#spacewar
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COMPUTER SPACE (1971)
"In 1971, a Californian entrepreneur named Nolan Bushnell decided to deliver Spacewar! to the masses. Computer Space—essentially Spacewar repackaged—was the first modern coin-operated arcade game."
SPACE WAR! (1962)
Spacewar! is a space combat video game developed in 1962 by Steve Russell in collaboration with Martin Graetz, Wayne Wiitanen, Bob Saunders, Steve Piner, and others. It was written for the newly installed DEC PDP-1 minicomputer at the Massachusetts Institute of Technology.
"the popularization of video games is better traced to Steve Russell, a graduate student who studied at MIT in the early 1960s. Russell is commonly credited for creating Spacewar with the help of collabora- tors. In Spacewar, each competitor controlled a spaceship. The players navigated the ships on a flat plane around a central sun (with simulated gravity) and attempted to destroy each other with missiles. In an interview with a reporter from Rolling Stone magazine, Russell described Spacewar not as a game, but as a way to “simulate a reasonably complicated physical system and actually see what is going on.”
Came across this whilst researching my book. Thought it was cool.
Quotes from Virtual Justice: The New Laws of Online Worlds by Greg Lastowka (2011) Read more about Computer Space at the Online Museum of play
#spacewar#space war#computer space#retro gaming#arcade games#retrocomputing#pdp-1#video games#history#the web was a sidequest#research#advertising#1970s#1970s history
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Spacewar on Debian Linux
Installing the Secret Steam Game you already Own.
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during the intergalactic space war, cyberlife deploys android soldiers to be used in combat to prevent more human deaths. the rk800 is a specialized prototype sent work with the unit of earth's military that specializes in reconnaissance and intel. he it is assigned to lieutenant hank anderson for further testing.
ramblings and closeups below the cut~!
i have a soft spot for faceless characters. like i think they're just so cute with their nonexistent yet expressive faces. and someone i follow has been reblogging a lot of gabriel from ultrakill (i know nothing about the character or the game but the art is so cool) who is a faceless character so i really wanted to draw one.
and hence this au was born.
connor's design is based off cyberlife's skinless android design and a little bit of viktor's robot followers (from arcane). y'all i am shit at technical drawing so apologies for my kinda scuffed robot design. i am no engineer that's for sure.
anyway i have no other ideas for this au so if someone sees this and is like hey that sounds like a cool fic idea, feel free to write it and just tag or dm me cause i'd love to read it. ALSO, if anyone has any more cool ideas for this i would love to draw it more bc i'm all out ahhahahah. (literally just drew this just to give connor a cute lil robo design LMAO)
#btw i think the connor in the top right is like in my top 3 prettiest connor's i've drawn to date. like i drew that?????#and about the kanji... its intergalactic war i'm sure cyberlife from the usa is partnering with japan to create these guys for earth#dbh fanart#mine#dbh spacewar au#dbh au#dbh connor#connor rk800#dbh hank#hank anderson#detroit become human#dbh#detroit: become human#d:bh
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Remembering when that post about the anniversary of PONG was going around saying like happy anniversary to VIDEO GAMES and i had just woken up and got kinda mad and went on a whole tangent in the tags while half asleep. That was great
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#i dont talk enough about my videogame history special interest i think#been feeling bad recently so i am back to my comfort which is learning about these amazing machines ❤️#remembering the day i was looking up about SpaceWar! while in the middle of the rain waiting for an uber#cause i couldnt stop thinking abt it#btw. the information here might be slightly off. just so we are all clear#fetti talks
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Chimpbacca, a ThunderCop, and D-4QP
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Spacewar three-pack - Spacewar (Arco)
#80s toys#star wars#or something like it#spacewar#utterly amazing#which one do you suppose uses the shoulder-supported camcorder
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stumbles out of lore tag covered in blood. what year is it
#my post#so upset i wasnt very active on tumblr in 2018. shouldve posted more about my spacewar story
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Computer History Museum in Mountain View CA has one in working order, and they put on demonstrations of SpaceWar! every first and third Saturday of the month.
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Digital Equipment Corporation’s PDP-1, 1959.
It only sold 59 units, but it was one of the most influential computers ever designed, as it had a terminal you sat down at instead of requiring a staff to fiddle with punchcards. All 59 units were sold to academia or smaller buyers, so it encouraged tinkering.
