#because it detracted from the scene too much
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muninnhuginn · 4 months ago
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The thing is that the dynamic between John and James does sound genuinely fascinating from the glimpses we get of it.
John says that James was always better at (social) stuff. James did go out and become a police officer, marry Lucy, and just generally have more of a "normal" life, but it's clear that Lucy thinks John and James *aren't* as dissimilar as John believes. James may have been better at masking, but he clearly didn't have an easy ride either. Still, John is envious of his brother and feels like James is what he *could* have been if he'd been able to venture out into the world. The fact that both brothers had crushes on Lucy only serves to hammer that in.
On the other hand, John is an incredibly successful puzzle solver and spending most of his life in his house in no way detracts from that. The murders he solves appear to be beyond the capabilities of James going by the reactions of everyone else. There's an argument to be had about how much is difference in solving vs being tied in by procedure and social niceties, but either way, John gets accurate results much faster than James ever did. Even if John does very much ignore behavioural factors as he attempts to simplify each crime scene to a "puzzle to be solved".
There's also something to be said for how James' coworkers didn't clock he had been replaced. How none of them even knew he *had* a twin brother. Obviously, there's an element of it being down to the writing in that the game couldn't be given away too quickly, but it does speak of a more distant relationship with his coworkers (perhaps aside from his former partner). And there's the voicemail where James says (though given the context, this can't be taken as 100% true) that he was the one most like their father, in his choice to run away. It was a hint to John, but it only worked as such because they had so little that tied them together in the first place. They grew up together, shared their childhood, and yet, they hadn't spoken in years. Makes me wonder how much of it was neither wanting to be the first to reach out. On John's side that makes total sense (James is the "social successful" one, after all) but James' side is much more a mystery (though, "they're more alike than they seem" comes to mind).
Of course, both of them were impacted by their father leaving as he did. It's spelled out several times that John and James reacted differently. John turning inwards (only pushed further by his bullies and discovering his love of puzzles) whilst James focused outwards (to become more socially successful). But we find that John doesn't want to lose the social aspects once he's found a place for himself. That James is able to go almost entirely non-contact with his family despite knowing the impact his own father had on his family. The one stuck in his house ventures out as the one surrounded by family escapes it all.
All in all, John and James are pretty interesting characters even if we only know one of them secondhand.
*However*, when we actually *see* James in person, my main thought is "that's a second David Mitchell"
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grilledcheese-savage · 4 months ago
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New au idea: Opposites Detract
I came up with this a couple years ago but I still kinda like it so here’s what it was
- Lila gets the miraculous of the ladybug instead of Marinette after her fake persona goes too far. She either doesn’t know about the miraculous at this point, or does know, but still doesn’t have all the pieces in the puzzle.
- she will get a redemption arc in this, it’s mostly the proximity of being ladybug and having people around her to make her better.
- here’s what I like most about this au though, everyone HATES ladybug in this. Like, HATES WITH A PASSION. Because she messes up at first when fighting the stone guy and makes everything so much worse, simply because she doesn’t care about the repercussions. She doesn’t do the miraculous ladybug and the damage is permanent. This causes an avalanche of hate to come upon her and chat noir (even though he didn’t really do much.) So from now on the public shits on ladybug like Spider-man. It makes it a lot harder to their job and also causes her to face what she’s done head-on.
-I remember both her and Adrien meeting Master fu very early on, mostly because he realizes his grave mistake giving her the ladybug miraculous. Adrien does not like Lila at all.
- same time she actually runs into Marinette and she’s the first person who’s kind to her after all this. A la umbrella scene. Both Lila and Adrien gain a crush on her. They fight each other like siblings it’s really funny.
- Lila’s first real friend (other than marinette) is Chloe. She feels like she doesn’t have to wear a mask around her. She kinda feeds into her horrible energy tho until she gets redeemed.
- I thought about how interesting it could be if some of the worst people got redeemed in this and everything kinda happens backwards.In fact, I think Adrien gets worse 😂 but he does learn how to stand up for himself.
All in all, it’s a pretty out of character au, but it’s a fun character study. Like, imagining all the possibilities people could change. I think Lila at first would also want to abuse her ladybug power but again, being ladybug makes her want to do better and gain redemption. She’s still a psychopath and a compulsive liar but she learns to live in society and enjoy her life without hatred fueling her every decision.
Idk something to think about. Also her name is Coccinella
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moons-and-mobility-aids · 2 months ago
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Chapter One | Chapter Two | Chapter Three | Chapter Four | Chapter Five | Chapter Six | Chapter Seven | Chapter Eight | Chapter Nine | Chapter Ten | Chapter Eleven | Chapter Twelve | Chapter Thirteen | Chapter Fourteen | Chapter Fifteen | Chapter Sixteen | Chapter Seventeen | Chapter Eighteen | Chapter Nineteen | Chapter Twenty | Chapter Twenty-One | Chapter Twenty-Two | Chapter Twenty-Three | Chapter Twenty-Four | Chapter Twenty-Five | Chapter Twenty-Six | Chapter Twenty-Seven
Content Warnings: Adult content (video of a MMM threesome, d/s dynamics, praise kink), mostly accurate depictions of being an onlyfans creator ( hi, I am one), reader is fem, uses a wheelchair, and has cerebral palsy. Taglist: @alohastitch0626, @jspidey5
Your thoughts have been straying to them more often than you'd like to admit.
From the moment Prongs subscribed to you, they've been a persistent presence at the back of your mind. Their comments, their likes, their messages—all carrying an undercurrent of something that piques your curiosity. You've never been one to pay too much attention to specific followers, but these three...they're different.
Is it the way Prongs flirts without crossing boundaries, his words always respectful yet suggestive? Or perhaps it's Padfoot's bravado, his messages imbued with a confidence that makes you want to learn more about the man behind the screen. And then there's Moony, ever present and yet so elusive, his own brand of mystery stirring questions within you.
The knowledge that they are creators as well is inescapable. It was made evident when Prongs subscribed to your OnlyFans, and the content on his free feed has not gone unnoticed by you. You hesitate to watch any of it, afraid of what you might feel if you do, yet curiosity gnaws at you with persistent teeth.
The temptation to find their profiles on the free porn sites has been there since the beginning, a low hum in the back of your mind. You know they have them—Prongs mentions his in his bio, and it would be strange if Moony and Padfoot didn't as well. But you've held yourself back, created an unspoken rule: just because they consume your content doesn't mean you need to consume theirs.
Today, that rule is harder to follow. Your curiosity is piqued, not just by what they've said but by the mystery of them. The way they speak, the things they like... it paints a picture you're desperate to see filled in. You want to know what their voices sound like, how they move, the dynamic between them that's hinted at in every message, and if you’re being honest, the thought of seeing them together on screen sends a thrill through you that's hard to ignore.
You power up your laptop, the screen's glow casting long shadows across your desk. It doesn't take long to find what you're looking for—their online identities are well known in certain circles, their usernames public, their content tantalisingly explicit.
The thumbnail image of the first video you find is eye-catching; as always, their faces are hidden, their identities preserved by careful angles and strategic cropping, but there's an intimacy to the way their bodies entwine that speaks volumes, even in this tiny preview.
Your pulse quickens as you hover over the play button. You've watched countless videos before—you create adult content yourself, after all—but there's something different about this one. Perhaps it's the fact that you've interacted with them, shared a few messages, imagined them watching you perform with the same intensity you're about to direct at their on-screen display.
You click play.
The video starts mid-scene, the three of them already engaged, their bodies tangled. It's not the polished product of a professional studio; there are no theatrical lights or artificial poses. Instead, it captures a scene that feels stolen from someone's private moments—intimate, raw, and achingly real.
You can't see their faces, as expected, but somehow that doesn't detract from the allure. If anything, it enhances it, allowing your imagination to fill in the gaps, painting a picture that's more personal than any explicit detail could provide.
