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#but when presented within the context of the game it’s still good
scarecade · 9 months
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saying portal’s writing aged poorly because the humor is all “rofl teh epic random!!” 2010s internet humor is like… i guess? only because a lot of that era’s internet humor was massively influenced by the writing in portal and a lot of media tried (and usually failed) to replicate it as a result. it would have aged poorly if the jokes were highly referential and/or felt out of character for anyone but they don’t
idk, the comedy in both portal and portal 2 still hold up imho. the writing is/was S tier and so when everyone else tried to emulate it, you got burnt out on that style of humor. that in no way means it aged poorly
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hyunsvngs · 5 months
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priest jeongin in the context of me loving fleabag
wc: 1.1k
warnings: 18+ MINORS DO NOT INTERACT, blasphemy kink, priest!jeongin (roleplay), dirty talk, dom jeongin (he's mean), sub reader, fingering, orgasm denial, a lottt of spit, wet 'n messy
“Kneel.”
It reverberates throughout your brain like a pinball on one of those old games. It’s strict, firm, but it still has your heart pumping so quickly as if it’s confused you. You knew he’d say this. You spoke about it beforehand, but god - nothing could have prepared you for the image of Jeongin like this. 
His clerical collar is tight around his neck, the long strands of his brown hair tickling the top of it. He hasn’t got his hands shoved in his pockets or anything that could indicate the process of his falling apart, no - Jeongin stands there, hands by his sides, those big black boots spread just enough to have you staring at his crotch.
You drop to your knees. You make a thud on the wooden floor and Jeongin doesn’t even snicker. His eyes narrow in on you, and you lick your lips with anticipation. What is he going to do? You’re not sure, but then he’s leaning down too, fingers on your chin, and his lips press against yours with little warning.
He kisses filthy. You remember the first time you’d kissed him, and he’d been all tongue and teeth even then. He’s not any better now, tongue swiping over yours and his mouth sucking your bottom lip between his teeth. You want to squirm, to run your hands through his hair and pull your priest in for more, more, more, but you need to be good. If you’re not good, he won’t give you anything you want - it’s a simple exchange like that - and so your palms stay flat on your thighs. 
When your lips finally part, a string of thick, viscous spit links the two of you together, and Jeongin groans. He can’t help himself, tongue teasing at the seam of your lips to collect your mixed saliva, and then he’s spitting it back onto your face. A large hand comes upwards, and the one already positioned on your jaw becomes firmer, keeping you in place as he rubs the spit into your cheek.
“Filthy,” He murmurs, eyes fixated on where your skin is slick. Jeongin’s worse, though, and he licks your face clean, groaning again at the taste. “I bet you’re fucking soaking wet, dirty bitch.”
You are. Your panties are grey and if he only spread your legs he’d see - you’re clad in only them, and the wet spot is so large by now that you’re scared it’s going to start dripping on the wooden floor. He coos at you when you nod, chest heaving, and he stands upright again, hands clasped in front of his stomach. 
“What is it that you want?”
“I- I-” You babble, voice hoarse. He grins this time, dimples a perfect contrast to the image of authority in front of you. 
“It’s meant to be a confession, right?” He says, still smiling. You moan. The whole thing is so dirty, so debauched that you arch your back, thrusting your nipples out into the cool air. He doesn’t move his eyes off of yours, wholly unaffected. “Tell me what you want.”
Your eyes flicker down to his fingers, still clasped together. His gaze follows you, and he doesn’t say anything. You lick your lips. “Please, father.”
Jeongin hums, nods. “Get on the bed for me. On your front.” 
You move so quickly that it would’ve been embarrassing in any other situation. You’re on your front on the bed within seconds, and you spread your legs so he can see exactly what the situation is doing to you. You hear his stuttered breath, and then footsteps. He shoves his face into your drenched underwear and inhales, and you’re squealing, canting your hips back.
“Jeongin! Jeonginnie, that’s-”
He inhales again, pulling back. “It’s what? It’s dirty, baby?” He muses, running a fingertip up the seam of your folds through your panties. You’re so wet that your underwear must be translucent by now, and you gasp when the pad of his finger just barely breaches your hole, through the fabric. “I’ll tell you what’s dirty. Presenting this ass for your fucking priest is dirty.”
“Oh my god,” You wail, head dropping to shove your face against your forearms. “I-I’m dirty, father, I can’t help myself.”
“I can see that.”
His thumbs hook into your panties, and you hear them fall to the floor with an embarrassingly wet noise. The cold air hits your folds, a sensation so jarring that it feels like there’s something biting at the sensitive area between your legs, and you try - and fail - to avoid squirming. 
“How long has it been since your last confession?” Jeongin says, voice steady, and you blink. Before you can answer, two digits are sinking into your hole deep, and he curls them upwards to hit your g-spot. The feeling makes you whine, and your gummy walls clench on his fingers, gushing more and more slick down to his knuckles without him even properly moving them. “Tell me. How long has it been?”
“I don’t- I don’t know-”
“You wanted to do this properly, didn’t you?” He scoffs out a laugh, digits finally starting to piston inside of you. You keen, trying to grind your hips to get your clit some form of attention with how it’s aching and untouched.
“Yeah! I did, but- I can’t- Iyennie-”
“Father.”
“Father! Father, it’s been-” You really can’t think. You’re not sure what he means, but something within you tells you he’s referring to the last time you’d been such a whore, needy for his touch, and that had been literally yesterday. “It’s only been a day, father, please, please, more-”
“That’s right, a day,” He coos fondly, and his thumb finally, finally, moves down to rub against your clit. It’s messy, imprecise, but you wail and thrash as if it’s the best thing you’ve ever felt. It truly feels like it is. “I make you cum every single day, and you’re still a dirty little whore. You know what happens to bad girls, honey.”
“Hnng, no, I don’t know, I don’t know!”
“You don’t know many things, do you?” He sounds irritated now, his words coming out in clipped, short sentences. His thumb presses harder on your clit and his fingers somehow push deeper, all of their length pressing inside of you as the most delicious thing you’ve ever felt. “Bad girls take what they’re given.”
You have to. You can’t find it in you to respond, and when you get so close, so close that you can feel it beginning to rattle your teeth, his hand pulls away. You want to throw a tantrum, to stomp your feet and beg him for something, anything, but your orgasm is ruined before you can find it in you to speak. He's snickering behind you, and you moan in dismay.
“That’s one,” He murmurs, and you hear the wet sounds of him sucking his fingers clean. He spits on your asshole and you feel it dribble down to your pussy, adding to the mess between your folds, a wet patch forming beneath you on the sheets. You're out of breath, toes curling and relaxing, tears biting at your eyes. “I think two more edges and you can cum.”
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felassan · 2 months
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July 22nd DA:TV Game Informer article (their last DA:TV coverage article) on Everything we Know about Bellara - cliff notes:
Bellara is Dalish elf (played by Jee Young Han as we know). There might be more to her than meets the eye
"Now, with two of [the elven] gods on the loose, magic has poured back into the world in a big way"
CC is expansive
Bellara is the first companion we will recruit (Neve and Harding join automatically it seems)
She is a mage, a Veil Jumper (who she represents), quirky, energetic, effervescent, optimistic, bubbly, academic, a tinkerer, an explorer of ancient elven ruins
John Epler wrote her and led her development, and collective team effort from lots of departments brought her to life
The BW team really love her
Gary McKay quote: "I love Bellara, I think she's fantastic. I see people that I know in her and so that's how she really resonates with me. I love the whole tinkerer aspect to her. It was a collective to bring that character to life. It was everything from the writers, to the editors, the animators, to character modelers, to the texturing, to how we light her. I'm really proud of that character."
She is a good choice in combat for both support and elemental combos. She starts out as a support character, but can be built in other ways
She attacks with a bow at range using electrically-charged arrows. She can also cast time-slow and healing spells (she can be built to heal Rook autonomously). She does this by channeling magical energy into her gauntlet
As such she leans into electrical damage
Damage type matters a lot in the strategy and tactics of combat
She can unleash a devastating vortex to pull enemies into an electrical storm (an AOE spell)
She can debuff enemies with the shocked affliction, which makes them take passive damage
Corinne Busche quote: "Oh my goodness, she is amazing. [The Veil Jumpers] investigate the ancient ruins of Arlathan. Everything about her character as a mage leans into that, but she also challenges the kind of archetypal idea of a mage."
The Veil Jumpers journey through Arlathan where the ancient empire used to exist and left a lot of artifacts and magical technology behind when it disappeared
Bellara represents this yearning to find the truth of who the elves were after they lost their magic, immortality and a lot of their history
"they still left a lot of their artifacts and a lot of their, for lack of a better term, magical technology behind"
John Epler quote: "A lot of what they know of their past is based on myth, it's based on rumor. Bellara is a knowledge seeker. She wants to find out what's true, what's not; she wants to find the pieces of who the elves used to be and really understand what their story was, where they came from, as well as figure out where they're going next, and find a future for the elves. And within the context of The Veilguard, she joins the team, first of all, to help stop the gods because Bellara feels at least partially responsible since they are elven gods, but also to maybe find a little bit more of who they used to be. Because again, you're dealing with these elves that were around millennia ago that have now reemerged into the world, and who better to teach her who the elves used to be than them."
Magic's place in the world in DA:TV differs from prior games. In Tevinter and other spaces in DA:TV it's much more present by definition and the lore (though the devs wanted to make sure magic didn't violate previously-established lore rules)
Solas is a "determined and tragic character" who "tends to wallow". [nb, these are quotes from the article]. in contrast, Bellara has seen a lot of tragedy in her backstory (we will see this as we get into her arc), but instead of wallowing, she has forced herself to push past it. "She looks at her regrets, and she tells herself, 'I don't want to feel regret'
John: "Whereas again, Solas tends to wallow in his to a large degree. And it allows us to create a very big differentiation. Part of it is also because Solas is an ancient elf, whereas Bellara is a Dalish elf, but she just sees a problem and wants to solve it. She feels a tremendous amount of responsibility to her people [...] to the Dalish, and to the Veil Jumpers, and that drives her forward. That said, she does have her moments where she has doubt, she has moments where she has a more grim outlook, and there are moments where you realize that some of her sunny, optimistic outlook is kind of a mask that she puts on to hide the fact that she's hurting, she's in pain. But in general, she doesn't see any benefit to wallowing in those regrets."
[source]
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maple-the-awesome · 10 months
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Twilight's Calling ||
Pairing: Twilight x GN! Reader
Words: 2,544
Requested by anonymous: Heeey. First of I love your writing style! It’s just amazing! Cause twilight is my fav. could you maybe write something like xreader with him, for example they’re in a battle or smth? Only if it’s okay ofc! Thanks a lot and have a good day and week! best wishes :) Twilight may or may not be my favorite Link, too (TP was the first game I finished, so I'm a little bias, okay?). I've had this draft lying around unfinished for awhile, so I figured this would be the perfect opportunity to finish it. Here you go, hun 💜
Zelda Masterlist 🤎Fandom Masterlist
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It's getting pretty late. 'Late' as in the sun has long set and the last time you saw any of the boys was about an hour ago when Time finally managed to herd the remaining stragglers out of the room, although he was being a bit hypocritical seeing as he still lingered in the doorway for a good minute himself afterwards (not that you dared comment on it).
Since their heavy footsteps had faded into silence - and aside from the innkeeper sometimes shuffling down the hall or a sudden 'pop' of the bedside candle - you've been left entirely alone with your thoughts as they dance on the very edge of sleep, but you refuse to lose balance. It's your shift. You promised to be a good lookout and it took a lot of convincing to even get the position, so you can't disappoint no matter how heavy the weight upon your eyelids or heart is.
You've always been well aware of the risks that would come with this mission and from traveling alongside nine heroes of legend; troublesome young men and boys who can definitely handle themselves in battle, however none immune to making possible mistakes. You expected one to occur at some point, yet never wanted the aftermath to be anything too serious.
Wild getting a decent scar on his forehead was a scare when it initially happened, but he was back on his feet within the hour - less than that actually, because if you remember correctly, his quick recovery had been controversial and resulted in quite a bit of bickering. The bottom line is that Wild bounced back with little to no trouble thanks in part to his thick skull. This is different. Twilight has yet to follow his protege's example and it's been hours.
You must admit you underestimated the situation at first due to a lack of context. It's not to say you didn't care about Wolfie when he got struck, however there's a notable difference between a wild 'pet' that occasionally trails your group and the very man you've grown to secretly admire over the months you've spent traveling together. If you had known then that they are one of the same, you would've likely shared a similar level of panic as the Champion, but instead you were left in the dark until Four finally explained Twilight's secret to you.
Even at that moment, although more worried, you figured everything would be okay. Wolfie or Twilight, a fairy should be able to do the trick to heal the worst of injuries, so one can imagine your heartbreak once learning that, for some odd reason, the state of his wounds haven't changed even under a fairy's sacred touch. That's when you truly became fearful, but you refused to show it outwardly - no more than whatever made itself present on your face, anyway.
Making a fuss won't aid Twilight's condition nor will it calm the concerns of your friends, so instead you had mostly stayed out of the way until Time announced everyone should get some rest. At that point, you made your presence known, quick to shoot your hand into the air while volunteering to take the first shift for watching over Twilight. Champion was the only one to fight you for it and honestly, you still aren't certain how you won the argument, but here you are, sitting quietly at Twilight's bedside while trying desperately to keep yourself from descending into madness as you fret over his well-being.
He's doing somewhat better after Hyrule's magic managed to stop most of the bleeding, however his wound remains deep without any further healing progress and his skin is drained into a pale, sickly color clear even through the dim glow of candle light. He looks like shit and you'd guess he feels like it, too, seeing as his face curls into a pained expression every now and again, a whispered groan leaving him whenever he slightly shifts his body (not that he moves that much).
It's gotten a bit chilly tonight, however all blankets in the room have been laid over him and you refuse to swoop as low as to steal comfort from a dying man, so you simply keep huddled to yourself, half praying the next shift will come sooner and half praying it won't because a stubbornness inside you is somehow convinced that the simple act of you being here will keep himsafe from death's hands.
You don't pay much attention to the quiet groan that comes from the bed, having already bitterly accepted that there's nothing that can ease whatever pain haunts Twilight during his nightmares, although you do lift your head when a hand shakes its way into view, barely able to carry itself to the edge of the covers where it collapses with a broken echo from its owner, "W...What time is it?"
You almost cry simply by the sight of Twilight's dull eyes staring up at you, half-lidded and only appearing bright if compared to the dark bags hiding underneath them, but you manage to hold back the tears for the sake of not scaring him.
"I-I'm not sure. After sunset," You answer slowly as to prevent any wobbling to your voice.
"And the others? Is every - everyone else okay?" Hylia, he sounds awful, his once handsome, accent-laced voice butchered by a hollow croak.
"Yeah...Yeah, we're all okay - and don't worry about the shadow. Wild managed to take it down - thanks to you tiring it out, I'd say. You sure gave that thing a run for its money there," You attempt to joke lamely. Although your laugh doesn't carry much life to it, Twilight's expression does soften a tad after the sound.
"...Good..." Is all he says before closing his eyes with a sigh through his nose. Meanwhile you fidget nervously, debating with yourself on whether you should let the conversation die off so that he can continue getting rest or keep him talking while he's able to. You sure do love hearing his voice, after all, no matter how broken it may be; it reminds you that someone as great as him is actually real and, after recent events, still alive.
In the midst of your depressed thoughts, you notice Twilight reach his hand out towards you again - or at least it looks like he's trying to. Really, he only has the strength to lift it palm-up slightly off the covers, yet you understand this movement's wordless request. Ever so gently, as if he's made of glass, you take his hand and sandwich it between both of yours. He's a bit too cold for your liking, a sharp contrast to his normally warm touch, not that you draw attention to that worrying detail.
"...Is there anything I can get you?"
He tries to shake his head, but loses will halfway through the action and instead chooses to simply let his head lull to the side towards you. From there he stares for a bit longer than he means to, his dazed brain struggling to process his thoughts at its usual speed.
"Why aren't you sleeping?"
"Someone has to keep an eye on you," You allow a small smile, slowly reaching forward to help move his bangs away from his face, "We're all taking shifts throughout the night. I was just lucky enough to get the first."
Twilight hums, closing his eyes for a brief second when your fingers brush his forehead, "How'd you manage that?"
