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#and was meant to explore different extremes of my characters
room-surprise · 8 months
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Evidence that Kabru from Delicious in Dungeon is Indian, a Masterpost
(EDIT: This post is an excerpt/remix of Kabru's section of my larger essay about the real world linguistic and cultural references Dungeon Meshi. You can read the essay on AO3 here. I also have another post about what part of South Asia I think Utaya is based on here.)
Since Kabru’s first appearance in the anime is upon us, I wanted to write something that compiles all the evidence we have that Kabru is meant to be a person of South or Central Asian ethnicity, or at least whatever the equivalent to that is in the Dungeon Meshi world. 
Ryoko Kui can and does draw people of many different ethnicities, and the way she draws Kabru matches the way she draws other Asian characters in Dungeon Meshi. He doesn’t look Black, or Hispanic, or any other ethnicity because he isn’t supposed to. He looks like a dark-skinned South or Central Asian person, because that’s what Ryoko Kui probably intends him to be.
So let’s go through the evidence! (There are no spoilers for the plot of Dungeon Meshi below, but there ARE spoilers for Kabru's backstory as explained in the manga, and in extra materials like the Daydream Hour and Adventurer's Guide book.)
KABRU’S NAME
The Dungeon Meshi Adventurer's Bible tells us Kabru’s real name is unknown. There are other characters whose real names are only told to us in the Adventurer's Bible and were never revealed in the manga, but then Kabru, Thistle and Izutsumi’s entries simply say their real names are unknown, and though Kui could tell us their true names, she doesn’t. I assume this means that the characters themselves don’t know what their real names are, and that the names they go by are not their birth names, but this is only a supposition on my part.
KABRU THE MOUNTAIN
Kabru (काब्रु) is the name of a mountain on the border of Nepal and India, and part of the Himalayan range. It’s the 65th tallest mountain in the world and it is very snowy and icy, with frequent avalanches. Because of this, even though it’s not the tallest mountain in the world, climbing it is challenging, and is not often attempted. Those few that have managed to climb it consider it a major achievement.
“This prohibitively fearful icefall… had thwarted numerous expeditions, perhaps even the 'thought' of attempting the mountain… Unstable seracs of the icefall, a complex maze of chasms, and delicate snow bridges spanning seemingly never ending, near bottomless crevasses… Each time the members stepped into the icefall, they stood a good chance of never returning.” (Kabru - Mountain of the Gods, Major A. Abbey, Himalayan Journal 52, 1996, editor Harish Kapadia)
WHAT DOES KABRU’S NAME MEAN?
Kabru is a character that is known for being very good at charming people, but who doesn’t express himself honestly, because he’s trying to manipulate the people and situations around him in order to maintain control at all times. I think nobody really knows who Kabru is deep inside, maybe not even Kabru himself, so a remote, hostile, icy mountain that’s hard to climb seems like an extremely appropriate name. 
Some of the oldest English sources I found regarding Kabru suggest that Kabru isn’t the correct local name for the mountain (a common problem in early Himalayan exploration by Europeans) and might just be a descriptor, or that it’s a misspelling. 
This makes the name seem even more appropriate, since Kui’s told us Kabru’s true name is unknown. It’s possible that Kabru was a place-name or a descriptor that Milsiril (Kabru’s elven foster mother) was given when she picked up a traumatized 7 year old Kabru, and she just started using it as his name, and that even he doesn’t remember his real name thanks to his severe trauma.
The fact that people in the real world can’t seem to agree on the mountain Kabru’s name, or what it means, reminds me of the running gag of Laios repeatedly getting Kabru’s name wrong in the manga.
"All the people near the Kabru massif call it 'Kaboor'." (The Alpine Journal, 1921-22 Volume 34, Edited by George Yeld and J. P. Farrar)  “It is also said that the name applies to a peak close to Kinchinjunga on the southeast, and not to the peak known to Europeans as Kabru… [The real name is] Pahung Ri [Pauhunri].” (Appendix I: Place Names in Darjeeling. The appendix says it was “compiled mainly from an article written by Colonel Waddell and published in the Journal of the Asiatic Society of Bengal (Vol. LX, part I, 1891)”) “Kangchen is a Tibetan name… the Sikkhimese use it as the name for the peak called Kabru by Europeans.” (Charles Bell, Dyhrenfurth's Himalaya (Berlin, 1931)) “...Kyabru or the horn of protection. The name is… Kabur… possibly a corruption of Kangbur or the swelling of snow; it might also mean the white swelling (kar-bur).” (Appendix I: Place Names in Darjeeling.)  “Kabru literally means the 'White Avalanche' peak (Ka means 'white' and bru means 'avalanche').” (Kabru - Mountain of the Gods, Major A. Abbey, Himalayan Journal 52, 1996, editor Harish Kapadia)
I’ve seen one other mountaineering article cite the “white avalanche” meaning, and I think it’s plausible since the Appendix says it can mean “white swelling” or “swelling of snow”, which may very well be a literal translation for “white avalanche”. 
WHAT ABOUT UTAYA? IS THAT INDIAN TOO?
Utaya means “raised” or “uplifted” in Hindi, but it’s also a real village and a Japanese boy’s name.
Utaya (ウタヤ) is the name of the village that Kabru was raised in before his mother died and he was adopted by the elf Milsiril. Utaya is located in the southeast of the Western Continent. It’s worth noting that Kabru probably wasn’t born in Utaya, since his mother had to flee from her home to keep Kabru alive, so Utaya may be some distance away from his birth place… Not so far that a woman with a newborn baby couldn’t survive the trip, but far enough that her husband’s family gave up on chasing her. So Kabru was probably born in a close-by area.
In the real world, Utaya (Yakut: Утайа) is in an extremely rural and isolated area with a population of less than a hundred people. It’s located in the Sakha Republic, which is in the Northeastern part of Asia in the Russian Federation. The Yakut/Sakha are a Siberian Turkic people.  
The Turkic peoples are a collection of diverse ethnic groups of West, Central, East, and North Asia as well as parts of Europe, who speak Turkic languages. 
Early and medieval Turkic groups exhibited a wide range of both East Asian and West-Eurasian physical appearances and genetic origins, in part through long-term contact with neighboring peoples such as Iranian, Mongolic, Tocharian, Uralic/Yeniseian peoples, and others. Turkic peoples share, to varying degrees, non-linguistic characteristics like cultural traits, ancestry from a common gene pool, and historical experiences. 
JAPANESE MEANINGS FOR UTAYA
Utaya can be a Japanese boy’s name with several different meanings, depending on which kanji it’s spelled with. In most of the spellings: Poetry, sing a poem, singing, compose poetry
In many of the spellings: The place where the sun shines, it's been a long time, distant, big, to shoot with a bow, to swear, affirmation, question.
The Utaya disaster happened a long time ago.
If Utaya is up in the mountains above the clouds it’s a place where the sun shines brightly.
 Kabru has sworn to himself that he will prevent another Utaya tragedy from happening.
In only a few of the spellings: to mend, feathers, wings, a word for counting birds and rabbits, sort them out, washing with water to separate the good from the bad, roof, house with a roof, a world covered with a big sky, infinite space, song that praises the Buddha, Eight.
Counting birds and rabbits makes me think of divination and also that the people of Utaya were like little birds and rabbits (small prey animals) to the monsters that devoured them.
Separating the good and the bad could hint to the “judgment” of Utaya and the greed of its people that led to their downfall, also sorting through things to separate good and bad is something that’s done with food and other resources.
The Himalayan region is often referred to as the “roof of the world”, with a big open sky above it. 
The infinite could refer to the dimension the demon comes from, or to the sky above the mountains. 
Buddhism is a common religion in the Himalayan region, and eight has auspicious connotations in Buddhism. 
With all that in mind, Utaya as a name for Kabru’s home village is an interesting choice, and adds another layer to his origins, maybe suggesting not just North Indian/Himalayan, but Central or North Asian cultural influence as well. 
It is also possible that the name is just telling us that Utaya is “up” in the mountains, or that it was “uplifted” by the wealth of the dungeon, or even that Kabru was “raised” there… The Japanese name meanings are also extremely fascinating and hint at similar ideas, as well as the tragedy that happened to Utaya.
WHY ELSE DO YOU THINK KABRU AND UTAYA ARE HIMALAYAN?
In the real world, the Himalayan mountain range is an extremely popular tourist destination, and the amount of people who want to visit and attempt to climb the mountains far outpaces the local ability to support it. This makes me think of the dungeon of Utaya and how people overcrowded it in their desire to conquer and exploit it. 
Dungeons as an unsustainable way for locals to make a living that leads to the destruction of their homes when the dungeon inevitably collapses is a major plot point in Dungeon Meshi, so I think the parallel is likely intentional. Characters often talk about someone “conquering” the dungeon, and “conquer” is also the terminology commonly used for climbing a mountain. This terminology obviously has a hostile, imperialist subtext in the real world, since it’s most commonly used by outsiders talking about proving their strength by climbing a mountain.
Also, there are local legends in the areas surrounding Mt. Kabru that there is a valley of immortality hidden on its slopes, which reminds me of the way that the dungeons can grant conditional immortality to the people inside of them.
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This image of Utaya could be showing us a village built on a mountainside. The house shapes seem a bit more Middle Eastern than Nepali/Indian, but it’s not a detailed drawing and the roof styles are a mix of flat and peaked.
CULTURE
In the Daydream Hour sketchbook, Ryoko Kui included a small comic about characters sharing desserts from their home countries. A young Kabru is shown enthusiastically trying to share an unnamed sweet, and he is interrupted by his elven foster mother, who insists he present a type of elven cake instead. We know that Kabru hates this type of cake, and he seems disappointed to have to eat it and talk about it.
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The white balls in Kabru’s dessert are very likely meant to be  an Indian sweet called rasgulla (literally "syrup filled ball"). Rasgulla are a dessert popular in the eastern part of South Asia, made from ball-shaped dumplings of chhena dough, cooked in light sugar syrup. While it is near-universally agreed upon that the dessert originated in the eastern Indian subcontinent, the exact origin is disputed. Rasgulla are as culturally important to the Bengal and Odisha regions of India as Parmesan cheese is to the region of Parma in Italy.  
Rasgulla are also popular in Nepal, where they are called rasbari. 
