#batman arkham knight side missions
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balis77 · 1 year ago
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Love media that just gives its characters personal symbols. 
Like fuck yeah, that little sigil does represent that little guy. That is them in shape form.
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heavysighing-dreamyeyes · 2 months ago
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Matters of Fact
CW: Mentions of death, mentions of mind-altering drug use, manipulation.
The Arkham Knight knows what he is, until he doesn't ~1.2k words
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The Arkham Knight is a bad person. He knows this. Knows it even as he slips under the covers of your bed. Knows it when he leaves grime and dirt tracked across your windowsill and the floor of your room.
The Arkham Knight is cruel. He knows this when he leaves after you ask him to stay. Knows this when he disappears for days on end to plan his revenge, to train his men.
Knows it when he makes you cry and beg for someone he isn't.
The Arkham Knight is twisted. He knows this when he kills the man who gave you his number. He knows it when he holds you close and consoles you, tells you that guy wasn't worth dating anyway.
Knows it when he tells you that you don't need anyone but him.
The Arkham Knight is obsessed. He knows this because he dreams of the way your lips feel against his skin, the way your fingers thread through his hair, the way your pulse flutters against his hand.
He knows this because he can't seem to leave you alone, even if it would be better for you, and for him.
The Arkham Knight is a liar. He knows this when he tells you Bruce is going to keep him from seeing you. That his enemies will hunt you down, hurt you to get to him. That it's safer, to be tucked away in his base with him.
The Arkham Knight is mean. He knows this when you yell at him over his men stopping you from leaving his base. He knows it when he yells right back, when he grins wickedly as you snap at him in return.
Knows it when you don't shy away as he stalks towards you, tugging off his helmet and grabbing the back of your neck to pull you into a bruising kiss.
Knows it when you slam your fist against the plates of his armor before kissing him right back.
The Arkham Knight is sick, knows it when he slips a fine powder into your drink the night he takes over Gotham. It's nothing that'll hurt you, at least, that's what he tells himself.
The drug only makes you happy, relaxed, more compliant when he drags you from safe house to safe house without explanation.
The Arkham Knight is a mess. He knows this because he's not exactly the Arkham Knight anymore. His symbol torn from his chest, his helmet no longer blue but a bloody red. He knows this because he's crying.
He knows this because he's on his knees in front of you, and you look like you don't if you're going to hit him or hug him.
He knows he deserves to be hit. But he so desperately wants you to hug him. You don't do either. You kiss him. His heart is in his throat. He thinks maybe there's a chance for him.
He's not sure what that chance is. Maybe it's to be good. To be better. To really be with you.
But then you say goodbye. Then you break his heart. Then you leave.
He knows he deserves it for what he's done.
Red Hood knows he isn't good. He's not completely bad, but he's definitely not good. He knows this because people flinch when he saves them. He knows this because there's a trail of bodies in his wake.
But he also knows every single one of them deserved it. He thinks maybe that does make him evil.
Red Hood aches for you. He knows this because he finds himself following the familiar path to your apartment before catching himself.
He knows this because he still dreams of you curled at his side, your mouth pressing kisses to his jaw, your fingers tracing the lines of his back.
Red Hood is a shell of a man. He knows this because he goes back to his dirty, disrepaired apartment, and all he sees is gray.
He knows this because his days and nights are robotic, driven only by the mission. The hole that the death of Batman left in Gotham.
Red Hood is weak. He knows this because he opened the door when you came to his apartment. He knows this because he let you sleep on his bed while he stayed on the couch, unable to rest knowing you're so close but so far from him.
Red Hood is in love with you. He knows this because he'd do anything you asked, and everything you won't.
He knows this because when you break down in the morning over breakfast, when you finally tell him why you came to him, he tugs you to his chest and lets you cry.
Red Hood has no mercy. He knows this because he takes his time killing the man who frightened you. He knows this because he doesn't react to the begging, the screams, the terror in his eyes.
He only feels a sick sense of satisfaction, knowing you won't have to be scared of that disgusting creep ever again.
Jason Todd is dumbfounded by you. You keep showing up at his apartment door. He keeps letting you in, as if he could ever turn you away. You keep making him meals, filling his fridge, adding your things to his apartment.
There's throw pillows and blankets on his couch with your favorite colors. Your favorite movie is paused on the TV. You sleep in his bed more often than not, even if he never joins you.
Jason Todd has no idea how to treat you. He's only even made mistakes with you, only ever done things that should terrify you and drive you away.
But you keep coming back, even after the body of the man who hurt you was found by the police.
Jason Todd wants to be good, at least for you. So he tries. He knows he isn't great at words, but he tries to soften his voice. He knows his touch is rough, so he tries to be still and gentle when you lean into his side.
He knows he's scary looking, so he tries to be smaller when you're around. He knows what he does is dangerous, so he sets up even better security in his apartment, and with permission, yours.
He knows there's something wrong with him, so he reminds you not to hang around him so much.
He doesn't know why you don't listen. Doesn't know why you kiss his cheek, why you start to lead him from the couch to sleep next to you in his bed.
He doesn't know why you sleep curled at his side, on his chest, a leg thrown over his thigh. He knows a lot of things, knows a lot about you.
But does he understand why you kiss his scars and nuzzle his shoulder?
No. Absolutely not. But he doesn't think he needs to. Not when you tell him you'd like to sell your apartment. Not when he gets to help you move the last of your things to his your shared bedroom.
Not when he knows he loves you. Not when you say you love him. Not when he knows it's true.
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xergoxponderx · 2 months ago
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AK! Jason Todd x Vigilante! Reader (pt. 1)
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{Lots of setting up for the story. Fighting. Backstory. lol} wc: 785 Synopsis: You're a vigilante siding with Batman, currently on a mission to assist in finding the identity of the Arkham Knight. Amidst the events of the Fear City plan conducted by the Arkham Knight and Scarecrow, you find yourself being taken hostage by the Knight himself. Though he seems oddly gentle...and familiar...
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(Y/N) leaps from building to building, grappling her way across Gotham in homes of finding a lead to the Arkham Knight. She was determined to find something, anything. Not only could Bruce not get any leads as to his identity, but neither could Lucius and Alfred. And Barbara was kidnapped by the Knight...so of course that meant she couldn't help. Barbara. (Y/N)'s friend. (Y/N) shudders as she tries to block out what horrible things could be done to her. She stayed focused as she moves.
"I'm closer...I have to be...", (Y/N) mutters to herself as she looks down at the tank drones. The Knight must be nearby, if this area is so important to protect. "What are you hiding....who are you...", (Y/N) mutters as she thinks of the next part of her plan.
"Don't sound too sure...", a robotic voice states behind (Y/N).
