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↻ ROMANTIC PARTNERS' APPEARANCE FROM YOUR CHART
basics of vedic astrology. ask box. masterlist.
while there exist many peculiarities and details that may be considered for analysing one's partner, i will be sticking to a certain method here to avoid overcomplicating things. note that i consider more factors when we talk about spouse explicitly, but consider this to be representative of both spouse and other partners.
for those seeking a female partner- check your venus
for those seeking a male partner- check your mars
i use this as a general rule but i haven't had the chance to check this for lesbians / gay / trans people etc so i would recommend following the same rule, unless you have a solid reason not to.
note that for skin colours, undertones and shades, general heights etc, always consider what is considered the norm in your family or bloodline. like for most english people, white skin tone is the norm so when we say 'light skinned', we mean a milky, snow like complexion. when we say 'dark skinned', we mean a tanned complexion. don't go by country, go by what is the norm in your own family or a certain race / nationality that your partner could be most likely from.
MARS / VENUS THROUGH THE SIGNS
MARS / VENUS IN ARIES — the partner's skin is light, and sensitive to strong sunlight. their skin would easily develop a reddish tint in sunlight, and they would have a strong skull with scars present on their upper body. they would be average in height, and walk in long strides. they could have small ears, or small hands. they would be sensitive to the partner's emotional needs and try to cater to it, but are naturally inclined to stubbornness and anger.
MARS / VENUS IN TAURUS — the partner's skin is an earthly, warm shade of brown. it seems to resemble earthly tones and has a fresh touch to it. their face is square in shape, and symmetric; their face is aesthetically pleasing in terms of symmetry and overall body composition. everything appears to be in proportion, and their height may be from short to medium. they could have a love for food and be attracted to luxurious resting places. they would be stubborn, and it would be difficult to convince them. they don't change themselves for others.
MARS / VENUS IN GEMINI — the partner's skin appears to be sun-kissed, as though they are standing in the sun at all times. due to this they may appear to 'wilt' in extremely modernised or rigid surroundings; it doesn't sit with their composition. tanned, naturally warm skin with a tendency towards walking or talking quick. they would be medium to averagely tall in height. they could have a protruding face. they would be extremely unstable in terms of decision making and go from being the wisest saint to the most stubborn person you have ever seen. they are also professional yappers.
MARS / VENUS IN CANCER — the partner's skin would be fair, and their face structure would resemble the moon. either in shape or in marks; beautifully marked. they could have acne, or freckles. they would be short in height and have a disposition towards shyness. they could either be mentally weak or extremely strong, no middle point. they could even be manipulative at times. they would dislike rigidity is structure and would be adjusting in nature themselves to ensure others feel at home. marital bliss can be restricted for female partner seeking natives.
MARS / VENUS IN LEO — their skin could have a glowing look. note the minor difference between gemini and leo, gemini appears to be shining under the sun so artificial environments filled with white lights takes away their shine. leo, on the other hand, is the shine itself so it shines even under scrutiny and artificiality. nothing stops them, and nothing tops them. stubborn people and unwilling to change their ways, even at others' expense. they are medium in height and enjoy bed pleasures. they adore being adored, and are in love with loving.
MARS / VENUS IN VIRGO —— they have warm and naturally soft skin, slightly tanned and on the brownish side. they are usually on the taller side and the female partner is usually rather finicky. they could be extremely detail oriented and unwilling to change their decisions. however they are emotionally perceptive, so if you give them enough reasons, they might adjust with you. they are rather complex with emotions too, and can have a tendency to unintentionally hurt others with their critical nature which stems from their self hurt and extends outwardly.
MARS / VENUS IN LIBRA — the partner's skin tone is dark, but it has a burnt shade to it. like imagine those warm brown shades that make you feel all fuzzy inside. they are quite tall in height and have a certain striking beauty mark or distinct feature about them. perhaps a beauty mark placed perfectly, or symmetric lips, a well tipped and high rise nose, beautiful hands etc. it usually does not influence the hair, eyes, ears and bust. most men having this placement have wives with an hourglass proportion or wider hips. they would have an agreeable personality and be of sacrificing nature for the general good.
MARS / VENUS IN SCORPIO — the partner's skin tone is light, but with a muddy undertone to it. they have an average height and strong shoulders. some sort of scar or mark on the body is present, which may include stretch marks or growth marks as well. they could be unwilling to give up and be extremely stubborn. but don't push them too much, or else they might end up emotionally isolating themselves. they would be lean, and problematic around elders at times.
MARS / VENUS IN SAGITTARIUS — the partner's skin tone is light too, but with deep brown undertones. they could have oily skin, and facial hair in case of a male partner. they are tall in height, and are of dual nature. they keep diverting their opinion about whether or not they wish to change; switching as they will between liberal in the relationship and bring preachy about how the partner should be. they would, regardless, have a certain glow that self assurance and knowledge brings in a person. this is a good placement to have.
MARS / VENUS IN CAPRICORN— the partner's skin tone is muddy brown, and may appear to be blemished in a quiet way. like er, think about skin that has those small dot things which aren't really acne, but not really negligible either. they are on the taller side, and may have hooded eyes with bags under them, the skin there might be bluish or veins might show, but they are quite good looking regardless. seriously overworked, or may have sleeping issues. they are adjusting and caring by nature, but they could be lazy and sullen.
MARS / VENUS IN AQUARIUS — the partner has muddy brownish red skin which accumulates dust quickly. they are quite tall, and of an eccentric style. this is not limited to funky colours; anything that goes against norm and gives them the excitement to be rebellious. like kawaii, punk or goth styles, glitter makeups, or just anything that isn't common in their culture. like in conserved societies like india, even wearing revealing dresses is rebellious. but in more open societies, well it takes more than a revealing dress for a scandal. so apply that as you will. again, the partner will be rigid in their ways and may not see the problem with their approach to life.
MARS / VENUS IN PISCES — the partner's skin tone is fair in the upper portion of the body and grows darker as you move downwards. they have well formed feet, and with strong legs. they appear short when they put on weight and tall when they lose it. their face is narrow at the start and beautifully formed. they are of dual nature and indecisive, often not able to decide how they are supposed to approach matters that inconvenience them but are uncomfortable to speak of.
MARS / VENUS RECEIVING ASPECTS FROM PLANETS
SUN— they could have gallbladder disease. the influence of sun makes them such that they draw others' attention, but it is dependent on their own nature whether or not they are able to retain it. they could have beautiful round eyes that easily entrance others.
MOON— they would be fond of travelling. they could be night owls, due to which they may have eyebags. they could have clear skin, or a pleasant face.
MARS (for venus only) — they could have strong, well built arms and shoulders. they could be built like a bull, or be physically active. this aspect can also lead to fights.
MERCURY— they could have foxy features like a tipped nose, small ears, quickly moving eyes etc.
VENUS— they could have symmetric facial features and have a conventionally attractive physique. people would be easily attracted to them.
JUPITER— they could have a fleshy waist or even a potbelly, not that it's a bad thing. they could have thin hair, or poor hair quality. they could neglect their physical appearance at times.
SATURN— they could have a bluish tinge under the eyes and appear exhausted most of the times. they could be extremely beautiful too, or just be sullen and lazy. that is, if saturn lets you marry at all.
KETU— they could have some sort of beauty cut. like around the eyebrows, or lips etc. it could be natural, or even done by themselves for aesthetic value.
RAHU— they could have moles or beauty marks. they could have seductive or sultry eyes and be of calm disposition, which is mostly a façade.
ॐ नमो भगवते वासुदेवाय नमः
#astrocartography#astrology observations#ashlesha#vedic astrology#astro observations#astrology#astro notes#astro tumblr#astro placements#astrology notes#astro community#astrology community#astrology blog#spouse astrology#18+ astrology#astrology readings
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Hanasei
Avg. height: 1.70-2.20m | Avg. weight: 80-150 kg | Hyper-carnivores | Semi-aquatic lifestyle | Lifespan: ~120 years
Hanasei are a semi-aquatic species that originate from lakes, but expanded their settlements into rivers and other large bodies of water. They're a medium-sized biped with a hard keratin helmet where horns sprout from and a tail with large fins. Their skin is slightly damp, and can range from smooth to bumpy, that affects their transpiration and how often they must hydrate. They have both two nostrils located at their helmet and from 2 to 4 gills on both sides of their neck, of which are used for speech in land and breathing underwater, while the nostril's only function is on land respiration. Their necks are strong and well develop, and can expand or contract.
Both hands and feet have webbed fingers to facilitate swimming, but the webbing on the hands can retract for better dexterity when handling utensils. Their amphibious lifestyle left them being only decent at both types of locomotion, but their versatility makes up for it as they can comfortably transition to both environments. They're hyper-carnivores and will eat anything made of animal matter, including bones.
They are the only sexless sophont in Koegama, using Aether as a reproduction tool instead of a biological system.
More physiology dump undercut! Warning, long
Head
The common head structure of a Hanasei is somewhat flat, with a stout snout and large jaws. Proportions and shape vary per individual, and slight deviations from standard models are common. Sometimes, small barbels, whisker-like structures, will grow from their jaw and upper lip area. They give a small boon to the olfactory systems, but otherwise have no major benefits.
Horns
While the protrusions on Hanasei's heads are not anatomically horns but a different keratin appendage, horns are the most common colloquial term. Their main purpose were for fighting and a display of health and fitness to potential partners. Nowadays, most Hanasei have no real use for their horns other than decorative, but individuals may favor different horn styles compared to others.
They don't shed, growing through their infancy and plateauing around 23 to 27 years old. If a horn is broken mid-development, it will continue to grow, resulting in mismatched horns and branched protrusions depending on the type of damage. Once the horns stop growing, the blood and nerve system will shrink and be absorbed, leaving the area with no sensation and regrowth impossible. Cracks and missing pieces being a common sign of age.
Variance
Horns are very vulnerable to Aether tampering, leading to a numerous amount of styles and types to exist. Larger, more elaborate horns can make swimming more difficult, but overall the range is stable and harmless.
The presence of horns and the pair number is not affected, with 2 horns always present.
Eyes & Ears
Hanasei have good night vision, but poor eyesight in general. They can recognize the shapes around them and a few colors, but their daylight and night vision are almost the same otherwise. Their eyes can have different shapes and colors, but the effect is purely visual as their eye sensors work the same regardless of their appearance.
Hanasei don't have visible ears, but a tympanic membrane around their cheek area, which is able to pick up vibrations both in and out of water. They have great hearing, and are more aware of vibrations such as tremors and footsteps. They can voluntarily close their inner ear and stop themselves from picking up sounds, a common method for falling asleep.
Mouth
Hanasei lack teeth, using their upper jaw protrusions to hold and rip food instead. They have a powerful bite, being able to hold down things with immense pressure. Their tongues function like a catapult, with the tip facing the inside of the mouth on a resting position and launched outwards when needed, their saliva being sticky and helping trap prey inside their mouths. With cooking and more efficient methods of getting food, this isn't a common practice anymore, unless one spotted a quick snack. Unlike the other sophonts, Hanasei are still able to eat raw meat and may supplement their normal diet with bugs, fish and other easy to snag creatures in between activities.
They have very powerful and sensitive taste buds, coupled with a taste disc that lets them distinct between minute differences in food. Their mouth, just like most of their organs, tend to take the most prominent color of their Aether.
Respiratory system & Speech
Hanasei has two different systems for breathing. Outside of water, their nostrils are open and air moves through their cavity into their respiratory organs, and their gills are used for channeling sound. Air can be directed to their larynx, which is specialized for manipulating air into sound similar to vocal cords, which is only connected to the gills and not nostrils. This separate system means Hanasei can talk while breathing, and their vocalizations are very impressive, being able to mimic almost any sound they hear with practice. They can alter these sounds with the opening and closing of the larynx openings and changing how open or closed their gills are. To keep their gills from drying, the parts used for respiration often retract or close, but Hanasei in drier climates must moisturize their gills at intervals to prevent internal damage.
Underwater, their nostrils close and their gills stay open. Most of their larynx close, and filter capillaries expand to better capture oxygen diffused in the water. This makes vocalization underwater impossible, and sign language is the most common replacement. Hanasei can have 2, 3 or 4 gills on each side of their neck, and the shape of the gill can be varied, creating "accents" for each Hanasei in their relaxed voice.
They have a good olfactory system, being one of their most reliable senses. They're able to smell the humidity in the air and incoming rains and droughts. Because this uses their nostrils, they're unable to smell anything underwater.
Body
Hanasei size and builds are diverse, with individuals building muscle mass, fat and other outside factors influencing how they look. Their proportions stay consistent, with necks around the same size of their torso, short arms and elongated legs bigger than the torso itself, but deviations aren't uncommon.
Limbs
Hanasei arms start with their shoulders placed at the lower area of their torso, and stop with hands on their hips. Despite the shorter length, they have impressive arm strength and weaker Hanasei are known to rival other species' average. This makes them great at carrying things, and grabbing and holding down prey and foes. Their hands are dexterous when the webbing is retracted, but they lose a lot of maneuverability when extended.
