#but didn't really understand
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dwemer-osha · 3 months ago
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Honestly as a trans person I don't even mind gender reveal stuff on principle, but I think they need to be treated less as "this is something that will define my baby's life forever" and more "baby's first gender". Like we can still celebrate milestones in a pregnancy and be excited to know something about a baby that's coming, but it's when it becomes the end all be all that it starts causing issues
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flavili · 2 months ago
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Apollo, Hermes and their friendship
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mayasaura · 4 months ago
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Was thinking about this line because Harrow what the actual fuck are you talking about, and I realised something.
Not only does Harrow really for real not know that Gideon loves her—in the bullshit context of their lives, this is a reasonable misunderstanding for her to have.
What has Harrow known Gideon's life goals to be since they were children? Hint: There are at least two Harrow is fully aware of.
The first is to be wanted. As much as Gideon hates and wants to escape the Ninth, she also paradoxically craves their acceptance. They're the only community she's ever known. Harrow plays on that desire from the very beginning, mostly by kind of .... well, okay, by negging her about it. Ironically appealing to her sense of loyalty and duty to her house when they both know Gideon never even had that bridge to burn. That kind of thing.
Whether or not she's right, Harrow sincerely believes that acceptance to still be important to Gideon. First flower of my house, the greatest cavalier we have ever produced. You are our triumph. The best of all of us. When Harrow has only seconds left to make amends, she not only banks hard into praising Gideon, she frames it to unambiguously offer Gideon the acceptance she's always been conspicuously denied. Assuring her of her value not just as a person or as a cavalier, but as one of their house, one of their people.
The second thing Harrow knows is that Gideon wants to join the Cohort. Easy, everybody knows that. She's only been telling everyone with ears (and then some) since she was eight years old. It's the bait Harrow dangled to entice her into this mess. She wants to be a hero, to do great deeds like in the comic books. She wants to be a soldier.
Against the backdrop of all that context, Gideon's dying declaration "for the Ninth" starts to sound a hell of a lot more like "for Queen and country." Especially when you remember that Harrow is still the sovereign ruler of the Ninth. From Harrow's vantage point, Gideon could easily be playing the heroic underdog in a war movie. The soldier no one believed in until she threw herself on a grenade to save her squad. The knight errant who proved her chivalry by giving her life in service to her king.
From that perspective, Harrow's line to Ortus makes sense. She's following through on her promise of acceptance, defending Gideon's loyalty to the first Ninth face she sees. She's playing out Gideon's war hero fantasy, where Gideon's act of heroism proved them all wrong about her. In which case Ortus's response, "You are the most worthy heroes the Ninth House could muster. I truly believe that," flows very naturally as a reply. He understands what Harrow is trying to say, and affirms it.
It's not a hero's burial in the Anastasian, but it's the closest thing Harrow has the power to give her. And it's a fucking reasonable interpretation of Gideon's actions that doesn't touch on her feelings for Harrow at all. Fuck me.
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rorydrawsandwrites · 2 months ago
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Hee hee hee... it has been finally done
Not the first to be inspired by this fic (and definitely not the last, especially once it continues) by @wakebymoonsleepbysun, but I just had to sketch some of the moments in it
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Don't mind the fact that he looks different on every one of these... I was still uh... figuring him out ^^"
I could just envision every scene so clearly, no doubt thanks to the vivid writing!! I was very charmed!! And I love AUs where we get to save him in some way, he (they) deserved so much better. Doey being so small is of course adorable, 10/10 would store him in my shirt pocket and feed him whatever he'd like
Though I saw he'll return to big boy size eventually... ah well
And oh yeah here are the paragraphs these are referencing, in order:
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technically-human · 5 days ago
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5 PhDs + 1
@lalalaurieart happy birthday! I offer you one of my silly headcanons
None of Robotnik's degrees are in medicine. Why should he care about that? His interest in the human body ends with his own. That is, until one time when Stone got really hurt, and the Doctor could do nothing. He coped by... teaching himself everything there is to know about medicine! He's very normal like that. Never bothered getting a degree for that one though.
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shinynewmemories · 9 months ago
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Listen to me Suzanne Collins did not have to give Katniss and Peeta a history before the games. She did NOT have to do that. She could have just had their story begin when Peeta's name was called. She could have had them be total strangers until the moment of the reaping.