"Barely. For a second there, I thought I was gonna have to duel the Champion for it - had my hand on my sword and everything before he finally caved," Twilight makes a sound between a scoff and a laugh which makes your smile more genuine even if he does flinch in pain immediately afterwards, "The real question is how I won against Time...Actually, I wouldn't be that surprised if he's secretly standing outside the door as we speak."
A creak of old floorboards in the hallway makes your eyes dart to the door, almost expecting the man in question to walk in and call you out for your jokes, yet you calm that doesn't happen. Twilight brings your attention back to him by moving his thumb against your hand, "Don't tell 'em, but I'm glad it's you here. I like having ya' here with me..."
You press your lips, hoping it'll help you ignore the heat against your cheeks. That must be the first time Twilight has ever openly said he 'likes' anything related to you; you're certain you'd remember any other instances of such a milestone. It might not be the exact sentence you'd want him to use the word in, but it's a step in the right direction, so you'll take it.
"I like having you here with me, too, Twi...which is why I've officially decided that I'm too selfish to let you die on any of us. I don't care if I have to fist-fight Hylia for it; I'm not letting you get out of this journey so easily."
"That right?"
"I swear it on my life."
He chuckles weakly, although the sound is taken over by a fit of coughing. Promptly you pour a small glass of water using the pitcher kept on the bedside table before gently helping him sit up to take a careful sip.
It's insane for you to think that only a few weeks ago, you had been secretly watching him move hay bales at Time's place effortlessly. Now he lies here in bed struggling to hold a conversation, his muscles shaking horribly by the simply action of prompting himself up even slightly. Seeing him like this makes you feel awful, but you also consider yourself blessed to be the one taking care of him during a low point like this, ensuring that he's properly cared for and tended to almost like a spouse would.
"Seems like I'm starting to lose you, farm boy. You should relax and get some more sleep," He makes a face and seems prepared to argue, however he must not have been able to think of anything convincing to say - that or the aching in his bones has become too hard to ignore. Either way, instead of saying a word, Twilight nods droopily before inching his way back down against his soft pillow while you fix the blankets over him again.
"Look on the bright side: make it through this and you'll probably get special treatment from here on out. Get your bags carried for you, have whatever meals you're craving be made each night...If you hobble around a little I'm sure you could even get Time to fuss over you -"
" - And what about you?" Twilight quizzes and you can't tell if he's being serious or just teasing. It feels like the latter, yet the way he watches you while awaiting your reply makes you feel another way; soft and warm, but a tad anxious at the same time, "What can I get from you?"
You pretend to think, although in truth, you already know there wouldn't be any limitations for what you're willing to give. If he asked for the world right now, you'd figure out some way to gift wrap it for him...but that's too embarrassing to admit aloud, "...Depends on what you're thinking and if you can swing it the right way."
He hums, once again staring at you just long enough to make that anxious feeling really prominent. Is there something on your face that no one told you about earlier? Is he judging your messy hairdo that you had no time to fix since the battle? Did you sound too flirtatious in your answer? Maybe his injury has given him the ability to read minds, so now he knows just how desperate you are to earn his affections!
"...If I asked you to stay with me, would you?" Twilight whispers so quietly that you barely hear, yet you do. 
"I, uh...Time will be here in an hour or so for his shift, but I won't go anywhere until then, okay?" Not even your poor excuse at smiling can save your stumbled words, yet you pray he doesn't look beyond either. He's loopy from such a stressful day, so it makes sense that he's have trouble properly wording questions. It also makes sense for him to be scared to be left alone - anyone would be in such a state. He doesn't have to worry, though; between you and the boys, someone will always be by his side throughout the night. You'd expect that knowledge to be a relief for him, however Twilight only frowns and looks away with a surprisingly depressed look in his eyes. 
Fiddling nervously with your hands upon your lap, you ask carefully, "...Unless you're wanting me to watch over your for the whole night? In that case, I wouldn't mind staying if it would make you feel better. I'm sure the others would be fine with it if they could just check in here and there."
Twilight presses his lips, refusing to look directly at you. If you didn't know any better, you'd say that based on his continued reaction, you're still somehow missing the point of his question, yet no matter how much you rack your brain, you can't think of what else he would've possibly meant.
You were tempted to ask for more clarity, but Twilight speaks before you can, "...I'd like that."
"Yeah?"
He nods bashfully which melts your heart in a way you're sure would be shamefully clear if he were only looking in your direction.
"...Well, since you took one for the team -" Scooting your chair closer to the bed allows you to cross your arms over the mattress and rest your head on top of them. Desperately you try to ignore your nerves and the cute way Twilight curiously looks over at you, "- I'll stay for the night if you promise me one thing."
"Hmm?"
"Stay with me, too? Without you, I might just loose my mind. Don't tell anyone else, but you don't drive me nearly as insane as some of the other boys do," not in the same way at least.
The corner of Twilight's lips turn upwards, his hand taking it's time to move over yours. The second it makes contact, you take the chance to hold onto it, "...Sounds like a deal..."
You match his smile easily, "Get some sleep, Twi. I'll be right here when you wake up, so just focus on getting better for me, alright?"
He hums one last time, drifting off to sleep as commanded where he seems to be far more peaceful than earlier. As promised, you remain by his side until morning, eventually falling victim to quick naps yourself only disrupted whenever someone else sneaks into the room to see how things are going. You're certain you'll be tired tomorrow with an aching back after spending an entire night hunched over, but that's a small price to pay for someone like Twilight. It'll all be worth it to see him recover, granting you even more time to spend by his side through thick and thin.
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starrysilvalley · 2 months
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Time for the secondary protagonist of this tale, Emmet! He may have a familiar face— if only he had the same understanding of himself. He occupies more of a Virgil/mentor archetype, and within the Pokémon games universe he would be the closest to a Professor role.
To emphasize again, this project takes place in distant future of the Pokémon in-game universe. The plotlines of previous games are all considered canon up until Pokémon Scarlet and Violet. Anything past that is considered non-canon within the context of Spectrum. Emmet’s place in particular was based on the context of PLA and my own interpretations/theories on the subject of the twins when playing it (mostly answering questions like “where is Emmet”, “is he in present-day Unova or another time/place entirely”, “what happened to cause the separation”, etc.)
✨⭐️✨
Emmet is an amnesiac and fugitive against the New Unova League, as well as a surrogate father to Una. Despite being a verrry blunt and open book, Emmet remains a bit of a mystery. His earliest memory is waking up in the custody of the Pokémon League with nothing but his ratty coat and hat that just so happened to have his name stitched inside. Interregators told him he was found with illegal possessions (what type of possessions, he still doesn't know) and had been conspiring to eliminate the Champion. It was only through an intervention that he was able to escape with a mysterious little girl in tow. To this day, he still has no idea where he came from before his captivity or if he has any roots somewhere in New Unova. Although there will always remain the desire to know his true self, under the current circumstances, Emmet is focused more on his found family in Una and his business partner Fajra.
Due to his experiences, Emmet has a tendency to be more reserved… at least, sometimes. He is more mischievous than he first appears and typically uses this to his advantage when faced with more sketchy characters. He is very observant, but learned that his commentary can get him into trouble. It also may just be that he has become more restrained with his trickster side in order to show a good example to the young rascal in his charge. If he wants her to follow his safety guidelines, he should probably learn to follow them himself, right?
Emmet currently only has one Pokémon— a Neo Variant Liepard. If he had any other Pokémon prior to his amnesia, he has no way of knowing where they are or what they were. He acquired Liepard during his incarceration, but he’s never spoken on the specifics of how he acquired her. Regardless, their experiences together led to a strong comradery between them. Liepard is almost always out of her pokéball and flanking his side. For whatever reason, Emmet never pursued acquiring more Pokémon and seems to avoid Pokémon battles altogether. He’s never made it clear why this is the case. However, on the rare occasion where he and Liepard do battle, they are notoriously ruthless and almost perfectly in-sync. At the very least, he has shown to have a strong knowledge of battling, even if he doesn't seek it out.
I currently do not have as many sketches of Emmet as I do Una since I'm building Una from the ground u, and I struggle to find a design/style I like for him. This sketch of the pair and their Pokémon is one of my favorites.
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My one other drawing I liked was an even chibi-er version of him (I don't usually draw in chibi style, but its proven to be the easiest to use), including some character notes from the time.
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I've gone back and forth on a LOT of his character since I wanted to have his character explore a twist in the themes originally given to him by the creators. I know there are theories that Emmet is meant to embody truth while his brother embodies ideals, so its been an interesting challenge to work with this character in the dystopian context where truth is oppressed and often requires characters to abandon honesty. Its also difficult because Emmet is known for his optimism and I don't want to take that from him, even in a dystopian context. I believe his upbeat/mischievous nature helps him stand out from his brother, and quite frankly, I think even dystopian worlds could use some hope. I'm just more use to writing Ingo characters rather than Emmets. I'm hoping I can do this little guy justice :’)
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hoshigray · 1 year
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Back at it with pt. ii of the assassin duo! Toji x reader (finally!!): where the reader avoids Toji after the one-night stand, and it goes well for the most part. But can the same be said for Toji? How long can this quiet game go before someone snaps?
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A/n: Am I writing this because I'm spitful of getting a community label on my sugar daddy! Toji x sugar baby! reader fic? Yes. Yes, I am. 🙃 Sighhh. But ya know what, it's all good because you lovelies gave it so much love, so tysm for 3k notes!!! And thank you so much for the 300+ followers!! Y'all are too kind~~~ Since I have no idea how to celebrate, I guess another poll will suffice so pick whichever prompt you'd like to see for next Thursday (as well as a bonus art from me hehe)!!!
Also, for context's sake, this is pt. ii of this drabble that I have written, so please give it a read if you ever feel confused. This fic was long overdue and is WAY longer than I EVER intended for it to be, so I apologize for this hefty piece of work. I do hope you like it tho!!
Also, also: @absoluteindulgence here ya go!! just as I promised ccc:
Cw: dom! Toji x fem! reader - fingering (fem! receiving) - Toji gets a bit possessive/jealous - sex in a public place (workplace) - biting - clitoral play (pinches 2x) - Toji is his coky self but reader doesn't back down - implied overstimulation (fem! receiving) - pet names (angel, angel face, baby, darlin', good girl, honey, sweetie, sweetheart, sweet thing) - third party interruptions (they don't walk in on you two doing the deed tho) - kissing session - edging (fem! receiving) - Toji steals your panties bc he's a cheeky asshat - ayoo Toji and reader catching feelings.
Wc: 5.1k (omfg I'm so sorry y'all lmao)
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The last time you ran into Toji was the "I'll treat you for dinner with nothing attached" mishap you got yourself into. How can you not ridicule yourself for getting caught in such a moment? The man you hate with every fiber in your being practically had you folded like a pretzel, chuckling and teasing you in your most vulnerable state as he used your body in his way fit.
The most unpleasant thing about it was you reminiscing about those intimate moments you had with him that night. When his hot groans made you squeeze tighter on his dick. His thick fingers in your mouth play with your tongue as he kisses the nape of your neck from the back. When you hold him for support while he pounds into your wet folds, the naughty sounds make you bury your face into the crook of his neck.
Or worse: as Toji had his way with you, he called you the sweetest names as if he truly meant them, like he wouldn't mind calling you by them for the rest of his days.
Images of that night continue to haunt you, especially within the confines of your own home, in your own bed. How many nights has it been since you've fought the urge to touch yourself and failed? Losing count says quite a lot.
"Hnngh, shit shit shit...Fuck, y/n, you don't know what you're doing to me, baby." His voice is present in your mind as your fingers rub your clit. You shut your eyes close once you enter a digit inside your opening. "Awwh, are you embarrassed, angel? Don't wanna look me in the eye? No? Heh, then what are you grippin' 'round me for..." Another digit enters between your folds, and you grip your bedsheets while the memories still play in your head. "Damn, sweetie, lookin' so beautiful fr' me, ya know that?" Faster and faster your fingers go, your sensitivity inching higher and higher. "My beautiful darlin'."
And then you release. Cum slides down your inner thighs as your legs shake, your dignity and shame staining the dry sheets.
Damn you, Toji Fushiguro. Through gritted teeth and tears swelling up, you swear to not get mixed with that man from here on out.
And you do just that. Anytime you saw him within the same corridor or room, you would ghost him as if his familiar tall, solid build could never catch your eye. You'd go on about your business, onto the next task, onto the next client.
You didn't even take his missions anymore, nor did he for yours. Everything was going back to where it was before this incident of yours. As if you two never acknowledged each other in the first place.
It was for the best, at least that's what you told yourself. You had to get back to who you were previously, whether that meant being the top assassin or not. Whichever came first, as long as you were nowhere near him.
As for Toji, he could tell what game you were playing the moment your eyes no longer gave him the time of day. And Toji wasn't mad at it either; he preferred the "no feelings attached" approach. So he did his part to not get mixed into whatever you were doing, missions and all.
But as much Toji tries not to, he can't stop thinking about you. The way your hips sway when you walk past him, your voice soft yet stern when conversing with your handler, and when you check your small hands to see if you adequately cleaned off the blood from the mission prior.
His mind can only think of your wrists trapped under his single hand while he stuffs his fingers into your mouth with the other. Your legs and ass tremble as you ride him. Doing your best not to be too loud, but oh, Toji wants you loud. He wants you to let him know he's making you mewl and shriek, not giving a damn if the whole world knows as well. "Haaah—Ahhh!! T-Toji, please...I'm gonna cum, if you keep—Ohhh!"
Hearing you, kissing you, holding you, all of it. All of you. If he could have you close to him, he'd be as swift as a blink of an eye.
But again, he preferred this way. Less trouble, more work.
And it was going pretty alright.
Well, until you start going on missions with other hitmen.
Although your diligent work ethic and astute experience led you to the top, you've also gained respect and admiration from your colleagues, especially your junior subordinates.
And now that you seemed to stop associating yourself with Toji, some of the other guys tried to use this to their advantage to get closer to you and request your aid for some of their tasks.
And who are you to say no to helping others who wish to improve? There's no wrong in doing so.
Except there is a wrong. Its name is Toji Fushiguro, and the last straw was when he saw one of the juniors try to take you out to dinner (to which you declined, of course). He needed to stop this before some poor rookie's head decorated some walls.
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Another day goes by, and you go down the hallway from a meeting with your handler, only to see Toji leaning on a wall. You've done this dance several times now. Just keep walking. You walk past him like nothing, easy peasy. Now onto the next task and go see-
"Y/n."
You stop in your tracks when someone calls out to you. No, you know who it was that said your name. It's been a while since you've heard his husky voice. You sigh and continue walking.
Toji's brows furrow. Unless you were seeing things he wasn't, you two were obviously the only people in this hall. Stopping at the sound of his voice is evidence that you're aware of his existence. Yet you move right along.
That's strike one.
He gets up from the wall and follows behind you. Toji stares at your figure, and he knows you can sense him. He huffs, cursing you that you got him following you like some lovestruck schoolboy.
"Y/n." He tries it again.
You didn't stop this time, your face in the direction you were heading.
That's strike two.
Toji sucks his teeth. Now this is getting annoying. He takes five giant steps and places his hand on your shoulder, gripping it so you can stop at that spot. "Yo!!" He doesn't bother hiding his irritation.
"Hey!"
You free your shoulder from his hand in a swift motion, smacking his arm away. It was a small action, but it gave you enough leeway to hop a few extra meters away from him.
However, Toji was way quicker than that.
He grabs and pins you onto the wall of the hallway corner. You wince as the pain is slight, yet nothing too life-threatening. But that can't be said for the look Toji was giving you. Black brows are pulled down, and his forest-green eyes affirm that he's livid.
Strike three it is.
"I fucking dare you to try and get yourself out of this one," His rough hands are now on your shoulders, but they're keeping you in one place this time. "Try it."
A displeased frown paints your face. "Oh? Are you challenging me? I thought you'd have half the brain to know that's not a good idea."
He sneers at your attempt at sounding threatening. It always worked with others, but never with him. He found you adorable for always trying. "Hmph, your sassy mouth loves to spit out venom," Toji leans his face in, his nose almost touching yours. "Thought I fucked that attitude right out of ya."
You bring a knee to his groin, but again, Toji is one step ahead. Grabbing your leg and pulling it up with one hand while he uses the other to hold your wrists above your head.
Your eyes widen. This position, the memories, it's all coming back to you.
Pull yourself together, damn it!
