#but you don't need to know the game for this story to make sense
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avalon-of-babylon · 3 days ago
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Okay yeah it's like 90% the All Star we know and meme but it doesn't flow as well which I argue is a big part of what makes the song work.
In this essay I will once again be over annalize the lyrics of All Star by Smash Mouth instead of getting out of bed
Let's literally start at the beginning:
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The draft version looks like it would have been the singer saying "I was a dumbass but you know over the years I came to realize fuck what others think there's nothing wrong with being yourself"
The version we got however is a perfect opening to a song which is ultimately about self-actualization and genuine self-expression. "She said I was dumb and up shit creek without a paddle but from where I'm standing she's the dumb one" which when paired with:
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Creates not only good momentum but a sense of action. It's literally saying "Life doesn't stop and let you figure it out so why not live your life on your terms and just be yourself. You'll never know unless you try, and you'll never be amazing unless you be yourself"
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My mama said to me "Son" she said to me
But the inclusion of this disrupts that momentum by rhyming "me" with "me" and turning the focus the song just turn towards you back on themselves making the next part into a personal story which not only doesn't add to the overall theme but has the calls to action come before the affirmations.
Hey now, you're an all star Get your game on, go play Hey now, you're a rock star Get the show on, get paid And all that glitters is gold Only shooting stars break the mold
What we got however works better because it's telling the listener "you're already amazing, you just need to let yourself shine, you dont need to be like other people" instead of "my mom told me to let myself shine, I'm already amazing, I don't need to be like other people" it creates a sense of unity, one where we are all better for being ourselves and not a weird dude implying we should be like him.
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It's a cold place and they say it gets colder You're bundled up now, wait 'til you get older
Back to the flow problem again by having cold instead of cool it creates this odd momentary imbalance in the rhyming by having 3 words rhymed togetherin 2 lines (cold, colder, older) instead of 2 in 2 or 4 in 2 like we see throughout the finished version by just rhyming "colder" and "older"
The ice we skate is getting pretty thin The water's getting warm so you might as well swim My world's on fire, how about yours? That's the way I like it and I never get bored
Unless the line we see is adding the second half of this verse, then the draft is worse for not having it.
Not only is including the dichotomy of hot and cold good for a song with All Star's themes, but much like an onion, it has layers (obligatory Shrek reference). Without the first two lines, the verse is only reinforcing that their way of living is more exciting. However there's a number of ways to interpret the two added lines including "the veneer of normalcy is wearing away; other people are being themselves why not join" or if you want more literal "things are going to hell; why not enjoy the ride". Either way, when paired with the second half, hot and cold take on new meanings; passion and dispersion, individually and conformity, change and stagnation, reality and fantasy, autonomy and heteronomy.
I don't know why I wrote all this, I don't even like the song that much. Maybe I got possessed by the spirit of still living high school English teacher Mrs. Pack. She would do something like spend an entire class period discussing the themes of All Star.
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flowersforthemachines · 3 days ago
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Some facts about Taash (and also the Lords of Fortune, the Qunari, Dragons and other related things) gathered from the banters
Featuring Shathaan's stories about the Crows!
I went through all companion banters on DanaDuchy's channel after playing the game to write down all facts about companions/the world that I haven't seen brought up anywhere in the game as a writing reference (and for funsies).
Note: This list may not be exhaustive. I might have missed some something or didn't write it down because I considered it common knowledge. If you have anything to add, please DM me or send an ask! (do specify what banter the information is coming from, though)
Note 2: Posts from this series (mostly) don't include information from banters specific to quests or between companions and faction members. I plan to do another playthrough to capture more of those and will add any relevant info to the character posts.
Other characters' posts: Bellara, Davrin, Harding, Lucanis, Emmrich, Neve. I'm also planning a post about just the Lighthouse some time later
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About Taash
General: 
Taash gets grumpy if they stay inside for too long
Taash may polish their treasure hoard or clean the dishes (even somebody else's) to get out of their head
When Taash is feeling sad, they ask somebody else about how they are doing, so they can focus on somebody else instead of themselves
Taash doesn’t like talking about their feelings because it makes them sad (Lucanis can relate)
Taash doesn't read books before bed because they have a tendency to stay up past their bedtime to finish the exciting parts
Taash seems to care quite a lot about fibre and digestive health (they are so real for that). For example, they enjoy the smell of coffee but don’t drink it because it’s bad for their guts
Taash drinks alcohol 
Taash once requested Bellara/Lucanis to cook them a demon (the suggestion was disregarded) 
Taash liked Lucanis’s deep-fried peppers 
Taash liked Bellara’s stir-fry 
(If Rook is in romance with Taash) A spirit of devotion appears next to Taash after they enter a relationship
Taash doesn’t want to look for more dragonfire tablets because “they are just more orders”, and they already have enough  
Taash doesn’t kill in cold blood and needs to get angry in order to kill someone
Taash has good taste in gemstones, knowing which colours match which (based on the banters where they recommend gemstones for Emmrich’s lich helmet). They say it’s a Lord of Fortune thing, they have to know how to make gems look good 
Taash isn’t afraid of the Fade, because the spirits there mind their own business and don’t try to possess anyone (or anything) 
Taash thinks that even if the Nevarrans almost brought their dragons to extinction, they will still come back eventually
Taash is extremely excited to hear that Morrigan can (potentially) turn into a dragon and wants to ask her about it next time they meet 
Taash doesn’t mind finding no loot when hunting dragons because as long as you survived an encounter with a dragon, you have a new story to tell 
Taash doesn't think of dragons as monsters since they are a natural part of the world and have been around longer than anyone else
On fire-breathing: 
Taash started breathing fire when they were a toddler
Taash needs to eat greens after breathing fire, or they get headaches 
According to healers, fire breathing hurts Taash’s lungs
Taash accidentally set their first female partner’s hair on fire during their first sex
Taash once tried to cook with their dragon breath and accidentally melted a pot and set the kitchen on fire 
On Taash’s sense of smell:  
Taash got their heightened sense of smell after they got sick and couldn't breathe through the nose for a couple of months. After they recovered they could suddenly smell everything
Tassh can smell when someone is ovulating. They can also smell who had been in the room before them, and who is hungover 
Taash could also tell Neve got together with Rook or Lucanis from the smell even before anybody told them
To Taash, Minrathous smells rainy and ‘like rich people hurting poor people’
Early life and the relationship with Shathann: 
Taash learnt to swim before they learnt to walk
Shathann sometimes wouldn't let Taash play/go swimming until they finished their studies (like being able to tell the difference between some pottery shards)
Shathann gifted Taash axes during one of the gift-giving holidays when they were younger. They were simple kindling choppers, but Shathann helped decorate them to make them look like Qunari weapons. During a conversation with Bellara, Taash realises that may be the reason they are still using axes to this day
Axes are also good at lodging between dragon scales and allows them to climb up
Taash grew up poor, though they didn’t realise it because Shathann always made sure they had enough food, even at her expense (like pretending she didn’t want to eat because “Rivaini food is too rich for her”)
Taash spent the money they made from their first job as Lord of Fortune on buying Shathaan a dress. Shathann didn’t appreciate it, instead urging Taash to buy themselves boots or some other useful things 
Shathann hated apples because their skin would get stuck in her teeth (“Evataash, that fruit is stupid!”)
