#and it contributes to the story telling!!!!
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dreamerinsilico · 16 hours ago
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I Understood the Assignment, a collaborative-yet-adversarial narrative RPG for two or three players
Dramatis Personae:
The Questor: You must complete the objective.
The Contrarian Forces: The Questor must be stymied (or enabled, while appearing to stymie).
[Optional] The Narrator: You frame the actions of Questor and Contrarian, arbitrating their conflict according to the Genre. 
Roll 1d6 for Genre:
Comedy
Tragedy
Satire
Romance
Horror
Parable
Any player may propose a Quest, or the Questor may roll 1d3 to assign one:
A MacGuffin shall be Retrieved
A Lover shall be Wooed (or a Suitor Rebuffed) (or Friend Acquired)
A Rival shall be Defeated
If there is a Narrator, once the terms are agreed, they set the scene.  Otherwise the Questor describes the beginning of their Quest, and play continues to the Contrarian.  (Narrator comments again each turn after Contrarian.)  Players should endeavor to tell the most engaging and genre-accurate story about the pursuit of the Quest that they can.  If there is a Narrator, they should provide genre-appropriate context for the actions described by Questor and Contrarian, and adjudicate the outcome of conflicts if Questor and Contrarian do not agree who won an interaction.
Contrarian “wins” a comedy/satire/romance Genre game if their enablement was agreed to be the most interesting contribution.
I enthusiastically give permission for this to be included in the archived compilation, under my tumblr moniker dreamerinsilico.
I really love adversarial/semi-adversarial narrative games.
Tumblr's spellchecker can MEET ME IN THE PIT.
I could have come up with a lot more scenario options but word count was the Contrarian on that front. Three's honestly enough, though, I think.
200 Word RPGs 2024
Each November, some people try to write a novel. Others would prefer to do as little writing as possible. For those who wish to challenge their ability to not write, we offer this alternative: producing a complete, playable roleplaying game in two hundred words or fewer.
This is the submission thread for the 2024 event, running from November 1st, 2024 through November 30th, 2024. Submission guidelines can be found in this blog's pinned post, here.
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signanothername · 2 days ago
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If someone had found baby corrupted nightmare and taken him in, raised him, like, say for example, blue, how differently do you think everything would have ended up?
(*COUGH COUGH* totally not just pushing my dad swap agenda nope nuh uh *COUGH*)
i just imagine nightmare sneaking into his room at night to curl up near his bed like a dog, and IMMEDIATELY skedaddling when he senses him wake up.
This poor kid is freshly dead (alive? Born?) he is in Desperate need of comfort 💀 but it's not like he's gonna ask for it outright.
And i horrendously need someone to hold him and give him warm food and new clothes and toys to play with and blankets and tuck him in at night and Hold Him and feed him medicine when he's sick and read hin bedtime stories and rock him to sleep and give him a comfort plushie or blanket or item of sorts and HOLD HIM and-
ahem, so anyway, what do you think? How differently do you think he would've ended up? Cuz i think it'd be a lot different if nightmare was shown care by someone for once and comforted by someone who wasn't a fellow traumatized six year old.
And, yknow, was an adult who knew what they were doing and didn't hate him for no reason 💀
Ooooh :D
Yeah I definitely think he would’ve grown up a much different person, cause he wouldn’t have relied on himself to survive, he wouldn’t experience the constant fear of the many ways he could get hurt or die
He definitely wouldn’t have starved on negativity cause he didn’t know how to balance it anymore
And if he was actually raised by a loving parent that’s actually present in his life to guide him through it enough to find a healthy outlet for the horrors he experienced, as well as help him with his emotional, mental, and physical health a lot better, his life would be a lot easier
I think he still would be a lot more grumpy and a bit aggressive than he was before the corruption, and the Apple incident would still have a great impact on his psyche, he’d still hold a bit of fear inside, but that fear won’t end up guiding all his actions, and it definitely wouldn’t lead to him becoming power hungry, doing whatever he deems necessary to obtain it
Hell, even with how the corruption twists his happiness from something pure to finding joy in the misery of others, I still think with a loving parent raising him, he will find healthy outlets to his emotions, whatever they may be
I think he might eventually tell his parent figure about what happened with him, with his mother, with his twin, maybe even Dream would find himself in a lot better circumstances when he awakens from stone, finding a brother patiently awaiting him, finding himself waking up in warm welcoming arms, I definitely think it’ll contribute to the twins’ relationship being a lot better, a lot healthier
Their trauma would still put a few wrenches in their journey, but it definitely wouldn’t go so sour and bitter, Nightmare would be a lot more open towards Dream’s love and affection, hatred won’t taint his heart and cause their relationship to go so wrong
Generally, I definitely think it’ll be a lot more fluffy and slice of life-ish, which is super wholesome to think about
Now as for Blue specifically being the father figure, only two words, FUCK YES.
But I feel like, as a very traumatized lil child who doesn’t know any better, who had adults hate, hurt and even try to kill him, Nightmare would simply not trust Swap, not immediately
So it’d be really fun to see Nightmare actually warm up to Swap first way before he takes Nightmare in to raise and take care of him, it’d be fun to see what Swap might do to gain Nightmare’s trust enough for Nightmare to even let him within 10 meters without running away immediately or attacking him
May I also present some suggestions for another parental figure that could be really fun to explore? Color, I’d love to see him take care of a little newly corrupted Nightmare dhhdhdhd
Anyway *cough* this is such an adorable possible multiverse *cough*
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mohammadram · 1 day ago
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Help my family🍉👨‍👩‍👦
Hello.. I am Muhammad Ramadan from Gaza. I am 24 years old.
I am telling you my story and I am in pain.
I am the only one of my parents and have 9 sisters. I am married and have a young daughter who is one and a half years old.
I studied engineering and my family was proud of me. My profession was their only hope. I suffer from poor vision and have problems with the cornea of ​​my eyes. I had more than one operation on both eyes. Because of the war, I lost my job. And my home and our source of livelihood.
Today I live in a tent in this cold and these insects. I cannot describe to you the ugliness of the sight. I hope you will help me and donate to me so that I can save my family from this tent.
Every ���15 or €20 will contribute to saving my family
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hotguycomiczine · 1 day ago
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Is this comic anyhow related to the Double Hearted comic? Until now I thought it was the same thing 😅
Hello! The HOTGUY COMICS Zinethology has no relation to the Double Hearted comics, nor is it connected to its narrative or universe. Instead, the story and lore were conceptualized by all of our contributors and then crafted into a linear story by the moderators— hence why there are gaps in the HGCZ timeline between pieces, as well as a few questions left unanswered for the future. Very little of the HGCZ universe was decided before our contributors had the chance to collaborate on it during our creation period, which mainly took place in the full month we set for character discussion and the mutation polls. While our head moderator TJ @definitelynotshouting came up with the initial worldbuilding before the zinethology began, the only things really established were the setting, Hotguy's backstory as an actor, the concept of mutations as a whole, and the TCG— all purely as a jumping off point to get our contributors started.
It's likely that the reason DDVAU and HGCZ are often confused is because the creators of DDVAU, @kitsuneisi and @xmaruu11, were actually guest contributors for HGCZ itself! However, their lovely contribution to our zinethology was not related in any way to Double Hearted, and instead takes place early in the vigilante careers of Hotguy and Cuteguy for HGCZ's specific world. That being said, we're honored that they chose to be a part of our project on top of everything else they were working on at the time, so we're pleased to see their work get so much love.
In short, this zinethology's story was built by the community across every single one of our contributors! We're insanely grateful for their passion and commitment to telling this story, because it would have been nowhere near as rich and incredible a tapestry if they had not been so driven. Thank you for the question, and cheers!
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stillness-in-green · 2 days ago
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Some thoughts on The Discourse about the last BNHA cover
(Note: This Discourse was on Twitter. I don’t know how much of this may have been said here on Tumblr, so consider this either my contribution or just me reporting back on drama from other fronts.)
