#characters are allowed to be human and make mistakes
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I actually find the topic of "Nomura's evolving art style as he takes on more and more responsibility at Square (and subsequently has less time to Do Stuff)" really fascinating.
Like, If you compare his art from the KH1-DDD era to his current day art, I think there's a noticable difference to his approach: how many steps there are in his art process, how he chooses to finish a piece, and the shift from a clean digital style to a more organic traditional one.
He used to use very clean, black lineart; bold colors; and more instances of defined/hard shading for that digital, almost cell-shaded or vector kinda look. Nowadays he goes for a more sketchy + watercolor style with pencil lineart, broad washes of faded color, and color shading that's a bit more blended and simplified in places (relying more on the pencil shading to create distinct shadows), with the hard edges more often reserved for scattered, bright highlights. (He's made art like this in the past eras too, such as the KH main menu arts which all have a watercolor quality to them, but the lineart was a bit more defined then and less sketchy, and thus slightly different from his current stuff.)
I think the Dark Road key art is a very good example of his current art style. The sketchy, almost brown lineart. The watercolor quality that emerges where two colors meet and overlap. A little desaturated and earthy. Color shading that's very broad, soft, and loose, with sharp highlights here and there.
Both styles have their merits (I personally love this sketchy era of his), but I think it's pretty likely that he adopted this as his "main" art style in order to adapt to time crunch. He doesn't need to do time-consuming lineart and precise shading anymore; he can use the original sketch as the lineart instead. Heck, he can fill in a bunch of the shading via pencil during this sketching phase to save even more time, and then can paint in a more watercolor-y kind of way that allows him to color in quicker, broader strokes.
And then there's the occasional art mistake that has become a bit more frequent in recent years, by my estimation. Which I imagine, again, is due to running out of time to notice/fix those mistakes. Things like Ephemer's arms being a bit too long in this UX art, the Kingdom Key being slightly off-model in this anniversary art, or the ears on this Mickey Mouse symbol being two different sizes on this Utada album art.
(Which isn't to say that he hasn't made art mistakes in the previous eras, for example he initially got the colors of Riku's shirt mixed up in the Re:CoM cover art before fixing it, but I still think the mistakes were a bit less frequent back then.)
And like, hey. I draw, too. Amatuerishly, but I do. I don't blame Nomura for possibly needing to change his approach to making art in order to meet deadlines, nor do I blame him for these little art mistakes that ended up falling through the cracks. I imagine he simply doesn't have the time anymore now that his job has shifted from (primarily) being a character designer/illustrator to (primarily) being a director of multiple, simultaneous projects. Or maybe I'm totally wrong about this and his art evolution had nothing to do with time crunch, who knows. I think his current art style is gorgeous either way!
Anyway, I just think this is an interesting example of someone taking their art and adapting it to a difficult and highly limiting situation, experimenting with new things and finding the means to still make art even when you have less time to do. Also a great example that professionals are human and will make mistakes even in professional products, and it's not the end of the world, it just happens. If you ever obsess over a mistake in your art...maybe take solace in knowing that it happens to everyone. Even people who have been in their field for a very long time.
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Bit ooc but I have a question. How you do go about planing out your PLA comic? Like how do you actually turn your ideas/ storyline into comic form? Is it chapter to chapter or do you have the whole idea already planned out? Trying to find my own way in comic making so I’m just wondering if you could give any advice. Feel free to ignore if you don’t feel comfortable answering
So, at first this was al i could think to send.
because its incredibly accurate to my process.
Jokes aside, a lot of how i work is back and forth chaos, fighting with ideas until im happy with them. I will start with a list (usually not written down because im unhinged and keep a ot of it in my brain) and organise it in a way that makes sense to the situation, in this case workign with a game with an established plot...not that its a very strong one.
with a set of ideas, and a game to work around i will ramble and rant to a few choice people who i bounce well off, and also stare into space for hours on end building the ideas. This process can be days, it can be years. For context, i have some notes from 2019 about things i wanted to include that are still relevant. I have been scheming how to break and rebuild this OC for ages. Theres no correct time frame, so long as you simply do the work.
Once i have a fairly loose plan, i start to solidify the benning and the end. What is required to make a character compelling, what makes them believable, what makes them human in a way that we recognise. this isnt always a positive thing, people like to call characters who do bad things problematic, but its human nature to make mistakes and be damaged or difficult, the process of the story is not always rainbows and sunshine. For me, this hits even harder, as im trying to tell a story from the perspective of someone fundamentally broken, so showing those breaks and cracks has to be done wisely.
This is the point where i make notes about things that need to change from the start to the end. And ill say one thing, this story in particular, I have not solidly planned the middle. I am allowing space for me to come up with new ideas at points. Being locked into a dead set of ideas can be quite limiting, and as creators we consume and process things constantly to generate new stories. Id be a fool to make a plan and stick to it. everything i do is vague guidelines.
However, I know exactly how the story ends in Hisui, and where it goes to from there. And i think me personally knowing the end goal makes it easier to plot steps towards that, and some of those steps are anything but progressive.
If nothing else, the end was the only thing i saw clearly, and it has only become more complex and loaded and emotional as the rest of this has fallen into place. If you can see the goal, you can work out how to get there with time.
Regarding the chapters, i tend to draft plan up like 3-4 of them at a time, and then go in order to sketch out one after the other, so i have plenty of time to change things while i adjust. its constantly a process of seeing what you make, seeing issues, and scrapping whole parts just to redraw something better or new, unique even. I dont think a single page ive posted has resembled the very VERY first draft thumbnail ive made, and thats just how i do. Every panel, how big they are, the angle you hand the viewer, the way you light things, the expressions, this all dictates SO SO much.
Taking time over it is kind of the job, and let me stress, this is normally a job done by a team, especially the highly popular comics. one inks, one colours, one shades, one handles text, one edits, theres so many people behind it, so dont be bothered by the pace at which things are made if youre working alone like i am. One person means longer production times, if you can, spread the workload out, but its not required. Its why i always say it doesnt matter how long it takes to make, so long as youre still making.
I think its also worth noting, comics are consumed quickly, the bakcgournds and small details can be lost in the ace of the storytelling, pick and choosing your battles is wise, save your time on panels where you want the reader to shift along quicker, keep that pace high, and add in more detail and depth to panels you want to champion or get the viewers to hang around on more. its ok to let go of a "perfect" image in favour of getting content out, if youre being driven nuts by it. Again, time be damned, be happy with it. And if you can let go of petty details, id suggest doing it when possible, so long as it doesnt effect the storytelling.
I mean what else can i even say. This work is a passion project, I love it, more than i can even put into words, and i think you kind of have to, to make comics without monetary motivation. sure you can get lucky and find ways to make it big, but for most of us, its the love of the story. So maybe try not to be your biggest hater, its easy to slip into the behaviour, so try be gentle on yourself and the process. I should take that advice myself haha! but i really do mean it. This is HARD work, so be kind to yourself over it.
anyway, with a rough idea, a bunch of sketches, and time, they get inked and fussed over, i make a billion changes to layout and story, and eventually posting can happen but not after fighting with the monster that is creating. Idk what else i can say. This is not work for the feint of heart, but anyone can learn to do it.
Good luck, comic artists can always use it!
