#energy management software development
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suhebm · 2 months ago
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Develop an Energy Management System empowers businesses to optimize energy consumption and reduce costs effectively. As a leading energy management software development company, we specialize in delivering customized energy management software development solutions to enhance operational efficiency. Our energy management software development services provide innovative tools to monitor, analyze, and control energy usage. Partner with us for comprehensive energy management software development tailored to your needs.
Develop an Energy Management System
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ajmishra · 2 years ago
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Energy Management Software Development Company
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Welcome to the future of energy management! At our custom software development company, we are committed to revolutionizing the way businesses handle energy resources. With our cutting-edge Energy Management Software, you'll gain unprecedented control over your energy consumption and costs.
Our software is designed to optimize energy usage across your entire organization. Monitor real-time data, identify inefficiencies, and make data-driven decisions to reduce waste and save on energy expenses. Say goodbye to overpaying and hello to cost-effective sustainability!
Join us in shaping a greener, more efficient future. Let our Energy Management Software Development Company be your guiding light toward sustainable success. Together, we'll create a brighter tomorrow. Get started now!
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xbsoftware · 1 year ago
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Custom Energy Management Software
A custom energy management software created for monitoring, collecting, and analyzing different data on utility usage. The system provides transparent information on payment and consumption data to various target consumers, including households and business organizations.
Industry: Energy and Utilities
Tech stack: Highcharts, Node.js, React.js
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purplecoffee13 · 7 months ago
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The Silent Type*
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Summary: “Harry, the quiet guy in the office, has silently admired you during your time working for the firm. Now that your work there is done, Harry finds that he can’t let you go just yet
”
Wc: 5k
Tropes: colleagues (ceorry/nerdrry)
Warnings: SMUT, overstimulation, daddy kink, switch sub/dom dynamics, oral, choking
A/N: SUP Y’ALL!!!! God I have just been waiting to be able to write again! I still have some exams coming up next week, but I spent all evening writing this one shot because I have been dying to get back into it😋 This is my first time writing a more subrry tinted fic, so I hope you enjoy it!
General Masterlist
if you want to support me more than liking or sharing, you can consider buying me a coffee!
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Harry has never been one to talk much.
It is one of the reasons why he chose the career of software developing. Most of it, he could do on his own.
It wasn't so much that Harry hated people, he just preferred his own company. More people tend to complicate things, and Harry is a more logical guy.
That was until he met you.
About three months ago, the company for which Harry worked had started their expansion, and he was to lead the people transferred to that section of the firm. With the expansion also came new employees, and that’s where you came in.
You had been temporarily hired by the company to weed out applicants, and assist the current HR manager to help with the job interviews.
Harry still remembers that first day when you walked into the office, all nervous and fidgety. He had spotted you through the glass walls of his office, and couldn't physically tear his eyes off of you.
It wasn't until your third day helping in the office, that you actually met Harry. You had no idea what to think of him. Well, besides the obvious, of course. He was ridiculously handsome, and from the way he was staring at you, you figured that maybe he was thinking something like that about you too.
But he didn't talk.
Your first time meeting consisted of nothing but a gruff 'nice to meet you' from Harry's side, and no input in the rest of the conversation whatsoever. It was only a couple days later, when you asked the HR manager about it, that you found out that's just how he was, that he didn't really talk to anyone. From that moment on, there had been a surge of motivation to let him make you the one exception.
Harry was just fascinated by you, and he had no idea why. You were a ball of energy, talking so fast you'd think someone had clicked on your 'sped up' button, and you were chaotic, all over the place. The amount of times he watched you bump into people was impossible to keep count of.
Then, one day, you bumped into him. It should have angered him, the spilt coffee on his pants. But he had an extra suit, and you looked so worried, he didn't want to make you feel worse. You still felt bad, though, so you decided to make it up to him, and started getting him coffee every morning.
By the end of the first week, he looked you in the eyes when he thanked you. By the end of the fourth, he'd ask you how you are and recall things you'd told him. By the end of sixth, he told you things about his life, and by the end of the tenth week, you were having longer conversations with him.
It was difficult to keep up the small talk with him in the beginning. You soon found out that his lone wolf attitude may had something to do with his awkwardness. You thought, perhaps people weren't willing to work through that, and eventually he just stopped trying.
Such a prospect made you sad, and it only motivated you more to get to know him better. Of course, the longing glances, and standing unnecessarily close to each other with his knuckles barely touching your arm, those things helped too.
There was an undeniable tension between the two of you that you found incredibly difficult to decipher. The way he'd let you catch him looking at you gave it away quite clearly, but the lack of any real initiative confused you.
Had you read it all wrong? Did he even think there was something there too?
Unfortunately, there was no way to find out, as your assignment at the company was coming to an end. Today had been your last day, and tonight is a launch party to officially celebrate the expansion of the company.
You were a little sad to leave the company, especially since you really liked the people working there. It is why you are most excited for tonight.
Wearing a long yellow dress—it is your favorite color—you stride into the building. You are mesmerized by all the balloons and how pretty everyone looks. Wearing expensive suits or classy dresses. You immediately realize you might be a bit too happily dressed; everyone is wearing darker colors.
It does make it easy for everyone to spot you, though. By the time you've gotten your drink, five people have already walked up to you. About half an hour into the party, the CEO of the company takes the stage to give a small speech.
"I would like to thank everyone who has participated in making this expansion go as smoothly as it did. Your work does not go unnoticed." He says through the microphone. Everyone claps for a few seconds, and the man waits to go on until it is quiet again.
"Now, I have a special announcement to make. I have wanted to make this expansion happen since I began working for this company in 1988. Now that I finally have, I feel that my job at this firm is done. And so, I have decided to retire from my position as CEO."
Your eyes widen at the speech; you had no idea this was even a thing. By the sound of the gasps and murmurs traveling through the room, you deduce that the news is unexpected for the rest of the company as well.
"It is also with great pride that I present the new CEO of our company, chosen after careful consideration. If mr. Harry Styles could please join me on stage."
Your mouth falls open at the mention of Harry's name, and you are certain you will never be able to close it again when you see him walking onto the stage. He wears a black suit, perfectly tailored to his body, and the sight of him has you concerned that you may be drooling.
The bald man hands the microphone to Harry, who does not look very pleased to be on stage; it almost seems like he is regretting his decisions. Until his eyes meet yours, that is when you see him let out a breath.
"Thank you, Mr. Johnson." He says, breaking eye contact to look at his former boss.
Right, that was his name, Johnson.
"I look forward to leading this company into more successes, and I promise that I will put my heart and soul into it. I have worked at this firm ever since I graduated college and they offered me a job during my internship, and it is safe to say that I have not regretted that decision a day of my life. I have always been loyal to this company, and I will remain loyal to you. Thank you."
You are perplexed. Why did he never tell you about this? You are very happy for him, but you do find it weird. It also makes you doubt again. Did whatever you had been building up the last months not mean as much to Harry as it did to you?
Well, it doesn't really matter, you're gone after tonight anyway.
Once the shock of the news has calmed down a bit, the party resumes as normal. Most people visit Harry one by one to congratulate him on the position, but you steer clear from him. It is no use, after tonight you will probably never see him again anyway.
Time passes, and you think you're ready to go home. There was a file in the office you forgot to sign earlier today, so you head up to do that first. The office is entirely dark when you walk out of the elevator. It's kind of eerie, so you are quick to turn on the lights.
It takes you a few minutes to find the file, since the receptionist placed it on someone else's desk. You find it on your colleague's desk, and walk over to the receptionist desk to sign it. Laying it on the keyboard of her computer, you pray that she won't displace it again, and make your way back to the elevators.
A loud shriek escapes you when Harry suddenly walks around the corner. He covers his ears at the high pitched sound, shocked by how much he scared you. With your hand on your chest you try and steady your breathing.
"Jesus, you scared the crap out of me."
"Sorry, didn't mean to." He says, a bit of worry in his tone. You look up at him.
"What are you even doing up here?"
"I was looking for you." He shrugs.
"Why?" Your eyebrows furrow, that same old tension in your stomach settling like it does every time Harry looks at you for longer than two seconds.
"You've been avoiding me." He answers casually, and you feel your heart drop. You didn't think he'd catch onto it.
"Congratulations by the way, for being the CEO. That was definitely a surprise." There is a bitterness in your tone. It is Harry's turn to frown. He hears the condescension, but his mind can't seem to come to a conclusion. Why are you angry? It's so hard to tell.
This is why he doesn't do people.
"You're mad that I am CEO?" He guesses, and your mouth falls open, much like it did when Harry's new position got announced.
"What?! Of course not! I'm very happy for you." You sputter out. The last thing you'd want him to think is that you don't want him to be happy or satisfied or successful.
"But you're still avoiding me." He repeats slowly. "You know, I didn't tell you about it because no one was supposed to know. I had to sign for it and everything. It's nothing personal."
The painful grip that his potential distrust in you had on your heart releases at the sound of his words. You could have known that it was due to something like that, you work in HR after all. That fact alone makes you realize how invested you unknowingly had become in Harry.
