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Got any body type/anatomy thoughts? FEH has very little in the way of body type variation and I personally like reading that as an open invitation to get silly with it.
OKAOKAYOKAY!!!!!!!! I MIGHT. Have gathered everything.... but I have SOOOOOOO MANY THOUGHTS ON THIS bc you're absolutely right!!!!! It's like a canvas to me...
I have a few directions I take with it! My main one, is to extrapolate features that may be present in the canon design. Taking them Further. I'm so sorry to do this but he is the epitome of this for me, GUSTAV JUMPSCARE 😨😨😨😨😰😰😰
But this is what I mean! I see canon Gustav has a full beard, is big and muscular. Okay. In my mind's eye, that translates to Big Hefty Heavyset type of muscular builds that are more realistic than the 6 pack bulging muscles (that require a lot of prep/dehydration to Look Like That). Also, hairy. Which is why, to fully demonstrate this, he's.... I don't know what he's doing here. This was psychologically taxing on me, but then I reminded myself I Am An Artist and I Hate America. 🫡🧍
Sometimes, if a character fits a certain archetype, I might put a few personal touches into them... mom/mom-like characters who REALLY embody the Doting Caretaker archetype often get the same body type as my own mother. A little honorary thing... though I do wanna be careful as to not restrict a specific body type (esp fat bodies) to specifically stereotypes (aka "mom bod"). Also, a comparison to Sharena! They do share similarities! Henriette's face looks familiar though... and not quite in the way Sharena's does.
Another focal reason I started off w Gustav though, is the second biggest thing I'm Always Thinking About when it comes to character's body types. Which is, Telling A Story.
I've had.... SO many oddly specific hcs about Alfonse...... for So Long..... one of them that's always in the back of my mind is him being at different weights during specific periods of his life. That, for the majority of it/esp his youth, he was almost waifish. He only starts looking healthier when he's out from under his parents' (COUGH gustavCOUGH) thumb (but let's be real, Henriette can be EXTREMELY stressful too... opposite end of the spectrum about it).
Another example of Telling A Story though. Sometimes I trans characters just for funsies and it has no real bearing on anything. OTHER times... my trans headcanons are integral to specific lore beats in my elaborate inner world. ENTER. BRUNO
These are actually from a bit ago I was gonna hold off on posting til I felt I had everything together, BUT. BUT. It's extremely relevant!
In the beginning, I often asked myself, "Why doesn't ANY of the Askr trio recognize Bruno as Zacharias?" MY ANSWER. Is that he looked quite different!!!! In tandem with my silly hcs for him, I feel that Bruno is someone who must care a lot about his appearance. About Looking masculine. I think he's been out as a man by the time he joins the Order, but is early on in his transition (by whatever means that manifests in w ✨ Magic ✨ and shit!!). I think he passes, but definitely Looked Different. Give him More Muscle and a haircut and an even more noticeable voice drop and top surgery he dramatically shows off at every opportunity and a mask that conceals his big beautiful brown eyes with fluttery soft eyelashes and like. Who Is That Mysterious Man...... in that Damnable Mask.........
Okay. Let's back up a minute. What do you mean Lif got mysteriously taller. What does that even mean. I can grant him gaining more weight/muscle, but, Taller???? At his grown up age....?? Well.
Hel's memory of the mortals she claims isn't so good, apparently.... (Eir obviously can't tell anything by the nearly all rotted away bones, but the scraggly long hair is giving her pause...) (also is it the King Hel is thinking of in the first place....? Eir isn't going to ask.)
At this point, I definitely could feel myself getting distracted and decided to just art dump a handful of charas I have strong visions for.
Here, you also see The Secret Third Option of body type design philosophy -- which is. If the design itself isn't giving me a lot to work with. I just do my own thang LMFAOOO 😅 I think Anna def fell into that category for me... where a lot of the story/lore I added for her was purely hc territory, and I went from there. She's broad, tall, muscular, top heavy, but still kinda thin and knobby. Aerodynamic, perhaps....