She immediately whips her head around and stands up straight. There he was, the Knight. (Y/N) takes out her weapons, two kunai, one in each hand.
"Easy...not that you'd put up much anyways...", the Knight taunts as he slowly steps forward, "What are you anyways...a wannabe vigilante? A little kid hoping to get in the game? Hm...Deathkiss?"
(Y/N) furrows her brows at this. She's the vigilante Deathkiss to others, but to the Knight it feels that he sees her as a joke. It takes her back to old memories. (Y/N) was a poor Gotham kid on the street...no one to help her but one person. Her only friend, Jason Todd. (Y/N) is smart, capable, but too sweet for her own good. Jason is kind, and is willing to use his kindness to fight for those he cares about. That meant her.
When Bruce took them in it was only Jason who trained to be a vigilante, Robin. (Y/N) hung back. Jason tried to get her to show interest in being a vigilante as well.
"You could be something intimidating but sweet...maybe like Deathkiss or something...", he told her one night as they stargazed on the roof of Wayne manor.
(Y/N) didn't take up the vigilante life until Jason was kidnapped by the Joker...and killed. She swore she'd avenge him somehow, and that she'd protect other's from horrible fates that villians may lead them too. All under the name her best friend chose...Deathkiss.
(Y/N) can't speak as she stares the Knight down. Her thoughts of Jason affecting her. Amidst the silence, she takes her chance. She dashed to the Knight, grunting as she sweep kicks at his feet. She then throws a punch at the chin, hoping to stun him slightly.
The Knight dodges skillfully, grabbing Deathkiss's fist. He's quick, skilled.
"So he did teach you. Batman taught you how to fight.", the Knight says as he grabs Deathkiss's other wrist, "I know all the tricks. And I know you won't last in a fight with me. You're weak. You don't wanna fight...", he taunts.
"Don't tell me what I want!" Deathkiss retorts as she lifts her legs, kicking off of the Knight and backflipping away, landing on her feet yet low to the ground.
"You've learned a bit haven't you? I'm surprised...", the Knight says in his usual calm, almost cocky voice. "Maybe you could take out my men...but not me...and I don't feel like dancing this dance for long."
With a swift motion, the Knight dashes forward and takes hold of Deathkiss.
"Let go!", she calls out.
"Sorry sweetheart.", the Knight says without even feigning pity. He grabs her by the waist with one arm, his hands clinging to her side. With his other hand, he places pressure on a specific area of her neck.
"No-"
Everything fades to black. Her body goes limp as she's placed in a deep sleep.
The Knight gently placed Deathkiss in his arms. Holding her bridal style. He looks down at her. There she is. (Y/N). His best friend. His first love. His...everything. Then came the dilemma.
He knew he shouldn't have kidnapped her. This wasn't part of the plan. This wasn't like kidnapping Barbara, to get to Bruce. This was selfish, all for him. He just...missed her.
But she's a vigilante, working with Batman. What would she think when she woke up? Would she look at him with those kind eyes, and admire him like she did before his death? Not only is Jason a dead man walking...but he's a threat to Gotham and Bruce.
He pushed these thoughts aside and shook his head as he takes her to his base. Safe...with him.
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a/n: super rushed ik aaa i havent written anything in so long but if yall like it or have ideas plz lmk until next time!!!
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mousathe14 · 2 months ago
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Finally playing Batman: Arkham Knight now that I got my PC fixed up (started a few months back but then the RAM thing happened).
There’s this moment in the story that I am not entirely a fan of but because the Arkham games are basically linear stories with free roaming action stuff in-between I understand that there was only one way this key choice they ask you to make could have gone.
Not quite a fan of being given a seemingly crucial choice when it’d be more interesting to play the choice out. May as well have been a cutscene rather than give us a decision to make otherwise.
I’m talking about this moment where Batman is infected with a Joker virus and also he’s hopped up on residual Scarecrow gas, so he has a chance to lock himself up and let Tim Drake handle an encroaching army of enemies.
But of course because of the Bat’s guilt he is reluctant to do it. But he is too dangerous and it would make sense to have him stay in quarantine and let Tim and Dick handle the city. I choose to go inside.
The trick here is that if you do go into quarantine, it’s a hallucination (you get those frequently throughout the game). I tried it twice. Basically the game is forcing you to lock up Tim instead. Which, makes sense given Batman’s current guilt complex for legitimate reasons. You know, make sure he doesn’t put his third son into a dangerous situation, especially since he’s been hallucinating Jason’s death.
But uh, actually I did want that lockup to happen, it’s literally the most sensible course of action.
I understand that this is Batman’s game, but there have been a lot of moments where you just play as Catwoman or Nightwing, and we just went through a course where we played as Robin.
Wouldn’t it have been an interesting choice to diverge the story just a little bit? Like, you choose to be locked up, and then you play Tim for, like, two missions and then either return to Batman or Batman breaks himself out after the guilt becomes too much for him?
Like, it would be an ultimately meaningless choice for the sake of the overall narrative but for that brief moment it would’ve been cool to let it play out.
Also on a side note can we talk about how they massacred my boy for a brief second, what on earth is going on with Tim Drake’s design? When I saw I could change to something a little more colorful and a little less buzzcut I was relieved. I understand that these games were going for a more grizzled “realistic” so we were never going to get fun choices like DCAU Nightwing’s long hair (even though I prefer it). But what is with this hunched over broody pose they give Tim with the buzzcut? He’s supposed to be the genius Robin not the Call of Duty Robin, give him a smile.
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nocturni3 · 1 year ago
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Bruce Wayne x male reader: Late Night worries
Tw: SFW, soft, comfort, missing Jason, Bruce Wayne inner turmoil, husband reader, slight angst, worrying parents, Tim being worried and frustrated, grief
There are things that a married couple will learn together. Be it giving each other their own space to express themselves, to support them in their struggles and hardships. And yet there is much you can’t learn from the other; something’s you must learn for yourself.
M/n had learned this throughout the years of being married to two different sides of his husband.
The billionaire ex playboy, prince of Gotham…and Batman, the dark knight, savor of Gotham. Both parts of Bruce Wayne as a whole; parts of Bruce that m/n loved. Be it his husband's confidence in showing the city of the good behind his endless pockets of cash. Repairing the city that through the years of the rogue gallery deemed as the prime battle ground to face off with Batman…with Bruce.
Or seeing the Justice his husband brought to Gotham; his endless crusade against crime families to crazed maniacs had M/n worry and prideful as he attended the galas Bruce couldn’t attend knowing his husband was doing far more important things.