Like: "And the boy tribute is... Peeta Mellark!" Katniss: Who's that? Or she could have made them vaguely familiar with each other! Peeta's name is called and Katniss just thinks, Oh, I know that name! He's in my class, actually. Poor boy... Anyway!
Either way, SC could have written the rest of the story exactly the same! I think many authors would have done that! Because if Peeta's purpose in the book was to be Gale's competition, to be one of the 3 corners of a love triangle, THAT WOULD HAVE BEEN THE WAY TO DO IT!! But that's NOT how she did it because that's NOT what Peeta is.
And what is he? To Katniss, Peeta's someone who saved her and her family and received nothing in return except a beating. Peeta's someone she has had her eye on but has never worked up the courage to talk to. Peeta's someone she associates with kindness and hope. And all this before the start of the events of the book! Just because WE, the READERS, met Gale before Peeta and immediately felt a connection with him does NOT mean that was Katniss's experience! And that's what SC is trying to tell us!
To dismiss Katniss and Peeta's past as unimportant or inconsequential compared to whatever Katniss and Gale have in the present is to fundamentally misunderstand Katniss as a character and, as a result, condemn oneself to never fully understand the choices she makes in the future.
Suzanne Collins wrote it that way on purpose because she had something to say. And no one will ever be able to convince me that something wasn't "It was always going to be Peeta".
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notbecauseofvictories · 5 months ago
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Watching this again, it becomes incredibly clear in s3 that Nate is teaching Parker how to run her own crew. He fully anticipates that she will be his legacy, and more than anyone else---more than Sophie or Hardison, more than Eliot (though I would argue that Eliot never even slightly wanted it)---he is teaching her how to take over, think like he thinks and plan like he plans. He fumbles some of the emotional stuff, never actually tells her explicitly...but by the time you reach s3 he's clearly all-in. He's decided. Parker is going to be Nate 2.0, with different more exciting bugs than the 1.0 version.
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mourn-and-watch · 5 months ago
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you know what. i actually love that trying to talk to solas was the last thing varric did and it ended in complete failure. especially if you put it in the context of his feelings about anders. varric was so bitter every time he mentioned him because he could not stop him. he didn't even realize that anders was up to something and when it was too late he started to think of him as of someone who destroyed that fragile peace in kirkwall that actually never existed.
it adds layers to the way he felt about solas. he believed that time he could stop a friend who simply lost his way. because varric tethras can talk anyone out of anything, can't he? anders was just too dodgy and self-centred and cut everyone off just like solas did but this time varric is completely prepared. surely. absolutely.
he could have never talked anders out of it even if he had known what was coming. he could have never talked solas out of it either. anders was a desperate person standing against (as varric himself put it) forces he couldn't possibly defeat. solas was a god standing against a couple of mortals and his own conscience buried under his guilt and regrets. being a good friend would not stop meredith's oppression. being a good friend would not stop someone who fears so much that all of the atrocities he committed were for nothing and would mean nothing at the end. varric died because he didn't realize it. he died and left his second in command with an immense guilt because they believed he knew solas enough to pull that off and there's something tragic about it
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uncanny-tranny · 2 years ago
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Basically, my philosophy around disability fakers is: I would rather a thousand people fake a disability than have one disabled person suffer without care, aids, compassion, or any help.
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quicksilversnails · 5 months ago
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Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
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monabee-draws · 14 days ago
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Crazy that one of the underlying takeaways from MDZS is that you should be punished for believing what people show you.