Their legs are long and muscular, granting them an upright walk. They're not very fast, averaging 7 km/h running speed, but they have great endurance and the ability to jump high vertical distances and can pounce forward if crouched. Their muscle system can lock into a crouching stance, a comfortable stance comparable to sitting. Their feet are digitigrade but their fingers are big and wide, with a large base, keeping their body in balance and stable at the cost of mobility and grace.
Tail
Hanasei tails are long, with a vertical caudal fin that often extends beyond the base and helps them swim. This fin can regenerate when damaged, and broken or rotten tissue can lead into an entire chunk or the fin removed to speed recovery and promote an even replacement.
Fins are classified into two types, regular and segmented. Regular fins are connected into one piece, while segmented fins are broken down into various fins of different sizes and shapes, similar to fish fins. No matter the type, their shapes are kept hydrodynamic and tailored for swimming. Sometimes, the size of the base tail will also be shorter or longer than average.
Hanasei swim in two ways: a horizontal wave movement and by kicking their legs. The former is done with the help of their tail fins and is the slower of the two, but costs less energy. Hanasei will often alter the surrounding current with Aether to make this movement faster, with an average of 11 km/h. Leg kicks are less common as long term swimming and rather used for short bursts of speed and distance, and the longer one uses it the more they'll tire and may be unable to swim without resting. The peak swimming speed of Hanasei is around 20 km/h, taking leg kicks into account. As they were ambush and endurance predators, the lack of speed was not an issue for them. Depending on their fin shape, individuals may have different ways of swimming.
Aether
Their natural Aether is Nam Aether. They make use of it to help their swimming and underwater hunting, and to keep themselves damp. They tend to cast Aether from their mouths, as their Aether glands are present on their throat.
In their breeding months, their Aether start producing cells for reproduction and lose their usual abilities. This months-long limitation leads Hanasei to not be involved with using their Aether proactively or learn new skills, preferring to rely on technology to harness and utilize Aether instead.
Reproduction
Egg
To create an egg, two or more Hanasei spit out and mix their Aether together in a body of water. The resulting foam will stick together and in 3 days will develop into an egg, and one healthy Hanasei can produce enough reproductive Aether to make 200 eggs. This can only happen in the breeding period of Hanasei, usually on the 2nd and 8th month of the year. Modern Hanasei societies will instead send their reproductive Aether to the labs of the area, which will store it to create eggs with more efficient mixing machines and incubators.
The Aether inside the egg will segregate itself into larva stem cells and the nutritious yolk. After 12~14 days, the egg will be completely dry and the larva will eclode. The volatility of Aether means many larva never form or form incorrectly, and these eggs are discarded and repurposed or eaten. Only 1 in 50 eggs actually eclode, and this high rate of failure leads Hanasei to not view eggs as their young or a new generation, but more of a vessel that can fail or succeed. They have no qualms with re-purposing eggs in food, experiments or any other procedure.
Larva
Larva, often called notes, are very different from their adult counterparts. They're not considered sapient when they first hatch, but their growth is rapid and by 3 months in, they'll have the intelligence of a one year old toddler and have legs and arm stubs growing, alongside the keratin helmet and an underdeveloped nostril. This growth is fueled by a great appetite, and Hanasei larvae are omnivores and will eat almost anything they can fit in their mouths.
At the 9th month, they'll have most of their limbs developed to their young proportions, but their respiratory system will need an additional 3 months to allow for respiration outside water. Larvae at this stage will take short dips into land to push their muscles and lungs, until they no longer need to return to water to breathe.
Young
Once a larva can leave the water, they're called a young. "Young" encompasses the children and teenager years, lumped together as they no longer share any major physical differences from each other or to adults. The rest of their growth will be in size and intellect, slowing down from the quick pace of their larval years into a more normal 20 or so years to reach maturity. The main exception are horns, which only start growing around their 5th year and can take over a decade to finish growing. Smaller horns may plateau faster.
#hanasei#koegama#worldbuilding#speculative biology#specbio#spec bio#new info post for hanasei bc i dont like the old one#teehee#art#species info
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Humans are Loud
Most cultural exchange is done formally through official channels.
No matter how advanced a civilization you are, when meeting a whole new species, they are fundamentally alien to you in ways that need to be handled carefully and introduced to gradually, or you risk creating a bad first impression, or worse - incite conflict over something that is trivial to one side, but a grave taboo to the other.
However, once you have done preliminary work and both sides have emissaries and ambassadors stationed with each other, it becomes easier and more appropriate to learn about one another through unofficial means. Without curation.
And the most effective method, though legally dubious, is to disguise yourself as one of them and go to some places of public gathering.
Kol Rathar, from the bipedal Jorval race, wanted to experience what a day in the life of a regular Human was. So they picked a random population center on the Earth, engaged their personal disguise kit, tucked in some documents that explain who they are and the legality of their actions should they be discovered, and landed in the city of Neljaes-Helsinki.
It's the dead of winter, a bone chilling -1 degrees Celsius, Kol Rathar immediately turns up their life support to max and heads for the nearest public space. They enter what's called a "bar", take a seat, and order a beer. So as to not arouse suspicion, they "drink" the poison like a Human would, but there is a filter between the mouth on the hardlight holographic disguise and Kol Rathar's that detoxifies the alcohol and turns it into potable water. It still reeks and is hard to swallow, but it won't kill them.
They engage in general banter with some other patrons - Humans tend to dislike quiet in public spaces and often find it odd or unnerving. Universal topics like the weather, traffic, Mondays (most civilizations have an equivalent), and how everything is more expensive again (also a common occurrence across the Galaxy).
Then one of the patrons shouts to "Turn it up!" and the bartender raises the volume of the broadcast receiver to where Kol Rathar almost jumped from the shock, but thankfully the noise suppression kicked in just in time. it displayed a competitive engagement between two teams of Humans in heavily padded suits and helmets, wielding curved sticks and trying to push a small black object into the opposing net.
It did not take long for an act of violence to happen. One participant slammed their gloved fists into another, they retaliated, then a third assaulted the first, another three came out of nowhere and in seconds it was an incoherent pile of bodies slamming into each other, helmets flying off, the safety barriers were constantly vibrating, and it took a whole minute before the referees could dismantle the armageddon.
Kol Rathar thought this was the end of the game, something had gone horribly wrong, but before they could think further, they noticed everyone else in the bar was acting normal, most were looking at the altercation, but their behavior seemed... normal. Like this act of violence was common, expected even. Kol Rathar decided to maintain their cover and continue observing. They still couldn't believe that the competition was resuming after that.
Several minutes passed without another incident, the players of this "hockey" game were all very agile and adept at manipulating the small puck with their hockey sticks. WHILE SKATING ON ICE WITH THIN PIECES OF METAL ON THEIR FEET!
Kol Rathar had not even registered that fact earlier due to the "excitement" and was now awed by the sheer level of mastery and multitasking these players displayed.
Then one team finally scored a goal and Kol Rathar lost consciousness.
When they came to, they were in a hospital bed of the local Coalition embassy building being treated for shock and residual toxin exposure. The dense Human atmosphere saturated with bar patron activities will eventually overwhelm most low to medium threshold filtration systems that disguise kits come standard with.
The medic explained that there are very valid reasons for the strict requirements of Aliens visiting Human environments, and it's not a result of bureaucratic meddling over millennia as is with some other Coalition members. Nobody wants to read five hundred pages of anything, they get that, but Kol Rathar was lucky the Humans at the bar had mostly only recently arrived for the game and were not as intoxicated as they became after they were taken by the ER.
Kol Rathar's experience has been added to the guide for visiting Humans, which has recently been renamed to:
"Don't, but if you have to READ EVERYTHING HERE. There's an embedded audio book too. We know it's thirty hours long, but you will DIE if you don't listen to us!"
#humans are space orcs#humans are space australians#humans are space oddities#humans are deathworlders#humanity fuck yeah#carionto
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Eldritch Tales: Inheritance [WIP]
Eldritch Tales: Inheritance is a cosmic horror game with elements of romance, set in a Gothic manor. You and your high school friends are reunited after five years by a mysterious letter, and through this letter, you inherit an old Gothic manor and a substantial fortune.
There is only one condition: you must live in the manor together.
As you arrive at Blackthorn Manor, strange, unsettling events begin to unfold. Shadows move on their own, nights are unnaturally dark, and the atmosphere grows increasingly tense. The manor is full of secrets, and the more you learn, the less you seem to understand.
Play as male, female, or nonbinary.
Customize your appearance, personality, and sexuality.
Romance or befriend a wealthy and carefree playboy, a no-nonsense scientist, a disciplined and protective ex-soldier, or a sweet and free-spirited artist.
Manage your relationships, or face unforeseen consequences.
Pay attention to your sanity and health, or…don’t.
Search for clues, solve puzzles, and learn the truth behind your inheritance.
Discover hidden rooms, secret passages, and eldritch artifacts.
Confront moral dilemmas, and be careful as they may have far-reaching consequences.
Face randomized events that will keep each playthrough unique.
Experience multiple endings based on your choices and actions.
What darkness does Blackthorn Manor conceal, and how will it affect your fate? Can you uncover the truth and survive, or will the manor’s sinister influence consume you all?
TYLER REYNOLDS
Personality: Tyler exudes a confident, carefree spirit that's both alluring and slightly unnerving. He enjoys the present and isn't too concerned with the future.
Background: Born into wealth, Tyler has always enjoyed privilege and opulence. While his party-going ways have quieted recently, he still often boasts about his family's status.
Physical description: Tyler is tall and lean with an athletic build. He has dirty blonde hair, hazel eyes, and a preppy yet sophisticated style. He is fond of loafers and owns over two hundred pairs.
Smell: Tyler's scent is a blend of citrus and musk.
CALEB MITCHELL
Personality: Caleb is disciplined and protective, with a dry sense of humor shaped by his military background. Despite his rugged exterior, he dreams of a peaceful life.
Background: A former soldier, Caleb has spent the last couple of years doing different security jobs. His protective nature extends to his younger sister Julia, with whom he shares a close bond.
Physical description: Caleb is tall and muscular with a rugged appearance. He has a dark brown undercut, deep brown eyes, and perpetual stubble. His style is casual and rugged.
Smell: Caleb smells of cedarwood, with hints of amber.
JULIA MITCHELL
Personality: Julia is a no-nonsense individual who values efficiency and clarity. Her methodical approach to problems contrasts with her puzzlement at overly emotional responses.
Background: Julia has a deep passion for science, excelling in engineering and physics. Her cross-disciplinary focus defines her academic and professional journey.
Physical description: Julia is of medium height with a lean physique. She has neck-long black hair, deep brown eyes, and wears stylish glasses. Her style is Parisian chic.
Smell: Julia smells of lavender, with hints of paper and ink.
LUNA HARPER
Personality: Luna is a free spirit, and her vibrant personality is reflected in her artwork. Her infectious optimism and innocent humor reveal a soul untouched by cynicism.
Background: An eclectic artist, Luna finds solace in her paintbrush and palette. She embraces all sorts of spirituality and has a deep love for crystals.
Physical description: Luna is petite and has an ethereal presence. She has long platinum-blonde hair with pink highlights, and green eyes, and loves the bohemian style.
Smell: Luna smells of patchouli and sandalwood, with floral notes reminiscent of wildflowers.
