#best android 2020
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ripping my first cd, they call me the sandwich
#andre.txt#i was like damn i cant find a download for glass animals dreamland. then i looked up and realized i had the CD displayed on my shelf.#dude this is awesome i get to use windows media player.... this used to be my best friend.... i missed you media player...#also i still have my old android phone from like 2020 so im gonna try to see if i can use that as an mp3 player :3
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⭐ So you want to learn pixel art? ⭐
🔹 Part 1 of ??? - The Basics!
Edit: Now available in Google Doc format if you don't have a Tumblr account 🥰
Hello, my name is Tofu and I'm a professional pixel artist. I have been supporting myself with freelance pixel art since 2020, when I was let go from my job during the pandemic.
My progress, from 2017 to 2024. IMO the only thing that really matters is time and effort, not some kind of natural talent for art.
This guide will not be comprehensive, as nobody should be expected to read allat. Instead I will lean heavily on my own experience, and share what worked for me, so take everything with a grain of salt. This is a guide, not a tutorial. Cheers!
🔹 Do I need money?
NO!!! Pixel art is one of the most accessible mediums out there.
I still use a mouse because I prefer it to a tablet! You won't be at any disadvantage here if you can't afford the best hardware or software.
Because our canvases are typically very small, you don't need a good PC to run a good brush engine or anything like that.
✨Did you know? One of the most skilled and beloved pixel artists uses MS PAINT! Wow!!
🔹 What software should I use?
Here are some of the most popular programs I see my friends and peers using. Stars show how much I recommend the software for beginners! ⭐
💰 Paid options:
⭐⭐⭐ Aseprite (for PC) - $19.99
This is what I and many other pixel artists use. You may find when applying to jobs that they require some knowledge of Aseprite. Since it has become so popular, companies like that you can swap raw files between artists.
Aseprite is amazingly customizable, with custom skins, scripts and extensions on Itch.io, both free and paid.
If you have ever used any art software before, it has most of the same features and should feel fairly familiar to use. It features a robust animation suite and a tilemap feature, which have saved me thousands of hours of labour in my work. The software is also being updated all the time, and the developers listen to the users. I really recommend Aseprite!
⭐ Photoshop (for PC) - Monthly $$
A decent option for those who already are used to the PS interface. Requires some setup to get it ready for pixel-perfect art, but there are plenty of tutorials for doing so.
Animation is also much more tedious on PS which you may want to consider before investing time!
⭐⭐ ProMotion NG (for PC) - $19.00
An advanced and powerful software which has many features Aseprite does not, including Colour Cycling and animated tiles.
⭐⭐⭐ Pixquare (for iOS) - $7.99 - $19.99 (30% off with code 'tofu'!!)
Probably the best app available for iPad users, in active development, with new features added all the time.
Look! My buddy Jon recommends it highly, and uses it often.
One cool thing about Pixquare is that it takes Aseprite raw files! Many of my friends use it to work on the same project, both in their office and on the go.
⭐ Procreate (for iOS) - $12.99
If you have access to Procreate already, it's a decent option to get used to doing pixel art. It does however require some setup. Artist Pixebo is famously using Procreate, and they have tutorials of their own if you want to learn.
⭐⭐ ReSprite iOS and Android. (free trial, but:) $19.99 premium or $$ monthly
ReSprite is VERY similar in terms of UI to Aseprite, so I can recommend it. They just launched their Android release!
🆓 Free options:
⭐⭐⭐ Libresprite (for PC)
Libresprite is an alternative to Aseprite. It is very, very similar, to the point where documentation for Aseprite will be helpful to Libresprite users.
⭐⭐ Pixilart (for PC and mobile)
A free in-browser app, and also a mobile app! It is tied to the website Pixilart, where artists upload and share their work. A good option for those also looking to get involved in a community.
⭐⭐ Dotpict (for mobile)
Dotpict is similar to Pixilart, with a mobile app tied to a website, but it's a Japanese service. Did you know that in Japanese, pixel art is called 'Dot Art'? Dotpict can be a great way to connect with a different community of pixel artists! They also have prompts and challenges often.
🔹 So I got my software, now what?
◽Nice! Now it's time for the basics of pixel art.
❗ WAIT ❗ Before this section, I want to add a little disclaimer. All of these rules/guidelines can be broken at will, and some 'no-nos' can look amazing when done intentionally.
The pixel-art fundamentals can be exceedingly helpful to new artists, who may feel lost or overwhelmed by choice. But if you feel they restrict you too harshly, don't force yourself! At the end of the day it's your art, and you shouldn't try to contort yourself into what people think a pixel artist 'should be'. What matters is your own artistic expression. 💕👍
◽Phew! With that out of the way...
🔸"The Rules"
There are few hard 'rules' of pixel art, mostly about scaling and exporting. Some of these things will frequently trip up newbies if they aren't aware, and are easy to overlook.
🔹Scaling method
There are a couple ways of scaling your art. The default in most art programs, and the entire internet, is Bi-linear scaling, which usually works out fine for most purposes. But as pixel artists, we need a different method.
Both are scaled up x10. See the difference?
On the left is scaled using Bilinear, and on the right is using Nearest-Neighbor. We love seeing those pixels stay crisp and clean, so we use nearest-neighbor.
(Most pixel-art programs have nearest-neighbor enabled by default! So this may not apply to you, but it's important to know.)
🔹Mixels
Mixels are when there are different (mixed) pixel sizes in the same image.
Here I have scaled up my art- the left is 200%, and the right is 150%. Yuck!
As we can see, the "pixel" sizes end up different. We generally try to scale our work by multiples of 100 - 200%, 300% etc. rather than 150%. At larger scales however, the minute differences in pixel sizes are hardly noticeable!
Mixels are also sometimes seen when an artist scales up their work, then continues drawing on it with a 1 pixel brush.
Many would say that this is not great looking! This type of pixels can be indicative of a beginner artist. But there are plenty of creative pixel artists out there who mixels intentionally, making something modern and cool.
🔹Saving Your Files
We usually save our still images as .PNGs as they don’t create any JPEG artifacts or loss of quality. It's a little hard to see here, but there are some artifacts, and it looks a little blurry. It also makes the art very hard to work with if we are importing a JPEG.
For animations .GIF is good, but be careful of the 256 colour limit. Try to avoid using too many blending mode layers or gradients when working with animations. If you aren’t careful, your animation could flash afterwards, as the .GIF tries to reduce colours wherever it can. It doesn’t look great!
Here's an old piece from 2021 where I experienced .GIF lossiness, because I used gradients and transparency, resulting in way too many colours.
🔹Pixel Art Fundamentals - Techniques and Jargon
❗❗Confused about Jaggies? Anti-Aliasing? Banding? Dithering? THIS THREAD is for you❗❗ << it's a link, click it!!
As far as I'm concerned, this is THE tutorial of all time for understanding pixel art. These are techniques created and named by the community of people who actually put the list together, some of the best pixel artists alive currently. Please read it!!
🔸How To Learn
Okay, so you have your software, and you're all ready to start. But maybe you need some more guidance? Try these tutorials and resources! It can be helpful to work along with a tutorial until you build your confidence up.
⭐⭐ Pixel Logic (A Digital Book) - $10 A very comprehensive visual guide book by a very skilled and established artist in the industry. I own a copy myself.
⭐⭐⭐ StudioMiniBoss - free A collection of visual tutorials, by the artist that worked on Celeste! When starting out, if I got stuck, I would go and scour his tutorials and see how he did it.
⭐ Lospec Tutorials - free A very large collection of various tutorials from all over the internet. There is a lot to sift through here if you have the time.
⭐⭐⭐ Cyangmou's Tutorials - free (tipping optional) Cyangmou is one of the most respected and accomplished modern pixel artists, and he has amassed a HUGE collection of free and incredibly well-educated visual tutorials. He also hosts an educational stream every week on Twitch called 'pixelart for beginners'.
⭐⭐⭐ Youtube Tutorials - free There are hundreds, if not thousands of tutorials on YouTube, but it can be tricky to find the good ones. My personal recommendations are MortMort, Brandon, and AdamCYounis- these guys really know what they're talking about!
🔸 How to choose a canvas size
When looking at pixel art turorials, we may see people suggest things like 16x16, 32x32 and 64x64. These are standard sizes for pixel art games with tiles. However, if you're just making a drawing, you don't necessarily need to use a standard canvas size like that.
What I like to think about when choosing a canvas size for my illustrations is 'what features do I think it is important to represent?' And make my canvas as small as possible, while still leaving room for my most important elements.
Imagine I have characters in a scene like this:

I made my canvas as small as possible (232 x 314), but just big enough to represent the features and have them be recognizable (it's Good Omens fanart 😤)!! If I had made it any bigger, I would be working on it for ever, due to how much more foliage I would have to render.
If you want to do an illustration and you're not sure, just start at somewhere around 100x100 - 200x200 and go from there.
It's perfectly okay to crop your canvas, or scale it up, or crunch your art down at any point if you think you need a different size. I do it all the time! It only takes a bit of cleanup to get you back to where you were.
🔸Where To Post
Outside of just regular socials, Twitter, Tumblr, Deviantart, Instagram etc, there are a few places that lean more towards pixel art that you might not have heard of.
⭐ Lospec Lospec is a low-res focused art website. Some pieces get given a 'monthly masterpiece' award. Not incredibly active, but I believe there are more features being added often.
⭐⭐ Pixilart Pixilart is a very popular pixel art community, with an app tied to it. The community tends to lean on the young side, so this is a low-pressure place to post with an relaxed vibe.
⭐⭐ Pixeljoint Pixeljoint is one of the big, old-school pixel art websites. You can only upload your art unscaled (1x) because there is a built-in zoom viewer. It has a bit of a reputation for being elitist (back in the 00s it was), but in my experience it's not like that any more. This is a fine place for a pixel artist to post if they are really interested in learning, and the history. The Hall of Fame has some of the most famous / impressive pixel art pieces that paved the way for the work we are doing today.
⭐⭐⭐ Cafe Dot Cafe Dot is my art server so I'm a little biased here. 🍵 It was created during the recent social media turbulence. We wanted a place to post art with no algorithms, and no NFT or AI chuds. We have a heavy no-self-promotion rule, and are more interested in community than skill or exclusivity. The other thing is that we have some kind of verification system- you must apply to be a Creator before you can post in the Art feed, or use voice. This helps combat the people who just want to self-promo and dip, or cause trouble, as well as weed out AI/NFT people. Until then, you are still welcome to post in any of the threads or channels. There is a lot to do in Cafe Dot. I host events weekly, so check the threads!
⭐⭐/r/pixelart The pixel art subreddit is pretty active! I've also heard some of my friends found work through posting here, so it's worth a try if you're looking. However, it is still Reddit- so if you're sensitive to rude people, or criticism you didn't ask for, you may want to avoid this one. Lol
🔸 Where To Find Work
You need money? I got you! As someone who mostly gets scouted on social media, I can share a few tips with you:
Put your email / portfolio in your bio Recruiters don't have all that much time to find artists, make it as easy as possible for someone to find your important information!
Clean up your profile If your profile feed is all full of memes, most people will just tab out rather than sift through. Doesn't apply as much to Tumblr if you have an art tag people can look at.
Post regularly, and repost Activity beats everything in the social media game. It's like rolling the dice, and the more you post the more chances you have. You have to have no shame, it's all business baby
Outside of just posting regularly and hoping people reach out to you, it can be hard to know where to look. Here are a few places you can sign up to and post around on.
/r/INAT INAT (I Need A Team) is a subreddit for finding a team to work with. You can post your portfolio here, or browse for people who need artists.
/r/GameDevClassifieds Same as above, but specifically for game-related projects.
Remote Game Jobs / Work With Indies Like Indeed but for game jobs. Browse them often, or get email notifications.
