#and well. v1 is dying too
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zerosocialskillz · 5 months ago
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The continuation. Heed my ramblings boy
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V2 X MIRAGE STATUS : FANON
PROPAGANDA : "Mirage is what I'd classify as a human-coded machine, her characteristics are nigh indistinguishable from a human's beyond her appearance. V2 is... just a machine. marketed as a sentient swiss army knife as a desperate effort to make money.
this shows through their stories, which are strongly themed around the concepts of mind and body respectively; M almost entirely dismissing the physical world around her in favor of obsessing over her mind, and V2 thinking of nothing but the theft of their body.
on the more poetic front; despite all odds toward the contrary, Mirage is alive, and V2 is dead.
despite this, or perhaps inevitably due to the single-rail nature of their storylines, M begins to intentionally care about her physical world and self, and V2 starts to think about the nature of itself and its role, thus subverting themselves and crossing over one another.
neither will make the same mistakes the other happened to make, because they have the other to guide them.
conversely both will appreciate watching the other's growth, and see themself in the other. they appreciate each other's company on a general basis of "you won't kill me, and I like to talk to you" but also on the deeper basis of "we're both willing to learn from each other"
on the actual relationship note it's kind of a grey area between friends/lovers situation, really no point in defining a relationship when you're the only two beings in existence.
general physicality is an inevitability (see latter part of previous statement, plus they're both engineered to connect with others), but I'd imagine anything they do romantically or sexually begins more as a calculated experiment than pure instinct. they also just like each other! they both want to make the other feel good!" -recursivetransformarray
V1 X GABRIEL STATUS : FANON
PROPAGANDA : N/A
WALL E X EVE STATUS : CANON
PROPAGANDA : "I love Wall-E and Eve so much. That movie was my childhood, and they are THE robot couple. Their romance is so good they don't even need to speak! Define dancing is one of the best scenes from anything ever, and Wall-E x Eve is one of the best romances from anything ever" - guy who submitted them
if theres another tie wall-e and eve will be added to the group because i think thatd be funny
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blabberoo · 7 months ago
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Sad that i didnt got the time to doodle today >:( so we makin ship analysis babyyy.
Something about Beheaded, Drifter, and V1. Ultradriftcells?? Dv1ftcells?? (Saw these on tags)
Anyways, theres a common theme i see in these 3, and that is existential dread, my favorite soup. Bobby cant die, thus he is well aware of how time will feel faster than before and how he would outlive so many things, that is why attachment is his downfall. Drifter is dying and have so little time, that is why he has little regard of himself, and always tries to focus on what he can do before his time runs out. V1 fears dying, that is why it is the best at what it is doing, a killer machine that continue to perfect its skill, all in the name of blood, fuel that is limited. It is aware that nothing is reserved for their kind on the other side, but it cant do anything but to follow its survival instinct and keep itself feeding.
Ive been blabbering and making comic of driftcells so some of u already know whats up. V1 and drifter, i already shared a few ideas, but the way how drifter disregards his life and v1 clearly values themselves makes an interesting dynamic. V1 cant seem to grasp how drifter can act so nonchalantly about it, after all the drive to survival is so engraved deeply in its code. Drifter somehow sympathizes with v1, knowing he was somehow like that in a way. He knows what it means to dedicate yourself to one thing despite how much blood you coughed up. In a way, they are both cursed under the quarrels of gods and creators.
Beheaded and v1 both find delight in the thrill of combat and bloodshed. That is possibly their way to cope on their own mental dread. Beheaded sees v1 as an elegant being, swift and clean with its work, a being that cant be infected by any disease. V1 finds beheaded very fascinating, considering he is immortal, and in some instances they desire it. They a lil messed up but they got the spirit lmao.
Though perhaps there are a bit of quarrel between the 3. Maybe how beheaded sees how v1 treats drifter. Because for the most part, v1 still sees drifter as a means to survive. Beheaded is clearly attached to drifter. But also drifter's selflessness gets the better of him and sometimes gives too much to both beheaded and v1. The 2 would sometimes retaliate drifter due to them having self preservation in mind, and might had told him that he should act a bit more selfish sometimes
Take away from all of these. These 3 are messed up and are so different from one another, but all of them make up for their own flaws.
Im very normal about them as you can tell.
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ultragift · 1 year ago
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FROM: @zerosocialskillz TO: @vicesario A Gift For The Security Bot
A/N: V1 goes by it/they, V2 goes by he/they.
Also this takes place in an AU I made but it ain’t really that important.
It’s Christmas right now.
A red robot sat underneath the Christmas tree, making a replacement for their left arm after someone stole his original arm.
It is going to be a replica for his original arm after it is made clear that his predecessor is not going to give it back, as it has taken a liking to that bulky thing. That bastard.
V2 thought as he soldered a couple of wires in place. It’s going well so far, his predecessor not entering the room he is in, which is somewhere in the lust layer, where everyone is staying. For some reason.
He didn’t really care for the history of this place.
A knock on the door.
V2 stopped soldering. He got up, then opened the door.
It’s his predecessor, V1. It’s carrying a present, lovingly wrapped in red with yellow ribbons. Knowing them, Gabriel helped with that too.
V2 pointed at himself while tilting his head. V1 nodded gleefully. Remembering that one prank that has something to do with a box (and a lot of glitter, courtesy of that angel), V2 glared at them. V1 shook its head.
The security robot doesn’t believe them, but he lets the war machine in anyway.
...when the heck did they get along, after they tried to fight each other to the death?
Well, V2 did die, but that’s in an alternate timeline only V1 remembers anymore. Long story.
(Perhaps that previous timeline turned V1 into a magnet for enemies to friends—and even lovers—scenarios.)
Setting the present on another table separate from the knuckleblaster replica, the two V units unwrapped the box. It’s rectangular, very much so. It’s long, but it is a little wide. Long enough to fit a...!
Once the present is unwrapped, the two V units saw a brown box. Both of them are very hyped for what is inside, although V2 is pretty sure V1 already knows.
V1 and V2 grabbed the lid simultaneously, much to the two machines’ shock. They decided to do a little countdown and open the present together.
V1 brought up three fingers on one of their free arms, making sure V2 saw them. It then counted down from three.
Two fingers.
One finger.
A fist.
The two Vs opened the cardboard box that seemed to be custom made for whatever is inside, and wow was it gorgeous.
It’s V1’s standard left arm, the feedbacker. But... V1 already has one. Unless...
It’s a replica, isn’t it?
Oh, there seems to be a letter alongside the blue arm.
“I asked the angels (read: Gabe) if they could make a copy of my feedbacker! They agreed, even though I killed some of their inhabitants in both timelines.
Odd, isn’t it? I am a war machine and you two tried to kill me both times, and yet I chose to save and befriend you all.
And you know what? I prefer this over dying alone after running out of fuel! -V1”
V2 looked at the blue robot. He then mimicked a laugh, gently moving his shoulders up and down. They then gently pushed the war machine.
“Did the winged crybaby make it for me?” V2 asked through sign language with a smug look on his face.
V1 fell to the floor, ‘laughing’ very hard by the nickname V2 had assigned to poor little Gabriel.
While V1 was busy rolling on the floor laughing, V2 plugged the feedbacker on his left alongside his whiplash. Apparently, in the original timeline, V1 stole that too. After he died by falling off that pyramid. That bastard.
(To be fair, the knuckleblaster fell from his arm after the first fight, a fight it participated in after it was clear to V1 that it had no other choice but to, lest it die once more.)
(He’s still pissed that V1 decided to keep it, still.)
Moving the joints on the feedbacker replica, V2 tested the blue arm out. It seems to be well-made. Gabriel can seriously do that? Or did he actually get help from someone else?
Preferably not their creators. They suck. V2 and V1 can agree that much. V2 stood up, beckoning V1 to stand up. They seemed to know exactly what V2 was thinking. “Spar?” V2 asked through sign language. V1 excitedly nodded. They can’t wait to see how V2 does with the blue arm.
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ty-bayonet-betteridge · 1 year ago
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comfort characters based on whether theyd survive in ultrakills hell
V1 - it stays winning
Frisk - too determined to die
The Knight - in something resembling its element. also this little freak just hates dying. The Knight could have taken down an earthmover i think
Bonesaw/Riley Grace Davis - give her two hours down there and she'll have perfectly adapted to the environment
The Lamb - dies several times but hey reincarnation :) they get used to it eventually and become just as prominent as v1
Taylor Hebert - her cockroach swag will carry her through this i believe in her
Mannequin - does decently well, makes it through several layers before being taken out by a more powerful machine
Madeline - shes probably NOT agile enough to escape unscathed but shed give it a damn good try and probably make it further than most
Amy Dallon - oh girl shes fucked. this is Not the realm for her power. shed maybe make it a couple hours but it would only be so long before something killed her that she wasn't looking out for, especially bc she cant affect herself
Hatchling - they might get lucky but given their recklessness and the loss of certain protections afforded to them in their source material i think they'd get sooooooo murdered
Mike Walters - dead in 0.5 seconds, brought back by one of his friends, never goes back there
Darling - dies in 0.5 seconds by hitting on the first freak of nature he sees
Natsuki, Gina Lestrade - dies and its not very interesting this isnt their genre
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yuesya · 1 year ago
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Hello! I collected some of quick Zenith sketches(mostly AU) and decided to submit them
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1 - Bastard(v1)!Shiki caring for Megumi after helping her father with his work
2 - SameAge!Shiki and her first birthday cake
3 - TechniqueSwap!MEoDP!Satoru being murder happy(He's getting rid of pesky assassins targeting the Honored one)
4 - Mother!Shiki and her baby
5 - TechniqueSwap!SixEyes!Shiki being haughty and bored(she is lectured by the elder)
6 - Twin!Shiki dolled up for her date with Suguru(The handbag is normal sized, Satoru is just 190cm)
7 - Jihei, Yuzuki and Kiyohira
8 - Nyashiki(kitchen knife is her favourite toy)
Plot bunnies are spawning and evolving with a speed of light, just like my question about them.
Would SixEyes!Shiki even know Nanami? I imagine Gojo clan would take her away the second she is born. Arata and Shizuka would have to conceal Shiki her whole childhood, if they wanted to raise Shiki in safety from Jujutsu. Would the accident be the event that alerts Gojo and rest of sorcery world about her(with her emerging unharmed thanks for Infinity, yet her parents still dying)?
Thank you so much for the art once again aaaaa. These all look amazing!
I think my favorite here is actually... NYASHIKI. Seeing that cat with a knife in its mouth made me collapse over my desk a bit haha, 10/10.
In the role reversal au where Shiki has Six Eyes/Limitless, she probably doesn't know Nanami -or at least, not very well. Arata and Shizuka probably made an attempt to hide Shiki during her childhood, but that wouldn't have worked out too well. For all the problems with the Gojo Clan, there's no denying that they know how to properly train a user of Six Eyes/Limitless.
I'm imagining an accident where Shiki nearly kills her own parents. Nanami has complicated feelings about Shiki, to say the least.