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Hate Kenji this, hate Darius that, hate Brooklynn over there...
A protagonist who does morally grey shit is a well written and compelling character!!
They'd be boring and shallow as fuck otherwise.
#im venting#characters are allowed to be human and make mistakes#they cant all be perfect princesses#THATS BORING#jurassic world chaos theory#chaos theory#jwct#kenji kon#darius bowman#brooklynn jwct
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to the ppl who ripped apart bright so hard erik had to take their videos down: y do u hate joy?
edit: to ANYONE that ripped apart bright, whether it be sam, viewers of the videos, or otherwise: once again, y do u hate joy?
#y do u hate feeling jolly#y do u hate it when others feel joy abt the things they love#stop ragging on characters who don’t fit into ur perfect box#characters r allowed to make mistakes u know#it makes them more human#and sometimes i feel a similar thing happening w cutie#u know not every listener is gonna make the same decisions u would#and that’s okay#stop getting so angry abt it#calm down keyboard warrior it’s not that srs#who pissed in ur cereal god dayum#redacted asmr#redacted audio#redactedverse#redacted bright eyes#redacted asmr bright eyes#redacted audio bright eyes#redacted frederick#redacted asmr frederick#redacted audio frederick#honeyglass’s hullabaloo
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The main thing about IDW OP that I'm on my hands and knees begging people to understand is to actually treat him like a fucking character and give him the nuanced understanding that this fandom gives to other characters just fine. Like, I s2g the reason no one even talks about IDW OP is because at the first sign of him making mistakes or having a flawed worldview (you know, like a REAL PERSON and not a cartoon caricature) they instantly bail and go "zomg worst Optimus ever".
Like please for fuck's sake IDW1 is a story steeped in realism and moral grayness can you stop for ONE SECOND and realize that IDW OP being a little bit of an asshole or making big mistakes doesn't instantly make him the worst character ever and maybe take the time to actually read his story? B/c half the shit people say about IDW OP makes it obvious that they've only read MTMTE and LL (badly, might I add) and it annoys the shit out of me
#discourse#squiggposting#in the eyes of this boring ass fandom the ideal OP is a literal cardboard cutout#because no one wants him to do anything except stand in the background and smile and be some Good Guy#i mean for fucks sake it only took 10 episodes of ES a literal children's cartoon for people to instantly be like#'goo goo gaga OP works with a shady organization for the sake of maintaining peace with earth's citizens'#'on a planet that cybertronians came to by force bringing war and destruction with them'#'omg this children's cartoon OP is so bad because he wants to protect humans and makes compromises he doesn't like in order to do so'#like sorry i'm just really mad bc the reason ppl reject IDW OP isn't because of who he is as a character strictly#it's just because he's op/timus pri/me (TM) and he's not allowed to be anything else but perfect and good#that's why mfs are out there stanning objectively shitter characters and acting like adults about it#but when it comes to idw OP being more morally gray they flip their shit or pretend he doesn't exist#baby shhhh it's okay let OP be a person it's fine you'll survive#one single OP who doesn't cater to geewunners and the sensibilities of children's cartoons isn't gonna kill you#we can have more adult transformers stories but god forbid OP be more adult too. he has to be his g1 self now and forever#and if he ever makes compromises or questionable decisions or mistakes then throw him right out of the window. lmao
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also i'm so happy that jake's comfortable joking around gabriela, being really concerned for bode, and being vulnerable with eve!
#cbs fire country#fire country spoilers#fire country 01x12#jake crawford#gabriela perez#bode donovan#bode leone#eve edwards#jordan calloway#stephanie arcila#max thieriot#jules latimer#yay! growth!#i'm so proud of him#i never antagonized him#he's a human being and is allowed to feel things and make mistakes#i found it so cute when he was like 'wow i'm wording this all wrong' when talking to node and eve was like 'yup'#i feel like this is such a big moment for his character even though he's not exactly taking center stage this episode?#like... i feel like he tries his darndest to be a perfect hero like eve mentioned but the fear that he's not or less than scares him#which is why i feel bad about his break up with gabriela but he deserved honestly
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elise critics annoy the fuck out of me tbh
#vent#thinking about this today#'her character is too flat / one dimensional' no it isn't you're just not paying enough attention or considering WHY she is the way she is#'she's selfish she wanted to choose sonic over the world!' and so what if she is selfish? she's a princess of a royal family#who never had a real friend in her life and never got a chance to actually LIVE and be a girl until she met sonic!#and on TOP of that - she's already lost her mother and her father. she's tired of losing people that are important to her!#she's a flawed character who has moments of vulnerability and impulsivity because she never was allowed to HAVE emotions!#and it grinds my freakin' gears when people try to come along and 'fix' her character - as if there was anything that needed to be changed#in the first place#no there isn't! you're misunderstanding her!#having characters - especially female characters - be flawed in media is so important#because 9 times out of 10 they always fall victim to the 'perfect girl who gets it right and is so much better than the male lead at#everything trope and never does anything wrong or selfish or make mistakes' trope and i can't fucking stand it man#its why i didnt really like princess peach all that much in the super mario movie. now THERE'S a one dimensional character imo#anyway i love when fictional women are allowed to be broken and flawed and ugly and be selfish and make mistakes and learn and grow from#said mistakes#i will defend canon elise until the day i die i stg#she's just a human being who was thrusted into an unhappy life and never knew real joy until she got a chance to experience it#and didn't wanna let it go
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Homicipher Random Headcanons/Scenarios [NSFW]
Edit:11/07/2024
I desperately needed to post the random head canons and scenarios of our husbands that my brain kept cooking up (+ some from discord friends), so the list is not organized. Also, since we shape shift, I'm going to assume we can choose whenever we have a cock or pussy (because I want to be fucked and do the fucking) Anyways...enjoy the food thought.
Characters: Mr. Crawling, Mr. Chopped Mr. Silvair, Mr. Hood, Mr. Gap, Mr. Machete, Mr. Scarletella
Warnings: mentions of NSFW, mentions of some canon-typical violence, implications of dubcon, mentions of somnophilia, implied cuckold
Mr. Crawling
He can be submissive top. Constantly asking you if you love him during intimacy. He would ask if you enjoy playing with him as you pound yourself onto him. He would be a moaning mess and probably wouldn't know what to do about it as he clumsily places his hands around your waist.
He would definitely eat you out without you asking once intimacy had been initiated.
Afraid of hurting you, he wouldn't be too rough, instead he would be more tender and gentler when it comes to intimacy.
He definitely would love it when you play with his hair, allowing you to braid it or do whatever as long it doesn't involve cutting his precious hair.
He actually gets jealous easily, but he doesn't verbalize it, instead he shows it through his actions.
He is better with his hands, than his cock. So sometimes you prefer that over his cock. His cock is more on the average/smaller side and it's cute.
He definitely has a praise kink.
Mr. Chopped
He lacks a body, so to make up for it he is extremely expressive and open with his feelings. Which makes him a little fun to bully, to see all those cute expressions he could make.
He probably would be very good with his mouth and tongue, let him be your personal rose toy/fleshlight if you will. He can't fight back and have no choice but to whimper about it.
Imagine getting sick and fainting with him nearby, he can't move or do anything but helplessly cry for you to wake up and starts crying out help for Mr. Silvair to come help him and you.