And no matter how much he tried M/n couldn’t help but fear the worst every time his husband went out on patrol. Alfred had tried repeatedly to assure him of Bruce’s skills and complete capability to defend himself from the insane masked rogues and petty criminals of the city.
Yet none of the older man’s efforts had worked to ease M/n’s fears as he laid in their shared bed staring out into the stormy skies of Gotham city, staring out at the silhouette of the crime ridden city.
The massive mansion was always the coldest and lone year when Bruce was gone; the bed far too cold to fall asleep alone in, the once comforting silence became deafening.
Even with Barb,Tim and Alfred in the house aiding Batman in his missions wasn’t a comfort to M/n as he laid in the large plush bed alone once more.
Letting out a shaking breath M/n turned in the bed pulling one of the many untouched pillows to his chest, smothering his face into the clean case of Bruce’s pillow and yet there still managed to be a slight hint of his husband's cologne.
For years now M/n had only the reminders of his husband's smell to sleep too; at least until the early morning sun woke the couple up, both tangled in each other's limbs to start their morning together.
But tonight wasn’t one of those nights…if felt just like the night Bruce got trapped on Arkham, and tonight felt worse. Throwing the blanket off from his sweating body M/n slipped on his slippers and night robes making his way to the living room. Switching on the TV to Gotham city news; pouring himself a small glass of bourbon as he stood watching the TV tirelessly.
“Can’t sleep like this; can’t keep worrying like this, he’s going to be fine, he’s always fine-“
-BREAKING NEWS! Billionaire Bruce Wayne thrown in Arkham City!-
🦇~~~~~~🦇
Alfred was in the kitchen finishing up washing the dishes from dinner when a loud sound of glass shattering erupted the once deathly silent manor.
Dropping the dish in his hand allowed it to fall and shatter as he ran to the source of the sound. Only to come across a scene he’s seen far too many times to count.
M/n Wayne on the floor grasping his mouth with one hand as his shoulders shook with each wrecking sob as the replay of Bruce’s ‘kidnapping’ played on the large flat screen. The glass of bourbon shattered and spread all around M/ns now bloodied hand.
“Master M/n! Sir your hand!”
Alfred rushed towards the sobbing wreck of a man. A man who was always withstanding so much from the emences fear that came with master Bruce’s attention being elsewhere as Batman. Fears that would shatter what little resolve would be left after each night.
Crouching to M/n’s level Alfred gently took hold of the shaking and bleeding hand; aiding m/n Wayne to the couch.
“Up you get master m/n, you didn’t get cut elsewhere sir?-“
“B-Bruce-“
Alfred’s eyes softened seeing the desperate look in those once shining e/c eyes. The worried lines that seemed to become a permanent placement. Alfred always knew things would get worse the farther Bruce delved into his crusade on crime in Gotham. That his mission would hurt those around them and it had. It all started with M/n then…Jason.
They lost a son be it through him simply running away or worse no one knew what happened to Jason only that he was gone and the mansion was far to quiet without his and master Dicks arguments during dinner over small differences in plans.
But looking away from the new outlet on Bruce Wayne being trapped in Arkham; Alfred knew as he patched the now cleaned wounds on master M/n’s hands that M/n was hanging on a rope of desperation as he listened to the new outlet speak on the low survival rates of Arkham city…the city with in the city filled with criminals.
“Master Bruce is quite capable of surviving in such a place master M/n; as we both know”
Sparing a glance up at the man in front of him, the bags under his eyes, the paleness of his skin from the lack of sleep had M/n Wayne look more dead than alive with each passing major event like this very one.
“I-I know…but I know Bruce too. And that I know that man won’t simply leave; he’ll investigate which will only lead him deeper into danger-“
“That he will and yet we both know he will always find a way to make it through against all odds sir… would it make you feel more at ease if we both help master Bruce on his mission”
M/n would once in a while help his husband on his missions; give Barbara a break away to rest once in awhile. That was before nearly witnessing his husbands death far to many times.
And yet deep down M/n had to make sure Bruce was safe! That he was even still alive-
‘No he’s still alive damn it!’
Looking down at his well bandaged hand M/n watched as Alfred clean the shattered cup up as he awaited an answer.
“I think that’s a good idea…even if it’s just for a short while, can't let you deal with all the hard work now can I?”
Alfred let out a light hearted chuckle turning his body towards the nearest trash can then to M/n.
“Oh believe me master M/n I’ve handled far worse than master Bruce’s rather common nightly actives; though the help would be much appreciated for both our sakes after all I’m not getting any younger”
Smiling M/n tightened his robe against his body before turning the large flat screen off before following Alfred down to the batcave.
“What are you saying Alfred you’re as young as ever”
M/n joked looking over to the far older man who scoffed at his joke.
“We both know that’s a load of poppycock master m/n”
Laughing as they stepped out from the elevator m/n made his way to the bat computer grabbing one of the ear pieces.
“And Alfred this is why we love you, you don’t take shot from no body”
M/n smiled as Alfred took a seat next to him, his fatherly energy filling the cold cave.
“Well I wouldn’t be a very good butler if I did now what I”
“Oh I don’t know your fighting and medical skill would’ve made up for it, alright let’s get started looks like Bruce is…of course he’s getting into a fight with Cobblepot”
🦇~~~~🦇
“So Brucey I see I can’t leave you alone for a night without you getting into life threatening trouble now can I?”
Upon hearing his husband’s joking voice Bruce nearly slipped during his climb up to the Ace chemical building. Before regaining his grip, scoffing as he spoke.
“Oh I would’ve thought you’d get used to my troubling behavior by now”
“Haha, I have…until recently I mean there was the black gate break, than Arkham asylum, now Arkham city I’m seeing a pattern of places and galas I’ve gotta keep your batty self from”
Laughing Bruce pulled himself on top of the roof looking out over the chaos that was ‘Arkham City’.
“Now where’s the fun in that, besides we both know I can’t just let these people run free. Let alone be placed practically in the middle of Gotham”
M/n smiled upon hearing the passion in Bruce’s voice, the strong morality of his husband and the love he had for the city of Gotham. The kind of love and passion he showed M/n in his protective and loving nature out in public or in their manor.
Yet a part of M/n knew there was far more to Bruce’s more protective nature… to a point that M/n couldn’t help his thoughts from drifting to the missing member of their family…Jason.
Ever since Jason had gone missing; practically vanished off the face of the earth had Batman work non-stop in his crime fighting and his search for the second member of their family of crime fighters. Bruce never forgave himself for Jason going missing, blaming himself for the fight they had before Bruce suited up to take Joker back into Arkham.
And argument M/n had to get in the middle of, it was the last night he spoke to the kid he considered as much his son as any one of Bruce’s adopted sons. And yet this sort of lose had the couple continuing their circle of non-stop fearing for their other half's safety.