So, I saw a lot of back and forth over there between people who didn’t like the cover and people who did, and I spent a little while mulling it over. It seemed to me that the people who didn’t like it had a good point, but one they were not articulating particularly well, possibly thanks to the character limit and possibly also because the people talking about it tended to phrase their objections in sarcastic, consciously exaggerated terms because that’s the language months and months of dealing with the truly insufferable Horikoshi Defense Squad on Twitter primed them to use.
So what is the point?  Basically this: In going for the lazy/easy callback in both the cover design and Dai (plate-hair kid)'s role in the final chapter more generally, Horikoshi landed on an "everything comes full circle" ending when what the story desperately needed was an indicator of change.
We didn't need to know that a kid with low self-confidence and nothing to speak of in the quirk department can still become a Pro Hero if he[1] wants to.  We already knew that because it's what the whole story of BNHA was about!  Deku passing the torch/paying it forward is nice if all you care about is Deku's personal arc, but it's sheer reductiveness if you care about literally anything else.  If there was going to be a kid getting Deku's encouragement and help at the end, if that's the ending Hori was absolutely set on, it shouldn't have been the Deku Redux kid; it shouldn't have been the weak kid who has already been metaphorically proven capable of becoming a Hero.
1: And of course it would be a boy.
It should have been the troubled kid, the one from the bad family situation, the one who isn't sure whether he even believes in this Hero thing.  It should have been the kid who, if nothing about Hero Society had changed, would’ve been rejected by the whole corrupt system—in so many words, the Tenko Redux kid.  That's the one who we saw could not become a Hero under the previous system.  That's who we needed to demonstrate the system's improvement.
Instead, all we get is Deku helping himself.  And it fits, I guess, because “himself” is the only sort of person Deku ever wanted to save anyway—remember that in the very first chapter, Deku tells All Might that he wants to be a Hero because he was never “saved” as a kid and so he thinks saving is the coolest thing ever.  Implicitly, then, Deku wanted to be the kind of Hero who could have saved the kid he was, and that tendency to reserve his compassion for people he can recognize himself in—the crying children and the Hero wannabes—is consistent throughout the series.  Dai, then, simply becomes the very last of these examples, the chance for Deku to tell his middle school self that he, too, can be a great Hero.
And that’s quite a choice, isn’t it?  Take a second to consider the implications there. The metaphorical parallel Deku helps is his middle school self, not his childhood self—there’s no evidence that Dai was bullied on the same level young Izuku was, and we sure didn’t see anyone telling him to jump off a roof.  So, who does save those children, then, in this grand, improved version of Hero Society?  Does anyone?
Well, not really. Not that we’re shown. Indeed, the child who was the closest analogue to young Izuku—a weak and seemingly quirkless boy who stuck his neck out for other rejected children, who still stubbornly wanted to be a Hero despite a parent's disapproval—was Tenko, and Deku pointedly did not save him.
To be clear, I don’t mean that just in the sense that Deku failed to save the adult Tenko became, but even in the emotional sense that the series clearly wants me to believe Deku succeeded at, the saving of the boy's heart? I don’t think Deku even managed that.  Sure, he might have protected the echo of that child from a few memories, might have held his hands for a few exchanges of dialogue, but then the boy transformed back into the form of the Villain he'd become and was swallowed down the spiritual maw of the man from whom society failed to save Tenko to begin with! And what was Deku doing as this happened? Absolutely nothing but yelling impotently as he got blown backward and out of the mindscape.
Imagine that Deku had found some way to cheer up Izumi Kouta only for Muscular to kill the kid thirty seconds later.  No one would be saying, “I think Deku still saved him—his heart, anyway,” if Deku got Kouta to smile and admit that Heroes were actually pretty cool only to do nothing but scream helplessly as he watched Muscular pulverize Kouta’s ribcage with one gentle squeeze.[2]
2: Mind you, this comparison is flawed!  Unlike AFO’s vestige, Muscular doesn’t turn up to kill a child as a direct result of Deku’s own actions. Also unlike the events of the final battle, Deku doesn't jump up and personally administer the killing blow to the still-screaming victim, either.
It just leaves me thinking about some of the stuff @codenamesazanka has said about how the narrative treats Shigaraki and Deku helping him: not as something Deku has a duty to do, not something Hero Society on the whole owes Shigaraki (and all the other metaphorical expy/future Shigarakis), but rather a bonus, a nice extra, a demonstration to shine up Deku's Hero cred because he's making efforts no one else would bother with and that no one would reasonably expect him to make. It's not Deku’s job to save the Tenkos or the young Izukus of the world; apparently that just falls to society at large.
So then, what was the point of making Tenko/Tomura such an extreme case of someone who started in a similar place to Deku?  Why make him, also, a weak kid who was told he couldn't be a Hero, if you're not going to have Deku save him in the way no one saved Deku himself?
From where I'm sitting, the answer is, "It seemed like a good idea to Horikoshi at the time, but proved to be poorly thought out."  But if Deku failing to save his own closest childhood analogue was where the story was going the whole time, then Shigaraki should never have been used to parallel Deku to begin with.  It's just a damned waste of Shigaraki as a character, an insult to everything he represented, to use him for ~the parallels~ throughout the entirety of the story except the very beginning and the very end.
Anyway, Pro Heroes are bullshit and the ending should have been them being radically reconceived from the ground up with input from all the people they failed to save.  But again, if you have to still have Heroes-qua-Heroes at the end, and you have to have some stupid thematic echo because you as an author think callbacks are the single most compelling storytelling tool of all time, then everything we got on Dai should have been for Scissors-kun instead, and here I am very much including Dai's scene before the first war. An unsettling scene of a strange child with his mouth sewn shut, stuck in a straitjacket in a dark room should have been the last thing we saw before launching into the day of the raids, an apparent element for the future in the same way that so many future Villains were first shown in the wake of Stain's arrest.
See, Shigaraki’s own destructiveness is what ultimately frees Scissors-kun from the basement, “saving” this rejected, abused child in a way no Hero ever managed or even knew to try, just as Shigaraki brought light and a strange sort of hope to the lives of so many others whom Heroes failed.  However, Shigaraki couldn't carry his ambitions through to the end. He was never able to meet the kid he indirectly saved, never able to offer that appallingly abused victim an avenue for his signature brand of rough justice. Heroes stopped him from doing so. So then, who will help Scissors-kun?
If we’re to believe that the story's protagonist has made a real difference, that Deku and his classmates have changed the world for the better, then we don't need to see them helping a kid who we already know is going to turn out fine because “he” aleady did. We need to see them help the people that previously only Villains would have helped, picking up the torch they struck from Shigaraki’s hands.
So sure, keep the scene with Granny Evil and Scissors-kun if you must, to show that it’s not only Heroes but also the broader Hero Society that’s changed. After that, though, show Deku stepping in.  Show him taking an interest in this kid as a way to keep his promises—to Shigaraki, that the rejection and obliviousness that he sought to destroy have indeed been destroyed and will remain so, and to Spinner, that Deku will remember Shigaraki for the rest of his life. 
When Deku is older and in a position to give advice to a kid who’s floundering and uncertain of what to do with his life because of what people around him say about him, make that character echo the characters the old system failed to save, not the character who the entire story proved would do just fine.
For god's sake, ditch Deku Redux.
Now, I know the obvious rejoinder here: We can’t use Deku’s story to say that BNHA already showed us that Dai would be fine because Dai has a quirk where Deku did not, therefore Deku’s path would not be open to Dai.  To this, I would reply that neither Deku nor Dai specify that Dai wants/is able to be a top Hero, merely that he be the kind of Hero people can admire—which the story has also already proven true!
Ojiro got into UA with nothing but one (1) extra limb.