Prongs is on his knees on the bed, holding Padfoot's hips as he drives into him from behind. Their movements are fluid yet intense, a testament to familiarity and desire woven together. Even without seeing Prongs's face, you can hear his heavy breaths punctuated by soft grunts, each one matching the rhythm of his slow, deliberate thrusts. Padfoot is on all fours, his head buried in the sheets, but his participation is far from passive. Every now and then, his back arches, a low moan escaping him and getting absorbed into the fabric beneath.
Then your gaze shifts, and you find Moony.
He's positioned at the head of the bed, leaning against the headboard, legs spread wide. One hand rests in Padfoot's hair, fingers tangling in the dark strands while guiding him where he wants. Padfoot's mouth works eagerly on him, the sound of slick movement barely audible over the ragged breaths filling the room. Moony's other hand lies idle on his thigh, fingers tracing absent patterns on his own skin, a stark contrast to the control he exerts elsewhere. Despite the fervor with which Padfoot services him, it's clear who sets the pace, who holds the reins of this encounter.
His voice is the first to reach your ears—steady, low, a soothing balm that belies the tension beneath. And yet, there's something else in his tone, an edge that prickles at your senses and sends shivers down your spine.
"Good boy," Moony murmurs, the words slipping out like a caress. "Just like that, Pads."
You lean closer to the screen, breath hitching as you hear him—really hear him—for the first time. His voice is just as you imagined it: firm but not harsh, commanding without needing to raise its volume. It's clear who holds the reins here, even if Prongs is the one driving the action.
Prongs grunts softly, the sound reverberating through the room as he buries himself deeper into Padfoot. He moves with calculated precision, each thrust gaining momentum as he finds his rhythm. There's a restraint in his movements, a sense of control teetering on the edge of release. You can almost feel the anticipation coiling within him, waiting for the signal to let go. Despite being the one physically leading, it's obvious he's not the one calling the shots.
"Such a greedy boy," Moony's voice coos, a softness there that contradicts the rough pull of his fingers through Padfoot's hair. He tugs lightly, guiding Padfoot's movements with a firm but gentle hand. "You need it so much, don't you?"
The sound that rumbles from Padfoot's throat is all the answer he needs, and Moony chuckles.
Prongs makes a sound, half-growl and half-gasp, as he thrusts into Padfoot. His grip appears to tighten on Padfoot's hips, fingers digging into firm flesh. The rhythm is relentless, driving them both towards a precipice they can't yet see but can feel looming ever closer.
"Fuck," Prongs breathes, the word barely audible over the slick sounds of their bodies moving together. "So fucking tight."
Padfoot whimpers, the noise muffled by the length filling his mouth. His body rocks forward with each of Prongs's thrusts, pushing him further onto Moony.
It's too much—the sight of them, the sounds they make, the raw intimacy of this moment. It's like watching a dance only they know the steps to, a silent understanding passed between them with every move. You feel like an outsider here, looking in on something sacred and private.
Yet you can't tear your eyes away.
The camera angle shifts, bringing into sharper focus the way Moony's hand rests in Padfoot's hair, fingers rhythmically tightening and loosening as if conducting an orchestra of pleasure. It's a subtle show of power, one that belies the calm detachment in his voice. Yet there's a glint of satisfaction in his eyes, a soft hum of approval when Padfoot's moans grow louder and Prongs's breath hitches with each slow, deliberate thrust.
"Fuck, Moony... can I—" Prongs's voice is strained, the words barely more than a breathless rasp against the backdrop of flesh meeting flesh.
"No." The denial is swift, Moony's voice steady even as it curls around the edges with a hint of amusement. "Not yet. You wait until I say."
A low groan rumbles from Prongs's throat, but he doesn't protest further. His hands tighten around Padfoot's hips, guiding him with an urgency that borders on desperation. Yet even as he seeks release, there's a restraint to his movements, a conscious effort to hold back the tide that threatens to sweep him under. It's as though he's fighting against the current, struggling to stay afloat while Moony's words pull him deeper into uncharted waters.
The sounds of Padfoot's pleasure grow in volume and urgency, mingling with the wet noises of his mouth working over Moony's length. His breath hitches as he tries to keep pace with the onslaught of sensation, giving himself over entirely to the moment.
You watch, entranced by the scene playing out before you. There's a rawness to it, yes, but also an unexpected intimacy in the way their bodies respond to one another. This is more than just sex; it's a display of trust, of need, a manifestation of a bond that runs deeper than skin.
A low groan ripples through Moony, his fingers flexing against Padfoot's scalp. He tugs the dark curls, pulling Padfoot’s head back, forcing him to look up. The camera angle still shields Padfoot's face from view, but there's no mistaking the tension coiling in Moony's frame, the tremor in his voice as he speaks.
"You're doing so well for us, Pads," Moony murmurs, his voice barely audible above the rasp of cloth and skin. His hand moves from Padfoot's hair, disappearing from view but its destination is clear — a gentle caress against a cheek that goes unseen but not unfelt. "You want to come, don't you? You've been such a good boy."
Padfoot makes a sound, half-choked and desperate, as he nods. The motion is sharp, almost frantic, and the camera holds steady, capturing the raw edge of need that vibrates through him.
A soft chuckle rumbles from Moony, and the camera pans out slightly, bringing Prongs back into view. He’s straining, holding back with visible effort even as he drives into Padfoot with a steady rhythm. “What do you think, Prongs? Has he earned it?”
Prongs groans, the sound thick with need. “Yes. Fuck, yes.”
You can't see Moony's face, but you can hear the satisfaction in his voice as his hand returns to Padfoot's hair, guiding him back to his waiting erection. "Come for me, Pads."
The command sends a ripple of anticipation through you, and you watch as Padfoot's body stiffens, his hips jerking in sync with the low moan that escapes his lips. The sound is muffled by Moony's cock, but it's loud enough to send a shiver down your spine.
Prongs lets out a deep grunt then, his rhythm faltering as he reaches his own climax. His body trembles against Padfoot's, the two of them caught in the throes of ecstasy under Moony's watchful gaze.
"Good boys," Moony murmurs, his hand still buried in Padfoot’s hair.
The video cuts out then, leaving behind only the image of them lying there together, bodies still moving in small, unconscious ways from the aftershocks of their shared pleasure. It feels intimate, like something you shouldn’t be seeing but can't tear yourself away from.
As the screen goes dark, you lean back in your chair, your heart racing and your skin tingling from what you've just witnessed. You’ve seen plenty of porn before, and made hours of it yourself, but this… this was something else entirely. More real, more visceral. There’s a connection between them that’s hard to put into words, a bond that transcends the physical act they’ve just performed.
You close your laptop, letting the images settle in your mind. You've heard their voices now, seen them in action, and it's only fuelled your curiosity, your interest. You wonder how they would react if they knew you were watching too, with the same intensity they've been watching you.
For now, you let the moment linger. You've stepped over a boundary today, one that feels both exhilarating and dangerous, but there is no regret. Only anticipation for what comes next.
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physalian · 2 months ago
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When can you "tell" instead of "show"?
Based on some beta feedback I got, I have thoughts on a narrative style that is very “tell” over “show” and when it might be useful to be a little leaner. This is highly, highly subjective and no matter how much potential a story might have to be entertaining, some readers will get turned off by the lack of “immersion” no matter what you say to them. Doesn’t make the book bad, doesn’t make the reader wrong, you just can’t please everyone.
So I got some feedback on my new novella, Tell Me How Long, about a group of marine biologists with the chance of a lifetime to save a Mer, sick from the epidemic of bleaching coral reefs. Outside of fanfic, where I don’t have to tell you the worldbuilding, it’s all been done by the canon, I don’t write short stories. My usual wordcount is 100k+ words, easy, for sci-fi and fantasy.
TMHL was written like a fanfic, in many ways. I’d pulled the OC characters from my other work and tossed them into this little ficlet because I was suffering some writer’s block and I like mermaids and here we are. It’s 20k words and is bereft of the following:
A main villain character
Romantic subplots
Manufactured drama for a 3rd act “falling out” between characters
Lengthy backstory for all but 2 characters
Lore or magic
The main threat is simply time, the ravages of a disease, and the nihilism of the MC raging against the creep of global warming destroying the reefs she loves so dearly.
