#amazing the next day too
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zahra-hydris · 2 years ago
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the joy of trying out a new recipe and fucking nailing it
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alicornze7 · 6 months ago
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I'm back at it again
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bonus (inspired by a note):
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this is true love y'all
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ksksksrahrah · 3 months ago
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theotherbuckley · 6 months ago
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Okay but Tommy drops out of high school — he told his father he was gay and he told him he could either be homeless or go to military school. He goes to military school and joins the army and he likes flying the helicopters because it means he doesn’t have to do any of the killing himself. And he makes some friends.
There's one guy who's like the squad leader who's a few years old and built like a Greek god and Tommy's young and a little bit in love. And they're friends maybe even family because this whole group of people spend every waking (and sleeping) moment together. And they all talk like a family and they all say they love each other and tease each other and it's nice. And one night it's just the two of them trading a flask of some sort of alcohol that Tommy doesn't know the name of and the man asks Tommy why he joined the army and where he wants to be in five years and Tommy trusts this man. He's half way in love with him so he doesn't even think twice before he tells the story about the time he came out to his family and his father nearly beat him to death before sending him here. And the conversation tapers off after that and he doesn’t register the change in the air but when he wakes up the next morning he’s being dishonourably discharged because he poses “unacceptable risk to the high standards of morale, good order and discipline, and unit cohesion that are the essence of military capability”. He knows what that means.
Tommy joins the fire department because he doesn’t know what else to do. He represses anything regarding his sexuality because he knows now that it’s wrong. He almost feels like he has a family again because his captain seems to like him and some of the guys are cool even if they say things he doesn’t agree with. And then he starts agreeing because maybe they’re right and he’s wrong and he’s just inherently wrong. So he follows their leads and is just straight racist because that’s how he can fit in.
And then a black lesbian woman joins and says she’s a black lesbian woman and Tommy doesn’t understand that either because you can’t be queer you just can’t be because it’s wrong.
But he nearly dies and and an Asian man saves his life and a black lesbian woman comes up with a better idea than any of them had and she tells them she’s no different and she is just as capable. So he improves himself he does and he tries to be better but he still can’t be who he is because the last 2 times he was honest about that he was betrayed.
Tommy leaves the 118 and “don’t ask, don’t tell” is lifted and he meets this guy he likes who likes him back and the 217 don’t seem to have a problem with the gender neutral pronouns and he slowly but surely lets himself open up again and be who he is and when the thing with that guy doesn’t work out because he’s moving to New York and Tommy’s not sure he’s ready to leave, it’s okay because his crew is there and they support him and he can still be himself.
#years later he flies a helicopter into a hurricane for the same people who stopped him from going too deep#into something he didn’t even believe in#and there’s this guy with a birthmark above his left eye and the widest smile there is#and he’s saying absolute nonsense and Tommy can’t help but smile#and there’s this other man too also gorgeous but not his type#who has all the same interests as him and he thinks if anything he’s made a new friend#and then the cute dorky guy calls the next day stumbling over his words saying his name is evan - from the rescue mission#and he asks for a tour of the 217 and Tommy agrees because how could he say no#and then he’s asking to go out but he already has plans but rain check? because there’s something about this guy that maybe…#and Tommy thinks that’s it but then evan turns up everywhere#and then things get a bit funny and Tommy feels like it’s his fault and he has to apologise#so he goes to Evan’s house not expecting anything just to say sorry#and Evans there looking absolutely amazing as always and he’s saying things that Tommy can’t help but read into#and he’s getting closer and closer and Tommy can’t help it#he kisses him and keeps his eyes shut just a moment longer just in case#he doesn’t want to open his eyes and see a disgusted look across Evan’s face so he stays closed just a little longer#but evan just looks like his brain has restarted and he’s nodding and joking when Tommy asks if that was okay#and they’re going on a date#and it hurts when evan says those worlds because tommy has spent long enough in a closet being someone he’s not and hurting people#and he can’t go back there he just can’t and he doesn’t want to be the one to force evan into anything so he leaves#and then he gets a call a stuttered invitation to meet at a cafe and of course Tommy says yes#he doesn’t know what he expects but it’s not this#Evans beaming at him with the brightest smile asking him to be his date to his sisters wedding#how can he say no when he looks like that (as long as he never buys coffee again)#and evan holds his hand even though everyone is around and ok that’s good#he’s late to the wedding and practically dead on his feet but he said he’d be there so he comes and the moment evan sees him#hes kissing him and he’s ok that’s great he could get used to this#bucktommy#911 abc#tommy kinard
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pushing500 · 3 months ago
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The Jones boys arrived safely at Sparks and bid farewell to Flapjack, who has been enjoying himself drinking our coffee and using our mineral scanner while we were away.