KABRU’S PHYSICAL APPEARANCE
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Kabru is one of several characters in Dungeon Meshi with clearly non-European features: he has brown skin and thick black/dark brown curly hair. He has almond-shaped eyes with long, dark lashes (fans like to joke that he’s wearing eyeliner). All of these are traits common to people from the Indian subcontinent. His blue eyes are not common for someone with his skin/hair color, but blue or green eyes are not unheard of in that region either. 
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(Indian man with blue eyes)
Blue or light eyes are often a cause for discrimination, like what Kabru experienced as a child. More on this in a moment.
Kabru is 5’7” (170cm) tall, which is short for a Northern European man (180), tall for a Nepali man (162cm), but close to the average height of Indian men (177cm). He has a slender build, which is also common for Asian people in general, and South Asian men in particular.
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Compared to the European-looking tall-men in Dungeon Meshi (such as Laios, Falin, Delgal, Marcille’s father), Kabru’s facial features look more like the other Asian characters, such as Toshiro and his party. 
CAN DARK-SKINNED PEOPLE HAVE BLUE EYES?
Yes. Light-colored eyes are very uncommon in parts of the world where most people have dark eyes, since dark eyes are a dominant trait in real-world human beings. That means that in order for two parents with dark eyes to have a child with light eyes, both parents need to have a recessive light-eyes gene (or for there to be an illness or genetic mutation), and that’s rare in populations that don’t have a lot of light-eyed people to begin with.   
THEN WHY DO SO MANY DARK-SKINNED CHARACTERS HAVE BLUE EYES?
Anime and manga often give characters with dark skin light colored eyes instead of allowing them to have brown or black eyes, which is much more common in real life. It’s a hurtful design trope that makes many readers feel that their natural dark eyes are somehow ugly or inferior to blue eyes.
This trope is used over and over again by authors who want their characters to look “cool” and “exotic”, and for their eyes to be high-contrast to make it easier to show their emotions.
I don’t think this is what Ryoko Kui is doing in Dungeon Meshi. 
UNREALISTIC HAIR AND EYE COLOR COMBOS IN ANIME
In a lot of anime/manga, blue eyes (regardless of skin color) don’t actually mean anything in the narrative, in the same way characters having green or pink hair doesn’t mean anything, the colors are non-diegetic, they don’t actually exist in the world, like the music that plays in the background without an on-screen source. 
It’s an artistic shorthand to make characters visually stand out, instead of giving them all black hair and eyes like most real-life Japanese people… Which is what most anime/manga characters are meant to be: Japanese people. 
Dungeon Meshi has a large cast of characters that are explicitly meant to be non-Japanese. We know this because there’s a group of characters that are Japanese, and they’re drawn differently from everyone else, they wear ethnically Japanese clothing, and have ethnically Japanese names. 
Unlike other series, where eye and hair color don’t mean anything, Dungeon Meshi has no unrealistic skin, hair, or eye color combinations. 
(Except for the elves, who seem to have different genetics than real world-humans. I’ll get into that another time.)
Ryoko Kui must be aware of the dark skin, blue-eyes design trope, because if she gave Kabru blue eyes just because she thought it looked good, surely she would have made some of the other Asian or dark-skinned characters have light eyes. Out of 9 Asian or dark-skinned tall-man characters, Kabru is the only one with blue eyes.
Kabru having light-colored eyes is central to his story, and Kui talks about it.
KABRU’S STORY AND WHY HIS BLUE EYES MATTER
Kabru’s father and his family tried to kill Kabru when he was born because he had blue eyes. Kabru’s mother ran away, and ended up raising Kabru by herself in Utaya. She didn’t try to return home to her own birth family, but instead struggled to raise a child completely on her own with no money or support, which implies she had no other options, due to the fear people of their region have for people with blue eyes.
This is a real thing that used to happen frequently in areas where most of the population has dark eyes, and it still happens to this day.
In a realistic story, this is logically what would happen to a character with dark skin born with blue eyes in a place like the Utaya region. It’s rare for manga or anime to show dark-skinned blue-eyed characters facing this. 
WHAT IS THE “EVIL EYE”?
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The “evil eye” is a supernatural belief in a curse brought about by a person looking at you. The belief in the evil eye has existed since prehistory, as long as 5,000 years ago. It is estimated that around 40% of the modern world's population believes in the evil eye. This concept is most common across the Mediterranean, the Balkans, the Middle East, and Central and South Asia, areas where light-colored eyes are uncommon. 
In areas where light-colored eyes are rare, people with green eyes, and especially blue eyes, are thought to bestow the curse, intentionally or unintentionally. Just one look from a blue-eyed person is often considered enough to inflict a curse.
One of the most famous and widespread talismans against the evil eye is the nazar, a glass amulet featuring concentric circles in dark blue, white, light blue and black. It’s supposed to “bounce” the curse away from the wearer. 
HOW DOES THIS APPLY TO KABRU?
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Imagine Kabru growing up in a village surrounded by people wearing and hanging talismans that look like his eyes, because the people around him think blue eyes are evil. They call his mother a witch for birthing him, and a whore because she doesn’t have a husband. Imagine parents forbidding their children from playing with or even talking to Kabru. People crossing the street to get away from him, or chasing him away by throwing rocks.
I think the reason young Kabru was able to learn how to speak some kobold is likely because he was so heavily ostracized by the other tall-men around him, the only children he could occasionally interact with in Utaya were kobolds, who might not share the same cultural superstitions that the tall-man do. 
This childhood trauma, combined with Kabru’s experience of the dungeon collapse in Utaya, and being raised by an elf that treated him more like a pet than a human being, set Kabru up as a character who has never had a home where he belongs. He has been an outsider from the instant he was born, and every place he has lived treats him as an “other.”
To his father’s family, he was a curse. To his mother, although she loved him, he was a burden. To the people of Utaya, he was a monster. To the elves, he’s a tall-man baby (no matter how old he gets) with funny looking eyes, to the people on Merini Island, he’s a foreigner from the West with elven ways and education. 
CONCLUSION
I wanted to write this because I know some people will see Kabru in the anime for the first time today and think "Oh, another dark skinned blue eyed character! This is a bad character design that is evidence that the author is racist at worst or ignorant at best.” And I don’t think that’s a fair assessment of Ryoko Kui’s work in Dungeon Meshi.
This isn’t to say that Ryoko Kui has never done anything wrong, or that her work couldn’t be more inclusive, or that there’s no way in which she could improve. 
But there are pages and pages of artwork she’s done that shows she cares about these issues, and I think it’s worth celebrating when someone makes that kind of effort with their artwork.
ANYWAY…
If you’ve read this far, you’re very strong hahaha. I hope you enjoyed this essay. I’ll be publishing more soon when I finish my Dungeon Meshi research on the names and cultures of all the characters. Wish me luck!
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superectojazzmage · 1 year
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My Adventures With Superman is honestly a really impressively good example of how you can make an adaptation radically different and new while still doing justice to the source material by just approaching said source from a place of love and respect. The show is unabashedly and upfrontly meant to be a very explorative and experimental take on Superman that does the classic premise in new ways, revamped for another time and medium.
So many of the characters, designs, aesthetics, and world feel so extremely unfamiliar and unlike “traditional” Superman. But it still FEELS like Superman. The core, the spirit, the SOUL is absolutely and unmistakably there. The characters are all incredibly in-character and instantly recognizable. The plotting and writing feels straight off the page of the comic.
Even with major reinventions, this is so obviously and clearly Superman. Not some hoary “deconstruction” or obnoxiously self-aware “parody”, it’s just unabashedly honest-to-God played absolutely straight Superman. Even through all the changes, it’s that same classic, undistilled, nostalgic vibe of a Superman comic with Clark as a lovable, goofy guy with powers trying to be an example to the world, fighting crazy bad guys, helping old ladies across the street, and winking to the reader after Lois and Jimmy fail to see through his disguise yet again before cringing because Perry yelled at him for calling Perry “chief” again.
Hot, overeager tomboy Lois Lane is a bit different from usual but she’s so clearly still that same gorgeous would-be star reporter that every Superman falls in love with. Jimmy has been reimagines as kooky conspiracy buff, but he’s still ultimately Superman’s Pal who gets into wacky situations by virtue of being Superman’s Pal. Perry, Lombard, Ronnie, and Cat are all very different from the comics superficially — hell, Ronnie has had his gender flipped — but they are all still instantly recognizable as the same eccentric bunch of newsfolk they were there. Livewire and the Intergang members are all totally changed but at their center, they’re the same; same powers and gimmicks, etc.. Dr. Ivo is now a douchey techbro and yet he’s still fulfilling the very same role he does in the comics as a self-centered mad scientist who creates things that spiral beyond his control. Even Parasite, the most radically altered of all to the point of no longer being sentient, is still identifiable as his core concept of a monster that feeds on the lifeforce of others and becomes more powerful as he does, while also weakening when he can’t do so.
I really, really like it. It’s a wonderfully imaginative and well-put-together take on a very old series that really brings the concept into the modern age in a way that hasn’t really been done successfully outside the comics since the DCAU back in the 90s and early 2000s. People writing Superman or just superhero fiction in general should absolutely take notes from this show.
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punkishtoxtricity · 2 months
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a comprehensive list of problems with lily orchards pokemon video
there is a point to where my criticisms just repeats so they’ll get different down the post
generation 1
-she claims that blue is a friendly rival when the whole point of him is that he’s a dumb kid. he’s a cocky 11 year old who thinks he’s better than you and grows to realize it’s not all about strong pokemon
-complains about length of dungeons such as lavender tower and silph co but for some reason likes rock tunnel??