It has themes, too, asking the question of whether commodification of the natural world is necessary for preservation, of which all the main humans have different perspectives on.
My merfolk cannot speak, so while they can learn Sign and can understand English, there’s no place for lengthy conversations between mer and humans or opportunities for explanations of backstory.
It is absolutely a very “telling” story, lots of speeding through the MC’s days while dealing with and treating this disease. She does get moments of introspection, this is my only WIP from the past 9 years of my writing career that does not have multiple narrators. It’s all Finley all the time.
But due to the nature of this story and setting, 4/6ths of it is set on and around a single boat anchored in the Great Barrier Reef, there is no justification for extra scenes away from the action.
Nor are these mer trapped by anything except the need for medicine and while they do trust these immediate humans, they’re itching to leave as soon as they can, so there’s no precedent for longer, fluffier moments, when half the characters aren’t invested in establishing a long-lasting friendship with the other half.
I wrote it this way because you’re not here for Finley’s (MC) daily hum-drum of life. You’re here for the mer. Who is she outside of this job? Not important. What’s her family life like? Not important. What’s going on in the rest of the world? Not important. What’s the backstory for the rest of the team? Not important.
So much I could add simply does not matter, is not important, and would only detract from the reason you’re reading it: You want to know if they’ll save the mer, and if, in doing so, they’ll tell the rest of the world that mer still exist.
Does this leave some threadbare characters? Absolutely. The story I wanted to tell was not one of individuals with great depth and symbolism, it’s the collective effort of a generation facing the consequences of inaction by our elders.
And in that way, I think “telling” in terms of not having those slower moments, in not being all that flowery, in not giving the individual humans many solo scenes to really define who they are and what they stand for, works for this specific kind of story.
There can be a time to hold back on the rich character development, I think, when “what they do” matters more to the story than “who they are”.
I do plan to go back and add in some extra detail, but we’re talking 400 words at most across the entire story, a sentence or two here or there for clarity.
But at the end of the day, this is the story I wanted to tell, written in the way I wanted to tell it.
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neuroticbookworm · 1 year ago
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Cherry Magic Thailand is doing so many things so correctly.
Integrating Japan into the adaptation, acknowledging the original and giving it the shoutout it deserves, and more importantly, bridging the cultural gaps that might be too hard to translate, like Japan's workplace hierarchy and culture
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Filling in with scenes that doesn't detract or deviate from the original too much, and yet add depth to the existing narrative. The dinner meetup scene with Aachi and Jinta was already excellent, but then I watched Jinta walk into an alley and have an half-hearted argument with a stray cat, which he then took home. I was squealing, and not just because I got to meet the cute cat early. They're taking the off-screen moments in the original version and bringing them forward. This opens the show up to explore uncovered ground, and can add to Karan and Aachi's dynamics later.
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We already knew Thailand is not gonna hold back on physical intimacy, but I did not expect Karan to lean in and almost kiss Aachi's mole! IN EPISODE ONE! I was screaming, kicking my feet and altogether losing my little mind!
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Tay Tawan is so pretty he hurts my eyes, and I still won't look away. Newwie's physical comedy serves Aachi well, but he is also good at adding depth to Aachi's interiority in the quieter moments. Sing Harit, my beloved, is back on my screen and so fucking funny. Jinta might be the version of Tsuge I finally love, dialled down enough to feel human yet still weird enough to feel wacky and fun.
So.
Can y'all tell I fucking loved the episode?
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stormyoceans · 26 days ago
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MONICA'S INCREDIBLY BIASED TOP 5 GL SHOWS OF 2024
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1. the loyal pin. a period piece QL with a (believable) happy ending and a fairytale-like quality to it that was able to charm me from the very first episode. while the pace of the story can definitely be slow at times, i was personally just too absorbed in the world that this show created to mind it. the display of traditions, customs, and food from thai culture, along with the beautiful cinematography and the colorful cast of characters, all helped to achieve this fully immersive experience, giving the perfect frame for anin and pin’s romance. becky as anin was also a revelation.
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2. ayaka-chan wa hiroko-senpai ni koishiteru. I ADORE THIS LITTLE SHOW WITH ALL MY HEART AND SOUL. i admit that, as a bisexual woman myself, i found the bisexual erasure pretty maddening at first, however i am willing to forgive it in the face of how bright, lively, sweet, and at the same time deep and full of emotion this series is. it’s an age difference office romance that actually addresses the generational gap between the leads by exploring how society’s view on queerness changed throughout the years, and it does so by being funny, delicate, and unapologetically lesbian.
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3. reverse 4 you. this is where my bias comes through, because while this show is far from perfect, i have the biggest soft spot for it. in general i tend to really enjoy stories that feature any kind of time related powers, but compared to others the true strength of this series is the familial bond between wa and vi, which shines as much (if not more) than the romantic relationship between wa and four. i do feel like the story needed at least one more episode to wrap up the loose ends more neatly, as some things kinda left me baffled and pretty confused, but my love for this little family of three makes me willing to overlook everything else.
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4. pluto. if my meter of judgement to make this list had only consisted in chemistry and performance, then this show would have definitely landed in the first three spots, as namtan and film are incredible in it (the bridge scene in episode 11 is one of the most memorable of the year for me), however some of the plot points don’t sit quite right with me, and the execution of others was a bit lacking, so i unfortunately had to detract a few points. still, i enjoyed the show a lot: it presented a unique story in an interesting way, there was never a dull moment, and not once i skipped the intro because the OST is just amazing.
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5. the secret of us. this show being so low in the list doesn't sit quite right with me, but at the same time it doesn't have the originality or the effectiveness in storytelling that other ones have. what it has, however, are ling and orm showcasing fantastic chemistry and very natural acting, which elevated a plot that im not usually particularly fond of (exes meeting again years later) and gave a lot of personality to their characters. the happy ending also feels earned, and some of the side characters are very memorable.
+ honorable mention (because once again, im a cheater)
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23.5. i wanted to do a quick shout-out to this show because i feel like the fandom tends to give it a way harsher judgement than it deserves. while the second half did have a few things that bothered me, i still find this show a very accurate representation of teenage emotions, and the way it depicts young queer love healed the part of me that didn't have this kind of series growing up. all in all, it brought me a lot of comfort, and im incredibly grateful for that.
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ageless-soul-au · 6 months ago
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From FACTION ch 27:
Link closed their eyes to breathe, then looked in the mirror again. They were wearing a knee-length, blue tunic with a laced belt that cinched their waist, trousers, white boots, a white and gold scarf worn in a way that slightly obscured their missing arm, and a Ravio-appropriate amount of jewelry. They'd forgone makeup, thinking it'd be too much from the start, but… the nagging voice that said the clothes were too feminine on their own was still very present. It wasn't a dress, but…
“The last time I saw her, I dressed—... It was... very masculine,” Link murmured. “I don't suppose anyone has told her otherwise— They're not allowed to pass information— so…”
[...]
After they entered, the first thing Dahlia did was a double take aimed at Link. “Who—.... Link? What the hell are you wearing? What is this?”
Link set a hand on their hip and tried to breathe, to remain unaffected. “....I'm wearing whatever I damn well please. It's not your concern,” they said, attempting to sound level.
The embroidery for this one was interesting to figure out! It needed to be subtle enough that it didn't detract from the overall look but also be visually interesting enough that the tunic didn't look plain. Link's hair was ALSO super interesting because it curls and has a decent amount of volume, so when it's all a similar length and not long enough to weigh itself down, it goes POOF!
Link is so cute, I love them 😭 this was a serious scene but I'm so so glad we've finally gotten to the gender thing!! 🩷🤍💜🖤💙
Link (he/she/they) belongs to ASAU! Please don't tag any other AUs!
