#everyone having a different perspective is what makes this game cool
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starry-teacup · 7 months ago
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the fun thing about slay the princess is that I thought there was a clear 'right' answer and an obvious moral after my first run and then proceeded to walk straight into the fandom where I was immediately hit by the fucking cargo train of almost everyone having a different take than me
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txttletale · 7 months ago
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Saw a tweet that said something around:
"cannot emphasize enough how horrid chatgpt is, y'all. it's depleting our global power & water supply, stopping us from thinking or writing critically, plagiarizing human artists. today's students are worried they won't have jobs because of AI tools. this isn't a world we deserve"
I've seen some of your AI posts and they seem nuanced, but how would you respond do this? Cause it seems fairly-on point and like the crux of most worries. Sorry if this is a troublesome ask, just trying to learn so any input would be appreciated.
i would simply respond that almost none of that is true.
'depleting the global power and water supply'
something i've seen making the roudns on tumblr is that chatgpt queries use 3 watt-hours per query. wow, that sounds like a lot, especially with all the articles emphasizing that this is ten times as much as google search. let's check some other very common power uses:
running a microwave for ten minutes is 133 watt-hours
gaming on your ps5 for an hour is 200 watt-hours
watching an hour of netflix is 800 watt-hours
and those are just domestic consumer electricty uses!
a single streetlight's typical operation 1.2 kilowatt-hours a day (or 1200 watt-hours)
a digital billboard being on for an hour is 4.7 kilowatt-hours (or 4700 watt-hours)
i think i've proved my point, so let's move on to the bigger picture: there are estimates that AI is going to cause datacenters to double or even triple in power consumption in the next year or two! damn that sounds scary. hey, how significant as a percentage of global power consumption are datecenters?
1-1.5%.
ah. well. nevertheless!
what about that water? yeah, datacenters use a lot of water for cooling. 1.7 billion gallons (microsoft's usage figure for 2021) is a lot of water! of course, when you look at those huge and scary numbers, there's some important context missing. it's not like that water is shipped to venus: some of it is evaporated and the rest is generally recycled in cooling towers. also, not all of the water used is potable--some datacenters cool themselves with filtered wastewater.
most importantly, this number is for all data centers. there's no good way to separate the 'AI' out for that, except to make educated guesses based on power consumption and percentage changes. that water figure isn't all attributable to AI, plenty of it is necessary to simply run regular web servers.
but sure, just taking that number in isolation, i think we can all broadly agree that it's bad that, for example, people are being asked to reduce their household water usage while google waltzes in and takes billions of gallons from those same public reservoirs.
but again, let's put this in perspective: in 2017, coca cola used 289 billion liters of water--that's 7 billion gallons! bayer (formerly monsanto) in 2018 used 124 million cubic meters--that's 32 billion gallons!
so, like. yeah, AI uses electricity, and water, to do a bunch of stuff that is basically silly and frivolous, and that is broadly speaking, as someone who likes living on a planet that is less than 30% on fire, bad. but if you look at the overall numbers involved it is a miniscule drop in the ocean! it is a functional irrelevance! it is not in any way 'depleting' anything!
'stopping us from thinking or writing critically'
this is the same old reactionary canard we hear over and over again in different forms. when was this mythic golden age when everyone was thinking and writing critically? surely we have all heard these same complaints about tiktok, about phones, about the internet itself? if we had been around a few hundred years earlier, we could have heard that "The free access which many young people have to romances, novels, and plays has poisoned the mind and corrupted the morals of many a promising youth."
it is a reactionary narrative of societal degeneration with no basis in anything. yes, it is very funny that laywers have lost the bar for trusting chatgpt to cite cases for them. but if you think that chatgpt somehow prevented them from thinking critically about its output, you're accusing the tail of wagging the dog.
nobody who says shit like "oh wow chatgpt can write every novel and movie now. yiou can just ask chatgpt to give you opinions and ideas and then use them its so great" was, like, sitting in the symposium debating the nature of the sublime before chatgpt released. there is no 'decay', there is no 'decline'. you should be suspicious of those narratives wherever you see them, especially if you are inclined to agree!
plagiarizing human artists
nah. i've been over this ad infinitum--nothing 'AI art' does could be considered plagiarism without a definition so preposterously expansive that it would curtail huge swathes of human creative expression.
AI art models do not contain or reproduce any images. the result of them being trained on images is a very very complex statistical model that contains a lot of large-scale statistical data about all those images put together (and no data about any of those individual images).
to draw a very tortured comparison, imagine you had a great idea for how to make the next Great American Painting. you loaded up a big file of every norman rockwell painting, and you made a gigantic excel spreadsheet. in this spreadsheet you noticed how regularly elements recurred: in each cell you would have something like "naturalistic lighting" or "sexually unawakened farmers" and the % of times it appears in his paintings. from this, you then drew links between these cells--what % of paintings containing sexually unawakened farmers also contained naturalistic lighting? what % also contained a white guy?
then, if you told someone else with moderately competent skill at painting to use your excel spreadsheet to generate a Great American Painting, you would likely end up with something that is recognizably similar to a Norman Rockwell painting: but any charge of 'plagiarism' would be absolutely fucking absurd!
this is a gross oversimplification, of course, but it is much closer to how AI art works than the 'collage machine' description most people who are all het up about plagiarism talk about--and if it were a collage machine, it would still not be plagiarising because collages aren't plagiarism.
(for a better and smarter explanation of the process from soneone who actually understands it check out this great twitter thread by @reachartwork)
today's students are worried they won't have jobs because of AI tools
i mean, this is true! AI tools are definitely going to destroy livelihoods. they will increase productivty for skilled writers and artists who learn to use them, which will immiserate those jobs--they will outright replace a lot of artists and writers for whom quality is not actually important to the work they do (this has already essentially happened to the SEO slop website industry and is in the process of happening to stock images).
jobs in, for example, product support are being cut for chatgpt. and that sucks for everyone involved. but this isn't some unique evil of chatgpt or machine learning, this is just the effect that technological innovation has on industries under capitalism!
there are plenty of innovations that wiped out other job sectors overnight. the camera was disastrous for portrait artists. the spinning jenny was famously disastrous for the hand-textile workers from which the luddites drew their ranks. retail work was hit hard by self-checkout machines. this is the shape of every single innovation that can increase productivity, as marx explains in wage labour and capital:
“The greater division of labour enables one labourer to accomplish the work of five, 10, or 20 labourers; it therefore increases competition among the labourers fivefold, tenfold, or twentyfold. The labourers compete not only by selling themselves one cheaper than the other, but also by one doing the work of five, 10, or 20; and they are forced to compete in this manner by the division of labour, which is introduced and steadily improved by capital. Furthermore, to the same degree in which the division of labour increases, is the labour simplified. The special skill of the labourer becomes worthless. He becomes transformed into a simple monotonous force of production, with neither physical nor mental elasticity. His work becomes accessible to all; therefore competitors press upon him from all sides. Moreover, it must be remembered that the more simple, the more easily learned the work is, so much the less is its cost to production, the expense of its acquisition, and so much the lower must the wages sink – for, like the price of any other commodity, they are determined by the cost of production. Therefore, in the same manner in which labour becomes more unsatisfactory, more repulsive, do competition increase and wages decrease”
this is the process by which every technological advancement is used to increase the domination of the owning class over the working class. not due to some inherent flaw or malice of the technology itself, but due to the material realtions of production.
so again the overarching point is that none of this is uniquely symptomatic of AI art or whatever ever most recent technological innovation. it is symptomatic of capitalism. we remember the luddites primarily for failing and not accomplishing anything of meaning.
if you think it's bad that this new technology is being used with no consideration for the planet, for social good, for the flourishing of human beings, then i agree with you! but then your problem shouldn't be with the technology--it should be with the economic system under which its use is controlled and dictated by the bourgeoisie.
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blacktabbygames · 3 months ago
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why is scarlet hollow hard to pitch? you can romance a cool stylish goth girl who loves anime and has a pet stick bug. this should be enough for people
So part of the challenge is that, from a marketing perspective, that isn't really a pitch! You don't actually know what kind of game it is from that, and there isn't a story hook. A pitch needs to communicate: 1. Gameplay. 2. Story. 3. Why someone should play — what's ~special~ about the game?
And a good pitch needs to do all of that without falling back on specific genre-descriptors. So you can't just say, "it's a mystery game" or "it's a horror game," and you definitely can't say "it's a visual novel."
Slay the Princess has (IMO) a very strong pitch (and I can say that because we've got hard data on how well it sells!):
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Juxtaposition of cute art with horror elements sets the tone and communicates the interesting narrative dissonance in the game.
Logo + "please don't" combination establishes a push and pull between the narrator and princess + communicates that the game is funny.
Short description tells you the story by giving you a task, and communicates that you have agency to do something different in the second sentence.
To capture what's special about Scarlet Hollow you need:
To communicate the story hook — harder with a slow burn!
Communicate how much your choices matter — useless to say as a developer, because developers lie about this all the time.
Scarlet Hollow is also dragged down a bit by being in early access — so we have high hopes for it performing a lot better after the full release.
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Falling back on the splashscreen text we use as an intro (you won't be able to save everyone, etc.) helped improve things a lot — it communicates in a quieter way that choices matter. And it's also helped to lean on the reputation we built w/ StP by mentioning it at the beginning. But even then, most days we're able to move 1 copy for every 20 copies we sell of StP.
At the end of the day though, we're super comfortable and stable as a studio now, so we can continue to make scarlet hollow the best game we can without worrying about how well it sells on a day to day basis!
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cyberstudious · 5 months ago
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✨ 📖 ✏️ studyblr masterpost jam ✏️ 📖 ✨
📌 what is this?
this is a masterpost jam, like a game jam or a hackathon or a writing challenge, but for creating masterposts! the goal is to share knowledge and resources, as well as connect with other cool folks on tumblr! this challenge was born out of the studyblr community, but anyone who loves learning is welcome to participate. each day, share a masterpost following the prompts below and tag your posts with the hashtag #studyblrmasterpostjam so we can all reblog them and share the love <3
🗓️ when is this happening?
the main challenge will run August 12th through August 18th, although you're welcome to participate on your own timeline :)
✨ everyone is encouraged to participate in whatever way is comfortable!
you don't have to be an academic or a professional! tell us about your special interest, a favorite hobby or craft, or something else that you like learning about!
even if you're a beginner, you still have a valuable perspective that's worth sharing (and writing posts for this challenge is a great way to do some research and learn!).
you don't have to do all of the days or share posts on the "right" day! pick and choose your faves if you want, combine things, and take as long as you need to put them together.
you don't have to make super long posts! if you have a single resource or tip to share, please do and we will appreciate it all the same <3
if you don't want to write any posts, you can still participate by reading posts that other people make and reblogging them so we can all learn from each other!
please feel free to interpret the prompts below in your own way and expand upon them! there are so many different topics out there and the questions I've written probably don't make sense for some of them, so take what makes sense and use the rest as inspiration!
