#even though both characters have depth that goes way beyond their relationship with these men and they’re more focused on their kids
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If I had a nickel for every time a show I was watching featured a mother who was trying to better herself for the sake of her child, who she was reconnecting with after abandoning them with their father due to her own declining mental health and caregiver burnout, but rather than exploring these complex feelings toward motherhood, the show kills her off for shock value and to further develop the father(s)… I’d have two nickels.
Which isn’t a lot, but it’s disappointing it happened twice.
#buddy daddies#buddy daddies spoilers#misaki unasaka#miri unasaka#911 fox#shannon diaz#weird also that both shows have a buddie couple shipped by the fandom#and a lot of vitriol lobbed at the misaki/shannon feels like it stems from that#even though both characters have depth that goes way beyond their relationship with these men and they’re more focused on their kids#also people just really don’t like nuanced female characters who have complicated relationships to motherhood#until they die tragically and suddenly everyone forgives them. because they really just wanted them out of the story#can’t believe I’m saying this but.. at least rei todoroki got to heal and reconnect with her kids and won’t be killed off#yeah she’s misused by the writing in different ways but at least she gets to live#anyway this spawned mostly from my reaction to the newest buddy daddies ep#but it’s honestly more my dissatisfaction with this media trope in general
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It's interesting that Rhaenyra is consistently framed as being "not like other girls" in such an extreme attempt at feminism that it veers way over to other side in that all the other girls in the story, especially those who act differently than she would or who act in opposition to her wishes, are somehow not as good as her or even evil.
As the show loves to show us, Rhaenyra's not like other girls. She loves being a bit of a rebel. She defies the rules of the world and doesn't care what anyone's opinion of her is. She embraces her sexuality. She's bold and says what's on her mind. Now, these are fine things for her as a character, for sure. The problem comes when looking at how the other girls are depicted and how the show expects you to feel about them vs Rhaenyra.
Alicent accepts her position in life as the daughter of a second son and marries for her family against her wishes. But it goes against what Rhaenyra wants, so she's evil. She should have just been more like Rhaenyra! Defied her father, said no to Viserys, went against the patriarchy... except Alicent does not have the privilege that Rhaenyra has as a dragon riding Targaryen princess, the king's beloved daughter and heir to the throne. What power did she have to resist the wishes of her lord father and the king? She acted like any girl of her time would, given the circumstances of her powerlessness, and yet somehow the show wants you to believe that's a character flaw.
Laena is second to Rhaenyra, something the show made painfully obvious when depicting her marriage with Daemon (which sucks especially because there was no indication that this was the case in the books; rather, her and Daemon were happily married and both were extremely close to Rhaenyra the entire time). Her death is changed from its original and unique tragedy to prop up Rhaenyra's eventual fate and its "epic" quality, so when it eventually happens we can view it as a true "dragonrider's death." Then, on the night of her funeral, her husbands finally gets with his first choice Rhaenyra. Laena who? She is made to look less in comparison to Rhaenyra.
Baela and Rhaena, despite having huge roles in the Dance and the aftermath, are largely sidelined by the writers. Baela's a fierce dragonrider like her mother... yet the only scene allowing her to show any aspect of that is left on the cutting room floor. Rhaena wants a dragon and is the only one of her family who isn't a dragonrider... yet the writers have yet to give her any personality beyond that or explore this aspect of her character with any depth. The twins' adult versions barely have any screen time or lines. Even when they are betrothed, seemingly without their prior knowledge, they can only smile by the side.
Helaena is a dragonrider, a dragon dreamer, a mother, a daughter. Forced to use her Targaryen royal womb to make heirs. But the writers aren't interested in exploring any aspect of her character in depth or showing her relationships with her family.
One woman is the exception, as she does share some qualities with Rhaenyra in that she's also not like other girls and the audience should root for her too... it's Rhaenys! She's got a dragon! She'll put it in the Greens' faces (never mind hundreds of innocents killed - so cool!). She'll call someone out for toiling their life in the service of men (even though she's done no differently with her own life!). And because girls support girls no matter what, of course she's Team Black all the way (even though her daughter died a continent away because of Daemon and her son was clearly killed because of Rhaenyra). Rhaenys will hitch onto the Black train despite everything that's happened, and in supporting Rhaenyra she'll take away Baela's claim to Driftmark and instead link both her granddaughters to the people who are the reason both of her children are dead...
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Chapters: 1/1
Words: 729
Fandom: Merlin (TV)
Rating: General Audiences
Warnings: Creator Chose Not To Use Archive Warnings
Relationships: Merlin & Arthur Pendragon (Merlin), Merlin/Arthur Pendragon (Merlin)
Characters: Gaius (Merlin), Arthur Pendragon (Merlin), Merlin (Merlin)
Additional Tags: POV Outsider, POV Gaius (Merlin), merthur can be read as either platonic or romantic, Episode: s03e12-13 The Coming of Arthur, really its just gaius wondering at merlin and arthurs relationship, Relationship Study, im having a really hard time tagging things recently??, v annoying
Summary:
Gaius knows that when everyone else fails to follow where Arthur goes, there is one who will always be right by his side, even when he pretends he won't be.
–
At the round table, Arthur declares his quest to take back Camelot from the grasp of Morgana and Morgause, and Gaius wonders at the bond Arthur and Merlin share.
It isn’t a difficult choice, for the lot of them, whether to follow Arthur into the depths of a hostile Camelot and the jaws of Morgana and Morgause, even if it means being led to their deaths. Frankly, Gaius thinks, it is one of the easiest decisions he has made in his life.
Arthur stands before them at the round table of the ancient kings and addresses them not as a prince addressing his subjects nor his knights, but as a man addressing his equals, no demand or judgement in his voice as he asks if anyone wishes to join him in his quest to take back Camelot; and Gaius sees the king Arthur will one day come to be. He sees a king that is just and fair who will bring prosperity, peace, and joy to Camelot and the lands beyond, who will listen to his peoples and act with courage, candour, and compassion. He sees the leader that Arthur will be, and knows that wherever he will go, Arthur will have those who follow. It is evident in the loyalty of those standing from their seats around the table, in the way none of them hesitate to make their heartfelt devotion to Arthur – as first knight, as prince, as future king, as their friend – known. And Gaius knows that when everyone else fails to follow where Arthur goes, there is one who will always be right by his side, even when he pretends he won’t be.
It is of no surprise, then, to anyone – least of all to Arthur, Gaius suspects – that Merlin does not stand to join them. There is only the slightest hint of unease in Arthur’s gaze as he clears his throat.
“Merlin.”
Merlin shifts his gaze to look at him with adoration, admiration, and pride in his smile, and none of it disappears even when he shakes his head.
“No, I don’t really fancy it.”
There is a glint in his eyes that must be apparent to everyone around the table, except for Arthur who keeps his gaze resolutely forward. Gaius thinks Arthur might know it is there, anyway.
Arthur and Merlin’s relationship has always been peculiar. It is nothing like that of a prince and his manservant should be; they care for each other as friends would, know each other as brothers do, would lay down their lives for one another as if they have both sworn an eternal oath to do so, though Gaius knows that not to be true – it is simply them, no oath or duty. Gaius has not yet come to understand the nature or depth of their relationship, what they are to one another, but he believes it to be something quite special.
“You don’t have a choice, Merlin,” Arthur states, in a way that is not a demand so much as a plea, a hidden question. Will you be with me in my darkest hour? Will you stand by my side no matter the grave dangers we may face? Will you follow me into death the way I know I need you to?
Merlin simply shrugs a shoulder. “Okay,” he says with an air of apathy as he stands, but that too says more than the singular word would have one believe. Yes. Always. Wherever you may go, whatever we may face, you must know I will follow you once and for all future.
Gaius wonders briefly, how true it is, that Merlin has no choice. Not because Arthur does not allow him any other, but because for Merlin, there is no decision to be made, no conceivable option but to follow Arthur into the clutches of death. He thinks it may have become an integral part of the very fabric of their beings, to follow, protect, and cherish one another.
It has nothing to do with destiny or Albion or the Once and Future King, he knows, and everything to do with Merlin and Arthur, two young men who would do everything and anything for the other, whose bond goes far deeper than their fates could ever have dictated.
The two of them share a fond, warm look, and it speaks volumes of the words they do not need say aloud – least of all to each other; of what they mean to each other; and Gaius thinks, maybe their relationship isn’t so peculiar at all.
#merlin#merthur#merlin x arthur#arthur x merlin#merlin bbc#merlin fanfiction#merlin & arthur#arthur & merlin#merthur fanfic#drabble#fanfiction#fanfic#merlin fanfic#nox writes#my writing#ao3#merlin season 3#the coming of arthur#the round table#merlin drabble#merthur drabble
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There's this one stupid internet argument I keep getting into even though I know I shouldn't.
I follow/participate in a forum thread about webcomics, which is a mixture of genuine appreciation for good ones and communal hate-reading of the really bad ones. One such Bad One is the inexplicably but wildly popular Lore Olympus.
Lore Olympus is a terrible fucking comic for so many reasons, all of which originate in the creator's stunning lack of talent for anything beyond creating a vaguely compelling aesthetic. Artistically, the characters are all literally indistinguishable from one another except that each one is colored different (by which I mean, their entire figure is colored, skin, hair, clothes, everything). All the women have identical figures and faces (although some have pointy ears). There are a whopping two types of men's bodies, "buff" and "willowy," but they all have the same noses. Oh, and all of these body shapes change wildly from panel to panel, with zero sense of proportion or scale between characters.
The writing is where the real deep problems start, though. The comic bills itself as a retelling of the myth of Hades and Persephone except this time Persephone has Agency™, which tbf is a great concept. The problem is that the author repeatedly goes miles out of her goddamn way to rob her of any possible agency in her situation. She is literally constantly being manipulated by the other gods, pushed into uncomfortable situations, entire jobs, relationships, etc. with zero chance to choose for herself. Even beyond the core plot details, though, her internal characterization is childish verging on infantilizing; we are constantly reminded how out-of-her-depth and naive she is about the big bad adult world of Mount Olympus.
Which is a segue into the really awful shit that this comic pulls, as it happens. See, in this weird-ass inconsistent interpretation of the mythos (don't even attempt to make sense of the worldbuilding, seriously), Hades and all of the other Olympians are ~2,000 years old. Persephone, meanwhile, is 18. Literally 18. Also, Hera assigns her (without any of Persephone's input) to work as Hades's intern (Hades here being the CEO of "Underworld Corp").
So we're already getting into rocky waters, since the comic has somehow conspired to make the power dynamics of this relationship even more unbalanced and one-sided than the original mythos, where Persephone was physically abducted and carried off. But the real damning thing is that, having established this titillatingly taboo relationship, the author makes a special point of establishing that what attracts Hades to Persephone is: her body. I wish I were joking, but there's literally zero time spent on what he likes about her as a person, versus whole episodes on his feelings of lust. Which is still better than Captain Agency, for whom we have actually ZERO sense of what she sees in the gangly blue asshole (Hades is blue, which is the only way to tell him apart from his brothers, who are yellow and green).
So the comic sucks, and that's not even getting into the ways that every single character who suggests that maybe it's not appropriate for Hades to romantically pursue his 1,982-years-younger employee is immediately thereafter shown to be hypocritical and/or sabotaging the relationship for their own selfish ends, or the way that Persephone begins to come to terms with having been raped (in an early scene) not through any actions or reflection of her own but via Eros using his magic fuck-detecting powers(?) to realize and exclaim out loud, with other people present, that she's not a virgin anymore(??!!!!) and pressuring her into telling him the whole story. The comic sucks in both concept and execution and I kind of hate that it's apparently popular enough to get optioned for an animated series.
None of that is the stupid argument I keep getting into, though.
The stupid argument is that many posters in the thread, when asked (say, by a newcomer) why Lore Olympus is so bad, will say something like "because it's about how a really toxic type of relationship" (i.e. one with an enormous age- and power-gap) "is Good, Actually."
And mostly I can just let this slide, but every once in a while I am compelled to say, "actually, it's not bad because it wants to tell a romance about a powerful older man falling for a younger woman, it's bad because it does a really bad job of telling that story, in a way that actively glorifies the imbalance and either glosses over or actively mocks all reasonable issues with it."
Because, IMO, you shouldn't say that art is bad because of its subject matter. Just because I think relationships in real life like the one depicted in Lore Olympus are highly likely to be toxic and dangerous to the weaker/younger half doesn't, itself, mean that LO is bad for trying to make a counterargument.
But the other posters say: yes, this kind of relationship is so toxic that there's no possible way to write positively about one without being Bad.
And I suggest, just because you disagree with art or find its themes repugnant does not, in itself, make that art Bad. Maybe there are some topics that are just so taboo they should never be touched, but I dunno, the universe of human relationships is vast and varied enough that I don't think this crosses the line. I can imagine there being a romance about a couple like this that has artistic merit.
And they say: I didn't realize "45 year olds shouldn't get romantically involved with a 19 year old under any circumstances" was a hot take.
And that's when I start to get Mad On The Internet and go crying into my tumblr.
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helllllloo. i wanted to first say that you are a wonderful human being, your presence on my dashboard brightens my day, you’re so kind to all your followers and i love seeing you interact with us! and i am sending you all the positive adult vibes your way ✨✨✨
second, there’s been a lot of chit chat lately about all the heartrender husband fans combusting over Simon Sears’ interview and the many many feelings that a certain grumpy bear gives us for his one (1) soft spot and ray of sunshine despite all his fragility and fear. i was wondering, if you had any thoughts on how it looks on the flip side for fedyor? i cant imagine being married to the General’s right hand man is easy (it’s both the safest and most dangerous place for Ivan to be).
Okay first of all, the first part of your ask is so sweet that I read it like three different times and was like wow are u sure. Second, boy oh boy can I use those positive adult vibes (even if they sound slightly like a porno 😂) because it has been the few weeks from hell. Job rejections, family health drama, moving hassle, and other such nonsense, to the point where if either myself or a member of my family has inadvertently insulted a leprechaun, I hereby apologise deeply and unreservedly on our behalf. Sheesh.
Anyway, never mind all that. We are indeed losing our minds slightly over said interview, for obvious reasons, but yes, Fedyor. Obviously he is Ivan's little ray of sunshine and one (1) weakness and the person he allowed himself to fall in love with despite losing the rest of his family, all of which are ship dynamics that drive me/us promptly feral. I definitely feel, however, that Fedyor has plenty of ferocity of his own, which is one of the reasons Ivan is drawn to him. Book!Fedyor tells Alina in the carriage scene that he became a Heartrender instead of a Healer (despite being of a Healing temperament) because he thought that he could do more good for people as a soldier, including when he has to kill. He also says that being a Corporalki is the hardest of all Grisha paths and requires the most training and study. I imagine that Fedyor was pretty good especially at the book learning part of his training, is interested in and dedicated to Grisha lore and history, and about finding way to use that beyond the obvious and making the Grisha appreciate who they are as a people and what their purpose in Ravka really is. And I'm not just saying that because I am also a historian and like to project onto my favorite characters. Shh.
Fedyor is obviously the total opposite of Ivan, personality-wise, but I think that is also why they complement each other. Fedyor helps Ivan lighten tf up and eat a pink cookie at a party, and Ivan helps Fedyor cut directly through the bullshit when he needs to. Living in the Little Palace and around the royal court, as members of General Kirigan's inner circle, obviously requires a touch for politics and diplomacy that Fedyor is far better at than Ivan, but that means his instinct is likewise to smile and humor people even when he wants to tell them to fuck off. Cue Ivan coming along and telling them to fuck off, which means they can blame Ivan for it and not Fedyor, and Ivan is perfectly 100% fine with everyone thinking he is the biggest grump to ever grump, since the only people whose opinions he cares about are Kirigan and Fedyor. Oh Ivan.
Fedyor is also outgoing and likes to have fun and is probably on good terms with most of his compatriots. He's clearly friends with Nadia since we see them arm in arm at the winter fete in mlm/wlw solidarity. He is also Ivan's Anger Translator, and if people have something they want to tell Ivan, they have a bad habit of telling Fedyor instead and trusting him to pass it on, rather than talking to Ivan themselves. (Fedyor: honey do you think this is even a slight problem? Ivan: no what are you talking about, it's great.)
I do think that Fedyor is just as frightened of losing Ivan as Ivan is of losing him, though for different reasons. It helps for him that they're usually in the field together (judging by his comment to Kirigan in 1x06 assuming that he and Ivan are going after Nina together) and facing the same things and same danger, even if it causes Ivan anxiety for this exact reason. I do appreciate that none of us have bothered to include any homophobia in Grisha culture, or exclude the possibility that Ivan and Fedyor could indeed be married in a church ceremony in the Ravkan liturgy. There's probably some side eye toward their relationship in wider Ravkan society, sure, but that is also tied up with being Grisha and the prejudices that they already face for being different. Behind the walls of the Little Palace, though, that is not really a factor and not something that they have to deal with. People are surprised that Fedyor and Ivan are together not because they're both men, but because "you're so nice and he is so... Ivan..."
Fedyor: I know, I know. But I love him anyway.
I also think that Fedyor is deeply protective of Ivan, not least because he is the only one who knows the truth about him being fragile and losing loved ones and everything else that he has been through, which is why one of my favorite headcanons is Fedyor going absolutely apeshit if Ivan is ever seriously hurt. Likewise, you can call Ivan grumpy in a joking fashion, and Fedyor will chuckle and agree with you, but anything else and his eyes turn red and the Heartrending hands come out like what u say about my husband bitch. Only Fedyor is allowed to roast Ivan in depth at all, according to Fedyor, and he will Let You Know if you transgress.
(Also why I want Ivan and Fedyor to meet the Crows again, Ivan sees Jesper and goes NEMESIS, and Fedyor just goes MURDER!!!)
Anyway. I'm love them. The end.
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The finale of Ultimate Note airs 12/9 (tonight in China) for VIP. Thank you to this drama for bringing me my favorite Iron Triangle ❤ Longer discussion of why I love it so much, and why I strongly recommend it to book fans (especially those upset with certain previous adaptations) below the cut, apologies if it’s not fully coherent at times because I haven’t slept enough and also it’s almost 1am. But your TLDR is basically: characterization, plot, pacing, relationships are the best of any DMBJ drama. Iron Triangle especially.
First, the pacing of this show is excellent. Pretty much all cdramas I’ve seen or heard of have been inundated with filler, and the previous DMBJ dramas fall victim to this as well. Ultimate Note took 36 episodes to cover 4 book arcs, whereas previous adaptations have taken more episodes to cover far fewer. There’s really not any content you’d be wanting to skip, as almost all of it is plot-relevant or character-relevant.
Second, the plot is the most cohesive out of any DMBJ adaptation. Frankly, this isn’t saying too much, given the novel plot can also be confusing as all hell sometimes, but Ultimate Note goes above and beyond in pulling in information from later books and, if I heard correctly, common fan theories, doing their best to fill in the plot holes left by the author to create a more complete story.
Third, the female characters are actually done well. (As well as they can be, given the source material’s unfortunate habit of fridging its women.) For example, A-Ning’s decision to go the Tamutuo wasn’t because she was ~in love~ with some man. She is a determined individual who has made her choice about her path a long time ago, and she is willing to risk death to achieve her goals. Even her death was done about as well as it could have been--it wasn’t drawn out to the point of it being sickeningly cheesy, and Wu Xie tried his best to honor her goals and bring her to the Palace of the Queen Mother of the West (even emphasizing to Pangzi, “if you died, I would carry you too”). In addition, Chen Wenjin wasn’t stuck in some ridiculous love triangle. She loved Wu Sanxing, of course, but her loving a man isn’t made out to be her entire personality. Her goodbye to Xie Lianhuan is poignant but not mushy. She’s steady and sure in her goals, and she knows what she has to do in order to save herself. Yuncai’s character, as well, I think was handled about as well as it could’ve been given the source material. Her relationship with Pangzi wasn’t overexaggerated and nauseating, and I think their relationship was more tolerable in the drama than it was in the novel overall. (In addition, I prefer how they handled her death in the drama versus the novel--instead of just killing her offscreen, they give her a redemption, and show how she’d grown attached to her new friends, Pangzi especially, resulting in her hesitation to deal the final blow.)
Related to the above point: no added forced romances that destroyed the female characters’ personalities and reduced them to just love interests for men, thank god. Pangzi and Yuncai’s relationship was already there in the novel, but nothing about their relationship was distorted in the drama to the point of being annoying, and Yuncai is shown to have her own goals for cozying up to Pangzi (at first, at least). If you want to get technical about “added romances”, you could honestly argue that it’s Pingxie. (And Hei///hua, but I’ll be honest and say they’re not my cup of tea, so I won’t really be discussing them. However, I do think their characters, while also exaggerated for humor at points, were also done well, and their relationship--while AFAIK was not a really a thing in the books at all?--was written in a way that the development made sense, and their personalities compatible.)
But anyway, while Ultimate Note does make Pingxie seem closer to each other than they were in the novel, we do have to remember that the novel is from Wu Xie’s point of view, and he’s a little bit of a blockhead when it comes to noticing how much Xiaoge cares about him. (IIRC, he wonders if Xiaoge even considers him a friend in Zang Hai Hua...after Xiaoge’s literally called him his “only connection” to this world in book 8.) However, from an outsider POV, it’d be natural for us to see Xiaoge worrying more over Wu Xie. Because from Wu Xie’s perspective, what did he actually see? Xiaoge dropping in to save him a few times and often vanishing or turning away right after, leaving Wu Xie with mixed feelings and confusion about his value to Xiaoge. Xiaoge being aloof before they set off to Tamutuo, claiming that he is a person with no past and future, and that no one would remember him if he disappeared. (Xiaoge smiles before telling Wu Xie that he’s on Wu Xie’s side--that’s a smile that the viewers see, but that Wu Xie doesn’t.) Most of Xiaoge’s visible worry for Wu Xie in the desert was also when Wu Xie himself was not there to see it. During the scene where the fungus was growing in Wu Xie’s stomach, he was entirely out of it while Xiaoge visibly panicked about hurting him, and after the fungus was dealt with, Xiaoge only stood off to the side--only to smile faintly to himself, relieved, after Wu Xie wakes up. (Again a smile that the viewers see, but that Wu Xie doesn’t.) But because from an outsider POV we can see all this, while Wu Xie remains partly ignorant, lines like “thankfully, I didn’t bring death upon you” and Xiaoge calling Wu Xie is only connection to the world seem that much more logical, now that we can see some of the depth and development of how much Xiaoge does care about Wu Xie.
That brings me to the primary reason why I love Ultimate Note, because the main selling point for me on any franchise is not actually world-building or plot, but rather the characters and the relationships between those characters. And for DMBJ, the relationship I’m always looking for--and the relationship that the entire franchise ultimately centers around--is the Iron Triangle. And the mutual trust and the strength of the bond between this Iron Triangle is unmistakable; no one is treated as expendable.
As much as we have joked about Xiaoge's double standards with Wu Xie versus Pangzi, the end of the Banai arc especially and the last five episodes have cemented the importance of Xiaoge and Pangzi's friendship. Their relationship is often the weakest leg of the Iron Triangle in DMBJ adaptations, but Ultimate Note has nailed it. Pangzi helps carry Xiaoge out of Tamutuo, and Pangzi's the one who primarily takes care of Xiaoge after he loses his memories. There's also Xiaoge's clear worry over Pangzi after Yuncai's death, and his assurance that Pangzi won't die as long as he is here in the later episodes when the two of them are separated from Wu Xie--showing that the Iron Triangle is a triangle; Wu Xie isn't the single connection that Xiaoge and Pangzi's relationship hinges upon.
Pangzi and Wu Xie's friendship doesn't need much explaining: the two of them bicker like they're brothers, and they could probably star in their own buddy-cop comedy together. Both Pangzi and Xiaoge are shown to be clearly worried for Wu Xie after the Xie Lianhuan reveal, and even though neither of them quite know how to handle it, they are there for Wu Xie. And of course, there's the scene where Pangzi pours out the water while they're waiting for Xiaoge to leave the meteorite. Wu Xie cries for Pangzi when they're in the Miluotuo cave and he chooses to carry out Xiaoge first, and once again, his worry for Pangzi after Yuncai's death is palpable. Even when Wu Xie has to leave Pangzi in Banai, he instructs Xiaoge to look after him (not that Xiaoge really needed the instruction, anyway--that’s his best friend, too).