🫐Kio's kofi🫐
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hanaybuns · 1 month ago
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let me cook
guys i have a confession to make... and you have to hear me out...karatoto (karamatsu and totoko) is a fun pairing
NOW STAY WITH ME HERE FOR A SECOND
in the context of the show, i would only want them to stay friends, if not besties. i think the writers actually like pairing them up for certain scenes bc they can rely on kara to be slightly more normal (relative to the other matsus) when interacting with totoko. like, when you really think about it they interact a lot in the third season... i honestly think she interacted with kara the most in season 3 besides nyaa and possibly osomatsu.
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(these are not the best screenshots but trust me they talk to each other in all of these scenes, except the one where kara is a horse)
but thats actually not why i like them as a pair... the real reason is because i like messiness and i like drama and i like fun and i think a secret relationship between karamatsu and totoko would have all of those things
(the even realer reason is because i'm wildly and shamelessly biased towards karamatsu. it's just that simple)
see, the reason it would be so fun is because no one would expect it. everyone in the show probably thinks that if totoko were to end up with anyone, it would be osomatsu. and that's not an unfounded belief, i think they definitely do have the deepest and most complex relationship out of the 6 as the two "leads".
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them getting together would kind of represent this grand, but ultimately linear shift in the status quo. the main character gets the heroine. shocker. but it kind of is a shocker in a show like osomatsu san, and its characters aren't really ready for that kind of "ending" per se. especially not osomatsu, who thrives and desperately clings to the status quo like his life depends on it. and ofc totoko is in a similar boat, where she finds herself yearning for simpler, more fun times.
but maybe totoko just wants to have a little extra fun! maybe she just wants to take a quick detour! is that too much to ask?? can't a girl have a little fling on the side?? why does everything she does matter so much as the heroine??? it sucks!!
it's too hard to go out and find a rich hot guy to have fun with. thankfully, she has 6 men who are already head over heels for her! so she finds herself weighing the pros and cons of each sextuplet.
osomatsu is... complicated, so he's out
choromatsu is an automatic no
ichimatsu is okay... but he seems like a guy who needs more care than she's willing to give
jyushimatsu is complicated in a different, much weirder way
todomatsu... todomatsu is definitely a viable option, but she wants someone who will only have eyes for her and she doesn't like how totty always has 2 girls by his side
karamatsu... karamatsu was never really an option in her mind but like, he's pretty nice! and honestly recently he's been much more normal than he used to be (season 1). his painfullness has decreased substantially since then. he also doesn't look half bad! he and todomatsu definitely take care of their appearance the most out of the 6. they've talked a decent amount and they even had that one skit together... ignition.
(side note, weirdly enough i think the karamatsu taxi skit makes him the only matsu to ever call a woman a b*tch... which is surprising to say the least and honestly detracts from this whole thing a bunch but i just thought it was so crazy...yikes kara)
but best of all, karamatsu is (seemingly) simple. and thats what she wants right now, a simple and easy and fun time. no baggage, no grand status quo changes, no needless effort. just a little fun with a guy she already knows likes her.
so she approaches him one day and asks him to carry her bags for her while she goes shopping. normal enough right? so karamatsu ofc is like "oh yeah i think i'm free but my brothers might be busy" and totoko's like "oh that's fine, you don't have to bring them" and karamtsu just says "sounds good, see you tomorrow!"
he walks home and it doesn't really hit him until he gets there... totoko chan just invited him somewhere to do something with him... alone.
but she's done that before! she asked if he wanted to watch her at her driving school, which he did alone. heh... it seems totoko is not a karamatsu girl yet, but he thinks he can win her over after tomorrow.
ok so i have more ideas for this, but honestly i don't really think theres an audience for karatoto but lmk if you guys are interested to hear the rest.
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ponett · 8 months ago
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Heya inspiring dev here, I'm brain-storming for a game concept based on classical RPGs (specifically on the 2000s Tales Of titles), I wanted to ask as somebody who's being a big fan of RPGs and a game developer yourself, what is the one big sin in terms of design you should avoid doing for a game in vein of the games of that era?
This might not be a particularly helpful response, but I generally shy away from "always do this"/"never do this" type game design advice these days. What works for one game might not work for another, and what sucks in one game might be exactly what another game needs. It's all about execution, and knowing how different choices enhance or detract from the overall experience you're trying to craft.
Players tend to vocally dislike anything that inconveniences them. Random encounters, for example. Everyone says they hate those. But random encounters have their place! They can be used effectively, and you can also design around them to make them more palatable for a modern audience, or you can just use them exactly how the classics did if that's the experience you're going for. People complain about limited inventory space, but having a smaller number of items usually means players will actually use what they have, rather than sitting on a stockpile of 99 of everything "just in case they need it later." People say they hate ice sliding puzzles in games, but I put some in SLARPG because I thought that was what that section of the game needed and by god, I'd do it again!!!
Uhhh anyway for a small piece of actual actionable advice: it's annoying when there's an incredibly long cutscene directly before a boss fight and you have to watch the whole thing again if you die and try again. Being able to fast forward dialogue or outright skip a scene is good, but so is structuring things so that longer dialogue scenes tend to come after bosses rather than before them, or placing a point where the player can stop and save between the long dialogue scene and the boss fight.
Also PS1/PS2 era JRPGs (especially FF) were often obsessed with including tons of obscure missable items that you could permanently lock yourself out of obtaining by progressing the story too far. Again, I won't say this is something you should never do - the argument can easily be made that this increases replayability, or that it encourages players to talk to their friends about secrets. But it can get frustrating if you do it too much, and it can encourage paranoid behavior in players.
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the-golden-comet · 6 months ago
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✨💋Friday Kiss/Last Line/ OC Confessions/Writing Share Mega Tag (wew)💋✨
Thank you for tagging me for writing shares, last lines, and OC Confessions @thecomfywriter , @saturnine-saturneight , @davycoquette , @sableglass ,@wyked-ao3 , @fortunatetragedy , @the-letterbox-archives , @theink-stainedfolk , and @drchenquill ! 💛✨
I know it’s still a little early, but it’s Friday somewhere (right? 🤣) Time to SMOOCH (among other tags. Thank you if you have tagged me recently, by the way! I may miss some, but I always appreciate being tagged 💛✨)
Rules: Pick one of these tags (or all, if it applies) ✨to do:
Rules: Post a scene where one of your character's does a confession to another character from your wip. It doesn't have to be a love confession. Maybe it's a lie. Maybe it's a crime. Maybe it's betrayal. Go buckwild, go crazy!
Rules: From your story/WIP, share a kiss. It can be any kiss, from forehead kisses, familial pecks on the cheek, platonic kisses, to full-blown make-outs.
Rules: Post a last line from your story/WIP
Rules: Post a snippet from your writing
Rules: So many rules. So little time 😵‍💫
The Peter Hart confession that covers ALL OF THESE lovely tags. Prepare to melt 🫠
Benji hiccuped as tears fell down to the floorboards. Too emotional for words, he mustered a quick head nod. Peter sighed low, shaking his head. “Oh, Benjamin….why on earth didn’t you tell me?”
The noble shook his head once more. Peter tried again, his tone greatly hurt now, yet soft and unthreatening: “ Benjamin…. ”
Through his gentle sobs, the prince spoke in a cracking voice. “I….I didn’t want my heart to break���..” His lips curled as he tried to bottle his sorrow, but the waves wouldn’t cease. Finally, the onslaught of passionate grief overflowed from his chest to his tear ducts, and down his freckled face.
“Benjamin…..” Peter whispered low and gently.
“…..J-just break my h-heart already…..!” Benji’s crying breath hitched. The amulet was glowing brightly around his trembling bosom, yet the light did not detract the tears.
Peter cupped his hands over Benjamin’s cheeks, wiping the streams away with his thumbs. Tenderly, he tilted the prince’s head up to meet his eyes as he cooed gently down: “You should have told me, Benjamin….because you’d never know that….” He confessed through his own swelling voice. “…..that I feel the same.”