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The boys wasted no time getting up to mischief...
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There's no way this will end poorly, I'm sure.
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On the one hand, we're finally taking the initiative to get better mechanoids and mechanitor gear. On the other hand... TRADE CARAVAN, NO!! We were COUNTING on you!!
Oh well. I suppose we'll just have to wait and see how our killbox fares against an ultra-heavy mech (and three militors)...
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blee-bleep · 23 days ago
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just watched wicked. this is what i felt the whole time
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kruemel8 · 7 months ago
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Can’t believe it’s the Edmar project but here we are.
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woolying · 6 months ago
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I LOVE U FANGANS !!! I LOVE U DR OCS !!!
just a few i enjoy <3 yay sooo cool ooough
dr mira : @gooseagain8 drsg : @danganronpasurvivorsguilt dr50th : @okthatsgreat drdw : @sir-sunny
the stupid idiot is mine teehee
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jodoesnew · 2 months ago
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Day 19 Ruin
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trashmuis · 11 months ago
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I bought Bubba a piggy 🐷❤
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gingermeadows · 6 months ago
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ive posted more pictures of my tits than my face to tumblr dot com in recent years, so pls have some hot photos of my partner and i from a few months ago and say gay things in the tags/replies cos it’s pride month & the lesbians told you so
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fantomette22 · 2 months ago
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guys literally only want one thing
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elenadoeslife · 15 days ago
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concert, cocktails and (lots of) crying 💙
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cowboy-robooty · 18 days ago
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just read pink by kyoko okazaki. that shit was super good i highly recommend go read it
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akimojo · 1 year ago
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people love to use ffxiii’s messy development as a reason to completely shit on the game but honestly the fact they managed to sneak in so many little details in the gameplay in a way that reflects the characters and story despite all the miscommunication between the dev sections is just impressive to me
#was xiii horribly planned out and missed out on a lot of important feedback because of the poor time management? absolutely#does that mean you cant be impressed with what the game achieved regardless of whether you liked it or not? fuck no#also the fact theres next to no bugs (not counting the pc port because... yeah) is amazing all things considered#and the graphics still hold up to this day#the linearity is everyones main issue with the game but look at x dude#x was linear as hell too but it makes sense bc yuna had a pilgrimage to follow#just as how it makes sense for the xiii cast to not have time to stop and explore cocoon while they were being hunted by the government#thats why you have so much more freedom to explore when youre on pulse#theres not even anything objectively wrong with having a game be linear in the first place#and the people complaining about the story being ''incoherent'' are just... wrong?#they give you enough hints within the dialogue to piece the story together yourself while also not leaning on exposition dumps to tell it#and if you cant do that then the datalogs are right THERE#games have relied on ''notes'' to tell parts of their story for ages now and i dont understand why its suddenly bad when xiii does it#i dont like sitting through exposition dumps and i like being able to analyse and theorize about a plot WHILE im experiencing it#and a lot of other people feel the same way so its not an objectively bad aspect of the game's storytelling#you just need to pay attention and be patient and wait for the story to unfold#i went off the rails but ANYWAY#aki stfu#final fantasy xiii
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pushing500 · 1 year ago
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The Grand Eureka Colony Tour!
It's here at last! The Grand Finale Colony tour! Woo! I'm very proud of this colony, I hope you like it too.
For a sample, let's begin with a shot of the whole of Eureka:
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Ta-dah! Isn't it gorgeous? It's a very big colony, so once again I'm going to put the rest of it under the cut so it won't clog up people's dashboards with my screenshots and rambling.