DEMO | FORUM | PINTEREST | TUMBLR | KO-FI
#hosted games#interactive fiction#if#eldritch tales: inheritance#horror#cosmic horror#haunted house#darielivalyen#choicescript#new project#synopsis#eldritch tales
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so I haven't touched arknights in like. about a year or so, but it sounds like Crownslayer is a gravel style opp? Which. idk back when I was playing Gravel was still an incredible unit for her ability to be dropped and just stall someone for a bit. and crownslayer having stun and evasion, as well as being able to provide evasion to other units, sounds like a similar style of insane??? idk why people are saying she's bad she sounds bonkers
(tho I might be wrong, like I said I've not touched the game since like Il Sira)
the problem is that people have developed a completely warped idea of what an executor specialist is supposed to look like because texas and yato are not actually good representatives of the subclass.
the game started with gravel and projekt red, and waai fu was added early in year 1. gravel is built to facetank damage with her massive shield and to this day she remains undefeated in that role. red meanwhile is more damage oriented, meant to chip away at medium-threat targets with her s1 or do a bit of crowd control with her s2. waai fu follows this philosophy of having some defensive utility on her s1 (an atk debuff) to let her 1v1 medium-damage priority targets and crowd control utility on s2 (inflicting silence). their damage was never crazy high, their use was in crowd control including plugging leaks, reducing incoming damage through methods like debuffs or just baiting attacks, and taking out priority targets like elite casters or guerilla heralds at a lower cost than throwing a whole dreadnought guard at it.
then phantom released around the first anniversary as the first 6* of the archetype and his skills cover every job that you would previously need separate specialists for. his s1 tanks physical damage, his s2 lets him quickly handle medium-threat targets, and his s3 has crowd control in a large area. phantom on release was genuinely the pinnacle of fast-redeploy specialists because he was all of the other fast-redeploys in one, and you could deploy him twice to boot. despite this he still left reason to use the others instead of him if you really needed a specific bit of utility, and gravel in particular made it so his s1 was rarely actually used because she was just better at it. I consider this a good thing from a game design perspective, but I also believe this created this idea that phantom is (was) the best executor because he has more damage than the other executors, instead of because he's 2-4 utility units in a trenchcoat. phantom is an executor that is two executors.
in year 2 kafka released and she stuck with this idea of chipping away at enemies and doing funny crowd control with her weird range and sleep debuff. in philosophy she's still exactly what executors were originally supposed to be, bringing a new angle to the concept that doesn't clash with what the others were doing. kafka is an executor that is an executor.
skip forward to year 4 and we get texas, who despite everything still retains the shadow of the original spirit of the subclass. she has silence utility, she has the ability to pick off targets, she has crowd control. but it's year 4 and she's a limited operator, so she also deals more damage than all previous executors combined could ever dream of and also hits air with her stuns because we introduced an enemy gimmick where you want anti-air stuns since we last made an executor. her s2 does more single target dps than surtr s3 or so i've been told. texas is really more like a high damage guard cosplaying as an executor.
then only half a year after texas they bring in yato who just straight up does not even have utility, all she does is infinite fucking damage and her crowd control is killing the crowd dead. she's not an executor in the original sense, she's some other thing, like how mountain is a brawler that is not a brawler. but because she and texas released so closely together and both do so much damage, people now think that an executor's job is to deal a lot of damage and that the utility on texas is a bonus instead of part of the original conceit.
and it's this warped idea of executors that crownslayer is being compared to. crownslayer is doing exactly what executors have been doing from the start, namely taking out medium-threat priority targets, reducing incoming damage, and providing crowd-control utility. she's an executor that is an executor, same as phantom, but where phantom combined the at the time existing executors into his kit crownslayer instead looks at the functionality that executors are meant to provide and approaches it from a different angle. obviously I haven't actually used her myself because she just released on CN but on paper she looks incredibly well designed for her job of being an executor
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;; Don't Blame Me A Matthew Knies Fanfiction
Summary: Back home for the summer, you and your bestie hit up the neighbor’s pool party. In attendance is your sister’s ex boyfriend, Matthew Knies – but he’s only got eyes for you. Kinks & TW: sister's ex-boyfriend, age gap (older reader), sexual acts in public, car sex, sundress season, unprotected sex (pull-out method but make it sloppy), masturbation, drug and alcohol consumption (marijuana) Word Count: 6.4k+
The base dropped, and your stomach went with it. You could physically feel the music as it pulsed through the home. From the speakers, the music vibrated the floor, you could feel it against your feet and how it reverberated into your bones. You couldn’t hear the laughter that slipped from your friend’s lips after a bad joke, nor could you hear the clinking of glasses as someone made a toast to the host, Phillip, that was happening nearby.
Hell, you couldn’t even hear yourself think. Which wasn’t the worst thing, since it was your first weekend back home after a brutal semester of grad school. You had spent the last 10 months grueling over your degree. You should have been letting loose like everyone else at the party. Instead, you found yourself sidelined, clutching a neon pink drink your best friend had greeted you with as a peace offering for accepting the role as her wing woman for the night.
The target? You hadn’t heard his name, but you didn’t need to hear him to know that he was exactly her type. Tall, brunette, and, as she so often described, her ideal man, medium ugly. He was a goner the moment she walked into the party, and he seemed to accept his fate with a smile - which made your job a lot easier. You just had to smile and hope he had good looking friends.
Taking a long sip of your too-sweet drink, your eyes peered up over the rim of the glass, watching the crowd as it swarmed like bees in a hive. Bodies distorted by flashing, colored lights as they danced, others used the darkness to conceal a secret kiss - and where it was brighter, that’s where the real chaos ensued. You couldn’t see anything more than the fluorescent glow from the kitchen, but you could hear it, even over the blaring music. The hoots and hollers that could only mean one thing. A frat boy’s favorite pastime; beer pong–
“Hey!” You flinched as your best nudged you with her elbow to pull your attention back to her. “You’re so tense, you’ve got to try to relax. We’re back home! Have some fun, for once!”
“Yeah, yeah,” you muttered, trying to smile, but you lost it as you brought your drink to your lips. You took a bigger gulp, feeling the sugary alcohol burn as it went down, and didn’t stop until the cup was empty. Maybe, if you drank enough, you’d finally loosen up.
Being back home, you were supposed to feel at ease–free even. But you couldn’t be, not as long as you were in the house surrounded by strangers mixed with familiar faces that you hadn’t seen since high school. It left a heavy feeling in the pit of your stomach, a little thankful that your best friend had you hiding along the walls and away from the rest of the party. This had you dreading having to leave to get yourself another drink.
You held up your glass, dandling it playfully in front of her face playfully, “where can I get another one of these?”
“The kitchen.”
Fuck.
“Come with me?” You pouted, and just in case that wasn’t enough for her, you bat your eyes at her too. “I’m sure your man will be here when we get back.”
Her smile was mischievous as she leaned into her man to speak directly into his ear. He seemed to melt beneath her words, his jaw slacking and his head nodding along with her words. Then, with the promise that she would return, you were both free.
You walked together arm in arm, and suddenly you were the center of attention. All eyes were on the two of you as you pushed through the crowd, and with the attention, you became all too self-conscious. Were your pants too tight? Did your makeup look alright in dim lighting? Your mind raced with insecurity, and it only got worse as you reached the threshold of the kitchen.
It was there you paused mid-step, your best friend’s stride trying to tug you in after her, but you were an anchor, unmoving.
There was a mess of bodies in front of you, all crammed into the kitchen like sardines. You had never seen so many people in one palace, their bodies colliding and voices loud as they took turns tossing the ball across the table. The splash of the ball into a cup sent the pale amber beer splashing from the cup and down onto the table. A large hand encompassed the red cup, near crushing it, before he brought it up to thin lips and chugged with such desperation that left the drinker gasping when he was through.
You could only lick your lips as you watched beer bead down the man’s lips and chiseled jaw. The movement of your tongue mimicking his before you could even realize what you were doing or who he was. And when that moment dawned on you, you were ready to run out the front door.
“Is that…” your best friend muttered just loud enough for you to hear. She didn’t leave your side, but she did lean in, squinting her eyes as if she didn’t have perfect vision. Then she gasped, confirming the sight that you had hoped was just a drunken mirage. “Holy shit, it is.”
There, at the center of the crowd - a crowd that you were only now realizing was the next worst thing after frat boys: hockey players - with the front of his shirt now soaked with beer as he chugged back another cup, was Matthew Knies, your sister’s ex-boyfriend.
He looked almost the same as you remembered. Just a bit taller, and with a build that could have only been accomplished with the help of a coach or personal trainer. But it was clear he wasn’t the lanky kid that had broken her heart all those years ago.
They hadn’t been together long, maybe a half a year, but your sister was convinced she was in love. What sixteen-year-old in her first “real relationship” didn’t feel that way? She had gone as far as to plan to move to Nebraska to be with him after she graduated, but he had other plans. He hadn’t had the guts to break up with her before he left. He had been a dumb teenager, but that didn’t stop you from resenting him.
“Let’s just make a drink and get back to the real party,” you spoke through grit teeth, your gaze dropping to the floor.
Together, you and your friend pushed around the roster of hockey players and made your way around to the makeshift bar on the kitchen counter. She made your drink for you, just as she had done before, and just when you thought you were in the clear, she whispered to you, “he’s coming over here.”
“Shut up,” you hissed as you took hold of your drink and gripped it tight.
Before you could fully brace yourself for the interaction, Matt was standing in front of you. Towering over you and smiling. He looked good, annoyingly good, with a casual confidence that only made you more irritated.
Thankfully, before you could say something you would regret, your best friend took the lead. She offered him a sickeningly sweet smile, her arms opening up wide to greet him with a casual hug. They had grown up next door to one another and had been the reason your sister had even crossed his path. Yet, she masked the annoyance she held in solidarity with you, and greeted him with soft pleasantries, “we didn’t think you’d be home. I thought that’s why your brother was hosting.”
“He’s around,” he replied to her with a smile. Then he looked directly at you.
You bit down on the inside of your cheek, your eyes narrowing as you leaned your neck to look up at him. “She’s not here,” you bit out at him, your words so sharp and bitter you had to wash them down with a sip of your drink.
Matthew stared at you, his eyebrow raised and head cocked to the side - and you could have sworn you could see him smile as he spoke. “Nice to see you, too.” There was no hint of malice or annoyance in his tone. Instead, they oozed with pleasure, as if he were happy to see you.
It made your teeth grit.
Glancing at your best friend, she met your stare, the two of you silently planning your escape route from the kitchen - from him. Which left his movement unnoticed to you until you could feel the heat of his body radiating against your side. In the crowded space you were backed into a corner, trapped between his broad and towering body and the bar as he mixed himself a drink.
Your skin prickled with a mix of anger - and something else you didn’t want to identify, or didn’t have the time to, because as Matthew was pulling back with his fresh cup, his elbow knocked your arm. The contact sent the pink liquid of your drink splashing down the front of your white shirt. You gasped, the cold liquor sticky on your skin as it soaked through the fabric and revealed the bra you wore beneath it.
“For fuck's sake,” your words were a hiss through your teeth, “you neanderthal!”
“Shit, I’m sorry,” he spoke quickly, his hands reaching for an expensive dish towel. Matthew draped it over your arm and dragged it up and over your shoulder in an attempt to dry you off, but it only frustrated you further. Lurching away, you glared up at him, and he stared down at you wide-eyed and mouth gaping, “I can make you another drink—”
“I don’t need another drink,” you bit back. “I need something to wear.”
Putting your empty cup down on the bar, you pinched at the stained white fabric of your shirt and pulled it away from your chest. It was sticky, see through, and his teammates were staring.
“Run back home,” your best friend’s voice pulled your hardened stare from Matthew’s oblivious one, “let yourself back into the house. Chance, and I’ll catch up with you later.” She punctuated her words with a wink, and before you could respond, she was off, walking back into the glamouring glow of the party - back to her medium ugly man of the night - and that left you alone with Matthew.
Fantastic.
Forcing a smile, you turned to leave, pushing your way back through the crowded party and out into the front yard. You stumbled down the steps, sneaking past people who had stepped out for a cigarette or just to escape the noise. The gust of night wind was welcome on your face, though it chilled your body. But you were only cold for so long. The touch of a large hand grasping your elbow heated your body and left you spinning in place at the bottom of the steps.
Your hair fell across your face, obscuring your view of the person who still had his grasp on you. They weren’t quite holding you back, nor were they trying to stop you from leaving. Their touch was a mere attempt to let you know he was there before he spoke. “Hey, what did I do to deserve the third degree?”
Matthew.
For fuck's sake.
“You mean besides ruining my favorite shirt,” you shot back, trying to shake him off as you marched across the lawn.
While he dropped his hand, he continued to follow. His footsteps echoed you, his body your shadow as you unlocked the door and stepped inside your best friend’s home. You knew its layout better than your own home. You didn’t bother turning on the lights, and instead navigated through the living room and up the stairs to the second story bedrooms. Matthew tripped and fumbled in your wake, only to find his composure behind you as you disappeared into the bedroom door.
Turning on the small lamp that rested on the bedside table, you used its glow to rummage through the suitcase you had yet to unpack. Articles of clothing became strewn over the bed, something you surely would come to regret later when you were hopefully too drunk to even get out of your clothes. At the bottom of your bag you found exactly what you wanted, a linen sundress in your favorite color. You almost smiled at the sight of it, holding it up with both hands as you admired the clean, dry fabric.
Fingers let the fabric fall to the bed before your hands retreated to your shirt, only to pause. Sighing, you looked back over your shoulder to find Matthew standing in the doorway with his arms crossed over his chest as he watched you. Maybe if you gave the answers he was looking for, he’d finally leave you alone.
“You know what you did,” you told him, your voice laced with years of pent-up frustrations.
His features seemed to glow with the realization of just what you were referring to. It was like a lightbulb finally glowing bright after hours of flickering. “That was five years ago,” he exclaimed, punctuating the sentence with your name.
You huffed, your body burning hot with anger. It left sweat to bead down your back, and your hair standing up on end as you grew impatient with him. Turning in place so that you stood with your back to him, you stripped yourself free of your sticky shirt and jeans. You left them in a heap on the floor, standing at the foot of the bed in nothing but your bra and panties for a moment before pulling the dress on over top. When you were done, you glanced at him as she stood there, waiting for something.