Maybe one day, for a day of tricks and pranks. Mr. Stitch will allow Mr. Chopped a day in his body, so they swap places, stitching Mr. Chopped in place of Mr. Stitch's head. It had been a very long time since Mr. Chopped felt sensations beyond his head, so he happens to be very sensitive and clumsy with his hands. Everywhere you touch overwhelms him, he melts and becomes a moaning mess, but Mr. Chopped isn't the only one feeling all these sensations. Mr. Stitch can still feel it too. He is intrigued by today's type of play.
He definitely would be more on the whiny and needy side when it comes to pleasure, he lacks a body, but he can still feel lust. He can't do anything about it, which makes him extremely needy and extra pouty.
Mr. Silvair
Definitely would have had intimacy with other ghosts/humans before to research the body and performance during mid transformation if it differed.
Imagine one day he finds a mysterious liquid that fell from the 'other world' and feeds it to you, himself and the other ghosts in your crew. Only to find out it was an aphrodisiac. It was the first time he felt such a strong sensation of lust. At first, he mistakes this strong desire to be violence, so he starts to self-inflict wounds onto himself. You attempt to stop him, but soon find yourself to be underneath him as he bites into your neck, drawing blood. Surprised at seeing the often-composed man, turning into a ravage beast. You somehow manage to find something to tie him up and have your way with him.
He probably likes overstimulation on you...but also himself. He would love to research on how much his body can go and handle.
He would actually be a switch, for research purposes. To take and give he'd do anything for research. It had been long long ago since his body used to be human, and he often forgets about his own experiences if he doesn't write them down, but no worries, he has you by his side now to keep remembering.
Mr. Hood
He is quiet but speaks whenever he finds it suited for. But if you need him, he would be happy to talk with you.
He is a bit insecure about his body, he doesn't have arms or hands or even legs, he is an entity of nothing. The clothes are what shape his form, and well maybe he not entirely a entity of nothing. You had a glimpse before, a small glimpse and sensation of a squishy and somewhat slimy part that had belonged to him. You never mentioned though, but if it was you'd love him still anyways.
He realized that some words had been a bit harder for you to keep in mind and remember and so he thought of a special way to get you learning. Learning with what humans call pleasure. He fucks you and asks you what certain things are, and if you get it wrong, he denies you from coming. You have become determined to learn your words properly even more so now. Because if you remember you get rewarded with the most absolute fulfilling fuck of your life.
Since most of his body is invisible or nothing. If you mouth fucked him you would be able to see that real good, it is strangely erotic watching your cock move inside his mouth.
Mr. Gap
When you're sleeping, sometimes he might just cuddle against your leg or lower half. He loves the feeling of warmth, compared to his hollow darkness.
He definitely seems like the type of person to eat you out while you're asleep. Playing around and waiting for you to wake up to watch your reaction. Of course, he would only do this though if he knew you'd allow it. He values consent.
Imagine taking your backpack to school and you have to take out a pencil for a test. When you open your backpack, you realize it is just an empty void and hear a voice asking for your heart in exchange for the pencil. Yeah... you accepted your fate. You just failed your exam...
When you become a moaning mess under him, he can't understand but he knows that from your sweet voice, and moans, that it's a good thing. He knows to keep continuing.
One day Mr. Gap gathers his usual newspapers that fall from the rubble or somehow manages to grab one from the human realm. He notices a magazine that discusses about marriage and giving rings on the fourth finger. Intrigued about this idea, he asks you for your all four of your fingers, but you misunderstand and refuse to give him your fingers. He's sad but soon you later find out that he was asking for your hand in marriage, literally but also figuratively.
Mr. Machete
We would wonder aimlessly for an eternity together searching for his/your home. But eventually our subconscious would recognize each other as home instead.
He would definitely mock and laugh at how fast you would falter/melt under his touch. Calling you "weak" for coming so fast but would give kisses here and there after the mocking.
He'd probably be into throat fucking and laugh at you looking pathetic, he loves reactions that aren't boring, so seeing you choke on his cock seems like a great idea.
He definitely would come inside most of the time.
When he fucks you, his cock would probably bulge out a little from your stomach, fascinated by it he'd roughly press his hand down near that area.
He is our beefy dumb macho, perfect.
If you mouth/fucked him he would tell you he feels nothing, but his eyes would already be red and tearing. He's a pathetic coward.
Mr. Scarletella
He belongs to you, and you belong to him, together forever, in a hellish world. He loves the destruction you bring into his life and does the same for you.
Oh boy, he would absolutely devour you, his queen, in pleasure. Fuck you stupid to the point you're just a blabbering mess, hands on waist, and long fingers in your mouth, as he pounds deeply into you.
He seems like the type of guy to fuck you during your period.
Definitely gets jealous easily and he makes it know when he gets that way.
Imagine your fucked/fucking another ghost and you hear static within the distance, the sound slowly starts to come closer and closer until you hear the static in the room. Your crimson servant arrives and witnesses your fantastic display of intimacy. Jealous, he kills them and becomes extra possessive and quite terrifying, but you love it so much. How he seems so lost and pathetic without you.
You don't know his name, but neither does he know yours. Despite this disconnect, you still manage to give him some sort of other named to be called. It's connected to your name, but he knows it's not all of it, he can't fully whisk you away, but he's okay with that. You are still bound to him for an eternity anyway.
If Mr. Scarletella went back to the human world with you instead, he would appear to be the one most suited for fitting in. Just slack some foundation on his face, make him wear gloves and he would blend in quite well. Well...except for his odd habit of asking every stranger for their name and laughing and giggling crazily each time.
He would have a praise and degradation kink, he's not a whore. He's YOUR whore. He likes being YOURS.
#文字化化#homicipher#homicipher headcanons#headcanon#my headcanons#mozibake#mojibake#horror games#horror vn#visual novel#mr crawling#mr chopped#mr chopped head#silvair#mr silvair#mr gap#mr machete#mr scarletella#mr hood
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10 Tips for Crafting Authentic Characters
Give them depth: Create characters with multidimensional personalities, including strengths, weaknesses, quirks, and flaws. They should have a mix of virtues and vices that make them relatable and interesting.
Provide backstory: Develop a detailed backstory for each character, even if only a fraction of it makes it into your story. Understanding a character's past experiences, traumas, and motivations will inform their actions and decisions in the present.
Show their emotions: Allow your characters to express a range of emotions realistically. Show how they react to different situations, both internally and externally, to make them feel human and relatable.
Give them distinct voices: Each character should have a unique way of speaking, with distinct vocabulary, syntax, and speech patterns. This helps readers differentiate between characters and adds authenticity to their dialogue.
Create internal conflicts: Give your characters inner struggles and conflicting desires that they must grapple with throughout the story. Internal conflicts add depth and complexity to characters, making them more believable.
Show their relationships: Develop meaningful relationships between characters, whether they're familial, romantic, platonic, or adversarial. Show how these relationships evolve and influence the characters' development over time.
Make them evolve: Characters should grow and change over the course of the story, driven by their experiences and the challenges they face. Allow them to learn from their mistakes, overcome obstacles, and develop as individuals.
Ground them in reality: Anchor your characters in the real world by giving them relatable experiences, hobbies, jobs, or cultural backgrounds. Incorporating realistic details adds depth and authenticity to their portrayal.
