#and just i dunno it for me thinking
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blue-jisungs · 1 year ago
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sometimes i wonder if someone genuinely finds me pretty
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egophiliac · 3 months ago
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still ruminating over Lost In the Book With Spooky Skeletons Part 1, so here's a selection of some of my favorite little bits! (...some more loosely paraphrased than others) (I just feel like Idia has no room to criticize in general, okay)
anyway, I'm sure we're just going to have a fun time celebrating Halloween and nothing bad is going to happen whatsoever! :)
#art#twisted wonderland#twisted wonderland spoilers#lost in the book with nightmare before christmas#hajimari no halloween#calling dibs on skeleton kisses as the name of my band#man scully is just a delightful little weirdo and i'm enjoying him immensely#(i'm going with scully until we get something official just because it makes me think of x-files)#(スカリー is also how the agent's name is transliterated and i don't know if it was intentional but i love it as a bonus reference)#(i want to believe™)#gosh though#'no one at school likes me because i won't shut up about halloween and jack skellington' i'm feeling VERY attacked right now twst#look scully your people are out there#just get on the forums and -- oh wait you're probably from like the 1800s or something#(my theory is that he's from the past and there's just some Book Magic going on to bring us together)#(LOOK they made a point of saying that the book fair has been held annually for a super long time)#a hot topic goth born before hot topic was invented...so sad 😔#i dunno i could be wrong but that feels like a good working theory for now#if it wasn't for mal sensing twsty ~magic~ on him i would think he's like. a christmas elf who's going to kidnap jack in a reverse-nmbc#(not ruling that out though because it would be amazing)#god all the sprites in this event look AMAZING. loving the desaturated colors and the extra drawn-on lines 😍#i'm genuinely kinda sad that we aren't gonna get to see every character like this#who knows...maybe halloweentown will be imperiled again next year...#come back and destroy my keys again please#(that said i'm doing weirdly well so far?)#(i promised i'd save for sebek and just do cursory pulls to get the SRs and not hope for the SSRs)#(...but then leona jumpscared me four coffins in anyway. halloween magic is REAL)
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turtleblogatlast · 7 months ago
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Leo learns something about himself 🏳️‍⚧️
Based roughly on this old post.
Bonus:
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[Leo is taking the fact that he was born biologically female simultaneously very well and also not so well but overall he’s mostly coping with the fact that it was Draxum that just essentially gave him the turtle equivalent of ‘The Talk’.]
#rottmnt#rise of the teenage mutant ninja turtles#rottmnt leo#rise leo#trans leonardo#trans leo#rottmnt headcanons#turtle art tag#rise draxum#happy pride everyone~#if you’re wondering why there’s no backgrounds that’s because my files got messed up so just blankness in the bg sorry#but yeah!#this is forever and always my fav headcanon for Leo it makes too much sense to me#I wanted to make sure I got it done in time for pride haha#I don’t know if it’s obvious by the end but Draxum ran off because he was for once doing something nice for Leo#that being leading him somewhere else not in front of everyone so Leo can process the fact that he was born female in peace haha#(but he also just - wanted to avoid the ensuing awkward Talk as long as he could lol)#“how would Leo NOT know’’ he had an inkling but never thought much of it because he’s a teenage turtle mutant with no access to healthcare#also yeah that’s splinter’s hand at the end there I just KNOW he’d want those pics#also also - Leo here can technically be trans or even intersex in some way too#both is good#making this made me remember why I never do color#at least for comics#it just takes sooo long#but it was fun and worth it for my fave hc#this is like the first time I’ve drawn Draxum and man he’s kinda hard to draw#also their sizes are just 1 2 and 3 because Draxum had a simple system in place for sizing his subjects#(aka I was too lazy to think of anything else to put there)#also dunno if anyone noticed but look at Raph’s paper and look at his baby’s self’s photo
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anime-grimmy-art · 1 month ago
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Lost some precious honk-shoo hours for this, but finally finished cleaning up the "Vash gets malewifed" meme.
Also threw in the other 2 animatics to have em on the art blog.
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theabigailthorn · 6 months ago
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"Good" Acting
i have a theory that a lot of people say acting is "good" when they're emotionally moved by it, and a lot of cishet white people have a lifelong habit of not listening or empathising when minoritised people speak, so minority actors get called "bad" even when they display some pretty fucking amazing technical skill
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juliangelart · 4 months ago
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Wow lesbians
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cowardlykrow · 10 months ago
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“Not my circus, not my monkeys”… Except those are his monkeys and they are the circus
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sunny-knight · 29 days ago
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Currently, my favorite potential Forgettable!AU Gaster and Papyrus dynamic:
My personal favorite interpretation of what Papyrus and Gasters relationship (whether it be (grand)father/son, or just mentor and trainee) would be like, is them both being equally as enthusiastic about everything, and in general just matching each others energy 100% 😭 ITS SO AMAZING ITS ALWAYS A TREAT WHEN A COMIC PORTRAYS THEM AS SUCH
“GASTER!!!!” “PAPYRUS!!!” “GUESS WHAT I DID TODAY!!!!” “WHAT DID YOU DO MY SON?????” “I FINISHED THAT PUZZLE I WAS WORKING ON!!!” “OH MY GOD!!! I AM SO PROUD OF YOU!!!! GIVE IT TO ME RIGHT NOW!!!!”
and sans sitting on the couch like: :)
Its just so pure….
