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#also because no one buys john
nevsclowntown · 2 years
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what do you mean we didn’t get a childhood ark??? clearly remember this
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cluescorner · 5 months
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I cannot imagine being a Damian stan right now. You've got both Zdarsky's bullshit (where he clearly doesn't give a shit about your boy) and The Boy Wonder (where Juni Ba clearly gives so many shits about your boy) coming out on the same day. The whiplash must be insane. I hope y'all get some nice warm soup for your efforts jfc
#damian wayne#damian al ghul#damian al ghul wayne#batman#batfamily#for all of the issues that come with having Steph as your fave having too much wild shit happening at once is never one of them#btw I quite like The Boy Wonder Issue 1. wow shocker an artist and writer who I have liked everything they've ever done#has once again written something that I am enjoying with art that makes me want to be part of its world.#it's almost like Juni Ba is really freaking talented or something#like I have some problems with it but it seems like many of those are part of the point. Damian is learning that his siblings are more#three-dimensional than he realized and that is part of this 'coming of age' story merged with fairytale#so I can't be mad at the oversimplistic defining of Dick and Jason and Tim until the conclusion of the series. that might be the point.#I hope that the series will address Steph as a Robin but if not then frankly it's not an issue unique to this series.#I'll be annoyed and disappointed but ultimately roll with it like I am with Babsgirl being here. There's too much good stuff here to get#hung up on shit that seems to be almost an editorial mandate at this point. at least that's where I'm at.#I am also very sorry that Chip Zdarsky is massacring your boy. he has 'X (Tim for him) is the best Robin so everyone else must suck' diseas#where a writer really likes one specific Robin and in trying to uplift them demeans all of the other Robins. instead of like...just writing#for that one character only or alternatively not demeaning the other characters in order to make his blorbo look good#it's wild because I actually think his writing for Tim is pretty solid. but he's not writing a Tim series. he's writing a Batman series.#and if you are going to write a Batman series and include other Batfamily members you need to actually write them well.#instead of assigning them like 2 personality traits while Tim gets to be a whole character#I accept that behavior in fanfic where I have lesser standards because it's fucking free. not a comic run that wants me to pay#tens of dollars in order to understand what the fuck is going on. he's been going for a while now it's gotta be a lot of money.#I can buy Steelworks with that money. I can see John Henry and Natasha Irons in a trade. Fuck you Chip.#it's why it takes such a special person to write a good ensemble story/a good Batfamily story. you have to be good at writing a LOT#of different characters. which I don't think most people are. I sure as hell am not. I can write maybe 3 at a time confidently well.#and you also have to give all of them at least SOME love or else people will be upset that you aren't focusing on their fave#and also the writing as a whole will suffer. Chip Zdarsky is a pretty good Tim writer. I'd maybe read a Tim solo written by him.#I would not read a story focusing on multiple characters that I like written by Chip Zdarsky. because every character who isn't Tim#is at least a bit weak/inconsistent/out of character INCLUDING FUCKING BATMAN. THE NO. 1 GUY MOST ARE HERE FOR
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cruelsister-moved2 · 2 years
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what you eat has an impact on the environment thats just a fact. how u choose to mitigate that might be trying to use locally sourced produce, it might be growing your own, it might be reducing meat intake, it might be supporting community food initiatives, it might just be buying un-packaged produce or avoiding out-of-season fruit, or maybe ur not in a position to do anything. but stop fucking listening to people who tell you that the other regular people who choose to do a different thing from this list than you do are the enemy to distract you from who’s really creating the problem. if you spend more time railing at vegans than you do at monsanto and cargill and ADM then you’re literally falling into the same trap as someone who makes 40k and complains about the minimum wage being increased
#a lot of u guys are straight up brainwashed and think its really leftist somehow who else cringed#DISCLAIMER this is not to say white vegans dont do stupid racist things#but to argue that white vegans are not more racist as a group than like other white people#like. have the same reaction when indigenous land is taken over for animal agriculture#i think its very weird and sad to make it a competition rather than recognising corporate food production as the shared proble#and if u actually care abt farmers then get mad at john deere lol#i cant stand the either/or thing w vegetarianism/veganism#when someones like oh ur vegetarian to mitigate the impact on the environment?? ummm what about [vegetable that can be farmed unethically]??#girl do you not fucking eat vegetables??get help#also so many of them are just not true like the quinoa thing is sooo annoying because its not true#no one even knows exactly what they think is wrong with quinoa theyre just lke umm isnt it bad#actually one of the biggest concerns quinoa farmers have is that the fad won't last and then they'll be plunged into poverty#and the soy thing everyone repeats okay well again. vegans arent responsible for the majority of soy consumption but also#consumption literally accounts for like 5% of soy production#most of it is for ANIMAL FEED and biofuels.#the same applies to like vegans who get mad at people who buy locally sourced meat etc etc but tahts not what i see on this website#i mean anyone whos getting mad at regular ppl over literally trying to do something good for the environment is an idiot
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thegreatestheaver · 5 months
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i need to make like a masterpost of bible verses that just go hard. im a stupid theology nerd so they all interest me but some i think would interest even people who dont like theology. currently thinking about Genesis 3:19 "By the sweat of your brow you will eat your food until you return to the ground, since from it you were taken; for dust you are and to dust you will return." FIRE ??? FL;AMES ???
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corkinavoid · 1 month
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DPxDC When You Are Suddenly Dating a Princess
This prompt is a variation of good!GIW AU (read here), but that's an excuse because I just wanted badass Jasmine Fenton and her good boy Jason Todd.
"Jason?"
The voice catches him off-guard. Not because he doesn't know it, no, quite on the opposite - he knows that voice very well, he's just heard it this morning when his beautiful girlfriend kissed him on the cheek and left for work.
It's just that he didn't expect to hear it at a closed auction full of magic artifacts, two states away from Gotham, and in a room full of rich-ass people from all around the world.
He turns around.
Jazz is looking at him with an expression of pleasant surprise, black off-shoulder silk dress with teal accents draping her figure all the way down to the floor - it's kind of reminiscent of Greek togas, with high waist and lots of folds on the skirt. It also makes his girlfriend look even taller than she is, which, Jason is fairly certain, was intentional.
She is also wearing a necklace on her neck, and just by one look at it, Jason knows that it costs at least five times more than the apartment they live in.
"Jazz?" He breathes out, astonished, but then catches himself and puts on a smile, "You look stunning." This is not the time to argue or ask questions; he is on a mission. And it's a time sensitive one, so no matter how curious he is, it can wait till later. They do live together, after all.
"Thank you," the girl smiles, and then briefly turns her head to a tall man in a very expensive dark blue suit standing beside her, "If you excuse me," she nods with an apologetic smile in the corner of her lips, and the man smiles back and takes a step away. Meanwhile, Jazz approaches Jason and casually places a hand on his elbow.
"Mind telling me what are you doing here?" She questions, and, wait, that was supposed to be his line! Jason blinks and shakes his head, snapping out of his stupor.
He can't exactly say, 'Constantine asked Batman for a favor because he knows the man is rich as fuck, so now Jason has to either buy or steal an ancient dagger for some bullshit magic ritual because he was the only one free tonight and John really needs that dagger and that ritual and Bruce owes him a favor, unfortunately'. Jazz doesn't know he is a vigilante/crime lord in redemption. She might suspect he is - that girl is perceptive on par with mind readers - but Jason never straightforwardly told her, and she never brought it up herself.
So, instead, he goes, "Sightseeing."
Jazz raises one eyebrow and pointedly looks around the dimly lit room full of magic users, rich collectors, socialites, and other shady individuals. Jason keeps smiling. Eventually, the redhead sighs and looks away, taking a step forward and guiding him through the auction at a leisurely pace.
"Looking for anything in particular?" She tries again, and Jason debates if he should answer her. On one hand, his head is buzzing with thousands of questions, starting with 'how did you even make it here when your shift at Arkham ended two hours ago' and finishing with 'to which group of shady individuals do you belong'. On the other hand, she clearly does belong here if her confident posture and outfit are taken into account.
And she is his girlfriend. Has been one for two years now. Maybe it's time to share some secrets.
"An obsidian knife with an owl on the handle," he finally says, and Jazz hums.
"A Tecpatl?" She clarifies, and Jason doesn't even feel that surprised by her sudden knowledge of Aztec culture. He nods. Jazz gives him a thoughtful glance, "And how important is it for you to have it?"
"To the point where I'm prepared to steal it if I have to," he laughs, but judging by the look on Jazz's face, she gets that he is only half-joking. She narrows her eyes at him:
"Is it for you, or for your, um, friends on the orbit?" She asks, briefly glancing up to the ceiling, and Jason feels very confused for a second there.
But then it hits him: she is talking about the Watchtower. She is implying the League.
Jason doesn't hold back a quiet curse, "Damn it, I should have hidden the guns better, shouldn't I?"
Jazz laughs softly, but it's a warm, affectionate laugh, "Well, yes, but you also shouldn't leave bloody bandages in the bathroom. And your helmet on the kitchen counter," she tells him, amusement lacing her voice, and Jason rubs his face with his free hand.
"Fuck," he mutters. And then, "Sorry."
Jazz waves her hand it the air, brushing his apology off, "Don't worry. I'm not in a place to blame you for having secrets, am I?" She muses, and, okay, fair. But before Jason can try to make her elaborate on the topic, she returns to her previous question, "So is it for a friend?"