"I...I figured." You give him a weak smile. Harry's eyes search for yours, holding onto your gaze once he has found it. You stay like that, staring at each other for a while until you break the silence.
"I'm heading home. I don't think I'll see you again, so good luck. I'm sure you'll do wonderfully."
With much difficulty, you manage to look away from Harry and walk past him. At least, you try to, because halfway through, Harry's hand grabs your arm. You stop in your tracks, looking back at the man who stopped you. The man who has been sending you mixed signals for the past few months.
"D– do you want to join me in my office?"
You refrain from the shiver that threatens to run down your entire body, and nod. Harry's hand slides down your arm to your hand, and he intertwines his fingers with yours before he leads you to the glass doors that belong to him. On your way there, he flicks off the lights, leaving the two of you in the dark.
The city lights light up the otherwise pitch dark office that belongs to Harry, for now. He will be moved to the CEO's office when he starts his new position.
You don't say anything as Harry closes the door, or as he walks to the closet and pulls out a bottle of whiskey and two glasses. You wait in anticipation of what he's going to do.
But then he sits down. He just sits down on his chair.
You stand there, staring at him, utterly confused about this man and his intentions with you, while he obliviously pours the whiskey into the glasses. In that moment, there is a switch inside of you, one that says: fuck it. This is your last day, you need a way to release this pent up tension, and you probably won't see him ever again after this. What have you got to lose? Nothing.
You walk over to the desk and sit down on it, extremely close to Harry. The split of your dress shows your bare, freshly shaved leg, and he seems to notice. His eyes pull to your legs like magnets, and he has to force himself to look you in the eyes as he hands you the glass of whiskey.
You try your best not to smirk at the effectiveness of your plan, focusing on your next move instead. Straight for the kill.
"So, why am I here, Harry?" You ask nonchalantly, taking a sip of your whiskey. It tastes quite strong, and it takes you a lot of effort not to have an expressive reaction to it.
"What?" He asks, eyes wide like a deer in headlights.
"Why'd you take me here?" You ask again, setting down your glass at the table before moving to stand in front of him. "To admire the view?"
Harry looks out the window, but his head shoots back to you when he notices you're sinking onto your knees in front of him. He thinks he may have forgotten to breathe as he observes the lustful look in your eyes. His eyes travel down to your tits, even more visible from this angle.
"Because I've admired it every day for the past three months." You continue. Harry swallows, frozen by the overload of his brain and the sensitivity of the growing constraint in these pants. "Why don't you take your pants off for me? Just enough to give me your cock. I like you in this suit."
Harry doesn't let another second fly by before he is unbuckling his pants, sliding it down just enough for you to have access to his cock and his balls. Your mouth waters at the size and girth of it, your cunt getting wetter with every passing moment.
You shimmy forward, leaning over his cock and grabbing it with your hand. Harry sighs at the minimal contact, making you feel even more powerful. Looking up at him through your lashes, you ask him one more question.
"You'll hold my hair, won't you?"
With that, you take Harry in your mouth as far as you can, before pulling away from him. A gasp leaves his mouth, and his eyes fall shut as you pump him with your hand while your mouth kisses and sucks on the head of his cock. You begin licking and kissing down his cock, while your hand softly feels up his balls.
Harry feels like he is in heaven already, and he forgets everything around him. It is only when you completely remove yourself from him that he opens his eyes again, and he sees. Catching on quickly, he leans forward and gathers your hair, twisting it around his palm.
Satisfied with Harry's obedience, your mouth attaches itself to his cock again. You take him slowly, teasingly, and move your head up and down. With every movement, you take him an inch deeper.
"Oh, f–fuck!" He groans out when you gag on him because you took yourself too far too fast. You steady your breathing, which is a bit more complicated as you can only breathe out your nose. You resume sucking him off for a bit longer, bobbing your head down a bit faster. The small sounds that leaves Harry's lips, along with his scrunched up face, gives you enough indication that he is approaching his climax.
So you remove your mouth from his cock.
He lets out a whine at the loss of contact. If your panties weren't wet before, they certainly are now. You smile at the state of him; desperate and needy for you. The fact that you've managed to make him fall apart like this makes you incredibly horny.
"I want to take all of you in my mouth, daddy." You tell him, looking up at him with your big eyes. "You'll have to help me."
You went out on a bit of a limb when you decided to call him daddy, but he doesn't seem to mind at all. In fact, Harry's eyes light up and his jaw slacks at the mention of the pet name.
"Shit– anything, sweetheart. Whatever you need." He croaks out.
"I need you to fuck my mouth." You respond sternly, not wasting any time and taking him between your lips again. You push yourself down his cock as far as you can, breathing deeply before moving your hand to Harry's hand, which is holding onto your hair, and pushing your head forward to indicate that he needs to push his cock down your throat.
Again, it doesn't take him long to listen, because Harry's hips thrust forward, his dick gliding into your throat. You moan at the force with which he pushed, and keep your mouth wide open as you let Harry navigate your head.
Once he fully understands that you are allowing him to let him use your mouth, the true fun begins. With the firm grip he has on your head, he pushes you up and down at an ungodly speed. Your jaw is already tiring from its locked position, but you power through it because the sounds that leave Harry's mouth make up for it.
"Fuck baby, such a good mouth. Never had anything like this... Jesus!" He pants out as he begins to thrust up into your mouth, and you feel like you might pass out. Suddenly, he pulls you away from his dick.
You frown, and realize as he is grabbing for a tissue that he is avoiding messing up your face. You don't stand for it, though, and wrap your lips around his cock again just in time for him to come inside your mouth. You take him deeper and feel the way his sperm shoots in the back of your throat.
"Fuck! Shit, shit..." The not so wide arrange of curse words are the only thing Harry is capable of saying as he dumps his load inside your mouth. The fact that you were so adamant about having his sperm in your mouth made his orgasm even more intense.
Your mouth lets go of his cock with an exaggerated plop, and you swallow every last bit of him, grinning at his fucked out face.
"That was... amazing." He sighs, his gaze flicking from your mouth to your eyes. You hum in agreement, and get up from the floor as he pulls up his pants. You are about to walk away, when Harry grabs your wrist.
"Where are you going?"
"Home." You answer with a smile, but Harry's grip on you only tightens. He shakes his head, his lips pouting.
"No, you need to stay. Let me make you feel good too." He protests. You squint your eyes at him.
"I don't need to do anything."
Harry's eyes widen. "You're right. But just let me make you feel good before you go, please? It's the least I can do."
Your mouth slowly forms into a grin, glad to have him where you want. Well, almost.
"Beg me."
Harry scoffs. "Are you serious? I don't really do begging."
You shrug, smiling at him. "That's fine. My vibrator can get me off too."
You take a few steps towards the door, while Harry contemplates his decisions. However, those were all clouded by the sole moment to please you the second you mentioned your vibrator. The image of you getting off like that is too much to bear. He needs to do it for you.
"Stop." He says. You turn around, and walk back to him as he gets out of his chair and gets on his knees. Grabbing your waist, he pulls you closer, his nose digging into your dress. His hands run up and down your legs, and it is making you weak in your knees.
"Please, let me eat you out baby. I'll do anything to make you feel good. I need to taste you so bad, please let me pleasure you."
You swallow, eyelids ready heavy, as you sigh out. "Alright."
Harry grins at your admittance of defeat, and stands up. He leads you to sit on his desk, your dress hiked up. He removes the stuff behind you, so that you can lean back entirely in case you want to, and waltzes over to his chair.
Spreading your legs, he rolls himself closer to you, and assesses your soaking wet panties. Chuckling, he leans to the side and grabs a pair of scissors, before he cuts the skimpy material from your body. You'd say something of it, but the sight of him admiring your pussy like this is too fascinating to interrupt. So, you keep quiet.
When Harry's thumb suddenly presses on your clit and begins to rub it, you can't help but gasp. His touch feels too good, and that blowjob got you really worked up.
"You have no idea how many times I've fantasized about this." Harry says, marveling at how reactive you are being.
"Me too."
His eyebrows rise up. "Yeah? Tell me more, baby."
You bite your lip, too obsessed with the pet name he's given you. It sounds so sexy coming from his mouth. He awaits your response with bright eyes, lazily rubbing your clit.
"Your arms... I'd think about them so much. And your hands, I'd imagine you choking me with them. They're so big..." You begin, and you know that you could go on for hours if you had to tell him about everything you've thought about doing with him, or doing to him.
Harry doesn't say anything, instead responds with two fingers entering your pussy. You moan at the feeling of his large fingers pumping in and out of you. It feels way fuller than your hand already. His two fingers is the equivalent of your three fingers.
"We can definitely make those fantasies come true..." Harry says softly. "But first, let's make you come, hmm?"
You nod, your head falling back and allowing yourself to fully indulge in the pleasure Harry's giving you right now. You let yourself lay on his desk, wrapping your legs around his shoulders.
"Fuck, that feels good– oh fuck!" You shriek out when Harry tongue begins attacking your tongue after he adds a third finger. He speeds up the movements of his hand to match those of his tongue, and holds onto that tempo until your mind can't conjure up any more words to speak to him.