✏️ prompts
[monday, august 12th] an intro to your topic or field of study
how would you describe this topic to someone who has never heard of it? what careers are available? what professional organizations/conferences are big? what journals do academics publish in? what are the big questions, goals, or challenges? what are the sub-fields/sub-topics/areas of specialization? what are some resources for learning about the field itself?
2. [tuesday, august 13th] books
textbooks, fiction that relates to the field, inspiring memoirs, biographies, art books, graphic novels, audiobooks… anything that you think is relevant to your topic and helpful!
3. [wednesday, august 14th] free resources
online things! resources that you might be able to get from your library! and and all ways to learn/study/practice that don't require money - feel free to get creative here and come up with some cool ideas beyond just links to websites!
4. [thursday, august 15th] notable figures
who has made important contributions to the field? is there anyone who made big contributions in the past that are now outdated or incorrect? who has done great things but been overlooked because of racism/sexism/ableism/etc.? who is making interesting contributions today? is there anyone in the field that you look up to? this is a great time to do some research if you don't already have some notable figures in mind!
5. [friday, august 16th] study tips
what are your favorite tips and ways to study this topic? are there lots of things you need to memorize or tricky concepts that are hard to understand at first? is there a skill that requires lots of practice? tell us about it and how you approach it!
6. [saturday, august 17th] tools of the trade
do you work with software? lab equipment? art supplies? your favorite pen and notebook? certain analysis frameworks or processes? tell us about them!
7. [sunday, august 18th] beginner's guide
what resources were most helpful when you were a beginner? what are the important concepts/techniques to start with? are there any prerequisite skills? also, include links to your previous masterposts!
remember to tag your posts with #studyblrmasterpostjam! if you want to participate, feel free to reblog this to spread the word. I'll see y'all on August 12th for the first masterpost!
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feroluce · 9 months ago
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So I spoke somewhat about my thoughts on Emanator Sampo here, but I never really thought of it from a design point of view or what kind of powers he would have until just recently. But I actually kind of love leaning into it from a "stage hand" perspective?
Because like. Aha's body in THEIR official art is completely black, giving attention to all the fun brightly colored things around THEM. And that's so fitting for Sampo! He usually prefers to be a side character. He likes to act from the shadows. His is a much more subtle hand.
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So I wonder if as an Emanator, a lot of his clothes are actually very dark? Not necessarily plain, still extravagant and needlessly detailed in things like cut and quality with lots of different fabrics and textures and ornamentation, but dark. Or maybe even his skin itself becomes blackened further down his body; his hands in particular are dark, as a sort of sleight of hand reference.
The motif of a lot of straps wrapped around him like in his canon design is still present, but they're all loose and flowing off of him like paper streamers now instead of restraining him or holding him together. He is no longer contained! Or maybe they're still a bit more rigid/heavy, but just draped more like red stage curtains!
And this is like. Fully self-indulgent, but I love inhuman designs, and there's nothing in canon to say I can't do this, so screw it! Go for broke!! Maybe it's not visible to normal people, but Sampo having a second set of arms would be really cool, as further sleight of hand reference. One set is almost normal looking, but his hands are a bright, attention-drawing white, and the other is dark, set almost in the shadows of the first arms, to act less noticeably.
He also has something of a broken heart design to him in canon (the front of his black shirt with its jagged shape down the middle; his coat looks like a full heart shape in the back), and I actually like him keeping that element as an Emanator, because I think it suits him. Sampo says his taste in aesthetics and views on Elation involve human dignity,
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and the story he helps create in Belobog involves the long and winding road of resistance and survival and eventual triumph in the face of some very adverse, oppressing odds. (I'm pretty sure I heard he once called Wildfire "artless" though, plus the man acts like he thinks Shame is some kind of dessert, so like ndkdjzjskkd) But the point being!!
I think Sampo is someone who can appreciate heartbreak and angst and tragedy in a story, because it makes the victory at the end all the sweeter. And this would be another thing he shares with Aha, because I think THEY did bless the Mourning Actors partly just to be a little shit, but also because Aha does recognize tragedy as part of THEIR Path, too, and you can see it in some of the game. So a broken heart motif can still suit him, and I like him having elements of both comedy and tragedy. Like his clothing having a happy sun/sad moon (like the moon in Aha's art) or him having both of the traditional comedy/tragedy masks in his design.
And as Emanator, Sampo can maybe play with the stage settings environment, too. Like lights sometimes behave strangely around him, appearing blindingly bright to someone or dramatically dark. Sampo wills it and suddenly there seems to be a metaphorical spotlight right where he wants everyone to look. And when he doesn't want to be noticed, his face seems to be cast in shadow, he seemingly just fades into the background, no one notices or recognizes him and he sneaks away easily. He can create smoke or fog literally out of thin air without his bombs now, too, the air will just suddenly thicken until his stage is obscured, and Sampo can set the scene as he pleases or disappear without a trace.
And in line with being a stage hand, Sampo can direct attention like no other. He was already extremely good at this as a normal mortal, and becoming an Emanator only took it up to 11, past human limits. Sampo points, and all present feel compelled to follow his fingertip. He looks away, and they all follow his gaze. He can even affect the mood of an audience; he can influence everyone to be calm and placid or he can whip them into a feverish frenzy. Sometimes a crowd will start to become unsettled, agitation stirring until it boils over, until it incites a full on violent mob.
And in the middle of all that chaos will stand one perfectly calm figure, face cast in shadow, until they quietly slip away out of sight.
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wirewitchviolet · 2 months ago
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That thing about 'the arc of history bending towards justice...'
I'm pretty sure I've gone on about this before, and I'm pretty sure I'm preaching to the choir, but I just had a well-intentioned acquaintance try to give an inspirational speech about American trans people's fears right now, and his heart was in the right place, but all his facts were wrong, in some really important ways. I feel like the perspective he has is the same one as... basically every decent person who isn't like, intimately familiar with WPATH, so please spread this around, and please if you only read one rambling history lesson from a trans person about the current state of things, make it this one.
So here's the big problem. Trans people get brought up in the mainstream media a LOT these days, but the framing is totally wrong. The impression people get is that there is presently a big push for new trans rights, where we want proper government recognition, and trans women in particular want to be able to use public women's restrooms, and play on girls-only sports teams, and a dozen other things. That is a lie you are being fed. These are all rights we ALREADY HAD, for decades. Possibly centuries depending what we're talking about specifically and where we're talking, even. The big issue right now is that a bunch of bigots just woke up one day about 10 years ago and decided that nothing else they were angling for was getting them anywhere with the general public, so hey let's make a boogieman out of this minority of a minority nobody knows the first thing about and act like all the horrors they're inflicting are just them enforcing some totally fictional status quo.
Speaking personally, I can say that The Trans Agenda in like 2014 was something like: 1- I'm gonna make a nice big pot of chili. 2- I'm gonna maybe replay some old video games from the '90s I haven't taken down off the shelf in a while. And OK maybe 3- It'd be cool if it weren't just the medical professionals who specifically specialize in trans stuff had enough of an education to know that when there's a difference in how a drug is going to effect men vs. women, it's for reasons directly tied to the levels of various hormones, or would at least trust their trans patients to know what we're talking about and not give us the wrong doses of things and maybe kill us as a result. And also like, treat us for regular things like broken arms (real example) without weirdly panicking about some prescription we're on they don't recognize.
There was absolutely not a point where some trans woman started petitioning the government or whatever to let her pee in a toilet with a little placard of a stick figure in a dress in front. We've just been doing that the whole time. Nobody's ever had a problem with that. You didn't know we were in there? OK. If I'm like at a restaurant and have to use the bathroom, I don't know how many of the other women in there have like, type O blood. I also don't care, and I think everyone would agree it was weird if I suddenly did care, and demand they post a guard out front asking to see driver's licenses. Just completely out of the blue some nutcases from the UK started foaming at the mouth and writing weird tabloid articles about their completely unfounded fears that... I don't even know. Buffalo Bill from Silence of the Lambs might put on a wig and follow them into the bathroom, dose them with chloroform, and drag them to some basement dungeon through some series of secret passages or something.
This was based on literally nothing at all, to be clear. Like, people pushing for this went and did serious research for anything even anecdotal to back them up on this, and didn't actually find anything. Then they started walking into public restrooms with cameras throwing doors open on people and going "see? See? Some creep could totally do this if we don't ban trans people from using bathrooms!" And... somehow this got traction? I figure it's because coincidentally there was this whole other thing going where people were looking at how every building had equal numbers of men's and women's rooms and saying "you know, like, 90% of people who come in here are the same gender and we end up with really long lines, what if we just took the signs down and told everyone to just use whichever?" which... when it's happening at the same time Chicken Little is ranting and raving about the boogieman wearing a cheap wig, wires got crossed? And suddenly we've got waves of legislation passing all over about who's allowed to use what bathrooms with weird standards that'd involve like DNA tests to actually enforce properly. Absurd stuff.
Meanwhile, your average trans activist at the time was just like... sitting there eating a sandwich and going "huh, they're making a TV series based on Fargo? That's an odd thing to happen out of the blue. And yeah we started going "hey, what the hell?" when this stuff started passing because like... yeah that's what you do when you see an article in the local newspaper that says you can't go to the bathroom at work or whatever without swabbing your cheek and waiting for lab results for 3 weeks first or whatever.
Same deal with sports. Major sports organizations like the Olympics have been weirdly paranoid about men pretending to be women since 1950. And there have been, to the best of my ability to research... zero men who have actually done this. And while the weird standards used for this have been used to kick a good number of women out over the years, none of those women have been trans, for what that's worth. Really, the whole gender testing thing has only ever been used for horrifying stuff like forcing women to strip in front of random creeps, or let them do "invasive internal exams" and of course so many incidents where some woman who isn't white wins at something and people move the goalposts to in some way to get her specifically banned. You may be thinking, "wait didn't I just see a whole bunch of news coverage about someone getting banned after some gender testing thing? She was trans right?" No. You're thinking of Caster Semenya. She's a woman. A cis woman. F on her birth certificate, born with standard issue female genitals, has periods, all that. People are just being weird racists there and crossing the streams with random transphobia. That and just... half-reading stories and making stuff up.
To the best of my knowledge, the total count of trans athletes who have competed in the Olympics would actually be... three nonbinary people, who so far as I can tell all competed against people with the same gender they had on their birth certificates, nothing done medically, so, nobody should have any problem there. Caitlyn Jenner, who didn't come out as a woman until like... 40 years after competing, on the men's team, and Laurel Hubbard, the first and only trans woman to compete at the Olympics as a woman, who placed... dead last, flubbing all three of her lifts.
If we just look at sports in general, OK, there WAS one big famous where a trans woman wanted to compete in a major sporting event, was banned from it, took the organizers to court over it, and the eventual ruling was there was no reason at all she shouldn't be allowed to play against other women. Renée Richards. And this was all the way back in 1976. Nearly 50 years ago now.