-complains about other youtubers strategies for gyms that are usually meant for nuzlockes and challenge runs when she’s playing casual
-acts like she is so much better than everyone else for her strategy when it’s been done to a more extreme degree before
-acts like having butterfree on her team is some feat of strength
generation 2
-thinks silver is the worse character ever and all around a jerk
-complains about the ai of the game beating her when in reality her team just kinda. sucks
-complains about having bad pokemon and then doesn’t catch the good ones that the game literally hands to you
-straight up does not do kanto. has me thinking she just didn’t wanna fight red
generation 3
-this is the start of her being very weird about gardevoir. she calls ralts her child and then throughout the video has art of her being romantic with it which is. eugh. apparently she has incest accusations so i’m not that suprised
-calling magma and aqua the best teams of the series because “they don’t impede on the story”
-complains about the legendaries
-complains about the water routes and proceeds to throw out ideas that don’t make sense for an ocean
generation 4
-this is the start of her hacking in ralts as her starter. it’s very funny because it’s legitimately obtainable in every game she plays besides gen 5
-complains about parts of the game being too hard when she’s using ralts. which dies if it gets touched by a slight breeze
-whines about there being too much dialogue and then genuinely does not understand the story. common theme around all the story driven pokemon games
-she’s VERY annoying about the rivals. like they’re there for a reason
-the start of her acting like her calm mind strategy is the best thing ever. calls other youtubers stupid once again for their cynthia strategies. she can’t choose between gardevoir being the most broken pokemon and blaming ralts sucking on the game(the whole video is a big contrarian fest)
gen 5
oh boy. there’s a lot
-complains about there being too much story in the game and calls the game a peta reply. which is funny because peta is an american company and pokemon is japanese. (also the peta criticism of pokemon didn’t come around until AFTER black and white)
-compares a character who is a victim of abuse and has been indoctrinated by what is basically a cult to a podcast alpha male incel. looking at the allegations against her this also makes sense as to why she doesn’t like him
-whines more about there being too much reading. at this point i started believing she was straight up illiterate
-whines about the amount of rival fights and how it’s “impeding exploration” i don’t think she wants to play an actual video game she just want a pet sim
-misunderstands the whole moral of the game, being that not everything is black and white
generation 6
-complains about not being able to get gardevoirs megastone before the post game, so obviously she hacks it in.
-goes on a tangent about shiny pokemon and how their community is stupid, misunderstanding that people just do it FOR FUN
-also complains about something she calls “damage inflation” with the opponents being able to 1 shot ralts. this is all actually because ralts has god awful defenses, which she ignores.
-loses to what is one of the easiest gyms in the entire series. not really anything wrong with this i just honestly think she sucks at the game(skill issue)
-says x and y are the best games because there’s not much dialogue
gen 7
-once again spends the whole hour complaining about the amount of talking and then doesn’t analyze what the characters are actually saying. still believe she can’t read
-compares gladion to a hitler youth which is??? he’s hawaiian and light skinned but he’s still just an abused kid trying to find his way in lofe(doubt she actually read his dialogue)
-complains about team skill being “an unfunny joke” when the whole point of the team is that guzma was an abused kid who took in those in need and just formed a group of thugs
-still complains about “damage inflation” instead of actually changing her strategy or stepping out of her comfort zone pokemon wise because ralts sucks against the water trial
-goes on a tangent about how lillie should have been the main character while still choosing to mash through her dialogue
generation 8
-whines about dexit and calls dynamax the worst mechanic when it is in fact loved by vgc players
-calls milo a twunk (she doesn’t know what that means)
-a lot of the same problems of the previous gens, can’t read and doesn’t understand the story
-she’s also weird about gardevoir in this one. i think she just REALLY wants to fuck it
generation 9
-whines about dialogue some more
-literally all of the complaints at this point are the same. she can’t form an actual opinion of it bc she can’t FUCKING PAY ATTENTION TO WHAG THEYRE SAYING
overall
-she’s a racist creep to japanese folk outside of the video so hmmm
-has apparently assaulted someone so i see why she has no sympathy for the characters that are victims of abuse
-the weirdest about the pokemon and the characters. compares them to nazis a bunch
-is unfunny
anyway thanks for reading all the way through. the vid made me loose 200 brain cells and i will never stop hating
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veilantares · 7 months
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Blue Ember
 *hair toss* I guess even robots can be a little bit devilish
A bit more organic than I'd prefer for something for march of robots, but I'm happy with the design nonetheless :>. This one's meant to be an oni rather than a demon but I guess there's enough overlap that the theme kinda gets across.
If we're talking lore for my setting, the regular robots are meant to be characters, but the cabal of Over Gods are meant to have speechless "demon" servants that I've tentatively called Machine Daemons. I often try to think about ways to differentiate these two groups beyond the fact that daemons don't talk (or vibrate their skin to produce words etc). Sometimes I picture daemons as more savage and jaggedly shaped, other times I think they should have horns or halos because they're servants of Divinity ... though nothing has stuck so far.
One thing that has been somewhat stable though is that the more powerful the form they perma-transform into is the more likely the individual is to be overtaken by one of the Over Gods - those Over Gods are like giant supercomputers with their own pocket dimensions, so they exert strong influence wherever they can.
A lot of cyborgs carry a little bit of influence with them because the connection to the Over Gods lets them perform useful skills, magics and feats. This way they can teach each other abilities even when they respectively have extremely different body formats.
Most of the illustrations I post are oneshots, so maybe these and the accompanying writings are all my practice attempts to get to a place where I know exactly what the things in my setting should look / be like. Part of the fun comes from the exploration and not knowing where I'll take these.
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anxiousxowl · 18 days
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Omgomgomg! Episode 59 was so good! 😭
Spoilers ahead!
This chapter really helped me understand our girl Julia and how her interactions with others influenced and still influence her decisions.
1. Kamille and Julia’s friendship. I really like that Kamille is opening up to Julia, and being sincere about everything. Now it all makes so much sense. Why Kamille wasn’t as thrilled to have Julia there in the circus, as well as why Kamille kept ignoring Julia or didn’t seem to care about Julia’s feelings. Of course, i’m not excusing Kamille, but i can better understand her. Julia did abandon her friend and dismissed Kamille’s feelings growing up. I can see how Kamille would feel abandoned and why she would ultimately prefer to leave everything behind, because not even her friend (Julia) seemed to care.
2. Julia’s “goody-two-shoes” act isn’t out of character. This is someone she became (albeit unwillingly) for the sake of her father. It came from a place of guilt. Which brings me to Sahed and Tonny’s influence on Julia.
3. Sahed brought back the old Julia. Let’s start with Sahed. There is no denying now that Julia was truly who she’s meant to be with Sahed. She was her true self. She was curious, inquisitive, and adventurous. She also thought for herself and cane to her own conclusions. All the things she used to be before she got lost in the woods. But we know this changed, and while i was confused as to why she completely chose to ignore Sahed, now i understand why.
4. It was because of an ah’kon that she got lost and her father worried about her. Miriam is so amazing for this, how she connected all the little dots. Of course she doubted Sahed when she first met him, how could she not when she has such a traumatic experience with an Ah’kon. But even then, she chose to trust Sahed, but we all know how that went. Once again, because of an ah’kon she did something wrong and, once again feelings of guilt resurface, so what does she do? She goes back to doing everything by the book.
5. Sahed and Tonny bring out two different Julia. Sahed brings out her best version, her true curious and adventurous self; however, Tonny brings out the uptight person she forced herself to become. That doesn’t mean that one is better than the other, this is also not about shipping, but about character development. Tonny wants Julia that sticks to rules and leave everything to him without questioning anything, much like the society in which she lived (Kalgratt). Sahed wants her to explore, to question things, and encourages her to think for herself. He definitely messed up, but his intentions weren’t entirely selfish. We see him helping her understand Kalgratt for what it truly is. If Julia could balance the two, and stop going to one extreme, i’m sure her life would be less complicated.
I have so much more to say, but i’m gonna shut up for now lol. This is only my opinion of course. I’m sorry if this was too long or if i rambled too much, but wow this chapter was so GOOD, i had to!
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dduane · 1 year
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Re: Magic systems
kosmonaunt asked:
I have the weird hyper-fixation of wanting to know all their is about The Speech and just how everything works!! I love learning about how power systems work, and it helps since I’m trying to develop my own. I’m always stuck on soft or hard magic systems. Since I don’t know all there is to really know about my system. Do you have tips on crafting magic systems? How do you feel about someone being inspired by pieces of your system?
Inspiration is fine! What you want to make sure you do with whatever inspires you, though, is to work hard to make your own take on it different from or better than what you borrowed. Around here we refer to this as "the magpie principle:" if you're going to pick up and play with/make off with a bright and shiny idea, you need to be working to produce something even brighter and shinier as your part of the "exchange". Whether or not you succeed at this (or can succeed), either sometimes or never at all, isn't the point. The point is to always be trying.
As regards building magic systems: there were three different ones in the foreground or background of my first novel alone—all of them with features that at this end of time I can recognize as being inspired by elements of magic systems in other writers' work. But by the time I'd more fully developed them, each had become something unique. The system I'm probably better known for—the system based on the wizardly Speech and its use—sprang more or less automatically from the increasingly complex answers to the question, "What if there was a manual that could tell you the truth about/the secrets of what makes the world go?". (Because once you answer one question, another pops up. "Where did that manual come from? What're you supposed to do with it? What's wizardry for?" Etc., etc.) I've spent the last few decades, on and off, answering that question in ways that (intentionally) mirror the main characters' exploration of the art of wizardry, and what it means to engage in the business of errantry in a world that mostly thinks wizards are a fairy tale.
Before getting into describing my own approach to building a system, I needed to take a little time to look around and make sure I knew what you meant when you mentioned hard and soft magic. My best guess is that you're referring to what a lot of people are calling "Sanderson's Three Laws of Magic" (fairly enough, as Brandon calls them that himself). I had a look, and have come to the conclusion that they're more general guidelines than laws... as in each of his three essays on the subject, Brandon no sooner names his basic laws/principles than he starts punching holes through them to make room for systems that don't follow them rigidly. (And frankly I find this kind of endearing.)
With his first one, in particular, I have no quarrel at all: the concept that in one kind of magic, which for his purposes he defines as the "hard" kind, rules are extremely important. (Which is why I'm kind of horrified that he apparently got dogpiled about this take on a Worldcon panel, because to me it seems so intuitive. Some of the best fantasy storytellers I know, like this one, would agree with him.) Then later he gets on to the equally valid ideas that limitations on magic are really important, and that culturally interconnecting multiple systems is useful; and here too we're in agreement. This is reassuring to me, considering that I built my first four systems—all of which feature approaches resting on similar concepts—while Sanderson was between four and six years old. :)
People using Sanderson's Laws will look at the three systems in the Middle Kingdoms books and classify them as varying sorts of relatively hard magic, with their power rooted in two or maybe three different sources. (The blue Fire is a gift of the Divine, nearly lost since ancient times and much damaged, but now slowly being recovered: sorcery is a language-based art in which no one's terribly sure where its power comes from: and the so-called "royal magics" probably started out as a blood sorcery that over centuries was shifted toward very specific uses by the power of the demigod-descendants who employed it.)