“Stop staring at me,” you muttered, a single hand reaching down and pulling your bra out from beneath your dress like some sort of magic trick. It, too, soaked with liquor, became lost on the floor.
“Forgive me and I’ll leave you alone,” he proposed.
You scoffed, pushing past him as he stood in the doorway.
He followed you back out onto the lawn, his body so close to yours you felt his heat, and his legs caught the fluttering fabric of your dress. His presence only infuriated you further.
“We were sixteen,” he said, pleading with you as you reached his driveway together.
“She loved you,” you replied, your voice barely above a whisper, “and you broke her heart.”
Matthew was scoffing now, his frustration seeping into his tone. “We didn’t even know what love was back then. We never even–”
You stopped dead in your tracks, the implication of his words hitting you like a ton of bricks. “Are you seriously telling me you dumped her because she wouldn’t sleep with you?” you asked, disgusted but not surprised.
“No!” he answered quickly, as if he had fumbled the very conversation. He took a deep breath as he reached for your arm, taking it gentle. He seemed surprised when you let him, his hold careful as he guided you back to sit on the hood of the car in the driveway. There his head hung low, his long shaggy hair falling into his face, and his hand left your body only to prince the bridge of his nose. He took a long, deep breath before he spoke again, his voice quieter now. “It wasn’t like that.”
You scoffed, your eyes rolling as you continued to demand more from him. “Was she not good enough for you or something?”
But while you escalated, Matthew remained calm, composed. “Something like that.”
Your hands curled into fists at your sides, your knuckles going white, as every fiber of your being was ready to explode. “You’re lucky I don’t hit you for saying that,” you spoke slowly, your eyes on the ground as you tried to breathe through the anger. To hit him wouldn’t be the sweet revenge your sister deserved, but it would be a start-
“She wasn’t good enough because the person I wanted was you!” Matthew blurted out, his voice raising just enough to stop you from interrupting him.
Yet, you didn’t think you heard him right. You couldn’t have. Matthew wanting you? It was simply unbelievable… comical… and the longer you sat there simmering in his confession, the harder it was to believe. Then, without warning, you burst into laughter. It was so absurd, so completely ridiculous, that you couldn’t help it. You laughed so hard your stomach ached in the best way and it forced you to lie back carelessly on the hood of the car. There, you let your head lull to the side, your hair falling into your face as you smiled at him.
Matthew, however, met you with a soft yet firm stare. He wasn’t joking, and that terrified you. This man was delusional.
Slowly, he slid off the hood of the car and took two slow steps to stand in front of you. His hand raised first in surrender before coming to rest on each side of your body. They were flat against the hood, trapping you in place. “I’m serious.”
You sat up, a single hand reaching up to push the hair from your face. You wanted him to see the near hysterical look on your face as you challenged him. “You’re delusional.”
“Maybe,” he admitted, his eyes locking onto yours. “But you’re still incredibly sexy.”
Your body flushed with heat, and your brows furrowed. His words weren’t supposed to affect you like that, and sitting there with his hands so close to your thighs, you convinced yourself that they normally wouldn’t. But there, sitting on the hood of that car that cost more than you could even fathom, with the heat of his body between your knees and that heavy, almost vacant stare, you were weak for him in every inch of your body - but you still had your mind.
“I’m too old for you,” you retorted, trying to keep your cool.
“Are you?” he challenged back, a smirk tugging at the corner of his lips.
“I finished undergrad before you were even drafted,” you pointed out, searching for any excuse to push him away when your hands wanted nothing more to reach out, grab him by the shirt collar and pull him in.
“So what? That doesn’t change anything,” he scoffed.
“I don’t know if this is some kind of fetish for you,” you started, desperate to regain control of the conversation, “but you really should be hitting on girls your own age.”
“Why would I do that?” he asked, his tone casual, as if there was nothing wrong with the attractions he felt for you. It was with that question you made the mistake of meeting his eyes. You saw the intensity there, and it made your heart race.
“Why?” you raised a brow at him, “because they wouldn’t be your ex-girlfriends older sister.” You leaned in just enough to emphasize the allure of your proposition. "You have a house full of young, pretty girls who haven’t sat through awkward family dinners with you at the table."
The two of you shared a small smile that made your words seem more like an inside joke than a good idea. He laughed, though it was more of a chuckle, as he leaned in just a fraction closer. “And they wouldn't be playing hard to get.”
“Oh, that’s what you think this is?” you asked, your voice finding a more teasing, jovial tone.
Matthew laughed again, his hair falling into his face. He reached up to push it back, but when his hand retreated, his touch found your cheek. His fingers caressed down the angles of your face, ghosted the corner of your mouth, and found your chin. Matthew took it gently between his thumb and forefinger and tilted your head back oh so slowly. You held your breath as he looked at you, really looked at you, like he was seeing you for the very first time. And then, without warning, he leaned in. You felt the warmth of his breath before you felt his lips. It plumed over your face with its sweet intoxicating scent, as if to pull you in that last breath of an inch to his thin lips that meshed with yours in a slow, tentative kiss.
For a moment, you were too shocked to react, so you just sat there, his lips grazing over yours so lightly they barely touched. You were sure he could feel you breathe out the shudder that coursed through your body. It was only then, as the innate part of you threatened to take over, your brain caught up with it and you pushed him away with both hands and looked at him wide-eyed and breathless.
“What the hell?” you stammered out, wiping the ghost of him off your lips with the back of your hand as you tried to make sense of what just happened.
Matthew just stood there, his expression unreadable, as if he was waiting for you to make the next move.
And for the first time in a long time, you had no idea what to do.
You sat there on the hood of his car, unmoving. The warmth of him radiated against the inside of your thighs, his hands so close to the curves of your hip as he stood there, his body still so close to yours and his lips so close to returning to your lips. Yet, he held such restraint. You could see it in his eyes as he stared at you, waiting desperately for more. But you couldn’t give it to him. Not Matthew.
Too handsome for his own good, Matthew.
Your sister’s ex boyfriend, Matthew.
Could be fucking any other girl at the party, Matthew.
Far too young for you, Matthew.
Your mind was made up. Dropping your eyes to the ground, you let your body slide off the hood of the car. The skirt of your dress inched up your legs and Matthew’s hands reached out to grab you before he flinched back in retreat. But that subtle touch was enough to knock you off balance, your feet stumbling as they reached the ground. It was then your body collided with his, the friction like striking a match–And in an instant, the decision to leave him there in the driveway was gone. Instead, your mind was clouded, hazing with only one thing. Not a thought, but a need.
Matthew. You needed him.
Cursing yourself under your breath, so quietly not even you could hear yourself as you pressed up onto your toes let your lips find his. There was no hesitancy in the kiss that found you, his kiss desperate, almost in fear that at any moment you might change your mind. Matthew’s large hands cupped each side of your face, his thumbs releasing the tension in your jaw and coaxing your mouth open. You almost moaned at the taste of his tongue with little care to anyone who may hear you… or see you.
Anyone could have been watching as the two of you stood there, his larger, towering body trapping you between himself and the car. From most angles, those enthralled by people watching might not have known you were there, Matthew’s body so much bigger than your own that he hid you behind him. They wouldn’t have noticed how his hands left your face when they no longer needed to draw you into the hunger of his kiss. Of how they traveled down your throat, unleashing a desperate gasp against his lips that you were left to choke on as his hand continued to travel down. Down over the swell of your breasts and curve of your waist. Up and over the swell of your hips, and down again until he found the fluttering hem of your sundress. Slowly, a single hand found its way up your dress, his thick fingers dragging over the sensitive skin of your thigh, and he didn’t stop until he was stroking over the thin cotton of your panties.
Your eyes almost rolled as his fingers grazed so lightly down there that you were sure that he was lost, clueless, that he didn’t know where to put them like almost every other man. But then he surprised you, his hand falling flat against your mound to palm at your clit through your panties. Instead of rolling your eyes, you shut them as your lips pulled away from his to let out a heavy breath that was laced with a single word, “fuck.”
Legs went weak at the feeling, your body ready to fall into him, and he knew it. His free hand dripped into his pocket, and as discreetly as you can unlock a sports car - the front and rear lights flashing brightly in the night - he invited you into the back seat.
Stomach jumping into your throat, you looked back at the car and all you could hear was your own heartbeat in your ears. Matthew stepped away from you, the hand that was up your dress, reaching for the door handle and drawing it open. He stood there, his body draped over the door, watching you with soft eyes, and s stupid crooked smile as he waited to see if you would accept.
You should have hesitated - or panicked - but you didn’t. You didn’t even look back at the front door to see if anyone was watching before you rounded the back of the car and climbed into the back seat.
It was cramped, your head almost hitting the hood as you climbed in, and you quickly realized that there would be no sprawling out in the back seat of his car - and especially not as Matthew climbed in after you. He made his body small, sitting in the seat to close the door with a soft thud before he was stretching out over you. The light above you both slowly dimmed, and he smiled a smile that was all to telling.
This was something Matthew had daydreamed about for a long time. You could see it in the way he looked at you, his eyes soft as they took in every little detail, and his touch lingering on the back of your knee as he propped one leg on the headrest before sliding down the back of your thigh. It rested there once he got you positioned just right, your head resting against the car door, your back on the seat and your legs spread with him between them. Matthew kneaded the soft flesh of your thigh slowly as he leaned in to kiss at the skin of your neck.
You had half the mind to tease him when you felt the beginnings of a hickey on your neck, but every time you thought you had found what witty words you wanted to say, he was doing something that left you breathless.
Matthew’s teeth would grave over sensitive skin.
Heavy breath.
His tongue tasted the angle of your caller bone.
You trembled.
His finger coasted over your panties, dipping lower and lower until his fingers were between your legs.
You couldn’t breathe, your lungs burning for air that you couldn’t bring yourself to take as his thick fingers hooked onto one side of your panties and pulled them to the side. His knuckles dragged over your wet cunt, coating them in your arousal, and he didn’t say a word. There was not a single attempt to be sexy, or some disgusting comment about how wet you were. Instead, there was only the sound of his breath hitches as he let his fingers slide into the eagerness that was your core.
With your head spinning, your back arched off the seat to angle your hips down, taking his fingers deeper into your core until he was knuckle deep. And when he pumped his fingers in and out of you in uneven thrusts, you thought you might have completely lost your head. Not once in your life had you imagined this happening, nevermind it feeling so good.
Yet, you wanted more than an adolescent finger fuck in the back seat of his car.
Both of your palms found the strength of Matthew’s chest, pushing him back carefully. They remained there as he sat down in his seat and you contorted and scrambled to straddle his lap. Your panties still pushed aside, you reached down and unbuckled his belt. His eyes went wide, as if the magnitude of what was about to happen hit him. His hands met yours, as if them bumping into one another and fumbling made freeing his cock come any faster. With the button of his pants undone, you grasped each of his hands and directed them up to rest on each of your hips.
“Relax,” you smiled, leaning in slightly, “let me.”
He smiled in return, his head nodding slowly as he watched you.
Your hand left his once you knew he wouldn’t move them, and you let them drag down the strength of his chest slowly. You could feel every one of his muscles through the wrinkled fabric of his t-shirt and you hated that you let yourself indulge yourself in him so fully. As weird as it was to be so close to fucking your little sister’s ex-boyfriend, you’d be a liar if you said you didn’t want to…You stroked your hands up and down the length of his chest, working your way lower and lower each time as you leaned in to kiss his neck. There, you heard him gasp in your ear as you let your hand glide down to his cock. You grasped it with one hand, awkwardly stroking at it as you were careful not to hit your head on the roof as you pushed a little higher on your knees to get the angle just right.
You worked him slowly with your hand, each reaction making you all the more eager to take him between your legs. Yet you waited and watched as his head lulled back on his shoulders. Matthew's eyes shut slowly as his law slacked, and the beginnings of a groan slipped from his lips. That was when you carefully guided him to your core and eased your walls around him with the careful bend of your knees.
Mentally coloring yourself for how much pain you would be in later, you rode him. Your hips rolling and you carefully bobbed up and down the length of his cock. Quickly, your leg muscles burned, your hand reaching out to the headrest on each side of them as you pushed through the discomfort and focused on the pleasure of his cock inside you.
His feet pressed firm to the car floor, Matthew's hips raised to meet you. And each bump displaced his kiss as it traveled from your lips to your neck, then the tops of your breasts that threatened to spill over the flimsy fabric. If he had the time and the space. Matthew surely would fuck you right out of it. But now wouldn't be the time - not as you were left biting your tongue to fight back the moans you didn't want anyone to hear; not when one casual glance into his back seat would leave you both exposed if it wasn't for the fabric that flowed down over his lap. It concealed everything you wanted to see. His cock and how it parted your walls with such ease. How your arousal dripped down him, leaving his cock and balls glistening with the satisfaction of pleasuring you. The sight alone would have sent you over the edge right from the start. But it would be his sudden need for control that pushed you over the edge.
