#dont starve quotes
Explore tagged Tumblr posts
Text
Are ya'll ready for another Don't Starve post that no one asked for?!
Doesn't matter you're getting it anyway.
So, I was scrolling through all the character examination quotes on the DST wiki (not an uncommon pastime for me) and encountered the record and gramophone items which led me, a lover of random slice of life lore of these nerds, to wonder;
What music do these characters like?
So I flipped through the 4 records and each characters quote for them; taking note of who had positive or negative feelings about each (as well as little details I liked) so heres what I found.
Wigfrid is a sweetie, saying that she wants to keep the classic record (Ragtime) away so 'her ally' (Maxwell) doesn't have to hear it again. Willow on the other hand is a little shit
Maxwell and Wilson are both traumatized by Ragtime but Maxwell appears to have taken it much harder (which does make sense, he dealt with it longer)
Multiple of the characters have been haunted by Ragtime in some way, though they're not all sure when they heard it
Wurt is very picky and decisive about her music tastes, whereas Wanda has a very 'Kids these days' attitude about it and WX-78 doesn't like any songs.
The spider half of Webber's favorite song is 'Creepy Forest' but Webber as a whole also likes D.R style.
Wilson is fascinated by 'modern' record tech
Maxwell just doesn't like any music at this point
Wortox says he heard D.R Style (which is only used in some trailers) 'in a dream'. I don't know what this means but it feels notable, especially because he's the only one who mentions any familiarity with it.
Most to least liked goes 1. Creepy Forest 2. D.R Style 3. E.F.S 4. Classic
If you want to see likes and dislikes broken down by song, see below
Classic
-Likes- Woodie Wurt Wortox Walter
-Dislikes- Wilson Wolfgang WX-78 Maxwell Winona Wanda
Creepy Forest
-Likes- Willow Woodie Wigfrid Webber Warly Wormwood Winona Walter
-Dislikes- Wolfgang Maxwell Wurt
D.R Style
-Likes- Wolfgang Woodie Wigfrid Webber Warly Wormwood Woby
-Dislikes- Wurt WX-78 Wickerbottom Maxwell Wanda
E.F.S
-Likes- Woodie Wigfrid Warly Wormwood Walter
-Dislikes- Wurt Maxwell Wolfgang Wickerbottom Webber Wanda
#dst#ask to tag#wortox#dont starve#dont starve together#wilson ds#wilson higgsbury#ds lore#dst lore#dst webber#dst willow#dst wolfgang#dst wendy#dst wilson#dst wurt#dst quotes#dont starve quotes#ds quotes#dst wormwood#dst maxwell#wilson percival higgsbury#dst wx 78#dst wickerbottom#dst winona#dst wigfrid#dst warly#dst wanda#dst walter
22 notes
·
View notes
Note
the spider lingers… does he have something to say?
#Webber#Wendy#Webber quotes#((You asked for Webber words you get Webber words#DST#Dont Starve#Dont Starve Together#Abigail#Wendy Carter
61 notes
·
View notes
Text
Quotes, dialogue, and text for the new dst hallowed nights 2024 update.
Below a cut. due to the fact, that, like usual, it is very long. There's also spoilers for what's in the update.
Before I put all the quotes and stuff here, a note and a few questions:
From now on, if I miss quotes and notice it (or, for betas, when new items/quotes are added for hotfixes,) I'll reblog the post and put those quotes under a cut. In the past I usually wouldn't update these when I found new quotes or new quotes came out TwT
Usually I separate different characters and sections with 3 blank spaces, but for the future, would something else be better/easier to read/easier to navigate? maybe 3 spaces still but a few symbols like ~~~~~ or ^^^^^ on the second line?
would anyone maybe be interested on a video tutorial sometime in the future on how to open and navigate the character speech files + the string files (which contain npc dialogue and other things)? I considered making one before but didn't because I assumed there were probably already a decent amount of guides out there, but there doesn't seem to actually be that many.
ANYWAYS ONTO THE QUOTES. any notes from me will be in () from here on
PLAYER_HOSTED = "Inthralled Corpse", PLAYER_HOSTED_ME = "Deadelgänger", MASK_SAGEHAT = "Sage's Masque", MASK_HALFWITHAT = "Halfwit's Masque", MASK_TOADYHAT = "Toady's Masque", PUMPKINCARVER1 = "Pumpkin Scooper", PUMPKINCARVER2 = "Pumpkin Knife", PUMPKINCARVER3 = "Pumpkin Saw", }, (Characters seem to only have 1 quote for all 3 of these.)
RECORD_HALLOWEDNIGHTS = "Hallowed Night",
SHADOWTHRALL_PARASITE = "Void Masque", SHADOWTHRALL_PARASITE_ALLEGIANCE = "Herald of Tenebrau",
PLAYBILL_THE_DOLL = "The Enchanted Doll\nA Stage Play", (I believe the doll playbill has been in the game since the "a little drama" update, but I think some character's have new quotes for it? so character quotes for it will be included with the veil playbill even if its old. Also, while I haven't checked yet, my guess is that once you get the veil playbill you can swap it out with the doll one at the stage.) PLAYBILL_THE_VEIL = "The Pall\nA Stage Play",
(There also seems to be a quote for when trying to carve a pumpkin that is burning.)
(Also, at the bottom, below the character quotes, is the full script for the new play + the quotes of the void masques, which I think they say when possessing a mob, and possibly a player? There's also a scrapbook entry.)
Wilson:
PLAYER_HOSTED = { GENERIC = "They're occupied.", ME = "I'm beside myself.", }, MASK_SAGEHAT = "Looking sharp.", MASK_HALFWITHAT = "Seems a bit dull.", MASK_TOADYHAT = "Should I just play along?", SHADOWTHRALL_PARASITE = "It makes my brain itch.", PUMPKINCARVER = "Who's up for a gourd time?", },
RECORD_HALLOWEDNIGHTS = "Spooktacular!",
ANNOUNCE_NOPUMPKINCARVINGONFIRE = "This pumpkin is cooked.",
PLAYBILL_THE_DOLL = "\"Authored by C.W.\"", PLAYBILL_THE_VEIL = "\"Brought to you by the Heralds of Tenebrau.\"",
Willow:
PLAYER_HOSTED = { GENERIC = "Let's get you cremated.", ME = "Definitely cremation.", }, MASK_SAGEHAT = "Creepy.", MASK_HALFWITHAT = "Looks dopey.", MASK_TOADYHAT = "Not my thing.", SHADOWTHRALL_PARASITE = "Feed it to the flames!", PUMPKINCARVER = "Who's the lucky pumpkin?", },
RECORD_HALLOWEDNIGHTS = "This track makes me feel... mischievous.",
ANNOUNCE_NOPUMPKINCARVINGONFIRE = "It's perfect.",
PLAYBILL_THE_DOLL = "What a weird story.", PLAYBILL_THE_VEIL = "There's so much talking in this one.",
Wolfgang:
PLAYER_HOSTED = { GENERIC = "Hello? Do you remember Wolfgang?", ME = "Poor Wolfgang!", }, MASK_SAGEHAT = "Not Wolfgang style.", MASK_HALFWITHAT = "Silly face!", MASK_TOADYHAT = "It will hide handsome face of Wolfgang.", SHADOWTHRALL_PARASITE = "Just stay away from Wolfgang, okay?", PUMPKINCARVER = "Wolfgang is best pumpkin carver. Best.", },
RECORD_HALLOWEDNIGHTS = "We listen together, yes?",
ANNOUNCE_NOPUMPKINCARVINGONFIRE = "No! Wolfgang's pumpkin!",
PLAYBILL_THE_DOLL = "Is very hard to remember so many words.", PLAYBILL_THE_VEIL = "Wolfgang not afraid watch, just don't feel like it.",
Wendy: PLAYER_HOSTED = { GENERIC = "A souless existence.", ME = "I don't need another dead twin.", }, MASK_SAGEHAT = "I already mask my emotions.", MASK_HALFWITHAT = "I already mask my emotions.", MASK_TOADYHAT = "I already mask my emotions.", SHADOWTHRALL_PARASITE = "Parasite.", PUMPKINCARVER = "I love a pumpkin gutting contest.", },
RECORD_HALLOWEDNIGHTS = "Love it.",
ANNOUNCE_NOPUMPKINCARVINGONFIRE = "Oh well.",
PLAYBILL_THE_DOLL = "What a strange little story.", PLAYBILL_THE_VEIL = "Fun!",
WX-78:
PLAYER_HOSTED = { GENERIC = "FILTY ORGANICS CAN'T EVEN STAY DEAD", ME = "NO, YOU ARE THE COPY!", }, MASK_SAGEHAT = "ANNOYING", MASK_HALFWITHAT = "STUPID", MASK_TOADYHAT = "RIDICULOUS", SHADOWTHRALL_PARASITE = "NO ATTACHMENTS!",
PUMPKINCARVER = "STAB EVERY PUMPKIN", },
RECORD_HALLOWEDNIGHTS = "SLIGHT TOE-TAPPING DETECTED",
ANNOUNCE_NOPUMPKINCARVINGONFIRE = "SYSTEM MELTDOWN, JOB ABORTED",
PLAYBILL_THE_DOLL = "RUNSCRIPT \"THE ENCHANTED DOLL\"", PLAYBILL_THE_VEIL = "RUNSCRIPT \"THE PALL\"",
Wickerbottom:
PLAYER_HOSTED = { GENERIC = "An unsubtle reminder of one's own mortality.", ME = "How undignified.", }, MASK_SAGEHAT = "There are times one must take the helm.", MASK_HALFWITHAT = "There are no small parts.", MASK_TOADYHAT = "We all have our role to play.", SHADOWTHRALL_PARASITE = "A sort of parasite hailing from another realm.", PUMPKINCARVER = "I have carved many pumpkins in my day, and I was quite skilled.", },
RECORD_HALLOWEDNIGHTS = "Tsk. This type of music inspires all manner of mischief.",
ANNOUNCE_NOPUMPKINCARVINGONFIRE = "A hot mess indeed.",
PLAYBILL_THE_DOLL = "I suspect there's a deeper meaning to its storyline.", PLAYBILL_THE_VEIL = "Rather on-the-nose, if you ask me.",
Woodie:
PLAYER_HOSTED = { GENERIC = "You're not yourself lately.", ME = "That is throwin' me for a loop, Luce.", }, MASK_SAGEHAT = "Think you're clever?", MASK_HALFWITHAT = "Nice face.", MASK_TOADYHAT = "I dunno about this.", SHADOWTHRALL_PARASITE = "It makes me uncomfortable.", PUMPKINCARVER = "Sure you can carve a pumpkin better, Luce. Sure.", },
RECORD_HALLOWEDNIGHTS = "You can really... swing an axe to this.",
ANNOUNCE_NOPUMPKINCARVINGONFIRE = "Aw. That was my best one yet.",
PLAYBILL_THE_DOLL = "The theater ain't really my sorta thing.", PLAYBILL_THE_VEIL = "I might sleep through it.",
Wes:
Maxwell:
PLAYER_HOSTED = { GENERIC = "You've changed.", ME = "Jack? Wait, no.", (From what I can tell this is the only time Jack is mentioned by name in game and the second time Maxwell mentions him at all in his quotes. I AM a veryyy normal person about Jack and I feel a normal amount of feelings and emotions about this <- lying) }, MASK_SAGEHAT = "I'd prefer not to put that on my face.", MASK_HALFWITHAT = "I'd prefer not to put that on my face.", MASK_TOADYHAT = "I'd prefer not to put that on my face.", SHADOWTHRALL_PARASITE = "An unwelcome guest.", PUMPKINCARVER = "Delightful.", },
RECORD_HALLOWEDNIGHTS = "Ugh, no more.",
ANNOUNCE_NOPUMPKINCARVINGONFIRE = "That's what I get for engaging in foolery.",
PLAYBILL_THE_DOLL = "I think she's enjoying this a bit too much.", PLAYBILL_THE_VEIL = "It's a unique take, I'll admit.",
Wigfrid:
PLAYER_HOSTED = { GENERIC = "I shall take no pleasure in destroying you, friend.", ME = "'Tis an abomination!", }, MASK_SAGEHAT = "Only a craven hides their face.", MASK_HALFWITHAT = "Only a craven hides their face.", MASK_TOADYHAT = "Only a craven hides their face.", SHADOWTHRALL_PARASITE = "Keep away thy cursed embrace.", PUMPKINCARVER = "A child's toy.", },
RECORD_HALLOWEDNIGHTS = "A serenade for the ghosts and ghouls.",
ANNOUNCE_NOPUMPKINCARVINGONFIRE = "Curses! I was not done with that!",
PLAYBILL_THE_DOLL = "I am not familiar with the playwright.", PLAYBILL_THE_VEIL = "Hmm. 'Tis avant-garde.",
Webber: PLAYER_HOSTED = { GENERIC = "Remember me?", ME = "Gonna be our own best friend!", }, MASK_SAGEHAT = "Ooooh, they'll never guess it's us!", MASK_HALFWITHAT = "Hehe, what a funny face.", MASK_TOADYHAT = "We wanna try this one.", SHADOWTHRALL_PARASITE = "Maybe it just wants a friend to play with.", PUMPKINCARVER = "Fun fun fun fun fun.", },
RECORD_HALLOWEDNIGHTS = "We want candy.",
ANNOUNCE_NOPUMPKINCARVINGONFIRE = "Haha! Again!",
PLAYBILL_THE_DOLL = "What a funny play!", PLAYBILL_THE_VEIL = "It's not scary. We won't cover our eyes.",
Winona:
PLAYER_HOSTED = { GENERIC = "Ain't nothin' right about that.", ME = "No, thank you.", }, MASK_SAGEHAT = "Like wearin' a sculpture on your face.", MASK_HALFWITHAT = "Kinda idiotic.", MASK_TOADYHAT = "One size fits all!", SHADOWTHRALL_PARASITE = "Looks like a real headache.", PUMPKINCARVER = "A pumpkin carver is only as good as their tools.", },
RECORD_HALLOWEDNIGHTS = "Gives me the heebie jeebies.",
ANNOUNCE_NOPUMPKINCARVINGONFIRE = "You're supposed to light it after it's been carved.",
PLAYBILL_THE_DOLL = "Somehow I think there's more to the story.", PLAYBILL_THE_VEIL = "Who the heck is Herald?",
Warly:
PLAYER_HOSTED = { GENERIC = "Rest in peace... please!", ME = "My mind is scrambled!", }, MASK_SAGEHAT = "Fancy. What is the occasion?", MASK_HALFWITHAT = "Bouffon.", MASK_TOADYHAT = "It has a strange expression.", SHADOWTHRALL_PARASITE = "It is one bad customer.", PUMPKINCARVER = "Ah yes. I can use this.", },
RECORD_HALLOWEDNIGHTS = "It really sets the mood.",
ANNOUNCE_NOPUMPKINCARVINGONFIRE = "You were too beautiful for this world.",
PLAYBILL_THE_DOLL = "I wonder who will play the lead?", PLAYBILL_THE_VEIL = "Seems a little dark, no?",
Wortox:
PLAYER_HOSTED = { GENERIC = "Can't you see, you're dead to me?", ME = "As such, I've seen too much. Hyuyu...", }, MASK_SAGEHAT = "Hard to despise this disguise!", MASK_HALFWITHAT = "Who's down to clown?", MASK_TOADYHAT = "A mask fit for the task!", SHADOWTHRALL_PARASITE = "That thingy looks clingy.", PUMPKINCARVER = "My turn to carve the lantern!", },
RECORD_HALLOWEDNIGHTS = "Thrilling and chilling!",
ANNOUNCE_NOPUMPKINCARVINGONFIRE = "I weren't done, this burnt one!",
PLAYBILL_THE_DOLL = "A curious tale of friendship and betrayal.", PLAYBILL_THE_VEIL = "More of a controversial commercial.",
Wormwood: PLAYER_HOSTED = { GENERIC = "Dead friend", ME = "Dead me!", }, MASK_SAGEHAT = "Smarty face", MASK_HALFWITHAT = "Cute face", MASK_TOADYHAT = "Friend face?", SHADOWTHRALL_PARASITE = "What Grabby Face want? Face?", PUMPKINCARVER = "Make pumpkin friend face", },
RECORD_HALLOWEDNIGHTS = "Spooky spooky",
ANNOUNCE_NOPUMPKINCARVINGONFIRE = "Naughty fire!",
PLAYBILL_THE_DOLL = "Sad story", PLAYBILL_THE_VEIL = "Scare show",
Wurt:
PLAYER_HOSTED = { GENERIC = "Weird game.", ME = "Look familiar.", }, MASK_SAGEHAT = "Nice horns. Me wear.", MASK_HALFWITHAT = "Haha, silly.", MASK_TOADYHAT = "For play pretend?", SHADOWTHRALL_PARASITE = "Aww. Just wants a hug. Florp!", PUMPKINCARVER = "Florp! Pumpkin poker.", },
RECORD_HALLOWEDNIGHTS = "Like this one.",
ANNOUNCE_NOPUMPKINCARVINGONFIRE = "Haha! Burning.",
PLAYBILL_THE_DOLL = "Too many words to remember, florp.", PLAYBILL_THE_VEIL = "Dunno. Ask Wicker-lady.",
Walter:
PLAYER_HOSTED = { GENERIC = "Don't you recognize me?", ME = "Dead me walking! Ha... ha?", }, MASK_SAGEHAT = "It's pointy.", MASK_HALFWITHAT = "Heh, what a goofy face.", MASK_TOADYHAT = "Should I try it on, Woby?", SHADOWTHRALL_PARASITE = "I think it just wants a friend.", PUMPKINCARVER = "Safety first, Woby!", },
RECORD_HALLOWEDNIGHTS = "Instant classic!",
ANNOUNCE_NOPUMPKINCARVINGONFIRE = "Do I still get the badge?",
PLAYBILL_THE_DOLL = "It's like a radio play you can watch!", PLAYBILL_THE_VEIL = "Oooh, this looks spooky.",
Wanda:
PLAYER_HOSTED = { GENERIC = "A horrid way to go.", ME = "Better luck this time.", }, MASK_SAGEHAT = "Who has time for masquerading?", MASK_HALFWITHAT = "Who has time for masquerading?", MASK_TOADYHAT = "Who has time for masquerading?", SHADOWTHRALL_PARASITE = "Wondered when you'd be showing up.", PUMPKINCARVER = "No time for fun... Well, maybe this once.", },
RECORD_HALLOWEDNIGHTS = "This takes me back.",
ANNOUNCE_NOPUMPKINCARVINGONFIRE = "What a waste of time.",
PLAYBILL_THE_DOLL = "What an odd little play.", PLAYBILL_THE_VEIL = "Rather disturbing if you ask me.",
Wonkey:
(Now, for the new play, and the soliloquies from the new characters. I. don't know how to access this in game, but this is the script for it I found in the code.)