The Young Wizards novels, though, feature an extremely hard magic deeply rooted in science and (more or less under the hood) very, very rules-intensive... while its power relies on correct use of the language used to create the Universe, and the active cooperation of the Powers still busy about that work. And this is the reason why, though people are going to naturally be curious about the Speech itself, no one's going to hear very much from me about its actual words.
This is because the Speech is canonically described as so powerful that its use is something you can feel in your body and mind (and theoretically your spirit): bone-shaking, life-changing, unmistakable. And there's no way that made-up words on the page can realistically be expected to evoke physical sensations like that in the reader... or like the sense of the universe going silent around you, leaning in to listen, as you speak your spell. The careful writer knows that it's unwise to attempt to produce responses in the reader that, when they fail, will only emphasize how that thing is not happening, and stands a good chance of shattering the illusion one’s trying to weave.
So a Speech-word gets dropped here and a phrase there, but no one's ever going to get enough of it out of me to try to build a spell. Readers are better at doing that work for themselves in their own heads, out of hints and whispers. Over ten books and their interstitial material, there are plenty of those scattered through the text: not to mention the most basic principles of wizardry, which are laid out before the end of the first chapter of the first book in the series. So I'll leave you to get on with deducing what you can from canon.
Meanwhile, if I was about to build a new system, I'd look at my main characters—in the setting of their home cultures—and ask myself for answers to these questions:
What do they want more than anything?
Why can't they have it?
What kind of power will help them get it?
When they do eventually get within reach of the power / the desired thing... what will its achievement cost them?
And will they pay the price?
...Because the payment of such prices is where you find out what your heroes are worth. (Or aren't.) The above arc succinctly describes, in broad strokes, both The Door into Fire and So You Want To Be A Wizard, and a good number of the books that follow them. (Because why abandon what works, or try to fix what's not broken?) :)
With answers to the questions above you can start feeling your way toward what you need—always looking closely at the cultures your characters spring from, and how those cultures will shape their response to the magic they seek. (Or that finds them.) Maybe it's no surprise that the preferred arc structure of a writer who was a psychiatric nurse will be deeply involved with questions of motivation: because motivation is at the heart of almost all human behavior. Find the motivation and you find the character's heart—and, often enough, what kind of magic they need to make their desire and intention overflow into triumph.
...There are quite a few "How to design your magic system" pages out there. You might glance at these to see if there's anything useful in them for you:
How To Build An Amazing Magic System For Your Fantasy Novel
How To Create A Magic System In Six Simple Steps
Building Your Magic System: A Full Recipe
How To Create A Rational Magic System
However, my favorite is the "So You Want To Write A Functional Magic System" page at TV Tropes, which is nicely arranged yet also completely nonprescriptive—a pick-'n'-mix jar of prompts, things other writers have done that've worked, and generally useful ideas. (And try not to vanish too far down the many interconnected rabbitholes...) :)
Now get out there, build the world, and make the magic(s).
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semisolidmind · 1 month
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What was the first monster husband/ media that started you on your journey?
Mine was wishing the Beast stayed the Monster in Disney's Beauty and the Beast.
Btw, love your blog. It's made me smile and kick with dumb joy for months now.
y'know, im genuinely not sure if there was a single instance. ive always liked inhuman characters, whatever that meant for whatever media they were in. anything that wasn't simply human would catch my attention. feelings somehow made more sense and had more depth when coming from something obviously physically other, rather than just an average human being.
ive spent a good amount of time seeking out specific monster media, especially manga and comics. anything where the monster was allowed to be more, whether that meant they were articulate or that they could fall in love (though i prefer the latter). the idea of something that was perhaps not originally designed or trained to love, learning how to show love in whatever way they could, has always appealed to me. even more so as ive gotten older and grown into my asexuality and demiromanticism.
the love of monsters gave me an avenue to explore what love could mean, and it allows me take it to whatever imaginary extremes i want to.
i always imagined that anything as powerful and potentially dangerous as a monster would feel love in way very different to a human; whether that meant they were unreasonably protective to the point of homicide, or that they'd want to sequester their love away and try not to feel it at all (only for it to come out in some dangerously volatile way later).
monsters are the way people examine ugly or violent, and occasionally softer or weaker, internal aspects of ourselves. they're the way we explain things we don't understand. humans would be much less interesting if not for our monsters.
(i could probably make a point about my heroines that love, or are subject to the love of, monsters. i usually make my heroines into women i look up to or would likely love as well. girls who are understanding, kind to fault (usually to their own detriment), determined and steadfast, earnest and brave. each one garners the attention of their monster by simply being their poor, long-suffering selves.)
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batmanisagatewaydrug · 9 months
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one of my batfam hot takes is that alfred having a very kind and understanding grandfather-like role is a boring spin on the character and lacks a lot of nuance around his backstory.
like he is a classically trained british butler which means he very likely comes from a working class family. and like, as a working class brit myself, i sometimes find the kindly, well-mannered grandfather thing grating because, a lot of white, working class men his age are unfortunately not nice people. some of them are like my great grandad was a really great guy, but hes really the only one i know who is or was not awful.
because their generation werent as exactly raised with ideals about mental health and emotional regulation. a lot of them were traumatised due to ww2 either because they saw it firsthand when they were like 15, they were old enough to remember things like rationing and the blitz, and a lot of them lost their dads in the war.
i dont expect american writers to understand how much ww2 affected britain (modern britain is still so steeped in it, its insane) and that generation specifically, BUT id love to see that explored more with alfred. like depending on where he grew up, he would likely have been separated from his family during the blitz and sent off to the countryside like most of the kids in cities were, (this is how narnia starts) and like, a lot of them were horrifically abused or used as free labour. a lot of them also lost parents and never got to say goodbye to them. many came back to destroyed homes. some kids also remained in the city or their parents requested them back so theyd experience the blitz first hand and would know the sign of air raid siren meant they might die that night.
you can see how a lot of that generation were permanently scarred. and for a few decades now, alfred would have been part of that generation.
plus he was also a secret service officer which is just like more opportunities to be traumatised and more reason for him to not be this gentle old man whos in touch with his emotions.
and like, as a classically trained butler, he would likely be more reserved because you know, thats how he was trained. also british men that age would also likely be very hands off in regards to emotions.
but the biggest reason as to why the gentle, kind grandfather take doesnt really make sense is that he raised bruce wayne.
like bruce has a whole slew of emotional issues and problems, and obviously some of that is going to come from alfred raising him because you know, thats kinda how that works. i know a lot of batfam folks want bruce to be this great dad, so i guess their take on alfred fits that, but canonically, bruce wayne is an emotional mess and not the best father figure at the best of times.
you cannot look at that bruce wayne and tell me alfred did a good job.
listen, this shouldn't even be a hot take. it's just an opinion that differs from the most popular interpretation of Alfred as an endlessly giving grandmotherly old man.
the thing about Alfred is that more than anything you have to recognize that he's an enabler. and I love the man to pieces, but at absolute best he was extremely negligent in Bruce's upbringing, if not actively encouraging the world's worst coping mechanisms.
I hate to give Gotham credit for anything, especially when it comes to Alfred since I hate their Alfred, but the show was bang on in its insistence from day one that Alfred should not have been Bruce's primary guardian. it's painful to watch how often Alfred encourages Bruce to tough it out and suck it up, and it never really stops. in one of the latter seasons (four, I think) he hits Bruce hard enough to give him a black eye during an argument, and this is ultimately written as a situation in which Bruce needs to apologize to Alfred for being a bratty teenager, rather than Alfred owing Bruce an apology for hitting him when he's a grief-stricken teenage boy cracking under stress.
and like, listen, I understand there are Watsonian and Doylist layers to this. Alfred fundamentally can't have been a good enough guardian to stop Bruce from channeling his trauma into fursuit vigilantism, because then there's no story. I get it.
but jesus christ.
I don't think characterizations of Alfred as a stoic caregiver are wrong, but I do think people don't want to think about how he got there. when I see the aged Alfred patching up Bruce's wounds and nagging him to eat, or doing his best to offer advice to the kids who have gotten mixed up in Bruce's crusade, I see a man who realized a long time ago that he dropped the fucking ball and has dedicated his life to doing as much damage control as possible. okay, so, completely failed step one (raise a well-adjusted child). can we at least make sure that this basket case adult man doesn't go completely over the edge? can we make sure he doesn't become a killer? can we encourage him to take off the mask and be Bruce Wayne sometimes? can we keep the children safe?
I do think Alfred loves all of them, for whatever its worth. his care for Bruce is real, that is his son, the Batgirls and Robins are his extended family. he'll cook their uneaten meals and clean the entire, massive house himself and stitch them up every night forever. he would die for them. hell, he'd kill for them. he loves them. but none of that means he raised Bruce right.
that's kind of the thing I like most about the Bats: they all care so, so much. but the way they love is terrible.
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major-wren · 1 year
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I love the "ARK siblings" concept and I love cute lighthearted fanart of them being siblings but I feel like a lot of people forget that they literally canonically share a soul and that her death is, in my opinion, I think supposed to represent a part of one's self dying and that they're supposed to be, symbolically, a lot more than siblings.
I always saw Shadow's story as a symbolic way to express the way your inner child and innocence is sacrificed in order to survive complex childhood trauma. Maria's color scheme and the way she's written is, I think, clear to all of us how she's meant to represent innocence and youth. I mean, she doesn't really function very well as a stand-alone character or realistic depiction of a child, shes always been more of an.. idea.
I'm not sure if it was purposeful, but the moon's "Maria" are craters that formed from the moon repeatedly taking the hits of asteroids at it's points of gravity. These points of gravity attract asteroids and draws then away from the Earth. The craters are mostly on the side of the moon we see, so the dark side of the moon, or "shadowed" side is better protected because of that. I feel like this is an extension of Shadow and Maria's symbolism. She took the bullet for him, protecting him, the same way Maria takes the comets, and the same way your brain will sacrifice your inner child (or freeze/rush your mental development) in order to survive intense childhood abuse. I know it all sounds extreme lmao but at the end of the day characters and storytelling are used to explore and express hard emotions and I don't think this randomly tragic character sprung out of nowhere for the Sonic games, which, before that point, always had very lighthearted positive characters (except for the echidna extinction in the game right before Shadow's). Having a character that was easy to approach, yet could represent scarier concepts as a child-friendly stand-in, felt like a very important tool to me growing up. I just hope that that writing can be appreciated in his character, with an understanding of how messy production can be and how a character can get pulled between many different people and ideas. I do think this symbolism was intentional to some degree, especially when it gets to the blatant soul-sharing and how characters insist that Shadow can't be a weapon because Maria's soul (his inner child and true morals despite the damage done to him) makes him "good hearted."