VGen VGen is a website specifically for commissions. You need a code from another verified artist before you can upgrade your account and sell, so ask around on social media or ask your friends. Once your account is upgraded, you can make a 'menu' of services people can purchase, and they send you an offer which you are able to accept, decline, or counter.
The evil websites of doom: Fiverr and Upwork I don't recommend them!! They take a big cut of your profit, and the sites are teeming with NFT and AI people hoping to make a quick buck. The site is also extremely oversaturated and competitive, resulting in a race to the bottom (the cheapest, the fastest, doing the most for the least). Imagine the kind of clients who go to these websites, looking for the cheapest option. But if you're really desperate...
🔸 Community
I do really recommend getting involved in a community. Finding like-minded friends can help you stay motivated to keep drawing. One day, those friends you met when you were just starting out may become your peers in the industry. Making friends is a game changer!
Discord servers Nowadays, the forums of old are mostly abandoned, and people split off into many different servers. Cafe Dot, Pixel Art Discord (PAD), and if you can stomach scrolling past all the AI slop, you can browse Discord servers here.
Twitch Streams Twitch has kind of a bad reputation for being home to some of the more edgy gamers online, but the pixel art community is extremely welcoming and inclusive. Some of the people I met on Twitch are my friends to this day, and we've even worked together on different projects! Browse pixel art streams here, or follow some I recommend: NickWoz, JDZombi, CupOhJoe, GrayLure, LumpyTouch, FrankiePixelShow, MortMort, Sodor, NateyCakes, NyuraKim, ShinySeabass, I could go on for ever really... There are a lot of good eggs on Pixel Art Twitch.
🔸 Other Helpful Websites
Palettes Lospec has a huge collection of user-made palettes, for any artist who has trouble choosing their colours, or just wants to try something fun. Rejected Palettes is full of palettes that didn't quite make it onto Lospec, ran by people who believe there are no bad colours.
The Spriters Resource TSR is an incredible website where users can upload spritesheets and tilesets from games. You can browse for your favourite childhood game, and see how they made it! This website has helped me so much in understanding how game assets come together in a scene.
VGMaps Similar to the above, except there are entire maps laid out how they would be played. This is incredible if you have to do level design, or for mocking up a scene for fun.
Game UI Database Not pixel-art specific, but UI is a very challenging part of graphics, so this site can be a game-changer for finding good references!
Retronator A digital newspaper for pixel-art lovers! New game releases, tutorials, and artworks!
Itch.io A website where people can upload, games, assets, tools... An amazing hub for game devs and game fans alike. A few of my favourite tools: Tiled, PICO-8, Pixel Composer, Juice FX, Magic Pencil for Aseprite
🔸 The End?
This is just part 1 for now, so please drop me a follow to see any more guides I release in the future. I plan on doing some writeups on how I choose colours, how to practise, and more!
I'm not an expert by any means, but everything I did to get to where I am is outlined in this guide. Pixel art is my passion, my job and my hobby! I want pixel art to be recognized everywhere as an art-form, a medium of its own outside of game-art or computer graphics!
This guide took me a long time, and took a lot of research and experience. Consider following me or supporting me if you are feeling generous.
And good luck to all the fledgling pixel artists, I hope you'll continue and have fun. I hope my guide helped you, and don't hesitate to send me an ask if you have any questions! 💕
My other tutorials (so far): How to draw Simple Grass for a game Hue Shifting
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Vangelis - Blade Runner - End Titles 1982
Blade Runner is a 1982 science fiction noir film directed by Ridley Scott. Starring Harrison Ford, Rutger Hauer, and Sean Young, it is an adaptation of Philip K. Dick's 1968 novel Do Androids Dream of Electric Sheep? The film is set in a dystopian future Los Angeles of 2019, in which synthetic humans known as replicants are bio-engineered by the powerful Tyrell Corporation to work on space colonies. When a fugitive group of advanced replicants escapes back to Earth, burnt-out cop Rick Deckard reluctantly agrees to hunt them down.
The score was composed by Greek electronic musician Vangelis. It has received acclaim as an influential work in the history of electronic music and one of Vangelis's best works, and was nominated in 1983 for a BAFTA and Golden Globe for best original score. The official release of the soundtrack was delayed for over a decade, with a release in 1994. The album reached the #20 position in the UK album charts. In 2013 it reached #14 on the Billboard Vinyl Albums chart.
Vangelis crafted the score on an ad-hoc basis by viewing videotapes of scenes from the film in the studio, and then improvising pieces in synchronisation with the images on the screen. He applied the use of some foley techniques, using synthesisers to produce diegetic and non-diegetic sounds. He also utilised a variety of traditional instruments, including gamelan, glockenspiel, gong, snare drum, timpani and tubular bells. The film score and soundtrack is widely considered as a classic and genius work of art and one of the best of all time. In 2020, The Guardian included it among 10 best film soundtracks. In 2021, the "Main Titles" was rated as the greatest synth sound of all time out of 40 by Computer Music. In 2022, the Future Music magazine placed the soundtrack as 1st among "10 of the most incredible synth film soundtracks from Hollywood history".
"End Titles" received a total of 71,5% yes votes!
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your art has spiked my interest haha what’s tower of hanoi and how/where do i play it?
OKAY.
TOWER OF HANOI IS THE BEST GAME YOU ABSOLUTELY, 110% GUARANTEE NO REFUNDS, HAVE NEVER HEARD OF.
LET ME EXPLAIN.
(also known as: i win at all times ever and im glad my tawahano propaganda pays off, HAH!)
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Have you ever heard of... END ROLL? Walking On A Star Unknown? Farethere City? These are all relatively niche RPGMaker 2000 games made by a Japanese game creator known as Segawa (せがわ), with END ROLL being the most popular among Western Fans (you might see the main character, Russell, in some fanart with OMORI or Yume Nikki characters for example)!
In fact, for followers of mine who are In Stars and Time fans, END ROLL was credited as one of the inspirations for that game!
TOWER of HANOI is another game made by Segawa, one released in November of 2020, and one of the final games they've made in RPG2K (so they've got an absolute mastery of the engine).
I'll be in part directing this post towards ISAT fans since that makes up the majority of my followerbase on Tumblr, so there may be ISAT spoilers (including Two Hats/Act 6 Secret spoilers) up ahead! There will also be mild TOWER of HANOI spoilers required to explain the game's premise. Proceed at your own risk.
Section One: So, what is TOWER of HANOI all about?
TOWER of HANOI is a narrative-driven RPG with multiple endings (2 'true endings', 3 'bad endings') set in a futuristic, post-post-World-War-Five society. The game mostly takes place within the TOWER, a hyper-realistic virtual reality simulation currently undergoing playtests that was built to be able to rehabilitate HANOI (androids that look and sound and feel emotions like humans do) who have dangerous levels of mental instability.
The stability of a HANOI is measured through their Stress Level, a numerical representation of that HANOI's mental state. HANOI are generally considered by society to be more of technology or property than people (like your computer or your phone would be), and as such have no rights and are often mistreated by humans. More than 50% of HANOI hate their human employers.
In order to combat the dangerous upward trend of HANOI Stress Levels (caused by their mistreatment), the TOWER was created. In it, HANOI are expected to fight and defeat virtual enemies that approximate humans in order to destress through violence. Upon a successful completion, HANOI are to be returned to their human employers.
Because the TOWER is currently undergoing testing, groups of HANOI are accompanied through the TOWER by a human "Inspector" who is expected to report any bugs or issues they encounter during their playtest.
You play as one of those human Inspectors; Inspector No.102, Coral Brown.
(this is my art! you may have seen him in my ISAT au as taking the place of Siffrin).
He's 33 years old, kind, calm, and soft as a marshmallow. He's also a human being who believes in the rights and wellbeing of HANOI, and sympathises with their suffering. As a child, he was raised by a HANOI instead of his parents, which may have contributed to his feelings towards them.
Over the course of the game and as you progress through the TOWER you'll get to meet and intimately know the ten HANOI under Coral's care with Fire Emblem-esque Support events depending on how many times you bring each of them to battle. These can be between Coral and the HANOI, or the HANOI between eachother. (There are more than 100 of these such events to collect in total!)
TOWER of HANOI's characters are both charming and tragic. They each have incredibly well-realised personalities, backstories, and relationships both with the Inspector taking care of them and eachother. It's easy to imagine day-to-day interactions in Headquarters (your hub area) between them all.
You have Adams, a HANOI built for missionary work and who's Stress Level is the lowest out of all ten (and actually below the 'dangerous' stress threshold)! He's silly and mischevious and adores spicy food. Despite this, he's here at the TOWER because he doesn't believe in God, despite that being an important part of his 'role' in the world. When did he stop believing in God, and why? What is his relationship with the people at the Church that took care of him?
Or Mira, a Childcare HANOI that reminds Coral of the HANOI that looked after him as a child. She loves children, but has to constantly grapple with the fact that she can't have any and that any children she takes care of will eventually, inevitably leave her. How will she and Coral resolve the fact that they both remind eachother of someone they knew in the past? How will she interact with the other HANOI?
There's also Nanashi, a cheaply-made HANOI for miscellaneous chores who's trust and care for humanity has been completely shattered due to his ties with the mafia. He wasn't even important enough to be given a name until Coral gives him one upon their first meeting in the TOWER. He hates humans, hates Coral, and refuses to trust him, instead convincing himself that Coral is merely faking his kindness to get him to let his guard down just to use him like all humans he's ever known have done. Will Coral eventually be given Nanashi's trust? What will he do once he leaves the TOWER, and has to be sent back to the mafia where he came from?
Finally there's Kimon Noroi, a HANOI who resembles a child that fulfils a very special purpose. Noroi is what's known as a Yorimashi (憑坐), and uses her body to allow spirits to occupy it and commune with the living. She's seen how terrible humans can be because of the spirits she's seen and can come across as a bit standoffish (though she's really just as much of a menace as Adams is), and definitely, definitely, definitely doesn't miss the Priest at the shrine she lived in before coming to the TOWER at all! How will she interact with Adams, both having people they miss back at home? How will she interact with Mira, who's like a mother figure to her in this place?
As you progress, you can find the answers to all of these questions, as well as the identities of the six other HANOI I've not even mentioned here- all as well-written and interesting as these four.
However, the HANOI aren't the only faction in the game to worry about.
The very NPCs and enemies you'll be fighting along the way are coming to life, gaining sentience, and realising they want something more in their existence than eternally repeating dialogue chains and fetch quests and death in battle.
The head of this 'rebellion' of 0s and 1s, a computer virus named Shunya, acts as the main antagonist for the majority of the game, but even she isn't... 'evil'. She has her own found family, a group of bugged enemies she's befriended along her journey, all of whom want her to realise her dream of "melting" down the TOWER and returning all of the 0s and 1s inside to their base state of not thinking, not feeling, and not being in eternal pain.
Should you fight these people, if their emotions really are real, and defeat them without caring about their plight? Is it right to, to disregard the thoughts and feelings of 0s and 1s for the sake of the wellbeing of the HANOI Coral's grown so attached to? Should you follow the 'role' you've been given, or disregard it and create your own?
TOWER of HANOI excellently tackles the dichotomy of themes between 'roles' in societies and the 'dreams' people have, and nowhere is this more apparent than Coral Brown himself. Throughout the game, there will be multiple events and opportunities in order to control Coral's own Stress Level, and how he feels towards both the side of HANOI and the side of 0s and 1s he's stuck between. Lower his stress and he'll side with the HANOI and enjoy his job, and at higher stresses he'll begin to hate it, being unable to eat or sleep as he starts feeling awful for the 0s and 1s he spends his time killing in the TOWER....