Benjamin’s shining eyes widened in shock. But, before he could let Peter’s words sink in, the captain leaned forward and met their lips. Slowly, sweetly, he kissed Benji as he tried to calm the crying mess of a man in his arms.
The noble’s breath hitched into Peter’s mouth, but he didn’t fight the kiss. Instead, he leaned into it with his whole heart as he finally relinquished his remaining reservation. Giving Hart total control, Benjamin moved his lips and jaw in tandem with the captain. Much like their dancing, he let Peter lead…..and Peter would absolutely take.
I am leaving this as an +open tag for anyone who wants to do one, some, or all of these ✨
✨👇Tag list for writing snippets below the cut. DM me if you’d like to be added 👇✨
Tag List for writing tidbits (lmk if you want + or -)
@jev-urisk , @talesofsorrowandofruin , @glasshouses-and-stones , @alinacapellabooks , @fortunatetragedy , @deanwax , @dyrewrites , @honeybewrites , @drchenquill , @paeliae-occasionally , @lychhiker-writes , @thatuselesshuman , @katenewmanwrites , @zackprincebooks , @fantasy-things-and-such , @billybatsonmylove , @madi-konrad , @houseplantblank , @far-cry-from-finality , @froggy-pposto , @avaseofpeonies , @topazadine , @thecoolerlucky , @theaistired , @willtheweaver , @rivenantiqnerd @somethingclevermahogony , @noxxytocin , @leahnardo-da-veggie , @addicted2coke-theothercoke , @illarian-rambling , @the-letterbox-archives , @theink-stainedfolk , @ominous-feychild , @saturnine-saturneight , @words-after-midnight , @sableglass , @cowboybrunch , @moltenwrites , @pixies-love-envy , @davycoquette , @writeahurricane @nczaversnick , @greenfinchwriter , @oliolioxenfreewrites , @lavender-gloom , @smellyrottentrees , @aintgonnatakethis , @thecomfywriter
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one-and-a-half-yikes · 5 months ago
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Don't mind me but can you plz rant about colly a lil more... :3
I'll do you one BETTER @ch1-kasak0
I'm gonna talk about Colly AND do an accidental Cuphead analysis on the side lmao
I will say, it is crazy to me that years ago, one of the reasons I had for why I didn't like the idea of Cupanny was because I perceived Fanny as someone un-ambitious, who seemed to have a bleak outlook and no real hope for a better future, something that was completely antithetical to what Cuphead needed in his life.
Obviously I don't hold that viewpoint about Fanny anymore, but I do think it's funny how that critique of mine (which I never shared on here I should add and I regret it lol) came back around but in an unexpected way. The Labyrinth arc was genuinely the deepest look we've gotten into Cuphead. With the thing that hit me the most stepping into Cuphead's dream and really seeing how much of himself is consumed by the guilt he feels about making a deal with the Devil, was how that guilt had basically consumed his personhood in a way.
Mugman dreams of being a pilot for the Calix Animi, of marrying Cala and having a whole, completed family; that his parents never left, that his dad was alive; Mugman dreamed of a future for himself. A fantasy that could never really be real, at least mostly, but it was a future nonetheless. Everyone, except Felix who's a special situation given his circumstances, dreamed of a future. Something that they were fighting towards even after they left the Labyrinth.
Except Cuphead.
He could never envision a future for himself, because so much of what made up who Cuphead was as a child was stripped from him that he's essentially a husk of who he was. We saw the real Cuphead in his dreamscape. He had aspirations, and goals he wanted to reach. But when your whole is spent struggling to survive it's hard to have real goals and aspire to them. It's hard to dream a dream that you hope comes true.
And then the gala happened.
Something that seemed out of reach for someone like himself suddenly seemed like a real, genuine reality within his reach. All because of his love for Holly. His love for her made him finally see a real future. A real dream. For one second, Cuphead didn't think about a bleak horizon that he was walking towards, but instead a beautiful sunrise that he wanted to walk towards hand-in-hand with Holly and it says a lot. It really does. In my Cuphead analysis I did say that his dream was still him in the background playing the role of Cuphead the Supporter rather than playing an active role in his own future where his own ambitions and drive exist alongside Holly's. But it doesn't detract from how much his love made him see something that for the longest he never saw as possible and that means something. It really does.
But oh, bitch I'm not even done yet. Y'all asked for this!!!
There's this one scene, I'm too lazy to go back and find it again (EDIT: I couldn't find it for some reason so my source is trust me bro), where Cuphead and Holly, and maybe Mugs was there I think, were talking and Holly said something along the lines of "I like your childish side" (paraphrasing). And that stuck with me, because when, in the other previous relationships that Cuphead had, has he ever been told that being his actual true self is the part they like the most about him? That the sulking badboy persona who's all rough edges and mysterious isn't nearly as interesting as the real him.
The thing I think a lot of people sort of forget, is that for Cuphead it's not a persona, it's just who he is. Because everything else has been stripped from him via abuse and threats to himself and his brother. From unethical experiments forced on him as punishment, to beatings from the boss when they screw up a job, to being yelled and cursed out by Hat because they messed up during training, and so on. So much of who he is, who he was, was taken from him and all that's left is whatever identity Cuphead needs to put on in that exact moment. Mugman was right when he said that for Cuphead, it's always about the damn mission. Keeping him and his brother safe, desperately trying to right his wrongs, and just trying to not have anyone see his weaknesses means the Cuphead we saw before in the Labyrinth is a ghost. Someone else entirely. A speck in the distance that feels entirely out of reach now to Cuphead.
But there's this part of him that he's tried to keep safe and held close and we see that in the Wonderful Winter arc. When Cuphead and Mugman started chasing each other, throwing snowballs at one another, it's the closest we get to seeing Cup in a light where he's not putting on a persona; the real him. And Holly notices that, too. But not just that she notices that, but that she is intrigued by it enough that she wants to get to know him more.
Holly had a crush on Cuphead, but the Tree Princess chapter is where she really fell for him. Which makes sense cause that's the chapter where she truly realizes the depth there is to his character and how multifaceted he was as a person. He wasn't just a killer thug like she'd first assumed, but a true complex person, just like her and all the other Questers.
And I think that's fucking beautiful man.
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Of course I'd love to gush about Cuphead's perspective on Holly, but there's not really enough to say outside of:
You know it's true love when you're willing to spill all your secrets to this one person; to bear your whole heart and soul to them if it means being able to have them back in your life.
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notomys-mordax-blog · 23 days ago
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Part 2: Neve Gallus and the Shadow Dragons
Overall: 7/10
Important things first. I absolutely love Neve's design. Her casual outfit with the IDGAF unbuttoned shirt is 10/10. She's both very fashion-forward and feminine, but doesn't look soft. It's neat. The only real critique I have here is that I don't like how most of her face is hidden by her hat. While this felt like an intentional choice, I think it detracted more than it added to her vibes. 
Speaking of vibes, Neve's vibes are impeccable. She's a classic hardboiled detective solving mysteries and putting anything resembling a feeling in a box where it can't hurt her. They really leaned into the film-noir vibes with her voice direction with mixed results. Sometimes it's really effective, but other times it's stilted, especially next to characters who haven't been pulled out of a crime procedural. Overall, I really enjoyed her bit, but I can understand where critique about her voice direction comes from.
Despite her serious allergy to admitting her emotions, you can see how deeply she cares about the people around her by her actions. This worked really well in her interactions with the companions, but was a little bit more uneven when it came to Rook. I really liked seeing the social activities around the Lighthouse, but it was disappointing that Rook wasn't really directly involved in any of them. As a result they felt like an outsider (or like the Boss that people don't want to get too close to).
You could also see this with Neve herself. She liked to give the other characters small, practical advice and support for their problems, but didn't really seem to give Rook (who frankly, has more serious problems than a lot of his companions) the same treatment. I think this is really an area where the writing would have benefited from the addition of some barks and greetings to help link the "relationship-level-up" scenes and make it feel more like the characters are slowly getting to know each other, versus have an uneven sort of ladder where the relationship moves in jumps and starts.