With the control entirely out of your hands, you let Harry guide you to your orgasm, which washes over your body like a tidal wave. You unconsciously push Harry's head further into your pussy with your legs. With an arched back, you moan at the sensitivity of your clit.
Harry lets you take a minute to catch your breath before he pulls on your arms to have you sit up straight. He is smiling sweetly at you, and your heart warms at it.
"You okay?" He asks, kissing your hands. You nod, trying to ignore the flutters in your heart at the way he is being so gentle.
"Thank you for letting me make you feel good, baby." He says, getting up and leaning into your face. His nose brushes against your cheek as he plants his lips on yours. Your arms wrap around Harry's neck as you kiss him deeper, too caught up in how good he feels and how much you want him.
You're never this greedy. You've never felt like you needed a man's cock inside of you. Like it was the only feasible option. You feel it driving you crazy, and you're sure it is the only reason you say— no, ask:
"Please, fuck me."
The grin that forms on Harry's lips makes you feel like you should regret what you said. A grin like that usually belongs on your face in situations like these. But you need him so bad, you don't really care that you are the desperate one this time.
"Oh, you're begging now too, huh?" He says cockily. You glare at him, pissed that he's acknowledging your neediness and mocking you for it too.
"It's alright baby, I'll give it to you. 'M cock's already hard again from watching you come like that. So fucking sexy..." He says. He pulls his pants down and lifts you off the table, turning you around to the glass windows and pushing your hands against them. "Bend over a bit and speak your legs for me, baby."
You do as he says, biting your lip at Harry's hand that pushes away your dress and roams over your ass. He positions his cock at your entrance and pushes himself into you, sighing in pure relief. You shut your eyes tightly at the size of him filling you up.
"Fuck, you feel good baby." He says, slowly beginning to move in and out a bit. You let out a soft 'yes', causing Harry's jaw to clench. He spanks your ass, watching as it bounces from the impact, and his cock twitching at your yelp.
"Perfect fucking ass... perfect fucking girl, aren't you?" He groans, now lazily thrusting into you. He wants to give you time to adjust, but he learns your wishes when you begin to push yourself back into him.
"Ah, I see. Greedy girl wants to speed things up, hmm? Your wish is my command." He mocks, but does speed up his pace. His hands hold your waist as he begins to pound himself into you, your ass shaking at the impact. He spanks your ass again for good measure, obsessed with the way it moves.
You nearly lose yourself in how good it feels, but you know that he can get deeper than this.
"I want to ride you... want to feel you in my tummy." You spit out, hoping he understands what you're saying in your croaky voice.
Harry listens, pulling himself out of you immediately and taking a seat in the chair. You turn around and walk over to him, throwing your legs on both sides of his lap, before grabbing his cock and sinking yourself down on it.
It goes smoother this time, but Harry's really deep now, just like you wanted. The sensation is everything to you, and it isn’t hard to tell how good it feels for him too. Glad to have a bit of the control back, you start to bounce on his cock.
Harry’s eyes travel over your body, fascinated by the way you are moving above him. His hands travel to the straps of your dress and push them down until he can get your tits out of the top part of your dress. He begins to massage them as you keep impaling yourself on his dick over and over again.
"Fuck, daddy, you feel so good... so good for me. Listening to me. Knew this was the best way to fuck you... you love it." You slur happily. Harry nods profusely at your words, jaw clenched and moaning out in pleasure.
"Yes, needed it so bad baby. You're fucking daddy so good..."
You smile at how caught up Harry looks in his pleasure, like he doesn't know what to do with it. You, however, do know what to with it. You grab one of his hands and wrap it around your throat, before you do the same to him. With his hand on your neck and yours on his, you begin to fuck him as fast as you can.
"Ah, fffuck... shit! Holy shit!" He yells out, and automatically thrusts himself up into you, reaching an even further level of deepness you had never thought possible. That along with your hands on each other’s necks, is enough to know that your climaxes are near.
"Come inside me daddy." You pant out, and he does. It is as if your permission set him off. You smile in delight at the feel and knowledge of his cum being so deep inside of you.
You fuck Harry through his orgasm, and even after. He squirms in his seat. "Wait— too sensitive."
"I don't care, I haven't come yet. Don't you want to make me feel good? Have me coming around your thick cock?" You say sensually, and Harry nods. "Words."
"Yes– fuck! I want you to come, please come around my cock. Please, please..." He begins to beg, a tear rolling down his cheek.
Your toes curl at his whiny voice, and soon your juices are gushing all over his cock. Your pussy contracting around him seems to set Harry off even more, as you feel even more sperm spraying out of his dick and into your walls.
You ride out your high until you can't move anymore. You sit there, forehead pressed against Harry's as you both come down from what just happened.
After a minute or two, you decide to pull out. Slowly but surely, you manage to get Harry's dick out of you without hissing too much at the sensitivity of every single body part down there.
You lean against the desk, too wobbly to stand on your own, and you let Harry wipe you clean with the tissues on his desk. After cleaning himself up, he stands up and positions himself in front of you.
"Hey." He says. Your hand cups his jaw and your thumb wipes away the tear that is far down his face now.
"Hi." You tilt your head. The both of you burst out laughing, still surprised by what went down just now.
"That was really good." He says once the laughter has died down. You nod in agreement.
"Good enough for a repeat?"
Harry pretends to think it over, before he responds: "under one condition."
"And what would that be?" You quirk up an eyebrow, intrigued by his vagueness. He smiles at you so wide that you wonder if his mouth might be hurting.
"You let me take you out on a date first."
You roll your eyes, pretending not to be amused as he chuckles at your reaction. But the second you see the look on his face and the sincerity behind it, you realize that he is being quite serious about this request. You bite your lip, wanting to kiss him right then and there.
"I would love that."
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nasa · 10 months ago
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LaRue Burbank, mathematician and computer, is just one of the many women who were instrumental to NASA missions.
4 Little Known Women Who Made Huge Contributions to NASA
Women have always played a significant role at NASA and its predecessor NACA, although for much of the agency’s history, they received neither the praise nor recognition that their contributions deserved. To celebrate Women’s History Month – and properly highlight some of the little-known women-led accomplishments of NASA’s early history – our archivists gathered the stories of four women whose work was critical to NASA’s success and paved the way for future generations.
LaRue Burbank: One of the Women Who Helped Land a Man on the Moon
LaRue Burbank was a trailblazing mathematician at NASA. Hired in 1954 at Langley Memorial Aeronautical Laboratory (now NASA’s Langley Research Center), she, like many other young women at NACA, the predecessor to NASA, had a bachelor's degree in mathematics. But unlike most, she also had a physics degree. For the next four years, she worked as a "human computer," conducting complex data analyses for engineers using calculators, slide rules, and other instruments. After NASA's founding, she continued this vital work for Project Mercury.
In 1962, she transferred to the newly established Manned Spacecraft Center (now NASA’s Johnson Space Center) in Houston, becoming one of the few female professionals and managers there.  Her expertise in electronics engineering led her to develop critical display systems used by flight controllers in Mission Control to monitor spacecraft during missions. Her work on the Apollo missions was vital to achieving President Kennedy's goal of landing a man on the Moon.
Eilene Galloway: How NASA became
 NASA
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Eilene Galloway wasn't a NASA employee, but she played a huge role in its very creation. In 1957, after the Soviet Union launched Sputnik, Senator Richard Russell Jr. called on Galloway, an expert on the Atomic Energy Act, to write a report on the U.S. response to the space race. Initially, legislators aimed to essentially re-write the Atomic Energy Act to handle the U.S. space goals. However, Galloway argued that the existing military framework wouldn't suffice – a new agency was needed to oversee both military and civilian aspects of space exploration. This included not just defense, but also meteorology, communications, and international cooperation.
Her work on the National Aeronautics and Space Act ensured NASA had the power to accomplish all these goals, without limitations from the Department of Defense or restrictions on international agreements. Galloway is even to thank for the name "National Aeronautics and Space Administration", as initially NASA was to be called “National Aeronautics and Space Agency” which was deemed to not carry enough weight and status for the wide-ranging role that NASA was to fill.
Barbara Scott: The “Star Trek Nerd” Who Led Our Understanding of the Stars
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A self-described "Star Trek nerd," Barbara Scott's passion for space wasn't steered toward engineering by her guidance counselor. But that didn't stop her!  Fueled by her love of math and computer science, she landed at Goddard Spaceflight Center in 1977.  One of the first women working on flight software, Barbara's coding skills became instrumental on missions like the International Ultraviolet Explorer (IUE) and the Thermal Canister Experiment on the Space Shuttle's STS-3.  For the final decade of her impressive career, Scott managed the flight software for the iconic Hubble Space Telescope, a testament to her dedication to space exploration.
Dr. Claire Parkinson: An Early Pioneer in Climate Science Whose Work is Still Saving Lives
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Dr. Claire Parkinson's love of math blossomed into a passion for climate science. Inspired by the Moon landing, and the fight for civil rights, she pursued a graduate degree in climatology.  In 1978, her talents landed her at Goddard, where she continued her research on sea ice modeling. But Parkinson's impact goes beyond theory.  She began analyzing satellite data, leading to a groundbreaking discovery: a decline in Arctic sea ice coverage between 1973 and 1987. This critical finding caught the attention of Senator Al Gore, highlighting the urgency of climate change.
