#bob bushnell
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Chubby Checker's hit single exemplified the early 60's. While there was a sense of pushing the envelope further, a lot of people went along with that. Of course, those who were buying had this power, yet we mustn't forget that somehow many things got aligned perfectly. I mean, The Drifters had many successes during the early 60's with the tune in the link being one of them. They kept refining their formula, until they reached their apex on the song I posted. Mind you, I also did the latter thanks to me continuing to be baffled by the piece, since there is an incredible mixture of moods present, a certain part of the composition becomes quite scary. Why did they intend to do such an emotion? Were they expressing the volatility of love?
#the drifters#under the boardwalk#johnny moore#charlie thomas#gene pearson#johnny terry#abdul samad#ernie hayes#everett barksdale#bill suyker#bob bushnell#milt hinton#gary chester#george devens#kenny young#arthur resnick#bert berns#60's music#soul music
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John Fogerty Deja Vu All over Again 2004 Geffen ————————————————— Tracks: 01. Deja Vu (All over Again) 02. Sugar-Sugar (in My Life) 03. She’s Got Baggage 04. Radar 05. Honey Do 06. Nobody’s Here Anymore 07. I Will Walk with You 08. Rhubarb Pie 09. Wicked Old Witch 10. In the Garden —————————————————
Alex Acuña
Kenny Aronoff
John O’Brian
Bob Britt
Paul Bushnell
John Fogerty
Viktor Krauss
Dean Parks
Aaron Plunkett
David Santos
Benmont Tench
* Long Live Rock Archive
#JohnFogerty#John Fogerty#Alex Acuña#Kenny Aronoff#John O’Brian#Bob Britt#Paul Bushnell#Viktor Krauss#Dean Parks#Aaron Plunkett#David Santos#Benmont Tench#Deja Vu All over Again#LP#Roots Rock#2004
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Chuck E. Cheese’s Pizza Time Theatre by Nolan Bushnell (1977), Atari. Chuck E. Cheese's Pizza Time Theatre was created by Atari founder Nolan Bushnell, who wanted to expand video-game arcades to family-friendly venues. The Cyberamics animatronic control system was developed by Pizza Time Theatre and used in-store from 1979.
"In May 1977, a new pizza place opened for business in San Jose, California. At the time, calling it “unique” might have been an understatement. The brainchild of Atari cofounder Nolan Bushnell –and, initially, an arm of that company – it featured entertainment provided by a cast of robotic characters led by a giant cigar-smoking rat with a bowler, buck teeth, and a Jersey accent. The place – as much a strip-mall Disneyland as an eatery – was called Pizza Time Theatre, and the rodent was known as Chuck E. Cheese.
Atari artist Bob Flemate designed Chuck E. Cheese and other characters. Engineers such as Larry Emmons and Ron Milner of Atari’s Grass Valley, Calif. think tank, Cyan Engineering, provided the mechanical designs for the first characters, and an artist named Harold Goldbranson designed the flexible character skins that would aesthetically bring them to life. Mike Hatcher programmed many of the robots’ movements, which were powered by pneumatic pistons and triggered by computer control from signals on pre-recorded reel-to-reel tape that could be shipped to each store." – Robots, Pizza, And Sensory Overload: The Chuck E. Cheese Origin Story, by Benj Edwards, Fast Company.
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Birthdays 11.17
Beer Birthdays
Felice Schachter; St. Pauli Girl 1990 (1963)
Five Favorite Birthdays
Sophie Marceau; French actor (1966)
Rachel McAdams; actor (1978)
Stephen Root; actor (1951)
Martin Scorsese; film director (1942)
Tom Seaver; New York Mets P (1944)
Famous Birthdays
Nicolas Appert; French canning inventor (1749)
Mikhail Bakhtin; Russian philosopher (1895)
Martin Barre; rock guitarist (1946)
Leslie Bibb; actor (1974)
Jeff Buckley; rock guitarist, singer (1966)
David Bushnell; Turtle submarine inventor (1740)
Gene Clark; pop singer (1941)
Stanley Cohen; biochemist (1922)
Peter Cook; English comedian, actor (1937)
Kimya Dawson; pop singer, songwriter (1972)
Howard Dean; politician (1948)
Danny DeVito; actor (1944)
Shelby Foote; historian (1916)
Daisy Fuentes; model, television VJ (1966)
Fredy Girardet; Swiss chef (1936)
Rock Hudson; actor (1925)
Lauren Hutton; model, actor (1943)
Gordon Lightfoot; pop singer (1938)
Mary Elizabeth Mastrantonio; actor (1958)
Bob Mathias; olympic decathlon gold medal winner (1930)
Lorne Michaels; television producer (1944)
August Mobius; German mathematician, astronomer (1790)
Bernard "Monty" Montgomery; British field marshall (1887)
Isamu Noguchi; sculptor (1904)
Sophocles; Greek playwright (497/6 B.C.E.)