"Tch, what is this about now, you reckless bear?" You glare at the man, trying to stay calm in this predicament.
"I'm fine playing the avoiding game—"
"You don't seem fine about it now." You cut him off.
"I wonder who's to blame for that."
"What the hell did I do? I carried on with my work and left you alone. Everything was going back to how it used to—"
"I don't think you avoiding me and going on other missions with other guys used to happen."
How you fought the urge to roll your eyes amazed you. "What are you, an elementary schooler? Why does it matter to you what I do with my time?"
"Shut up. You know I've been in this field longer than you have, and when you came into the picture, you always chose to be alone."
"Again," your patience wears thin by the second. "Why does it matter to you?"
Silence. He just stares at you as anger dwindles out bit by bit, but he's in his thoughts as his eyes hone in on yours.
"Well?" You press on while he's stumped. "Why?"
No answer, averting his eyes to the side like he'd find the answer there. Then, they come back to your face. Or rather, your lips.
Your breath hitches. "Fushiguro?"
His emerald eyes return to yours, yet his irritation is clouded in a softer tone. Those eyes now express the hooded look from that night. Toji places your leg onto his shoulder and leans closer to you.
"Fushigu—"
"Shhh," His deep voice sounded more demanding when hushed. "Let me have this. Have you."
His lips press onto yours before you deny him. Toji finally frees your hands to cup your face, and his tongue runs through your teeth, waiting for permission to enter. You should be fighting this. You have to fight it. But your mouth opens for him, and your hands grab his shoulders for stability.
You moan sweetly when he slides his tongue into yours, your balance starting to fail you. "I'm still on one leg, you asshole." You manage to say in-between kisses.
Toji laughs a bit before changing your position, pressing your back against the wall with your legs wrapped around him. Once you're comfortable, he's back on attacking your lips. It gets rougher and more passionate, teeth clashing and biting your bottom lip.
He groans when a hand pulls on his hair, his hands grope on your ass lovingly. He breaks up the kiss, you two catching your breath. He gazes at you, "You too, huh?"
Your lips quiver when you turn away from him and nod. He snickers. "Look at you being all shy. You were talking with a lot of sass not too long ago, and now you can barely look at me." He draws his face closer to your neck, giving it sweet kisses and tiny bites that cause you to gasp. And Toji was enjoying your reactions. "Knowing that I'm the one that can make you like this — Mmmph, makes me want to fuck you here and now."
And that's what you want. You won't admit it, but he already knows that. The cooperation with him at this very moment proves it. You want him just as much as he does you.
"Y/n! Where are you?"
The two of you freeze when another voice comes from the other side of the hall. Then you remember a rookie who needed help with a mission today, and you were headed to see him right after your meeting. And now you're pressed between a wall and Toji fucking Fushiguro with your legs wrapped around his waist.
If he sees me like this with Fushiguro, I'm finished!
"T-Toji," your whisper grabs the older man's attention. "You have to put me down. They're waiting for me."
Toji squints at you and then a look of realization. The grin that creeps on his face alerts something in your brain, and you don't know if you like it or not. There's little time for you to come to a proper answer because Toji moves away from the wall and brings you along for the ride. Your arms hold around his neck so you don't fall off as he enters a room and locks the door.
You're now in a tiny conference room with the lights off, only the sunlight peeking through the blinds of the sole window in front of the round table.
"What are you doing, Fushigur—Ack!" Toji throws you onto the table. The pain from your head distracts you from the fact that he's pulling your pants off in immediate haste.
His chuckles sound dangerously low. "So you thought I'd just let you go on some mission when I already have you right where I want you?" Toji spreads your legs for your undergarments to be displayed, whistling at the lewd image of a damp spot on the piece of clothing. "Oh, sweetheart, not with these cute lil' panties of yours."
You were about to get up and grab for his neck, but a finger pushed into your pussy through the cloth. A squeal slips out, and you're quick to cover your mouth.
"Careful, princess," his big hands pull your panties off you, and they meet the cold floor. His middle and forefinger slide up and down between slick-coated cunt has you biting your lip, and Toji likes the determination. "Don't want whoever lookin' for you to walk in on us. This pussy is for my eyes to see only."
"Haaaah...You're such a bastard, Fushiguro—Ooohh!!" Toji pushes his finger into your clothed opening, his free hand coming in the clutch to cover your voice.
Toji leans close to your face with the vibrations of your mewls rippling through his palm while his thick digit plays with your slit. "I mean it, kid. Don't play with me." You nod meekly, and he kisses your forehead for your obedience.
"Hmm, I wonder where y/n went. Hopefully, they didn't forget..." You can hear the voice of your subordinate on the other side of the door as if he's directly in front of it.
Another finger is added into the mix, and tears start to form as you wince through the pain of your nether lips being stretched. You try calling out to Toji, yet it's no use with his big warm hand dwarfing your sobs.
He does remove it, though, using it to maneuver your head so he can lay kisses on your neck. Your choked hiccups sound like sweet notes to his ears. "So good fr' me, sweetie. You smell so fuckin' good. Who're you trying to pull?"
"No-No one...Ahhhh..." You answer in gasps while his digits scrape your inner walls, your mind turning to mush. "I'm not trying anything— Oh fuck..."
"Bullshit." Toji groans and bites your collarbone, and a sharp gasp leaves you. "All this attention, all these rookies gawkin' at you like you're their prize."
"Why? You jealous, Fushiguro?" It wasn't meant to be a snarky comment, yet there was some spice. The glare he gives you sends a chill down your spine. One is sent back to show that you're standing your ground despite the humiliation you're going through.
You're about to say some more; however, you hear the doorknob jolt, and the clench of your velvety walls around Toji's fingers doesn't go past him.
"Huh? Why's the door locked?"
The shock on your face lights a lightbulb for Toji as a big grin takes over him. "Yeah? This space is occupied." He calls out to the person behind the door, the petrified look on your face only fueling his mischievous fire.
"Oh shit, Mr. Fushiguro!?" He snickers at the other's response. "S-Sorry! I didn't mean to disrupt you! I was just looking for someone."
A brow is raised when Toji turns his head to the door. "Who?"
You send your knife-piercing eyes his way, but he still doesn't face you. This motherfucker...
"Y/n," the rookie replies sheepishly. "They said they'd help me and a partner of mine with a mission. But I haven't seen them for a while..."
Please don't ask where I am. Just go somewhere else—Oh God!!
Toji's fingers fasten the pace, and you quickly cover your mouth before the person, oblivious to your absence, gets any inclination of where you are. And it gets worse when Toji's thumb flicks your clit prompting a choked cry. Oh, he's such a cruel man.
Toji hums with a sly smile as he peers at your writhing figure. "Oh, really? Didn't know that."
"By any chance, do you know where they went?"
You can't vocally tell him anything, so you rely on your eyes to convey your anxious pleas, orbs begging him through streamed tears and hooded with shame.
But Toji won't let you off that easily because the fun has just started. He whispers, "Say my name, baby." You blink with scrunched brows. "Say my name like you did that night."
This is too fucking much for me! Your mind is going through waves of turbulence. Of all people to be in this situation with, it has to be the fucker getting a kick out of this!!
Before you think up another sentence, a stinging sensation jolts your body upwards to him. Toji sneers playfully as his fingers leave your soaked folds and pinch your clitoris, your reaction too adorable for him to not stop tormenting you. "C'mon, sweetheart, say my name with your cute ass voice."
Your mind is clouded in this euphoric atmosphere that you can feel the climax inching closer and closer. Your lips are now swollen from having to bite them constantly. Another pinch has you screaming in silence, and you're pushed to accept your fate and give him what he wants: your submission.
"Hic-T-Toji, please," eyes hooded in a fuzzy haze, you reach out for his face. He obliges as you caress his cheeks. "Too much, 's too —hic... too much..."
His jade orbs focus on your dazed expression. A smile pushes his scar up for his teeth to peek through. "There she is. That's my good girl." He draws in to kiss you, his body weight pushing you down on the cold table surface. However, a knock from the door behind him halts him from moving any further. Toji clicks his teeth. Fuckin' brat.
And he removes himself from you, especially his fingers that were warm inside your cunt. The sudden subtraction of them have you exclaiming in soft whimpers. The orgasm you were so close to achieving is ignored and slowly depletes. You feel as though you could cry through the sensitive.
Toji whispers a quick apology and licks his digits marinated with your fluid. Then he marches to the door and opens it enough for half of his body to be visible. The rookie jumps at the tall man looking at the other with the most terrifying scowl. "What?" His gruff voice carries authority, and your pussy throbs as you watch him handle the younger hitman.
"S-Sorry, sir! I asked if you've seen—"
"No, I haven't seen them. Why not ask their handler since they just had a meeting together."
"Oh, okay...Well, excuse me!" Your junior quickly bows at the intimidating senior and scampers out of the scene.
A heavy sigh leaves Toji as he closes and locks the door, "Fuckin' finally." The exasperated tone of his tone falters when he turns to you, replaced with the returning lust. "Now, where were we..." His hands undo the knot around his pants and loosen the hold around his hips.
When his dick is set free, you can't help but gawk at such a thing. Seeing it for the second time is just as — if not more — menacing as the first. The girth and size alone has your mind in a whirlwind, questioning how that even fit inside you in the first place.
Nevertheless, it's no use thinking about such matters because Toji aligns his cock around your folds. When he feels you tense at his veiny organ, he rubs your thighs tenderly to coax you. "Relax fr' me, angel." Hesitation is shown as you nod, but you even your breathing and prepare for him.
Toji pushes his length into you with every breath you take, and it's difficult to adjust to the foreign organ intruding into your poor hole. You grimace every time the tip is shoved against you. Tears finally fall down your face which are wiped by Toji's calloused fingers. "I know, honey, I know."
It feels like forever just having the tip of Toji's dick enter you, and when it does, oh, it does. A loud gasp exits your lips from the intrusion, and inaudible babbles fly out as he pushes his length, stretching your vulva as it ventures deep within you.
Toji, on the other hand, shivers as your inner walls clamp around his cock. "Jesus...This pussy is still so fuckin' tight." He hisses through gnashed teeth. Once the base of his member reaches your opening, you two take a moment to recollect yourselves.
"Hmmm, damn, I missed this." He grinds his hips into you, his hands posted on your hips to savor the clenching feeling of your pussy. "Heh, bet that brat of a subordinate wouldn't know how to handle you like I do."
Even with your mind foggy and senses at an all-time high, you give the older man a look of annoyance. You make your cunt squeeze hard on him, the unexpected action catching him by surprise as he lowers himself to you, using all his willpower not to cum so early.
Before he can curse you out for the unforeseen kegel, you cup his face to have him look at you. "For God's sake, can you not mention him while you're fucking me, Toji?" Your voice hushed for him to pay close attention, but your beautiful dazed expression distracts him. "I'm not thinking about anyone besides you."
You don't even give him a chance to his answer because you pull him into a kiss and moan sweetly into his mouth. He groans and slowly rocks his hips into a stable rhythm.
His thrusts gradually get faster and faster, rearranging your legs around his waist so you don't go sliding on the table surface. Your pants get sporadic, and your cries are a little louder than earlier. But not too loud for the whole building to hear, only for him.
The slap of his balls hitting your ass is so vulgar to the ears that you hide your face. "Cut that out, sweetheart," Toji wastes no time removing your hands and holds them down with his. A feeling of deja vu blossoms in the air. "Don't try hidin' away from me, baby. I want to see all of you."
A sudden burst of confidence fuels your sentence. "Then fuck me like you deserve all of me."
A fire is ignited in Toji, and a sudden deep thrust is thrown at you out of nowhere. Your sobs only propel him to continue piston his length into the deepest parts of your gummy walls.
The conference room is filled with nothing but the sound of your sexes smacking together, skin slapping against each other, and groans and moans in heavy puffs and pants.
"Haahh! Haaaaah!! Tojiii, Tojiiii," you whimper as his pumps go erratically fast, shivering beneath him as your legs cage him.
"Oh fuckin' shit," Toji curses with eyes shut, removing one hand from yours and snaking it down to your clit, using his fingers to press down on the sensitive bud.
Your orgasm climbs back up, and you want to claim it this time. "Toji, 'm gonna, gonna c—Ohhh!!"
"Yeah? Gonna cum for me, sweet thing? Gonna cum on my dick like the good girl you are?" You nod lazily. Toji doesn't buy it. "Use your words, baby. Is that what you want?"
"Yes, Toji, yes!! Please, I want it!!"
And he gives it to you as the pads of his fingers swipe on your bud rapidly. Your release comes crashing down on you when your cunt spasms around the girthy length. Your eyes roll to the back of your head, and your body jolts with every wave of pleasure.
Toji isn't far from his peak, so he doesn't stop pounding into you for a few seconds. The hilt of his cock slams into your slick-covered opening, and you cry from the impact on your aching chasm. He fills you up with his own come and rests his body on you. His heaving figure feels pleasant on top of you.
The two of you begin to calm down as you finish each other's climax. Toji breathes on the crook of your neck and leaves a trail of kisses. "Fuck, pussy felt way too fuckin' good —kiss— Don't think I'd like the idea of sharin' you with the rest."
You shake your head and chuckle at him, placing your hands behind his neck and playing with his hair. "Whatever you say, you possessive loser."
Toji lifts his head and kisses your forehead before your lips, the two of you indulging in this tender moment as if nothing outside this space matters to you.
That is, until another knock on the door alerts you both, and Toji has to resist the urge to break the table you're lying on. Withdrawing from your embrace, he shouts at the person ruining his time with you. "Look here, brat! I told you this space is occupied!"
"I'm aware. That's why I came to get you." The different voice has Toji realize it wasn't the junior from before but his handler. Shiu Kong? "I was told by some rookie that you were in this room."
Toji groans as he puts his pants back on. For your sake, you keep your mouth shut and let the two men converse through the door between them. "What's up?"
"I just got you into a big operation. The client wants to meet with you to discuss plans and all that fun jazz. So meet with me outside the building whenever you're ready." And with that, Shiu's footsteps falter away from the room.
You finally get up from the table and grab your panties. Or, at least, look in the direction of where your panties should be. Looking to the left? Nope. To the right? Nada. Where did they go?
You hear the click of the door opening, and you run behind an office chair to hide your bare lower body. The culprit was Toji leaving to meet his handler, but what caught your eye was the familiar piece of clothing swirling around his finger. His childish smirk was plastered on his face. "Mind I borrow these for the rest of the day?"
Your face goes hot with unease. "Quit it, Fushiguro! I can feel your cum going down my legs, so hand it over!"
But he doesn't, stuffing the undergarments in his pocket, to your immediate horror. "Nah, I think I'll need 'em, ya know. A lil' motivation for me while I'm gone."
His dumb laugh fills his ego, but it stops when he sees you pick the chair up and throw it at him. He barely escapes as the furniture loudly bangs on the closed door, running away from the scene to meet up with Shiu.
"FUSHIGURO, YOU FUCKING ASSHOLE!!"
It's the first time you lose your cool with Toji, and all you can think about in this room of shame and humiliation is why did you get yourself tangled up with the older man again!?
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"I'm sorry for the sudden disappearance. Something came up on my end, and I had to take care of it immediately."
You found that subordinate later that day and apologized for your abrupt disappearance. They were accepted by the other, who nervously chuckled at your politeness.
"Oh, it's fine, y/n," he scratches his neck and looks to the ground. "I was just worried something happened with you, but I'm sure that wasn't the case since you're so good at what you do!"
You offer a small smile for his compliments, maintaining a calm composure so he doesn't see through the tiny nervous part of yourself. Oh, you don't even know the half of it, junior.
Your smile makes the younger hitman blush, but something catches his eye from behind you. "Huh? Oh, Mr. Fushiguro is back from his mission!"
You perk up at what your peer said, looking in the same direction he was. Shiu Kong was walking up with Toji tailing behind him. You greet Shiu with a brief bow, and he mirrors the action in return.
Once your eyes land on Toji, he's already grinning like a child with a hand rustling in a pocket, and you know what's inside it. "Hey, y/n." His patronizing tone doesn't go overlooked, causing your cheeks to heat up.
Your gaze averts from his cocky demeanor, yet you greet him. "Welcome back, Toji."
The look on the younger hitman across from you displays nothing but perplexity. Even Shiu Kong's brows shoot up with what you said. The junior is the first to say something. "Y/n, y-you just called Mr. Fushiguro by his first name!"