And of course in more recent years, again, after a bunch of random bigots just completely out of the blue started losing their minds about trans people with no prompting and started lobbying for new laws banning us from all kinds of things nobody had had a problem with us doing forever, there was Mack Beggs, a trans guy, who was forced, by one of those aforementioned baffling reactionary new laws, to compete on his high school's girl's wrestling team. He didn't want to be there, they didn't want him to be there, but the law said hey, F on your birth certificate, we're classifying you as a girl despite how clearly wrong that is. And then there's been a bunch of other weird cases like that like one state banning trans girls from playing any sports with other girls which only affected one single girl in the entire state, who was playing lacrosse on a team that wouldn't have even existed if she hadn't personally organized it.
But the point here is, trans people aren't asking for anything here. We're just standing here, and people are flipping out and banning us from doing all these things without any prompting. And hell, I THINK this one got shot down in higher courts, but when Florida got the brain worms on this and started passing all the anti-trans legislation they could think of, they actually included a ban on us just standing there! The wording was something like (and I apologize that I can't find it, search engines are useless now), "if a child can potentially see someone who was assigned male at birth who is wearing women's clothes, it's considered sexual assault."
It's important to understand what's actually going on here, both because what's going on here is just plain terrifying, but also because there is this huge segment of the population who has this weird idea that people's rights only ever get better, there's just some weird arbitrary ratcheting where you have to take a number and get in line. Like, "hey, used to be only white men could vote, then eventually the Progress bar filled enough that we let white women start voting too. Then we had to wait for it to fill up again, hey, we're ending this whole segregation of black people thing. Gotta give it another 30 years or so to fill up, now hey, gay people can get married! Don't be impatient trans folks, you just need to stay in line and wait for it to fill again for your turn!"
That's not how anything has ever actually worked. It would frankly be absolutely insane if it actually did, but like, this is an idea people get in their heads because history textbooks really like to gloss over all the stuff that makes the country look pretty bad and promote this whole "stuff is just always getting better!" vibe. But no, sometimes, things just straight up get worse for people. Ten years ago I could go to the damn bathroom, I could have social media accounts, I could access all the medications I need to live, I could safely set foot in any given state in the country... at least if I kept some witnesses around at all times to verify I was not in fact hitting on my would-be murderer in any of the black states on this map.
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The problem is NOT that with Trump in power, the pause button is getting hit on trans people climbing towards some state of finally getting to be regular people. We were (largely) already there, and there's been a huge push over the past decade to strip that away from us. And Trump plus the rest of the Republican party in general have made very specific promises to make that way worse real real soon, including several things that will straight up kill a ton of us.
Like, when I'm talking about losing access to necessary medical treatments, I'm not talking about "THE SURGERY" and magic pills that give you boobs or beards. A lot of trans people are trans because there's weird medical stuff that in addition to messing with what does and doesn't grow mess with things like whether your blood flows properly and whether various organs do what they should. Just one of those many things the average person doesn't know, because everything written about us is from deranged bigots making crap up.
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hyperions-light · 1 month ago
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Good riddance to that mess: Thank the Dread Wolf we’re done with the Mage-Templar conflict
(because magic in Thedas is more interesting this way)
Okay the people who love conflict have won and I am going to talk about this now lol
I've decided to stick within the framework of the world/story for this particular post, because I think you could talk about the issues with the mages/templars in connection with how they relate to real-life groups for an entire essay AT LEAST, and I want to focus on magic here, so I don't think it's that germane to the discussion. If you all want to talk about that later, I can put it on the pile.
It turns out that Jenny Nicholson was 100% right about the efficacy of numbered lists on the internet, so this essay will be hybridized into a list. Here are the reasons I'm glad the mage-templar conflict is gone and hope it never returns:
It limits storytelling avenues I understand how they arrived at this dichotomy as the logical extrapolation of a minority of people in Thedas being born with magic BUT it's very boring and it doesn't facilitate interesting stories. If you have this strict system and hierarchy that means that every mage has to live in the tower or they're a) a criminal or b) Dalish, that seriously limits the kind of characters you can make who are mages, which is dull as both a player and a writer.
Trying to make it nuanced is difficult Attempting to show that everyone has a point in a situation is difficult when one group has absolute power over the other and can kill them whenever they feel like it. Also, with the abuses the Templars regularly perpetuate against the mages established in DAO and DA2 any attempted justification reads as the story sanctioning an oppressive force. If they try to demonstrate the danger of magic, they end up with the 10,000 blood mage problem from DA2. It's a hard thing to do within the framework they set up, but they also haven't been particularly successful with it, imo, so abandoning it is a better choice.
It's the most reductive version of the conflict Reducing the entire discussion to whether magic is good or evil, whether mages should be free or confined is really boring. It's a false dichotomy that promotes extremism in characters on either side of the conflict who never interact with one another. "Is magic bad?" is a useless and uninteresting question. Who cares? What does it do?; Where did it come from?; What different ways can you use it? are all better questions.
Makes it difficult for the audience to learn more about magic If the only characters the audience ever meets are people who come from the Circle, Dalish mages, and apostates, the amount they're going to learn about different perspectives on magic and its various uses is limited. Part of the reason Jaws of Hakkon was such an interesting DLC for DAI is because the Avvar have a completely different philosophy about magic and spirits. It was refreshing after several games of having the same ideas about magic shoved down our throats to hear someone give a different perspective and ACTUALLY NEW information. Everything I needed to know about the mage-templar conflict, I already knew by the end of DAO, but I had to sit through two more entire games while people discussed it at length.
Magic in the North is fascinating Now that we're finally rid of that conflict, look how many different kinds of magic we get to see in DATV! We get to meet a Rivaini Seer, a Mortalitasi (who can use magic to TALK TO REAL DEAD PEOPLE!!!), a non-Altus mage from the Tevinter Imperium; we get to see magic as it was utilized by the ancient elves and how it interfaces with technology. We got DWARF MAGIC!! Finally, an answer to what Sandal was doing! We found out you can use it to turn yourself into a LICH!!! All of that stuff is so cool, and we had never encountered it before this game! It brings up so many new questions about the nature of the Fade, the source of magic itself, the strength of magic in Thedas relative to other places in the world. And NONE of it could be discussed in the South because they are too busy arguing about fucking towers!!!
tl;dr: The mage-templar conflict was a boring and reductive lens through which to view magic in the DA universe, I'm glad it's gone, I hope they continue what they started in DATV and explore different ways magic can be used in the future.
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emmie-writes-stuff · 6 months ago
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Okay!!!
New blue lock chapter!!!!!
Time for Emmie’s semi-regular ramble
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Rin is one of my favourites so most of the screenshots I took this time are just of him-
I KNEW WE WOULD GET KILL MODE RIN SOMETIME DURING THIS GAME LETS FUCKING GOOOO
And looking at his eyes compared to how he was in the U20 match, this time, Rin is more in control of himself and not so zeroed in on Sae (even though he still flashes back to childhood this chapter, at least Sae isn’t here so he’s able to focus on the game more instead of his complex emotions about his brother)
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Lick
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HIORIN CRUMBS
I swear, I’m on the floor scavenging at this point-
I wish that we could’ve gotten more of them playing against each other, considering Hiori has had his playstyle and attitude towards soccer compared to Sae multiple times
It would’ve been cool to see, not just from a shipping perspective, but also from a story perspective, since the two meshed up real well during the third selection playoffs
Buuuuut they’re also two of my favourite characters and I much prefer to see them play against each other than see Isagi and Rin play against each other
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Fucking freak-
Is there any better way you could’ve phrased that?????
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Go wild you uncontrollable storm!!!!!!!
I’m legit so hyped to see Rin play, it’s giving me life!!!!!
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I love seeing more of these two as kids
The way that Sae interacts with Rin gives me a strange sense of nostalgia
I’m the oldest in my family and I had to kind of do all the little things for my brothers and keep them from getting in trouble (I was the scapegoat child but we don’t need to get into my relationship with my parents-)
I practically raised the younger two, so seeing how Sae is with Rin when they were kids is so nostalgic to me and gives me too many emotions to put to words
I really need to know what happened in Spain to have Sae completely flip his switch
There’s a lot of ideas I have when it comes to Sae and how he really feels about Rin and why he does what he does, but that’s a different post for a different day
For now, we get to see them as children before everything went all upside down and sideways
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AGAIN???
How many times have they got mad at Rin???
Sad parent backstory introduced
I’ve had this idea that their parents kinda were busy with stuff and that’s the reason that they weren’t around in the other flashbacks aside from seeing Sae off at the airport, but this gives me so many different ideas
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I can only include ten screenshots so I have to skip the brothers with ice cream, but Sae saying that he’s always gonna be by Rin’s side, knowing how they are in the current time makes me feel bittersweet about everything
Like, I REALLY hope we get to see Sae’s experience in Spain and what took him from a hyped up 13 year old to the defeated 17 year old we saw in the flashbacks, to the completely numb Sae we have now
Also, THAT CLIFF HANGER OF WHAT RIN’S EGO IS HOLY SHIT I NEED THE NEXT CHAPTER NOW
I skipped over all the Isagi categorizing folks stuff because it’s not the reason I read and I’m much more interested in the brothers, but it’s a little intristing how he’s putting everyone in little boxes
I just don’t care enough to cover it-
Anyways, that’s all for now!!
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aranarumei · 9 months ago
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on love (and basketball): hirano to kagiura, ch 23b
if the title's not obvious, SPOILERS BEWARE! I'll be putting this under the cut for extra safety and also because. i have a tendency to not shutting up
so i recently saw this wonderful post by @kalpalatas talking about how basketball is central to hirano and kagiura's relationship, and there's a lot of wonderful add-ons to it as well, so highly recommend checking it out (i may be one of them ;p)
anyways, to me, a lot of hirano to kagiura as a manga centers on the complications of the fact that hirano and kagiura both have deep feelings for each other, but the way they express these feelings and the way they're received hasn't quite aligned. hirano's confused by why kagiura isn't happy to be touched, and kagiura is absolutely in the dark regarding hirano's feelings, judging by the way he immediately thinks hirano's trying to officially turn him down. we saw it in that chapter with the distrail and we see it now--despite all that kagi's been doing, he's remained so careful about not crossing that line. that silly little love fortune has haunted him.
so here, it's a breath of fresh air for kagiura to just notice how much hirano loves "the kagi-kun that plays basketball." and for kagiura, who plays basketball morning, day, and night, the version of him that plays basketball is just. himself, entirely. it's this passion that hirano responds really positively to--because hirano responds positively to passion and drive in general--and it's probably the point in which they connect the most, I think. side note: though it's not explicitly said, kagiura zeroing on not missing any shots (the thing that cost them the game last time) really shows how much that loss affected him. i think this moment's really lovely because we get to see what we see in the first chapters of hirano to kagiura--that hirano's a genuinely affirming and uplifting presence in kagiura's life. for a moment, when it's basketball, it feels like that confusion between them suffuses into pure warmth.
anyways, when they're talking with ichinose, the question that gets cut off seems to be kagiura asking about hirano's passion, which I'm very excited about... if hirano understands kagiura's love through the lens of his passion for basketball, how much kagiura's understanding of hirano develop when he understands hirano's dreams? hirano's approached kagiura's feelings with a lot of curiousity (wondering about his expression in this chapter) and I like it when they discover and ask things about each other. it's very them. i also have a lot of crazy feelings about ichinose but uh. haha! perhaps another post. i don't wanna sound too unhinged yet...