Parkinson's leadership extended beyond research.  As Project Scientist for the Aqua satellite, she championed making its data freely available. This real-time information has benefitted countless projects, from wildfire management to weather forecasting, even aiding in monitoring the COVID-19 pandemic. Parkinson's dedication to understanding sea ice patterns and the impact of climate change continues to be a valuable resource for our planet.
Make sure to follow us on Tumblr for your regular dose of space! 
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quasi-normalcy · 3 months ago
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I do think that the rise of fascism is directly tied to the decline of communal values.
So on the one hand, you have capitalism, which relentlessly tells you that everything is a competition, your value as a person can only come at someone else's expense, some people are just intrinsically better than others, and your position on this hierarchy is determined by what's in your bank account. On the other hand, individualist liberalism can only answer this with a sort of weak-tea "self-esteem" discourse, which at best amounts to "try your best! Do what you love! It doesn't matter!" and at worst amounts to shouting "Everyone's a winner!", a position that even children automatically view with cynicism.
Never is there any discussion that maybe value shouldn't be intrinsic to the self. Maybe your value is in how much you make life better for other people. Like, do you make a worthy and necessary contribution to society that helps other people? That adds to the net happiness of the world? Then congratulations, you should take pride in that. Someone who plants a bee garden for free is worth more than a hedge fund manager who only contributes misery to the world, even if he makes a lot of money doing it. Someone who uses their body to block, however temporarily, the export of weapons or the laying of pipeline is infinitely more valuable to society than the skilled engineer who makes his living designing them. Even simple activities like telling jokes or doing chores are worth infinitely more than developing advertising software that only makes people annoyed and parts them from their money!
Like the moral of that movie It's A Wonderful Life wasn't that the guy should go on living because he really tried his best and maybe he'll finally get to do what he wants with his life once he saves up his pennies; the moral was that he should go on living because he'd made life materially and spiritually better for his community. We need that energy!!
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howlsofbloodhounds · 7 months ago
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So this is part 2 of this post, if yall wanna give it a read for context.
In this post, I’ll be talking about how Color’s physical disability of having only one eye would influence how he interacts with his special interests in photography and travel.
As well as how his PTSD, autism, chronic fatigue, and separation anxiety from Killer could also affect things.
With one eye, Color might have reduced depth perception, which could make it challenging to gauge distances accurately. He might rely more on autofocus features, practice to enhance his spatial awareness, or use techniques like focus stacking for precise shots.
He might prefer using cameras with electronic viewfinders (EVF) or live view screens rather than optical viewfinders, which could be more challenging to use with one eye. Adjusting camera settings and composing shots via a larger display would be easier.
He might develop unique framing and composition techniques, leveraging his perspective creatively. Color could take extra time to ensure his shots are well-composed, possibly using grid overlays or other aids to help with alignment.
Customizing camera gear to suit his needs, such as using tripods, stabilizers, or remote controls, to help steady the camera and compose shots more comfortably.
He might spend additional time in post-processing to correct any minor misalignments or issues that arise from the reduced depth perception during the shooting process.
For travel, navigating unfamiliar places might require more caution, especially in crowded or complex environments. He might use mobility aids, rely on GPS and mapping apps, or travel with companions to ensure safety.
Color could engage in meticulous planning to minimize unexpected challenges, such as researching accessible routes, accommodations, and transportation options.
Color might use his experiences and perspective to connect with others, sharing how his disability influences his travel and photography, fostering understanding and empathy.
Developing strategies to cope with the physical demands of travel, such as pacing himself, taking regular breaks, and prioritizing destinations or activities that are less physically demanding.
His unique perspective could inspire him to create compelling stories or advocacy pieces about accessibility in travel and photography, raising awareness and inspiring others with disabilities.
Embracing his distinct view of the world, his photography could offer unique perspectives that stand out, turning his perceived limitation into an artistic advantage.
He might become involved in communities focused on accessible travel and photography, sharing tips, experiences, and inspiring others with similar challenges.
Autism and chronic fatigue would likely significantly impact Color’s ability to engage with his special interests in photography and travel.
In photography, chronic fatigue would necessitate careful energy management. Color might plan shorter, more focused photography sessions and prioritize rest to avoid burnout.
Streamlining his workflow, from setting up equipment to post-processing, to conserve energy. This could include using presets in editing software or organizing his gear for easy access.
He could chose photography locations that are easily accessible and require minimal physical exertion. He might also prefer locations close to home or base to reduce travel time and energy expenditure.
He would likely use ightweight equipment to reduce physical strain, possibly investing in high-quality but compact cameras and lenses. He might also use monopods or lightweight tripods for additional support.
Autism can come with sensory sensitivities. Color might choose quieter, less crowded locations for photography and use noise-canceling headphones or other tools to manage sensory overload.
With travel, he’d have to pace himself. Planning travel with built-in downtime to rest and recharge. He might avoid overly ambitious itineraries and allow for flexible scheduling to accommodate his energy levels.
He’d probably chose ccommodations that are comfortable, quiet, and accessible, ensuring he has a safe space to retreat to when needed.
He’d prefer modes of transportation that offer comfort and minimal stress, such as direct flights, train travel, or driving. He might also opt for private or semi-private tours to control the pace and environment.
Keeping up with healthcare needs, including regular check-ups, medication management, and any necessary accommodations. He might also carry a travel health kit tailored to his specific needs.
He’d combine photography with travel in a way that maximizes enjoyment and minimizes strain. For example, he might focus on travel photography during the golden hours (early morning and late afternoon) when conditions are optimal, and the rest of the day can be used for rest.
Creating content that reflects his experiences with autism and chronic fatigue, such as blogs, vlogs, or social media posts. This can help raise awareness and provide valuable insights to others with similar challenges.
Engaging with communities of autistic travelers and photographers to share experiences, tips, and support. This can provide a sense of camaraderie and practical advice tailored to his needs.
Establishing routines that provide predictability and reduce stress. This might include having a consistent photography and travel routine, preparing for trips well in advance, and creating checklists.
Practicing mindfulness or relaxation techniques to manage stress and sensory overload. This can help maintain focus and calm, particularly in challenging environments.
Utilizing assistive technologies, such as apps for energy tracking, sensory-friendly gear, or digital tools that aid in planning and organization.
Color’s PTSD from solitary confinement and isolation in the Void, combined with his separation anxiety towards Killer, can create a complex situation that both challenges and shapes his engagement in traveling and photography.
Color’s need to stay on the move due to PTSD makes traveling appealing, as it provides a sense of freedom and escape from confinement. However, this constant movement could also become exhausting and anxiety-inducing if it lacks purpose or stability.
His separation anxiety towards Killer might lead him to seek Killer’s company while traveling. Traveling with Killer could provide a sense of security and reduce his anxiety, but it also means his travel plans would need to align with Killer’s availability and willingness to join him.
Color might need to carefully plan his travels to ensure he has safe and familiar places to stay, reducing the unpredictability that could trigger his PTSD. Having a structured itinerary could help him feel more in control and less anxious.
Traveling to new and unfamiliar places might sometimes trigger memories of his isolation, especially if he encounters situations that remind him of the Void. He would need to find a balance between exploring new places and ensuring his mental well-being.
Photography could serve as a therapeutic outlet, allowing Color to process and express his emotions through capturing images. It might help him make sense of his experiences and provide a way to externalize his trauma.
Color might be drawn to photographing subjects that reflect his internal state or provide a sense of solace. He could focus on themes like freedom, movement, and connection, finding meaning and healing in his work.
Having Killer around while engaging in photography could provide comfort and reduce his anxiety. Killer might even become a frequent subject in Color’s photos, symbolizing their bond and mutual support.
Color might need to develop strategies to manage his anxiety while photographing, such as taking breaks, grounding exercises, or having a trusted companion like Killer present. This would help him stay focused and engaged in his special interest.
The mutual separation anxiety between Color and Killer could strengthen their bond, as they rely on each other for emotional support. This bond could provide Color with the stability he needs to engage in his interests.
Color would need to balance his need for movement and exploration with Killer’s needs and limitations. They might develop a mutual understanding and compromise, ensuring both their well-being while pursuing their interests.
Color might prefer traveling to places where he can easily find comfort and familiarity, such as visiting friends or known locations. This reduces the stress of the unknown and helps him stay grounded.
Establishing routines or rituals while traveling and photographing can provide a sense of stability. For example, always starting the day with a specific activity or having regular check-ins with Killer can help Color manage his anxiety.
They might have frequent phone calls if Killer ever can’t join Color on his travels, at particular times of the day.
I can see Color sticking to this routine at the exact time and getting anxious and worried if Killer doesn’t call or pick up, which is likely to happen at some point simply because he has memory issues and sticking to routine is hard for him. But Color, at least for a bit, is likely to assume the worse.
Color might also keep a photograph of him and all his friends close by on his person. (I also like to think that Delta made his camera, he keeps some of Beta’s drawings with him, and also he’s memorized the recipe for Epic’s chocolate cookies.)