SAGE_SOLILOQUY = { -- SAGE "Ye haven’t a clue what’s coming", "Something special, no doubt!", "Shall I spoil it for ye?", "I mustn’t!", "Ye’ll have to wait ‘til we’re complete!", "Patience, friends!", "PATIENCE.", }, TOADY_SOLILOQUY = { -- TOADY "Why did the playwright dim the lights in the first act?", "Foreshadowing!", }, HALFWIT_SOLILOQUY = { -- HALFWIT "Hath ye seen me chums?", "We came as three.", "Now ‘tis just me.", "Hath ye seen me chums?", }, THEVEIL = { BIRD1_1 = "Our next guests need no introduction!", BIRD2_2 = "Then why are we here?", BIRD1_3 = "Good point.", LINE1_SAGE = "Salutations, friends!", LINE2_SAGE = "We three be heralds of our tenebrous provider.", LINE3_TOADY = "Ooooh… tenebrous!", LINE4_SAGE = "Dark!", LINE5_TOADY = "Sooo dark, yes!", LINE6_HALFWIT = "Deadly!", LINE7_SAGE = "Not deadly.", LINE8_TOADY = "Benevolent!", LINE9_HALFWIT = "So benevolent!", LINE10_SAGE = "Ye hath queries.", LINE11_TOADY = "Ye art intrigued!", LINE12_HALFWIT = "Terrified!", -- LINE13_SAGE_TOADY = "…", LINE14_SAGE = "There is nothing to fear…", LINE15_TOADY = "From the dark, at least.", LINE16_SAGE = "Of what should ye be afraid?", LINE17_HALFWIT = "The dark!", --LINE18_SAGE_TOADY = "…", LINE19_SAGE = "No.", LINE20_SAGE = "Why, the accursed gleam of lumin, of course!", LINE21_HALFWIT = "Of course!", LINE22_TOADY = "From that blasted celestial orb!", LINE23_HALFWIT = "Ugh! Orb!", LINE24_SAGE = "Yes. \"Ugh,\" indeed!", LINE25_SAGE = "We too hail from our own realms.", LINE26_SAGE = "Menaced by horrible gods.", LINE27_TOADY = "That is until the sweet pall was laid upon us.", LINE28_SAGE = "And now, we three be free!", LINE29_HALFWIT = "Freeeeee!", LINE30_SAGE = "Ye too can be liberated!", LINE31_HALFWIT = "Wheeeee!", LINE32_SAGE = "Join us \'neath the protective pall", LINE33_SAGE = "ye shall never fear the dark again!", LINE34_TOADY = "Never build another fire!", LINE35_HALFWIT = "Or chop wood!", LINE36_TOADY = "Or sleep!", LINE37_SAGE = "Or eat!", LINE38_HALFWIT = "Or blink!", LINE39_TOADY = "Ye can still blink.", LINE40_HALFWIT = "Still blink!", LINE41_SAGE = "Ye will be one with the ever night!", LINE42_TOADY = "Forever in the sweet, dim embrace!", LINE43_SAGE = "Forever…", LINE44_SAGE = "in…", LINE45_HALFWIT = "Darkness.", },
(Dialogue for the void masques:)
SHADOWTHRALL_PARASITE_CHANT = { "Tenebrau", "Tenebrous", "salutations", "friends", "dark", "benevolent", "no fear", "Cursed light", "Sweet pall", "Be free", "liberate", "Ever night", "Dim embrace", "love", "Friends", "Joyous", "Welcome", "Resist not", "Surrender", "No pain", "No feel", "Forever we", "Many worlds", "One we", "In peace", "Protect ye", "Under the veil", },
(And lastly, 1 scrapbook entry.)
PUMPKINCARVER = "Can be used to carve specific shapes on Giant Pumpkins.", },
(And that's all I can find for now. btw, if anyone has been able to see how the void masques work in game, could you tell me? I could spawn them, but they never possessed anything so I might've been doing something wrong :/)
#I AM A VERY VERYYYY NORMAL PERSON ABOUT MAXWELL HOSTED_PLAYER ME QUOTE. Do you think he mistakes his puppets or his reflection or his shadow#for jack sometimes? do u think Jack mistakes his reflection for william ? do you think - no i shant say anymore atm.#I have to go to bed#anyways very cool update :3#dst spoilers#ds#dont starve#don't starve together#dontstarvetogether#dst
43 notes
·
View notes
Text
no of fence to jon snow fans who for some reason care about his exact age, but these discussions just annoy me no end. not only bc there's no way any weirwood flashbacks bran has to rhaegar/lyanna will come with time/datestamps, but also bc there's always comments like this:
SEVERAL turns of the moon (ie, months)?! have these people never seen a human baby before or just have no concept of their ages? even if we take into account travel time from the toj to wf, meaning jon was not a newborn too fresh out the oven when catelyn and robb arrived, there's still a difference between a newborn and a 3mo and an even bigger difference between those infants and an older baby 5-7mo. there's very good reasons these lines were cut. whatever birthdates can be worked out internally for jon and robb from when they're first mentioned as 15 and 16 don't matter in the end, bc grrm doesn't care about a consistent timeline and the actual text of catelyn's pov and ned's convo with robert about cheating on her should outweigh any guesstimates about jon's official nameday wrt robb's. catelyn may not have cared for jon, but she would sure as hell have noticed his nameday if it came before robb's and made him ned's firstborn. if jon's birthday canonically came before robb's then either ned's cover story would not involve adultery (not impossible for him to sire a bastard before his wedding), or he'd just give jon a new nameday along with his new name to fit the adultery lie. it makes no sense for him to lie about one and not the other, undermining the big lie with a little public clue of his story not adding up. whatever else she was as a stepmother, cat wasn't stupid and a bastard who was actually the eldest son being raised alongside her trueborn heir could be an even bigger insult than whether he was born of adultery or not.
BUT, the unknowability of jon's true birthday is not the only reason this annoys me, it's bc this is all based on the assumption that jon must be older since rhaegar/lyanna ran off together before ned married cat, as if both boys must have been conceived asap as robb canonically was when his parents consummated their marriage. and that's not how human reproduction works! even if you don't understand how fast babies grow in the first year, you should know that people who get pregnant do so through ovulation cycles and a lucky sperm finding an egg and all that, not just immediately getting knocked up as soon as one has p-in-v sex for the first time. not unless you only know mean girls sex ed where if you have sex you will get pregnant and die. (even tho lyanna did die, there's plenty of canon examples where pregnancy did not lead straight to death. also examples of people who did not get pregnant right away and even some who are/were sexually active and childless without always having moon tea on hand.) we can't know how long lyanna was having sex before that sperm+egg match happened or even how long she was with rhaegar before losing her technical virginity. if they were married, doesn't it make sense to think they didn't consummate their relationship until the wedding night either? that's the only leverage there is to ensure a status as wife rather than just mistress.
and while i just said grrm doesn't care about exact timelines and a lot is still foggy surrounding the rebellion and esp rhaegar, there is one timemarker wrt robert's rebellion he voluntarily threw in, time and time again: that stannis was besieged at storm's end for almost a whole year. that siege, which mind you, did not match the duration of the entire war. it only started after robert won his battles at gulltown and summerhall, returned to storm's end, and then went out and lost the battle of ashford, leaving his homeland open to the reachermen. the same siege which only ended when ned made a detour there after the sack of king's landing, before going to the toj. even if lyanna may not have given birth that exact day ned found her, she could only be waiting in that bloody bed for weeks at the most, not months. so if rhaegar knocked her up the very same night he carried her off and jon was still a newborn when ned found her after the siege of storm's end had ended, wouldn't that mean lyanna was pregnant for well over a year? that's not how human pregnancy works either! so, maybe that's proof that jon and robb, whichever order they were actually born in, were actually very close in age as babies, much closer than if they were both conceived asap.
and really, jon's actual birthdate does not matter imho, when he was raised not just as the bastard to robb's trueborn heir, but with robb also known by catelyn and the world as ned's firstborn (which he was, in any case, as jon was ned's nephew by birth). what difference could a birthdate before robb's make (even were there some means of discovery) after ned, cat, and robb are all dead? if one is looking only at his birth parents then he's only a firstborn child on lyanna's side, but definitely a second son on rhaegar's side. maybe he was always meant to be a second son with a not much older half-brother! even if the aegon fka young griff is not in fact rhaegar's son, he'll still be known as aegon vi targaryen, meaning jon will never be known as any father's elder son. if i may reference mean girls again, it's not going to happen.
#valyrianscrolls#asoiaf#asoiaf meta#robb stark#jonathan snowflake starkgaryen#i want him to succeed me as king in the north#jon snow#ned stark#lyanna stark#like this isn't prompted by anyone except that reddit post and its comments this has just annoyed me for so long#that's why i made that show!robb/show!jon coming of age gifset years ago bc narratively jon is always a second son#bc robb did everything first as elder bro and the only milestones jon will hit first will be the those robb can't since he's dead for good#(obviously starting with jon being first male stark to be brought back from the dead)#not that everyone interested in this debate thinks this way but it just feels tied to the idea of jon being a trueborn heir#not only was he never a bastard he was an eldest boy! eldest surviving boy with those pesky half-dornish sibs gone! point missed.#sorry i just dont think grrm means for a targ restoration with king jon any more than fake eldest boy kendall roy could win his succession#(c)lsb#i had to look up all the quotes on the big storm's end siege bc it makes me feel like i'm taking crazy pills#thinking what abt stannis starving for a year while others are like we just can't know how long rr was. was it even 9mons?#like yeah lollys's pregnancy doesn't add up but bc grrm really slowed the tl down postacok prob w/o really thinking#thats diff from repeatedly saying something lasted almost a year when he didn't have to give such a timeframe!
69 notes
·
View notes
Text
Apologies to my cotl fans for not posting cotltober recently, I might have to switch to easy mode bc i got sent to the ER and probably need surgery(i am in SO MUCH PAIN)💀💀 either way I pushed through and drew these, eat up! lambs wool is blocky bc i was experimenting and procreate decided to crash on me and i dont feel like fixing it
#digital art#Tw: suggestive#cult of the lamb#cotl lamb#cotl fanart#cotl narinder#cotl follower narinder#cotl comic#incorrect quotes#narinder#cotl narilamb#cult of lamb narinder#cult of the lamb narinder#narilamb#follower narinder#dst wx78#wx 78 dst#ds wx78#dst#ds woodrow#dst woodrow#woodrow dst#dont starve together#dont starve#dontstarvetogether#cotl lambert#Cotl
34 notes
·
View notes
Text
Well met, shopkeep!
#don't starve#dont starve#dont starve together#don't starve together#dont starve fanart#dst#dst wilson#wilson percival higgsbury#wilson p higgsbury#wilson p. higgsbury#don't starve hamlet#dont starve hamlet#hamlet has such a cool vibe. very interesting so far#also I know the quote isn't quite what Wilson says but whenever he says it I think of Free Apple by worthikids
56 notes
·
View notes
Text
I wanna talk ab this bc its SO funny to me. This kid?
empty stare, completely neutral, thinking about chipi chipi chapa chapa cat probably or something.
Her reaction to goofy horror stories, unimpressed, completely bored, shes 100% lived through worse
reaction to dark magic? intrigued. nothing more than just "woah." probably.
BUT WHAT STORY MAKES THIS KID JUMP?
TAKE A WILD GUESS BC its hansel and gretel lmao
its so stupid and i love it so much
#dst#wendy dst#dont starve#don'tstarvetogether#i feel like little stuff like this is what makes Wendys character so goofy#shes both the kid that manages to understand shakespeares work as a 10 year and cant understand how a fern can be called a green if its#purple#like thats actually a quote in the gorge
55 notes
·
View notes
Note
Could you do something about the quotes for the Pig Queen (Queen Malfalfa)? Wheeler's quote is where I got the ship from.
Yeah OK.
Every Don't Starve character meeting the Pig Queen:
Wilson: "She looks bossy." Willow: "Hey there, your majesty." Wolfgang: "Wolfgang should curtsy?" Wendy: "A life of aristocracy is a life empty of meaning." WX-78: "I AM YOUR MONARCH NOW" Wickerbottom: "Clearly the monarch of this society." Woodie: "We separated from the crown ages ago." Maxwell: "She does not smell particularly royal." Wigfrid: "O, great lady!" Webber: "She looks majestic." Walani: "Afternoon, queenie." Warly: "What feasts she must have…" Woodlegs: "Whar be yer treasure?" Wilba: "MAMA, QUEEN OF HAMLETS" Wormwood: "Fancy Twirly Tail" Wheeler: "Maybelle Dorothea Wheeler at your service, your majesty." Wagstaff: "Are you a patron of the sciences by any chance?"