Show their flaws: Imperfect characters are often the most compelling. Don't be afraid to showcase your characters' flaws and vulnerabilities; these imperfections make them more relatable and human.
Give them agency: Allow your characters to drive the plot forward through their actions, decisions, and choices. Avoid making them passive observers or mere vehicles for the story's events. Characters with agency feel more authentic and engaging to readers.
#writing tips#writing advice#writers on tumblr#writeblr#creative writing#fiction writing#writerscommunity#writing#writing help#writing resources#ai assisted
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Asriel could easily be like the god of familial love, of hopes and dreams, partnerships (friendships, companionship, puppy love if you must) and children/youth and then when he's flowey he could be the god of betrayal and spite, ala nemesis and eris. Still rooted in the ideas of love but twisted into what happens when love turns sour. Still a god of youth but also a god of lost time. Actually making him a minor god of time would also really work to tie into his character. Him being Pandora and the box at the same time would be interesting.
Transcript: ooh are we talking about reapertale? okay time to bring flowey into it because i was actually thinking about him recently—
first off, unrelated tangent, i think they did chara pretty decently? like, they used to be kind, but they were betrayed by monsterkind, etc etc. i like that, it honestly brings up what i think is a tragically unexplored part of their character. they hate monsterkind in some way for being so nice, and i think that’s why we can drive them to support genocide so quickly. i do think they shouldn’t have been evil right off the bat, of course, but hey! they’re a mythological figure. that stuff happens a lot in mythology, and more importantly it works in tangent to undertale.
flowey, though. god. amnesia does not suit him. they stripped him of character and expected him to still be flowey. it’s illogical. really reflects the early fandom’s perception of flowey and asriel as entirely different people. like being a flower makes you want to kill people or something. smh.
sorry i turned the topic to flowey but like. does he have to be the embodiment of despair. him being obsessed with chara is in-character i guess but he does it in such an out-of-character way. honestly that’s a big problem with every au! they make him a sweet little guy without actually addressing the roots of his canon problems. i mean, that or they make him the living embodiment of evil. they gave him the chara treatment, seriously.
he has so many layers though. it’s hard to fit him into one category. personally i’d make him some kind of pandora’s box thing. like an embodiment of the world’s pestilences where he used to be a closed box. helps highlight that he didn’t change, the box was always there, dying just opened it.
that might not make any sense. but man i’m tired of people making flowey chara’s lapdog. when in genocide he clearly sees himself as a partner in crime, at least until the end. (and then he defies them and ruins the whole killing humanity thing. so.) and don’t even get me started on pacifist. he tries to kill you repeatedly because he thinks you’re chara.
flowey is driven by (platonic!!) love. but it’s not the soft love you see on greeting cards or tv. it’s angry love. aggressive love. he’d do anything for the person he loves. even kill them.
honestly, maybe flowey would work better as a god of love. (yes i headcanon him as aroace but still.) “asriel” is soft, caring love. hugs and kisses and warm blankets and all that. “flowey” is the kind of love that slaps you in the face to get you up in the morning. he’s possessive, angry, passionate.
WHOO this got long.
#reapertale has the problems of having incredibly interesting concepts#but ignoring them to focus on shipping#which isint bad per say it IS a soriel au at its heart#its just not a very GOOD soriel au since it ignores some of the most important characters and themes that tie back into toriel and sans#asriel being a minor god of youth and familial love favoring the mortal chara and then becoming 'corrupted' (for lack of a better word)#after their untimely death to where he starts to loath the humans who killed them and the monsters that allowed it to happen#that he looses those traits that made him a god of youth and adopts a new domain as a god of time would be very interesting#does asriel even die in reapertale? hes mentioned but his death isint as big a deal as charas and its kinda confusing?#chara dies and then he just...disappears and turns into flowey.#i think him 'cursing' humanity once chara dies would be better. maybe he tries to intervene and thats how he dies.#and gets reborn as 'flowey'#i also dont like frisk just being an 'emmisary of mercy' what does that even mean#EDIT i had more thoughts. mainly about why i dont like reapertale soriel#its turns what was a friendship to lovers story into an enemies to lover story which could work if it didint change such key aspects of who#they both are as characters as well as the roles they play in OG ut. i feel like when making aus of ships changing their situations is good#but you should keep a semblance of the original dynamic and who they are as characters.#which is another reason i dont really like frisk in the au since they just exist to 'fix' chara from what i remember#honestly Chara actually dying and not being an anomly from the get go would give frisk and flowey a chance to do something#perhaps in her grief at loosing both of her children she creates frisk in their image and this is why flowey mistakes frisk for chara#you could also have flowey trying to befriend the papyrus of the au under the guise of getting chara back#Frisk being a minor god/nymph would also work pretty well for them maybe taking over floweys domain as a new god of youth (all the more#reason for him to feel like hes being replaced)#floweys a very interesting character especially in his relation to toriel sans frisk and chara and the au ONLY focus on his relationship#with chara which really does him a disservice. (and its definitely because the creator ships charasriel. never seen a charasriel shipper#that didint horrifically misunderstand both of their characters since them being siblings and best friends is so much more interesting than#them being together. not to mention that its incest )
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Dragon Age: The Veilguard info compilation Post 1
Post is under a cut due to length.
There is a lot of information coming out right now about DA:TV from many different sources. This post is just an effort to compile as much as I can in one place, in case that helps anyone. Sources for where the information came from have been included. Where I am linking to a social media user's post, the person is either a dev, a Dragon Age community council member or other person who has had a sneak peek at and played the game. nb, this post is more of a 'info that came out in snippets from articles and social media posts' collection rather than a 'regurgitating the information on the official website or writing out what happened in the trailer/gameplay reveal' post. The post is broken down into headings on various topics. A few points are repeated under multiple headings where relevant. Where I am speculating without a source, I have clearly demarcated this. if you notice any mistakes in this post, please tell me.