The knife, right. Jason makes an annoyed face, scrunching his nose.
"Yeah. Bruce owes someone a favor, but he couldn't make it. Other stuff came up," he huffs. 'Other stuff' in question includes some off-world mission, so he really couldn't make it, but that doesn't make Jason any less mad about it.
"Let me guess, that 'someone' smells of cigarettes and liquor, has a British accent, and wears a trench coat," Jazz deadpans, and Jason stares at her with wide eyes.
"How- Are you sure you're not secretly a mind reader?" He asks. He knows for sure that Jazz doesn't have a meta-gene, but maybe she is a magic user? That would explain why and how she is even at the auction. Yet, the redhead laughs.
"No, sorry. Just met him a few times," she winces like she can smell the phantom smell of tobacco even when the mage is not here, "Can't say I like him, but asking someone to fetch him a Tecpatl seems like his style."
That only makes Jason even more inclined to believe his girlfriend is actually a magic user. But he doesn't get to ask because Jazz suddenly looks him in the face.
"Consider yourself in luck, by the way," she grins, "You won't have to steal it."
[part 2 ->]
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boy-kings-court · 28 days
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the real reason john winchester didn't trust or interact with other hunters is because sam and dean looked like this around the time sam left for stanford
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john's ass was wearing one of those "yes I do have a beautiful daughter I also have a gun, a shovel, and an alibi" shirts you buy at the boardwalk
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dmitriene · 6 months
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john price didn't intend to be someone's sugar daddy, not knowing that well what it means, and not even planning to join a relationship — yet, that's till he meet you on a dating app his lads almost begged him to install.
or they even installed it themselves, taking his phone while they were off in some country pub, and it wouldn't hurt to open it at least once, price thought.
indeed, it wouldn't, because that's how he found you — the sweetest, soft thing his eyes ever fell upon and seen, reminiscent so much of all the images and scenarios he often dreamed about, but always pushed further away.
john thought you looked like a proper sunshine itself, well mannered darling with toothy smiles and small, yet so sweet description of yourself, and this is the first situation in his life in which he did not think twice, before deciding to write to you straight away.
he's an old man, price is a captain inside and out, with warm heart and sincere smiles, yet bloody hands and fucked up head — he's seen everything, experienced everything, which made him the jonathan price he is right now, and still, it didn't pushed you away a tad bit.
all the time you were such a sweetheart, from the text's in the app and down the road to the first meeting, and if john didn't experience falling in love before — that was it.
it started by itself, after the first meeting there was another, with each of them you became closer and closer not only mentally, but also physically, and against the background of falling in love with you, there's responsibility that began to shallow.
john wanted to pamper you — pay for your lunches together at every meeting, then for your grocery's delivery, then it moved to fixing some little financial issues you had or even buying you something you couldn't afford right now, all of this was just for you, and you hadn't to do anything to receive it.
he had a good amount of money, the one he didn't exactly know where to spend, but there's you — you help john relax on hard days, take care of his health, comfort him when things don't go as they should, and wait for every new message from him while he's away on another mission.
shouldn't he repay to you for being his little pocket sunshine?
his, he always thinks and says, yet you don't exactly belong to him, you never talked about what exactly are you two — friends, lovers, or something else, because price never voiced his feelings and never crossed any possible boundaries, until you did it first.
a little kiss on the stubbled cheek to thank him for buying you some silly things you wanted so much recently, a warm hug against his bulky body, an innocent act of holding hands.
before it turns into messy tongue kisses, squeezing grasps of calloused palms, itchy mustache rubbing against soft flesh of your neck, sucking blooming marks to form a patch down your shoulders and to your cleavage, kissing, biting, moving away unnecessary clothing that gets into john's way.
you became his entirely, body and soul, with buzzing warmth inside your stomach and pleasurable soreness between your doughy thighs, with red marks both from price's fingers and beard, while waking up huddled under his heavy arm and under cool, silky sheets of his spacious bed.
john price fell in love with you completely and irrevocably, just as you in him — welcoming him home each time with soft touches and featherlight kisses, freshly cooked meal and tidy environment, light giggles and sincere words of love and adoration.
a dream come true, a place for him to return to, with light walls that hold only precious memories, with your gasping mewls that reverberate here at night.
from his grounding touches, soft roll of his broad hips when he nestles against your back at nights and curl his hands over the curve of your waist, hoisting your leg to probe against your sopping warmth, burrowing inside your gummy walls softly as john nuzzles his face against your shoulder blades.
price adores you, without planning it all in the first place, but now he is sure that he would not have refused to meet you in any of the circumstances.
✎ 𝘮𝘢𝘪𝘯 𝘮𝘢𝘴𝘵𝘦𝘳𝘭𝘪𝘴𝘵. 𝘲𝘶𝘪𝘥𝘦𝘭𝘪𝘯𝘦𝘴. 𝘢𝘰3.
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cowboyfromh3ll · 11 months
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you said to do headcannons right?
can you do sex headcannons for the members of the gang? Only ones you're comfortable with obv. Personally, I don't care much for Micah (I want to set him on fire) so feel free to leave him out if you don't feel like writing for him
But the usual Dutch, John, Javier, Arthur, Charles, and anybody else you feel like are just perfect. I love your writing, so I'm excited to see your take on these
<3
Sex HC Ft. Van Der Linde Gang
(Dutch Van Der Linde, John Marston, Javier Escuella, Arthur Morgan, Charles Smith, Lenny Summers, Kieran Duffy, Micah Bell, Sean Macguire, Sadie Adler)
I should write for the girls more
Warnings: Smut, duh
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Dutch Van Der Linde
He probably loves roleplaying
Pretending he's the outlaw and you're the officer punishing him
But most times he loves being in control of you, thinks it's so attractive when you submit completely to him and become his pliable little servant
Likes it when you wear expensive jewelry and gifts he buys you with nothing else on
Definitely wants you to call him Sir
Says the most poetic and flowery things to you during
Probably enjoys receiving but LOVES giving head. Views it as another way to take control
Quickies with him are non existent. To him, sex and intimacy are an art, and he will take his time with every little detail and aspect of it
Enjoys playful brattiness, definitely a brat tamer
I can see him being into BDSM. Ball gags, leather crops, leashes, blindfolds, etc
John Marston
Super messy, super rough, super desperate
Pussy eating pro. I'm talking mind blowing, back arching, toe curling, sheet gripping head. ALWAYS asks if he can go down on you
Acts like every time you two have sex will be the last
On the contrary though, I feel like he'd be into edging
Also doesn't mind letting you be dominant, he has such submissive energy
Mayhaps a mommy kink, because I can also see him calling you mommy
Would let you tie him up, totally at your mercy
He loses any semblance of shame, will beg, cry, whimper, you name it
Could consent to just about anything, if you tell him to bark he'll bark
Gets carried away when during sex sometimes, just gets absolutely drunk from pleasure
Javier Escuella
Incredibly romantic and passionate
He can fuck, but he can also make love
So much sexual stamina, and makes every time you have sex absolutely unforgettable
Loves to make sure you are as comfortable as possible and feel as though you have enough privacy. Even if it means paying for a hotel, he'll do anything to ensure your comfort
But if you wanna have risky public sex he's more than willing to as well lmao
Holds you and whispers how much he loves you while he thrusts slowly
But if y'all are fucking he'll say the filthiest shit he can conjur up in his mind while thrusting as hard and fast as he can
Slaps and grips anything he can hold onto
Overwhelms all of your senses and stimulates you in multiple ways at once
Loves cumming inside you but if not inside then on your torso or face
Arthur Morgan
Loves putting his whole weight on you when y'all fuck
Just simply pinning you down with the size of him drives him crazy
Is such a gentleman even during sex. Always stops and asks how you are and if you like how he's doing
Insists you don't have to go down on him but secretly loves it when you do
His favorite positions are ones where you're totally helpless like mating presses or locking your arms behind you
Whenever he fucks you from behind he wraps his massive arm around your neck. Idly squeezes down on your neck
Enjoys sex totally naked, makes it feel more intimate exposing yourselves fully to each other
But he loves it if you wear cute outfits for him just so he can take it off you
But he absolutely loves quickies. Complains they're too risky but every time you suggest one he's unbuckling his belt before you can finish your sentence
Definitely does the knee thing
Charles Smith
He is a pure giver. You will always cum at least 3 times or else he won't feel like he did a thorough job.
Will ignore his own aching cock as long as he can see you squirm in ecstasy
Your pleasure is his pleasure
Doesn't care if he doesn't get to cum tbh
Definitely aware of his size and uses it to his advantage if you're into that
Cages you in his arms, holds you down, puts you in choke holds, etc
I feel like he'd be pretty vanilla and you'd be the one to bring kinks to the table if anything. Will honestly do most anything you want if it brings you pleasure
Soft but firm touches, like every touch is done with intent and thought
Type to make out with you for hours without any actual stimulation and be content. Will see you off with the bluest balls.
Lenny Summers
He's still pretty young so I believe his experience would be limited
You two are probably eachother's first everythings, atleast you're his
Probably cums real fast but makes up for it with enthusiam
Will try out so many things with you, the two of you will both bring ideas to the table
Tries to start things off slow but his excitement gets the best of him
SO MUCH communication and talking during (feedback, jokes, etc...)