"Yeah, that's a first." Shiu agrees as the cigarette between his lips bounces at every word. "You only refer to him by his last name."
You blink once. You blink twice. And then it finally hits you. Oh shit.
The heat in your cheeks spreads across your face, and your lips lightly tremble as you try to explain yourself. But Toji beats you to the punch as he snakes an arm on your shoulder and brings you close to his chest, resulting in a squeak that your lips fail to suppress. He sneers at the younger man staring at the interaction.
"That's right, y/n and I have gotten pretty close, as you can tell." The grin on his face has a harmless glow, but those sharp emerald eyes of his are shadowed with a dangerous connotation. "After all, she is my special girl." Your subordinate gulps.
Toji snickers, satisfied with the younger hitman taking the hint. He then turns to you, and you do the same. "And as for you, darlin'," He leans in to whisper something in your ear. Something only for you to make your eyes wide and your breath still.
"Next time I see you with this brat, don't think I won't fuck the shit out of you with him watchin'. Show him just how special and good you are fr' me."
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anneapocalypse · 2 years
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Why I Love the Hinterlands
The Hinterlands in Dragon Age: Inquisition get kind of a bad rap, and for kind of understandable reasons. For anybody who doesn't know the story, some context. The Hinterlands are the first open world area that unlocks for the player, a vast and highly explorable map full of quests, worldbuilding, and NPCs. So what was the problem? The problem was that the Dragon Age series had set two games' worth of precedent that the player could get locked out of an area and lose access to sidequests and other content—and the devs seemed not to fully realize they were fighting this precedent, or how strong it was, until the game came out and completionist players were getting exhausted and annoyed running around this huge map trying frantically to knock out all the side content before moving on. We still make jokes about devs on twitter trying to tell players that they could leave the Hinterlands. Lines were later patched in for the starting companions urging the player to go to Val Royeaux and advance the plot; you'll hear those lines if you play the game today, but they weren't there in the beginning.
The game's executive producer Mark Darrah has even spoken about this problem in his Dragon Age: Inquisition Memories and Lessons video on YouTube. From a game design perspective I do not dispute this issue. It definitely represents an oversight in the way the area is presented to players and the context they are given for what they should do next.
All that said… I love the Hinterlands, and with every replay (I have beaten the game four times at this point) my appreciation for this area and what it brings to the story has deepened. And as recent polls have raised discussion about the merits of various maps, I've felt moved to rise to their defense, so... here's why I think the Hinterlands are Good Actually.
Every map in Inquisition has its own overarching story, introduced by Scout Harding when the map unlocks and revealing itself through exploration and completing the quests within. Crestwood has the story of the flood during the Blight. The Exalted Plains have the story of the Orlesian Civil War. The Hissing Wastes have the story of Fairel and the surface thaig. And so forth. For this reason, I've come to feel that once you've progressed far enough in the main quest to have collected most or all of your companions, the most rewarding way to experience each area is at one go, as much as possible. Popping in and out of maps to complete one quest at time is, in my opinion, really detrimental to exploration and makes it harder to see the big picture. This is also one place where I really appreciate the invisible approval meter, because it discourages me from always stacking my party to game approval, the way I pretty much always play DA2.
At first glance, the story of the Hinterlands is the story of the ongoing war between the rebel mages and the renegade templars. This is one reason the Inquisitor may go there: to make contact with the rebel mages. They have been offered refuge in Redcliffe and are presently entrenched in the castle and adjoining village; the templars continue to attack the mages' position, and thus there is concentrated fighting in this region. Splinter factions of both mages and templars are also entrenched elsewhere in the area.
But this is just the setup. What the Hinterlands is about, its real story, is the common people.
The Inquisitor is first sent to the Hinterlands to make contact with Mother Giselle, in hopes of gaining some Chantry support. Seeking her out requires the Inquisitor to fight their way through the conflict to reach the Crossroads, where many refugees have gathered.
In these big, sweeping stories about heroes and villains, I think it's easy for the perspectives of common people to get kind of lost. One thing I do appreciate about the Dragon Age series is that every game does make a real effort to give voice to the commoner perspective. Origins has its city elf and casteless dwarf origin stories, and the player encounters many commoners throughout the game and gets to hear a bit of their perspective. Dragon Age 2 wouldn't be Dragon Age 2 without Darktown and Lowtown and the elven alienage and our interactions with the people who inhabit those parts of the city. Oddly enough, though, every human character we've ever had the chance to play in Dragon Age has come from a noble family; sure, Hawke starts out living as a commoner, but doesn't stay that way for long.
In Inquisition especially, we don't have the option of a commoner prologue to really drive home that perspective and carry it through the story. And while a Dalish elf, a Carta dwarf, a qunari mercenary, and a Circle mage certainly live very different lives than a human noble, they also live very different lives than Giles the farmer—not necessarily more privileged, but still different, with differing priorities and different stakes in this conflict. Bron the farmhand has no reason to be at the Conclave; he's here mucking out stalls, knowing the horses still need to be fed even if there is a rift spewing demons over there in the middle of the neighbor's pasture. Elaina the farmer is putting away cabbages for winter and hoping the barn doesn't get burned down by a stray fireball. And Elaina is one of the fortunate ones: her family's home and livelihood are still intact, for now. The Crossroads now hold many ordinary people who through no fault of their own have lost their homes, their crops, even family members.
Theirs is the perspective we get in the Hinterlands.
You don't have to stick around for all that. You can take Mother Giselle’s advice immediately, go to Val Royeaux, go deal with bigger and more important things and people. You will need 4 Power to go to Val Royeaux, but Power is easy to come by. Close a few rifts, and you’re good to go. You don’t have to care about these refugees and their problems.
But you know, something I notice is that the founders of the Inquisition spend a whole lot of breath talking about "the people." How they have to restore order for the people. How the people are looking to us—to you, Your Worship. The people need you. The people need to believe in you. That’s why we’re raising an army and building a cult around you! For the people.
Well, here are the people.
And if you talk to the people at the Crossroads, it turns out that what they actually need is less faith in Andraste’s chosen, and more blankets for the cold nights, medicine for the sick and injured, and food so they don’t starve. They need the war ended and the Breach closed so that they can return to what’s left of their homes and salvage what crops and livestock they can.
It is easy to feel a bit smothered by the Inquisition’s overwhelming Andrastian-ness, especially when playing a character who has their own religious beliefs, or none at all. We have a lot of characters trying to tell us about the importance of faith—their faith, specifically. We’re told that the people need to believe, and that’s why we have to play the role of this figurehead. And you can run with that idea and play it straight, if you want to. But there is, in fact, a different story to be found here, if you want to look for it—a story told in the world itself and the people who who inhabit it: people cannot eat faith.
And Mother Giselle, the person we are sent to the Hinterlands to find, knows this. She is certainly a devout Andrastian and deeply influenced by a life in the Chantry—but she also chooses to be on the ground helping people in need rather than arguing with her fellow clerics in Val Royeaux. After the attack on Haven, Mother Giselle and the Inquisitor have a conversation about faith, in which the Inquisitor points out, in one way or another, that faith may not be enough. Giselle may seem to disagree. Yet it is she who then leads the survivors in a song that does not mention the Maker or Andraste even once. The much-maligned “The Dawn Will Come” is so frequently assumed to be a Chantry hymn because it is Mother Giselle who starts it; even the fan wiki lists it as such. But I hear something much more akin to a folk song, a marching tune—not a high holy chorus for a cathedral choir, but a song with a simple tune and repetitive lyrics, about hope in dark times.
Perhaps she was rather more persuaded than she appeared.
When you ask your ambassador Josephine, “What do the people make of us?” she tells you how many noble allies you’ve gathered. And that’s not unimportant; this boots on the ground shit costs money, and most of that is coming out of noble coffers. But when you ask Mother Giselle, “How are the people?” she speaks of the terror and suffering of the people in the Hinterlands, and warns of mass starvation if the farmers cannot return to their fields.
This is the story of the Hinterlands.
And the density of side quests on this map reflects that. In addition to aiding the refugees with food, blankets, and medicine, there are so many more opportunities to help people in small but meaningful ways. An elven widower who cannot reach his wife’s grave through the fighting asks the Inquisitor to bring flowers there as is his custom. A grieving widow asks for the retrieval of her husband’s wedding ring from the templars who murdered him. A beloved ram has gone missing. A mage mourns her templar lover and the war that has come between them. A note speaks of two brothers, templar and apostate, torn apart by the war. A son has gone off to join the cult in the hills (no, not our cult in the hills, another one), and his mother needs the special remedy for her breathing problems that only he knows how to make. And so many more. Even the Winterwatch cult itself asks us to consider what it is the people truly need: the Inquisitor can enlist them as Inquisition agents, or ask them to aid the refugees.
Are all these sidequests vital to the plot? No. You can skip them if you want to. Are they relevant to the plot? Absolutely. Are they meaningful? To me, yes. Maybe they didn't change the whole world, but they changed something for these people.
It is so important to me that we get to actually meet the common people whose lives are depending on us. Whatever you think of the Inquisition itself, people actually are dying because of both the rifts and the war, and many more will die if these problems aren’t resolved. Meeting them, giving them names and faces and side quests dealing with their more mundane needs is so much more meaningful to me than standing around back at base being told “People are starving in the Hinterlands.”
It's understandable that the Hinterlands had to fight the precedent set by Lothering getting locked off, because in many ways the Hinterlands serves the same narrative purpose as Lothering: showing the effects of the present crisis on the common people and what's at stake for them.
I should note that the Hinterlands are not the only part of the game that addresses the impact on common people—far from it, in fact. The Exalted Plains give us a taste of how many have died for the Gaspard's attempted coup; Emprise du Lion shows us commoners kidnapped and tortured by Red Templars; the Winter Palace puts the bloody reality of the "Grand Game" in stark contrast to its gilded veneer with the indiscriminate murder of servants for expediency.
But it’s important that we are introduced to the suffering of the common people early in the game, when the Herald—not yet the Inquisitor—may still feel pretty shaky on their motivations for even sticking around.
While I've mostly been talking about non-mage commoners here, I do want to say a few words about the rebel mages as well, since they too are a part of the story of the Hinterlands. I hope that no one reading thinks I am blaming the rebel mages as a whole for what's happening in the Hinterlands, for what the common people here have suffered. The templars, notably, are not entrenched in the Hinterlands. Their present stronghold is Therinfal Redoubt, an old Seeker fortress, which is a significant distance from Redcliffe. The fact that the bulk of the fighting is taking place near Redcliffe, while we've no evidence of a mage offensive against Therinfal, makes it pretty clear that it is the templars who are pursuing the mages at this point, not the other way around. Certainly some in the region may not bother to make that distinction while their crops are on fire, but let's be clear about the story the map is telling us: it is the mages who are under attack here, not the templars. It is sometimes said that Inquisition deliberately draws a false equivalence between the mages and templars in this war. I would like to point to this piece of environmental storytelling as evidence that that is not entirely true.
Sometimes, it seems like pointing out that collateral damage happens is read as condemning an oppressed people for defending themselves. I want to make it clear that this is not what I am saying. I simply feel that those characters who have lost homes and livelihoods in this conflict are also worth seeing, and talking about. But I also don’t think it’s an accident that this is the map whose story is all about the suffering of ordinary people, and it is also the rebel mages who have their base on this map; the templars do not.
So, that’s why I think the Hinterlands are Good Actually! They contain an absolute wealth of worldbuilding, and their story frames the game’s central conflicts around the people suffering for them, early in the game when that perspective is most needed.
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pianokantzart · 7 months
Text
Movie Verse Super Paper Mario AU
Given how long my SPM comic has gotten, and the fact that it's about to become more obvious how much the story deviates from the original (particularly with DK filling the role of Bowser as a hero), I figured now would be a good time to put together a rough outline of the plot points in my AU.
This isn't required reading for my comic, this is just for everyone who wants some extra context and info about how my version of events differ from the original Super Paper Mario.
The story starts out with Mario and Luigi at home. Luigi is talking about how peaceful things have been lately, but unlike in SPM he has absolutely no desire to see this change.
Meanwhile, Mario is trying to pretend he isn't a little bored, and is quietly dropping suggestions that the two of them go off and explore some faraway kingdom to break up the monotony.
Suddenly, Toad bursts in in a panic, and The Mario Brothers are ushered to the castle as Toad hurriedly explains that Princess Peach has disappeared.
The three enter the crime scene: her bedroom shows signs of a brief struggle, but otherwise there is no clue to what might have happened except a letter that reads "If you wish to see the princess again, meet me within Bowser's castle" written in unfamiliar handwriting.
Despite this disappearance not matching Bowser's style at all, Toad and The Mario Brothers have little choice but to believe he has something to do with this. They decide to take the bait.
They enlist the help of Donkey Kong in the rescue mission, figuring it'd be best to have the extra muscle given how likely it is this is a trap (plus the karts are a more reliable form of transportation compared to the warp pipes.)
Despite the addition of a giant gorilla to the team, Mario & co. successfully sneak into Bowser's Castle undetected. The guards don't seem to be on particularly high alert. Stranger still, they can't find the princess anywhere.
When Bowser eventually discovers and confronts them, Mario explains the situation and presents the mysterious letter they found. Bowser is dumbfounded, but insists that whatever happened to Peach can wait until after he kills them.
Before things escalate any further, Count Bleck appears from a portal in sort of a rough recreation of this scene:
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Bleck is pleased to see everyone gathered together, and presents the captive Princess "as promised."
Seeing this, Mario immediately leaps to attack the count despite Luigi's desperate plea for him to wait. Like in the game, this causes Mario to get knocked out. Soon after, everyone is sucked away into the dimensional portal except the unconscious Mario.
Mario awoken by Tippi, who– after brief introductions– teleports him away to meet Merlon so they can work together to stop Count Bleck with the help of The Light Prognosticus.
Mario isn't sure how he feels about the idea of prophecies... he doesn't really buy into the idea, despite how much he matches the physical description in the book... but if playing along means Tippi will help him stop Count Bleck and save everyone, he'll do it.
Meanwhile, everyone else awakens to find themselves at Peach and Bowser's wedding. Toad, Donkey Kong, and Luigi do their best to interfere as Nastasia hypnotizes Peach into saying "I Do." Ultimately, Mario's allies fail, and the marriage unleashes the chaos heart.
From there, things continue much like in the game, albeit with a few changes:
As described before, Bowser's role is filled by Donkey Kong. Bowser, in the meantime, aligns himself with Count Bleck to spare his own army from being brainwashed, biding his time until he can usurp the count and gain control of the chaos heart.
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Toad is part of Mario’s group too. He isn't mentioned in the light or dark prognosticus, but he is determined to help out nonetheless (and actually does a pretty good job.)
Unlike in SPM, Luigi stays brainwashed the entire time. The first time Mr. L is defeated, Mario and his allies try to grapple him and drag him back to Flipside so Merlon can take a look at him, but Dimentio interfered and "rescued" Mr. L before they could manage it.
O'Chunks, Mimi, Dimentio, and Mr. L work together as a unit after failing their respective attempts to stop the heroes, leading to a couple of instances of all-out battle royale between Bleck's minions and Team Mario. Bleck's Minions, as dysfunctional as they are, don't succeed in stopping the heroes from obtaining any pure hearts despite their combined efforts.
The ending is where things really get switched up:
The main four, having gathered all the pure hearts, start heading to Castle Bleck to destroy the chaos heart.
In the frenzy of everyone preparing for the confrontation, Bowser... knowing that The Dark Prognosticus prophesied that The Man In Green would be the one to bring darkness to all... draws Mr. L away from the group and tries to kill him.
Dimentio, however, saves Mr. L, and working together they successfully incapacitate Bowser enough for Dimentio to send him back to his own dimension.
This rescue– plus the earlier rescue from the clutches of Mario– causes Mr. L to place misplaced faith in Dimentio.
Seeing this, Dimentio comes clean and asks Mr. L to join him in usurping The Count. He lies that Count Bleck has no intention of creating new worlds after destroying the old ones, and offers Mr. L a portion of his own power if he agrees to assist in making sure the universe goes on.
In my version of things, you have to agree to a partnership in order to get implanted with a floro sprout. It's sort of a contractual thing... one can't just plant something in your brain while you're unconscious.
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At this point, Mr. L trusts him enough to tentatively agree to his terms and let him in. This is how Dimentio manages to get the sprout seed inside Mr. L's head.