as this post hit a kind of character limit, there will probably be at least 1 more post. :)
Character Creation
CC is vast [source] and immensely detailed [source]
We will enter CC straight after Varric's opening narration [source]
You are given 5 categories to work your way through in CC: Lineage, Appearance, Class, Faction, Playstyle. Each of these has a range of subcategories within them. There are 8 subcategories within the "head" subcategory" in "Appearance" alone [source]
Lineage dictates things like race (i.e. human, elf, dwarf, qunari) and backstory [source]
Backstories include things like factions. Factions offer 3 distinct buffs each [source]
There are dozens and dozens of hairstyles [source]
There are separate options for binary and non-binary pronouns and gender [source]
"BioWare's work behind the scenes, meanwhile, goes as deep as not only skin tones but skin undertones, melanin levels, and the way skin reacts differently to light" [source]
CC has a range of lighting options within it so that you can check how the character looks in them [source]
There are a range of full-body customization options such as a triangular slider between body types and individual settings down to everything from shoulder width to glute volume [source]. There are "all the sliders [we] could possibly want". The body morpher option allows us to choose different body sizes [source]
All body options are non-gendered [source]
They/them pronouns are an option [source]
Rook can be played as non-binary [source]
Individual strands of hair were rendered separately and react remarkably to in-game physics [source]
Special, focused attention was paid to ensuring that hairstyles "come across as well-representative, that everyone can see hairstyles that feel authentic to them, even the way they render" [source]
The game uses strand hair technology borrowed in part from the EA Sports games. The hair is "fully-controlled by physics," so it "looks even better in motion than it does here in a standstill" [source]
The ability to import our choices from previous games is fully integrated into CC. This will take the form of tarot cards - "you can go into your past adventures" and this mechanic tells you what the context was and what decision you want to make [source]
In CC we will also be able to customize/remake our Inquisitor [source]
A core tenet of the game is "be who you want to be" [source]
There are presets for all 4 of the game's races (human, elf, dwarf, qunari), in case detailed CCs overwhelm you [source]
Story
The story is set 9 years since Inquisition [source]
The Inquisitor will appear [source]
Other characters refer to the PC as Rook [source]. This article says they are "the Rook" [source]
The ability to import our choices from previous games is fully integrated into CC. This will take the form of tarot cards - "you can go into your past adventures" and this mechanic tells you what the context was and what decision you want to make [source]
The prologue is quite lengthy. A narrated intro from Varric lays the groundwork with some lore and explains about Solas [source]. In this Varric-narrated opening section, the dwarf recaps the events of previous games and explains the motivations of Solas [source] (Fel note/speculation: this sounds like this cinematic that we saw on DA Day 2023)
What happens first off is that Rook, who is working with Varric, is interrogating a bartender about the whereabouts of a contact in Minrathous who can help them stop Solas. The bartender does not play nice and we are presented with our first choice: talk the bartender down or intimidate them aggressively [source]
The first hour of the game is "a luxurious nighttime romp through a crumbling city under a mix of twinkling starlight and lavish midnight blue" (Minrathous) [source]. The game begins with a tavern brawl (depending on dialogue options) and a stroll through Minrathous in search of Neve Gallus, who has a lead on Solas [source]. Minrathous then comes under attack [source] by demons [source] (Fel note/speculation: it sounds like the demo the press played is what we saw in the Gameplay Reveal). Off in the distance is a vibrant, colorful storm where Solas is performing his ritual. [source] Eventually we come upon Harding. [source] and Neve. Rook and co enter a crumbling castle, where ancient elf secrets pop up, "seemingly just for the lore nerds". [source] Then we teleport to Arlathan Forest, have a mini boss fight with a Pride Demon, and there is the climactic confrontation with Solas. After a closing sequence, at this point it is the end of the game's opening mission. [source] (Fel note/speculation: So the Gameplay Reveal showed the game's opening mission)
The action in the story's opening parts starts off quite quick from the sounds of things: the devs wanted to get the player right in to the story. because, “Especially with an RPG where they can be quite lore-heavy, a lot of exposition at the front and remembering proper nouns, it can be very overwhelming.” [source]
BioWare wanted to make the beginning of Dragon Age: The Veilguard feel like the finale of one of their other games [source]
Rook's Faction will be referenced in dialogue [source]
Minrathous is beautiful, with giant statues, floating palaces, orange lantern glow and magical runes which glow green neon. These act "like electricity" as occasional signs above pubs and stores [source]
The story has a lot of darkness tonally. These dark parts of the game contain the biggest spoilers [source]. However, the team really wanted to build in contrast between the dark and light moments in the game, as if everything is dark, nothing really feels dark [source]
Our hub (like the Normandy in ME or Skyhold in DA:I) is a place called The Lighthouse [source] (Fel note/speculation: I guess this screenshot shows the crew in The Lighthouse? ^^)
Each companion has a very complex backstory, their own problems, and deep motivations. These play out through well-fleshed out character arcs and missions that are unique to them but which are ultimately tied into the larger story [source]
We will make consequential decisions for each character, sometimes affecting who they are in heart-wrenching ways and other times joyously [source]
Decisions from previous DA games will be able to be carried over, it will just work a bit differently this time [source]. The game will not read our previous saves. For stuff pertaining to previous games/choices, players will not have to link their accounts [source]
Characters, companions, romance
Varric is a major character [source]
Every companion is romanceable [source]
BioWare tried to make each character's friendship just as meaningful, regardless of romance [source]
If you don't romance a character, they may end up romancing each other [source]
There will be some great cameos [source]. Some previous characters are woven into the game [source]
Companion sidequests/optional content relating to companions is highly curated when it involves their motivations and experiences [source]
We could permanently lose some companions depending on our choices [source]
Our choices can influence if characters get injured and what they think about us [source]
The bonds Rook forges with companions determine how party members grow and what abilities become available [source]
Each companion has a very complex backstory, their own problems, and deep motivations. These play out through well-fleshed out character arcs and missions that are unique to them but which are ultimately tied into the larger story [source]
We will make consequential decisions for each character, sometimes affecting who they are in heart-wrenching ways and other times joyously [source]
Gameplay, presentation, performance etc
Each class (warrior, rogue, mage) has 3 specializations. The ones for Rogue are duelist, saboteur and Veil ranger [source]. (Fel note/speculation: Veil ranger reminds me of Bellara. Maybe this is her 'spec' too?)
Duelist gameplay involves a sharp combination of dashes, parries, leaps, rapid slashes and combos [source]
Faction-related buffs include being able to hold an extra potion or do extra damage against certain enemies [source]
Individual strands of hair were rendered separately and react remarkably to in-game physics [source]
Playstyle settings include custom, distinct difficulty settings for options as granular as parry windows, meaning "players who might fancy that playstyle but typically struggle with the finer points of combat can give it a go" [source]
Combat mechanics is a mix of real-time action and pause and play. Pausing brings up a radial menu split into 3 sections: companions to the left and right, Rook's skills at the bottom, and a targeting system at the top which helps get in focus on certain enemies. [source]. In the pause system you can queue up your whole party's attacks [source]
Tapping or holding the shoulder button pauses the game, allowing us to stop the action and issue orders to companions [source]
There is a system of specific enemy resistances and weaknesses [source]. Weaknesses and resistances plays a big role in combat and abilities are designed to exploit these accordingly [source]. An example is that "one character might be able to plant a weakening debuff on an enemy, and another enemy might be able to detonate them" [source]
There is a vast skill tree of unlockable options [source]
You can set up specific companions with certain kits, e.g. to tackle specific enemy types, to being more of a support, or as flexible all-rounders [source]
Healing magic returns [source]
Abilities can change together with elaborate results, e.g. one companion using a gravity well attack that sucked enemies together, another using a slowing move to keep them in place, and Rook using a big AOE to catch them all at once [source]
A shortcut system lets you map a few abilities to a smaller pinned menu at the bottom of the screen [source]
There are class-specific resource systems. For example, Rogue has "momentum", which builds up as Rook lands consecutive hits [source]
Each class will always have a ranged option [source]
Rogue Rook can do a sort of 'hip fire' option with a bow, letting you pop off arrows from the waist [source]
Warriors can throw their shield at enemies, and can build an entire playstyle around that using the skill tree [source]
There is light platforming gameplay [source]
The game runs on the latest iteration of the Frostbite engine [source]
The game targets 60 fps
On consoles it will feature performance and quality modes so we can choose our preferred visual fidelity [source]
The game is mission based [source]. Some levels that we go to do open up, some with more exploration than others. "Alternate branching paths, mysteries, secrets, optional content you're going to find and solve." [source]
Everything is hand-touched, hand-crafted and highly curated [source]
Some sidequests and optional content is highly curated, especially when it involves the motivations and experiences of the companions. In others we may be investigating for example a missing family, with an entire open bog environment to search for clues and a way to solve the disappearance [source]
Gameplay, presentation, performance etc continued, after the above bullet list hit a character limit
There is sophisticated animation cancelling and branching. Gameplay is action-like, and the design centers around dodging, countering, and using risk-reward charge attacks designed to break enemy armor layers [source]
The dialogue wheel returns [source]. It gives truncated summaries of the dialogue options rather than the full line that the character is going to say [source]
The bonds Rook forges with companions determine how party members grow and what abilities become available [source]
For stuff pertaining to previous games/choices, players will not have to link their accounts [source]
We can play the game fully offline [source]
There are no microtransactions [source]
The game itself is not as cell-shaded in look as the first trailer looked [source]
[☕ found this post or blog interesting or useful? my ko-fi is here if you feel inclined. thank you 🙏]
#dragon age: the veilguard#dragon age: dreadwolf#dragon age 4#the dread wolf rises#da4#dragon age#bioware#lgbtq#video games#long post#longpost#solas#mj best of#mass effect#character death cw#injury cw#update: there is now a part 2 and 3 and 4 of this post#tumblr unfortunately wont let me edit the link to them into this post for some reason thought sorry :<#you will have to browse through my more recent posts to find them#thanku to dreadfutures who also let me know about the accessibility tweet in this comp :>
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F!reader spoils Lil Dragon!Zhongli... at first | Fluff🧸 (with dragon)+ 🔞 (with human Zhongli)
🎨by: @nagarnia_art and @JeanGreyCG
Summary: You're doing some research in the woods, looking for certain minerals, when you feel some tiny tiny eyes staring at you. After Zhongli morpps from a dragon to a human, things get a bit... hot...