Matthew wrapped both of his strong arms around your waist tightly, hugging your breast to his face as he took your weight and lay it back down over the seat. He struggled for a moment, trying to get the leverage and the position just right before he braced himself on both of your hips. Matthew plowed into you the best he could with the little space you had, the force of his body shifting your body inch by inch across the seat and sending your head into the car door.
Reaching and up, you braced yourself against the door, your hips raising to meet his every thrust as he arched over you. Matthew's sweat drenched t-shirt hung heavily away from his body, and you could feel beads of sweat rain down you from the angles of his face. You tasted him as it fell onto your lips, your tongue licking it away as your eyes fell shut. You focused on the taste of him, the warmth of his body between your legs, and the pleasure of his cock inside you. It left your body hot and your toes curling in your shoes as each repetition brought you closer and closer… so close–
“Ah, fuck,” Matthew cursed, and your eyes shot wide open as his cock throbbed inside you as he came undone. His face was soft like melting butter as he eased back, his hand quickly dropping to his cock as he pulled from you. He stroked himself quickly, shooting ropes of his cum against the inner flesh of your thigh and the cushion of the seat.
Selfish prick, was what you wanted to groan. Instead, your hand left the door and dropped between your spread legs. You found your clit with your fingers, rubbing in quick, messy circles that felt more like a figure eight, pushing yourself back towards the peak of your pleasure that Matthew had left you on the very edge of. Your breathing became shallow and hastened as it crashed over you like an ocean wave. Between your legs, your core clenched, and you could feel Mathew’s cum slip from you. It made your legs tremble, your feet struggling against the seat to give yourself the room to close them around your own hand, but Matthew was still between them, his softening cock in his hand and slaw jawed as he watched you writhe in his back seat.
“Enjoy the show?” you breathed out to him, your finger pulling your damp panties back into place.
“Sorry,” he spoke quickly, sounding like he was on the verge of stuttering.
“Don’t be,” you shrugged, sitting up slowly and carefully to avoid getting cum on your dress, though you were sure some had already found its way there, “I get it.”
Matthew fixed his pants around his waist in silence after he wiped his hand clean on his boxers, and after a quick glance and a smile sent back towards you, he opened the door and stepped out into the night. He stretched when he was free from the confines of his back seat, a single hand pushing his hair back out of his face before he offered it to you to help you out of the car.
“Are you coming in?” Matthew asked you, not even breathless, as he slicked his hair back with the simple motion of one of his hands.
Fucking athletes. They always made you feel out of shape.
“I need a minute,” you sighed, feeling very much your age. You could feel the ache of sex everywhere in your body. From your fingers to your toes, you felt the epitome of relaxed and tense at the same time–though, part of it could have just been in your head as it raced trying to remember the last time you had sex in the backseat of a car, and when or if your body had ever contorted like that before.
“Do you need anything?” He’s polite enough to ask, but it makes you want to hit him. Instead, you wave him off with the simple wave of a tired hand. Matthew smiled, “find me later,” then, he was gone, lost beyond the front door of his house to continue his night as a good host.
You remained in the driveway, your tired body leaning up against the hood of his car. There was a chill in the night air that left the beads of sweat on your skin, feeling like cold raindrops. You shivered, suddenly wishing you had a sweatshirt to pull over your dress. But you quickly had the next best thing, the arm of your friend draping over your shoulder as she leaned back against the car beside you.
She hugged you tight with that single arm before it slipped away from you to delve her hand into her pocket. When she pulled it out, she had a lighter and joint in hand. How it hadn't been crushed during the hug or during her flirtations over the course of the night was beyond you, but you were relieved. As you were slowly coming down from the high of your climax, your mind racing with the thoughts of what you had just done. It both excited you, and left you feeling nauseous. Smoking a joint with your friend seemed like the perfect solution.
You watched as the tip of the joint glowed red as she took a long drag. When she finished taking another, the smoke leaving her mouth in wisps that were caught by the night breeze; she handed it to you. You took a long drag; the smoke suffocating your lungs and only did you exhale when the burning reaching your ears and the smoke left your lips in a harsh cough. But that didn’t stop you from going in for a second drag before you were handing it back to your friend.
“I’m bringing Joseph back home with me tonight,” she told you, your fingers barely grazing as she took the joint from you. “Is that okay?”
“Yeah, yeah, go crazy,” you encouraged as you leaned back against the hood of the car. You took deep and steady breath, the daze of the high already beginning to fog your brain. You smiled as your tight muscles relaxed, a satisfied hum leaving your lips that was maybe a little too loud.
“Careful,” your friend cautioned, a sense of urgency in her tone, “you know how men get with their cars.”
Your shoulder shrugged carelessly. “I don’t think he’ll mind. I already ruined his back seat.”
Gasping, she lay out on her stomach, her limbs hanging over the hood of the car awkwardly as she gazed in through the windshield. When she gasped, she shot upright, her hand reaching out to hit you playfully as she exclaimed, “you slut!” It was said with great love and endearment. You both laughed.
TAGLIST: @mp0625 , @starshine-hockey-girl , @wingedwheelprxncess , @kurlyteuvo , @couldawouldashoulda50
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how I think @princessbrunette reader’s would do their makeup!
Puppy reader: makeup was never her forte so she doesn’t wear much. She views it as too much hassle in the morning but she adores the full face girlies and will always complement them.
Product/placement analysis: she uses the same tint for bothe her blush and lips, she has the the telescopic mascara but she only wears it for special occasions but she always forgets to take it off at the end of the night.
Bunny reader: now this. this is a fully coverage AND high end makeup girl. Her base must be flawless and her lips must shine so bright that you can see her a mile away. Rafe funds majority of her makeup habits and Sephora trips.
Product/placement analysis: she has the milk hydro grip primer, she’s uses the nars light reflecting foundation, too faced born this way concealer that she does the 2016 under the eyes, chin, and forehead triangle method with, she skips contour and goes straight to blush which she’s uses the onesize blush trio in the shade cheek clapper, when it comes to highlight she uses the Dior backstage palette, she normally wears falsies, finally she sets her face with the huda beauty powder in the shade cherry blossom (she only got it cuz it was pink and cute)
Kitty reader: a medium coverage girlie through and through. She doesn’t pay too much attention to her base because her eyeliner and eyeshadow usually take over the show. She also def has a little pouch in her purse for touchups.
product/placement analysis: L’Oréal infallible 24 hour wear foundation, elf hydrating camo concealer that she places under her eyes with one swipe closer to the middle and another on the outer corners, physicians formula bronzer, covergirl true blend blush in shade temptation or sweet subduction that she focuses extremely high on her cheekbones, revlon colorstay eyeshadow quad in shade siren which she focus the sliver shade in her inner corners and the middle of her eyelid and then she takes the blacks shade everywhere else and tightlines her waterline with it, and she sets her whole face with the maybelline fit me pressed powder. Falsies are usually her go to for lashes or nothing at all. (her and jj def didn’t ’borrow’ half of this stuff from the store.)
deer reader: I don’t think her makeup is ever really heavy. She’s def a skin tint/concealer, highlight, blush, and maybe mascara kinda girl. She does have a ton of lip tints tho, that’s something she’ll never be seen without.
product/ placement analysis: elf halo glow (she only uses that for dates with pope) nyx bare with me or la pro girl concealer that she focuses under her eyes and nose bridge, essence pure nude highlighter that she focuses on the tip of her nose and inner eye corners, her blush is what tint she put on her lips, and lastly she’s uses the maybelline sky high mascara.
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Hiii! Just got home from a horrifying midterm exam. It went horrible, none of the questions were even in the lesson plan. Although it did give me an idea for this request :')
It's practically universal knowledge that Snape is a 'terror prof' (iykyk) at Hogwarts — his standards are high, he's very particular with essays and it's practically expected that every major exam, tears will be shed in and out the classroom with the amount of curveballs he throws at you.
(I'd feel like he'd be the type to have a True or False exam with choices like: True, Partially True, Partially False, False, and if none is applicable write the correct answer and all of it is situational)
He's married to the reader and they're both teachers, so they help each other on their loads. Much more efficient that way. One night after a particularly hard-hitting major exam in the semester, reader encounters tear stains and snot and a few drops of blood from a nosebleed on one of the exams (witnesses this once lol) and decided to confront him husband about it. Thank you! I hope this isn't too specific ;w;
Questions and Answers
Pairing: Severus Snape x Reader
A/N: I'm sorry you had a horrible exam day and thank you for preventing me from pulling my hair out of frustration because my Notion page was not cooperating when this request came through. I hope you enjoy this! 💖
——————————— 🪄———————————
“Severus, darling, why do your exam papers have at least two different types of fluids on them?” your fingers flip through the unfinished stack, your eyes scanning them.
This was the thirty-fifth test paper from his pile that you graded. His second-year tests were stained by a range of substances you curiously identified through a spell.
Did he truly not notice them?
“There’s a combination of either snot, sweat, tears, or,” you paused, taking one of the papers you already graded, to present to him. His dark eyes highlighted by the round reading glasses made for a rather attractive sight but focus, “On the rare occasion, blood,”
“Oh,” he simply said, looking up at you, “And?”
“Is that all you can say?” you frustratedly run a hand through your forehead as you sit on the edge of his desk causing him to stop, “What are these questions even? It’s a major exam for second years, not OWLs or NEWTs, Severus. My head hurts not only from the answers but also the questions,”
“If they can’t answer then they’re not competent enough to proceed to the…” his sentence undone by the beginning of your ramble, an attempt to explain why his methods were not feasible.
“Can you imagine the physical, mental, and emotional drain that major exams cause to students? You can reminisce on your time as one if it helps but it’s not good and then to be brought to this level of inquiry as if they were taking a mastery,” you explained, “There isn’t even a 50-50 chance to get the answer right only 25 because you decided that it would be better if there would be four very similar but distinct answers to the multiple choice questions and not a chance of redemption for those who don’t know the question if the said answer is one they needed to correct. I can better understand your students’ frustrations from this version of your exams,”
“To adjust the exam would mean that there would be a lower level of understanding…”
“That’s the point though since they’re just building the foundation of what they know for potions!” you exclaimed, “If it were a muggle game, Severus, it should be easy, medium, and then hard but your exams are hard, hard, and then hard on every level. Do you understand?”
“Yes, but…”
“Sev, imagine this,” you sit on his lap, cupping his cheeks for him to focus on you as you say, “Imagine a child, our child, a little boy or girl coming home to us in tears because of a similar test that they’d taken on that day,”
“It would be different. They would be ours,” he grumbled, pulling you in closer to bask in your warmth, “We wouldn’t teach them to be like that,”
“Sev, just imagine!” you sighed exasperatedly, his face buried beneath your chin, “Your little girl coming home in tears crying for us wanting a hug because of an awful exam day,”
His breathing was in sync with yours, trying to understand your reasoning. His imagination slowly conjures a little girl in your image. Her face was stained with big fat crocodile tears, a snot-filled nose, and books slung defeatedly on her arm. His heart tightened at the image of it, protectiveness surging from within.
No one was allowed to make either of you cry.
“Can you imagine?” you softly asked, running a hand through his hair, as he mumbled, “Yes,”
“Can you change the way your tests are written?” you silently prayed that he would, he breathed in and faced you to answer, “Fine, and you’ll help me,”
“I expect as much,” you smiled.
As you were about to get off his lap, his arms quickly pulled you back and in doing so, caused the chair to stumble a bit from the force. His nose on your hair, breaths warm, and hug unwilling to let go.
“Sev?” you glance back to see his darkened gaze, “What is it?
“Do you want children?” he asked, it wasn’t something both of you discussed in depth before, “I realized that after four years of marriage, we didn’t elaborate on our expectations on that particular topic,”
“If we’re blessed with children, then I’m happy,” you informed, tracing the contours of his face. No matter how many times you’ve seen him it’s like there’s another new thing to catalog in your mind, “If not, then I’ll be happy having you all to myself,”
“I don’t know if I want children,” he admitted, and you kissed his cheek, “We’ll get there when we get there, Sev, for now, don’t think about it,”
#severus snape#severus snape x reader#hp#harry potter#severus snape fanfiction#snape#professor snape#hogwarts#fanfiction#snape x you#severus snape x you#harry potter fanfiction
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Currently you're sitting at a table with your master, waiting on your meal. You have complicated feelings on Nebul. He doesn't necessarily treat you badly, he takes care of you but that's because you've been cooperative, you've seen him less gentile…..
The chef walks on by dragging a man screaming and wailing. His eyes look searching for someone, until they fall on you.
“Help me!” He looks at you with pleading eyes. “He's going to kill me!”
You are no savior, you have no power here. You look down at your lap, hearing his cries for help become more and more distant. Dread and despair grows in your heart.
[I can write this out from his perspective.]
Nebul enjoys pets like you.