Very forward with his needs
Asks for hand/blow jobs a lot to blow off some steam
Very fast learner, and probably very risky
I feel like he'd ask to finger you a lot in risky situations
There's been instances where he just forgets foreplay altogether and just wants to go at it
Kieran Duffy
Submissive as hell
Definitely whimpers
Let's you take the lead 99% of the time
Will cum within five minutes max, and it really takes it out of him
Super sensitive literally everything. Touch him anywhere and he's blushing and squirming
Loves it if you wrap your thighs around his head
That being said, enjoys face sitting
Feels reassured when you tell him what to do and help him in the process
Hands roam all over you, it's like he can't fathom that you're a real being that's actually doing this with him
Eyes roll back and his face goes red when he cums. He's super embarassed about it
Micah Bell
SO rough. Drags you into position and commands you to do certain things
Likes slapping, hair pulling, spitting, I feel like he'd even be into piss. All of the above would go both ways for him.
Hate sex with him goes crazy ong. And after arguments? Just fucking all your anger away
Into degrading for sure
Sex is definitely the best emotional release for the both of you without actually hurting eachother
He's into marks. That entails scratches, bites, bruises
Make him bleed, literally beat the shit out of him during sex and he'll let it slide
Sex is a constant battle for dominance
Probably makes you do embarassing things for him like bark
Also puts you in obscene and embarassing positions just for his own pleasure
If anyone ever heard y'all have sex they'd think it sounds more like an argument and a fist fight than love making
Sean Macguire
The goofiest man during sex, not even intentionally either. He'll say the stupidest thing you've ever heard with his whole chest and you'll have to ask if he's serious
"You ready for the Macguire special?"
Loud ass moans, cannot contain them. If you're into public sex you better either prepare to be caught or mentally prepare yourself for the influx of scoldings/questions that'll come later
LOVES playful brattiness or when you want to take control. He's all for it
Has fantasies of being woken up with head
Will do the same for you in return if that's what it takes to enact his fantasies
Also into roleplay but way cornier shit like you're a nurse and he's a patient. Indulges in costumes as well
Drunk sex is the best because it's combining two of his favorite things
Sadie Adler
Also definitely does the knee thing...
Genuinely one of the sweetest and more passionate lovers, and it will translate during sex
Super gentle and passionate
Lot's of "I love you"s exchanged
Never any space between you, your limbs constantly intertwined as you kiss and move against eachother
Either of you can take the role as dom, it doesn't matter to her
Smiles the whole time out of pure adoration for you
Can be super sultry and kinky when the time calls for it though
Not opposed to being a little rougher but I can't see her going too far with that
Thinks you're far too delicate and special to be treated in such a way
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lovifie · 5 months
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141 Task Force Men and what piece of clothing they would steal.
(No smutty, just these fine gentlemen being little rats that steal your clothes)
Price💸
First of all, he would steal everything.
Especially if you lived together.
"What do you mean I can't grab your jacket to go buy some bread? Bla, bla, bla. I'll be back before you miss it."
"Oh, these are your socks? I was wondering when I had bought such bright colour ones."
"Why are you wearing my raincoat, John?" "Excuse me? Is mine!" "No, it's not!!"
In his mind, if he is planning to share his life with you, it simply makes sense for him to share everything else.
But there is something he is stealing over everything else, and those are booty shorts.
My man is overheating in this global warmed world, and he is looking on his closest for some shorts when he stumbles upon your booty shorts.
They are ridiculously short, basically legalized underwear he can wear outside; but this is the coolest he has felt since summer started, so he isn't stopping.
After all, who is going to tell the military captain what to wear?
Plus, when you wake up in the morning you are greeted by him in the kitchen making coffee and booty shorts with "juicy" written on them.
Extra: The two of you have an extensive collection of hats, that he technically doesn't steal from because it's shared.
Extra x2: He owns the "Woman want me, Fish fear me."
Ghost 💀
Your sweaters
It all started the first night he went to your house.
He was wearing a leather jacket, and although he looked illegally hot; it was obvious it was not the comfiest jacket to be chilling ii.
So you offered him your fave sweater, a massive one that could almost work as a blanket.
At first, he rejects your offer, afraid that it will be itchy and he will offend you; but his complaints get shut when you ask him to please feel it.
Instantly tries it own, the massive sweater looking loose on his as well. The image of the behemoth of a man, all black, balaclava (no mask) still on... And the fluffiest sweater on melting your heart.
The next time he visited your house he didn't even wait for you to open the door before taking his jacket off: "....can I put on your sweater?"
They are kind of his guilty pleasure, he would never admit how much he likes them and even less to other person but you.
But you only need to see how he buries himself on the sweater when he sits down on the sofa.
If he was amazing to cuddle with before, now it's even better.
Extra: I also like to think of him having a random ear piercing, and whenever he wears just the surgical mask or no mask in general; he would steal one of your dangling earrings to wear. Playing with it throughout the whole night out.
Soap 🧼
Baby tees
Every single one of them.
He keeps saying they make their muscles look amazing (they do)
He likes the ones with drawings or photos, but his favourites are the ones with texts.
Cue to him wearing tight ass shirts saying such as: "Small tits, big heart", "I got my clit pierced at Claire's" or "Don't bully me, I'll cum :("
You don't even remember why you bought them, mostly they are gifts from Secret Santa but you are so, so glad they found their way to your closet.
He wears them proudly, not even realising the stares.
When you go online shopping he's always cuddling on your side, leaving one of your arms useless with the way he cuddles it.
If he sees a tee he likes he just makes you stop scrolling and add it to the basket like: "It'll look good in you too."
There is also a small collection of them, the ones you genuinely like that don't let him wear. Not after he put one on, started flexing his arms and back and ripped it.
Just staring at you with guilt on his eyes and his tits out.
Gaz ⛽
Your shirts.
The ugliest, most colourful, eye-sore, extravagant shirt that you might own? He's taking them.
You are cleaning your closet one day and you pull out an offense to your eyes, mumbling about what where you thinking when you bought it and Gaz sees it and is like: °o°
He's taking it.
Getting ready for a costume party, you decide to dress up as Master Roshi from Dragon Ball (fake beard and everything) but you are missing the ugly shirt.
You remember seeing it not too long ago in your closet but you can't find it. So you ask your boyfriend.
And you find him wearing it, spraying cologne on telling you that he is also going out with his mates and asking how do you look.
Little shit does pull it off, so you don't lie when you tell him he looks fantastic.
You still have plenty of ugly shirts for your costume.
Extra: He would steal all your jewerly, rings, bracelets, necklaces, you name it. Just little bits all over his outfit; "It signs the deal, babe." They do.
Extra x2: He is always waiting for somebody to compliment any of your things he is wearing to have an excuse to talk about you, Soap is tired of hearing him mumble about you whenever he drinks.
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cordeliawhohung · 9 months
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You created a monster in me with underboss!Simon and now you must take responsibility.
Please feed my new addiction with relationship headcanons 😩😩😩. I love him and Shy!reader.
i've created so many monsters y'all gotta stop biting at my ankles or at least start paying rent or smth <3 also i'm still trying to work out a lot of the dynamics of the relationship between them so this is still a little bare boned but i hope you enjoy!
mafia!141 masterlist <3
warnings: mostly fluff :3 simon is a bit of a prick lol, fem!reader,
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just in case anyone missed it, this is how underboss!Simon and shy!Reader meet <3
it takes a brutally long time for the two of you to start dating. a brutally long time.
and it isn't for lack of trying on Simon's end. he manages to get your number somehow (i hear Soap is very tech savvy...) and asks you out the week after the dinner at John's house, only for you to decline.
which is fine. he can take rejection. but this is... different. you're too kind when you say no. you're not saying it because you think you're too good for him, you're saying it because of something else, and Simon can tell the difference but can't exactly tell what it is.
it drives him nuts for a long time. you were supposed to be just another number in his phone for a booty call. he's used to getting pretty much anything he wants, after all, but even then it shouldn't have bugged him as much as it did. maybe it was because he liked the way you looked at him. not with disgust. not with some lustful intention. you were... soft. kind, even.
as for you? you think it's crazy how this 6'4", ripped, and kind guy showed interest in you. you, someone too anxious for her own good, someone who said no because it was less scary than committing to something. and you hate yourself for rejecting him.
so in an effort to stay close to him, you text him pretty often. you send him pictures of things you see or run into during your day. something funny at work, a cool rock you found in someone's garden, the spider that decided to make its home in your shower. and sweetheart, you have no idea what you're doing to the poor man ):
this goes on for a long while. just simon being a stupid man, not wanting to push your boundaries after you already rejected him, and you being too anxious to fix things and ask him yourself.
eventually, by some miracle (that i might write more about later because like i said BARE BONES) the two of you get together. and it's... interesting. simon isn't really used to dating. like properly. he's used to buttering a girl up, going back to her place for a quick fuck, and then only seeing her whenever either of them are too bored and horny to function. but with you it's nothing like that at all. there's no sex on the first date, not even a damn kiss, and he finds himself craving you more than ever because of it. wanting to be around you all the time, wanting to hear about your day.
man is fucking obsessed.
he treats you like a princess. he only ever really spent his money on stupid shit but now he can spend it on you! you never ask for anything, but god forbid if you express that anything, be it clothes or otherwise, looks cute because he will buy it for you, no matter how awkward you are at receiving gifts.
also! because he's so big and somewhat brutish, no one fucks with you when you're in public together. annoying kiosk clerks trying to aggressively sell you something? one look from him and they're gone. someone messed up your order but you're too anxious to ask them to fix it? he's advocating for you.
because of him, you find yourself growing less afraid and anxious of things. he teaches you how to be brave, and you teach him how to be soft. there's nothing in the world that he wouldn't do for you <3
oh also btw he's in the mafia. he might have forgotten to mention that... hope that doesn't freak you out or anything. don't worry about the blood on his shirt or the bruises on his face or the cuts on his arms or... oh god you look like you're going to cry. it's nothing, sweetheart! promise! stop trying to take him to the hospital!
also, some sorta unrelated comments: i think shy!reader is def a hostess at a restaurant. i feel like simon would hang out at the restaurant too just to be around you. he'd also slip you a tip, even though you tell him you make hourly and don't depend on tips.