Tw: with human Zhongli smut 🔞, PIV. Insinuations of breeding season, with dragon Zhongli just some cute Dragon behavior bc I ended up traumatized after writing some angst.
•┈┈┈┈┈┈┈┈┈••✦ ● ✦••┈┈┈┈┈┈┈┈┈•
Your research is going well. Your reports to the Fontaine Science Institute were successful during your last expedition, earning you praise from your superiors. You have been living in Liyue for over six months. After learning about minerals that can emanate energy, you sought out information to educate yourself on the subject.
The rocks in Liyue seem to have a memory, possibly due to the work of their Archon or as a natural result of high evolution and energetic vestiges from ancient wars.
Zhongli, the Parlor consultant, had told you about a spot at the foot of a valley that might interest you, and you were amazed. You had no reason to doubt the man's wisdom. You had formed a deep bond of friendship with him because you admire his extensive knowledge about everything. You set off almost immediately. He had offered to accompany you, but you had refused because you prefer to do your research alone, surrounded by nature and away from the attractive distraction that Zhongli could become.
Your friend is attractive, in a way that you tried to express in your letters to your friends at Fontaine, but never succeeded. Your banal words and names do not do justice to the physique of this man of unshakable character, steely sense, and tenacious gaze. You could not bear to make a mistake in his presence during the expedition, not because you were clumsy, but because his figure moved your senses, your ground, and betrayed your own perceptions.
So, as you walk through a pleasant area of foliage, covered by the fierce, scorching rays of the sun, you decide to let your guard down, to take off your jacket and your gloves. You use a ribbon to tie up your hair as you walk on, arriving at the place Zhongli had shown you beforehand. The passage is strangely comfortable, very suitable for a quiet investigation, full of strange figures of small rocks of irregular and curious shapes.
Under the canopy of large trees, you spread out your arsenal of tools on the grass, put on your protective visors, and get to work. Sequencing the rock profile takes little time, your agile skills allowing you to avoid unnecessary pauses or clumsy backtracking typical of an amateur. Then you take the samples, tiny particles that do not alter the correct and productive nature that King Geo has protected for years, and while you wait for the filtering to finish, a strange sensation runs down your spine.
You had let your guard down during your experiment, letting the peaceful appearance of the place convince you, something very unprofessional on your part. So you turn to the side and feel a presence. Among the bushes, you spot a pair of curious little spheres, and you jump as the leaves rustle in the presence of an unknown being.
A deep relief washes over you as the creature in question appears on the scene. A small dragon, microscopic in physiognomy compared to adult forms, with curious eyes and a golden tail twisted into a spiral. Its little paws make furrows in the ground, its face dejected, as if it had been caught doing something illegal.
"Little one, have you been watching me all this time?" You ask the cute little creature, who hides his head between his front paws, realizing he can't do it with his tail, which isn't long enough.
"Come here, don't be afraid of me," you whisper, approaching it cautiously, holding out your hands.
The dragon gathers itself in its own anatomy, growling low, sounding almost like a common cat, you can't help but laugh at it. You bring your fingers up to the growling pellet and stroke its head, right between its underdeveloped horns. You notice a puff of breath coming from the little guy's nose.
"How cute, you liked that, didn't you?" you laugh as you stroke his head and then his back, causing the miniature dragon's tail to wag.
"Come, sit with me, we'll have to wait a long time until the filtering is finished," you take him in your hands, on your palms.
"Wow... I've never seen one of your species so small... and those scales," you comment, bringing your face close to the reptile's, "I'd swear you have very, very soft skin, you're very rare, uh," you add, while you turn to your tools, which emit a strange smell.
You leave the dragon on the ground and approach your machinery, no, nothing out of place... well, now you can turn your attention to the little guy who... what is he doing?
You notice the tiny creature rubbing against your foot, making strange squeaks. It's... it's mating with your shoe? You burst out laughing and shake your foot, pushing it away and picking it up again.
"You horny little bugger," you say, poking him in the nose, "I forgot that your species is in mating season. I regret to inform you that you will get nowhere with me, I am not of the same species... ours is impossible."
A sad sigh escapes from the little animal's chest, and you notice how its whole face becomes depressed, its horns and ears seem to droop in deep disappointment.
"Don't cry," you say, putting it on the ground in the grass and lying down in front of it, "we can play if you want, to distract you a little”.
That got his attention, because he looked at you again. He walks up to you with his little paws and puts one on your nose, he starts to sniff you with that little button in the middle of his little face.
"Ohhh... do you want a little kiss?" you ask, flooded with tenderness, "I would do anything to make you happy" you say, placing a tender kiss on the dragon's forehead. Is like a puppy...
The dragon retraces his steps, accelerating and rolling his head in madness. You see him writhing in place, as if he had suddenly fallen ill, and then... poof... a golden flash and a trail of smoke, ike the one he had just exhaled through his nose. A faint wave of heat and a faint smell of sulfur as a figure began to form behind the column of smoke.
You straightened up in your seat as the column disintegrated, revealing the very embarrassed image of Zhongli, covering his mouth as he coughs, with traces of smoke and golden flames escaping from his throat.
He is wearing little clothing, a tunic of the same color as the skin of the dragon you spoke to earlier... is that perhaps...?