There's other things that uphold this symbolism of Maria dying as representing his inner child being killed, like the rushed/suspended mental development in the face of trauma being illustrated by the fact that Shadow was forced into a dormant cyro slumber right after Maria's death, symbolizing the way he had to basically skip childhood or hit pause on development until he could escape the people controlling him. Much like how victims will have to pause everything and go on autopilot with only a goal of survival until they can escape their situation; only after they feel safe can they begin growing as a person and find their identity. In the Japanese language, there are different types of pronouns people can refer to themselves with instead of just "I" or "myself." In the Japanese dub of SA2, Shadow's creator said in an interview that he had been very insistent on Shadow using the pronouns reserved for young boys, despite Shadow's menacing villain role in the game, because he felt it was important to show Shadow's purity and his lack of experience in life so far. That "live and learn" theme.
And then in his self titled game, Shadow is searching for a way to reconnect with his past and to find the truth about this Maria person he keeps seeing in flashbacks, but in the end he throws away her picture and accepts himself as he is now, forever changed and stained by his past, but more than just a product of his situation. He is "all of him," including the negative impact he never asked for, and including the parts of himself he lost, but also the parts of himself he chose to become. Your environment and childhood shapes you even if you didn't want it to, but that doesnt mean you cant have control in your identity and recover your inherent nature once you've escaped the negative influence (nature vs nurture theme). He will never be the person he used to be, or could have been, (represented by Maria as a pure and untouched youth), but he still has a say in what that grows into.
I just feel like a lot of Shadow's identity issues and inner conflict stem from this whole soul sharing situation with Maria and that his character ends up inevitably being misunderstood if you water them down to just siblings. Especially considering that it was never answered if Shadow actually even ever met Maria or if they're just memories planted by Gerald or caused by the shared soul. In Sonic Battle, it's also said in Gerald's diary that not only do Maria and Shadow share identical souls, but that Gerald literally modeled Shadow after Maria out of his love for her. I'm not sure to what degree or in what ways, but Shadow is supposed to share purposeful similarities with Maria, likely through the content of her character and her morals. That's what makes them so much deeper than just psuedo siblings, he's not only made for her, but designed after her too. It can't really be compared to, for example, Sonic and Tails.
I also think its what makes Shadow's character so substantial and meaningful. His self titled game's entire theme was purity, morals, what is good and bad. This question of purity and morality spreads into his appearances in other stories too- This question that, if you were badly hurt in your youth and shaped by evil- does that leave you impure? Stained? Destined to continue that cycle of harm and cruelty? I think these insecurities feel very real and relatable, and that it's even more realistic that despite these insecurities, that hurt and damage is actually what fuels him to protect others. Just as he said in Sonic Battle, "There's no need to repeat past tragedies! Nobody else ever needs to go through the things that I have!"
Statistically (despite media portrayal) abuse victims RARELY become abusers, because they understand the pain on a deeper level and can't bring themselves to force someone else into experiencing that same pain, knowing the permanent damage it causes. However, childhood abuse leaves people socially stunted and conditioned to harshness, which causes them to accidentally hurt others without meaning to. Or they end up hurting people out of desperation if they feel endangered (like Shadow's "means to an end" approach where he'll prioritize violence if it means reducing the end-impact). Also, they are more susceptible to being abused again after escaping the first abuser, because they are so susceptible to manipulation- Just like how whenever Shadow does switch sides, its usually because someone manipulated him into it or literally brainwashed him. I think Shadow conveys all of this so well, and that Maria's true role is an integral part of it all that can't be ignored or misunderstood, or else Shadow ends up reading as unnecessarily violent or overly obsessed with her when you interpret her as just a sister-figure that he knew for... who knows how few years.
I think this symbolism runs deep with his writing. Just like Maria's meant to be that inherent purity and inner child, I think the black arms DNA is that stain that abuse or trauma can leave on you, that causes you to act out or feel like you're always holding back and trying to keep control over some darker part of yourself that was left behind in the damage done. Especially since they literally have a mind link with Shadow. In the Sonic Universe comic, they succeed in brainwashing Shadow and turn him against his friends. These mind-links, soul-sharing, and brain-washing from both Gerald and the black arms... To disregard the fact that he's deeply connected to these people on a metaphysical, identity altering level is to water down his character and leave it feeling as though his motives are too weak to justify his harsh actions. I've seen people poke fun at his amnesia or insecurity in his identity, as though his confusion isn't justified, and I think it's because people don't realize he has these... literal fragments of other people inside of him, that that's pretty much what he's made of, kind of franken-steined together between a little girl's hopes and morals, an alien race's hivemind greed, a weapon-hungry government and a revenge maddened scientist's painful grief, and even the chaos emeralds which we all know are spiritually whacky and potentially connected to another alien race's memories and energies (the ancients from sonic frontiers). With all of that going on, plus some amnesia mixed in and his memories having been altered by Gerald- I mean.. you'd be searching for the "truth" of your identity too, who you really are. And of course, prone to frustration and aggression, or even a "wish-washy inconsistency." I think there's always a constant tug of war inside of him and that his whole development was a game of tug of war between Gerald, G.U.N and the black arms too. "Am I a cure, am I a death-bringer, am I earth's protector, am I it's destroyer," etc etc
Idk I just think a lot of problems people have with Shadow's writing stems from not realizing how deep things go and what they symbolize. Not to say that something like his boom characterization is of good quality or anything, but I think it's unfair to call him inconsistent when a confusion in his own identity and purpose/goals is kind of the point. And I think people not realizing Maria's deeper, physiological connection to him and influence might be part of the problem.
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elen-benfelen · 7 months
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welsh remus guide pt.1
As a casual marauders fan (if such a thing exists lmao), I’ve noticed a growing love/interest towards Remus being Welsh and exploring what this means regarding accent, mannerisms and language. Seeing Welsh being butchered by the use of google translate, whilst understandable that people would turn to it, is actually physically painful at times. And so!! I’ve decided to start collecting some language tips and bits of info to help anyone who wants to Welshify their Remus. The source? My upbringing as a first language Welsh speaker in South-West Wales.
The most popular head canons I’ve seen, some based on scraps of info from canon, is that Remus is either South Walian (specifically South-East Wales - aka the Cardiff area) or North Walian. I’ve only lived in North Wales for just under a month so I have a rough idea of NW slang but I’m no expert. I have lived in Cardiff for about 3 years so I have a stronger grasp on broad South Walian slang.
This is to say - I will try and give words and bits of info I think would be useful to know but my ask box is always open to more specific questions. I’m also a nerd towards the Welsh language so this is going to be an unnecessarily deep dive into it.
First Lesson
Gogs - North Walians
Hwntws - South Walians
Gogs (short for Gogledd meaning North) and Hwntws have an age old rivalry. Our accents are very different and even our Welsh can have a huge variety of slang and accents.
Examples:
Milk - Llaeth (Hwntw) Llefrith (Gog)
Now - Nawr (H) Rwan (G)
Whilst plenty of Welsh folks have very English sounding accents, if someone has a distinctly Welsh accent you can usually tell pretty quickly where they’re from. Accents within the Welsh language itself tend to be rather strong and distinctive for most people. It is extremely common for someone to ask you where you’re from once they find out you speak Welsh. Probably cause Wales isn’t that big and only like 20% ish of us speak Welsh??? Idk. It just is a thing. So like:
“O, da chi’n siarad Cymraeg?” (Oh, you speak Welsh?)
“Ydw! Wyt ti o’r Gogledd?” (I do! Are you from the North?)
“Yndw, dwi o Gaernarfon. Ble yda chi’n byw?” (I do, I’m from Caernarfon. Where do you live?)
“Fi o Rhydaman.” (I’m from Ammanford.)
Hopefully that dialogue feels human and not like two robots talking but you get the gist of it lmao. So, for those of you who want to make another of the characters, such as Lily, Welsh as well, it wouldn’t be out of place for them to try and establish where the other is from when first meeting. But also be aware that their slang and language would be different if they’re not from the same area (as with any language or country).
Conclusion: You cannot slap the blanket label of Welsh on Remus and then have him speak any old welsh and use any slang and such. So either choose somewhere specific or throw a dart and stick with where it lands.
Note: I am not the collective consciousness of every Welsh person. My experience is not universal - especially when it comes to North Walian things. This is just meant to serve as a general guide. Hope this helps and good luck with your writing!
pt.2
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pathfuckery · 2 years
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Pathfinder 2e New Player Resource Masterpost
Hey there! Looking to get into PF2e? You’re making a great decision, but you may not know where to start! I’ve put together a handy list of resources you can consult while getting into the game. As always, if you ever have questions about PF2e, please don’t hesitate to reach out! I love this system, and I love helping new players!
Official Resources
The Archives of Nethys are the official host for the PFSRD. You can find ALL of the rules of the game for free there. Literally everything that is not Golarian specific is on the Archives, and all of it is laid out incredibly well. It may not look quite as flashy as beyond, but its search functions and layout are superior. 
If you buy one product from Paizo as you get started, I HAVE to recommend to BEGINNER BOX. This thing is fantastic. It simplifies the rules, gives you GORGEOUS character sheets that highlight all of your abilities, and have a fun little adventure that dovetails nicely into either their Troubles in Otari or Abomination Vaults modules. (As someone who has run both of those now, they’re both fantastic as well and I highly recommend them.) 
Beyond the Beginner Box, I would also suggest picking up a Core Rulebook. It is true that all of the rules information is already laid out in the Archives, but having a CRB on handd is nice for the art, plus the book is laid out incredibly well. If you can’t afford a CRB at this time, though, you’ll still be good! You might also watch for Humble Bundles, as they often have great Pathfinder packs on there, and sometimes it includes Physical CRBs, in addition to a load of other great PDFs. 