These branch into the two main 'True Routes' of the game, depending on your Stress Level... but I shall leave the specific nature of those to discover in your own playthroughs. :)
If you've enjoyed ISAT, there's a good chance you'll enjoy TOWER of HANOI. Not only is one of the creator's previous games an inspiration for ISAT, they share a lot of similarities in their characters. Coral and Siffrin are very similar as protagonists, and as for others...
(Loop artwork credit to Insertdisc5 from In Stars and Time)
I could write a whole essay on how these two are so painfully similar and would kill eachother on sight. Maybe I will one day. Who knows. Me when I have a guide character lacking half of a face that has Fucking Issues TM stemming from intense jealousy and shares some visual similarity with our main character. Just look at them. This is the sole reason for the twohats warning. Just look at them.
Section Two: Wow, that's so cool and awesome Mx Lav! How do I play TOWER of HANOI?
You can check out the official website here, and the official downloads page here! I'd recommend following the instructions on this website to get the game working faster (because RPG2K is a pain in the ass on modern systems).
...
...Oh? It's all in Japanese? ...Well-
Section Three: --WAIT WHY IS IT ALL IN JAPANESE??
Yes, that's TOWER of HANOI's One (Big) Thing. The one thing you have to look past in order to actually play the game; it's all in Japanese, and an English translation will never be made (unless Segawa-san lifts the translation ban).
However, you don't actually need to know Japanese to play the game. I sure don't! And all of the other English-speaking fans I know that have played this game don't either.
There are three main ways to accomplish this, but I'll only discuss two here:
Sugoi Translator or similar translators. Sugoi Translator (or Sugoi Toolkit) is a machine translation tool that automatically grabs and translates the text in game you're looking at. The translations themselves make a good amount of sense, too! It's a little difficult to set up, but once you've calibrated it once you never have to worry about it again. This is definitely easiest if you want to read all of the dialogue in the game, including flavourtext (as yes, all 10 HANOI and Coral have unique flavourtext for every item in the game...), but is only available for free on the 15th and 16th each month and is otherwise only available to download on the creator's Patreon.
Google Lens. The easier, plug-and-translate method of the two. Simply download the Google Lens app and point it at the text on the screen, it'll read and translate it for you. The translations here are a little goofier (and sometimes, depending on your phone camera quality or lighting conditions, can be difficult for the app to pick up), but it's easy to complete a playthrough with just this tool alone.
If you can't get past this game's One Big Thing, I get it. It's a hard game to sell to people precisely for this reason. I'm at least glad you've read this far down into the post to get to this point and have showed interest in the game. And now you now about a game you didn't before, and you also have an itty bitty bit of context for all the non-ISAT stuff I post here. But this game has had me in a chokehold for the past two years and I promise that, if you can get through it, it's extremely worth it.
If you have the time and you're willing to try, please do! I love this game with all my heart and it's such a shame that most Western fans will never have easy access to it. I shill this game with all my heart, for realsies.
Section Four: Trigger/Content Warnings
If you've played a Segawa game before, you knew this section was coming. Segawa-san's games often tackle heavy or dark themes, and TOWER of HANOI isn't an exception. I'll add a list of content warnings here just so you aren't surprised by anything.
Suicide, both on and off screen
Self-harm, on-screen through dialogue
Themes of terminal illness, on screen
Hospitals (on screen, a majority of one of the game's dungeons takes place in one)
Death (on-screen)
Abuse (off-screen, but portrayed through dialogue)
Child harm/death (mentioned)
Kidnapping/Child kidnapping (mentioned)
Horror elements (no chase sequences, one jumpscare through an optional and hard-to-find sidequest)
Sexual Assault/Abuse (Not on-screen but talked about extensively, can avoided if you avoid Melitica/Merrytika's dialogue)
Mishandling of discussions surrounding gender identity (this character's identity is shown generally throughout the game to be a positive/supported thing, but some dialogue and design choices are quite ignorant/transphobic- though not maliciously. This can be avoided if you avoid Kathy/Cameron's dialogue)
There is also a substantial amount of screenshake employed near the end of the game. This list is from memory and limited from the amount of dialogue I've personally seen/translated, so it's probably not fully comprehensive. But it is thorough.
Section Five: Conclusion
oof... You've made it to the end! This took me the better part of a day to write, and I'm glad I finally got to advertise my favourite game on main. I hope... any of this makes sense, and that you enjoy! Even if you decide TOWER of HANOI isn't right for you, you at least know a little more about something you didn't before. Thank you so much for getting to the end, and I wish you the best!
#towerofhanoi#segawa#タワハノ#towerofhanoirpg#im not going to tag isat because it doesnt feel right to put a promo for another game in the tags#so im just hoping that this reaches its proper audience :')#feel free to ask any questions about tawahano though! i'd be happy to answer#seriously#very happy#okay i disappear back to the trenches#more isat art coming soon dw :)
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Must-read Destiel fics - my superduper Nov. 5th rec list
Three years ago, on the blessed day of November 5th, 2020, I had:
never seen an episode of SPN,
only had a vague inkling of what the two pale coconuts were on about,
and I hee-heed and ha-had with the rest of Tumblr about the love confession scene and the Internet errupting in an unparalleled craze
At first I thought, that's it.
Then ... I got curious. I watched some YouTube Destiel supercuts. I read some fic (I think @andhumanslovedstories beautiful Cas/OC fic was my entry point?). I read meta. I watched some more YouTube scene packs. I read even more fic. I watched some of S4, some of S1, some random fan fav episodes. And then Destiel lodged itself so deeply, thouroughly into my brain that it took over and hasn't relinquished control in the last two years. The most tenacious, pervasive brain worm to date.
This ship got it all, and this fandom got it all, and there's such delightful, powerful, batshit crazy, romantic, expertedly crafted fanfic out there, it's like being a starving child in the world's biggest candystore.
So without further ado, here's some of my very favorite fics from this infinite trove, with all my thanks to the wonderful writers who keep delighting and awing me with their dedication and craft. There'll of course be some recency bias at play but you can browse my bookmarks over here to chose from over 100 excellent and well-curated SPN stories.
💕CATEGORY: SWOONWORTHY💕
Wildly romantic fics that warm you up from the inside.
It Won't Be Perfect by someonetoanyone (10K words) Summary: Dean daydreams about what it'd be like to let himself love Cas freely.
Why I love it: the humor, the spot-on characterizations, and the quintessential late season Destiel-ness of being so deeply love with your best friend that it's too big to actually do anything about. Just. So warm.
Rock Lobster by Ginger Fail (13K) Summary: Cas decides that the lobsters Dean planned to cook need to get back home. Impromptu beach vacation ensues!
Why I love it: This road trip story is fresh and invigorating like a sea breeze! Fun, entertaining and full of deep, deep fondness.
Seek to Know You Better by ahurston (32K)
Summary: On a road trip, Dean and Cas play the 36 Questions That Lead To Love.
Why I love it: They’re so deliberatedly, carefully starting a relationship here. They try so hard to bridge the gaps and meet each other halfway. A very mature take on love that feels nourishing.
☢️CATEGORY: BRAINWORMS GALORE☢️
Fics that make you go BARK BARK BARK.
samson went back to bed by piesexuality (9k, @twoheadedcas) Summary: Cas strikes a deal with Chuck - keeping his family together comes at the price of their free will.
Why I love it: What if Cas got his revenge for the Mala'ak box? What if love came at the price of everything you've been fighting for? What if a story twisted the knife oh so sweetly? Each word of this one lands a punch. Made me insane in the best of ways (cue pinned fanart).
In sickness by @saintedcastiel (41K) Summary: S4 redux but Castiel has a fetish: giving Dean the sniffles.
Why I love it: This one is soooo. Can barely find words for it. It taps into Cas' early season alienness and psychosexual obsession with Dean, brilliantly demonstrates Casdean vs Samruby parallels, and each word is just. Perfect. ARGH!
so much smoke in a hall full of mirrors by AreYouReady (6K, @autisticandroids ) Summary: Godstiel is losing his heavenly war. Crowley provides a compliant Dean-doll for him to release his frustrations upon.
Why I love it: Urgh, this one is sooo dark. Taps into the scary, intimidating and alien aspects of Godstiel so well. Gore, consent and psychosexual issues galore. Delicious.
Special mention: In a Parked Car, Exhuming Ophelia by @an-android-in-a-tutu (17K). Still need to comment properly ;)
💣CATEGORY: EMOTIONAL WRECKING BALLS💣
Angsty fics that tear you to pieces to remake you better.
What Used To Be Mine by someonetoanyone (48K words) Summary: Dean never makes his apology prayer in Purgatory - Cas dies, Dean mourns.
Why I love it: Oh god, this is a heavy hitter. Just, straight up insurmontable grief, packaged in poetic, raw language to make you shed tears and tears. Loved it so much.
Ignite your bones By ilovehowyouletmefall (67K, @angelinthefire) Summary: Dean accepts Chuck's deal: killing Sam to save the world.
Why I love it: Cruuuuel cruel premise for a story that doesn’t pull its punches. It gets dark in Dean’s head and everyone around him suffers. Wonderfully written. The ending set my brain on fire.
Right Where you Left Me by outdean (93K, @armandgender)
Summary: Cas comes back from the Empty after 10 years to find Dean married to another man.
Why I love it: This one is a riiiide. When grief has become a part of you but your love comes back… When you return from the dead and have to carve a new space into the world for yourself... nothing is easy here, but the emotions are INTENSE. Also, autistic!Cas for the win.
Special mention: Who Ya Gonna Call? by saintedcastiel (50K) and Clear skies in spring by enochianprayer (WIP)
💥CATEGORY: EPIC RIDES💥
Expansive, wild adventures with lots of ups and downs
Spirit of the West by teen_dean (140K, @urne-buriall)
Summary: An 18y old Dean grew up on a horse farm – cue veterinarian Castiel. The summer of a lifetime ensues.
Why I love it: So this is one of my very favorite stories, ever ever, and I cannot recommand enough to immediatedly suscribe to the author’s Substack to be able to follow it in „real time“ next summer. It’s cinematic, rich, full of darkness and light, it’s everything a story can aspire to, I’m just. I just really love it.
Second Verse, Same as The First by LaLaCat1 (135K)
Summary: Endverse!Cas is sent back to the start of S1 and is determined to make things right this time round.
Why I love it: a desperate and badass Cas, unfridging everyone, a thrilling plot, moments of awesome for the entire cast, gripping action scenes, a romance for the ages… this is a genuinely amazing story.
back road, black road by eden22 (167K)
Summary: 18y old Sam gets kidnapped by Hell on his way to Stanford. Dean tries to deal.
Why I love it: So this one’s not Destiel-centric but does have wonderful Destiel moments. It’s also very heavy on the gore and the angst (NOT for the faint of stomach), but expertly crafted, fascinating and frankly it deserves more love. Held my breath for half the read and never knew where it’d take me.
Special mention: It's The End Of The World (As We Know It) by tiamatv (140K)
🤪CATEGORY: DESTIEL INSANITY🤪
Uproariously funny stories about the intricate rituals these two weirdos get up too.
Life Skills by ilovehowyouletmefall (26K)
Summary: Dean teaches a newly human Cas how to be „a real man“.
Why I love it: Dean coming to Big Self-Realizations while trying to have platonic threesomes with Cas is so perfect. Very endearing, tender and funny. Also, smoking hot sex.
the cheapest room in the house by biggaybenny (89K)
Summary: Dean downloads Grindr for Cas
Why I love it: Just. Late season Dean being deranged about Cas’ sexuality while everyone watches on in utter confusion. Equally hilarious and deeply moving
according to all known laws of life by @sobsicles (29k)
Summary: Cas comes back from the Empty to a Dean who won’t stop playing gay chicken.