More reason why both couldn’t stop the other in their duties. Batman was needed in this crime ridden city the two called home. Gotham but even more so Bruce needed Batman, needed a reason to hope for better.
“That’s putting things mildly; after all, me and Alfred have been looking through the schematics and radio channels and it’s all referring to a ‘Protocol 10’. Sent what data I could grab before the firewalls caught on to Barb…Bruce Tim could be a-“
“No”
Sighing M/n looked over to Tim who was in his Robin uniform upon hearing the news, ending his patrols to check on his tired father.
“Bruce we both know I could help you-“
“I said no Jason! I’m sorry it’s just-“
“Just something you have to do yourself yeah I get it; aye pops I’m heading back out call me when…you know”
Nodding m/n smiled sadly to Tim who’s own worried eyes stared at the bags that sat heavy under his pops e/c eyes. As Tim left the batcave to silence was nearly deafening if it weren’t for the few stray bats flying over head.
“I didn’t mean to-“
“I know babe, Tim knows too”
Alfred took this opportunity to go make them some tea for the long night ahead. Leaving the couple alone on call as Batman read over the few documents on encrypted documents M/n had found.
“He reminds me of him sometimes…always pushing, always-“
“Stubborn, headstrong, always willing to push your buttons to get any mission, training, or patrols you can give him?”
“Yeah”
A mournful silence filled the batcave as the couple focused on the work of the impending arrival of yet another long, exhausting night of crime fighting and investigative work.
“Brucey…at some point whether or not we want to admit it…Tim isn’t a kid anymore…he’s not weak, and at some point you have to let Robin spread his wings”
Bruce knew that everything his husband said was true; no matter how they felt Tim wasn’t Jason…Jason was gone; missing or dead for all they knew he could’ve just took off and didn’t look back. Tim wasn’t some kid anymore, he was trained by the best, his future looked bright even past being a crime fighter.
Sighing Batman took off towards the courthouse, the best place to start his investigation was to ask the best thief in Gotham.
“Tell Robin to keep his coms open to any calls of backup…if this nights anything to go off of right now…there more going on here”
Smiling as Alfred handed him his tea , M/n smiled at the screen of countless radio channels between the TIGER guards.
“It’s going to be one long night; be careful, l don’t want Tim to have to bring you back home in a body bag”
“ that’s not going to happen, I’ll make sure if it…love you”
“Love you too…going on stand by”
I hope you all liked a small taste of this one shot! I’ve loved the Arkham series ever since I first played it! Best games ever shocked there aren’t many of the Arkham series based oneshot out there hope I did a good job for the first of many in this new hyper-fixation of mine!
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frootertooter · 5 months ago
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Collection of stuff I found interesting whilst reading through The Riddler's Gambit (Arkham Knight Prequel book)
[Chapters 1-4]
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At least Eddie's aware of his own egomania
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So the decision to keep Oracle a secret from Gordon was Barbara's choice? Guess it wouldn't really change Gordon's reaction to the confession later on in Arkham Knight, but it would've been interesting to see how it would've played out if Bruce told him during that scene
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^^ Bruce's worries about keeping Oracle's identity a secret from Jim
WELL. UH... WE KNOW HOW THAT PLAYED OUT :'D
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Either Bruce is just really daft and forgot Babs already knows his identity, or the author forgot the voice lines in both Arkham Asylum and City where Babs calls Bruce by his name? Or that entire Hush side mission in A. City where Babs directly challenges Batman by proposing he might've been the serial killer bc Bruce Wayne's prints were found at the crime scene??
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THIS STINKSTER. He's so damn goofy I love it
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Tbh I really wish we got to see more of this side of Riddler in the Arkham games? We usually just see his goofier show-biz esque persona in the games, and although it's hinted at, we don't really get to see how genuinely menacing he can be? There aren't many scenes depicting how he treats his goons, or anyone who isn't another rogues gallery member/ Batman? (Or at least the only glimpses I can remember are how he talks to his Riddlerbots?)
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dalekofchaos · 10 months ago
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Context for each choices
Choice 1 context. Basically Owlman, but instead of Bruce dying with Thomas and Martha, this is a Thomas who lived in a boarding school and upon hearing of the death of his parents, Thomas begins to plot his revenge. When he gets his hands on Joe Chill, he realizes there is no point because Chill is a product of his environment. He embraces crime and the insanity of Arkham. He sees his brother as a threat. The way he wastes his family's fortune to fix something that cannot be fixed. So he begins the plan to slowly dismantle everything Bruce has built. Bankrupting Wayne Enterprises, flooding Gotham with a crime wave that the city has never witnessed and when Bruce sees his city in ruins, all his progress and his Batfamily in ruins, then Thomas will kill his brother and take his place as the king of Gotham
Choice 2 Context. Damian is the Arkham Knight. Talia talked about Bruce and Talia’s night in Metropolis. So you could have a tease for Damian there. But Ra’s raised Damian and indoctrinated him. This is a Damian without Bruce’s influence and was raised to believe that Bruce is responsible for his mother’s death and together Ra’s and Damian will fulfill the LOA’s destiny. Everything leading up to learning his identity is the same(though Arkham Knight uses a sword and throwing stars instead of guns) When the mask comes off, Batman is confused due to how much he looks like him. Damian explains that he is the son of Bruce Wayne and Talia Al Ghul. Damian blames him for the death of his mother and Ra’s Al Ghul. But if Ra’s is alive via the season of Infamy DLC. Work it into the story. Say Damian is working with Ra’s similar to how Hugo Strange was working with Ra’s. Damian names himself after the place his family died and now he wants his father dead. There’d be more emotional impact and would have made more sense than trying to convince viewers that Jason was Robin in this continuity.
Choice 3 context The Arkham Knight should have just been a symbolic title and ya know, ACTUALLY focus on the villains teaming up. The Gotham Rogues teaming up is the main threat. The reveal of the Arkham Knight being a re-skin of the Red Hood has been talked about to death. What hasn’t been talked about as much is the missed opportunity of having a game where Batman has to deal with the ramifications of the Joker’s death. Arkham Knight opens with Commissioner Gordon talking about how Gotham braced itself for the inevitable power struggle that never came. But what if it had? Instead of pushing some of Batman’s greatest villains into a few side-quests (that all played basically the same), the game’s story could have focused on the Bat Family as it fights to save Gotham. Players could have swapped between the best of Batman’s team as they tackle missions all over Gotham, the Asylum, and Arkham City. Areas visible in the game but not accessible. This would have allowed the story of the Arkham games to come full circle as players would have traveled back to locations previously seen and explored them with the changes made as the story for the games went on. Plus it would finally give all the members of the Bat Family a chance to spread their wings. We needed to see Scarecrow, Harley, Ivy, Penguin, Hush, Riddler and Two-Face work together as major threats and we needed to see Bruce and his family(Dick, Tim, Kate, Cassandra and Stephanie) work together to stop them and honestly that would’ve been so much better.