If he and Killer have already had their wedding by this point, he’d likely keep his ring close and near. Perhaps kissing it before bed, and fidgeting with it becomes a new comforting stim.
Over time, engaging in his special interests despite his PTSD and anxiety can help Color build resilience. Each successful trip or photography session can boost his confidence and reinforce his ability to cope with challenges.
Color might find deeper meaning in his travels and photography by using them as tools for healing and connection. Documenting his journey and sharing it with others can create a sense of purpose and community.
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girlfriendsofthegalaxy · 2 months ago
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tuesday again 11/19/2024
no silly little witticism here this week! just heartfelt thanks for helping me pay my rent this month :)
listening
absolutely wild pick from last week's spotify weekly recommenced, Things Will Fall Apart by Louis Cole feat the Metropole Orkest and conductor Jules Buckley. it's been on loop all week for me and im a little sad it won't pop up in my spotify wrapped
when you make a dance pop song with a full orchestra backing, it has a really interesting effect somewhere between Golden Age of Hollywood swashbuckling film score and marching band?
Yes, understood Things will fall apart just likĐ” they should This little shred was good Don't think it through Things will fall apart, they always do At least, something's always true
the syllables are so choppy they don’t even register to me as English at first, i was fully willing to believe this was German for the first couple lines. like @dying-suffering-french-stalkers, i have a deep fondness for works about putting an era to bed. or works focused on the sunsets of things, or one of the last living practitioners of an art. putting the chairs up on the table, sweeping the floors, and turning the lights out and locking the door behind you. this song has that sort of quiet post-wake-party remembrance.
however once you think the song has ended but it keeps going, you can turn it off. you don’t really need that extra minute and a half of strings and light vocalizations.
Lately, Louis Cole has been doing live shows with the Netherlands’ Metropole Orkest and conductor Jules Buckley. Cole recorded nothing with the ensemble. In a press release, he says, “Sometimes, when I’m mixing my own solo stuff, I’ll feel like a song needs a little magical dust. But mixing an entire orchestra and your own rhythm section, there’s so much human energy! You don’t have to add any magic. It was there the whole time.”
i don’t hear many pop songs this millennium with a full orchestral backing. perhaps i need to look harder. unfortunately spotify took this extreme interest in this song as a newfound extreme interest in electroswing, which is really not what this song is. i hope this artist does more albums like this so they can wear grooves in my brain
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reading
very hard to focus on anything book length this week. some depressing local news (my local paper's links do Not want to preview nicely here, which is annoying:
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At a city council meeting in October, district Vice President Dan Joyce told council members that the management district was not attempting to "criminalize homelessness." The city’s civility ordinance bans people from sitting, lying down or placing personal items or bedding on sidewalks from 7 a.m. to 11 p.m.
cool piece from our pals at 404 Media. i am So fascinated by crime infrastructure
Based on interviews with malware developers, hackers who use the stolen credentials, and a review of manuals that tell new recruits how to spread the malware, 404 Media has mapped out this industry. Its end result is that a download of an innocent-looking piece of software by a single person can lead to a data breach at a multibillion-dollar company, putting Google and other tech giants in an ever-escalating cat-and-mouse game with the malware developers to keep people and companies safe.
(via longreads) my interest in how and why systems fail extends to invasive species management. plus i used to live in florida just above the everglades and these fuckers (the snakes) were everywhere
[I]magine thousands upon thousands of pythons, their slow digestion transforming each corpse into python muscle and fat. Unaided, Florida’s native wildlife doesn’t stand a chance. “That’s what I think about with every python I catch,” Kalil says. “What it ate to get this big, and the lives I’m saving by removing it.” Biologists are taking a multipronged approach to the issue. They have experimented with enlisting dogs to sniff out both pythons and nests—a technique that has proved difficult in such hot weather and inhospitable landscapes. Ongoing projects use telemetry to track pythons to find “associate snakes.” Researchers use drones, go out in airboats, or even take to helicopters to locate their subjects in the interiors of the Everglades. Always, agencies and individuals are looking for the next best methods. “But for now, the python contractor program is the most successful management effort in the history of the issue,” Kirkland says. “We’re capturing more and more—something that is indicative of the python population out there and indicative of us getting better at what we do.”
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watching
continuing noirvember, watched hitchcock's Notorious to see if i still dislike hitchcock. the answer is yes. there are bond girls and there are hitchcock girls, and not that bond girls are paragons of female agency in film, but hitchcock girls are mostly fluttering little pathetic things. a scrap of agency they showed in the beginning of the film becomes a running joke and something their noses are rubbed in for the rest of the film. not for me!
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patrick mcgoohan is leading me into some real dad-ass movies. Ice Station Zebra (1968, dir. Sturges) is a real you're stuck at home sick with your dad and it's on TV for the whole afternoon kind of movie. they truly do not make two and a half cold war submarine espionage films in super panavision with an overture, intermission, and interact music any more. i get why howard hughes was really obsessed with this one. it is a suspense film, but full of people competently going about their business, which i find oddly comforting.
youtube
unfortunately i do not feel this really needed to be two and a half hours long. the loving closeups of sub interiors and instrumentation really did keep me amused, though. despite how cluttered every shot is with actors, there is tremendous clarity of purpose and motion with the camera movement. just a really technically brilliant film.
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how similar the russian and american control rooms and instrumentation were made me chortle. ties nicely into a little diatribe mcgoohan goes on much later in the film, "The Russians put our camera made by our German scientists and your film made by your German scientists into their satellite made by their German scientists." funny and darkly true! every allied nation had some sort of Operation Paperclip going on! mcgoohan is the focus of every scene he's in, as a spy who is really hanging on by the last remaining shreds of his fingernails.
i had a good time with it, but one of many cold war suspense films im glad exist in the world but don't necessarily need to see again. it might join Escape from New York as a film i put on when im very sick though.
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playing
this pc needs some sort of replacement something, bc it has a really persistent overheating problem. it only tolerates powerwasher simulator on the lowest possible settings and genshin impact on basically mobile settings. it does not even want to run new vegas. i popped my head out of goodsprings to look out over the desert at the Strip and it said no thank you! too many polygons! naptime!
speaking of genshin, major update this week and new character i will be pulling for. she has a sister who died in the last patch, which i do Not care for as someone with a beloved little sister, but her moveset and skills are unique so far in the game. i feel like her skills are little too complicated for me to fully take advantage of with my "hit enemy very hard until he is dead" playstyle but she has a limited flight ability that will genuinely be very useful for exploration.
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if i do not get her when i hit pity on the banner i won't bother pulling another nine times or whatever, bc the next patch has a character i really desperately want and i am saving for her
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making
the local crew is all getting art this year, bc i already have bristol board and a selection of small frames and zero budget. people who have pets are So easy to get gifts for bc u can simply get them stuff for their pet or that looks like their pet. way less gray cat than black cat merch in the world tho
aiming to send out international holiday cards by the end of the week, and canadian cards by american thanksgiving. the rest of you they'll get there when they get there ok
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canmom · 3 months ago
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more on art production ~under capitalism~
reading Who Owns This Sentence?, a very engaging and fiercely critical history of the concept of copyright, and it's pretty fire. there's all sorts of fascinating intricacies in the way the notion of IP formed around the world (albeit so far the narrative has mainly focused on Europe, and to a limited extent China), and the different ideologies that justified the types of monopolies that it granted. the last chapter i read skewers the idea that the ability to exploit copyright and patents is what motivates the writing of books and research/invention, and I'll try and pull out the shape of the argument tomorrow. so far I'm only up to the 18th century; I'm looking forward to the rest of their story of how copyright grew from the limited forms of that period into the monster it is today.
it's on libgen if you wanna read it! i feel like the authors would be hypocrites to object :p
it is making me think about the differences between the making of books and other media, from (since this has been rattling around my head lately) an economic angle...
writing books, at least in the case of fiction is usually done on a prospective, spec-work kind of basis (you write your novel with no guarantee it will get published unless you're already an established author under contract). admittedly, a lot of us probably read books by authors who managed to 'make it' as professional authors and write full time - but this is not a lucrative thing to do and to make it work you need truly exceptional luck to get a major hit, or to be extremely prolific in things people want to read.
the films and games of the types most of us play are, by contrast, generally made by teams of salaried people - and thus do rarely get made without the belief it will be profitable. if you went on about your 'monetisation model' when writing a book, people would look at you funny and rightly so, but it's one of the first questions that gets asked when pitching a game.
open source software is a notable comparison here. a lot of it is done for its own sake without any expectation of profit, taking untold hours, but large free software projects tend to sprout foundations, which take donations (typically from companies that use the software) to pay for full time developers. mozilla, notably, gets a huge part of its funding from google paying for their search engine to be the default in Firefox; this in turn drives development of not just Firefox itself but also the Rust programming language (as discussed in this very enlightening talk by Evan Czaplicki). Blender is rightly celebrated as one of the best open source projects for its incredibly fast development, but they do have an office in amsterdam and a number of full time devs.