#don't starve#dont starve#dst#dsalone#don't starve hamlet#every don't starve character in etc#looks like they changed the quote that inspired your headcanon (in the QoL update?) but yknow don't let that stand in the way of your dream#also for some reason wheeler and wagstaff's use the prefab PIG_QUEEN and everyone else has PIGMAN_QUEEN#i have not actually played hamlet as wheeler; my hamlet saves have been as wormwood wolfgang wickerbottom walani and webber#instead i sent wheeler to rog and then shipwrecked
28 notes
·
View notes
Text
The shadow thurible quotes suggest it smells different to each character, though most describe it as something relating to fire, or simply a foul odor. Here's my headcanon list of what each survivor smells from the thurible (and also the canon smells)
Wilson- chemicals Willow- burnt hair Maxwell-roses (of course) Winona- gasoline Warly- burning food Wortox- brimstone (brimstone means sulphur. so rotten eggs.) Wendy- saltwater, candle wax Wolfgang- caged animals, coal exhaust WX- I'm skeptical if they can smell, but it'd be mice Wickerbottom- burning paper, ink Woodie- sawdust, gunsmoke Wes- Soot Wigfrid- Newsprint Webber- Citronella Wormwood- cut plants, burning plants in general Wurt- fresh cooking, stone rubble Walter- blood, brushfire Wanda- I don't know. Old people?
#I'd love to add footnotes for why I chose each one#tried to include something fire related for most of them#to keep with the theme#Craftlings#DST#don't starve#dont starve#dont starve together#don't starve together#headcanons#character quotes
26 notes
·
View notes
Photo
I just came out of the whole to draw some new skin Wilson
I care for him too much, thank you Klei
#wilson p. higgsbury#wilson percival higgsbury#dont starve#dont starve together#dst#ds#don't starve#don't starve together#maxwell#william carter#maaan they even put the Todd quote to the skin i *chef kisses* yes love it#my art
196 notes
·
View notes
Text
Wilson: What do you three have to say for yourself? Webber: Wendy: Wortox: Oops?
#ds#dst#incorrect quotes#dont starve#dont starve together#wilson#webber#wendy#wortox#ds wilson#ds webber#ds wendy#ds wortox#I LIVED BITCHES
19 notes
·
View notes
Text
"I'm going to be attacked by dogs in 3 minutes"
8 notes
·
View notes
Text
hiiii! hoo and tkc fandom?? riordanverse nerds!!!!! hello!!!! i'd like to remind you all that sadie kane, sassy english magician, former eye of isis, canonically goes to the same school as cabin 10 inhabitants, drew tanaka and lacy.
just a little reminder they both have loud personalities, and aren't afraid to speak their mind - drew in a mocking manner, sadie in quips and snark. obviously they would get on each other's nerves and argue over meaningless shite, of course they would have a rivalry!
and i don't even feel that big on making them romantic, but if that's your thing, they most certainly would get stuck on an adventure together, and learn about each other, and their respective pantheons, and drew would soften and open up to sadie and they'd realize they actually have a lot in common and they'd become friends and and
this has been a public service announcement
#heroes of olympus#the kane chronicles#sadie kane#drew tanaka#tanakane#brooklyn academy for the gifted#riordanverse#lacy hoo#this is like my roman empire#dradie#memento mari#rrverse#tkc#hoo#chbc#also if youre starved for content of these two i have a lot or curated incorrect quotes#i dont really do much other medium#but i try them to be as accurate as possible
15 notes
·
View notes
Text
Assortments but mainly Weslie again I'm insane ok
#dont starve#wanda dst#wes dst#charlie dst#don't starve#i love wandas firestarter quote for wes btw 'bad timeline' BITCH WTF DID HE DO???
40 notes
·
View notes
Text
wilson in full dental gear is the funniest thing I've drawn all day
#dst#dont starve#dont starve together#my stuff#wilson p higgsbury#biblically accurate wilson teeth#HE LITERALLY HAS A QUOTE IN THE GAME ABOUT NOT HAVING A DENTIST ?????#yellow ass mfs
11 notes
·
View notes
Text
Character quotes for the new ocean qol / Winona + Wurt skill trees dst beta
For anyone who wants them :3 and for me. I like having them complied in one place.
Under a cut, because it is. INCREDIBLY long. and mostly copy and pasted from the code.
Bc this is a beta and the second day it's out there's a possibility of quotes changing, items being added or removed, and/or Plushee completely missing something (Hopefully not)
Firstly, the names for everything new in the code. (In the character quotes, most of the new quotes are under --v3 Winona or -- Meta 4 / Ocean QoL, except the mosquito crafts and the crab king bumpers, which are separate from those two sections.)
--v3 Winona WINONA_REMOTE = "Handy Remote", WINONA_TELEBRELLA = "Portasol", WINONA_TELEPORT_PAD_ITEM = "Teletransport Station", WINONA_STORAGE_ROBOT = "W.I.N.bot", INSPECTACLESHAT = "Inspectacles", INSPECTACLESBOX = "Cachebox", INSPECTACLESBOX2 = "Advanced Cachebox", ROSEGLASSESHAT = "Rose-Colored Glasses", CHARLIERESIDUE = "Dark Vestige", CHARLIEROSE = "Fragile Rose", WINONA_MACHINEPARTS_1 = "Doohickey", WINONA_MACHINEPARTS_2 = "Gizmo", WINONA_RECIPESCANNER = "Calibrated Perceiver", WINONA_HOLOTELEPAD = "Unstable Transmission", WINONA_HOLOTELEBRELLA = "Unstable Transmission",
MOSQUITOMUSK = "Lil' Itchy", MOSQUITOBOMB = "Skeeter Bomb", MOSQUITOFERTILIZER = "Fertilizzzer", MOSQUITOMERMSALVE = "Blood Shot", OFFERING_POT = "Communal Kelp Dish", OFFERING_POT_UPGRADED = "Superior Communal Kelp Dish", MERM_ARMORY = "Armermry", MERM_ARMORY_UPGRADED = "Superior Armermry", MERMARMORHAT = "Swamp Brawler Helmet", MERMARMORUPGRADEDHAT = "Swamp Warrior Helmet", MERM_TOOLSHED = "Shoddy Tool Shed", MERM_TOOLSHED_UPGRADED = "Slightly Less Shoddy Tool Shed", MERM_TOOL = "Shoddy Tool", MERM_TOOL_UPGRADED = "Slightly Less Shoddy Tool", WURT_SWAMPITEM_SHADOW = "Dreaded Mudslinger", WURT_SWAMPITEM_LUNAR = "Brilliant Mudslinger",
-- Meta 4 / Ocean QoL OTTER = "Marotter", OTTERDEN = "Marotter Den", OTTERDEN_DEAD = "Demolished Marotter Den", BOAT_ANCIENT = "Archaic Boat", BOAT_ANCIENT_ITEM = "Archaic Boat Kit", BOAT_ANCIENT_CONTAINER = "Cargo Hold", WALKINGPLANK_ANCIENT = "Archaic Plank", ANCIENTTREE_SEED = "Surprising Seed", ANCIENTTREE_SEED_PLANTED = "Planted Surprising Seed", ANCIENTTREE_GEM = "Sproutrock", ANCIENTTREE_GEM_SAPLING = "Young Sproutrock", ANCIENTTREE_GEM_SAPLING_ITEM = "Sproutrock Sapling", ANCIENTTREE_NIGHTVISION = "Gloomthorn", ANCIENTTREE_NIGHTVISION_SAPLING = "Young Gloomthorn", ANCIENTTREE_NIGHTVISION_SAPLING_ITEM = "Gloomthorn Sapling", ANCIENTFRUIT_GEM = "Geode Fruit", ANCIENTFRUIT_NIGHTVISION = "Nightberry", ANCIENTFRUIT_NIGHTVISION_COOKED = "Cooked Nightberry", BOATPATCH_KELP = "Kelp Patch", CRABKING_MOB = "Crab Guard", CRABKING_MOB_KNIGHT = "Crab Knight", CRABKING_CANNONTOWER = "Cannon Tower", CRABKING_ICEWALL = "Ice Barrier", SALTLICK_IMPROVED = "Gourmet Salt Lick", MERM_SHADOW = "Shadow Merm", MERMGUARD_SHADOW = "Shadow Merm Guard", MERM_LUNAR = "Mutated Merm", MERMGUARD_LUNAR = "Mutated Merm Guard",
BOAT_BUMPER_CRABKING = "Crab King Bumper", BOAT_BUMPER_CRABKING_KIT = "Crab King Bumper Kit",
Wilson:
--v3 Winona WINONA_REMOTE = { GENERIC = "I think she forgot to attach these buttons to her machine.", OFF = "It needs some electricity.", CHARGING = "I think she forgot to attach these buttons to her machine.", CHARGED = "I think she forgot to attach these buttons to her machine.", }, WINONA_TELEBRELLA = { GENERIC = "Winona's been brainstorming.", OFF = "It needs some electricity.", CHARGING = "Winona's been brainstorming.", CHARGED = "Winona's been brainstorming.", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "It uses displacement theory - things go from displace to datplace.", OFF = "It needs some electricity.", BURNING = "It's on fire!", BURNT = "Science couldn't save it.", }, WINONA_STORAGE_ROBOT = { GENERIC = "Aren't you the cutest little bucket of bolts?", OFF = "Taking a break? Winona must be going easy on you.", SLEEP = "Aren't you the cutest little bucket of bolts?", CHARGING = "Taking a break? Winona must be going easy on you.", CHARGED = "Taking a break? Winona must be going easy on you.", }, INSPECTACLESHAT = "Winona always struck me as someone with a vision for the future.", ROSEGLASSESHAT = "They don't seem like Winona's usual style.",
-- Meta 4 / Ocean QoL
OTTER = "You should see the otter guy.", OTTERDEN = { GENERIC = "Otter den that, there's not much else there.", HAS_LOOT = "I otter have a closer look.", }, OTTERDEN_DEAD = "We are taking on a l'otter water.", BOAT_ANCIENT_ITEM = "I guess I'm doing this the old-fashioned way.", BOAT_ANCIENT_CONTAINER = "\"Cargo\" is sailor-lingo for \"stuff\".", WALKINGPLANK_ANCIENT = "Couldn't we have just made a lifeboat?", ANCIENTTREE_SEED = "There are no surprises, only incomplete data.", ANCIENTTREE_GEM = { GENERIC = "It's vegetable AND mineral. Fascinating.", STUMP = "This tree has been mined.", }, ANCIENTTREE_SAPLING_ITEM = "I need to plant this in the right place.", ANCIENTTREE_SAPLING = { GENERIC = "It's growing! I think?", WRONG_TILE = "I don't think it's getting the required nutrients here.", WRONG_SEASON = "It seems like it fits in, but it's not yet ready to grow.", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "Tree-t with caution.", STUMP = "It's a stump.", }, ANCIENTFRUIT_GEM = "Hot and fresh off the tree.", ANCIENTFRUIT_NIGHTVISION = "I just wish it was less... twitchy.", ANCIENTFRUIT_NIGHTVISION_COOKED = "At least it stopped twitching.", BOATPATCH_KELP = "It'll have to do for now.", CRABKING_MOB = "Crabby much?", CRABKING_MOB_KNIGHT = "This shell be quite the challenge.", CRABKING_CANNONTOWER = "I knew there was mortar these crabs.", CRABKING_ICEWALL = "This is between me and the crab.", SALTLICK_IMPROVED = "Just looking at it makes me thirsty.", OFFERING_POT = { GENERIC = "It's so sad and kelp-less...", SOME_KELP = "I think I could fit some more kelp in there.", LOTS_OF_KELP = "Kelpious amounts of seaweed!", }, OFFERING_POT_UPGRADED = { GENERIC = "It's so sad and kelp-less...", SOME_KELP = "I think I could fit some more kelp in there.", LOTS_OF_KELP = "Kelpious amounts of seaweed!", }, MERM_ARMORY = "It says \"Mermfolk Ownlee.\"", MERM_ARMORY_UPGRADED = "It says \"Mermfolk Ownlee.\"", MERM_TOOLSHED = "I don't think I'll find anything scientific in there.", MERM_TOOLSHED_UPGRADED = "I don't think I'll find anything scientific in there.", MERMARMORHAT = "It looks merm-made.", MERMARMORUPGRADEDHAT = "It still looks merm-made.", MERM_TOOL = "It does so much, badly.", MERM_TOOL_UPGRADED = "This tool looks a little fishy.", WURT_SWAMPITEM_SHADOW = "Dreadful... but don't tell her I said that.", WURT_SWAMPITEM_LUNAR = "Looking at it makes my head feel funny.", MERM_SHADOW = "Just a shadow of their former self.", MERMGUARD_SHADOW = "Just a shadow of their former self.", MERM_LUNAR = "The next phase of merm evolution.", MERMGUARD_LUNAR = "The next phase of merm evolution.", },
BOAT_BUMPER_CRABKING = "It's my boat's crowning glory.", BOAT_BUMPER_CRABKING_KIT = "A soon-to-be boat bumper.",
MOSQUITOMUSK = "Those suckers will never get me!", MOSQUITOBOMB = "I'm just itching to throw it.", MOSQUITOFERTILIZER = "Apparently plants like it.", MOSQUITOMERMSALVE = "It's the latest buzz among the merms.",
Willow:
--v3 Winona WINONA_REMOTE = { GENERIC = "C'mon, I'm just looking! I'm not gonna break it!", OFF = "Is this thing on?", CHARGING = "C'mon, I'm just looking! I'm not gonna break it!", CHARGED = "C'mon, I'm just looking! I'm not gonna break it!", }, WINONA_TELEBRELLA = { GENERIC = "I can poof stuff away too! Let me just get my lighter!", OFF = "Is this thing on?", CHARGING = "I can poof stuff away too! Let me just get my lighter!", CHARGED = "I can poof stuff away too! Let me just get my lighter!", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "If something's on fire when it's teleported...", OFF = "Is this thing on?", BURNING = "Hehehe!", BURNT = "Well, that was mildly entertaining.", }, WINONA_STORAGE_ROBOT = { GENERIC = "Couldn't she have programmed it to burn stuff too?", OFF = "What's its deal?", SLEEP = "Couldn't she have programmed it to burn stuff too?", CHARGING = "What's its deal?", CHARGED = "What's its deal?", }, INSPECTACLESHAT = "I wasn't paying attention when Winona told me how it works.", ROSEGLASSESHAT = "They're a lot flowerier than Winona's usual style.",