Manual has a perfectly middling quirk that turned out to be absolutely crucial in two different wars because it was the right quirk at the right time.
Wash’s quirk makes strong bubbles. 
Like, this list is not short.  Manifest Plates might or might not make Dai Hero Billboard material, but one of the major points of the endgame was the sublime and noble value of helping when you can, in the way that you can.  So to reiterate, we didn’t need that to be proven again in the epilogue.
If anything, going the route of retreading the same story makes the epilogue much worse! Not only do we not get to see how this society is helping the people the old society most profoundly failed—victims who fall through the cracks and become Villains—but in seeing yet another a weak kid being mocked for his heroic aspirations, we find that we’ve barely moved a step beyond the exact same place we started.
That’s the message Horikoshi chose to go with, for both the closing chapters of the story and the story’s final volume cover.  Truly, as art that summarizes the story goes, it’s a masterful choice!  And that's the whole problem. The cover of Volume 42 is a perfect illustration of the self-absorbed, cynical, cyclical nature of BNHA's endgame. Little wonder, then, that it's hated by the same people who hated said endgame.
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hyperions-light · 3 days ago
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okay everyone today let’s talk about profound, overwhelming emotion as a theme in Veilguard
Sounds fun right
Gonna do like a sort of deconstructed essay thing (or I WAS, but this is an actual essay. Sigh)
Thesis: DATV is exploring how its characters confront and process emotions and events so overwhelming that they could define the characters entire lives if ignored or pushed aside; the player is encouraged to provide the characters with the appropriate emotional tools to dismantle the seemingly impossible obstacles that stand in their way, in order to complete their character arcs and contribute to the resolution of the central conflict.
WOagh this got way long, like REALLY long, so I am cutting here. I hope you didn't think the Grey Warden essay was verbose, bc this is much longer! You've been warned lol
PART I: ISATUNOLL
I feel like we have to talk about Harding first bc what’s more overwhelming than having the entire history of your race shoved on you at once? (I've decided to relocate to the computer, so you know I'm taking this seriously) So Harding gets magic rock powers, and then you have that sort of lull in her story where she's just trying to feel them out, but you can already see the game setting up the dilemma, because she's constantly checking against Rook to see what they think about it. She doesn't know how to feel-- should she be worried, excited? You can encourage her down different paths, but whatever you choose, you're providing a way for her to conceptualize this thing that (as far as she knows) has never really happened to anyone else.
And then when you go to meet the Oracle, the game introduces the idea of this overwhelming rage, this intense frustration that IS hers, but also isn't. She (probably) doesn't know what happened to the Titans by that point (you can do Regrets of the Dread Wolf pretty early but idk if it's able to be finished at that point?) but I think the stone giant you fight there is her inborn anger resonating with the much larger, dormant anger of the Titans. And you see her deny her own anger and her own feelings generally (the coffee scene with Lucanis, while tonally lighthearted, is intended to set this up). Again, Rook can intervene, and this time you also see your companions providing their own advice (Lucanis and Taash both tell her not to hide her anger/try to make people happy and Davrin repeatedly urges her to stand and face 'whatever it is' directly). So both Rook and their friends are supplying tools to deal with this upcoming confrontation.
So, the culmination of the arc comes in Isana Negat, where Harding faces the physically manifested anger of the Titans in the form of herself. She says it is her anger, and it IS, she is angry and they are angry, together; Isatunoll-- I am, we are. She did not know what to do with it, and that is why it is here; the game is positing that avoiding confrontation and acceptance of one's feelings can lead to harm for oneself AND for others. It IS Harding that is attacking you, because it was her raising the enemies in the cavern. But, at the same time, Harding is here out of a desire to protect others, and she is compassionate to this manifestation; she apologizes for not knowing how to confront it and letting it run wild in this way.
Fortunately, by this point Rook and company have already provided her with the tools to be successful in this encounter. She does not turn away from her anger, she does not attempt to run or dissemble as she might have done before. By the time Rook reaches the platform she has already absorbed the being; she is just having a hard time fully accepting it. Rook and the other companion physically grab hold of her, as Rook directs her down the path of acceptance through compassion, or acceptance through embracing anger. It is important that neither choice offers a denial. Through the strength of the unity of the team, here represented by physical closeness, and because Harding herself has changed as a character, she is able to integrate the Titans' anger and affirm that she and the other dwarves will continue to persist in spite of what was done to them. DAI players may recognize this as a well-placed echo of the conversation thread between Solas and Varric about the man who persisted in spite of losing everything; Varric said then that the fact that the man lived, that he continued, was a triumph in itself. The dwarves triumph as a race here, by not allowing the horrific violation committed against the Titans destroy them, and so does Harding.
The final piece of Harding's journey is her meeting with Stalgard and his sister outside of Isana Negat, in front of the mountain that was/is a Titan. She returns to them the knowledge that was lost for centuries, and the anger that comes with it, but affirms that they cannot return to what was; this brings change, GOOD change, to the dwarven people and will redefine them. By successfully accepting this outsized emotional trauma, Harding has helped her people, and becomes a more effective member of her team. Catharsis, acceptance, and emotional growth make her stronger.
PART II: I AM NOT THIS
When Rook meets Lucanis, he has been kept in a prison for a year, being tortured and violated by the Venatori, who have been attempting to turn him into a demon. It hasn't worked correctly, because Lucanis and Spite have an accord. However, you first see him just kind of running around killing whoever he comes across; Rook provide direction and a specific target, a chance for freedom. It is significant here that the prison is underwater; Lucanis is, metaphorically, drowning. The prison is also referred to as the Ossuary, which is a place you store the bones of the dead; the outside world believed he was dead, and, metaphorically, he did die here. You kill his torturer, but it is not enough; the woman who kidnapped him and the orchestrator of his violation still lives.
Rook returns to Treviso where Lucanis finds out that he has truly lost almost everything. His grandmother, Caterina, appears to be dead, and his city, Treviso, is occupied by the Antaam. The only thing he has left is Illario, and he immediately grabs onto the idea that Zara, who he believes killed Caterina, is going to kill Illario, too. He panics in response, but he is trained as a Crow to shut down his emotion, and practiced at doing so from his year spent constantly disassociating in the Ossuary. He says he needs to work; Illario and Teia protest, but he insists. He is returning to the thing he knows how to do, grabbing for a sense of normalcy when everything else is lost and he believes the little he has left is in danger. He will destroy the threat and this will also conveniently allow him to put off his real emotional trauma from the prior year.
Every cutscene Rook has with Lucanis between his major plot events in this section involves him trying to contain and ignore Spite. He tries to constantly stay awake to ensure that the demon cannot take over, and he tries to befriend and placate his new associates by buying them stuff (a VERY rich person thing to do) and taking care of them. He is trying to convince himself and them that he is NOT dangerous; he is not a demon, not an abomination. But he is not confronting his fear, he is only putting it off; often, in conversation with others he will be flippant about Spite, or he will deflect their concern about it. He chooses his 'bedroom' in part because it can contain Spite, and because it is the farthest possible location from the Eluvian, where Spite keeps trying to go (I just noticed that! Very fun!). In the meantime, he is also ignoring the fact that Illario is being extremely suspicious, because he doesn't want to know that his brother is the one who hurt him. Lucanis is an astute person by nature, and could certainly have observed this, had he not been deliberately trying to obscure it from himself.
Davrin is a huge problem for him because he is the most direct person in Veilguard. He shows up and tells Lucanis that if Spite overtakes him, he will kill him. This touches on Lucanis' fear of his own lack of control and drives too directly at what he wants to ignore. They are immediately at odds, which is made worse by Lucanis' 'failure' at Weisshaupt, which causes him to lash out at Davrin. He believes that the fact that he was unable to kill Ghilan'nain is indicative of him losing his abilities as an assassin, which is one of the only familiar things that he has left. Fortunately, Rook and company are there to reassure him; the situation is helped by the presence of Taash, Emmrich and Neve, who are unafraid of Spite, and whom he can rely on to control the demon if he cannot. However, the problem remains that he refuses to seriously deal with Spite in any way. As the inextricable representation of Lucanis' trauma (it would LITERALLY kill him to remove it), ignoring him means Lucanis is unable come to terms with what has happened.