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Starting on the left, we've got our first animal pens. The large pen is home to a variety of animals, listed as follows:
Laser, Dominator, Tryst, Clementine, Quintin, Nikita, Safari, Excalibur and Ragdoll the alpacas
Devotion and Mozart the neutrolopes (like boomalopes but for neutroamine, from the 'ReGrowth: Core' mod)
Verona the Cyrenian hind (from the 'Alpha Mythology' mod)
Samson the teratogenic originator (from the 'Alpha Animals' mod)
Teacup, Hayley, Portia, Nadine, Aiko, Fraiser, Salty, Chaplin and Smarmer the horses
Also sleeping in the large pen's barn but not confined by the fences is:
Calvin, Honcho, Whoopie, Zombie, and Paprika the nightling cubs (from the 'Alpha Animals' mod)
Kiki the murkling (from the 'Alpha Animals' mod)
Bryanna and Marauder the red pandas (from the 'Vanilla Animals Expanded' mod)
Tommy Brock the badger, one of only two animals in the colony who does not have a randomized name (from the 'Vanilla Animals Expanded' mod)
Elegance the baby razorjack (from the 'Alpha Animals' mod)
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The small pen is where we keep our ducks. They are named Olivia, Pepe, Shrimp, Dynamo, Zack, Tipsy, Augusta, and Adele. They're very useful for eggs, and we cycle through the duck population every few quadrums so we have fresh meat to make kibble (don't tell the ducks that, though).
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Speaking of meat, next to the pens are our abattoir/kibble-making freezer, our nutrient paste dispenser, and the prison. Prisoners (and suspected-mime Eva) are put on a strict nutrient-paste-only diet, so the proximity helps.
You can also see three of our twelve chemfuel-powered generators and a teeny-tiny secret patch of smokeleaf that we're growing to keep hippie-drug-cultist Gracie happy. Below that are some decorative chemfuel barrels and our sewage treatment plant.
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Next there's the hot tub room with its adjoining facilities, famous for its romantic pink lighting and for being the place where Wookshys proposed to Albina back when I didn't like him.
Also pictured is the children's bedroom, with high-tech illuminated beds, dresser, and end tables so they don't need to worry about being scared of the dark.
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Moving on, we have the classroom that has seen so many of my colonists pass on their knowledge to the children in a variety of sweet and amusing interactions. Next to the classroom is the obligatory schoolyard vegetable patch, which provides most of the vegetarian component for the kibble made in the abattoir next to it.
Don't mind Jesse and his square, by the way. I was already drafting this post before a lovely anonymous ask helped me fix the Curse of Jesse's Box (I love you, anon)
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Here is the ship we have worked so painstakingly to construct, pictured alongside the tomb for cuterpillar Bernie, a patch of opuntia (prickly-pear) cacti from when Albina was testing one of her psycasts, and the thrumbo barn where Pharaoh, Brandi, Big Dipper, Caramel, Bellboy, Ray, Belladonna, Dollie, Apollo, and Dallas sleep at night.
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The Ancient Danger has been transformed into a delightful hybrid space, as it is one part laboratory for mechanitor Fafo to muck about in, one part rec room with a billiards table, a dartboard, and even a television set, and one part drug operation because it is where we grow our psychoid plants ready for when Hussar Henry is old enough to need them (along with some mint and uranium root for funsies).
There are also six more chemfuel generators, an infinite chemreactor, and the legendary monument that Fafo carved depicting her then-fiance now-husband Kaz, which is used as a meditation for all colonists with the artistic focus type.
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This is the pool room, which comes with an arcade machine, longwave radio, and roulette table. Next to it are the last three chemfuel generators.
Underneath, there are two barrack rooms. The one on the left is home to Gracie, Emerald, Grump, Hot Minute, and Sam the razorjack. The barracks on the right is currently only home to Jesse and Kelorul, along with Beau the razorjack. There's also a bathroom close by for easy access.
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The devil sheep pen is home to many adorable little red devilstrand-producing sheep from the 'Alpha Animals' mod. Sixteen of them to be exact! Their names are Blossom, Petit, Persephone, Tank, Clarence, Crockett, Stellar, Dudette, Violator (my favourite), Honed, Soldier, Heather, Seargent, Fabian, Adonis, and Cassandra. Ingrid the red panda also sleeps in the devil sheep pen for some reason.
To the right you can see a neat little dining area with some sculptures and an industrial radio for recreation, and below that is the temple used by followers of Wendy, Laurie, and Jesse's ideology. There's also a horseshoes pin, for anybody who feels like some low-tech recreation.