I'd love to have formatted this post better but I hope my main points have got across... this is really just half a reaction post to the ch since it's a really cool chapter overall. also just for fun i'll let everyone know that a lot of the moments where kagiura gets blushy or something really romantic happens often has kagiura like... below hirano in perspective or height. seriously if you go back through the chapters you'll notice it. it happened again this chapter which I was so excited about. this chapter's so awesome. so many different things to talk about.
(like... how kagiura almost kissed him...! and hirano's reaction is. fascinating. i always love how it's so delayed. it's like... how do i explain it. when it's delayed, it feels like hirano's reacting to the feeling more than the physical situation, which is... wonderful to me. the way he talks about kagiura having dated before also makes me think he hasn't, which checks out to me.)
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theresattrpgforthat · 8 months ago
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Hi! You have a really cool blog and have been getting me into indie RPGs, so firstly just thanks :) But anyway, any RPGs that could work well in a play-by-post format, even if you'd need to homebrew or hack it a little? Online friends on the other side of the world are a beast.
THEME: Play-by-Post.
Hello friend! So I haven’t done a lot of play-by-post games, but I’ve tried it out once or twice. I think in many cases, you might not even need a ttrpg in order to do online roleplay; I’ve played in Star Wars pbp that used the FFG system, but I’ve also seen Star Wars forums that are completely text-based and host their own wikis on information that’s been established in their world to keep track of what's happened so far.
That being said, I can understand having a framework to help guide you, especially if you enjoy the structure of traditional ttrpgs. The possibilities of playing these games by post are vast, although I'm noticing that most of the old forums have migrated over to Discord these days - and Discord makes things like rolling dice so easy, so it makes sense!'
If you're converting a ttrpg that uses dice into something that is play-by-post, you'll have a dice-bot, while if you're using a game that has no dice, or is a little more free-form, then that's one less mechanical piece that you'll need to worry about. Other considerations will likely be things like where you put character sheets, whether the game will be organized in a West Marches format or more like a traditional story, and how often players will be expected to write up what they're doing.
All of this is to say that the following recommendations are just the tip of the iceberg, really. Some of these are designed for play-by-post, while others are just games that I've seen out in the wild before.
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Lords of Creation, by Five Points Games.
Lords of Creation is a rules-lite cooperative world building game with a focus on the Divine. Players create Divinities and populate a fresh, open world with a focus on myth telling and lore. The game is intended to be played via Play by Post, allowing players to run multiple societies, factions and elements at once.
Five Points Games clarifies in the game text that this game isn’t really their brainchild, but rather the culmination of play-by-post roleplaying on old WOTC forums. It’s a game about divinity and world creation, and each “turn” of the game takes place over the course of a real-time week. I think this gives a lot of time for each player to be involved in each step of the game, as well as providing in-universe ways to manage players who no longer participate, or who need to stop playing for one reason or another. Lords of Creation is also GM-less, allowing everyone to participate in a partial player, partial GM-style role.
Yowl! What A Strange Hotel, by Zargo Games.
Yowl! is a reviewing service that allows customers to rate establishments from 1 to 6 stars and tell the important details of their stay in a handful of paragraphs. This game is about telling the story of a particular establishment, in this case a hotel, through a series of Yowl! reviews. Reviews are from a different perspective each time, and should reveal something interesting and unusual about the hotel. Is there a dark secret that the hotel is hiding, or is something even stranger going on?
Yowl! looks to be designed for a shorter length of play. Together you will create a strange hotel, and then take turns leaving reviews, letting little pieces of information contribute to a larger story-line as you go. I think this is a relatively simple way of playing by post, although it relies mostly on each player’s creativity, as the game doesn’t come with any prompts.
World /Chronicles of Darkness Games (currently published by Onyx Path).
The World of Darkness franchise is a beast, and has been fuelling play-by-post form play for decades. There’s a number of reasons this collection of settings has been so popular.
It’s focused on factions and politics, which means that a large number of people can join in and fill out various political groups and start plenty of drama with each-other. Because the drama is so juicy, dice rolls can fade into the background. (I don’t think that stops you from being able to use it in a small group though!)
It’s got oodles and oodles of lore, but it’s set within the real world, so players can use something like Google Maps to create a fantasy version of a real-life city, and it provides a solid frame of reference.
It’s been around for a long time, which means that there is so much in terms of resources and advice that you can look at, such as the Onyx Path forums, or the WoD Discord Server.
The Chronicles of Darkness games are specifically designed to be cross-compatible. Changelings, Hunters, Vampires, Werewolves and more can all interact in the same universe - as long as the GM is on board with it. Most of the base rules are the same, with some tweaks for each splat, so if you have some players that really want to play a werewolf, while others are more interested in becoming mages, you can combine the two no problem!
Chuubo’s Marvelous Wish-Granting Engine, by @jennamoran.
The Chuubo’s Marvelous Wish-Granting Engine RPG is a dice-less RPG from Jenna Katerin Moran, author of the well-regarded Nobilis and an important contributor to Eos’ Weapons of the Gods and White Wolf’s Exalted RPG.
Pursue fabulous quests. Progress through Issues. And find a place for yourself in a world of breathtaking beauty.
Chuubo’s Marvelous Wish-Granting Engine doesn’t require dice, but rather asks you to role-play through scenes and spend points in line with your character quests. You gain XP for the experiences your character has, the way they interact with other characters, and the steps they take to move towards completing their quest. Because character advancement is dependant on role-play, I think Chuubo’s is a great way to prompt interactions in a play-by-post setting, and character advancement is both a compelling reason for folks to participate and an engine that feeds the storytelling machine.
The rulebook for this game can be a bit of a big read, but there’s a starter adventure included, with pre-built characters to help you get going.
Kids on Brooms and Teens in Space, by Hunters Entertainment.
Kids on Brooms is a collaborative role-playing game about taking on the life of a witch or wizard at a magical school you all attend that uses the “Powered by Kids on Bikes” system, first used in the award winning Kids on Bikes. Kids on Brooms is a rules-light storytelling system that takes you on magical adventures.
Teens in Space is a space opera RPG that uses the “Powered by Kids on Bikes” system. Teens in Space is a rules-light storytelling system that takes you into the cosmos for adventure and profit.
Both of these games use the teen-horror inspired game Kids on Bikes. Since these games rely heavily on polyhedral dice, I think setting up a discord server that also has a dice bot is the way to go with this one. You can choose a character from archetypes provided in the books, or create your own piece-by-piece. Different locations could be represented by different Discord channels, and since these games seem to work really well in regards to mysteries, I think a GM could focus on putting clues in different locations for characters to find, allowing the characters to slowly piece together a mystery over time.
I think Kids on Bikes is a kind of game that is going to require a lot more work to replicate as a play-by-post game than some of the other games on this list, because characters will need to roll dice in order to get things done, and it's best used in a small group. However, one thing I think really works well for these systems is the relationship questions that you roll on to determine how your characters relate to each-other. It gives you a connection right from the get go, and it can give the players something to work with while they're finding their feet.
Belonging Outside Belonging Games.
As a rule, Belonging Outside Belonging games don’t require dice, and as a common feature, BoB games don’t usually require GMs either. Characters are typically organized into playbooks; tropes or classes or collections of abilities that both define characters and make it easier for new players to find their rhythm. These playbooks will come with three categories of abilities: things that you can always do, things that require a token to activate, and things that reward you with a token when you do them. These games also usually include the setting itself as a playbook, or a divided series of responsibilities handed out to each player.
I can imagine a play-by-post form of game moving between descriptive scenes and active scenes, with players alternating between introducing elements of the setting / narrative obstacles; and describing how their characters react to these new events. (I've also seen this kind of thing happen on a Wanderhome server.)
Some Belonging Outside Belonging games that sound interesting to me are Lunar Echoes (a solar punk hack of Wanderhome), Geese at the Beach (chaotic water fowl looking for shines), and Capitalites (urban Asian young people trying to figure out who they are).
I hope you found this useful!
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kawa-goat · 27 days ago
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Enzo Esposito: The Most Basic Misunderstanding of a Character
Don't really wanna make this a long post, but 'wanting' doesn't mean you 'can', so here we are. Been a while since I've done one of those, so I hope I still have the gas.
I'll be frank; for a fandom that still insists on trying to justify (understanding is one thing) Theodore's actions, I'm not really surprised some people still fail to get Enzo and his arc correct. It's funny, because I wouldn't even say he's that much of a complex character with a brain-wracking morality.
What Enzo suffers is what pretty much every child character goes through: he acts like a child—therefore he's annoying. Unless your character is a serious, flawless person with a strong sense of morality, he's whiny. He's 'unnecessary'.
Gregory. Cassie. Elizabeth Afton. Charlotte Emily. Cassidy. Susie. Daniel Diaz. They're all victims of that (the treatment's even worse if the character is a girl).
With that in mind, let's try to understand who Enzo is.
Enzo Esposito
We first see him in the early parts of Missing Pieces—though he doesn't appear much in this book in general. Enzo at first is that quirky kid with nerdy interests that you can click with for some reason.
Let's see: when they first meet, Nicky and Enzo have one thing in common—their parents know each other. Like any parent, they expect their kids to become friends as well, despite the differences between them.
Still, Enzo (and I want to emphasize this) is the one that sparks their friendship. He helps Nicky get clothes. They game for a bit. Then Aaron appears and Enzo becomes distant. Everything seemed fine between Enzo and Nicky, until, for some reason, Aaron's friendship with Nicky made Enzo act strange (in the purest form of a romance novel).
Time passes, and Enzo goes largely missing (pun intended) from the novel. Nicky does end up mentioning to Aaron about Enzo's weird behavior when he appeared earlier on in the store, as well as how everyone seems to look at Aaron... differently.
Reading is a fun exercise, so I'd like you to pay attention to these following excerpts:
“I think [Enzo] said he knows you,” I say, trying again.
This time Aaron looks up. “He doesn’t know anything.” (Page 69.)
and,
“Enzo stopped hanging out with me because he’d rather play video games,” Aaron says quietly, wiggling the tab of his soda can until it comes off. (Page 70.)
Aaron suggests that Enzo would rather play his expensive videogames than wasting time with weirdos like him. He says that Enzo doesn't know anything about him, despite claiming so. This prompts Nicky to avoid Enzo as well.
A lot of things happen, Nicky is prohibited to see Aaron, and then he goes to spend quality time with the Espositos. This is one of my favorite parts of the book. Nicky tries really hard to paint them as a rich, snob family, but it crumbles real quickly when Enzo acts nice to him.
“Cool hat,” [Enzo] says, and he ruins everything because he’s nice again. (Page 131.)
Their bonding goes over gaming, and they start to have fun. Nicky eventually brings up Aaron again, and Enzo brings a new perspective over things.