Lee Strasberg; actor, director (1901)
Eugene Wigner; physicist (1902)
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COMPUTER SPACE (1971)
"In 1971, a Californian entrepreneur named Nolan Bushnell decided to deliver Spacewar! to the masses. Computer Space—essentially Spacewar repackaged—was the first modern coin-operated arcade game."
SPACE WAR! (1962)
Spacewar! is a space combat video game developed in 1962 by Steve Russell in collaboration with Martin Graetz, Wayne Wiitanen, Bob Saunders, Steve Piner, and others. It was written for the newly installed DEC PDP-1 minicomputer at the Massachusetts Institute of Technology.
"the popularization of video games is better traced to Steve Russell, a graduate student who studied at MIT in the early 1960s. Russell is commonly credited for creating Spacewar with the help of collabora- tors. In Spacewar, each competitor controlled a spaceship. The players navigated the ships on a flat plane around a central sun (with simulated gravity) and attempted to destroy each other with missiles. In an interview with a reporter from Rolling Stone magazine, Russell described Spacewar not as a game, but as a way to “simulate a reasonably complicated physical system and actually see what is going on.”
Came across this whilst researching my book. Thought it was cool.
Quotes from Virtual Justice: The New Laws of Online Worlds by Greg Lastowka (2011) Read more about Computer Space at the Online Museum of play
#spacewar#space war#computer space#retro gaming#arcade games#retrocomputing#pdp-1#video games#history#the web was a sidequest#research#advertising#1970s#1970s history
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NARCISSUS AT THE FOUR SEASONS
One Sunday night, I went to a charity benefit at the Four Seasons. The theme was Ode to Love. Each of the tables was named after a different famous couple - there were Tammy Faye and Jim Bakker, Narcissus and Himself, Catherine the Great and Her Horse, Michael Jackson and Friends. Al D'Amato sat at the Bill and Hillary table. Each table featured a centerpiece made up of related items - for instance, at the Tammy Faye Bakker table there were false eyelashes, blue eye shadow, and lipstick candles. Michael Jackson's table had a stuffed gorilla and Porcelana face cream.
Bob Pittman was there. "Love's not over - smoking is over," Bob said, grinning, while his wife, Sandy, stood next to him, and I stood behind the indoor foliage trying to sneak a cigarette. Sandy said she was about to climb a mountain in New Guinea and would be gone for several weeks.
I went home alone, but right before I left, someone handed me the jawbone of a horse from the Catherine the Great table.
from Sex and the City by Candace Bushnell
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NEW FROM FINISHING LINE PRESS: Not by Grove Koger
On SALE now! Pre-order Price Guarantee: https://www.finishinglinepress.com/product/not-by-grove-koger/
Grove Koger is the author of When the Going Was Good: A Guide to the 99 Best Narratives of Travel, Exploration, and Adventure; Assistant Editor of Deus Loci: The Lawrence Durrell Journal; former Assistant Editor of Art Patron Magazine; and former Contributing Editor for Books with Boise Magazine. He lives in Boise with his wife, poet Margaret Koger. #poetry
PRAISE FOR Not by Grove Koger
“Grove Koger has written a selection of poetry for people who know nothing about poetry and who usually don’t read it. He finds mystery and beauty in everyday speech, and rescues a series of small epiphanies—moments of grace and even sometimes terror—from the passage of time. He listens to the simple words and phrases that the rest of us disregard, and we need to pay attention to what he hears.”