Choice 4 context.
Arkham Knight is Protocol 12. Hugo Strange works for Ra’s, but however, Let’s pay attention to this. From Quincy Sharp, he says “Strange came to me back at the asylum. He told me he had friends; powerful friends. The sort of people who could make things happen. All I had to do was turn a blind eye to his experiments, and work on my campaign. He said his friends would ensure that I won" In Strange’s confrontation with Batman. “ I have powerful friends, Batman. This is just the beginning.“ Now if you’ve watched Justice League Unlimited, you will know that Hugo Strange is a Departmental head of Project CADMUS. So What if In the Arkhamverse, Strange is still apart of Project CADMUS. While Ra’’s was the mastermind, the Arkham City project was planned by CADMUS as a start to take down Batman and Gotham, but a start to bring down the Justice League. The Arkham Knight would be Strange’s and CADMUS’ last fail safe to bring an end to Batman. The identity is not important. All we need to know is it is a CADMUS experiment and Strange’s last trump card against Batman. The Arkham Knight should have been it’s own character and not a copout to make him Jason Todd and there was so much lost potential.
Choice 5 context.
Jeremiah Arkham is the Arkham Knight. In Arkham Asylum, Quincy Sharp believed himself to be the Spirit of Amadeus Arkham. This could simply be Sharp being the zealous warden that he was but it could have set up something else. What if Jeremiah Arkham was the REAL reincarnation of Amadeus Arkham? He shares a similar story already, treating mentally unwell patients until it drove him insane. Instead of becoming the next Black Mask, he could have become the purifier of evil that Quincy Sharp tried to be: the Arkham Knight.
Choice 6 context
In Arkham City it is heavily teased that Joker and Harley had a baby. Before anyone comments about Harley’s revenge, that was actually unpopular with the fandom, so it could’ve been retconned. From a comment I found on the Arkham reddit.  “The game begins the traditional way where you lead a character around but can’t perform any actions. You control Harley who’s in shock after Joker’s death and hasn’t spoken a work since. You control her as she’s being escorted into Blackgate staying true to the prison opening setting of all the games. Joker’s death sends shockwaves across Gotham. Soon enough, her thugs break her out and they arrive at an abandoned warehouse where Harley walks in alone, she opens a shipping container and a kidnapped nurse from Arkham City walks out and pleads with her to let her go, telling her she’s done all they’ve asked. Harley agrees that she has but says that no one can know about their child yet, she shoots the nurse and the shot wakes a baby inside the container, Harley then picks it up and sings it the lullaby we hear in the Arkham City end credits. Cut to black.
But what if it isn't just one kid? What if it's twins? Lucy Quinn and Jack Quinn.
15 years later. Harley Quinn and the Arkham Knight gathers the rogues gallery. Scarecrow, Hush, Poison Ivy, The Riddler, Two-Face and The Penguin all working together to take down the Bat and make Gotham theirs. The difference is the rogues would not be used in side missions exclusively. They would work in the story mandatory similar to how Spider-Man PS4′s villains worked in the main story and we take them down one by one.
Jack will be the Arkham Knight, while Lucy infiltrates Wayne Enterprises as Lucy White and gains the trust of Bruce Wayne and allows herself to be taken hostage because Harley knows Bruce cannot allow an "innocent" be harmed and in the climax, Lucy will show her true colors and knock out Batman. Like in the climax of Arkham Knight, Bruce is taken to Arkham Asylum where this all started. But it's Harley, Jack and Lucy. They reveal the truth. Joker and Harley's children are here to avenge their father. Tim and Cassandra come to the rescue and defeat Jack and Lucy, while Bruce knocks Harley out. Arkham Knight ends with Bruce retiring and becoming Mayor of Gotham, while Tim, Dick and Cassandra would watch over Gotham
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spidersonicbatl0 · 2 months ago
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Because rocksteady is reportedly making a new Arkham game. I want to share my idea for Arkham beyond story.
After Bruce passed way of old age, terry is unsure if he can keep neon Gotham safe without Bruce guidance. After getting a call from the new GCPD commissioner about a murder investigation, terry put the Batman beyond suit on and drive their with the new Batmobile.
The victim is bane! Now an old man. Batman is able to find a hidden message that is basically this “going to kill old Batman still alive rouge gallery members. I darn you to can stop me”
Throughout the game (and night) Batman fights criminals taking on the mantle of the enemies of the previous Batman! Batman discovers these legacy villains show up, after the killing of their original.
Near the end of the game, the killer is revealed to be Tim and Barbara son, James Gordon jr! When Batman ask, why is he doing this? Jr explain he looks up to the joker and a Batman without joker with his other rouge gallery is blasphemy!
Jr escape and leave the new bane to take care of Batman. After beating bane in a boss fight. Batman discover jr plan is to release joker gas in neo Gotham water supply! The location…old Arkham asylum!
But before that he, get the new Batman beyond suit (mostly because his old one was damaged by bane) and it basically the og beyond suit.
Batman arrive at old Arkham and fight his way through locations from the game that started it all! Batman finally reach jr (who is dress as the joker) in killer croc old lair. After a final boss fight against new joker (no thugs, titans serums or mesh suit. Just an old fists cups fight with gadgets) Batman is able to disable the machine design to release joker gas. Jr is taken way to new Arkham by ngcpd, the end game with text saying ‘the next day’. Sun being to set and terry is looking at an invitation to join the justice league. He then seems a new bat signal shiny in the sky of his window. Terry get up and enter the bat cave. Ready to once again save the city he love!
Post game would have Batman finish all the side missions and riddler trophy to fight deathstroke daughter ‘rose’ in secret boss fight! Basically it an apology for Arkham knight godawful deathstroke “fight”. So yes it like his origin boss fight but harder and switch genders!