If Taash chooses to pursue Rivaini culture and wear Shathann’s horn as jewellery, they have a blacksmith do runes in the old Qunari language along the edges and get a Seer to bless it
Shathann stopped telling stories about the Crows after Taash once climbed on the roof to play as a Crow
The things Shathann taught Taash about the Crows:
Antivan Crows make themselves invisible to dragons by imitating the dragon's shadow
Antivan Crows coat the beaks of actual crows with poison so that the crows can kill people by pecking
Antivan Crows can slow down their breathing until they become invisible
Antivan Crows come through houses at night and kill children who aren’t in bed
Antivan Crows can do a special move that stops their enemy's heart
Antivan Crows can strangle a Qunari with their own dar-saam (but only if it’s tied incorrectly)
Relationships with companions: 
Bellara gives Taash advice on cooking dinner for their mother
Davrin teaches Taash to use buckets filled with water and sand for lifting
Taash has never flown a kite before and asks Harding to teach them
Harding's mother sends Taash a letter with homemade candies after Shathann’s death, calling it “a hug from afar” (Taash appreciated the gesture and liked the candy) 
(If Rook is in romance with Taash) Taash asks Lucanis about what Rook likes to eat, and Lucanis offers to teach them how to make coffee/tea/chiocolata calda 
Taash isn’t scared of Spite, and even convinces (or more like intimidates) him not to talk about how other people smell without their permission
Lucanis agrees to teach Taash how to kill targets with flair (with varying degrees of success when it comes to cool one-liners) and then plans to ask Teia to make a Crow cape just for them (Taash is very excited about it, as they love crow capes)
Taash insists Neve should get some trophy from Aelia (a ring, or an amulet with her name) to show everyone she beat her, and doesn’t understand why Neve isn’t interested in something like that 
Taash offers their blood to Neve for blood magic purposes (Neve doesn’t take up the offer)
Taash thinks Neve’s ‘dresses’ are pretty
Taash thinks nobody can go toe-to-toe in magic with Neve
Taash offers to hook Neve up with their jeweller to get her a discount (in case she wants a new leg) because “Neve deserves nice things”
Lords of Fortune:
Lords of Fortune have a drunk game where they throw a goblet made from fool’s gold into the water for others to find. Whoever finds it gets free drinks for the rest of the night. The game has only one rule: no punching in the junk
There is also another drunk game where drunk Lords jump off a giant cliff. The only rule is not to hit the water face-first
Even if those are “drunk games”, you can participate in them sober, as long as you are willing to be as stupid as the drunk people
The Lords of Fortune pick new jobs by Isabela throwing daggers at a map or racing nugs (the winner picks the job - could be its owner, or the nug itself)
The lords used to blindfold Mateo (the faction merchant) and spin him around in circles until he tripped on something like a map. They stopped doing that because a Seer told them to quit (the whole thing gave Mateo headaches) 
After Shathann is gone, Taash is in charge of appraising Qunari artifacts for the Lords until they find a better expert
The Lords of Fortune work with a Dalish clan keeper Shivanas (Taash calls them ‘Shiv’) who appraises artefacts for them (tells them what’s okay to sell and not to sell etc.) 
After losing his hand, a Lord named Bernst got a lock-pick hand prosthetic decorated with gems
About Dragons:
Different breeds of dragons can mate and produce offspring. That’s how ice- and lightning-breathing dragons came about
The muscles of dragon wings’ are vulnerable behind. Another weakness is the underbelly
Fighting Dragons is all about making them come to you, either by having them see you as a threat (so they come down to assert dominance) or prey (so they come down to eat you) 
There is a dragon called Wildervale Spitter, which can breathe fire or poison gas. The “fire breath” is actually just poison that burns when the dragon breathes. Most dragons always ignite their breath. The Spitter's special for being able to choose whether to light it up.
Dragons have an extra eyelid that they shut while breathing fire in order to protect their eyes
About Qunari etc.:
Eb-ketarra means something like “growing memories.” When you graft someone’s horn onto yours, you also add their strength to yourself
Qunari food uses a lot of oil for frying
Qunari have a much better sense of smell than humans
Qunari can bury their dead with large jars inlaid with a flame pattern. It’s called ‘issalatar’ and is empty inside, representing that the deceased’s body is also empty now that their spirit is gone
The Rivaini armada can hold its own against the Antaam fleet, but only in good weather. They can’t match the Antaam in firepower, but they can outsail them
Isabela is apparently still a captain of the Siren’s Call 
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meraki-sunset · 36 minutes ago
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so your crow strider au gave me inspiration for my own au, but i've built up the idea in my brain so much that now im scared to try to put it to paper (oops) did you ever deal with this while making crow strider? (and if you did, how you got over it would be much appreciated thanks fhdjks) also your art is cool :]
Hi, sure, i encountered a few blocks when writing CSAU and other projects. I think my method comes down to a couple rules
You need to know how the story ends from the start, so everything in the story leads to the end. Things can change about the contents of the story as you write it and you change your mind about the events that will transpire in it, but you need an end goal you can build your story towards. Most importantly, this is what allows you to add foreshadowing for said ending and structure the narrative in a clear direction. Otherwise, you might come up with a cool ending too late and regret some choices from past chapters that now don’t help this new ending you want
On that same note (and i’ll proceed to copy and paste from an old post) You need to have a Word document with a rough timeline of the events from start to finish. You need to know how it ends from the beginning and how they get there. It can be really, really vague, but it has to be there. It can go like
. They start the game, the trolls bother them.
.both games go to hell
.scratch
.trip, develop relationships
.new set of kids/teen drama
.old kids they get there
.to hell again
.John retcons everything
.new timeline
.they win
And that's homestuck simplified, Those are your Acts. With them, you will know where you're going and if you need to change something earlier. Everything will be constantly up to change of course, but you will be going from point A to point Z more easily.