Sometimes, characters are a combination of these things though... like Mirabilis definitely being a combo of qualities, having personal touches, storytelling elements to her, and doing my own thing for funsies! More about the fairies overall -- I think they all ended up having their basic needs met and were even granted dreams/desires for themselves after becoming Alfar (like becoming exactly as you see yourself, or how you wish to be... which unfortunately only goes so far, can't fully undo the damage done to Mira, but. It's free transition for Triandra, is what I'm getting at LMFAOOO). Which is why each of them did fill out more to varying degrees (again, Mira suffering the most long-term effects from her mortal life, and Triandra, already having an idea/concept of herself at the age she drank the nectar, being able to transition). I have specific human design concepts for them too, that look A Bit different than their fairy designs.... but. I'm still working on that 🧍
Eir is def a storytelling one. When it comes to Alfonse's scrawniness, he was just stressed out so bad it took a physical toll. I don't think there was ever any food restriction (or, if there was, it was a rare occasion/used as a punishment). For Eir, I think something like that would make sense for her though.... lack of access, and frequent meticulously purposeful elaborate abuse from Hel. Eir still looks like you could break her in half, but she does look a lot healthier since her stay in Askr. Another note, though I ran out of space... maybe Ymir looks more like Eir than Hel does. I wonder why that could be....
AND. BACK TO THE START. Extrapolating on canon design elements! If you're going to present me a female chara with big honking bazongas, I'm going to make her fat. Or at very least, Carry Some Weight, like Plumeria does (in that full figured curvy way!). And ESP. ESPPPPPP FOR SEIDR AND GULLVEIG. Where Gullveig has Various Lines about "Oh... I don't know how well these old clothes fit me anymore..." (paraphrasing/off memory I feel like she says something like this Multiple Times). Like. Okay. Well I took that personally. I also just like the idea of her changing over time... always having a chubbier build, but it just keeps going as she keeps growing and changing.
In putting this into words, I'm finding a common thread seems to be weight gain as a sign that someone is being taken care of... for Gullveig, I think it's just a purely neutral change over the course of her life. In Lif's case....... some sort of mix up occurred. I can see Alfonse taking more after Gustav naturally, too, as he gets older though!
One final thought is just, is there a fun little detail I can include? Like giving Seidr and the Seidrs a snake-like face? Doubling as something so cutes and something Intimidating? IT WILL BE DONE. Also Need to get to coloring an illust of Gullveig one day..... the golden stretch marks are soooo cool in my mind's eye...... also just. One Million Piercings. Also as characterization/storytelling. A lack thereof is storytelling, as well.... to me..... ALSO!!!!! SHAPE LANGUAGE!!!!!! I'M SUCH A SHAPE LANGUAGE BITCH!!!!!!!!!
I HOPE. THIS ANSWER FINDS YOU WELL 🫡
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Winter is the Season of Sewing
I just realized my pun! "Sewing"... "Snowing"...
As the days get shorter and the temperature chills, something inside me yells out, "time to knit and sew and dress up all fluffy and cute!" I can only imagine something influenced me, and it may have been a particular mobile game...
In college, the sessions between classes granted me some free time, so I decided to check out a game who's ads kept popping up on my YouTube videos - Love Nikki.
The ads were not at all what the game actually turned out to be. In fact, the ads were quite shocking - I remember the main character with pink hair, Nikki, and another young lady with silver hair, later known in the actual story as Kimi, were fighting over a shared male love interest as well as other ads that made it appear there was a "dating-sim" element, which there was not. Here's an example of an ad (I never personally saw this one, but it is a good example): https://youtube.com/shorts/H3t_r2Y_d6U?si=msTisoOq8IE82X17
If you're interested in comically bad and misleading advertisements, here's a reddit forum I found. None of the ads spark any memories unfortunately, but I may be misremembering, or the ads I saw were before someone started archiving them. https://www.reddit.com/r/LoveNikki/comments/9gnksq/love_nikki_ads/
The game is absolutely adorable and pure compared to the ads! It's such a shame that the marketing studio used shock and strange situations to promote the game, but it did get me to try it out of morbid curiosity...