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themuskrater · 1 year ago
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I just played and finished Gotham Knights for the first time
And I have a LOT of thoughts. I might go in depth on certain things in other posts, but I want to kinda go over my general thoughts and feelings about this game. Spoilers ahead for:
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First things first, if you want this to be "Arkham: Gotham Knights", you are going to leave very disappointed. The game's reception was hurt pretty bad by comparisons it to the Arkham series. Arkham is a masterpiece. Gotham Knights is very good at what it wants to accomplish, but comparing it to Arkham feels unfair. I mean...I'm gonna do it anyways, but I'll compare them with the intention that the Arkham games and Gotham Knights set out to accomplish two different things
The Good:
•By far, the best aspect of this game is the scripted moments between the Batfamily. This game features Nightwing (Dick Grayson), Batgirl (Barbara Gordon), Red Hood (Jason Todd), Robin (Tim Drake), and Alfred. It's very clear this is the aspect the developers put the most focus into and it really pays off. It gives me the same feeling as reading "Batman: Wayne Family Adventures". If you just want to see the Batfamily interact and support each other, you're gonna love this game
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•While it took me a while to get used to, I really fell in love with the art direction of this game. The skyline of Gotham City is gorgeous. I love the way the bright neon signs illuminate the low hanging fog giving everything a sort of colorful haze. And while I don't love every suit design, I think the customization let's me really like most of them. Batman especially looks really great in this game. His suit in this game is inspired by his look in the Rebirth comics and it translates beautiful
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The Bad:
• I'm genuinely confused by the characterization of Mr. Freeze in this game. His motivations are all over the place to the point that I wonder if WB Montréal decided to combine Victor and Nora Fries into one character. At the beginning of the Mr. Freeze side mission, it's explained that Mr. Freeze had given up crime because Batman had promised to help develop a cure for his condition, but now that Batman is gone, he's back at it. Victor doesn't normally care about his own illness, he just wants a cure for Nora. But Nora is never mentioned in this game. Even weirder, nothing he does in the story is ever to cure his condition. SO WHY DID HE STOP CRIME IN THE FIRST PLACE IF HE DOESN'T EVEN CARE ABOUT FINDING A CURE AND HE JUST WANTS TO FREEZE GOTHAM!? It's just a weird creative decision to take
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•Yeah so this one isn't a big deal, but at one point in the story, a cat sneaks into The Belfry and the Batfamily just kind of adopt it. It stays there for the rest of the game. You can't pet the cat. I know this isn't important, but it actually made me genuinely sad when I found this out
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The Ugly:
•To call this game underdeveloped would be a compliment. I wouldn't call it unpolished, because the game runs perfectly as intended in my experience. I didn't encounter a single bug or crash. But the story and the gameplay feel half-baked, which really sucks considering those are the two main aspects of a video game
•In the gameplay department, combat is passable but the skill ceiling is REALLY low. It reallys very restrictive in what you're actually able to do, but the combat by itself isn't so bad that it isn't fun.
Traversal on the other hand is awful. All the characters use a grapple to get around, but there's no momentum, so you feel like you're barely moving. You stop and lose all momentum between grapples. Arkham also has a grapple gun but it allowed you to string multiple grapple points and keep your momentum through them so they'd be more fluid and you keep your speed going
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The Batcylce is also not great. It's REALLY slow and despite the added movement lines around the screen to provide the illusion of speed, you're barely moving faster than the cars on the road. Again, compare this to the Batmobile in Arkham Knight. I did not love the Batmobile in Arkham Knight, and I outright hated the Riddler races, but it was fast and you could really feel the speed in it
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Finally you don't actually unlock the ability to glide or any of the other weird traversal abilities if you're playing as anyone other than Nightwing or Batgirl until you complete the Knighthood challenges. Locking an essential traversal ability behind an option set of challenges is weird to say the least. I don't have much to say about gliding, it controls fine but feels slow compared to Arkham
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•Lastly, the story of this game isn't bad for what is is, but is disappointing when you realize it had the potential to be so much better by including two characters who are absent from this game: Kate Kane Batwoman and Damian Wayne Robin. The game is set up as a sort of gang war between the The League of Assassins lead by Talia Al Ghul and The Court of Owls lead by Jacob Kane. Both of their child are members of the batfamily, but were weirdly excluded from this game. Including them as playable characters could have made the conflict more personal and interesting.
Additionally, Catherine Kane, Kate Kane's step-mother, is the current anti-vigilante Commissioner of the GCPD. Her daughter being Batwoman would be great character drama that goes completely unexplored. As is, Catherine is a one dimensional, underdeveloped character. And Damian could be shown as torn between the recent death of his father and the re-emergence of his mother in Gotham City. These characters feel like obvious inclusions for the story of this game but are missing without any explanation
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In Conclusion:
This game has a lot working against it. I couldn't even fit half of my thoughts into this already way too long rant. The game is just average in the gameplay, mediocre in the story, but absolutely phenomenal in the inter-character relationships. I compared it to Wayne Family Adventures earlier, and if you love stuff like that and want more of the Batfamily being supportive and wholesome to each other, you'll love this game. And I think that's genuinely the main appeal of Gotham Knights. But if you're not interested in the characters and just want a Batman action game, it's passable, but you'd be better off playing any of the Arkham games
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fridge-reviews · 1 year ago
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Middle-earth: Shadow of Mordor
Developer: Monolith Productions Publisher: Warner Bros Interactive Entertainment Rrp: £15.99 (Humblebundle and Steam) Released: 30th September 2014 Available on: Humblebundle and Steam Played Using: Xbox One Control Pad Approximate game length: 16 Hours
I doubt there is a single game genre that the Lord of the Rings franchise hasn't been 'officially' pushed into (fan games don't count). However there was a time when open world wasn't one of them. That seems really strange now given that it seems like such an obvious choice, but things are always obvious after the fact. I do have to admit though, the open world genre really does suit it.
The game is set in Tolkien's Middle-Earth between the events of The Hobbit and The Fellowship of the Ring. You play as Talion, a man who has been cursed to be 'banished from death', meaning that until the curse is lifted he cannot die, not truly. This might seem like a benefit (and mechanically speaking it is) but thematically it's a fate worse than death for Talion who was forced to watch his family be slaughtered by invading Uruks and is unable to join them in the afterlife. A part of this curse also links Talion to the soul of a long dead elf and this is when I start to question how this is a curse rather than a boon, because this elven wraith grants you a lot of abilities that are most certainly positive.
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Scattered around the world are Forge Towers, these are towers that you have to scale and activate to reveal the missions and collectibles that are within a region on your map. Essentially these are the equivalent of radio towers in the Far Cry games (or most other Ubisoft games). As was mentioned before, Talion is 'banished from death' which means that when he dies he gets respawned at a Forge Tower (I believe its the nearest but I'm not entirely sure).
Handily the icons on the map tell you which missions advance the story and which are side quests, meaning you can avoid the main mission and go explore the world.
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In typical RPG fashion killing enemies and completing missions gains experience which will eventually lead to gaining ability points. As you would expect with ability points, you spend them to unlock new powers.
Finding collectibles, completing side missions and challenges earns a resource called mirian along with awarding you with experience points. Mirian is used to to purchase upgrades such as increased health etc.