Sure enough, after Mario, DK, Peach, and Toad defeat Count Bleck and his Minions... and just as Tippi begins to get through to the disheartened Blumiere... Dimentio and Mr. L swoop in to swipe the chaos heart and teleport away.
Mario, while rushing to grab his brother, is the only one who manages to get a glimpse of where they teleported to before both Mr. L and Dimentio disappear completely.
He keeps this information to himself as he and Count Bleck's forces hold a truce, tending to the wounded Nastasia and discussing what to do next.
During this meeting, Count Bleck finally answers the question that had been the minds of everyone on Team Mario: why brainwash Luigi? Count Bleck admits the prophecy in The Dark Prognosticus, explaining that he planned on using Luigi to destroy all worlds. What's more, he insists that if they really want to put an end to the chaos heart and the threat it poses, they will have to kill Luigi as well.
This sparks a heated debate. While everyone's shouting Mario says nothing, but silently slinks away from the group to catch up with Luigi and Dimentio on his own.
He knows that the two have merely gone into a chamber deeper within the castle. He knows where to look. If he can just get through to his brother, maybe he can be saved...
Which leads us right up to where my comic begins.
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idrellegames · 1 year
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Is Ren completely Asexual (like Alexia)? Or Grey-Asexual or..?
I really do want to believe that you are asking this in good faith, anon. But there is something about this question that gives me pause.
Yes, asexuality does exist on a spectrum and there are a lot of different labels for where an individual may fall on it. Every asexual person's experience is going to be different - some are sex averse, some quite enjoy it, some are neutral about it, some only want to engage with it in certain contexts and with specific people.
But within the context of fiction and specifically IF games, questions like this often imply that "complete" asexuality = no sex ever and demisexuals and grey-aces are "acespec-lite". I've seen it before in IF fan communities where there's a sigh of relief from the fanbase when an acespec character is announced as demisexual because thank god they aren't actually asexual! They can still have sex scenes!
Whether it was your intention or not, it seems to me that what you're actually asking is not about Ren's sexual orientation, but whether he is fuckable or not.
I do very much hope this isn't the case. As a queer asexual creator I am happy to discuss asexual characters and how they are presented in media, both in my own work and on broader terms.
Wayfarer is not a romance game. Romance is not the point and intimacy scenes are not the end goal. Not all characters with romance content will have sex scenes (or may only have them in certain contexts), just as not all characters with sex scenes will have romance (Veyer falls into this later category).
The value of a companion character shouldn't be determined by whether your MC can sleep with them or not.
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laxmiree · 5 months
Text
[CN] MLQC Season 2 Chapter 56 Translation [Lucien’s Part]-(1/2)
⚠️  SPOILER ALERT  ⚠️
This post contains a VERY HEAVY SPOILER for the chapter that has not been released in EN yet! Feel free to notify me if there are any mistakes in the translation~
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I see your darkness, your failures, your confusion.
Just as I catch sight of the building, my body freezes involuntarily.
The place where the mentor-pupil mission has led us is none other than the former site of the Twin Leaves Orphanage in reality.
Translation under the cut!
[S2 Chapter 56 - Unsolvable Crux]
Some context about this chapter batch! Long story short, MC's Miracle Finder program which is more of a long and traditional TV show is struggling to compete with the popularity of online short videos (cough, funnily, it is almost like Lovepro's current situation in the otome market-), but she still has some time to find ways to make it more popular again before the next meeting with the investor (pretty similar to the start of the main story huh-)
At the same time, Odyssey, a hyper-realistic VR game is currently on hype right now, the game was developed by a company called Infinite, and it can be played with a device called Golden Apple (GA for short). This game lowkey feels like hidden ads for LaDs ngl
✂———————–
—[Chapter 56-8]—
I'm sitting at my desk, playing with the leaves of the green plant on the table, unable to help but sigh again
MC: I can't just chase after streaming platforms and make short videos for the rest of my life, can I.....
...This will only make my company lose its style and be homogenized into one of them.
At present, it seems like there's a new information technology emerging every minute. If we don't seize the opportunity, we'll only be left with the crumbs of others' success. It's just like…
Lucien: “Now, here, you see, it takes all the running you can do to keep in the same place.”
The familiar words echo in my ears, and I can't help but feel a bit dazed. Suddenly, a strange sense of familiarity wells up from within me.
This feeling, where I'm at a loss at the company's situation, seems to have happened in the distant past as well.
The calm, windless afternoon and those ink-like eyes come to mind.
When I was filming the final episode of "Finding Miracles" I was also grappling with decisions about the future, feeling anxious and lost.
At that time, Lucien became my program consultant, and the struggling program suddenly came to life starting from that episode.
I can't help but smile as I find my phone and send a message to Lucien.
MC: Is Consultant Lucien busy? I'm coming over to see you now~
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The bright sunlight reflects off the entrance of the Ultima Bioscience Research Institute. As soon as I step out of the car, I see several visitors walking out of the building with gloomy expressions.
Visitor A: Is Professor Lucien such a high-and-mighty figure? Every time we come here, he's never around!
Visitor B: Maybe his research is going downhill at a critical moment? Even his assistant says they don't see him often.
Visitor A: Then he should come out, meet us, and discuss the results. Is it really good to shut himself away and do research like this?
MC: …?
Lucien not seeing visitors? I'm a bit puzzled.
A couple of days ago, when I met him in "Odyssey", he told me that the scanning function in "Odyssey" is very useful, as it helps him transfer data.
Could it be that he's doing closed-door research, so he's not seeing visitors?
I take out my phone in confusion and see that there's no reply to the message I sent him before leaving.
Pete: I'm really sorry, Professors. Next time, when you come again…
No one pays attention to Pete's voice. The visitors get straight into their cars and leave. He awkwardly scratches his head and walks away.
The situation in front of me deepens my confusion. I push open the door to the research room lightly.
MC: Lucien…?
There's no response inside. I stick my head in from behind the door, then pause for a moment in surprise.
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I had thought I would see Professor Lucien asleep among the mountains of research reports and experimental data...
...But I didn't expect to see him actually sitting on the visitor's sofa, wearing the third-generation GA device.
At Lucien's feet are some hastily packed fast food wrappers, along with two unpackaged GA helmets.
He leans against the sofa, half of his face obscured by the helmet, devoid of any expression. Only his fingers, which resting on the side, twitch occasionally.
In an instant, I understood why Pete's expression was so complicated.
Who would have thought that Professor Lucien, while shutting himself off from visitors, would be sitting in the research lab playing "Odyssey" so openly!
If I don't go ask Lucien about the situation soon, I feel like I'll become even more worried and confused.
I take a deep breath, take a helmet out of the packaging, sit on the empty experimental bed next to him, and decisively put it on.
✂———————–
The brilliant sunlight warmly bathes a lush green field, and the moist air rushing towards me feels refreshing.
The grass beside me is nourished by the river, lush and abundant. With the river breeze rippling against both banks, the grass sways, gently tickling my calves.
This is Lucien's home in "Odyssey". When it's not busy, I often spend leisurely days here with him.
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I look around and quickly spot Lucien sitting by the riverbank. I walk over to him joyfully.
MC: Lu-
Before I can even say his name, Lucien tilts his body slightly and gestures to me.
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Lucien: Shh-
With one hand, he stops me from trying to pat him, and with the other, he lifts the fishing rod. As he moves, the water ripples gently.
"Splash!" A fish with golden patterns bursts out of the water, its tail swishing lively, causing water droplets to splash around.
The water droplets slide down his face like morning dew, tracing a meandering path on his handsome features.
Lucien blinks and then looks at me, his lips curling into a smile.
Lucien: [chuckles] Caught it.
—[Chapter 56-10]—
I come out from behind Lucien and poke the lively fish.
MC: What a plump and beautiful fish, I don't think I've ever seen one like this when I go fishing myself!
Lucien chuckles lightly as he unties the fishhook, then puts the fish back into the water, watching as its tail swishes and it swims away into the river.
A notification suddenly pops up.
——————Congratulations to the player [X] for completing the fishing achievement — [Encounter with Golden Marigold Fish].
Next to the achievement page, there's a line of small text that reads, "Congratulations, you are the first player globally to achieve this accomplishment."
MC: Wow, did I just witness the birth of a golden legend?
I gaze at this unheard-of achievement in astonishment, while Lucien maintains an unsurprised expression.
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He smiles faintly, reaching out to wipe away a droplet of water that splashed onto my cheek just now.
Lucien: Shouldn't MC also be awarded an achievement — the first player globally to witness the birth of the Golden Marigold Fish achievement?
His banter makes me unable to help but smile. I glance around at the scenery, sighing as I look around.
MC: I never expected that the charm of "Odyssey" would be so great that even Professor Lucien has become an "Internet Addict."
I clear my throat and then nonchalantly add a "harmless" little question.
MC: Lately, it seems like I've been seeing you online often. Is the work at the Ultima Bioscience Research Institute relatively easy?
Upon hearing my little probing, Lucien smiles but doesn't rush to answer.
He stands up and tidies things up, gesturing for me to look towards a nearby location.
Lucien: [chuckles] Before answering that question, do you want to go check out the newly renovated home of an "Internet Addict" first?
MC: Um? Of course, that sounds great~
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I never imagined that Lucien had actually expanded a laboratory within his home without me knowing.
The layout, facilities, interior decor, and even the functioning equipment replicated a professional laboratory down to the last detail.
Data and reports are neatly arranged, and as I measure the thickness of one stack of data with my palm, it exceeds the breadth of two hands.
Judging by the thickness of these materials, Lucien seems to have been conducting research in the "Odyssey" laboratory for quite a long time.
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MC: While others come into the game to relax, Professor Lucien is actually working in the game. What an exceptional scientist...
Lucien smiles calmly and prepares a cup of hot tea for me.
Lucien: Try it. Does the taste and flavor differ from the real world?
I take the white tea and sip it lightly.
MC: [smiles softly] It seems there's hardly any difference, but I'm not really a tea connoisseur. I just drink it often because of you.
The tea leaves stretch in the boiling water, blurring our views of each other. I lean back on the comfortable sofa, seemingly understanding his implication.
MC: Professor Lucien, do you think since "Odyssey" is so similar to reality, why not explore an "experimental field" in the game too?
Lucien remains silent, seemingly acknowledging. He brews another cup of tea with the tea leaves and places it back in front of me.
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Lucien: The laboratory here is quiet enough for me to focus more on my research.
He winks, his gaze gentle and focused, conveying a sense of reassurance to me.
Lucien: And as you've seen, in addition to research, I also casually complete game tasks.
In just a few sentences, Lucien perfectly answers all my questions.
I prop my head up a bit dazedly, pondering. If it's about finding peace and quiet, the Ultima Bioscience Research Center isn't usually noisy.
...Could it be because of those people?
MC: Is it because of the increase in visitors at the Ultima Bioscience Research Center recently? Is it affecting you?
Lucien nods in response to my gaze, reaching out to tuck a strand of hair behind my ear.
Lucien: Recently, we've shifted the research focus to the deterioration disease. Some organizations are well-informed and have been eager to collaborate with me.
I nod in understanding.
In the realm of research, this isn't uncommon, but collaboration means sharing progress and results.
For Lucien, who prefers minimal interference in his research, this is indeed troublesome.
However, is the reason really that simple?
Lucien's demeanor and tone betray no hint of anything unusual, but I can't shake off a lingering sense of unease.
MC: By the way, Lucien.
I rise from the coffee table and move to sit beside him, one hand looping around his arm.
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MC: Actually, I'm not at the company right now. I'm at the Ultima Bioscience Research Center, currently in your research lab.
Lucien: It seems that I'm not the only one bringing work into the game.
Facing Lucien's slightly teasing gaze, I bury my head in his chest, breathing in the scent of tea lingering on him.
MC: [in a coquettish manner] …I didn't expect Professor Lucien to still see through me.
Lucien's smile doesn't diminish as he gently strokes the top of my head with his hand.
Lucien: I think it's work time now. A girl who wants to fish wouldn't play "Odyssey" with me so conspicuously.
MC: I do have some problems that need Professor Lucien's advice and assistance.
I peek out from his embrace, tilting my head back to look at him.
MC: How about we talk as we walk? I also want to explore other areas of Professor Lucien's home and see if there are any new changes~
—[Chapter 56-11]—
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Lucien pushes open the back door of the laboratory, revealing a glass corridor with a hollow top.
Sunlight filters through the glass, casting mottled light and shadow. His figure appears both real and illusory in the interplay of light and shadow.
I walk hand in hand with Lucien in the glass corridor, pouring out recent work matters in one breath.
MC: ...So, if we just chase after trends like other companies, we'll still end up being left behind in the industry.
MC: After all, I remember from a media class that "homogeneous works will ultimately be eliminated, and innovation is the key to industry development."
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Lucien: Your judgment is correct.
Lucien blinks at me in affirmation and then poses a rather “insightful” question.
Lucien: So, what are the plans now?
I pause for a moment, somewhat unconfidently, and share with him several new program proposals that I have been contemplating.
MC: ...I've reviewed these proposals repeatedly. Although the content of the programs is quite interesting, I can't shake the feeling that it's still not enough.
MC: Maybe I should plan a program with more thrilling and exciting scenes…?
Lucien brushes off a leaf that had landed on my head at some point. I take the leaf, twirling it idly in my palm.
Lucien: Before the inception of "Odyssey," none of us imagined that we would be twirling this fallen leaf in a virtual world.
Lucien's calm and composed voice comes through as he touches the fallen leaf along with my hand.
Lucien: Fallen leaves, the air, and us walking…
Lucien: Without mentioning it, many people might forget that all of this is made up of data.
Lucien: The success of "Odyssey" doesn't rely on content but rather on the innovation of its presentation.
Lucien: If you were to just change the content, with your abilities, you'd surely create a buzz, but for discerning viewers…
He smiles slightly, his eyes looking at me with insight.
Lucien: The level of excitement in content has no threshold; as long as there's a lack of "technological" innovation, being replicated and surpassed is just a matter of time.
Lucien: On this point, Miss Producer, you understand it better than I do.
Lucien's words bring to light a thought that I've been vaguely aware of but haven't fully grasped. I blink, feeling a little enlightened.
MC: So, now, rather than pondering new programs, the new program medium is the more important thing?
The pressure before me seems to have cracked open a bit with Lucien's words, but I still find myself anxiously rubbing my hair.
Short videos, with their quick and concise nature, have almost taken over as the predominant form of media presentation in today's world.
MC: What else can be innovated? The "opportunity" won't just fall from the sky.
Our hands interlock as Lucien gently takes mine, and with a breeze, the leaf I had almost forgotten about is swept away, disappearing from sight.
Lucien: Personally, I feel that perhaps we can try to find a blue ocean.*
MC: Blue ocean?
[Trivia: Blue Ocean strategy is a business strategy that involves creating new market spaces and making the competition irrelevant. A current relevant example is Papergames creating Love and Deepspace 😂]
Lucien looks at me with a thoughtful expression, his lips curling into a smile. With his slender fingertips, he smooths out the hair that I had ruffled.
Lucien: For example, in fields like holographic technology and artificial intelligence.
My heart skips a beat.
Indeed, while there have been numerous developments in related fields before, it wasn't until the explosion of "Odyssey" that these two concepts suddenly experienced explosive growth.
From the perspective of a film and television company, this is simply the perfect combination of new technological power and emerging phenomena.
The wind picks up, causing the leaves of the trees to rustle against each other, gracefully taking flight as if nature sings its gentle song.
As I behold the incredibly lifelike natural scene before me, it feels as though a long-standing boulder in my mind is finally starting to shift.
MC: Are you referring to "Odyssey" itself?!
Lucien: It's just one possible direction. "Odyssey" is the firstborn of this blue ocean, overturning and rebuilding many people's preconceptions.
The sunlight filters through the trees, casting scattered patches of light onto the path we're walking on. The slanting rays create specks of orange hues, gently enveloping us like orange veils.
Lucien: Now that we're in the midst of it, it's the best proof of all possibilities.
MC: Combining media with "Odyssey"...
I pause in my tracks, lost in thought. Lucien doesn't interrupt me, waiting quietly by my side.
I raise my head, looking at the sky in "Odyssey," which is indistinguishable from reality. In my mind, several new ideas start to take shape.
Unable to contain my enthusiasm, I leap up and hug him excitedly.