SO ANYWHO, taking that dynamic and shoving it into this AU is currently my favorite thing to think about
Then its even better with Wingdings being canonically unnerved by Papyrus, and being (ID IMAGINE) not too thrilled with being in the same room as Gaster for too long.
I wanna make a Seinfeld ass sitcom series of all 3 of them living in an apartment together and also Sans and/or Alphys visits periodically
Gaster and Papyrus are like staring daggers at the newspaper puzzles tryna solve em, and Wingdings comes in all tired with a cup of coffee and as he’s about to greet them they both go “SHH!!!”
They’d kinda be like Spongebob, Patrick, and Squidward
There would be a running gag where they would always find clearly unintentional hidden messages in the horoscope because of the letters that they correspond to in the wingdings font
Gaster would just randomly talk in like jokerman font because he can
LET ME COOK 😭😭😭😭 id go on. And i probably will on my shitpost account
They should all have a group name like- “Papyrus and Co” or “The Three Skeleclones”
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dreamyluigi · 18 days ago
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something something luigi doesn't remember the final events of spm or dimentio at all after he's defeated (but mario remembers everything)
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quicksilversnails · 23 days ago
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Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
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egophiliac · 9 months ago
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Serious question.
Do you think we’ll see the parents/family of each of the guys???
Like, We’ve been TEASED with Ace’s brother, that I’m starting to think it’s just a reference to that Alice in Wonderland park character in Japan and nothing else….
Jack’s family, Ruggie’s grandma, Falena, Maleficia, Ms.Rosehearts, Just now Vil’s dad is in the picture which I am really happy but now I’m wondering about his mom, and so Deuce’s mom.
I mean, some HAVE a silhouette!! It could mean they do have a design in the making/ready to show. They could’ve shown us Falena in the Tamashina (hope I said that correctly) event, but didn’t (prolly to make Leona not so σ(▼□▼メ) and it’s understandable)
Anyhow, any idea/headcannon about this? Who do you want to see first?
I'm wondering if everyone might eventually get a travel event? like they've now introduced with Vil's that it doesn't have to be specifically hometowns, so that opens things up a lot! (especially if they have to figure out how to do three separate Coral Sea visits) (how would that even work otherwise)
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but yeah, I hope everyone gets a chance! there's a lot of backstory characters I would LOVE to meet. :D :D :D though I do think some of them don't really suit the more light-hearted tone of the events (pretty sure you're right about that being why Falena wasn't in Tamashina-Mina, that would've just been. too much for Leona.) so like...we're probably not ever going to meet the Rosehearts. or Maleficia (although I maintain that this would be THE funniest possible way to introduce her outside of the main story, and actually I would love this a lot, can we please Twst) (I need to see her to put Malleus in a froofy little outfit and tell him what a handsome boy he is). but they've sprung surprises like Kifaji on us, and honestly anyone who shows up and tells embarrassing stories about characters' childhoods is good in my book!
characters off the top of my head who I most want to meet: literally any of the Zigvolts, Azul's mom, Ace's brother, Che'nya's grandfather (<- I think he would be a good one for Riddle) (please just any non-terrible adult in his life), any member of Rook's family because I need to see how they managed to produce him, and...really just whoever they can come up with for Silver.
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donutfloats · 2 months ago
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Gabriel’s flock is the closest you’re gonna get to a cult that actually isn’t a cult due to their mostly pacifistic ways
This does cause problems however when dissenters or spies start causing problems
Gabriel is a little backwards with how they deal with people like this, as they simply just kick them out instead of forcing them to to change their ways
Granted if they cause actual problems, like stealing, damage to property, or hurting others: they will get sent to jail
For the most part it’s these individuals choice if they want to stay, Gabriel isn’t forcing them
Doesn’t mean Gabriel can’t get frustrated tho and contemplate “what if I just said fuck it and murdered these people”
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umblrspectrum · 3 months ago
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getting in that spooky spirit
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anemonet · 4 months ago
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rain world if it was hot
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inumbrapugnabimus-maybe · 4 months ago
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this glorious picture called to me
thanks for the request anon!!
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Here is a closeup of Wild
and also of Hyrule’s magnificent curls :)
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somegrumpynerd · 2 months ago
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Ah yes, very mature indeed
I love these two getting far enough into their truce to annoy each other playfully, Dream is great at it immediately but it's good to see Nightmare starting to take part too
And don't worry, Dream did get revenge
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