#also tried a different Lineart style
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wyvernsrus · 7 months ago
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Inspiration grabbed me by the throat so have a Captain Maze who I said I’d design forever ago
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cherrhara · 1 year ago
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huevember day 24, natalia
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reyryz · 17 days ago
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very unfinished but i was trying to do a series of the gom with normal hair colors and only got to do aomine + murasakibara lol
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tinypaperstar · 9 months ago
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"I bet you were born warm, coach, so you coud skate on ice forever and not get cold"
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kylominis · 2 years ago
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he can feel you staring...it's r00d (aged up ofc) [♡]
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eluriart · 1 year ago
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Inktobertale Day 15- The Last Time
Ink belongs to comyet
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heldenherzchen · 1 year ago
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✨💖 finishing a mission. having a date. confessing their love. just a regular tuesday evening. 💖✨
thank you @captainsjack for giving me so many ideas! (there's just not enough content for them) also: please go read their fic: checkmate it is amazing. 💕
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artsysurvivor · 1 year ago
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I'd love to see baby Cassandra in your style!
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[Image ID: Baby Cassandra sitting with her hands between her legs. One shoulder is making her rosy cheek squish. She has golden curly hair going to about her ears, a large, square shaped head and big blue eyes. She's smiling, open mouthed, but no teeth are there. She's wearing a red long-sleeved dress with riffles at the end, and white socks. /End ID]
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yuriyuruandyuraart · 2 years ago
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it's night time<333 (with a lil sibling bonding bonus: >;Dc)
studio au belongs to @zu-is-here fem designs are made by me
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chimeracreates · 8 days ago
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Happy New Year everyone!! Here's to more art in 2025!!! 🥂🎉
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lucidstarlet · 8 months ago
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After five months worth of assessments to procrastinate on, I finished making a bookmark based on @janedoewrites book, Heart of the World!
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u3pxx · 2 months ago
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happy tsukkiyama day to those who celebrate 🌙⛰️✨
like this art? it's a print, here! | like what i do? support me on ko-fi!
i'm so bad with dates i didn't even realize today's numbers were 11 and 12 ASKSKS (also i missed POCKY DAY? man, i had an idea for a doodle for that but oh well. i'll still draw it fdgfdhd)
i almost panicked about not having any art for tskym day bc cmon.... they're my boys........ but thankfully i had a deadline to finish some art prints last week and now here we are pftt
the process for this one is a little different from what i'd consider my usual way of drawing. i usually do lineart, flat colors, rendering, and yadda yadda, but maybe it's because i've been doing a lot of painterly disco elysium art lately that i decided to just paint over the scaled-up thumbnail and see where it takes me! (you can see in the timelapse me struggling over cleanly inking tsukki's face before i went 'screw this' LOL)
drawing this was pretty fun! i always wanted to try out my painterly style outside of disco elysium fanart and now i've done it! (well, done it again, bc i've kind of tried it for kghn day too pftt)
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there is still something very charming abt the thumbnail in my humble onion, i don't think i was able to retain the exact silent tenderness in tsukki's face from the thumbnail in the final thing but oh well, c'est la vie dghdj (also me drawing yammers with visible nostrils jumpscare [this is only funny to me ASKSK])
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sproouts-jpeg · 13 days ago
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my second claim for the @sanjiartcollab !! outfit 345!!
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i definitely took the concept and ran with it lol (like it’s def the same outfit but u can tell i had waaayyy too much fun with it xD)
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closeups on my favorite details:
his entire head/face
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i don’t know if it’s immediately obvious but i made his face and neck flushed as if he were a little embarrassed. i think it has a nice gradient :)
also very proud of the hair shape i came up with. i originally tried referencing a buuuunch of different artists i like, but coming up with my own style more directly based off the outfit ref worked a lot better
(btw i didn’t forget his pubestache i just don’t like drawing it lol)
the school bag keychains (there was gonna be a merry keychain too, but i wasn’t sure where to put it :/)
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uniform id/nametag
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not part of the actual outfit, but when i was looking for references for a gakuran jacket there were some with ids pinned to them, so i thought it’d be a good opportunity to add sanji’s official signature on it. which btw, how tf does one make a kiss mark done in pen??? does this guy just smudge ink on his lips???
furoshiki wrapped lunch box (sanji made pirate lunch boxes for everyone :D)
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east blue crew!! they’re like cute lil stickers :] (def inspired by @michelmims ‘s art)
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+ just sanji and the lineart!
