more incorrect quotes for the stillborn danyal au - dpxdc
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Student: so like,, *gesturing to Plasmius* is he like,,, your dad or...??
Phantom: he would be if he wasn't such a BITCH
Plasmius: excuse me
Phantom: YOU HEARD ME
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Under the Bleachers: Danny and Dash smoking in solidarity
Dash:
Danny:
Dash: do you have notes from Lancer's class today
Danny: since when do I ever have notes from Lancer's class
Danny: I can ask Tucker but only if you have notes from Abernathy's class
Dash: deal
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Sam and Tucker: *making s'mores with Danny's lava hair*
Danny, as Phantom: >:I
Sam: you're just mad because you didn't think of it first
Danny: yEAH
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Danny, freshly ghosted: ....
Danny: well. at least i dont need to waste money on lighters anymore
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Tucker: with how long your hair gets we may just have to start calling you rapunzel
Danny: don't you dare
Sam: rapunzel, rapunzel, let down your lava hair
Danny: NO
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Danny's hair tie breaks in the middle of a fight
Danny: fuck
Skulker: language child
Danny, pushing lava bangs out of his face: fuck you! just for this im turning your suit into molten slag
Skulker: waitholdonwecantALK--
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Danny: you know, by your logic Maddie is equally as guilty for abandoning you as Jack. She also never visited you while you were in the hospital.
Vlad, had put his infatuation with Maddie aside but still kinda had feelings for her:
Vlad: you're right
Danny, not used to an adult agreeing with him: I-- huh, I am?
Vlad: yes. If Dr. Walker had cared about me -- even if only as a friend, she would have tried to remain in contact with me. But she didn't. She is also as equally guilty for the accident that took your life too since she also failed to properly check over the portal for flaws and any improper wiring.
Danny: wait- wait, i mean--
Vlad: this means only one thing
Danny, bewildered: ???
Vlad, extinguishing all lingering feelings: I have to kill her too (somehow)
Danny: nO.
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i think Silo is easier for me to watch than most post-apocalyptic stuff because consistently, throughout the series, the people in the Silo are people. they have hobbies, and interests, and natural human curiosity. it's not all gritty and dark for everyone all the time, there's moments of lightness and humour and happiness for the characters. which is something a lot of shows leave out (which is fair, if the tone set is meant to be so dark), so it's nice to see
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geniunely not trying to put words in ur mouth im geniunely asking: what do you actually like about persona 5? from all ur rants im just wondering why you didnt drop the game bc it seems (again, im not trying to put words in ur mouth) that it simply not for you? i geniunely have not felt any of the issues you bring up outside of the writing ones and i cannot tell if i'm just easily pleased and not good at discerning what a good game is or we simply have dif things we enjoy in a video game. i hate getting tone across text but im asking out of geniune curiosity im not trying to attack your opinion (;-;)
Nah, i dont feel like ur attacking me, and I hope u dont feel the same when u see my complaints! Lmao. In my defense, I am replaying the game for the first time after completing my first file back in 2020, so alot of the faults i kinda shrugged off in my first playthrough are now glaringly in my face now that I no longer have the confusion and interest in learning the main story to keep me occupied. The game is clunky all the way through, and at some times, even frustratingly so.
But despite that, i do like this game. Alot! Its probably one of my top games ever if im being honest!
This ended up way longer than I intended, so im putting it under a readmore to keep the post short on dashboards
If i had to describe what I liked about the game in the simplest way imaginable…I think I would say, I like how the game makes me feel :) I like the music. I like the vibe. I like the immersion from city to city, and I like the premise! I like the characters and I like the connections you make with these characters! As im replaying this game, i am most excited to see Akira and his comments about the world :) i like hearing everyones voices, I like their little interactions in Mementos, and I like seeing them fight!
P5 is the first game I played in the series; its the game that introduced me to SMT in the first place! And it (smt) is a series that my longtime best friend LOVES and never thought hed be able to share with me! It is a game i keep very near to my heart; it has influenced me in ways i did not think would happen in the short couple of years since i first finished it. It genuinely keeps me awake some nights thinking about the world this game has created, and I think that is a testament to the impact its had, be it good or bad.
The joke about wishing theyd make a persona game that was Good is that despite all of its numerous flaws, the games manage to snatch your attention and pull you in anyway. Imagine if they made a game that had all of those things that i mentioned I loved, but done Right and executed Properly?? Where I got to have a story that made sense and didnt need to be spoonfed to me (in like an HOUR of dialogue and scenes; an HOUR!), and characters that talked and bonded beyond the tiny snippets of interaction theyre allowed to have in mementos? Combat that let me use PERSONAS i liked instead of BUILDS that stop me from getting instakilled throughout the entirety of the endgame, and a Persona building mechanic that didnt feel like I was shooting in the dark looking for possible fusions that end up not even being useful in the endgame.