"You," you point an accusing finger at Zhongli, and he looks at you with flushed cheeks, "what was that? Aren't you going to say anything about it?" you say to the man, appearing to be annoyed, although in reality, seeing him in that outfit has aroused something pleasurable in you.
"Well?" you insist.
"Are you going to give me that kiss or?" he interjects, his voice still weak and embarrassed.
His embarrassment fades for the next hour, during which he relentlessly thrusts himself into you, waiting for your boring explorer machine to end.
The filtering of the rocks continues, the particles falling into the vessel like sand in a crystal clock. The small machines emit tiny clicks and a faint plume of smoke and gas. The rumble of the cycle's drumbeat advances in rhythm with your moans as you feel Zhongli sink deep into you.
You lie on the grass, your pants and panties around your ankles, your hands on your head clinging to the foliage, your waist encircled by Zhongli's large hands holding you steady so he can work his way into your pussy. You feel his pelvic bone against your center, his balls against your skin, and then he pulls away to enter again. Gently, lovingly, afraid to break you and hurt you. He's painfully slow, but how good it feels.
You hear him make low, rasping noises as faint plumes of smoke rise from his nose, as when he looked like a dragon. His cock twists inside you, slapping against your cervix, massaging your wet, warm depths that mold to the shape of his member. You feel the warmth rush down your legs, an electric current coursing through every fiber of your limbs, your chest heaving in desperation.
The orgasm hits you both at the same time, decorating Zhongli's cock with a white ring as his cum spills into you like thick ropes from his ecstasy. He pulls back your panties and pants, leaving a chaste kiss on your cheek.
"May I mark you?" he asks with a look of honor, his face sublime and devoted.
"Don't even think about it," you say, joining in, noticing the sadness in his eyes, "we weren't even supposed to do it. It was just supposed to be a kiss and that's it," you seem to scold him, though it's you who's scolding yourself for being so unseemly and impetuous, though damn... you've enjoyed it so much... ....
Sensing your hostile tone, Zhongli wraps himself up and immediately transforms into his small reptilian form.
"Please stop being so dramatic," you express, leaning against one of the tree trunks and letting out a laugh. "Come back... I don't want to wait alone," you say, crossing your legs and putting your jacket down.
Zhongli, the dragon, approaches you with short steps, due to the length of his small legs, and climbs onto your lap, where he rubs the fabric of your coat, nestling into the fabric to take refuge, and lets out a yawn before closing his eyes and settling down for a nap. You stroke his back and coo to the little creature, feeling him purr like a cat.
"How cute you are when you sleep," you laugh, stroking his nose, causing him to bite your finger, "did you just mark me without my permission?" You ask, but he just squeals and jumps off your lap, looking for a way to escape. You catch him with your coat and throw it at him like a fleeing rat, but he manages to escape and hide in the bushes... you don't see him again for the rest of the afternoon, but you know that when you return to Liyue Harbour you will demand an apology, an explanation... and maybe a round two.
#zhongli#zhongli x reader#genshin impact#genshin#genshin zhongli#zhongli smut#genshin impact smut#genshin smut#zhongli x
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criston cole is such a female-experience coded character and it is exactly why he is hated so much hear me out
his whole character is built around the idea that rhaenyra seduced him, had taken his dignity and made him feel like her whore. his vow and his duty are close enough to the idea of women's purity and value. you were sullied, you have to marry the man that devalued you, otherwise you are spoiled and unworthy.
on top of that, his identity as a knight, as kingsguard means he is submissive. he is not seen having a lot of opinions or plans to how things are done, the big guys in the council decide and he has to obey to their orders.
on top of that, when he does act at last, it's portrayed in the form of scheming, behind the backs of people, and it's mostly attributed to his sentimental nature, to his inability to think straight, be logical because of his personal feelings. that's how women have been portrayed for centuries.
another thing that makes his character harder to grasp is the choice to have the same actor play the pre-timeskip and past-timeskip criston. 20 years have passed and yet people see him as the same person who refused to be rhaenyra's whore but now he is hypocritical because he is alicent's whore. 20 years have passed and, even if you can't see it on his face, he's bound to have changed too.
in his relationship with alicent he doesn't talk as much. he is obedient, she's the one in charge. she gets to say when and how things happen, he is just at her service.
his entire character is build up to revolve around rhenyra, like women's lives are supposed to revolve around men. if he refuses to acknowledge his status in his youth he is no longer allowed to later (after 20 years mind you) find some sort of comfort in another master. it's like saying "if you say you hate the system why take part in it"?
his pent up rage and hatred is evil, because what happened to him was behind closed doors where no one saw or heard of it. because if they knew of it he would lose everything, exactly the way women have often refrained from talking about their condition in fear of being villainized themselves. in the meantime, the one in power will keep their dignity and spotless reputation like rhaenyra is not even held accountable for having bastards pushed forward as heirs, not to mention the fling she had with criston.
this rant is in no way trying to portray criston cole as a saint or a good guy or trying to justify his behaviour. this is actually the problem with hotd, the effort to draw a line between the good guys and bad guys. have it be either balck or white. it's not, it can't be. you either have complex, morally grey characters with flaws and mistakes or you go watch marvel or something. even there villains are more humanized than in this petty effort of righteousness.
LE: thank you everyone who mentioned the aspect of criston being a man of colour from dorne and the power dynamic between a royal and a lower born who fought his way into the world! this rant was written in a rush and while i couldn't express the latter as eloquently as most of you in the tags/comments, i completely overlooked the former. i love looking through everyone's tags and comments and seeing your takes. as @jazzyclarinet pointed out in the comments, seeing criston's character in this light does not erase or diminish the injustice other women in the story experience.
on another note, i feel like part of the blame is on the way hbo marketed the season with the pressure to pick a side. however, i think what we've been lacking as a society in the post covid years is actual unbiased analysis of art. swallowing up content without any question and making said content a personality trait is harmful. as i said, i don't like criston as a character, but i can make these points about him simply because i watch the show critically and i don't blindly defend a character while trashing another.
#criston cole#ser criston cole#ser criston#hotd criston#house of the dragon#hotd#alicent x criston#alicent hightower#pro criston cole#pro alicent hightower#pro team green#team green#anti team black
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𝗰𝗼𝗻𝘁𝗲𝗻𝘁 𝘄𝗮𝗿𝗻𝗶𝗻𝗴𝘀 ∣ smut ( minors dni ), fem!human!reader, from behind, rough sex, use of sex toys ( cockrings ), don’t ever wear or allow someone to wear a ring for longer than 30 minutes pls, noncon ( reader asks to stop, satan doesn’t ), all characters featured are aged 18+
𝗶𝗺𝗽𝗼𝗿𝘁𝗮𝗻𝘁 ∣ please reblog && leave feedback. not proofread so there’s probably mistakes. thanks for reading < 3
𝗱𝗼𝗹𝗹’𝘀 𝗯𝗮𝗱𝗮𝘀𝘀 𝗯𝗶𝗿𝘁𝗵𝗱𝗮𝘆 𝗯𝗹𝘂𝗿𝗯𝘀 ∣ poll winner [ satan + cockrings ]
this had been a terrible idea.
but you’d only started to realize it now, when Satan wouldn’t slow down or ease up. it was the same, loud PLAP, PLAP, PLAP! over and over. heavy balls slapping against your swollen clit as he fucks you relentlessly.