From there, you go to every point in that list and create a Word document for all of them. I have them in different folders to have every act separated and in order.
A folder for each Doc for every Act, Numbered, and in each one make more lists like that one telling what happens, for example
WordDoc1 - ACT 1 "They start the game, the trolls bother them"=
.John needs to get his game
.introduce Rose
.introduce the trolls on pester chats
. John gets the game
.introduce Dave
.etc
And those are your chapters. Now you can know the extent of what you want to do and if it makes any sense.
I addition to that, every Folder can contain not only the Word document for the Act but also relevant texts and art that are connected to the Act, so evey folder is all about that specific act and any inspiration for it.
Another piece of advice I can give you is to hint at anything important. That's a rule of comedy; actually, the comedian usually closes the show with something related to the first things they said.
That works for everything, and makes people go, "Oh the thing! The meaningless thing they said earlier, it was a clue all along!"
Interconnect it like a web, and that web will stop the story from falling
Homestuck is so ridiculously interconnected that you lose track of the stuff and objects that repeat that have no way to be where they got to be, songs and people and events that are too similar to not be connected but nobody addresses, things like that make it feel like you're dealing with a universe and not just a line of events.
3. Yet another thing, it's something I'm still trying to assimilate, and is that less is more, sometimes things don't need to be said, specialy not bluntly, and an expression, a gesture, a flinch can summarize them. Backgrounds can be reduced, and ideas can be conveyed.
one example is, In homestuck, it's never said that Dave was raised with lack of food. He never sais it, but it's shown in how happy he was to find a warm bottle of juice in his closet, how there is only weapons on the kitchen and no sign of food, how he later sais he never learned what the purpose of a fridge was until he saw it on tv. If someone is lacking something, don't have them say, "i grew up without X thing" show what filled that space in the absence of X thing.
Instead of some character saying, "My dad was never there for christmas" have them say how they thrited for presents at the local goodwill, payed with their lawn mowing money and put the presents under the tree themselves for their siblings and mom.
4. Something that I always have in mind when writing the dialogs and sketching the scenes, is
"I have an idea; what's the easiest way for someone to get the idea, to get the feelings i want to transmit from the idea?" I made the art something I could handle drawing hundreds of times, simplified the coloring, the aspect symbols, the way I draw backgrounds, the way I write dialogs, etc.
That will save you time and work and could prevent you from getting stuck with a project too big to handle
5. This is the most important one: The first draft’s only purpose is to exist.
Writing is like playing darts sometimes; you only get closer to hitting the center by missing it and learning what not to do. That’s an actual rule on animation and a motto on the Disney office. “Get it wrong as quick as you can,” because when you learn what you’re doing wrong is when you start learnign what doing it right means.
If it helps, title your first draft “the dumb version,” because that’s what it is—the version to get the idea out of your head, and then you built over it.
On the same note, once you write "the dumb version" don’t correct it. Rewrite it. It’s annoying, I know, i know, but fixing and fixing a text only carries the mistakes from the first draft, and everything looks kind of disconnected, because it ends up being a Frankenstein text of all the versions of the story mixed together.
This also applies to art; that’s how I handle both writing and drawing; if it’s not working, hold onto the core idea, new page, restart.
Rewriting it puts it in perspective; it feels like a text of its own, with a clear intent in mind.
I think that’s all I have. Making a story is mostly about managing your strengths and weaknesses, organizing and not being scared of it not being perfect.
Hope this helps.
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shiny-jr · 20 hours ago
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I read the ignihyde update, and idk if it was just my mood that day or your writing this chapter but i tell ya i breezed right through it. it flowed so nicely i was like "bruh, i dont even like the hercules movie that much but now im interested in watching it again"
the way you wrote idia was also interesting and it made me remember that although he's a sad sack, he is also quite normal and snarky. like, the dude refers to himself as a nerdy freak but really he's just a nerd and not really a freak, and i think you really captured and portrayed that idea very well.
also it wasnt until i reached the end and i was really absorbing everything i read and then i thought about ortho being "pain" in the pain and panic duo and i realized "oh THAT'S why he's so violent and like relishes in torturing others and is so graphic" that was a GENIUS move. like, ortho IS violent in-game, and really casual about his lasers and like exacting revenge on students who wrong him (can't remember if that was dorm uniform vignette or not), so of course the role of Pain really fit him seemlessly.
it was a fine addition to the damnation series. good luck with diasomnia!
Hold on. What do you mean you don't like Hercules? It is legit one of the best movies of the Disney Renaissance age. The only movie that tops it, hands down, without any debate, is The Hunchback of Notre Dame. I need to calm down.
Yes, Idia. Okay, so I noticed a few comments on my last post in regards to the topic of Idia. When I said, "Hot take, y'all. I'm about to say it. I'm tired of nervous stuttering Idia." I meant that others tend to write him like that, and it really gets boring because it happens so much! I mean, I was never a big fan of it in the first place, but yeah, just clarifying what I meant. Spice it up a bit, you know what I mean? He's much more than just an anxious mess.
As for Ortho, I'm so glad people are appreciating how I wrote him, because that little dude is most definitely not normal. Sort of related to my complaint of how people write Idia, most people write Ortho as just this cheery little guy and they blatantly ignore how terrifying he really is. I mean, we've seen mention of it and even moments throughout several events and parts of the story. Really, making him one of the imps just made sense. Add to the fact that the imps do some really horrible things in the movie and such, and how Ortho is not above wrecking havoc in order to achieve his goals, it just fit together so perfectly.
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thefirstknife · 24 hours ago
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Go off! It's the Cinemasins Effect. There is no literary analysis, just listing of facts like you're reading a Wikipedia summary. Devoid of accounting for personality traits, external influences, basic human (or alien) contradictory nature, unreliable narration (always present in Destiny), multiple points of view that are clashing (because that's how the world works), etc., these facts tell us little about the actual story so it's easy to misinterpret obvious solutions.
A listed fact might say "Eramis endangered her own house by opening the Vex portal on Europa" and then whenever Eramis talks about caring for her people, someone who engages with only the list might think "That makes no sense!" And it does, if we go deeper and account for her desperation and corruption and how much she did not understand what was happening to her. She desperately tried proving that she has agency, but it was the exact opposite; while fleeing from the Traveler claiming not wanting to be its pawn, she was actually the pawn of the Witness. She was used by the Witness to get us, the real target, to be tempted with stasis and the moment she lost (no longer worthy of being a part of the final shape), she was discarded. However, not entirely, because she still had to remain a pawn potentially to be used later when the Witness needs a convenient and desperate soldier to enact its plans under a threat of a total annihilation of her people; because that's what the Witness does. She literally commented on this, how the Witness is "punishing her" by turning her friends into Scorn.