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deep-space-lines · 4 months ago
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ULTRAGIFT wishlist below the cut. you should join ultragift
1. Lancer and/or Vysehrad, my OCs. There's info and refs in the tag on my blog, as well as a playlist for vibes! (I apologize for the wall of text for this one I just have a lot of thoughts about them)
Doomed yuri <3 Vysehrad is an Earthmover with a cathedral on her back, left abandoned in a field when her power began to fail at the beginning of the New Peace. She's slowly dying, no longer able to move but drifting in and out of consciousness on the rare occasions that enough sunlight makes it through the clouds. Lancer, a much smaller war machine/scraphead, is sort of her bodyguard-wife. Imagine if you fell in gay love with a mosquito who has sworn to protect you in exchange for an endless supply of blood. They both die tragically because this is ultrakill we're talking about
Notes: Vysehrad is 400m high and Lancer is a little over 2 meters, but that does make it really hard to draw them together so feel free to disregard! The architecture doesn't have to match exactly or even be particularly detailed so long as it's recognizable as a Gothic cathedral in vibes; feel free to simplify or keep it sketchy/silhouette. Vysehrad hasn't been able to stand or raise her head since the end of the war. Neither of them have canonically been to Hell (Vysehrad is permanently stuck in a sometimes-snowy field of dead sunflowers) but don't let that stop you.
I'd love any art of them together, or separately. Would love to see Lancer committing acts of incredible violence or Vysehrad with some dead sunflowers or something, or maybe Vysehrad still active during the war, or whatever strikes your fancy- go ham, go violent, go lesbian, go silly
(I will not bore you with the essay I could write about their relationship and about how anything one could call 'love' between them stems from being mutually, inextricably dependent on each other. The way that both of them know all too well that the only reason Lancer is capable of something resembling caring is because their basic needs are being met, knowing that their ability to rise above animalistic brutality is temporary and they'll go back to the mindless bloody struggle for survival just like every other machine as soon as Vysehrad inevitably dies and takes their infinite fuel source away from them. About Lancer not being able to tell whether their caring for Vysehrad is for purely selfish reasons or not. About how Vysehrad, despite her capacity for destruction, is used to carrying an entire human city on her back and is profoundly lonely now that they're gone and needs to devote herself to someone to stave off the existential terror of impending nothingness, needs Lancer to make what's left of her life worth living because without them there's nothing for her to do but stare at the ground and wait to die, and AHEM ANYWAY)
2. Ceti, shameless self-insert OC and world's most ADHD machine. Maybe chillin' underwater in Wrath looking at fish or partying it up in bisexual lighting or absolutely covered in blood idk just have fun!!
3. Gabriel or literally any machine in a Czech kroj. Put those things in dresses!!!! Or goth outfits, that would also go hard.
4. Lesbians. IDC who. Mirage/V2? Mannequin/mindflayer? Swordsmachine/streetcleaner? Guttertank/gutterman? All of these, and more, can be lesbians. The sky's the limit
5. If all else fails I just think Earthmover is cool. And swordsmachine. And mindflayer. And V1. I <3 machines kickin' ass
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grailfinders · 2 years ago
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Grailfinders Viewers' Choice #15: V1
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today on Grailfinders it’s our first Viewers’ Choice build in Pathfinder 2e, V1 from Ultrakill! the long and short is: he robot, he go to hell, he shoot everything there. he’s like the Doomguy, if the Doomguy ate hell as he went. or if the Doomguy had an official dakimakura of him in a schoolgirl’s uniform.
yeah, Ultrakill gets weird at times. anyways, V1’s a Pistolero Gunslinger to pull of sick trickshots with his pistol, but he’s also getting the Sterling Dynamo dedication to pick up some extra literal arms from his brother and he’s an Occult Witch to pick up some figurative arms from hell.
check out his build breakdown below the cut, or his character sheet over here!
Ancestry & Background
unlike wotc, Paizo realized that there’s more than one kind of robot in the world, so we actually have some choice this time around. that being said, we’re making V1 an Automaton, both for its combat capabilities and because it too is the last vestiges of a dying civilization. You get a stat boost in Strength and one ability of your choice like Dexterity, and you also gain access to Low-Light Vision. as Something Wicked taught us many painful times, V1 does not have true darkvision. because of your Automaton Core, you’re not really a construct, and can be healed and damaged like a normal humanoid. while that removes some resistances and immunities, it also means you won’t instantly die at 0 HP, so checks and balances.
on the plus side, you still have a Constructed Body, so you don’t need to eat, drink, or sleep. you still need to take a long rest, but you’re not unconscious for the 2 hours it takes. really frees up the ol’ calendar for some speedrun practice.
while your punches are pretty powerful, this is a first-person shooter, so you’re starting off as a Sharpshooter Automaton. this gives you the Automaton Aim action, reducing the accuracy penalty for firing your gun at a longer range. trust me, nobody wants to be up close and personal with a Sisyphean Insurrectionist.
if you do fight in close quarters, you’re going to want something better than a regular old fist to fight with, right? the Automaton Armament you get gives you a Claw attack, dealing slashing damage and using your dexterity to aim.
at level 5, your Arcane Safeguards let you Resist Magic as a reaction, adding +1 to your save against a spell, and also increasing the odds of a critical success against arcane spells. most of your adventure is in hell, so failing against a plane shift would be really awkward.
at level 9 your wings finally do something, thanks to Arcane Propulsion. once a day, you can fly for up to five minutes. I know you technically can’t fly in Ultrakill, but have you seen some of those speedruns? you can fly enough.
at level 13 you get a Rain of Bolts, letting you fire shrapnel in either a cone or in a circle around you once per day. man, that minigun has a worse recharge time than I remembered…
at level 17 your Astral Blink gives you sick gamer reflexes, so you can Dimension Door once an hour at 4th level. grappling hooks- always cool.
oh, and of course you’re a Warrior. not much else for a literal killing machine to be, really. boosts to Constitution and Dexterity, training in Intimidation, and the Intimidating Glare feat. I don’t think V1 even has a mouth, so this’ll help a lot.
Levels
1. okay, first up the proficiencies: trained in Will saves and Class DCs, Unarmed, Simple, and Martial attacks, as well as Unarmored, Light, and Medium defense. you start off trained in Occultism, Acrobatics and Religion to fight demons and know what you’re fighting, and as you level up your intelligence you get training in Athletics, Arcana, Medicine, and Diplomacy. you’re an expert in Perception, Fortitude and Reflex saves, as well as Simple and Martial firearms and crossbows. we’d prefer firearms, but if you gotta fit in, you gotta fit in.
as for your actual level, your Key Ability as a gunslinger is Dexterity. you also get an Ability Boost off the bat for some more Strength, Dexterity, Constitution, and Intelligence. be prepared for 0 boosts to Charisma, V1 just straight-up does not talk.
if you get attacked, you can Hit the Dirt! and leap out of the way, giving you a bonus to your AC and knocking you prone when you land. that’s a combat slide baby!
you’re also trained in the Way of the Pistolero, training you in Deception (though I still want to use Intimidation as the way skill), and giving you a Raconteur’s Reload. that means you can demoralize or create a diversion and reload in the same action!
you can also move Ten Paces as a free action when combat starts. you get a plus 2 to the initiative roll, and you can draw your pistol at the same time. you can also step up to 10’ away as a free action at the start of your first turn.
your Singular Expertise gives you a +1 bonus to all damage from firearms and crossbows, at the cost of reducing your proficiency with other weapons. they’re all trained, and they can’t be improved until your gun skills do. it’s not a huge deal since you don’t use that many regular weapons anyway, but it’s something to keep in mind if you intend to modify this build at home.
2. a level 2 you can make a timely Pistol Twirl as an action to feint an opponent nearby. if you succeed they’re flat-footed against your ranged and melee attacks, if you critically fail, you’re flat-footed against all their attacks. it’s not quite a charged shot, but you’re more likely to get a critical hit, so I’ll count it.
you can also Cat Fall, reducing all your falling damage. I don’t think Ultrakill even has fall damage, right? Either you live or you don’t.
I guess we’re facing off against V2 now, since you’re already getting your Sterling Dynamo dedication. with this, you can replace a limb or add a new one, though you can’t get an extra hand this way. yes, sadly we won’t be quadruple-wielding this build. I know, now it’s unplayable.
the good news is that it’s silver, so it deals extra damage against devils, and the Power Driver Dynamo you get deals more damage (a d8) than your stock hand while also shoving creatures around. You have to keep a hand free to use this, but you’re not really getting any two-handed weapons anyway. The one other downside is you need to keep the whole thing wound up, spending a minute to wind it for the next 24 hours. this doesn’t sound bad, but enemies can disable the thing to cut down the timer, and later you’ll get abilities that spend windup time. there’s a reason most of your fights only last a few minutes.
3. at third level you become Fleet, giving you an extra 5’ of movement speed. it’s no monk movement, but that does speed you up enough to change your leap to a max of 15’ in a go. you’re also better at Occultism now. it’s not useful yet, but you need to know a lot about hell in order to get down there. without dying, I mean. getting to hell is real easy if you don’t mind being stuck down there.
you’re also Stubborn, improving your Will Saves and you can save more often against being controlled. I doubt there’s that many people in hell with 1337 hacker skillz, but it’s better safe than sorry, y’know?
4. at level four you kind of get your shotgun, allowing you to perform a Black Powder Boost. Whenever you leap, you can spend some ammo to go an extra 10’. so yes, now you can move as much as most player characters can in an action as a reaction. you’re not super-fast, but god are you hard to pin down.
when you land without taking damage, you can make a Rolling Landing as a reaction to step away from your landing point. this will also improve as your acrobatics does- as an expert you can stride up to half your speed, as a master you can move at full speed, and as a legend you don’t trigger reactions.
finally, you tinker around with v2’s arm a bit to make it a Modular Dynamo. I’m sure he won’t mind. now you can swap your power driver for Entangling Barbs or vice-versa as an action, giving you a short-range grappling hook for enemies. we’ll get the real one later, don’t worry.
5. at level five you get another Ability Boost in Strength, Dexterity, Constitution, and Intelligence. your Gunslinger Weapon Mastery bumps up your proficiency with all your weapons, and you’re an expert in Acrobatics for better movement tech.
6. at level six we finally get a shotgun proper thanks to Scatter Blast. I mean you can always just buy a shotgun (and you need to for this action to work) but now it’s Ultrakill-tier, with a longer range and a wider scatter shot. it even explodes now! directly on you, with a critical failure! this is why most people don’t punch their own guns.
you become an Underwater Marauder, preventing you from being flat-footed while swimming, and you can use your fists without penalty. hey, the water level’s going to happen eventually, might as well prepare for it.
you can also Piston Punch with v2’s arm, attacking two creatures at the same time at the cost of two actions and an hour of winding.
7. at level seven you can Skitter while prone, crawling up to half your speed when you move. it’s hard to match Ultrakill’s movement in a turn-based game, but at least you can slide around wherever you want now.
you’re also a master in Acrobatics now, giving you even more space to move around with, and your Vigilant Senses make you a master in Perception. finally, your Weapon Specialization adds extra damage to all the weapons you specialize in. currently, that’s a +3 to most firearms, and a +2 to your unarmed attacks.
