#bg3 character build
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sappho333 · 7 months ago
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nobody usually cares abt my builds but i was suddenly compelled to make a Joan of Arc playthrough 😭😭
don’t ask me why but she’s a paladin and i went off very vague descriptions of her
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lunarreverb · 9 months ago
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WIZARD TIME, with Llahlan the Durge!
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So anyway yeah, now that I'm officially finished with this Durge run, I just wanted to talk about this amazing wizard build that I stumbled onto that worked surprisingly well. I'm no D&D expert aside from watching game streams very casually, so I'm figuring out the system as I go. I was extremely worried that a wizard would be too, too squishy, especially for my first Tactician run, so I want to share MY wizard trick!
Trick one: be a dwarf, Shield subrace. You get automatic proficiency in light AND medium armor. Your wizard is now in a tin can from the moment you acquire a tin can.
Trick two: Pick the abjuration school of wizardry. This school is great!! You get Arcane Ward, which is a stack of shields that will absorb damage for free. You just go about your wizardly business, and you can replenish the stack of wards by casting other abjuration spells or resting. I hardly thought about it while I played, but I almost always had a decent stack of these damage sponges on.
At level 6, you can use your wards from your stack to protect other party members from damage. By level 12, you can stack up to 24 wards at a time. It's so good! My silly little wizard woman was usually the least-injured member of my party by the end of battles.
Anyway, I recommend this if you've ever wanted to play a dwarf, or a wizard, or both - I had a lot of fun with it!
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julls · 1 year ago
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Bhaalist: Hey Bhaal whats up Bhaal: Hey Bhaalist, did you give my Bhaalspawn more muscle like i asked? Bhaalist: ....what Bhaal: I told you to make them meatier
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crezz-star · 10 months ago
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C'elen was shooketh
C'elen in bg3 story is a daughter of country side ex-noble family. so she's been pretty sheltered and taught how to be a lady. but when her parents went bankrupt, her father offed himself and her mother died of depression, she was left to fend for herself and lived alone for a while, learning how to use the axe to protect herself from wild animals or monsters. She lived beside a river and pretty much a tiny simple home, it was the only home left from her parent's riches.
So she haven't really met that much people nor mingle much and just bases off her knowledge from the romance novel books she read when she was younger, as well as her concept or romance and s-x from more adult oriented novels she read in secret and what her teachers taught her that such things was only to be done to the person you have been betrothed with.
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terrified-spider · 9 months ago
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Fleshing out the Undead of Barovia:
Over the course of his 400+ year long stay in Barovia, Strahd has killed a lot of adventuring parties, and these fallen heroes are cursed to wander the land as the zombies and vampire spawn that terrorize future parties.
Something I've noticed, both as a DM and Player, is that player characters, even when made to fit within a particular setting, have a degree of "main character energy" in their designs that NPCs lack. There is more evidence of a fully developed character, with relationships and life experiences, in comparison to the NPC I had to name on the spot when the players started asking questions.
As I'm working on my next run of Curse of Strahd, I'm looking to add more personality to the fallen heroes, basing them off real player characters, to make them more relatable to my players, and make death seem like a realistic possibility for them.
I'm in the process of sacrificing collecting player characters, who will get to cameo in my campaign! (: The results will be compiled into a spreadsheet for others to reference and use in their games.
CoS characters are ideal, but BG3 characters and PCs from other campaigns are also welcome! There's no limit on how many submissions one can give, I'm looking to get as many characters as possible. (:
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chocodile · 1 year ago
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Unsurprisingly, my Baldur's Gate 3 playthrough is looking a little... evil.
(He starts wearing tinted glasses after drilling a few too many worm holes in his brain. Brain damage-induced light sensitivity is a small price to pay for power!)
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feelboss · 9 months ago
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me when I've never played a game with a character creator before
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csphire · 1 year ago
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Updated Dammon Build Guide!
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Sad because you need more Dammon? Here is an updated guide on how to make him into your player character or dream guardian.
First, let's discuss the mods you'll need if you want to get your player character as close as possible to Dammon's long-lost twin or evil clone. Are you on a console or don't want to mod? No worries, alternative suggestions will be provided in this guide too.
Clothing:
This is only needed if you wish for him to wear the same outfit and for it to be the right color. If you want to keep the number of mods on the low side, you can use Basket Full of Equipment instead. It does have a blacksmith outfit, scarf and his boots too. (The boots are called: Black Leather Footwear D, just dye them brown. The scarf dye Swamp Green.)