Why I love it: They are both such petty, insane weirdos in this one. They said „can every situation be turned into a squabble“ and didn’t wait for an answer. So funny, so tender
Special mention: Wedding Vows and Negotiations by GingerFail (6K)
That's it, enjoy and leave your writers some much-deserved love!
#destiel#fanfic rec#supernatural#spn#spn fic#deancas#nov 5th#destiel fanfic#dean x castiel#my posts#long post#it was so hard to choose TT_TT#this fandom is amazing
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Hey! I wanna talk for a sec about the Live Music Archive. If you're a tMG fan who's on here you probably already at least know about it, but for anyone unfamiliar I want to do a quick post talking about what it is and how you can listen!
The Live Music Archive is a collection hosted by the Internet Archive for audio recordings of concerts. Specifically, the LMA hosts, with permission from the band, user-contributed recordings of concerts. Some fans will go to concerts with recording gear to take a full audio recording of the show and then upload it to the archive under the band's collection. As of writing this post there are almost 450 live tapes uploaded to the tMG LMA collection!
There's a few ways that you can listen to recordings on the Live Music Archive. The webpage works pretty well both on desktop and mobile browsers, and that's what I typically use. You can also listen on web without having to make an account on the Internet Archive, which is convenient for browsing. I also use the webpage to download mp3s of favorite tapes to my phone, so that I can listen to them in my local music player.
However, if you don't mind making a free account and prefer the convenience of something more like Spotify, you can also listen to anything on the LMA via the Taper's Section app for Android or the Live Music Archive app for iOS! (Obligatory disclaimer that I use an Android and can't personally vouch for the iOS app, but afaik they have similar features.) The apps have the same functionality as the webpage in a more streamlined mobile-friendly interface, plus things like notifications when there's a new tape added to a collection you follow and downloading in-app for offline listening. The Android app also has a tab for tapes from today's date, there's often at least one (there are FOUR for today!) and that's a really fun way to find tapes to listen to.
If you're looking at this going, wow, that sounds really cool but there's so many tapes that it's a little overwhelming to get into this, don't worry! I'll leave you with a couple recommendations. As mentioned above, I like to listen to shows from the current date. Another fun way to find shows is looking for a specific song - you can go on the wiki and it'll list every show at which the song has been played live, and then just search until you find one of them that has a tape on the archive. Lastly, a few specific favorite tapes of mine:
- 2014-06-15 has the entirety of Taboo VI: The Homecoming played live + one of my absolute favorite performances of both Woke Up New and The Best Ever Death Metal Band In Denton.
- 2015-06-01 is the only time Straight Six has ever been played live and it's interestingly pretty different from the EP version, plus a phenomenal back to back Spent Gladiator 1 & 2.
- 2021-08-06 was the first show after the band started playing concerts again post 2020, and it has a really incredible energy and a phenomenal setlist.
- 2024-03-01 is from the recent run of solo shows, this one was at Grace Cathedral and the ambience is truly truly incredible, it feels so ethereal.
Please feel free to add any additional notes or some of your own favorite tapes to the post as well! Happy listening!!
#txt#transmissions from lyric#the mountain goats#tmg#tapes#theres a post of live tape recs that im gonna go back and rb after this#and im also gonna start posting some favorite live recordings regularly! which is why i wanted to make this post!#the LMA is such an incredible resource#and at some point ill make a followup post about how to contribute to the LMA but thats a later post#resources
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MY Rating of F1 drivers based on their personality(more sway) and their track presence and racing
1. Charles Leclerc
(Track Menace who is also Pookie Bear) (unintentionally funny) (just an inchident) (canonically listens to sad songs after bad races) (piano man was at some point higher in the iTunes chart than at the actual championship standings) (clueless cringefail loser) (Ice-cream man) (14 year old Max Verstappen's nightmare) (best qualifier on the grid imo) (idk something about someone who is on course for achieving greatness and will not stop until he achieves it no matter the cost, something about so much sacrifices for something he got soo close to achieving something that did not work out in the end something about how he devotes himself to Ferrari like no one else could before him something about how fate chose him to be in that seat something about how he made it look easy something about how it looked like the way was paved for him something red red red idk something about web weaving) (dogdad) (we love Leo) (went to Lewis Hamilton school of naming his dog after his rival) (oh and dreams about community services with said rival) (very strong mental health and even bigger therapy bills) (did i mention he's il predestinato of the tifosi) (biggest Ferrari fan) (only one who knows how to race max verstappen) (he was an ankle biting child see any photos of his childhood as proof) (everybody is maxplaining victim he's a maxplaining enjoyer) (suffers from middle child syndrome) (Seb's Ferrari child) (committed parricide on Sebastian Vettel in 2019 and 2020)
2. Max Verstappen
(pookiest pookie to ever pookie, track lion, big brother, catdad, certified victim ,about to be 4 time world champ, deserves so much more love, so so so incredibly talented, he's just a shy boy your honour ,free my man he did all of it but yeah vibes, because I'm dutch, fifa legend(just online), Danny kvyat has nightmares about him, geography nerd, has zero skills in any other physical sport, is planning to become a sim racer, tu tu tu du max verstappen (fun lore about Max did you know this guy was ranked 21st in the world in ultimate fifa in 2018(or was it 2016?? Doesn't matter) like can you imagine being that insane like bro you are a f1 driver in a top team like pls ??) (community service enjoyer) (certified yapper) (is terrified of fuel stations(jos verstappen when I catch you) ) (#1 lecfosi) (cringefail loser and he knows it) (teammate destroyer) (has read every rule in the rulebook and knows how to break every rule in the rulebook legally ofc all legally) (Seb's redbull child) (on his way to break every single one of Seb's record just to spite the old man)
(And is friends with an old Austrian man somehow)
3. Oscar Piastri
(Pookie bear, Mark Webbers child that has Sebastian Vettel's evil aura (Mark you will never know peace), koala, polite cat, eldest sibling energy, Android lover, Carlos Sainz's nightmare gremlin, loves cricket(cannot play well bless his heart), #1 lestappen shipper(I respect that) is also somehow the eldest of the lestappen children(his granddads are Webbanso) ) ( Him and Fernando have plotted the downfall of alpine) (I have a feeling he hates Zak brown deep down which I agree with) (grill the grid champ(like I said aura of Seb Vettel))
4. George Russell
(British individual(derogatory), king of radio messages (oh crikey), has an evil aura which is probably why he gets along with Nando, makes amazing powerpoints(facts!!), head of the gdpa and he takes it V.E.R.Y seriously probably the admin to the f1 driver group chat, part-time driver part-time strategist, he's a better driver than people give him credit for unpopular opinion but I think he can be a wdc or least a close wdc contender if given the right car I think if he was in lando's car in 2024 he probably would have taken the fight to max idk about winning but he's for sure no easy breeze, f3 and f2 wdc too, very memefiable or wotever the word is) ( T pose)(t.a.l.l.)(one sweaty boi)
5. Carlos Sainz
(Spanish chilli, smooth operator, dog lover, says bye to his racing career after 2024( no wait let me tell you something let me finish let m- *shot*), certified zoning out( Carlos has been called to the stewards), Lewis Hamilton hater prolly, certified Fred vassuer hater, poor guy really he leaves whenever a team is getting good like come on, has had very good teammates and has been friends with them, in 2025 will become the third person in history to have raced for Ferrari, McLaren and Williams, I feel like he lacks a bit of aggressiveness in his racing like he operates smoothly and intelligently sure but yk you should have a bite yk )(whenever he finds this said bite and aggressiveness it's usually against his teammate I'm observing you Carlos I'm noticing)( loves Lando Norris, golf master but humble about it, Maria Karey, one of the mature drivers on the grid, excellent at all sports, James aeiou has a crush on him, Lana del Ray coded, him and max were torro rosso nepo babies).
6. Lewis Hamilton
(7-time world champion, goat behaviour, was friends with P Diddy, rich cool wine aunt, #blessed, fashionista, Hammertime, Fernando Alonso's nightmare gremlin, don't ever mention 2016 in front of him, is haunted by Nico Rosberg, is neighbours with Nico Rosberg, will avoid Greece for the rest of his life, had a very public divorce, thus vegan, Silverstone 2008 you will always be famous, this Barbie is an f1 driver, still we rise guys, Toto Wolff and David Croft will sacrifice their bloodline for him, certified Micheal Massi hater, certified Bottas lover, we love him and Seb being the activists on the grid, this is getting manipulated man, did not survive Abu Dhabi 2021, did not survive Abu Dhabi 2016, has had caps thrown at him, Left family for Italian mafia, uncle I beg you please get your qualifying form back pls pls, is embarrassed by those toxic #teamlh and you cannot convince me otherwise, has let 2 baddies named Nico slip from him, ISS THAT GLOCK???, Bono my tyres are gone)
7. Lando Norris
(twitch streamer first f1 driver second, McLaren boy, hates papaya rules, has been multi21nd, mental health has been made very public by his own goddamn team, party-boy and DJ, fakes knowing how to play COD and Fortnite, very consistent racing good for him, terrified of first laps and poles, best friends with last laps and fastest laps(let's go Lando), shit at golf and geography but it's okay he makes up for it by being funny, probably misses being Carlos's teammate, but like Carlos lacks a bit of aggressiveness that is required, McLaren PR's nightmare gremlin, opposite of polite cat, has somehow managed to anger every fanbase and his car is the sole reason for the unification of RedBull, Ferrari and Mercedes, has been dealing with the wrath of Australia since 2021, at the end of the day just a curly haired guy ).
8. Fernando Alonso
(Spanish devil , Disney villain ahh character, 2005 and 2006 world champ, is looking for his 33rd win, Michael Schumacher's nightmare gremlin, grumpy old man first f1 driver second, lance lover(rare), Lawrence stroll's sugar baby, fast, prime Alonso I am scared of you, goat behaviour, holds a special grudge against McLaren and Lewis Hamilton(Alonso is sick of his ass), no more radio for the rest of the race, believes in karma, has dated Taylor swift apparently but is in love with Mark Webber( Jenson button is also somewhere in there), is known as El padre and has an el plan(everyone should be afraid), racecraft out of this world, 2005 Suzuka you will always be famous, all de time you have to leave da space, Alonso radio my love, aggressive but good racing the likes of which I have never seen and probably never will, what do mean by "I knew he'd brake earlier because he has 2 kids and a wife at home" like who says that what what??, worse career decisions than Ferrari strategies, bad luck so much bad luck, so chaotic so much chaos, has adopted Oscar and has plotted the downfall of alpine with him, Flavio haunts him, do not bring up Singapore 2008 in front of him especially not if Felipe Massa is present there, has driven the 2014 Ferrari and has not recovered from it, has outlasted Renault in formula one (wild), give Fernando Alonso 5 more points and he would be a 5 time wdc (even more wild), bye bye I'm still the bad guy)
9. Alex Albon
(alabonoo) ( bff with George Russell) ( is bullied by George Russell) (golf wag first f1 driver second) ( James aeiou has a favourite and it's Alex Albon) ( Alex really said I'm Thai first and a colonizer second and good for you Alex) (2020 Alex and 2022 onwards Alex are different people okay?) ( he's a consistent racer much like Lando but he makes mistakes more often, under pressure working is not his forte sorry pals but it had to be said) ( he's a really nice dude tho and really funny as well ) ( dude has a Chipotle member card as one of his essentials and you tell me I'm not supposed to love him come on be reasonable)(he has his own zoo he's a certified pet owner) ( if I had the money for that amount of pets I would do the same Alex I get it ) (also he's a Ferrari fan so you just know bro is always on hopium) (I think he gets put under the radar often but he's great) ( he seems to be a chill dude imo)(we both love lily)
10. Nico Hulkenberg
(German but like in a cool way) ( has been giving dad energy before he was a dad) ( called Hulk but is probably the calmest person on the grid) ( give my man Bruce Banner his podium nah it's not even funny anymore he deserves so much better than that) ( he's won le mans on his first try yk give him the Redbull seat for godsakes) (Nico is so cheeky like I know he's a gen x or something but like I see the genz potential yk) (Audi better have a car good enough for a podium I swear to god if we say bye to him before a podium I'm uhm I'm uh I'm gonna cry).