Wu Xie and Xiaoge's relationship needs even less explaining: anyone who's watched the show can attest to how much they care about each other. From Wu Xie's frantic scrambling to grab the tapes upon hearing they were from "Zhang Qiling" and Xiaoge's introduction in the show being him stopping outside Wushanju to stare up (longingly?) at the sign, we see their relationship unfold in all of its quiet pining and lingering looks. When Xiaoge claims no one would know if he disappeared from this world, Wu Xie doesn't hesitate in promising that he, at least, will. Xiaoge smiles before telling Wu Xie that he's on his side, and Wu Xie vows to walk with Xiaoge until the very end. During the entire Tamutuo trip, Xiaoge is visibly worried for Wu Xie--when the parasitic fungus grew in his stomach, that worry was the most clear. But Wu Xie worries for Xiaoge too: insisting on going to save Xiaoge from the snakes that night when they all went blind; swearing that even if he faces death, he would wait for Xiaoge to leave the meteorite; telling Xiaoge that he will take him home. (Related: the soft, almost vulnerable way Xiaoge tells Wu Xie “take me home” in episode 31.) Not to mention--even when Xiaoge loses his memories, he still remembers Wu Xie. (And Pangzi smiles knowingly right after that scene.)
There are too many character/relationship moments I could write about, but one that stuck out in particular was when they were facing the spiders, and Wu Xie stopped Xiaoge from cutting his hand and using his blood to make the spiders retreat. At this point, Wu Xie and Pangzi don't know the extent of how Xiaoge was (mis)treated as a child (and used as a blood bag, apparently), but they know about how "A-Kun" was captured used as bait. Wu Xie and Pangzi would never ask Xiaoge to bleed for them, no matter what. Not now, let alone 10+ years later. (I won't name names, but if you know what I'm talking about, then you know.)
Which brings me to my main point: the characters in Ultimate Note are the closest to their novel selves I have ever seen in a DMBJ adaptation, and this is objectively the best adaptation of the DMBJ novel. (Whether you prefer another adaption or not is your opinion--I absolutely love the Time Raiders movie, even though that plot is literally all over the place, and Xiaoge is decently OOC--but Ultimate Note is the best adaptation of the novel, and the characters are the most true to what they actually should be.)
You can see the innocent and naïve Wu Xie, but you can also see the developing confusion, frustration, and anger he feels because he's been lead around by his nose his entire life. And he is angry in the novel; he is a bit of a hot-headed bastard; he's not just a naïve child. I remember seeing some complaints that Wu Xie felt "OOC" in the first episode for being so furious with his San-shu, but I think his reactions were spot-on with how he felt, and how he wanted to react. A similar point is the scene where Wu Xie slammed Xiaoge against the car--aside from just being some fun fanservice, in the novel Wu Xie really was furious at Xiaoge for vanishing on him and never contacting him after leaving the Heavenly Palace in the Clouds. A lot of the novel is Wu Xie's inner thoughts, which are difficult to portray in a live action adaptation, but he really did pretty much want to pick a fight with Xiaoge about disappearing, and Ultimate Note decided on how to express this frustration in a way that suits a drama adaptation. In addition, you can see how Wu Xie’s past experiences like the trip to Tamutuo has changed him in how he manipulates Panma into bringing him to the lake; and you can see how almost losing Xiaoge and Pangzi to the Miluotuo changed him as well, when he thinks he’s lost them for real in episode 36 (leading up to his decision to put on his San-shu’s mask by the end, despite the fact that “some masks, when worn too long, can no longer be taken off”).
As for Pangzi: even though he has scenes that were clearly exaggerated for comic relief, he has plenty of moments that build his character and the Iron Triangle’s bond. These include him pouring out the water while he and Wu Xie are waiting for Xiaoge, his grief over Yuncai’s death, his standing by Wu Xie during the hotel auction scene, and his almost mother-hen-like worry about Xiaoge while they’re entering the Zhang Family Mansion in the last five episodes. Not to mention, he’s really quite a smart and perceptive character, despite his goofiness: he sees through Xiaoge’s worry about Wu Xie, and he knows when to step in and liven the atmosphere (see: Wu Xie being all awkward about his gift to Xiaoge in episode 31, and Pangzi being there practically just for emotional support). Also in episode 31: Pangzi telling Xiaoge that he’s getting more and more humane (the implications about Wu Xie here are pretty obvious). All in all, Pangzi is a funny person; he is often comic relief, but he’s also a steadfastly loyal friend and someone who loves deeply and without regret. Initially we saw more of his humor, but we definitely got the depths to his character by the end of Ultimate Note.
Finally Xiaoge, who I’m discussing last because he’s my favorite character: for once, I can see the humanity behind the title “Zhang Qiling”, and in a way that isn’t OOC. Xiaoge isn’t treated as a free source of bug-repelling blood; he isn’t treated as some overpowered, untouchable idol; he isn’t treated as a rescue machine for whenever another character needs it. He is a human, not a god. For the rest, I think his actor’s words speak for themselves. (And now I really don’t trust anyone else except him with Xiaoge's character.)
Ultimate Note succeeded in capturing the nuances of its main characters: Wu Xie’s loss of his “tianzhen” and slow maturation to the man he will eventually become by Sha Hai; Pangzi’s outwardly humorous pseudo-caricature but inwardly deeply loyal and loving spirit; Xiaoge’s vulnerabilities, painful humanity, and the “heart” given to him by his mother, hidden beneath a seemingly impenetrable armor. This is an Iron Triangle that feels like the Iron Triangle, without needing say so much in words. This is an Iron Triangle with mutual respect and a friendship I can see and believe in.
In conclusion: Ultimate Note does the story justice; it does the characters justice; it does the relationships justice; and it did all this with a low budget and almost no promotion. You can tell the crew definitely cares about the source material.
My only complaint is that they couldn’t film the finale.
Rambling over! All my love to the Ultimate Note cast and crew <3
#dmbj#zjbj#ultimate note#pingxie#iron triangle#盗墓笔记#终极笔记#瓶邪#the lost tomb 3#shouting into the void#i was supposed to be writing my essay for grad school LMAO#got 2.5k words of whatever the hell this is instead#basically iron triangle superior is what im saying#this is the longer and slightly more grammatical version of what i posted on twitter a couple days ago#FUCK I FORGOT TO TALK ABOUT PAN ZI#you know what its 1am im not editing this now lol
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⭐ please mr director! release the morgwen cut....(where'd your headcanons for gwen come from, what are some challenges you have re: writing them)
Behind the Scenes: Fanfic Edition
Essay incoming! This one got long as well!
Oh bless you for asking me about this; she once was a true love of mine is one of my favorite things I've ever written, and I am always 110% ready to scream about the things that inspired it!
So the answer to your second question goes hand-in-hand with the answer to the first actually, so I'm gonna answer these out of order!
The biggest challenge with these two is mostly just how little we have in canon in regards to their relationship, background, history, and other such information that would typically be very helpful for writing a canon character-- or how two of them relate-- for a fanfic!
With Morgana, we have a little bit, but she's also not often allowed-- in the show, at least-- to be a character outside of being a villain for our heroes to fight, so one challenge with her is understanding what she does in her day-to-day life. What is she doing when she isn't advancing the plot via attempted fratricide, or directly opposing Merlin in some way? Since she can't possibly always be sitting in her tower rubbing her hands together maniacally (or pulling a BBC Merlin and smirking in full view of everyone who suspects her) I want to know what kinds of things she likes to do when she's not in court, or tackling the Big Themes Of The Show.
She's clearly moved on from lessons with Merlin, so she is not spending all her time studying-- though I do think she must be self-taught in shadow magic, so perhaps some days are spent on magic study-- and ToA is set before Morgana starts being a general-purpose villain to throw into your knight's tale (because as any medieval male writer will tell you, there is nothing scarier than a woman with power).
The way I see it, then, is that in order to establish this close friendship that Wizards says Guinevere and Morgana have, a good chunk of Morgana's time must be spent around Guinevere. And for a Guinevere who, in my headcanon, married Arthur for strategic reasons? For a Guinevere who's got a crush on Morgana the size of Arthur's ego? Spending that much time with her is bound to cause some good old fashioned yearning.
And this is where we get into my headcanons for Guinevere. As I said above, the biggest challenge is how little information we have about Guinevere. She's fallen victim to the Disposable Woman trope, and while I don't inherently fault ToA for that (they have plenty of other very strong and developed ladies), it does leave her with very little character beyond "she was Arthur's wife," and "she was Morgana's best friend." (Short sidenote: I really appreciate the Crusading Widower page on TV Tropes's site, for pointing out that the crusading widower is often an anti-hero or even an anti-villain because I think that's absolutely right when it comes to Arthur).
Anyway, all this to say, since there's so little canon, it's basically a perfect sandbox for fanfic writers to come in and have the time of their lives lol, so this is what I have done!
I am a huge Arthuriana nerd (though I am hardly an expert by any means; I'm just a simple fan who enjoys the stories) so when I saw Wizards utilize wildly famous Arthurian characters, I rather lost my mind over the potential.
I have so many headcanons about how to merge ToA and a bunch of Arthuriana plot points/tropes/characterizations, but for the purposes of this, I will stick to Guinevere!
The main way I went about making headcanons for ToA's Guinevere, was to look at what legends I knew about her and see what could apply to the Wizards canon, without contradicting it, in order to fill in these huge gaps.
For example, we know absolutely nothing about where Guinevere came from, so I kept her father and her home city from legend. Since her mother is not even mentioned in the legends, I also translated that over to an absence of her mother in the story, while also giving her at least a mention, as I think she'd be important to Guinevere, even if she hadn't really gotten to meet her properly. I really wanted this story to highlight the responsibilities that Guinevere has within her roles as wife and medieval royal woman, and I think having her consider what her mother would have done in her shoes tied into that theme of Guinevere wondering "what kind of woman do I want to become?" as she grew up. This is also why Igraine is given a moment in the fic as well; Guinevere's relationships with the women around her is something which I think deserves attention, even in a fic where I'm mostly just trying to establish a general timeline and characterization for Guinevere as a whole.
The idea for Guin's mother to have fallen in battle, in fact, came from ToA establishing that some of the background Camelot knights are men, and some are women, and it's treated as perfectly normal, as far as I noticed. Claire has that one line about a "boy's club," but I do think that it's actually just that she couldn't compete because she wasn't registered as a knight. I might be wrong about that, but I really liked the idea of there being knights in Camelot who are women, and I wanted to keep that in the fic I was writing. Therefore, I think that Guinevere's mother was both a queen and a knight, or, at least, a skilled warrior. Similarly, I also think that Guinevere's father is most known for his relationship with the Pendragons in legend. This then translated to her father being the diplomat, to tie in with her mother being the fighter. I didn't dwell too much on that because, again, the fic was meant to focus on Guinevere, and it had already gotten longer than I'd meant for it to. But, I tried to give a hint at that in the way that Guinevere's father is the one who physically takes Guin's bow, and puts a crown in her hands instead. He's not saying she can't be a fighter, but he is emphasizing that she also needs to be ready to appear in other kingdoms in a formal setting. I like to think that Leodegrance would have wanted Guinevere to have both options, to be a bit more well-rounded than he or her mother were.
Brief addition before I move on to the next phase of the fic: I chose a bow because when the stalkling advances on her, she tries using a stick to fight it off, but shows a bit of an ineptitude at using a weapon like that. Since I didn't want that to turn into "she's a weak royal who couldn't fight at all," especially since it seems to me that most of the time, being royal in the Middle Ages also meant receiving fight training, I chose for her to be better at ranged weapons, like bows, crossbows, maybe even spear throwing.
At any rate, my headcanons from there were created in a similar fashion to the ones mentioned above; I used a mixture of ToA canon (ex: Arthur, Morgana, and Guinevere being shown as childhood friends; Morgana and Guinevere spending time in the woods) and Arthuriana (ex: pulling the sword in the stone, losing it, getting it reforged by Nimue; Leodegrance bringing the round table as Guinevere's dowry; Merlin being a royal advisor).
Now, since this isn't much of a Morgwen cut just yet (so sorry omg), I wanted to skip ahead to the Morgwen pining moments, to talk about them!
The juxtaposition between a burning candle flame representing her love for Morgana, and an uncomfortable midnight cuddle from Arthur (where she can't even bring herself to scratch her nose-- an irritant meant to heighten that feeling of discomfort) representing her relationship with him, is one of my favorite ways to examine the wild difference in how Guinevere sees both relationships. One is untouchable but beautiful, interesting. It burns, and it's bright, and getting too near it hurts too bad.
And then on the other hand, one is there always, it's inescapable, but mostly sweet, though it comes up short of providing comfort. It's not bad, and it's even gentle, and Arthur does love her, but she married him for diplomacy. She married him because it's expected, and it keeps her safe.
(Which, sidenote: I think some stories work well with period-accurate homophobia, and others do not. This is one I would not have put period-accurate homophobia in, as it's fantasy and legend, and I think it's more interesting if Guinevere can't pick Morgana not because of Morgana also being a woman, but because Guinevere is bound by her duties as a royal).
The last thing I wanna talk about is that I have considered writing another Morgwen fic, but I'm just not sure what kind of plot hook or idea I'd like to pursue. So, if there's interest, or any requests that someone might have for these two, please do feel free to ask away! I think their relationship is really interesting, and I'd be delighted to keep writing for them. Guinevere is a fascinating character in particular, and is one who I think, even in legend, sometimes gets boiled down a lot, so I wanna add some depth back into her character, and give her a chance to shine!
Thank you so much for asking, and if there's anything else you're curious about, don't hesitate to send it my way! Like I said, I am always happy to holler about Guinevere and Morgwen! <3
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What about Kougami then? Do you think he realizes or rather has any form of attraction to Akane? Is it the same form that akane sees it?
I think he does, but doesn’t yet realize the depth or significance of it. Or, if he’s started to at this point, it’s not something we’ve been able to see a lot of because of the way the story is framed. There’s the other side of it too where he sees her as something beyond himself--like she’s an anomaly, and something to aspire to.
On my side blog, I’ve talked a lot about his obsessive and often self-destructive nature, and I fully believe that he would have significant reservations where Akane is concerned for that reason. On one hand, he has complete faith in her. On the other, he has a lot in himself in only the sense of completing tasks--he does not have the same faith in his own character or influence, which is something Akane corrects him on in the film during their late-night talk.
I think that film is where his attraction became pretty obvious, personally: Ko’s the kind of guy who’s going to be attracted to a woman’s mind. Her intellect, the way she thinks, stimulating conversation, and her moral code (in this case, a strong one that’s comfortable dwelling in the murky shades of gray even if her sense of integrity is clear). He’s not about the bombshell type or the obviously sexy. My opinion is that in addition to the amazing and arguably alluring (especially to him) qualities she already has go well with the fact she’s naturally pretty, has a quiet confidence (much like his, actually), and graceful. Yet the woman can throw down and handle a pistol and Dominator with the best of them now, and while I don’t like to generalize men I feel very comfortable saying Ko’s not going to be the exception who isn’t into that.
I know some get a little caught on the earlier content of the first season. Akane’s clearly young, and I do very much think while Ko was fascinated by the way her mind worked and how quickly her skills were growing that he felt more of a mentor/protective role towards her. I also think there starts to be a shift from that even in the first season, where he starts to recognize her as a full-fledged detective who can not only challenge him, but rival him. I think that in itself is what starts to shift his mentality where she’s concerned, but I also don’t want to pretend that his obsession with hunting down Makishima and tackling his own demons didn’t take precedence at the time. Because again, even if he were to acknowledge fully that he was starting to feel something for her, he wouldn’t think he’s good for her.
It seemed a little murkier in the film--he hangs on everything she says, and with a delicacy he doesn’t with others. It’s evident that not only have they not lost their connection with each other that had developed throughout the first season, but that it’s shifted in their time away from each other. The tension between them is thick because of everything that’s happened, everything that hasn’t been said, and arguably, the other unresolved elephant in the room that I think they’re very much aware of. They mirror each other, sense each other’s movements, and go right into a discussion that’s incredibly vulnerable on his side and intimate in nature. There aren’t many instances where he shares things like this in the earlier installments--even Saiga has to prompt it and pull those fears from him (that he’s like Makishima and that his ability to draw people is dangerous). With Akane though, he opens up and essentially puts some of his worst fears about himself in her hands. He trusts her fully, and the way he studies and considers her when she responds and those walls start to come down between them both says a lot more than what you see on the surface. I have a hard time separating that moment from their departure, when she loses her composure and panics because she doesn’t want to leave without him and he holds onto her shoulder and tries to reassure her he’ll make it out alive.
There is a lot of hurriedness and, frankly, failure in the writing from the minute that bomb goes off and interrupts their reunion, and I’m not just saying that because I love them and their relationship. It completely threw off the pacing and depth of what was happening, and took away the vulnerability and human aspects of the scene. I would’ve much rather let their reunion play out then see a war scene with motorcycle backflips and scalps getting blown off.
I’m not sure if you’ve ever watched the dubbed version of the film, but there were some line tweaks in the translation that are very deliberate and for good reason. Some of them arguably fit Ko better where the original lines--at least in the way they were translated--were almost inconsistent with his character. Ko’s lines are more obviously referring to Akane: “a beautiful/glamorous woman” turns into the prospect of Desmond’s line “sounding much sweeter coming from her.” “I’m tired/hungry”--which was completely random and out of place, especially considering Ko doesn’t talk just to talk--turns into, “She’s an incredible woman.” I talked with a translator about that change before. She hadn’t liked that change because it wasn’t direct, and I had loved it from the character standpoint (rather than the “Shinkane” one). It’s fair to want a direct translation, but if something doesn’t fit within the context or character to begin with, I’m a firm believer in line changes not only being justified, but necessary.
I haven’t seen season 3 or the other films, but I didn’t miss the way his expression softens and how much more apparent that change actually is. They maintain the strongest parts of their dynamic, but the way they handle and address it has changed significantly and will continue to.
All this to say:
1. Yes, he is attracted to her.
2. Yes, I think he realizes it, but not yet to the extent that she does because he won’t allow himself to.
3. No, it’s not quite the same as Akane’s to him, but it’s the other side of the same coin.
I know that especially in recent years, there’s been a shift with some of the newer fans and how they see this relationship, and I know people are going to have strong opinions of it one way or another. But I will hold to what’s demonstrated in the canon content rather than whatever is said outside it or coming up with an interpretation that doesn’t match the writing. Some viewers want concrete proof--a stated “I love you” (which isn’t going to happen with them, by the way) or seeing them get down and dirty onscreen to consider it canon, but I think that neglects the fact that realities are built within the characters and canon content that are not yet seen to fruition or are for some reason cut short/left unfinished.
It’s just like real people: if you or I fell in love with someone but nothing ever happened with that person, did that mean our feelings weren’t real?
Hopefully that answers your question. It was a good one.
Thanks for the message!
#answered#shinkane#kouaka#psycho-pass#psycho pass#akane tsunemori#tsunemori akane#shinya kogami#kogami shinya#shinya kougami#kougami shinya#shinya x akane#kogami x akane#kougami x akane
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The TJLC Debacle: 3 years out from S4 and counting; the copyright mini-theory; so much salt I’m bloated; but in the end, there is peace (I love you Johnlockers)
Ugh, don't even talk to me about Mary.
Don't even talk to me about the way Mofftiss have said they're sick of responding to fans on the subject of Johnlock. Of how they've said they're "not telling anyone else what to think or write about them" (as if they could stop us; as if they even own Sherlock themselves. Do keep reading, because this point becomes much more relevant and in-jokey later on). Don't even mention how they've bitched and whined incessantly because--god forbid--fans got *really really* into their show and emotionally invested.
They're so eager to discount all the beautiful little moments they wrote as accidents. And Arwel, who planted all those props, continually demonstrates that he's on their side (a not-very in-depth-analysis of his Instagram account and the way he interacted with fans towards the beginning of the pandemic showed as much, but I think maybe he’s grown a bit wiser and quieter since at least in terms of Johnlock and all things elephant-related. I don’t know for sure because I stopped looking.)
Anyway--they'd actually prefer for us to celebrate our own intelligence, is I suppose a charitable way of looking at it: our ability to make connections between things in the show; our metas on symbolism; our insightful fanfic; etc., and denounce them as the bad writers that they ultimately are.
More under the cut.
(This post may be of interest to you especially if you came to the fandom a bit later: multiple links to things of relevance/quotes/explanations appear both within and at the end of this entry.)
Because what makes a writer good?
Well, an ability to make people feel an emotional connection to their work, for one. I know this is just my own perspective, but if not for Johnlock, all my emotion about the show would evaporate. There wouldn't be much else there. Other people might get something, but I wouldn’t. Is some of the writing witty and entertaining regardless of any inferred/implied Johnlock? Yeah but, eh, a lot of shows have some good writing and I just don’t give a damn about them.
What makes a writer good?
Not making promises to the reader/viewer that they'll never keep. Plot holes, leading dialogue ("There’s stuff you wanted to say...but didn’t say it.” “Yeah”) never followed through on, puns that are apparently, I suppose, unintentional (e.g. "'Previous' commander?" "I meant 'ex'").
Uh, not writing continual gay jokes that aren't actually pointing toward the inference that people are making them because there's actually something going on there under the surface. (How about just don't make those jokes ever.)
Not being, apparently, oblivious (? questionable) to the queerbaiting they're engaging in *as they’re writing it.*
Acting like their LGBT audience is in the wrong/the bad guy, instead of choosing to remain respectful in the face of dissent. Instead it's just, "we never wrote it that way" / "We never played it that way."
A lot of those other mildly witty shows don’t actually blatantly drag their most passionate fans face-down through the mud the writers themselves created. Imagine that.
I'm not even a fan of Martin Freeman anymore, for the way he handled the whole thing (getting angry, the comments he made about how the fans made Sherlock “not fun anymore”...apparently Martin’s packing up his crayons and going home?)...no offense to anyone who is still a fan of his. I don’t make it a habit to drag him. I do to some degree understand his frustration with having the whole situation taken out on him--he’s just an actor in the show--but I simply wish he’d remained as cool and professional about it as Benedict Cumberbatch instead of pointing at the fans. You’re pointing in the wrong direction, mate.
What also irks me at the end of the day is this: the subsection of people who legitimately responded badly to the TJLC/S4 debacle and went above and beyond to harass the writers and actors/actresses on social media are *few and far between*, but we've been lumped in with them by what feels like...everyone, Martin included. TJLCers/Johnlockers (not the same group, but often treated as such) have been made to look like a bunch of rambunctious, immature, demanding children time and time and again in the wake of S4.
They'd rather, what, suggest John was so in love with Mary? THAT was the relationship they wanted to uphold in that show as so significant and...what, a demonstration of how honorable it is to respect your heterosexual relationship despite, you know...ANYTHING?
Yeah sorry, I don’t believe in that. John’s text-based affair, whether a disappointment for some as to his supposed character, was a very human reaction and I kinda sorta feel like I would have reacted MUCH more strongly than that had I been John. But nope. He stayed with Mary and was *ashamed* of his wandering eye. Ashamed that maybe he wanted to be admired by someone. I can’t think of a scene, off the top of my head, where Mary ever interacted with John without belittling him in some way--if not with words, then with consistently patronizing glances.
The message here is that heterosexuality is not just acceptable, but VALUABLE, however it manifests--but god forbid anyone see a queer subtext. (Why are lgbt+ writers some of the very WORST offenders where this is concerned? And they defend it! Is this childhood nostalgia/Stockholm Syndrome of the very fondest variety or what? Gay angst is all they got if they got anything at all, so it’s still good enough as far as “representation” goes?)
They really want to tell the story of John as so emotionally/mentally fucked up that he surrounds himself with unstable people time and again. They never give any reason *why* he might do that (which they could have done even soooo subtly), or delve into his past--just, apparently it's okay to assume that Sherlock's comment about "she's like that because you chose her" is exactly that.
No. Sherlock and Mary are NOT the same. Not...*remotely*!
Mary is underhanded and evil. She lies. She manipulates. She schemes. Her “love” is based on selfishness, and her assumption that John is a simpleton and hers to mold. She's in it for herself.
Sherlock hides. He prevaricates. He feels. He loves John. He does fucked up things in the name of love, but always for the benefit of those he loves. When he screws up, which he obviously does, it’s painful to us as the audience because we see that it is painful for him when he recognizes and regrets it.
I have never seen Mary regret anything. Those crocodile tears at Christmas? More manipulation. Inconsistent with anything else we were shown about her as a character.
To even think for a SECOND that people could ship Mary and John and mentally condemn John for cheating on Mary AFTER SHE SHOT HIS BEST FRIEND...as if marriage is the be-all-end-all free pass in which every sin must be forgiven until the end of time...as if John broke any covenant with his wife beyond those she broke from the very moment she walked into his life *with an entire fake past.* Is just. Well. It's asking us to accept gaslighting as healthy, loving, normal, *preferable* behavior, so...given the source that message is coming from, it's all a bit meta.