It was far from being a rift over wealth, but because Mr. Peterson said something extremely inappropriate to Maritza (his younger sister, by the way). And Aaron and Mya were starting to act as if the Esposito siblings didn't belong in their house after Lucy's death—instead of the other way around.
Given Mr Peterson's weird behavior (that Nicky experienced by first-hand), it's not unreasonable to assume that Aaron lied about Enzo.
Okay, so the beef between Esposito and Peterson was a more complicated matter, instead of materialistic reason. Still, Enzo never said he hated Aaron, nor did he have anything against him. It was his father who was problem.
That's part one.
Flash forward to Waking Nightmares. Enzo's character has a peak here. He might be the quirky kid with nerdy interests, but he's far from shy.
Actually, Enzo slips up a lot.
It starts with him ditching Nicky and Maritza over Seth and Ruben—the latter who were obviously keeping Enzo around to make fun of him. Enzo was oblivious to this and acted neglectfully over Maritza missing Mya (which in turn leads to Nicky and Maritza bonding).
Anyway, the gang would go on to investigate Mr. Peterson behind Enzo's back and consent. This leads to the rift between him and Nicky in chapter 7, which mirrors the conflict between Jay and Mr. Esposito.
This chapter has one of the best delivery of lines from this book.
“Have fun with your new friends,” I say.
As soon as I have my back to [Enzo], I hear him say, “Have fun alone.” (Page 82.)
Meow.
So they obviously went too far here. Both of them. Mind you, the original topic was over the investigation of Mr. Peterson, which then escalated to something else.
The point is: I'd like to highlight that, despite acting a little rude, Enzo has a point in the overall discussion. While it's understandable that Nicky (and Maritza) wants Enzo's support in the investigation, Mr. Peterson is a very dangerous man—Enzo knows from experience. Putting Maritza and Trinity in danger is a no-brainer for him, so you can understand why Enzo would be reluctant to help and even try to pull Nicky out of it.
Now, there's something really important that needs to be stated here.
The Hello Neighbor kids aren't the mystery gang. They don't solve problems without flaws. They aren't detectives. 12 year olds should be focusing on socializing at school, not solving a missing case.
The hello neighbor kids are a bunch of children trying to find their identities in a town that has a bunch of problems.
They are all tweens. They are stupid. They say stupid things. They get out of hand.
But they aren't enemies. By the end of the day, they are still friends. They want what they think is better for them.
Despite their fall out, Enzo manages to realize that he was being used as a laughing stock by Seth and Ruben (although I'll admit that was off-screen and a little rushed). He does make up to Nicky and does apologize over what he said.
The overall point is:
Enzo is a dynamic character. He has quirky interests and acts a little nerdy (and has a lot of comebacks), but he can mess up sometimes when he thinks he's right. He's still just a kid. He doesn't hate Nicky or Aaron. He manages to see beyond his flaws and try to be a better person.
To me, Enzo is a good character because there's nuance behind him. He's not one-sided. He's not just mean, but he's also not just nice (unlike a certain character from the franchise whose only remarkable trait is being mean).
Anyway, the reason behind the mess that is this post (I'm sleepy, sorry) is that Enzo is kind of a misunderstood character in the fandom—like pretty much any child character. Usually characters that holds realistic expectations (especially when it comes to their age) tend to be hated.
Oh well.
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pixiecaps · 10 months ago
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hi. im sorry if this is a weird question but. what makes you keep watching smps?? just, what motivates you if everytime things and characters and plotlines captivate you and they almost never end in a satisfactory way. it might be because im a newbie in myct but every server i learned about seems to just last very little or burn in a horible death. what makes you want to go again and again to new servers.
okay to start off here there’s two layers and one is more of a personal thing and another basically advice.
first i dont talk about this much but my brain just latches onto things and one of my longest lasting interests is on minecraft. probably since the game was released. i think ive probably watched more minecraft content than tv shows & movies in my entire life. because my brain just works that way
now second. i need to this to be clarified everyone has a different reason for sticking along and i think this is a wonderful question that so many mcyt bloggers would have different answers to that would provide a lot of cool insight and perspective. dont think the question is weird at all.
BUT for me i think it was around smplive which was 2019 that was rough that was really the first and only time that i wanted to stop watching minecraft completely. for a lot for a reasons rlly. and yet i didnt!!! and thats because i realized that i didnt want to let something i cherished and enjoyed be tarnished by the bad. its so important to allow yourself grace whenever something bad happens with mcyt content or creators themselves because you arent the one to blame for something turning sour. too much good and incredible content and communities come from these unfortunately ended smps and whatnot to just to be seen as that one thing. i think sometimes, out of spite even, i feel like I NEED TO NOT LET THESE THINGS BE OVERSHADOWED BY THE BAD. because so many smps are fucking wonderful experiences with amazing creators who dedicate so much time to them and who are so funny and talented and for them to not be recognized for that at all is a shame. i loved every smp ive watched and i dont regret watching any of them. theyve all given me so much joy and laughter and its important to remember that. so ig another part of it all is allowing yourself to appreciate the good and not let the bad stop you from experiencing all the future content thats made from mcyt that will be incredible. because there will be more smps and there will so many mcyt creators and the ball isnt gonna stop rolling. sometimes it just boils down to something as simple as not letting the bad experiences stop you from seeing the good the community has to offer. as well as for me outside of the content itself with smps the fanbases have singlehandedly taken a part of my heart. theres just so many wonderful people in these communities who have put out so much positivity that i cant possibly find myself regretting it or not going back in whenever the next smp drops.
much love anon hope that makes a little bit of sense
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mumms-the-word · 9 months ago
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The Shadow Curse Events
If you haven’t already, please enjoy my unnecessarily long totally not me avoiding writing an actual dissertation irl thorough deep dives into Ketheric Thorm and the Shadow Curse!
They are…well, very long, but I wanted to incorporate in-game texts and conversations to give an overall “lore-finding” feel to each post as I was working my way through theories and ideas about how these events unfolded in more or less chronological order.
Each post is written with an attempt to combine elements of in-game books, letters, and conversations with my reasonable(?) conjectures about how things might have happened and an occasional foray into stylistic nonfiction-style writing (which, you know, is interesting when you’re writing about things that didn't actually happen in real life). Basically this started as something I thought was cool and ended with me having, perhaps, a bit too much fun in the nerdiest possible way.
Maybe you’re into that and maybe not. But if you are, then welcome! Please enjoy these deep dives, all of which are linked below c:
Shadow Curse Events Part 1
Ketheric, Selûne, Shar, and Aylin
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This first part covers Ketheric's descent from Selûnite devotee to Sharran general following the death of his daughter Isobel. Not only does it touch on him building and training a Sharran army, it also goes over the Selûnite resistance building against him, including one desperate mason named Morfred who makes a deal with a certain devil.
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Shadow Curse Events Part 2
Harpers, druids, and the battle against Ketheric
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The second post is all about the Harper/Druid war waged against Ketheric and the days involved in the battle itself. I present this idea that the Harpers and druids sieged Reithwin for several days without attacking and then launched a three-day battle against Ketheric. But a lot of this is conjecture since I'm trying to piece together a bunch of differing accounts about the actual days devoted to fighting and surviving the brief war between the two armies.
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Shadow Curse Events Part 3
The first 40 days
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The final post is a kind of walkthrough of the first 40 days of the shadow curse from the moment Ketheric dies to about 40 days later. I chose 40 only because it's vaguely symbolic in various cultures, but also because one diary I used to construct the timeline here ends on day 35, and that felt like a weird number to end on too, so...I added a few days. Anyway, this might be the most experimental of the posts, but it was fun(?) to try and place myself in these past events to imagine how the landscape changed into what we see 100+ years later walking into this area with our Tavs and companions.
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In the end, these posts were just for fun and are not meant to try and convince anybody that my theories are absolutely 100% the way things happened. What I find interesting about this little deep dive journey is that it mimics trying to piece together actual history too. Everyone will have a different account or perspective on historical events, so trying to stitch together a narrative 100+ years later becomes an exercise in drawing sensible conclusions and admitting you can't fill all the gaps.
I could very well be wrong in my theories, and someone else could come up with a way better logical conclusion than I did. That's awesome! Maybe these posts will help others come up with cool theories too.
But anyway. Enjoy my long-winded ramblings about fictional events in a video game that I have put way too many hours into :)
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leeknowsintrusivethots · 9 months ago
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A Stray Concubine
| Part 1 | Part 2 | Pairings: Prince!Lee Know/You, Prince!Bangchan/You, RivalNoble!Hyunjin/You? We are all about possibility here. Summary: Entering into a harem choosing was something you have been groomed for since you were young. Your aim is to make Crown Prince Christopher fall at your heels in order to restore your ruined family name and fortune, but games of love are much harder than games of lies and deceit. Content: Angst (is it me if it's not?), slow burn, smut(warnings below when applicable), fictional historical universe, dark themes, second person perspective, historical-typical gender roles, imperial harem-inspired concubine system, multi-pov, lotsa plot/world building, political intrigue WC: 5246 Minors do not interact. Do not repost my content to other websites.
Taglist: @blondechannie @torialefay
Notes: Things got out of hand. Side note, our main character now has a last name to avoid the excessive use of 'Y/N.'
You
“I’ve heard the young Lord Hwang is here in the Capital for the festivities.” 
“I do wonder what the the Lord is up to now. 'Twas a nasty business with his parents' death and all.” 
A flutter of feminine words carried by the cool breeze of dusk. They were as hollow as the chirping of birds, but with the weight of lords clanging swords. 
“I suppose that's why he's here,” the middle aged gentleman said conspiratorially to his companion. He was dressed in the fine, rich fabrics of the upper class, but his dress did not hide the lascivious glances he would steal at the young woman he spoke to. 
It was another lesson you had learned: social standing was meaningless when it came to the lustful notions of men. It didn't matter King, priest or commoner; all men floundered their morals when presented with something pretty dressed in silks. This gentleman was no different. 
“It's such a shame to have felt such tragedy so young,” the woman said softly. It was another flutter, a fine beating of appropriate sympathy and poise. Whatever lot she had hailed from, she had been trained well. 
“Oh,” the gentleman intoned with a glance around him. He seemed to be looking for something, or someone. He scanned the ladies and lords who conversed and drank around him quickly before his eyes settled. He was looking directly at you. 
You had been wandering through the throngs, seeing and being seen for most of the festivities. You had to ensure you played your part of a well-bred lady making connections. It also served to listen; gauging the mood of the nobles who inhabited the palace alongside the royal residents. You had expected attention, but none so blatant. 
“But I do hear the daughter of the Wicked Witch of House Sterling is in attendance,” the man stated, loudly enough for his feminine companion, you, and everyone within the breadth of the long table he occupied to hear. Lords and ladies alike recoiled as if hit. Some laughed with unease, but most seemed unsettled by the reminder of years past. 
“My Lord,” she exclaimed with exaggerated scandal covering her classically attractive features. She fanned herself as if the wave of her hand could rid her of the shock of his statement. “Is it true?”