11. Yuki Tsunoda
(anime boi) (wants a restaurant before he wants a world championship and I respect that Yuki) (has an evil aura) (certified hothead because he's a certified good chef) (has the bitch spirit to be a Redbull driver but is not. because of Horner issues) (Yuki does make the occasional mistakes but like he's far better than the alt no?) (in the words of Yuki "idk man wotever") (too much anger for too small body) (is in love with Pierre Gasly) (is bullied by Pierre Gasly) (everybody loves Yuki even Nando is a fan)(tbf nandos a fan of anyone who has an evil aura) (people are terrified of Yuki radio as they rightfully should be) (Yuki is nightmare gremlin of every race engineer).
12. Pierre Gasly
(French but like from the north of France)(known for being French and Max Verstappen's teammate thus known for being fucked over by Redbull, also known for his revenge win in Monza) ( he's just a great driver like if given the right car he can fight at the top and win he's not on Max and Charles level yet but I feel like around George and better than Lando) ( he's also a good qualifier maybe it has something to do with speaking French who knows but yeah amazing what he can do in that shit alpine) (unfortunately he has a severe case of resting bitch face but he's very nice actually unless you are Esteban then he's not very nice) (yeah he also has the brocedes case of childhood best friends turned enemies but like French and he's very much Lewis in that way which means he would much rather ignore estie bestie than talk about him e.v.e.r while estie brings up his bestie Pierre wherever he can like Nico)( oh and he loves one Japanese boi)(pierreeee gasllyyyyy)
13. Kevin Magnussen
(Kmag the Viking) (my god nobody races like kmag lol) Okay so maybe I put him this high because he's a track terror to everyone but like watcha want me to do? Not acknowledging kmag's great defending is a crime, he is here to cause menace no matter how many penalty points he gains or races he's banned from he's really coming for Ocon's penalty points honour tbh. Shame really that this is his last season... just when things got interesting *sigh* (off the track he's a chill girldad) (hulk and kmag had an enemies-to-lovers story arc and I think that's beautiful)
14. Esteban Ocon
(he's French, he's from Normandy in France which is the north of France so you just know he was a bored child) (he and Pierre were bored babies) (which is probably why he races the way he does lol) (5-second penalty for Ocon) (no but seriously this guy has mad potential but also he's a mad teammate killer and not in a good way) (he has made a way for himself in formula one and he belongs here it's just that maybe if he tried targeting people other than his teammates he would make it much easier for himself) (he's a very cheerful person irl) (big Marvel fan) (gives very early teenage boy vibes) (softie at heart) (cannot for the life of him pronounce squirrel)(oh he also loves lance(rare)) (Estie bestie is on the podium babyyy)
15. Daniel Riccardo
(Aussie Aussie Aussie Oi oi oi ) (damn Daniel) (it's not tears it's athlete sweat ) (I mean I knew it was time to go but still it didn't have to be this way it's okay tho Danny is enjoying retirement and dirt bikes) (yeah the performance was just not there for Danny boi not that we could see it anyway because of vcarbs shit strategy or whatever they call it) (I miss prime Daniel he was such an annoyance to Sebastian)(2014 Daniel took the Australian revenge on Seb for his crimes against Mark Webber) (but yeah Daniel you go out of this sport with lots of love and a fastest lap)(ki ki aye)
16. Valtteri Bottas
(Finnish when he was in Mercedes but is officially Australian since then) ( Bottas more like Bott-ass get what I mean) (I mean that he has a weird obsession with his gluteus maximus) (Valtteri pls I beg you stop this behaviour) (10 time Grand Prix winner Valtteri has nightmares about James aeiou) (Valtteri it's James) (he's pretty chill all he cares about is racing, cyclist girlfriend, and his mullet+moustache(not necessarily in that order)) also here's a sad fact since Valtteri won't be on the grid next year it would be the first time a Finnish racer is not in the grid since 1989 yeah everybody is waiting for Robin Raikkonen now.
17. Sergio Perez
(Checo damn man what happened) (no 2 Redbull driver curse got to checo) (he was doing so good in racing point like Sakhir 2020 my beloved last to first, man what a performance that was) (he is capable of doing such great things but nooo bro gets knocked out in q1 more than he has reached q3) (Redbull killed the dawg in him man) (certain Austrian man haunts his nightmares and no it's not Niki Lauda) (he and Logan are the nightmare gremlins for mechanics)(even when he performs it's usually in no human right countries so he's not really helping the allegations) ( this poor Latina I swear to god) (he can't drive and he's up and about with other women(Taylor swift 1989 reference) aye aye aye(checo go home to your wife and children).
18. Logan Sargeant
(American) (bald eagle noises) (collective groan of William mechanics) (sorry logie bear)(James aeiou shall face the wrath of Jenson button it's ok) (first American to score points in f1 since 1993 that's 30 years so yaaay!!) (American history will be kind to you Logan)(not sure about f1 history tho) (your last gift to us was a sick ass album cover and I respect it) (if only he knew what a kilometre was * sigh*)(bye bye miss American pie).
19. Zhou Guanyu
(China boy) (another alpine escapee) (Zhou I'm sorry but you're not him anymore) (I miss pre-Silverstone 2022 Zhou where has my dawg gone man) (Zhou may not be as good of a racer now but he makes it up by being a fashionista) (tbf to him that Sauber stake monstrosity is not really helpful so) (also he is a catdad and had an emo phase through f3) (He's the first Chinese to ever race in f1 I think he's done his country proud) (He's also a proud Valtteri lover)
Okay so rookies next I did not include them here well because they have had like on avg 4 races soo
1. Oliver bearman
(ollie) (what a wonderful job he has done my god) (p7 in Jeddah on a day's notice wow dude) (he's driving for Haas in 2025 and his teammate is Esteban so that's..great (my condolences!! ifykyk)) also points in Baku after he passed his teammate (tell me you are a lestappen child w/o telling me you're a lestappen child) what I've seen from him I can tell he's very relentless that's good(also he's the most employed unemployed person ever) (also I heard people criticising him by commenting on his current f2 season like babe did u see his rookie f2 season?? that's why he's here not because of this year but last year and he's not doing bad this year it's just the car is shit but yeah he was at one point higher in the f1 standings than in f2 so I get why people are confused lol) (also he's super likeable very Genz very demure very mindful) (Ferrari has grown him in a lab with utmost care so he's very much a PR baby)
(oh yeah also he's in love with Kimi Antonelli) (yeah they are being genz lestappen)
2. Franco Colapinto
(Frankie baby) (Argentinian and very proud) (is very funny) (is also very genz) (sent James aeiou into a crisis by doing a better job than Alex Albon) (scored 4 times the amount of points than his predecessor in his 2nd race) (looks like Senna goes for the gap like Senna( in racing!! in racing!! calm down man)) (he deserves his place in f1 next year my god) (like the racecraft he has shown is very impressive I'm impressed and so is very f1 team even if he does not get the seat next year I doubt people are gonna forget about him believe me he will be in the talks still) (like I said he's not even had a full f2 season when he was called in for Williams and yet the incredible pace he has shown is fantastic) (has all the 30+ aged drivers enthralled with him and I don't blame them I would be too) (also he refers to Ocon as the Frenchman so where do I submit my stan card??) (oh and he has been adopted by Max Verstappen)
3. Liam Lawson
(aka New Zealand's revenge on Australia) (he did a fantastic job in 2023 and has been doing a fantastic job in 2024) (his idol is Lighting McQueen.....so now that everybody knows that he's Genz you can probably understand why he is beefing with Nando and Checo(boomers) (I think he drives aggressively but not as smoothly he is yet to find a balance it looks like but hey it's working out for him no?) (honestly just give either him or Yuki the Redbull seat) (off the track he's quite an expressive person but I don't think we have seen much of his personality he's friendly for sure and I mean he's a cars fan like come on he's a Pixar kid) (idk something about him says yeah I'm Genz but I still go on Facebook) (not that it's bad not saying the vibes are bad just Liam show more personality).
So that's pretty much it let me kno-what ? what do you mean I forgot someone oh lance stroll?? yeah no I didn't forget(I wish) I just have nothing to say really.
PLS READ these rankings are in my opinion and my opinion only please be kind to me this ranking is for humorous and comedic purposes only no hate to anyone!!
#formula 1#max verstappen#charles leclerc#lestappen#f1#oscar piastri#carlos sainz#kevin magnussen#nico hulkenberg#alex albon#franco colapinto#logan sargeant#pierre gasly#esteban ocon#ollie bearman#george russell#lewis hamilton#fernando alonso#sergio perez#yuki tsunoda#liam lawson#daniel ricciardo#valterri bottas#zhou guanyu#formula one drivers#Formula One#lando norris
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Test Ride Pt. 2 (Peter Parker x Android!Reader)
Pairing: Peter Parker (TH ver.) x Android Reader (with a robovagina) Rating: Explicit Words: 1189 POV: Second Summary: The Big Tober Day 10 - Robotfucking Note: A sequel to a piece I did for kinktober 2020. Reader is a robot and has no gender. Last time reader got a robopenis and I thought it only fair to give reader a robovagina this time. Reader's chest is unmentioned. Tags: robotfucking, unnecessary use of fancy words to make it more sci-fi, at least I don't put 'quantum' in front of everything to make it science, dom/sub dynamics, overstimulation, safeword ignored(?), robot tentacles as restraints, vibrating pussy, nipple play and software/hardware updates gone ' wrong'
A new HUD interface greeted you as you booted up after your last upgrade. Your physical statistics and environmental parameters were found in new places, but that mattered little. Your optics activated after a short delay, visual input now also available to you. Your creator stood before you, his lips moving, but you received no audio input. “Audio module connection failed,” you replied to whatever he said. You saw him curse, or at least that was your best prediction of what his expression conveyed. He motioned your head down. You bent at the hips, allowed him to unplug and reconnect your audio modules.
Once the cables reconnected, you could hear Peter clearly. “Please, don’t be ruined, please don’t be ruined,” he muttered to himself.
“All modules operational,” you informed him. He jumped at your voice, but let out a sigh of relief right after. “Awaiting command,” you added. As per usual after an update, Peter started poking and prodding your frame, confirming your sensory input was still operational. When he was done testing your basic functions, he dragged you to his bed.
“Program D.O.M. version V, please,” he spoke nervously. You detected an increase in heart rate and blood flow to the genitals. You confirmed the break command, as it was standard protocol, before you could execute the D.O.M. program. Once the safety protocols were satisfied, you had your digits on Peter’s clothes. You unbuttoned his flannel, revealing his pale chest underneath. There was minor bruising, but a quick scan revealed no serious injuries that were contraindications to the program. You pushed him onto the bed and started running your tongue over his chest, paying extra attention to his nipples.
Peter whimpered as you played with his chest, artificial tongue and teeth taking turns with your digits pinching his sensitive nubs. You kept track of his arousal, only stopping your onslaught once his involuntary noises got a little louder. You sat up, retracting your pelvic panel and rubbing your wet hole over Peter’s crotch. He whined as you slowly soaked through his jeans and underwear, until he could feel your wetness on his cock through his clothes. “Please, I need to be inside you,” Peter eventually moaned, his mind tethering on the edge of madness.