–Bob Bushnell, Contributing Editor, The Limberlost Review
Please share/repost #flpauthor #preorder #AwesomeCoverArt #read #poems #literature #poetry
#poetry#flp authors#preorder#flp#poets on tumblr#american poets#chapbook#chapbooks#finishing line press#small press
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Jesus here's my May birthdays edit for those who passed away and Madeleine McCann who went missing in 2007 at 3 years old Vera S. Barton, Amerie Jo Garza, Maranda Gail Mathis, Merka Ulmann Barkan, Abram Aba Barkan, Helen B. Antin, Szyfra “Stefi” Fiszbaum Altman, Hershel “Harry” Altman, Francie Waligora Alpert, Anne V. Berend Allen, Reghina Gottesman Adler, Ludwig “Lou” Adler, My grandma Margaret Downs, Erna “Edna” Grunebaum Adler, Judith Kallus Abrahamer, Otto Heinrich Frank, Hana Brady, Bob Saget, Gianna Maria-Onore Bryant, Bojana Asović, John F. Kennedy, Kyle Albert Velasquez, Joanna Caroline “JoJo” Ross, Kayla Renee Rolland, Diana Duff-Smith Wanstrath, Cuong Huy “Tony” Trinh, Ashley Tomchesson Ochoa, SFC Charleston V. “Chucky” Hartfield, Jared Alan Lee Conard Black, Bennie Jewkes Bushnell, Gene Olan “Bubba” Allen II, Brendan Neal Abernathy, Natalie Danielle Brooks, Stephanie Dawn Johnson, Jessica Adrienne “Jess” Rekos, Jack Armistead Pinto, Emilie Alice “Em” Parker, Abigail Joanne “Abbie” McLennan, Randy Michael Gordon, Robert Nicholas “Nick” Creson, Ryan Christopher “Stack” Clark, Pauline “Paultje” Adelaar, Manfred “The Red Baron” von Richthofen, Catherine II the Great, SGT Frederick William Mausert III, Ichiyo Higuchi, Tammy Wynette, Johnny Paycheck, Hank Snow, War Admiral, Hedda Hooper, Eddy Arnold, Ariya Jennings, Indy Llew, Kylie Rowand, Alyssa Miriam Alhadeff, Shana Lorraine Fisher, Caitlin Millar Hammaren, Reginald Hezeriah Harding, John Thomas Henry, Roy Huskey, Trinity Hope Jackson, Jessica Klymchuk, Dean Harold Meyers, Stephanie Michelle Neiman, Daniel Patrick O'Neil, Rachael Angelica Raver, Willie Banks, Lisa Romero-Muniz, Rose Martin Rutledge, Laura Anne Shipp, Scott Keith Sorrell, Cynthia Olinde Tisdale, Maybelle Addington Carter, Johnny Gimble, Gene Tunney, Gary Stewart, James Arness, James Brown, Pinky Lee, Peggy Mount, Gates Brown, Saint Catherine Labouré, Van Alexander, Dee Hardison, Paton Price, Connie Crothers, Jane Connelly, Orange Jacobs, Stan C. Wilson, Harold Allen Drake, Goldy McJohn, Rev. William J. Seymour, Jean-Baptiste Barrier, Lynn Hargate Evans, Bennie Jewkes Bushnell, Florence Kopleff, Roger Robinson, Gerald Irons, & More Angel
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Unveiling the Secrets: Tips and Tricks for Mastering Breakout Game
Atari Breakout, an exemplary arcade game that arose during the 1970s, keeps on enamoring players with its straightforwardness and habit-forming interactivity. The game's reason is direct: bob a ball off an oar to break a mass of blocks. In spite of its evident straightforwardness, dominating Atari Breakout requires a blend of expertise, methodology, and accuracy. In this article, we'll dive into the mysteries of Atari Breakout, giving tips and deceives to assist you with turning into a genuine expert of this notable game.
The Beginnings of Atari Breakout
Before we investigate the systems to overcome Atari Breakout, understanding the game's origins is fundamental. Atari Breakout was made by Atari prime supporter Nolan Bushnell and Steve Bristow. At first delivered as a solitary player game in 1976, it acquired huge prominence and turned into a staple in arcades around the world.
The game's idea is misleading straightforward: players control an oar at the lower part of the screen, skipping a ball upwards to break a mass of colorful blocks. The goal is to clear the whole wall while keeping the ball from falling beneath the oar. As the player advances, the game's speed builds, adding to the test.
Dominating the Essentials: Oar Control and Ball Development
The underpinning of progress in Atari Breakout lies in dominating the fundamentals. Understanding how to control the oar and control the ball's development is vital for expanded interactivity.