THAT. Is insanity. Maybe Mofftiss are the sociopaths.
How these men could write characters they themselves understand so little (or tell us they understand so little because their emotional maturity has yet to surpass that of the average three-year-old’s), I will never know. I can only imagine that they have absorbed, by osmosis over their lives, real and nuanced human behavior...then churned it back out again in their writing unaware, a bit like psychopaths who teach themselves what "normal" people do so that they can pass as psychologically sound in regular society.
Remember, we *are* talking about men who do these sorts of things:
Moffat says that Sherlock is celibate and that people who claim he's misogynistic when he does things like make Irene Adler imply she's attracted to the detective (even though she's a lesbian) are, ironically, "deeply offensive" (despite lines like "look at us both" in Battersea. We aren't your therapists, Moffat--we don't care what you meant, we care what you said, and what you *said* was clear. *Implying* it does not let you off the hook).
Gatiss has proclaimed that "I find flirting with the homoeroticism in Sherlock much more interesting" than the idea of ever making a show addressing LGBT issues. (That link is to a reddit forum, and I can't find the original interview anymore, but I assure you I had seen the actual article myself ages back and can't find it online again now along with some of the Martin quotes I wanted to link to. And nevermind what Gatiss has done with LGBT shows/issues since--my focus here is on what he has said, versus what he and Moffat have since claimed regarding their queerbaiting.)
Here’s a transcript of this screenshot:
"...many people come up and say they didn't realise." Despite this lack of public awareness, being part of the gay community is clearly important to Gatiss: "The older I get the more I want to give something back. I mean, I keep meaning to do something." When asked if he'd be interested in making a series about gay issues his response was enlightening:
"No, I don't think I'd make a kind of gay programme. It's much more interesting when it's not about a single issue. And equally, I find flirting with the homoeroticism in Sherlock much more interesting. Of course this reflects the grand picture of everyone's strange make-up; there are good gay people and bad gay people. I wouldn't like to make an issue film around the culture of being gay."
Instead Gatiss' interest seems to lie in making a drama where sexuality is, if not mundane, part of the wider framework: "I'd quite like to do something about a quite happy, ordinary gay person who's just incidentally gay. For example, a three-part thriller for ITV where the lead character just happens to be gay; when they finally go home, say 45 minutes in, and they had a same sex partner. That to me would be genuinely progressive. It wouldn't be a three-part gay thriller for ITV. It would be that this character just happened to be gay."
--End article quote.
And instead, who is canonically gay in the series? Well, Irene Adler. The innkeepers at the Cross Keys. And perhaps most notably, the *villains*, because that's a helpful trope: Moriarty and Eurus are, in S4, both implied to be at least bisexual.
Any character should be able to be any sexuality, this is true. But can we have some main characters, the good guys, give some good representation? Can't we start making that the standard, rather than the villains and the background characters? Because so far, that is the exception and not the rule.
Writers need to be aware of the damage they are perpetuating. We are not quite in a world yet where any character should be able to be any sexuality but isn't, yet we have no problem with saying the villain is LGBT+ or looks different/functions differently than much of the viewing audience.
"Male friendship is important and valid, not everything has to be gay"--this is a popular point with casual heterosexual viewers (and, to my chagrin, some of my LGBT+ friends) who don't fully grasp what "queerbaiting" is, often even when it's pointed out to them.
The lens of heterosexuality is real. My first time through watching BBC Sherlock, I didn't see the Johnlock at all. I had to look for it and read about it. When I saw it, the lens was lifted for me, and it changed my life and the way I view things forever (and for the best).
But back to my point about how little Mofftiss seem to understand their own story/most ardent fans, and then on to my other theory: in S4 it must be that they dropped their “psychopaths emulating empathy” act and indulged in their own "insane wish fulfillment" by doing away with all of the meaning, continuity, and sense. Right?
So, here’s the alternate theory. One which is not, please remember, in their defense.
Remember that S4 is what Mofftiss are *happy* to have us believe is what they'd do with these characters, given the chance to do whatever they wanted. I repeat, in Moffat’s own words: “Insane wish fulfillment.”
Okay I get it, this pasta has been over-salted.
Without further delay: MY COPYRIGHT RESEARCH THEORY THAT EVEN I DON'T PUT MUCH STOCK IN AND WHICH DOESN’T MAKE UP FOR THEIR CRUELTY EVEN IF TRUE
Part of me also raises an eyebrow at S4 as perhaps an example of the effect of the Conan Doyle estate on any modern production in the US. While it’s true that all of Sherlock is part of public domain in the UK and has been for quite a long time, Gatiss and Moffat still talk about it being partially under copyright. Specifically, the last 10 stories. I’m supposing that this means that because Sherlock airs internationally, or due to whatever contract the BBC has with the Doyle estate, they are still limited by the copyright as to what they can “publish”.
The Doyle estate is known for being a pain in the ass when it comes to abiding by copyright law as everyone else knows and practices it. They’ve tried to argue, for example (in 2013 and, much more recently, with the advent of Enola Holmes), that because Holmes and Watson were not fully developed as their final selves until the conclusion of all 10 stories still under copyright, then perhaps the characters themselves should still be protected, basically, in full.
It’s true that certain elements of the remaining stories are still under copyright here in the US (Watson had more than one wife--uh huh, we have that to look forward to, Johnlockers; the Garridebs moment is still under copyright--yeah, I’m getting to that too; and Sherlock didn’t care much for dogs til later so that’s not allowed either, fuck off Redbeard), but the estate’s problem in 2013 seemed to be based around a fear that *gasp* some day--if not right now!--anyone could write a Sherlock Holmes story in any way they pleased, changing the characters however they wished to and giving those characters “multiple personalities.”
See the following excerpt from the Estate’s case:
“...at any given point in their fictional lives, the two men's characters depend on the Ten Stories. It is impossible to split the characters into public domain versions and complete versions.”
(Click for full transcript.)
Obviously, by this point, that’s been done in multiple iterations. So I dunno. Their argument was *more* than muddy to begin with--they just grasp at straws to stay in control, it seems.
But okay. Backing up: wasn’t there sort-of a Garridebs moment in S4?!?? you cry. Yep. But imagine this: the Conan Doyle estate taking Mofftiss to court to argue that they depicted the Garridebs moment--a moment still under copyright--in The Final Problem.
Did they, though? Did they really?
The fandom cried out about the ridiculousness--the utter disappointment--of that moment when it was shown. It was not what we would have expected/wanted. We didn’t see John injured, Sherlock reacting with tender outrage to the good doctor’s attacker.
Instead we saw some ludicrous BS that was as bad as the clown with the sword-gun-umbrella. More of that.
I think Martin probably found that it was easy to produce real tears when he thought about how fucking terrible the S4 scripts were.
Ahem. Yet, this all seems very Mofftiss-flavored in terms of humor.
I can all-too-easily imagine them saying, “HA. We’re going to show some of these supposedly copyrighted things--and if they take us to court, they’ll be laughed out of the room.” Could that explain some of the overall S4 fuckery?
Sherlock wasn’t supposed to like dogs til later stories, as previously mentioned-- is that why Redbeard pulled a “Cinderella’s carriage” and transformed into a pumpkin (Victor Trevor)? Hmm. Sigh.
It...doesn’t actually appear that the estate has any qualms about taking laughable stuff to court, I mean...*shrug.* They have the money to do it, and money is the name of the game, because you’ve got to pay for rights (cha-ching sounds).
Yep, it does seem that the estate is open to the copyrighted materials being made reality, but who knows for what price or with what caveats. The BBC isn’t, so far as I’ve ever heard, known for throwing money around. Early Doctor Who would be so much less entertaining if they’d had any sort of budget. (And in fact, more of the older episodes would exist, but apparently the BBC--in part to cut costs--reused some of their tapes.)
My bottom-line bitter is this: Mofftiss do like to amuse themselves. To please themselves and no one else, as they’ve shown time and again. Sure, they could do whatever they wanted with S4...and they did...but they were also cruel about it, and that’s what I’ll never forgive them--OR the BBC--for.
A lot of fans gave up after series 4. I was very nearly one of them. I was angry, like just about every other Johnlocker and/or TJLCer, but I was really truly heartbroken. I couldn’t look at fanfiction. My days were full of bitterness and I keenly felt the lack of the fandom outlet that had become so essential to my mental well-being. I didn't know how to overcome the disparity between TJLC and what the show actually was. I didn't know how to separate the things I loved so much from the shitty writers and the way the BBC handled things with their whole response letter (that atrocious, childish blanket response they sent to everyone who complained about S4, not just the Johnlockers/TJLCers. Related to your complaint or not, if you filed one post-S4, this was the response you got). I still boycott BBC shows/merchandise, just by the way.
I tried to link to the blanket response letter but the link didn’t want to work (it’s an old reddit post; I had difficulty finding a copy of the letter elsewhere though at one point it wasn’t so hard...Google is weird these days y’all...tell me it’s not just me) so here’s a screenshot:
Transcript:
“Thank you for contacting us about “Sherlock”.
The BBC and Hartswood Films have received feedback from some viewers who were disappointed there was not a romantic resolution to the relationship between Sherlcok and John in the finale of the latest season of “Sherlock”.
We are aware that the majority of this feedback uses the same text posted on websites and circulated on social media.
Through four series and thirteen episodes, Sherlock and John have never shown any romantic or sexual interest in each other. Furthermore, whenever the creators of “Sherlock” have been asked by fans if the relationship might develop in that direction, they have always made it clear that it would not.
Sherlock’s writers, cast and producers have long been firm and vocal supporters of LGBT rights.
The BBC does not accept the allegations leveled at “Sherlock” or its writers, and we wholeheartedly support the creative freedom of the writers to develop the story as they see fit.
We will of course register your disappointment.
Thank you for contacting us.
Kind Regards,
BBC Complaints Team
So how about that? *Did* they “register our disappointment”? We can actually check that. The BBC’s website has a monthly summary of complaints received. So what did they receive in January 2017, the month S4 aired?
Huh, what do you know. Sounds like that blanket response was exactly the “fuck you” it came across as.
But the show--the FANDOM--had filled a need in my life, and so I had to own that and make it mine, or just...let something in me die: something that felt like an actual vital organ. I had to decide that these characters mean something to me beyond what anyone else tells me they should. I had to accept my own perceptions as truth, as I do with everything else in my life. I had to overcome the idea of canon as law (BBC Sherlock isn't canon anyway; ACD is canon. BBC Sherlock is, in the end, badly written fanfiction--or--worse?--decent pre-slash fanfiction distorted by consistent lies and the hazing of the LGBT audience, topped with the dumpster fire of S4′s incoherent nonsense).
I had to take the good and throw away the bad, just like anyone else who chose to stay. The good bits of the show...dialogue, yes. Plot points, yes. These awful writers did write some good stuff sometimes.
They just broke all the unspoken rules of what not to do to your audience. And then did and said everything they could not to apologize, and to justify their own failings. Which, in the years since I began shipping queer ships beyond any others, I have unfortunately experienced more than once.
So, my vulnerability has been yeeted into the vacuum of broke-my-trustdom: no one can tell me what things should mean to me. I will decide.
I decide that all of the FUCKING AMAZING writing in the Sherlock fandom is a staple in my life that makes it worth living. And that that's okay. And takes precedence over anything the writers or anyone else associated with the show could ever say or do.
Johnlock can not be taken away. It doesn't belong to them. It never did, even if they brought us to it. It belongs to us. To the group of amazingly creative, brainy, empathetic, resourceful, vibrant, resilient people who make up this fandom.
So thank YOU, all of YOU, for giving me Sherlock, Johnlock, and TJLC.
I am SO SAD for those who never found a way to make peace with this fandom again. Let me just say that I understand that inability entirely.
I am fortunate that I found the ability in myself to cling to the joy (something it has taken my whole life to be able to do). I hope others will who haven’t yet but wish they could.
Let Mofftiss and whoever sides with them stay angry and bitter and vicious, always looking over their shoulders for anyone who dares to whisper about subtext.
I’m proud to be part of what they’re whispering so angrily about.
Thanks for sticking it out if you made it this far. I know this was very self-indulgent and rambly.
Articles of interest:
A Study in Queerbaiting (Or How Sherlock Got it All Wrong) by Marty Greyson
“We never played it like that.” - Martin on Johnlock
Henry Cavill on the Enola Holmes lawsuit
More on that--and by the way Sherlock isn’t allowed to like dogs
The way Sherlock creators told fans Sherlock & John aren’t gay is so rude
Especially for those new to the fandom who may not know the distinction between TJLC and Johnlockers and want to know more about TJLC's evolution/what it is/meta through the years
Moffat's view on asexuality, offensive to me in particular *as* an asexual person (same article where he claims he isn't misogynistic): "If he was asexual, there would be no tension in that, no fun in that – it's someone who abstains who's interesting."
Yet he says Sherlock isn't gay or straight and that he's trying to keep his brain pure which is a "very Victorian attitude"
(Nice historical research there, Moff--actually the Victorians were sex-positive).
Sherlock fans were robbed of the gay ending they deserved
Benedict Cumberbatch has lashed out at his Sherlock co-star Martin Freeman over his negative attitude towards fans
BBC complaints January 2017
Martin Freeman: 'Sherlock is gayest story ever'
From 2016: UNPOPULAR OPINION: "Sherlock" Isn't Sexist or Queerbaiting; It's Actually Trying to Stage a Revolution
Queer-baiting on the BBC's Sherlock: Addressing the Invalidation of Queer Identities through Online Fan Fiction Communities by Cassidy Sheehan
#bbc sherlock#bbc sherlock salt#sherlock s4#sherlock holmes#acd#john watson#sherlock copyright#mofftiss#queerbaiting#johnlock#tjlc#johnlock fanfiction#fandom#writing#fandom life#sherlock fandom#tjlc fandom#johnlock fandom#sorry for the salt sometimes you just need somewhere to put it all#the bbc
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boppinrobin replied to your post: “Question. Part 1. Hi. I like your blog and your analytical analysis of books,”
aauuuughhh tysm for ur analysis as always
thank you for reading and liking it!!
arinasassymessi replied to your post: “Question. Part 1. Hi. I like your blog and your analytical analysis of books,”
Thank you again for your response! I wrote anonymously because I was a little embarrassed by my English, but to be honest, I've been reading your blog for a very long time, and I've always wanted to discuss some topics with you. Thank you, I feel more confident now. First of all, I apologize for the fact that I considered this scene pro-life.
The thing is, I've reread the witcher books countless times (mostly because of Regis, lol). And if in the first times I was so fascinated by the plot and characters that I did not notice any obvious sexist/homophobic moments, then after rereading the books more consciously, I caught very unpleasantly, conservative motives, which Sapkowski is not shy about.
I remember that the first time this scene, even though it caused a bit of misunderstanding, still touched me with its warmth and how Geralt emotionally supported Milva, helping her make a rather difficult decision. And the way Regis was pleased with his actions, smiling at him, awww.
But after studying the books in more detail and the messages that Sapkowski puts in them, it seems to me that I began to see a catch everywhere. At first, I was also delighted to learn about Ciri's relationship with Mistle, wow, progressive author, LGBTQ+ representation! But after seeing this relationship "live," I felt cheated, and since then, I have returned to this scene with Milva.
I thought, oh no, isn't everything here the same as I believed? Most of all, I was afraid of Regis because he is my comfort character, the voice of reason, and a progressive medic. Does Sapkowski put pro-life ideas in his mouth?.. After a couple of discussions with friends, this fear only took root.
However, after reading your in-depth analytical analysis, I agreed with it, looking at the facts in a new way, and was glad that my first guesses and feelings from this scene were close to the truth. Now I can rest in peace, lol.
About "medicament/medicine" and "agent." I have read books in Russian, and now I am rereading "Baptism of Fire" in English to practice. I think the difference between the words "medicament" and "agent" in English is somewhat unclear, and it is impossible to say precisely which of them has a negative connotation.
Both of them sound entirely neutral and normal to me, but again, I'm not a native speaker, correct me if I'm wrong. In Russian, instead of the word "agent," we have the word "snadobye" (the closest translation is 'potion,’ and in Polish, it is 'ziola’). And while "medicament" means only medicine, a remedy, the word "snadobye" can also mean medicine, but has more folk properties (?).
It is brewed from herbs and a synonym to a potion/drug — a poisonous, magical, and forbidden drink, usually attributed to witches and wizards. For me, Geralt's refusal to use the word "medicament" — neutral and scientific-medical — in favor of a word that has a more magical/negative connotation seemed rather strange. But again, this is just my guess.
I consider the Russian translation closer to the Polish one because it belongs to the same language group, but I don't have access to the original to check what words were used there. In any case, I think that since Geralt decided to use one instead of the other, they should differ in some way, but it is not known in favor of which word this works. I also like your version.
I also had a lot of questions about Milva and her actions. She's probably my second favorite character after Regis, and I didn't understand her actions until a certain point. She was not satisfied with a woman's position in her society, so instead of the usual role, she decided to participate in Geralt's journey?
I was also not very clear about their conversation and Geralt's conclusion: "someone else's child for your own, life for life." Why? After all, she could stay in Brokilon and give birth, but if she didn't want a child, she could have an abortion (for example, she rather cruelly compared her child to young wasps that eat caterpillar alive).
Recently, the Russian Witcher community posted a short theory that Milva was in love with Geralt and therefore went after him. Milva's thoughts in Brokilon speak in favor of this — she finds Geralt attractive (although she felt something similar for Cahir when they were waiting for Geralt and Buttercup to be released from prison at night).
*not Buttercup (have no idea what is it), JASKIER
Also, their conversation outside Regis' hut at night, when Milva bitterly remarked that Geralt needed another woman — a scholar, a wise one, a beloved one (Yennefer), desire to get emotional support exactly from Geralt and and insisting on his presence during the miscarriage, her further refusal to marry the baron, and perhaps Sapkowski's sometimes ANNOYING idea that any woman should go crazy in Geralt's company. But again, these are just guesses, and I would be interested to hear your opinion.
I also didn't know that tumblr has a word limit in comments, so my replays look pretty stupid now, lol.
yes!! i also read the books first just for the plot and then went back and later, when my mind was clearer, noticed a lot more of political views in the writing. it’s the fact that a lot of sapkowski’s other takes are shitty (re: feminity, lgbt individuals and relationships), or at least come off as shitty because they are not explicit enough to actually be a progressive opinion, compounded with the fact that the scene with milva is not very clear on exactly what regis is asking geralt, why he is polling them, why geralt is upset, or what they even intend to do. i think also, because the subject is so important and people have very intense opinions about it, it makes you nervous to see it come up in a fictional story, even if the author is promoting a good message - it’s the feeling you described of, “oh no, isn't everything here the same as i believed?”
and yeah, you’re right, in english i’d say medicament and agent both have neutral connotations, “agent” to me sounds more scientific, somehow? like it would be used in an experiment? i think i have usually heard it more in descriptions of products, like “cleansing agent” in relation to something dealing with chemistry... but then again, i am not a scientist, doctor, beautician, etc...
and about milva - agree, i love her too :D!! these are my personal opinions and takes on her character motivations but:
i think her ‘not being satisfied with a [traditional] woman’s role in society’ extends beyond not being satisfied, it’s being disgusted with it - in tower of the swallow, she describes how she as a teenager experienced sexual assault at the hands of her stepfather, and her mother didn’t do anything (assumedly because of the societal roles involved, and you can (unfortunately) see this occur in real life as well, mothers don’t protect their daughters from the men they stay with). milva beats him to death and runs away, and never goes back to that life. additionally, in baptism of fire, she talks about her name - milva, and why she changed it, and she says that her original name, maria, along with a lot of other “feminine-sounding” names beginning with M (this is at least what i got out of it, they sound like sweet names given to peasant girls), get your ass pinched in taverns (this is my best recollection of the quote).
it’s clear that she has not only experienced discomfort, but really just blatant violence at the hands of “traditional feminity/women’s societal roles,” and so she goes to rely on only herself at first, hunting in lower sodden, and then finally being ‘adopted’ (kind of) by brokilon and eithne, becoming affiliated with them and working for them and the scoia’tael. this makes sense to me, because of course brokilon is a matriarchy, and the elves are mentioned to raise (and thus, treat) male and female elves the same way.
i won’t rule out that sapkowski intended for milva to have romantic interest in geralt, but i think that even if he did, it wasn’t interesting and i disagree with that direction for her character. my takes continued are that:
re: "someone else's child for your own, a life for life." in this conversation, she talks to geralt about the differences between “milva” and “maria,” her two identities that seem to be at ends with each other. she didn’t want to stay in brokilon to have the child, because by societal means, she is no longer a “woman” in the traditional sense - she’s milva, not maria - she kills, she laughs as she pulls out the arrowheads from corpses, etc., like her chosen name, ‘milva,’ she is a red kite, a bird of prey.
she doesn’t fit the societal expectations of a woman, and was never trained in being a mother (she ran away from home as a teenager, she hasn’t done ‘traditional woman things’ like keep house and cook, raise and deal with children, weave (?) and work in a house since she was 16, and she is older than that now (i’d say she’s at least past her early 20s, because she is described as a “young woman” compared to angouleme’s “very young woman” in lady of the lake, and angouleme is approx. 18-19). but since she doesn’t fit these expectations, how can she expect herself to raise this child? thus, she likely wanted to drop the baby, but since she was raised in a conservative rural society in which women are expected to bear children and not have abortions, she may have felt guilt and shame for wanting to do so. thus, she wanted to follow geralt - although she would have intentionally lost her child, she would have intentionally saved another, absolving her of her guilt. it’s like as regis described to geralt in the middle of the book, about penance and running up debts, this is a large theme of the book - a baptism of fire, fire which not only purifies, but burns (a challenge which absolves one of guilt, but it is painful).
these are just my takes, i think sapkowski’s intentions were more along the theory that milva had a crush on geralt, but as i said i think that’s just boring and the “easy way out.” he also did that with cahir and ciri, making heterosexual love the motivation for a noble deed, and it’s just like... these characters have so much other depth and serious individual issues, and you want to reduce their motivations to just simply “they were in love”? okay... so yeah i don’t think sapkowski really may have intended any of the above, or if he did, it was to a lesser degree, but this is my interpretation of it.
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[REVIEW] Her Love in the Force: Shusuke Soma - Who I Once Was
Guys, I’m supposed to be dieting during this quarantine period but Voltage is keeping me FED with all this new amazing Soma content.
HLITF fans, we have been blessed with amazing Soma content recently. Soma’s S3 Love’s Battlefield route was probably one of, if not the, most memorable HLITF routes I’ve ever played. I also adored his PoV despite it not covering all the moments that I personally wanted to read. (I understand disappointment over it, but I found that the bonus scenes they gave us made up for it, and it allows me to play with my own imagination a bit and potentially write up some fic for the scenes not in his PoV hehe.)
Like the manic Soma fan that I am, I had to IMMEDIATELY buy and read this route. I love him so much I am willing to do anything just to understand him even a little bit better. To my delight, I’m not even a little bit disappointed. And the route even made me spend 300 more coins to buy Goto’s Episode 0 so well done Voltage lol.
I will summarise my thoughts on this story and then get into some more detail in the cut below. With that said, if you know Soma’s back story already, there isn’t much information to spoil. But I’ll leave some of the more surprising details under the cut.
This story shows us an unfamiliar Soma. This is a Soma that is far colder than even when we first meet him as a Special Instructor at the Academy. He battles with his conflict over his future and what he feels like his life’s purpose is, which is all sparked over his sister Kurume’s comment that she sees him as a hero. Throughout the route, he struggles with aimlessness and his futile attempts to investigate the metro gas attack even while doing his work in the Criminal Affairs/Investigations department, where he becomes the mentor for new recruits Ichiyanagi and Goto. That’s RIGHT, we finally get the Soma/Goto/Ichiyanagi Criminal Affairs dynamics that I have been waiting for years for ever since finding out that they all worked there together! (The only thing missing is Hayase but I guess he’s from a different timeline lol).
This is something that makes the route super enjoyable to read because we get to see a Soma who isn’t as gentle and reticent as the one we know. He’s a bit colder, a bit harsher, and has less tolerance for antics. We also see Soma as a mentor before he became an instructor and it’s so cool to realise that Goto and Subaru are so capable partially because of the harsh but fair mentoring of Soma and the way that he’s not only drilled the fundamentals of police work into them but also supported them emotionally through the trials of losing a loved one. This route really helps you understand why Goto has so much trust and respect for Soma (and I’d like to see more Soma/Subaru interactions!)
We also get to see Kurume for what I believe is the first time, which is incredible to be able to put a face to the name. I am such a sucker for big brother Shusuke and seeing more of his life with Kurume really adds depth to our understanding of his character and why/how losing him has made him lose perspective of his own life and identity.