You play as Nikki, a pink-haired human girl who was sent to the magically world of Miraland where you battle through styling! You start the game through a styling battle tutorial with Queen Nanari, the one who brought Nikki and her cape-wearing talking cat, Momo, to this universe. The queen did not explain why she brought the duo to Miraland, only that they would understand in due time. Nikki meets several characters throughout her journey who guide her through the different cities and kingdoms. Each chapter has about a dozen or so stage missions for you to complete through styling battles against NPC opponents. At each stage, there were currency and clothing item drops, which you could use in future styling battles or collect and use to craft new pieces that were worth more styling points.
There were 10 main style categories clothing and accessories could be labeled under, each piece having only 1 or 2 styles: Gorgeous, Elegant, Sexy, Mature, Lively, Pure, Cute, Simple, Cool and Warm. Each stage required a certain number of points towards certain categories, and you would receive a rank from "F" to "S" depending on your success. There were also 5 buttons along the bottom of the screen during the battle for you to gain additional points or to debuff or sabotage the opponent, and they could do the same to you.
My favorite aspect of the game were the different locations and culturally influenced clothing. The Apple Federation was definitely based off of the United States of America. According to the Wiki page, Welton, the founder of the Apple Federation, fought against colonist rule, and the nation is home to a diversity of people as it is immigrant-friendly. I believe the name either comes from New York City, "The Big Apple," because Ellis Island and the Statue of Liberty being the most iconic symbols of liberty, freedom, and refuge for immigrants, or it could come from the notion of George Washington having chopped his father's apple (or cherry) tree as a child and praised by his father for being honest about his misdeed - I can't remember where this came from; it was like a tale passed around in elementary school, but it was apparently true.
I could go on about each nation, but I'll quickly summarize their style and real-life inspiration/influence:
Apple Federation: simple and modern styles; North American / United States inspired
Lilith Kingdom: cute and fairytale-inspired styles; very much European, most notably Greece (Wintermount), Italy (Cicia), Austria (Hayden), and Denmark, Norway, or Sweden (Hela Vi)
Cloud Empire: gorgeous and elegant styles; divided into four regions as follows: Northern Cloud (with snowfall in the mountains that divide the Cloud Empire and the North Kingdom, populated by yaks and snow leopards, this sounds like Mongolia to the north of China), Southern Cloud (the wiki listed Silvery Embroidery as an example of the style, which is reminiscent of the Miao ethnic group in Southern China, known for their elaborate silver headpieces), Western Cloud (based on the wiki description of being a land of "dancers and fortunetellers", the game is stereotyping Romani people, especially with the mention of the region having "a history of bandits", and Eastern Cloud (where the capital lies, and the Imperial Palace appears to be based off the Forbidden City in Beijing)
North Kingdom: a militant and sexy style, particularly for women; assuming this is Russia given that it borders Cloud Empire to the south, and is a nation of snow and bloodshed from in-fighting. There is also a viking/Norse-inspired city, so it this kingdom encompasses the entire Arctic North.
Republic of Wasteland: "tribal and aboriginal style"; they've lumped together different tribes and ancient cultures that are polytheistic in this region- ancient Egyptian (Wind Sand and Pale Morrow), Central Asia (Windvale), and North American Natives (Pota), the latter of which makes no sense given it's obvious inspiration
Ruin Island: sci-fi, futuristic style; this has no particular geographical influence
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This was a longer ramble than I was expecting! The point I'm trying to make is that this game, because I started playing it in the winter time, I now associate winter with styling and fashion. I've even made my own form for sewing projects!
My fiancé introduced me to Obsidian, a unique note-taking software that I am currently using to plan my sewing and styling journey! First I'm starting off with understanding what designs flatter me the most. I've gathered all my information from this person I've seen pop up on Pinterest during my research: Gabrielle Arruda. The diagrams are very informative and easy to read.
I have divided different articles of clothing and accessories into folders. Once I've got everything researched, I'll pop into the Nikki's Info Wiki and gather each piece that fits these categories.
For anything that may not be my style, I could always make it for someone else!
I am looking to make all of the clothing out of natural materials: wool, cotton, linen, etc., as I try to keep away from unnecessary plastics while designing a timeless wardrobe.
I'm excited to share this journey! My biggest wish is to have a fulfilling life where I can create, and this blog will be my journal.
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