So I find it a little odd that Mario shakes his brother's hand like he's trying to win political office rather than having just been rescued (again) from one of King Boo's paintings at the end of Luigi's Mansion: Dark Moon.
But then I was thinking - this might be a kind of instinctual response.
From what we can gather over the three games, being stuck in a painting isn't a passive experience, but one that is disturbing, disorientating, and mostly likely tantamount to torture.
And given King Boo's abilities, who knows what kind of environment he has dropped his victims into with these settings. The landscapes, you might say. There's no definite background in any of the trapped paintings, ghost or otherwise, but it does beg the question of what can be felt, seen, heard, or otherwise perceived by someone who is trapped in a portrait. Does the hunter create the cage, enrichment area and all, or are the trappings beyond the frame (inside the frame) more akin to being trapped within one's mind and all the pitfalls that could emerge from that?
We see three iterations of Mario being freed from the painting in each game. The first being total confusion and possible injury; the second looking like some kind of hallucination, given Luigi's concerned expression; and the third being a form of decorporalization (not a real word, but whatever), as Mario seems shocked to learn he has a body again.
The first might be attributed to King Boo's insistence of straight-up physical torture combined with E. Gadd's more medieval equipment, which had likely been less-than-tested in extracting someone from a portrait. (And if the de-portraiting process was that bad, imagine what it was like for the ghosts going in. No wonder they held a grudge. I love E. Gadd, but oh boi, is he the pinnacle morally ambiguous mad scientist).
Anyway, in the third installment, Mario definitely shows signs of having been disconnected from his physical form, perhaps meaning that his time inside the portrait reduced him to a neutered, mental representation of himself, incapable of fighting back in the real world. But this being said, he seems to recognize Luigi on-site, rushing forward to give him an enthusiastic hug, which is the reaction you'd expect after being freed from a pair of diabolical ghosts, one of whom is trying to thirst-trap the other through psychological torture.
So what's the deal with Mario's reaction in Dark Moon?
My guess is that King Boo trapped Mario in a painting that was a distorted reality, or perhaps a distorted version of Mario's own insecurities. It would account for the disorientation and the fact Mario comes out of the painting gladhanding his own brother like a stranger. (Which would also account for Luigi's concerned reaction - what the hell is my brother doing?)
And you figure, Mario, at this point, is a kind of figurehead, an idol, a hero of the Mushroom Kingdom. It's become his identity, it's who he is, it's what he does and is known for. Of course, part of this role is going around and shaking hands, being present - at least physically - at press conferences and speeches and all the like. The people need a focal point, a representation of their hopes against the violent and numerous incursions upon their land they suffer from outside forces (although in complete transparency, my personal headcanon is that Bowser's kingdom used to be comprised of at least a part of the Mushroom Kingdom, and that that land and sovereignty was stolen through a series of bad treaties by his father and some of the more malicious factions of the Toad Council, thus leading to both the enmity between the kingdoms and some serious economic and trade repercussions in the Darklands, but that's a whole other post.)
Mario must be so used to blindly shaking hands and putting up that front, that character, so much so that he doesn't even think about it anymore, and it's my theory that this is the version of Mario that emerges from the portrait in Dark Moon, perhaps having been wrested from some situation where this almost desperate attempt at approval was manifesting from Mario's own subconscious.
And poor Luigi. You have to wonder if one of his latent fears is becoming another empty face in the adoring crowd surrounding his brother. The Mario that emerges is not 100% connected to the fact he is Luigi's brother, it seems, is just putting on airs and the right words and actions as he may have been trained to do by the Toad Council. (Who, incidentally, are one of my favorite scapegoats in the series). Talk about a nightmare come to life.
It fits, in a way. Mario's first abduction results in physical harm, his second in mental, his third in more of a depersonalization - perhaps a rushed spell enacted by King Boo as he was, by the time of the whole hotel debacle, was far more preoccupied with his idea of trapping Luigi than enacting harm on anyone else beyond imprisonment. Because by the time Luigi's Manion 3 rolls around, King Boo is almost deranged in his obsession with Luigi, and I wouldn't be shocked if his non-existent heart wasn't into the nastier sides of portrait capture when it came to Luigi's friends and family. But oh boi, if he had captured Luigi in one of those paintings - good night, nurse.
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Since playing In Stars and Time, whenever my friend or I need to absolutely chill out for a second because we’re icky in the brain or because we’re stressed or just literally need a second to take a big breath, we call it pulling a Siffrin
He panics?
“Hey you’re okay, pull a Siffrin: breathe in…and out…” (and if he feels better he gets a “you gained 400 exp”)
I can’t sleep and need to chill?
“You breathe in…and out…”
(Once chilled out I receive: “you gained 400exp”)
And it’s funny being in situations where either of our brains are just being too much or too active and need to calm down, I have instinctively just gotten that thought of “pull a siffrin” whenever I need to take a sec, and I think that’s pretty cool.
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"Disney's princess needs to have more diverse personalities!" Yes true, sure, but also
Disney's first three Princesses (Snow White, Cinderella, Aurora) are all graceful, sweet, like singing songs about dreams and wishes, and do not actively fight: "omg they're such anti-feminist caricatures!!!"
Disney's next princesses have more established emotions and personalities, alongside the establishment of the "I Want" song as applied to motives outside of love (exploration, adventure, making their family proud): "OMG Ariel traded her voice for a man, how stupid!" "Belle's so stuck-up!" "Jasmine's just a spoiled brat!"
Tiana's a dedicated hard worker, loves her family a lot, and wants her loved ones to be very happy even at her own expense and gets... totally ignored in this conversation, gee I wonder why
Rapunzel, Anna, and now Asha are a little bit awkward, silly, but exuberant and get written off as "stupid adorkable" despite the other tenets of their personalities setting them apart, like Rapunzel's creativity, Anna's dedication to her family, and how Asha strives to help those around her
Moana gets called a disobedient brat for seeing beyond her father's narrow-mindedness
Disney Princesses have many wonderfully different personalities. It's just that people are dedicated to misinterpreting them, and that's why I never take the "Disney Princesses need more diverse personalities!" comment at face value.
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The finale of Only Boo gave me Kang in blue and Moo in yellow kissing under the pink = 💕love💕 lighting as boyfriends.
It gave more pink = 💕love💕 with the matching boyfriend bracelets.
Then it repeated the hits showing Kang in his blue and Moo in his yellow kissing for the first time.
It showed me both boys in their passionate red with Kang highlighted by the blue lighting and Moo supported by the yellow lighting.
And finally, it hit me with the Blinding Light of Love as the boys merged their colors together surrounded by green.
Regardless of the journey to get here, the people who put in the effort to give this Blue Boy and Yellow Yal their consistent color story each and every episode earned their paychecks.
Thank you
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