But we never see even a fraction of this kind of analysis in the most popular circles and "lore masters" will always prioritise just listing events and doing "Ending EXPLAINED!" videos with zero character motivations or analysis mentioned. I won't even go into how much of Destiny story is obviously constricted by technical elements and the type of game it is, which is something people forget all the time and expect Destiny to suddenly have a singleplayer RPG level of game design which simply will not happen. A lot of the perceived faults in the narrative are almost always of technical nature and writers themselves have spoken about this. I feel like that has to be included in any analysis worth a damn because Destiny's story is trapped within the confines of the genre of media it is in (first person looter shooter); while the story is a major part of the game's essence, gameplay comes first, always. If the story has to be constrained for gameplay purposes, it will be. If it has to be constrained because there's not enough time or resources to add more dialogues or cutscenes or to expand the scope of every character or to create a more complex narrative, it will be. Given all of this, I think the team has done a great job for Eramis over the years and kept her arc as consistent as possible which made this ending easy to predict and satisfying because the arc has concluded as it was intended.
At the end of the day, I don't even mind if people have a personal reason to think "Actually I would never have forgiven Eramis." I'm sure there are characters in-setting who think that; either because of a lack of knowledge about her (if you're just some random citizen, you don't know the details of her corruption or her internal feelings) or because you were personally victimised by her (a lot of Eliksni fled House Salvation because of what she did on Europa that endangered their lives; they may never be ready to forgive her or accept her). That's completely fine. As a matter of fact, I expect it! It adds depth to the story.
The issue is that these people usually go about it by blaming the writers and saying that the writers told their own story wrong. That this decision was objectively incorrect or somehow bad for the narrative or a retcon or out of character or whatever. And it's just not. We, the players, who have all information and everyone's internal feelings presented in the story and lore books, know that this was the intended character arc for Eramis since the moment she didn't get killed at the end of Beyond Light.
Eramis Executors are up in arms that our favorite, bitter, lesbian crab didn’t receive a bullet to her head to no one’s surprise. What happened to the overarching themes involving forgiveness and mending the wounds of the past to build a better future for everyone resonating with people? Does the Traveler and what it has been representing for 10 years mean nothing when it comes to Eramis? Were we supposed to abandon the power of friendship? Is punishment with no consideration the only way of dealing with those who have committed wrong acts that people know of?
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sanasanakun · 2 months ago
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Jimithon Mouthwashing is such a good representation of untreated, enabled NPD like it makes me want to squeeze the life out of him. I'm endlessly fascinated when watching him interact with his crew, surroundings, and himself because he's so fucking lost in his own sauce. It's insane. If I'm being real, it makes him my favorite character in the game.
It's a little scary to say, but watching Jimmy is like seeing a mirrored version of myself two years ago before I truly committed to treatment for my NPD. He's like a shadow. The opening line "I hope this hurts," which I believe comes from Jimmy right before the crash, is such a poignant statement. It's a simple line, but I can tell you from experience that the desire to hurt others when in a narcissistic rage is overwhelming. It's such a good line to sum up Jimmy's character in that moment. Luckily, in the real world, I had my friends and family there to catch me when I hit my lowest, even though I'd hurt them so many times. Jimmy probably could've used friends to force him into therapy (cough cough Curly cough cough)
#also I don't mean we're similar in any way when it comes to rape or SA. Please don't twist it that way at all.#I mean like in terms of the jealously resentment revenge hurting others to feel thrilled not taking responsibility not seeing flaws etc#I'm diagnosed with NPD also but pls know my experience will be different from others. We're all different people obvs.#also Jimmy has like wayyyyyyyyyy more things wrong with him not just untreated NPD lol#I would say that untreated NPD is a hell most can't describe#you barely feel anything except rage boredom and jealousy (in my case)#love is a form of ownership and control because you can't really feel it the right way#so your -person- is an object of intense obsession and also a tool for you#if that makes sense? I see that with Jimmy and Curly for sure#You want to tear others down and hurt them because it makes you feel good to put them below you#there's a constant feeling of insecurity and it drives you crazy fr#kind gestures from friends feel insulting#and oh my god achievements made by friends and family in my case feel like I've been shot like I hate when they achieve things#It's not logical obvs but that's something I instantly noticed in Jimmy so i was like .....oh brother lol#and also if they achieve something my brain needs it to somehow be tied to me or I'll make it tied to me so they can be thankful#they should always center their attention on me and if they don't I immediately resent them#these are just some of my thought processes on the matter so I can show the similarities I feel with Jimmy#the KEY DIFFERENCE is all of these thoughts I have are left in my head and not exhibited in my actions (any more. took a long time)#but he is such a nasty human with ZERO introspection that he prob never even thought about treatment#also doesn't help that the hot blonde he's friends with never did anything to help with that#idk sorry for oversharing but ahhh this game is so well written I gotta yap about it lol#also kind of a funny unrelated story to show how weird the achievement thing can be lol#my friends announced they saved up enough to go to Vietnam (their dream trip) and I was happy for them (I really was)#but of course my delusional ass immediately also took it as a threat#and I booked a month long trip to Europe a few days after so I could also announce it LMAO#that is a kind of innocent incident when compared to Jimmy but it just shows how annoying NPD can be#Jimmy mouthwashing#mouthwashing#mouthwashing game#NPD
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blueskittlesart · 2 years ago
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I know you're not fond of Twilight Princess, but what would you think if they brought back worldbuilding elements from it (the Twilight world and Midna, mainly) to a newer game? I'm not familiar enough with the series to know a whole lot, but that stuff at least seems really neat to me from my secondhand knowledge, but if Twilight Princess was as bad as you say... I would love to see them revisit it somehow with the BotW/TotK continuity.
i have this. thing about twilight princess. we know this. but genuinely even looking at the lore from an objective standpoint i think trying to pull any of it into other games is a bad decision at best and actively detrimental to the new game in question at worst. there are two main reasons for this:
the first is that mainline, non-sequel zelda games have a general rule about standing alone. in order for the games to remain accessible to players of all ages and backgrounds, every original (non-sequel) zelda title has to be able to function as an introduction to the franchise, meaning any lore required to understand the story must be exposited WITHIN the story of that game. the few lore-points that HAVE been adapted from other games (sacred realm, oot ganondorf, talking sword) are generic enough that they can be explained briefly within the story without taking too much time away from the player's journey. while those of us who ARE versed in the lore might have a deeper understanding of the overarching implications of these elements, NOT understanding the history behind them isn't going to impede your understanding or enjoyment of the game. for example, this is likely the practical reason why fi was never named or appeared in botw beyond her generic sound effect and the glowing of the sword, because even players who don't KNOW fi are able to tell from context that the sword is magical and is speaking. not knowing who fi is doesn't impede your ability to understand how and why the sword is speaking, given the rest of the context of botw's story. the two elements of tp that you mentioned, the twilight realm and midna, are VERY difficult from a writer's standpoint to work into a game without requiring the player to understand the plot of twilight princess. neither element easily fits into a new cycle's story without requiring a ton of expositional explanation which will inevitably take players out of the story, and relying on convoluted lore that new players won't even be familiar with to drive your story just sets you up for failure.