This unfortunately also extends to her romance. I am the kind of person who really enjoys NPC romances. It not only makes me feel like the characters have more agency, but it is often a two-cakes scenario when it comes to interesting ships. The gender inversion of the detective x femme fatale of the pairing between Neve and Lucanis is really interesting, and they both use acts of service as their love language. Unfortunately, while the two of them have a lot of chemistry with each other, their chemistry with the player character is pretty flat. Lucanis's romance suffers more, in my opinion, because the content is so much sparser, but I also felt it with Neve.  My poor head canons need to do a lot of heavy lifting to make the Veilguard relationships work. 
Neve's role in the story is twofold. She helps provide a number of useful connections in Northern Thedas (Harding also plays this role). Additionally, she's our guide to Minrathous. For a Rook who does not have a Shadow Dragons origin, she's responsible for convincing the player that the city is worthy of saving. Personally I feel like the narrative emphasized how hopeless the whole situation in Dock Town a bit too much. I would have liked the narrative to give approximately 15% more weight to scenes like Hal and his fish-stand to show that Dock Town had good people and was worth trying to salvage.
Admittedly, I'm also pretty disappointed that we finally get to see THE BIGGEST AND MOST MAGICAL CITY IN THEDAS, but are limited to just exploring Dock Town which feels like a pretty generic fantasy dock town. I feel like this was a big missed opportunity. Frankly I would have preferred if Veilguard was set entirely in one city and we had the chance to really explore that one location. 
Neve is one of two characters who can become hardened. This is done not through her personal quest, but through an early-game decision to choose which of two cities to protect from a blighted dragon attack. Thematically I like how the game is moving away from good versus evil choices. One of the major themes the story was trying to tell was that there are sometimes no "good" choices. There are some interesting parallels between Solas and Rook and the themes of regret. What I found awkward here was that there really wasn't justification for why Rook played such a key role in the defence of the city (and subsequently why people outside of Neve/Lucanis blamed Rook for what happened). I also think that the narrative could have done a smoother job explaining that with Minrathous, the problem was not in the defence of the city, so much as it was the political implications. I think this choice would have felt more interesting if they worded it more explicitly to be a choice between protecting the civilians in a city from the immediate brutality of the dragon attack (Treviso) versus protecting the civilians in a city from the long-term brutality of an oppressive political regime (Minrathous). 
As a slight aside, I did feel like it was kind of goofy that Neve, who is a well-known public figure, could just waltz into a venatori gathering. 
Her personal quest is a paint by numbers affair. You help her with a case that spirals into a confrontation with her nemesis, a venatori mage. She needs to be guided through choosing to leverage the help of a shady organization, or crack the case through legitimate channels. It folded in nicely with the main story, but did illustrate the problems with the venatori as one of the main groups of villains.
Part of me almost wishes that the outcome of Neve's personal quest would depend on whether or not she was hardened, versus something that you explicitly chose. I feel like hardening Neve had much fewer implications on the story than hardening Lucanis, and I would have liked to see some story changes. 
The Shadow Dragons
I really liked the idea of the Shadow Dragons. I think they were probably my favorite of the factions. It was really brutal to see what happened to them if you chose to save Treviso over Minrathous. I also feel like their existence could have gone a long way in explaining why the culture of Tevinter was so different from what we might've expected given how it was depicted in the games based in Southern Thedas. Throw in a few lines about how attitudes of slavery in Tevinter have been shifting over the last 10 years due to changes in policy from Dorian and Mae, underground movements like the Shadow dragons and maybe, for bonus points, a certain elf who has been cutting his way through slavers. 
Not including Fenris in the Shadow Dragons really does feel like a missed opportunity. Quantum characters are one of the general design problems with the Dragon Age games. Getting to see cameos of characters from previous entries into the series is a lot of fun, and something that the series wants to do. Unfortunately, because of the complexities that would arise from the different configurations in people's worlds, these cameos either have to be super shallow so an NPC can be easily slotted in -- or people's previous canon need to be handwaved a-la Leliana-lyrium-ghost. Personally, I'd prefer half-assed explanations about why a character who should have been dead (or otherwise incapacitated) is back in action, but that's not really a good solution either. Frankly I think returning characters end up creating a sort of damned-if-you-do-damned-if-you-don't situation. 
Back to the Shadow Dragons. I liked them! I think my only quibble is that the Viper being the Black Divine was a weird narrative choice. I'm not complete with my save-mintrathous playthrough, so this might end up coming up more in the future, but thus-far, this revelation has been treated like a fun Easter egg. I also thought it was kind of funny (derogatory) that the ventatori who captured him didn't think to unmask the mysterious masked leader of the rebellion. I think the reason they didn't was because the narrative didn't want to deal with the fallout ... which is kinda lame. 
Another intrusive thought I had whenever I saw him was that there is a whole masked empire in the south, and whether or not people thought that the Viper was from Orlais. This is a dumb thought, but it is one that I couldn't help but think.
How I would fix it: 
Neve's storylines are folded into the main story much closer than Harding's. This means that resolving them would require addressing some of the deeper flaws in Veilguard's narrative. Despite my desire to write multi-thousand word essays analyzing the flaws of the game, I did ultimately enjoy playing it and would describe the experience as being a mostly fun romp with likeable characters and an interesting story that sometimes flubs the execution. I ran across a post describing DAV as one of the most polished unfinished games they've ever played, and this really resonated with me. 
The Venatori (and Antaam) were one-note villains with the same pedigree as Corypheus. Note how I didn't name a specific Venatori. Aelia, who was the main antagonist of Neve's route, didn't really have much going on besides "evil venatori blood mage". While I don't think we need to make the pro-slavery nationalists sympathetic, I do feel like they would be more effective villains if it was more clear what their goals would actually look like for the people on the ground. As an aside, my eye twitched a little bit every time the phrase artifact or ritual was used. This felt like a huge opportunity to add a little bit of flavor into the stew. I don't think we need major lore reveals, but what seems more interesting: "We've got to stop the Venatori from using an artifact to complete a ritual" or "We've got to stop the Venatori from using the Chalice of Lost Souls from making legwarmers soul weave"? 
Not specifying what the ritual or artifact was really made it clear that these things were just MacGuffins, and doesn't give the player any idea about why the Venatori are evil. While I think the scenes in Arlathan were they tortured animals while sitting on human chairs, it at least gave some specificity to their evil. 
The Tevinter presented in Veilguard doesn't really reflect how the Empire was presented in the previous games.  If the narrative choice to downplay racism and slavery was done because the creative team no longer felt interested in those themes or equipped to write them a statement should have been made to this effect. Regardless, the in-game cultural shift would be much less jarring for a returning player if some in-universe explanation had been provided. In the previous section I discussed a few different factors that may have shifted the attitude of the general population in Tevinter. This would help show the player that the Tevinter they've heard about isn't really representative of what the "average" Tevinter citizen is like. I think this could be accomplished really smoothly with a banter between Neve and Harding. Harding is surprised to see that the elves are treated more poorly in the South than in Tevinter. She can talk about the horrific blood orgies she's heard about. Neve can bring up that the average Tevinter citizen is horrified that the Danariuses of their country are how other nations perceive them. Additionally, this would help give the player a better idea of what the stakes for allowing the Ventori to get a foothold in Minrathous would be. It's the cultural traditionalists of Tevinter who want to go back to blood orgies. 
My making the Venatori more compelling villains, I think you'd end up fixing 70% of the problems with Neve's story. 
In terms of the other 30%  percent, this is really where you feel the pain of removing the small ways the player can interact with the companions. Even though walking up to the companion and overhearing "hey Rook" is narratively identical to needing to press x to initiate the same "hey rook" conversation, it feels different from a gameplay perspective. Adding this back in would help make it feel like Rook was actually talking to his companions. I would also have really liked to involve Rook into the slice-of-life activities at the Lighthouse! Let the player decide if Rook would be interested in joining a book club, or explore what kind of cook Rook would be. I think this would help the feeling that Rook is a weird boss who listens in on people's conversations. 