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Then there are the boomalope pens, made out of granite instead of wood to avoid any potential fire mishaps. They contain the main providers of the chemfuel we use to power our twelve chemfuel generators. The top pen contains our two male boomalopes, Hunter and Dude, and the bottom pen has the three females, Margarita, Missile, and Liability.
I am of the opinion that "Missile" and "Liability" are the best randomly generated names a boomalope could ever have.
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Here is our Wedding Chapel/music room, a lovely little space that the couples of Eureka like to frequent in order to enjoy some musical romance with one another (demonstrated here by Kaz playing the drums for his lovely wife).
Outside we also have a little barbecue and dining area for those few colonists who aren't vegetarian, and in the top left corner, you can see the band node that Fafo is tuned to so that she can hopefully get more mechs in the future!
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This is Eureka's clothing closet (and where we keep the caravan bedrolls too). That long rectangle building in the bottom left is a "monument" we built for the Empire, which is now a fireproof chemfuel storeroom, and also where we brew chemshine to sell to traders (and to satiate Eva's chemical interest trait).
Fafo made both of those monuments, but only one of them (the pyramid) is of legendary quality. The other is only excellent quality, and depicts "a politician playing blackjack with a thousand hooligans".
Some of the planting zones are here, too, including our blueberry field and apiary, one of our chickpea patches, some rice, some cotton, and some sugarcane.
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Some more planting zones (rice, chickpeas, potatoes, onions, more rice and chickpeas, even more chickpeas, gold fern, allspice, plasteel bulbs), along with our only wind turbine and the first solar panel we ever built.
The bedroom at the top right is Albina and Wookshys' room, they share it with Rogan the rottweiler (from the 'Vanilla Animals Expanded' mod). The bedroom below that is Kaz and Fafo's room, which they share with Kaz's bonded razorjack Roxy (from the 'Alpha Animals' mod). The bedroom in the middle is where Hazrov and Candlelight sleep, along with Reaper the razorjack and Anatoly the Tasmanian devil (from the 'Vanilla Animals Expanded - Endangered' mod).
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Four more bedrooms here:
Top left is Wendy and Tamarind's room, shared with Stabber the razorjack (from the 'Alpha Animals' mod)
Top right is Kawoo and Andrei's room, shared with Frisbee the pulmonoscorpius (from the 'Megafauna' mod). Outside their bedroom are also three cheese presses, where we... ~drumroll please~... make cheese!!
Bottom left is Vu and Laurie's room
Bottom right is Baz and Zonovo's room, which they share with Jellybean the razorjack.
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Moving on, we can see the temple of The Wavian Path (Wookshys' sub-cult), with the tomb we built for Wendy and Pearl underneath it. Pearl is still buried there, alongside Fafo's nephew Pinovo because Wendy was resurrected.
Across from the tomb is the landing pad for shuttles and such, along with our ground-penetrating scanner and long-range mineral scanner. In the top left corner, you can also see our main workshops, which contain our smelter, smithy, machining table, fabrication bench, and animal bionics tables. The room with the fabrication bench is also where Buccanneer the drebbbd (from the 'Ebbbs' mod) sleeps.
Outside the workshops are our weapons shelves.
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I'm glad I eventually decided to like Wookshys, look how content he is hanging out here on his little fishing bridge. He's close by a lovely picnic table, some bathrooms, an obelisk, and some plantations of almond trees and water chestnuts. He's having a grand time. This site is so pretty, it's one of my favourite places in the whole colony.
There's also a bathing zone on the other side of the bridge, but I... Uh... I wouldn't swim there for a while. The recent raids might have polluted the water a bit.
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Here's our natural meditation area, home to our beloved Anima tree, three Gauranlen trees, and a little jade nature shrine.
Connie is connected to one of the Gauranlen trees, and she has two berrymaker dryads named Herbert and Mortimer. They're very sweet, and I love them both.
Jesse is connected to another Gauranlen tree and currently has a medicinemaker dryad named Wiseguy. A big help to the colony and an all-around cute little guy.