8. at level eight you can Leap and Fire when you hit the dirt, letting you take a shot at whoever triggered the reaction mid-leap. this is about as close as we’re getting to a true parry system, but you deal more damage with your guns anyway, so… close enough.
we’re not done upgrading your reactionary dodges though, since with Kip Up you can stand from prone as a free action without triggering attacks. now you can finally boost dodge, something you could do since… the first level in-game. this is going a bit out of order, sorry about that.
we also finally get your Witch Dedication, which will let us start filling out the rest of your arsenal. we’re picking an Occult patron, since that’s probably what devils count as, right? At least I assume it’s some kind of devil leaving guns all over the place in hell…
you get trained in occult spellcasting, and you also get trained in Survival. to be honest, most of these skills aren’t really something we need for the build- turns out a silent murder machine isn’t that complicated. still, we had to pick something.
as a witch, you get a familiar, which is basically a living spellbook. they come packed with a couple cantrips, but you can only pick one per day, so we’re only going over one or two spells per level. Warp Step will greatly increase your speed, giving you an extra five feet of movement for a turn and letting you stride or fly twice as part of the two-action spell. if you’d rather focus on looking cool, Musical Accompaniment will give you that sweet sweet Ultrakill soundtrack in the background, giving you a +1 bonus to performance checks for a minute, and possibly some other checks as well, as deemed appropriate by your DM. all this comes at a cost to your stealth checks, which- yeah, duh. it’s hard to sneak with a boombox on your back
9. at ninth level your advanced deed, Pistolero’s Retort unlocks. with this, you can react to someone nearby critically failing an attack on you to take a shot on them. again, not quite a parry, but the spirit is there.
you also have Gunslinger Expertise, which does what you’d think, and you’re now a master in Occultism. we’re still not at the point where we can invade hell yet, but we’ll get something nice next level for your trouble.
10. finally, tenth level is here! bump up your Strength Dexterity Constitution and Intelligence again, then grab Deflecting Shot to parry a wider range of attacks- if a nearby ally would get hit, you can fire a shot to add 2 to their AC. and don’t worry, you’ll know if the +2 will make a difference, since you can use this after the attack is declared.
your sliding also gets boosted thanks to Nimble Crawl. Currently, it’s the same as skittering, but as you improve in acrobatics, you can crawl at full speed, and as a legend you won’t even be flat-footed, allowing you to finally have a proper shootout sliding around like a greased pig, just the way god intended.
you also get access to Basic Witch Casting, giving you one spell slot per day for 1st, 2nd, and 3rd level spells. Gravitational Pull is a first level spell that pulls a creature up to 20 feet closer to you if they fail a fortitude save, knocking them prone on a critical failure. sadly, this doesn’t pull you towards them on a success, but that would be cool, huh? you could also grab a Kinetic Ram to push creatures away from you like v2’s arm should.
for your second level spell, Inner Radiance Torrent is a must have for your railgun. you can spend two actions to two rounds on this spell, making it either a 60’ or 120’ line. if you spend two whole turns charging it up, you deal extra damage and irradiate yourself for a minute. you can also Shatter for your shotgun’s alt fire.
finally, your third level spells! Vampiric Touch is a must-have, finally letting you drink the blood of your enemies for healing! you deal negative damage to an enemy in melee range, gaining temporary HP out of the deal for 1 minute. you can also grab Ghostly Weapon to fight Mindflayers. I think they’re ghosts? I don’t know.
11. eleventh level gunslingers get Evasion, mastering your reflex saves and improving your successes with them. you can also Siphon Life by spending two actions now! I know you have to get dropped to 0 HP by a negative enemy first, but I mean. it’s hell. there’s going to be negative enemies there. and if you’ve managed to do a deathless run of Ultrakill so far, that’s as impressive as it is unlikely.
still, this means you can deal extra negative damage when you punch a living creature, forcing a fortitude save against them and healing you based on how much damage takes.
you’re also more Athletic now, congrats.
12. at level twelve, your Ricochet Shot finally lets you bounce a bullet off a coin to ignore cover. I know this is the second gun you get in the game, but to be fair you don’t have to buy it right away.
you can also Quick Jump, so now your black powder boosts can be added to your High and Long jumps as well, while also packaging everything into one action.
finally, you take a Basic Lesson in Witchcraft, learning the Lesson of Calamity. you learn the Stumbling Curse hex to mess around with your enemy’s movement via creative usage of grappling hooks, while your familiar learns Ill Omen. if their target fails a will save, they get disadvantage on at least one attack roll or skill check next turn. this way you can still mess around with the grappling hook, even if your enemy is too heavy to move that often.
13. at lucky level 13 you become a Gunslinging Legend, improving your training with all weapons once more. you also gain Medium Armor Expertise, improving your armor training. you’re also an expert in Intimidation now. I mean you can basically intimidate for free every time you reload, you might as well be good at it, right?
14. as a 14th level gunslinger you can perform a Dance of Thunder, spending all three of your actions to just viciously abuse the action economy. You can now step, strike a nearby enemy, and reload, repeating the three actions each time you successfully hit your target up to two more times. all this comes at the cost of making your fatigued for a minute afterwards, reducing your AC and saves, but it won’t matter much if your enemies are all dead, right?
you know what we need? better boosts. with Powerful Leap, your leaps can move five feet vertically, or an extra five feet horizontally. that means you can now move further than most people can move in an action as a reaction, shoot the guy who tried to attack you, and finish it all off standing. now I’m pretty confident we’re matching ultrakill in terms of movement. maybe not the weird momentum stuff, but we’ve still got six levels to go.
you also learn some Expert Witch Spellcasting, improving your occult spell training and giving you a fourth and fifth level spell now, with a sixth level spell to come. with your fourth level slot, we can finally use everyone’s favorite weapon, the drill! Dimension Anchor can keep an enemy from teleporting for up to an hour, but if you’d rather have a bunch of blood and damage the Vampiric Maiden can help out. it deals damage, gives you temporary HP, and can immobilize an enemy for a round.
for your fifth level spell, grab Repelling Pulse to really knock a creature around and deal damage at the same time.
15. another Ability Boost, this time into Strength, Dexterity, Intelligence, and Wisdom to shake things up. you also become a Titan Wrestler, allowing you to shove and grapple creatures up to two sizes larger. I’m pretty sure this means King Minos is still out of your weight class, but I’m sure we’ll figure out some way to parry him later.
you now have a Grim Swagger while wielding your gun, making an intimidation check against the will dcs of all creatures in 30’, frightening them or making them flee on a success. I know it’s tempting to use an Ultrakill meme for this, but fight the urge! you can do it, I believe in you.
you also have a Greater Weapon Specialization, and the greatest skill in Acrobatics. you now take no falling damage from any height, can move up to 30’ when you hit the ground without causing an attack, and you can slide around at full speed with no downside.
16. at level 16 you can parry ranged attacks with an Instant Return, catching a bullet out of the air and firing it back at the poor son of a bitch who tried to shoot you.
you’re also better with speed tech now thanks to Aerobatics Mastery helping you maneuver in flight.
you can also use Murksight to see through fog, mist, rain, and snow. you’re just as accurate in Wrath as you are anywhere else, and given how much blood you get on you on a daily basis, that probably counts as rain too.
you also get that sixth level spell slot I was talking about. Suspended Retribution lets you get a real counterattack off if you read your target right. You pick a specific trigger, and then for the next minute the target will take 70 points of damage whenever they activate the spell, though they can also waste a whole turn to remove it. either you restrict the enemy’s attack pattern, or you get a free turn. either way, a fun spell.
17. you’re now a Juggernaut, making you a master of Fortitude and improving your successful saves. robots! pretty tough. they should make armies out of the things.
your Shootists Edge makes you a master of your Class DC, and your mastered firearms can now completely ignore the range penalty when firing them. that’s the great thing about robot gunslingers- no breathing or heartbeats to affect their aim. you’re also Legendary in Occultism now- it’s a secret tool that’ll help us later.
18. it’s later! you now know Master Witch Spellcrafting, improving your spell power again and giving you a seventh level spell! there’s just one we want this time- the spell Plane Shift. Now you can finally invade hell, just like you always wanted! So I guess we haven’t played any of the game yet? Kind of makes sense, Hell is a tough place to invade. don’t ask where we got the arm though.
you can also use Bizarre Magic to make it harder for people to recognize or identify spells you cast. turns out, it’s hard to translate binary on the fly, who knew?
you can now Reach for the Stars when you use a black powder boost. for each dose of power or piece of ammunition spent, you can add another 10’ to your leap, up to five times in a single jump. that means you can leap up to 80’ as a reaction, changing direction with each piece of black powder used. now we have matched Ultrakill in terms of stupid momentum bullshit.
19. for your 19th level, your True Perception gives you a permanent True Seeing spell. now you see the world for what it truly is, a… visual novel? weird. you can get that thanks to your Incredible Senses making you legendary in perception. you also have Medium Armor Mastery, improving your armor training to master. you’re also a master in Intimidation now. I know this isn’t as ridiculous as last level, but I wanted you to have plenty of time to enjoy blowing yourself up.
20. finally, you hit level 20. you get one last Ability Boost in Strength, Dexterity, Constitution, and Wisdom, and your Slinger’s Reflexes give you an extra reaction each turn for counterattacks.
now that you’ve filled out the in-game encyclopedia, you have Assured Identification, making it easier to identify magic. thank god.
one last thing before you go- you learn the Lesson of Death as your final witchy bonus. sure, the Curse of Death is cool, dealing tons of damage and killing an enemy in 3-4 rounds, but the real reason we’re here is so your familiar can learn Raise Dead, because Gabriel knows you aren’t getting through this game without it.
oh right, one last thing before the pros and cons- your eighth level spell, Devour Life. force a fortitude save on a target, dealing 60 negative damage and healing you for half that in real HP. excess is temporary, and if this takes a target to 0 HP they instantly die.  simple, effective, and very, very bloody.
Pros & Cons
Pros:
your positioning on the battlefield is super important in Pathfinder, and V1 is one of the best builds we’ve done to date when it comes to controlling his own position as well as his enemy’s. He’s relatively fast, can slide around and fly, and most importantly he can move reactively, which saves his actions for attacking while also giving him a better idea of where to move, and that’s all before we talk about how he can push and pull enemies like he’s taking their turns for them.
He’s also great at abusing the Action Economy, with Hit the Dirt effectively giving him an extra move and attack action from pretty early on in the build, plus his Dance of Thunder letting him take three turns in one go to cap off a fight.
a lot of times, damage focused characters have issues with longevity, especially when it comes to healing themselves. V1 does not have that problem, with his vampirism allowing him to patch himself up without losing out on damage.
Cons:
unlike Ultrakill, you have limited ammunition in Pathfinder. maybe. obviously it depends on your DM, but when you’re using five bullets per reaction they’re going to cut you off eventually. you also have limited ammo in terms of your spells- only having one slot per level seriously limits how often you can cast stuff.
you’re great in combat, but you’re practically a dead fish when it comes to socialization. you have almost no skills except for threatening people, and even then you have the lowest charisma score possible. there’s a reason you’re a silent protagonist. and alone.
a lot of your abilities don’t become useful right away. we barely use intimidation at all, and your occultism uses up a lot of skill improvements despite the fact that we use it for almost nothing beyond unlocking spells in the second half of the build.