"consider it my way of saying thanks for sitting us at the table with the best view."
the view is you, btw.
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AHHH i'm sorry this was such a mess? i have so many jumbled thoughts but i'm glad i was able to get some of them out and i hope they were somewhat enjoyable al;kdjf i'll be working on a short drabble/oneshot for him over the weekend, so i'm hoping that'll make up for this <3
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felassan · 2 months
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Edge – The Future of Interactive Entertainment magazine, issue #401 (October 2024 issue) – Dragon Age: The Veilguard story
The rest of this post is under a cut for length.
Update: this issue of this magazine is now available to buy from UK retailers today. it can be purchased online at [this link]. [Tweet from Edge Online] also, Kala found that a digital version of the magazine can be read at [this link].
This post is a word-for-word transcription of the full article on DA:TV in this issue of this magazine. DA:TV is the cover story of this issue. When transcribing, I tried to preserve as much of the formatting from the magazine as possible. Edge talked to BioWare devs for the creation of this article, so the article contains new quotes from the devs. the article is written by Jeremy Peel. There were no new screenshots or images from the game in the article. I also think that it contains a few lil bits of information that are new, like the bits on companions' availability and stumbling across the companions out and about on their own in the world e.g. finding Neve investigating an abduction case in Docktown.
tysm to @simpforsolas and their friend for kindly telling me about the article!!
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[image source]
Article introduction segment:
"[anecdote about Edge] We were reminded of this minuscule episode in Edge's history during the creation of this issue's cover story, in which we discuss the inspiration behind Dragon Age: The Veilguard with its creators at BioWare. Notably, director John Epler remembers the studio experimenting with a number of approaches during the early phase of development before eventually locking in to what the game was supposed to be all along, above all else: 'a single-player, story-focused RPG'. As you'd expect from BioWare, though, that was really just a starting point, as we discovered on p54." BioWare draws back the Veil and ushers us into a new Dragon Age
"BEHIND THE CURTAIN BioWare's first true RPG in age age is as streamlined and pacey as a dragon in flight. By Jeremy Peel Game Dragon Age: The Veilguard Developer BioWare Publisher EA Format PC, PS5, Xbox Series Origin Canada Release Autumn
The Dragon Age universe wasn't born from a big bang or the palm of an ancient god. Instead, it was created to solve a problem. BioWare was tired of battling Hasbro during the making of Baldur's Gate and Neverwinter Nights, and wanted a Dungeons & Dragons-like setting of its own. A small team was instructed to invent a new fantasy world in which the studio could continue its groundbreaking work in the field of western RPGs, free of constraints.
Well, almost free. BioWare's leaders mandated that the makers of this new world stick to Eurocentric fantasy, and include a fireball spell - since studio co-founder Ray Muzyka had a weakness for offensive magic.
Beyond that, BioWare’s storytellers were empowered to infuse Dragon Age with their own voices and influences, leaning away from D&D’s alignment chart and towards a moral grayness that left fans of A Song Of Ice And Fire feeling warm and cozy.
In the two decades since, the world of Thedas – rather infamously and amusingly, a shortening of ‘the Dragon Age setting’ that stuck – has taken on a distinct flavor. It’s something director John Epler believes is rooted in characters.
“There’s definitely some standard fantasy stuff in Dragon Age, but everything in the world, every force, is because of someone,” he says. “The idea is that every group and faction needs to be represented by a person – someone you can relate to. Big political forces are fine as background, but they don’t provide you with those interesting story moments.”
Dragon Age: The Veilguard bears out that philosophy. The long-awaited sequel was first announced with the subtitle Dreadwolf, in reference to its antagonist, Solas – an ancient elf who once stripped his people of immortality as punishment for betraying one of their own. In doing so, Solas created the Veil, the thin barrier through which wizards pull spirits and demons invade the waking world. In other words, many of Dragon Age’s defining features, from its downtrodden elves to the uneasy relationship between mages and a fearful church, can be traced right back to one character’s decision.
“The world exists as it does because of Solas,” Epler says. “He shaped the world because of the kind of character he was. That’s, to me, what makes Dragon Age so interesting. Everything can tie back to a person who to some degree thought they were doing the right thing.”
Perhaps BioWare’s greatest achievement in slowburn character development, Solas is a former companion, an unexploded bomb who sat in the starting party of Dragon Age: Inquisition, introverted and useful enough to get by without suspicion. Yet by the time credits rolled around on the Trespasser DLC, players were left in no doubt as to the threat he presented.
Determined to reverse the damage he once caused, the Dreadwolf intends to pull down the Veil, destroying Thedas as we know it in the process. The next Dragon Age game was always intended to be his story.
“We set that up at the end of Trespasser,” Epler says. “There was no world where we were ever going to say, ‘And now let’s go to something completely different.’ We wanted to pay off that promise.”
Yet almost everything else about the fourth Dragon Age appears to have been in flux at one time. In 2019, reporter Jason Schreier revealed that an early version, starring a group of spies pulling off heists in the Tevinter Imperium, had been cancelled two years prior. Most of its staff were apparently moved onto BioWare’s struggling Anthem, while a tiny team rebooted Dragon Age from scratch. That new game was said to experiment with live-service components.
“We tried a bunch of different ideas early on,” Epler says. “But the form The Veilguard has taken is, in a lot of ways, the form that we were always pushing towards. We were just trying different ways to get there. There was that moment where we really settled on, ‘This is a singleplayer, story-focused RPG – and that’s all it needs to be’”.
Epler imagines a block of marble, from which BioWare was attempting to carve an elephant – a character- and story-driven game. “We were chipping away, and sometimes it looked more like an elephant and sometimes it didn’t”, he says. “And then we eventually realized: ‘Just make an elephant’. When we got to that, it almost just took shape by itself.”
2014’s Dragon Age: Inquisition was an open-world game commonly criticized for a slow-paced starting area which distracted players from the thrust of the plot. The Veilguard, in contrast, is mission-based, constructed with tighter, bespoke environments designed around its main story and cast. “We wanted to build a crafted, curated experience for the player,” Epler says. “Pacing is important to us, and making sure that the story stays front and center.”
Epler is very proud of Inquisition, the game on which he graduated from cinematic designer to a lead role (for its DLC). “But one of the things that we ran into on that project was an absentee antagonist,” he says. “Corypheus showed up and then disappeared. You spent ten hours in the Hinterland doing sidequests, and there wasn’t that sense of urgency.”
This time, The Veilguard team wants you to constantly feel the sword of Damocles dangling above your head as you play – a sense that the end of the world is coming if you don’t act. “There’s still exploration – there’s still the ability to go into some of these larger spaces and go off the beaten path to do sidequests,” Epler says. “But there’s always something in the story propelling you and the action forward, and allowing you to make decisions with these characters where the stakes feel a lot more immediate and present. And also, honestly, more real.”
No sooner have you finished character creation than Dragon Age: The Veilguard thrusts you into a choice. As your protagonist, Rook, steps into focus on the doorstep of the seediest bar in town, you decide whether to threaten the owner for information or make a deal. Brawl or no, you’ll walk out minutes later with a lead: the location of a private investigator named Neve Gallus, who can help you track down Solas.
You proceed into Minrathous, the largest city in Thedas and capital of the Tevinter Imperium – a region only alluded to in other Dragon Age games. It’s a place built on the backs of slaves and great mages, resulting in tiered palaces and floating spires – a kind of architecture unimaginable to those in the southern nations.
“When your Dragon Age: Inquisition companion Dorian joins you in Orlais, in one of the biggest cities in Thedas, he mentions that it’s quaint and cute compared to Minrathous,” Corinne Busche, game director on The Veilguard, says. “That one bit of dialogue was our guiding principle on how to realize this city. It is sprawling. It is lived-in. Sometimes it’s grimy, sometimes it’s bougie. But it is expansive.”
Immediately, you can see the impact of BioWare’s decision to tighten its focus. Around every other corner in Minrathous is an exquisitely framed view, a level of spectacle you would never see in Inquisition, where resources were spread much more thinly. “When you know that you’re gonna be heading down a canyon or into this plaza where the buildings open up, you have those perfect spots to put a nice big temple of Andraste or a mage tower,” art director Matthew Rhodes says. “You get those opportunities to really hit that hard.”
BioWare’s intention is to make strong visual statements that deliver on decades of worldbuilding. “People who have a history with Dragon Age have thought about what Minrathous might be like,” Rhodes says. “We can never compete with their imagination, but we can aim for it like we’re shooting for the Moon.”