This comes to a head when Illario kills Zara, and Lucanis is unable to stop Spite from almost murdering his brother with his own body in response. This is the final, most devastating loss of control. He apologizes to Rook for the lapse, and tries to refocus on Illario, who he now has definitive proof betrayed him. He says he is going to take everything away from him, but truly this is just another distraction; revenge is not going to be enough because it will just mean that he has nothing on which to focus his and Spite's combined ire, and then he will still have a demon inside him and no accord. What saves him is Rook, and finding out that Caterina is still alive. This is fantastic news because it means he hasn't lost everything, but it also presents a dilemma; is it more important to attack Illario, to seek revenge, even if it endangers Caterina's life? Does he risk what he values most-- his family-- to pursue his vengeance?
I was going to write an entirely separate post on the mind prison, my favorite part of Lucanis' arc, so I'll (try) to be brief here. The metaphorical Ossuary is a prison of Lucanis' fear; those he is scared he will hurt, or who will see him for what he believes he is: a demon. In order to get him out of it, Rook needs to cooperate with Spite, and confront each fear individually, breaking down their flawed presuppositions about Lucanis which are trapping him there. It is also significant that Lucanis himself is unable to articulate that he is trapped, and is even unable to ask for help; it is Spite who invites Rook in and concretizes Lucanis' emotional state. He can't get out alone. When Rook reaches Lucanis he admits that he has been avoiding his emotions but that, "It's just... so much. I don't know where to begin."
What happened to Lucanis was life-alteringly traumatic. It is unsurprising that he does not have the tools to effectively confront it. However, Rook encourages him here to begin the process by creating an agreement with Spite in the short-term. Process your trauma by breaking it down and taking it one step at a time. After this section in the game, the player can hear Lucanis converse with his friends about trying to work with Spite; about how the spirit is learning to understand the physical world, and they are no longer fighting. Again, we see that ignoring his emotions was hurting both Lucanis himself and other people, and that by moving forward, no matter how slowly, he can regain control of his life and build a new one alongside Spite, accepting the new circumstance.
When he confronts Illario for what he did and, incidentally, control over the Crows, he does not kill him. He never loses control and he and Spite work together to resist the blood magic that Illario attempts to use on them. Working through his problems with the support of his team allows Lucanis to preserve what he values-- his family, the Crows-- instead of pursuing an endless and ultimately pointless crusade of death in an attempt to avoid his problems. He makes the Crows stronger and heals himself through confronting and accepting his emotions.
PART III: I WILL GO AND SEEK ATONEMENT
Hey it's Solas! Remember how this game used to be called Dreadwolf? That was probably because he's the thematic anchor of the narrative. So, here we go. (This section is going to discuss the 'good ending' for Solas, because I don't think the others really feed into this theme much.)
Solas is the instigator of the conflict in Veilguard, and he may be an antagonistic force throughout the story, depending on how Rook chooses to deal with him. This game gives confirmation that Solas is a spirit, and so the generally established rules apply: he acts as you expect him to act, he is what you expect him to be, so the player is likely to have wildly variable experiences with him.
Throughout the game the player can encounter sections which depict his greatest regrets in his life so far; taking physical form, creating the weapon that severed the Titans' dreams, incidentally creating the Blight, accidentally sending Mythal to her death, and accidentally creating the Veil (dang, nothing goes right for this guy lol). This series of decisions led, in Solas' time, to monumental harm for countless people, and it is what has led him to his current course. He cannot stop because he is utterly trapped in his regret; these moments, though degraded, surrounded him within the Lighthouse while he planned for a decade. The Caretaker tells you that his regrets are so vicious that they are the teeth with which Elgar'nan and Ghilan'nain are tearing into the Crossroads. Solas is destroying something beautiful he helped build because he is unable to let go of the past.
Although you, dear reader, may have your own opinion of him, Solas is undeniably compassionate. In DAI, he will give you massive amounts of approval for simply helping out villagers and performing menial tasks that serve no greater purpose than to alleviate suffering. The amount of suffering he (mostly) unintentionally caused could do nothing but horrify and pain him. His regret is oceanic. If you decide to persuade him to your side at the end of the game, one of the reasons he cites for continuing down his destructive path is because it would dishonor those he has wronged if he were to abandon his work. He is sunk cost fallacy-ing himself into mass murder, basically.
Part of the reason that he is doing this is because, like with Lucanis' issues, the emotion, the weight of the repeated failure is almost too big to effectively reckon with. But Rook can help him do it. Throughout the game Solas watches through his avatar in the Lighthouse; he sees Rook build their team, sees them solve the problems of the people around them and find strength in unity, and so when they appear in Minrathous he does actually believe that they can solve the problem that he cannot. He is deceiving Rook when he gives them the dagger, true, but this is his most valuable asset in the fight; if he did not believe in their success, it would be extremely foolish to give it to them and to commit himself to the comparatively lesser evil of Lusacan. So, Rook has effectively proven the Power of Friendship, as it were, through their actions in Veilguard.
To achieve the 'good end' for Solas, you need to have finished Regrets of the Dreadwolf and successfully confronted the fragment of Mythal that lives in the Crossroads. She will be impressed by your work in proportion to the amount of things in the game you've finished, so you must have bonded with your companions and you must have freed the Crossroads from the ravages of Solas' regrets. He helped make the mess, but other people can help him fix it, which is essentially the point that Mythal makes to him at the end; that he's not literally solely responsible for actually every bad thing that's ever happened.
You also have to tell the Inquisitor to attempt to reach him, which will lead to them saying something about forgiving his past actions if he stops trying to destroy the Veil presently (I assume the dialogue is similar in the friendship route; I have a Solas-romancing Inquisitor and that's basically what she said. I felt that part was general enough it probably carried over). All of these people and various pieces of Solas' past and present are here to break down the gigantic wall of regret that's preventing him from doing the right thing in this moment. All of his arguments for why he must keep going are refuted by these people he cared for, and to whom his regrets are attached.
Through Rook's actions they have demonstrated their ability to solve seemingly overwhelming problems. You can help Harding tame the anger of the Titans, you can help Lucanis confront his trauma, and you can help Solas finally see past his regret and be the hero he has always wanted to be. This is obviously not the only route the player can take through the game, but if they do, they help create a narrative that repeatedly deals with deconstructing and resolving overwhelming emotion. (Dear readers, remind me to make a post about Bioware games and participatory storytelling.) The story examines how intense emotion, ignored or denied, hurts oneself and others, and presents several solutions which all begin with asking for help. There is strength in unity, in compassion and togetherness, and if you cannot see the way forward alone, you will find it with other people.
WhEw okay if you actually finished reading that give yourself a high five and take a lollipop from the basket on your way out the door
on any other platform I think I would have hit a word limit of some kind, so thanks tumblr
edits incoming? very tired rn. Think I had some other point to make about Solas that I forgot maybe. I also think I could've added some of the other companions to this (Taash and Bellara were top candidates) but imo these two are the strongest for this particular theme. And it was already so long lol
okay I sleep soon. you can lmk what you think if you want? don't be a dick tho, I hope that goes without saying lmao
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alarajrogers · 2 days ago
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I know. And their own holy book plus the tiniest modicum of common sense should tell them they're wrong. The Romans didn't take a vote, it was basically done by screaming (in the story, which is not true), and like I said... organized crime buying votes is an old story. "The Jews" included Jesus himself and all of his followers and everyone he loved and everyone who loved him, but the ancient version of the Mob pays off some mooks with really loud voices to get their boy sprung from jail, and that is the fault of all the Jews? I guess you killed John Kennedy, American Christian dude. And you buried Jimmy Hoffa's body under the Meadowlands. And you, personally, voted for every president who won that you didn't vote for.