what money buys in regards to creative works is not motivation, but time - time to work on a project, iterate and polish and all that. in societies where you have to buy food etc. to survive, your options for existence are basically:
work at a job
own capital
rely on someone else (e.g. a parent or partner)
rely on state benefits if you can get them
beg
steal
if you're working at a job, this takes up a lot of your time and energy. you can definitely make art anyway, loads of people do, but you're much more limited in how you can work at it compared to someone who doesn't have to work another job.
so again, what money buys in art is the means of subsistence for someone, freeing them to work fully on realising a project.
where does the money come from that lets people work full time on art? a few places.
one is selling copies of the work itself. what's remarkable is that, when nearly everything can be pirated without a great deal of effort, it is still possible to do this to some degree - though in many ways the ease of digital copying (or at least the fear if it) has forced new models for purely digital creations, which either trade on convenience (streaming services) or in the case of games, find some way to enforce scarcity like requiring connection to a central server and including 'in-app purchases', where you pay to have the software display that you are the nebulous owner of an imaginary thing, and display this to other players. anyway, whichever exact model, the idea is that you turn the IP into capital which you then use to manufacture a product like 'legal copies', 'subscriptions' or 'accounts with a rare skin unlocked'.
the second is using the work to promote some other, more profitable thing - merchandising, an original work, etc. this is the main way that something like anime makes money (for the production committee, if not the studio) - the anime is, economics-wise, effectively an ad for its own source manga, figurines, shirts etc. the reason why there is so much pro media chasing the tastes of otaku is partly because otaku spend a lot on merch. (though it's also because the doujin scene kind of feeds into 'pro' production)
the third is some kind of patronage relationship, notably government grants, but also academic funding bodies, or selling commissions, or subscriptions on a streaming platform/patreon etc.
grants are how most European animated films are funded, and they often open with the logos of a huge list of arts organisations in different countries. the more places you can get involved, the more funds you can pull on. now, instead of working out how to sell your creation to customers who might buy a copy, under this model you need to convince funding bodies that it fits their remit. requesting grants involves its own specialised language.
in general the issue with the audience patronage model is that it only really pays enough to live on if you're working on a pretty huge scale. a minority make a fortune; the vast majority get a pittance at most, and if they do 'make it', it takes years of persistence.
the fourth is, for physical media, to sell an original. this only works if you can accumulate enough prestige, and the idea is to operate on extreme scarcity. the brief fad of NFTs attempted to abstract the idea of 'owning' an original from the legal right to control the physical object to something completely nebulous. in practice this largely ended up just being a speculative bubble - but then again, a lot of the reason fine art is bought and sold for such eye watering sums is pretty much the same, it's an arbitrary holder of an investment.
the fifth is artworks which are kind of intrinsically scarce, like live performances. you can only fit so many people in the house. and in many cases people will pay to see something that can be copied in unique circumstances, like seeing a film at a cinema or festival - though this is a special case of selling copies.
the sixth is to sell advertising: turn your audience into the product, and your artwork into the bait on the hook.
the alternative to all of these options is unpaid volunteer work, like a collab project. the participants are limited to the time and energy they have left after taking care of survival. this can still lead to great things, but it tends to be more unstable by its nature. so many of these projects will lose steam or participants will flake and they'll not get finished - and that's fine! still, huge huge amounts of things already get created on this kind of hobby/indie/doujin basis, generally (tho not always) with no expectation of making enough money to sustain someone.
in every single one of these cases, the economic forces shape the types of artwork that will get made. different media are more or less demanding of labour, and that in turn shapes what types of projects are viable.
books can be written solo, and usually are - collaborations are not the norm there. the same goes for illustrations. on the other hand, if you want to make a hefty CRPG or an action game or a feature length movie, and you're trying to fit that project around your day job... i won't say it's impossible, I can think of some exceptional examples, but it won't be easy, and for many people it just won't be possible.
so, that's a survey of possibilities under the current regime. how vital is copyright really to this whole affair?
one thing that is strange to me is that there aren't a lot of open source games. there are some - i have memories of seeing Tux Racer, but a more recent example would be Barotrauma (which is open source but not free, and does not take contributions from outside the company). could it work? could you pay the salaries of, say, 10 devs on a 'pay what you can' model?
it feels like the only solution to all of this in the long run is some kind of UBI type of thing - that or a very generous art grants regime. if people were free to work on what they wanted and didn't need to be paid, you wouldn't have any reason for copyright. the creations could be publicly archived. but then the question i have is, what types of artwork would thrive in that kind of ecosystem?
I've barely talked about the book that inspired this, but i think it was worth the trouble to get the contours of this kind of analysis down outside my head...
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spacetimewithstuartgary · 7 days ago
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The Vera C. Rubin Observatory will detect millions of exploding stars
Measuring distances across the universe is much more challenging than measuring distances on Earth. Is a brighter star closer to Earth than another, or is it just emitting more light? To make confident distance measurements, scientists rely on objects that emit a known amount of light, like Type Ia supernovae.
These spectacular explosions, among the brightest to ever be recorded in the night sky, result from the violent deaths of white dwarf stars and provide scientists with a reliable cosmic yardstick. Their brightness and color, combined with information about their host galaxies, allow scientists to calculate their distance and how much the universe expanded while their light made its journey to us. With enough Type Ia supernovae observations, scientists can measure the universe's expansion rate and whether it changes over time.
Although we've caught thousands of Type Ia supernovae to date, seeing them once or twice is not enough—there is a goldmine of information in how their fleeting light varies over time. NSF–DOE Vera C. Rubin Observatory will soon begin scanning the southern hemisphere sky every night for ten years, covering the entire hemisphere approximately every few nights. Every time Rubin detects an object changing brightness or position it will send an alert to the science community. With such rapid detection, Rubin will be our most powerful tool yet for spotting Type Ia supernovae before they fade away.
Rubin Observatory is a joint program of NSF NOIRLab and DOE's SLAC National Accelerator Laboratory, which will cooperatively operate Rubin.
Scientists like Anais Möller, a member of the Rubin/LSST Dark Energy Science Collaboration, look forward to Rubin's decade-long Legacy Survey of Space and Time (LSST), during which it's expected to detect millions of Type Ia supernovae.
"The large volume of data from Rubin will give us a sample of all kinds of Type Ia supernovae at a range of distances and in many different types of galaxies," says Möller.
In fact, Rubin will discover many more Type Ia supernovae in the first few months of the LSST than were used in the initial discovery of dark energy—the mysterious force causing the universe to expand faster than expected based on gravitational theory. Current measurements hint that dark energy might change over time, which—if confirmed—could help refine our understanding of the universe's age and evolution. That in turn would impact what we understand about how the universe formed, including how quickly stars and galaxies formed in the early universe.
With a much larger set of Type Ia supernovae from across the universe scientists will be able to refine our existing map of space and time, getting a fuller picture of dark energy's influence.
"The universe expanding is like a rubber band being stretched. If dark energy is not constant, that would be like stretching the rubber band by different amounts at different points," says Möller. "I think in the next decade we will be able to constrain whether dark energy is constant or evolving with cosmic time. Rubin will allow us to do that with Type Ia supernovae."
Every night Rubin Observatory will produce about 20 terabytes of data and generate up to 10 million alerts—no other telescope in history has produced a firehose of data quite like this. It has required scientists to rethink the way they manage rapid alerts and to develop methods and systems to handle the large incoming datasets.
Rubin's deluge of nightly alerts will be managed and made available to scientists through seven community software systems that will ingest and process these alerts before serving them up to scientists around the world. Möller, together with a large collaboration of scientists across expertises, is developing one of these systems, called Fink.
The software systems collect the alerts from Rubin each night, merge Rubin data with other datasets, and using machine-learning, classify them according to their type, such as kilonovae, variable stars, or Type Ia supernovae, among others. Scientists using one of Rubin's community systems, like Fink, will be able to sort the massive dataset of alerts according to selected filters, allowing them to quickly home in on the data that are useful for their research.
"Because of the large volumes of data, we can't do science the same way we did before," says Möller. "Rubin is a generational shift. And our responsibility is developing the methods that will be used by the next generation."
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chappydev · 1 month ago
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Future of LLMs (or, "AI", as it is improperly called)
Posted a thread on bluesky and wanted to share it and expand on it here. I'm tangentially connected to the industry as someone who has worked in game dev, but I know people who work at more enterprise focused companies like Microsoft, Oracle, etc. I'm a developer who is highly AI-critical, but I'm also aware of where it stands in the tech world and thus I think I can share my perspective. I am by no means an expert, mind you, so take it all with a grain of salt, but I think that since so many creatives and artists are on this platform, it would be of interest here. Or maybe I'm just rambling, idk.
LLM art models ("AI art") will eventually crash and burn. Even if they win their legal battles (which if they do win, it will only be at great cost), AI art is a bad word almost universally. Even more than that, the business model hemmoraghes money. Every time someone generates art, the company loses money -- it's a very high energy process, and there's simply no way to monetize it without charging like a thousand dollars per generation. It's environmentally awful, but it's also expensive, and the sheer cost will mean they won't last without somehow bringing energy costs down. Maybe this could be doable if they weren't also being sued from every angle, but they just don't have infinite money.