When looking to GM, I recommend the following pages in the CRB first. I’ve also linked the corresponding Archive pages: 
Introduction, Pages 7-31. This will give you the rundown on key terms, how characters are created, the base flow of the game, and the action system (the best part of pf2e!)
Playing the Game, Pages 443-481. This is the longest section of the rulebook to read, but there’s a lot of great stuff in here. This will give you the rules for checks, combat, conditions, resolving actions, and the differences between encounter, exploration, and downtime mode. The most important is encounter and exploration mode, so you can feel free to only skim the downtime mode section of this part. 
The Gamemastering section has a lot of great stuff, but for a GM, your two most important sections will be the following:
Encounter Building, pages 488 and 489. The rules for building encounters work in this system, and they work WELL. Obviously, environment, terrain, and how a specific groups strengths and weaknesses compare to a monster affect things, but if you budget a moderate encounter, it can be expected to be moderate. Just be sure you recognize that Moderate encounters are still meant to be challenging in this system, and Severe encounters are potentially deadly. Extreme encounters should be used incredibly sparingly. Maybe 1 or 2 times per campaign.
DC Charts and Adjusting DCs. Pages 503 and 504.  If you ever need a quick DC, these charts are your friend. You don’t need to memorize them, but you’ll want to have them in an easy-to-reference spot.
Youtubers
There are a lot of great youtubers for PF2e. I’ll only be highlighting a few of my favorites here!
How It’s Played  is probably the best resource for a new player, and helped me a ton with all of the rules when I started GMing. They do close looks at different subsystems, and clearly break down how the rules apply. You don’t need to watch all of their content before you jump in and play, but if you watch a few of their main series on PF2e between each session, you’ll be a rules master in no time! 
I also really enjoy The Rules Lawyer. He always has well-reasoned takes on things going on in the hobby, and and has an enjoyable calm/measured tone. I highly recommend his “Combat Tactics” videos, as he highlights some of the major differences with 5e and what things are now expected to survive. A lot of common 5e tactics are a way to a quick death in PF2e, but you do have the tools to survive!
The final Youtuber I’ll be highlighting is Nonat1s. He’s puts out quite a variety of videos, including skits and other fun things, but is also a wonderful ambassador for the game and gives great character advice as well. I want to highlight his “Welcome to Pathfinder Second Edition” video, which is just perfect!
Other Resources
I can’t create a list of resources without calling out Pathbuilder! It is hands down the best character builder, and its available on desktop and mobile. It’s mostly free, with a small donation being required to unlock premium features. At this time, there is no crossover between the web app and desktop besides being able to save and access characters from google drive.
The Pathfinder 2e Subreddit  is a wonderful community of people, and it’s a great place for discussion. There’s weekly question megathreads, discussions about releases, people highlighting great builds and fun things in the system, and it’s probably the quickest place to keep track of announcements. There’s also a lot of love for 3pp there!
Speaking of 3pps, I LOVE the Battlezoo line! One of my players is OBSESSED with dragons, and they have a whole book that was tailor-made for him, and it’s incredibly balanced and fun. They’ve also got a whole bunch of other cool stuff that’s been kickstarted and will be releasing soon. 
What VTT should you use if you’re playing online? My hat is thrown into the ring for Foundry VTT. It’s my VTT of choice. It’s wildly powerful with the Pathfinder 2e system, and a wonderful community of devs have gotten the system almost entirely automated so you can focus on RP! It’s a breeze as a GM as well, and the only difficulty is in self-hosting, but even that isn’t too bad. Their site has a great set of guides, starting HERE with the ways you can host. If you choose to self-host, you only need to make a 1-time payment of 50 dollars for the software, and only one person needs to actually do the hosting. Split between a group? That’s incredibly affordable, especially considering there is no subscription!
I’m gonna shout MYSELF out here. I put together a List of Actions you can take in combat that isn’t just moving or attacking. Coming from 5e, it can be easy to get stuck in the loop of move and attack, but there are so many more options, and those options are very crucial. This isn’t comprehensive, but covers the basics characters can have access to with only minor skill investment.
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Gonna infodump about my D&D character
(Sadly forced to keep things confidential because my party members follow me on tumblr…you know who you are 👁️👁️)
I’ve only had Gawain for a short time but OH MY GOODNESS I FUCKING ADORE THIS SILLY GUY!!
Also kinda shocked that the moodboard I made for him got that many notes. That’s a first…
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Also please enjoy the drawing @hootbon made for me. I will never shut up about their art.
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So…for what CAN post publicly…
Gawain is your token Lawful Good Paladin TM. Bonus points for being a protector aasimar I guess. (Though I might multiclass into a bard depending on how things go. It would fit him well. They’re my favorite spell caster.)
His personality is gonna be SO fun to play. Before I explain that, I should mention that he’s actually the youngest of the group at 24. The second youngest is the Kobold (Maran) who’s 37. So he’s a lot more naive and still understanding himself and the world around him. People often dismiss him due to that unfortunately. But, you know, imagine a dumb collage age boy and you get somewhat of an idea.
He’s a very sweet and compassionate guy, extremely extroverted and fun loving…maybe a bit flirty at times. Definitely cracks witty comments and one liners in battles ranging from something clever to “suck my dick” or something dumb like that. That doesn’t mean he can’t be serious, he absolutely knows when he should. Ironically he’s the most “normal” of the group, often being the straight man. Overall heart of gold and just wants to help people.
He has a bit of a rebellious and impulsiveness to him. As clever as he is, he’s mostly driven by his emotions. It’s always a “do what feels right in the moment” rather than logic. In general he’s just very emotional and struggles with hyper empathy. This also causes him to question a lot of the authority around him.
I’d also say he has that Disney Princess syndrome. Gawain is convinced that he has some grand destiny and is meant for more. He’s always wanted to explore and learn more about the world, meet new people and cultures, live a life of glory and adventure. Maybe he’s in over his head or maybe he’s not…we’ll see.
However, another big reason for doing all this is that he wants to understand who he is…more accurately WHAT he is. He was born to humans, raised by humans, and grew up in a mostly all human kingdom. So he grew up thinking he was one despite some strong differences between him and the others. Aasimar are VERY rare, and more like myths to most people, and others don’t even know they exist. So people either assumed he was blessed or cursed, some treated him like the messiah, and others thought he was a freak and dangerous. So yeah, he never felt like he belonged and wants to learn about himself.
Somewhere in his life he ended up becoming a squire and completed his training just before the start of the campaign…
And that’s all the backstory information I can post because my friends will see this.
I guess I can do a bit of trivia:
It’s still D&D lore, but the world itself is homebrew. Humans are actually not the majority race, far from it. Most humans live in a large archipelago with various human nations. I remember the DM said the estimated population of humans was 20,000 to 30,000. The two mainland continents are one dominated by dwarves and the other by elves, along with other races being far more common on the mainland. Not really about my character but I LOVE that detail. It’s somewhat relevant I guess since I said Gawain grew up in a human society.
The god he venerates most is Ilmatar.
His eyes reflect his emotions and power. When using any of his abilities or when under intense emotions (both positive and negative), his eyes will turn a solid gold color.
Prior to his training, he was a courier. His parents ran his town’s postal service and that’s one of the things that got him into the idea of adventuring.
He’s more of a cat person than a dog person. He likes both, but I feel like he’d go for the cat.
The first weapon he ever used was a bow rather than a sword. The specific sword he uses is an arming sword.
He is a wonderful singer, his voice is almost ethereal in when he sings (little aasimar headcanon of mine).
His favorite study is anthropology, but also really likes history and geography. He’s always collecting little souvenirs and trinkets from everywhere he visits.
He keeps a diary and loves to write stories and sketch things. A lot of story inspiration comes from his dreams, which are often very vivid…and he remembers them super well.
Neither of his parents have blonde hair, nor is it a recessive trait they had. It’s actually part of his aasimar traits.
He talks in his sleep because I think it’s funny.
If this wasn’t a medieval fantasy world, he’d definitely use Gen Z slang. Maybe even tell someone “L + Ratio” or “Skill issue” after besting them in battle. In that same hypothetical reality, his favorite band would be Starset and The Score.
He takes good care of his appearance and health, so he does enjoy certain beauty products. A spa day is his ideal day off.
He hates salmon. He thinks it tastes bad and prefers catfish. I don’t know why I even thought of that fact but it’s there.
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redbuddi · 9 months
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Do NOT Read "Lady Crystal is a Man"
People who know me know that I'm a little bit of a webtoon addict. I'm basically always reading a million different fantasy romances, even as someone who is not personally interested in romance in real life. Because of this, I am well aware of the more problematic elements of a lot of webtoons, to the point where it's easier to list webtoons that aren't problematic than to name ones that are. It's unfortunate, but it's a common aspect of webtoon consumption that most people get used to. (Note: When I say webtoons, I am talking about the genre of phone-optimized romance webcomics as a whole, not just things from the WEBTOON app. The series in question is on Tapas.)
Because of that, I will admit it is partially on me for assuming this comic was going to be more progressive than it actually was. People new to webtoons may be fooled, but I should have known better. On top of that, I am well aware that female-oriented romance stories can sometimes be a little toxic, and while this is a problem that needs to be worked on, I also know about what can happen when something meant for teenage girls is criticized. Even when the criticism is in good faith, it can start a trend of bashing anything teenage girls like and shaming them for wanting to explore media that is anything but flawless. I don't want to add to that.
But this series isn't just a little problematic. It doesn't just have some questionable elements or common plot failings. This is a series that has the potential to seriously hurt anyone who is trans, gnc, or gender questioning, and could give anyone who isn't any of those things the wrong idea about what is and isn't appropriate when it comes to trans/gnc/gender questioning individuals.
If you would like the td;dr, then in a nutshell this comic portrays material that could make an individual feel shame, discomfort, or even body dysmorphia. And on top of that the protagonist is cruelly gaslit and manipulated in ways that the series presents as if it were just light teasing, and that is all only in the 19 chapters that I was able to stomach before dropping the series entirely.