MC: Thank you, Professor Lucien, for answering my questions and clearing up my confusion!
Lucien: Just bringing a bit of research mindset into the discussion. I'd be honored if it was helpful to you.
Lucien lets me hold him and pats my back, his smile deepening.
Lucien: However, we haven't formally confirmed our teacher-student relationship yet, so you can't just casually call me "teacher".
Before I could react, an interface to formalize our mentor-pupil relationship suddenly appeared.
I blush slightly and without hesitation, press the "confirm" button.
At the same time as the system message "You have become a pupil of X" pops up, a mentor-pupil mission suddenly appears in my taskbar.
MC: Huh?
[Lucien and MC get transported]
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Xiao Shuai: My friend is the best Xiao Mei in the world. We are happy when we're playing outside, but she's not happy once she gets home.
Xiao Shuai: Can Gege (older brother) and Jiejie (older sister) make Xiao Mei happy?
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MC: I thought the mentor-pupil mission would be about technical teaching, but I didn't expect it to be helping children…
Lucien: Does MC prefer to learn technical skills?
MC: No, no, that's too tiring. Let's just help the kids together!
I smile and rub Xiao Shuai's chubby cheeks.
MC: Okay, let's leave it to Gege and Jiejie!
A prominent guiding route on the ground emits a white light. We follow the route and soon reach the end of the road.
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Alongside the old gate, the fence entwined with vines is covered with lush green leaves, occasionally dotted with a few wildflowers, giving it a lively appearance.
Several two-story buildings in the courtyard are arranged in picturesque disorder. Although the paint on the walls has faded, it still exudes a sense of warmth and tranquility.
Just as I catch sight of the building, my body freezes involuntarily.
The place where the mentor-pupil mission has led us is none other than the former site of the Twin Leaves Orphanage in reality.
[Trivia: Twin Leaves Orphanage is where MC, Lucien, Kiro, and other kids got experimented as a child]
—[Chapter 56-12]—
As I gaze upon the orphanage in "Odyssey," a chill runs down my spine, and I can't help but tighten the scarf around my neck.
However, unlike the desolate old site in my memory, the NPC children are now playing and frolicking in the courtyard, bathed in warm sunlight.
I tell myself not to overthink it and quickly find several children playing in the corridor to ask about Xiao Mei with Lucien.
Child A: Xiao Mei? I don't know her.
Child B: There doesn't seem to be anyone by that name in our orphanage.
We ask many children, but surprisingly, not a single one knows Xiao Mei. I scratch my head in puzzlement.
MC: Could it be that Xiao Shuai's mission information was incorrect?
Lucien ponders for a moment, then looks towards the teacher who is answering questions for the children at the classroom door not far away.
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Lucien: Let's go ask the teacher.
After the children leave, I approach the teacher politely and cautiously start the conversation.
MC: Hello, do you happen to know a student named Xiao Mei? I seem to have found something belonging to her.
Teacher: We don't have a student by that name here. You might have the wrong place.
I stand there puzzled, about to ask for Lucien's opinion, when I turn around and realize Lucien is nowhere to be found.
Before I can even speak to search for him, the door of the adjacent office opens, and Lucien steps out, holding a piece of paper in his hand.
Lucien: I found the student roster from this office.
MC: Pfft…! So Professor Lucien already guessed that the teacher wouldn't be able to provide any useful information, so he pulled a "diversionary tactic*"?
[T/N: "声东击西" is a Chinese idiom that literally translates to "sound from the east, strike from the west." It refers to a strategy where one creates a diversion or distraction to mislead the opponent while executing a different action elsewhere :> ]
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Lucien winks at me.
Lucien: Just a small tactic, hopefully it pays off.
As we scan through the long list for a while, we still haven't found Xiao Mei's name. Just as I'm about to give up and look for a guide, Lucien suddenly raises an eyebrow.
Lucien: There seems to be an issue with this list.
MC: What do you mean?
Lucien doesn't reply, but instead, he folds up the list and leads me towards the storage room at the end of the corridor.
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After opening the door, a stale smell fills the air in the storeroom, and tiny specks of dust float in the dim light.
Lucien closes the door behind me, and for a moment, the entire room seems to be engulfed in a heavy darkness.
Yet, in the pitch-black, a faint green glow suddenly appears before my eyes.
MC: …This list glows!!
The original text on the list is obscured by the heavy darkness, but the text printed with luminescent material is clearly visible.
MC: "Night Division Roster", Xiao Gu, Mai Mai, Xiao Mei... Found her!
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Lucien: It seems my guess was correct.
Lucien: Earlier, I noticed the words "Day Division" on the list under natural light, so I speculated that there might also be a "Night Division" present.
MC: So Xiao Mei appears in the park every evening before dusk and leaves after sunset, not to "go home," but to attend classes in the Night Division?
Lucien: Smart. This should be the reason why no one knew Xiao Mei when we came during the day.
MC: How strange... Why are the children mysteriously divided into day and night divisions?
Lucien walks slowly beside me, seemingly not intending to take further action.
Lucien: Perhaps we'll have answers when night falls.
A slightly cunning smile curves on Lucien's lips, and I instantly understand his intention.
MC: Right, if we wait until it's late and quiet, the children from the Night Division will naturally come for their classes!
The only task now is to wait, Lucien and I hang around, watching as the sunlight gradually shifts towards the west.
MC: I can't shake the feeling that this orphanage mission seems to have some sort of prototype reference... like the mirrored building* we encountered before.
[T/N: MC talks about S2 ch 33]
MC: There's a kind of... indescribable familiarity in my heart.
Lucien: Don't worry, this sense of familiarity might just help us complete the mission.
Lucien gently ruffles my hair and gazes towards the direction of the orphanage, deep in thought.
As night falls and moonlight shines upon the orphanage, Lucien and I hear footsteps echoing in the corridor.
A group of children silently make their way through the long corridor toward the direction of the classroom.
Their shadows elongate in the dim light, devoid of daytime liveliness, only the faint moonlight reflecting their youthful yet serious faces.
As if influenced by this atmosphere, I also lower my voice and whisper softly into Lucien's ear.
MC: Shall we go now?
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Just as Lucien and I start heading towards the classrooms, we're suddenly stopped by a security guard.
Security Guard: Sorry, the orphanage is not open to the public right now. Please leave.
MC: We're just…
Before I can finish my sentence, a "Mission Failed" screen suddenly pops up, and Lucien and I are immediately teleported outside the orphanage.
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MC: ….??
MC: How did the mission fail already? We haven't even done anything yet!
Lucien: I'm thinking that perhaps there are some "invisible rules" in place at this orphanage at night that we're not supposed to break. Once violated, the mission fails immediately.
Lucien: "Not getting caught by security" must be one of them.
MC: Isn't this too troublesome?
Lucien: With me around, do you still find it troublesome?
MC: Pfft, of course not.
I take Lucien's hand and wink at him.
MC: Then let's solve this small trouble together~
✂———————–
One minute later, Lucien and I find ourselves back in front of the orphanage.
MC: Uh, sorry... I saw a mirror and instinctively looked into it. I didn't realize it would also count as breaking the rules.
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Lucien: It's okay. Every failure is an exploration step toward success.
✂———————–
Lucien: I thought solving the puzzle on the blackboard would open a secret door or something like that, but it just attracted the attention of the teacher.
MC: At least the orphanage teacher acknowledged Professor Lucien's math skills…!
After seven or eight attempts at exploration, we finally lurk near the classroom. I open the window and quietly peek inside.
In the dim light, the children sit by the worn-out desks and chairs, attentively listening to the teacher's explanation. There's an eerie and quiet atmosphere in the air.
A sudden horror and chilling feeling rushes through my heart, and I instinctively look towards Lucien, who is holding my hand.
But when I turn around, the first thing I see is not Lucien, but a slightly pale-faced little girl.
She has appeared behind us, seemingly out of nowhere, and is looking up at us curiously.
—[Chapter 56-14]—
MC: Are you X-Xiao Mei...?!
I feel goosebumps all over my body, and my voice trembles as I speak. The little girl nods, and I exchange a glance with Lucien.
We take Xiao Mei out of the teaching building and arrive at the tree next to the garden.
Here, I finally breathe a sigh of relief, looking at the girl in front of me with braided pigtails.
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MC: Xiao Mei, your friend Xiao Shuai is very worried about you, so he asked Gege and Jiejie to come and check on you.
I try to talk to Xiao Mei, but she keeps her lips tightly pressed together and glances at me before curling up into a ball, not moving at all.
No matter how I try to talk to her afterward, she ignores me.
Xiao Mei looks much thinner and weaker than children her age. Unlike the lively and noisy children during the day, she appears to be particularly quiet.
Just as I am feeling troubled, Lucien gently calls my name and takes my hand, leading me aside.
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MC: What should I do, Lucien? She seems particularly resistant to communicating with me…
Lucien: [gently] I think maybe it's not resistance, but rather she also needs an opportunity to connect with you.
Lucien: When you talk to her, although her reactions are a bit cold, her body always unconsciously moves closer toward you.
Lucien: Rather than resistance, it might be more like "not good at" or "not daring" to communicate with you.
My heart tightens. Could it be that the reason why these children from the Night Division are so quiet... is because of similar reasons?
Children in orphanages are already more prone to feeling lonely than others. A girl who struggles to communicate is even more susceptible to being ignored to some extent.
I should use a more friendly approach and gradually make her feel understood.
Thinking this, I look more carefully at Xiao Mei, trying to find some breakthrough to make her relax
Xiao Mei has her eyes closed slightly, gently burying her head in the slightly worn scarf around her.
MC: Lucien, look at that scarf…?
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Lucien also looks over and after a while, he speaks softly.
Lucien: Some children develop a dependency on specific plush items during their growth process, finding a sense of security in them.
Lucien: I think, this scarf might be just that special existence for her.
I look at the curled-up Xiao Mei, feeling a mix of sadness and tenderness. Despite the scarf in her arms being very worn, she still holds onto it dearly, unwilling to let go.
Lucien notices my emotions and tightens his hold on my hands.
I give his hand a firm squeeze back, smile at him, then return to Xiao Mei's side and crouch down again.
MC: Xiao Mei, let me tell you a secret. When I was little, I also received a scarf from someone very important to me.
Xiao Mei doesn't say anything, but she turns her head slightly to look at me. I continue to speak, smiling as I recount distant memories in a soft voice.
MC: I really, really liked that scarf because every time I saw it, it made me feel like that person was still with me.
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MC: When I felt lonely or scared, I would hold onto it, and those feelings would slowly disappear, just like magic.
MC: Later on, I would often chat with the magic scarf, and it became my best friend whom I could talk to about anything…
I made up a fairy tale about me and the magic scarf, and Xiao Mei listened attentively, starting to sit up slowly.
When the fairy tale was over, Xiao Mei blinked her eyes and smiled at me for the first me.
I suddenly think of something and take off my scarf, wrapping it around Xiao Mei's neck.
MC: Your scarf must have a lot of power. Now, Jiejie is giving you her scarf too.
I boop Xiao Mei's nose, and she no longer resists my approach.
MC: From now on, Xiao Mei has two powers to protect her. So she doesn’t need to be afraid of anything.
Xiao Mei looks at me, blinks her eyes, and the next moment, she starts sobbing softly, as if she had been suppressing it for a long time. She doesn't cry loudly, just hugs me tightly.
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Lucien bends down a bit and gently strokes Xiao Mei's head.
Not long after, Xiao Mei takes out a sketchbook. As she writes and draws, she tells her story bit by bit. Finally, we can piece together the truth.
It seems that from a long time ago, the children in the orphanage have been divided into a day division and a night division based on their physical condition and performance in the orphanage.
From the beginning, the two divisions just have different schedules, but gradually it evolves into differences in meals, dormitories, and the attention they receive.
Nowadays, the children in the night division seem to have become an "invisible" group in this orphanage, as no one ever casts a glance their way anymore.
Although Xiao Mei doesn't understand the reason, she knows that she and her friends in the night division all dislike this kind of life.
She wants to escape, to be under the sunlight with the other children, but she's powerless to do so alone.
After settling Xiao Mei with Lucien, I stomp my foot indignantly.
MC: They're all children, why do these people treat them differently?!
Lucien takes the drawing Xiao Mei handed to us and ponders for a moment before speaking lightly.
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Lucien: I'm afraid it's not just emotional discrimination that's at play here.
Lucien: Emotional neglect alone wouldn't warrant them going to such lengths to establish this system, so I suspect there may be deeper interests at play.
MC: Are you suggesting that the children in the night division might be exploited by the orphanage?
Lucien nods, gently taking my slightly cold hand and rubbing it, a gentle yet firm smile on his lips.
Lucien: [smiles gently] Whatever it is, it will be resolved tonight.
[Next Part-> Click Here]
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sonkitty · 4 months
Text
The Sideburns Scheme Post #62
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(For reference: The Sideburns Scheme)
Crowley, Good Omens 2, Episode 4, The Hitchhiker, shades
...
Sideburns Check
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The above image is brightened.
The sideburns are short, like they were at the start of the minisode. I think the "short" sideburns are the "supernatural" reading as a reversal to the present day for most of the scenes in this minisode.
The space is the bookshop.
The bookshop gave longer sideburns earlier.
The context of the story within the minisode has changed. These two are not visibly planning another outing for the night. Crowley is making no claim to pretend to be a human in this scene or the near future. There is not a direct reference to him being a demon, but it is implied when Aziraphale talks to Crowley about how evil he tries to paint himself as.
The previous scene had everyone aware that Crowley is a demon.
Fire is present due to candles in the space. Fire was present earlier in the church before and after the bombing and surrounding the Bentley during the drive to the theater. The sideburns were shorter in those scenes too.
Both Aziraphale and Crowley sit down for the entire scene while Crowley keeps his hat on the whole time too.
I mainly think it's the context of the minisode's story, character presence, and dialogue that are affecting the length.
I'm noting the other things because that seems to be what the story wants noticed.
...
Brighter Red Streak Check
Crowley has his hat on for the whole scene, so the more saturated streak of red hair is not visible.
...
Hairstyle Changes
The sideburns are short. Otherwise, the hat makes things such that no other changes are visible.
...
Earthly Objects
(For reference: Earthly Objects)
The scene starts with Crowley's right thumb in a close-up view of holding the photograph. He asks the question, "How?" His touch with at least two other digits is confirmed in the next cut.
Crowley has his back to a chair.
He's also touching a glass of wine, but there are only two fingertips visible with the touch. That, theoretically, helps him not earn point for such a touch.
Meanwhile, Aziraphale is bringing his glass closer and then lowers to receive credit for a drink. He has four fingertips visible, but only two are visibly touching the glass.
Not only that, he might actually have his back to a chair!
He has a mysterious vendetta against backs of chairs in this story.
Crowley sets the picture down and ends up touching the table.
Aziraphale picks up the photograph. He asks a question as well but nullifies it by answering it.
He repeats the magic words we went over earlier in Post #57 (hook).
By dropping the picture and having to pick it up again, Aziraphale at least manages to get his back off the chair for awhile. That could still be something for mysterious vendetta against the backs of chairs.
Crowley has a question with, "Shall we retire the act?"
Aziraphale touches the wine bottle to pour Crowley more wine.
The camera cuts away to Aziraphale just as Crowley starts to drink, then returns to Crowley as he finishes. So, his act of drinking is not fully shown on camera.
The two clink their glasses together, and then they both are visibly drinking on camera to close out the whole scene.
...
For paying attention to the pockets...
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The most noticeable pocket to me happens when Aziraphale bends down to pick up the picture. The camera work shows that there are two sets of lights that resemble candles on the wall that are visually above and pocketed between Aziraphale and Crowley. Further pocketed between them are the four actual candles on the table.
That makes for 10 visibly lit "candles".
Anything special about the number ten? Well, with the Earthly Objects game in mind, it's the number Crowley said "ten" twice before he shot out lightning in episode 1. That was part of an extensive sequence with game tutorials and an implication that the scene preceding it was edited to hide whatever originally happened. Coincidentally, I go over it in Post #10 of this series.
Other than that, if Crowley wants Overhead Lights, he might get some, but there are multiple lamps behind him messing with me on such a guess. The one that seems most likely to give him Overhead Lights is the one furthest to his left with two lights on it. Those are the ones that most qualify as to to his left and above his left ear in some cuts.
...