In Conclusion: 
I like Neve a lot and think that the idea of a detective procedural set in Thedas has a lot of potential. I really liked her interactions with the other characters (especially Bellara!) and enjoyed watching her slowly warm up to the party. It's just a bit of a shame that I didn't get the same sense of slowly building friendship from the player-character. 
As an aside, Tevinter Nights definitely enhances the experience of playing Veilguard. In addition to providing introductions for most of the companions, it also introduces a lot of important NPCS, this is where you see Neve first confront Aelia.  
As another aside, I'm tired of games with end-of-the-world stakes. DA2 is probably my favorite entry into the series, and it has a much smaller scale than the other games. I really would have enjoyed a game consisting of helping Neve unravel mysteries in Minrathous and think that narratively, that sort of story is much easier to tell in a satisfying way.
So those are my thoughts on Neve. I would drink whisky with her while we speculated on who the Viper actually was, but first we need to do something about those Venatori (explain what the heck the cult actually wants).
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campbyler · 1 month ago
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that thing about the chapters makes total sense yeah! i liked hearing you break down the themes and realisations etc, it's nice to hear meaty info about the creative process and undercurrents in the work alongside the jokier interactive posts you guys usually make!
and we are both aware that we could probably cut certain scenes or events out, but we also are very adamant about maintaining a pace that feels realistic and makes sense, which usually leads to those higher word counts 😙
the word count splitting absolutely makes sense then, too - two halves of a whole. i'm surprised people have complained about wanting you to cut down on actual scenes for word count purposes... i wouldnt want to lose action or scenes themselves! maybe they meant more brevity or succintness? not repeating things that don't add to the narrative as much, etc. because the dialogue between characters is the most exciting part, as it usually is in storytelling! its happening NOW, we're IN IT with these characters, its so compelling compared to description or that famous bane of writers' lives: long recountings of events that happened previously or 'offscreen'.
please don't cut out action scenes and dialogue - i'm thinking of how my heart picked up when mike was waiting for will to get the sparklers, that tension was so well played... and also the final scene of 10.2, how fast mike's realisations moved as he kissed will into the sand. a vast contrast to how long it took to get there - so perhaps your stylistic choice is to slow the pace and draw out that delicious tension by making characters very pedantic and introspective rather than by adding more external action, dialogue, or obstacles that prevent them getting where they want to go. mike and will ARE their own biggest obstacles, it seems. and perhaps this is the vibe you wanted to create; it makes for a story that really feeds into the cloyingness of being stuck in your head and being stuck in one place - camp - no matter how much the boys both love it. the camp itself becomes a crucible for the story, giving the reader themselves something of the same claustrophobic feeling mike and will must have. very meta!
i’m so glad that helped clear things up from our perspective! we like to largely let the fic speak for itself obviously, so we usually refrain from flat out saying what the intention behind certain decisions was, but in the context of asks like this and the og regarding chapter/overall fic structure, it did seem fitting to clarify the purposes of chapters 9 and 10 more specifically so i’m glad everything makes sense! sorry for the absolute beast of an answer that’s going to follow, except for i’m not. teehee
regarding the word count, i don’t think we’ve been told outright that we should cut down on certain scenes to keep the wc lower, aside from maybeeee a comment or two that i can remember remarking on us over-describing or over-narrating things? which is probably true at times but also honestly that’s just me n thea’s writing style, so if there is something really egregious we will likely catch it while editing and otherwise we’ll just let it slide 🤷🏽‍♀️ overall though, i feel like it’s more of an implied thing — since we talk often about chapters taking longer to get out due to our typical 20-30k count, i’m sure a few people have wondered why we choose to include all of the interactions and details that we do. thea did actually give me the push i needed to take out an almost 2k chunk that we both loved but agreed was a little clunky and unnecessary in the context of what was happening, and its removal wasn’t detracting from any characters or relationships or worldbuilding in the chapter. so there are definitely times that we do decide something isn’t important enough to tack on a couple thousand extra words, and we will rectify that when possible!
this also brings me to your point about Long Recountings of Offscreen Events — that’s also something we try really hard to avoid, and when we do want to recount something that happened in the past or offscreen, as is natural for basically every story, we do try to make it feel natural and in the moment, like a character is simply remembering or thinking about something instead of trying to catch the reader up to present day. i LOVEE writing dialogue, maybe too much (i added almost all of the 1700ish words i deleted back again with dialogue. oops) but i completely agree with you in that the In The Moment-ness of it all is what’s most compelling to me as well — writing their reactions as they happen, or adding distinctive mannerisms and thoughts and motions while two or more characters speak.,, ougghh it makes my brain vibrate. but of course you need narration and descriptions to fill in those gaps, and i hope our efforts come off as at least somewhat successful! and for the most part, fleshing out the characters and the story and setting as much as possible is just as key to us as the Byler Moments are — if we wanted to focus on only every interaction mike and will had with each other while tabling those with the rest of the party, background/original characters, or the setting of camp as a whole, we would write a much different (and much shorter) fic instead :-)
finally, about 10.2 specifically: THANK YOU SOOOOOO MUCH WHDBHDHDGDJ <- me blubbering with happiness FRRR. thea can tell you firsthand that i spent many weeks banging my head against my desk trying to hammer out the entirety of the bonfire scene and its transitions — it was particularly tricky for me to try and balance general pacing with the inclusion of other characters And having everything lead up to the final moments, so i’m so so so glad it was a good read and that everything felt fitting and intentional because it was definitely meant to be! thea mentioned this in the last ask but will in ch09 gets kind of bowled over by his realization moment all at once, whereas mike kind of has two separate ones — one in 10.1, and one at the end of 10.2, both helping him come to terms with similar but different aspects of his romantic feelings and processing them and moving forward — and i didn’t want them to feel like the same moment happening twice (past a certain obvious degree).
they definitely are their own worst obstacles, especially in a modern au that takes away a good amount (but definitely not all!) of the canon universe pressure of comphet and sexuality and conformation. i know this is a big reason people tend to shy away from modern aus in this fandom, because it’s true that the source material is pretty heavy on these themes, and i have my thoughts on this that i’ll probably expand on soon, but to me, in doing so, it’s kind of a really fun exercise in fleshing out their internal struggles and playing off of those more, if that makes sense: their shared stubbornness, self-repression, reactivity and emotional tendencies, etc, but also the fact that they are very kind, generous, and loyal characters who, at least in the context of acswy, are more scared of being hurt by each other or themselves than they are actually invested in “hating” each other. and you bring up an excellent point as well, probably something that has been more of a subconscious but known goal for us than something we are On Purpose trying to get across: everything is happening in one location during one part of the year for a reason! they’ve had good memories here and bad, both in regards to each other and their friendship and otherwise, and are drawn to coming back every summer just as much as they are each other. with the brief exception of ch09 (although the context of it is a Rare Day Away From Camp, so the idea is still there lol), the emotional journey of the mainline fic very much plays out in the same place to try and convey that.
sorry for the essay long answer to your long ask in response to a long answer in response to a long ask — it’s just very very fulfilling to know that people are noticing our choices and the reasons behind them when we make so many of them intentionally! thank you again and i’m soooo so so glad you enjoyed 10.2 🥳🥳🥳
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jackie-monochrome · 1 month ago
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ALRIGHT SO
I watched HTTYD 2 for the first time and I have Thoughts. Spoiler warning ig but like, pretty sure everyone's watched the film who's reading this post anyway.
Thing number one: THEY DID THE GANG SO DIRTY???? Transitioning from RTTE to the second film gave me massive whiplash on that front, they gave them like???? no time????? no lines????? like wtf man????? Astrid turns up occasionally to give Hiccup a pep talk, with the rest of her limited screentime being devoted to a b-plot that was kinda pretty bad. Snotlout, the twins, and Fishlegs only barely exist, and the whole love thingy situation with Eret, Snotlout, Ruffnut, and Fishlegs was just....bleh.