If you would like a more detailed description of this series' flaws, then I will continue below the cut.
cw: transphobia, body dysmorphia, gaslighting
Lady Crystal is a Man follows the story of a man raised as a woman attempting to escape a forced marriage by going to the mysterious and dangerous duke Illian, unaware that Illian is secretly a woman. The story is essentially a combination of two tropes, the Crossdressing Romance trope, where the main character and/or their love interest is secretly not the gender they present themselves as, a trope which has been around for as long as female-oriented comics has existed, and something a little more specific to webtoons (to my knowlege,) the Contract Marriage trope, wherin the protagonist escapes a bad situation by entering a temporary marriage with someone else, only for true romance to bloom between them. I have read many webtoons about Contractual Marriages, but not very many about crossdressing. As a nonbinary person, I tend to be uncomfortable with the highly traditional way many webtoons portray gender roles, and so I try to steer clear of series that tackle gender directly, but that is not to say no webtoon as ever handled it well. In particular one of my favorite webtoons, Alien Idol, tackles gender in an extremely understanding and informative fashion, even taking the time to acknowledge places where it's knowledge is lacking, which I've never seen a comic do so honestly before. Most webtoons are not like this, unfortunately, but that is only to my knowledge, and recently I've been wanting to expand my horizons a little bit. How can I be sure so many comics handle it poorly if I don't even read them for myself, after all? That is what convinced me to check out Lady Crystal is a Man.
In the first few chapters I was hooked. The series has extremely good artwork, and it first appeared to me that they might be trying to do a metaphor for t4t couples. Crystal is constantly coached on how to act and behave as a woman, because if he lives as a man he will be killed by his cruel and uncaring family. He takes a drug to halt his growth, and this drug is actively harming him, he is literally being torn up from the inside having to live as something he is not. He envies masculine traits he observes in others, and dreams of running away to live with the people who truly love him, cutting his hair short, and living as himself. It's because of this that I made the mistake of buying multiple chapters in advance instead of just waiting for them to unlock, and that's why I read so far into this series when normally I would have dropped it the moment it started to go downhill. Anyway, Crystal meets duke Illian, and already a connection is established by the narrative in how the two have had to live in fear of being who they really are. And at this point I was ready for them to start relating to each other and forming a bond.
This does not happen. Not really, anyway.
Illian tricks Crystal into thinking that the marriage paperwork went through extremely fast, and that they are now husband and wife. This is a red flag, but in the same chapter Illian reveals that she's just teasing Crystal as payback for trying to trick her, and that she will fully support Crystal's escape to be with her family as soon as the snow clears up. But then she doesn't. Even when Crystal admits the truth to her, and the snow clears up, Illian maintains the facade that they are married and that Crystal will have to keep staying with them until the annulment paperwork can go through. This happens because Crystal, under the impression that they are really married and that he has tricked Illian into falling in love with him only to have her heart broken, decides to take responsibility for his actions instead of running away like he originally planned. And Illian, hearing this, continues to lie to Crystal about their being married. This establishes a pattern that will continue from here: Crystal will show genuine care and consideration for others, and will be rewarded for it by being continuously manipulated by the people around him.
It's at this point that Illian finds out that Crystal is not a cis male. Not because Crystal told her, mind you, but because Crystal faints due to side effects from the drug he is taking, and Illian, who has taken the same drug, recognizes them. At first this is fine to me. I like that Illian does not get angry or upset, or even wants to confront Crystal on this, and at first I thought it was because Illian respected Crystal's boundaries and would only acknowledge it if Crystal decided to tell her. She even continues to refer to Crystal with female pronouns, even when she deduces that Crystal might be living as a woman just to not be killed in the battle for succession. But then, Illian decides to "make sure" that Crystal isn't cis. And while we aren't directly shown, it is heavily implied that Illian looked under Crystal's nightgown to see his genitals.
There had been one or two red flags up to this point. In particular, focus on the size of Crystal's hands. This was off putting to me, as this is something that could hurt people. Even people who aren't transfeminine could be hurt by this, the fact that having bigger hands than what is considered "normal" for a woman and how this is treated like a clue to Crystal's gender identity is something that would hurt anyone who identifies as a woman but doesn't fit what is considered a normal body standard. Focus on hands is even something that can be a big dogwhistle for TERFs, although I don't suspect the author is a TERF since I'm fairly certain this is a Korean comic, and I don't know what the discourse on gender in Korea is like.
Regardless, even with my growing suspicions, this was a massive shock. Crystal was unconscious at the time, unable to consent. This is unambiguously a massive violation, but the comic portrayed it as just a silly, over-the-top bit of shenanigans by our female lead. I know for a fact that this wouldn't have happened if the genders were swapped, in every webtoon I've read people who try to look under women's skirts are treated as disgusting perverts. But because Crystal is a man, suddenly it's cute and funny when his privacy is undermined. And this is the turning point where the series goes from a seemingly flawed but earnest attempt at a trans metaphor to a showcase of the most disgusting abuse I have ever seen in a story, all written as though it were just silly antics by people who are ultimately in the right.
Soon Illian and the doctor she had look at Crystal begin internally referring to him with masculine pronouns, all without asking if it's what Crystal wants to be seen as. As the doctor mulls over Crystal's potential circumstances, she thinks "Few people pretend to be the other gender, even fewer do so against their will," the series acknowledging the existence of trans people, but only as "petenders." And again, this is before they even know for sure if Crystal is doing this against his will. All the while, Crystal is portrayed in more and more infantalizing ways. He plays with snow like a child. He doesn't understand basic social cues, or even that people might be lying when they speak to him. He accepts everything Illian tells him without checking, even when he knew going into this that he would need to be careful. Illian secretly alters Crystal's communication devices so that she can see everything that Crystal says when he sends out messages to his friends in the east, who are waiting to take him in, unaware that he has been manipulated into staying against his wishes. Illian is drawn in by the way Crystal wears his heart on his sleeve, and doesn't want to let him go, even though she knows that Crystal has a home somewhere else. Crystal is prevented from escaping, and isn't even giving the courtesy of knowing that he is a prisoner.
There is another character in the comic, a cook who is portrayed as being large and strong, completely unfeminine despite being female. For one thing she's a show of hypocrisy, a cis female is a female, without question even if they don't fit eurocentric standards of femininity, but a trans female has to pass these standards with flying colors, and even then they don't really count. But there is another thing about this character. She is regularly referred to as a "monster" for her immense strength, size, and endurance. She owns it, seeming to be perfectly content with it, but not all real people who look like this would enjoy being called that. I feel that this is another acknowledgement of the other, that yes there are cis people who also don't perfectly fit their expected appearances, but they're not normal. They are exceptions. Monsters.
And then came the chapter that made me drop this series for good, completely overwriting my buyers remorse with disgust. Illian has to leave for a mission, and had instructed the Doctor to take away the drug that Crystal is using to maintain a feminine body. The doctor confronts Crystal, telling him that she "knows" he's a man, and blackmails him, threatening to tell Illian if Crystal doesn't hand over the drug. In exchange, the doctor gives Crystal a magic ring that she says will make other people perceive him as female. This is already bad for a few reasons, namely that even during this confrontation, the doctor never asks Crystal if he truly identifies as a woman or not. If Crystal did identify as a woman, then the ring would be a terrible trade. A person who wants to look at themselves as feminine does not do so in the hopes that other people will see them the same way. While the perception of others is certainly a concern, the main consideration is if the person sees themselves as feminine. A ring that only allows other people to see them as feminine would certainly be useful for people who don't want to be misgendered or seen in a way they don't want to be seen, but it wouldn't be an adequate replacement if it wouldn't help the wearer get a body that makes them comfortable. At best it would just be a supplement to something else.
But worst of all, it's all a lie. The ring doesn't actually work. It's all a trick to get Crystal to give up the drug. Yes the drug is harmful to Crystal, and Crystal himself doesn't want to take it, but as far as the Doctor knows Crystal could be trying to appear feminine for his own reasons. But without even consulting him, Illian and the doctor assume they know what's best for Crystal and trick him into giving up what could very well be the thing making him happy and comfortable in his own skin. Imagine how horrific things would be for Crystal if that was the case. Seeing his body change in ways he does not want, entirely against his will, and since the ring doesn't actually work his transformation would be fully visible to everyone around him. But instead of asking what if he wants this, Illian and the doctors decide to play the odds, and this is written as though they're being helpful by doing this. To add insult to injury, the doctor internally criticizes Crystal for accepting the trade without questioning it, seemingly forgetting that Crystal was essentially forced into it.
For obvious reasons, this was the point where I had had enough. This was abuse, plain and simple. Yes characters are not real people, and there is a place for stories that tackle things like abuse and manipulation, but this series never acknowledges the horror of what it's characters are doing, treating these things as though they're just cute and quirky romcom gags, maybe not normal but ultimately harmless. Meanwhile in the real world, these things are deeply harmful and hurtful to the readers of this series, especially those who, like the characters of the story, are forced to live in identities that are not themselves.
It's pretty common for webtoons to tackle things like this without really knowing what they're doing, and usually I'm able to shrug it off and keep reading, even if still criticizing it, as long as it seems the writers have the best of intentions. Making mistakes is how we learn, after all, and a lot of webtoons are written by young adults living in conservative societies who just need the chance to see other people's experiences. But there is a point where I draw the line, and that is when there is no perceivable compassion whatsoever for the types of people they are portraying. As I mentioned, the comic clearly shows an understanding that there are people who do not live as the gender that they are assigned at birth. But it does not see them as people. Even beyond the "pretend" line, gender is portrayed as concrete, inescapable, with terrible consequences for trying to change it. It portrays transfeminine people as clueless, weak, and unable to decide for themselves what's good for them, and illustrates anyone who doesn't fit typical standards of appearance as a strange and terrifying other that shouldn't be considered on the same level as everyone else. In general webtoons already have a massive issue with beauty standards, (don't even get me started on the way fat people are usually written,) but this is a whole other level of cruelty. While this comic was probably not specifically made to harm people, it takes careful steps to put people it doesn't like "in their place." It wants you to feel bad about yourself. This comic and comics like it should never be supported, not just for political reasons, but because, like it's characters, this comic is trying to enforce ideals that it feels for best for you, regardless of if it's what you actually want. And no one deserves to be hurt like that.
So if you see this comic or a comic like it, I encourage you to turn away. If they won't portray us as human, then we don't have any obligation to give them our support.
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demaparbat-hp · 7 months
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The issue is that you’re always giving Katara the bare minimum of her culture. In your AUs, she can’t have both a betrothal necklace and hair loopies - she either has to have one or the other. I couldn’t even tell that it was Katara in your Lee and Kya AU. I thought it was Jin.