(I don’t know if I can explain in words how devastated seeing the two of them together made me feel...)
The route also gave some more insight into the Goto/Kazuki situation which was used really well to offset Soma’s own situation regarding vengeance and unresolved grief. We also get to see more of the relationship between Soma and Goto and how much Goto respects him as a senpai even though Goto transferred to Public Safety first (on the recommendation of a certain elite ;)). There are also some great Ishigami/Soma moments which I’ll elaborate on under the cut, as well as some things I discovered while cross referencing between this story and Goto’s Who I Once Was.
I love that there’s a theme running throughout the story, which is about defining a hero. This is a crucial question which underpins Soma’s incessant yet pointless attempts to figure out his identity and purpose in life. I love that we begin to see him figuring out what being a hero means to him and that Goto’s own grief and slow road to recovery, and the way that he’s affected Goto’s life, is what sets him on this path towards figuring out where to go from here on out. This path is then what leads him to his MC, who we can see is someone who grabs him by the hand and pulls him ever forward.
To put it briefly, this is a route you’ll enjoy if you love Team Ishigami. You get to see both Soma and Goto pre-trauma (you get to see a younger Goto than in his own episode 0), but then you see both of them forced to confront grief head-on, and then you can see how they both help each other to move forward in their own subtle ways. This story also showcases the best of Ishigami, a man who is collected and analytical but is always thinking of how he can help those around him who are hurt. Like how Ishigami and Kaga are saved by Namba, I would say that Soma saves Goto, then Goto returns the favour, and then Ishigami saves them both.
Keep reading under the cut to see my further thoughts on Soma: Who I Once Was. I provide extra details about the story and provide some analysis on his relationships with his colleagues and his MC with lots of screenshots for evidence!
Okay so first off: Soma’s parents are ALIVE??? Why have we never met them?! You would think that they would come to Kurume’s grave on Soma’s birthday to see their children at least. For some reason I genuinely thought it was just him and Kurume but no it turns out that he’s had parents this whole time?! Either way, it’s so wonderful getting to see Soma’s home life from back when he was a teenager.
In the past, I’ve made joking comments about Soma being confused over familial and romantic love and wondering if he just cares for his MC like he cares for Kurume because how can you have sex with someone and then still wonder if you just care for them like a SISTER. But this story definitely helped me understand his mindset a bit better and why he sees similarities between his MC and his sister.
So I think we’ve discovered quite early on that Soma’s sister died on his 19th birthday. We also see scenes of them when Kurume is in high school and already having to fill out forms about her future. So she would be 15 at the very least while Shu would have been probably in his first year of uni? I think he’s mentioned that Kurume and his MC would be around the same age but I was really reminded of that in this route.
Honestly it devastated me to read that conversation because her future was just stripped away from her like that. And to see her get all excited about all the possibilities her future held just wrecked me emotionally. She was considering being a florist or a baker or a pharmacist. She would have been around the same age as the MC :’( To see Shu suggest that Kurume could consider studying agriculture made my heart ache because it made me think of how much care Soma puts into maintaining his plants and how much it means to him that his MC takes care of them for him when he can’t, especially because that’s what Kurume did. I also now believe that Soma is so invested in doing whatever it takes to guide his MC towards the best possible future for her because it’s his way of almost atoning for Kurume never being able to live out her dreams and future.
So rather than mistaking familial and romantic/sexual love, I think it’s rather that Soma sees his MC as symbolic of how his sister might have grown up. Rather than thinking of his MC as his sister, he wonders if he’s just fond of her because she’s similar to how she might have been, sort of like how you might make friends more easily with people that remind you of other friends or siblings/people close to you. That’s why he gets so confused when he feels more beyond just affection and can’t control his emotions, because he’s never felt love beyond just worrying and wanting the best for someone until his MC.
On a side note, Soma did a 4 year degree at a university before joining the police academy? What did he study?!?! I want to know!!!!!
I also love that we got to see Soma not really wanting to be a mentor. We get to see him at his most candid, and at a time in his life where he’s still figuring himself out and doesn’t have any goals except for getting to the bottom of the Crimson Wings case. So when he has to take two rambunctious young men under his wing, it’s so amusing to see how much they annoy him at first with their bickering. In the main stories, we only really get to see a bit of this when he deals with Kurosawa but when he does that, it’s kind of jokey and snarky but man Subaru and Goto really pissed him off at times LOL. Like I mentioned, we’ve only seen him as a seasoned instructor who goes out of his way to help you develop, but he is so reluctant to look after these kids at first. He calls them goons, the gruesome twosome, annoying, a pain in the ass… It’s so funny seeing this side of Soma.
I did think it was so cute that Subaru immediately jumped to calling him Shu and Goto was so polite and called him Soma-san but then somewhere down the line ended up calling him Shu as well (which is what he still calls him to this day. I would literally DIE to see some present-day Subaru/Soma interactions – will someone who’s played Goto’s Adversaries let me know if the two of them interact? Subaru is so alpha male especially now, I’d love to see him defer to Soma in the present day.) It was also so cute that they tried to throw him a birthday party (but also very tragic because his birthday is also the anniversary of Kurume’s death and none of them knew that).
I also loved seeing Soma’s response to Kazuki’s death and the way that Goto’s loss and Soma’s loss kind of play off each other. He knows how it feels to lose a loved one, he’s been dealing with the repercussions of it for at least around 5 years at this point with frankly very little progression. If Goto was not able to move forward because he was stuck in time, Soma is not able to move forward because he is lost. Goto’s grieving puts in in a static place where he can’t move, but Soma’s grieving has him constantly moving, but without direction. He’s haunted by Kurume’s words and even says as much: “I had no idea where I was supposed to go… I just let myself float along”.
This is why Soma scolds him both in his own story and in Goto’s story, and it is Soma’s experience that allows him to guide Goto towards his growth. It’s also (at least partially) because of Soma that Goto ends up in Public Safety.
Ishigami approaches Soma for an evaluation of Goto, stating that “students raised by an elite teacher are elite themselves”. Soma’s evaluation sets the stage for Goto to eventually be able to confront his grief and develop as an undercover specialist through Ishigami’s guidance; Goto even calls him his “benefactor”. In Goto’s story, he says “It has to be him. The one who found me on the neon-lit street” and Goto then mentions a line about being blinded by revenge that I’m pretty certain is something that Soma said during their nighttime (and thus presumably neon-lit) back alley chat. So I’m not 100% certain who Goto has in mind but 95% he’s thinking about Soma, especially since he later thanks him for the transfer.
We know that Soma essentially helps Goto without trying because he’s confused when Goto calls him his benefactor. In evaluating Goto to Ishigami and cornering him in that dark alley, without even knowing it, Soma effectively helps to push Goto into facing his future – the two facets that Goto says makes someone a hero.
We also discover that Soma is recruited to Public Safety through a recommendation by Goto, who is presumably “the elite who nominated” him. I love that if Soma pushes the frozen-in-time Goto into moving forward, Goto helps the lost Soma begin to find some direction.
For years, Soma has been chasing this elusive concept of “being a hero” without even knowing what that means, which is why he never gets closer to fulfilment, because he doesn’t know what it’s supposed to be like to “feel like a hero”. No matter what he himself does, he is never able to see himself as a hero either because he couldn’t prevent the death of the one person he wanted to save. I will say probably that the thing that first changed Soma into making him feel like he has more sense of purpose in becoming one step closer to the “hero” that Kurume said he was is that Goto basically called him his hero. I think it’s so special because here we can really see the links drawn between Goto’s life, Soma’s life, and the narrative theme of being a “hero”.
Something that I thought was missing was how Goto (and potentially Subaru?) finds out about Soma’s past. We never see him tell him about it, but I wonder if that’s the reason why he nominates Soma to join Public Safety? We know that Ishigami knows about it, but I think Goto would probably have found out through Soma himself?
On another note, I actually wondered why Soma, Goto and Kurosawa all have fairly similar strategies and strengths as detectives while Kaga and Shinonome have more specific specialties. Now I realise it’s because Goto trained under Soma, and Kurosawa trained under both Goto and Soma.
These two routes made me realise that Goto needed Soma, Soma needed Goto, and they both needed Ishigami and Public Safety in order to be able to keep walking forward without being trapped in neverending grief. I just need to talk for a little bit about how incredible Ishigami is. Ishigami’s judgement in picking his team is amazing. The fact that he finds these people who have personal vendettas who are working covertly and independently to achieve vengeance and then sees how they evaluate each other shows that he is actively building a team that respects each other and work well together. He sees that they have the skills for Public Safety work but also that they have personal issues that Public Safety can help them deal with, and then he does everything he can to help them attain their peace. Ishigami is unbelievably supportive. He works quietly and diligently within the system to get his subordinates to where they need to be and I LOVE THAT SO MUCH.
Okay with all this said, I cross referenced between Goto’s Episode 0 and Soma’s Episode 0 and found some timeline discrepancies? Right after Kazuki’s death, we know Goto spends a while completely depressed until Subaru drags him up to go to Kazuki’s funeral. Then after her funeral, he becomes obsessed with working independently to try to avenge her death. This goes on for long enough (weeks) that Soma has to corner him in a back alley to lecture him (which by the way happens surprisingly often with Soma lol). Goto transfers to Public Safety soon after Kazuki’s funeral. We know this because he transfers and we see him start doing work for Ishigami but when he goes to see her grave and Subaru says that he’s transferring to SP department, this happens on the monthiversary of Kazuki’s death (not even her funeral). Then, it says that Soma transfers to Public Safety a few weeks after Goto’s transfer (meaning it would have happened within a couple months at most after Kazuki’s death).
In Soma’s route, we know that he goes to see Goto a few weeks after Iijima (Kazuki)’s funeral with the bananas. This occurs while Goto is still at Criminal Affairs because Soma references “the other day” when Soma lectures him about his personal life getting in the way of his job. I’m assuming this happens after the back alley lecture when Goto has returned to normal life for that one week before he gets called to transfer to Public Safety. However, later Soma, still working in Criminal Affairs, says “Years have passed, but the one responsible for [Kazuki’s] case wasn’t caught”. This suggests that Soma was still at Criminal Affairs for years after Goto’s transfer to Public Safety rather than weeks? So what’s the TRUTH?
I also just briefly want to gush about how much I love the CG. We see those typical important Soma elements (his hair and the bonsai) but I just love the look on his face. I mean he looks impossibly handsome, but he looks so serious and determined while at the same time still lacking the warmth that we see in later CGs that he only develops after meeting his MC. Am I reading too much into this? Maybe, but let me PRETEND.
Finally, I want to end my thoughts on how this relates to his relationship with his MC. Soma says that she’s helped him to face the future. As I previously discussed, I genuinely believe that part of this is because his MC lets him see glimpses of what Kurume could have been. Soma is attracted to her brightness, her bravery, her diligence, her conviction and her optimism. (He also starts enjoying everyday life with her when they pose as a married couple and let’s not forget that he does find her physically attractive even before he falls in love/realises he’s in love lol). But more significantly, I feel like this is because of how important he is to her.
Soma has previously said that he doesn’t trust Public Safety, but for some reason they seem to trust him. This reveals that he’s not sure of what his value is to his department or to his colleagues. While he has moved forward, he’s still working towards being that “someone who pushes you to face the future” and “helps people without trying”. Even though Goto basically implies that Soma is the one who has helped him face his future, Soma sort of interrupts so he doesn’t explicitly voice it. However, when his MC confesses how important he is to her with that unwavering conviction of hers, I believe in that moment he suddenly realises his own worth. His MC, who in some ways is a vicarious symbol of Kurume’s potential, helps him see that he has already been a “hero” to those he has saved through his Public Safety work and to his colleagues. This, combined with her trust in his colleagues and them actually coming to the rescue, is what makes Soma able to trust his colleagues. Because he finally knows his own worth, he can finally see how significant he is to his colleagues and how far they would go for him. I think this is also what makes him believe in Public Safety as an institution. For years, he’s been unable to trust or forgive Public Safety because of what happened to Kurume, but now he can finally see that they as an institution have actually helped people and saved people’s lives, and this is partially due to his own involvement.
Finally, the last facet of his relationship with his MC that I want to talk about is how mutually important their relationship is. I’ve already discussed how his MC sees him as a hero by those guidelines that Goto helped him set down, but by those same guidelines, his MC is also his hero. I mean first off, he first became conscious of her as a woman when she gave a ridiculous display of bravery. But more importantly, if a hero is someone who helps people without trying and someone who pushes you to face the future, she has done both of those for him. He says so himself: “With her, I think I can focus on the future and moving forward”. And she has helped him just by being herself. This theme really comes to a head when she literally throws away her own future to help him finally get closure. When he decides to cut his hair, he says this:
“I’ll make the cut, draw the distinction between the past and the future, because I love them both.
I have to let go of what I’ve lost and look to what I can still gain.”
He learns this because of her.
Soma: Who I Once Was is an incredible story that really helped me to understand my favourite character’s psyche, history and relationships just a little bit more. For that, I’m so thrilled and so grateful. I’m so pleased at the quality of this content and all the insight it provides, and I’m excited to see how Soma and his relationships continue to grow and develop in the future.
#shusuke soma#seiji goto#hideki ishigami#subaru ichiyanagi#her love in the force#hlitf#voltage#voltage inc#voltage otome#otome game#otome blog#otome romance#love 365#love 365 find your story#snow writes#review
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Hello❤❤ I been wondering what are mlqc boys mbti 😂 so do you have any ideas or theory which type they are?
ooh, this is tricky because, apart from xu mo and li zeyan (who are the epitomes of their mbti), i’ve seen many different mbtis tossed out for the other two men. i dived into 16personalities though and i think these are what i'm gonna settle on:
intj for xu mo
i wrote about this in another ask, so i'm gonna cheat and plug it here.
entj for li zeyan
i think the blurb in 16personalities explains it best:
Commanders are also characterized by an often ruthless level of rationality, using their drive, determination and sharp minds to achieve whatever end they’ve set for themselves. Commander personalities have a particular skill in recognizing the talents of others, and this helps in both their team-building efforts (since no one, no matter how brilliant, can do everything alone), and to keep Commanders from displaying too much arrogance and condescension. However, they also have a particular skill in calling out others’ failures with a chilling degree of insensitivity, and this is where Commanders really start to run into trouble.
the charisma of an entj comes from their brilliance at what they do and they just so happen to lift up the people around them at the same time. IMO they don't necessarily have to be a people person. they're magnetic because of their drive and ambition.
they also respect people who stand up to them and intellectually challenge them, which is shown all the time with how much li zeyan appreciates the MC when she pushes back against him.
the relationship section is also 100% him and how he's in it for the long haul when he sets his eyes on a partner. improving themselves and their partner is a major point with entj and we see that happening too (also quintessential capricorn trait, so we're getting a double whammy here, haha).
infj for bai qi
i ultimately settled on advocate even though some parts may raise eyebrows. i feel like his inborn sense of justice falls under the idealistic goal that advocates work tirelessly towards to make a lasting impact in the world. (fictional military and police characters are all about making the world a better place. that's the archetype here.)
the part people may disagree with is how advocates are soft-spoken and easily connect with others using warm and sensitive language. but i raise you how bai qi acts around MC. he's probably unique among advocates in that he only shows this side to the MC and no one else. he dotes on MC and prioritizes her feelings and never trivializes them with logic (looking at you, li zeyan, jkjk).
if you look at advocates strength and weaknesses, i think the fit becomes stronger:
creative: bai qi works around the law sometimes and has grey informants to help him. insightful: you can see him making connections on the job. inspiring and convincing: he's not an orator but he inspires through his actions, ex. fanboy police officers, fanboy squad members, fanboy hanye. decisive, determined and passionate, and altruistic: i don't think i need to give examples here. sensitive: it says here that being challenged leads to a strong response. i think their example is anger, but i think bai qi's jump to change his personality is a big one too. extremely private: yeah, nothing needs to be said here. perfectionistic: mhm. always need to have a cause: hello?? his GSH line for his army uniform is that his badges and medals are his convictions, but MC is the direction he moves in.
anyway, the advocate approach to relationships was also a big factor as to why i chose this for bai qi. it fits him and MC perfectly. advocates take their time finding their partners and, once they do, their relationship reaches a depth and sincerity that most people can only dream of.
i know bai qi blushes a lot but it's been shown repeatedly that he doesn't shy away from delivering monologues about his love.
Advocate personalities are enthusiastic in their relationships. There is a sense of wisdom behind their spontaneity, allowing them to pleasantly surprise their partners again and again. These types aren’t afraid to show their love, and they feel it unconditionally. Advocates create a depth to their relationships that can hardly be described in conventional terms. Relationships with Advocates are not for the uncommitted or the shallow. When it comes to intimacy, Advocates look for a connection that goes beyond the physical. They prefer to embrace the emotional and even spiritual connection they have with their partners. People with this personality type are passionate partners. Advocates see intimacy as a way to express their love and to make their partners happy. They cherish not just the act of being in a relationship, but what it means to become one with another person in mind, body, and soul.
cough cough, hello, bai qi literally making MC his flag, his north star, his direction in life, etc.
isfj for zhou qiluo
this was a hard one because i was placing equal importance on luoluo the idol, KEY, and helios. i chose defender because of their dualities like being reserved but a people-person, sensitive but analytical, etc.
the desire to do good is important because luoluo is like bai qi in that they both have an ideal they want to uphold. we should never forget his iconic line about how he protects the light in the shadows.
i was tickled at seeing the line about how defenders are perfectionists but also procrastinators because i remember translating a line from luoluo's mini-house about how he gets overwhelmed with work, but that when push comes to shove he'll work harder than anyone else.
i know the bit about them being uncomfortable in the spotlight may seem odd because he's an idol, but IMO luoluo has always been extremely humble with his work and recognizes how he's only reached his status because of the support from his fans and the people he works with.
the shyness in defenders is probably the hardest part to align with luoluo but i mean it could just not apply to him as strongly, sort of like bai qi and sensitivity to criticism. if we sort of merge shyness with the repression of feelings weakness then i think it makes more sense.
i recall mentioning in the speech quirks that luoluo, for all his openness, seems to be more emotionally closed than bai qi. he hides his feelings under hypothetical stories and questions. "if the hero became the villain..." etc etc.
or we could read shyness as an inability to share all sides of himself and this is reflected in how hard luoluo hides his helios side from MC. anyway, defenders are also extremely serious about relationships and have deep feelings underneath their shyness (coincidentally all the mbtis i chose for the guys have serious approaches to love LOL i swear i didn't plan this).
#mlqc#mr love queen's choice#love and producer#mlqc gavin#mlqc victor#mlqc lucien#mlqc kiro#mlqc bai qi#mlqc li zeyan#mlqc xu mo#mlqc zhou qiluo#love and produc(ing) meta#answered asks
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Kyuso wa cheese no yume wo miru: extensive manga review
Tormented and explicit, sharp and sophisticated: what Mizushiro Setona's masterpiece really is.
Warning: minor spoilers ahead. "I want to read something erotic and violent": this is what Mizushiro Setona's editor asked her, echoing the request of their chief editor when assigning to the mangaka a story for the supplement of the Josei magazine Judy, meant to be read by an adult female target: "I don't expect you to write a nice story. You have other skills you can count on. You can narrate about gay people, for instance, or about sadomasochism."
Starting from the first casual incursion of Mizushiro-sensei into the world of Boys' Love, between the years 2004 and 2006 Kyūso wa Cheese no Yume o Miru (窮鼠はチーズの夢を見 - The cornered mouse dreams of cheese) was born and defined; it is one of the most beautiful and intense stories ever written about such a genre and beyond, which did even receive excellent notes from the well acclaimed Takemiya Keiko-sensei of the renowned Group 24. Starting with these premises, one can already understand how Mizushiro-sensei, who was not a master of Boys' Love back then, has nonetheless been able to offer an excellent tale that transcends the borders of genres and ranges over way beyond what it had been asked her: the story had been initially conceived as a few chapters later compiled in one tankobon, but it eventually came back on the pages of Judy with a new series of chapters. These ones have also been later published, three years later, in a sequel tankobon titled Sōjo no Koi wa Nido Haneru (俎上の鯉は二度跳ねる - The carp on the chopping block jumps twice). After the renewed interest offered to Otomo and to the cunning Imagase's story, that the live action movie announcement awakened, the new manga chapter Hummingbird Rhapsody has been added to the whole franchise, which is included in the recently revised Japanese edition of the manga.
"Imagase... I'm scared of you...!"
"And I'm... scared of you, too." There's however not only violence and eroticism in this intricate story, and such a definition would actually mean to simplify way too much what it portrays, not to mention it would not fit exactly what the author was actually able to convey into it; other than the most obvious themes and elements, many others way more implicit and elaborate ones can be found there. We can even have a hint of that by peeking at the cover illustration of the volume, where a languid surface does not betray the contradiction of the soul. We can see an elegant portrait of the two main characters, who both hide all but dignified emotions inside them; a very accurate mirror of such a picture, which graphically reminds us of the previous editions of the manga, is the mind of the thirty years old Otomo Kyoichi after his encounter with Imagase. Otomo is a married adult man, leading an apparently impeccable life: he has good looks, polite manners and a nice job. He is gentle and esteemed by his colleagues and is able to make the many women crossing his path sigh from expectation. He cannot resist women either, that is why his life is an endless sequence of cheating on his wife. He reckons they are of no importance, at least until his wife hires the private eye Imagase Wataru to investigate upon his possible infidelities. Imagase is no new man in Otomos' life, being a kohai within the tennis club at university: he proposes to Otomo to be silent with his wife, in exchange for the heated make-out session that he never dared asking before, despite his being a unprejudiced homosexual guy having a crush on Otomo since forever. After the end of Otomo's wedding, though, the intimate encounters between the two men do not stop at all; they are pushed towards a fierce depth instead, symbols of a spiral of lust and psychological turmoil from which Otomo cannot willingly go back any more. "I am no good one."
"I know this. Bad natured men like you are the worst. Do you think that everyone is looking for that perfect person? You can't fall in love with anyone but that one person?"
"Someday, you'll find true love, too. The time will come when you can't help the feelings that well up inside you and you'll be carried away."
The themes and the premises are taken from various undoubtedly not new Boys' Love clichés; Mizushiro-sensei makes skillfully use of them to plumb the human soul as she does in many other works of her, making the story evolve quickly into something way different and way wider than what the numerous and explicit sex scenes might make us think at first. It takes a doting and obsessive homosexual guy into the life of some apparently happy man like Otomo in order to make the latter understand that his marriage is merely an empty shell, built with no true nor deep feelings to live an ordinary life. The encounter with Imagase, though, forces Otomo to think back deeply about his own actions and the meaning to give to his own life, until he gets to understand that despite his true gentleness, he has never cared for other people's feelings at all.
The relationship with Imagase makes his worst side come to the surface: jealous impulses, selfishness and possessiveness, unsuspected masochistic and yet dominating preferences, obscure compulsions and a never missing inclination towards all sorts of temptations. Otomo is no role model nor someone to praise and yet, he's neither a man whose submissive personality can be easily blamed. Such a personality is a spectrum of a lid hiding a lot of things, a reflection of our own fearful and insecure behaviour, our own incapability of getting to call ourselves into question until the moments, those surprising and unexpected moments, that are to change life for real. That these two lovers embody a strong universal value is further suggested by the choice of the Japanese kanjis with which their names are written: Mizushiro-sensei identifies Otomo Kyoichi (大伴恭一) with the definition of 'partner' itself, a potential alter ego of each of us; she entrusts Imagase Wataru (今ヶ瀬渉, from the kanjis of 'quickness', 'crossing', 'involvement' and 'human relations') with the importance of getting to catch the 'carpe diem', the fleeting moment. Should we were to play with the language a little bit, we would find out that the union of the two main characters would lead us to the meaning of a 'relationship with a partner', the play of the cat with its little mouse happening here and now, the moment that we are to live in every single instant.
"You're kidding?! I cannot believe it… You can't decide?! Between a woman... or a man?!” - Natsuki -
"Maybe Imagase is right... maybe I still have to know what true love it. Next month, I’ll turn 30."
Otomo meets a long series of women, each of whom is identified by a definite face and a marked, strong personality. Each of them leaves a vivid notch into Otomo's life; and yet, no one of these figures is able to open a gash into his soul. The true Otomo is unfathomable to anyone, himself included, just like he himself can finally understand after the new encounter with Imagase breaks the quiet surface of his existence. The desirable man that Otomo is in his colleagues' eyes, through Imagase's cynical and revealing gaze he proves to be none other than a failed seducer, a man devoid of lash and decisiveness, a figure suddenly insecure even about what the true and intense physical pleasure is and how to gain it. It is Imagase who makes the miracle, intercepting his senpai's emotional black hole, and the latter finally manages to find out where the borders of his own self lay and how to humbly face his own limitations and inner being. This does not happen thanks to a man, nor thanks to a good guy, but rather because of a tempting snake who exploits Otomo's weaknesses with a cheeky and direct attitude towards him; by acting like so, Imagase takes a vengeance towards his own young self, first of all, the one who had been unable to face with sincerity the object of his adoration, back then. "No matter how sweet he might be, he is war away, like the moon."