One might glance at him and think that perhaps the trainer would prefer a real brat. Someone who stomps their feet, bitches and whines and spits. The kind that just won't take it lying down and nearly breaks themself in their effort to be free of his controlled dominance.
But they'd be quite mistaken.
Nebul loves a pet who instantly recognizes their place. A darling thing like you, smart enough to realize that you have no chance of ever escaping intact, and thus, become subservient to your rightful master. You know Nebul will protect you, will provide for you, because you're learning to be the perfect pet he's training you into on a daily basis. There's something just insanely satisfying and obscenely arousing about your immediate submission to Nebul, he savors it slowly, preens you, makes sure you'll last him long.
Many were the tests you've been subtly subjected to since your time under his care. Some were elaborated to get a feel for your character, others for the amount of progress in obedience and loyalty you've developed. The undead quickly adjusts his methods depending on your performance, though you've been nothing if not stellar thus far. Very impressive, very good.
This moment is both another test and a reward. You have earned yourself time outside of the shop, time watching others, pretending to be a member of a community. Not that this particular community sees you as anything but a breathing toy, but he knows it's enough to bring a semblance of comfort to a contact-starved psyche like yours.
See, tonight you're having dinner at The Clergy's restaurant. And the place is quite packed, much to Nebul's distaste. His organism, unalive and magic-riddled, may not require food, but yours sure does. Nebul did take the care to make sure you will not be ingesting "human products", as he already ordered your meal a fair bit ago. Now, he's just making idle conversation and attentively mapping your reactions to seeing so many monsters ogling you like a steak. At certain times, it feels as if you want to sit next to him on the ground, where you have correctly learned is safest, and he glows with pride.
Many a client have stopped by and wordlessly pointed at you, every each one receiving a polite and consice explanation that you're not for sale or a free-use treat. He relishes the dread in your eyes, but even more so the relief. Gratitude that you had been picked by the wraith, and not some uncaring, sadistic entity looking to rip you open.
Yes, the sooner you understand how good you have it here, the sooner you'll drop silly ideas of escape and freedom.
Your rhythmic fidgeting with the silver tag of the collar around your neck is harshly interrupted by the sound of the closest elevator parting its doors, and a very angry monster stomping out, dragging a badly injured human man by medium-length hair.
Nebul senses the way your breath catches and a spike of adrenaline makes you pale, eyes wide, so tense you might pop.
He diverts his attention to Morell. The chef looks more than agitated, genuinely irate. It's not likely that the human actually managed to place a dent on that cinderblock of a monster, but it is a possibility that it outsmarted the chef in a moment of stressful workflow. And that, Nebul knows, will have the shroom smashing through furniture.
" Fuckin' pig! Ah was gonna make it smooth for ya, make it fast, ya wouldn' even feel much- "
The chef's apron is smeared with splatters of blood, what Nebul thinks might be some kind of sauce, and a decent chunk of dirt from the messy chase. The man, on the other hand, is bruised on the face and limbs, one hand bent at a bizarre angle and his ankles most definitely crudely twisted to a mockery of a ragdoll.
Even through the immense pain the undead can sense emanating from this human, the resilience commonly associated with this species shines clearly, as he screams and tries ever so hard to claw the mushroom monster's skin. Broken nails fail to so much as scratch the calloused pudge of his executioner's fingers, who are so tense around that mangled arm it might just explode.
He tries still, he tries, and will continue to for as long as his organism can supply a powerful dosage of adrenaline.
The mostly pointless squirming does succeed in one thing however, getting on Morell's nerves. Predictably, the chef turns around just enough to land a powerful steel-toed boot kick right to his middle, making the man wheeze like a dying animal. He seems to zone out for a moment, probably due to the immense pain wracking his body.
He doesn't zone out enough to miss you, the only other human present.
Nebul expected his frantic screaming, and he can't lie, part of the undead was looking forward to seeing how you'd react in a situation like this. Do you have any kind of wit in that cranium? It seems you do, because even when he's dragged by, pleading with all the remaining breath in his lungs for the help of his kin, for salvation only you can provide, you hardly react.
Aside from a light twitch of the limbs, as if you're trying to guiltily swat a mosquito away, you hang your head and focus on your intertwined hands on your lap. Your stare glazes, losing its alarmed quality, and your breathing becomes steady. You're effectively out of the scene.
Good.
Very good.
Morell makes an apology gesture towards the shopkeeper when he realizes that's the table he just walked past, eyes lingering on you with morbid curiosity before he slams the kitchen doors open and drags the drained human inside.
Nebul doesn't let you dissociate for too long. It's not the first time he's seen you do this, but he needs you quite present for this feedback. A grasp upon said clasped hands gets you to inhale sharply, shaking a bit. You glance at him with fear, as getting distracted in certain moments can earn you punishments.
" You've been performing exceptionally well. " He purrs. " With such exemplary behavior, you're on the fast track to perfection. Pets like you deserve rewards for their discipline, and you will get one once we're done eating. "
You nod hastily, fidgeting on your chair while you try hard to ignore the stains of blood on the floor.
Nebul's mist swirls playfully. " Now, what do we say? "
" I'm sorry, Master- Thank you, Master. "
" Very good. "
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The Video Gaming Major Arcana
The latest patron episode of Into The Aether/@intothecast asked the boys to decide a video game for every Major Arcana card. They ran out of time on it and only got 2/3s thru
my ass was like "Challenge Accepted"
0 - The Fool - Dragon Quest (The Fool is infinite potential and is at the start of a long journey. DQ as a series is a long-running, is a bedrock of the medium, and has done its own takes on everything from pokemon to minecraft, and it either did it first or did it better.)
1 - The Magician - Metroid and Zelda (The Magician is the first person the Fool meets and is a guide for the journey. The Magician is associated strongly with teaching and with tools. Metroid and Zelda both are foundational works and they revolve around gating player process through tools.)
2 - The High Priestess - FEZ (The High Priestess is another guide, but sits before the veil, keeping guard over arcane, hidden knowledge and deciding when to share the secrets of the universe. FEZ is one of the Big Games that hide under layers and layers of mystery.)
3 - The Empress - Stardew Valley (The Empress presides over growth and cultivation of her kingdom, sitting in a field with wheat in hand. SDV is chiefly about taking care of your own domain, the farm and the wider village.)
4 - The Emperor - Civilization (The Emperor is the firm hand of government and can be an important navigator in chaos but also is angered by lack of obedience and losing control. Civ is all about steering every aspect of a nation and protecting it viciously.)
5 - The Hierophant - Pokemon (The Hierophant is a cultural, societal leader that gains power from people who believe similarly but subsequently is very set in their ways. Pokemon is a huge phenomenon that unites people of all ages, but also struggles heavily with innovation and progress.)
6 - The Lovers - Journey (The Lovers aren't necessarily smoochy-smoochy, but represent a Decision, joining hands with another person and striding into the future together. It's Journey. If you know, you know.)
7 - The Chariot - Bethesda's Catalog (The Chariot is a tumultuous, potent card. They hold onto the reins of powerful beasts and drive forward, blazing a new path. But if they lose grip, everything goes to hell. Bethesda's works tend to have this incredible ambition to them, and when they hit, they HIT, but when they miss, it's dramatic.)
8 - Justice - Dark Souls (Justice is the system and its enforcement of its rules, whether they feel fair or arbitrary. I feel DS fits it well-- it relentlessly follows its own rules and is firm in them, which can either draw players in or seem cruel and unwelcoming.)
9 - The Hermit - Immortality (The Hermit is a wise person who gained specialized knowledge but through great personal sacrifice. They find it difficult to share their knowledge because they essentially traded that ability to communicate easily for the wisdom. Immortality has some deeply complicated concepts to communicate, but its methods and the basic mechanics it uses are to some people impossible to understand.)
10 - (Wheel of) Fortune - Spelunky (Fortune is the card of pure luck and the whims of fate and how you survive being caught in its spokes. Spelunky is a pure Rogue-like as opposed to a Rogue-lite and there is no knowing what the procgen will give you.)
11 - Strength - Undertale (Strength is specifically about emotional control and fortitude. It's not about slaying the lion, but holding it, keeping it from lashing out. Undertale is a game that asks the player to endure emotional struggles both against the mechanics and against their own inclinations.)
12 - The Hanged Man - Signalis (OH BOY ITS MY FAVE CARD. The thing about the Hanged Man is that it's a test, a gamble, a deal. The Hanged Man is not hung from the neck, this is not an execution, they are inverted. They choose to be inverted in the hopes of gaining some Insight into the universe, but in doing so risk madness or obsession or doom. Signalis is both a game about a protagonist going through this and also a game that will put the player through this if they aren't careful.)
13 - The Nameless Arcana - Braid (I'm not even personally a fan of Braid, but I believe it is one of the handful of Original Indie Games. The very existence and popularity of Braid and its contemporaries showed that games outside the big studios could hit big. Braid (or Cave Story for the PC crowd) altered the landscape.
14 - Temperance - Yakuza (Temperance is the melding of disparate elements that should not go together into something grand and new, and maintaining that balance. Yakuza manages to be genuine and profound not in spite of its strange mixture of tones and mechanics but because of them.)
15 - The Devil - Genshin Impact (I don't feel the need to elaborate on this one.)
16 - The Tower - Shenmue (The Tower is total upheaval and where it all comes crashing down, where ambition crumbles and brings an institution down with it. Shenmue is not solely to blame for the failure of the Dreamcast and Sega's exit from the console arena, but it contributed to it and is emblematic of that seachange.)
17 - The Star - Mass Effect (The Star is a beacon in the darkness, a distant light that indicates not so much a goal, but that the journey will continue. Mass Effect is a landmark title that maybe didn't execute on half the things it tried, strangled by its own scope, but it still showed what games could do, broadening the possibility space. It is hope for greater experiences and art.)
18 - The Moon - Metal Gear (The Moon illuminates the path through the darkness, but creates illusions in the reflections, demanding the querent move forward with care or they will go astray, go mad. Is Metal Gear really deep? Is it the closest triple-A games get to arthouse? Does it have meaning? Or is it a mess? Is it too Problematique to justify it's big ideas? Is it all just really, really stupid? Or is it genius?)
19 - The Sun - Tetris Effect (The Sun comes at the end of a long, arduous journey. It is the sigh of relief, the tears of release, the light to finally see how far you've come. Tetris Effect is the latest iteration of one of the oldest formulas ever, and it's brilliant and celebratory and invites everyone to take part in its joy.)
20 - Judgement - Pathologic (Judgement is all-seeing and all-knowing, the final tally and the reckoning. So is Pathologic. Few experiences demand so much from the player, and few games are so brutally honest in answering the player's decisions. In Pathologic, you will get what you deserve.)
21 - The World - The Outer Wilds (The beginning is the end is the beginning. Completion and totality and holistic understanding of Everything. It's gotta be Outer Wilds.)
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D&D 5e Homebrew Lineage: Core-Born Phyrexian
This lineage is part of my in-progress homebrew supplement Plane Shift: Mirrodin/New Phyrexia for D&D 5e.
The core-born Phyrexian is the build-it-yourself choice out of the supplement's options, similarly to its fellow MtG crossover, the Simic hybrid. Included with this version are a short list of sample modifications, which will be expanded as time and playtesting go on. Many are duplicates of existing racials in 5e, but others will be original, such as PS:MNP's weirdest modification so far: Metamorph. Something to look forward to!
Though the stat block here states a set ASI (+2 Con/+1 any), I'm actually a strong proponent of rearranging ability scores as in Tasha's, and the pre-set ASI is really more flavor text than anything.
The text here alludes to the phyresis mechanic, which will be posted in the future. In short, taking necrotic damage from Phyrexians will cause a Con save with DC equal to the damage taken, and on a failed save, you will gain one phyresis level. Phyresis advances in ten stages, with compleation being the end result. The minimum DC of this save is 5. Uniquely, a natural 1 always fails, and a natural 20 always succeeds.
Text from the images under the cut. (It's quite a lot.)
Core-Born Phyrexian
Though Phyrexians’ most well-known method of reproduction is through the compleation of other creatures, fully Phyrexian offspring can also be grown in glistening oil, tended by vat-priests. Germs are most often born from the oil of a single Phyrexian parent and take after that parent’s morphological features, including the type and color of their metal plates. Such Phyrexians are known as “core-born”, even though the laboratories that create them have expanded all over the surface and interior of Mirrodin.
Type. You are a Humanoid. You are also considered a Phyrexian for any prerequisite or effect that requires you to be a Phyrexian.
Ability Score Increase. Your Constitution score increases by 2, and one other ability score of your choice increases by 1.
Age. Owing to your combined construction of flesh and metal, the Phyrexian definition of life is porous at best. Phyrexian beings have the potential to live indefinitely. You are immune to magical aging effects.
Size. As a player character, your size can be either Small or Medium. Either way, Phyrexians tend to be heavier than organic creatures of equivalent size.