“I— need—“ you were panting, trying to clench your fists, but the devil king had a tight grip on both of your elbows, keeping your arms jerked back towards him, using them like levers to wrench your body back into his rough thrusting of hips. “B—break!!”
a low growl vibrates from deep within his chest, the muscles in his arms tightening, veins bulging. he holds you in a vice as soon as you utter the word, as if solidifying the fact that he’s not going to let you go anywhere until he’s done. “Not so fast, hng, you’re the one that wanted me to wear this fucking thing in the first place, weren’t you?”
it was almost a taunt.
but it was the truth. you’d talked him into securing the tight, shiny gold ring around the thick base of his cock. watching in awe when he hissed through his teeth as the sensation of being forced to stay hard, even when he wanted so desperately to cum. the pressure of the ring, squeezing him, didn’t allow him to.
and this was your punishment for denying him.
“And now you’re bitching about it?”
your eyes cross as his pounding seems to find a new speed and velocity, and you choke out a pleading cry. “It’s b—been hours—! You can take it o—off!!”
Satan chuckles, and releases your arms. “Oh, no, I don’t think so.” he grunts, watching you collapse forward against the bed and slump into the mattress, but the second you reach your arms forward, as if to pull yourself out from under him, he presses all of his weight down on your back, his knees jabbing into the backs of yours, pinning you in place and keeping your trembling legs spread open so you have nowhere to go. you feel the solid ring like a hard bumper, hitting your cunt as he buries himself as deep as he could possibly go. “You see, I like this. Tenderizing your poor, little pussy. Making sure you walk funny after this. And now that I can do it for hours with this little toy of yours?” a raspy, breathy chuckle tickles the shell of your ear that you can hear even your own, loud cries that it’s too much, before he nips at your lobe roughly with his teeth. “I’m not done yet. Not even close,” he hisses the threat through grit teeth, his pace settling back into the usual quick-fire pounding that turns your mind to mush. his moans and growls that would usually lead to his climax hypnotizes you, and before long your whimpers of protest had melted back into moans for him to keep going. to fuck you stupid and break your fragile, human body with his cock. “That’s more like it,” he groans, grasping your hips to hold you down so he could plow, “I’m fucking you senseless, little girl. Gonna break ya, and it’s all your fault for showing me this handy, little toy.”
#satan#satan x reader#satan x you#Satan smut#wihib#what in hell is bad x reader#what in hell is bad#what in hell is bad x you#what in hell is bad smut#wihib x reader#wihib smut#whb#whb satan
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How do we write characters authentically?
Hello, my dear writer! I assume we've all wondered at the beginning of our writing journey, "How do I find my own writing style? How do I stand out, and how do I make my characters sound authentic?" This post is dedicated precisely to the latter question. How do we write characters authentically?
Observe Different Personalities: Observe people of different age groups, from various cultural backgrounds, and with diverse life experiences. Pay attention to their language, gestures, and behaviors to develop a broad understanding of human diversity.
Take Time for Character Development: Invest time in developing your characters, including their background, motivations, goals, strengths, and weaknesses. The better you know your characters, the more authentically you can portray them.
Utilize Realistic Settings: Place your characters in realistic environments and situations that are recognizable to your readers. Describe the details of their surroundings, such as landscapes, buildings, clothing, and everyday items, to create a vibrant backdrop for your story.
Be Open to Change and Development: Allow your characters room for growth and change. People evolve over time based on their experiences and decisions. Permit your characters to learn from their mistakes, gain new insights, and undergo development.
Everyday SituationsAn additional tip is to place your character in various small situations, even if they are a fantasy figure. For instance, have your character order coffee. What happens if they encounter a ghost? What are their feelings about Christmas? Accompany them while shopping. How do they react when meeting their greatest hero? Describe everyday scenarios that aren't part of your official story but are meant for you to better understand your character.
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Behind the jokes and badassness, Captain Marvel is a fascinating character to me, because of how death follows her.
She causes an explosion. That explosion, which gives her powers and her immortality, canonically kills her. The Kree Empire resurrects her and makes her as Kree as they can. She shares Yon-Rogg's blood and his life, she's his creation, she's his victim, she's the one who causes his downfall, she's the one that destroys the system, the society, the planet that allowed her to be abused.
It's the Kree that see her as a killer and Annihilator. She's a monster of their own making, but it influences every species and planet she touches. Her victories cause death and her mistakes cause more death. Carol's triumph, the death of the Supreme Intelligence, results in the death of probably millions of Kree, and by consequence, almost causes the death of Hala's star.
"I'm only human" Carol says, before killing the Empire that is the reason that she can't ever be human again.
"We'll be back for the weapon," Ronan says, but that weapon will kill everything he stands for.
"Your life began the day it nearly ended," The Supreme Intelligence says, coldly, calculatingly. It's an AI. It doesn't have a good concept of death. It doesn't fully grasp that Carol had genuinely been killed that day, because she's still in front of it. Carol kills it.
"Death seems to follow you," Dar-Benn says, before she causes an explosion with the bangles, trying to defeat Carol. The explosion kills Dar-Benn.
Death follows Carol. Death follows Carol! Mar-Vell is dead. Maria is dead. Talos is dead. Soren is dead. Ronan is dead. Minn-Erva is dead. Korath is dead. Dar-Benn is dead. Yon-Rogg is, probably, dead. The Supreme Intelligence is dead. Natasha is dead. Tony is dead.
The only people in Carol's life who aren't dead are Kamala, Monica, Yan, Valkyrie, and Fury.
She watches helplessly as Dar-Benn almost murders Kamala after Kamala tries to save Dar-Benn's life, tries to find a way to solve the violence without death.
She watches helplessly as Monica gets torn into another reality, which for all she knows, she could die in. The tear in reality that was caused by Dar-Benn's death.
She tries to hide Yan's existence from her friends and tries to warn him and his people. The Kree soldiers aren't fighting to maim, they're fighting to kill. He escapes death by his own fighting skills and the fact that the Kree would rather focus on killing Carol than him.
Valkyrie and Carol interact once, and she only calls when she needs help after a fight, not during. Think about it. Valkyrie and the Bifrost could have helped the trio enormously. But Carol doesn't call until the fights are over. It would be very easy for a regular Asgardian warrior to die compared to superhumans.
And Fury... have you seen how often Fury comes close to dying? He's alive from skill and luck. He is lucky that he isn't dead.
Captain Marvel is so, so fascinating. Her story begins with her own death, and the more it goes on, the more death happens around her. Nobody is safe. She causes almost all of them, even the ones of her friends - not directly, but through the consequences of her actions. The consequences of her victories and mistakes. The consequences of her anger and revenge, her power and powerlessness. It is caused by both the Human and Kree sides of her, by both Carol and Vers, Captain Marvel and the Annihilator.
Carol is immortal. She can't die. And death follows her anyway.
#captain marvel#carol danvers#the marvels#the marvels 2023#the marvels spoilers#marvel#mcu#marvel cinematic universe#kamala khan#monica rambeau#dar-benn#nick fury#kree species#character analysis#its my *blorbo* and *i* get to be insane about her#im going to need an avengers level security force protecting kamala from now on#yon-rogg#character study#rambling#does this make sense? no and idgaf#death mention#1k#hitposttag
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