His impetuous whims and his sensual attentions take the lid off Otomo's soul in the deep and they produce the most unexpected of effects, by reversing the parts of this play: Otomo, the one who never even thought he would were to find himself one day on the verge of turning 30 years old by asking himself about the true nature of love, becomes fond of the weird daily life established with Imagase, and he adapts himself to such cohabitation with surprising rapidity. He becomes more and more aware of a homosexual relationship in which he, however not knowing how to move, goes on with the cautiousness, the tenderness and the care he had never reserved to any other person before, in his whole life. He even gets to question himself what it is that truly determines the happiness of a couple, both in the short and medium-long term. As for Imagase, he teaches his senpai how to increase the physical pleasure in a more and more intense way, making him find out what offering someone unconditional love means. Someone who is clearly an imperfect one in all his weaknesses, but at the same time someone who is loved for the one he is, and not just because he embodies the ideal of an unattainable perfect man.
As the relationship with Otomo evolves, though, it is Imagase slowly losing the control he had on the whole situation, as he lavishes his spasmodic need for affection -also made up of a sometimes exasperating and childish attitude- on a story born out of a youthful crush later evolved in true and heartbreaking love, against every possible prevision.
"I'm just eating away your current existence. I can't make you happy."
"I'll decide whether or not I'm happy. We're both so selfish."
That is why within the play of the cunning black cat with his naive mouse, it is no obvious at all who the real prey or the predator are; quite on the contrary, the roles are repeatedly overturned, both on a psychological and on a sexual level, in a turn-up which is mostly unprecedented as for what Boys' Love works are concerned: as the pages become more daring, there's a parallel growth of the sexual purse power that each of these main characters can use towards one another. A strong and undermining power. Playing tag, letting go, keeping on running after each other once again: all of those are demonstration of a love both childish and adult-like in its elements, a overwhelming love taken to the limit of the obsession, a deep affection that while looking straight into reality, forces both men to ask themselves how much they are willing to leave back of their own selfishness in exchange for an improper relationship, and yet a fulfilling and indispensable one. That is why it is equally truly fitting, the choice of borrowing the name of animals for the titles of the chapters, and these very same animals appears as 'guest-stars' inside the story itself: from a frame hanging at a restaurant to a lighter herald of jealousies, there is no similarity more proper than fish, cats, snakes, owls and butterflies to suggest us behaviours that are to recall the most primeval and animal-like instincts of the human beings. Weaving traps and spider webs: those mean, sleazy and petty acts that people also do when they're in love. "The obstacle is you. And so am I." The frame of this symbolism closes with a gaze looking up at the cover illustration, where the portraits of animals silently stand out in the background behind the main characters. At the same time, such a gaze looks suggestively up at the moon: the Romeo and Juliet described by Shakespeare invoked the moon for an eternal oath, while the Japanese writer Natsume Soseki in his famous 'Tsuki ga kirei, desu ne?' (the moon is beautiful tonight, isn't it?) metaphorically used the moon for a declaration of love. Mizushiro-sensei entrusts the white satellite with Otomo and Imagase's most unspeakable thoughts, for which the moon so becomes a silent leitmotif, as if it was a sensual tokonoma opening inside the story for all those people who can see beyond it: a sort of a story in the story, like a delicate, deep, subtle and intimate alcove. It goes beyond saying that every single dialogue of Kyuso wa cheese no yume wo miru manga is either enigmatic and cheeky and equally provoking and misleading: what we do reckon we understand about Otomo and Imagase, through their own words, gets later regularly denied by other facts. With thick lines and dialogues that are to tell us the very contrary of what they actually intend to convey, we cannot help but rely then on the inner voices of the many Otomos in his mind, in order to understand the nude truth: the white Otomo, the black and the grey one can maybe remind us of the concept behind the Pixar movie Inside Out, but Kyuso's one is by far forerunner of the latter. Mizushiro-sensei will make excellent use of such theme again by exploring it fully, and not without a subtle humour, in her following Nōnai Poison Berry manga; at the same time, the intricate juxtaposition of human beings and animals comes back to life in the well appreciated Shoujo manga Afterschool Nightmare, while the ultimate aim to attribute to ourselves and to love becomes the core of the romantic comedy Shitsuren Chocolatier, winner of the 36th Kodansha Manga Award - Shojo/Josei and also nominated for the Tezuka Award in 2014. Other than a fully substantial work per se, Kyuso wa cheese no yume wo miru can be also seen as a sort of effective experimental testing ground for the mangaka herself and her various best works.
"You think that's acceptable?!"
"Acceptable to whom?"
"To society!"
"You're overly self-conscious, as usual... society doesn't care about your sex life."
Mizushiro-sensei's style distinguishes itself for a modern and state-of-the-art graphic, an elegant and refined one, and Kyuso makes no exception: the peculiar design, so clean without any trace of deburring, gets softened as time and years passing by, as we can see by comparing the drawings made for the first chapters of the story with those from the Melancholy Butterfly onwards, and until the recent Hummingbird Rhapsody. Here the lines are so delicate and thin that they almost suggest us they could literally flake off under the piercing gaze of the reader. By leafing through the tankobon, all we can see are tidy pages, sometimes with no balloons at all, thus resulting in a huge expressive performance. The design is sharp and essential as for what details are concerned, but it is no minimalistic one; it is accurate in the depiction of bodies in every detail and characterized by a certain subtle sensuality, this latter marking not only the most rated scenes but also able to permeate the whole work instead. As used as she is in narrating with extraordinary ability about twisted and askew themes and exploring the human psyche with related sexual and gender identity issues, Mizushiro Setona offers us pages with highly aesthetic value, thrilling and bold ones, not without a sort of a certain aesthete voyeurism when depicting lovemaking scenes, however never vulgar at all. They manage to effectively evoke with a surprising visual impact, instead, the devastating passions from which both the characters and the readers end up being shaken and overwhelmed from. The violence this manga is impregnated with is mostly about its psychological insight, rather than the physical one, sex being however undoubtedly an inescapable element of the complicated events binding Otomo to Imagase: it is a key of the story but no ultimate reason of it. That is why we cannot help but follow, almost in a state of trance, how this couple is eventually able to get to intimately know each other by starting from a kiss born out of a blackmail, and thenquickly slackening every inhibition under the sheets through reversal of positions, seme/uke roles and sadomasochistic implications.
"Do you love me? Or after you got a taste of being loved so passionately are you pretending to be my lover as compensation for my feelings?"
How such a sentimental-psychological tangle can be outlined into a story constantly in balance between drama and comedy, keeping a perfect balance between each of its many faces always, without ever falling nor losing a thing, the reader can find it one page after another, surprising himself together with Otomo and Imagase in a thick and tormented love story, terribly authentic as much as its complicated and complex characters are. The pressing storyboard does now allow any rest nor break nor peace: accusations and skirmishes rebound from one man to the other in a never-ending evolution and involution of the personalities of the characters, that is until the unsettling ending; when the time of the games finishes and infantilism stops, another moment inevitably comes. The moment when the face of the adult we want to show to other people outside, goes finally and fully matching the inner essence of us as human beings. That very moment when one can take responsibility towards its own self.
"Poking holes in happiness makes you unhappy.
Nobody understands what I'm going through.
No one knows about the happiness I got to feel despite navigating into an ocean of doubts."
Otomo' sexism, while appreciating what Imagase offers him despite never intimately accepting it’s a man providing him with such a pleasure, vanishes in the very moment he gives his lover a vintage Château Pétrus bottle: it is one of the finest French wines in the whole world, thus suggesting his precious man the implicit idea of being an equally unique and irreplaceable one. Carrying on with a relationship where people can look at each other's eye and discuss, offering our whole self not in order to give back something we received but rather to go beyond our own self, it is then something quite different from seeking the pleasure of a night without any involvement: it is not the same indecisive man he was before, the one for whom appearances in society stops being an excuse, the man suddenly questioning himself how it might be wooing a man rather than a woman, or whether the relationship between two homosexual guys might even be more complete and deep than the one a heterosexual man might start with someone belonging to a ‘different’ universe from his own one.
What is love, then, if not the innate strength that allows us to see beyond our stiff self-esteem and pride, in order to overcome our limitations and arrive and reach the most intimate recesses of the one soul we naturally tend? And it is not only the Boys' Love theme per se to be central in this story, quite rather something that transcends every gender limitation to virtually embrace every kind of love, regardless of any possible colour or legitimacy. And that is because a different way of loving is no inadequate love nor a "less" love. However merely brushing LGBTQ+ themes, however never aspiring to become a gender manifesto, the Kyuso wa cheese no yume wo miru manga is able to outline some of these aspects with great perspicacity; there's then the excellent portrait offered to the weaknesses of the human being, slave of a need for affection as much hidden as obscure and here translated into the relentlessness of a physical and lacerating love. It does confirm to us how much the social and psychological themes are here treated with crude realism and keen sensibility. In a perfect synthesis of the Yin and Yang elements, Otomo and Imagase's greedy, mean and liar characters are flecked in a sometimes merciless way, not to mention the moment they mean to hurt other people but end up cleaving their own self instead first: it is a couple of uncomfortable characters the one we have here, someone with whom it is definitely not a pleasure to identify ourselves with, someone we wish never to meet, if any. Someone that nonetheless chooses never to give up when in front of human frailty, and that is why these characters end up being unusually authentic, charming and unforgettable ones. " I was hoping, someday, that by sharing my way of loving with you, you would have done the same to me one day." - Imagase -
"Ugh... I don't lose my temper like this with women." - Otomo -
The new revised All in One Edition reunites the two original volumes into one, which comes with a few color pages in the introduction and the brand new extra Hummingbird Rhapsody chapter. As for what the censorship is concerned, the original pages have actually been partially edited in a very few graphic details: it has been Mizushiro-sensei herself to provide them at the request of the Japanese publisher for the revised edition, which is meant to remove every explicit content starting from 28th January 2020. That happens in order to make the manga available also to a younger target, as the live action movie received a R15+ rating. Censorship involves however only the depiction of male genitals in a few specific, small and delimited portions of the pages, mainly in the first chapters of the story, and does not apply anywhere else. Female nipples and breasts, naked bodies and rated love making are left totally untouched, and so are the original dialogues, the true quintessence of this manga. Even the revised edition presents the harsh and explicit tones of the original pages and there is none of the messages conveyed by the manga that has been damaged or watered down by the re-print. "Love is divine punishment."
Carrying a perfect balance between seduction and feelings, the Kyuso wa cheese no yume wo miru manga is a challenging, demanding and intense reading. It is a mature story filled with issues, a complex and provoking one; it is compulsory to get near this story with the utmost attention, receiving though a crescendo of emotions that the reader will feel entangled with until the very last page. The Italian poet Giacomo Leopardi would have probably defined it a "matto e disperatissimo" love, a 'mad and utterly desperate' one. Like a river in flood sweeping everything away, the need for getting to know how to slacken control of ourselves and how to gain it back: educating the passion in a relationship is complicated to the point of seeming almost unmanageable.
Love in daily life is quite a different issue from the feelings of a romance novel, an engagement that forces people to swallow bitter bites sometimes, an endless tension towards the other and towards ourselves. In this story that happens to painfully disturbs the deepest part of the heart, we do not know who is the one leading the game; both characters here overthrow the typical Boys' Love canons, an audacious, cocky and authentic couple ready to question itself always.
A story that cannot be missed for all the lovers of the Boys' Love genre, Kyuso wa cheese no yume wo miru is also quite appropriate for all those one searching for an atypical love story, a strong and nonetheless sensual one, sublimated by a masterful introspection and a very welcome hint of subtle and stinging humour. It is a work dealing with many interesting and complicated issues, though never boasting about none of its many qualities.
A story that knows no limitation and no borders. One of those volumes to keep on the shelf of our own personal bookcase with the utmost care, to take up every now and then in our hands and find new shades of meaning after every new re-reading.
**
Originally written and posted in Italian @ Animeclick
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Let The World Never Falter - Playing Paladins in D&D
(Pictured: Anastasia Luxan, Knight of the Tainted Cup, one of only two people in her friend group that are not evil-aligned. Her wife Aisling is not the other good-aligned person. Characters are from my novel Mourners: Scum of Shatterdown; art credit goes to J.D)
Paladins are one of Dungeons and Dragons’ most striking, and most controversial, character classes. Few character classes and character concepts capture the imagination as quickly or start arguments of such ferocity. I’ve been in this game awhile - I remember when D&D 3e was released - and paladins have been one of my most loved and most hated parts of D&D and its legacy systems that entire time. So here I am again, about to write a long-ass article offerin’ my perspective on paladins through the ages (hopefully highlighting the strongest parts of each vision of them), talk about their pitfalls and problematic elements, and offer some advice on bringing your own paladin to life.
While this article draws on my long experience with D&D and will be citing specific sources, it would not be possible without the help of some other people in my life. I mention Afroakuma a lot in the context of D&D, and our friendship has once again been invaluable here. @a-world-unmasked , also one of my oldest friends, has long been a source of ethical discussion and debate, especially about thorny questions of justice & mercy, amends, redemption, and punishment, and provided information on D&D 4e’s paladins and paladin-like classes. SSG Jacob Karpel, United States Army, brought a Jewish perspective on paladins and their themes into my life and has borne questions of faith, dogma, and tradition with remarkable enthusiasm and patience. @swiftactionrecovery provided further perspective on D&D 4e, and her current paladin (”paladin”; it’s complicated), Aurora, is a great example of a non-traditional take that is at the same time very on-brand. Emerald has long provided the service of beating my ass when I start getting stupid about my own values and beliefs, and @ahr42p‘s fascination with fantasy ethics has informed a lot of my own thoughts on the same. None of this would be possible without you folks.
This article’s title is drawn from Maverick Hunter Quest, written by Cain Labs & Hunter Command. It appears as the motto of the 10th Urban Unit; dedicated soldiers whose specialty was preserving lives, preventing collateral damage, and steering disasters away from the innocent.
None of my articles are quite complete without Content Warnings; the following will contain mentions and descriptions of violence (including state-sanctioned violence such as executions), mentions of high crimes such as slavery and forced conversion, discussion of religion in both fictional and non-fictional contexts, and discussion of fascism and fascist ideology. It is also the end result of more than 20 years of both passionate love for paladins and equally passionate hatred of the same. If you’re wondering what some of that has to do with paladins...well, you’re in for a ride.
So, without further ado, let’s get into...
The Order Of The Kitchen Table - Paladins Through D&D’s History
I hope you like walls of text because I am about to fuck you up with some.
D&D and Pathfinder have a long history with paladins, and they’ve changed a lot through the ages. The following is an overview of the different editions of paladins, what each introduced, and their strengths & weaknesses as a vision of paladinhood. Though the advice in this article is weighted towards 3.PF and 5e, it should in theory be applicable to any of these editions; I should also note that while Pathfinder 2e has its own version of paladins, I am not familiar enough with its vision of paladins to be able to speak on it in good faith. Let’s start with the oldest first, shall we?
AD&D 1e & 2e: Rise A Knight - 1e and 2e were fucking wild. The original incarnation of the paladin showed up as a sub-class of the cavalier, a warrior-group class which had an aura of courage, rode a horse, and had other ‘knightly’ abilities. Paladins had to be a cut above and beyond cavaliers, but unless they also violated the code of the cavaliers in addition to the paladin code, they would become cavaliers when they Fell rather than fighters, which was a bit of a better spot to be in. These paladins were very specifically part of the military arm of a feudal state, with all that entails, and had restrictions on what they could wear and what weapons they could use that were rooted in their social status. In point of fact, in 1e? Paladins couldn’t use missile weapons at all; bows, crossbows, and their kin were for “peasants”. These paladins had to tithe 10% of all income to a ‘worthy’ institution (usually a Lawful Good church of some kind, but other examples include hospitals, charitable initiatives, orphanages, and monasteries), had sharp limits on how many magical items they could own & of what kind, and were beholden to a strict code of conduct rooted in medieval feudalism & romantic ideals of chivalry. While the very original paladin had many of the iconic powers associated with them today (laying on hands, curing disease, an affinity for holy swords), it was not until AD&D 1e proper that paladins developed the ability to cast spells for themselves.
AD&D 2e’s vision of paladins was similar in many ways; they had the same powers, similar ability score requirements, and were similarly rare and elite. They had wealth limits, had to tithe from their income, could only own certain numbers and kinds of magical items, and had to be of Lawful Good alignment. Where things get interestingly different here is who becomes a paladin, and why. In both editions, only humans could be paladins, but where 1e required paladins to be drawn from or else become nobility (because they were derived from cavalier, which was all about status), 2e opened up many origins for paladins. The majority of these can be found in The Complete Paladin’s Handbook, just under 130 pages of nothing but paladins. Reading that book is a fucking trip; it was published in 1994, and while I am not gonna pretend that it’s woke or unproblematic, it has some stunningly modern takes. Do you expect to open up an old D&D supplement about paladins and find it defending poly relationships as valid? NEITHER DID I.
It’s important to note that in both of these editions, paladins lacked magical avenues of attack entirely; Smite Evil was a later invention, and paladin spells, in addition to coming online late in their career (9th level), were sharply restricted to a specific list that included no offensive magic whatsoever. Therefore, any paladin origin had to explain from whence one’s martial skills came, since you are in many ways a warrior more than anything else. There’s some expected ones; religious patronage, which ignores social status but requires an organized church that’s permitted to raise men under arms. Government sponsorship, generally conducted in urban areas where you can actually retain recruiters. Inherited title, if you wanna run a paladin that really hates Mom for forcing them into this. Mentors, for running paladins that are just straight-up shonen protagonists, and my personal favorite, DIVINE INTERVENTION, where one day your god starts talking to you but instead of filling your soul with martial skill she makes you sew training weights into your clothes and miraculously makes a bear live in your house so you can learn courage. It’s fucking amazing.
From those origins, anyone who manages to swear their oath and become invested with the power is essentially part of the nobility from then on; paladinhood marks them as an exemplar of noble ideals, which even in a non-romanticized culture sorta grabs the bluebloods by the short hairs. It’s a bit hard to argue divine right if you try to throw the embodiment of your supposed ideals out of your house. Since these paladins were often, though not necessarily, members of militant organizations they were generally expected to have superiors to whom they answer, a chain of command of which they are part, and to eventually construct a stronghold of some kind and put its services at the disposal of that organization in addition to utilizing it to serve the needy and defend the weak. 2e was a lawless and strange time in D&D, in which building such a stronghold and hiring followers was a class feature of warrior-group classes, and one of the paladin’s key benefits was the opportunity, but not the promise, to acquire some manner of holy sword, which which she gained powerful protections against evil that let her stand toe-to-toe with powerful spellcasters.
Tying all of this together was an in-depth exploration of the most complex and probably the most nuanced code published for paladins in any edition. Though the default was a rigid and inflexible code which defined acceptable behavior, associations, and even employees for the paladin, The Complete Paladin’s Handbook introduced an alternate method of handling code violations that ranked infractions by their severity & intent, and assigned penalties accordingly. Was it perfect? No. Not even a little. The Code was, is, and probably forever will be the most trash part of paladin. But it was a damn sight better than basically any incarnation before it, and most of them after. This code was broken down into (in order of importance), Strictures, Edicts, and Virtues. Strictures are the things a paladin must do and have simply to be a paladin; they must be Lawful Good, they must tithe to a worthy institution, they must abide by their wealth limits, and they must not associate (here meaning ‘serve, be friends with, or knowingly hire’) with evil people. Edicts are the commands of those to whom the paladin is sworn to obey; often this will be a church, a government, or both, but a paladin might instead or also swear to obey edicts given by their family, their mentor, their secular philosophy, or even their wider culture. Military commands and orders are edicts, but so are daily practices such as keeping a kosher diet, maintaining a family burial ground, or obeying a system of formal etiquette. A paladin freely chooses the source of her edicts, but once she’s sworn to obey she cannot selectively turn down a given edict unless it would conflict with one of her Strictures (for instance, if her king orders her to beat a helpless prisoner) or with a ‘higher’ source of Edicts (in general, a paladins religion or philosophy takes precedence over her liege or mentor, who in turn takes precedence over family or culture).
Virtues are where we get real interesting. Lemme quote The Complete Paladin’s Handbook, page 32:
Virtues are traits exemplifying the highest standards of morality, decency, and duty. They comprise the paladin’s personal code. Although not specifically detailed in the PH definition of a paladin, a paladin’s virtues are implied by his strictures as well as his outlook, role, and personality. Just as a paladin must obey his strictures, he must also remain true to his virtues.
Though most paladins adhere to all of the virtues described below, exceptions are possible. For instance, a paladin from a primitive society may be so unfamiliar with civilized etiquette that including courtesy as part of his ethos would be unreasonable. All adjustments must be cleared by the DM at the outset of a paladin’s career.
No system was attached to virtue ‘violations’, because they weren’t oaths to keep as such. Rather, virtues represented commitments to a paladin’s ideals and worldviews; they were the behaviors and values which someone serious about being a paladin would live by because that’s the kind of person they are. They were very Christian and very European in nature, tied up in Catholic ideas of knighthood from which paladins as a class were originally drawn, but there’s definitely a point to be made here. If you don’t walk your talk, can you call yourself a paragon? We’re gonna get into this specific topic more later in the article, when I start discussing other the virtues extolled by other kinds of warriors, but the ones listed and expanded on in this book are as follows:
Fealty - A paladin swears loyalty and service to, at minimum, a faith or philosophy that is lawful good in nature. This forms the foundation of her convictions and informs the kind of good she tries to do in the world. A paladin remains conscious of the fact that she is seen as an embodiment of those ideals, takes joy in her service, and pays respect to those to whom she has sworn her troth. Notably, this is not classic feudal fealty; a paladin swears service to institutions, not people, with some exceptions (generally in the form of paladins who swear fealty to their mentors).
Courtesy - Paladins strive to show respect by following social customs, being polite and well-mannered, and treating even enemies with dignity. A paladin responds to insults with grace, considers the feelings of others, and does not stoop to insults or slander. Remember the Kingsmen gentleman rules? That. This is just that.
Honesty - A paladin speaks the truth as she knows it. She is free to withhold information (especially from enemies), and may state that she would prefer not to answer when asked questions - or that she is ordered, enjoined, or otherwise required not to answer, if that is the truth - but does not intentionally mislead or deceive others. If you ask your paladin friend a question and they say they would rather not answer, think real hard about how bad you want their opinion.
Valor - Paladins display courage in battle. Given a choice between many enemies, a paladin chooses the most dangerous. If someone has to take a risk to defend the innocent, cover a retreat, or ensure the success of the mission, the paladin volunteers for that risk. A paladin only retreats from battle to fulfill a higher part of her ethos.
Honor - A paladin conducts herself with integrity even when no one is watching or when it is of no benefit to herself. She shows mercy, refuses to inflict undue suffering even on such wretched beings as demons, does not cheat or cut corners, and does not compromise her principles. The description of the virtue of honor contains the rawest line in the entire book: “It is an admirable act to comfort a dying friend, but an act of honor to comfort a dying enemy.”
The above are the ‘universal’ virtues a paladin is meant to embody. The book briefly touches on the idea that a paladin might also choose to uphold other virtues and work them into her Code of Ennoblement, the ceremony by which she is invested with the power of a paladin...or isn’t. The sample ‘bonus’ virtues provided are humility, chastity, celibacy, and my absolute favorite, industry, in which you swear to have no chill at all, ever, until the day you finally die, and instead spend all of your waking moments in some effort of self-improvement or work such as reading, building houses for the needy, repairing tools & equipment, and otherwise being completely incompetent in the art of self-care. It’s great, I absolutely love it.
Together, this code and the paladin’s abilities present a vision of classical knighthood, something like, oh...
https://www.youtube.com/watch?v=35GUTY_Gr14
That. A defender and paragon of medieval virtues, who lives to help others.
“Alright Vox, surely you’re reaching the end of AD&D 2e now?” you ask. “We’ve been through the mechanics, we’ve been through the vision of paladins as members of feudal states who are figuratively and legally ennobled by righteousness, we’ve even gone into more detail about the code than was strictly necessary. 3e time right?” AFRAID NOT, MY WILD RIDE DOES NOT END. AD&D 2e didn’t have feats, didn’t really have spell selection in this context, and while it had a sort of skill system (the Proficiency system, greatly utilized and suggested by The Complete Paladin’s Handbook) that was hardly a way to make one paladin feel mechanically distinct from others. So how did players do that? Ability score rolls and loot drops?