Just know as of posting this, there is no dye in the game to match Dammon's existing choice of colors on his blacksmithing outfit perfectly. I would recommend when using Basket Full of Equipment to go with the scarf-free version and dye it Faewild Green and Dun Dye. Then you'll find his scarf in the cloak bag and dye that Swamp Green. If you can't get your hands on that rare dye Swamp Green works great too.
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Eyes (and a jump start with the dream guardian):
What do I mean by jumpstart? Well... the modder here made a great start of what Dammon looks like. But I suspect the way the mod and/or game functions, some of Dammon's coloring is a little off. His horns are nearly white, and his eyes are brown, that is if you're trying to make the dream guardian look like him. This might be corrected in the future.
What's important about this mod is that it unlocks Dammon's unique eye color for not only the Guardian but also the Player Character. It's the only one I've found so far that does this. If there are other mods that come along that just unlock his eyes, I'll be happy to include them here too.
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Don't want to install mods or can't? Try the Blue 3 or Sapphire 4 eyes. Or if you want them to glow more then have central heterochromia Elf Blue 1 and 2 are nice options as well.
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Fun fact: Dammon's eyes are blue with central heterochromia.
Oh, and there is also the option to go with his Early-Access eye color Elf-Gold 3 if you're feeling particularly nostalgic.
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The Quick and Easy Way: Use: Transform into companions and NPCs - Ring of Metamorph (Last I checked Born to be Anyone is not compatible with Patch 7 still ;_;)
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Want to make the player character and every companion in your party look like Dammon? Well, this is the mod for you. There is however a caveat. He's stuck in that blacksmith outfit. As in not even for love scenes will he get naked. Alas, the real Dammon model doesn't have a nude character model option-at least not yet. Any who...
Onwards to the rest of character creation!
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But first, a few quick side-by-side final comparisons to confirm the appearance you should get when following this guide.
Head, Skintone, and Horn Color:
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Head 4
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Blush Tone 5
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Malbolge Spires with Dusty 6 for both base and tip color.
Hair:
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Style - Arabel Ribbon Hair Color - Blonde 3 Highlight - Red 6 Intensity 80.
Makeup (optional):
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Eye Makeup - Butterscotch (Intensity 40, Metallic Tint 10, and Glossy 10) Limp Tint - Red 1 (Intensity 10, Metallic Tint 10, and Glossy 10) For makeup, I'm unsure if Dammon wears any but in all the images here I did add a subtle amount to try to make his eyes stand out a little. This might be helpful if you're stuck using Blue 3 or Sapphire 4. I thought to also add a tiny bit of gloss to his lips since he's not hanging out by his forge so much. This is just a personal preference.
In fact, Makeup 12 comes in handy for guys or gals in general at a 10 to 50 tint level to make their eyes look a little deeper set, tired even and um... more broody? Play around with this and other make-ups and have fun.
Scar (optional):
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Dammon does have a scar over the bridge of his nose, under his right eye, and on his lower left lip. But on him, as seen below, it's faded. Scar 3 comes sorta close but it's rather distracting. Until we can get a scar depth or age slidder from Larian (or a mod) I would skip it entirely for now.
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Class, Race, Voice, and Stats (optional):
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According to the Wiki Dammon is an Asmodeus Tiefling but you could subrace him into Mephistopheles or Zariel as head 4 is available to all subraces. Changing his subrace might prove advantageous depending upon what class you wish to play.
For voice, nothing can replace Frazer Blaxland's, but... I found Voice 3, out of all of them, is similar in depth and warmth.
If playing as Dammon and you want to get as close to his abilities, and fighting style as possible, it's all an educated guess. This is only mine on one class example: Druid.
To start, I made sure that all his stats were at least 10 in everything just like his original. For the extra points left over, I put them into upping his Dexterity as it helps with dodging damage. After all, you don't need a lot of hp if you can dodge damage. I also put a few extra points into the main stat for his class and a bit in Charisma just to make conversation rolls easier. For background, I went with Guild Artisan to further help him with persuasion, give him some insight, and for roleplaying purposes since he was a blacksmith. For cantrips, I would highly recommend picking Guidance if available to further aid all conversation rolls.
I went with Druid because it lets him wield a scimitar right at the start. On the Nautolid you can usually find two of these weapons. "Who uses wooden tools!" Dammon shouts as he throws that ugly staff overboard into the fires of Avernus. The second reason is perhaps while he was in the grove he learned a thing or two. He did after all pick up a few skills while in Avernus, why not at the Druid Grove too? It's just one level and you could multi-class him into anything later on.