“It is, my dear. They say The Witch and her daughter ensorcel men with the bat of their lashes, and use their livelihood to keep themselves young and beautiful. I fear for the young bucks of the court.”
The woman saw her cue, and like any well trained woman – she took it. She leaned in with the bat of her own lashes to whisper into the man's ear. At her attention, his own wandered from you back to her and her hands on his weak shoulders. She pulled back just far enough to wink directly at you. She was playing the game, and she was playing it well. 
Grateful for her intervention, you gathered your skirts loosely in hand and set off through the crowds. 
The banquet hall of the palace was large enough to house the entirety of the nobles in the realm and most of their major retainers as well. It was a grand structure with elegance and richness built into the very walls. Tapestries with the heraldry of the Bangs hung from every beam and nook— The yellow eyes of the black and white wolf following all those who dared their presence with a sly keenness. 
The women who made up the King's Harem had their own heraldry, passed down from the families they hailed from and kept if only as a token of fondness from their lives before. They were not permitted to hang in places of state, nor were they permitted to even be within eyesight of the Wolf. It was a threat to their power to place such importance on lower houses, and could be seen as an act of treason to even suggest such. 
It was a shame. The banners of houses Seo and Yang in particular were vibrant and colorful. They would have brought life to the white, gray and black of House Bang but nothing could overshadow the crowned wolves. 
Your thoughts of banners and symbols were a distraction from what you planned. The beating of your heart had its own flutter, one far less beautiful and flattering than the woman from earlier. It's crescendo sped as you stepped into the line of courtiers that neatly led up to the dais where the royal family sat like pretty paintings. The line moved, but painstakingly slow. It inched forward like the crawling of a slug after a hard rain, and you could only wish someone would salt you and be done with it. 
Those in front and behind you chatted and carried about merrily as they waited their turn. They were of two sorts: simple creatures who had neither hide nor hair in the affairs of court or sordid schemers whose flattery and lies were concealed enough to be on the winning end. They had no fears of how their presence would be received by the rulers of their realm. They were safe, while your head was already placed on the metaphorical chopping block. 
Your only hope at calm were the banners.
Every time the herald at the head of the procession called out names and titles, you brought their banners to mind. House Jeon, Lords of the Anpanman Woods: a wooded forest with an archer riding atop a monstrous hare at its forefront. House Wang, Wardens of the Southern Border: a thin sword with a snarling hound’s head as the pommel. House Kwon, Protectors of the Treasures of the East Sea: an extravagantly colorful sea dragon dripping in molten gold as it ascends from a deep blue ocean. House Min, Keepers of the Western Jungles: a rare, white tiger stalking amongst a dark green growth.
Every Great Lord was in attendance with their minor counterparts, and every one of them had their proud banners and symbols with deep rooted history and lore. You had been taught all of them by your tutors in your childhood, growing up with stories of their conquests and lineages.
You remembered that House Jeon was one of the youngest of the great houses, rising to power by claiming the timber bounty of their woods. House Wang was older and more storied, a history of mismatched allegiances with the King across the wastes and ancient claims to the Crown of Miroh. House Kwon was even older and as powerful as it was queer: Sea Lords with ties to the Free Isles in the West. House Min was the most shrouded. They were covered in the mythos of legends, with fact and fiction blurring reality.
“Lord Hyunjin, of House Hwang, Keepers of the Heartlands,” the Herald called. Their banners depict a common ferret curling around a brilliant sapphire. They were upstarts who had risen with the Bang's rule; they were no friends of you or yours.
You watched as the handsome Lord smiled and jested with the Royals, even with stern King Bang himself. He seemed to pay close attention to the Princes’ Christopher and Felix. It would not do to dwell, but you noted his connections with a keen interest. 
The Hwang's had been close to the crown for more than two centuries, since the House Bang had risen from their ancestral home of the Forded Rivers to claim the throne through blood and war. The Hwang's had been Champions of the cause, steadfast allies of the offensive in the Red Rebellion . Their loyalty had not been forgotten and their rise had been meteoric and quick compared to the lengthy reigns of other Great Houses. In a matter of a few generations, they had risen from titles minor landholders to a major power in the politics of the realm. You had no doubt that Lord Hwang sought even more favors with the friendships he curried with the Princes. 
As you continued your wait, you watched the man in question lobby about. He was tall, but graceful and as elegant as any old house could be. Even as he spoke to fellow couriers, he was refined but approachable in a way that most were not. He smiled coyly at another courtier before his eyes met yours and his lips fell flat. You averted your gaze quickly, your mind faltering. You had not killed Princess Mai, but his stare suggested otherwise. 
“Young Lady Sterling,” was all you received from the Herald when your time came. There were no titles, no honors, no places of power. All you had was a family name that was dying, connected to a murderous traitor. 
Relying on your training in graces and decorum, you dropped to your knees and bowed to the family who ruled the lands you called home and recited words from a distant memory. “Of bravery and courage, of rule and might; blessed and long be your reign.”
“You may rise,” King Bang commanded.
And so you rose to regard the man who condemned your father to death.
He sat in the middle of the dais with his queen to his right and his Most Favored, Beauty Lee, to his left. She was as resplendent as ever in expensive silks with her hair coiffed into the most stylish fashion with a pleasant smile curving her rouged lips. The queen was more somber. She wore the dark purple hues of royalty, and kept a regality that was unapproachable to say the least. She regarded you coolly, but you could see the hostility in her eyes. Princess Mai had been her natural daughter. 
“You certainly favor your mother,” King Bang commented gruffly. It was not an exclamation of emotion, it was a simple observation.
“I’m pleased to hear I have my mother's charms, Your Majesty,” you replied with eloquence. You spoke softly, keeping a demure coyness about yourself that you had honed to a fine art.
“She was always a welcome sight,” the King added. Courtly arrogance mixed with courtly love. He too was playing the game. He blessed you with a smile that had the scar at the corner of his mouth standing to prominence before posing a question that had you caught off guard. “Which one of my sons is it then?”
“I'm sorry your majesty, I don't–”
“Is it the laughing and fierce Prince Jeongin? Or mayhaps the shy and courtly Prince Jisung? Or do you prefer the bold and strong Prince Changbin?” 
“I–”
“Or perhaps your mother plans to aim higher?” He barreled along, his words never losing the flirting intrigue of courtly love but gaining the edge of a longsword. He glanced down the table of the dais, past his queen and to the silver crown threaded with dark iron wolves that sat atop Price Christopher’s head. He made no comment, but he did give you a look akin to pity. You hated it that look and everything it stood for.
“Your Majesty,” you spoke, inflicting an intentional waver to your voice and forcing your eyes to water with tears. It was not hard to fein being the weak, scared girl that King Bang required of you. “I would never dare to presume any grand intentions. I a humble servant of the crown, and I will do whatever you require to earn your love back for the House Sterling.”
“I owe no love to your family, young lady, and I never intend to. House Sterling is dying, and I will not save the family of Traitors. It's only by the good graces of your Mother that you both were not banished across the northern border.” The edge was dulling. One flutter. Two flutters. A few more until it wouldn't even be able to cut butter. 
“My mother has retaken her maiden name, returning to the mantle of the Jeons. I have no such luxury, Your Majesty. I will forever be cursed by the sins of my father, but I will forever work to make amends.” A flutter of a sweet song. Honeyed with the naivety of a girl, and blessed to come from pretty lips. The blade was dulled, but you were set on making it crumble to iron dust. 
“And how would you do that?”
“Put me to work, Your Majesty. I will slave as a Maid until I earn your love, or my death.”
A rumble went up behind you at your proclamation. You paid them no mind. Your attention was on the King. 
He's the king of a realm. Make him feel like the King of the world. The only man within your sights. The highest of them all– a God.
“The youngest of the formerly Great House Sterling content to scrub floors and empty chamber pots?”
“My House’s pride is nothing to me. I serve the crown before all others. My duty is to to realm, Your Majesty– to you.” You dropped to your knees to peform the formal bow again. It was a sign of respect, a sign of your servitude. 
“You may outdo your mother's charms yet,” the King remarked with a hidden smile playing in the shadows his golden, heavily bejewelled crown cast upon his face. “I will discuss your plight with my Councilors, Lady Sterling. Until a decision is made, you are welcome to feast and revel in the glory of the Royal Court.”
“You are most kind and just, Your Majesty.” You stood from the ground with the help of the Herald. He touched you delicately and respectfully as the flutters stirred up the dust of iron. You had won. It was a small victory, the first of many, but it was still a victory. 
In the haze of the glittering particles, the court watched.
Beauty Lee regarded you with renewed interest. Queen Bang was stony, her murderous eyes portraying her displeasure but no words leaving her pursed lips. The Princes all watched with varying levels of interest in their Father's affairs, but the only one whom mattered still looked at you with pity. 
It stoked your anger. You were a daughter of the Great Sterlings, former Wardens of the war torn Northern Borders. Your family was fierce and proud, tempered by the harsh climate and the even harsher hands of the war torn barbarians. You had the blood of warlords, conquers, and leaders. You may strip your pride to appease the King, but it would always be in your heart. You hated the Princes' pity, but you could use it in the same way you used the King's fondness for beautiful damsels.
His son would be no different. He would fall at your feet, ready to restore you and your family for no other reason than the love of being a hero for a the songs of singers across the continent. It was as simple as playing him like the harp you spent so many hours practicing. His tune would be notes of restoration and riches. 
“Lady Sterling!” A boy called as you made for the Hall’s exit for a breath of fresh air and to revel in your victory. He was young, freshed faced with the hint of acne playing across his forehead. He dressed in the livery of House Wang: the metallic glint of iron present on all the accents of his dark clothing. He bowed politely before handing you a scratch of gray fabric.
It was rimmed with shiny silver thread and had intricate wolves with gems inlaid into the fabric for eyes at all four corners. The initials LMH elegantly scrawled along the center in delicate lines and swirls. 
It was a royal favor, but not the one you had desired.
Christopher
To the great ire of their father, Minho had refused his place on the dais. 
The refusal had led to a screaming match that could be heard in the next wing. The roars of his brother and father filled the halls with curses and anger. It only worsened when Minho refused to attend the festivities all together. King Bang had threatened to have him whipped, to which Minho had laughed maniacally and downed the rest of the fire whiskey he insisted on having on hand with his father. 
“Do it! I've learned well how to bear pain, Father,” Minho screamed in rage at the threat. 
Christopher wasn't certain on what lengths King Bang would have gone had he not stepped in with a sobbing Beauty Lee at his heels. He wasn't even certain on which had calmed the King; his intervention and promises to handle his wayward brother or the tears drenching Beauty Lee's silks. Either way, he had relented and Minho had avoided the whip. 
It was the beginning of a deadly dance. He would have to balance the both of them: his father's hot headed rages, and his brother’s own uncontrolled hatred. The price of losing would not be a simple sore foot. A wrong step could ripple across the floor and disrupt the entire performance; sending everyone toppling to their dooms. 