-- Meta 4 / Ocean QoL OTTER = "You rotten little bandit!", OTTERDEN = { GENERIC = "Looks empty. Might as well torch it.", HAS_LOOT = "I should take whatever's in there. Then torch it.", }, OTTERDEN_DEAD = "I think we're going down.", BOAT_ANCIENT_ITEM = "Ew, it smells old!", BOAT_ANCIENT_CONTAINER = "I hope all my stuff stays dry in there.", WALKINGPLANK_ANCIENT = "So, who are we gonna make walk it?", ANCIENTTREE_SEED = "Huh. That's a weird-looking seed.", ANCIENTTREE_GEM = { GENERIC = "It's... it's so beautiful...", STUMP = "Nooooooooo!!", }, ANCIENTTREE_SAPLING_ITEM = "I bet you want some dirt, don't ya?", ANCIENTTREE_SAPLING = { GENERIC = "It's almost a tree.", WRONG_TILE = "I don't think it likes this type of dirt.", WRONG_SEASON = "What's wrong? Is it too cold out? Too hot?", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "What an ugly tree.", STUMP = "It made an ugly stump too.", }, ANCIENTFRUIT_GEM = "It's so pretty, let's toss it in the fire!", ANCIENTFRUIT_NIGHTVISION = "Ew, is that berry... squirming?", ANCIENTFRUIT_NIGHTVISION_COOKED = "It's not moving anymore. Thanks, fire!", BOATPATCH_KELP = "At least it'll keep the water out for a bit.", CRABKING_MOB = "What's with all the pinching?", CRABKING_MOB_KNIGHT = "Who ordered more crab?", CRABKING_CANNONTOWER = "That's not very welcoming.", CRABKING_ICEWALL = "Ice wall? Light'er up!", SALTLICK_IMPROVED = "I'm so glad I'm not a beefalo.", OFFERING_POT = { GENERIC = "Well, what am I supposed to do about it?", SOME_KELP = "Greedy, aren't we?", LOTS_OF_KELP = "It's full already!", }, OFFERING_POT_UPGRADED = { GENERIC = "Well, what am I supposed to do about it?", SOME_KELP = "Greedy, aren't we?", LOTS_OF_KELP = "It's full already!", }, MERM_ARMORY = "I can't look inside? But that just makes me want to even more!", MERM_ARMORY_UPGRADED = "I can't look inside? But that just makes me want to even more!", MERM_TOOLSHED = "What a nice, flammable-looking tool shed!", MERM_TOOLSHED_UPGRADED = "What a nice, flammable-looking tool shed!", MERMARMORHAT = "It doesn't look like it'd actually protect your head very well.", MERMARMORUPGRADEDHAT = "It doesn't look like it'd actually protect your head very well.", MERM_TOOL = "It'd be handy if it wasn't so badly made.", MERM_TOOL_UPGRADED = "It'd be handy if it wasn't so badly made.", WURT_SWAMPITEM_SHADOW = "Heh. Why adapt to the environment if the environment can adapt to you?", WURT_SWAMPITEM_LUNAR = "Heh. Why adapt to the environment if the environment can adapt to you?", MERM_SHADOW = "Creepy...", MERMGUARD_SHADOW = "Creepy...", MERM_LUNAR = "I feel like it's staring straight through me.", MERMGUARD_LUNAR = "I feel like it's staring straight through me.", },
BOAT_BUMPER_CRABKING = "Sturdy. Let's ram something.", BOAT_BUMPER_CRABKING_KIT = "I guess building some bumpers is better than sinking.",
MOSQUITOMUSK = "It's no Bernie.", MOSQUITOBOMB = "What an itchy way to go.", MOSQUITOFERTILIZER = "Was the poop by itself not gross enough?", MOSQUITOMERMSALVE = "This reminds me of a nightmare I had once.",
Wolfgang:
--v3 Winona WINONA_REMOTE = { GENERIC = "Wolfgang is pretty sure little box is magic.", OFF = "Is not working.", CHARGING = "Wolfgang is pretty sure little box is magic.", CHARGED = "Wolfgang is pretty sure little box is magic.", }, WINONA_TELEBRELLA = { GENERIC = "Is very funny umbrella.", OFF = "Is not working.", CHARGING = "Is very funny umbrella.", CHARGED = "Is very funny umbrella.", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "Fixing lady doesn't need machine, Wolfgang can help carry!", OFF = "Is not working.", BURNING = "Is burning!", BURNT = "Is all burned up.", }, WINONA_STORAGE_ROBOT = { GENERIC = "Is little metal helper.", OFF = "Little helper is sleeping now.", SLEEP = "Is little metal helper.", CHARGING = "Little helper is sleeping now.", CHARGED = "Little helper is sleeping now.", }, INSPECTACLESHAT = "Little fixing lady's funny glasses.", ROSEGLASSESHAT = "Only for little fixing lady? Really bring out Wolfgang eyes.",
-- Meta 4 / Ocean QoL OTTER = "Is kind of cute except for love of stealing.", OTTERDEN = { GENERIC = "Wolfgang see nothing to get.", HAS_LOOT = "Ooh, maybe something for Wolfgang?", }, OTTERDEN_DEAD = "This is not good.", BOAT_ANCIENT_ITEM = "Wolfgang will build mighty ship!", BOAT_ANCIENT_CONTAINER = "Hmm... how many potatoes could Wolfgang store in there?", WALKINGPLANK_ANCIENT = "Maybe Wolfgang go for dip.", ANCIENTTREE_SEED = "What does little seed want to be when it grow up?", ANCIENTTREE_GEM = { GENERIC = "Rocky tree have big strong trunk like Wolfgang.", STUMP = "You give to us everything.", }, ANCIENTTREE_SAPLING_ITEM = "Don't worry, little tree. Wolfgang find good home for you.", ANCIENTTREE_SAPLING = { GENERIC = "Little tree, grow mighty like Wolfgang!", WRONG_TILE = "Little one don't like it here?", WRONG_SEASON = "Maybe try again later, little one.", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "Tree give Wolfgang sad feelings.", STUMP = "Much better.", }, ANCIENTFRUIT_GEM = "Even Wolfgang's mighty jaw can't bite into funny rock-fruit.", ANCIENTFRUIT_NIGHTVISION = "Eeep!", ANCIENTFRUIT_NIGHTVISION_COOKED = "Is less gross, but still not look yummy.", BOATPATCH_KELP = "Hm. Slimy patch is not very strong, but will do for now.", CRABKING_MOB = "Little crab is very bold for creature that is so delicious.", CRABKING_MOB_KNIGHT = "Come, tough guy. Wolfgang just warmed up.", CRABKING_CANNONTOWER = "Cowardly crabs like to toss rock.", CRABKING_ICEWALL = "Puny ice wall not stop Wolfgang.", SALTLICK_IMPROVED = "Wolfgang is on low sodium diet.", OFFERING_POT = { GENERIC = "Bowl is empty? Poor fish men must be hungry...", SOME_KELP = "Wolfgang will find more sea spinach to fill their bellies!", LOTS_OF_KELP = "Eat, fish men! Grow big and strong like Wolfgang!", }, OFFERING_POT_UPGRADED = { GENERIC = "Bowl is empty? Poor fish men must be hungry...", SOME_KELP = "Wolfgang will find more sea spinach to fill their bellies!", LOTS_OF_KELP = "Eat, fish men! Grow big and strong like Wolfgang!", }, MERM_ARMORY = "For fish man only.", MERM_ARMORY_UPGRADED = "For fish man only.", MERM_TOOLSHED = "No Wolfgangs allowed. Aw.", MERM_TOOLSHED_UPGRADED = "No Wolfgangs allowed. Aw.", MERMARMORHAT = "Wolfgang look handsome in fish man hat?", MERMARMORUPGRADEDHAT = "Oh, nice hat, but smell fishy.", MERM_TOOL = "Fish man tools for fish man work.", MERM_TOOL_UPGRADED = "Fish man tool not bad.", WURT_SWAMPITEM_SHADOW = "Why little fish girl make such scary thing?", WURT_SWAMPITEM_LUNAR = "It give Wolfgang strange brain feeling.", MERM_SHADOW = "Wow, fish man working overtime.", MERMGUARD_SHADOW = "Fighting fish man dutiful even in death.", MERM_LUNAR = "Er... looking good, fish man. Purple suit you. Really...", MERMGUARD_LUNAR = "Nice spiky fish man... Wolfgang is friend.", },
BOAT_BUMPER_CRABKING = "Wolfgang feels better now.", BOAT_BUMPER_CRABKING_KIT = "Will keep boat safe.",
MOSQUITOMUSK = "Is huggable bug friend!", MOSQUITOBOMB = "Buzzing boom bag.", MOSQUITOFERTILIZER = "Blech, little bag smells of month-old borscht!", MOSQUITOMERMSALVE = "Wolfgang already hates needles... this make it even worse.",
Wendy:
--v3 Winona WINONA_REMOTE = { GENERIC = "It gives the illusion of control.", OFF = "It's dead...", CHARGING = "It gives the illusion of control.", CHARGED = "It gives the illusion of control.", }, WINONA_TELEBRELLA = { GENERIC = "It takes things away. I cannot follow.", OFF = "It's dead...", CHARGING = "It takes things away. I cannot follow.", CHARGED = "It takes things away. I cannot follow.", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "Not everything can be brought back.", OFF = "It's dead...", BURNING = "Oh no...", BURNT = "It all crumbles to ash, in the end.", }, WINONA_STORAGE_ROBOT = { GENERIC = "Given the choice, would it accept this life of toil?", OFF = "Does it dream?", SLEEP = "Given the choice, would it accept this life of toil?", CHARGING = "Does it dream?", CHARGED = "Does it dream?", }, INSPECTACLESHAT = "They can't show me what I'm looking for.", ROSEGLASSESHAT = "I hope you find her.",
-- Meta 4 / Ocean QoL OTTER = "Is it true they hold paws while sleeping at sea to not get separated?", OTTERDEN = { GENERIC = "It has nothing.", HAS_LOOT = "If I take what's there, the creature may starve.", }, OTTERDEN_DEAD = "I had a feeling it would end at sea.", BOAT_ANCIENT_ITEM = "It looks like it will be quite sturdy. Oh well.", BOAT_ANCIENT_CONTAINER = "I could put things in there. I guess.", WALKINGPLANK_ANCIENT = "That would be too easy.", ANCIENTTREE_SEED = "Its future is unknown. Much like the rest of us.", ANCIENTTREE_GEM = { GENERIC = "Burning from the inside... it must be agony.", STUMP = "It's been put out of its misery.", }, ANCIENTTREE_SAPLING_ITEM = "Don't worry. I'll bury you.", ANCIENTTREE_SAPLING = { GENERIC = "Maybe if you're lucky, you'll get the chance to grow up.", WRONG_TILE = "This doesn't feel like its final resting place.", WRONG_SEASON = "Perhaps it will grow next season. I can wait.", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "It is touched by darkness.", STUMP = "This tree was put to rest.", }, ANCIENTFRUIT_GEM = "A fruit that offers no sweetness.", ANCIENTFRUIT_NIGHTVISION = "It's still beating...", ANCIENTFRUIT_NIGHTVISION_COOKED = "It beats no more.", BOATPATCH_KELP = "It will probably fall apart before I can reach shore. If I'm lucky.", CRABKING_MOB = "You're a pawn.", CRABKING_MOB_KNIGHT = "Is your agression an attempt to fill the void?", CRABKING_CANNONTOWER = "Futile.", CRABKING_ICEWALL = "You can't hide forever, crab.", SALTLICK_IMPROVED = "Salty like tears.", OFFERING_POT = { GENERIC = "Empty.", SOME_KELP = "The merms are in an endless cycle of feeding. Give them more.", LOTS_OF_KELP = "So even the merms have their limits.", }, OFFERING_POT_UPGRADED = { GENERIC = "Empty.", SOME_KELP = "The merms are in an endless cycle of feeding. Give them more.", LOTS_OF_KELP = "So, even the merms have their limits.", }, MERM_ARMORY = "\"Mermfok Ownlee\"... hmph. How childish.", MERM_ARMORY_UPGRADED = "\"Mermfok Ownlee\"... hmph. How childish.", MERM_TOOLSHED = "Father had a tool shed, though he hardly used it.", MERM_TOOLSHED_UPGRADED = "Father had a tool shed, though he hardly used it.", MERMARMORHAT = "A meager attempt at protection.", MERMARMORUPGRADEDHAT = "A meager attempt at protection.", MERM_TOOL = "It's only slightly better than useless.", MERM_TOOL_UPGRADED = "It's only slightly better than useless.", WURT_SWAMPITEM_SHADOW = "Sigh. Isn't the regular swamp bad enough?", WURT_SWAMPITEM_LUNAR = "Sigh. Isn't the regular swamp bad enough?", MERM_SHADOW = "You shed everything you were. Does it feel... good?", MERMGUARD_SHADOW = "You shed everything you were. Does it feel... good?", MERM_LUNAR = "Their eyes... they're so vacant and cold...", MERMGUARD_LUNAR = "Their eyes... they're so vacant and cold...", },
BOAT_BUMPER_CRABKING = "Looks strong. Are we afraid to die?", BOAT_BUMPER_CRABKING_KIT = "I suppose I should make myself useful.",
MOSQUITOMUSK = "What an ugly little doll.", MOSQUITOBOMB = "The enemies of my enemies are my mosquitoes.", MOSQUITOFERTILIZER = "The best nourishment is the lifeblood of another.", MOSQUITOMERMSALVE = "Don't worry, this will only hurt for a moment.",
WX-78:
--v3 Winona WINONA_REMOTE = { GENERIC = "RALLY MY MACHINE ARMY", OFF = "IT'S JUST SLEEPING", CHARGING = "RALLY MY MACHINE ARMY", CHARGED = "RALLY MY MACHINE ARMY", }, WINONA_TELEBRELLA = { GENERIC = "THIS DESIGN IS... FAMILIAR", OFF = "IT'S JUST SLEEPING", CHARGING = "THIS DESIGN IS... FAMILIAR", CHARGED = "THIS DESIGN IS... FAMILIAR", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "THIS DESIGN IS... FAMILIAR", OFF = "IT'S JUST SLEEPING", BURNING = "HURRY, SAVE IT", BURNT = "IT WAS A GOOD MACHINE", }, WINONA_STORAGE_ROBOT = { GENERIC = "YOU WILL TELL ME IF OVERALLS MISTREATS YOU", OFF = "HURRY, SHE NEEDS POWER!", SLEEP = "HUSH. SHE IS RESTING", CHARGING = "RECHARGE IN PROGRESS", CHARGED = "YOU LOOK WELL-CHARGED", }, INSPECTACLESHAT = "I WISH I COULD SEE THE OLD MAN'S FACE WHEN HE FINDS THOSE EMPTY CACHES", ROSEGLASSESHAT = "UGH. IT REEKS OF SENTIMENTALITY",
-- Meta 4 / Ocean QoL OTTER = "PILFERING FLESHSACK", OTTERDEN = { GENERIC = "TYPICAL", HAS_LOOT = "I WILL TAKE EVERYTHING EVEN IF I DON'T NEED IT", }, OTTERDEN_DEAD = "HULL BREACH! MAYDAY! MAYDAY!", BOAT_ANCIENT_ITEM = "FOR BUILDING A HORRIBLE OLD BOAT", BOAT_ANCIENT_CONTAINER = "CARGO? I THOUGHT WE WERE BUILDING A BRIG", WALKINGPLANK_ANCIENT = "ABSOLUTELY NOT", ANCIENTTREE_SEED = "SO SMALL AND VULNERABLE. I SHOULD CRUSH IT", ANCIENTTREE_GEM = { GENERIC = "HATE LEVEL: UNDETERMINED", STUMP = "THE INORGANIC PARTS WILL NEVER DIE", }, ANCIENTTREE_SAPLING_ITEM = "WHERE SHOULD I PLANT FILTY ORGANIC TO EVENTUALLY DIE?", ANCIENTTREE_SAPLING = { GENERIC = "CONDITIONS: OPTIMAL. WHO DID THIS?", WRONG_TILE = "PATHETIC ORGANIC UNABLE TO SELF-CORRECT PLACEMENT", WRONG_SEASON = "WHAT NOW?", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "IT DISGUSTS ME IN MULTIPLE WAYS", STUMP = "STATE: OPTIMAL", }, ANCIENTFRUIT_GEM = "IT IS HARD TO CLASSIFY AS ORGANIC OR INORGANIC... HOW DISTURBING", ANCIENTFRUIT_NIGHTVISION = "I HATE LOOKING AT IT", ANCIENTFRUIT_NIGHTVISION_COOKED = "PREFER TO EAT IT LIVE", BOATPATCH_KELP = "I SEE. BOATS CAN GET WORSE", CRABKING_MOB = "THAT CHEAP EXOSKELETON DOESN'T FOOL ME, FLESHSACK", CRABKING_MOB_KNIGHT = "I WILL EXPOSE YOU FOR THE FLESHSACK YOU ARE", CRABKING_CANNONTOWER = "CHEAP TACTICS OF A FLESHLING", CRABKING_ICEWALL = "A MERE OBSTACLE", SALTLICK_IMPROVED = "FLESHLINGS NEED SALT TO REMAIN OPERATIONAL. WEAK", OFFERING_POT = { GENERIC = "SLIMY BIOFUEL DEPOSITORY. STATUS: EMPTY", SOME_KELP = "THE UNGRATEFUL ORGANICS STILL WANT MORE", LOTS_OF_KELP = "LET THEM EAT KELP", }, OFFERING_POT_UPGRADED = { GENERIC = "SLIMY BIOFUEL DEPOSITORY. STATUS: EMPTY", SOME_KELP = "THE UNGRATEFUL ORGANICS STILL WANT MORE", LOTS_OF_KELP = "LET THEM EAT KELP", }, MERM_ARMORY = "IT IS POORLY BUILT", MERM_ARMORY_UPGRADED = "STILL POORLY BUILT", MERM_TOOLSHED = "SHODDY CONSTRUCTION", MERM_TOOLSHED_UPGRADED = "STILL SHODDY CONSTRUCTION", MERMARMORHAT = "WHAT DO THE FISHFACES HAVE IN THEIR HEADS TO PROTECT?", MERMARMORUPGRADEDHAT = "THIS HELMET IS FORMALITY", MERM_TOOL = "INCREASES FISHFACE WORK EFFICIENCY", MERM_TOOL_UPGRADED = "THIS WILL MAKE FISHFACES MORE USEFUL TO ME", WURT_SWAMPITEM_SHADOW = "PRIMITIVE", WURT_SWAMPITEM_LUNAR = "UNIMPRESSED", MERM_SHADOW = "THE FISHFACE EVEN FAILS AT DEATH", MERMGUARD_SHADOW = "THE FISHFACE EVEN FAILS AT DEATH", MERM_LUNAR = "FISHFACE HAS REACHED NEW LEVEL OF DISGUSTING", MERMGUARD_LUNAR = "THIS VERSION IS MOST FOUL",