the second reason is that, from a writer's standpoint, neither midna nor the twilight realm were well-written enough in TP to be compelling. lmao. If you're going to adapt world-altering lore like the twilight realm into consistent canon, you need to have a firm grasp on the implications of adapting it. even the writers of TP had no fucking clue what the twilight realm was or where it came from or how it tied into the existing world of hyrule at all. literally the first sentence on the zelda wiki for twilight realm history is "The Twilight Realm's full history is incomplete." adding something like a new dimension to your consistent canon is world-altering. when you do something like that, it HAS to be thought-out and for good reason, or you're just confusing your audience unnecessarily. IF the twilight realm was to be brought back, it would HAVE to be with explicit knowledge of of how it effects the narrative and theming of the story its being written into, something that wasn't even present in the game where it was introduced. the same goes for midna; if you bring her back, she needs a reason to be there. she needs narrative weight and thematic consistency with the entire rest of the game, things that were barely present in her original story. ripping these elements out of their own game and tossing them into another only makes them more likely to feel out-of-place and confusing to players. And to be completely honest, almost anything that writers wanted to accomplish with the twilight realm could be done just as easily utilizing the sacred realm, an element which is already in consistent canon and is much easier to write into a given story than something as mysterious and confusing as the twilight realm. with midna, almost anything that she would accomplish could be accomplished by a game-specific guide character, which is already staple of loz anyway. using a game-specific guide character would also remove any potential confusion for new players who lack the context of midna's past appearances. the only reason you might NEED midna as a character is if you ALSO have the twilight realm and specifically require a twili guide character to explain it, but. for all the reasons stated above. you shouldn't have the twilight realm. lol
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moe-broey · 11 months ago
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You know Henriette is lowkey kind of anime (like the SuMo anime) Lusamine-core. To me
#a lot of people were frustrated obvs w the changes made to lusamine after og sumo and i def see it#and i DEF agree w it regarding ultra sumo. but i actually do kind of like the direction they took#w anime lusamine. like yeah it was a huge departure from the games. but given the context/genre of the anime#it didn't feel like a retcon? it felt more like they had to make adjustments to her to fit the very#slice of life comedy direction the sumo anime took. and there were still intense and emotional#story beats/arcs for the aether family too.#and i think the changes to lusamine actually complimented the changes to lillie#who's main conflict/struggle is her intense fear of touching pokemon due to trauma#so like! lillie is still traumatized! and for a slice of life comedy one big struggle is enough.#she didn't need an abusive controlling parent on top of that LMFAOOO (save that conflict for game lillie#esp cause in game her whole arc centers around that)#man i actually don't remember why gladion was a runaway in the anime though now that i think about it.#but like for the entire maybe one person who follows me and has the pokemon sumo/feh overlap interest#does this make sense????????? i feel like it does#i actually don't know if i have any followers who have that overlap. i feel like you're either here for feh/askr sibs specifically#or you had the misfortune of finding me in a brief bout of pokemon fixation and have discovered. oh#oh you BARELY post pokemon actually LMFAOOO you're just insane over some blue hair and pronouns bitch#and sharena 😇💖#fe henriette
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lottie-loves-you · 3 hours ago
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As much as I would have loved this too, I was always pretty sure they wouldn't make it a direct continuation of HL1 because then the devs would have to decide on "cannon" end events like whether or not Sebastian was sent to Azkaban and what MC did with the repository. Image how angry everyone would be if we came back 6th year and the devs were like "oh, you sent Sebastian to Azkaban/he got caught no matter what you picked. Good luck!" They set themselves up badly if they had wanted to continue the 1890s story.
I was hoping for a different time period game the. Like, give us a 1600s game. Take us back to the Keepers era, the founders era even! I definitely agree that we don't need another retelling of the original HP era events. Even in game form, we have a bunch of old Wii games and stuff that aren't that bad if people really want to play the HP era as a game. I think this decision is kinda just lazy from the developers and calling it "Hogwarts Legacy" feels like it doesn't make sense unless they're going to introduce a new ancient magic angle? Like, we know there's some stuff that's probably some type of ancient magic in the HP times but there are certainly no AM wielders like the HLMC so if they wanted to make a game to go with the series as promo, that's fine but I mostly think it's just ridiculous to call it Hogwarts Legacy 2 when it seems to have no connection to the first game
Sorry, guess I also needed to rant a bit lol
This may be a very controversial post but I have just found out that Hogwarts Legacy 2 is supposed to coincide with the new HBO series, which will be set in the 1990’s. If this is true and HL2 is set around that time, I personally may not enjoy it as much. Personally, I would 100% prefer a direct sequel to HL1 and not a retelling of the HP books. I just feel like there is so much from HL1 that has been left undiscovered, like Anne’s cure, Sebastian’s future, even the ancient magic a bit, because if there was another Ranrok, the whole gameplay could occur all over again. I even thought it could be cool exploring more about Ominis’ family, and maybe there being a prophecy about Merope Gaunt, and subsequently, Tom Riddle/Voldemort, which could potentially link to the HBO series. If it was set in a more modern time frame as well, it might not be as exhilarating to play since we already know about the First and Second Wizarding Wars. Another possibility could be a few years after HL1 gameplay, exploring Dumbledore’s family, his fight with Grindelwald and their time at Hogwarts. I just personally feel that a modern Hogwarts Legacy would skip all of the past stuff from the first game, and the ancient magic, and so would not be very related to Hogwarts Legacy 1, and so I don’t see how a retelling of the first wizarding war or even the second wizarding war and Harry’s time at Hogwarts could be considered part of the ‘Legacy’ and its plot line. Don’t get me wrong, I do think that a game based on the first Wizarding War would be really interesting, but having and MC could meddle with canon, and is not related to HL, so would be better off being named The Order of the Phoenix, and not considered a sequel to Hogwarts Legacy. Furthermore, it feels too soon to let go of the characters that we met in HL1, some of who (Sallows) still have plot to uncover and solve, and I think personally it would be unsatisfactory to leave such a huge part of HL unsolved.