Ive mentioned it before, but I complain so much bc I have seen what a good p5 game looks like, and its Strikers almost to a T. Combat is still your typical warriors-esque style combat, but it is at least different from the turn based strategy of the main game. Characters talk to each other freely, they hang out and comfort each other in a way that feels more connected that the base game. Strikers implements the ability to see ALL possible fusions with ALL registered personas, not just the ones in your Stock, so you can fuse easily without having yo consult a guide. The story feels like it makes SENSE with antagonists that feel morally grey and sympathetic. Genuinely, alot of the complaints for p5 I had were almost immediately rectified in this game.
But please also know that the praises I sing for this game is only bc of the groundwork laid by p5 and the world it created. Thats what I like about this game, that it had such a captivating premise and cast of characters, that a DIFFERENT company was able to hit the ground running with them. P5 had alot happening in that game, but i think what it had most was potential. The effort put into this game is astronomical, and the possible connections you can outright MISS if u arent paying attention was worth the money and time to implement; even if it meant that it could be considered a waste of resources to higher ups.
Books and games and part time jobs???!! Silly little cutscenes that add nothing to the game PLOTwise, but define and flesh out the personality of your protagonist. There was alot of love put into this game, and its evident by the fact that we have NOT seen a new persona game released; they bank on existing titles bc they are unwilling to make a game like this from scratch again. They dont want to ‘waste’ resources on good voice acting and a complex, overarching story; they dont want to waste money on scenes a player may never see, on routes a player may never get to experience. Making a game that gives u even the slightest bit of freedom means more money in programming and detailing that freedom. This has been an issue for a WHILE, and its a miracle that the gaming landscape had space for a colossal title like p5!
I complain bc I want better, and I do not think that is inherently at odds with my love of this game. In b4 im told to get good; ive played on hard and tested out merciless (its NOT fun, im making godbuilds again and its boring 😞). Its not the most accessible turnbased rpg; theres no colorblind modes, and the affinity system is convoluted and overwhelming. Combo moves are hard to keep track of and it can be incredibly frustrating to see your turns being skipped or seeing characters take extreme technical damage without understanding WHY it happened. The fact that they KNEW the game was desperate for qol improvements by the time royal came out, and instead of updating the base game to have those improvements too, they just pushed the royal edition out for people to play instead. It sucks! Customers and fans deserve better than being forced to shell out money for a game they already played !
As the gaming climate gets more and more hostile and unbearable, I think it is good to look at your games critically, and understand why products come out subpar. Persona 5 is a fun game that has a nice cast and an interesting premise, but it is ultimately tied down by its refusal to build on existing building blocks regarding its combat, and it insists on having insulting and downright out of character dialogue and scenes to appease the audience its designed to be targeted to. It is easy to forget sometimes that queer ppl are infact NOT the prime target of these games, its cishet gamer bros from aged 16 to 40 who will laugh at homophobic comments, who drool over a 16 yr old girl with a 16 yr old mindset and a grown womans body, who need to be placated with constant sexual comments to deal with a convoluted story that will inevitably make zero sense until its laid out for you before the literal end of the game.
Its bad. Its good. Its so shallow and its unbelievable that they thought having the plot twist make ZERO sense until they showed CUTSCENES of YOUR character discussing Goro and his connections to the metaverse for endgame SHOCK VALUE was more important than just having your team be smart and piece it together over time. Its shit. Its literally amazing. It let you FUCK your teacher ??????????????what the FUCK. They also let me shoot a god in the face w the best looking ult persona in the world so i can ignore that shit. And ultimately that is how i got through the game. Lol.
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no, I am no longer funny, 'cause I miss the way you laugh.
before paige krasikeva, there is marin deaton, always on the cusp of laughing in derek's face or kissing him. when the times comes to choose one, she does neither; she turns away. none of the insults she'd teased him with had ever stung as badly as her soft smile and apologetic eyes. after paige, derek can almost deal with them both, as long as they're coming from marin again. can almost be comforted by them, until she walks away again. after kate argent, he and laura leave town long before he could've found out what marin would've done next.
a few months after derek comes back to beacon hills, marin shows up. morrell, now, but not through marriage. or, at least, not a marriage that lasted. she avoids the question in a way that's familiar and foreign all at once. when she intercepts him at the bank, months later, comfortable in the alphas' den, derek realizes just how much has changed. but not everything is different: derek leaves town again, and when he comes back, she finds him again. tells him about poison for the nogitsune in the body of the teen boy she'd been a guidance counselor to. though she clearly doesn't take joy in it, he doesn't think she's sorry for much anymore... but her eyes still look it. and her smile is still soft.
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