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You can use your wraith powers to stun enemies, interrogate them for intel and later on dominate their minds so that they fight for you.
Information gained through interrogations will reveal the name, location and power rating of the selected Uruk Captain within Saurons army. Further information can be attained by interrogating 'worms' which are specific Uruk's that will reveal a Captains strengths and weaknesses. This power rating is an indication of how powerful that Captain is and the more powerful a Captain is when defeated the greater the reward is for doing so. A Captain that survives a fight (or even an interaction) with you will increase in power, they also will make a point of mentioning how you died or ran away last time.
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Combat in this game is pretty similar to that of Assassin's Creed or the Batman: Arkham games (Arkham Asylum, Arkham City and Arkham Knight). It's all a matter of keeping an eye on the button prompt that appears above an Uruks head so that you can counter them or dodge away. The best part of combat though for me was performing the combat executions, which you can only do when you breach a specific hit streak amount. They're just so visceral and very impressive looking.
Of course, you don't always have to kill these Uruks in huge group melees, you can be subtle about it and sneak in bushes taking them down one by one. Or snipe them from a distance with your bow. Or you could combine all three, which is likely how things will go because it's rare to find an Uruk all alone.
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Uruks that kill you can challenge existing Captains within Sauron's army (or fill a gap left behind by a Captain you've killed), if they win the challenge the become promoted to Captain. You can even assist in their ascent if you wish by going to 'challenge' events and killing their opponents. Now you may be wondering why you would want to assist in their ascent, the answer is actually simple and relates to a previous paragraph, the more powerful a Captain is when they are killed the better the reward is.
I've mentioned that killing Captains gives you a reward a few times now but not actually said what the reward is, well now is the time. The reward for killing an Uruk Captain is a rune, either for your sword, bow or dagger. At the start of the game you can only equip one rune on a weapon at a time but if you spend mirian to upgrade the weapon it will be able to hold up to five runes. These runes have all sorts of benefits and there are a great many to find, some will heal you upon each successful kill, others increase the damage you cause etc.
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I found the default field of view to be too close to the character, this meant that sadly I did have to mod this game slightly to increase it. Normally I would be against such an action, however, it seems that this is a peculiar quirk of the PC release for this game, the console versions apparently had a wider field of view on release. Because of this I've determined my slight modification to the game as a fix rather than an alteration.
In all honesty its the nemesis system that raises this game from being a fairly standard open world game into something more special. A great example of this is while I played I was killed by some random Uruk, that Uruk was then given a name, a title and became a Captain. I was so incensed by him killing me that I specifically hunted him down. Sadly I failed to kill him in three separate occasions so I saw what was once a random Uruk eventually reach the highest echelon he could. With each fight he would taunt me and I was so immensely satisfied when I finally killed him that I actually cheered. It was a totally unique and organic experience which caused me to completely ignore the main plot until I had finally killed him.
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This game is definitely worth its current asking price and you don't even need to be all that familiar with the Lord of the Rings franchise to enjoy it. I highly recommend this game. Now I just have to see if the DLC's are worth their salt.
If this appeals to you perhaps try;
Middle-Earth: Shadow of War Assassin's Creed 2 Batman: Arkham Asylum
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If you’d like to support me I have a Ko-fi, the reviews will continue to be posted donation or not.
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heavysighing-dreamyeyes · 1 month ago
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Can I ask one for the event?
(Absolutely adore your work, you make me absolutely besotted with Jason. Keep being your awesome self!!)
“Ruthlessness is mercy upon ourselves”
Hi, thank you! I couldn't really figure out how to work this prompt in as dialogue, so I'm just going to run it as a vibe. This is with the Arkham Knight, hope that's okay!
When Jason Todd comes back to you, he's covered in scars and armor. His eyes are darker, his movements are sharper, and his words are laced with threats. Not for you, never for you, but for everyone else. For Batman. For criminals. For the city.
What's worse is that they make sense. What happened to him– it shouldn't have happened. Shouldn't have been able to happen to anyone.
You don't know if it's guilt that has you following in his steps, or if it's the fact that you actually believe in his mission, but you follow him nonetheless.
You've turned yourself into his loyal companion, always on his heels, ready to follow his every order, and weak to his rare, fleeting touches. You claw your way up the ranks of his militia with a single-minded agenda of loyalty until there's no question of your skills or what you're here for.
Him. Only him.
You don't waver, not during the evacuation, not when fear gas blankets the city, not when the death toll slowly ticks higher and higher.
Screams echo through the streets, only dulled by the occasional alarm or drone driving by. It should make you feel something, anything. But you're calm, content even, to stand quietly at the Arkham Knights side.
He tells you they deserve it, tells you, in the end, you're only saving more lives. His voice is hard, unwavering even as the cries of terror grow to a fevered pitch.
It doesn't matter if it's true. In this city, ruthlessness is mercy, and you'll deliver it for as long as he sees fit to command it of you.
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hanasnx · 7 months ago
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omg indy, literally i’ve been listening to is the rots soundtrack while doing my school. i am on such a star wars kick recently and im going to make the bf do a full watch of all star wars content. ( i had to introduce him to it and i still have to show him all the indiana jones movies)
in other news, i played some more arkham knight. i completed dick and tim’s side missions and those were fun i suppose. i haven’t done catwoman bc the bf says it is the hardest. i have been working my way through completing the different militia missions but man they are stressful and i wish i didnt save them till the end.
that’s all for now, lots of love through your drought -🍓🤍
def show him the indiana jones movies 💯
for me im not a sw fan i’m just a vader fan, so i’ve only walked my bf through my encyclopedic knowledge of vader’s entire life but also he wouldn’t watch them even if i tried bcos he doesn’t like to watch movies that came out before the 2000s. he won’t rly watch indiana jones either bcos it’s from the 80s 💀
i hope you and ur bf likes them <3
as for the side missions, yea and dick and tim’s were okay. they felt kinda short and very standard like they didn’t bring anything new to the table but it’s fine. the catwoman one is rly challenging it took me a couple of tries and i never have to do a couple tries for anything in batman.
i love the militia missions :) they’re my favorite. if you’re having trouble finding where all the bombs, watchtowers, and road blocks are there’s a big red digital map in arkham knight’s HQ
are you going to get all the riddler trophies?
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irisbaggins · 2 years ago
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After finishing the main story as Nightwing, and doing all of his missions and villain side-quests, I have this to say:
Gotham Knights is a proper, wonderful Batfamily focused game that has some stellar character writing, incredibly fun interactions with the other characters, and a lived-in world. It's genuinely become one of my favourite games after playing it, even with all my minor complaints. Because it understood what its audience wanted, they understood how to write their characters and environment to create a wonderful story. The characters feel complete, even if it leaves a hunger for more. It's fun, and it's worth all the issues that comes with being an open-world WB game.