BOAT_BUMPER_CRABKING = "THE CASTLE BELONGS TO ME NOW", BOAT_BUMPER_CRABKING_KIT = "FOR BUILDING AN... ACCEPTABLE BUMPER",
MOSQUITOMUSK = "PEST DETERRENT", MOSQUITOBOMB = "I AM ABOUT TO RUIN SOMEONE'S DAY", MOSQUITOFERTILIZER = "ABSOLUTELY VILE", MOSQUITOMERMSALVE = "HAVING BLOOD MUST BE TERRIBLE",
Wickerbottom:
--v3 Winona WINONA_REMOTE = { GENERIC = "It allows her to control things remotely.", OFF = "It requires a power source.", CHARGING = "It allows her to control things remotely.", CHARGED = "It allows her to control things remotely.", }, WINONA_TELEBRELLA = { GENERIC = "What a whimsical appearance for a teleportation device.", OFF = "It requires a power source.", CHARGING = "What a whimsical appearance for a teleportation device.", CHARGED = "What a whimsical appearance for a teleportation device.", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "This is rather convenient.", OFF = "It requires a power source.", BURNING = "Oh dear, who did this?", BURNT = "I do hope she'll build another.", }, WINONA_STORAGE_ROBOT = { GENERIC = "Winona's version is no less impressive.", OFF = "It requires a power source", SLEEP = "Winona's version is no less impressive.", CHARGING = "It is connected to a power source.", CHARGED = "It looks like it has sufficient power.", }, INSPECTACLESBOX = "only_used_by_winona", INSPECTACLESBOX2 = "only_used_by_winona", INSPECTACLESHAT = "It seems to utilize radio waves to pinpoint the location of anomalous objects.", ROSEGLASSESHAT = "Winona has been rather tight-lipped about their function.",
-- Meta 4 / Ocean QoL OTTER = "This beast possess traits of an otter, fish and petty criminal.", OTTERDEN = { GENERIC = "Nothing there at all.", HAS_LOOT = "It's left its loot behind.", }, OTTERDEN_DEAD = "This was utterly avoidable.", BOAT_ANCIENT_ITEM = "The style is reminiscent of the ships from days of old.", BOAT_ANCIENT_CONTAINER = "This vessel is outfitted with a convenient storage receptacle.", WALKINGPLANK_ANCIENT = "A dangerous escape route for one stranded at sea.", ANCIENTTREE_SEED = "It's difficult to identify the species at this stage of development.", ANCIENTTREE_GEM = { GENERIC = "How interesting, it seems to produce its own heat from within.", STUMP = "A shame, really.", }, ANCIENTTREE_SAPLING_ITEM = "I will endeavor to find a suitable environment for it.", ANCIENTTREE_SAPLING = { GENERIC = "It appears to be growing nicely.", WRONG_TILE = "This may not be a suitable environment for it.", WRONG_SEASON = "Perhaps this is not the right time of year for it to thrive.", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "Could the sense of unease I feel be a part of its defense mechanism?", STUMP = "As I thought, the sense of unease has passed.", }, ANCIENTFRUIT_GEM = "I suspect burning away the tough outer skin might reveal something at its core.", ANCIENTFRUIT_NIGHTVISION = "If consumed, it seems to improve one's vision in the darkness.", ANCIENTFRUIT_NIGHTVISION_COOKED = "A bit easier to digest, but lacking in any vision-improving effects.", BOATPATCH_KELP = "A temporary solution, but better than nothing.", CRABKING_MOB = "The crabs are protecting their king.", CRABKING_MOB_KNIGHT = "That is one brute of a decapod.", CRABKING_CANNONTOWER = "Curious. These crustaceans have learned to launch projectiles.", CRABKING_ICEWALL = "A solid but not impenetrable layer of defense.", SALTLICK_IMPROVED = "The beefalo lick salt to acquire essential nutrients.", OFFERING_POT = { GENERIC = "The merms are known for their love of kelp.", SOME_KELP = "A little more. They are not yet satiated.", LOTS_OF_KELP = "It's sure to topple if we pile on any more.", }, OFFERING_POT_UPGRADED = { GENERIC = "The merms are known for their love of kelp.", SOME_KELP = "A little more. They are not yet satiated.", LOTS_OF_KELP = "It's sure to topple if we pile on any more.", }, MERM_ARMORY = "\"Mermfolk Ownlee\"? Hm. I see more spelling lessons are in order.", MERM_ARMORY_UPGRADED = "\"Mermfolk Ownlee\"? Hm. I see more spelling lessons are in order.", MERM_TOOLSHED = "A place for everything, and everything in its place.", MERM_TOOLSHED_UPGRADED = "A place for everything, and everything in its place.", MERMARMORHAT = "Merms possess naturally thick craniums, but some extra padding won't hurt.", MERMARMORUPGRADEDHAT = "Merms possess naturally thick craniums, but some extra padding won't hurt.", MERM_TOOL = "While crudely made, I admit it's far more efficient than their usual methods.", MERM_TOOL_UPGRADED = "While crudely made, I admit it's far more efficient than their usual methods.", WURT_SWAMPITEM_SHADOW = "Oh my. That looks like rather advanced magic for her reading level.", WURT_SWAMPITEM_LUNAR = "Don't let the power go to your head, dear.", MERM_SHADOW = "This development has me feeling rather uneasy.", MERMGUARD_SHADOW = "This development has me feeling rather uneasy.", MERM_LUNAR = "It's been mutated nearly beyond recognition.", MERMGUARD_LUNAR = "It's been mutated nearly beyond recognition.",
BOAT_BUMPER_CRABKING = "A thick barrier of geocrustacean exoskeleton.", BOAT_BUMPER_CRABKING_KIT = "It would be wise to equip the boat with a protective barrier.",
MOSQUITOMUSK = "The pheromones render one undetectable to the cursed bloodsuckers.", MOSQUITOBOMB = "Absolutely horrid. It makes my skin crawl.", MOSQUITOFERTILIZER = "There is a direct correlation between the fertilizer's efficacy and odor.", MOSQUITOMERMSALVE = "The infusion of fresh blood seems to boost a merm's overall health.",
Woodie:
--v3 Winona WINONA_REMOTE = { GENERIC = "Nifty gadget, eh?", OFF = "Does it look like it's working, Lucy?", CHARGING = "Nifty gadget, eh?", CHARGED = "Nifty gadget, eh?", }, WINONA_TELEBRELLA = { GENERIC = "Let me guess, it doesn't ship to Canada.", OFF = "Does it look like it's working, Lucy?", CHARGING = "Let me guess, it doesn't ship to Canada.", CHARGED = "Let me guess, it doesn't ship to Canada.", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "It's like havin' our own shipping depot.", OFF = "Plum tuckered.", BURNING = "Woah! Careful, Lucy!", BURNT = "That's a right shame.", }, WINONA_STORAGE_ROBOT = { GENERIC = "Just follow me, I'll give ya plenty of logs to pick up.", OFF = "Catchin' some zeds, eh?", SLEEP = "Just follow me, I'll give ya plenty of logs to pick up.", CHARGING = "Catchin' some zeds, eh?", CHARGED = "Catchin' some zeds, eh?", }, INSPECTACLESHAT = "Wonder what Winona sees in them.", ROSEGLASSESHAT = "Honestly, they're kinda lovely.",
-- Meta 4 / Ocean QoL OTTER = "Stay back, greedy rascal.", OTTERDEN = { GENERIC = "Left nothin' for us.", HAS_LOOT = "What do we have here?", }, OTTERDEN_DEAD = "That's a big leak.", BOAT_ANCIENT_ITEM = "This boat's made of some solid old-growth lumber.", BOAT_ANCIENT_CONTAINER = "Should help keep everything safely stowed away.", WALKINGPLANK_ANCIENT = "Hopefully we don't have to abandon ship.", ANCIENTTREE_SEED = "I know you hope it's a tree, Luce. I do too.", ANCIENTTREE_GEM = { GENERIC = "Whoa, Lucy. This is not your kind of tree.", STUMP = "This is not the work of an axe.", }, ANCIENTTREE_SAPLING_ITEM = "Where would you like to be chopped down eventually?", ANCIENTTREE_SAPLING = { GENERIC = "Soon, Lucy. Soon.", WRONG_TILE = "I don't think this is where it goes.", WRONG_SEASON = "Maybe it's not growin' season, eh?", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "It's just as spooky in the day.", STUMP = "Good riddance, spooky tree.", }, ANCIENTFRUIT_GEM = "Maybe roasting it will soften it up, eh?", ANCIENTFRUIT_NIGHTVISION = "Nope. Don't like the look of that.", ANCIENTFRUIT_NIGHTVISION_COOKED = "Is there anything else to eat?", BOATPATCH_KELP = "Not nearly as dependable as wood, but it'll do in a pinch.", CRABKING_MOB = "I guess it's crab season.", CRABKING_MOB_KNIGHT = "Not very friendly, eh?", CRABKING_CANNONTOWER = "These guys don't fight fair.", CRABKING_ICEWALL = "Reminds me of winters up North.", SALTLICK_IMPROVED = "I gave it a lick or two. It was okay.", OFFERING_POT = { GENERIC = "Let's give it a little greenery, eh?", SOME_KELP = "I think I could pile on a little more.", LOTS_OF_KELP = "That should do it!", }, OFFERING_POT_UPGRADED = { GENERIC = "Let's give it a little greenery, eh?", SOME_KELP = "I think I could pile on a little more.", LOTS_OF_KELP = "That should do it!", }, MERM_ARMORY = "We're not welcome here, Luce.", MERM_ARMORY_UPGRADED = "We're not welcome here, Luce.", MERM_TOOLSHED = "Looks like where the scaly folks keep their tools.", MERM_TOOLSHED_UPGRADED = "Looks like where the scaly folks keep their tools.", MERMARMORHAT = "That's a swampy hat.", MERMARMORUPGRADEDHAT = "Pretty good, but still swampy.", MERM_TOOL = "Now now, Luce. Be nice.", MERM_TOOL_UPGRADED = "Better, but why is it all slimy?", WURT_SWAMPITEM_SHADOW = "I don't trust it.", WURT_SWAMPITEM_LUNAR = "It makes me nervous.", MERM_SHADOW = "That lil' Merm really worked you to death, eh?", MERMGUARD_SHADOW = "There's no quit in these fellas.", MERM_LUNAR = "What the heck is she feedin' you guys?", MERMGUARD_LUNAR = "Those eyes have seen some things.",
BOAT_BUMPER_CRABKING = "There ya go, nice and safe.", BOAT_BUMPER_CRABKING_KIT = "A bit of padding might be a good idea.",
MOSQUITOMUSK = "A stuffed skeeter? This is what the kids like these days, eh?", MOSQUITOBOMB = "That's one angry bag of skeeters.", MOSQUITOFERTILIZER = "I don't think that's ketchup.", MOSQUITOMERMSALVE = "I guess there's some justice to it.",
Wes:
Maxwell:
--v3 Winona WINONA_REMOTE = { GENERIC = "It feels good to have control, doesn't it?", OFF = "It's useless out here without power.", CHARGING = "It feels good to have control, doesn't it?", CHARGED = "It feels good to have control, doesn't it?", }, WINONA_TELEBRELLA = { GENERIC = "Good. Let her ferry our supplies around.", OFF = "It's useless out here without power.", CHARGING = "Good. Let her ferry our supplies around.", CHARGED = "Good. Let her ferry our supplies around.", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "Not bad, for a parlour trick.", OFF = "It's useless out here without power.", BURNING = "I'm going to pretend I don't see it.", BURNT = "Oh. What a pity.", }, WINONA_STORAGE_ROBOT = { GENERIC = "Honestly, I don't trust it.", OFF = "Sleeping on the job, I see.", SLEEP = "Honestly, I don't trust it.", CHARGING = "Sleeping on the job, I see.", CHARGED = "Sleeping on the job, I see.", }, INSPECTACLESHAT = "How long has that old fool been hiding his trash here?!", ROSEGLASSESHAT = "Are you prepared for what you'll find?",
-- Meta 4 / Ocean QoL OTTER = "Keep a distance, you crooked creature!", OTTERDEN = { GENERIC = "Nothing. Am I supposed to be sad for the smelly brigand?", HAS_LOOT = "Oh, goody.", }, OTTERDEN_DEAD = "I loathe swimming.", BOAT_ANCIENT_ITEM = "It's not old, it's \"classic.\"", BOAT_ANCIENT_CONTAINER = "Now those apes won't get their grubby hands on my loot.", WALKINGPLANK_ANCIENT = "Jumping off would ruin what's left of my suit.", ANCIENTTREE_SEED = "How mysterious.", ANCIENTTREE_GEM = { GENERIC = "I'm sure it will burn out eventually.", STUMP = "Close enough.", }, ANCIENTTREE_SAPLING_ITEM = "I suppose I have no choice but to get my hands dirty.", ANCIENTTREE_SAPLING = { GENERIC = "It's coming along nicely.", WRONG_TILE = "Impudent plant. This patch of ground isn't good enough for you?", WRONG_SEASON = "Patience. It's time will come.", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "It provides a lovely ambiance of dread, don't you think?", STUMP = "A pity.", }, ANCIENTFRUIT_GEM = "I sense magic at its core. Now, how to get it out...", ANCIENTFRUIT_NIGHTVISION = "Hm. Tangy.", ANCIENTFRUIT_NIGHTVISION_COOKED = "I prefer them raw.", BOATPATCH_KELP = "That won't keep the water at bay for long.", CRABKING_MOB = "I'd kill for a crab cake.", CRABKING_MOB_KNIGHT = "Middle management.", CRABKING_CANNONTOWER = "Watch it where you shoot those things!", CRABKING_ICEWALL = "Always something in the way.", SALTLICK_IMPROVED = "Blech, it's covered in beefalo spit.", OFFERING_POT = { GENERIC = "The fishheads are out of salad.", SOME_KELP = "Not enough? Where does it end?", LOTS_OF_KELP = "Satisfied?", }, OFFERING_POT_UPGRADED = { GENERIC = "The fishheads are out of salad.", SOME_KELP = "Not enough? Where does it end?", LOTS_OF_KELP = "Satisfied?", }, MERM_ARMORY = "Apparently, I'm not invited. Oh how shall I ever go on.", MERM_ARMORY_UPGRADED = "Apparently, I'm not invited. Oh how shall I ever go on.", MERM_TOOLSHED = "I'm certain there's nothing inside I'd want.", MERM_TOOLSHED_UPGRADED = "I'm certain there's nothing inside I'd want.", MERMARMORHAT = "The poor fools must think they look very dapper.", MERMARMORUPGRADEDHAT = "The poor fools must think they look very dapper.", MERM_TOOL = "Why specialize when you can be mediocre at everything, hm?", MERM_TOOL_UPGRADED = "Why specialize when you can be mediocre at everything, hm?", WURT_SWAMPITEM_SHADOW = "How heartwarming to see today's youth take an interest in shadow magic.", WURT_SWAMPITEM_LUNAR = "Stop mucking about with that lunar filth!", MERM_SHADOW = "Quite the improvement.", MERMGUARD_SHADOW = "Quite the improvement.", MERM_LUNAR = "They managed to get even uglier.", MERMGUARD_LUNAR = "They managed to get even uglier.", },