The people of Tevinter use magic as it if were electricity, as evidenced by the glowing sigils that adorn the dark buildings – street signs evoking Osaka’s riverfront or the LA of Blade Runner. They’re just one of the tricks BioWare’s art team uses to invite you to stop and take in the scene. “A lot of what you start to notice when you’re the artist who’s been working on these big, beautiful vistas and neat murals on the walls is how few players look up,” Rhodes says. “We design props and architecture that help lead the eyes.”
For the really dedicated shoegazers, BioWare has invested in ray-traced reflections, so that the neon signage can be appreciated in the puddles. There are also metal grates through which you can see the storm drains below. “The idea behind that is purely just to remind the player often of how stacked the city is,” Rhodes says. “Wherever you’re standing, there’s guaranteed to be more below you and above you.”
One of BioWare’s core creative principles for The Veilguard is to create a world that’s actually worth saving – somewhere you can imagine wanting to stick around in, once the crises of the main quest are over. To that end, the team has looked to ground its outlandish environments with elements of mundanity.
“A guy’s normal everyday life walking down the streets of this city is more spectacular than what the queen of Orlais is seeing, at least in terms of sheer scale," Rhodes says. “One of the things we’ve tried to strike a balance with is that this is actually still a place where people have to go to the market and buy bread, raise their kids, and try to make it. It’s a grand and magical city, but how do you get your horses from one place to the next? Where do you load the barrels for the tavern? It’s really fun to think of those things simultaneously.”
Normal life in Minrathous is not yours to behold for long, however. Within a couple of minutes of your arrival, the very air is ripped open like cheap drapes, and flaming demons clatter through the merchant carts that line the city streets. A terrible magical ritual, through which Solas intends to stitch together a new reality, has begun.
“We wanted the prologue to feel like the finale of any other game we’ve done,” Busche explains. “Where it puts you right into this media-res attack on a city and gets you really invested in the action and the story right away. When I think back to Inquisition, how the sky was literally tearing open – the impact of this ritual really makes that look like a minor inconvenience.”
Our hero is confronted by a Pride demon, imposing and armored as in previous games, yet accented by exposed, bright lines that seem to burst from its ribcage. “They are a creature of raw negative emotion,” Busche says. “So we wanted to actually incorporate that into their visual design with this glowing nervous system.”
When a pack of smaller demons blocks Rook’s route to the plaza where Neve was last seen, battle breaks out, and The Veilguard’s greatest divergence from previous Dragon Age games becomes apparent. Our rogue protagonist flits between targets up close and evades individual sword swings with precision. In the chaos, he swaps back and forth between blades and a bow. He blends light and heavy attacks, and takes advantage of any gap in the melee to charge up even bigger blows.
“Responsiveness was our first-and-foremost goal with this baseline layer of the combat system,” Busche says. Unless you’re activating a high-risk, high-reward ability such as a charged attack, any action can be animation-cancelled, allowing you to abort a sword swing and dive away if an enemy lunges too close. “We very much wanted you to feel like you exist in this space, as you’re going through these really crafted, hand-touched worlds,” Busche says. “That you’re on the ground in control of every action, every block, every dodge.” Anyone who’s ever bounced off a Soulslike needn’t worry: The Veilguard’s highly customizable difficulty settings enable you to loosen up parry windows if they prove too demanding.
Gone is the overhead tactical camera which, for some players, was a crucial point of connection between Dragon Age and the Baldur’s Gate games that came before, tapping into a lineage of thoughtful, tabletop-inspired combat. Epler points out that the camera’s prior inclusion had an enormous impact on where the game’s battles took place. “We actually had a mandate on Inquisition, which was, ‘Don’t fight inside,’” he says. “The amount of extra work on getting that tactical camera to work in a lot of those internal environments, it was very challenging.”
Gone, too, is the ability to steer your comrades directly. “On the experiential side, we wanted you to feel like you are Rook – you’re in this world, you’re really focused on your actions,” Busche says. “We very much wanted the companions to feel like they, as fully realized characters, are in control of their own actions. They make their own decisions. You, as the leader of this crew, can influence and direct and command them, but they are their own people.”
It's an idea with merit, albeit one that could be read as spin. “It’s not lost on me,” Busche says. “I will admit that, on paper, if you just read that you have no ability to control your companions, it might feel like something was taken away. But in our testing and validating with players, what we find is they’re more engaged than ever.”
There may be a couple of reasons for that. One is that Dragon Age’s newly dynamic action leaves little room for seconds spent swapping between perspectives. “This is a much higher actions-per-minute game,” Busche says. “It is more technically demanding on the player. So when we tried allowing you full control of your companions as well, what we’ve found is it wasn’t actually adding to the experience. In fact, in some ways it was detrimental, given the demanding nature of just controlling your own character.”
Then there’s The Veilguard’s own tactical layer, as described by BioWare. Though the fighting might be faster and lower, like a mana-fuelled sports scar, the studio is keen to stress that the pause button remains as important to the action as ever. This is, according to Busche, where the RPG depth shines through, as you evaluate the targets you’re facing and take their buffs into account: “Matching elemental types against weaknesses and resistances is a big key to success in this game.”
You pick between rogue, warrior and mage – each role later splitting again into deeper specialisms – and draw from a class-specific resource during fights. A rogue relies on Momentum, which is built up by avoiding damage and being highly aggressive, whereas a warrior is rewarded for blocking, parrying, and mitigating damage.
Those resources are then used on the ability wheel, which pauses the game and allows you to consider your options. The bottom quadrant of the wheel belongs to your character, and is where three primary abilities will be housed. “Rook will also have access to runes, which function as an ability, and a special ultimate ability,” Busche says. “So you’re bringing five distinct abilities with you into combat.”
The sections to the left and right of the wheel, meanwhile, are dedicated to your companions. Busche points to Lace Harding, the returning rogue from Inquisition, who is currently frozen mid-jump. “She is her own realized individual in this game. She’s got her own behaviors: how she prioritizes targets, whether she gets up close and draws aggro or stays farther back at range. But you’ll be able to direct her in combat by activating her abilities from the wheel.”
These abilities are complemented by positional options at the top of the wheel, where you can instruct your companions to focus their efforts on specific targets, either together or individually. Doing so will activate the various buffs, debuffs and damage enhancements inherent in their weapons and gear. “So,” Busche explains, “as you progress through the first two hours of the game, this full ability wheel is completely populated with a variety of options and different tactics that you can then string together.”
BioWare has leaned into combos. You might tell one companion to unleash a gravity-well effect that gathers enemies together, then have another slow time. Finally, you could drop an AOE attack on your clustered and slowed opponents, dealing maximum damage. The interface will let you know when an opportunity to blend two companion abilities emerges – moments BioWare has dubbed ‘combo detonations’.
“I like to think about this strategic layer to combat as a huddle,” Busche says, “where you’re figuring out how you want to handle the situation, based on the information you have on the encounter, and how you and your companions synergize together.”
Deeper into the game, as encounters get more challenging, Epler says we’ll be spending a lot of time making “very specific and very focused tactical decisions”. The proof will be in eating the Fereldan fluffy mackerel pudding, of course, but Busche insists this shift to fast action isn’t a simplification. “What really makes the combat system and indeed the extension into the progression system work is that pause-and-play tactical element that we know our players expect.”
The autonomy of The Veilguard’s companions doesn’t end with combat. BioWare’s data shows that in previous games players tended to stick with the same two or three beloved comrades during a playthrough. This time, however, you’ll be forced to mix your squad up at regular intervals.
“We do expect that players will have favorites they typically want to adventure with,” Busche says, “but sometimes certain companions will be mandatory.” Others may not always be available – part of the studio’s effort to convince with three-dimensional characters. “They do have a life outside of Rook, the main character,” Busche says.
"They'll fall in love with people in this world. They’ve had past experiences they’ll share with you if you allow them in and get close to them.”
Being separated from your companions, rather than collecting them all in a kind of stasis at camp, allows you to stumble across them unexpectedly. Busche describes an instance in which, while exploring the Docktown section of Minrathous, you might bump into Neve as she investigates an abduction case. “If I go and interact with her, I can actually stop what I’m doing, pick up her arc and adventure with her throughout her part of the story,” Busche says. “What’s interesting is that all of the companion arcs do ultimately tie back to the themes of the main critical path, but they also have their own unique challenges and villains, and take place over the course of many different intimate moments.”
Some parts of a companion’s quest arc involve combat, while others don’t. Some are made up of large and meaningful missions – as lavish and involved as those along the critical path. “While they are optional, I would be hesitant to call them side content in this game,” Busche says. If you choose not to engage with some of these companion-centered events, they’ll resolve on their own. “And it might have interesting implications.”
The Veilguard promises plenty of change, then, even as it picks up the threads of fan-favorite characters and deepens them, honoring the decades of worldbuilding that came before it. This is perhaps the enduring and alluring paradox of Dragon Age: a beloved series which has never had a direct and immediate sequel, nor a recurring protagonist. Instead, it’s been reinvented with each new entry.
“It’s a mixed blessing to some degree,” Epler says. “The upside is always that it gives us more room to experiment and to try new things. There are parts of the series that are common to every game: it’s always an RPG, it’s always about characters, and we always want to have that strategic tactical combat where you’re forced to make challenging decisions. But at the end of the day, I think what makes Dragon Age Dragon Age is that each one feels a little bit different.”"