He was hard underneath you, so you deemed him ready for the next stage. With superhuman deftness, you removed his clothes until he was naked on the bed. His cock protruded from his body, the tip red and leaking. You wrapped a servo around his rod, stroking slowly as to tease him. When he started thrusting into the tightness, you placed your other servo on his hip, your mechanical strength counteracting his. He was forced to only take what you gave, which was exactly what he programmed you to give. It was not enough to get him even remotely close to orgasm, but the build-up was perfect to make him start begging. Once the begging got frequent enough, you proceeded on to the next stage; you mounted him, letting his cock slide into your wet and soft hole. Peter moaned, his eyes rolling back as you rode him at a decent pace. “Please, give me more, I’ve been good. I will be even better, I swear.”
His moans filled the room. You took his dick all the way inside and paused on top of him. “I will grant you more. However, unpermitted orgasms will be reciprocated with punishment.” He nodded, promising he would not cum. You decreased the elasticity of your inner walls, giving him a tighter squeeze as you proceeded to ride him. Your movements were quicker than before, fully intending to make him cum without permission. Peter was moaning to the ceiling, eyes squeezed closed sometimes and other times wide open. His mouth stayed wide open, tongue peeking over his lower lip.
Just as predicted, your inner sensors detected his cum painting your inner workings. You rode him until the spurts seized. Then you planted yourself firmly on him. Tendrils extended from your body and wrapped around his appendages. “You have disobeyed my orders,” you stated as you held him down and turned on the vibrations of your inner walls. Peter wailed as his sensitive cock was forced to endure the intense vibrations. He writhed against your restraints, but not even his super strength could remove you. Just like he had begged you before to fuck him, he was now begging for your mercy. You bent your upper body, putting a servo around his throat. You put a little pressure on the blood vessels below his jaw. Tears poured down Peter’s eyes as you forced a second orgasm out of him. You detected more cum inside you as he cried out.
After his second orgasm, you ran a scan on him, the analysis showing that he had enough. You removed your servo from his throat and turned off the stimulation or at least… attempted to. “Error: deprecated code, V-module unresponsive.” You stated, your tendrils no longer retracting and your hole vibrating on and on.
“What?” Peter exclaimed, clearly in panic. You ran a diagnostic check, your hole trying to reboot by first ramping the vibrations all the way up, so it could be brought down again. Peter screamed during the process, his brain unable to process the stimulation.
The tactic worked fine, but the module got stuck again at the same level of vibrations you started at. “Tendril module interfering with V-module. Attempting tendril reboot.” Peter did not perceive a word you said. As the tendrils rebooted, they lifted up a little, Peter’s body now hanging in the air except for his pelvis, where you still sat, vibrating his cock.
Peter cried, feeling like his brain had melted away from the intense pleasure. “Stark! Stark!” He screamed the break command. You tried to terminate the program immediately, but the backlog of reboots and diagnostic checks made it impossible. Your creator, against your predictions, came again, barely a drop of cum leaving him. He kept screaming, trying to get through to you. Just after his third orgasm, you regained control of the tendrils. In a flash, they were retracted and you uncoupled the module for now.
Peter’s cock was gradually turning limp inside of you. The poor boy was hoarse from screaming. Without the tendrils, you regained full control, the vibrations stopping instantly. “Thank you, thank you,” Peter whispered over and over as you lifted your frame off him.
“Program D.O.M. paused,” you stated, “do you wish to continue after a delay or shall I proceed with aftercare protocols?”
Peter laid starfish-style on the bed. His chest was heaving. He could use some aftercare, but it was hard to trust you right now. “Terminate the program all together,” he groaned, “initiate shutdown.” A second later, he was met with the sound of your vents shutting down and your pelvic plate closing to protect what was behind it. He was left in silence. As far as updates went, it still wasn’t as bad as that time Windows went from XP to Vista. He counted it as a win.
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REBLOG TO SUPPORT YOUR FANFIC WRITERS
Likes do not help exposure!A comment in tags or replies can sustain a writer for months!
#peter parker#peter parker x reader#peter parker x male reader#peter parker x gender neutral reader#male reader#trans male reader#ftm reader#gender neutral reader#nb reader#peter parker imagine#tom holland#tom holland x reader#tom holland smut#mcu#mcu x reader#mcu x you#mcu x y/n#mcu x male reader#mcu x gender neutral reader#marvel#marvel x you#marvel x male reader#marvel x reader#marvel x gender neutral reader
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OMORI and Detroit: Become Human's Plot Twists - How A Bad Plot Twist Ruins The Story Instead Of Enhancing It

In the 2020 game OMORI, the story's plot twist is that the main protagonist's sister, Mari, didn't kill herself as the player was led to believe - instead, the main protagonist himself accidentally killed her in a fit of rage after an argument they had and his best friend subsequently covered that up by staging it as a suicide.
In the 2018 game Detroit: Become Human, the plot twist of Kara’s story is that Alice, the seemingly human child Kara took care of after the two broke free of Alice’s abusive father, was actually an android all along.
What do they have in common? The answer’s simple - not only are they emblematic of their respective games’ shoddy writing, they detract from the story they’re supposed to elevate.
First things first - both twists don’t make sense upon scrutiny. OMORI’s plot twist in particular hinges on a huge contrivance - the fact Basil just so happened to be present in Sunny’s house (for reasons the game leaves unexplained) at exactly the right time to witness Sunny committing manslaughter and come up with a plan to absolve him of any blame. Furthermore, the twist’s insinuation that Mari overworked Sunny and didn’t tolerate his mistakes comes out of left field, as Mari was consistently portrayed as kind and flawless (both in Sunny’s dreams and in the real world via the photo album) throughout the game up until that point.
Alice’s twist only works because the story lies to the player: Kara finds a magazine with a picture of Alice’s model at the beginning of the game, but it’s conveniently blurred. While there are some hints that Alice is an android, such as the fact that she refuses to eat even when food is presented to her, this clashes with one of the main levels of Kara’s story, which has her looking for food and shelter for Alice’s sake. This implies that Kara deliberately ignored Alice’s true nature, for reasons that will be elaborated on later.
Alice’s twist, however, does have some solid hints at the very least. That brings me to a problem exclusive to OMORI’s twist - the game spends most of its runtime hinting at the red herring of Mari having hanged herself as opposed to the twist of her having been shoved down the stairs. The only tangible clues to the twist are the prevalence of staircases in the brief cutscenes before Sunny fights his fears and the hands motif, but they are not enough. If the point of the reveal is that Mari didn’t kill herself, what’s the point in hinting she did?
Secondly, the twists’ linchpin characters are flat in terms of personality. Alice is the quintessential “little girl” in videogames: cute, small, withdrawn, barely cries (she doesn’t even go into hysterics at a concentration camp), constantly needs to be cared for and protected, at most steers you in the right moral direction if you do something “problematic”, even if for her sake. This, allegedly, is supposed to stem from her background, as she was abused by her father, but even the android that Kara spots and that makes her confront the truth has the same quiet, demure, sad demeanor, implying that it’s simply how Alice’s model is programmed to be. Alice is not a character: she is a pet you are supposed to find adorable. The twist that she was never a “real” human, therefore, falls flat on its face: she doesn’t prove anything about the depth of emotions androids can experience. For all intents and purposes, she is the doll racist humans see androids as.
Aside from a brief interaction with Hero in the first several minutes of the game (which is promptly forgotten as soon as it ends), Mari spends most of its runtime only as fuel for Sunny and his friends’ grief. She is given no personality beyond being the Team Mom, isn’t fleshed out in any objective flashbacks (as in, flashbacks not colored by Sunny’s perception of her), and if the vision Sunny experiences on Two Days Left is her ghost, she isn’t plussed in the slightest by her dear little brother profaning her memory by deciding to keep up Basil’s lie. The one flaw the game tries to give her - perfectionism - has no bearing on her character until the moment the game uses it to give Sunny a reason to lash out at her, and the negative impact said flaw had on her life before the argument is glossed over. OMORI’s point that her desire to be perfect was the reason for her downfall, therefore, falls flat on its face: for all intents and purposes, Mari is perfect.
Finally, both twists are detrimental to the stories they are in. Supposedly, the twist of android Alice is meant to make you question whether or not you, the player, are going to love her all the same even after learning that she’s not human (although the question should be moot since all three protagonists are androids and the most popular one in the fandom is the most machine-like one). What the game fails to answer, however, is why Kara refused to accept reality and deluded herself into thinking Alice was human to the point of endangering both of them for the sake of playing pretend (this, on top of everything else, makes replaying the game much more frustrating, as you no longer care to give Alice proper shelter as she doesn’t really need it). The implication is that she, herself, believes an android child is inherently less deserving of love as a human one, an interesting concept of internalized bigotry that is never explored. Even worse than this, what before could be seen as a touching relationship between an android and a human, who despite the hatred surrounding them can form a family out of natural love, is now nothing more than two androids following their programming: Kara keeps being a caretaker as she’s supposed to do, and Alice keeps being the perfect little child as she’s supposed to be. While they both rebelled against their abusive master, it means that, at their core, they didn’t even deviate in the first place, and instead forced themselves back into their pre-programmed roles. This is the complete antithesis of the message of the game, which is that androids are more than their programming and they are, instead, people.
Similarly, OMORI’s plot twist turns what could’ve been an interesting story about such topics as teenage suicide and suicide bereavement into a farce. It’s one thing to play this game under the impression Sunny and co. are struggling to live a life their beloved sister and friend unexpectedly removed herself from, but it’s very different to replay it with the knowledge that all the pain Kel, Hero and Aubrey went through was pointless since Mari never killed herself in the first place and stemmed from one of their friends desecrating her corpse. Without warning, the story turns from being about overcoming the grief of losing a loved one to suicide into being about grappling with the guilt of a manslaughter and a huge lie that destroyed multiple friendships - a lie Sunny directly facilitated by lying to his friends by omission to save his own skin. The only character in the game to call Sunny out on this is his suicidal depression (!!!), and its arguments are framed as irrational self-loathing so they’d be easier to dismiss; the game’s best ending, meanwhile, has him conveniently avoid the consequences of his confession by moving town, not caring anymore about the feelings of his friends (or the well-being of Basil, whom he leaves to bear the brunt of the consequences). None of this would’ve been a problem if the game simply focused on Sunny moving on from blaming himself for his sister’s suicide instead.
So, this brings me back to the post's title - not only should a good plot twist be properly foreshadowed, but it should enhance the plot when experienced multiple times. The twists in OMORI and DBH fail to do so, and create the impression they were haphazardly inserted into the plot for the sake of subverting the audience's expectations, with little thought given to how they retroactively affect said plot.
Unfortunately, the only expectation they manage to subvert is the expectation of a completent story.
#detroit become human#kara detroit become human#alice detroit become human#omori#omori game#omori sunny#sunny omori#omori basil#basil omori#omori mari#mari omori#omori spoilers
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It Drinks Light: The Origins of the Xenomorph and LoadingReadyRun's Heat Death
In previous drafts of this essay I spent paragraphs outlining my love of the Alien films, defending Alien 3 and Resurrection, and using that to lead into why you would enjoy an Alien RPG actual play series called Heat Death. But I just spent a lot of money on a tattoo that I think will speak to my bona fides:
I like the Alien franchise. I like Geiger’s xenomorph, I like the clunky cassette futurism imagined in those 80’s movies. It feels increasingly like a much needed antidote to modern digital interfaces, and the maddeningly undefiled aesthetics of the corporate digital age.
But after I saw Prometheus and then Covenant it became very apparent to me that Ridley Scott isn’t interested in the parts of the universe that I am interested in. Or at least, his answers to those questions aren’t particularly satisfying.
There are some good things in those movies, don’t get me wrong. The moment when the two Michael Fassbenders have flute lessons is some of the gayest shit in the series, right alongside Ripley and Call having come good ol’ fashioned knife play in Resurrection.