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onewomancitadel · 2 years ago
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This is not to humblebrag or anything but just because I don't trust my own judgement so I'm trying to square it out. Anyway here's a list of things broad narrative beats I've got wrong or didn't expect about RWBY (since watching during V1):
Salem reveal (V3)
Ozlem backstory (V6)
Ruby/Oscar (I didn't pay attention to this one until around V8 - to be totally fair, it's not what one would ordinarily call canon-canon yet)
I thought Cinder was dead at the end of V5 (I own this, I did believe it because it was what other people were saying and I flounced from the fandom and the show hgdoigjdig)
Most recently with V9 I had optimistically hoped for more interesting Jaune development re: Penny, but I dismissed the notion of magical ageing or a literal curse
Here's a list of things I've figured out correctly:
Pyrrha's death (V3)
Qrow not dying (V4 - this one feels significant because I remember reading so many comments/speculation expecting his death, but maybe it was different on Tumblr?)
Ozpin's reincarnation (V4 - not unique but I was pretty set on this in the early volume era)
Spring Maiden!Raven (V5 - I think this was one most people figured out)
Ironwood's fall (V7)
Cinder's backstory (I predicted this back during V1 so you'll have to forgive the gloating)
Emerald redemption arc (predicted in V2 lol); Winter's (this one was probably a gimme, to be fair); Hazel's (back in V5 - but most of the fandom seemed pretty warm to him)
Penny's death (V8 - and yeah back when I was reading fandom speculation this one was rough)
Not sure exactly where to put this, but my money on Blake/Yang had been there since V3. I wasn't a shipper either, which is not to give more credence to my opinion, but that I wasn't inured in the ship fandom
There are probably some I've missed, but I'm just constraining it to major narrative beats and the types of things I think tend to be foreshadowed. Off the top of my head I didn't buy into the implication of time shenanigans with Atlas based on the intro that a lot of people were theorising about and I think that's an example of symbolic interpretation taken too far. I also wasn't sure whether to include something like Jaune's Semblance, which you could sort of predict based on allusion-level things as well as the set-up with his Aura, but it seemed like that was a thing most people agreed upon anyway.
The reason I'm writing this out is because I think that RWBY generally carries pretty intelligible narrative logic, and mostly I wanted to convey where my personal goodwill comes from. Any other story and I'd personally dismiss the notion of Cinder's redemption arc and Jaune/Cinder - and to be frank, if they don't go in that direction then I think most of my goodwill would be lost just because of how it ties into the rest of the story.
Of course I spend time ruminating on what I got wrong, and I think the implication of Salem is evident in retrospect and romantic Ozlem seems like the most reasonable direction they could've taken that backstory. I also readily admit that I've been insecure in my own interpretation and for the longest time, genuinely up until the last couple of years (and I guess it was partly a teenager thing during the course of the show, lol) I pretty much wholesale dismissed my own feelings and interpretations.
Which is obviously something I still struggle with, despite the fact I put forth a pretty polemic thesis. It doesn't help that I've been in some pretty bad fandoms, and it's not like this fandom is exactly welcoming to some of the things I think the story is doing lol.
I guess - from a more impartial perspective, taking my emotional investment out - what I really want to know is where the consistency is or isn't in the narrative, and what it is or isn't good at flagging. You can make the argument most of it's coherent and they decide to do something like Jaune/Weiss just as a joke and to give them both something to do; you can't really account for authorial whimsy, like not at all. But on the other hand, the problem is that the Jaune/Cinder romance is tied up into things I think have serious narrative stakes and potential in the story, which would effectively mean most of the foundation really, really isn't there. I also think that there are things about Jaune/Cinder that make the other romances more understandable (e.g. Ruby/Oscar, certain Adam characterisation) so it's not like you can really read this sort of thing in isolation.
Again, I don't really trust my own judgement and I really bowed to fandom pressure for the longest time. It sounds kind of petty, I know, but I'm used to suppressing my better instincts in general, and that's easy to do in spaces where everyone else is saying one thing and you don't buy it lol.
What I'm personally wondering is whether that gut instinct holds up.
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hymns-across-the-stars · 5 months ago
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A low, almost exasperated mechanical buzz - the equivalent to a sigh. "Everything I want to do is illegal." (from V1, for Mirage as well >:3c)
Well, that gets a pretty normal reaction from Mirage: a hand on hip and a very pointed look—at least as much of one as any machine could make.
"Isn't that because most of the shit you want to do involves someone dying in previously-unimagined ways? Society and its laws may have their flaws, but honestly... I don't think I'd be too happy to prance around if I had to live in constant fear of some absurd combo involving a handful of pocket change and half a rando's sandwich instantly killing me."
Her glare lasts about a second more after that before she averts her gaze with a sigh of her own—though it's an imitation of the noise with her vocal processors rather than the buzz V1 made—and loosely crossing her arms.
"Besides, have you ever considered doing something more passive? Like—fuck, I dunno—knitting?"
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city0f-dreams · 5 months ago
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Muse Profile: Deadpool/Wade Wilson
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Heyyyyyy, people! …You know who this is. I’m not usually one to warn people before things turn ugly, but someone insists I tell you that my backstory involves mentions of cancer. Don’t worry, I don’t die…obviously. Now that that’s taken care of, click that “keep reading” when you’re ready!
“I know I turn everything into a joke, but…I care. And I want to use that feeling for something important. I wanna matter.”
Fandom: X-Men…? Marvel…? MCU…? F**k, buyouts make things complicated. Look, this is movie me, the one acted on screen by the guy who made a video game ripoff of the Truman Show. I’ve got that version’s backstory and lore, nothing from the comics or anywhere else. Got it?
Bio: The anti-hero mercenary known as Deadpool, real name Wade Wilson, has quite the tragic past…something you would never guess if you were to just go by his usual sarcastic demeanor. A former Special Forces operative, he picked up mercenary work and a fiery tongue after being discharged, shortly thereafter meeting his girlfriend, Vanessa. Unfortunately, some time after hooking up, Wade found out that he had cancer, one that had spread to his heart, brain, and lungs, among other places. Not wanting the one good thing in his life to be heartbroken by his death, Wade signed up for what he thought was an experimental program that would cure him; instead, it was weeks and weeks of torture in an attempt to unlock the mutant genes that they injected into him. He eventually gained a healing factor that left him incapable of dying, his body constantly building and destroying cells and leaving him in constant pain, and he was able to escape…but he was left scarred, disfigured, and mentally unstable in the process.
Afraid to go near Vanessa, Wade took up the name “Deadpool” and began to go after those close to the one who disfigured him, Ajax/Francis, in order to potentially return himself to his old looks. He wasn’t able to be fixed, but he was reunited with her, and along the way he made acquaintances with several members of the X-Men. Now, after adventures involving a rogue mutant boy, a time traveler, Fox being bought by Disney (call me when you’re ready for those contractually obligated cameos, Feige!), and refusing to let his home dimension die, Deadpool has started to lead a somewhat stabilized life taking up jobs as an unkillable mercenary. And with the entirety of the MCU available to him now, he’s ready to cause chaos with Earth’s most financially successful warriors.
Deadpool is primarily a wisecracker, unable to resist making a remark, whether he’s thought of something crude or not. He also suffers from a confusing, albeit persistent delusion that he is in a movie and is being viewed by an audience. Or do I? And don’t think I don’t see you people out there, too! Under the surface, however, he’s quite the sad clown: Unable to die and feeling like he doesn’t deserve to use his skills for good, he masks his depression and sadness with jokes. However, he does care, though more about his friends and those that keep him sane than about anything else. Why else would he do things like fighting the TVA when they were planning to erase his universe?
Verses:
V1: none of this is real; but it is real!-Wade’s default verse, a wisecracking mercenary taking up odd jobs and just in general showing up in random places to annoy people. Although firmly based on and up to date with the movie/MCU canon, he can show up anywhere and interact with anyone, considering his nature.
V2: the only good part of Origins honestly-This is a Wade who’s been discharged from the Special Forces and isn’t invincible or meta just yet, but is still snarky and very capable in combat. Fitting for a sci-fi/hardcore fantasy verse, or any thread where normal Deadpool just doesn’t fit.
Anything Else?: In case you haven’t figured it out yet, stuff highlighted in red in the narration is me doing what I do best. Well, besides killing people.
Also, if his meta stuff is getting a bit much for your liking, let me know and I’ll try to tone it down in threads together as much as I can while remaining IC.
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livinglifeonpause · 10 months ago
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Build Up - Pre-4 Mission
Pre-4 Mission why do they have Baekho on here? Like get Bumzu ffs. IF YOU V10: Lee Geonwoo (22) (JustB) - 2 >2 (pinky hair) V2: Jay Chang (22) (ONEPACT) - 8.5 > 8 V7: Kang Hayoon (20) (Loud) 7 > 5 - (mullet cut, yellow sweater vest) V21: Hong Sungwon (25) (solo?) 7 >5.5 (black and white checks, red hair, cute eyes, nice ass jawline) - If anyone is gonna try to do Taeyang, I think Jay Chang was a good choice. - Sungwon was fine, not really here for pinky (Geonwoo). TOP TIER: Jay Chang was the correct choice LOW TIER: Geonwoo. correct choice as well AFTER AWHILE
V31: Jang Intae (26) (nothing) 1 > 5 (white sweater vest) V1: Seunghun (24) (CIX) 4 > X (my babbbyyyyy) V21: Hong Sungwon (25) (solo?) 7 > 8 (blue sweater) V3: Bain (22) (JUST B) 9 > 6 (bright ass orange hair. OH I DID NOT expect this kid to be this kid.) - YAASSSSS EAT Seunghunnie baby! - omg, who is that in the light ass blue. he is CUTE! (Taehwan) - okay, but why is Sungwon even doing this show? he 100000% just needs to be in musicals. - dying at Baekhos shady ass facials - didn’t love this song for Seunghun though - does Seunghun KNOW how pretty he is? TOP TIER: Seunghun ….. I would have picked Sungwon honest, but I support this. LOW TIER: Hong Sungwon - OH! My baby Seunghun PLAYING THE GAME! okay! - also the homie with glasses LOOOOOVES him - ALSO WTF! Since when he got braces? DONT GO, DONT GO V34: Park Jeup (30) (Imfact) 8 > 10 ( V20: Lee Donghun (30) (A.C.E.) 6 > 10 ( V33: Neon (23) (nothing) 1 > 10 ( V22: Hyukjin (30) (100%) 7 > 9 ( - okay real talk, I’ve MISSED Jeup’s laugh! - so Donghun is really handsome! I’ve just never noticed cause Chan and Jun were up in my face. - wonder how Jeup felt having Hyukjin join? He’s fucked with him before on the unit. - YASSSSSS giving Donghun his screen time!!!! - Jeup has effing BULKED up. - SAME BAEKHO, SAME! “His Voice!” - honest, how the fuck would you pick top tier? I’m downloading this. - 3 Donghun, 2 Neon, 1 Jeup TOP TIER: DONGHAN - honestly, I support that! - how THE FUCK is he gonna choose low tier?? AHHHH FUCKING SUBS! LOW TIER: Hyukjin - accurate.