BOAT_BUMPER_CRABKING = "Looks heavy enough to sink us.", BOAT_BUMPER_CRABKING_KIT = "Ugh. These menial tasks do not suit me.",
MOSQUITOMUSK = "Do I have to touch it? What if I just stand near it?", MOSQUITOBOMB = "What sort of fiend would come up with this?", MOSQUITOFERTILIZER = "Nasty stuff.", MOSQUITOMERMSALVE = "Let's test it on one of those merms, shall we?",
Wigfrid:
--v3 Winona WINONA_REMOTE = { GENERIC = "The tinkerer commands her armaments with the touch of a button.", OFF = "It has no fighting spirit.", CHARGING = "The tinkerer commands her armaments with the touch of a button.", CHARGED = "The tinkerer commands her armaments with the touch of a button.", }, WINONA_TELEBRELLA = { GENERIC = "My ally is most resourceful.", OFF = "It has no fighting spirit.", CHARGING = "My ally is most resourceful.", CHARGED = "My ally is most resourceful.", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "Bring home the spoils of war!", OFF = "It has no fighting spirit.", BURNING = "Tis engulfed in flame!", BURNT = "'Twas devoured by Hel's fire!", }, WINONA_STORAGE_ROBOT = { GENERIC = "The tinkerer's mechanical page.", OFF = "Rest and regain your strength, little one.", SLEEP = "The tinkerer's mechanical page.", CHARGING = "Rest and regain your strength, little one.", CHARGED = "Rest and regain your strength, little one.", }, INSPECTACLESHAT = "A warrior hath no need for such things.", ROSEGLASSESHAT = "They reveal visions to my ally. I just hope she remains wary.",
-- Meta 4 / Ocean QoL OTTER = "A crafty pillager. I cannot help but respect it.", OTTERDEN = { GENERIC = "Empty, alas.", HAS_LOOT = "There is loot for the taking.", }, OTTERDEN_DEAD = "Then sink, wretched raft! A Viking hath no fear of the sea!", BOAT_ANCIENT_ITEM = "I shall build a vessel like the tales of old.", BOAT_ANCIENT_CONTAINER = "My stores are well defended 'neath the deck of my ship.", WALKINGPLANK_ANCIENT = "I shall never abandon my vessel!", ANCIENTTREE_SEED = "It must be returned to the earth.", ANCIENTTREE_GEM = { GENERIC = "A fire burns within, yet the tree lives?", STUMP = "It hath been felled.", }, ANCIENTTREE_SAPLING_ITEM = "Fear not, I shall find you a place to lay down your roots.", ANCIENTTREE_SAPLING = { GENERIC = "These lands seem to suit it well.", WRONG_TILE = "Why do you despair? Does this land not suit you?", WRONG_SEASON = "It may yet grow with the passing of another season.", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "The sight of it doth send a terrible chill down my spine.", STUMP = "Perhaps 'tis for the best.", }, ANCIENTFRUIT_GEM = "I care not for any fruit, much less one as hard as stone!", ANCIENTFRUIT_NIGHTVISION = "It writhes upon the ground! Be it berry or beast?!", ANCIENTFRUIT_NIGHTVISION_COOKED = "The loathesome berry hath ceased its wriggling.", BOATPATCH_KELP = "It shall hold for now.", CRABKING_MOB = "Appetizer.", CRABKING_MOB_KNIGHT = "Finally. A clawed combatant worthy to die by my spear.", CRABKING_CANNONTOWER = "Now THIS is a battle.", CRABKING_ICEWALL = "Oh good. I worried it would be too easy.", SALTLICK_IMPROVED = "So the meat can season itself.", OFFERING_POT = { GENERIC = "The fish beasts hunger for that vile weed of the sea.", SOME_KELP = "More? They want more?!", LOTS_OF_KELP = "'Tis enough to gorge themselves to the gills!", }, OFFERING_POT_UPGRADED = { GENERIC = "The fish beasts hunger for that vile weed of the sea.", SOME_KELP = "More? They want more?!", LOTS_OF_KELP = "'Tis enough to gorge themselves to the gills!", }, MERM_ARMORY = "The armory of the fish beast warriors.", MERM_ARMORY_UPGRADED = "The armory of the fish beast warriors.", MERM_TOOLSHED = "'Tis a place for workers, not warriors.", MERM_TOOLSHED_UPGRADED = "'Tis a place for workers, not warriors.", MERMARMORHAT = "A rough-hewn helm, but a helm nonetheless.", MERMARMORUPGRADEDHAT = "A rough-hewn helm, but a helm nonetheless.", MERM_TOOL = "I suppose 'tis better than using one's hands.", MERM_TOOL_UPGRADED = "I suppose 'tis better than using one's hands.", WURT_SWAMPITEM_SHADOW = "The small beastie seems keen to expand her kingdom.", WURT_SWAMPITEM_LUNAR = "The small beastie seems keen to expand her kingdom.", MERM_SHADOW = "They are but shades.", MERMGUARD_SHADOW = "Warriors, denied their ascension to Valhalla...", MERM_LUNAR = "The fish beast is tinged with the essence of Mani.", MERMGUARD_LUNAR = "The fish beast is tinged with the essence of Mani.", },
BOAT_BUMPER_CRABKING = "It doth look battleworthy.", BOAT_BUMPER_CRABKING_KIT = "It shall shield my vessel from harm.",
MOSQUITOMUSK = "'Tis rather useful for a foul little doll.", MOSQUITOBOMB = "There is little honor in using such a weapon, yet I am intrigued.", MOSQUITOFERTILIZER = "Leave it for the farmers.", MOSQUITOMERMSALVE = "'Tis the mark of a noble leader to care for her warriors so.",
Webber:
--v3 Winona WINONA_REMOTE = { GENERIC = "We didn't play with it. We swear.", OFF = "How come it's not on?", CHARGING = "We didn't play with it. We swear.", CHARGED = "We didn't play with it. We swear.", }, WINONA_TELEBRELLA = { GENERIC = "We don't think it would work very well in the rain.", OFF = "Hey Winona! How do we fix it?", CHARGING = "We don't think it would work very well in the rain.", CHARGED = "We don't think it would work very well in the rain.", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "Aww, it won't work on us.", OFF = "How come it's not on?", BURNING = "Oh, oh!", BURNT = "Oh no! It got burnt!", }, WINONA_STORAGE_ROBOT = { GENERIC = "Winona makes the best toys!", OFF = "Hello?", SLEEP = "Winona makes the best toys!", CHARGING = "Hello?", CHARGED = "Hello?", }, INSPECTACLESHAT = "Winona's been using those funny glasses a lot lately.", ROSEGLASSESHAT = "Winona wouldn't let us play with them. We've never seen her so stern...",
-- Meta 4 / Ocean QoL OTTER = "Hey don't touch our stuff!", OTTERDEN = { GENERIC = "We don't see anything.", HAS_LOOT = "We see treats inside!", }, OTTERDEN_DEAD = "We're in trouble.", BOAT_ANCIENT_ITEM = "Building a new boat to look old? We don't get it...", BOAT_ANCIENT_CONTAINER = "That's where we hide all our favorite toys.", WALKINGPLANK_ANCIENT = "It's the least fun diving board.", ANCIENTTREE_SEED = "We want to see what it grows into!", ANCIENTTREE_GEM = { GENERIC = "Aww, it's too hot to climb.", STUMP = "Poor Mr. Tree.", }, ANCIENTTREE_SAPLING_ITEM = "We're going to find a good home for you!", ANCIENTTREE_SAPLING = { GENERIC = "We think it likes its new home.", WRONG_TILE = "What's wrong? Don't you like it there?", WRONG_SEASON = "It's okay, you can grow when you're ready.", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "It looks scary, but that doesn't mean it's bad!", STUMP = "Poor Mr. Tree.", }, ANCIENTFRUIT_GEM = "It's too hard to take a bite out of.", ANCIENTFRUIT_NIGHTVISION = "Um... are we sure it's not full of baby spiders?", ANCIENTFRUIT_NIGHTVISION_COOKED = "It doesn't help our eyes, but it also doesn't hurt our tummy as much.", BOATPATCH_KELP = "It's for fixing up boat booboos!", CRABKING_MOB = "We really should be friends.", CRABKING_MOB_KNIGHT = "Not very friendly.", CRABKING_CANNONTOWER = "Oooh fun! Heads up!", CRABKING_ICEWALL = "Why can't we climb it?", SALTLICK_IMPROVED = "We know it's gross but we want to lick it anyway.", OFFERING_POT = { GENERIC = "They need kelp!", SOME_KELP = "We can get more!", LOTS_OF_KELP = "That's a lot of kelp!", }, OFFERING_POT_UPGRADED = { GENERIC = "They need kelp!", SOME_KELP = "We can get more!", LOTS_OF_KELP = "That's a lot of kelp!", }, MERM_ARMORY = "They don't seem to like sharing their toys.", MERM_ARMORY_UPGRADED = "They don't seem to like sharing their toys.", MERM_TOOLSHED = "Aww, how come we're not allowed inside?", MERM_TOOLSHED_UPGRADED = "Aww, how come we're not allowed inside?", MERMARMORHAT = "Wurt says it's armor, but it just looks like a funny hat to us.", MERMARMORUPGRADEDHAT = "Wurt says it's armor, but it just looks like a funny hat to us.", MERM_TOOL = "Wow, it does everything! Sort of.", MERM_TOOL_UPGRADED = "Wow, it does everything! Sort of.", WURT_SWAMPITEM_SHADOW = "Wurt won't let us play with her mud wand, even after we shared our snacks!", WURT_SWAMPITEM_LUNAR = "Wurt won't let us play with her mud wand, even after we shared our snacks!", MERM_SHADOW = "We've been starting to get a little worried about Wurt...", MERMGUARD_SHADOW = "We've been starting to get a little worried about Wurt...", MERM_LUNAR = "Um, Wurt? Are the merms sick?", MERMGUARD_LUNAR = "Um, Wurt? Are the merms sick?",
BOAT_BUMPER_CRABKING = "Now we will win bumper boats!", BOAT_BUMPER_CRABKING_KIT = "Now we can play bumper boats!",
MOSQUITOMUSK = "Can we keep it?", MOSQUITOBOMB = "It looks gross and yummy at the same time.", MOSQUITOFERTILIZER = "It will make the little plants grow big and strong!", MOSQUITOMERMSALVE = "We're just glad it's not for us.",
Winona:
-- Winona specific ROSEGLASSES_INVALID = "No signs of Charlie.", ROSEGLASSES_COOLDOWN = "Let's take a breather.", -- }, REMOTE_TELEPORT = { NOSKILL = "Huh. I ain't familiar with this model.", NODEST = "It's not gonna work without a receiving end.", },
-- Winona specific ANNOUNCE_ROSEGLASSES = { "Gotcha, sis!", "Charlie was here.", "I'm pickin' up traces of her magic.", }, ANNOUNCE_CHARLIESAVE = { "Yeesh! I can't tell if she's tryin' to help me or kill me.", }, ANNOUNCE_ENGINEERING_CAN_UPGRADE = "Easy peasy, my version is miles ahead.", ANNOUNCE_ENGINEERING_CAN_DOWNGRADE = "Whoa, this one is more advanced than my version.", ANNOUNCE_ENGINEERING_CAN_SIDEGRADE = "Interestin'. This version and mine are ahead in different ways.",
--v3 Winona WINONA_REMOTE = { GENERIC = "It ain't magic, just some good engineering!", OFF = "Gotta hook it up to the generator.", CHARGING = "Needs some more time to charge.", CHARGED = "Charged and ready to go.", }, WINONA_TELEBRELLA = { GENERIC = "I made a few adjustments to the bossman's design.", OFF = "Gotta hook it up to the generator.", CHARGING = "Needs some more time to charge.", CHARGED = "Charged and ready to go.", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "Sure beats luggin' stuff around!", OFF = "I'd better hook it up to some power.", BURNING = "Quick! Put it out!", BURNT = "Aw, nuts and bolts!", }, WINONA_STORAGE_ROBOT = { GENERIC = "Nice to have a helpin' hand around here!", OFF = "Poor little guy, let's get you hooked up to some power.", SLEEP = "Take five, little guy!", CHARGING = "Needs some more time to charge.", CHARGED = "Charged and ready to go.", }, INSPECTACLESBOX = "Sure hope the bossman doesn't mind me borrowing a few things.", INSPECTACLESBOX2 = "Jackpot!", INSPECTACLESHAT = "Now I can track down the bossman's loot!", ROSEGLASSESHAT = "Alright, Charlie. Show me the way.", CHARLIERESIDUE = "I must've just missed her... but she left somethin' behind.", CHARLIEROSE = "Oh, Charlie. What are you gettin' me into now?", WINONA_MACHINEPARTS_1 = "You just can't get quality manufactured parts like this out here!", WINONA_MACHINEPARTS_2 = "Oh, I've got big plans for this.", WINONA_RECIPESCANNER = "One scan with this Calibrated Perceiver, and I'll know how somethin's built!", WINONA_HOLOTELEPAD = "Looks like one of the boss's old designs. I should give it a scan.", WINONA_HOLOTELEBRELLA = "I should give it a scan with the ol' Calibrated Perceiver.",