The prequels also continue the theme established in the first few movies that the whims of the rich and powerful will doom us all in general, and the people who work for them specifically. Their corporations are shown time and again to be fundamentally opposed to human flourishing. True as it ever was.
But that’s kinda it for me.
The question at the heart of these prequels is “Where did the xenomorph come from?” to which they answer:
Some sort of chemical weapon or tool synthesized by tall aliens called engineers for ambiguous purposes. Millenia later this was discovered and hijacked by a singular android of human design, flawed in all the ways its creator was flawed. Some iterations and experiments later we get the xenomorphs we recognize.
Admittedly there may be more nuance than that. But as far as I can tell any further details are all muddled in cut content and unskilled storytelling.
Ultimately, according to the prequels thus far, the xenomorph is something we did to ourselves.
That is not a particularly engaging answer to me. I don’t really care about how the titular alien came to be. I don’t need to see the engineers, or the origins of the space jockey. I liked it when it felt like that tall alien was merged with the cockpit, when it looked like one organism, a new and novel form of life from another evolutionary path completely unlike our own.
And if you feel the same, I have something to recommend to you.
Heat Death is an actual play series made by the Canadian comedy/streaming troupe LoadingReadyRun in 2020 as part of their Dice Friends series. They did 6 episodes where Cameron, the GM, leads 4 players through their own scenario in the official Alien RPG.
And it’s one of the best Alien stories I’ve ever seen.
Cameron provides much more interesting answers to the questions Ridley Scott keeps asking, and in a method that compliments the familiar set up of Alien films. A typical day in the life of spacers is interrupted by a combination of corporate malfeasance and/or the existence of the xenomorph.
The setup of Heat Death is thus: The crew of the research vessel Ludomia, our PC’s and NPC’s for the series, wake up on a strange and grandiose space station called New Eden. Their vessel is missing, the rest of their crew is missing, and they have no idea where they are. They seek answers, they seek escape, and they try to figure out what was happening here hidden in the shadows of space.
And in typical Alien fashion, it all goes to hell.
Part of the reason the series works so well for me is because the GM has a background in the sciences. This helps when the characters are confronted with the truly alien things they find. I am an amateur appreciator of things like biology and astronomy ,and so there is just enough detail to make me feel like I know what’s happening, but also enough unfamiliar jargon that I feel an appropriate sense of awe and dread. Cameron doesn’t talk down to his audience or his players, he describes the world in ways that would make sense to the character’s point of view, and offers explanations and details when prompted.
The xenomorph’s biology is described as being reminiscent of Teflon, an immediately startling non sequitur.
The primordial black goo from the prequels is described as incredibly hazardous to human beings through exacting technical terminology. It makes it seem real and dangerous. In the prequels it always felt flat and… out of place.
I like Heat Death because Cameron and the players are actively investigating the question of the origins of the xenomorph without limiting the possibility space. It’s not a closed loop that begins and ends at LV-426 with the space jockey and its ship. Instead we see a possible answer to what is waiting for us in the stars, a galactic ecology that we have stumbled into and are ill-equipped to handle. It makes the machinations of Weyland-Yutani seem even more feeble and doomed.
It also works so well because the players are all in on it. They lean into the themes of the franchise, of roughnecks who shoot first, of commanders in over their head, and corporate representatives quietly manipulating things to their own end. There’s no power gaming or looking to get the upper hand or finding an optimal path to survival. They see the awfulness coming and they don’t look away.
There’s more that I could recommend about this series, but I run the risk of giving away too much. There’s the poetic introductions to each episode that give breadth to the fiction. The investigations of different bits of lore and tech, from faster than light travel to how synthetics work. But I guess I’ll end by going over all the players and their characters.
First there’s Commander Roman Moritaka, played by Ian, who I think more than anyone leans into the doomed nature of the storytelling. Ian is always ready to make the obvious mistake and try to do the most reasonable thing in an unreasonable situation. One of my favourite moments in the game comes from Roman making telemetry calculations. How many AP’s do you know that bother with the drama of rocket science?
Then there’s Clinton Barker played by Alex, a colonial marine who thinks in equipment and utility, and has no time for metaphor or theory. Alex is also obviously an Alien fan and someone who knows military tech and lingo, which lets him launch into interesting asides and funny anecdotes that punctuate the story.
There’s Gregory Sinclair Jr., the corporate liaison played by Cori. He is a perfect mix of uselessness and cold corporate comfort. Cori plays him relentlessly, a perfectly willing pawn right into the final moments of the final episode, and a constant needle in everyone’s side.
And then there’s Harris Schafer, played by Adam. Harris is a laid back academic and scientist, which makes them a great foil for the other characters and the perfect POV character to let us know just how bad things are, much like Adam himself. Adam is a great addition to the table, always willing to ask the basic questions and react in relatable ways.
I’ve already mentioned Cameron, and as GM he plays all the NPC’s with depth, and deftly cuts between scenes, heightening moments of tension and underlining moments of impending dread. His obvious writing ability is on full display. It feels like he loves this stuff. And in a way that Ridley Scott kinda doesn’t. Not in the same way. There’s curiosity and time and thought on display here, and I really appreciate that.
And that’s it. You should watch it, especially if you like the alien series and the art of actual play. It’s good. It’s on Youtube and it’s on podcasts. Check it out. Let me know what you think. Recommend me some other Alien fanfiction.
And if you would have liked to have read this earlier, or would like more essays and stuff like this, kick me a couple of bucks on Patreon. If folks like this sort of thing, I may do more essays. Heck, I'll probably do them if you hate it.
#alien#alien franchise#alien series#aliens#ttrpg#rpg#actual play#review#alien rpg#heat death of the universe#tabletop#xenomorph#essay#loadingreadyrun#dice friends#dicefriends#loading ready run#AP#science fiction#heat death#lv426#lv 426#alien heat death
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Alright people. Buckle up cus it's finally time i tell you the history of Animal Crossing!!!! (After putting it off for awhile)
Originally named どうぶつの森 (Doubutsu no mori) in Japan meaning Animal Forest. It was introduced at Spaceworld 2000 in Japan and many people have claimed there was a playable demo there. I believe there is a bit if footage you can find on it but I may be wrong.
Doubutsu no mori released on April 14, 2001 on the Nintendo 64 exclusively in Japan. Only 8 months later on December 14, 2001 they released Doubutsu no mori + for the Gamecube which contained extra features left out of the 64 version such as the museum and the Able sisters (along with house upgrades I believe) and used the Gamecube's built in clock.
Finally, they localised and released the game under the title Animal Crossing: Population Growing in North America on September 16, 2002, Australia on October 17, 2003, and Europe on September 24, 2004 on the Gamecube
However, on June 27, 2003 Japan release yet another version of the game titled Doubutsu no mori e+ where they added even more new features for villagers such as: extended dialogue, the best friend system, sickness, likes/hates, catching fleas, etc. In this version of the game you could use the e card reader to obtain certain items. In this version of the game you could also buy an island from Tom Nook which you could access through Kapp'n. Once you got to this island you could name it, create a flag, and download it onto your Gameboy Advance to continue interacting with your islander or even trade islands with other players.
Animal Crossing Wild World released for the Nintendo DS in Japan on November 23, 2005, North America and Australia on December 5, 2005, and in Europe sometime in March of 2006.
On June 1, 2006 a Chinese version of Doubutsu no mori called 动物森林 (Dòngwù Sēnlín) was released for the iQue Player, a Chinese Nintendo console. Dòngwù Sēnlín is the original N64 version of the game despite featuring characters from Doubutsu no mori + on the cover.
Animal Crossing City Folk was releases in North America November 16, 2008 for the Wii followed by its release in Japan on November 20, 2008, Australia on December 4, 2008, and Europe on December 5, 2008. City Folk was compatible with the Wii Speak microphone, which allowed you to talk to other players who had it- essentially a form of voice chat. Fun fact: there's an add for the game where it is featured being used!!! One feature i absolutely love in this game is the fountain , where you can throw an axe into it and a special character named Serena will appear and she is how you obtain both the silver and golden axe.
Now onto Animal Crossing New Leaf was released for the Nintendo 3DS in Japan and South Korea on February 7, 2013. After that, it released internationally across June of 2003: June 9 in North America, June 14 in Europe, and June 15 in Australia.
Animal Crossing Happy Home designer was released for the 3DS in Japan on July 30, 2015, North America on September 25, Europe on October 2, and Australia on October 3. This game was very different from the others and the main goal was to design houses for villagers.
In November of 2015 we were cursed with Animal Crossing Amiibo Festival for the Wii U. The game only sold 490,000 copies and was considering a failure.
Animal Crossing Pocket Camp was released on Android and iOS mobile devices on October 25, 2017 and 40 other territories on November 22, 2017- but other sources say it was the 21. Sadly, in the last year we received news that it will be shutting down, but apparently from what i know they will be making another version of it or something of the sort.
Animal Crossing New Horizons was released on March 20, 2020 internationally for the Nintendo Switch. This game introduced DIY crafting and in later updates, cooking. Eventually they added the Happy Home Paradise DLC on November 5, 2021 which essentially functions like Happy Home Designer, but unlocks new skill you can use on your island.
I must say, we've come a longggggg way with this game. It helped a lot of people through 2020- including me. Can't wait to see what's in store for us next. Hope you enjoyed learning about the history of the games and if you would like to know more (like stuff about merch or even the movie) ask away! :D
#animal crossing history#animal crossing#doubutsu no mori#animal crossing population growing#animal crossing wild world#animal crossing city folk#animal crosing new leaf#animal crossing pocket camp#animal crosing new horizons#animal crossing happy home paradise#animal crossing happy home designer#doubutsu no mori +#doubutsu no mori e+#animal crossing community#nintendo#grrrr this took so longggggg#Porkbunsaysthings#Or#porkbunrambles#Because thats what im doing#can you tell im autistic#and that this is my special interest#One of them at least#anyways#enjoy
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Hardwired Island
90s nostalgia isn't cool anymore, its all about that early aughts nostalgia, so I propose we have transparent plastic prosthetic limbs, like those bootleg PS2/Wii controllers Touchstones: Bubblegum Crisis, 90s Cyberpunk Anime in general
Genre: Cyberpunk What is this game?: Hardwired Island is a cyberpunk game about being broke citizens in the first space station city on earth
How's the gameplay?: Hardwired Island uses a 2d6+Bonus system, inspired by PBTA, but the game itself isn't exactly that. Hardwired's character creation is one of its big draws, being fairly simple but allowing many different character concepts, maybe you're an android street fighter, wanting to enter the big leagues, or an ex-military drone operator, wanting to atone for your crimes, character creation works by picking a background, Occupation, and 2 traits, which lets you get really flexible with your character! Backgrounds have misc abilities and determine your character's skills (which you get to create yourself, so if you want your character to be really good at niche internet drama, you can!), Occupations give you powerful abilities that make you really good at things that other people can do worse, and traits are just random abilities and events in your character's history. The Big Thing about Hardwired is its financial shock system, whenever your character makes a big purchase, such as for example a prosthetic, they might get more financial stress, which can end up leading them into a crisis, where they might need to reach out to a friend to get a place to stay, or move back with their parents, or make shady deals with the mafia, and so on. Hardwired's mechanics are Narrative-first, meaning they exist to create interesting drama for characters, and that makes it a very fun system for just making cool stories
What's the setting (If any) like?: Hardwired takes place in the far future of 2020, on a giant space station city, where the rich prosper and the poor toil. Hardwired is really keen on the "boring dystopia" aspect, there's definitely interesting stuff! but players are assumed to be common laymen trying their best to get by, of course this doesn't mean their ADVENTURES have to be boring! a package delivery gig could end with dealing with the strange Dreamers, bizarre AI with weird powers, or an investigation on an anonymous street artist could end in inciting a riot against a local bank, and so on!