Nope! We had Kits.
Kits modify a class or multiclass combo (not relevant to this article, but as a f’rinstance, the original Bladesinger was an elf-only Fighter/Mage kit found in The Complete Book of Elves); they give it additional features and additional restrictions. They could, but did not always, have ability score requirements above and beyond the typical ones for their class, and they might also have backstory or roleplaying requirements. A kit might who your character is in the society of the game world, the abilities they brought to the adventuring party, or both. Like Pathfinder’s Archetypes, some kits would strip abilities from the standard class, but not all of them did so.
So what did paladin kits do? In short, they changed the kind of knight you were. An Errant, for instance, is kept on a long leash by their liege and does not often have to fulfill edicts - but in exchange, she’s on her own and cannot expect funding from the state. Ghosthunters, who specialize in the destruction of the undead, gain the power to dispel evil, immunity to paralysis, turn undead just as well as a cleric does, and get access to a holy sword a minimum of 2 levels earlier - but they can’t lay hands, cure disease, cast priest spells, or enjoy immunity to disease. Inquisitors (I know) are paladins who see magic as a good and benevolent force, which is corrupted - profaned, even - by the practice of evil magic; they’re similar to ghosthunters in a lot of ways, but also represent an organized philosophy. The Complete Paladin’s Handbook has 22 pages of kits for standard paladin alone, which you can mix and match to create your own unique take on the concept, plus information on “demi-paladins” - non-human fighter/clerics who slowly gain paladin powers in addition to their own. This was back in the day when certain races just could not be good at certain classes due to level restrictions or being unable to take those classes in the first place, but here was the first glimmer of D&D confronting some of its own bullshit; before this book, the implication was that no non-human race was moral enough to be a paladin.
There’s so much more in this book but I’m not gonna get into all of it or this article’s just gonna be a review of one supplement; if you can get your hands on a PDF or even a hard copy, I highly suggest it as a read. It’s not that I endorse its vision for paladins as being the best or as being objectively correct, because I don’t; the potential of paladins is much broader than this narrow vision of Christian feudalism. It’s that no other book, before or after, has paid such loving attention to who paladins are in the game world, including thought given to details like their mortality rate (paladins that manage to survive to 40 are forcibly retired in the hopes that they can teach the youngbloods to do the same), the economics of knighthood, meta-commentary about how the class’s aesthetic and presentation is built to enhance themes about the game and the setting, and even a chapter on weaving faith into your game world and thinking about your paladin’s relationship to her own. The great strength of AD&D 2e’s paladins is that they, more than any others, have this loving care devoted to them that makes them feel like a real part of the worlds in which they live, and their great weakness is a vision that is more narrow than it wanted to be. You can see the author grasping for something broader, something more inclusive, only for it to slip between his fingers.
D&D 3.5: Up From The Gutter - Ah, D&D 3.5, the demon that will not die. This game spawned a million spin-offs and heartbreakers, love for it contributed to the rise of Pathfinder, and it remains incredibly popular and played. It’s also garbage, but c’est la vie, c’est la morte. Its vision of paladin is not as detailed as AD&D 2e’s was, and its main innovations were mechanical in nature. However, 3.5 did offer some in-depth explorations on what it means to be Good-aligned that previous editions did not, and given the context that’s about to be important to talk about.
3.5′s vision of paladin mechanics was remarkably similar to 2e’s, with the most notable change being race selection (anyone can now be a paladin as long as they’re Lawful Good) and the addition of Smite Evil, which can be used a certain number of times per day to gain more accuracy and damage when attacking evil-aligned creatures. Paladins are still warriors, they still cure disease, lay on hands, detect evil, and own a horse; in other words, they barely changed. Unfortunately, the game changed, and this left paladins high and dry. I’m not gonna mince words: for most of 3.5′s run, paladins lagged so far behind in terms of combat prowess, skill selection, and general utility that they were essentially unplayable, including and in some ways especially against classic foes such as demons and dragons.
I’m not gonna get into why, because that is a separate and much angrier article that will spark a lot of controversy due to people who run their ignorant mouths like they know what the fuck they’re talking about, not that I’m bitter. The relevant part of this is that over 3.5′s run, paladin did in fact slowly improve. The Serenity feat, published in Dragon 306, (and much more easily available to you in Dragon Compendium) helped clean up the dizzying amount of attributes upon which they were dependent. Battle Blessing (Champions of Valor) made it easier to incorporate their native spellcasting into their play (though nothing ever quite solved their sharply limited spell slots), and Sword of the Arcane Order (Champions of Valor again) both opened up an alternate vision of paladins as a different kind of magical knight & offered broader utility in paladin’s spell list. The Prestige Paladin in Unearthed Arcana converted paladin from a base class to a prestige class, which let you build it off of more mechanically viable classes - further enhancing your ability to customize your paladin, especially since as a PrC you could stop taking Prestige Paladin at any time you felt you were sufficiently knightly. Access to these and other options eventually made paladin, if not good, at least viable, able to be played in most campaigns and pre-made adventures without undue worry or getting chumped out of basic encounters.
In all of their forms, these paladins still had a code. Observe:
Code of Conduct
A paladin must be of lawful good alignment and loses all class abilities if she ever willingly commits an evil act.
Additionally, a paladin’s code requires that she respect legitimate authority, act with honor (not lying, not cheating, not using poison, and so forth), help those in need (provided they do not use the help for evil or chaotic ends), and punish those who harm or threaten innocents.
Associates
While she may adventure with characters of any good or neutral alignment, a paladin will never knowingly associate with evil characters, nor will she continue an association with someone who consistently offends her moral code. A paladin may accept only henchmen, followers, or cohorts who are lawful good.
Ex-Paladins
A paladin who ceases to be lawful good, who willfully commits an evil act, or who grossly violates the code of conduct loses all paladin spells and abilities (including the service of the paladin’s mount, but not weapon, armor, and shield proficiencies). She may not progress any farther in levels as a paladin. She regains her abilities and advancement potential if she atones for her violations (see the atonement spell description), as appropriate.
Like a member of any other class, a paladin may be a multiclass character, but multiclass paladins face a special restriction. A paladin who gains a level in any class other than paladin may never again raise her paladin level, though she retains all her paladin abilities.
You know all the horror stories you’ve read of DMs maliciously making paladins Fall, or miscommunications in groups leading to alignment arguments? The ones about youth-pastor paladin characters sucking all the fun out of a party? Meet the culprit. 3.5 did not have The Complete Paladin’s Handbook’s discussion on same-paging with your group to prevent these problems, and this vague code wording paired with immediate and extreme consequences didn’t do it any favors. That’s not to say that this code is unworkable, exactly, but trying to sit down and agree with 4-6 other adults on what ‘gross violations’ actually means is essentially the world’s shittiest round of Apples to Apples and your reward for it is resenting the character you just built.
And that’s the paladin part, which means we have to get into the “being good-aligned” part. Lemme tell you about Book of Exalted Deeds, a historically significant garbage fire of a book that is somehow both the best supplement released about Good and the worst supplement released about Good at the same time.
For those of you with the fortune to have never played 3.5, its books are like that a lot.
So, bad parts first: all the mechanics. Just all of them. The prestige classes? Bad. The feats? Generally bad. The redemption rules revolving around Diplomacy? Sloppy. Magic items? Bad. Spells? Look up an online discussion about sanctify the wicked and then get back to me on that one; they’re bad too. Ravages and afflictions (good-aligned poisons and diseases) were a bad idea that were also a case of stunning hypocrisy from a book whose stance was that dealing ability score damage is ‘needless cruelty’. Even the write-ups for the planar NPCs kinda make them into these basic bitch pushovers, which, you guessed it, is bad. There’s a lot to say against this book and you can find someone saying it in most open web forums if you want to take a journey into the godawful design of the liminal space between 3.0 and 3.5.
But the good stuff was real good. D&D had/has long been stalked by ‘ethical dilemmas’ such as the so-called Goblin Baby Problem, where players would ask if it’s good to let goblin children live since they would only grow up to become goblin adults. Book of Exalted Deeds was the first D&D publication to make a hard stance against racial genocide (hell of a sentence, I know), and it doubled down on The Complete Paladin Handbook’s implied stance that all forms of romance and sexuality are valid as long as they’re between consenting adults that respect one another. BoED strove to define Good not just as the avoidance of evil (”The utter avoidance of evil is, at best, neutral.”) but as actively striving to respect life, practice altruism, and make the world a better and more just place. While its take on ideas like forgiveness, redemption, and justice were not necessarily perfect, it went out of its way to try to offer nuanced takes on those ideas and to note emphatically that practices such as slavery and racism do not become good just because certain historical cultures thought they were at the time.
The other notable thing that Book of Exalted Deeds did for the idea of a Good alignment was firmly state on the record that NG and CG are just as valid and Good as LG is. The existence of paladins and their alignment-locked nature had long implied that Lawful Good was the “best” Good, or the “most” Good, but Book of Exalted Deeds didn’t just introduce material for characters that were paragons of other Good alignments, it provided examples of such characters in action. D&D is still somewhat stalked by that “Law is Good and Good is Lawful” problem, but BoED and other books in its niche (notably including Heroes of Horror - I know, it doesn’t sound like it but trust me - and Champions of Valor) helped push back against that problem and open the floor to other heroes.
I wouldn’t be wholly done talking about 3.5 paladins without mentioning Unearthed Arcana, which introduced the paladin of freedom (CG), paladin of tyranny (LE), and paladin of slaughter (CE). Their hearts were in the right place here, but all three of them were...better ideas than executions, as it were, without much to talk about for them. Still, they make good examples of 3.5′s great strength in paladins: breadth of concept. Ideas that were previously impossible as paladins became commonplace, including paladin-like characters who were not members of the class and which I would absolutely consider paladins myself. It didn’t stick the landing on the mechanics, but that’s just 3.5 for you; if you weren’t a dedicated spellcaster, chances are you were gonna have some manner of bad time. This idea of paladins from all walks of life, from all levels of society and all peoples, has become a cherished part of the popular conception of paladins and it absolutely should be brought forward to other editions.
Which, honestly? It was.
Pathfinder 1e: Two Steps Forward, One Step Back - Pathfinder 1e’s baseline paladin release was essentially 3.5′s in many ways. The key mechanical differences were a revamped Smite Evil (which finally made it effective against its intended targets), the aura line of abilities that begin adding additional effects beyond Aura of Courage at 8th level and up, and Mercies - riders for the paladin’s Lay on Hands ability that cause it to also cure status effects, which in turn greatly enhances the paladin’s utility as a support class. Pathfinder also cleaned up some of 3.5′s attribute problems by orienting all of paladin’s magical abilities to Charisma instead of splitting between Wisdom and Charisma. Another small but significant note is the alteration from ‘gross’ violations of the code to any violation of the code. “Gee Vox, that doesn’t sound like it would really help code problems,” you say, to which I reply: it absolutely fucking did not.
Once we leave core, we get quite a few quality-of-life improvements. Though Pathfinder 1e lacks Battle Blessing, it replicates some of its effects by having many swift-action spells in-house for paladin, notably including the Litany line. Pathfinder’s archetype system for class customization offers options for the paladin that further customize its concept, though on the balance it’s harder to mix and match archs than it was to do so with kits. Archetypes always trade something, so in taking an arch you will lose some part of the base paladin kit and gain something which replaces it.
Narratively, things get more specific outside of core as well. Paizo’s one-and-only setting, Golarion, is one in which paladins must swear fealty to a specific god they serve above all others, and their power is derived directly from that god, who can grant or withhold it as they see fit. These gods (generally LN, LG, or NG in alignment, though certain specific CG deities sponsor paladins who must still be LG themselves) offer their own codes of conduct, which their paladins must follow. A paladin may be obligated to oppose ‘heresy’ as vigorously as chaos or evil, which is an awkward fucking feel, and paladins in Golarion’s setting can be found working for organizations such as the Hellknights, or in the armed forces of nations that practice slavery and forced conversion. That’s not to imply that they’re not also depicted in unambiguously good contexts, but when it comes to establishing paladins (or, well...anyone...) as good-aligned people Paizo has a bad habit of dropping the ball.
Like 3.5, the great strength of the Pathfinder 1e paladin is customization, and in this case a more solid mechanical base in comparison to the rest of the game. Pathfinder similarly flounders in that its vision of paladins is narrow and not fully realized in the game world.
Discussion of Pathfinder 1e’s paladin wouldn’t be complete without mentioning the Anti-Paladin, the only “alternate class” to see mechanical support beyond its initial publication. Baseline anti-paladins must be chaotic evil and have abilities that are the inverse of the baseline paladin; similarly, anti-paladin has archetypes available that change it to different kinds and methods of evil. It has its fans, and in terms of playability it’s as good, if not a little better, than paladin, but on the whole I tend to break on the side of thinking that Good and Evil are not mirror images of one another, and thus an anti-paladin is inappropriate as an idea. At least, one done in this way, as an explicit reaction to a supposed paragon of virtue, as things are about to get real interesting in...
D&D 4e: The Knight Unshackled - D&D 4e built off of the foundations laid down by the Book of Exalted Deeds and Unearthed Arcana by completely removing all alignment restrictions from both paladin and its counterpart class, blackguard. This section will also need to talk about cousin classes to paladin; specifically, the Avenger and the Invoker. Let’s start from the top, shall we?
Paladins in 4e are predicament dommes defenders; they use their abilities to place Marks on enemies, who then suffer damage if they choose to engage someone other than the paladin (all defenders in 4e force choices of a similar nature, though the penalty for failing to make the ‘right’ choice is not necessarily damage). In 4e, paladins are not granted their power by gods, nor are they empowered by their faith in righteousness alone; in point of fact, 4e paladins have no restrictions on their alignment whatsoever and are the first paladins to be open in this way. Instead, a paladin in D&D 4e is invested with power in rites kept secret by individual churches. Once invested, that’s it, no take-backs; the paladin remains a paladin even if they forsake that church entirely. The other classes I’m gonna talk about - avenger, blackguard, and invoker - are similarly invested, with invoker being the exception in how they get invested, but not in their no-takebacks status.
So, what powers a paladin after that investiture? Virtue; specifically, caring about others in some way. An LG paladin empowered by their belief in justice might be a classic knight in shining armor, defending her allies in righteousness’s name, but an LE paladin empowered by the same virtue might easily turn totalitarian, determined to establish justice no matter who has to suffer and die. In this model, evil-aligned paladins are those who care too much about something, to the point where they trample and harm others to see it fulfilled.
Paladin’s inverse, blackguard, is a striker class focused on direct damage. They gain their power through vice, inward-facing desires such as greed, selfishness, lust, or five pounds of nachos in one meal (don’t @ me). Blackguards are also not restricted by alignment. A classically selfish blackguard, out for their own power and safety, might be an amoral mercenary who kills because they can’t be bothered not to, but a good-aligned blackguard who’s selfish is, well, Tiffany Aching: protecting the world because it’s her world and how dare you fucking touch it.
Avengers have more in common with barbarians than paladins, but are notable here for their commonalities with paladin as a divine warrior concept, and also for having bones in with the later Oath of Vengeance concept in D&D 5e. Avengers are invested to smite the enemies of their church; they tap into their power by swearing an oath against specific enemies, and then dissociate until those enemies in particular are dead at their feet. Are you really into Alexander Anderson from Hellsing? Do you want to explore the terrible consequences of power, consequences that might not have been clear when you signed up to become an avenger? This could be for you.
Lastly we have invokers, the odd duck out. They are ranged controllers who fight with pure divine power. Invokers are created directly by gods, but unlike the previous three have no associations with churches; instead, their job is to look out for threats to all of existence and make sure that they don’t happen. Even evil-aligned gods create and tend to respect invokers, because you can’t conquer the world and rule it as its Dread Master if there’s no world left to rule. Because invokers are invested by gods directly, they tend to have a lot in common with the divine intervention paladin origin mentioned waaaaay up there in the 2e section; you’re minding your own business when one day God goes “TIME TO LEARN HOW TO SAVE THE WORLD” and that’s just your life now.
D&D 4e’s paladins and paladin-like classes fully realize the breadth of concepts and characters that paladins could fulfill; they offer intriguing possibilities for roleplaying, engaging character and plot hooks, and mechanically distinct interpretations of divine power. In unshackling paladins from alignment, 4e opens them up to questions of heroism, conviction, and belief that were in many ways previously closed, especially because paladins in other editions were often made to Fall for asking those questions. Their big weakness is, well, being in 4e. It’s not that D&D 4e is a bad game - in many ways it’s the most honest edition of D&D, and certainly the most tightly-designed - but rather that 4e’s context is highly specific. It can be hard to find players or DMs familiar with it, might be frustrating to gain access to its books, and once you do adapting its material requires significant narrative changes if you remove it from the context of the Points of Light setting.
D&D 5e: This I Vow - D&D 5e’s paladin is, in many ways, a combination of and refinement upon previous elements. Like 4e’s, it is not restricted by alignment (though the three Oaths in core do suggest particular alignments). Like 3.5′s paladin, it combines magical power with martial skill, though 5e’s paladin is both more overtly magical and gains access to better spells, faster, than its predecessor. Though the paladin gains some warrior-type abilities (notably including their choice of Fighting Style and the Extra Attack feature), the majority of their abilities are supernatural in nature, including Lay On Hands (in the form of a pool of hit points that can also be expended to remove poisons and diseases), immunity to disease, an array of defensive and utility spells (as well as the Smite line for bursts of damage), a Divine Smite that trades spells for damage directly, and native auras that protect the paladin’s allies as well as herself. Their defining feature, however, is the Oath they select at third level, which defines what sort of paladin they are.
Your selection of Sacred Oath nets your paladin 2 utility abilities at 3rd level, an additional aura at 7th, a strong upgrade of some kind at 15th, and a capstone at 20th that neither you nor any other living being will ever see because 5e campaigns barely get to 14th, God forbid 20th. Each Oath also provides a set of tenets that you are meant to live up to, but unlike previous incarnations of a Code of Conduct 5e’s relationship to these tenets is more...human. The following passage is from the Player’s Handbook, page 83 (”Creating A Paladin”):
As guardians against the forces of wickedness, paladins are rarely of any evil alignment. Most of them walk the paths of charity and justice. Consider how your alignment colors the way you pursue your holy quest and the manner in which you conduct yourself before gods and mortals. Your oath and alignment might be in harmony, or your oath might represent standards of behavior you have not yet attained.
Emphasis mine.
The baseline assumption for 5e’s paladins are believers in righteousness, whose faith in virtue empowers them to protect the weak, but more than any other edition, 5e recognizes that paladins are still people, who have flaws, strengths, and ambitions. Its Background system helps flesh out your character both mechanically and narratively, and material presented both in the Player’s Handbook and Xanathar’s Guide to Everything encourage you to think about the things that drive and oppose your paladin. Importantly, though the books say that evil paladins are rare, no actual alignment restriction on paladins exist, which opens up some interesting possibilities in terms of character creation. We’ll get more into that down the article a bit, when I talk about same-paging and refluffing.
Because Oaths come with both mechanics and an ethos, there is a strong incentive to create new Oaths for 5e if you want to embody a new ethos, but this may not always be strictly necessary. Additionally, the Player’s Handbook implies that paladins who flagrantly fail or abandon their oaths might become Oathbreakers (Dungeon Master’s Guide, page 97, under “Villain Options”), but this too may not be the correct move, especially in cases where a paladin abandons one set of high ideals for a different, but no lower, form of belief. We’ll get into that later too.
5e’s paladins are in the best mechanical position they’ve ever been in; they’re one of the strongest classes in the game line, easy to build and play, and difficult to fuck up. They have strong thematics with their abilities and especially their Oaths, and the way 5e encourages you to make your characters helps you realize them as people in the game world. The great weakness of this vision of paladins is customization; 5e lacks player options in many senses, and quite a few of those options are gated behind rules that may not be in use (such as Feats). It can be difficult, in many cases, to make two paladins of the same Oath feel different when the dice hit the table.
And at long last, we have finished the establishing-context section of this article, and can move on to the actual fucking article. I did warn you, way up top, that you were in for a ride.
Raise Thy Sword - Paladins At Your Table
The following section is meant to help you in making and fleshing out a paladin concept to play or even to use as an NPC. Most of the advice will be edition-agnostic; advice that isn’t will be marked as such. Also covered herein will be the related topics of same-paging, refluffing, and the common pitfalls that paladins have fallen into over the years (and how to avoid them).
Same-Paging - In Which We Communicate Like Adults
Same-paging is the practice of talking to your group in a way that helps set mutual expectations, and it’s something every RPG group should strive to do regardless of the system they’re playing in. You’ve probably done this to an extent before, as part of being pitched a game (”We’re going to do a dungeon crawl through the deadly halls of Undermountain”), during character creation, and the like. In the specific case of paladins, you want to talk to your group and DM about topics like alignment & alignment restrictions, your code of conduct or oath, and whether or not the group wants to handle things like ethical dilemmas and moral quandaries. Though paladins are famous for those last two, they’re certainly not a requirement; you can just as easily play a paladin in a campaign like Expedition to Undermountain or Princes of the Apocalypse where there is a very clear bad guy who needs to be stopped with enormous applications of violence and guile. However your group wants to play it is fine, but you want to be sure everyone’s on board for it and that you’re ready to rock. If your group signs on for a kick-in-the-door dungeon crawl and then the DM decides to make you pass a series of ethics tests, that DM is an asshole; likewise, if you agree that you want to explore the morals at the heart of your paladin’s ethos and then you just don’t do that, you’re causing the problem.
Who Is Your Deity, And What Does She Do? - Making Your Paladin
Once you and your group have communicated your expectations to each other (and, again, same-paging is something all groups should be doing regularly, not just ones in which you want to play a paladin), it’s finally time to start sketching out your concept! There’s many ways to start this, and while I personally tend to start at the roleplaying end (with ideas about who they are as a person and the themes I want to explore with them), starting with mechanical ideas, with questions, or even with specific dramatic scenes in mind, are also viable. That is to say, “I’m interested in how Aura of the Guardian (Xanathar’s Guide to Everything, page 39) can help me play a damage mitigation tank,” is just as valid as, “Kass, my character, was lifted from a life of crime by a paladin who reformed her neighborhood and campaigned against a corrupt system, and she’s striving to become a paladin in his image.” That said, if there’s one thing D&D and its related communities are good at it’s mechanical guides, so I’m not gonna try and write one here. We’d be here all day; instead, the following questions are things to consider for fleshing out your paladin’s backstory, personality, and goals.
Why did you become a paladin? The origins of your paladin will probably color how they think of their virtues, as well as how they think of evil. A beaten-down girl from the slums understands that kicking the shit out of muggers doesn’t give the downtrodden food, medicine, or roofs that don’t leak, while the third son of a noble family is in a position to understand the damage done by corrupt leaders and faithless lords. In addition to your background and home life, think about what motivated your character to become a paladin specifically. Were they mentored by an older paladin who saw potential in them? Recruited by the militant arm of a church? Did they grow up with stories of paladins and yearn to become the sort of person those stories were written about, or were they, perhaps, seemingly called to paladinhood without much conscious understanding of what it was?
Where did you learn to fight? Paladins are warriors, and even a paladin that Falls (for those campaigns that use Falling as a concept) remains a warrior. 5e paladins, the most overtly magical of all the available options, still spend a lot of time randomizing the atoms of evil with sharpened metal, and that’s a skill you only get through training and dedication. Who taught your paladin to fight? What’s their relationship with that teacher or organization, and how did it shape their ideas about violence? We all catch things off of our teachers, and your paladin’s instructor in combat will, for better or worse, be as big an influence on their life and ideals as their faith and family are. Don’t be afraid to get wild here; AD&D 2e had full-blown godly training montages where the voice of a god ran you through drills, and paladins join warlocks and sorcerers for being fertile ground for some of the weirdest shit. Did you fight daily duels against a stained glass knight only you could see? Did you find a scimitar in the gutter and pick it up to defend your friends from gangs? Were you bankrolled by an old man who later turned out to be a lich, whose motives you still don’t understand? Live your best Big Ham life if that’s the life you wanna live, this is the class for it.