Speed. Your base walking speed is 30 feet.
Darkvision. Your constructed senses grant you superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Necrotic Resistance. The glistening oil flowing through your body protects you from the tainted attacks of your kind. You have resistance to necrotic damage.
Tainted Strike. Your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal 1d4 + your Strength modifier of slashing damage, plus 1 additional necrotic damage, instead of the bludgeoning damage normal for an unarmed strike.
Phyrexian Modification. You begin with one modification (presented later in this document) as a result of the Phyrexian work done on your body, and you gain an additional one at 5th level.
Languages. You can speak, read, and write Phyrexian and one other language of your choice.
Phyrexian Modifications
These modifications are presented in alphabetical order along with their prerequisites and associated factions. They are intended for use both as-is and as inspiration for individually customized features. Modifications are gained at 1st and 5th level by the core-born race, but are also obtainable by any character who has Phyrexian work done on their body or gains 8 or more levels of phyresis.
Unless stated otherwise in its description, each modification can only be taken once and has no prerequisites.
At the DM’s discretion, a character may exchange one of their modifications for another by undergoing a surgical procedure. A character must still meet any prerequisites for a new modification they take this way.
Constructed Resilience Faction: Any Prerequisite: does not already have the Constructed Resilience feature
Even among Phyrexians, you are unusually mechanized, forfeiting the majority of your organic components for the resilience of a true machine. You have resistance to poison damage and immunity to disease, and you have advantage on saving throws against being poisoned. You don’t need to eat, drink, or breathe. You also don’t need to sleep, and magic can’t put you to sleep.
To gain the benefits of a long rest, you must spend all 8 hours staying still or doing light activity, such as keeping watch.
Extra Arms Faction: Any Prerequisite: does not already have the Extra Arms feature
You gain an extra pair of arms that function normally, with the following exceptions:
You can use a secondary arm to wield a weapon that has the light property, but you can’t use a secondary arm to wield other kinds of weapons.
You can’t wield a shield with a secondary arm.
Incendiary Breath Faction: Quiet Furnace
When you take the Attack action on your turn, you can replace one of your attacks with an exhalation of fire in a 15-foot cone. Each creature in that area must make a Dexterity saving throw (DC = 8 + your Constitution modifier + your proficiency bonus). On a failed save, the creature takes 1d10 fire damage. On a successful save, it takes half as much damage. This damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
You can use this ability a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Necrogen Vents Faction: Steel Thanes Prerequisite: 5th level
As an action, you can release a poisonous aura of necrogen in a 10-foot-radius sphere centered on yourself. It lasts for 1 minute, moves with you, and ends early if you are incapacitated or die. Each other creature of your choice that starts its turn in the necrogen or enters it for the first time on its turn must succeed on a Constitution saving throw (DC 8 + your proficiency bonus + your Constitution modifier) or be poisoned until the beginning of its next turn. Creatures that don’t need to breathe automatically succeed on this saving throw.
Once you use this trait, you can’t use it again until you finish a short or long rest.
Reactive Spines Faction: Any
As a reaction when a creature you can see within 5 feet of you hits you with a melee attack, you can make metallic spines erupt from your body in retaliation, causing the attacker to take 1d6 piercing damage. This damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
You can use this reaction a number of times equal to your proficiency bonus, regaining all expended uses when you finish a long rest.
Reinforced Carapace Faction: Any Prerequisite: does not already have a racial bonus to AC, such as Iron Skin or Natural Armor
The metal of your body grows tougher, deflecting mortal blows. You gain a +1 bonus to your AC when you aren’t wearing heavy armor.
Resistance Faction: Any
You gain resistance to one of the following damage types of your choice: acid, fire, poison, psychic, or radiant.
Though any Phyrexian may receive this modification, each damage resistance is most commonly associated with a specific faction (see “Phyrexian Factions” earlier in this document).
Spider Climb Faction: Any Prerequisite: does not already have the Spider Climb feature
You gain a climbing speed equal to your walking speed, and you can climb walls and other difficult surfaces without needing to make an ability check. In addition, at 3rd level, you can move up, down, and across vertical surfaces and upside down along ceilings, while leaving your hands free.
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What makes prose good unto itself (and not just as a delivery mechanism for plot/character)? Despite being an English major I never really grokked this, beyond basic advice like "use significant images."
I would break down prose quality into two major parts, each of which is very broad and can be achieved in many different ways.
Part 1: Is it good aesthetically?
This is very simple. Does the prose sound good? This is usually achieved via a lot of high school English test terms, stuff like assonance, consonance, alliteration, rhyme (internal or not), meter, repetition, etc. but can also be a factor of syntax and word choice: "dismal" is generally a more evocative word than "bad," for instance, though given context one of those words might sound better than the other. Bad is shorter, harsher, more abrupt, compared to dismal which has the S and L sounds that glide. Dismal also sounds more British, which comes with its own array of connotations that can affect how the reader reacts to the word. Compare "I pray you burn in the flames of eternal damnation" to "I hope you die in a fiery death."
Punctuation, sentence length, sentence structure all make some kind of change to the way a sentence reads. Parentheticals, abrupt stops, sentence fragments. They influence the aesthetic experience of reading the text, and the best prose wields all these tools (and more) strategically to create the greatest aesthetic impact. If someone is specifically trying to make their prose unobtrusive to the semantic content of plot and character being conveyed, they are surrendering aesthetic control.
Part 2: Does it contribute meaning?
It's one thing to craft a beautiful sentence, but if it's beautiful simply for the sake of being beautiful it can often come across as needlessly indulgent. (The purple prose criticism, though in my experience most truly purple prose is aesthetically bad.) The best prose is also contributing to the meaning of the work through its aesthetics. The most obvious way this is done is through tone. Tone is how a story feels, and in many ways is far more important to a work than plot or character. A horror story has a certain tone. A comedy has a certain tone. To an extent tone can be conveyed via plot (i.e., a story where people are murdered will innately have a different tone than one in which they are not), but most of the heavy lifting on this front is done by the prose: a dark, oppressive atmosphere will put a reader on edge, even before someone is slashed in the attic.
Beyond tone, prose can provide insight into character (especially in free-indirect discourse, AKA close third person, which is extremely popular in contemporary literature) or theme. Symbolism, metaphor, various other literary devices can be used to this effect, or even simply more mundane elements like sentence length. Cormac McCarthy wrote two novels about brutal, violent journeys through utter waste lands - Blood Meridian and The Road - but the vast differences in the prose of those two novels make starkly different statements about what that violence means. Blood Meridian being a work of excess, of hedonism, while The Road is a work of restraint, of emptiness, of lack. And this is even with both works doing many of the same of McCarthy's goofball punctuation gimmicks.
I don't think anything I said here is very deep or difficult to grasp, and in other artistic mediums correlated concepts are taken for granted. In film, if you want to convey information in the easiest-to-understand method, then just do shot-reverse shot as two characters talk. It's simple, basic, and if what the characters are saying is interesting, nobody will notice. But the best films use blocking, dynamic camera angles, and varied shot length and composition to subtly make statements about character, setting, tone, and theme, while also simply looking more aesthetically pleasing. That's what prose can do for a work of literature. And the truly best prose stylists, the people pushing the boundaries of what can be done with language, will come up with prose compositions that I would never even expect.
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[...isolation of the transformation appears to worsen the standard disorientation of a new body. I believe that the familiarity of the upper body may be offsetting the psychological impact of the lower body - as not everything has changed, the subject still "expects", on some level, that their body will work similarly, despite radical changes to organ systems and locomotion and the near-total overhaul of the centre of gravity.]
[The subject appears to be leaning on hexapodal motion as a type of "crutch", despite the size of the lower body making most of these sorts of motions awkward at best - the tournament venue doesn't currently have many internal spaces sufficient to test this one's mobility, but outdoors venues seem more promising for testing, anyways. This confirms something that I've previously suspected, as well - subjects find it more difficult to adjust to addition of new limbs than they do subtraction of limbs.]
[Subject appears to exhibit difficulty with coordination in the lower limbs, and has adopted an extremely "cautious" form of motion, taking steps with one limb at a time. The difference between upper and lower limbs means that this mode of movement is extremely... clumsy, to say the least. I intend to keep them under observation for a few more days before release and see if this resolves within the initial settling period or not. After that, just some periodic check-ins should be...]
Hello, and welcome to: watercolor paintings for Round 2 of @bug-oc transmutations! Mirach by @ghost-of-hallownest. Some extra details under cut because this is a long post and we don't want to make it longer.
This one is based pretty heavily on Dragon!Falin from Dungeon Meshi, but we're bringing through some lizard-y aspects from last year, and very much having fun with the tabby-cat patterns on the back - though technically speaking, Mirach's blue is limited to her wings, adding some markings to the body helps us break up that big plane of sandy yellows and add some interest to the design. We think it turned out well!
If we could fit it in, we'd add a third bit of Marigold notes related to the actual transmutation method, since it's been living in our brain for a while, and we think our Potion Drawing might be a bit... abstract, otherwise?
More or less, the weave - the active transmutation medium - is woven to the inside of the lasso's... lasso, and upon encircling something with it, the weave is transferred to the target, thus making the lasso fall apart entirely as a major component of its structure abruptly ceases to be part of the object.
This transfer-and-break is the same general method through which most of Marigold's "one-use" charms work - as the effect is now tied to the target's body, rather than an object, it simply remains in effect until the weave "wears in" to the body entirely, shifting it from an effect active on the subject to a part of the subject's body.
This means that, before the effect is fully integrated into the body, it can be broken, though as with all charmcraft some effects may still linger. This also makes it so, technically, the charmcraft only casts an effect on the caster - the same effect through which pretty much all Medals work - rather than being a direct interface a la wiring it directly into the bug's body, which is illegal and what Marigold spends a lot of time tiptoing around to produce major effects on a bug's body without the single most useful method for bodily alteration Charmcraft has to offer.
...that was longer than we really expected it to be. We are working on the other contestants, both of this round and the last, though it's going very slowly seeing as the afternoon sun is currently hot enough to melt our brain into a fine sludge. We've got a solid idea of all three other Round 2 designs, and we've finally got a sketch for Mal - though Pola is being delayed, still, due to our poor comics-making decisions. We're working on it! Slowly!
If we could figure out how in the hell to represent it visually, we'd be working on making a loser's bracket, too, but as is... listen, we're not a graphics designer for a reason. If you are a graphics designer and we can outsource designing a loser's bracket to you then please contact us. We have a budget of approximately ten dollars. We can do PayPal but if your payment processor of choice is US-exclusive we cannot help you.
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aes' video game gif making tutorial 2024 Part 1
Using your own footage. While everything regarding photoshop can be applied to nearly all media, apart from long form videos(5+mins) and videos not in mp4 format; I am still focusing on walking you through making your own footage look as nice as possible.
Needed:
A game and potentially mods for said game
Camera tools for various games (optional)
OBS
Photoshop
My gif making actions so you too can be fast
This tutorial simply opens your recorded footage in photoshop, no other screen cap software is required. Lets fucking go!
[Part 2]
INTRO: From Skyrim to Destiny, recording your own footage of various games is the best method of making your own gifs.
The reason for this is myriad;
+ less artifacting vs YT vids, as seen below
+ you’ll have more control over the content + you can have personal characters + you can alter the settings of the game to be better for gif making purposes
While this tutorial does walk you through most of the steps it is light on exactly/why I use various adjustment layers for coloring, mostly because tumblr began to block my images/links. Other folks have tutorials but I can make one if its something people want.
But the real purpose of this tutorial is to cut the time it take to make gifs down by just opening your file vs. screencaping and so on.
1. Select your game and edit game settings for gif making.
Because we are using OBS, and recording the screen and not the game itself(more on this later), what game you are playing matters little.
Other paid programs like FRAPS still work, as do some free programs like Afterburner/RivaTuner, but when it comes to multiplayer, some may be caught by various anti-cheats and shut down. (ESO will not launch if afterburn is already open, for example). OBS has simply been my go to for around seven years.
Settings.
Please feel free to play around with your game settings to find what works, you may even play a game on different settings from what you record footage under. I do not play with DOF settings on in games but do record with them on.
Dropping your screen-size from and being able to turn on ultra vs medium settings may make your gifs look much better as another example.
+ At least 30FPS, try to avoid stuttering, lower the settings if needed. + Avoid crushing of blacks or blown out whites, especially when giffing POC! Adjust brightness and gamma as needed, HDR isn't your friend here. + While dark nights maybe more realistic and challenging for you, it often produces a dark gif in which nothing can be seen. + Turn off motion blur and film grain, these both add needless file size and look off when scaled down in photoshop. If you want grain add some after. + 720p is about as low for footage as you want to go unless making gifs for very old games. Work with what you have with old games. + Using mods and things like reshade can make your game shine.
Example time; ENB only on top, heavily modded on bottom, no adjustments were made in photoshop.
Modding can really alter a game.