What's the tone?: Hardwired will try to crush your players, it is not a pleasant world, there's kindness everywhere, and good people to be found, but the world is overwhelmingly against you
Session length: 1-2 hours is realistic enough
Number of Players: 4-6 is the recommended amount by me!
Malleability: Hardwired's mechanics are kinda rooted in its setting, but a crafty GM could likely do something interesting with them, I've been working on a hack for my own cyberpunk setting, for example!
Resources: a Google Sheet is available, and that's honestly kinda all you need, its not a very complex system. There's two or so expansions, one of them includes a playable cat occupation!
So I hesitated a lil on posting this game because i know people have Opinions on this game, but this game's great and im tired of pretending its not. It's a definite must play for any cyberpunk fan, in my opinion
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On Tyranny & Tumblr #9: Be kind to our language
Avoid pronouncing the phrases everyone else does. Think up your own way of speaking, even if only to convey that thing you think everyone is saying. Make an effort to separate yourself from the internet. Read books.
One popular authoritarian tactic is taking words with established, but complicated definitions and making them simpler, to the detriment of everyone. Some examples:
"Triggered" has a clinical definition: "intense emotional distress you may feel suddenly when you’re faced with something that reminds you of a past traumatic experience". Its common usage has become simply "upset" or "highly emotional".
"Critical Race Theory" is an academic term coined by Kimberle Crenshaw. (You might also know Crenshaw from her creation of the term "intersectional feminism".) It is an ideological framework that Crenshaw defines as "an embodiment of what I call racial literacy". The American Bar Association (which paywalled this article) explains that critical race theory is "the practice of interrogating race and racism in society that emerged in the legal academy and spread to other fields of scholarship... CRT grew from Critical Legal Studies (CLS), which argued that the law was not objective or apolitical". In the 2020s, far-right activists have begun using the phrase to mean "any mention of race or racism, especially that which implies white people benefit from being white".
"Woke" originated in African-American Vernacular English. The phrase "stay woke" was recorded in the 1938 song "Scottsboro Boys" by Huddie Ledbetter, aka Lead Belly, in a way that meant "to stay alert to others' deceptions and watch out for police violence, racially motivated threats, and the dangers of white America". Protests of police violence against Black people in Ferguson, Missouri in 2014 brought more attention to the word "woke" in this context. By 2017, non-Black people were appropriating the word en masse to mean "politically conscious" generally, and then almost simultaneously to mean "overly sensitive to the point of ridiculousness".
There are more examples, but I didn't intend for this part to go this long already, so we'll continue.
The point here is that repurposing words with complex definitions to mean something simple is an old, old part of the authoritarian playbook. It's one we shouldn't play along with. Repeating these new definitions or invented buzzwords gives them power, even if we're using them to disagree (Snyder, 60).
Snyder also spends a lot of time in this chapter recommending moving away from picture-heavy visual media in favor of longer-form verbal media. This allows for more in-depth learning, better retention, and less stress from being inundated with constant stimuli. He specifically recommends reading books, from "good novels" to histories to theory texts (Snyder, 62). He specifically recommends that Christians go back and read the entire Bible, because taking scripture out of context is a major right-wing weapon (Snyder, 62 & 63).
You can apply Snyder's lesson #9 to quite a bit of your online life, actually:
When fascists are gnawing a word into nothing, you have two choices: either let them have it (sometimes a word is too far gone to rescue) or insist on only using the word in its proper context yourself. Either way, take the activating buzzword out of the equation and discuss things on a level ideological playing field no matter who you're talking to.
Don't use this lesson for leftist infighting. Learn to distinguish carefully between who is trying their best but needs some grace and who is advancing a fascist agenda. Correct the former kindly and teach them the history of the terms they're using; do not engage with the latter.
Consider limiting your time on social media apps. On Android, you can turn certain apps "off" until after midnight the following day once you've used them for a certain amount of time: Settings>Apps>See All Apps>[Specific App]>Screen Time.
Borrow books from your library, digitally or physically. Try to broaden your horizons. Read genres you're not familiar with. If you read mostly fiction, grab a couple volumes of nonfiction (or vice versa). Try new authors: Octavia Butler, Alice Wong, and Annalee Newitz are all excellent. If you need recommendations, BookRiot.com is a great site to check out.
Feel free to list other applications in comments or tags or on reblogs.
Other lessons from On Tyranny:
#1: Do not obey in advance
#2: Defend institutions
#3: Beware the one-party state
#4: Take responsibility for the face of the world
#5-7: Remember professional ethics, Be wary of paramilitaries, and Be reflective if you must be armed
#8: Stand out
#10: Believe in truth
#on tyranny#on tyranny and tumblr#usamerican#be kind to our language#booklr#bookblr#books and reading#librarians of tumblr#librarians
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Dogengers Guide
With the 5th anniversary season coming soon, I figure it's high time to do a quick introduction to this most notable to Local Hero series. The 5th full entry comes in July, previous series having aired april-june for the past 4 seasons.
Dogengers is a Tokusatsu series featuring Local Heroes based primarily in Fukuoka prefecture, but a few heroes have also appeared from other regions. Many of these heroes are either corporate mascots or at least sponsored by local businesses. Dogengers is also notable for having featured a large number of veteran Tokusatsu actors from major series including 2 season's leads, plus voice actors for certain heroes, some suit actors, and supporting characters. The series has also consistently drawn in huge amounts of revenue for crowdfunding, allowing the successive series to be made.
While most heroes and villains are preexisting, each season's Focus hero is newly developed for that series.

Dogengers (March-June 2020)
The villainous Aku no Himitsu Kessya, lead by Yabai Kamen, claiming the power of the national treasure the Golden Seal, use it to finally defeat Fukuoka's heroes and take control. Tanaka Jiro, newly returned to Fukuoka after several years, is entrusted by Ohgaman with the power to become Rookie, Fukuoka's last hero, and now must round up the heroes and free Fukuoka from the villain's grasp.

Dogengers Episode 12.5: Episode of I-Doll (January 2021)
A crowdfunding rewards originally released on the Blu-ray box, serving as an epilogue to the original series.
Just as things seem to have finally been resolved, suddenly Yuki vanishes, alongside those precious items. Tanaka becomes desperate and tires to find them, unaware that I-Doll has been revived and are protecting Yuki, but someone else has also appeared. Tanaka's childhood hero, Great A. What will happen when Rookie and Great A come face to face?

Dogengers Nice Buddy (April-June 2021)
The Dogengers have ended their time as Fukuoka's premier heroes in scandal, and their spotlight has been taken by Hanagata Tokusatsu, who are reviving their Great Series with Ginga Shinsei Great Z. Great Z uses his Affect System to overwhelm the heroes and kidnaps Yabai Kamen to be the main villain. Hanagata Riku supervises Yabai Kamen's work. In order to reclaim their limelight, the Dogengers must work to rescue their enemy, even aligning with the villains to do so, and out outfitted with the perfect weapons for fighting in pairs, the Ohgaman's newly developed Buddy Buddy Buster.

Dogengers High School (April-June 2022)
Yamada Mako is an extraordinarily average girl in an exceptionally unusual town. Tired of her average life and not being able to do stand up to bad people, a chance encounter brings her to the spirit Kireko, who takes her as his master and grants her the ability to become Fukuoka's latest hero, MAKO. She must now contend with fighting villains alongside Kireko and her senpai heroes, working with her best friend Shichimi Ryoko to plan her classes cultural festival stand, contend with antagonism from class president Fushimi Akine and strict teacher Osogawa Tori, and find the courage to express her feelings to classmate Yoshihara Daisuke.
A Drama CD for the crowdfunding was entitled "Receptionist Kireko's Diary", seeing the character work for a month as a receptionist for Yamashiro Gas.

Dogengers High School: Return of Heshikiri Hasebe (September 2022, also produced as a Drama CD)
Mako has finally become a hero and saved Fukuoka, but whoops, they forgot to return Heshikiri Hasebe to the Fukuoka Museum, the Dogengers take a trip there now to return the ancient sword.

Dogengers Metropolis (April-June 2023)
The battles between heroes and villains have been making things difficult for both the police and the Yakuza. While the Oshikawa Group created the android Yuz-Yuz, who aligns with Aku no Himitsu Kessya while being compelled to steal important items of the Dogengers, while the Metropolitan Police have funded the creation of the special armour SP110-Px, aka Hyakutoban, and granted it to junior patrolman Shiraishi Meguru, as he is assigned by Shoko Sakurada to the Dogengers, alongside his captain Masayoshi Yoriki and instructor Akutagawa Tadasumi. As he and Yuz-Yuz continue to encounter eachother, will she come to understand herself, and can the police finally get Aku no Himitsu Kessya off the streets for good.
A Yuz-Yuz Picture Book, and a drama CD entitled "Land of Shura Steam Murder Case", were rewards for the crowdfunding campaign.

The Land of Shura's I-deal ~Dogengers 99 Years Later~ (2022-2023)
In the distant future, the Affect System has been redeveloped into the Ideal Reality System, leading to more and more heroes, heroes are only legally allowed to operate by being affiliated with a company. Kujiki Kei, who admires the legendary Dogengers, sets out to become the Hero I-Deal, as Fukuoka finds itself besieged by the Lifted, monstrous enemies in the image of the long dead Aku no Himitsu Kessya.

A Day of Ohgaman (September 2023)
A documentary crew captures a day of Ohgaman's life, his busy work as CEO of Ohga Pharmacy and fighting villains.

Shin Dogengers (July-September 2024)
The Dogengers have been fighting successfully for five years. But Yabai Kamen, who has been defeated many times and had many forms, is ready to make his counterattack.
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I’m checking out the Dragonvale side of Tumblr and I’m very curious when everybody joined the game if at all.
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I think I'm going to start posting about my upcoming game on here, currently in soft launch! It's version 1.3 of Ready Set Golf! A thread!
Before we start - a little back story. Back in 2020 my small team at PikPok made Ready Set Golf for Snapchat. Made in PlayCanvas, it was our first true online multiplayer title, so there was a lot of learning to do!
But it was pretty basic. It was "Golf Forever", no real meta-game to keep you playing, or things to earn. Still, very fun! The game is no longer available on that platform, so we've been porting it over to truly try our a real online multiplayer game!
Over the last year we've ported it to a new codebase and redone the multiplayer. We changed the game's "unlimited" play to instead be best over 5 rounds, which has made the game way more engaging. We've also added a Level Up system.
So what's in this 1.3 update? Customization! Finally! When we made the original version of this game for Snapchat, we weren't able to get this in. Now, we can!
In the last update we added a simple level up system, which would give you power ups after playing through games. Now it'll also give you a full customizable item!
Players can earn 4 kinds of customization - Balls, Trails, Flags and Hole Effects. Fun fact - the original game's balls, being a single color, didn't actually roll! So it was surprisingly complicated to get this working here.
One of the neatest additions we've done compared to other games is the Flag. When you win a hole, the flag switches over to yours! A new way to show off to others.
We've got a whole bunch of stuff in here for this update. The artists had a real fun time making awesome particles for the trails and effects, and the balls are so cool!
The game is currently in soft launch in Australia, Indonesia, Malaysia, New Zealand, Philippines, Singapore, Thailand, Vietnam and now Canada! If you're in those spots, check it out!
iOS: https://apps.apple.com/th/app/ready-set-golf/id1669577248?platform=iphone
Android: https://play.google.com/store/apps/details?id=com.pikpok.golf.play&gl=TH
My brother and Dad are big fans of real golf, and I like olf games, so I'm happy we're able to bring this back and do some new, cool stuff with it.
Now we're working hard on 1.4! Here's a sneak peek 👀
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