If you disagree with me, I totally respect that, I just needed to rant cos I was upset at the prospect of saying goodbye to 1890s HL and the lovely characters from it.
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goldentigerfestival · 2 months ago
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Forgot to post this earlier but I did in fact comb the entire Vesperia script to determine how many times he uses ま/まあ throughout the game, along with a few other phrases he uses repeatedly. This counts all of main story, every single sidequest, and every single skit in the game.
Final counts were:
ま/まあ: 280
Ma/Maa; translates to "well". He uses this at the beginning of a sentence usually, but it's sometimes in the middle. "Ma" is usually more quick and snappy. "Maa" is more thoughtful and/or prolonged. Obviously it can vary based on context, but that's the general breakdown.
んじゃ and any variants: 133
Nja, along with variants such as "ja", "soreja", etc. Variants are counted when they're all used to express "let's get going", when they're about to head off ("ja" could be used in a sentence such as "ja/but then, why is xyz like this", etc). They encompass translations such as "well then" (let's get going implied. includes "so then", "then" "alright then", and so on), "we should be off", "let's get going", "let's go", etc. (not to be confused with 行こう(ikou), 行くぜ, (ikuze), and other similar versions of this phrase. That can also mean "let's go", but any instances of Yuri using that particular phrase was not counted because it wasn't a variant of, specifically, んじゃ, which is also his most common "let's go" ja variant).
おい / おいおい: 66
Oi/Oi oi; translates to "hey"/"hey, hey", though "oi" is more or less an accepted word in English nowadays.
おっと: 12
Otto (not to be confused with "oto", referring to sound); an expression of surprise that can translate roughly to "whoa there" (which is the most common translation I do see for it and what I'd use in most cases too, context of course varying). The reason I included this one despite it being so seemingly low in number is because it's not a particularly common expression, much less one used multiple times by a single character? It's so rare from anyone else, which is just a regular thing relative to Yuri and his dialogue/speech (i.e. most characters sparingly use phrases repeatedly, as compared to Yuri... as you can see lol. Other characters use these words/phrases, but nowhere near as regularly, if regularly at all).
Realized along the way I should've included やれやれ (yare yare, "good grief", "oh dear", "oh boy" etc), but by the time I realized I should have in case it was an interesting count, I was too far into the script to be able to handle going all the way back through it LOL.
No. No, I am not joking that Yuri used ま/まあ 279 times throughout the course of the game. That is to say, it could be more if I missed any, but on the assumption I didn't, that's where it stands.
Why do I love this so much? Because it's a very specific character quirk of a character I adore. I'm very fond of his repetition. Thank you.
#GTF Vesperia Things#GTF Yuri Things#so glad I gave him his own tag jpfjugDFJISHFG he fuckin' needs it#OH ALSO note that I may or may not have (I genuinely don't know I don't THIIIINK I did?) accidentally picked up#the “but then" etc variant of ja. at this point I don't remember and I'd have to go back through my doc of this#bc I was skim-combing the script juggling several phrases mainly for ma. if I ever do a recount I'll confirm lol#also shoutout to Rays for using ま/まあ 68 times for him which is 4 more times than he uses it in Vesp arc 1 main story#I'm both thankful and amazed that Rays' writers ACTUALLY kept it to the correct general extent at large (when you consider the size of#both games and Yuri's role) I've always expressed how dedicated they are to the source material of the legacy chars but#that CEMENTED it LOL. the way they retain speech quirks for legacy chars is amazing and I applaud them#he uses おい / おいおい 54 times throughout Rays#おっと was used 10 times throughout Rays which is hilariously almost identical to Vesp's usage#んじゃ they did keep but I didn't count the amount of times#now MIND YOU Rays is split into 4 arcs prior to Recollection (which he's not in) and has to contend with about 200ish legacy characters#Yuri is largely in arc 4 and has a large chunk of appearances in arc 2#he's mostly absent from arc 3 after the beginning of it and he's not in arc 1 much after the first chapter (which is his chapter)#he does show up in a lot of skits early into Rays tho since they only had so many chars to work with for arc 1 skits#and I also included count of those phrases in events (both skits and events throughout the game)#WHAT I'M SAYING is that Rays still managed to retain his word choice repetitiveness#and managed to get the count that high which is a very accurate reflection of it#while trying to put about 200 legacy chars through a revolving door#they were THAT on the nose with Yuri's quirks and further cements that this is a very Yuri thing#and a character quirk choice that was brought in from the game of origin#and they DID do this with other chars not just him... but the fact that they DID to me means#they thought it was important enough of a quirk to make sure they didn't lose it in his dialogue#WHICH. I AGREE. I AM VERY VERY DEEPLY PLEASED THEY KEPT IT#it just goes to show how dedicated they were in faithfully translating the characters into a gacha game#(not tl in the loc sense but tl in the ''writing a char outside their origin game for a non-origin game appearance'')#it also proved my theory that Yuri's vocal repetition was done intentionally bc they found it part of him enough to carry it over#anyway yeah i have yuri lowell brainrot and he pretty much owns 98 percent of the real estate in my brain these days
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makerofmadness · 7 months ago
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ok I know I said I love dark cacao but like they didn't have to make two of him /j
(I'm sorry what the fzck is going on with kingdom right now like. I thought my friend was kidding when they said "ancient+" I thought it was a joke about Mystic Flour like what the fudge do you MEAN someone actually signed off on that-)
(I feel like I caused this somehow 😭 like I think I said once on here that cacao's my favorite out of the ancients but I didn't like to actually USE him but like. why not just buff him???? Or like they were doing that whole crystal jam thing and I know that was kinda only for the legendaries but like. it's something-)
#Like... ok I'm thinking back to that one thing I saw a game designer on YouTube say about how like gameplay comes over story#And like. Is it FUNCTIONALLY a completely different character in every possible way?? at least?????#Though like. Y'know why make a different rarity for it why not just. Like. Why make just like 'better' versions of the ancients anyway??#Like maybe if it were like. Idk I'm not a game designer but like if it were some kind of reward for playing through beast-yeast. Exclusivel#Then honestly that WOULD actually be pretty cool if they gave that to you for playing through the story all the way to those points#And maybe then this being just like. Buffed cacao would make more sense. It'd at least feel more special.#cookie run#Ask to tag#<- idk I know some people don't like negativity in the tags but I don't know what to tag for Cookie run specifically#Because I never really. Post negativity about this series. Like. I'm kinda just Baffled by this. (Is my tone negative??)#Cookie run kingdom#i Just. I heard from a pal that players are like protesting against this and I'm hoping to God they like Listen and like.#Do something to make this into not an issue because. It's gonna be an issue this is gonna be a huge issue.#Like this game has a goddamn meta dammit you can't do this to people#I love cacao but like. Why can't it just be a buff. Or even just like a buff locked behind like story content as like a reward for playing.#Look again I'm not a game designer maybe that idea sucks xss but like. Look I don't think most players are happy with THIS#Fudging and here I was thinking “I need to beat that story stuff finally so I can post funny Undertale jokes about it”I#I just. Yeah.