Skyrim is very famous for it, but everything from Mass Effect to Pathfinder: Wrath of the Righteous have visual mods! They can make your footage stand out immensely, they can make your FPS drop, or even make it better.
Please be respectful of mod authors. As someone who made them in the past, we are not content farms, we are just folks with a fun hobby like gif making!
I highly suggest any mod that removes screen blur, vignette and film grain!
2. Camera Tools (optional)
So you have your game, now it's time to learn what camera tools exist, if any, for your game. Many games like Rogue Trader and Dragon Age, have free camera mods. Some games like Bethesda games and some Mass Effects, have built in, or partially built in fly cams.
I used to back in the day before DA:O had camera tools back myself into a corner and swing the over-the-shoulder camera around to get gifs, so you have to work with what you have.
If you want to go the paid route there are plenty of camera mods available from assassin’s creed games to BG3. These are generally of better quality and work smoothly, but check around for reviews before you dish out your hard earned money!
Each of these tools will have different commands that you will have to learn.
3. Obtain OBS & set it up
Why OBS?
It's free, it uses very little of your computer's resources. OBS also allows you to switch between screen recording, what I always use, and recording a specific program. Many other recording programs will not record some very old games, some can't record specific games.
Add to that, some hardware recording software will not record shadows or can get light values wrong and you are fighting a battle game after game. So I just go for what's free and works consistently.
I've only known one person for whom OBS failed to work, and that I think was a version issue.
Install OBS, and then make a specific scene all the way on the left;
You can rename this or duplicate it if you also intend to stream(right clicking scene will bring up the menu to do so), I don't use OBS when streaming so I leave this as is.
Right click on the source and ensure it is set as Display Capture. Because some, especially older games, won't work with Game Capture you are going to record the screen. Double click Display Capture if you have multiple screens(I have 2) and select which you want to record!
Next we need to go into settings, over there on the right under Controls. Once in settings, go down to Video and keep the base and output values whatever your actual display size is. I have a 1440 display so it's set to 1440, if you are running 720 make sure it's 720 and so forth.
Ensure 30fps is chosen. Anything more is overkill, for both photoshop and your rig!
Next go to Hotkeys. This will be different if you are using OBS to stream as well, but because I am not, I cleared everything but the recording hotkeys and I assigned them to scroll lock. This is because I've yet to encounter any game or mod that uses the key for anything. Use what makes sense for you, however.
Finally make your way to Output, this is important. Ignore streaming, look at Recording.
+ Pick a folder you want to save in + pick indistinguishable quality, large file size. + Pick MP4+ which encoder you use is up to your system! This is the one that made sense for me and my system. There are tons of videos on YT that go over each encoder. Also here https://obsproject.com/kb/audio-video-formats-guide is the official guide. We need to be able to open the file in photoshop so I tend to lean toward H.264.
3. Test OBS and your game footage together!
Go into your game, record a menu!
If you see something weird here, like your game footage not actually recording, troubleshoot!
With your recording you shouldn't see any stretching.
Now go into game and for 3-5 seconds record you playing, if something isn't recording well, again, troubleshoot. OBS takes a small amount of resources but for older rigs you may need to adjust settings in either game or OBS to get better recordings.
Once you are comfortable, it's time to go wild!
4. Record your gif footage.
+ 5 second clips are best for scenery gifs, + anything from 2-10 seconds can be used for a character talking + anything more than 10 seconds? You'll hit tumblr's limits instantly and will need to make multiple gifs. Which isn't a big deal, but do make note of it as it is much harder for older rigs to open a 5 min 1440p recording than 10 seconds. Depending on the rig it may not even open, so try and make several recordings rather than one long one.
5. Photoshop set up if you pirated an older version
If your gifs look weirdly stretched, check pixel ratio! If your photoshop is legit, or you know that it isn't stretching your gifs wildly you can skip this step.
I don't care how you obtain photoshop, but photoshop has had the ability to open MP4 videos for nearly 15 years. You do not need to, and I do not encourage you to use any screencapping software. That's great for long-form videos, but my computer 12 years ago could open a 5min music video fine and it was a potato.
Often photoshop 'portable' aka pirated photoshop comes with some wild settings, namely, pixel ratio changes. Please check this first;
And look at what default is actually set at, if your gifs always look stretched oddly when uploaded to tumblr.
It should be 1:1.
Then look at,
Again set it to square! Newer photoshop, and non-pirated versions often will let you look at other aspect ratios but won't save weirdly. so 2:1 will still save to 1:1, this hasn’t always been the case with cracked photoshop, especially the version from around 2014.
6. Open
Either drag in all your videos, or just... file → open.
This is why you saved as 5 seconds and MP4, so you didn't need any extra steps!
++Please be aware that older/weaker rigs and laptops can struggle, and if you are seeing crazy hot temps and such its an issue. Seeing Photoshop pause to open/play an action is normal but not chugging. I tell you this so you remember to dust your case and give your hardware some love, fiddle with settings and if this straight up doesn't work with your version of photoshop it might not be for you.
7. Crop your videos
Once you have your video/s open, select the crop tool. (it should be right here in the default setup. or Simply press C on newer Photoshops)
Step 1- in the far left box you want to select Width by Height and then type what size you want to crop to. Height Matters little but Width does matter.
Here are tumblr’s current 2024 sizes again!
10mb is the max, anything more will have a new compression algorithm applied to make it under 10mb.
Please look at the sizes closely. I'll give you an example! Lets say you make your widest gif 1000 pixels, a common wrong size.
I could only fit 20 frames in this bad boy, and its squished, despite the saving compression used, tumblr eats the quality to make it pixelated/artifact-filled.
Compare that to this, 66frames
Slightly different cropping but you get the point.
Same thing with using 540px in the 268px spot.
Compare it to the gifs below which is a 4.83mb 133 frame image in the 268 spot. see how it's less pixelated?
Now back to that Image. Lets talk about... Step 2. Select a range from within the image, try to avoid going to the edges, otherwise you get a 1 pixel wide transparent line. It's hard to see on some blogs, and so obvious on others. Mobile users won't likely see it, but it does take a slight amount more file size as well.
This is what I mean.
Step 3. Time is money, friend. And by this I mean I am going to provide you with the means to skip a TON of steps in the gif making process and just use my action, I'm even going to help you figure out how to fix it when it fails. For the low price of free. If you want the how to, I can break down what all the action is doing, but I haven't even thought about these steps in about 8 years or so.
PART 2 THIS WAY
(because tumblr hates more than 30 images)
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In Defense Of Electronic Civil Disobedience
There has been some criticism lodged against us. Claims have been made that our activism is merely engagement. That our movement is sort of sofa ersatz activism. However, in order for this argument to hold true, you must make a central conceit. That the concrete world is somehow more real than the digital. Members of The Kollectiv do not view the net from this narrow scope. We see the digital realm as an extension of the more abstract plain of technology. We see the space, though incorporeal on a macroscale, to be very real.
The average user in 2024, spent a 1/5th of their life online. Whether engaging with shopping, posting, or just browsing the net this is a significant portion of time. Enough time is spent on the net that a culture has emerged around various social media sites. Artifacts are made that can only be interacted with in the digital space. And people can become totally enmeshed in a digital world if they wish. Interacting with the greater world almost exclusively in the digital realm.
An extreme example would be an individual who works as a digital nomad, does all their shopping online, and interacts with others exclusively through social media. Although this individual would be seen to be living a fringe net lifestyle, this way of life is very possible. To argue that activism should not be done through the medium of technology is only alienating. It does not serve one's greater purpose. 64% of the world is online. That is 5.52 billion souls.
Though The Kollectiv adopts a view of the internet separate from those informed by commodity and corporate interest, the economic activity on the net can’t be ignored. Imagine the disruptive potential of a boycott. The sheer volume of activity allows the activist to make lasting change on the world. We can look back to The Gamestop Short Squeeze. A grassroots political action originating in Wallstreets Bets. To go further back in history we can make reference to the initiatives of net.artists. Groups such as the VNS created works like the “A Cyberfeminist Manifesto for the 21st Century”. Work like this advanced both feminism and digital art. To write off the digital landscape as a lesser landscape of reform, activism, and engaging art, one would have to ignore the efficacy of these movements.
Going further into the political landscape we can look at the example set by Net Strike. A software that was deployed by activists in the 90’s for digital sit ins. It essentially was a tool for groups to orchestrate DDOS attacks. A vector of protest, that has unfortunately been taken from the general public and is now deployed heinously by state actors to suppress movements. This reversal if anything shows that net activism should be more staunchly defended. The internet is now often the first point of contact individuals have with any movement. And it is also the center of global operations. Are rights on the net should be defended, advanced, and clearly defined. The right to protest should not just extend to the physical space, when the digital space is becoming such a driving factor in our lives.
The Kollectiv’s digital graffiti campaign and its current food disparity initiative is only the beginning. We plan on continuing to mobilize people to be the change they want to see in the world. By establishing our ad hoc hyperlink structure: essentially a website built within the framework of another. We will be raising awareness for our cause. Making people think about the effects of food disparity, while considering new ways to experience the internet. Are either of these aims ignoble? I do not believe so.
We are continuing in the footsteps of activists such as The Electro Hippies. Advancing methods of protest into the 21st Century. We are also continuing the efforts of situationist thinkers. Now that globalism taken home and the internet has pushed commodity and spectacle into our home. We must attack it at its source if liberty is to continue to flourish and grow for future generations.
To ignore the possibilities of change now is rob the children of the future of their potential fruit. That is why I continue to call for the development of net.art and methods of activism on the web. Not only to raise awareness for causes affecting us here and now, but to change the landscape of the internet for the people of the future.
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astro notes: mercury 🧚🏿♀️
Mercury holds a prominent place in both alchemical and esoteric traditions, embodying a complex array of symbolic meanings and properties. In alchemy, Mercury is often represented by the symbol of the caduceus, a staff entwined by two serpents and crowned with wings, symbolizing both the volatile and fixed aspects of the element.
Mercury's symbolism in alchemy encapsulates the paradoxical nature of transformation. It embodies both volatility and fixity, representing the dynamic interplay between the ever-changing and the stable aspects of existence. This duality is reflected in Mercury's fluid nature, capable of assuming various forms while retaining its essential identity. In alchemical imagery, Mercury often appears as a flowing substance, symbolizing its ability to adapt and transform.
Mercury is associated with the bridging of opposites. As the intermediary between the spiritual and material realms, it facilitates the union of disparate elements, leading to synthesis and integration. This bridging function is essential in alchemical transmutation, where Mercury acts as the catalyst for the transformation of base substances into higher forms of existence.
Mercury is linked to the mind, communication, and intellect. It represents the mental faculties, including rational thought, analytical prowess, and linguistic abilities. Mercury's association with communication extends beyond verbal expression to encompass the exchange of ideas, the transmission of knowledge, and the dissemination of wisdom. Thus, Mercury serves as both the messenger and the medium through which insights are shared and understanding is achieved.
Within the alchemical tradition, Mercury holds a central position as one of the three foundational elements, along with Sulfur and Salt. These elements form the basis of alchemical work, representing the essential principles underlying the processes of transformation and transmutation.
Mercury, in its symbolic form, represents the animating spirit or the essence of life within matter. It embodies the vital force that imbues all living organisms with energy and vitality. In the alchemical quest for the Philosopher's Stone, Mercury serves as the primary agent of transformation, facilitating the transmutation of base metals into gold and the attainment of spiritual enlightenment.
As the intermediary between the spiritual and material realms, Mercury facilitates the exchange of energy and consciousness, enabling the alchemist to harness the transformative power of the universe. Through the alchemical process, Mercury guides the adept on a journey of self-discovery and spiritual evolution, leading to the realization of inner alchemy and the integration of the divine within the self.
In astrology and esotericism, Mercury is associated with the element of air and rules over the signs of Gemini and Virgo. Mercury's influence encompasses communication, intellect, adaptability, and cunning, reflecting its multifaceted nature.
As the ruler of Gemini, Mercury governs the realm of thought processes, mental agility, and intellectual curiosity. Individuals born under this sign are often characterized by their quick wit, versatile minds, and adept communication skills. They excel in areas such as writing, public speaking, and problem-solving, leveraging Mercury's influence to express themselves effectively and engage with the world around them.
In Virgo, Mercury's influence manifests in meticulous attention to detail, analytical precision, and practicality. Virgoans are known for their methodical approach to tasks, organizational abilities, and critical thinking skills. They excel in professions that require precision, efficiency, and attention to detail, leveraging Mercury's influence to analyze complex situations and find practical solutions.
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#mercury#virgo#gemini#spirituality#astrology#alchemy#astro observations#astro notes#astro community#astro#astrology observations#black tumblr#mysticism#mpls#aries#taurus#aquarius#sagittarius#zodiac#esoteric#cancer#leo#libra#scorpio#capricorn#pisces#astro blog#astrology signs#astrology readings#astro placements
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