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the comic/lunchbox panels all have each character’s favorite food! (meat on a bone for luffy, fish and chips for usopp, seafood pasta for sanji, onigiri for zoro, and mixed fruits for nami)
also i would like to thank god himself, eiichiro oda, cause if i hadn’t studied his art so heavily in my last collab piece i wouldn’t have realized the power of halftones in shading! also also, watching op fan letter helped me figured out how to pick good shadow colors (basically; cool colored shadows on warm colors, and warm shadows on cool colors!) my shading’s not perfect but it’s definitely not flat anymore :D
is it obvious i really like this piece lol xD
AS ALWAYS PLEASE CHECK OUT THE COLLAB SERVER!! EVERYONES SO NICE AND COOL AND THERES GONNA BE NEW OUTFITS TO CLAIM IN JANUARY!!!
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loustica-lucia · 3 months ago
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Heroes of the Dragon Age
An animation I've made for Dragon Age Day 2023, featuring my main Warden (Alyssa Cousland-Theirin), Hawke (Eleena Amell Hawke) and Inquisitor (Sulevin Lavellan)!
It's to this day one of my best artwork and I thought I should share it here too! 90+ hours between the original sketch, outfit design, the rough animation, rotoscope, inking, flat-colours, background shading and even the audio :')
Interested in the process? I detailed it below since it was my first time doing something like that:
I would like to start by saying I'm not a professional animator!Everything you've seen here is the result of experimentation and a lot of practice to learn and understand how 2D animation works.
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My first idea started in May 2023. I just finished rewatching DA Absolution for the X time, and wanted to analyse why I loved the intro so much. (Even after countless rewatch, I never skipped it once.) I was inspired to study it with my main three protagonists!
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Then came the first test with Alyssa Cousland-Theirin, my Hero of Ferelden! I tried to understand which part to separate for the animation. Mainly the hair and cape because it flows a lot more than the rest! If I recall, my first idea here was to make her counter flame attacks (?). Then, as the camera turns around her, I tried to add a grid to know how the camera would work around it.
I ended up making the clip longer, so she could position herself to the further left and leave space to the two other protagonists.
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Now it was time to try to animate Sulevin Lavellan, my Inquisitor. I really kept that quick doodling style just to capture the vibe without putting too much time/effort into it! The background would be static to contrast with Alyssa's. I also loved the idea of a rogue sneaking!
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Instead of working on Eleena Amell Hawke, my Champion of Kirkwall, I went back to Alyssa and started working with Clip Studio Paint 3D models (this entire animation has been done on the EX version of the software!) It helped for rotoscope animation and maintaining likeness! That's when I got the idea to make the background swirl around the character to let the eyes be guided by the rest of the screen!
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After a couple more hours, I planned the entire animatic with 3D models and quick doodles! I finally found a cool pose for Eleena Hawke, which was honestly the hardest of the three to imagine for some reason? I tried many other poses but ended up picking an animation from the game!
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This whole time, I was studying a bunch of background ideas and how studio Red Dog Culture House (who made Absolution) work! Thankfully, they have a YouTube Channel where they shared some BTS content so I could analyse it!
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Then, I simplified my character and their original designs in the style of the studio! These outfits are how I imagine them after Trespasser. Alyssa as the Queen of Ferelden, looking for a cure to the Calling, Hawke following Fenris to Tevinter & Sully as a Red Jenny Inquisitor!
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The idea for Sulevin's animation actually came from a piece I doodled on a live stream, when I was drawing pose studies and turning them into finished artworks haha As for Alyssa, I wanted to draw the fight that got her facial scars!
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Once their designs were ready and the background ideas too, I made the rough version of the animation! Basically a sketch done on top of the 3D models to add the details, staying pretty rough just to capture the idea and movements.
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Then it was time to start the lines! I decided make a folder per frame, so I could separate all he main elements and draw them one by one. It helps keeping the likeness of a character in the different frames without having big "jumps" between frames! In fact, every parts were coloured differently to recognize them, and then I used vector erasers and masks (Ah yes, the entire lineart is done in vectors of course! It's easier to adjust and save time when working on similar frames!)
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At first of course, everything overlaps! But I find it easier to draw too much and erase after, just to make sure everything is coherent in each frames! The cool thing about CSP is how you can change the colour of the layers in one click! So all the coloured lines turned into black in one second, and I could reverse it just as quickly to double check!
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Then I started working on Sulevin! I made a blue line to mark where her feet were, as the sketch in the background wasn't perfectly straight! (Like Sulevin's sexuality 🤭😂) The silhouettes were very quick to do, but I had fun adding more & more details as she came closer to the foreground!
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I really wanted to add that little dagger trick, but I remember it required me to change the pacing of Eleena's apparition, as it was recovering her arm too quickly! I had to change the pace of multiple frames quite a lot during the project, to make sure the flow was right! For Eleena, most of her animation remained around her arms and the staff itself, as magic would be the most difficult part! That way each character has their own focus: Alyssa has a very animated background, Sulevin got the grappling hook and Eleena the ice!