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thefirstknife · 1 year ago
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Is the Witness cutscene viewable to people who did not pay for access to the season (or will it be post-year)? Like people who only bought the expansion and not the season pass? I know they shove important story and lore info behind timegated paywalls constantly (reason I hate the season model), but that seems like a really especially vital scene I would hope would be viewable in-game by everyone
Right now, it's only a part of the season. Obviously it's available for free online on their official and non-official channels, but in-game it's only for those that have Season of the Deep, for now, since it's a part of this season.
As for the future, honestly no clue. I will assume yes because of one simple fact: you will no longer be able to buy the past seasons when Lightfall year ends. That would mean that only people who bought the season during this year would continue to have access to the cutscene going forward, but no new players would have the same access, which kinda defeats the purpose of having it accessible in the game later.
So I can assume that they might be working on some universally accessible cutscene viewer that will allow all players to see cutscenes from content no longer in the game, regardless of whether they've previously purchased it or not. That's the best scenario because it would mean we'd get all other cutscenes in the game too. The middle scenario is that only the Witness cutscene will be viewable somewhere as part of another mission or some quest, also without having to have purchased Season of the Deep (since you won't be able to once TFS starts: technically you'll be able to purchase Lightfall so maybe it will require you to at least have purchased that, but the season itself will no longer exist).
We'll have to wait for more info on that. As of now, I would assume that once this year is done and the season is no longer purchasable, the cutscene will be a part of content that is available to everyone. While it's still purchasable, it's only in-game for those that bought it, but can be viewed with no problem on their official channel (and elsewhere).
#destiny 2#ask#season of the deep#i completely understand the frustration of it if you decided to skip this season#i still think that this isn't too big of a deal and would 100% still advise people to skip any content when they're not into it#all of the content will be online#obviously it feels better to play it yourself but at this point we go into a more complex issue of seasons and vaulting#you'd have to pay for this content either way. delivering this whole story in an expansion would've made the expansion too long#which means it would've probably had to have split into even more pieces. putting it into a season relevant to this year makes sense#there's also the longstanding complaint about how seasons used to not really be relevant to the plot that much#especially not relevant to the expansion. people were fairly mad about that. it was a frequent point of critique in the past#but now that they are relevant people are mad again. it's an unwinnable scenario#i don't think anyone will ever be satisfied until destiny is a singleplayer rpg with a book series and an audiodrama#but hey. even then people would have to buy all that stuff. so i really don't know what the solution here is outside of just...#... 'put everything in the same spot and release it all at once for a smaller price'. balancing that is nearly impossible#as it stands destiny is still the live service game with the lowest monthly cost. even with all of the outrage.#the effective monthly sub for an annual pass of the expansion is less than you pay netflix.#that being said. never spend more than you can or more than you need to. seeing content online will always be better than feeling ...#... like you're wasting money. or worse. actually wasting money. nothing in the story really changes if you see it on youtube#i'm a big proponent of not spending money if you're 100% sure you are into something. even if it means missing out#it's an incredibly complex situation that people boil down to somethinig simple and it's just not the case
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kakusu-shipping · 2 years ago
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How many Salmonid does your Splatoon si have?
The two times I've drawn them, it's just been the 5 easiest to distinguish and simplify Salmonids; Chum, Smallfry, Bigshot, Cohozuna, and Horroboros
Sense then I've been rattling the Salmonid Dad S/I around in my head and while I am very attached to those five, their personalities, and their general design, I'm going to change it up a bit to make him more like. A nursery worker? Nanny? Stand in parent while every other Salmonid is off at War.
So how many kids he has is a hard question to answer. For now it's just the 5 distinct ones, but there's certainly more. Or maybe less actually? I can't decide if he's just raising King Salmonid/High Ranking officer's children, or if he's raising the entire next Generation of Salmonids...
To me all Salmonids are my babies though. I love them so much. Fish children my beloveds
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oveliagirlhaditright · 1 year ago
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Fandom things I'm looking forward to:
Kingdom Hearts IV and Missing Link
Final Fantasy VII Rebirth
Final Fantasy IX Remake
Final Fantasy Tactics Remaster or Remake (whichever it is. I've heard both things)
The fourth Madoka Magica movie, whenever that comes out (seriously. Where is it? First it was announced as the Concept movie. Then it was re-announced years later with a new name, and it's still missing)
The Percy Jackson TV show
The Infernal Devices TV show
Maybe the Twilight TV show. Maybe.
The animated Smallville continuation that Tom Welling and Michael Rosenbaum are working on, whenever it comes out
I was going to put Baron and Toluca on this list (that's, like, a spiritual successor to the OG "Roswell" TV show. Majandra Delfino who played Maria in the show wrote the script, and she and Brendan Fehr who played Michael star in it. They're also planning for more Roswell cameos in later episodes), but it came out and I didn't even know it? But I have no idea how to watch it, though, as I guess it only came out in theaters in Albuquerque. Here's hoping it comes out on DVD or something...
The Ballad of Songbirds & Snakes
The alleged Firefly reboot
The new Daredevil show
The Batman Part II
The next part in Tom Holland's Spider-Man movies
The DCU, starting with Superman Legacy in 2025
The Five Nights at Freddy's movie and Help Wanted 2
The Iron Lung movie
The TV show that it sounds like Markiplier will be working on after he's done with the Iron Lung movie
The next Bendy and the Ink Machine thing being worked on
MAYBE the Hello Neighbor sequel. I know. I KNOW! (It's really only because the second game had to end on a cliffhanger.)