So my grandmother came over on a boat from italy, this is relevant. My brother has this routine where he goes (in Italian accent), "I keep hearing people tellin' me, 'the Jews killed Jesus, the Jews killed Jesus'. And this offends me as an Italian, it really does. 'Cause if you read the fuckin' Bible, it says right there, the Romans killed Jesus. And I ain't letting no stinkin' Jews take credit for a good Italian hit."
(This is even funnier now that we know our biological maternal grandfather, who we never knew because my mother was adopted, was actually Jewish.)
But seriously. I challenge any of these asses to show me where in the Bible it says the Jews killed Jesus. Because if your corrupt government and organized crime contribute to getting someone killed by a foreign power... that's on you? Personally? I mean, I'm not religious anymore, none of it is true, but taking the position from their side that it is true... it's still wrong and stupid.
I cannot fucking do this. I CANNOT DO THIS ANYMORE
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the-paris-agreste-blog · 2 days ago
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you know what ratchet's speech about OP's past sounds like??? a big load of cap. sounds like (to me at least) that Megatron was cooking in front of the High Council and Orion Pax was undermining him and shoved him off the stage so he could cook.
Megatron was the *leader* of the operation, pardon me if I think the *leader* should be in charge instead of the one twink who follows him around like a puppy dog.
I think using words like 'overthrow', 'force', 'arrogantly demanding', 'violence', etc is just media bias. then turning around and praising OP in the next breath??? how dare he. tell it like it is.
Megatron probably stood up on that stage and presented his ideas for how to better their corrupt society, his passion may have took over (this is all just alleged) and he spoke of the injustice the council had contributed to worsen their society - which obviously upset those capitalist pigs - and then on top of that Megatron told them how he planned to lead things, the power he would need was that of a prime so he told them (allegedly still overtaken by passion) and they were all like "this is soo disrespectful!!!" and then OP stepped in. which I understand but like - also, he didn't need to undermine Megatron's authority and use some colourful archivist vocab to wow some pigs.
I'm not blaming it all on OP or something because he was just doing what he thought was right but if he had just let Megatron cook then none of this would've happened.
I'm just a bit upset that Ratchet would word it like this. Obviously I understand where he's coming from, he's heard the story from the perspective of the alleged good side this whole time.
i know this whole yap sesh is kinda giving this:
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but come on guys.
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professeurm · 11 hours ago
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so, uh, I do this thing when I'm bored or need to calm myself and that's telling myself a story. typically i do fics and in my head unless im completely alone. yes, I love talking to myself
these stories goes on and on, like i flesh out a whole plot and everything. it might as well be a whole book and sometimes it helps me get pass a trick part in a fic im writing or helps me work out the plot. it also sometimes gets written down because I'm like "this worth writing down"
this going to be long. read if you dare 😂
now the reason why I'm telling yall this is because my best buddy, @the-torchwood-magician , got me hook on Malcolm Merlyn. We both love his character and would talk for hours about him like we're teenagers in heat 🤣🤣
we also both love Ianto Jones and I honestly do not need explain why 😂. They introduce me to a ship, which I had no clue it existed, that consisted of Malcolm and Ianto. Even introduced me to a few fics and let me tell yall, I'm interested and hook.
My current story I'm telling myself consist of the pair, where Ianto gets hire as Malcolm assistant (similar to how Felicity is Oliver assistant) and Malcolm is suspicious that the young man is perfect for the job, even perfect for a higher position. Which shocks him because either something isn't right or the guy is just really smart for his age and modest.
He hires him anyway because of his genuine curiosity and Ianto fits in quickly. He works hard and efficiently, even knows what Malcolm needs before he asks him. Malcolm grew fond of him, appreciate his contribute to the company and him. Though that didn't make his suspicions go away so he did a background check. clean records so he had to go old fashion, but little does he knows Ianto isn't the one to share or talk.
yes, this a love story. a slow one in matter of fact
they're relationship won't have a label. this is because I'm pulling a James Wilson, which is Ianto is convinced he's straight but he's still in the closet and in denial despite having feelings for his boss/friend. Also Malcolm heart belongs to his dead wife so he's sort torn between that and his new boy lover.
this won't have a happy ending... letting yall know. I'm like a rabid dog when there's a happy ending, but there will be a twist in the end. basically a cliffhanger
question is... should I put this on ao3..
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felassan · 3 days ago
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Podcast: My Perfect Console with Simon Parkin - Episode 98 - 'Corinne Busche & John Epler, game directors, Dragon Age: The Veilguard'
Summary:
"Corrine and John are the director and creative director of Dragon Age: The Veilguard. Corinne Busche majored in digital animation at the University of Utah. In 2006 she joined the studio now known as EA Saltlake, working through the ranks to become a Design Director for The Sims series. John Epler studied English language and literature at the University of Alberta. After graduating, he was selling televisions when he applied to be a tester at Bioware. At the studio he began working as a writer and director of cinematics. Now, the pair have come together to lead development on the latest entry to the beloved Dragon Age RPG series, which launched at the end of October."
[source, two]
Notes/quotes from the episode, under a cut in case of spoilers:
John Epler: thematically, "DA:TV is ultimately a meditation on regret, more than anything else, not just as an amorphous theme, but how the way we deal with regrets shapes our lives. [Solas'] entire arc is motivated by the regret of what he had to do millennia ago". So many of the companions' and characters' lives are driven by regrets (wallowing, or letting it take over their lives, or facing them and taking a step forwards). "Every character has some different perspective on regret". This theme shows up in Solas, companions, side characters, faction stories and side villain stories
Corinne Busche: "When approaching this game, what was right for this game, it was about being really aware of what it means to be BioWare, first and foremost. The focus on characters. Getting back to our singleplayer roots. Really exploring this world, the deep lore that's been built up around this franchise. And, to be completely honest with you, what worked from those past games that caused our players to fall in love with BioWare titles in the first place."
John Epler: "A lot of the focus just came down to being part of a studio that has a very specific and very real strength in character-building, story-telling, and being on projects that maybe didn't center that strength as well as they could have. I personally love Mass Effect: Andromeda but we had open-world - that was a big thing in the industry at the time - and that starts to dilute your focus. We had Anthem, live service dilutes your focus. So for us, it was really, understanding, what it is that A) people come to this studio to do, people work here for a reason, they wanna make big stories that you can play and which allow you to be a hero of your own creation, but also a focus on characters, a focus on that experience of living in a different world. And for DA:TV, we really wanted to make sure that we got back to those things that made the studio what it was, that contributed to what I would call the 'golden age of BioWare', when, you know, there was hit after hit being turned out. DA:TV was a very conscious return to that with the focus on characters, storytelling, and being just this really bombastic singleplayer RPG that allowed you to play through the story as yourself if you want to, or an idealized version of yourself, or someone who's really different to you. That's the joy of a custom protagonist."
Corinne Busche: "I felt very supported through this, by both BioWare and EA. It's intimidating to buck trends in an era where it feels like almost every game must be an open world, to say, you know what, that works for those titles. For us, the way in which we tell the best stories and be true to our roots - a more handcrafted, intimate experience is appropriate. And just to have that support from within, around getting back to those elements we do best, was fantastic."