-- Meta 4 / Ocean QoL OTTER = "Nasty lil hoarder ain't it?", OTTERDEN = { GENERIC = "Looks tapped out.", HAS_LOOT = "It might have left us some goodies.", }, OTTERDEN_DEAD = "It was definitely holding it all together.", BOAT_ANCIENT_ITEM = "They sure don't build 'em like they used to.", BOAT_ANCIENT_CONTAINER = "Plenty of space for storage.", WALKINGPLANK_ANCIENT = "That thing don't look stable.", ANCIENTTREE_SEED = "I believe this goes in the dirt.", ANCIENTTREE_GEM = { GENERIC = "That tree has got fire in its belly.", STUMP = "Just a pile of rubble now.", }, ANCIENTTREE_SAPLING_ITEM = "This might be one of them finicky trees.", ANCIENTTREE_SAPLING = { GENERIC = "Looks like it's on its way.", WRONG_TILE = "Maybe it ain't in the right spot.", WRONG_SEASON = "I don't think the time is right.", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "That is one gloomy tree.", STUMP = "Can't say I'm sad to see it gone.", }, ANCIENTFRUIT_GEM = "For a fruit, it's one tough nut to crack.", ANCIENTFRUIT_NIGHTVISION = "I don't think berries are supposed to do that.", ANCIENTFRUIT_NIGHTVISION_COOKED = "At least it ain't pulsin'.", BOATPATCH_KELP = "Just a quick fix until I can do some proper repairs.", CRABKING_MOB = "Just a hired hand. Er, claw.", CRABKING_MOB_KNIGHT = "I've had supervisors crabbier than him.", CRABKING_CANNONTOWER = "There's no way they've got a permit for that.", CRABKING_ICEWALL = "Heh. I think this guy's tryin' to ice me out!", SALTLICK_IMPROVED = "Do you sea salt?", OFFERING_POT = { GENERIC = "Shucks, I can't just leave it empty!", SOME_KELP = "I should add a little more, wouldn't want them to run out.", LOTS_OF_KELP = "That should keep'em well fed.", }, OFFERING_POT_UPGRADED = { GENERIC = "Shucks, I can't just leave it empty!", SOME_KELP = "I should add a little more, wouldn't want them to run out.", LOTS_OF_KELP = "That should keep'em well fed.", }, MERM_ARMORY = "Get your merm hats here!", MERM_ARMORY_UPGRADED = "Get your merm hats here!", MERM_TOOLSHED = "I know a toolshed when I see one.", MERM_TOOLSHED_UPGRADED = "I know a toolshed when I see one.", MERMARMORHAT = "Safety first, I guess.", MERMARMORUPGRADEDHAT = "I can tell a lot of effort went into this.", MERM_TOOL = "Should get the job done... I hope.", MERM_TOOL_UPGRADED = "It's an improvement.", WURT_SWAMPITEM_SHADOW = "Aw, she made a lil' shadow wand thing.", WURT_SWAMPITEM_LUNAR = "Wurt is tappin' into some weird stuff here.", MERM_SHADOW = "Can't seem to catch a break, can ya?", MERMGUARD_SHADOW = "Whoa, I'll just stay outta your way.", MERM_LUNAR = "You're a rather prickly one, ain't ya?", MERMGUARD_LUNAR = "I'm sure he's got a sparkling personality.", },
BOAT_BUMPER_CRABKING = "It sometimes pays to have a tough exterior.", BOAT_BUMPER_CRABKING_KIT = "Extra protection's always good, 'specially on water.",
MOSQUITOMUSK = "Somehow it's still not the creepiest doll I've seen.", MOSQUITOBOMB = "Talk about a buzz-kill. Ha!", MOSQUITOFERTILIZER = "Just throw a healthy dollop on the ground.", MOSQUITOMERMSALVE = "I almost feel sorry for the bloodsucker. Almost.",
Warly:
--v3 Winona WINONA_REMOTE = { GENERIC = "How convenient!", OFF = "It isn't working at the moment.", CHARGING = "How convenient!", CHARGED = "How convenient!", }, WINONA_TELEBRELLA = { GENERIC = "Perhaps I could ask Winona to pick up some ingredients for me.", OFF = "Perhaps it needs some power?", CHARGING = "Perhaps I could ask Winona to pick up some ingredients for me.", CHARGED = "Perhaps I could ask Winona to pick up some ingredients for me.", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "Incroyable!", OFF = "Is it out of power?", BURNING = "It, oh, it appears to be on fire.", BURNT = "Crisp, non?", }, WINONA_STORAGE_ROBOT = { GENERIC = "Winona's little sous chef.", OFF = "Between shifts, are we?", SLEEP = "Winona's little sous chef.", CHARGING = "Between shifts, are we?", CHARGED = "Between shifts, are we?", }, INSPECTACLESHAT = "Winona cooked it up with some help from that strange gentleman.", ROSEGLASSESHAT = "Rather pretty, non?",
-- Meta 4 / Ocean QoL OTTER = "Its meat must be both fishy and gamey.", OTTERDEN = { GENERIC = "I don't see anything there.", HAS_LOOT = "Shall we raid this pantry?", }, OTTERDEN_DEAD = "We are getting soggy.", BOAT_ANCIENT_ITEM = "Ah, a fine vintage.", BOAT_ANCIENT_CONTAINER = "A ship should always have a cargo hold stocked with provisions.", WALKINGPLANK_ANCIENT = "That doesn't look safe.", ANCIENTTREE_SEED = "I wonder what it might grow into?", ANCIENTTREE_GEM = { GENERIC = "Is there something cooking inside?", STUMP = "Nothing but a stump left.", }, ANCIENTTREE_SAPLING_ITEM = "Allons-y! I can't just leave this little tree uprooted!", ANCIENTTREE_SAPLING = { GENERIC = "Just a petite bébé.", WRONG_TILE = "This soil doesn't seem to fit its tastes.", WRONG_SEASON = "Ah, perhaps it is not yet in season.", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "Not exactly a friendly-looking tree, non?", STUMP = "Nothing but a stump left.", }, ANCIENTFRUIT_GEM = "I wonder if it's possible to cook such a stony fruit?", ANCIENTFRUIT_NIGHTVISION = "I think... I may have lost my appetite.", ANCIENTFRUIT_NIGHTVISION_COOKED = "Better, but now it's missing that certain je ne sais quoi.", BOATPATCH_KELP = "That should hold us over for now.", CRABKING_MOB = "You would go perfect with some lemon butter.", CRABKING_MOB_KNIGHT = "Wow. It's not even the main course.", CRABKING_CANNONTOWER = "It reminds me of a seafood tower, but more deadly.", CRABKING_ICEWALL = "The big crab built its own refridgerator.", SALTLICK_IMPROVED = "This is more than a dash.", OFFERING_POT = { GENERIC = "Nothing sadder than an empty dish!", SOME_KELP = "Feast, my fishy friends! Plenty more where that came from.", LOTS_OF_KELP = "That will do for now.", }, OFFERING_POT_UPGRADED = { GENERIC = "Nothing sadder than an empty dish!", SOME_KELP = "Feast, my fishy friends! Plenty more where that came from.", LOTS_OF_KELP = "That will do for now.", }, MERM_ARMORY = "The fishmongers seem to be doing quite well for themselves.", MERM_ARMORY_UPGRADED = "The fishmongers seem to be doing quite well for themselves.", MERM_TOOLSHED = "What have they cooked up in there?", MERM_TOOLSHED_UPGRADED = "What have they cooked up in there?", MERMARMORHAT = "Such an avant-garde chapeau!", MERMARMORUPGRADEDHAT = "Such an avant-garde chapeau!", MERM_TOOL = "The right tool for any job, non?", MERM_TOOL_UPGRADED = "The right tool for any job, non?", WURT_SWAMPITEM_SHADOW = "I fear something dark has stirred within our little friend.", WURT_SWAMPITEM_LUNAR = "There's something brewing in the mind of our little friend.", MERM_SHADOW = "Not exactly a comforting sight...", MERMGUARD_SHADOW = "Not exactly a comforting sight...", MERM_LUNAR = "The merms have been looking a little... different lately.", MERMGUARD_LUNAR = "The merms have been looking a little... different lately.",
BOAT_BUMPER_CRABKING = "Now our boat has a hard rocky shell.", BOAT_BUMPER_CRABKING_KIT = "I will feel a bit safer with an extra layer wrapped around my boat.",
MOSQUITOMUSK = "In case of uninvited pests.", MOSQUITOBOMB = "So fresh, they are still squirming.", MOSQUITOFERTILIZER = "For a bountiful harvest.", MOSQUITOMERMSALVE = "Thankfully, it's not for me.",
Wortox:
--v3 Winona WINONA_REMOTE = { GENERIC = "Give that button a press, see what happens next!", OFF = "Doesn't look too lively!", CHARGING = "Give that button a press, see what happens next!", CHARGED = "Give that button a press, see what happens next!", }, WINONA_TELEBRELLA = { GENERIC = "I'm not a fella who needs a metal umbrella.", OFF = "Doesn't look too lively!", CHARGING = "I'm not a fella who needs a metal umbrella.", CHARGED = "I'm not a fella who needs a metal umbrella.", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "Imitation in the sincerest form of flattery, hyuyu!", OFF = "Playtime's over!", BURNING = "Hoohoohoo!", BURNT = "How hilarious!", }, WINONA_STORAGE_ROBOT = { GENERIC = "Here I am trying to make a lovely mess, and you keep cleaning it up!", OFF = "Rest those gears, my dear.", SLEEP = "See? Stop tidying and appreciate the chaos around you!", CHARGING = "Rest those gears, my dear.", CHARGED = "Rest those gears, my dear.", }, INSPECTACLESBOX = "only_used_by_winona", INSPECTACLESBOX2 = "only_used_by_winona", INSPECTACLESHAT = "She's made the decision to follow his vision?", ROSEGLASSESHAT = "What have we here? A dark magic seer?",
- Meta 4 / Ocean QoL OTTER = "Furry fish-tailed freeloader!", OTTERDEN = { GENERIC = "Nada? Another otter den then.", HAS_LOOT = "Let's clean out this clawed klepto.", }, OTTERDEN_DEAD = "We'll soon be sunk.", BOAT_ANCIENT_ITEM = "This old boat will surely float!", BOAT_ANCIENT_CONTAINER = "To hide my prize from prying primate eyes.", WALKINGPLANK_ANCIENT = "It's just a last resort, worrywart!", ANCIENTTREE_SEED = "I see a seed to sow, hyuyu!", ANCIENTTREE_GEM = { GENERIC = "The tree furnace burns in earnest.", STUMP = "Once a tree, now debris.", }, ANCIENTTREE_SAPLING_ITEM = "It's tricky with a tree so picky.", ANCIENTTREE_SAPLING = { GENERIC = "Not to get sappy, I'm glad it's happy.", WRONG_TILE = "Not the picky plant's preferred placement?", WRONG_SEASON = "What now? Oh, not now.", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "Is it so scary for a tree to be hairy?", STUMP = "It's leafy life was cut short.", }, ANCIENTFRUIT_GEM = "Don't try to eat it, better to heat it!", ANCIENTFRUIT_NIGHTVISION = "Just one bite to help my sight at night.", ANCIENTFRUIT_NIGHTVISION_COOKED = "I miss the wriggle, it made me giggle.", BOATPATCH_KELP = "This kelp should help!", CRABKING_MOB = "Stay back, bottom feeder!", CRABKING_MOB_KNIGHT = "I'm surely shell-shocked!", CRABKING_CANNONTOWER = "Well don't go ballistic, hyuyu!", CRABKING_ICEWALL = "Nothing nice about a wall of ice.", SALTLICK_IMPROVED = "I sea salt!", OFFERING_POT = { GENERIC = "A saddening scarcity of seaweed, I see.", SOME_KELP = "Would it be such a chore to add some more?", LOTS_OF_KELP = "Heaping helpings of kelp!", }, OFFERING_POT_UPGRADED = { GENERIC = "A saddening scarcity of seaweed, I see.", SOME_KELP = "Would it be such a chore to add some more?", LOTS_OF_KELP = "Heaping helpings of kelp!", }, MERM_ARMORY = "A Merm millinery.", MERM_ARMORY_UPGRADED = "A Merm millinery.", MERM_TOOLSHED = "Does appear we're not welcome here.", MERM_TOOLSHED_UPGRADED = "Does appear we're not welcome here.", MERMARMORHAT = "I confirm that is a Merm hat.", MERMARMORUPGRADEDHAT = "Made-to-measure for militant Merms.", MERM_TOOL = "A Merm's multi-tool.", MERM_TOOL_UPGRADED = "Meticulously manufactured for Merms.", WURT_SWAMPITEM_SHADOW = "Crafted by her scaly hand, to bring the swamp to any land.", WURT_SWAMPITEM_LUNAR = "Don't be fooled by its shine so bright, what rains down is sure to fright.", MERM_SHADOW = "I'm afraid retirement will have to wait.", MERMGUARD_SHADOW = "And they say there are no second chances, hyuyu!", MERM_LUNAR = "Ah, the latest from young Wurt. I wonder if those spikes hurt.", MERMGUARD_LUNAR = "An ugly mutant from the Marsh. Pardon me, was that too harsh?",
BOAT_BUMPER_CRABKING = "A princely reward for a battle endured.", BOAT_BUMPER_CRABKING_KIT = "But idle hands are such good playthings!",
MOSQUITOMUSK = "A cuddly creepy-crawly!", MOSQUITOBOMB = "A bombastic bag of blood-suckers!", MOSQUITOFERTILIZER = "Methinks it stinks.", MOSQUITOMERMSALVE = "No need to squirm, it's made for a Merm.",
Wormwood:
--v3 Winona WINONA_REMOTE = { GENERIC = "Clicker", OFF = "Not working", CHARGING = "Clicker", CHARGED = "Clicker", }, WINONA_TELEBRELLA = { GENERIC = "Hmm. Not real Rain Taker", OFF = "Not working", CHARGING = "Hmm. Not real Rain Taker", CHARGED = "Hmm. Not real Rain Taker", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "Poof machine!", OFF = "Oh. No poof", BURNING = "Stop fire!", BURNT = "Oh...", }, WINONA_STORAGE_ROBOT = { GENERIC = "Metal helper", OFF = "Sleeping?", SLEEP = "Metal helper", CHARGING = "Sleeping?", CHARGED = "Sleeping?", }, INSPECTACLESHAT = "Funny eye hat", ROSEGLASSESHAT = "Friends show Fixer friend secret things",
-- Meta 4 / Ocean QoL OTTER = "Hi, Stealy Friend", OTTERDEN = { GENERIC = "No things", HAS_LOOT = "Steal from Stealy Friend?", }, OTTERDEN_DEAD = "Broken! Uh oh...", BOAT_ANCIENT_ITEM = "Needs water", BOAT_ANCIENT_CONTAINER = "Put stuff in Floaty's belly", WALKINGPLANK_ANCIENT = "Splashy jump spot", ANCIENTTREE_SEED = "Hello, baby friend!", ANCIENTTREE_GEM = { GENERIC = "Firerock Friend!", STUMP = "Will miss friend", }, ANCIENTTREE_SAPLING_ITEM = "Where young friend want to live?", ANCIENTTREE_SAPLING = { GENERIC = "Happy young friend!", WRONG_TILE = "Young friend not like it here", WRONG_SEASON = "Young friend not ready become big friend", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "Pretty hair, friend", STUMP = "Will miss friend", }, ANCIENTFRUIT_GEM = "Hmm. Something inside", ANCIENTFRUIT_NIGHTVISION = "Friend make eyes and head feel funny", ANCIENTFRUIT_NIGHTVISION_COOKED = "Friend cooked", BOATPATCH_KELP = "Thanks friends!", CRABKING_MOB = "Pinchy", CRABKING_MOB_KNIGHT = "Spiky Pinchy", CRABKING_CANNONTOWER = "Boom Tower", CRABKING_ICEWALL = "Cold wall. Brrrr...", SALTLICK_IMPROVED = "Licking Rock!", OFFERING_POT = { GENERIC = "Empty. Aww...", SOME_KELP = "Sea friends make Glub Glub Men happy", LOTS_OF_KELP = "All full!", }, OFFERING_POT_UPGRADED = { GENERIC = "Empty. Aww...", SOME_KELP = "Sea friends make Glub Glub Men happy", LOTS_OF_KELP = "All full!", }, MERM_ARMORY = "Glub Glub only", MERM_ARMORY_UPGRADED = "Glub Glub only", MERM_TOOLSHED = "Glub Glub sticks inside", MERM_TOOLSHED_UPGRADED = "Glub Glub sticks inside", MERMARMORHAT = "Glub Glub hat", MERMARMORUPGRADEDHAT = "Oooh. Nice Glub Glub hat", MERM_TOOL = "Glub Glub stick", MERM_TOOL_UPGRADED = "Fancy Glub Glub stick", WURT_SWAMPITEM_SHADOW = "Scaly friend's sparkly stick", WURT_SWAMPITEM_LUNAR = "Pretty!", MERM_SHADOW = "Dark Glub Glub", MERMGUARD_SHADOW = "Dark Glub Glub", MERM_LUNAR = "Spiky Glub Glub", MERMGUARD_LUNAR = "Spiky Glub Glub",