Q&A Matthew Rhodes Art director
Q. Early BioWare RPGs were literary, with the emotions and detail mostly happening in dialogue boxes. How have you seen the studio's approach to visual storytelling evolve? A. This has been my entire career. When I first showed up at BioWare, it was at the tail end of Jade Empire, and then I was working on Dragon Age: Origins and early Mass Effect. The games had taken that next step out of sprites and 2D models, and it was like: 'How do we say more? How do we communicate more clearly?' During those early days, a lot of games depended on words to fix everything for you. As long as your character was talking bombastically, you could lend them everything that they needed. But as time went on it also became a visual medium, and it's been this long journey of trying to establish art's seat at the table. I've worked with some great writers over the years, and art is also an essential part of the storytelling. From Dragon Age: Inquisition on, I've been trying to stress with my teams that we are a story department.
Q. Is part of that also letting writers know that your storytelling assistance is available, to help them show rather than tell? A. On The Veilguard, that principle has been operating the best I've seen it. Where you would need a paragraph of dialogue in one of those exposition moments where a character just talks to you, we could sell that with a broken statue or a skeleton overgrown with vines. We've had more opportunities to do that on The Veilguard than most of the projects I've ever worked on combined.
To a hammer, every problem looks like a nail, and so in every department, writing will try to solve it with more words, and art will try to solve it with more art. I've bumped up against moments where it's like, 'As much as we could keep hammering on this design, I think this is actually an audio solution.' And then you take it to audio, and you don't get that overcooked feeling where each team is just trying to solve it in their silo. It's a really creatively charged kind of environment.
[main body of article ends here]
Additional from throughout the article --
Image caption: “Spotlights shine down from the city guards’ base as they pursue you through the streets of Minrathous.”
Image caption: “While most of your companions can be sorted into comfortingly familiar RPG classes, The Veilguard introduces two new varieties: a Veil Jumper and a private investigator.”"
Image caption [on this Solas ritual concept art specifically]: “The name previously given to the game – Dreadwolf – was a direct reference to Solas. Your former companion, now on his own destructive mission, still features, despite the name change.”
Text in a side box:
"RATIONAL ANTHEM The hard lesson BioWare drew from Anthem was to play to its strengths. “We’re a studio that has always been built around digging deep on storytelling and roleplaying,” Epler says. “I’m proud of a lot of things on Anthem – I was on that project for a year and a half. But at the end of the day we were building a game focused on something we were not necessarily as proficient at. For me and for the team, the biggest lesson was to know what you’re good at and then double down on it. Don’t spread yourselves too thin. Don’t try to do a bunch of different things you don’t have the expertise to do. A lot of the people on this team came here to build a story-focused, singleplayer RPG."
Image caption: “In combat you no longer control your companions directly – this is a faster-paced form of fighting – but you are able to direct them in combat, and can even blend their abilities in ‘combo detonations’.”
Image caption: “You’ll be exploring new regions across Tevinter and beyond – Rivain is a certainty, and that’s only accessible via Antiva travelling overland.”
Image caption: “There are three specializations per character class; on the way to unlocking them you’ll acquire a range of abilities.”
Text in a side box:
"MEET YOUR MAKER “Full disclosure: Dragon Age has traditionally not done skin tones well, especially for people of color,” Busche says. “We wanted to do a make-good here.” In The Veilguard’s character creator, you can adjust the amount of melanin that comes through in the skin, as well as test various lighting scenarios to ensure your protagonist looks exactly as you intend in cutscenes. “Speaking of our first creative principle – be who you want to be – we really feel these are the kinds of features that unlock that for our players,” Busche says. “We want everyone to be able to see themselves in this game.” For the first time in the series, your body type is fully customizable too, with animations, armor and even romantic scenes reflecting your choices."
Image caption: “Your companions are a mix of old and new – Lace Harding is a familiar face. Veil Jumper Bellara is new, with a new occupation, while Davrin is a new face with a familiar profession – he’s a Warden.”
Image caption: "Arlathan Forest is home to the ruined city of the elves, now a place of wild magic, Veil Jumpers and (allegedly) spirits".
Image caption: "Bellara is driven by a desire to learn more about the elves, rediscovering the shattered history and magic of her people."
[source: Edge – The Future of Interactive Entertainment magazine, issue #401 (October 2024 issue) - it can be purchased online at [this link].]
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Going to IKEA with Kyle involves getting useful input and opinions on design choices, but it also involves leaving with much more than you planned, because neither of you can say no to each other. Most of the time, one of you will run up to the cart holding something you’ve found with starry, excited eyes and the other will immediately match that energy, insisting that yes, you guys do need it. That giant stuffed shark is exactly what you two need in your shared flat.
Going to IKEA with Simon involves the occasional grunt of approval or disapproval for most things, but he does enforce a mandatory tax of a bag meatballs being brought home and made for dinner if you’re going to make him go with you. He is also somewhat enticed by the towels and mattresses. He can appreciate having a soft, fluffy towel to wrap yourself in after a shower, and his back has been bugging him enough that he’s- frankly- a bit of a mattress snob.
Going to IKEA with Johnny involves him laughing at all the names and only really giving input in the form of flopping down on beds or couches to tell you if they’re comfy. It also includes a bag of meatballs being brought home, but not as a tax. There’s no bribe needed, he’d likely be upset if he found out you went without him.
Finally, going to IKEA with John involves some general feedback and input on whatever you’re trying to buy and how it fits into whatever design choices you’ve already made for your home, but it also involves him covertly putting his weight on any table, desk, or anything you take more than a second to look at. It’s not that he thinks it’s going to fall apart, he just wants to be sure whatever you two end up getting can hold up to what it needs too. (Aka, he wants to make sure he’ll be able to bend you over and fuck you against whatever you buy.)
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punksocks · 10 months
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Astrology Observations No.26
(Just based on my opinions, only take what resonates)
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-Aquarius mars can denote a career around trends, tech, and social media. It can also denote your career taking off during times of social progress or spearheading social progress. (John Boyega’s career took off when he became the face of a much more diverse Star Wars, and a lot of his most celebrated roles have a social consciousness to them, pretty great if I do say so myself)
-Virgo venus gets the reputation of being picky in relationships (and they are) but I feel like Sagittarius Venus can be more fickle. Virgo Venus natives have a set of standards and attributes they’re looking for, but Sagittarius Venus natives will put you on a pedestal then knock you off of it when you do something they don’t like.
-Underdeveloped Gemini Venus will ghost you in the middle of a crisis (man Pisces Venus too, but they may feel bad about it lol)
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-When it comes to a sense of justice, I feel as though (developed) Scorpio moons give everyone a run for their money
-I feel like Aquarius in big 3 (sun, moon, rising) can often find themselves being forced to be humanitarian/being made to work toward the greater good in some situations (to lend others money, to take care of friends/family, to befriend someone lonely, etc.) I feel like these placements often can be forced to give more of themselves than they are comfortable with (developed ones will often find a great sense of joy in connecting with others through care though)
-On the other hand I feel like Leo in the big 3 can find themselves being forced to pay attention to themselves/become the center of attention (elevated at a job for their hard work, given unexpected attention for a talent, etc.) With Leo placements I notice that in their home life or childhood they may not receive the attention they need, but early on they get attention from outsiders. So they end up going through this arch of getting more comfortable with their sense of self and being in the spotlight.
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-Aries placements can often be the first in their family to do something (go to college, start a business, etc) without more long term oriented placements things like businesses may not last though
-Virgo/Gemini/3rd/6th house placements and having an absolute weakness for stationary lol (I have a 3rd house Stellium and I have to force myself not to buy a sketchbook or notebook every time I’m out, with a 40% success rate lol)
-I always expect Libra placements (especially sun/Asc/Venus/mars) to have a very blonde/fair/delicate features naturally but a lot of Libras have this gothic look, like raven hair ivory skin classic beauty (and a lot of PoC I follow with Libra placements can be much darker skinned, which is also a beautifully classic look)
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-I think Jupiter and Saturn count towards your personality, but since they’re slower moving planets I view them as the bridge between the asc/sun/moon/mercury/Venus/mars placements that really directly define your personality and the generational planets that show up in traits across people in your age range (but effect everyone differently because of house placements and aspects)
-Do a lot of people get sick during Scorpio season? Or is it just me ?? (During the last week of Scorpio season like 6 people I knew got sick at the same time and I had a medical thing, wtf it’s uncanny)
-I think Neptune in Capricorn is a big reason that depression became such a focal point for younger millennials and elder gen z- well that and late stage capitalism but yknow. (Capricorns being prone to depression, and Neptune ruling over mental illness)
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-You may show more of the traits of the sign in your 12th house when inebriated (like sun in 12th may be more outgoing when they drink, moon in 12th may be more introverted/emotional, mercury in 12th may be more chatty and inquisitive, Venus in 12th may be more charming/romantic, mars in 12th may be more aggressive/antagonistic/s*xual)
-Mars in 12th/Pisces mars may find that unresolved tension sits on their subconscious and makes it hard for them to do other tasks
-Cancer over the houses can show where you feel at home (cancer in the 4th is super loyal to their family/mother, cancer in the 7th means you feel at home with a nurturing partner, cancer in the 9th means you feel at home abroad and traveling and with other communities or with religion, cancer in 11th means you feel super at home with your friends.)