John Epler: [around 5 years into development, around the time when Corinne Busche joined the team] "The challenge of the game at that time was it was a bunch of different games that were kind of being spearheaded by different people. There wasn't really a cohesive vision or direction at the time. I was narrative director so I had my storytelling corner and I'm like, okay, we need to focus on character, we need to focus on story, but everywhere else there were so many competing ideas and competing priorities that we had, I mean, conservatively, I'd say three different games going on. So Corinne joined the project, and reached out to me on Slack, said hey, you know, I'm joining, I'd like to talk. And I remember coming out of that meeting with this profound sense of relief, like okay, finally. Because, as narrative director, there's only so much you can do to shape the course of a project, and here comes Corinne, very sharp, very clearly understands what we're doing, and is asking all the right questions. It was just this moment of, okay, good, there's an ally here, there's someone here that knows what they're doing, that can pull some of these visions together into something more cohesive. I'll say, working with Corinne from day one has just been an absolute pleasure, because Corinne gets games, Corinne understands how games work, understands how they come together. I think it's something that we take for granted, but not everyone in the games industry necessarily knows that."
Was Corinne Busche nervous when she got the call to join the project, a project that was 5 years deep? Corinne Busche: "You know, I was, but I was also tremendously honored. Maybe I'm a glutton for punishment but I love a good challenge. And it's kind of, to be honest, become an aspect of what I do, to join teams and help empower them and get where you need to be. I will say, Dragon Age, we talk about how we don't always get to work on or design the games we play. While it was intimidating, Dragon Age is one of my all-time favorite series. I was one of those people that waited in line outside GameStop until I could get my DA:O copy. I remember walking home with it in hand. So it was surreal, it was surreal. I was aware of some of the explorations, some of the difficulties, what was working, what was not. When I joined we had collectively made as a studio the decision that this needs to go back to a singleplayer game. And I will say, when I picked up the controller, pulled down the build and played for the first time, it was still that multiplayer concept. Yeah, I had that moment where I went, whoa, well, okay, you're in it deep now lady. But what a privilege, and to look back on what makes a BioWare game so special, and to see the talent within the team, it felt very achievable, it did."
What was the main thing that Corinne Busche perceived where the team may have lost their way a lil bit and needed a hand back on track? Corinne Busche: "Well, here's my perspective. I wouldn't even say the team had lost their way, to be honest. There were a number of concepts that had been explored, and there are merits to that. There's a lot of good learnings that come from exploration and indeed failure. In some ways you learn more from that than you do from success. This was a situation where we had an outline of a story, and speaking of my first interactions with John, I had much the same feeling of, okay, this is somebody that knows what this game needs to be, what it can be, that can realize its potential. It was very assuring. It really was looking at, what did we have, what can we keep? And a big part of that was that initial story outline, it was the tech stack that we had, some of the ideas behind the game, about it being more intimate, being true to the deep RPG strategy, the pause and play gameplay, but also an awareness that this is, as with all Dragon Age games, a reinvention, and that intimacy, that immersion, stepping into Rook's shoes was going to be a very important part of this journey for us. So that is to say, we really dissected everything. We took this back down to its studs, whether it's gameplay, progression, mission game flow, I can't think of any rock we didn't turn over. In fact, John, correct me if I'm wrong, but my recollection is, I think there was only one mission that more or less survived in a recognizable form in the game, that being the Siege of Weisshaupt."
^ John Epler: "Yeah, you are correct. That is only mission that I would say looks like it did back when Corinne was joining the project."
[character limit text break!]
Were they given a deadline that the game had to be out by that was looming over? Corinne Busche: "There's always a deadline, and it's important that there is because that creates a sense of drive, prioritization, velocity, you learn what the team can do together. What I will say is that we had tremendous support from within BioWare and EA when we said, look, we've discovered the beating heart of this game, what makes it work, and we're not ready yet. We're not at quality, we think we can do more, we can push it further, we're very transparent with that, because it was important to us that this is a game that is worthy of BioWare and worthy of the title of being a Dragon Age game. So when we go back to that, well, I'm really happy to say that, it wasn't always the most fun conversation, but I'm really happy to say there was a lot of support, commitment and interest in making sure we did get the time we needed."
John Epler and Corinne Busche asked to do this interview together as opposed to only one of them (as DA:TV was a team effort of many people)
[source, two] <- listen to podcast here!
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potahun · 1 year ago
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ugh why is the mysterious lotus casebook soundtrack so GOOD
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if-we-are-free-tell-me-why · 2 months ago
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every time I hear someone say "oh you have to listen to Dear Evan Hansen it has such good mental health representation" I cry in Next to Normal
#next to normal#and yes this is based on a true story#generally I dont try to juck anyones jum so I of course didn't tell that person what I was thinking at that moment#and if someone found Dear Evan Hansen a useful text in terms of their own mental health journey who am I to discredit that#but this is the internet and I am back on the ntn train#in a way it is my saf autumn musical#and yes I am a survior of the 2017 Tony Awards why were you asking?#no but seriously#it is so interesting how many narrative devices Dear Evan Hansen took from Next to Normal#but turned them into a less complete piece#like Gabe in ntn is a representation of unadressed grief and trauma and the family has to accept that he will never be really gone#and connor is just...idk not fully thought out?#idk I'm rambling#but also#how the love story between Henry and Natalie means something#Natalie sees her parent's relationship and desperately doesn't want that for herself and Henry at the same time also stand for#a piece of normalcy that seems attainable#you don't sit there and think hu why is there this completely separate love story thrown in there?#it mirrors the problems#and dear evan hansen#do I even have to say it#I thnk the thing I resent it most for is that it has a love story#naja#I'm of listening to net to normal some more#sorry I someone who really likes deh stumbles accross this#I feel like espechially musicals can be something that can be so personal#and I don't actually want to contribute to more stuff like#ew why do you like this when theres xyz that is so much better or morally purer or whatever#I guess what I do want to say is: if I had a nickle for everytime they made a musical about mental health where theres a ghost on stage and#the sister of the dead kid falls in love with a funny guy while her family is falling apart
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caliburn-the-sword · 1 year ago
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The School for Good and Evil (Somain Chainani) to Ever After High to Descendants to The Land of Stories (Chris Colfer) to Once Upon a Time pipeline is REAL and needs to be talked about more
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thatzombiecat · 8 hours ago
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AAA I appreciate this so much! 😭😭
Brace yourselves for this longread is gonna be loooooooong!! (I'm really sorry for the gargantuan sized post this about to become, jamming this all in one, BUT I have to)
For this Giving Thanks-Week I really want to extend my personal gratitude for everyone below.
RT fandom is honestly the loveliest thing ever happened to me over a long period, and it's been such a joy and honor to be a part of, truly. So happy sharing the space and connecting and meeting with such an amazing creatives and passionate people.
@redbatchedcumbermayned RRRIGHT BACK AT UU FRAN!!!💖💖 Thank you for being a pillar and a source of inspiration for us all in the community, it's so good to have you with us!! And for your remarkable contribution in the fandom: the raw emotions and the feelings, the pacing, is what I admire most in the stories you tell which is a blast to witness every time in every chapter ;w;
Check out the latest chapter of 'Much Ado About The Lord Captain' with Heinrix and Isha von Valancius! from WrathOfFran!
@sotc For being here with us as part of the fandom and for your endless creativity! I'm so happy for the art trade that connected us and endlessly grateful for the opportunity, so happy to know you bestieeee!!! 🥺♥♥
Check out their beautiful RT drawings here on tumblr!
@maggotknight Fiiiinnnnn! Thank you for and your genuine support and faith and for being such a wholesome person as you are! Your big pieces and small doodles alike all fill my heart with such a joy every time I see them as I've said before♡♡ Omnissiah blessings be upon ye Archmagos!!
You have to see more of her amazing stuff here and say some nice things
@holylustration Your storytelling and narration approach are... gosh it's just simply indescribable as I couldn't convey it with words, it's such a thrilling adventure that making me fuzzy every time I read any of your piece. Thank you for sharing them all with us Holyyy!
Go read the latest chapter of 'Predator & Prey'! ft. Marazhai and Rogue Trader Aurelia von Valancius!