1. Paddle Control:
Utilize exact developments to explore the oar. Going overboard or creating sudden developments can prompt botched open doors and missteps.
Expect the ball's direction and position the oar in like manner. Anticipating the ball's development considers better control and vital situating.
2. Ball Development:
Notice the ball's examples. Perceiving how the ball acts in the wake of bobbing off walls and blocks helps in arranging your best course of action.
Go for the gold. Rather than allowing the ball to bounce fiercely, guide it purposely to target explicit blocks or region of the wall.
Vital Block Breaking Methods
To succeed in Atari Breakout, creating compelling techniques for breaking the blocks efficiently is fundamental. Here are a few time tested procedures:
1. Center around the Corners:
Focusing on the sides of the block facade is an essential move. Breaking the corner blocks makes openings, making it more straightforward to handle the excess blocks.
Focus on corner blocks from the get-go in the game to lay out a strong starting point for movement.
2. Make Openings:
Mean to make holes in the wall by decisively breaking blocks. These openings give open doors to the ball to infiltrate further into the design.
Take advantage of holes to get to hard-to-arrive at regions and speed up the speed of block obliteration.
3. Use Points for Your Potential benefit:
Use the points of the oar to coordinate the ball unequivocally where you believe it should go. Try different things with various points to track down the best method for exploring the ball.
Dominating point control upgrades your capacity to target explicit blocks and explore interesting circumstances.
High level Procedures for High Scores
As you progress in Atari Breakout, the game turns out to be quicker and seriously testing. Embracing progressed methods is fundamental for accomplishing high scores and dominating the game.
1. Multi-Ball The board:
A few renditions of Atari Breakout bring various balls into play. Excelling at dealing with numerous balls all the while is a vital expertise for cutting edge players.
Focus on keeping all balls in play, yet be careful not to let completely go. Shuffling different balls requires increased concentration and coordination.
2. Enhancers and Rewards:
Numerous Atari Breakout varieties include enhancers and rewards that can essentially influence interactivity. Find out more about these upgrades and use them decisively.
Enhancers might incorporate broadened paddles, extra balls, or the capacity to go through blocks. Profit by these benefits to acquire an edge in testing levels.
3. Prescient Preparation:
High level players succeed at prescient preparation. Expect the ball's development a few maneuvers ahead and position the oar likewise.
This prescience permits you to break blocks in a calculated manner, make openings, and explore the game's undeniably complicated difficulties with accuracy.
Defeating Difficulties: Managing Velocity and Intricacy
As you arrive at more significant levels in Atari Breakout, the game's speed and intricacy strengthen. Beating these difficulties requires a blend of expertise, concentration, and flexibility.
1. Keep up with Concentration:
Focus is vital, particularly as the game speeds up. Keep away from interruptions and remain completely participated in the interactivity to respond rapidly to the ball's developments.
Train yourself to keep up with center for expanded periods, as delayed consideration is critical for outcome in the later phases of the game.
2. Adjust to Speed Changes:
Atari Breakout is known for its dynamic speed changes. Be ready to adjust your ongoing interaction as the speed increments or diminishes suddenly.
Work on changing your oar developments to match the evolving pace, forestalling pointless slip-ups because of sudden speed shifts.
3. Gain from Errors:
Each botched an open door or bombed endeavor is a chance to learn. Break down your mix-ups, recognize designs, and change your technique in like manner.
The capacity to adjust and develop in view of previous encounters is a sign of a carefully prepared Atari Breakout player.
The Development of Atari Breakout: On the web and Then some
In the computerized age, Atari Breakout has viewed as another home web based, making it open to a worldwide crowd. Different web-based stages and gaming sites offer Atari Breakout as a program based game, permitting players to test their abilities whenever, anyplace.
1. Contend in Web-based Competitor lists:
Numerous web-based renditions of Atari Breakout include lists of competitors, empowering players to contend universally for high scores. Partake in these serious conditions to challenge yourself as well as other people.
Joining on the web networks devoted to Atari Breakout gives a stage to sharing tips, methodologies, and accomplishments with individual lovers.
2. Investigate Current Varieties:
While remaining consistent with its exemplary roots, Atari Breakout has propelled present day varieties that present new components and difficulties. Investigate these variants to encounter new interactivity elements.