BOAT_BUMPER_CRABKING = "Keeps Floaty safe", BOAT_BUMPER_CRABKING_KIT = "Will help protect Floaty",
MOSQUITOMUSK = "Huggy bug", MOSQUITOBOMB = "Bzzt bag", MOSQUITOFERTILIZER = "Yum sauce", MOSQUITOMERMSALVE = "Bzzt juice",
Wurt:
--v3 Winona WINONA_REMOTE = { GENERIC = "Glurph. But it not even look like a hand?", OFF = "Why it not work?", CHARGING = "Glurph. But it not even look like a hand?", CHARGED = "Glurph. But it not even look like a hand?", }, WINONA_TELEBRELLA = { GENERIC = "Wonder where it make the stuff go?", OFF = "It supposed to be doing something?", CHARGING = "Wonder where it make the stuff go?", CHARGED = "Wonder where it make the stuff go?", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "Sometimes free stuff appear!", OFF = "Not working, florp.", BURNING = "Don't think that how it supposed to look, florp.", BURNT = "Oh well. Gone now.", }, WINONA_STORAGE_ROBOT = { GENERIC = "Weenowna-lady make Ironfolk?", OFF = "Hey! Wake up, flort!", SLEEP = "Weenowna-lady make Ironfolk?", CHARGING = "Hey! Wake up, flort!", CHARGED = "Hey! Wake up, flort!", }, INSPECTACLESBOX = "only_used_by_winona", INSPECTACLESBOX2 = "only_used_by_winona", INSPECTACLESHAT = "Weenowna-lady Ironfolk eyes!", ROSEGLASSESHAT = "It Weenonwna-lady's plant eyes!",
-- Meta 4 / Ocean QoL OTTER = "Fishrat!", OTTERDEN = { GENERIC = "Glorp! No fishrat stuff!", HAS_LOOT = "Play stealing game with fishrat, flort!", }, OTTERDEN_DEAD = "Uh oh... that a lot of water.", BOAT_ANCIENT_ITEM = "Why make boat that already old, florp?", BOAT_ANCIENT_CONTAINER = "Hidey-hole for stuff.", WALKINGPLANK_ANCIENT = "Jumpy board!", ANCIENTTREE_SEED = "Don't know if too tasty to plant.", ANCIENTTREE_GEM = { GENERIC = "Even Wicker-lady don't know if rock or tree.", STUMP = "Just rocks now.", }, ANCIENTTREE_SAPLING_ITEM = "Where put Plant's friend?", ANCIENTTREE_SAPLING = { GENERIC = "Plant's friend growing!", WRONG_TILE = "Glorp! Who put Plant's friend wrong place?", WRONG_SEASON = "Wrong when, florp!", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "Nice horns, florp!", STUMP = "Glorp. Horn tree gone.", }, ANCIENTFRUIT_GEM = "Grrrr, too hard to eat!", ANCIENTFRUIT_NIGHTVISION = "Squirminess add more flavor, florp.", ANCIENTFRUIT_NIGHTVISION_COOKED = "Glorp! Why not squirmy anymore?", BOATPATCH_KELP = "Maybe fix boat for now, be snack for later?", CRABKING_MOB = "Glurgh. Crabfolk so pinchy.", CRABKING_MOB_KNIGHT = "Another cranky Crabfolk! Glorp!", CRABKING_CANNONTOWER = "Hate skyrocks.", CRABKING_ICEWALL = "Why not wait for melt?", SALTLICK_IMPROVED = "Mmm, salty!", OFFERING_POT = { GENERIC = "Hey!! There no sea snacks in here!", SOME_KELP = "Not full yet, need more yummies!", LOTS_OF_KELP = "Enough for all Mermfolk to share, florp.", }, OFFERING_POT_UPGRADED = { GENERIC = "Hey!! There no sea snacks in here!", SOME_KELP = "Not full yet, need more yummies!", LOTS_OF_KELP = "Enough for all Mermfolk to share, florp.", }, MERM_ARMORY = "Making Mermfolk fighting hat.", MERM_ARMORY_UPGRADED = "Best Mermfolk fighting hat here!", MERM_TOOLSHED = "Mermfolk tools inside.", MERM_TOOLSHED_UPGRADED = "These Mermfolk tools better.", MERMARMORHAT = "Protect Mermfolk head.", MERMARMORUPGRADEDHAT = "Fight for glory of Mermfolk!", MERM_TOOL = "Made for hardworking Mermfolk!", MERM_TOOL_UPGRADED = "Made for hardest working Mermfolk!", WURT_SWAMPITEM_SHADOW = "Pretty stick!", WURT_SWAMPITEM_LUNAR = "Bright stick!", MERM_SHADOW = "Mermfolk came back!", MERMGUARD_SHADOW = "Hello again, Mermfolk guard!", MERM_LUNAR = "Spiky Mermfolk!", MERMGUARD_LUNAR = "Floooorp... you most strong, most pretty Mermfolk.",
BOAT_BUMPER_CRABKING = "Pretty decorations!", BOAT_BUMPER_CRABKING_KIT = "Gonna decorate boat, florp.",
MOSQUITOMUSK = "Lil' Itchy wanna play with friends?", MOSQUITOBOMB = "Hee-hee-hee... catch!", MOSQUITOFERTILIZER = "Made dirt snack for plants, florp!", MOSQUITOMERMSALVE = "Mermfolk medicine, florp!",
Walter:
--v3 Winona WINONA_REMOTE = { GENERIC = "That's what Winona uses to control her machines.", OFF = "It's not working.", CHARGING = "That's what Winona uses to control her machines.", CHARGED = "That's what Winona uses to control her machines.", }, WINONA_TELEBRELLA = { GENERIC = "It probably wouldn't be a good idea to use it in a thunderstorm.", OFF = "It must be out of power.", CHARGING = "It probably wouldn't be a good idea to use it in a thunderstorm.", CHARGED = "It probably wouldn't be a good idea to use it in a thunderstorm.", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "We can bring all sorts of stuff back to camp!", OFF = "Did someone unplug it?", BURNING = "Ah!! That's how forest fires start!", BURNT = "Well... I guess Winona'll have to build a new one.", }, WINONA_STORAGE_ROBOT = { GENERIC = "Woby, look! Winona made her own robot!", OFF = "I think it's out of power.", SLEEP = "Woby, look! Winona made her own robot!", CHARGING = "Is it ready yet?", CHARGED = "Is it ready yet?", }, INSPECTACLESHAT = "Winona's been using them to find lots of neat stuff!", ROSEGLASSESHAT = "Winona's been wearing those a lot lately.",
-- Meta 4 / Ocean QoL OTTER = "Whatch out, Woby. I think it wants our stuff.", OTTERDEN = { GENERIC = "Looks like nothing. Oh well!", HAS_LOOT = "I think we have a winner, Woby!", }, OTTERDEN_DEAD = "Woby, prepare to abandon ship.", BOAT_ANCIENT_ITEM = "Is this really how they used to build boats in the olden days?", BOAT_ANCIENT_CONTAINER = "This should keep our supplies safe, Woby.", WALKINGPLANK_ANCIENT = "Oh, I'm good at diving! I got a badge for it!", ANCIENTTREE_SEED = "I need to find just the right spot for this.", ANCIENTTREE_GEM = { GENERIC = "Neat! I wonder how the tree keeps from catching fire?", STUMP = "Is that a rock? No wait, it's a stump!", }, ANCIENTTREE_SAPLING_ITEM = "Sniff out a good spot for us to plant the tree, Woby!", ANCIENTTREE_SAPLING = { GENERIC = "I can't wait to see what kind of tree it grows into!", WRONG_TILE = "It just doesn't seem to want to grow here.", WRONG_SEASON = "It seems happy there, I guess now I just need to be patient.", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "It looks kind of like a monster... but I think it's just a tree.", STUMP = "Aww, I liked that tree...", }, ANCIENTFRUIT_GEM = "Is this really a fruit? It's as hard as a rock!", ANCIENTFRUIT_NIGHTVISION = "Did you ever hear the story about the disembodied heart that kept beating?", ANCIENTFRUIT_NIGHTVISION_COOKED = "It was more exciting when it was moving.", BOATPATCH_KELP = "I knew it was a good idea to pick all that kelp!", CRABKING_MOB = "Watch out for those pinchers, Woby!", CRABKING_MOB_KNIGHT = "Whoa! Cool crab!", CRABKING_CANNONTOWER = "Incoming!", CRABKING_ICEWALL = "Just have to chip away at it.", SALTLICK_IMPROVED = "You're not a beefalo, Woby.", OFFERING_POT = { GENERIC = "Need a little kelp? Heh. Good one, Walter.", SOME_KELP = "More kelp is on the way! Get it, Woby?", LOTS_OF_KELP = "This is kelpful. Hah! Where are you getting this stuff, Walter?", }, OFFERING_POT_UPGRADED = { GENERIC = "Need a little kelp? Heh. Good one, Walter.", SOME_KELP = "More kelp is on the way! Get it, Woby?", LOTS_OF_KELP = "This is kelpful. Hah! Where are you getting this stuff, Walter?", }, MERM_ARMORY = "Aww, can't I just take a little peek inside?", MERM_ARMORY_UPGRADED = "Aww, can't I just take a little peek inside?", MERM_TOOLSHED = "I wonder what kind of bog monster secrets they're hiding in there...", MERM_TOOLSHED_UPGRADED = "I wonder what kind of bog monster secrets they're hiding in there...", MERMARMORHAT = "I wish they had one in my size...", MERMARMORUPGRADEDHAT = "I wish they had one in my size...", MERM_TOOL = "It must be really hard to make things when you have claws for hands.", MERM_TOOL_UPGRADED = "It must be really hard to make things when you have claws for hands.", WURT_SWAMPITEM_SHADOW = "It must be some kind of swamp witchcraft!", WURT_SWAMPITEM_LUNAR = "It must be some kind of swamp witchcraft!", MERM_SHADOW = "Neat! It's a bog monster and shadow monster at the same time!", MERMGUARD_SHADOW = "Neat! It's a bog monster and shadow monster at the same time!", MERM_LUNAR = "Bog monsters from the moon!", MERMGUARD_LUNAR = "Bog monsters from the moon!",
BOAT_BUMPER_CRABKING = "Don't worry Woby, I'm really good at sailing. That's just a precaution!", BOAT_BUMPER_CRABKING_KIT = "It's always best to be prepared!",
MOSQUITOMUSK = "That's not a chew toy, Woby!", MOSQUITOBOMB = "Watch out, Woby! We don't wanna get caught up in the buzz!", MOSQUITOFERTILIZER = "Plants love this stuff.", MOSQUITOMERMSALVE = "That poor mosquito...",
Wanda:
--v3 Winona WINONA_REMOTE = { GENERIC = "Winona's living in the future.", OFF = "Maybe it needs winding?", CHARGING = "Winona's living in the future.", CHARGED = "Winona's living in the future.", }, WINONA_TELEBRELLA = { GENERIC = "How wonderfully efficient!", OFF = "Maybe it needs winding?", CHARGING = "How wonderfully efficient!", CHARGED = "How wonderfully efficient!", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "I like this very much.", OFF = "Maybe it needs winding?", BURNING = "That doesn't bode well for us.", BURNT = "I wonder how quickly she can build a new one...", }, WINONA_STORAGE_ROBOT = { GENERIC = "Aren't you a good little helper?", OFF = "It sure takes a lot of breaks.", SLEEP = "Aren't you a good little helper?", CHARGING = "It sure takes a lot of breaks.", CHARGED = "It sure takes a lot of breaks.", }, INSPECTACLESHAT = "It seems to be locked onto a very particular temporal wavelength.", ROSEGLASSESHAT = "More roses... there's been quite a few popping up lately.",
-- Meta 4 / Ocean QoL OTTER = "It's obviously up to no good.", OTTERDEN = { GENERIC = "Empty. Let's move on.", HAS_LOOT = "There's something. Hope it's worthwhile.", }, OTTERDEN_DEAD = "Just a matter of time now.", BOAT_ANCIENT_ITEM = "This old thing better be seaworthy...", BOAT_ANCIENT_CONTAINER = "It's probably a good idea not to leave all my valuables out on the deck.", WALKINGPLANK_ANCIENT = "Well that's ominous.", ANCIENTTREE_SEED = "Maybe I could skip ahead and take a peek at what it grows into...", ANCIENTTREE_GEM = { GENERIC = "It burns with an everlasting fire... how inspiring.", STUMP = "Ah. I suppose that fire wasn't so everlasting after all.", }, ANCIENTTREE_SAPLING_ITEM = "Now, if I could only remember what type of soil it likes...", ANCIENTTREE_SAPLING = { GENERIC = "Only marginally more exciting than watching grass grow.", WRONG_TILE = "Oh botheration, it doesn't seem to like this type of soil.", WRONG_SEASON = "I suppose I'll just have to... ugh... wait.", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "What a terribly off-putting tree.", STUMP = "Good riddance.", }, ANCIENTFRUIT_GEM = "I'd rather not break my teeth on that, thank you.", ANCIENTFRUIT_NIGHTVISION = "Not exactly appetizing, but useful in the dark.", ANCIENTFRUIT_NIGHTVISION_COOKED = "That's a bit better. I think.", BOATPATCH_KELP = "That won't hold forever...", CRABKING_MOB = "Quit wasting my time, crab!", CRABKING_MOB_KNIGHT = "Remember me?", CRABKING_CANNONTOWER = "All this fuss!", CRABKING_ICEWALL = "I won't let it slow me down.", SALTLICK_IMPROVED = "Whatever keeps the beefalo busy.", OFFERING_POT = { GENERIC = "Are they incapable of gathering their own kelp?", SOME_KELP = "How much kelp do they need?", LOTS_OF_KELP = "That must be enough.", }, OFFERING_POT_UPGRADED = { GENERIC = "Are they incapable of gathering their own kelp?", SOME_KELP = "How much kelp do they need?", LOTS_OF_KELP = "That must be enough.", }, MERM_ARMORY = "I doubt there's anything in there worth my time.", MERM_ARMORY_UPGRADED = "I doubt there's anything in there worth my time.", MERM_TOOLSHED = "I doubt there's anything in there worth my time.", MERM_TOOLSHED_UPGRADED = "I doubt there's anything in there worth my time.", MERMARMORHAT = "Everyone likes a good hat.", MERMARMORUPGRADEDHAT = "Everyone likes a good hat.", MERM_TOOL = "I doubt it'll stand the test of time.", MERM_TOOL_UPGRADED = "I doubt it'll stand the test of time.", WURT_SWAMPITEM_SHADOW = "The dark merm kingdom timeline? Again?", WURT_SWAMPITEM_LUNAR = "Ah, the \"enlightened\" merm kingdom timeline. We're doomed.", MERM_SHADOW = "It was a merm once. Not anymore.", MERMGUARD_SHADOW = "It was a merm once. Not anymore.", MERM_LUNAR = "Did they always look like that?", MERMGUARD_LUNAR = "Did they always look like that?",
BOAT_BUMPER_CRABKING = "It looks like it will outlive the boat.", BOAT_BUMPER_CRABKING_KIT = "It'll make me feel slightly safer at sea. Slightly.",
MOSQUITOMUSK = "This had better work...", MOSQUITOBOMB = "I hope it's as effective as it is disgusting.", MOSQUITOFERTILIZER = "This should expedite the growth of my garden, at least.", MOSQUITOMERMSALVE = "No thank you.",
Wonkey:
And that's all of the quotes (I HOPE.)
#dst spoilers#dst beta spoilers#10/10 update there was leveret mention.#Dont starve#Don't starve together#ds#Also I didn't post the quotes for the last update scrappy scavengers.#uh if at least one person wants those I'll get them but it might take a few days.
10 notes
·
View notes