And also an honorable spotlight: my appreciations for Olga Kellner (dontrestyourhead) (although she's not present here afaik) and her writing team for sharing their stories connecting us all together, whose sparks of creativity generated a chain of flames fueling our arts and passion. She's an artist as well, and I hope our creations would inspire her team and her personally much like their own creativity inspires ours, and that we'll see more of her wonderful artworks and stories shared in the future ❤❤
Check out her artworks on the bluesky!
And for you all not mentioned above, but who contributed in the Rogue Artists legion, who shared your arts and things with us. Keep creating, keep going, yall are amazing. ❤❤
Giving Thanks-Week: Go celebrate your fav Rogue Trader creators and creations this week, repost, leave nice comments and show your appreciation too, don't be shy!
Rogue Trader Giving Thanks-Week
It is Thanksgiving week in Ameraland. In tandem with @holylustration 's Dopamine Week, I would like to propose a Giving Thanks week 💖
Send, asks anon or not, telling your fellow rogue traders how much you appreciate what they bring to the space!
and
Reblog this post with a shout-out to your favorite piece of Rouge Trader art. Let's daisy chain all the amazing things the Warhammer 40,000: Rogue Trader space has created!
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batsplat · 5 months ago
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do you have a favorite bit of motogp gossip that you either want to know is it’s true, or you just enjoy as a stand alone piece, no need for further investigation?
one of those where I initially stared at and like. lost all motogp knowledge in my brain. and then stuff did come back to me. this is all very much low hanging fruit and I'll add to it when I remember more interesting/quirky ones. BUT here are some things I want to know:
y'know how casey randomly suggests in his autobiography that valentino was sabotaged in the 2006 title decider? so, personally, I don't really buy this, because 'why' and also 'casey girl you are SO paranoid' - though, sure, if given the option I'd like to double check if valentino had a dud tyre (completely plausible) and also if somebody really deliberately gave him one (?? casey idk about this one). but what I'm REALLY curious about is... there's a change in his autobiography?? like I've seen this book excerpt float around online and the text is different from what's in my book!! mine's from the paperback version so I assume there may have been some edits for that, so that would make it the newer version... but like. this is a real editorial change. check this out:
version posted on the internet, from the hard cover edition???
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version in my book, first paragraph is the same
But as soon as the lights went out Valentino was in trouble. I was one of six riders to pass him on the first lap and if you watch the footage you can see how much he is struggling to even keep up with us. His rear and front tyres were just not working together and on lap five the front inexplicably folded and he went down, right behind me. I couldn't help but wonder how he could be having such problems with his tyres. Could he really have been stitched up? It seemed so improbable, but I remember watching that race back in the motorhome that evening and thinking, Welcome to my world, mate.
this isn't 'gossip' because I haven't found anyone else who has spotted this, but like? that's a substantive change? if my one really is the newer one? ...?
let's set aside the fascinating insight you get into casey's knotty and at times bizarre valentino rossi complex with him adding the line "welcome to my world, mate" (oh my god. please just take him to dinner. I will crowd fund this I literally just need to be able to listen in. casey come on CALL him I NEED you to do the dinner thing, YOU suggested it not me). like we're not going to even touch that. but if my version really is the updated one, then he's kinda softened his stance, no?? "convinced he was stitched up" to "could he really have been stitched up"
what happened?? who wanted this change? casey? an editor? did dorna give casey a call? did some poor bloke from pr have to politely ask whether casey could please not state in his autobiography that the most popular rider ever had had a title stolen from him by the establishment?
(casey was talking about valentino's stolen tenth BEFORE it was popular. he did it even before valentino did, bless)
"there are a lot of commercial interests in the sport" also didn't make the jump to the 'new version', mind you. did Big America get to casey
come on you guys have to admit this is an odd change?? does nobody else thing this is weird??
okay fine moving on
Did Valentino Literally Curse Sete
(like. not literally as in did he curse curse sete, literally as in did he say it)
(though if he did literally literally curse curse sete, I suppose I'd also like to know that bit)
the commentators in 2003 brno say so and I'm inclined to believe them, but I need to double check whether sete and valentino really were partying on ibiza together right after that very painful valentino loss at the sachsenring. such a fascinating little detail, that's not something post-2004 valentino does I reckon
I mean, look, obviously a bunch of things from that time period I want to have fact checked. including valentino's friend hearing sete say in late 2003 that valentino wasn't going to be smiling so much after joining yamaha. classic bit of gossip, did it actually happen though
I've referenced this a few times before, but y'know how valentino said that marc's manager alzamora told him after sepang 2015 that marc had been angry at valentino for killing his title charge? I just want. to know. if this conversation actually happened. I don't think valentino would pluck a lie like that out of thin air, especially something so specific about somebody on marc's team, and he has known alzamora for decades but like. maybe almazora just said something valentino misinterpreted? I just find this such a bonkers thing from alzamora if it's true that I would like it confirmed for my own sanity, you know?
yeah look I would like to know if marc really did get casey kicked out of honda, obviously I've discussed this before and it's very he said she said but yeah it'd be fun to know the truth
this is literally peak gossip because I can't find a source for it but I swear a journalist did say it: the rumour is that marc blocked joan mir from joining honda in 2019. like, I'm only including this because I was explicitly asked for gossip as I just cannot find where it was said... but it is something that is. out there. and... again, just curious. like I buy it, but also it could be bullshit!
on a similar note, did he ever make clear to honda he didn't want either vinales or rinsy on his team circa 2016? was it just a vibe in the paddock or was this an actual demand from marc?
speaking of!! the whole thing about alzamora basically rigging the moto3 teammate situation between rinsy and alex marquez to ensure the latter won the title that year. what was that all about, how far did they go there
switching to valentino now. this doesn't quite fit the remit of the question because it IS something I've investigated. and my conclusion is basically a big *shrug*
did valentino block casey from joining yamaha in either 2005 or 2006, and did he attempt to block jorge?
there are completely contradictory sources on the timeline here that do make me feel like there's a chance yamaha was just fucking with casey at the very least in 2006 and valentino had fuck all to do with it, which a recent interview from casey did actually hint at too... he made it sound like maybe yamaha was just using him to try to drive down the price of another rider (which would then presumably be jorge)
I just want to know! and the thing is, it was a matter of open paddock discussion that valentino blocked casey (jorge explicitly references it in in 2007), but something doesn't quite add up between what jorge, casey, colin edwards, articles from the time and lin jarvis have said on the subject! my current pet theory is that valentino blocked casey in 2005 from joining the satellite yamaha team in 2006 (weirdly casey doesn't really imply valentino was responsible for this one in his autobiography, but whatever) but NOT in 2006 (casey does imply valentino was responsible here, you see my problem). and yamaha was fucking around with all four of valentino, casey, jorge and edwards in late 2006/2007. but. yeah. I have unanswered questions
the entire 'alex marquez blocked from yamaha' situation.... again. something is off there. you know the story from late last year about how he was blocked in 2019 from joining the petronas team in 2021? this completely threw me, because there was an entirely different story about this YEARS back in 2018!! I initially assumed the two stories were about the same event, but it can't have been! one's him being blocked in 2019 for 2021, one's him being blocked in 2018 for 2019
from the descriptions of both there's also no confusing them. the 2018 story has to be about the 2018 contract cycle because that's quite literally when it was published, and the 2023 story has to be about the 2019 contract cycle because it explicitly references the space fabio would create by moving to the factory team for 2021, which obviously wouldn't make sense before fabio's actual rookie season. like they have to be about different stories
and in that same 2018 story, marc said that back in 2016 lin jarvis told him no marquez would be joining yamaha:
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again, this was in 2018!!
plus, he did say back in 2016 that he'd spoken to jarvis, which kinda backs up this is a conversation that did happen and marc isn't just misremembering the timeline/lying (the notion of marc joining yamaha in 2017 is fantastic, what an absolutely horrendous idea):
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now what marc says in 2018 about his conversation with lin jarvis is very similar to petronas yamaha boss razali saying in 2023 that he'd been told by yamaha no marquez was allowed at yamaha. suggests that this is a thing that did happen!!