SHALL I LOVE YOU AGAIN V18: Kim Seohyung (22) (musicals) 2 > 3 (black blazer) V16: Kim Seong jeong (24) (nothing) 1 > 3 (tan pants, funny face) V40: Yeo One (27) (Pentagon) 2 > 2 (pentagon kid) V23: Yun Inhwan (32) (solo - ENAN) 4 > 2. (smiley one) - ma'am that kid is 32, why he acting all cutesy?? - I'm not really here for low voices.... so I'm not expecting much. - that one kid is too baby face to have a voice that low.- Seohyung. It's like, fine though - smiley kid still smiling - yeo one, pass. BORING - this song is so boring, fuck me. dead. END ALREADY. judges hated it too. - fucking love eunkwang. his faaaaace. TOP TIER: Kim Seong jeong. I pick Kim Seohyung. but honestly, it doesnt matter AT ALL. LOW TIER: Kim Seohyung - yeah thats fine
DITTO V12: Wumuti (24) (Solo?) 8 > 6 (orange hair, weird face/eyes) V11: Jeon Woong (26) (AB6IX) 3 > 4 (black and wht checkered) V37: Kang Seokhwa (23) (Wei) 7 > 4 (whiteish hair) V30: Jung Soomin (19) (Solo) 4 > 7 (english sleepy one) - kid, COMMIT to that intro bro - not really here for the Wei kid (Seokhwa).... ohhh but wait, he asked the Wumuti kid if he was okay and that was nice - they already focusing wayyyyyy to much on Wumuti so that means he gonna win. - AB6IX "ra ta ta" soooo boring. - but also that one kid (in the light tan/white coat) dancing and the other kid (in the tan coat) just staring at him. HAAAAAAAA! - Wumuti has really good energy though. This song is just like meh though. Wish he had picked different TOP TIER: Wumuti.... idk, Wumuti or Jung Soomin. doesn't matter, hated the song choice. stupid ass song for a SINGING show. bruh, Wumutifeels so fake though. LOW TIER: Jeon Woong - that's fine. I dont care.
TOMBOY V19: Lee Gwangseok (25) (solo) 1 > 4 (tan coat) V15: Park Juhee (17) (trainee) 1 > 6 (pink jacket) V29: Hwang Inhyeock (25) (Nada) 3 > 6 (yellow sweater) V26: Jo Hwanji (28) (Musicals) 3 > 5 (uniform) - not looking forward to this one?? - omg, this Taehwan kid from Vanner in the baby blue? Gorge. - this is a pretty song - okay! they got me! the combo worked. and the kids surprised me!! - TOP TIER: Juhee... i would also pick Juhee! - this was my 2nd fave after the Jeup one LOWTIER: Lee Gwangseok .... correct
SOMETHING LIKE THAT V35: Kwon Euibin (24) (Idol Band) 4 > 5 (white shirt, black bowl cut) V25: Ma Jaekyung (27) (Romeo) 3 > 4 (white shirt, black wave hair) V13: Taehwan (30) (Vanner) 9 > 7 (handsome boy) V9: Lee Minwook (23) (NewKidd) 4 > 5 (blue vest)
- wait, what competition did Taehwan win??? - songs too effing LOW - blue vest has a rich voice or something TOP TIER - Lee Minwook..... i'd say Taehwan LOW TIER: Ma Jaekyung
BREATHE V5: Lim Junhyeok (30) (Ex-Day6) 1 > 2 (Day 6 kid) V8: Choi Haram (22) (Musicals) 2 > 6 (pinstripes) V6: Jeong Inseong (29) (KNK) 5 > 6 (tan/white) V38: Lee Hwanhee (25) (UP10TION) 3 > 5 (tan coat) - KNK kid is GOOFY (Inseong) - Day6 kids rubs me the wrong way. always has. bossy ass. voice isnt even that good ass. (Lim Junhyeok) - Haram kinda looks like Feel Dog TOP TIER - Haram .... I vote KNK kid Inseong LOW TIER: Lim Junhyeok - why did they edit this dramatic and to be like a surprise??? DELCAMOME V36: Bitsaeon (28) (M.O.N.T) 5.5 > 3 (colored sweater) V24: Ji Yeonwoo (??) (nothing) 7.5 > 4 (black suit) V17: Choi Suhwan (22) (X101) 3 > 4 (white w/ rhinestones) V4: Sunyoul (27) (UPT10TION) 2 > 2 (black like my scarf) - okay kids, lets bring it - wasn't Yeonwoo's voice better then all of theirs? the fuck are they teaching him for? - ewww. this song is fucking dumb. - I still dislike Sunyoul, but i'm into his stage presence - THE FUCK ASRE THE RAPPING FOR. this is so fucking dumb. - no one wins. this is like worse then the pentagon boring ass one? TOP TIER - Choi Suhwan.... me, none. pass. - I wanna go back and watch The Unit. That was such a good show. - I love the Eunkwang & Jaehwan interactions... like they respect each other LOW TIER: Ji Yeonwoo -meh BEAUTIFUL V28: Taewoo (26) (solo) 5 > 1 (smooshed face) V39: Kim Minseo (21) (nothing) 4 > 4 (grayish sweater) V32: Jeong Yunseo (??) (nothing) 2 > 3 (white sweater) V14: Lim Sanghyun (26) (solo?) 5 > 6 (checked suit) - smoosh face does not fit into this song with these kids. he's way too harsh. it's jarring (Taewoo) - I want to see checked suit Sanghyun in a different group TOP TIER: Sanghyun ... Sanghyun obvi. - THE FUCK DID THE SUBS GO? LOW TIER: Kim Minseo
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ahb-writes · 10 months ago
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Comics Review: 'Talli: Daughter of the Moon' #1
Talli: Daughter of the Moon #1 by Sourya, Francois Vigneault
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action
adventure
fantasy
medieval fantasy
mythology
summoner
swords and sorcery
violence
My Rating: 5 of 5 stars
The last of anything ancient and feared often begets the first of something new and revered.
They say the summoners, daughters of deities long past, were all hunted and slain. They say the beasts they commanded, and the remnant forests within which they communed, have gone astray. And they say the few remaining believers of these summoners and their ancestral deities, they say these disciples of a dying religion are naught but heretics whom the ruling authorities possess every right to stab, to bleed, and to hang.
TALLI: DAUGHTER OF THE MOON v1 is a tightly-wound fantasy graphic novel packed with rusty swords, ornery archers, underground sects of forbidden faiths, doting fathers, greedy innkeepers, and one irascible princess who may be the key to unlocking a war between fabled beasts (chimeras) and human folk — the second in written memory.
Lady Talli is the last known summoner: In her blood rests the mythic ability to call forth giant, destructive creatures, among other cool skills. Too bad she's still a teenager and has no idea how to control her power. She's yet to truly come of age, but circumstances being what they are, she must flee her home, seek safety among strangers, and pledge to protect herself against an array of forthcoming danger.
But it's not all bad. Things could be worse. The obsessive Lord Ulric and his troops have swarmed the countryside, hunting for the girl. And Lord Ulric's top soldier, Captain Nina of the Special Brigade, is an ace tracker and is the best in the land with a bow and arrow.
In just one volume, TALLI v1 offers a splendid mix of sword fighting, castle intrigue, and fantastical lore. Lady Talli isn't particularly well-informed about her bloodline, but kind and curious strangers fill in the gaps for her (and the reader). Can she trust the annoying old merchant, Pavel, who seems to know more about rare jewels and ancient artifacts than a street vendor probably should? Can Talli trust the sleepy-eyed young man, Lélo, who calls Pavel his grandfather, despite Lélo's peculiar habit for sleeping during the day and never when the sun goes down? Talli is blessed/cursed as a summoner, but what's the deal with Lélo?
The tale of Lady Talli has only just begun, but readers already know the young woman must contest with a history she does not know, a future others dread may come to pass, and a present she claims, fearlessly, she will meet head-on.
The book's author, Sourya, has produced a delicious meld of consequential compositional aesthetics from European comics, on one hand, and humor and narrative design elements from Japanese comics on the other. Of the former, the comic book's environmental design includes roving and wide-angle views of old brick bridges, pastoral panoramas of castles among fields, as well as strong overhead and aerial shots of fight scenes in the middle of a rainstorm. Of the latter, readers encounter lush, Ghibli-styled food spreads, inimitable character expressions marking fear or surprise, as well as kinetic action sequences that gleefully marry purposeful panel arrangement with minimal dialogue. The level of detail afforded the book's stone streets, dirt roads, sunset skies, tiled roofs, tufted hills, dark alleyways, and more speak of an artist who loves their work.
TALLI v1 artfully balances humor, adventure, and the wicked uncertainties of ancient magecraft. The comic's emphasis on Talli as an ambitious young woman with a flawed sense of bravery is an exquisite model for future narrative surprises. Talli flees her home because her life is threatened, but in doing so, she sees wildflowers for the first time and must learn to speak with other classes of people to negotiate fair fares. The young woman amazes as often as she frustrates, as expected of the last daughter of the moon.
❯ ❯ Comics Reviews || ahb writes on Good Reads
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neversetyoufree · 2 years ago
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Sorry to ask, but do you have some meta or opinion about what could be going on regarding Vanitas hourglass earring? It is empty in some panels and then goes back to being full of sand at the bottom.
I don't know if you've read Pandora Hearts, but it reminds me a little of some marks some characters have that indicated how many times could they used certain abilities before dying, or turning into something more twisted and inhuman.
Oh anon, never apologize for asking!
Although, before I really answer, I might have to ask you (or others that know) to point out what panels show his earring as specifically empty? Because I know you don't see the sand clearly every time, but I've always just interpreted that as an artistic shorthand, rather than something particularly meaningful. If there are close/detailed shots that vary with whether the sand is shown, though, that opinion might change.
However, though I'm not too inclined (right now) to read into when we can/can't see the sand in a given panel, I do think the placement of the sand at the bottom has meaning. Aside from it just being where the sand would practically end up in an earring like that, it also works really well as a Vanitas symbol. I think I've talked about this before, but Vnc, especially where Vanitas and Luna are concerned, is filled with references to the Vanitas painting movement. Those paintings are all about reminders of the inevitability of death and the vanity/pointlessness of earthly pleasures in the face of it, and death is kind of Vanitas (the human man)'s whole Thing.
In other words, Vanitas is going to die. The first chapter (and later ominous foreshadowing) assures us that his death is a foregone conclusion. As such, an hourglass with the sand at the bottom works really well as a symbol for him. If the sand has all already run out (which, whenever we see it, it has), then his time has run out as well. The ever-present earring serves as a reminder that Vanitas's death is inescapable. It's a memento-mori!
Also, I do want to point out that, before it was Vanitas's earring, that hourglass was on Luna's bracelet. Vanitas seems to have taken/inherited it along with their book and title, which ties the hourglass (the run-out hourglass, a symbol of death) to the role of "Vanitas" itself. It marks whoever holds the book/name as a symbol of death for vampires, but also marks the oncoming and inevitable death of "Vanitas" themselves. Luna has been dead since before the story even began, and symbolically, so is Vanitas. Their time has all run out.
Then, cementing this even further, the one other time I can remember seeing an hourglass in Vnc that isn't that bracelet/earring is on the inner cover of Volume 1. The whole frame on the front cover of v1 is covered in images (bones, fruit, flowers, gold) straight out of a classic Vanitas painting. And though we can't see the bottom of the frame on the front cover (Vani's leg is in the way), the exact same frame is replicated on the inner cover:
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And guess what's at the bottom of the frame. An hourglass! So even though hourglasses were slightly less common in Vanitas paintings than some other symbols (though they were very much still present), I do think this confirms we're meant to take the hourglass as part of the Vanitas (painting) symbolism in Vnc.