My favourite part, funnily enough, is the character we barely see; Bruce. I was left sobbing at several of his voice logs from the absolute emotion in them, from how you could feel what Bruce felt. This is where I have to praise the choice of VA, Michael Antonakos. He was a wonderful cast (and if you know the ending, and know of Deimos from Assassin's Creed Odyssey...perfect casting I swear), with a wonderful understanding of Bruce. His voice logs describe things that, he himself, admit are things he never could say to anyone, because he struggles with words. He struggles, but he manages to make these voice logs as a way to work through some of his issues. It's great, and it shows the flawed yet good side of the man behind the mask. It shows a Batman who's imperfect, who knows he is, but who continues to move forward no matter what. A man who looks at his children with love and pride, whose last actions were to stand in front of the suit cases of his family to die with them. God, they really wrote a wonderful Bruce.
I also cannot stress enough how much I love all of the Bats. Whilst I played mainly as Dick, every interaction with the other characters made me love them more. I especially loved Jason, and how certain scenes with him you could feel the fact he's going through therapy and is starting to feel good again. As an example, the second Tim personal mission is excellent to showcase this, where you really notice how Jason's grown from being able to get the help he needs. They made all of their characters feel real, and I honestly cannot wait to play as them to discover more of their stories.
But, I do have to address some of the downsides, because whilst I will heartedly recommend this game to those who enjoy Batfamily content, I will have to warn about its...quirks. It's an open-world game, which means tiring, exhausting missions and quests, a lot of running around in confusion, certain mechanics not communicated properly, and a very specific combat system. A fun system, from my personal opinion, but very different from a lot of other AAA WB games. It's grindy, but if you can handle that...a definitive recommendation. Just...be prepared for what you're getting in to.
But honestly, after 35 hours and counting... I love this game. And I wish people didn't judge it for not being the Arkham game they expected it to be. It's not, and that's why it's good. Because it's its own thing, with its own story and its own world. It's not Arkham, and that's why it's great.
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farkmagic · 2 years ago
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I posted 78 times in 2022
That's 51 more posts than 2021!
77 posts created (99%)
1 post reblogged (1%)
Blogs I reblogged the most:
@zorro-the-cat
I tagged 57 of my posts in 2022
Only 27% of my posts had no tags
#art - 52 posts
#fanart - 49 posts
#clone trooper rex - 22 posts
#rexwalker - 22 posts
#anakin skywalker - 22 posts
#clone wars - 19 posts
#batman arkham knight - 18 posts
#jason todd - 18 posts
#arkham knight - 17 posts
#batman - 16 posts
Longest Tag: 38 characters
#lol that reminds me of my daddy issues
My Top Posts in 2022:
#5
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Again, happy pride!
Im going to a parade now, maybe ill post some pictures
118 notes - Posted June 11, 2022
#4
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147 notes - Posted August 17, 2022
#3
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So sing while we're falling apart
I'll take you dancing
We lived through the wreck of our hearts
And now we're
Just picking up the pieces
Learning how to see when
Love is in the dark
Wreck of Our hearts by Sleeping Wolf
166 notes - Posted August 11, 2022
#2
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He could hear their footsteps getting closer. He could hear his own heartbeat and shallow breaths as he looked around, searching for a way out. But the most deafening thing was Rex's quiet, weak breathing.
"Just... leave me here." the clone whispered, his voice hoarse. "The mission is more important."
"No. I'm not leaving you." he hissed through gritted teeth, blinking the blood and tears from his eyes. "I don't give a shit about the mission, you hear me? I'd rather die than leave my men to die."
"With all due respect, that logic is going to get you killed."
He laughed quietly in response, glancing at the captain. "I know..."
"But... To die by your side... oh, the pleasure, the glory is mine."
- @jayjaymorgan
This is the best drawning I made in Procreate
241 notes - Posted May 22, 2022
My #1 post of 2022
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The bittersweet ending had me in tears
871 notes - Posted July 25, 2022
Get your Tumblr 2022 Year in Review →
The Rexwalker is da way lol
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kald-dal-art · 1 year ago
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Here’s a fandom: Batman!
Thank you for the ask and honestly this is going to be more "Batman Villain fandom", because that is the part of Batman lore I care the most about
Favourite Female: Catwoman
Favourite Male: Scarecrow
3 Other Favourite Characters: The Riddler Two-Face Poison Ivy
3 OTPs: Selina/Bruce Harley/Ivy Scarecrow/Mad Hatter
Notp:  Any of the Robins with Batman
Funniest character: Victor Zsasz in Gotham, he is such a silly little guy, I'm obsessed-
Prettiest character: Poison Ivy in the comic "End's of the earth" I love how she is drawn in that one
Most Annoying Character: Joker and Harley, but that is more with writers overusing them in everything, more than me having actual problems with them. Also the Arkham Knight annoyed me a lot when playing the game sorry, I know he has his fans but I couldn't get behind his character😭sorry
Most badass character: Idk, I like my batman villains as a bit pathetic.
Character I’d like as my BFF: Lego Joker, honestly any of the Lego versions of the rogues is a good one.
Female Character I’d Marry: Selina Kyle
Male Character I’d Marry: Harvey Dent
Character I hate/dislike/least like: Hush, he is just very boring to me. The closest I got to care was to see what they will do with him in Arkham Knight....and then they did nothing with him except a super underwhelming side mission yeee
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little-big-batbag · 2 years ago
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Spoilers for Batman: Arkham Knight ahead.
I can respect the effort that went into creating all aspects of Batman: Arkham Knight but it feels like the writing team has little to no respect for any of the characters except maybe Bruce, Joker, and an even bigger maybe for Jason and Dr. Crane.
Dick is disrespected not only at the end of the Gunrunner Most Wanted but also at the end of the Harley Quinn Arkham Episode, making him seem unskilled when it's literally Dick Grayson, like???
I don't even need to comment on Tim, who bears little resemblance to his comics incarnation in terms of looks, personality, and even his relationships with others (aside from Bruce, I guess).
Barbara gets kidnapped and presumed dead for most of the story because let's take the only prominent woman and disabled character in the main story and take her agency away from her. Even if those tapes where her and Jason talk are nice.
Selina is held hostage by the Riddler for most of that side mission - great job team, you did it again! At least she gets her revenge. In a short DLC episode. Woo.
Any of the villains that aren't Joker, Scarecrow, Harley, and the Arkham Knight are shafted. And even then, the latter two are shafted by the former two.
I could go on, and I know there's a reason for all these story issues, because they had a different head writer from the previous two Rocksteady Arkham games, but still.
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