but again... razali was told that in 2019... after marc had already been told the same thing three years before that, and the exact same deal had already been blocked one year earlier... does nobody else think this is weird?? like, I'm not saying yamaha hq covered themselves in glory here, but is it not a little strange the satellite yamaha squad had basically almost signed a contract with the younger marquez again without checking in with yamaha, just ONE YEAR after this same contract had already been blocked???
again this isn't actually gossip because I'm apparently the only person going ?? about this but I'll say it: ??
kinda been annoying me since december last year, like I know it doesn't matter but I'm just curious about it! why's nobody else talking about the 2018 story!
idk my best guess here is that petronas yamaha was faffing about and playing weird games with the factory team, that the deal was never as likely to happen as they made it sound to the marquez camp. zero proof, that's me spreading rumours yeah... time to create some of my own unfounded gossip
(also of course I'm curious if valentino did have any actual involvement in this. like if lin jarvis was telling marc this in the year of our lord 2016, I'm assuming valentino didn't have to explicitly say to jarvis that 'inviting marc to the team for 2017' wasn't exactly high on his christmas wish list. it is interesting that marc frames it as jarvis making this about. like. all the marquez's way back in 2016, and again, would this really have been on valentino's radar at the time? that feels a bit...? alex marquez was thirteenth in that moto2 season? would certainly be very... thorough for valentino to already have had that particular talk with jarvis)
(mind u there's a fun moment in a 2019 presser where valentino is sitting between the two marquez brothers and the younger marquez is being asked about his contract situation, the implication being he'd had a motogp deal and no longer had a motogp deal. and he's answering and marc's doing his freak stare and valentino is Right There sitting between them... I <3 mess)
man did valentino actually ever fucking block anyone from joining his manufacturer #notmygoat. I still think he didn't know about jorge until the deal was basically done, had nothing to do with the younger marquez, at most blocked casey the one time but then yamaha wasn't actually seriously intending on signing casey in 2006 and was just using it as a play in their jorge negotiations, which.... idk. bit disappointing if true icl. I hope he blocked someone, I'll say it
(also. okay. I don't want to sound awful here because I do have a lot of sympathy for baby!casey but. ignoring the morality for a second, I do LOVE the idea that valentino blocked casey from getting a satellite yamaha seat fresh off his 250cc runner up season because it would conclusively prove valentino did ABSOLUTELY rate casey!! like he didn't even want casey to come close to being his teammate!! not even a sniff at his data!!) (genuinely this is the rumour I'm choosing to believe, I know there's a chance valentino didn't successfully block anyone and was just a complete flop but I want the 2005 one to be true. it really adds something to the rivalry idk... like ugh valentino saw how dangerous casey was proper early when much of the paddock wasn't yet convinced... cute)
moving on
there was a rumour in 2015 that valentino approached dani after aragon to complain about how sturdy his defence was, like moaning about denying him points and shit. now, there's exactly one article about this in marca that is the sole origin point for the rumour, and it says that valentino also interrupted a honda party after phillip island to complain to marc. this does not match up at all with anything either marc or valentino have said since then - and would mean you have to believe that marc wasn't actually blindsided by that presser... also feels a bit unlikely we would have heard NOTHING from any other source if vale was really gatecrashing a honda party
of course, neither dani nor valentino have spoken about this supposed post-aragon 2015 meeting either, not even when dani was kinda accusing valentino of hypocrisy during sepang 2015, but I suppose you could say maybe dani's just not the type of guy to bring it up again. however.... I do reckon occam's razor kinda applies here and if one of these stories is bullshit then they probably both are, plus it's not like marca is exactly a neutral source. still would love to be certain!! instinctively I don't really think that's valentino's style at all, but of course it'd be intriguing if the story were true because it'd be a sign of how 2015 kinda messed with him. but I still feel 2015 is more about him falling back on past tools he'd mostly discarded - rather than, like, acting wildly out of character, which again... well, this brings us back to how that kind of behaviour isn't really valentino's style. basically, I don't buy it, but that's kinda why I am so curious about it? because I feel like it would be really interesting and quirky if he had actually done that. does this make any sense
speaking of, again this doesn't really count because I did kinda investigate it last year.... but you know when valentino in that podcast referenced a conversation with marc around the time of sepang 2015, where marc stared blankly at him? I have a hunch about when that conversation happened, want to know if it's right. this also isn't really 'gossip' because this is a conversation I'm having with myself but
y'know when bez was injured on the ranch late-ish last year? a bunch of journalists pointed out how hush hush they were about what actually happened to bez - like they repeatedly drew attention to that because god knows THEY love some gossip lol. which probably means nothing, but I'm curious what the journalists' theory here is, like do they think it was an embarrassing injury?? OR. look. I suppose the conspiracy theory would be that pecco caused it (obviously accidentally!!) and everyone at the ranch knew it'd be a terrible look if they admitted that because of the whole title fight situation. call me casey stoner because those dots are not real and definitely have not been connected
okay, you know how there were rumours in the spanish tabloids bez said some real ugly stuff to marc at valencia last year, and bez didn't directly address it but freaked a little and did a sort of blanket denial that he'd said anything that bad? I don't actually think he did tbh, but again. would just like to check!
while we're already on bez, there was one report that the switch to aprilia was partly motivated by marc to factory ducati. again, not entirely sure I buy that this would factor into his thinking beyond the obvious 'this means the route to that factory ducati seat looks even more closed than it already did' angle'.... it's very much down my list of priorities but I'd quickly confirm/deny it if given the chance yeah
that's all for now lol
#these all feel INCREDIBLY boring but i'm stuck 2/3 of the way through a bunch of different asks and this was fast and fun so#anon i will return to this when i think of more interesting ones. my brain gave up on me. these are all so basic bleh#man i'm gonna miss lin i swear he was always up to some shit#i see u buddy. i know u were flat out lying to colin edwards for like. half a year. i see u#//#brr brr#batsplat responds#“welcome to my world mate” caseyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy#every day i wake up and think about Her (all the things casey wants to tell valentino but has never gotten the chance to)#like he canonically factually actually wants valentino to know what casey's pov on that rivalry was... doesn't that make you CRAZY#he doesn't want to interrogate valentino he wants to confess to him... he wants valentino to Understand... makes me ill#u know it's also like... because valentino literally has said Nothing substantive about that rivalry since mid 2013#has casey like... noticed? I'm sure he doesn't WANT valentino to keep insulting him but idk it's kind of a bit. hm#like if you ARE looking for closure and YOU are still talking about it a lot but the other guy is just. Not. would that bother you?#idk!! maybe it really is completely a confessional impulse for him. casey constantly wanting to get his story out there#and not really caring what valentino contributes. that he's stopped contributing at all. orrrrr WOULD he like valentino to *respond*#does he want confirmation valentino is even seeing this stuff!! sending it out into the ether and waiting for the echo gahhhhh#what was this post about again#THE FUNDAMENTAL ALIENATION OF FEELING UNSEEN BY YOUR FOIL WHO SHOULD UNDERSTAND YOU BETTER THAN ANYONE ELSE#alien tag
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uncanny-tranny · 1 year ago
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Your influence in this world doesn't need to be all-encompassing and World Changing. It can be small ripples. It can be gentle and easily missed.
Let yourself do small things. So often, people have this idea that to do "good things," it must be a grand gesture that changes every little thing. Honestly, that can be so intimidating and scary. We weren't meant to carry the world by ourselves. We each contribute, often in small ways, often in ways that aren't seen by everybody. But the people you affect might just take that kindness you gave them and let it light them home. Let yourself be that in whatever way you want. You don't need to carry the world alone.
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