So though I have read Pandora Hearts, and I'm familiar with Mochijun's fondness for inscribing countdowns on characters' bodies, I don't think that's what the hourglass is doing. It's not that the sand running out marks how much time he has while he's still human. The fact that the sand has already run out reminds us always that he has been pre-determined to die.
In fact, I think that rather than the hourglass, the cracking scar pattern on Vanitas and Misha's arms actually fulfills the exact symbolic purpose that you're talking about. We know that it spread when Vanitas used a lot of power in Gévaudan, and we know that using the book's power is what's going to cause Vanitas's eventual transformation, so the representation is pretty obviously linked. Plus, it looks like whatever's happening with the cracks on Vanitas's arm is further along on Misha, and Misha seems to be further along in losing his humanity (judging by what happens when the book goes wrong in 54 and 54.5), so once again, we have that correlation.
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mrpenguinpants · 4 years ago
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Genshin: Royalty AU [V1]
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I’ve been a hermit ever since covid dropped lol. Yes, you’re doing social distancing right. Imagine going outside? Ptff, what a weird concept. But I’m happy you’ve stuck around for so long despite the constant brainworms I have. Oho?? More crumbs 👀 Lemme just crack my knuckles real quick. I’m throwing a reader in just so I have an excuse to tag everyone haha. These are a lot more scuffy compared to my usual HCs but let me brainrot for a sec. 
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Genshin: Holding Hands [V1]
Genshin: When you’re cold [V1]
Genshin: University AU [V1]
Genshin: Roomate HCs [V1]
Genshin: Mythos AU - Cat Xiao
[Masterlist]
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[taglist]  <- if you want to be added, please read this first.
@youaskedfurret​​ @diaxfeliz​​ @wintergreen-aix​​ @aethwie​​ @thegayrubberducky​​ @lovelykittycatmeow​​​ @yuunoagivesmelife​​ @dokidokisama @rokipersonal​​ @minakohasmanyhusbandos​​ @strwbrry-lia @tigerpriestess​​ @yuu-yuukurotsuki​​  @qimiie @onowie​​ @hanniejji​​​  @mikeysbike​ @unionwitch​ @musekala​ @sunnshiii​ @stanzastic​ @akaasea​ @xoneaboveallx @adoring-ghost @asheseiler @childelover @dilucsz​ @dai-tsukki-desu​ @thicmitten​ @nonniechan​ @htnicayh​ @genshins1mpact​ @morthecreator​ @aanne2601 @aklxojjk​ @fulltimeventisimp​ @legionqueensav​​​ @castinluckgamer​​​
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Zhongli
Your first impressions of Zhongli was that he was an egotistical and selfish brat. To be fair, you might have adopted some of those qualities yourself but you were both children at the time. Your sister, Guizhong, was tasked to take care of Zhongli in place of his parents which lead to your first meeting with the infamous Imperial Prince. At first, you were excited to finally meet someone who was the same age as you and Guizhong was always so kind. But when he turned to face you two, he just asked if Guizhong was supposed to be his concubine. You weren’t sure whether to gag or throw your shoe at him but Guizhong quickly intercepted before you could do anything that could get you killed. It’s only until you spent more time with him that Zhongli tells you that he has never had someone care for him or want to spend time with him without some alterative motive. 
Zhongli radiates sheltered child from birth. To outsiders, he seems really slow on normal everyday tasks but that’s because he’s never had to worry about doing mundane things. He’s always had someone else to do them for him that when he’s out in public, he just stands around and waits for someone to help him. It’s incredibly awkward for everyone in the situation when Zhongli forgets to bring mora and just stands off to the side until one of his servants comes to pick up his check. That’s how Zhongli got such a bad reputation of being a spoiled brat despite being a well-mannered and polite man. When he drops something he just turns to look at you, back at the object, then back at you. You have to pound it into your brain that no, Zhongli is not a lazy and he isn’t trying to be insulting, that’s just how he’s lived his life. When you tell him he is fully capable to picking things up, because what if he dropped something important when he was older and the wind swept it away, he pounders the thought as if you’ve just explained the meaning of the celestials to him that you give up and just pick it up for him. 
A Prince from Mondstadt named Venti used to come to Liyue for playdates while their father’s talked business and politics. He was the complete opposite of Zhongli but you genuinely liked him. While he was a bit more bolder and hyper compared to the calm and quiet Zhongli, he would always try and get Zhongli out of the palace and outside. You end up missing so many fun and interesting things when you’re locked up in your study room. How can the next Emperor care about his land when he doesn’t even know what it’s like to live there? It was the first time you and Zhongli went out just for fun and you might have gone a bit overboard in hindsight, but Venti’s personality and the feeling of freedom to do anything was addicting. Plus, watching Zhongli’s reactions to all these new feelings made him feel a bit more human. While you knew that Zhongli would do everything for Liyue, you never got the impression that his heart was in it. 
From then on, you and Zhongli try and carve some time out of his schedule to go down to the streets and have a little bit of a break. When you both built kites and scaled all the way to the mountains to fly them, it was the first time you’ve seen Zhongli be bad at something. He always had such elegance and perfection whenever his teachers asked him to do something but as soon as the kite took flight, it would stumble then come crashing down. Zhongli had the most heartbroken puppy expression on his face that you couldn’t help but burst out laughing. While you’re on the ground gasping for air and probably have the most ridiculous expression on your face, Zhongli smiles gently as he looks at you then back to Liyue. The moment is ruined when Guizhong comes running towards you both and scolds you for sneaking out. 
While it’s somewhat annoying when other attendants in palace gush about how well Zhongli is growing into becoming the next emperor, both in smarts and appearance, you have to somewhat agree with them in some places. If you want to know the history of Liyue or how to properly place a tea set, he can tell you in incredible detail. However, when it comes to social cues and interactions, he’s awful at them. Everything is treated a business deal that it makes everyone somewhat nervous or uncomfortable that you’re internally dying at any social event he goes to. But despite the awkwardness, he has a lot of admires that frequently send him letters of marriage or adoration that you have to shift through. It makes you a bit uncomfortable reading the flowery language but it surprised you a bit how many people have the misconception that Zhongli planning to have you as his spouse. When you mention this to Zhongli as a joke, he returns to his thinking pose and he contemplates the idea before nodding and agreeing with the letters. He proposes to you right then and there and it’s such a sudden development that your brain has finally broke and you pass out. 
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Venti
Venti is one of those royalty types that spends so much time outside and away from his duties that he’s basically thrown his cape and crown to the wind. The first time Zhongli visited Monstadt, his first impressions of Venti were him singing to a crowd. While Zhongli doesn’t understand why Venti would spend his time on music rather than his studies, they still get along well. Mostly because Venti has a very easy going personality, even if he’s a bit blunt, but whatever comments he makes fly over Zhongli’s head. Unlike him, you’re the complete opposite. You’re a knight in training with an earnest heart that wants to protect the City of Mondstadt with your entire being. While you don’t necessarily hate Venti, because he never asked to be born into the royal family, you can’t help but get frustrated at his nonchalant attitude towards everything aside from alcohol and music. 
Your first meeting with him was during your time training under the Favonius Knights. You wanted to get a bit more practice late in the night when Venti stumbled upon you bullying a poor wooden dummy before he announces his arrival. He laughs a bit at your fumbling as you quickly get into a proper kneel but he waves it off saying it was unnecessary before he asks what you’re up to. You’re in mid-explanation when Venti cuts you off with a yawn and you can feel the irritation creeping up on you as you snap back why he’s outside instead of inside the safe walls of the castle. Your irritation grows even further when Venti smugly grins, patting himself on the back from getting a rise out of you, before he reaches into the bag you just noticed he was carrying to produce sheets of music. 
While his teacher’s drone on and on about the production of wine, he is busy writing songs in his textbooks. While he understands the importance of his role, he thinks the people can rule themselves just fine without his help. He wants to leave his crown and become a bard and live an ordinary but free life. How he’s always sneaking out to go explore without the world constantly breathing down his neck. Whether his posture is correct or if he’s memorized the history of berries wouldn’t matter. Honestly, Venti is weighing his options of either staying as a royal or leaving everything behind to pursue the life he wants. When he finishes his heart-felt speech he expects you to give him those same pitiful and woe is you eyes but you’re just angry. You can understand his sentiment, living a life that you never asked for isn’t fun, but suddenly packing your things and jumping ship would only cause chaos and conflict. At least have some sort of replacement before you leave damnit. 
Now it’s your turn to be surprised, rather than taking offense to you, a nameless knight, basically insulting the him, the Prince, he lights up in excitement. He rips his cape and crown off before he’s shoving them onto you before you can even say anything. He’s almost bouncing on his feet as he tells you that you can freely take his crown and become the next in line. You have no idea how that would work but he mentions that he knows a man named Albedo that can help change your appearance to look like him. That way, you get to protect the City you love so much and he get’s to live the life he’s always wanted. It’s completely fool proof with no flaws whatsoever! Except for the fact, that he is jumping way too far to conclusions, he’s shoving his responsibilities onto you, and most importantly, you don’t the first thing about Venti and how to act like him. 
Before you know it, Venti has dragged you to meet his Father to personally appoint you as his personal knight. He doesn’t take no for an answer even though you aren’t qualified at all to be protecting someone of high position as him but Venti’s always been a handful that someone needs to watch over him. You have no idea how one night managed to throw your entire life into this chaos but you’re not sure if you can even get out of this situation at this point. 
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Kaeya
It all happened so suddenly. You and him were playing in the gardens when his father rushed in and took both of your hands and dragged you to the border to Khaenri’ah. The land you were both used to seeing, the friendly baker that would always give you both sweets, or the magic that used to flow so freely was transformed into red cubes. You were both scared and confused but as you both reached the border oh Khaenri’ah, a large gate that leads to the above world of Teyvat, his father tells you both to run as far as you could and never look back before he pushed you both in. It wasn’t until years later that you both discovered that a corrupted god had taken control of Khaenri’ah. Now, everyone believes that the Khaenri’ah prince is dead because he’s been missing for so long and whatever hope Khaenri’ah has is gone. For his own safety, he had to change his name to Kaeya and you both found yourself at the gates of Mondstadt. 
It took a lot of adjusting for the both of you but Kaeya especially. Your mother had dropped you into the care of Kaeya’s family for a short while before everything went downhill. She was a bit on the neglectful side but she was still your mother and you knew she was alive. On the other hand, Kaeya lost his entire family and nation in a single moment. Whatever pure happiness and bright personality he used to have quickly regressed until he was a shy and quiet kid. You know he blames himself for what happened even if there wasn’t anything he could have done but he’s grown a fear of outsiders so he tends to avoid other children his age. Instead finding comfort in playing with the funny looking abyss mages and slimes that are on the outskirt of Mondstadt. While he doesn’t seem bothered by the weird comments other people make of him, you know deep down he does get hurt, that it makes you so mad that you end up lashing out. 
You end up getting into a few fights as Kaeya patches you up. He scolds you and says that he doesn’t need you to go so far for him is when you make him a promise that you’ll protect him with everything you have. It’s the first moment since everything happened that he seems to gain back that life in his eyes. He blinks at you before he chuckles sheepishly and comments that you can’t even tie your shoes correctly do you stumble a bit. You’re a bit embarrassed at your sudden proclamation but stand determined about it. You both end up making a pinky promise to stay by each other’s side until the very end. 