“That was the murderer?” Changbin asked from his side. The third prince had been too preoccupied with his food and the ladies milling about to pay much attention to the King's audiences. He had only taken note when the girl had fallen to her knees to prostrate herself in desperation.
“She's no murderer,” Christopher chided. 
“Did her family kill our sister or not, Chris?” Changbin countered with annoyance. Anger simmered just under the surface. Princess Mai was a sore topic even so many years later. 
“They did. She did not. She was just a kid when it happened.” They had all been young then. A child's blissful ignorance was no place for the blame of their parents’ faults. All of the Princes' should know that, but Christopher knew it most. 
“Mai was just a kid, too. An innocent, sweet, lively and damn charming kid. Had she lived, I would probably be in debt for sweets and dresses. I would have been a beggar proudly for our baby sister, yet you take up in defense for the blood of her murderer?”
“I miss Mai as much as you do, more even, but her murderer was executed. There's nothing else for us to do,” Christopher shot back. He was feeling his own anger rise. There were few things that he wouldn't do for his family, his siblings. Changing the past was not within his realm of capabilities. 
“Are you truly that much of a fool?” Changbin asked incredulously. His anger was still held tightly in check. 
“Is it foolishness to allow a person to pave their own path?” Christopher returned. He lacked the heat of his younger brother. He could never be mad at any of the boys who shared his blood. They were all young, still finding their way into manhood and rule with the black and white lens of good and evil. If only the world were so simply colored. 
“It's foolishness that could end in an early grave.”
It was not Changbin who answered. The voice was feminine, but hard. It was the voice of a woman who had seen too much, been forced to harden her edges at the behest of those in power around her. 
Queen Bang regarded her natural son and his brother with a stern stare. The panes of her face were sharp, severe even. Hers was a beauty that didn't often mesh with the other ladies of the palace. It was refined but not delicate; the type of face that would strike fear in a man's heart as much as lust. It had both Christopher and Changbin sealing their lips tight to stave off any protest that bubbled.
“This is not appropriate banquet conversation,” she stated with a final withering stare before turning her attention back to the audiences entertaining the King. He was deep in conversation with a Captain from the Free Isles about some strange sea beast that had been spotted. From the look of the table, he was also deep in his cups as he boasted about hunts from his youth of beasts of yore. 
Taking the reprieve, Christopher searched the room for Minho. He had promised he would at least be present, wandering the room discreetly so as not to raise gossip about the Second Prince being excluded from the dais. He was to have his first pick of any Lady that caught his eye, and he had only to choose one– one gentlelady to give his father the illusion that the wayward Prince had been subdued into court life.
Of course, Minho had to make even a simple task an effort in patience and persistence. 
However, Christopher could not have patience. It went against everything he knew and everything he was, but he had to act. There was no room for error, nor weakness in the Court of Miroh. 
At a look, the page was running towards him. He was well dressed in the colors of his Liege, the fabric glinting in the light like polished iron. With a well placed command and Changbin watching curiously, the boy took off with quick feet and vigor for a promised knighthood.
A future King had to be a man of action. 
Minho
The palace library was a place of wonder for any intrepid mind. It was filled with the works of great scholars and war strategists renowned for their taciturn. Works from all across the world, they told of histories, battles, and gentleman's philosophy. It was all knowledge that any young man should know, approved by the crown and kept up by an army of ever present eunuchs who dusted the shelves and kept the sight fit for royalty.
Tomes upon tomes of knowledge lined the high walls with ladders placed at intervals to reach the topmost shelves. The tops of the ladders ended in marbled ceilings that supported the second floor balcony. It was a wide open walkway lined with yet more books that opened up to show the floor below. 
Minho had spent a lot of his youth in the brightly lit rotunda. He studied with his appointed tutors, absorbing the knowledge a spare must have like a sponge desperate for hydration. Even when the old men would give him leave, he would stay. Day would turn to dusk as he poured over the words of wise men.
But Minho had learned what the library could teach him. When he had reached out for more, he had been denied. The Library eunuchs had told him that they held all the knowledge in the world in their shelves. His tutors had brushed off his queries with well mannered hands. His father had outright scoffed and berated him to work harder at his swordsmanship instead of wasting his time with yet more books.
Desperate for more, Minho had sought knowledge through travel.
His early years had seen him guesting the courts of Great and Lesser Lords, browsing their own shelves for things he had yet to learn. Each time, he was disappointed. Each time, he moved on with more vigor. It wasn't until his desperation took him to the city taverns, art houses, and lone monasteries in tall, reclusive mountains that he learned the greatest lesson of his life: through understanding of life could never be found until one experienced the people of the world itself. 
He had come to hate the palace library, disdaining the time he had wasted learning what was deemed appropriate for a Prince. It was unfortunate that it was an excellent place to find a quiet and unassuming corner with few ears that listened. It was even more deserted with the Selection happening. No Lords browsed the shelves, and few eunuchs were on duty. 
“How have you been, old friend?” Hwang Hyunjin asked as he slid into the seat next to Minho. They were cushioned and pushed into an empty corner, meant for spending hours reading. 
“Better,” Minho answered. The table between them held a silvered platter complete with three tumblers and a decanter of liquor. He poured them both a drink and took a healthy swallow of his own. 
“Does the idea of Miroh court life distress you so much?” 
“As much as having my manhood chopped off,” he answered wryly.
“I'm sure our glorious King would love to have that arranged if you don't fall in line,” Jackson Wang joked as he took a third seat. He squeezed in next to Hyunjin, the table separating the Prince from his guests. 
“Yes. He would,” Minho agreed grimly. Another sip of the liquor had fire burning in his throat. He poured some for the new arrival in the empty glass. 
“It needs not be that way,” Hyunjin stated. “It's as simple as doing what he asks.”
“I will not, and I'm surprised you would even suggest such.” 
Minho had spent time with almost all the Lords of Miroh. He had supped in their dining halls, listened in on their councils, advocated for reform favoring the small folk with what attention he curried. He was familiar with them all, but none more so than Lords Wang and Hwang. They were as close to him as his own brothers. They knew his views and he knew theirs. 
“We have discussed this before. If you want to seek change, you have to be in a position to do so,” Jackson said. He picked up his tumbler and sniffed the liquid indulgently before taking a healthy swallow. 
“And it shall not be by so blatantly ignoring your father's wishes,” Hyunjin added. His own glass remained untouched. 
“You wish me to abandon everything I believe and play the part?” Minho was annoyed, but not surprised. This was a normal point of contention in the trio. 
“Jackson controls the Southern Border. I have dominion over most of the Midland Plains. We have influence, but with a Prince advocating to our ends, we could scarcely be denied”, Hyunjin said, passion deepening with every word. It was the same old conversation, but never had he pushed so blatantly. Minho's return to Court seemed to heighten his resolve. 
“We could not risk altering the realm within a fortnight. We have to play the long Game. Even revealing our cards too soon could lose us royal favor, and power. Your father is not so inclined to a liberal nature,” Jackson added. He had abandoned his seat all together, glass of liquor in hand.
“The long game is waiting until Christopher is crow–”
“Your brother is a strong and moral Prince, but he is a traditionalist. Even in him, you will not find the ally you think,” Hyunjin cut off Minho's protest. 
“If you are suggesting we overthrow my brother, you won't have to deal with my father. I'll have your head of my own accord,” Minho spat, sudden anger getting the best of him. His brother's all had their faults, but he would forever be loyal to them. 
“We would never suggest such a thing, but he will need the right people around him when he ascends. The current Council, baring myself and Lord Wang, are all bootlicking yes-men with traditionalist loyalties. They would see the same wars and the same laws in place for eternity,” Hyunjin countered. 
“Ah, the Late Lord Jeon’s writ on the rights of a nobleman. What a crock of shit,” Jackson hummed as he browsed the shelves. He was sipping his liquor as Minho and Hyunjin spoke, browsing through the tomes on the shelves next to their group as he did. Even though he didn't seem too invested, Minho knew it would be unwise to think so. 
The Wang were an old name and had ancestral rights to the Southern Border. Across that border, was an endless stretch of desert ruled by a King shunned and forgotten by all except the Wang’s. It was said the family's outlandish politics were an extension of that King's will, and the Wang's did not hide it. If anything, they flaunted it and were the only Great House to push for liberal reform– at least with any visibility. 
“He needs you to be his right hand, but the other Lords would never accept you as you are now,” Hyunjin advised, ignoring his friend's outburst. 
“What our ever so serious Hyunjin is suggesting is a mummers’ farce. Do your father's bidding where the world can see, while playing your hand behind the scenes,” Jackson said, still making the odd disproving noise as he browsed the books written by less inclined individuals. “It's not ideal, but it's become necessity.”
Minho did not like anything that was being said. 
He had spent his whole life concentrating on the belief that rule and power could never end without corruption. It didn't matter how just and moral you were, the reigns of an entire people would callous and blacken your beliefs until your life revolved around cowing populations into submission with the threat of a sword. That was simply how human nature worked. 
His beliefs had not come without cause.
The Red Rebellions had torn the realm asunder. It had been all in the name of ridding themselves of a tyrant King Kim. When the Bang's had won, the Kingdom entered a golden age. Arts and philosophy flourished and laws changed to usher in a new world for the people of the time, but history had proven to be cyclic. Even being his own family, Minho could not deny that the reign of the Bang family was heading in the direction of the Kim’s. 
His only consolation had been Christopher. He was a just and upright man, but he had been raised to rule under the constant traditionally forged sword of their father. He had never seen the world outside of the Capital, and likely never would.
He would never see the villages in the dense Jungles of the West. The deeper you went into the verdant green, the more sparse populations got until civilization gave way to angry wildness that had retaken abandoned towns; their peoples forever lost to disease. Many still living remained under constant quarantine, never able to leave their homes for fear of spreading illness and death by the swords of those who held them there. They would not be helped. They would die and be forgotten like the others. 
He would never know the desperation of the poachers in the Anpanman Woods. They were injured soldiers who had served the realm only to be discarded when they were no longer of use. They were green boys who were forced to support their families. They were the downtrodden no one cared for until they stepped on the toes of a Lord. 
He would never see the sorrow of the wives of the Eastern Coast. Their husbands left them with babes still at the breast to mine gold in the crown controlled Free Isles. For the cost of the Crown's coffers, a lot of them would perish at sea or in the mines. They would never see their children grow. 
Christopher would have to connect with his people. He would have to live amongst them to remember that it was not a Nation he ruled, but living humans with lives and stories of their own. Forgetting that was often the fall of a good King. He could not forget. Minho would not let him. 
“Give me a script and dress me in motley, damnit.”
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itsbenedict · 12 days ago
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Games I Played In 2024 And Whether Or Not I Thought They Were Good (Part 1/4)
1 - [2] - [3] - [4]
It's that time of year again! I wasted far too much time playing videogames, but at least I can tell you which of those videogames were worth playing and which ones weren't. Again!