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Then it was time to start adding colours! Just like for the lineart, I separated every colour on it's own layer, so I could easily adjust the colours later if needed. I added one colour at the time, going through all the frames, and then another colour!
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I made full palette tests with the colours I would use for their background at this point, checking if the details remained readable! Alyssa was the most challenging in terms of clothes, because I made her a very detailled armour! I had to simplify the Theirin heraldry, vectorize/redraw the Cousland, and make a brush for her cape's pattern!
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Once I was done adding the flatcolours, I started the background, and oh boy it was a wild ride. For the cave, I painted multiple tests. I imagine was to use CSP panorama tools, which transform a texture into a 3D sphere, so each corners must match to look good. Sadly, it made the background very blurry, so after hours of testing, I changed ideas. Instead of the random fire balls (?) I originally imagined for Alyssa, I made three simple frames of a Rage Demon to attack her.
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I ended up using the cave as a repeated pattern to make it turn 360° around the character. For Eleena, I mixed inspiration from the comics, Dreadwolf & Absolution, using warm colours matching Hawke's signature red. Just like I made the cave very grey/blue to match Grey Wardens. For Val Royeaux, it was more complex because I wanted to make it green, matching the Inquisitor's signature green. But bright green couldn't work, and the original colour during day time was blue/white/gold. So I added more leaves, played around the design a bit! After adding the rage demon, I made the shading! It was surprisingly easy and quick to do now!
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I clipped a white layer on the flatcolours to not be distracted by the colours, and made thin lines to separate the light/shadows, then simply filled everything with the bucket tool! Then you set the layer to multiply and remove the white layer, and you have celshading shadows! Now the character looks out of the picture, so I added layers of blue in color burn, saturation and substract blending modes to make her look like she's in the right setting! Of course, I did the same with the other two, giving Hawke a red overlay and Sulevin green shadows!
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Then I added the details, it went from white irises, to sword/staff smears to earrings and smaller finition that goes on top of these layers. To add the lights, I simply selected the shadows and reversed the selection! Using warm and cold tones to create contrast with the purple/bluish shadows! I also added more ambient light layers for Alyssa to reflect the Rage Demon fire. Now it was time to add ice magic! My first attempt had too many frames, making it look weird! Sometimes it's better to lower the frame rate to make things less bumpy!
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Then I downloaded some cool ice brushes on CSP assets that made it look less like blue magical flames! But when I covered the screen in ice, I realized "Oh wait, I could make a cool transition from the ice, to blue lyrium turning red?"Red Lyrium truly links these three games and The Veilguard somehow! I spent the next hour painting over the idol and putting it in a black background, with lyrium and then the golden Dragon Age title text.
For the SFX, I used free youtube libraries sounds & "Darkspawn!" comes from the violent human female voice set (iconic for ""Can I get you a ladder? So you can get off my back!"😂🤭) After editing all that, the animation was finally done!
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Here's the final math:
About 15 hours for the sketching/rough/animatic phase, 30h for the lineart, 25h for colours, 10h for backgrounds, 5h for details & 5h for music & SFX, for a total of 90 hours. Aka the same amount of time it took me to finish Baldur's Gate 3 the first time lol
If you have any question regarding the animation or the softwares etc. do not hesitate to ask, I'll do my best to answer!
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karereiko · 5 months ago
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So I had this one year old draft of sherliam comic that I abandoned because in the end I didn't like how idea I had turned out, but this panel was "inked", I looked at it today and thought it would be waste for it to rot on my PC so I tried another coloring method and here we are...
I think I finally found coloring style that I wanted, because in past all my tries ended too heavy.
I sat so long on those past art pieces, and in the end I kinda hated them because I wanted them to look lighter. I used this paint brush, that paint brush... CSP, Photoshop... beside anime shading style and that sketch one I couldn't do the delicate coloring style.
So today I tried to color with CSP pencil "brushes", setup lineart different and I think it finally worked.
PS. I'm also working on next Sherliam NY comic, just made break to color this picture, but it's going fine, it will be 3 pages, I'm in middle of doing advanced sketches for 2nd page :), so prepare for more silly domestic Sherliam.
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pestercide · 7 months ago
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Haven't been drawin much lately,, been super art blocked so I tried experimentin with my style!! And chose Slenderman as my subject for some reason?
Drawin this I learned that as cool as thick lineart looks it's not smthn I enjoy drawin with much qwq (maybe if I find a different brush?) but I did find that I enjoyed adding textures to my stuff!! So I might experiment with that more! Also tried something different with the colouring. I should experiment more often I think. Maybe my art block has been due to this stylistic rut I've been in?
Either way, enjoy!
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