When you’re both older and in the position of Captain and Teacher in the Favonius Knights is when he seems to be a bit more open. You both end up gaining a reputation of the laid-back Calvary Captain that bother’s the strict but kind Teacher. He’s always waltzing in the middle of you class to tease you before you end up throwing something at him to get him to stop embarrassing you in front of new recruits. You end up getting back at him with your woe is me acting and push all your paper work on him. Since he loves spending so much time in your class, he should know how to do all your paper work right?. Despite all of this, if anyone needs to find Kaeya or you, you’re basically a packaged deal. Always attached to the hip. 
Kaeya knows deep down, at some point he’s going to have to go back to Khaenri’ah and save his people but he’s conflicted. While he knows it’s selfish that he get’s to live a life of freedom, he wants to be selfish. Not just for him but for you as well. You’ve both basically lost everything and now that things are okay, he doesn’t want to give that up. While you both promised to stay together until the end, you’re the only person he has left and he doesn’t want to rope you into his mess or have you worry about him. He’s heard of the blond traveler in black and blue that is searching for the lost prince of an unnamed kingdom, knows that the peaceful life he has right now will come to an end, but he pushes it aside. Besides, there are more important things to attend to. Today might be the day he tells your students about how you fell into a lake because you got scared by a frog. 
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Jean
Jean is incredibly dedicated to her role and to her people because she’s genuinely a good person and wants to see people happy. Especially her sister Barbara. She’s a bit awkward and clumsy in her execution but she has a lot of heart. Being her personal knight, you know just how hard she works and you admire her greatly for her ideals and nature. She has such a professional and gentle façe when she’s out in public but as soon as she’s behind closed doors, she’s collapsing into your arms as the world lifts for a short while. You chuckle a bit amused at how different she appears to the outside world, how the ever prime and proper Princess wakes up with a rat’s nest, how her favourite food is pizza, or how she throws these 7 inch heels out the window as soon as a ball is over. 
Due to Jean’s kind-hearted nature, when it comes to more pushy people she can’t seem to say no to. Travelers or citizens that think they can take advantage of the Princess is what makes your blood boil. While she isn’t stupid and knows that people are taking advantage of her, she wants to extend any help she can. Not for her public image but because that’s how she is. While it warms your heart that people like her exist, as her knight you can only let so many things slide. When some shady peddler tries to lead Jean somewhere, you’re already stepping in and smilingly sweetly as you grip the peddler’s hand in a death grip and not so subtlety say that he better have a good excuse for why he wants to drag the Princess away or there might be a problem. 
When Jean is overworking herself and nearing her breaking point is when you step in. You may be her knight but you’re also her friend and you know when it’s time to stop her destructive habits. She might complain and reassure you that she’s fine but you don’t accept that. If she was “fine” her temperature wouldn’t be the same level as a pyro slime and she wouldn’t have such dark circles under her eyes. It’s a simple bend and lift to carry her in your arms that she ends up stuttering before going pink and let’s you carry her to her room. While she’s screaming into her hands, you’re preparing medicine and everything she’ll need to make a full recovery. 
The hardest times for Jean is when her Father constantly pesters her to find a husband. Jean is an independent person and while yes, while being a workaholic isn’t against help, but she doesn’t believe she needs a husband just to make her entitled to rule her kingdom. Besides, Jean is secretly a hopeless romantic. You’re very tight lipped about secretly finding her love story books hidden under her bed unless you want to see her self-combust. You try your best to comfort her but there’s not a lot you can do for her situation other than offer words of reassurance and try and get her mind off things. While you’re patting her on the back she’s looking at you as if you’re the most oblivious person in the world. 
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Albedo
Albedo is a renowned alchemist that helps royal families with their problems with the use of his intelligence and abilities in alchemy. Something that only a few people can do throughout Teyvat, you being one of them as well. At first, you had admired Albedo and his abilities and saw him as a bit of a role model for young alchemist. Until you actually met him in person. He’s pretty much an emotionless void of a person that he comes off as extremely unempathetic when he listens to the woes of royals. While you sort of agree, the problems that royal’s commission you for are completely ridiculous and selfish, he doesn’t have a moral compass and if he can benefit from it. He’ll do it, no matter how questionable it may seem. 
Maybe it’s because you have a little sister figure in your life to stir your moral compass but it still get’s you irritated. It’s always a joy to see Klee when you come back home from your travels that whatever bad mood you were in suddenly washes away. But when you knock on Alice’s door only to have it open to reveal Albedo holding Klee in his arms does your world come crashing down. Klee is completely ignorant to your internal screams as she scrabbles out of Albedo’s hands to give you a hug and take your hand in hers as she leads you inside. You can almost feel the inner workings of Albedo’s mind as he stares at you blankly as Klee shows you the new art she drew.  
You both don’t mention or talk about it even when you happen to cross each other’s paths outside or you both end up seeing each other at Alice’s home. It’s a bit funny to you, to the outside world Albedo seems so aloof and untouchable, and yet you’re here watching him get tired from chasing Klee around and trying to stop her destroying her home with her bombs. It almost makes you smug when Klee listens to you better than Albedo, it might seem a bit petty and small but you don’t care. He ends up getting back at you when he ends up one-upping you in front of the royal court. He does a quick scan of the room before his eyes land on you and he shoots you a small smug smile before his face returns to it’s neutral expression. You’re clapping along with everyone with the most strained smile you can muster. 
You manage to find out from Klee that Albedo enjoys drawing that the next time you see him, you ask if you could see him draw something or if he had sketches on hand. You’re fascinated by his drawings, more so than his actual research discoveries, as you look at the tiny details he’s managed to capture. Outside of Klee, no one’s really been interested in his drawings that he can’t help but feel a little flustered when you’re gushing about his work. It’s different from people praising his alchemist efforts, you’re not someone whose staring at him like he’s on a pedestal when you say you like his drawings, and it feels genuine. He offers a small smile and says that if you’d like, he’d love to show you some more sketches. 
You’ve never noticed it until other people bring it up but Albedo seems close to you. Usually once he’s done his business he leaves but if you happen to be around, he sticks around a bit longer just to speak with you. How he seems comfortable to relax in your presence and even leans in closer. How he complies with your requests without any benefit to him. You’re not sure what type of relationship you hold with Albedo. You don’t think you’re friends but you’re definitely closer than acquaintance. If taking care of a a hyper active walking bomb doesn’t bring two people closer than you don’t know what does. But at the end of the day, you find you don’t really care. Not everything needs to be labelled and categorized like things are in alchemy. People don’t seem to understand but you always duck out and escape before you’re questioned further about your personal life. Unbeknownst to you, Albedo is watching you go as he ponders your words. 
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Childe
Childe is such a clown. He’s an assassin that doesn’t know the first thing about being subtle and is just in it for the fighting. He’s really just an incredibly egotistical bastard that likes being friendly with his targets, just to see their shocked expressions when it’s him that comes to take their life. He’s actually a pretty down to earth guy. While other assassins in the Fatui either have tragic backstories or some sad pitiful tale, Childe just laughs at them. His family is still alive and he’s never had any true hardships in his life. He’s pretty disliked for this reason but he’s a skilled enough fighter that it somewhat makes up for it. 
Just when Childe’s life is at its peak, is when he slips and falls into the abyss. For the first time, he had to face against a threat and in a situation he has no control over which is completely foreign to him. He barely manages to survive until he’s saved by an unknown figure that goes by the name Skirk. While he’s grateful he’s still alive, facing his mortality for the first time gives him a lot to reflect about. Thus he makes the impulse decision to train under Skirk and grow stronger until he’s able to climb out of the abyss. That’s when he meets you who was travelling with Skirk for the same reasons. Your first interactions with this unknown teen is him challenging you to a fight, just for you to throw him over your shoulder as if he weighed nothing. You expected him to get angry or cry but instead he’s standing right back up and grinning like a psychopath as he asks for another fight. You’re looking at Skirk with the most, are we seriously bringing this child with us? look. 
From then on, it’s been the three of you travelling through the floors of the abyss. Skirk tells you the stories of this place, how it used to be a great nation before corruption cause the citizens to be morphed and transformed into monsters. You and Childe learn how to fight alongside Skirk against these monsters until it ends up becoming a competition between you and Childe on who can kill the most monsters. Skirk is a bit worried that when you both are back into the outside world, if he should be worried about how morbid you both might appear. But while you’re both yelling at each other who actually landed the last kill on the regisvine while the hilichurls are cowering in a corner does he just accept that things aren’t going to change. The world will just have to accept it. If you both actually teamed up, and you have before, he thinks you both would be unstoppable but you’re both too stubborn. 
Despite your rivalry, Childe still has his big brother instincts that whenever you get hurt he’s huffing over you like a mother hen as he scolds you for being so reckless. You’re ignoring the fact that he’s bleeding out while you have minor cuts because you don’t want a crybaby Childe on your hands. Even the harsh conditions of the Abyss, you both find ways to entertain yourself. Childe always challenges you to a fight every second of the day and he always ends up with a sore back when you knock him off his feet. And he always makes the joke that you’re sweeping him off his feet which ends up with him screaming bloody murder as you charge at him. It doesn’t help when he’s still yelling comments behind his shoulder that you might get mistaken for a gorilla when you’re both outside that Skirk has gotten so used to this that he simply ignores the attempted murder going on behind him. 
When you’re both strong enough to climb to the gate of the Abyss, Skirk feels almost like a proud parent. Giving you a head pat and a hard slap to the back for Childe does Skirk wave you both off. You’re trying to mask your tears as Childe grins and promises to see you on the other side, that you’ll definitely meet up in the future no matter what. But when he finally returns to the Fatui, works his way back up to being an assassin, he almost thinks Skirk is laughing at him when he realizes that his first target is you. Not that he’s bothered by it, he'll be happy to see you again and see if he can finally beat you. 
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Baizhu
Baizhu is the most suspicious doctor in the history of all doctors. Some citizens aren’t even sure if he’s a qualified doctor but alas, he’s very good at his job and is a lot more tolerable compared to the Alchemist Albedo so that’s how he’s been able to keep his job. He works under the Liyue emperor so even if citizens had issues with him, it’s not like they could do anything in the first place. People aren’t sure whether he’s joking or being honest when he explains what he’s been privately working on behind the scenes. From experiments to rituals, they are taken aback but Baizhu just smiles and says he’s just kidding. Being his assistant, you have to constantly reassure others that Baizhu is a bit of a sadist and likes to get a rise out of people. Besides, why would a doctor be so interested in those type of things? It’s incredibly unnerving but no one questions it. They won’t know what to do in the first place if their suspicious are correct. 
While Baizhu knows how to do his job, he’s always sending you to do the dirty work. From getting medicinal plants up on the very top of mountains or bringing cranky old men their prescriptions, whenever you’re done one task he’s got three more for you. He could at the very least take the trash out while he’s busy doing nothing. At least the job has a few perks. You’ve always had numerous health issues and while Baizhu’s reputation is a bit on thin ice, you wouldn’t trust anyone else to look you over. He’s a bit weird about it, you’re pretty sure Baizhu will never love another person emotionally but when it comes to the science behind a human body, he’s absolutely smitten. He tries to reassure you that he does care for the wellbeing of Liyue but you wave it off at him trying to butter you up before he asks something ridiculous of you. 