(For reference: The Rainbow Connection Part 4: The Door Trick and The Door Catch)
I said this minisode had clues for The Door Catch, so let's look for clues about The Door Catch.
The main clue this scene gives is the clue for Gray in the findable poem that's a quatrain.
This clue is the most obvious of the bunch, helping to lead to the others, because the dialogue is almost spelling it out.
The dialogue spoken says, "shades of gray," further referring to both dark shades and light shades.
I've guessed the line in the poem goes, "Gray shades."
Within The Door Trick, there are three cuts of Crowley from his front. In the second cut, there is a girl who walks by Crowley that I've named Yawning Yellow. Her jacket is a light yellow, and she is wearing gray pants. So, as the theory goes, the gray shades her yellow to a proper yellow for the Rainbow Connection.
The colors "black and white" are also in the dialogue given the context of the "gray shades." That's three of the four shades from the poem.
But what about brown? Is brown in the dialogue? No, but "nutmeg" is. The shades I find with a Google search vary, but many of those variations are indeed brown.
For more on "nutmeg" within the magic words, please see Post #57 (hook).
Even though shoes aren't visible this time, Aziraphale's reflection is. It can be found behind him. In The Door Catch, his reflection is part of what helps catch the Metatron's reflection where it ends up on the relevant cut.
Another thing stated in the dialogue is "blur the edges." There's plenty of blurs in the game, so I'll mention two things that come to mind when thinking about this particular bit of dialogue and my own play in the game.
When Aziraphale is linked into the Pocket Chain, my theory goes that's based on the bag strap of a particular human linking up with another human pocket user. When that link happens, the bag strap is a little blurry.
More broadly, blurred edges are quite relevant to figuring out the Tied Hands exist. Then the Tied Hands are surprisingly important to figuring out the more complex mechanics linking The Door Trick and The Door Catch because of the Rainbow Connection.
...
Story Commentary
With the glasses clinking together and the drinking visibly on screen, I find this ending to the last minisode quite fitting with my theory about the shared home loan in the present day to form a special connection.
...
That's it for this post. Sometimes I edit my posts, FYI.
...
Main post:
The Sideburns Scheme
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mutatedfish · 9 months
Text
and here’s my theory about how the half life funny streams are a lot like dante’s inferno. no wait come back where are you going
so to start off with both of them are working within familiar architecture but end up flipping expectations on their head. the intended/imagined audience for both inferno & hlvr are already familiar w the framework the story takes place in. for inferno, it’s assumed that the audience are some sect of christian & thus believe in the ideas of hell/purgatory/heaven as well as the idea of different levels of sin significance. for hlvr, the audience knows the general plot & game mechanics of half life/hlalyx even if they’ve never played themselves, as well as knowing abt the concept of machinima and rtvs’ improv through internet (plus for hlage they had the context of hlvrai). 
in inferno, hell’s physical design is very very important to the narrative (as well as purgatory and heaven but i haven’t actually read those two so moving on). i could say a lot about it but tldr the settings are described in detail and have a lot of meaning both thematically and literally. in hlvr there’s storytelling/worldbuilding through the environment as well. from the half life 2 wiki page:
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partially this is just due to half life being a good game in and of itself. however the thing that inferno and hlvr have in common is that they take these pre-existing conceptual settings and add the creators’ own meaning to them. 
in inferno, dante descends into hell, but when he reaches the very bottom where satan is he finds out that he’s actually been going up the whole time. to be clear he is going down but then he & virgil reach the bottom and have to do a 180 and go back up, but “back up” is actually transcending hell and beginning the ascension to purgatory. essentially you’re actually at the very very bottom/furthest from god when you’re on earth’s surface and you have to go through hell to get to heaven blah blah blah. map linked here if you’d like to see a visual. the point is that this isn’t the typical view of ascension to heaven and therefore not what the reader is expecting; the structure of hell & the world that dante presents is altered to make an impact on the reader and tell the story. hlvr is similar in that it’s the pre-existing game (moreso for hlage, but i’d argue that hlvrai is still half life, just in a platform allowing for multiplayer goofs) but altered to tell a different story. the journey of hlvr is still that of the original game but the ending (benrey in xen, the gnome in the vault) emphasizes the importance of the altered world around the characters as much as the other changes that have been made from the original games.
this brings us to another important thing, namely the fact that hlvr are still games being played. there’s a concept we used when we read inferno in class like a year ago where we talked abt two different guys named dante: dante the poet, who physically wrote inferno and came up with the ideas in it and whatever, and dante the pilgrim, who is the character we experience the story as. dante-pilgrim brings all his biases and thoughts to what’s happening and, most importantly, is the actual guy going on the journey physically & spiritually, whereas dante-poet has already (spiritually) completed this journey. dante-poet didn’t go on the journey physically bc that’s not how the world works, but he is writing and portraying dante-pilgrim to be the character of himself (dante-poet) as he developed spiritually throughout time. essentially dante-poet is writing from the end of the story because he already knows what’s going to happen and how he ended up here, whereas dante-pilgrim is witnessing the story start to finish bc he is the vehicle through which it is told.
the same principle can be applied to wayne. wayne the streamer, who is physically playing the game and thanking donos and editing the videos post-stream, and wayne the player, who is the Character Of Wayne. like. in hlage, wayne-streamer did not literally get turned into a gnome, but wayne-player did bc wayne-player exists as one of the storytelling tools that wayne-streamer & rtvs are using to write the narrative. for hlvr, the division of waynes is partially for practical reasons (imo, writing/editing/publishing a poem is not the same as Doing It Live, e.g. dante probably didn’t have to deal with the limitations/issues of his medium at the exact same time as he was writing the poem (i am not a dante historian though so don’t quote me on this)) but it’s also for narrative reasons bc wayne-player is a consistent character throughout the hlvr series.
like. obviously the gnome refers to him as gordon in hlage to connect w/ hlvrai and whatnot, but wayne-player is also consistent in his reactions/intent/behavior. (also, i can’t concretely say this is a wayne-player effect, but the similarities between the “big bad” of each game so far is also interesting to me. both the gnome and benrey vaguely antagonize wayne-player and express a desire to go back/stay put/deter him from the journey despite his own wishes. other gnome/benrey similarities: acting sus as hell and wayne-player disregards it either through party opinion or his own. “you made me like this … i was innocent before i met you” (36:07 in the hlage finale) and “i was supposed to be nice but you forced me to be baaaad”. presumably this pattern will continue in hl2vrai) i believe that even if it has little-to-no effect on hl2vrai, the whole end sequence of hlage (particularly the vault & theater/woods scene but we’ll get to that later) is a canon thing that happened to wayne-player that will end up affecting at the very least the conclusion of the half life 2 streams.
in terms of characters within the story, another place i see similarities is the limitations they experience. you could argue the gnome and benrey similarities are due to similar limitations that they experience as members of the trio referenced in the peppa pig movie, but i wanna look at a more specific example. returning to inferno: there’s a scene in canto 21 where virgil essentially asks for directions bc the road is closed and his google maps isn’t working. unfortunately bc he’s in hell there are only demons and sinners around to ask, so he asks a demon who lies to him and they have a momentary diversion bc of it. note that virgil’s limitations aren’t a secret or anything— he’s only dante’s guide for inferno bc he represents human reason, and then ascending past there he gets a special divine guide and the point is that human reason has limitations that god doesn’t have blah blah blah— but this scene does stand out as a Thing. virgil doesn’t intentionally lead dante astray, nor does he realize the demon is lying, but it’s still a thing that happens bc he’s fallible.
in hlvrai, coomer realizes some aspects of what is happening (the setting is a game, he’s a computer construct, wayne-player is not a computer construct, benrey is an unintended feature in the game, etc) but whether bc he physically can’t or bc he’s preoccupied, he does not seem to piece things together fully and come to the conclusion that he’s in hlvrai. likewise, according to wayne, the blue gnome is right but his limitation is that he’s a freak. right before his demise the blue gnome tells wayne not to make a mistake he “can’t even begin to know and understand” in taking the red gnome. unfortunately he’s so consistently horny in such a unique and upsetting way that it has ruined his credibility for anything ever even if he managed to be not horny about it. i have more thoughts on blue gnome’s role but this post is already going to be so so long.
anyway you could claim this is just a thing in all stories bc characters have to be unaware of or unable to do certain things bc that’s how plot progresses, but i think there’s something special about characters being unable to do or see something even though it seems like they should.
the final bit of hlage is what made me sit down and actually start writing this whole thing out so let’s get into it. comparing canto 34 lines 22-24:
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to gabe newman’s final commentary box in hlage, i can see a lot of similarities. i think the vagueness of both can be at least partially attributed to how writing works; sometimes the most effect technique is just to hint at something rather than describe it fully bc the audience will mentally fill in whatever fits best for them personally. however, a lot of gabe’s lines (references to the obsidian seal, the dread and the nightmares, “and that was the day he appeared”, “do NOT proceed any farther”, etc) read to me very much like appeals to pathos in the same way that lines 22-24 are. like it hurts gabe & dante to even just reference, let alone recall, what they’re talking about. tbh i just greatly enjoy this comparison idk how much meat there is to it but it’s a good writing decision imo
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the trio in the peppa pig movie (man in blue, little man in red hat, and someone else (she/her)) corresponds to benrey, the gnome, and whatever we’ll see in hl2vrai (possibly alyx's shadow but who's to say). they don’t really exist solely within their respective games and have some sort of influence on the outside world (this being another setting of the player, essentially wayne-player’s world rather than wayne-streamer’s world) as seen w/ the gnome theater scene. in the vault the gnome states that it wasn’t wayne-player’s challenge and that he (the gnome) has won; the clear assumption here is that it was the gnome’s challenge. however, i think it’s worth considering that the challenge may not necessarily be the gnome’s either. the peppa pig movie claims it was made by gordon (which would correspond to wayne-player, but obviously it wasn't) and the gnome supports this, even saying that the theater is gordon’s “mind palace”. 
so, the question arises: is there another gordon of some kind? i don’t think it would be that far-fetched to say that there is a character within the hlvr series that wayne-player has been taking the place of (whether purposefully, knowingly, maliciously, or not) and since original gordon doesn’t have a place within the games, perhaps he is assuming the metaphorical place of satan here; a sort of container for the peppa pig movie trio when they are not participating in their respective hlvr games.
anyway some other things that i thought were interesting but not enough to write whole paragraphs on:
the autobiographical aspects of inferno compared to hlage being a reflection of wayne’s experiences
dante-pilgrim’s swooning as a way of transitioning in location compared to going to sleep as a way of transitioning between acts
it would be cool to find a stage adaptation of inferno and compare it to hlvr bc the formats would be more similar
something something how contrapasso is applied in hlvr (particularly hlvrai)
the professor who taught the class i learned this shit in would be really really upset if he knew i was applying my analysis to half life funny
obligatory disclaimers and qualifiers: i’ve interpreted the half life funny streams extremely seriously despite the fact that the purpose of 90% of it is half life funny. i only watched the hlage commentary stream when it originally aired and i didn’t bother going back to rewatch it so if anything i say here is blatantly untrue sorry. for the sake of simplicity i’ve referred to the stream on the 16th as hl2vrai because it’s probably gonna be some variation on that even if that’s not the exact title. the 16th stream (brbavrai) was not hl2 but i consider all of this to still hold true for hl2vrai. all inferno quotes were taken from the ciardi translation on archive.org
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sleepsentry · 2 years
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On a lighter note, I’m curious why you think Dipper is similar to Stan and Mabel is similar to Ford
LONG POST INCOMING
Man, great question, but this is a difficult one to articulate in words, without using way too many. So here you go.
I wouldn't say they're more or less similair, I'd rather say: There are similarities between them that run a little deeper than "nerds" and "their less nerdy siblings" and I feel they're under-acknowledged.
Also I do like Stan and Mabel and Ford and Dipper moments, they're usually very cute. ^^
Keep in mind I'm probably gonna get things wrong and I don't consider myself particularly savy with characterisation and identifying it's nuances.
[Dipper and Stan]
Dipper and Stan are both presented as the "straight men" to their "eccentric siblings".
They have their own quirks and general odness but they're both more "socially aware" than their siblings. That doesn't mean socially capable or good with people. But they seem to have an easier time using sarcasm or "getting the joke" especially when they disagree with it.
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They both have a somewhat prickly demeanor when they interact with someone they don't like, they make it more than obvious.
Dipper jabbing Pacifica springs to mind, far more sarcastic and quick witted than dip tends to be characterised.
And Stan is just that way with most people he isn't trying to haggle.
They're both quick to reassure their siblings, and help them "get out of their heads" about something that's bugging them, by offering advice or a potential fix. (Stan more when he and ford where little) Hence why they're considered so "selfless" by the fandom. And their sibs are considered.... not that.... for failing to meet certain social expectations while under intense narrative pressure-*cough*
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[Ford and Mabel]
Ford and Mabel both are more bright and polite than their siblings, at first glance. They seem more eager to please during first impressions, wich also leads to both or them having trouble saying when something is bugging them. They seem to fear rejection just a smidge more. They're aware people think they're wierd and may subconsciously struggle with it.
(Ford obviously outgrew this, but, he barely talked when he was a teenager especially. I know that's probably because they didn't have a seperate voice actor for teen Ford so they tried to limit his dialogue. But still.)
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First things Mabel does is acknowledge his difference and complements him on it, and he complements her back. Very good first impressions.
It makes me so confused when people portray Ford as dismissive of her overall, instead of within the specific context of "understanding being different or invested in paranormal discovery".
They're both still very outgoing on the surface compared to their siblings who come across as a bit more grumbly at times.
They both aren't as overall cynical as Dipper or Stan, but when they are upset it's usually quite significant. It's usually about something more significant than a passive jab or remark, often it's something more serious that they struggle to communicate and have very emotional outbursts.
[Overall]
All of the Pines communicate poorly for the sake of the narrative but I feel the specific way both Ford and Mabel handle those situations to be similair.
Backed up by people's ableist reactions to them when comparing them to their brothers- *cough*
Also this:
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While functionally Dipper and Ford are in a similar boat [missing a great opportunity] and Stan and Mabel are both upset for similair reasons [being left behind by their siblings] the way these scenes play out reverses things somewhat. It shows two versions of the same problem, it demonstrates two versions of a similar falling out.
No one in these arguments is technically wrong [except Stanley if you wanna nitpick] aka:
ITS NO ONE'S FAULT.
It's also all of their faults.
It's complicated.
But the fandom-wide "blame game" is juvenile.
I think people don't acknowledge this, instead focusing on poor stanny and his falling out with his brother and sweep ford and mabel under the "selfish" rug for convenience. Even though Mabel was in Stan's position technically [without the guilt of actually ruining anything].
But I guess Mabel doesn't have "failman" charm so she's selfish and dipper's the hero because he has "failboy" charm.
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But god forbid Mabel and Ford feel good about themselves, that's so self centered and arrogant!
Just look at these selfish monsters!
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In the case of Dipper and Stan:
INSECURITY IS NOT HUMBLE.
In the case of Ford and Mabel:
Self confidence is not arrogance.
This could just be me being neurodivergent but I didn't get the impression Ford thought he and Dipper where "better" only that they where "different".
I was always annoyed by their portion of "Dipper and Mabel VS the future" and I think it's because it rushes a connection that isn't earned.
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Plus framing Ford as an almost sinister presence through the lighting and dialogue, as if he's leading Dipper astray. But in the next scene Dipper is declaring his loyalty in a life or death situation.
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Like- Dipper, honey, you've known him for a week at most- and you've spent most of that time preventing the apocalyps or worried he's possesed-
Of course Dipper doesn't want Ford to get hurt or die but this moment feels like it's compensating rather than culminating.
It feels rushed and somewhat confusing. Are we supposed to be on board with their connection or not? Is Ford being supportive or misguided?
Is the narrative agreeing that some form of "the suspension bridge effect" is happening and the characters are rushing a connection that may need some second thought?
Tangent aside, the similarities between Dipper and Ford always seemed... a little surface level? More a means to a somewhat rushed end rather than a natural progression. Unsurprising considering they had three episodes to set it up.
However Mabel and Stan at least had a whole show at that point to back it up and make it feel more natural. So I don't really have any tangents to write about it. It's good. :)
OK I think that's all I got. Hope this is half-way coherent, hope I didn't just embarrass myself by stating the obvious.