A few variations consolidate creative illustrations, audio cues, and level plans, offering a contemporary curve to the nostalgic work of art.
3. Embrace the Wistfulness:
Atari Breakout's getting through request lies in its nostalgic appeal. Embrace the wistfulness of the game, praising status as an immortal exemplary keeps on spellbinding players, everything being equal.
Share the delight of Atari Breakout with loved ones, encouraging a feeling of fellowship and cordial rivalry.
Conclusion: Turning into a Genuine Atari Breakout Expert
Atari Breakout, a game that endured for an extremely long period, stays a notable image of the brilliant time of arcade gaming. Dominating this exemplary requires a blend of key abilities, key reasoning, and versatility to beat the game's rising difficulties.
Whether you're a beginner or a carefully prepared player, embracing the mysteries, tips, and deceives uncovered in this article will without a doubt upgrade your Atari Breakout experience. From exact oar control to cutting edge techniques for block breaking, these experiences give a thorough manual for turning into a genuine Atari Breakout ace.
As you leave on your Atari Breakout venture, recall that the game isn't just about breaking blocks yet additionally about partaking in the excitement of contest, the fulfillment of dominating an immortal work of art, and the getting through delight of arcade gaming at its best. In this way, get that virtual oar, center your look around the bobbing ball, and let the experience of Atari Breakout unfurl before you. May your abilities be sharp, your reflexes quick, and your high scores amazing!
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Doris Troy (born Doris Elaine Higginsen; January 6, 1937 – February 16, 2004) was an R&B singer and songwriter, known to her many fans as "Mama Soul". Her biggest hit was "Just One Look", a top-10 hit. She was one of the four female backup singers on The Dark Side of the Moon by Pink Floyd. Under the name Doris Payne, she began songwriting and earned $100 for the Dee Clark hit "How About That". Going into the recording industry, she worked as a backup vocalist for Atlantic Records alongside Dionne and Dee Dee Warwick. She was part of the original lineup of The Sweet Inspirations, with Cissy Houston and the two Warwicks. Taking her stage name from Helen of Troy, she sang backup vocals for Solomon Burke, the Drifters, Houston, and Dionne Warwick, before she co-wrote and recorded"Just One Look". This song hit No. 10 on the US Billboard Hot 100. "Just One Look" was the only charting US hit for her. The song was recorded in 10 minutes, as a demo for Atlantic Records. Atlantic Records heard the demo, and they decided not to re-record it, instead opting to release it as was. The musicians included Ernie Hayes on organ, Wally Richardson on guitar, Bob Bushnell on bass, and Bernard "Pretty" Purdie on drums. The song has been covered by The Hollies, Faith, Hope & Charity, Major Lance, Linda Ronstadt, Bryan Ferry, Anne Murray, Klaus Nomi, and Harry Nilsson in a duet with Lynda Laurence. Her only foray into the UK Singles Chart, "Whatcha Gonna Do About It", peaked at No. 37. As her solo career peaked, she continued to sing backup for multiple artists and bands. She contributed vocals to The Rolling Stones' 1969 song "You Can't Always Get What You Want", Pink Floyd's The Dark Side of the Moon, and Carly Simon's "You're So Vain". She also sang for Humble Pie, Kevin Ayers, Edgar Broughton, George Harrison, Johnny Hallyday, Vivian Stanshall, Dusty Springfield, Nick Drake, and Junior Campbell. #africanhistory #africanexcellence https://www.instagram.com/p/CnEuuU2LnOA/?igshid=NGJjMDIxMWI=
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I PROMISE ILL LEAVE THIS POST ALONE AFTER THIS BUT i find it somewhat important to note that his last name is spelled brockali, specifically because it's a reference to bob brock, the co-founder of showbiz pizza! his full name is also robert so I imagine this might have been part of why they decided to make billy bob's full name william robert
William Robert
(art request :o)
AHAH…!! William Robert. A fancy way to say his name and a joke I DID TOTALLY GET. And UNDERSTAND!! HAHAHA…!! /lh
Anyways here ya go friend :0D
#i dont think this was all planned for him at the very start of showbiz esp not his full name being william robert#but uhhh uh uhhh yeah uhhhhhh#fun facts. sorry i got autistic and derailed ur post op#i think its cool that the mascot of showbiz' name pays homage to bob brock#bc he very much gets sidelined in comparison to aaron#which i imagine aaron is fine with and probably has played some role in#same w dave thomas the guy who actually designed the rae characters and did a lot of the 2d art of them#bob brock iirc was the one who came up w the concept for showbiz#aaron just built the bots#and even then after a point he had employees doin it for him so effectively all that makes him significant is that he owns the rae name#and i think the sidelined people involved in the rae deserve the attention turned back to them a bit too#or maybe my brain chemistry was just altered after i read that interview w ted dabney (atari co-founder)#who was also shoved out of the spotlight by nolan bushnell but thats another story
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SEX AND THE CITY
Four female New Yorkers gossip about their sex lives (or lack thereof) and find new ways to deal with being a woman in the ’90s. Six seasons, and 94 episodes in total.