You and his snake, Changsheng, do not like each other. You think she’s an annoying and bratty snake that Baizhu needs to throw into a jar to shut up while she thinks you’re a complete nuisance and doesn’t understand why Baizhu keeps you around. Baizhu has tried to get you both to reconcile but it always devolves into a petty argument of back-handed insults until Baizhu has enough and tells you both to quiet down. To be truthful, both of your hatred towards each other stems from two completely different reasons rather than disliking each other’s personality, but you can never bring it up to Baizhu. It’s not a conversation anyone wants to have. 
If he has one positive, it’s his adopted daughter Qiqi who is just an absolute sweetheart. She’s shy and prefers to follow after Baizhu and you like a lost duckling. While Baizhu might be the worst boss in this history of all bosses, it makes you grin smugly internally when Qiqi chooses to stay cuddled in your arms instead of his. Qiqi is 95% the reason why you stay in this job, not that Baizhu would ever let you leave, because you’ve genuinely grown fond of someone for the first time the same way she has for you. You bring her along whenever you need to give prescriptions to citizens just so she isn’t stuck in within the same four walls and the locals love her. From her forgetful nature or how she shy’s behind your legs whenever someone new approach's you both. It’s so cute that people tend to ignore the floating rumours that Baizhu is reanimating his previously deceased family. 
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I have no idea if I’m just uncultured or if “Always and Forever” Au’s are a thing. I hope you all like this 👉👈 it’s kind of messy and all over the place and I lowkey don’t know if I like my brainrot (there’s a lot of issues ik). I kinda want to do a part 2 where I include other characters but let me know if that’s something interesting? Oh and feel free to add to this, I’d love to hear your ideas. 
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starvels · 3 years ago
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what are your favourite MCU and 616 stevetony moments? <3
<3 hi bee. this is a cute ask ty ! here are some!
MCU
in avengers 2012 when they work together post the scepter messing with them! i know its corny but 'it seems to run on some form of electricity' is so fucking funny to me, no joke. imagine u wake up from a 70 yr nap, everyone u know is dead or dying and someone's like take a look at this HIGHLY EVOLVED PIECE OF TECH and tell me what's going on. steve should have cussed a lot and that's my only critique of that. i love that tony doesn't rib him for it. just says 'you're not wrong' GOOD! as should.
any moment in the latter half of avengers 2012 tbh, but esp that one shot of steve's glove on tony's arc reactor i BURN for it ty
that moment (in one of those movies i haven't watched sorry i gave up after avengers) when tony is like you said we would lose together, WELL we did that and you weren't there and then dramatically faints and steve's like, but i slow ran to you, i broke everything between us and then gave u a flip-phone and the narrative finally takes tony's side abt how shitty it was lol
616
'you gave me a home.' canonical found family! damn!
too many quiet, little moments at 890 fifth to name. them searching each other out, them in meetings, them having rooftop or library talks, them learning each other and sharing intimacies. avengers v1, tales of suspense, etc
when steve is delighted and very easily okay with tony stark being iron man after all of tony's worrying abt not being enough as himself. also, tony's ID is revealed in a RED THONG lmfao. truly the bisexual disaster we all deserve
good morning, beloved <3
steve knowing all of tony's passcodes time and time again, being the only one with the lock and key to tony's existence.
confessions/civil war: casualties of war. i know i said u gave me a home already BUT the entirety of them. they're just gold. they're so good. they're so fucking sad. i weep so well
red zone cpr tony sacrificing himself for steve and then steve crawling through glass to pick up tony's prone body!! fuck me up! alright alright!!!!!
avengers ensemble moments where the entire emotional weight is hinged on steve and tony having a couple's spat and everyone around them talks about their love and calls them mom and dad lmfao
the illuminaughty meeting where steve says to tony 'be nicer, we've talked about this' sends something MIGHTY through my domestic, lovers-knowing-each-other bones. that's just...i want them to talk about themselves w each other
the bagel scene talking abt reforming the avengers and every other scene where they Know each other v casually and Believe in each other.
when they kill each other in infinity. the whole of infinity is wild garbage and as emo as the s/t focus there makes me, i think the coin of one was life and one was death is not accurate if you're only applying one or the other to each of them. i was talking w @oluka the other day about this but tony is the death->life cycle and steve is the life->death cycle. BUT ANYWAYS i'm mad emotional about the fact that when the entire multiverse was ending ALL S/T COULD THINK ABOUT WAS EACH OTHER. the fuck, bruh!! they chose to die in the streets fighting each other bc they mean more to each other than the multiverse ending. i cannot make this up.
anyways i need to STOP adding bullets at this point i'm just naming every moment skjndkbnkdjnb anyways those are some!!! lmfao!
i'll reblog some of these panels from cap-im for you later, too hehee
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softer-ua · 4 years ago
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i can't be the only one who wants izuku to get fucking pissed at his situation, at all might, start questioning what the fuck is going on with OFA.
because if you're going to trust a fifteen year old with something like OFA and bind them to the life of a symbol, you do not get to withhold information. deku was not told he'd be dealing with an enemy like AFO when he got the quirk, nor was he told that basically its whole point was not fighting some vague concept of evil, but fighting a very tangible very dangerous villain. he wasn't told that up until all might, inheriting this power was guaranteed suicide, and even after all might you only have a vague chance of survival. to be offered such a life altering "gift", Izuku should have been warned of everything. from the start. and if not then then from the very moment izuku started seeing vestiges, or at least when AFO resurfaced. WHY IN GOD'S NAME WOULD YOU HIDE ANY, ANY BIT OF INFORMATION ON A QUIRK THAT IMPORTANT?????
no because, if you look at it cynically, All Might took this kid who had nothing and who looked up to him as effective god. He took this kid who he knew had no sense of no self-care or self-preservation. This extremely reckless kid who he saw putting his life at risk three times (sludge v1, hanging on to AM as he jumped, sludge v Katsuki) within 24 hours. He picked this kid who he knew would give everything (because Izuku had "nothing", and therefore nothing to lose) and "gifted" him with a ticking time bomb. Of course Izuku is willing to break himself if it means using OFA to max potential. So much of his self-worth is based on OFA. He's said time and time again he isn't sure if he deserves it, that it's a borrowed power. If you've taken this kid and given him everything practically overnight, of course he'll go to self-destructive lengths to prove himself worthy of it. Who'd want to go back to being nothing after all?
And this is a logical conclusion. Someone like Izuku, someone like All Might probably used to be in his youth and still kind of is, they're perfect to be put on this kind suicide mission. They're a perfect vessel. Sure they're heroic and brave and selfless, but most importantly they're willing to die for the cause. OFA the quirk knows this. Literally two seconds after Katsuki sacrifices himself telling Deku not to do shit alone, Deku renders said sacrifice useless by doing exactly what Katsuki warned him not to😭 And the quirk and vestiges encourage him. They don't give a shit about repercussions and Deku's chronic pain or possible arm paralysis. They just want to beat AFO. You go son you break those arms 🤠
Doesn't it all feel a little bit exploitative?
Look at it like this. A kid is born with no power. This kid wants to be great, but the world says he can't. He meets his hero, and the hero says he can't either. Then the kid acts heroic, but reckless. The hero sees an opening. This kid is good and doesn't care one bit about his well-being? Jackpot! He offers the kid a deal. Great power, an extraordinary gift at surface layer. But one with so many more hidden strings attached that hurt and break and haunt the kid, that he was never warned about or taught how to deal with. But he can always give it to someone else! Can he, really? Can he go back to being nothing? With a personality like his, well nope. And that's why you pick the overly selfless reckless ones. The ones that will feel indebted to you to a ridiculous degree.
Isn't it like dare I say... like a deal with the devil?
As we progress more and more into the lore of AFO and OFA, I can really see why Katsuki's started to view it as a cursed power. And with how wildly different from expectations (at least mine) + far more nuanced the Todofam drama has revealed itself to be compared to what it seemed upon first intro, I'm inclined to believe there's more to the OFA story than clean cut, young bro good guy vs mean big bro oppression.
TL;DR - All Might is the metaphorical devil jr who gave Izuku a passed down deal, and neither he nor broccoli boy read the fine print.
Bakugo’s ghost sent me this ask 💀
Lol but seriously, these are all excellent points and I’ve been sitting on this ask until I had time to answer it because you’re absolutely goddamn right
This shit is explotive af, and I’ve got a suspicion as to why
I don’t think Deku was a random choice, there’s a layer of fate/mystic woven into the bnha world that gets over looked.
Sir had insane fortune telling abilities that were never once wrong about anything except when it came to the 2 OFA users fates. Deku even specifically says he’ll smash any fate in his way, and I think on some level he knows he can because he has a different destiny.
The vestiges break him from Shinsos hold, meaning the can have some level of control over Dekus body. You think AM noticed every time something like that happened? AM didn’t even notice Bakugo internalizing all the blame for his retirement even after watching his mom force him to apologize for it??
“I keep forgetting that your still a child” AM, sir, this is the third time you’ve admitted out loud that you were just gonna let Bakugo suffer his own fate 💀 please stop indicting yourself and at least pretend you care about Bakugo outside his relationship to Deku jfc
Also what are the chances you get nine random holders and none of them turn out to be corrupt or at least too self serving to die for the cause??? Slimmer than the pages bnha is printed on.
There’s something pulling some strings here, and I think it’s the true power of First users quirk.
What would be the point of transferring a quirk if that’s it’s only power?
What would be the point of this quirk being essentially password locked?
What would be the point of this quirk being able to forced on to someone?
There’ wouldn’t be any.
But what if that’s not what the quirk is?
What if the quirk is actually passing something along, and that’s why it’s dna based, it’s the transfer of an integral part of them.
Something that would change a person if forced on them but would possibly eradicate someone if stolen. Something like a souls desire? That could be a dangerous thing to give to someone else especially if it’s something they didn’t want, now they suddenly have to?
Then you give this quirk a strength enhancing quirk?
Now it’s got some juice, how much stronger did it get? Can it sense others with a similar goal, can it make its host gravitate towards those people?
Is the firsts quirk purposely finding exploitable heros, like Nana AM and Deku. All people who were/are willing to give up everything for the cause. How much of the first is in there, how much sentient power does this quirk have?
We know that Nana gave up her family, her child, for the cause. AM never bothered cultivating a family and pushed away Sir and anyone else who is anti him dying, and now we’re seeing Deku do the same.
Deku who had no friends to begin with, a dad who’s out of the picture, and an already slightly strained relationship with his mom?
Is this quirk capable of learning? Does it know that having people you care about slows you down from sacrificing yourself?
Does this quirk compound with the other users goals make the drive stronger each time?
Idk but there’s a glimmer of hope that Deku isn’t doomed to be a glorified meat puppet, and it exists in the form of Kacchan.
No one else had someone so deeply rooted to them, who could fight right along side them. Bakugo is an outlier in this story, almost the exact opposite kind of hero OFA wants, his connection to Deku breaks the cycle.
Deku would never give up on Katsuki, and even if he tried Endeavor will start coughing up ice cubes before Bakugo lets him. He couldn’t leave Deku alone when he was convinced he hated him, there’s no way he’d do it now.
Dekus story will be different from the other users that’s for sure.
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