The third reason I went with Druid for class is your doppelganger gets a discount from Arron, the other merchant to be found there.
But of course, you can make him any other class you wish or multi-class him. I did so myself by adding dragon sorcerer and bard to him later on. This is just an idea, but one could use his playthrough to try and get the Jack-of-all-Trades achievement.
If I had to go with an official class for him, my money would be on Artificer with a subclass of a Battle Smith, to be precise. The video down below explains what they are, and as early as Act II Dammon can literally craft us some bombs and free armor if you bring him the right things. He would be the perfect Artificer companion if we in the future get that class in a DLC. (And romance option-yes while keeping most of his mystery too, Frazer. This will explain just one example of how it's possible.)
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Sadly, no official Artificer class yet but there are a few mods you can try out by just searching the term Artificer on the Nexus. But this mod looks so far the most polished and fleshed out called:
Hope all this info helps you have some fun. Please feel free to tag and share with me your Dammon creations! Need any help feel free to reach out, I'd be happy to help. Looking for my old guide? It's here.
*Full Disclosure: In the previous versions of my guide, I was mistaken about his skin tone being Blush 4. After a near-unhealthy amount of scrutiny of Dammon's model, I apologize for this mistake. It's Blush 5, and the majority of the screenshots, ones that focus on his appearance, have been corrected accordingly. I apologize for this mistake and any inconvenience it has caused.
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amothersvow · 5 months ago
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>>I love everyone's BG3 Tavs and Durges so much....... I'm giving them all forehead smooches....... they're all so beautiful....... ily all so much........
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So I've played D&D in some form for 20 years. Started in college, met my husband over it, still play it today. I've seen a lot of tips and tricks over the years.
One trick I like while playing a necromancer is Summon Undead.
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This is different than the usual animate dead because you can choose a specific type of undead to summon. So here's what you can do!
1) Summon a Putrid Undead. Among the other usual undead traits it has this:
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Okay great, it poisons enemies that's good
*BUT WAIT THERES MORE!*
2) Poison an enemy round one. On the undead's turn attack with this:
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3) So now you have a chance to paralyze a target and keep it paralysed as long as it fails saves. Combine this with ways to lower the chance of a failure (I personally used this with an eloquence bard / Unsettling Words - basically a use of Bardic Inspiration that subtracts the roll from a creatures next save) and you have an almost permenantly stunned enemy.
That's great!
...
So how does this relate to BG3?
Well, imagine my surprise when I first played to see that Cazador had Putrid Zombies with a poison aura that paralyzed on hit. I almost wiped because of that.
But you know what? I wasn't even mad, because I recognized the same trick I had used in a past game!
... Reluctantly, I had to give Caz mad props for that. He still died horribly for hurting my vampire boyfriend but for a moment, I respected his game.
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From one necromancer to another.
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thisaccountisagainstmywill · 10 months ago
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One of my few disappointments with BG3 is the lack of world grounding for a Tav. They're labeled to be from Baldur's Gate, but no one recognizes them.
Obviously for a game like this you need to be careful you don't over write the players ability to make their own story. But I wish there was the option with a few NPCs to go "Hey don't I know you?" and have a short conversation where you can imply things about why and how you know them.
Or even have one city NPC be able to recognize you based on the background setting you picked.
Are you a Sage? You've probably been to one of the cities bookstores.
Are you a Soldier? A flaming fist or guard probably knows you.
Are you an Urchin? A fellow urchin probably remembers you.
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princehendir · 1 month ago
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Restarted bg3 😖
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baldursgaylll · 8 months ago
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my throwserker dark urge run is going well. this is the moment that got me the “two birds, one gnome” achievement lmaoooo
this might be the most unhinged thing i’ve done in BG3 so far
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imageingrunge · 10 months ago
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I loved their love....
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jawstarion · 10 months ago
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I've been working on making an OC for Baldur's Gate 3. Whilst doing so I've been looking at a LOT of lists with character development questions. I decided to make a document where I compiled and categorized them.
The questions can work for other Original Characters as well! DnD is something that comes to mind :D
You can also just use it as a base for your regular OCs and ignore the more BG3/DnD oriented questions!! Hope this is helpful to anyone :]
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detectivejuliuspepperwood · 4 months ago
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Bastien | The Crimson Knight
he/him • Zariel Tiefling • Guild Artisan • Eldritch Knight Fighter • Abjuration Wizard • Elemental Adept: Fire
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