How do you imagine good and evil? What does your paladin’s vision of a Good world look like? What is the face of wickedness that comes to mind when they’re asked to think of Evil? A knight from a kingdom plagued by portals to the Abyss is going to think of both of these things very differently from a gutter rat whose ascension came with a prosthetic hand to replace the one she lost to gangrene, to say nothing of differences in ideals when one factors in Law and Chaos. Your paladin doesn’t have to be perfect, or even, honestly, correct. Your classic ‘noble, but kind of a dick’ paladin (such as Corran d’Arcy in the novelization of Pool of Radiance: Ruins of Myth Drannor, who we’re gonna talk about more later because he’s a weirdly great example of an adventuring paladin) thinks of evil as evildoers, who must be Brought To Justice, which while not entirely wrong is lacking in important nuance. He may conflate manners with virtue, or allow his prejudices to color who he does and doesn’t think of as ‘good’, but that doesn’t change his fundamental desire to Do Good - a desire that could be the catalyst for personal growth. A flawed understanding of virtue and wickedness could be a great character arc for your paladin, especially if it dovetails with the themes of the campaign.
What do you enjoy? Paladins are still people (shocking, I know) and people tend to have hobbies, preferences, and goals. Xanathar’s Guide to Everything has some nice material to quickly flesh out some of those aspects of your paladin (a personal goal, a vice that tempts them, a nemesis that dogs their footsteps), and I highly encourage you to think about such things as well. Does your paladin crave glory, wealth, or revenge? What sort of things do they turn to when they want comfort, or to have a good time? Do they still practice a trade from their youth, such as painting or blacksmithing? The archetype of a knight looking for their true love (or at least a series of whirlwind romances that always seem to end in someone’s bedroom) is a staple, of course. These things don’t necessarily need to be sinister temptations that lead you away from justice; they can just be nice things you like, or comforts that sustain you in your long fight against evil.
How do you relate to your faith? Many settings (notably including Forgotten Realms & Points of Light in D&D, and Golarion in Pathfinder) explicitly link paladins to churches and patron deities, and even in ones where this explicit link does not exist you see paladins who fight in the name of their faiths, serve in the militant arm of their churches, and otherwise seek to live their lives in accordance with their religion. D&D’s history is also full of paladins whose relationship to their faith is more distant, more questioning, or even outright rebellious. In Eberron, for instance, a paladin might dedicate herself to the Kraken - an evil god embodying sea monsters and catastrophes - with her understanding of that faith being preventing monster attacks and protecting the innocent from hurricanes and tidal waves. A paladin might be retained by the Church of St. Cuthbert as a barometer for their own morality, trusted to leash his peers when their retribution grows out of hand & play the devil’s advocate against them, or a knight might simply try to live their lives in accordance with the ideals of beauty, joy, and wonder espoused by Sune Firehair, without being for or against the actual church. What or whom does your paladin believe in, and why? Remember as well that not all, or even most, faiths are particularly similar to Christianity, and as a result your paladin’s relationship to that faith might just be business as usual. A Jewish paladin arguing with God is Judaism working as intended; similarly, a paladin dedicated to the Aesir doesn’t get to act surprised when they come home one day and Freya is chilling in their bathtub with a glass of wine and a ‘small request’.
You Wouldn’t Download A Class Feature - Refluffing & You(r Paladin)
So: you’ve come up with your concept, you’ve asked yourself all the relevant questions, but damn, some things just seem to not be fitting. What do you do? It may be the case that refluffing - changing the flavor of a mechanical option to better fit your campaign or setting - may be the right move for you. Refluffing gets a lot of pushback from a certain school of tabletop gaming that believes the flavor of an option is part of its mechanical balance. These people are wrong and I encourage you not to associate with them, in particular because the first party publishers often refluff material for similar reasons. For instance, the setting of Eberron has ‘anything published in D&D has a home here’ as one of its meta-tenets, and in the process of giving many of those things a home it changed their identity. Those hordes of angry ancestor-worshiping elves? That’s refluffing elves. In 3.5 you can see explicit discussion of refluffing in Oriental Adventures, which...well...it’s a book that exists, let’s leave it at that. Oerth having an entire alternate Material Plane where all the mirror of opposition copies come from? Refluffing.
So, when do you refluff? An obvious example is when your group is comfortable with an option being on the table, but is not playing in the setting that option comes from (for instance, the Sword of the Arcane Order feat from Champions of Valor when you are not playing in the Forgotten Realms). Refluffing is also great for when the narrative you’re building for a character implies or requires certain mechanics, but the flavor of those mechanics does not fit that narrative. In the ancient past I briefly GMed a game where one of the PCs was a ‘barbarian’ - a mean-streets kid looking to make a better life for himself, whose Rage was just the fight-or-flight kicking in from living in the garbage parts of Waterdeep. The important things to keep in mind when you choose to refluff an option is to stay on the same page as the rest of your group, and also to not replace the original fluff with nothing; mechanics do help define flavor (they’re the tools with which you interact with the game world), but you still need some reason that your paladin casts wizard spells, or has the abilities of the Oath of Vengeance when the original version of that Oath doesn’t exist in this setting. A very common school of refluffing is changing the origins of one’s power; rather than pure faith, for instance, a paladin’s powers might come from her innate spiritual energy, or from the favor of kami rather than gods.
Refluffing is also great for playing paladins that don’t have levels in the class named paladin. This option is especially relevant in the context of 3.5 and Pathfinder, when it may be more suitable to the needs of the campaign for you to be playing a more powerful or versatile class. In this context, clerics especially make very competent ‘paladins’, as do wizards (you wouldn’t think so, but I’ve seen that campaign played), inquisitors, crusaders, and even druids depending on how your concept is. You don’t need Fall mechanics to follow a code, after all.
For What The World Could Be - Defining Your Paladin’s Ethos
More than almost any other aspect of the class, possessing and following an ethos has defined paladins through the ages. For many years, this was a very specific ethos based on European ideas of chivalry and Christian virtue, and there’s something to be said for it when done well (certainly the Arab warriors from whom Europeans acquired the code of chivalry were lauded for their honor and virtuous conduct, so at a bare minimum one set of folks following these ideals in the real world absolutely nailed it). This is not, however, the only set of high ideals to which a paladin might cleave or aspire, and many fine homebrewers, players, and dungeon masters out there have chosen to craft their own, or to represent their own beliefs in the game world. Many cultures throughout history and all over the world have retained elite warriors held to high standards of conduct, and those traditions are rife for representation as paladins.
I fully intend to provide some specific examples of ethea (evidently this is the plural of ‘ethos’, no I didn’t know that before I started writing this, yes it looks wrong to me too) beyond the ongoing D&D default, but before I do you may want to consider how your paladin relates to those high ideals. After all, these are virtues that your character holds dear, but not everyone does so in the same way. Does she believe that everyone would be better off if they tried to live up to her standards, or does she believe that only certain people should (or must) do so? Does she consider her virtues an impossible ideal, something to strive for rather than fulfill, or does she not harbor such doubts? Is your paladin an idealist, who believes in the power of Good in itself, or is she more cynical?
The answers to these questions don’t necessarily make your paladin less Good as a person. A warrior who believes that there’s always a selfish bastard reason to do the right thing, who sees Evil as suboptimal, could still be a paladin if they work to bring Good into the world. An idealist who still needs to learn about the real consequences of barging into complex problems in a morally complicated world is equally valid, to say nothing of just...playing a genuine in-the-bones Hero, here to Do The Right Thing. Each speaks to a different kind of virtue, and a different life that has led them to these choices, and each deserves their day in the sun. You might have a lot of fun playing someone whose view of what Good is, and why, is different from yours!
Some specific examples of ethea (god that looks so wrong) follow. For the sake of convenience I’m gonna skip anything that’s actually showed up in a paladin entry before, or I’m gonna be here until I die. I am also very much not a member of just about any of the cultures and/or religions I’m about to talk about, and while I have sought the advice and review of those who are, I’m not about to claim that I’m an expert. Any errors in what’s presented are mine, and not those of my friends & readers; I welcome correction and discussion.
Irish Celtic: Blood & Troth - The ancient Celts were not a people shy about death, and excellence - skill, improvement, and genuine growth - in all of your crafts was one of their high virtues. In addition to excellence, a Celtic warrior was expected to be honest (to never tell a direct lie, and to keep all promises given), hospitable (to be a gracious host & and honorable guests, and defend the sanctity of the home), to be charitable with their skills and their worldly possessions (to give to the needy, defend the weak, and fight for the helpless), to display loyalty to their family, clan, and gods, and to be courageous. That last virtue is an interesting one, because it dovetails with excellence; it’s less about acting in spite of fear, and more about enjoying fearful situations and the call of battle. A paragon of Celtic warfare should love her job, perhaps even revel in it; she relishes combat and the mayhem of the killing fields. Paladins following these virtues are likely to be Chaotic in nature, skewing towards Chaotic Neutral as D&D thinks of these things, and prone to contemplation on concepts of obligation, truth, and the nature of political violence. The crows know that there is always a final answer to injustice.
Irish Celtic paladins are likely to look towards Fionn Mac Cumhaill as a role model; as warriors with magical powers of protection, defense, and healing, they would be valued as keepers of lore, wisdom, and art, more warrior-poet than berserker. If your paladin is part of a wider culture from which she derived this ethos, she was probably expected to both learn knowledge and pass it on to others, and to restrain more eager warriors in favor of cunning plans and clever tactics. Imagine the look on your party members’ faces when they meet your family and realize you’re the sane one; that’s the exact emotion you wanna look to create if you really want to bring this out in the classic vein.
Jewish: We Shall Serve The Lord - Judaism places a lot of emphasis on the sanctity of life, restorative justice, and doing the good you can do here, and now, with what’s in front of you. Though there is no tradition of elite Jewish warriors in the vein of knights or samurai, Jewish citizens tend to serve under arms slightly more often (about 5% more often) than their countrymen, and defending the innocent & helpless is certainly one way to do good now. A Jewish paladin would be expected to uphold the sanctity of life (preservation of life is the highest calling; a Jew may do anything except deny God in order to preserve life), to practice the principle of Tikkun Olam (’repairing the world’, working actively to make the world around them a more just, peaceful, and pleasant one), to show compassion and generosity to others, to uphold and defend hospitality, to know the Torah and the Law, and, where necessary, to practice intelligent and purposed dissent and skepticism. In the context of D&D, such a character is not likely to be particularly scholarly (paladins haven’t needed a decent Intelligence score at any point in the class’s evolution), but they’re probably conversant in the techniques of reading and research, critical thinking, argument, and debate, if only through exposure. Jewish paladins are most likely to be Good, leaning Lawful, as D&D thinks of these things.
The Jewish ethos describes a set of minimum standards for a righteous person, the Noahide Laws, and greatly encourages you not to associate with any person or culture that can’t meet that standard. They’re honestly not hard to meet either; you basically have to not be a dick about God (don’t try to stop folks from worshiping, don’t spend your time mocking and blaspheming their faith), know that lying and murdering are wrong, don’t be a sexual predator, don’t eat animals that are still alive, and bother to establish a system of laws for self-rule. Though Judaism lacks an elite warrior tradition, you might look to people like Joshua, Judah Maccabee, or Solomon as inspirations for a Jewish paladin character; warriors known for their wisdom, determination, and and in many cases, self-sacrifice. Solomon is also notable as an example of someone who swore the Nazarite Oath, a promise to God to fulfill a mission or task, and to not rest until one has done so. Nazarites are held to higher standards than their peers, notably including the expectation that the object of their oath becomes their only goal until they get it done or die.
As stated before, I am not Jewish and while this information was provided to me by Jewish friends, it is far from complete. @oath-of-lovingkindness might be by to expand on it, if they’re comfortable doing so.
Kemetic Pagan: The Power Of Truth - It’s difficult to talk about how the ancient Kemetic faiths were practiced; there was a lot of strife between the various cults of the gods, sometimes backed by pharaohs who were willing to revise history to get their way about thing, and then the English got a hold of the records. The English getting a hold of your culture’s history rarely ends well for just about anyone. The modern practice of Kemetic worship places great emphasis on service and identity as a member of the community, the promotion and preservation of knowledge, learning, and education, opposing is/fet (’chaos’, here also very much including the breakdown of social bonds and the systems which sustain life), and truth. A Kemetic paladin would be expected to oppose chaos by sustaining or creating such systems (funding schools, founding a neighborhood watch, finding or creating jobs for the poor), defend the defenseless, further her own education and knowledge & teach the ignorant, to be honest and forthright in word and deed, and value strength and justice. They are likely to be Lawful, skewing towards Good, as D&D thinks of these things. For a society to be just, it must first be a society; preservation of the order (both natural and artificial) which sustains human lives comes first.
Kemetic paladins are unlikely to be priests or even to be formally part of a religious heirarchy, again because they have traditionally had issues being scholarly people; instead, they uphold ma’at (what is true, what is just, what is necessary; ma’at is the principle that establishes a community, that relates one person to all other people and defines obligations between them, and opposes chaos) by fulfilling roles that assist their community. Such a paladin might look to one of their patron gods as an example of both the behavior they wish to emulate and their role in the community. A defender and guardian who supports the rural folk might look to Sobek, whose great strength guards the Nile; a would-be hero who craves power and the glory that power might buy her could instead look to Set, who guards the sun-barge and tests the established order so that it can grow strong. This is an ancient faith with quite a few gods, and I haven’t even gone deep enough to say I’ve scratched the surface; if they’re comfortable doing so, @merytu-mrytw may be by to expand on this topic for those interested in learning more.
Samurai: Reaching For Heaven - You knew we were gonna go here eventually. As famous as knights, and perhaps even more known for their strict code of honor, the samurai were the elite warriors of feudal Japan and members of its ruling class. A samurai was expected to be a warrior, to cultivate an appreciation for high arts such as calligraphy, poetry, and sculpture, to be a scholar or patron of scholars, and to otherwise serve their lord and establish justice in that lord’s name. Today the samurai ethos is often called Bushido (”the way of the warrior”), but that name and conception of their code of conduct is actually a relatively recent invention, dating back only as far as the 20th century. It has its bones in with a 12th century dramatization of a war between two proud clans, and the ideals embodied by the warriors of those clans. Notably, these ideals were considered unattainable; something to strive for, and in striving grow as a person, but not a realistic expectation for a living human in a physical body. I’m gonna go ahead and quote the breakdown of this code that was given to me, because I feel the long form is going to be helpful here. These were the things to strive for, if one wished to call oneself a samurai:
Your duty calls on you to die if necessary. Your honor is more than your life; to live in shame is worse than death. You are expected to be righteous - to have integrity, sincerity, and honesty. To display heroic courage - to be intelligently aware of risks, but to face them boldly, not rashly or foolishly. To be benevolent and compassionate - for you have strength of arms that others cannot fathom. To show respect, even to your enemy. Cruelty, mockery, showboating, boasting, these are against the samurai code. Your strength and stature come through how you stand in adversity, unyielding. To understand that there is no such thing as a promise, or "giving your word" - you do not speak unless you mean what you say. Meaningless words are for shameful people. To safeguard your own honor, for you are its judge - and you will know what will cause you to live in shame, which as noted above, is worse than death. To show loyalty and be dutiful - if you give your service to another, it is theirs to command, and if you set someone's life above yours, you cannot keep honor if you live and they die. To demonstrate self-control - excesses and wants are openings to great shame. Moral character lies in the desire being sublimated toward the better self and higher standing among men.
As the politics and culture of Japan evolved through the years, so too did attitudes towards, and understanding of, this code of conduct, but most dramatic and romantic depictions of the samurai ethos root back to something a lot like this. A paladin dedicated to this ethos is likely to be Lawful Neutral, bending towards Good, as D&D thinks of these things; it emphasizes the virtues of loyalty, duty, and the obligations of both lord and vassal to one another. It is particularly appropriate for characters who see high ideals of virtue as being an unattainable goal to strive for anyway, or for character-driven campaigns looking for high drama that comes from tensions between personal desires and societal expectations (you can see it used for this to wonderful effect in the Legend of Five Rings RPG, most recently published by Fantasy Flight Games).
There are of course many other potential sources for a paladin’s ethos; check out D&D 5e’s homebrew materials and the DM’s guild for just a few. If I didn’t include something here, I promise you that it’s because I’m either ignorant or not confident of my ability to speak on it even in this limited context, not because I was trying to deliberately leave anything out. As I said above, any errors here are mine, and I welcome corrections. I’m also eager to hear about other ethea and how they might be adapted for paladins, so if you’ve got some thoughts there, please, slap ‘em on! I’m quite literally begging to read your paladin takes!
That said, remember that these are real beliefs, that real people follow. If you’re looking to explore an ethos from a culture that is not your own, you should do so with respect and especially with consideration for others that might be affected. It’s one thing to realize 12 sessions into a campaign at your own house that you’ve been accidentally blaspheming someone’s religion; it’s quite another thing to realize that if you’ve been playing in a public place such as a library or a gaming store. Ask folks from the culture or faith in question about it if you can at all do so, and just...if you wouldn’t want someone to be depicting you in a particular way? Don’t depict them that way.
The Trolley Problem And Other Forms Of Psychological Torture - Paladins, Falling, & Alignment
All editions of paladins except 4e have some kind of rule for Falling; losing one’s paladin status and powers, generally because of violations of your code of conduct or a failure to maintain your alignment. 5e sorta-kinda has those rules in a “well if the DM says so” way, which is, in some ways, a worse situation to be in since it leaves the matter unclear. In particular, many editions of paladins require that you have and maintain a Lawful Good alignment, and completely strip you of all powers if you ever change alignment for any reason. If the above sections of this article didn’t make it clear already, I tend to break towards 4e’s school of thought and support unshackling paladins from both alignment and Falling mechanics for general play; they certainly haven’t been powerful enough in the meta to mechanically justify additional restrictions.
This isn’t to say that you can’t use Falling or the threat of Falling for interesting stories and excellent character moments, just that I personally feel that it’s not as necessary as some schools of thought seem to think it is. If you want to incorporate this idea into your campaign, make sure you bring that up when you’re same-paging with your group; it’s definitely one of those topics everyone wants to have a clear understanding about. From there, it’s on the DM to not be a dick about things. Using paladins to explore ethical dilemmas can be very rewarding, but putting one in an ‘impossible’ scenario is rarely any fun. For some great examples of using ethical dilemmas as a form of character growth and to explore the concept of morality, check out The Good Place if you haven’t already. Remember: it’s a game. The goal is to have fun, yeah?
Genocide Is Not An Ethical Dilemma - Common Paladin Pitfalls
This is the part of the article where I get very angry about things.
As I alluded to before, there have been some common pitfalls when it comes to paladins both in the history of their formal writing and in the way the fanbase has chosen to play and relate to them. This section is going to discuss those and what you can do about them, so without further ado:
Fascism - Paladins have some unfortunate bones in with fascist ideology, particularly the Third Reich’s obsession with ‘will’, as well as the fascist preoccupation with the Crusades, the Crusades themselves, and with being members of social classes which are often oppressive in nature. You really do not have to go far to find some jackoff posting DEUS VULT memes about their paladin, and that’s a problem, first because fascists are bad, and second because that definitely misses the fucking point by a country mile. All editions of D&D and its legacy systems have struggled with this, but a shout-out goes to D&D 5e for publishing the Oath of Conquest, because we definitely needed to respond to this problem by creating an option that gives you heavier, more ornate jackboots to put on people’s necks.
So, what do you do about this? Well, for one thing if you find a fascist at your gaming table you throw them the fuck out into the street, and beyond that mainly you just...try not to play a fuckin’ fascist character. This isn’t really a problem you can solve at the table level, since it’s buried into the writing; all you can do is be aware of it, and not play into it. It shouldn’t be terribly difficult to not make a paladin who’s into kicking poor people and undermining the rights of sapient beings, yeah? Paladins tend to fall into these sorts of problems when they’re depicted as supporting strongmen, or as being the Special And Exalted People to whom the rules do not apply - basically the same situations that give superheroes as a genre their ongoing fascism problem. Keep a weather eye out.
Genocide - The two-for-one combo! Paladins have had a genocide problem as far back as AD&D 2e, where several had racial or religious genocide in their backstories. Sometimes those paladins Fell as a result, sure, but a disturbing amount of them didn’t. We also have such gems as, “A local paladin has started a crusade against half-breeds” (a plot hook published in Draconomicon for 3.5), that greentext story about the paladin and dwarf ‘bros’ who spend their free time murdering orc children, and everything that’s ever been written about how drow are characterized and treated by others. Now, in fairness to paladins, Dungeons & Dragons itself has problems with the themes of race and with its depiction of the morality of genocide, and paladins could be merely caught up in that. On a basic level, solving this issue is easy; don’t endorse genocide, don’t make edgy racist concepts to see if you can ‘still be good’. Even if that wasn’t already tired and worn, someone else already took that concept and went pro with it.
For more information about fantasy’s troubles with race and racial coding, I highly suggest this article & its sequel, as well as Lindsay Ellis’s Bright video.
Youth Pastor Syndrome - This one’s not as dire a problem as the other two; there’s a tendency to play paladins in a way that sucks the fun out of the rest of the group, either because you’re being a judgemental asshole in-character (and possibly out of it), or because they’re constantly having to tiptoe around you to get things done or do what they want in the campaign. In theory, same-paging should help solve this problem before it starts, and it honestly mainly stems from the various ‘association’ clauses in paladin codes through their history. An uptight paladin isn’t necessarily a bad concept, but make sure it’s the right concept for your group before you just go there. Your desire to run a particular character is not an excuse to shit on everyone else’s fun.
Sir Dumbass the Just - So this topic isn’t so much a ‘pitfall’ as something that doesn’t get talked about a lot. There has not been a single incarnation of paladin that is rewarded for investing in Intelligence; instead, they tend to crave Strength or Dexterity, Constitution, and Wisdom and/or Charisma (depending on edition and build). Once your main three are solved, Wisdom is the next-most important ability score for an adventuring paladin, because it directly relates to detecting threats, seeing through illusions, and resisting mind control, which leaves Intelligence in the dust next to whichever one of Strength or Dexterity you didn’t pick. This means, more often than not, that paladins are going to struggle in scholarly pursuits, be bad at Knowledge-type skills, and otherwise be uneducated in many ways, which most assuredly influences both their internal culture and the sorts of people who become successful paladins. Give the matter some consideration when you’re making your own.
Lady Natasha Pointe-Claire of the Dust March - Paladins as NPCS
Related to what was discussed just above, not all paladins are necessarily adventurers. Though the image of the paladin as a knight-errant, wandering the world in order to defeat foul plots and punch demons in the asshole, is both valid and probably very relevant to paladin player characters, there are other roles that a paladin might fulfill in your campaign setting. Such paladins are still members of a warrior class, and will thus have things in common with player character paladins, but their different roles will encourage investment in other kinds of abilities and skills which might not lead to a successful adventuring paladin, but will lead to a pretty good life in the other job. The following examples are by no means exhaustive, but they should provide a good place for a DM to start if they wanna incorporate paladin NPCs into their games in roles other than fellow (or rival) adventurers. Mentor - Probably the most straightforward; this paladin was a successful adventuring paladin who ended up retiring due to age, injuries, or just to enjoy time with their loved ones/family/children rather than getting mauled to death by undead birds. Take a normal paladin build, ratchet them up into Middle Age or Old Age, call it a day. Such paladins are likely to be a lot calmer and more pragmatic than the younger set, with a combination of painful experience and perspective guiding the advice they give on how to fight evil and how to dodge the fireballs that evil be throwing.
Knight-Hospitaller - Hospitallers are healers, caretakers, and guardians of the sick, injured, and infirm. Such a paladin might help maintain a home for those who have been traumatized (abuse victims, soldiers, people laboring beneath magical curses), be employed at or run a hospital, or maintain a temple dedicated to a god of healing and medicine. Hospitallers tend to choose options that enhance their Lay on Hands ability, memorize more healing spells than attack or defense ones, and value Wisdom and Intelligence more highly than their peers, often at the expense of their Strength or Dexterity (or even their Constitution; paladins, being immune to disease, can afford to be surprisingly frail of body in this role).
Fortress Knight - These paladins have a lot in common with adventuring paladins, but are for one reason or another posted in one spot from which they do not leave. They might be the guardians of a frontier village, soldiers watching over a sinister portal, the personal bodyguards to a powerful noble, or any other role in which they take on a defensive, reactionary stance rather than actively seeking out new and exciting forms of evil. Fortress knights need a higher Wisdom and to invest in Perception-type skills, and will tend to focus on utility-type spells with a strong subtheme of attack; they need to be able to rouse the alarm, dispel magic on their allies, and keep an enemy pinned down.