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talenlee · 11 months
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4e: The Unmindful Monk
Normally when I write about 4e, I do so trying to talk about the game in a way that doesn’t involve or introduce any particular changes to the game. It’s not useful for me to advocate for a game in terms of ‘here’s how cool this game is, if you accept my houserules.’ Typically speaking, I try to talk about what’s in the rulebook, even if I’m gleeful about pointing out the ways that we didn’t play 3e by the rules and probably nobody else did.
But it’s a bit of a challenge to advocate for something when you’re actually advocating for a connected idea in your head. Like, at that point I might as well point out that part of why I like 4e D&D so much is I get to play it with my cool friends who are great, and at that point: Who am I fooling, of course that game kicks ass. If I present new content for 4e, it’s discretely new; it’s cultures from my own world, new class feats or whatnot, but it’s not asking you to change anything in the game that exists. That makes this something new, and something I am doing with so much more thought than it really needs.
Anyway, hey, what if the Monk was Martial, not Psionic?
I’ve written in the past about how the Monk, the class, in 4e is a psionic class, and how that psionic flag on them is a strange exception. My ‘conspiracy theory’ is that it’s detritus from the ki power source that was ditched at some point, either for good reasons (‘is this a little racist?’) or mediocre reasons (‘we can’t think of three other classes for this’). To simplify, the Psionic power source represents four classes: Battleminds, Ardents, Psions, and Monks. Battleminds, Ardents and Psions all have a system of power points and feats that relate to them, and the Monk has a totally different system called Full Disciplines. And the Monk is Psionic, despite having nothing in common with the other Psionic classes. Weird, right?
It’s not even like ‘Psionic’ is a generic term lacking in a particular meaning in the context of 4e D&D. In one of the stranger beats in the rulebook, ‘Psionic’ power is power that stems from a contact with the Far Realms. That makes sense for the horror opened unnatural eyes and bending of reality of the Battlemind and Psion, but the Monk’s power is described as coming from within. They’re expressed as pushing the limits of the body, tapping into a greater spirit, and coming to understand something about themselves.
Look, who am I kidding: You know exactly what “Monk” means. It’s Kung Fu shit. It’s a class of Kung Fu shit and Kung Fu in the west has no association with psychic powers. Despite the way Kung Fu may be tied to a bunch of different kinds of mysticism, in the west it’s tied to mastery of the body, and typically is explicitly the opposite of magical powers. A kung fu hero is the guy who beats up some kind of wizard or talisman wielder, not a guy who can channel the power of his mind to change things across the world. Sure, you can argue that Kung Fu shit is about using the mind to power the body, but the Kung Fu Shit still punches things powered by the mind.
It’s not far realm Lovecraftian brain tentacles. It’s cool Kung Fu shit.
Accept if you will that the Monk doesn’t really belong in the Psionic power category. Just accept that I accept it, even if you don’t. If it’s not Psionic now, what is it? You could hypothetically have a power sourceless class – there’s no reason for it to have to have one, it would just be even more bogglingly weird than the Psionic power source itself was. But there doesn’t have to be a complete vacation from that source when instead there’s an existing power source that the monk could belong to, and I mean, as written, should belong to.
See, here’s the description of the Martial Power Source in the Player’s Handbook:
Martial powers are not magic in the traditional sense, although some martial powers stand well beyond the capabilities of ordinary mortals. Martial characters use their own strength and willpower to vanquish their enemies. Training and dedication replace arcane formulas and prayers to grant fighters, rangers, rogues, and warlords, among others, their power.
Training and dedication. Training and dedication. Training and dedication. You know, those things that we use monks and monasteries to shorthand and signify. It’s not magical weapons, it’s dedicatedly training endlessly to refine the body into a perfect tool for the craft of… well, again, Kung Fu Shit.
What though! What changes if this change is implemented? What does this house rule open up? What need of mine does it satisfy, as the person who is going to play with this rule at best?
Well, it means that Monks lose access to all Psionic feats, Paragon Paths, and Epic Destinies. Of which Monks have… zero meaningful interactions. Alright, that sets that aside. Anything that ‘requires’ a monk and a psionic background can be easily folded to just ignore the psionic requirement. It also means that Monks gain access to Martial feats, Paragon Paths, and Epic Destinies. What does that mean?
Uh Martial Practices?
Which includes flavourful things like being able to craft and repair objects, tracking people, being able to prserve a corpse, balance perfectly, recognise details in a space perfectly, faking an identity, slowing your heartbeat and – hang on this is more Kung Fu shit!?
It does mean that Martial arts get to do more things like throw flame and channel the spirit of a dragon and all that but that stuff is meant to be a metaphor for what the body can do! You might see it as a development of something in the Martial space that you don’t want it to have, but I might suggest that the limited vision of how Martial characters can’t do things like that is part of the problem that led to bad opinions on 4e in the first place.
I’m going to level with you, that as a designer, this is not an important or meaningful change. This is a change that tidies up the bookkeeping of an organisation chart that nobody actually playing needs to care about. Maybe you have a monk character who would really like access to Martial Practice, and that player gets one bonus feat now they don’t have to spend. It’s such a niche thing, I can’t imagine it actually matters.
But it kinda matters to me.
Now, as with doing your own appendectomy, if the Monk moves out of the Psionic pool to the Martial pool, then that cleans up the Psionic Power Source, we are now filled with courage and confidence and ready to reach over and start extracting other organs.
Like c’mere, Vampire…
Check it out on PRESS.exe to see it with images and links!
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utilitycaster · 2 years
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absolutely no pressure, but when you have time, would LOVE your thoughts on the Adventuring Academy Dropout posted today with Matt and Brennan - they talk a bit about spotlighting and when it’s important and i would love to hear your take
So, I just watched it because I was not yet in the mood for Neverafter.
I think it was overall a very good discussion, and while I don't think it always comes out perfectly in practice on their respective shows, for the most part I can't fault them on that because that's how D&D goes; a DM plan never survives contact with the players.
I think to hit the high points:
Brennan's point of "we have 6 PCs and 2 hours so everyone gets 20 minutes would be an absurd system" is extremely correct and it's one I think people would be well served by remembering
The discussion of Caduceus, Ricky Matsui, and Orym as characters who explicitly do not have an internal darkness and whose role is by design one of party support (either mechanical or RP) is also a very good one; basically, if a character doesn't have much internal conflict, that's totally cool! Just make sure the player is aware that this will put them in a particular position within the narrative and that they won't usually have a huge big spotlight but will have other crucial opportunities in the story because they don't have that inner turmoil weighing them down. (And of course Matt and Brennan's praise for Taliesin and Zac was extremely well-deserved).
The talk about the Briarwoods arc and also the art devil fight in The Unsleeping City were both excellent, namely, it's ok and even good to have a character who is particularly in focus for an arc - even a long arc - provided other characters still have plenty to do that's not just surrounding the focus character, and also it's normal to have multiple characters in focus. I've said this before about Briarwoods and Pirate arcs but truly, I can name absolutely crucial moments for every single C1 and C2 character present in those arcs.
Brennan's statement of how a good player could diffuse even the most lopsided spotlight is a very worthwhile one. Not to get corporate but some of you have never had to work around a shitty but not actually fireable offense-type manager and it shows.
The final point of table trust and the fact that both the DM and the players should, and indeed must communicate, is key. I think there is an unfortunate mindset that exists in some D&D spaces that you shouldn't have to speak up if things aren't to your liking and REAL FRIENDS NOTICE. This is wrong, and bad, and an undue burden on everyone around you, and frankly assumes that you (or the person you feel is being wronged) is in fact the main character of the universe, and explains a lot of other bad opinions in actual play spaces, but anyway. Speak up! If you feel another player is getting all the time, either because of them or because of how the DM has structured the game, speak up, and as Brennan said, also ask what you can do!
One last personal takeaway, which is that Brennan as a tiny sidebar (in discussing Ricky) mentioned that playing a character who isn't in some way in internal conflict can be difficult, and referenced Superman as an example. I think this is actually the key: to be a truly great player, who builds characters who are genuinely interesting and who can carve out a spotlight in every story, you do either need to understand your character's inner conflict such that you can generate story from that; or you need to be able to look at Superman and understand the inherent conflicts that must have existed to bring him to that point. Honestly, because of the earlier context on worldbuilding and continuity/narrative's importance in good worldbuilding, I had that in mind, and the same applies to character. If your character is tortured, why? If they're not...why? Because if you can't answer those questions there's a reason the spotlight's not on you.
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thrilling-oneway · 2 years
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whenever people want to hate on d4dj why do they jump straight on "It's queerphobic bc..." as if it doesn't have the best queer rep of any rhythm game out there.
1757 words about queer representation in D4DJ and other rhythm/gacha games below cut
Like there are actual valid reasons to not like d4dj. There's definitely an issue with sexualising the high schoolers, I've made posts talking about it before. But at the same time, if you as someone who plays other of the major gacha/rhythm games is going to say that, you should probably address that SIF, bandori (and maybe enstars? it's been a while since I played) have some dodgy cards as well. Admittedly these cards are mainly old whereas D4DJ is still producing these, but you shouldn't act like your preferred game is perfect either.
But especially saying that D4DJ is queerphobic is so weird. To say that just proves you have no idea what actually happens in the game, and you're just taking screenshots out of context.
Firstly hayakoko. Okay so in the flashback where they get together they said "but we're both girls". Yeah, it's a cliche line that screams 'written by a hetero person', but within the context of the story it's not that bad if a little cringe. Neither Hayate or Kokoa had liked a girl before they started dating, this is literally stated on screen: Hayate says that she was a little surprised to realise that she had a crush on Kokoa. They're baby gay at this point in time. I think Kokoa's an interesting one to point out as well, because she's the one who said the line in the first place, and even after she admits that she likes Kokoa as well and they start dating, the True Love Kiss side story shows her being insecure about PDA in school. It reads a lot like she's had a very heteronormative upbringing, which is very common for queer people. It's probably more common in Japan where they still don't have equal rights for queer people (they don't have marriage equality, same-sex couples can't marry, the exception being if one is trans and hasn't legally changed their gender. and after they're married they can't legally change their gender). Not to mention she goes to catholic school, and as far as I know there's some issues there. So I don't see anything wrong with Kokoa not wanting to be out publicly, and being a bit insecure when she and Hayate confess. You gotta remember they are 15 as well (and ~14 when they started dating). Their relationship isn't going to be perfect, and that's normal.
And then Aoi and her gender presentation. Aoi has always been a very masculine presenting character, and is explicitly GNC, so I can understand that some people were disappointed with her wearing long hair and a ballgown in the Aoi & Haruna Relations event. But the anger some people hold towards this. Come on, how badly can you miss the point? Aoi's gender presentation has been a part of her character since her initial card story. She says she actually used to dress more feminine and have long hair in high school, but decided to change her look because she thought she suited the shorter hair. She also mentions that when she presented fem, she would be told she looked like a cross dresser, which obviously offended her. It's not hard to see that Aoi just wants to be seen as Aoi. It's not about how she presents her gender, she's still Aoi no matter how she dresses - Tsubaki mentions this in the A&H Relations. Nothing was retconned or de-canonised when Aoi wore hair extensions and a dress, it wasn't a sudden unnecessary change. The event explores the fact she wants to try different looks outside of her usual 'princely' one, but she's a bit of a people pleaser and is unsure about it because people associate Aoi with "androgynous good looks". There was no pressure from anyone to be feminine, there was actually pressure the other way. She wore a dress and had long hair for one (1) event, and 2 illustrations. Her most recent card has her in trousers with short hair again. Like you don't have to pounce on it being erasure because Aoi wanted to dress more feminine one time. She doesn't hate being GNC now, she's not permanently feminine now - Aoi being GNC is a part of who she is. Aoi being fluid with her gender expression is a part of her queerness and I don't get how you can miss the point so badly to call it erasure.
D4DJ is genuinely one of if not the best mainstream gacha/rhythm game for queer rep. There's so much more than just this: Tsubaki and Aoi are canonically in love with each other and there was even an attempted confession (they got interrupted), KyoShino have implied romantic feelings, same with NagiHiiro and RinMuni (mainly from Muni's side). Haruna was pretty much confirmed as lesbian during the A&H relations, and has had crushes on two separate characters. Saori's sapphic as well (there's one or two implications that she's bisexual). Having Hayate and Kokoa in a relationship opens the doors to more ships becoming canon in the future. The only negative representation I can think of in this game is Noa, so if you really want to go out of your way to say D4DJ is queerphobic, there you go. Noa likes cute thing, cute girls, and flanderisation took hold quickly to the point of her being creepily obsessed with the ri4 girls and a few others, and literally stalking them. Yikes. Her writing is improving though, especially in All Mix where she just occasionally comments on how cute they are without taking it too far, and they actually let her have other personality traits expressed that had pretty much been forgotten.
My point here is that if you're going to say D4DJ is bad rep or homophobic, you're admitting that your game is worse for representation. I'm not saying that the games in the "Big 3" (proseka/bandori/enstars) are bad by any means (idk about enstars actually I didn't play for very long), but D4DJ has definitely taken some big steps in queer representation that those games are seemingly too scared to make. Having a canon sapphic couple is a game like this is a huge deal, I'm not even sure if it's been done before. And before anyone says "but anhane and minoharu went on a double date in Buddy Funny Spend Time", neither of those pairs are stated or even fucking implied to be in a relationship outside of that event. It kinda just happens in one event, and even then it's still a bit vague on whether either of the couples are actually dating in the event. It's definitely heavily implied that anhane/minoharu have mutual romantic feelings, so they are arguably canon in that sense, just not in an established relationship sense. Bandori has done this as well with PareChu, have them go on dates and be clearly romantically interested in each other, only to never actually be a couple (I know tsumutsumu and reochi have called parechu an official couple, but that's word of saint paul rather than word of god, so take this how you will). Hayakoko is HUGE for this genre, and could mean good things in the future of other rhythm games (especially other Bushiroad ones).
--Break here where I went on a tangent about non-D4DJ queercoding--
Outside of schroedingers dating, both bandori and proseka have characters who are implied/canonically queer. I'll make this short because this is getting really long now and I apologise to anyone who's still reading.
For bandori, Arisa has a crush on Kasumi, Kaoru can be considered as canonically lesbian just from how she's presented, YukiLisa has a lot of implications for romantic feelings, as do MocaRan. Himari is also an interesting case, as she could be read as bisexual or comphet lesbian, it's never really made clear (at least as far as I know, I stopped playing bandori a while ago, and am not up-to-date on story, so anyone who's still reading feel free to add to this or correct me). There's probably some stuff missing here as well.
As for proseka, it actually has quite a lot of queercoding. I already touched on anhane and minoharu earlier, but Kohane and Minori are both heavily implied to be lesbian, An as well (although there's like one or two hints that she could be bi. I can cite them if needed). Mizuki is canonically transfeminine (their gender is unconfirmed), and they have been shown to be attracted to women. ShizuAiri and AkiToya have a lot of romantic implications in their relationships, EmuNene has gradually been getting more and more actually (Amidst a Dream). Ena is implied wlw and Rui is implied mlm okay I think I got everything tangent over.
--End of break--
Regardless of my criticisms, all of the games I've mentioned definitely show how much queer rep has grown and become a lot better in the last decade or so. While not focused on the rhythm game, the first generation of Love Live (2010-16) queerbaited* a fair amount. To give one example, there's an 'interview' with Honoka from 2015 where she heavily implies that she's straight, despite having ship tease with other female characters. Compare that to what we have 8 years later, and you can definitely see improvement. However I think it still needs to be addressed that what we have isn't perfect, and it probably will take while to get to a point where we can have more openly queer characters/couples, especially considering Japan as a country (and american/else localisation teams). But I think more people need to recognise how important D4DJ is for queer representation within this genre. It's really not common to have queer romance and gender presentation be directly addressed and frequently shown, and not just for the sake of making money.
I'm bad at ending essays.
* Queerbaiting - intentionally and maliciously leading a queer audience to believe they will receive representation which is then not provided. Whether the rhythm games mentioned do this or not is... debatable? It's done for the money which ticks the intentionally malicious box, queer people aren't for capitalising on. But a good amount of the time it's done to bait straight people who like yuri/yaoi. I do think it's queerbait though like heavily ship teasing a couple and then throwing in a line to imply one of them is straight definitely queerbaiting. april edit: it took me over a month to realise that there were words missing in that last sentence sorry about that. hi anyone who's reading this in the future
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