— Are you ready for more?
#Sex and the City#Romantic comedy#Comedy drama#Sex comedy#Darren Star#Candace Bushnell#Sarah Jessica Parker#Kim Cattrall#Kristin Davis#Cynthia Nixon#Narrated by#Theme music composer#Douglas J. Cuomo#Tom Findlay#Bob Christianson#Michael Patrick King#John P. Melfi#Jenny Bicks#Cindy Chupack#Jane Raab#Antonia Ellis#Julie Rottenberg#Elisa Zuritsky#New York City#Michael Berenbaum#Wendey Stanzler#Kate Sanford#Darren Star Productions#HBO Entertainment#Warner Bros.
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Axlon robot prototype (1987) by Branch & Associates (Australia) for Axlon, Woodside, CA. From 1984, B&A had embarked on a long-term project to develop autonomous navigation and guidance systems for inexpensive mass-produced robots. This resulted in the parametric mapping technology used in a robot prototype produced for Axlon, one of the companies under the umbrella of Nolan Bushnell’s Catalyst Group. The mapping system accepts any type of input sensor, including sonar, laser range finder or stereo vision. An inexpensive ultrasonic transducer from Polaroid is used for consumer robots because it provides cheap 360 degree mapping. The B&A Axlon prototype appears to reuse the differential drive Andro Base developed for BOB/XA (second photo).
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Birthdays 11.17
Beer Birthdays
Felice Schachter; St. Pauli Girl 1990 (1963)
Five Favorite Birthdays
Kimya Dawson; pop singer, songwriter (1972)
Sophie Marceau; French actor (1966)
Rachel McAdams; actor (1978)
Stephen Root; actor (1951)
Tom Seaver; New York Mets P (1944)
Famous Birthdays
Nicolas Appert; French canning inventor (1749)
Mikhail Bakhtin; Russian philosopher (1895)
Martin Barre; rock guitarist (1946)
Leslie Bibb; actor (1974)
Jeff Buckley; rock guitarist, singer (1966)
David Bushnell; Turtle submarine inventor (1740)
Gene Clark; pop singer (1941)
Stanley Cohen; biochemist (1922)
Peter Cook; English comedian, actor (1937)
Howard Dean; politician (1948)
Danny DeVito; actor (1944)
Shelby Foote; historian (1916)
Daisy Fuentes; model, television VJ (1966)
Fredy Girardet; Swiss chef (1936)
Rock Hudson; actor (1925)
Lauren Hutton; model, actor (1943)
Gordon Lightfoot; pop singer (1938)
Mary Elizabeth Mastrantonio; actor (1958)
Bob Mathias; olympic decathlon gold medal winner (1930)
Lorne Michaels; television producer (1944)
August Mobius; German mathematician, astronomer (1790)
Bernard "Monty" Montgomery; British field marshall (1887)
Isamu Noguchi; sculptor (1904)
Martin Scorsese; film director (1942)
Sophocles; Greek playwright (497/6 B.C.E.)
Lee Strasberg; actor, director (1901)
Eugene Wigner; physicist (1902)
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At book signings, library events, and the Midwest Writers Conference, I've briefly met Joe Haldeman, Candace Bushnell, Linda Lael Miller, and Bob Mayer.
She's not terribly famous, but I used to live down the street from and was acquainted with Margaret Doody, the Canadian-American author who wrote the Aristotle: Detective historical mystery series. Her cat's name was Sir Gawain. He was tremendously fluffy.
I meet R.L. Stine my favorite author and Jennifer Allison on the same day September 11th 2010.
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