The last Gauranlen tree is connected to colony leader Albina, and she has a funky little acidic spitter dryad from the 'Vanilla Ideology Expanded - Dryads' mod. His name is Rolland, and I adore him. He's so snakey and fun. I should try to draw him someday.
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Here's our freezer, our kibble shelves with Colonist-Gracie's secret smokeleaf-joint-rolling crafting spot hidden between them, one of the bathrooms, the water pumping/treatment facilities for said bathroom, and our single mortar with the shelf that has shells for it.
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This is the majestic temple for The Path of Animism, the one true ideology for The Animist Alliance. We don't do a whole lot in here, but it's nice to look at. Below the temple is the storeroom for things that don't have to be in the freezer, which is mostly wood and silver at the moment.
We also have the crematorium and some of our fruit trees (four lemon trees, two avocado trees, a blood orange tree, and an apple tree). In the weird divet in the wall of the crematorium is an animal sleeping spot for our geriatric salamander Orion, from the 'Alpha Mythology' mod.
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Here we have the obelisk marking our crash-landing site, next to our patch of peas and our outdoor dining area. In the top left corner is Debby and Eva's bedroom, which they share with Polly and Limbo the nightlings (from the 'Alpha Animals' mod).
Beneath that room is the room Brennan used to share with Debby, but now sleeps in alone since the divorce. There are sleeping spots in there for Cinnamon and Moonstruck, Brennan's steel and rock constructs, but I don't think they actually sleep, so the spots aren't used. Behind her room is the stonecutting bench.
In the middle, above the pea patch, is Barghest's room. He's ascetic and doesn't care for fancy things, so it's just him, his bed, and a sleeping spot for Flicker the razorjack (from the 'Alpha Animals' mod). Sleeping along the outside of Barghest's room are:
Hood, Elias, and Huck the red pandas (from 'Vanilla Animals Expanded')
Sinbad the thrumebbb (from the 'Ebbbs' mod)
Witch the cave bear (from the 'Vanilla Animals Expanded - Caves' mod)
Echo the short-faced bear (from the 'Megafauna' mod)
Asset the ankylosaurus (from the 'Biomes! Prehistoric' mod)
And then on the right side, we've got the kitchen/dining room, alongside the art and tailoring benches.
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Eureka has a very well-equipped hospital, with plenty of high-tech medical facilities and a sterile drugs lab which has been put to use making lots of medicine to tend injuries and go-juice for when Henry is old enough to be dependant on it.
The research lab is where Brennan spends most of her time, and often one of the kids will hang out in there with her, radiotalking to get their learning desire up.
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You'll never be short a bathroom in Eureka, there are plenty to choose from, and most of them are quite nice (in my humble opinion). There's also a lovely hot spring surrounded by manicured lawn, should you choose to relax that way. It is situated quite close to our rock/bone pile, but I can't be bothered rearranging it, so it remains an eyesore, I'm afraid.
There are also some transport pods that are used for the occasional trip out-of-colony or to dispose of toxic wastepacks until we finish researching the wastepack atomizer.
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If hot springs aren't to your taste, you could always relax in the saunas! They're found right beside the bedroom that Irwin and Connie share with Bartholomew the ripper hound (from the 'Alpha Animals' mod) and Energizer the angora rabbit (from the 'Vanilla Animals Expanded - Royal Animals' mod), who is the only animal aside from Tommy Brock the badger to not have a randomized name.
Next to Irwin and Connie's room is a small table and two more animal sleeping spots, one for Chianti the boombat (from the 'Vanilla Animals Expanded' mod) and Bernardo the dimorphodon (from the 'Biomes! Prehistoric' mod).
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Eureka has plenty of guest rooms for hosting friends and family from other factions, mostly our allies from The Android Alliance. We don't charge for staying here, as the bounties of The Animist Alliance should be free of charge for everyone to enjoy!
In the top right, you can also see most of the water treatment facilities attached to the prison bathrooms and the hot tub room.
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Finally, we have some more solar panels and our cocoa tree plantation, surrounded by coral coconut trees grown by another of Albina's psycasts gone awry.
And that concludes the endgame colony tour! I hope you like Eureka as much as I do. It's been a lot of fun playing with the City Builders meme, as I usually go for the "massive superstructure" instead of "quaint village", so it was a nice change of pace. I also think the end result is a very homey feeling community, so that's nice.
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