Jiang Cheng was never told anything about wwx's actions and repeatedly watched him break all his promises to him and YMJ (even after he, JC, gave up himself and YMJ for wwx, he did not receive the same in return from his own knowledge pool.) Yet, he is very suddenly expected to be remorseful and grateful when Wen Ning reveals the core transfer. The world JC lived in had these truths: WWX isn't helping to rebuild our home, training our disciples. He has become a drunk and is actively undermining the sect and what little authority I've been able to cultivate, which is devastating enough when I am the only young war hero/sect leader excluded from the great sects' sworn brotherhood allyship. When I (JC) try to find out why he's doing this and stop him, he brushes me off and makes light of it. I continue to tolerate it anyway because he's wwx and I love him. Then, instead of putting in the work he should be to save our people he turns around and saves the Wens, at great expense and danger not only to our sect but himself, as one of the only people I still have left. When I tell him he cannot have both he chooses them. I still make sure he knows he's loved and belongs with the Jiang (by bringing our sister to see him before her wedding) even though, by all accounts, he has foresaken us on what feels like a series of whims. Then, he kills our brother in law (he never gives me an explanation or excuse.) Then, when I and everyone he's pissed off confront him, he gets our sister killed, goes crazy, and is torn apart by his own ghosts. Somehow 13 years later after picking up all the pieces he left behind and raising the nephew he orphaned and rebuilding the sect he abandoned (alone) I am simultaneously expected to be remorseful for not being grateful to him all these years for something I never asked him to do or knew about, and which I was actively tricked into and repeatedly lied to about. In the adaptations where I don't immediately fall on my sword and punish myself in the epilogue (seclusion in CQL the donghua) the fanbase determines I am a terrible horrible person for it.
This post is also tangentially about Lan Xichen taking the heat for JGY's actions even in MXTX's writing (abandoned by LWJ at the height of his pain, entering seclusion.)
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thekittyokat · 1 year ago
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you ever just have a lot, a LOT of feelings all at once about a character and not even remotely enough words or brainpower to FORM the words to describe everything you're feeling. so it feels like you may explode. yeah
#sorry i got really into my feelings about mark hoffman again#the very specific version of him in my brain that i really really wish i had the time and energy to properly share with you guys#saw#well until i muster the energy to explode all of my feelings out into a fic. if you want to TRY and understand#know that my three biggest hoffman fic insps right now are as follows#your best kept secret hoffman. a series of mistakes hoffman. and rushed like a dreadful wind hoffman.#there is a very clear throughline just know i am extremely emotionally compromised rn#thinking about theee fics vs the canon path hoffman spirals down#something something the absolute tragedy of watching a man's descent into madness#the transformation of a man into a monster#and what could have saved him from himself and kramer's corruption#sorry i'm rambling so much oh my god i was just having such a crying fit out of nowhere about this#do you think he could feel it happening. do you think he was aware he was losing his mind.#the script version of him fucks with me so bad. the crazed rankings and the longer hair and him not being well kept anymore#it's impossible to think he didn't know he was deteriorating#fuuuck okay i need to either chill or write a whole longfic rn#i project on that guy so much i truly don't know if i could properly write my vision of him#until i do something more substantial the full extent of my hoffman exists for me and my boyfriend only. they get me like no one else#well ginny and jenna also get me. please read best kept secret and a series of mistakes Oh My God#where am i going with this. i like tag rambling actually this is a nice way to do it without forcing EVERYONE to read my delirium#anyways if you've read all of this i think i love you? feel free to dm me about hoffman and my very specific headcanons and aus#maybe soon i'll try and start writing my fics about this tragic man#i could never say any of this on twitter btw they'd string me up for my opinions on him as a sad wet beast who could have been fixed#if only he hadn't been weaponized first#god i'm too tired to even be as embarrassed about this as i should be. thought i unlearned cringe already#but i've been spending way too much time on twitter and they HAAATE hoffman there#rip. i know it's not that serious but i'm sensitive rn and hate feeling lonely in my thoughts#ok bye for real otherwise i'll never shut up. i might tag ramble more often bc this was therapeutic in a way i needed badly#cat chat
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sevwords · 2 months ago
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sorry, but i can't take seriously anyone who says "snape is an incel" or "snape is a nazi"
like, you look so dumb to me lol
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vanpalmr · 2 years ago
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YELLOWJACKETS | 1.03 | 2.07 |
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woolysstuff · 1 year ago
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I AM SO NORMAL ABOUT HIM
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Evil!Sun my beloved (Edit// This Evil!Sun is from TSAMS and is not an AU of mine guys)
Bonus doodle
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monkeykingdomblog2 · 2 months ago
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Some fluffy ideas. Y/N feeling self conscious with her body getting too old and Nezha reborn!Wukong saying she’s still beautiful and he’s the oldie here.
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No matter how long you two have been together, he makes every moment feel like a first date. (And he does the "silly walk tm" you think is really cute)
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