Companies that are investing in "ai research" to find a use for LLMs in their company will, after years of research, come up with nothing. They will blame their devs and lay them off. The devs, worth noting, aren't necessarily to blame. I know an AI developer at meta (LLM, really, because again AI is not real), and the morale of that team is at an all time low. Their entire job is explaining patiently to product managers that no, what you're asking for isn't possible, nothing you want me to make can exist, we do not need to pivot to LLMs. The product managers tell them to try anyway. They write an LLM. It is unable to do what was asked for. "Hm let's try again" the product manager says. This cannot go on forever, not even for Meta. Worst part is, the dev who was more or less trying to fight against this will get the blame, while the product manager moves on to the next thing. Think like how NFTs suddenly disappeared, but then every company moved to AI. It will be annoying and people will lose jobs, but not the people responsible.
ChatGPT will probably go away as something public facing as the OpenAI foundation continues to be mismanaged. However, while ChatGPT as something people use to like, write scripts and stuff, will become less frequent as the public facing chatGPT becomes unmaintainable, internal chatGPT based LLMs will continue to exist.
This is the only sort of LLM that actually has any real practical use case. Basically, companies like Oracle, Microsoft, Meta etc license an AI company's model, usually ChatGPT.They are given more or less a version of ChatGPT they can then customize and train on their own internal data. These internal LLMs are then used by developers and others to assist with work. Not in the "write this for me" kind of way but in the "Find me this data" kind of way, or asking it how a piece of code works. "How does X software that Oracle makes do Y function, take me to that function" and things like that. Also asking it to write SQL queries and RegExes. Everyone I talk to who uses these intrernal LLMs talks about how that's like, the biggest thign they ask it to do, lol.
This still has some ethical problems. It's bad for the enivronment, but it's not being done in some datacenter in god knows where and vampiring off of a power grid -- it's running on the existing servers of these companies. Their power costs will go up, contributing to global warming, but it's profitable and actually useful, so companies won't care and only do token things like carbon credits or whatever. Still, it will be less of an impact than now, so there's something. As for training on internal data, I personally don't find this unethical, not in the same way as training off of external data. Training a language model to understand a C++ project and then asking it for help with that project is not quite the same thing as asking a bot that has scanned all of GitHub against the consent of developers and asking it to write an entire project for me, you know? It will still sometimes hallucinate and give bad results, but nowhere near as badly as the massive, public bots do since it's so specialized.
The only one I'm actually unsure and worried about is voice acting models, aka AI voices. It gets far less pushback than AI art (it should get more, but it's not as caustic to a brand as AI art is. I have seen people willing to overlook an AI voice in a youtube video, but will have negative feelings on AI art), as the public is less educated on voice acting as a profession. This has all the same ethical problems that AI art has, but I do not know if it has the same legal problems. It seems legally unclear who owns a voice when they voice act for a company; obviously, if a third party trains on your voice from a product you worked on, that company can sue them, but can you directly? If you own the work, then yes, you definitely can, but if you did a role for Disney and Disney then trains off of that... this is morally horrible, but legally, without stricter laws and contracts, they can get away with it.
In short, AI art does not make money outside of venture capital so it will not last forever. ChatGPT's main income source is selling specialized LLMs to companies, so the public facing ChatGPT is mostly like, a showcase product. As OpenAI the company continues to deathspiral, I see the company shutting down, and new companies (with some of the same people) popping up and pivoting to exclusively catering to enterprises as an enterprise solution. LLM models will become like, idk, SQL servers or whatever. Something the general public doesn't interact with directly but is everywhere in the industry. This will still have environmental implications, but LLMs are actually good at this, and the data theft problem disappears in most cases.
Again, this is just my general feeling, based on things I've heard from people in enterprise software or working on LLMs (often not because they signed up for it, but because the company is pivoting to it so i guess I write shitty LLMs now). I think artists will eventually be safe from AI but only after immense damages, I think writers will be similarly safe, but I'm worried for voice acting.
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xbsoftware · 2 years ago
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Software development is becoming increasingly important in the energy industry. Innovative software solutions are being developed to improve the efficiency of energy production, ensure safety, and reduce associated costs. So, let's consider the most critical trends and look at how software development can help in this field.
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bloomzone · 11 months ago
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I have to know how you stay motivated! I feel like I never have any energy and am constantly drained :( it makes it so hard to be productive and get things done
Hi girlie..ihope u ok I'm sorry that u feel like this :(.. it's ok cuz staying motivated can be challenging but focusing on small, achievable goals, maintaining a balanced lifestyle with proper sleep, nutrition, and exercise, and finding activities you enjoy can help boost your energy and motivation.
Being more productive and getting things done can take some effort and discipline, but it's possible to achieve. Here are some tips that may help you stay focused and motivated:
By:★ stá„ČrgÎčrá„Łïč’
1. Break down tasks into smaller, manageable steps: Break larger assignments or projects into smaller, manageable steps. Start by listing the individual tasks that need to be done, and then break each task down into smaller, actionable steps.
2. Prioritize tasks: Prioritize your tasks based on their importance and urgency. This will help you stay focused on the most critical items and avoid wasting time on things that can wait.
3. Stay organized: Stay organized by keeping track of your tasks in a planner, to-do list, or project management software. This can help you stay on top of your workload and avoid missing deadlines.
4. Self care: Taking care of yourself is a key factor in building motivation and having the energy to achieve your goals. When you prioritize your physical and mental health, you are better equipped to handle stress, manage your time and energy, and make positive decisions that will help you in life. Taking care of yourself doesn't mean being perfect, it means being intentional about your choices and making time for activities that bring you joy, rest, and self-care. Self-care is a powerful tool for building motivation and finding balance in your life.
5. Celebrate your progress: Celebrating your progress can help motivate you to keep going. Praise yourself for completing tasks, and reward yourself for reaching milestones.
Remember, productivity is a habit that takes time to develop. Start by setting realistic goals and breaking your tasks into smaller, manageable steps. Stay organized, eliminate distractions, and celebrate your progress to stay focused and motivated and never forget to take care of yourself cuz no one will.With practice, you'll become more productive and get things done more easily.
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xtruss · 4 months ago
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Evelyn Berezin in 1976 at the Long Island office of her company Redactron. She developed one of the earliest word processors and helped usher in a technological revolution. Evelyn Berezin said her word processor would help secretaries become more efficient at their jobs. Photo By Barton Silverman/New York Times.
Evelyn Berezin, “Godmother of the Word Processor!” The Woman That Made Bill Gates and Steve Jobs Possible
Evelyn Berezin (1925-2018) was born in the Bronx to poor Russian-Jewish immigrants. Growing up, she loved reading science fiction and wished to study physics. She excelled at school and graduated two years early. Berezin had to wear make-up and fake her age to get a job at a research lab. She ended up studying economics because it was a more “fitting” subject for women at the time. During World War II, she finally received a scholarship to study physics at New York University. Berezin studied at night, while working full time at the International Printing Company during the day. She continued doing graduate work at New York University, with a fellowship from the US Atomic Energy Commission. In 1951, she joined the Electronic Computer Corporation, designing some of the world’s very first computers. At the time, computers were massive machines that could only do several specific functions.
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Evelyn Berezin, “Godmother of the Word Processor.” Born: April 12, 1925, The Bronx, New York City, NY — Died: December 8, 2018, ArchCare at Mary Manning Walsh Nursing Home & Rehabilitation Center, New York, NY
Berezin headed the Logic Design Department, and came up with a computer to manage the distribution of magazines, and to calculate firing distances for US Army artillery. In 1957, Berezin transferred to work at Teleregister, where she designed the first banking computer and the first computerized airline reservation system (linking computers in 60 cities, and never failing once in the 11 years that it ran). Her most famous feat was in 1968 when she created the world’s first personal word processor to ease the plight of secretaries (then making up 6% of the workforce).
“Without Ms. Berezin There Would Be No Bill Gates, No Steve Jobs, No Internet, No Word Processors, No Spreadsheets; Nothing That Remotely Connects Business With The 21st Century.” — The Times of Israel (12 December 2018)
The following year, she founded her own company, Redactron Corporation, and built a mini-fridge-sized word processor, the “Data Secretary”, with a keyboard and printer, cassette tapes for memory storage, and no screen. With the ability to go back and edit text, cut and paste, and print multiple copies at once, Berezin’s computer freed the world “from the shackles of the typewriter”. The machine was an in instant hit, selling thousands of units around the world. Berezin’s word processor not only set the stage for future word processing software, like Microsoft Word, but for compact personal computers in general. It is credited with being the world’s first office computer. Not surprisingly, it has been said that without Evelyn Berezin “there would have been no Bill Gates, and no Steve Jobs”.
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Evelyn Berezin Pioneered Word Processors and Butted Heads With Men! A ‘loud woman,’ she studied physics and found that to get to the top she had to start her own company. Evelyn Berezin later became a mentor to entrepreneurs, venture capitalist and director of companies. Photo: Berezin Family. Wall Street Journal
“Why Is This Woman Not Famous?” British Writer Gwyn Headley Wrote In A 2010 Blog Post. — The Times of Israel
Redactron grew to a public company with over 500 employees. As president, she was the only woman heading a corporation in the US at the time, and was described as the “Most Senior Businesswoman in the United States”. Redactron was eventually bought out by Burroughs Corporation, where Berezin worked for several more years. In 1980, she moved on to head a venture capital group investing in new technologies. Berezin served on the boards of a number of organizations, including Stony Brook University and the Brookhaven National Laboratory, and was a sought-after consultant for the world’s biggest tech companies.