Five Nights at Candy's 4
Frozen III
Disney's "Wish"
The next and final season of the Clear Card arc of Cardcaptor Sakura
The new Avatar series (the one about the third Avatar in the cycle: the Earth bender)
The live-action Avatar: The Last Airbender series, perhaps
The Chosen season 4
#As for things that haven't been announced#Ffxvi when that of course happens#The ffx remake if that rumor is true#I'm still hoping we'll get one more season of full metal panic to finish off the show. Please don't end things on a cliffhanger!#And no matter what I'll forever and always be pulling for a twewy3. Please give it to us Square. Pretty Please? With sugar on top?#I also still (mostly? Kind of?) wish we had a new Buffy show to look forward to. but alas. maybe someday#also after khiv nomura's all but confirmed that next is a verum Rex. And I'm. Like. Already pre-excited for that if that makes sense. Lol#And I don't know how to feel about the new death note movie adaptation I want to have faith in the Russo brothers but mostly I'm afraid#And I just- I LOVE death note. You all KNOW I love death note. But I just don't know what can be done with the story that hasn't already#been done#Unless you just completely change it and then piss off all of us fans. Again#I said it once and I'll say it again: i wish they were making a code grass movie instead (which has the beats they're looking to adapt in#death note. but other stuff too. and has never gotten a live-action adaptation so at least if nothing else it would be original)#there's also a part of me that wants to get caught up on winx club and see if this new season (that's maybe a soft reboot? but don't quote#me on that) will be better than some of the last ones and start getting the series in the direction in needs to be going again. hopefully#and isn't there some new pokémon season coming out where brock and misty reunite with ash (i read an article about it) which confuses me#because i thought the show ended?#unless the article was just talking about an english dub of the season that already aired in japan or something like that#i also should really get caught up on all of the sailor moon crystal stuff. shame on me for not being so!#somewhat. kind of. the next garten of banban game. God help me#kindergarten 3 if there ever is one#slayers: a buffyverse story would have been on here if they hadn't announced it after i made this list and if i'd remembered to come back#and add it. but i listened to it and loved it:)
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arklay · 2 years ago
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MISSED SEEING YOU ON MY DASH LEAH I HOPE YOU'RE DOING WELL 💙💙
aaaaaa thank youu bones 🥺🥺💖💖 i have been experiencing the horrors but i'm starting to feel better and like i could probably have the energy to scroll again lmao i have so much stuff to catch up on though i'm like oh no...
#asks.#nuclearstorms#honestly was really nice to be off of here for a while cause it was just bringing so much like pressure and negativity into my space for#some reason?? and like stepping back after everything that happened last month was so so needed omg... but i missed seeing you!! and all my#lovely moots!! i think too december in general is the worst month ever in existence i am not a fan of her <3 but yes hehe i have a#specialist appointment tomorrow so i'll be so conked out when i get back but might try to do some picrews afterwards 🤔 bet you didn't miss#my ramblings though omg i have some stories. like okay. so i have almost all the achievements for stray right? but i was doing#speedrun and making great time for the achievement and then i broke the facking game in the second last chapter. like. are you joking me???#and i reloaded checkpoint. nope. restarted chapter. nope. i just broke clementine and i don't even know how but rip i guess i'll try that#again soon!! OH also i 100% re4 as well... idk if i mentioned that on here i can't remember what date that happened but i beat highest#difficulty. you can say i'm somewhat of a gamer myself. but am feeling a bit better and like i think too like cause i've been active on twt#but i think too it's tagging posts instead of just like clicking a button like i was so so tired that i just couldn't even be in the like#okay i need to organise things mode? idk if that makes sense but yes hiii hi hello!!! i have all like tracked tag things in queue rn just#in case like anyone was wondering!! i have seen them!!#and i hope you're doing well also!!! 💖💖💖
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raichukfm · 9 days ago
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I think part of what is behind this is the belief that white people are generic. The takeaway from that seems 'progressive' as it poses itself in opposition to the undifferentiated morass of white Western cultural hegemony... But it is a kind of viewpoint that elevates and feeds into that hegemony. It reinforces its prevalence by treating it as a default, even negatively; and it erases cultures if they happen to be lumped under the 'white' umbrella for looking a certain way.
And the thing is that this kind of thing can be propagated even by people who can understand that it's wrong—a magical realist story in a small village in the Alps, said the tweeter, that would be meaningful and a breath of fresh air! Despite that being European and posting a white-passing piece of art for its protagonist.
Because of course the only way to have white characters and avoid that morass is to go to small villages in areas associated with a sort of rustic pastoral aesthetic, or the like. You can't go and have it be urban (unless it's a famous city with romancified picturesque) or unabashedly modern or just real or otherwise step out of that twee picturesqueness. There's too much of that already!
And then since most people do not live in picturesque idealized little villages touched only gently by the passage of time, and white people are not an exception, white people making stories that reflect their actual culture are just making Another Story About White People rolling-eyes-emoji.
And also that same kind of belief that the white Western cultural blob is default is another factor behind seeing works reflecting the culture and environment of other places as being behind and thus crass, I think.
I have not played Disco Elysium and don't really intend to, but like... I have heard enough stuff about that considering its protagonist or setting bland or generic 'whiteness' is fucking absurd?? How early into the game was that original tweeter when tweeting it
I hope the "What if Disco Elysium was about a witch finding her cat in the mountains" post never leaves the gaming discourse vernacular. It will never not be funny to me bc it's got all the Gamer Entitlement™ levels of CoD bros throwing hissy fits about "woke" shit but instead of being couched in far right reactionism it's the exact kind of "Kingdom of Conscience" style liberal outrage at anything with conviction and beliefs that DE waxed on about. Like even chuds who get mad that the game calls you out for being racist interact with the themes of DE better and understand them more than Cat Lady did.
#Wittering#Also this is making me think about my local culture and how I want to try and capture it in stories even though I barely participated in it#The specific feeling of the small towns in Northeast Ohio that I knew in the idiosyncratic way I know any place I live. I guess#I want more things reflecting small town culture as it is in places#Somebody make that witch cat game but don't set it in the Alps. Unless they live in the Alps then by all fucking means#Also I have never fucking understood “Do we really need another story about X?” like what parallel universe are you shopping around in#What game are you imagining would exist if Disco Elysium didn't?#What other project would ZA/UM have been working on instead? Because it wouldn't be that fucking cat game#It probably wouldn't have been *anything*#Do you think world culture would be richer for *not* having Disco Elysium? No? Then yeah guess we do need that one more actually#And note it is *not* enough to think “Well world culture wouldn't be any *poorer* if it didn't have that” (which is also stupid honestly)#Because then the thing may as well come out anyways#If you don't like grimy detective stories that's fine but like#The people who are passionate to tell grimy detective stories#If they weren't making grimy detective stories#Probably wouldn't be making anything#You won't get a story you care about either way#So why the fuck are you pining for the option where grimy detective story fans also don't get anything#Seriously what is up with that kind of complaint it just does not make sense to me
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