(2020, 2021, 2022, 2023)
The Roottrees are Dead
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It's... the comparisons that leapt to mind immediately were "like Her Story, but also like Return of the Obra Dinn", which it turns out were the two direct inspirations so that makes total sense. Your job is to piece together a huge, sprawling family tree, identifying the names, faces, relationships, and occupations of everyone therein. How? You've got a search engine you can enter search terms into, and bring up various webpages and documents detailing the lives of the Roottrees. As you fill in the blanks and make guesses, the game will confirm them in batches, Obra Dinn-style.
This core gameplay is already really engrossing, but along the way you'll pick up hints of a mystery underlying the Roottree family history, and figure out a bonus objective on top of just filling out the whole tree. It's extremely cool and unique, and The Fluteknees are Bread.
Bounty of One
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This one was recommended to me by my kid brother. It's... fairly brainless? It's a roguelike where you're in an infinite empty desert, enemies come in from the sides of the screen to try and kill you, and if you shoot them you get powerups and money for upgrades. The character auto-aims at the nearest enemy while not moving, so all you have to worry about is dodging and selecting upgrades.
It's pretty fun! Lots of different toys with synergies that let you snowball in a few different directions. I find it great for like, putting on to give my hands something to do while I'm watching a show or listening to a podcast or something. Not too much else to say about it.
Misericorde
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There's been a murder in a convent in 1400s England. The abbey's anchoress, the only person with an alibi (due to having been locked in a room her entire life), is tasked with covertly investigating by the Mother Superior, who believes the rest of the nuns are keeping secrets from her and covering things up.
She doesn't know the half of it.
Misericorde, currently unfinished, is chapter 1 of an episodic mystery VN, which is the only reason it's not my game of the year. It's got several strengths:
A great sense of atmosphere, with an extensive D&B-infused soundtrack that really gets across the protagonist's unease without being unpleasant to listen to.
Exceptional character designs, which manage to be distinctive and full of personality despite being in black and white and having every character be a nun wearing the exact same outfit the exact same way.
A dedication to historical accuracy, not flinching away from the realities and attitudes that would be present in a medieval English convent. Hedwig, our protagonist, is the stuffiest and most pedantic theology nerd of them all, and is constantly astonished by the irreverent-to-downright-debauched behavior of her "peers", largely forced into this life by circumstance. A really unique, harrowing, and sometimes hilarious perspective.
Despite this, impressively gay.
Good writing. Like good writing good writing. Not just structurally but on the prose level. Very important for a game that's 90% reading.
I'm not entirely sure how well the mystery aspect of it will shake out, since it's still in the setup phase and the whole thing isn't out yet, but all that aside, it's a joy to read anyway. Also Darcy is in it.
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Pokemon Scarlet and Violet DLC
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Yeah, I know. I shouldn't be rewarding Game Freak for their shitty business model and half-baked games. And you know what? You shouldn't either. These were bad.
Gameplay-wise... total nothingburgers. You know how Paldea was this ugly empty wasteland of airbrushed textures with no rewards for exploration, sprinkled with random pokémon spawns and trainer battles? They did another one of those. Two of those, kinda. The second one's Blueberry Academy map had a little more visual variety but ultimately was exactly as empty and unrewarding to explore as before. Zero-effort design as always.
The base game of SV had, I think, the best story a mainline pokémon game has ever had. They broke out the "dramatic legendary stuff", "fight an evil Team", and "do a Pokémon League journey" components into their own parallel things, and managed to make all of them more compelling than they've ever been.
The DLC... uh, doesn't, really. There's a couple fun new characters- Carmine and Kieran are entertainingly fucked-up- but Carmine gets sidelined almost immediately, and Kieran is the only thing the game has going for it storywise through the whole DLC. His story's kind of effective, but it can't carry the whole thing, and all the stuff about Ogerpon and Terapagos is underbaked and disjointed and anticlimactic. You're not really missing anything if you skip it. So skip it.
Cluefinders series
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Did anyone else play these edutainment point-and-click adventure games as a kid? Sort of... Indiana Jones by way of Scooby-Doo? These were my jam back in the day, and I went back to them to see how they held up. And the answer is... uh, there's a surprising range of quality!
I ended up having way more to say about these than I thought I would, so here's a separate post about them. Overall, I don't know that I'd recommend any of them, unless you're an actual elementary schooler who needs to learn math and stuff.
And if you are- hey! You should not be reading my blog! This is not a website for children! I say swear words on here! Kind of a lot of them, actually! Your mom's gonna be mad at me, and neither of us want that!
Project Killdance
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This was a... kind of cool tactics/action game? It's kind of Superhot but a deckbuilder, and that's... not really to its benefit. Copy-pasting my review from itch.io:
This is really polished and has some super cool moments, but I'm kind of hung up on... the core mechanic of it being at odds with the rest of the design. The tense action where you have to decide moment-by-moment how to not die that turn is great, and the action economy is a good abstraction for it... but ultimately, success or failure hinges almost entirely on Did You Have Enough Basic Moves In Hand. The overriding concern is always "is a bullet about to hit me?", and the answer is almost always "yes", and the solution is always "play a move"- which means, if you don't have one, all the rest of your planning doesn't matter, and you're dead.  Other deckbuilders have this core problem, of course, but they usually smooth over it with a health system that gives you a certain tolerance for failure. When it's an iterative system, building your deck properly you can lower the chance of being forced to take hits on your turn, and the outer game loop is about managing that risk. But... in a game like this, where a single failure means death, any significant random failure rate is a feel-bad. And the failure rate varies with the level design: the less cover, the more movement you need to be doing, but the incremental deckbuilder thing locks you into a certain proportion of offense to defense, forcing you to mulligan over and over to find viable hands. I do like the action economy aspect- keeping an eye on your AP and moves-in-hand to ensure you don't get stuck taking a breath at the wrong time is a good tactical challenge. The question is how to preserve that core challenge- making the most of limited and unpredictable options- without creating as many situations where all roads lead to dead. Maybe... separate decks for moves and attacks? Or the ability to slash enemy projectiles out of the air? More cover options in the level design? I'm not sure exactly what the right solution is, but I think you want something to cut down on "a big guy with a machine gun is immediately firing at you turn one and your opening hand doesn't let you move, RIP" moments. (Also- is there any significance to those Corrupted cards that sometimes show up in longer levels? I thought maybe relying on them gave you a bad ending, but I played through twice without using Corrupted cards the second time, and got the same outcome. Just a catchup mechanic for if you find yourself in a stalemate, or is there something else going on there?)
It's very short and manageable (and free), though- I think this is like, a prototype of something larger they're working on? Its length mean its flaws don't really get too annoying, and it's very stylish and fun when it works.
Pokémon Infinite Fusion
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This was fantastic. This is the best Pokémon game, I think. The concept: You can take any two pokémon, and fuse them. Into one of two new fused pokémon, depending on which is the base and which is the head. It gets extremely wild extremely fast.
But more importantly, the game is very good. It's got so many QoL features! They've got HMs, but every HM in the game has a sidequest associated with it that earns you an item that substitutes for the HM- so you get the sort of teambuilding and moveset tradeoffs, but they're temporary, encouraging you to try out new stuff instead of locking you into the stuff that runs the HMs you need. And there's a proper speedup function, and there's these sidequests with really nice rewards in every town...
It's also hard to overstate how many custom fusion sprites there are. There's a huge community filling out a dex of the things, and more often than not there'll be a custom graphic for whichever unholy combo you come up with. The odds have presumably only risen over time, as the game's been continually updating since I played it. The stuff you can make is crazy cool.
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My favorite is Honchvire. He is going to kill you to death.
Spiritfall
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It's sort of... Hades meets Super Smash Bros. It's hard to come up with anything more to say than that, mechanically- that's exactly what it is. The combat system is a Smash-style platform fighter, but it's a roguelike where you acquire synergistic boons from different gods over the course of the run, and unlock different weapons with different movesets (and slight upgrades to said weapons) through the metaprogression.
And it works! If that concept sounds fun to you, then hey: it is! It's gorgeously animated, well-balanced, and has lots of optional challenges. It didn't really need to innovate- it smashed two known formulas for success together, executed with care and polish, and bam, the result is successful. Fun Video Game.
(Story's kinda nothing- a few months later, I literally can't remember if it had one. Some vague thing about souls and a sealed blight and you have to save the world or something? Didn't seem to be trying too hard, and didn't really need to.)
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I got, um... 23 more games on this list, so I'll talk about the rest later.
1 - [2] - [3] - [4]
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mysticbewitched · 11 months ago
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Hey mystic
I was gonna link an ask from earlier but i cant seem to put links in here for some reason and google is not helping. Its the one about the non-dualism community and how toxic it can be. I just wanted to say I am glad others agree. I wouldn't consider myself a beginner to loa manifesting or shifting. I just think its crazy how someone says things like "just be" and someone asks them to clarify it and they respond by saying something like "do you need help drinking water."
Trends come and go, I'm sure once ND is no longer new someone else will unearth some old spiritual practice and claim its above LOA as well. I just wish everyone would be accepting and encouraging instead of what seems to be condescending because they think they know something no one else does.
Lastly I heard you say on the podcast the person you were gonna do it with is no longer in your life, sorry to hear that. I only bring this up because I believe I saw a post saying you manifested this person into your life and then they changed (I could be wrong though). I also manifested someone back (an ex) but it was a 'manifestation' and all i ended up creating was misery.
You don't have to answer this if the last part is too personal, but if you want send me a message. Just wanted to say I think you have some great views that resonated.
Great podcast btw
I completely agree with you and I'm glad that others are able to see the madness that I'm seeing.
What they usually mean by telling you all, "just be" is they're telling you to realize your true self as awareness. They're telling you to just recognize your divine nature in the present moment and enjoy knowing yourself.
I don't see why they don't just tell you to turn within and recognize your true self as awareness in this present moment without all the riddles.
I agree that everyone here should turn within themselves and listen to their inner guidance instead of relying on the "others" for advice, because then the constant search and craving for more answers will never end. However, at the same time, it's the polite and helpful thing to do to let your readers know exactly what they're looking for while you advise for them to look within themselves for the truth: realizing divine the source of your true self.
If everyone knew what they were looking for, I think they would have an easier time turning within and trusting their inner voice to lead them to answers.
I feel as if the lack of clarification on exactly what to look for is unnecessary and it can come off as mind games instead of just being direct with the readers and telling them all, "you're turning within to realize your true nature. Hint: you are always *aware.*"
I happen to notice from time to time as well that some of these bloggers feel the need to use the whole "words are meaningless" nonsense as a moronic excuse to bully or put down other blogs amongst themselves or with their anons for simply viewing things in a different perspective and I don't think that's cool for anyone to do.
That behavior isn't right. It's just plain mean.
Everyone is entitled to their own perspective and share their own views, but to publicly put down specific blog names for everyone to hear and make fun of them together? Very condescending and cold.
Oh, believe me, I'm waiting for the next spiritual trend to come out of nowhere. I wonder what it's going to be next. Now my curiosity is in flames.
To end things here, I want to thank you so much for your kinds words and the lovely compliment.
Your feedback and appreciation for the podcast means so much to me. I'm so very glad to hear that my perspective of things resonated with you.
Thank you for enjoying my podcast.
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