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mushies-stories · 9 months
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TF141- S/O that has a lot of plushies
Warning: none, little suggestive for soap and ghost.
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John Price
He treats your plushies like they are real life people, talks to them just like he would one of your friends. Shows actual respect for them.
Will sit with them on your bed while you are getting ready for a night out. He chats with them too! Mostly to keep himself entertained while he watched you doll yourself up. 
“Beautiful, in’she? A fine work of art I got myself here.” He exclaimed to one of the plush bunnies with overalls on.”
“Taken quite a while though, wonder if we’ll make it out within the next hour?” he then asks after another five minutes with a soft sigh. He leaning his head back lovingly onto the pile of plushies behind him when you give him a glare through the mirror. 
When you're cuddling on the couch or in bed, watching a movie or show he doesn't mind one bit that you have a plush in your arms. He thinks it cute how you cuddle all close to him but refuse to let go of your precious plushie.
He lets you keep a few stuffies at his place so whenever you stay over you know you have one there. He likes the one you left with a little green cardigan and glasses the most. 
When you move in with him he lets you bring the whole gang on one condition. you make use of putting most of them up so they aren't too scattered. He gets you one of those corner net sling.. Thingies..? Lets you use a few small ones as decor on shelving. 
Your favorites were allowed out and there was at least one stuffie in every room. 
He was all for letting you have your stuffies and respecting them.
Until it was time for bed. 
He would let you fall asleep against him with your plush being held tightly in your arms. He loved watching you fall into blissful peace and slumber so waiting wasn’t much of a task. When he feels your body completely relax against him and your arms loosen around the plush, he slowly pulls it from your arms. He lets it fall beside you on the other side of the bed and smiles while your arms reach out for him.
He will wrap you up in his arms and finally let himself succumb to slumber with your head on his chest and his arms holding you tight.
Gaz
much like price, he respects your stuffies. Doesn't care too much to interact with them but will say ‘excuse me’ when moving one out of his way.
I feel like he’s just the most uncaring but also still thinks it's adorable.
He likes to use them as head rests and pillows. Best for taking a nap while he waits for you. 
Doesn’t mind if you sleep with one but if he feels like he needs a little more attention he will pull it gently from your arms without waking you and pull you closer. Sometimes he just wants all of your attention, even if it's asleep, to be on him. Does not care if the stuffie is banished to the floor however and will fling it once he has it free from your clutches.
If you are watching TV or something on the couch and he feels like he needs more of your attention and touch he would gently tug on your plushie and give you those big puppy eyes of his.
“Love, how’bout givin me some of that attention, yeah?”
You set your plushie aside and curl up closer to him and give his jaw or cheek a few kisses before relaxing again. 
Most of the time though he thinks it's cute and likes to watch your face light up when you see a plushie at a store, even if he won't let you buy it because you have enough at the moment.
“Sorry lovie, got too many right now.” he chuckles with a shake of his head when you stick your bottom lip out at you.
When you start living together he is a lot like price. Doesn't want them all over so as long as the majority have a place to be while not being used he will be fine with you bringing them all over.
Won't let you have them all over the house as much though. One or two out because he doesn't want to step on any or have to move them around too much.
Soap
Is kind of a menace to your plushies. He doesn't mind them one bit, thinks you're adorable with your pile of plushies. However, he has little to no real respect for them. Instead he acts more like a child with them then you ever have. 
WILL throw them, lay all over and crush them, banish them to the floor and he has broken a button or two off one the plushies coats.
“Sorry Bonnie, didn't mean to.” he would pout and you’d forgive him.
Uses a goofy voice to speak for the plushies when you get mad at him for being so rough. 
Does get jealous when you cuddle your plushies over him sometimes. When's he’s just gotten home and all of your attention isn't on him? Nope, he will throw that plush to the other side of the couch and pull you into his lap.
Will rile you up before bed just so you let you plush go while he sucks your neck and grinds his knee between your legs just to lay down and drag your body against his before you can even grab your plush back.
“G’night Bonnie.” he mumbles happily against your head as he nuzzles you closer into him like he was a big snake coiling around you.
You decide it's best to put up your plushies when moving in with him, knowing how destructive he could be, even though he doesn't really mean to be.
You still keep a few out for yourself, mostly ones that don't have anything that could be ripped off or broken.
When he's gone you happily take them all down and out and cuddle them until you get word he's on the way home. 
You have been caught more than a few times when he unexpectedly comes home late only to find your shared bed covered in plush and you sunk under them all. He proceeded to fling them out of his way to get to you.
Ghost
Is the meanest. Aha.
Try to have some kind of respect for your plush friends but not that much. Will crush them right under him when he lays on your bed, not caring for your protests.
“They can't breathe love, just fluff and stitches.” he comments.
Find it adorable when you're pouting at him until he gets up and lets you fix the mess he made.
Relaxing turns into teasing quickly when you're trying to cuddle a stuffie and him at the same time. He gets a little jealous that you pay more attention to the ball of stuffing over him.
You’ll soon find your neck being peppered with kisses, his big hands wandering and grouping your body until he’s able to pull your plush from your arms. Wants you to hold onto him while he's there, he misses your touch so much while he’s deployed. 
“My time, they have you while I'm gone, don't they?” he would grumble into your ear.
He likes to crawl into bed after you just so he can rip your stuffie away with a kiss to your pouting lips. Lays his head on your chest and hugs your body so you have to use him to cuddle. 
Really… this all started by you calling him your big teddy bear once while cuddling. Now all the others are just threats at this point.
He solved the problem with how many you had by getting a new place that had a spare room. With a daybed and decor you picked out, it became your plushies new home.
Doesn’t care when a few escape but when he notices too many around the house will just throw them back in the room as he passes.
Basically he is jealous of them and needs all of your attention when he's home.
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rafecameronssl4t · 2 months
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Chasing Smoke || Rafe Cameron x fem!reader
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Summary: canon fic based off season 2 ep 4 where Rafe and Barry visit John B's house while they were all hiding
Warnings: gun use, swearing, drinking, if theres anything else lmk
Word count: 1,423
A/n: boy do i love writing canon fics hehehehe. I’m also compiling a bunch of fics in my queue because I’m going to be busy w school so pls put in your requests!!!!!
MASTERLIST
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divider by @yoonitos
You were sipping on your fruity drink as you conversed in conversations with a few of your girlfriends, Rafe standing just a few feet away animatedly chatting with his friends. “Bro, the kick on a Glock 17, man. You load it up, line it up, and it's like—" he mimed the motion enthusiastically. Before you could warn Rafe about the guy sitting close behind him, he had already backed into him. "It knocks you off your freakin' feet."
"Hey, excuse me," the guy interjected, his expression one of clear annoyance. "Yeah?" Rafe responded, completely unfazed. "Do you mind?" The man stared at Rafe in disbelief. "I'm so sor—" you began, trying to smooth things over, but Rafe cut you off. "Hey, hey, don't apologize. Let me handle it, yeah?"
Rafe turned his head around, leaning casually on the counter. "I'm sorry?" he asked with a hint of sarcasm. The man raised an eyebrow, his irritation clear. "I said, do you mind?" he repeated, his voice growing sharper.
Rafe took a moment before replying, "Yeah, I do mind, Bob." He smirked as the man scoffed in disbelief. "Take a shot with me, pussy," Rafe challenged, his voice dripping with mockery. You slapped his shoulder, "stop it," you hissed at him.
"Come on. Take a shot," Rafe continued, his voice steady as he poured his drink onto the man's hand. The man shot up from his seat, shoving Rafe hard. "Hey! What the hell are you doing?" he yelled, his voice loud enough to draw the attention of everyone around. Your eyes widened in alarm as heads turned.
In the corner of your eye, you caught sight of Kelce rushing towards you, his expression frantic and urgent. His footsteps echoed in the dimly lit bar as he approached, weaving through the tables and chairs.
"Take a seat. That's what you need to do," Rafe commanded firmly, his voice cutting through the tension as he pushed Bob back into his seat. The atmosphere was full of unease, the murmurs of other patrons now audible as they glanced over at the commotion.
“Whoa! Whoa!" Kelce interjected, his hands instinctively reaching out to grab Rafe's shoulders, attempting to calm him down. You exhaled a breath you didn't realise you were holding, grateful for Kelce's intervention. "Go get the manager. He's crazy!" Bob's voice rose above the murmurs.
"Eat shit," Rafe retorted sharply, his frustration palpable as he resisted Kelce's efforts to pull him away from the conflict. Kelce persisted, trying to redirect Rafe's attention. "Hey," he began, his tone soothing yet urgent. "What?" Rafe snapped, his gaze still locked on Bob with a mixture of defiance and irritation.
"Calm down, all right?" Kelce urged, his voice steadier now, trying to reason with his friend. Rafe rolled his eyes in exasperation, but the tension in his shoulders began to ease slightly. "I swear to God, 20 minutes ago, I just saw John B and your sister, bro."
Your eyes widened in disbelief, your lips parting as your mind struggles to process Kelce's words. "You're joking, right?" you managed to utter, searching Kelce's face. "I'm not kidding! They're alive," Kelce insisted.
Rafe and you exchanged a stunned glance. "Me and my girl are just tryin' to relax, and you're telling me this bullshit?" Rafe responded, disbelief and annoyance laced in his tone.