I think it’s wrong to assume that anyone who has an issue with your Fire Nation Katara AUs are automatically jealous and bitter Zutara antis. Even having read all the context, your portrayal of Katara in the Hunters AU along with the caption makes me uncomfortable as a woc.
I know it seems like I'm always putting Katara, in specific, in an uncomfortable position. Maybe I am.
I love to explore what situations like those—being forced to hide who you are, always a foreigner, holding on to a single remnant of your identity (and doesn't that sound like Zuko?)—do to a character. I don't always get it right, but I don't think there is a right way to do it.
These are extremely sensitive subjects, I know, and they are important to me, too.
It is never my intention to make anyone feel uncomfortable with what I think or how I decide to express it. I'm genuinely sorry if I made you feel that way.
I love these fictional cultures. I love these characters. And I don't want to "give Katara the bare minimum of her culture", but putting her in a position, within the AU, where she is forced to have only said bare minimum has consequences that I feel compelled to explore. Not only with Katara, but also with Zuko, with Aang, with Iroh, with Sokka... They are all different characters and react to these issues differently, and that's so interesting to think about.
The Southern Water Tribe culture is dying. Katara's culture is dying, and my stories' intention is not to finish the kill—I want to see how, despite every single obstacle thrown in its way, Katara's culture survives. And if I have to let her keep only her necklace to do so, then so be it.
On the other hand, I never thought of you as an anti, nor was it my intention to treat you, or any other anon, like one. You have been nothing but respectful so far (am I right to assume you're the one who asked about Katara's cultural identity in the first place?), and I would be a hypocrite to demand said respect without giving it in return.
Antis are rude. Antis are spiteful. Antis mention colonizers and woc and domestic abuse without caring or knowing about what they're talking about. Antis tear you down to feel better about themselves.
I refuse to treat anyone like an anti unless they give me reasons to do so.
You are not an anti. You are a person who has legitimate concerns about how I tackle sensitive issues in my AUs and artwork. You disagree with me, and you state your reasons for doing so, because these themes are important to you, personally.
I don't expect anyone to readily agree with me on anything. My opinion is my own, with all the conflict and trouble it may bring me. But it is mine, and I will defend it. However, I'm also self aware enough to recognize when I'm wrong, and when I'm treading on dangerous ground.
Someone once told me I'm as neutral as a wall. They meant it as an insult, but I guess they're right.
Judging everyone for the actions of a few is not really my thing. I have only come across one single anti so far (fortunately). I'm not about to get on the defensive and start attacking everyone. Unless they deserve it.
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yanderes-galore · 11 months
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Hello, May I request a Cod Cold War ask? Specifically for Weaver x reader who’s part of the zombies strike team? I can imagine that they’re quick to figure out things (as you need to be for the Easter eggs) yet tough as they need to be? If not, I guess can I request Bell x reader (Bell may be hard to write for since they’re a player created character but I figured you do something cool with it!)
-MsPlacedHero
Ps, Chase loved the cookie I gave to him saying it was from you!
I'll try Bell as I'm a bit more familiar with them! Happy he liked the cookie even if it was a long time ago. Hope you enjoy :) Bell is referred to as They/Them as you did not specify what kind of Bell you wanted.
This is mostly rambling and may be short but it was me giving my view on the character and their potential. I wanted to explore it a bit so there's no real plot.
Yandere! Bell Concept/Overview
Pairing: Romantic/Platonic
Possible Trigger Warnings: Gender-Neutral Darling, Obsession, Mentioned self-aware behavior but not focused, General Bell thoughts, Stalking, Brainwashing, General yandere behavior, Character death, Dubious companionship.
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Bell can be both interesting yet difficult to write so I will try to keep this rather general.
Bell could be difficult since their character is primarily meant for the player to insert themselves into.
They're meant to be so the player can interact with the story and feel like a part of it.
This would be difficult to try and convey, however, it opens many different possibilities.
Bell would be like a customizable yandere.
In a story you can pick and choose how you'd want Bell to be.
Bell would work even better in a "Self-Aware" story since they'd act as a host for the player and are extremely player dependent.
Your little puppet.
A reflection of you.
Overall Bell could really have any sort of yandere personality traits due to being a blank canvas.
You could see Bell as soft or someone who follows their darling like a puppy.
Maybe you could see them as a worship yandere.
Maybe you could see them as cruel, perhaps even prior to the brainwashing?
As a result, the darling is just as customizable.
You could be a part of the CIA or know Bell prior to the brainwashing.
There's a lot of potential.
The things is, how to write Bell is you'd need to be specific.
That's why I'm mostly just looking over the character.
Honestly my favorite ideas may be the Self-Aware one and Bell with a fellow CIA agent.
The Self-Aware one is self explanatory, I mentioned it before.
But the CIA agent one could also be fun to explore.
You know you shouldn't get attached or involve yourself with Bell.
They've been brainwashed with MK-ULTRA to find out info on Perseus.
That's all, afterwards they may just be tossed away.
For now they just need to be alive until the mission is finished and over.
However, Bell appears to have some sort of adoration for you one way or another.
Maybe somewhere in their memories they seem to recall you being important to them.
It's most likely a fabricated memory to coax more information out of them, but it works.
How Bell deals with such information could vary.
They may follow you around, they may be overly protective/clingy, they could be possessive, they could be any number of things.
They don't understand why you never like being around them.
Truthfully you either don't care or don't want to be attached.
Either way, Bell would want to treat you more than a "comrade".
They either see you as a close friend they "fought alongside" or maybe even a lover.
They have no idea you and Adler just need them for information.
Bell may most likely be "gotten rid of" before they become too much of a problem for you due to their obsession.
If they are a softer and more docile yandere, it feels horrible to know Adler did them in.
If they are rougher and more intense, it may feel like a relief when they're gone.
Player created characters like Bell have potential to be interesting once you have traits decided.
Unfortunately as a result I can't really assign Bell any definitive yandere behavior for them.
They seem like a puppet, a husk, meant to follow orders due to all of the brainwashing.
Regardless... a blank slate character can still have endless potential if you have a plot to work with.
No two Bell stories would be the same, essentially.
Bell is a wild card when it comes to their darling.
Which can mean they're a dangerous yandere if you think about it.
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tarotwithavi · 1 year
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How would a writer describe your character in a book?
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Piles : 1-2
3-4
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How to choose a pile?
Take a deep breath and close your eyes, politely ask your spirit guides and angels to show the right pile for you. Open your eyes and the first picture that attracts you is the right pile for you. You may choose two or more piles.
I'll be writing all the piles in first person POV so you can read it as if it's your inner thoughts.
.・。.・゜✭・.・。.・゜✭・.・。.・゜✭・
Pile 1
As a kid I was always curious of people and how they act but no matter how much I tried I could never understand emotions. One time they'll die for someone and the other minute you mean nothing to them. I felt as if people are hypocrites. They'll be nice and respectful to your face but say the nastiest things at your back.
As I grew up, my curiosity to understand people flew away and have never seen it since then. I want to isolate myself from society but I think I will not survive alone. I could never understand humans and understanding a community is way worse. At first they'll make you become addicted to company and when you'll want to live alone, the side effects of this addiction will cause you to k*ll yourself. What a great scam is that.
An author would describe your character as a person who can't / isn't able to understand humans and always feels like an outcast. They try to find meaning in meaningless things and is sort of gloomy. Who hopes to find someone or something to live by. But gets depressed in the way, in the end the only hope they have left is themselves.
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Pile 2
I want to explore this world, explore the highest mountains to the deepest caves, from the blue oceans to the evergreen forests. This world makes me excited. This world is magical. People who don't believe in magic are missing out on great excitements. Like we are literally living on a magical rock that is floating around in a pit of mysteries and mysterious things.
I have some abilities , magical abilities so to precise and with those abilities comes a lot of responsibilities. I am not saying I don't like that but I want sometime for myself. All day long just looking after people and fighting off evil is tiring. People say I'm special but what about me? Do I not have the right to enjoy my life? I absolutely love helping people and love being victorious. But sometimes I just want to run away alone. Away from all these responsibilities , just me alone.
An author would describe your character as an extremely passionate person who is an explorer. You will definitely be in a fantasy novel being the main character, your character will have a lot of responsibilities considering you'll have magical abilities. You'll solve mysterious , help people and fight off evil. Your character would be described as a happy and joyous person who is tried of responsibilities.
Masterlist
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Pile 3
My parents always told me that being a royal meant not having loyal and real friends . I didn't believe them because I had real friend or so I thought. Point to be noted HAD. The people who I thought were my friends come out to be the most poisonous snakes. I'm wondering how the fuck did I survive all that. I believed everything they said, entrusted my secrets to them and even gave them a luxurious life.
Guess they took me for granted. Growing up I hated the word "revenge". Just hearing it gave me chills because I didn't understand why would people want bad for the people they once cared for. But I guess life had different plans for me. Hah! Never knew the word I hated so much growing would become the main motive of my life. Now all I can think about is the word I hated so much. It's true when they say you became what you despise. So kids never hate something, who knows you might become it in future.
You would be described as a character who is of royal background and and had suffered a lot of betrayal in their life. After going thought all these Betrayals and heart breaks you character would have no choice but to want revenge. Funny how I'm not seeing any romantic interests here because you novel would have a revenge plot.
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Pile 4
People always told me how lucky I was to be born in the imperial family. They always told how I was their future and forced their customs on me from a very young age. The dance lessons, the history classes and the courtesy lessons meant nothing to me. I never wanted to become the Emperor/Empress. I never asked for all that.
Maybe if I was born in a normal family I would have enjoyed what a family environment is? Only then I would have known what love is. Maybe I should just run away? Maybe I should fake my death? But doing this will take a lot of courage I don't have. I never stood up for myself. I don't know what being real is anymore. I wish to find myself, I wish to find the child who lost his/her childhood. Who never got to enjoy life. Will I find what people call love if I run away? A few friends I guess? Who knows maybe I would die like this? Maybe.....
Another oyal character but in your story, your character would be forced to act a certain way, you know to satisfy the society on how a royals should be, how they are forced to act in front of people. Your story would be about your character finding their true self that they thought they would never find. Letting go of customs of society and being their true self.
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I'm not a writer but I tried to explain haha pardon me if you find typos up there.
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