Thing number two: The film simultaneously felt too fast and too slow. The slow scenes sometimes dragged a bit too long imo, and the fast scenes could be pretty difficult to follow, with just, a lot of stuff going on, but not in a good way (if that makes sense?).
Visuals were gorgeous throughout, the closeup shots of the dragons was cool because wow the skin looks so textured. Loved how they kept the philosophy of the scenes only being lit with objects actually there (or whatever it was), the lighting was ough yes very nice. The motion of the people (particularly hiccup) felt very motion-capture, but not enough to detract from the film.
I really wish I could've seen more of him exploring the uncharted parts of the world, that was cool (ig rtte is that but ehh).
There were definitely flashes of brilliance in the film as well. The flight scenes with Hiccup and Toothless were stunning, the scene where Stoick meets Valka is great, Stoicks funeral was also very good. One of my favourite moments was Hiccup flying in on the wingsuit, covering Drago in zippleback gas, and blowing him up because yes yes yes this is the person with the heart of a cheif and soul of a dragon!!!!!
Returning to visuals, there are many shots that are just gorgeous. I would say that it felt less like every frame could be a painting (which the 1st on genuinely did feel like a lot of the time) and more like a lot of okay stuff and then BAM most beautiful shot you've ever seen. They really got the sense of scale well, and did a good job placing how big and fast the dragons are in the 3d space (most of the time), something which I felt the shows were lacking, probably just due to not having the budget for huge sweeping landscapes that actually look any good, among many other reasons I'm sure.
Love that Hiccup kept the changes to the sword that Viggo made (even though yes, Viggo being the one to have the idea was added retroactively). Also cool that it retracts and stuff, it's cool to see the final design after the iterations in rtte. same for wingsuit.
Loved that Toothless's loyalty/friendship/love for Hiccup was what brought him back.
Drago was super forgettable as a villain ngl. I just kinda didn't care about him. I was very surprised that Hiccup didn't bring up his leg when Drago was monologuing about losing his arm to a dragon. Also was Drago supposed to be Hiccups foil? Or something? idk, whatever, I just didn't care about him. Why did he have a big army? idk he just does. Literally what even was his end goal i genuinely don't remember and I just watched the film.
If they could make the film cover a short TV show to flesh out basically everything more that could've been neat, but idk if the budget would stretch that far and still produce something good. Maybe the film was trying to fit in too much? Idk lol.
I'll probably watch No.3 on my own cause my family would NOT stop talking -_-
Anyway this is by far the longest post I've ever made so if you made it this far I'm impressed.
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dreamerwriternstargazer · 4 months ago
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So Oct 3rd is coming up :D spoilers for Oct 3rd below
As I was lying in bed debating whether to get up I realised I very badly want to make a piece for Oct 3rd, I’ve wanted to for ages but I’ve been hesitant and unsure
1. It means so so much to me, I want to do the scene justice
2. There’s just so much to do for that one scene you know? So many different ways to portray it I have loads and no ideas all at once
3. I don’t draw faces so portraying the anguish of the scene is a challenge, a welcome challenge! But a challenge nonetheless
So first, debate on what aspect I want to present, what is my focus. Of course I want to depict Mina’s anguish and pain, I think there’s not very many artworks that have her at the centre of the scene, it’s her and Jonathan. But I also want to do that too!! I want to show the comfort and support she has
Depending on whether I focus purely on Mina, or Jonmina together, want to be able to portray it so that in looking at the piece you feel a scream in your chest and can almost hear hers.
But can that be done in combining the ideas, having Jonathan present in a painting that has her anguish at the focus?
One of my friends suggested a wonderful idea to get around the issue of the face, *illustrate the scene through her reflection on a cracked mirror*
Which I think is stunning especially because oooh the mirror crack’d references there could be (though it’s a long time since I read that poem I’d better reread it and see if it’s relevant)
Also vampires, mirrors, the fact she’s obscured suggests her impending transformation
Also “foul bauble of man’s vanity” reference, nice visual parallel with Jonathan and losing his mirror.
The options as it stands:
1. Mina alone and reflected in the mirror, a piece highlighting her pain and fear and anguish as a victim and allegory for SA
2. Mina in the same pose, kneeling, blood spattered, shattered mirror reflection, but with Jonathan holding her tight from behind. I like this idea very much but how does it influence the message and idea? It must be said though she’s a victim she’s not *alone* in her victimhood, on two counts. Jonathan has suffered at the hands of the Count too, albeit to a different degree and it was because she didn’t want him to be hurt again that she didn’t scream out during the assault, and also even if he hadn’t been through it, he would still not let her feel alone. None of them do, none of them for even a second blame her.
3. Make a separate piece of Jonmina as well as the Mina alone piece
This option I’m considering because I can’t decide whether it would be better to have them in separate pieces or not. I like the idea of keeping Jonathan in the main one about Mina, but is that messy, does that detract from the pain and fear I want to portray? It’s supposed to be her perception
Or does it make it better and more complex, I can portray the actual scene, he is holding her she is not alone, but the mirror sort of represents her skewed perspective, so we have both pain and hope, loneliness and companionship in one
If it were two different pieces though then I feel like separate, the message for both only heightens. To combine I worry muddies them both, I don’t do justice to either the significance of his comfort or her pain. Which is why I could do a separate piece of him holding her after the others leave, lying down on the bed, alongside the first one of her reflected in the mirror.
(I feel like I would then need a third piece to make a triptych and complete a series but that’s a whole other discussion~)
Anyway, fellow Dracula/artist/both fans advise!! What to do what to do…
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miraculouslbcnreactions · 3 months ago
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There is all this Nonsense going in Miraculous, and I'm STILL stuck on "Master Fu canonically let the holocaust happen". Like, "Mentor is too scared of failure" is valid and interesting, but why tf would they use WW2 for emphasizing that?!?! And Fu is Chinese. Maybe we should have made a bigger deal about the rising sun flag, actually. Having access to ALL the miraculouses, and still shrugging and walking away from goddamn concentration camps is just- what??? Literally no one would have asked the question, except as a joke, if they didn't put a scene of him and his wife fleeing the nazis. Why would they do this.
Yeah, that was certainly a choice.
When it comes to magic-based fiction that's set in the "real world" or even just stuff that uses secret societies or advanced technology, you generally have to be willing to not think about the way these things should have changed history. It's just part of the standard suspension of disbelief requirements needed to enjoy these genres. If you can't do that - and it's fine if you can't! - then these types of stories aren't for you the same way that dark romance isn't for me.
For example, I once saw someone getting upset about the North American miracle box being in the hands of someone clearly tied to the indigenous population because it meant that the previous guardians could have stopped colonization, but didn't, and it's like, I get where you're coming from, but I think you're taking this a little too seriously. You can't enjoy shows like Miraculous if you try to take them that seriously and that goes for shows aimed at adults, too! The genre generally doesn't support that level of realism.
However, that defense only works if the show keeps itself removed from actual history. Once you include real-world political elements like Joan of Arc - who is famous for her involvement in France's war against England - or World War Two imagery, then you're asking your audience to think about that stuff, which is a terrible idea! Miraculous is not deep enough to support that level of scrutiny! Keep the setting modern and make any past Chosen tied to things that didn't really happen! There was no reason to hint at WWII. It adds nothing of value to the show. If anything, it detracts from the show because why would Fu have time to stop and help while he's running away from Nazis? Why wouldn't he get involved if the guardians had an established history of messing with European politics? Which they canonically do since they were around until the 1800's, meaning that Joan could only have a miraculous if they gave it to her since she's from the early 1400's. It would have been so much better if Gabriel had gone to a random time and randomly landed in front of Fu's shop, allowing Ladybug and Chat Noir to duck inside on a seemingly normal day.
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