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我八一舰一统宇宙一直去都只是剩下時间问题了…🛎🔔。
再这我先称帝宇宙了先拿个头彩建个头功为人类建个头等大功为人类拿下这大大的天下和宇宙、为人类打下这无限大的天下和宇宙、功在人類功在先祖功在千秋萬代谁人能比…再做个人类明灯💡⋯同样功在人类功在祖先功在千秋万代谁人能比…再旺一旺人类祝福人类…我將來還要到宇宙那边去做多次皇帝先谢谢大家祝福大家
众爱臣快快平身…封千户候等⋯…我封你们就是=同人類封你們可能还不止…快平身吧…威武⋯
我代表这些等先祝大家节日愉快快乐身体健康平安…🙏⋯宇宙保佑你们🌌
💋这就是朕我李家禧的作品…这就是我的文明⋯这就是我等大家人类文明威武…给大家分享分享谢谢大家⋯
人类文明史册我永远替代、人类文明战绩我永远替代、人类一族我永远替代、人类脸面我永远替代威武、
跟主席跟大家一起坐等人类高新科技等到来威武…人类万岁万岁万万岁⋯
毛主席令人民站起来…
我令人类站起来等威武…
跟伟大的毛主席比一比建功
恩情威武威风等…
忍不住跟主席比一比不比就怕机不再来机会難得呀就怕机不可失呀…再说毛主席这样的伟人自小在我心里就是我敬佩的英雄伟人幻想比赢他也是梦想心愿…就失禮失禮了⋯
毛主席令人民万岁我令人类万岁万岁万万岁后续有人后代勝前代好事情
…🙏⋯謝謝大家
习近平井字棋游戏
小平同志战棋游戏
中共战棋战图战舰
中共桌布
八一战棋战图战舰
八一桌布桌面
# 🌏🇨🇳英烈英雄好汉🌏🐉排位战棋战图🌏🚀
想找殺手殺人,在觀塘廣場,那一位有门路呀介紹介紹推薦推薦,黑道这方面讓我也玩一玩順便也了解了解學一學,本不想寫還是寫了也好不關緊要。
想做事元來手上沒人手上什麼都沒有,真麻煩到这地步才知道。我什么人你什么人我去打你然后跟你打架那不是益了你吗然后有失我身份吗所以忍你有机会找人殺你…。每次想起都睡不著發噩夢等…
不要让他死得舒服不然我要你得头明白吗…我要他死得有多惨就多惨知道嗎⋯
我要让這班豬死得有多慘就多慘不��让他和他们死得舒服不能手软明白吗
做人不能手软这是我在这次事件學到的
心情不太好自尊自信等不太好没什么新作就这些放了
( 總晝記等星戰圖丶中共星戰棋星戰圖等、解放军亮利剑)
我代表这图这星舰这中共星战舰这八一星战棋等和小平同志习近平主席等战图战棋等星战系列等等等祝大家心情愉快平安健康喜樂再祝大家节日快乐万事大吉平安暖心谢谢大家威武…威武⋯
我的作品大欣赏欣赏吧红红火火、火火红红也、我這個大才子大功臣等也有人要谋害我也…觀塘廣場有人要謀反謀殺谋害寡人吔怕怕也…一想起来就气死我了⋯还整天發惡夢一想起就睡不著…谁護驾寡人也威武⋯朕要杀一儆百…。碰出個心病来真他吗的麻煩吔给觀塘广场这群畜生狗猪⋯无端端地碰岀个仗来打我相信这是一埸打不完的仗…我有可能会成谓一个战士⋯觀塘廣場這家人想吃阿叔…想打阿叔主意⋯好在我不笨如果不是的话骨都无得… 经过这事之后总觉得運气不佳不吉样的感觉等等等这班畜生多麼威風等…真他妈的他威风輪到你們谋反⋯我的八一星舰已经飞到太阳系了正在飞入太阳中心这展示我的文明这也展示我等人类的文明威武…
宇宙我称帝了人类称帝了人类自立门户了…威武⋯
人类文明史册我永远替代人类战绩我永远替代…威武
寡人我要殺觀塘廣場這班謀害谋反我的人一個剛剛靜靜…就這樣定了⋯他们是猪不是人…
中共排位井字棋游戏♟️我要排第一☝️👈🤩
我八一舰亮八一剑谁能比我是工程師谁能比…威武⋯⋯
我八一棋威武
我八一舰威武
八一棋排位图♟️我要排第一☝️👈🤩
八一舰排位图♟️我要排第一☝️👈🤩
中共排位图排位棋♟️ 我要排第一☝️👈🤩第一把
(总书记等战棋战图战舰等丶中共星战图星战舰等、
八一解放军亮剑图星舰等)
我八一舰星战图加战棋♟️威武
☝️寡人我代表大家代表上面这些等等等祝大家心情愉快平安健康喜樂再祝大家节日快乐万事大吉平安暖心谢谢大家威武…威武⋯
站越高看越遠登高望远送给大家
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Un día como hoy (6 de diciembre) en la computación y videojuegos
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El 6 de diciembre de 1961, los ingenieros de Digital Equipment Corporation Steve "Slug" Russell, Martin "Shag" Graetz y Wayne Wiitanen del ficticio "Instituto Hingham" concibieron el juego Spacewars!, con la intención de implementarlo en un DEC PDP-1 en el Instituto de Tecnología de Massachusetts. Después de que Alan Kotok obtuviera algunas rutinas de seno y coseno de DEC, Russell comenzó a codificar, y en febrero de 1962 había producido su primera versión. Se necesitaron aproximadamente 200 horas de trabajo para crear la versión inicial. Las características adicionales fueron desarrolladas por Dan Edwards, Peter Samson y Graetz. #retrocomputingmx #decpdp1 #spacewars #retrogaming #gaming
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Game piracy haters are so funny. I was scrolling down a thread and saw a comment that was like "Ur saying your friend has 'spacewar' in their Steam library?🤨 well, at least now you know what kind of person he is." like, yes??? A supremely based individual, of course.