"I know you're trying to relax, bro, but I saw them buying beer at Geechie's!" Kelce pressed on. "That's bullshit," you interjected, not believing him. "Do you guys wanna go see for yourselves?" Kelce challenged, his eyes darting between you and Rafe. "I'm telling you, I saw them. Go sober up, man." Without waiting for a response, Kelce dragged both of you towards the exit. "Hey, put it on Cameron!" Rafe called out.
~
"I need to know who's over here at John B's spot," Barry's voice cuts through the tension in the car, his grip on the gun drawing your annoyance. "Barry, could you please not hold the gun like that? Seriously, I don't even know why I'm here!" you groan from the backseat, frustration evident in your voice.
Rafe turns around from the passenger seat, fixing you with a stern look. "You're here because I told you to be, alright? So just be quiet," he grumbles, turning back to Barry.
"Listen, I don't know if he's there, okay? I just know he's on the island," Rafe says, trying to reason with Barry. "That's a complete lack of discipline, man," Barry shakes his head, irritation coloring his tone.
"Then what's your suggestion? We're about two minutes from the fuckin’ place, alright?" Rafe snaps back. "We do some recon," Barry suggests firmly. "Why don't you just follow my lead for once and shut up? all right?" he adds, frustration clear in his eyes as he looks at Rafe.
"Recon, huh?" Rafe mutters under his breath, clearly not thrilled with Barry's suggestion. "This is ridiculous," you interject from the backseat. "Yeah, Princess here agrees. Why'd you bring your girl out here with us, Rafe?" Barry questions, prompting an eye-roll from Rafe. "She's here because I told her to be, alright? Just shut up and drive," Rafe retorts, his tone edged with impatience.
~
"Tranquillo. You feel me?" Barry says to Rafe as he pulls up just a few meters from John B's house. "Tranquillo?" Rafe repeats skeptically, his gaze fixed on the house ahead. "Tranquillo, baby," Barry reassures him as you roll your eyes at the two.
"Let's be smart," Barry advises as you all exit the car. "Rafe, just to be clear, the gun is just for show, right? You're not planning on shooting anyone," you whisper urgently to Rafe as he hums in affirmation, as you exchange a look with Barry.
You follow closely behind the two men, your senses heightened as you scan the surroundings. "Okay, check it," Rafe whispers as the three of you huddle behind some bins. "All right, I ain't see shit, what 'bout you?" Barry asks quietly.
"Nothing," you add nervously, your eyes darting around anxiously. "No. They can't be far though," Rafe whispers, his voice tense with anticipation. "Right, here's what we gon' do," Barry begins, and you lean in closer to hear him clearly. "I'm gonna go inside. I'm gonna flush them out if they're in there. I want you to flank left, meet me out there by the porch."
"And princess, well, you're gonna be with Rafe, aight'? Make sure he ain't gonna do something he'll go cry about later on to us," Barry instructs, loading his gun that you were unaware he was carrying. "You have a gun too?" you whisper sharply at him as Rafe quickly covers your mouth with his hand. "'Course I do. Now, let's go!" Barry commands, rising from the cover, and Rafe pulls you along with him.
You and Rafe step cautiously into the front yard, your hand gripping his arm for reassurance. You point silently to the recently extinguished fire pit, sharing a worried glance with him. Rafe clicks his tongue in frustration, muttering under his breath, "Where the hell are you?"
~
You flinch instinctively at the sharp sound of glass shattering nearby, turning with Rafe to see Barry angrily tossing aside a few bottles. "Yo!" Rafe calls out, his voice tense with frustration as Barry storms out of the house, slamming the door open. "Anything?" Rafe asks urgently.
Barry scoffs, his expression darkening. "No, ain't shit in there, bro," he replies curtly, rubbing his forehead in exasperation. Rafe closes his eyes briefly, disappointment evident on his face. "No? Nothing?" he presses, hoping for a different answer.
"No, nothing, Rafe," Barry responds firmly. "They were obviously just here though, judging by the smoke," Rafe points out, scanning the surroundings. "Yeah, yeah, yeah. Great observation, boy scout!" Barry retorts mockingly, earning an eye-roll from you as you observe the banter between the two boys.
"They can't be far, you know?" Rafe continues, his voice tinged with determination. "Smokey the bear! Look at you, bro!" Barry laughs with sarcasm. "They gotta be around here somewhere," Rafe reassures himself, running a hand through his hair in frustration, while you sigh and settle onto a nearby log.
As the tension mounts, Rafe falls silent, his gaze shifting towards a massive tree nearby. Both you and Barry follow his gaze, noticing the initials carved into the bark. "P4L," Barry reads aloud with a chuckle, and Rafe joins in, shaking his head in disbelief. He makes eye contact with you as you stand up from your spot.
"So your sister's a pogue for life, huh, Rafe? Who would've thought?" you mutter under your breath, a hint of irony in your tone, prompting a laugh from Barry. Rafe remains quiet for a few seconds, shaking his head in frustration. You immediately regret your remark as his anger visibly simmers.
"Shit!" Rafe suddenly erupts in anger, causing you to flinch back instinctively. Barry moves swiftly to place a hand on your back, his expression shifting to concern. "Rafe, chill, man," he urges calmly, sensing Rafe's escalating temper. You gulp nervously, knowing Rafe was beyond furious right now.
Without warning, Rafe starts shooting his gun wildly at the tree, bullets whizzing dangerously close to you. The loud bangs echo in the quiet surroundings, and you instinctively cover your ears, fear gripping you. "Hey! Whoa! Hey, chill, bro! Rafe!" Barry intervenes, grabbing Rafe's shoulders in an attempt to restrain him.
Your hands tremble as you yank the gun out of Rafe's grip, your voice shaking with anger and fear. "What the fuck, Rafe! You're going to get us caught, you idiot!" you yell at him, adrenaline coursing through you.
Barry looks around anxiously, realizing the precariousness of the situation. "Let's bounce, let's bounce. Let's go!" he urges urgently, starting to move away quickly. You follow suit, grabbing Rafe's arm firmly. "Hurry up!" you plead, snapping him out of his daze, and together you rush back to the car.
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aethelwyneleigh27 · 1 year
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Cod BF/GF Scenario
Bringing your boyfriend/girlfriend to Sephora (or a cosmetics store because of course my third world country doesn't have Sephora)
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Characters Included: John Price, Simon "Ghost" Riley, John "Soap" MacTavish, Kyle "Gaz" Garrick, Alejandro Vargas, Rodolfo "Rudy" Parra, Valeria Garza, Farah Karim, Kate Laswell, Alex Keller, König, Kim "Horangi" Hong-jin, Keegan P. Russ, Gary "Roach" Sanderson, Nikolai Belinski, Philip Graves.
Reader is described to be shorter than all Characters.
And yes I'm aware that some of these scenarios have the same characters because I thought they fit more than one.
ꕥ HOPE YOU ENJOY! ꕥ
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A/n: Hii! Lia here, these past few weeks have been so freaking brutal on me lovelies but I wanted to write this to feed you guys <3 (Also, this is a 2.5k like special since I just reached it AHHHH)
My rules for requests and characters I can write for
Disclaimers/Warnings: None, OOC???, pure fluff haters be warned.
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His arm is just perfect for swatches, lots of space, he lets out a deep chuckle whenever you take his muscular arm and compare the swatch side by side to your face to see if the color would match you. He fakes being annoyed but definitely doesn't mind that you drag him around, adorable dynamic between you being tiny dragging a big burly man around, in the lip product isle no less.
Characters: John Price, Simon "Ghost" Riley, John "Soap" MacTavish, Alejandro Vargas, König.
Is the sweet boyfriend who saw your eyes light up the moment you saw the store and offered you to go in, again doesn't mind if you use his arm for swatches. Looks at the products that they think will look good on you and sometimes picks up a thing or two for you to try and will definitely do that fist thing that guys do whispering a silent "yes!" of accomplishment (this thing), they're so proud of themselves when you like the item they picked out.
Characters: Kyle "Gaz" Garrick, Rodolfo "Rudy" Parra, Alex Keller, König, Kim "Horangi" Hong-jin, Gary "Roach" Sanderson.
Goes with you because they like seeing you all dolled up, will pay attention and know when you're using a product that you bought with them during the shopping trip even if that was a few weeks back. So pretty for them that it triggers their possessiveness just a bit.
Characters: John Price, Kyle "Gaz" Garrick, Valeria Garza, Farah Karim, Kate Laswell, Alex Keller, Nikolai Belinski, Philip Graves.
Would tease you about liking these kinds of things but would silently admire you from your shared bed while you put skincare or makeup on, sometimes they use the skincare on themselves secretly and you'd just wonder why your skincare products are getting empty a lot quicker.
Characters: John "Soap" MacTavish, Alejandro Vargas, Kim "Horangi" Hong-jin, Keegan P. Russ, Gary "Roach" Sanderson, Nikolai Belinski, Philip Graves.
Doesn't want to be there but seeing you liking those things amuses them, will secretly buy something behind your back that they think would look so pretty on you and leave it on your vanity for you to find and will smirk if they find you using in a few days later.
Characters: Alejandro Vargas, Valeria Garza, Keegan P. Russ, Makarov. (For my delulu Makarov lovers ( it's so OOC though ahaha)
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