Example Paladin - Corran D’Arcy
I promise you, your long journey through my article is almost over. I wanna talk about a specific paladin to kinda tie things together, as an example of some of these principles and ideas in motion and because Corran d’Arcy is just weirdly legit when he has absolutely no fucking reason to be. Corran appears in the novelization for Pool of Radiance: Ruins of Myth Drannor, written by Carrie Bebris. The book is based on the videogame of the same name, which in turn was made to celebrate the release of D&D 3.0. “Should I play this game?” you ask, to which I reply: absolutely fucking not, the game was a rough ride when it came out and it has not aged remotely well. 3.0 was rapidly updated to 3.5 because of deep and wide mechanical flaws that made the play experience almost physically painful, and converting it to a CRPG did not help that experience at all.
The book though? Excellent. Legitimately one of the best D&D novels. Spoilers for it follow, but I’d still suggest reading it if you get the chance.
The novel is told from the perspective of Kestrel, a petty thief trying to raise enough money to quit her life of crime and, ideally, die in bed of old age rather than of blood loss in some gutter. A series of poor and alcohol-related decisions leads her to volunteer to guard an evil pool of soul-stealing water, which is where she meets Corran d’Arcy, a paladin of Tyr and the third son of a noble family. The two get on like water and oil; to Kestrel, Corran is a pompous, classist piece of shit who judges her without knowing her, and to Corran, Kestrel is the exact kind of criminal and evildoer he so often fights in his day job. When another team opens a portal to beg for help while they’re being slaughtered, Corran quite literally throws Kestrel through it when she’s trying not to go, nearly killing them both.
This puts their professional relationship off to a bit of a distant start, as you might imagine.
Corran’s prejudice, as well as Kestrel’s more-justified-but-still-unhelpful resentment, hinder the party as they attempt to survive in Myth Drannor and defeat the Cult of the Dragon’s schemes there. Corran’s life of privilege has left him unfamiliar with Kestrel’s skills, and he consistently misuses those skills or forgets to ask for her opinion and expertise - to the detriment of the group. This painful oversight aside, however, Corran proves surprisingly practical; he works with the party’s wizard to create effective combat tactics, utilizes invisibility for surprise attacks against powerful foes, and coordinates well in the heat of battle; after all, the Cult of the Dragon is not taking requests for formal duels, and the fate of the world is at stake. Corran is polite even to his enemies, and openly negotiates with the minions and allies of the Cult in order to avoid combat - notably including drow houses that have made their homes in Myth Drannor. Through the course of the novel, he and Kestrel go from being openly antagonistic towards one another to developing a newfound respect, starting when Kestrel calls Corran out for endangering the party by refusing to retreat. Corran, in turn, forces Kestrel to confront the fact that she has been unhappy living her life with no purpose other than to die another day, a revelation that shakes her to her core.
Things come to a head when one of Corran’s decisions gets a man killed. Kestrel calls him out on it, accusing him - correctly - of hurting those he’s trying to protect by misusing her skills and ignoring the advice of his companions. Seeing his genuine anguish over these events softens Kestrel’s rage towards the paladin, enough that they essentially start their relationship over from the top with genuine change from both of them. A scene late in the book where Kestrel helps Corran find the confidence to attempt divine magic (a gift given only to ‘truly worthy’ paladins) cements what has finally become a trusting friendship.
Corran d’Arcy is an excellent example of a classic paladin archetype with life and humanity breathed into it. He has prejudices and insecurities; he feels pressured to live up to a long legacy of knighthood that intimidates him. At the same time, the virtues he lives up to reward him over and over again, from his bold valor (which sees to the defeat of many evildoers) to his courtesy and honor in social situations (which wins him unlikely allies in a ruined city overrun by wickedness). Though he starts out as a dick, Corran is not malicious, and it’s his genuine desire to do good by others that motivates the change in his behavior; when he learns that he is hurting his friends, he knows that he must change.
That’s the end of the article proper! I hope you found it informative and, more than anything, helpful in creating paladins for your game and campaign setting. I absolutely welcome questions, comments, critique, additions, and the like; my Ask box is open, and the Reblog button is right there.
That said, if you’re interested, Mister Vox’s Wild Ride is not yet over. I got bit by the homebrew bug halfway through this damnable thing, so here’s a paladin oath based on a family from my first completed interactive story, Dungeon Life Quest. Constructive critique of this material is also very welcome!
Oath of the la Croix (D&D 5e Sacred Oath)
(River la Croix, journeyman necromancer and demonologist, ex-mercenary. Character is from Dungeon Life Quest, art provided by Domochevsky.)
The la Croix family have been necromancers for longer than they’ve been the la Croix; they laid down much of the foundations of modern necromancy, and have, through the ages, been tyrants, villains, refugees and, these days, heroes. To be a la Croix is not a matter of blood, but of commitment to the family’s ideals; one must be willing to help those in need, to serve the community, be a level head in times of trouble, to show respect for death and the dead, and to make hard choices with a calm heart.
Though most la Croix are necromancers, alchemists, healers, or summoners of various kinds, every now and again a paladin-like warrior emerges from the ranks of the family, often by adoption. Whether or not such cousins are ‘real’ paladins is a subject of languid internal debate in the family - no la Croix has ever fallen to the point where she lost her powers, but a few have managed to go mad enough with that power to end up hunted down by the rest of the family. The question doesn’t really need answering, but it’s fun to argue about after three cups of wine.
Tenets of the la Croix The high standards expected of la Croix paladins are also expected of anyone who chooses to bear the family name. You can give up the name at any time, but most la Croix children - by adoption or by blood - try to wear it with pride.
Life is for the Living, Death is for the Dead. No one chooses to be born, and very few people choose to die. Respect these truths. Take life when you must, but not cruelly, and never for personal gain. Remember that you, too, are alive, and deserve the chance to enjoy that life as all people do.
Your Name is ‘Somebody’. If there is a call for help, you are the one to answer; when you hear ‘somebody do something’, ‘somebody help me’, you are Somebody, child of Anyone. If you can’t help directly, do everything you can anyway. None of us deserve to be alone.
Serve, Not Rule. A la Croix’s place in her community is service to that community. We are not nobles, tyrants, or generals; we dwell among the common people to protect and shelter them, and to remind ourselves of all the ways in which we are alike. Our power makes us different, not better.
They, Too, Are Victims of Life. You do not know the struggles others go through, just as they do not know yours. All are condemned to live and to die, and deserve your compassion even when you are moved to strike them down for the greater good. Bury your enemies and give them their last rites as if they were your own family.
Oath Spells You gain oath spells at the paladin levels listed.
3rd - bane, false life 5th - darkness, gentle repose 9th - bestow curse, fear 13th - phantasmal killer, shadow of Moil* 17th - danse macabre*, planar binding
*appears in Xanathar’s Guide to Everything
Channel Divinity When you take this oath at 3rd level, you gain the following Channel Divinity options.
Ancestral Protection - You can use your Channel Divinity to call upon your la Croix ancestors for protection. As an action, you suffer damage equal to your paladin level; this damage cannot be prevented or reduced in any way. Then, you and all allies within 30 feet of you gain a bonus to armor class equal to your Charisma modifier for 1 minute.
Balefire Blast - You can use your Channel Divinity to scourge an enemy with death-in-flame. Make a spell attack against a creature within 30 feet. If you hit, that creature suffers necrotic damage equal to your paladin level, plus fire damage equal to your paladin level. If it dies within 1 minute of being hit, it counts as dying of old age in addition to its actual cause of death (usually meaning that it is much more difficult to bring back from the dead).
Necromancer’s Aura Beginning at 7th level, you radiate constant necromantic wards that protect you and your allies. You and allies within 10 feet of you have resistance to necrotic damage and radiant damage, and you make saving throws against effects which would kill you outright with advantage.
At 18th level, the range of this aura increases to 30 feet.
Friend of Death Starting at 15th level, you regain 1 spell slot of 3rd level or lower whenever a creature within 30 feet of you is reduced to 0 or less hit points. You can regain a number of spell slots this way equal to your Charisma modifier; once you reach this limit, you must finish a long rest to use this ability again.
Aphrael’s Chosen At 20th level, you gain the ability to enter a state of heightened necromantic power, in which you can channel far more sorcery than usual. As an action, you suffer damage equal to your paladin level, then begin channeling raw death magic for 1 minute. While in this state, you gain the following benefits:
- You are immune to all effects which would kill you outright - Whenever you cast a paladin spell, you can make a weapon attack as part of casting that spell. You are not required to make this attack. - Creatures make their saving throws against your spells with disadvantage.
Once you use this feature, you can’t use it again until you finish a long rest.
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Stay Golden Sunday: A Little Romance
Dorothy and Blanche are surprised to learn Rose’s new boyfriend is a little person, but Rose is the one really struggling with it.
Picture It...
Sophia is packing for a trip, stuffing clam sauce into her suitcase. She’s supposed to visit her son Phil for her grandson’s college graduation, but doesn’t trust his family to feed her. Rose enters, dressed to the nines for a date, and offers to drive Sophia to the airport. Blanche and Dorothy want to know who her new squeeze is, and she says he’s a psychiatrist at her grief center named Jonathan Newman. She’s strangely evasive when the other Girls ask when they can meet him.
BLANCHE: Dorothy, I’ve just discovered a great new way to meet more men. SOPHIA: More men? You’re gonna need a turnstile in your bedroom.
Some time later, Rose is furious with Blanche, who invited Dr. Newman to dinner at their house without discussing it with Rose first. Blanche says Rose kept putting it off, which Rose denies before stomping out with a scowl. While setting the table on the lanai, Blanche tells Dorothy that how Dr. Newman analyzed her dreams and deemed them “sexual.” What a surprise. There’s a ring of the bell, and Blanche initially mistakes the person on the doorstep for one of the neighborhood kids.
The bell rings again, and Dorothy answers this time. Now the caller gets to introduce himself: Dr. Jonathan Newman. Dorothy’s initially disconcerted to see he’s a little person, but quickly composes herself. Blanche, however, thoroughly embarrasses herself by accusing Rose of hiring a little person to “teach her a lesson.” (Apparently not one in sensitivity.) Dorothy takes Blanche away to collect herself, and Blanche is determined to be a good hostess from then, but flubs it when offering Jonathan shrimp. Jonathan, for his part, says he looks forward to teasing Blanche.
DOROTHY: Why don’t we just start dinner? JONATHAN: Oh good, what are we having? DOROTHY: . . . short ribs.
Later that night, Jonathan entertains the Girls with anecdotes after dinner, and impresses them with his positive attitude. Blanche inadvertently makes another bad joke, and Jonathan teases her about it. He tells her not to be self-conscious in front of him, as he’s perfectly content with who he is. He goes into the kitchen with Rose to fix coffee, and Blanche and Dorothy express their approval.
Sophia unexpectedly returns home: Phil’s son failed, so there was no graduation to attend. Jonathan enters and the Girls introduce him. Sophia says, “I hope this doesn’t sound rude,” which leads to Blanche, Rose, and Dorothy preemptively cringing in horror. But she just says that she’s very tired, so won’t be up for socializing, and asks Jonathan to excuse her. Jonathan departs, asking Rose if they can have dinner the next night. Rose drops the bomb: She thinks Jonathan is going to propose marriage to her.
They ask how she feels about that, and Rose admits that she’s embarrassed about his height, and she’s not sure she can get past it. Blanche tells a story about being in a relationship with a man she was forbidden to date as a young lady in the South. Dorothy assumes Blanche’s date was Black, but no: He was from New Jersey. Rose, meanwhile, still doesn’t know what she’s going to do. She goes to her room, and the other Girls leave her alone. Rose falls asleep.
Cue the dream sequence. It’s Rose’s wedding day, and Blanche and Dorothy go to fetch her from her room. Rose is still not sure about whether she should marry Jonathan. Blanche and Dorothy profess they’ve never noticed Jonathan’s size, while Sophia enters in a priest’s outfit, as she’ll be performing the ceremony. Then someone else arrives (from Rose’s closet, apparently): Rose’s late father. Rose is surprised to see he’s a little person, and Daddy Lindstrom says this is because he’s making a point about love. He tells Rose to follow her heart, as no one can predict the future.
ROSE: Wherever we go, people stare at him. DREAM!BLANCHE: Maybe they’re staring at you, honey. ROSE: At me? DREAM!BLANCHE: Oh, only a good friend would tell you this, Rose, but that color you dye your hair? Honey, that hasn’t existed since they discontinued the Ford Falcon.
Blanche suddenly announces that there’s someone at the wedding who can: Psychic Jeane Dixon, making a cameo appearance. She proceeds to spout some predictions about the future that, as of 2021, are not likely to come true before being hustled offscreen. Jonathan enters, and says that he and Rose can face any problem together. Rose makes up her mind and agrees to marry him. The other Girls come in to wake her up, and she tells them she’s decided to keep seeing Jonathan.
The next night, Rose and Jonathan have dinner at a French restaurant, and Jonathan tells her they need to talk about a problem with their relationship. He says that, while he cares about her, he doesn’t think their relationship can go on without acceptance. Rose protests that she doesn’t care about his height. Jonathan, on the other hand, meant something else: He can’t see Rose anymore because she’s not Jewish. Rose flips out, shouting at Jonathan in view of the restaurant, until he cracks a joke that has them both laughing. She apologizes and says she’s going to miss Jonathan, and he’ll miss her too. A waiter then comes over and asks precisely the wrong question:
WAITER: How was the shrimp? ROSE: Unfortunately, I’ll never know. You see, he’s Jewish and we can’t see each other anymore.
“May I take your height-- HAT?”
Let it be known that, when it comes to episodes of the show that cover minority issues, LGBTQ topics, or people with disabilities, I will do my darnedest to find reviews or analyses of them from people who fall within those categories. For example, there’s a lot of material from the gay and lesbian fandom regarding the episodes that showcase gay and lesbian characters, and I’ll link to and quote their work in the respective recaps rather than attempt to insert my own opinions for the most part.
This is because I realize that, as a non-disabled, heterosexual, cisgender, white woman; I am not in a good position to review any of these issues. My voice on these topics counts for very little.
That being said, I scoured the internet looking for a review or analysis of this episode by a little person, and I couldn’t find one. If you know of any analyses made by anyone with better knowledge on the topic than I have, please send them to me in a DM and I will happily revise this recap.
youtube
So yeah, this episode pretty much revolves around Dr. Jonathan Newman being a little person. It’s the sole source of conflict from Rose’s side in their relationship, and it was at the root of most of the jokes. To the episode’s credit, most of it is at the expense of Blanche and Rose, rather than Jonathan himself. If this were made in a perfect world, his height wouldn’t come into play at all, but the episode tries its hardest to mitigate any accusations of ill intent by making him such a lovely character.
Jonathan is surprisingly gracious and good-humored about the Girls’ less than sensitive remarks, teasing Blanche to help put her at ease. While Rose’s concerns about their relationship are portrayed seriously, the episode makes it very clear that she’s the one with the problem, and not Jonathan. I would have liked to have his religion foreshadowed a bit earlier but at least it adds a little depth to his character. Even Sophia, whose whole B-plot this week is basically just “Phil’s family is weird” is polite to him.
DOROTHY: Ma, why are you taking all this food to Phil’s? SOPHIA: Because the only time your brother’s wife goes into the kitchen, it’s to get a cold beer. DOROTHY: Ma, she has no time to cook. She works all day. SOPHIA: Welding. My son married a welder. Too bad she didn’t weld his zipper shut. They got ten kids they can’t afford.
In fact, he’s almost too good. It’s as though, even at the time, the writers wanted to counterbalance the reliance on his height in the jokes by making him one of the most perfect men ever. He’s interesting, funny, positive, well-educated (he mentions going to Harvard), and most importantly, he assuages everyone’s fears about making any comments about his height. It’s as if the writers are giving themselves permission to make the jokes by making the character around whom they are based as wonderful as possible.
That’s not to say the episode handles it subject matter in a completely inoffensive manner. The most tasteless joke of the episode, I think, is the “How was the shrimp?” line, but a close second is probably this one from Sophia, when she comes to check on Rose after her dream and sees Rose clutching her pillow:
SOPHIA: What’s going on? BLANCHE: Oh, Rose has decided to keep on seeing Jonathan. SOPHIA: Fine. *beat* We’re all adults here. Let the man out of the pillowcase. We don’t mind if he sleeps over.
You know what’s really weird? This is not the first time Rose has referenced dating a little person. Remember that pin I put up a few episodes ago? Let’s take it down and address Rose talking about Eddie. While Sophia is the only person to refer to Jonathan by an offensive slur, they use it liberally in this clip, so consider it a trigger warning:
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It’s beyond weird to me that they have this whole joke about Rose dating a little person that they play completely for laughs, only to take it seriously a few episodes later. That’s a very specific scenario to repeat -- especially since Rose says she didn’t reject Eddie because of his size at all, but because she couldn’t date anyone in show biz. So what changed, huh, Rose?
There is one thing about this episode that bugs me irrespective of Dr. Newman’s height: Rose thinks Jonathan is going to propose to her even though they aren’t yet seriously dating and (if her last line of the episode is any indication) haven’t even slept together. This is something that I find weird about these ladies’ relationships. Kate got married after only six months of dating, Blanche was prepared to marry Harry after only one week, and now Rose thinks her beau of three weeks with whom she’s only been on five dates wants to marry her.
I mean, were the 80s really that different? Did people really go to the altar so fast that this seems plausible to anyone? I’m genuinely asking because, for all I know, this was common at the time.
I love how weird the dream sequence is in this episode. It made sense, in the way that some dreams seem to follow some kind of recognizable sequence, but there are really weird parts too. The fact that Sophia and Mr. Lindstrom enter the room through Rose’s closet, Blanche and Dorothy speak in chirpy voices, and there’s a weird celebrity cameo. It definitely feels dreamlike to say at the end of the scene, “WTF was Jeane Dixon doing there?”
By the way, it’s too bad none of Dixon’s predictions will come true. It would have been very interesting to see Brooke Shields and Lady Diana in a Broadway musical comedy.
Episode rating: 🍰🍰🍰🍰 (four cheesecake slices out of five)
Favorite part of the episode:
You really can’t beat Blanche’s awkwardness.
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#golden girls#sophia petrillo#rose nylund#dorothy zbornak#blanche devereaux#stay golden#picture it#stay golden sunday#s01e13
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Who is more in love Debbie or Ruth 😍
Oh, I’d say they both love each other equally!
When Debbie broke Ruth’s ankle (and Ruth didn’t know about the drugs, thought it was on purpose), still the first thing Ruth says is “where’s Debbie?” So….yeah I’d say Ruth loves Debbie quite a bit. And, Ruth forgave Debbie in about zero seconds for that leg break. She stuck around for Debbie’s hostility and hatred in season 1 and 2 and just kept hoping for forgiveness, taking any little crumb Debbie offered with so much gratitude like it was her whole world. Which is huge because Ruth is used to being this relentless person, think of what we saw in the pilot, that person who breaks rules at an audition and goes after what she wants no matter what, and with Debbie she just has to wait for forgiveness for seasons and stand still and she does that, for Debbie, she never pushes, even though it’s not in Ruth, she does it anyway. And, every time Debbie grows and finds happiness and empowerment, (well, when it’s not tearing Ruth down) it’s as if Debbie’s happiness is Ruth’s own. And when it relates to Ruth in any way, that is next level happiness for Ruth. Ruth is in tears when Debbie talks about what wrestling means to Debbie in 1x09 like…yeah her love for Debbie goes deep.
Ruth pays attention and listens to Debbie (Debbie: “I want to fly” (1x07) -> Ruth: “You flew.” (1x10) Debbie: “I feel like a goddamn superhero.” (1x09) -> Ruth: “You’re like a superhero, flyin’ back and forth.” (3x06)” etc etc) I don’t think this repetition in words is coincidental. Ruth wants Debbie to know she listens and wants Debbie to feel supported. Just like Ruth listened and read between the lines and knew Debbie wasn’t happy with Mark even when Debbie lied to herself. Ruth can see through Debbie’s facade and Debbie hates and loves and needs Ruth for that. Both Ruth and Debbie lie to themselves quite a bit and the only people to see through those lies is really each other. So, yeah they need each other quite a bit.
Not only does Ruth listen but Ruth looks. Longingly. A lot. At Debbie. Even when she’s standing next to her boyfriend saying goodbye to him ffs. She’s always looking at Debbie. And Ruth admires Debbie’s body. A lot. I mean that monologue about Debbie’s ass…we get it, Ruth. And Debbie totally does the same for Ruth. They stare at each other so much I feel like it takes up a solid five minutes of each episode…And, neither can handle the other dating which says a lot. Like that part where Ruth says Debbie made out with a costar on Paradise Cove? Lmaoo Ruth was jealous and bitter still years later talking about it in 2x07. They can’t handle the other flirting with or dating anyone else. It’s always so tense and weird when they talk about or are on the verge of dating other people.
More than anything in the world, I think Ruth wants to be able to communicate with Debbie. Ruth has difficulty actually saying how she really feels with Debbie most of the time or expressing what she really wants around Debbie. So, she wants to wrestle with her, to act in scenes with her. Ruth expresses this desire for fictional communication again and again. Through fiction she’s free to tell the truth, to be herself around Debbie. To say how she feels. To feel like an equal. To truly communicate with Debbie. Plus, to connect over something meaningful to Ruth since acting means so much to her. She just needs to find a way to be her powerful, badass, honest self around Debbie without that artifice of fiction. And figure out what she needs so they can meet as equals more.
Off the top of my head, I’d say Ruth is more complete on her own meanwhile we’ve seen that Debbie legit needs Ruth to function. Debbie would say she hates Ruth and then die for her without blinking an eye. (yeah I think Ruth would die for Debbie too but I just mean…for Debbie, it’s like oxygen she can hate Ruth she can try to walk away and say she doesn’t need Ruth but she can’t seem to live without Ruth. Seriously, Ruth is like Debbie’s life.). She loves her in a way that is still not totally healthy but is getting to a wayyy better place and I think Season 4, having a bit of distance, could get them both to a really great place. But next season is going to be insane for Debbie, at least if they base it on what we’ve seen from them the past few seasons. Ruth is the only person Debbie can be honest with about who she is underneath it all. She can show Ruth anger and envy and greed and power and just her whole fucking palette of emotions and self. Around men, she becomes paralyzed and small. Around most people, she becomes paralyzed and small. She’s getting better at showing others more sides to her but still. I also think it says so much that Debbie never told her mother that Ruth was the one Mark cheated with. Because she knows she’s going to forgive Ruth right off the bat, and so she does. In a way, she resents Ruth in Season 1 because she resents that she can’t walk away and resents how deeply she needs Ruth.
GLOW shows again and again that Ruth’s line in 3x10 is accurate, they understand each other better than anyone. They talk in unison all the time first of all. They have a lot in common underneath it all the more you think about both characters. The show makes a point of having Debbie say to Tex in 3x10, “You have no control as an actor. You can drive 300 miles to an audition for people you know and still not get the part. Or any part, ever. Which, you know, I can never say to Ruth, because I know she won’t be able to hear it.” The show has Debbie demonstrate how deeply she knows Ruth, that she knows Ruth will say no to her proposal, in the same episode she proposes to her…I find that so fascinating? Then they underline their connection with actual text about Debbie understanding Ruth better than anyone…yeahh.
Debbie does whatever she can to spend time with Ruth. She chooses Ruth again and again, even when she knows she shouldn’t, even when it makes no sense. She can’t help but choose Ruth. I mean I could point to examples but seriously they show up twelve times per episode. Well here’s a couple anyway– Debbie has no one to talk to and doesn’t know whether to go back to Mark? She speaks about it to Ruth of all people in 1x09. She speaks to her about what wrestling means to her then too. I just…Debbie wants to build a life and network in 3x10? Well it needs to include Ruth or it’s no life at all. Debbie is supposed to wait until Christmas to tell Ruth this? She runs after her in an airport anyway, just because she wants to. Also just the fact that Debbie chooses to work with Ruth in 1x06 and chooses to work at GLOW with Ruth right there at all…that’s insane, she’s always been in love with Ruth, there’s no other explanation for her behavior.
Ruth hasn’t had the same consistent opportunity to choose Debbie. Debbie been the one with that power. So, now end of season 3 flips the script. If they do season 4 justice which I actually think they might, Ruth is going to be the one dictating their pace. Ruth gets to sort out what she feels and what she wants from her career and life in general and how deeply she needs Debbie and gets to come back to Debbie as a more complete individual who can be Debbie’s equal. Which is a huge and necessary step for her as a person and for their relationship. And Debbie has to sort out who she is beyond Ruth’s wife (it’s my post I can call her that if I want sfdjlk) so she can approach Ruth with a healthier, more complete sense of self too. Anyway, lots left to do in 10 episodes but lots of depth to both sides of their love already shown over like 30 episodes…so uhh yeah but point is my final answer is equal on both sides.
#ruth x debbie#glow netflix#asks#belle destroyer#i could go on but this is already like 1400 words probably#long post
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