She was a key part of the American Women’s Economic Development Corporation for 25 years, training thousands of women in how to start businesses of their own, with a success rate of over 60%. In honour of her parents, she established the Sam and Rose Berezin Endowed Scholarship, paying tuition in full for an undergraduate science student each year. Sadly, Berezin passed away earlier this month. She left her estate to fund a new professorship or research centre at Stony Brook University. Berezin won multiple awards and honourary degrees, and was inducted into the Women in Technology International Hall of Fame.
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darkmaga-returns · 3 months ago
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“If technocracy wins this battle and they implement it on a global basis, it will again take hundreds of years before the concept of freedom and liberty will resurface again. It will take a very long time; it won’t just come snapping back, it will not be a fade. Once they get control over the economic mechanism, they will virtually have control over life itself. They will make people of the world dance like puppets on a string.” ⁃ Patrick Wood, TN Editor.
This is a very important question. I think about it daily as the meteoric rise of scientism creates a new materialistic priest class, in whom you must put your faith and devotion.
What is Technocracy?
A scientific dictatorship, enabled by full-scale surveillance, in which an elite class of scientists and engineers manages every facet of life. Technocrats are “persons who exercise power by virtue of their technical knowledge.”
Technocracy is the Brave New World in Aldous Huxley’s 1932 novel, which was more a “I just got out of a meeting and here’s how it’s going down,” memo rather than a cautionary tale.
In this presentation about COVID-19, Dr. Lee Merritt, influenced by  Patrick Wood’s writings on technocracy, shared the etymology:
Techn = skillKrat = kratos (divine personification of power)
She summed up technocracy:  Data gathered on everybody in the world and fed to un-elected officials, who are smarter than everybody, and will use the information to create amazing solutions. It boils down to “power via differential knowledge,” meaning if you have knowledge that only a select few have, you can lord it over the majority of people.
The Internet and Total Surveillance
Once the possibility of a total surveillance state materialized with the inception of the Internet, technocracy became the crown jewel in the Cabal’s totalitarian New World Order agenda.
The timeline is speeding up. Their dreams of ruling the world are veering toward a terrifying reality with artificial intelligence, propaganda in everybody’s pocket, and a bazillion data points on every man, woman, and child on Earth.
Patrick Wood, the OG of technocracy research, said once we reach a scientific dictatorship society 
 “liberty will be a historic curiosity.”
In order to achieve this goal, the technocrats developed mass surveillance, which has only been possible in the modern age with the Internet. This is their time to act.
Smart meters on houses monitor how much energy you consume.
Credit card transactions track consumer behavior and move people away from hard currency.
Social media fills out the dossier with beliefs, names of friends and family, images, and much more.
The Affordable Care Act digitizes your medical history.
Smart gadgets—Fitbit, Oura Ring, etc.—pass all of your vital stats to central repositories.
Smartphones track where you are, what you’re doing (they can listen in), and what information you’re consuming and entertainment you are consuming.
The Internet of Things (IoT) adds more daily data. What’s in your fridge? What do you watch on TV? And even more nefarious, there are credible reports detailing how they can watch us through our TVs.
Facial recognition software and cameras monitor every square inch of public space.
Virtual assistants like Alexa monitor your every word and train people to be useless (“please machine, turn on that light 
 I cannot do it myself”).
Public school jams cultural Marxism down the throat of every child, while Common Core collects 400 pieces of data on every child, which is on their record for life.
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wirewitchviolet · 8 months ago
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Hell is terms like ASIC, FPGA, and PPU
I haven't been doing any public updates on this for a bit, but I am still working on this bizarre rabbit hole quest of designing my own (probably) 16-bit game console. The controller is maybe done now, on a design level. Like I have parts for everything sourced and a layout for the internal PCB. I don't have a fully tested working prototype yet because I am in the middle of a huge financial crisis and don't have the cash laying around to send out to have boards printed and start rapidly iterating design on the 3D printed bits (housing the scroll wheel is going to be a little tricky). I should really spend my creative energy focusing on software development for a nice little demo ROM (or like, short term projects to earn money I desperately need) but my brain's kinda stuck in circuitry gear so I'm thinking more about what's going into the actual console itself. This may get techie.
So... in the broadest sense, and I think I've mentioned this before, I want to make this a 16-bit system (which is a term with a pretty murky definition), maybe 32-bit? And since I'm going to all this trouble I want to give my project here a little something extra the consoles from that era didn't have. And at the same time, I'd like to be able to act as a bridge for the sort of weirdos who are currently actively making new games for those systems to start working on this, on a level of "if you would do this on this console with this code, here's how you would do it on mine." This makes for a hell of a lot of research on my end, but trust me, it gets worse!
So let's talk about the main strengths of the 2D game consoles everyone knows and loves. Oh and just now while looking for some visual aids maybe I stumbled across this site, which is actually great as a sort of mid-level overview of all this stuff. Short version though-
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The SNES (or Super Famicom) does what it does by way of a combination of really going all in on direct memory access, and particularly having a dedicated setup for doing so between scanlines, coupled with a bunch of dedicated graphical modes specialized for different use cases, and you know, that you can switch between partway through drawing a screen. And of course the feature everyone knows and loves where you can have one polygon and do all sorts of fun things with it.
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The Genesis (or Megadrive) has an actual proper 16-bit processor instead of this weird upgraded 6502 like the SNES had for a scrapped backwards compatibility plan. It also had this frankly wacky design where they just kinda took the guts out of a Sega Master System and had them off to the side as a segregated system whose only real job is managing the sound chip, one of those good good Yamaha synths with that real distinct sound... oh and they also actually did have a backwards compatibility deal that just kinda used the audio side to emulate an SMS, basically.
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The TurboGrafix-16 (or PC Engine) really just kinda went all-in on making its own custom CPU from scratch which...we'll get to that, and otherwise uh... it had some interesting stuff going on sound wise? I feel like the main thing it had going was getting in on CDs early but I'm not messing with optical drives and they're no longer a really great storage option anyway.
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Then there's the Neo Geo... where what's going on under the good is just kind of A LOT. I don't have the same handy analysis ready to go on this one, but my understanding is it didn't really go in for a lot of nice streamlining tricks and just kinda powered through. Like it has no separation of background layers and sprites. It's just all sprites. Shove those raw numbers.
So what's the best of all worlds option here? I'd like to go with one of them nice speedy Motorolla processors. The 68000 the Genesis used is no longer manufactured though. The closest still-in-production equivalent would be the 68SEC000 family. Seems like they go for about $15 a pop, have a full 32-bit bus, low voltage, some support clock speeds like... three times what the Genesis did. It's overkill, but should remove any concerns I have about having a way higher resolution than the systems I'm jumping off from. I can also easily throw in some beefy RAM chips where I need.
I was also planning to just directly replicate the Genesis sound setup, weird as it is, but hit the slight hiccup that the Z80 was JUST discontinued, like a month or two ago. Pretty sure someone already has a clone of it, might use that.
Here's where everything comes to a screeching halt though. While the makers of all these systems were making contracts for custom processors to add a couple extra features in that I should be able to work around by just using newer descendant chips that have that built in, there really just is no off the shelf PPU that I'm aware of. EVERYONE back in the day had some custom ASIC (application-specific integrated circuit) chip made to assemble every frame of video before throwing it at the TV. Especially the SNES, with all its modes changing the logic there and the HDMA getting all up in those mode 7 effects. Which are again, something I definitely want to replicate here.
So one option here is... I design and order my own ASIC chips. I can probably just fit the entire system in one even? This however comes with two big problems. It's pricy. Real pricy. Don't think it's really practical if I'm not ordering in bulk and this is a project I assume has a really niche audience. Also, I mean, if I'm custom ordering a chip, I can't really rationalize having stuff I could cram in there for free sitting outside as separate costly chips, and hell, if it's all gonna be in one package I'm no longer making this an educational electronics kit/console, so I may as well just emulate the whole thing on like a raspberry pi for a tenth of the cost or something.
The other option is... I commit to even more work, and find a way to reverse engineer all the functionality I want out with some big array of custom ROMs and placeholder RAM and just kinda have my own multi-chip homebrew co-processors? Still PROBABLY cheaper than the ASIC solution and I guess not really making more research work for myself. It's just going to make for a bigger/more crowded motherboard or something.
Oh and I'm now looking at a 5V processor and making controllers compatible with a 10V system so I need to double check that all the components in those don't really care that much and maybe adjust things.
And then there's also FPGAs (field programmable gate arrays). Even more expensive than an ASIC, but the advantage is it's sort of a chip emulator and you can reflash it with something else. So if you're specifically in the MiSTer scene, I just host a file somewhere and you make the one you already have pretend to be this system. So... good news for those people but I still need to actually build something here.
So... yeah that's where all this stands right now. I admit I'm in way way over my head, but I should get somewhere eventually?
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