#context: ''spacewar'' shows up in ur Steam library when u run a pirated game that connects to steam for online play n such.#its a real game but not an actual 'steam product' n its just meant for dev testing purposes. so it can act as a bridge of sorts.#(<- i think. not a programmer)
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wu-oh being are annoying on that pong post oh-no, 'Pong isn't actually the first video game :rolling_eyes: it was actually tennis for two in 1958' Tennis For Two was part of a 3 day exhibit and was only playable on an oscilloscope. People didn't have oscilloscopes just lying around. The thing was dismantled after the exhibit was over
The reason why pong is so relevant to the history of video games is because it was one of the first major video games released on one of the first home video games consoles, heck, even the game you can say it copied was on the VERY first home video game console! Because Pong was so so popular as a home video game release it really set the gears into motion for a lot of game developers and game companies to really thrive, we wouldn't have video games at the level we do currently without a success like Pong.
Yes, if we're going by technicality, Pong wasn't the first video game, Pong literally came from an arcade game before it got released on a home console, BUT I feel it's wrong to kind of deny it as being important, it kinda pisses me off cause people are basically saying like 'Um, actually, the first video game was this 3 day exhibit piece and not this copycat that literally changed the trajectory of game development as we knew it' like. what???
Fuck you, happy birthday Pong
#People who are mentioning spacewar! are on thin ice because a copycat of that game did get an arcade version in 1971#But it was not the kind-of cultural zeitgeist that pong was. before that it was literally only really available to people-#who had the interest and tech to run it. which wasn't a huge amount of people yknow#yeah. sorry it's like 2am I should go to bed#Video Games#gaming#pong#Android.txt#Also obvs correct me if I'm wrong about something. I did write about this in an old report of mine so I'd hope I'm not ^^;#but yeah
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Atari Salonu Oyunlarını Online 2 Kişi Oynamak Mümkün
#atari 2600#atarisalonu#atarisalonu arcade oyun oyunlar nostalji eskioyunlar oyuntanıtım retro pong pacman galaga mario spacewars nolanbushnell#atarioyunları#Youtube
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Shadowrun storytime:
In a change from the typical violent crime runs, I (GM) had a fanatic otaku hire the party to find and retrieve the lost final episode of an obscure highschool-dating-monstergirl-comedy-anime so that he could see the protagonist get together with Best Girl at last.
Funny looks were exchanged as everyone considered, on the one hand, job with low risk of violence and something we can do with a clean conscience; on the other hand, low pay, incredibly cringe and maybe bad for their street rep. "Being shadowrunners involves dirty jobs from unsavory types." I joked.
Most of the run was smooth. Search through public record databases, find out who owns the rights to this anime IP, light social engineering to trick an employee into saying where it's stored, case the building where the physical anime tapes are stored in the basement, copy someone's keycard, waltz in and look like you belong, head down to the basement and grab the tapes while the decker loops the videocameras.
The gang decided to go home and watch the anime to check if it's the correct one before delivering to Johnson, and with some vague plans of editing it if the protagonist ends up with the 'wrong' girl.
Plot twist: the season finale double-length lost episode has the high school get retconned as secret tests of character and pre-training for the protagonist to become a spaceship pilot in an interstellar war, all the waifus are dropped, you're watching scifi now! This was the result of corporate Executive Meddling and an attempt to pivot to the spacewar market while dodging the question of which waifu the show's protagonist should end up with. It flopped badly, which is why the whole thing became a lost episode and forgotten IP gathering dust in a basement.
Mister Johnson was not happy about this ending, and had to be gently persuaded to pay the runners for delivering the lost final episode according to contract, it is not the runners' fault that the content was such trash. The party face offered to make it up somewhat by cosplaying as Best Girl from the anime and going on a pity date with Mister Johnson.
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