I would love to know more about the cave au. Why are the cave more dangerous now? Who's death Dream managed to get safety for bringing them back?
And because I'm a huge fantasy dwarves and fallen london fan : how did the architecture change? Is it safe to build underground or is everyone nomadic now? How is the food situation?
Long post oh boy!
The cave au is kinda like taking Dream's original mention of a "world altering event" and making it very literal. In minecraft terms, I'd describe it like the cave and cliff update installed overnight except on amplified mode. All of this is because there is so much imbalance™, that's the overworld is behaving erratically.
Most of the shifting already occurred underground by the time they noticed something was wrong. But things shifted a looott to the point where what they had explored had been altered or displaced, and what now expands below dwarfs their existing tunnels in comparison. So to answer the first question, it's essentially uncharted, for one. For two, the mobs are acting as unpredictable as the earth is, swarming the tunnels en masse. But more importantly, the longer theyre down there, the longer this goes on, the more the mobs get altered themselves. (which originally was so i can say hey more things glow now :) pretty!) But now, we're talking like massive spiders in every classic work of fantasy. I'm mulling over introducing new things here too, for flavor. (like those mods with the huge centipedes ughuhg) Maybe a warden or two gets displaced and starts wandering the tunnels, who knows! On that note, sculk is probably on the rise as well and they need to be careful about keeping it from getting too close.
As for who dies-- ngl, I haven't decided 100%. For what it's worth, this is only the First death, not the only one. I've been thinking one of the teens, as they seem most likely to wander too out from camp and get Got by something. First I thought Tubbo, but I don't really want Tommy to have to ask Dream to bring him back. (not like he'd do it alone- the entire group wants to avoid casualties) Then I thought Tommy, but discduo can't hog limbo forever, right, we've been there and seen that! My desire to not repeat things that already happened in canon vs whatever actually feels most likely, FIGHT!!
I haven't put too much thought into generated structures yet, like the dungeons or ancient cities, but I would like there to be some change there as well. It'd be coooool. (shaking your hand, i loove dwarven architecture) The walls of the caverns themselves often have a stretched feel about them. A looot of stalactite and stalagmites, on massive scales. I'd say it is safe enough to build, once they find a place that feels fitting- a cavern big enough for them but not too big that they'll have to share it. Water, nutrient rich dirt, existing vegetation preferred, etc etc. But even then, the caves do still shift on occasion. Basically earthquakes that will require them to do some repairs and plan structures around, but it's possible! They think, anyway :D
And finally food. They go in prepared the best they can. A lot of them has massive farms and lots of animals, ofc. They can't drag too many animals into the caves with them, but they prepared as much food as they could before going on, with intentions to start new farms once they settle down. Lots of potatoes, yay for Dream! And Some the underground lakes have a surprising about of fish in them. In all the uproar above ground, there was a lot of flooding, but many of those bodies of water pooled underground as well, taking the fish with them. This becomes a bit more reliable as time passes as well, as the fish adapt.
I'm kinda rolling with mobs very short life cycles and using that to explain why they change so much faster. Also Magic™
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Question: how do you feel about the Duke Wyll ending? I’m kinda of two minds about it: I think the blade of avernus ending ultimately suits his ambitions and principles more and it’s obviously the one he chooses if he’s given the choice, which I think is super important. But I think he does have the heart, compassion and wits to run the Gate properly, and I love the idea of him and his partner being able to settle down into a less dangerous life together. You always have absolute top notch Wyll opinions so I wanted to get your two cents about it!!
eeeeepppp i like this question!!!!!!!!!!!!!!! I think Wyll's endings are rather interesting... i don't know if I can word correctly but I love love his duke ending. I don't think he has any bad endings, but, I do think the closest to 'bad' would be his blade of Avernus ending, so to speak- which kinda checks out when all the companions have to be swayed from what they want (Asty wants Ascension, Gale godhood, Shadowheart Dark Justiciar, etc.)
Again, I think it all falls back onto the writers and their inability to give him a fulfilling, concrete quest line of his own. But Wyll choosing to chase the hells over the sword coast is... once again tearing him away from the people and world he loves. Of course, I'm conflicted, considering this ending is the ending (or at least going to Avernus) would be the reason he'd get his revenge on Mizora, which i think he deserves! So to rob Wyll of that also feels kind of... icky.
I think Wyll would make a great Duke!! I think it's what he's really destined to be tbh. He's got, like you said, all the best traits and the heart that's needed to guide baldur's gate to glory as they say haha.
I personally love and incorporate an ending that takes into account all three for my playthru with Rana- he goes to avernus as the blade of avernus to slay mizora + save Karlach, comes back up to be the blade of frontiers (after a lavish fun crazy wedding) alongside his love, and then eventually becomes the Duke with his beloved after a few years :,) when they finally settle down.
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I was questioning everything that's going on with Alice right now, because once again this episode threw me off (I swear I want to study her under a microscope at this point) and then I realized that maybe instead of focusing on what she was saying, per say, I could think of what she isn't; or rather how she's behaving in this episode.
'Cause I think this is the second time now that we see Alice trying to go behind someone's back after we had the first part of a conversation that didn't betray her "real want".
That is: so far, from what we heard about Colin and Alice, Colin likes Alice. They have a good working relationship, or so it seems, until suddenly Alice is asking Sam to go to Central IT because she thinks Colin might be messing things up on purpose. And she doesn't want that -- but she also doesn't want Colin to know that it's a specific worry of hers, so he can keep seeing her as a friendly figure.
Similarly, last episode - and all the ones beforehand, to be honest - Alice has seemed adamant that Sam should stop thinking about the cases so much. She keeps telling him to stop prying into stuff. But of course that means she can't go around asking Sam "what are your specific theories here, what did you say, specifically". So she has to go behind his back -- and asks Celia, pretending like she isn't already aware that Sam and her have talked a lot about work during their date. She has to ask on the off chance that Celia will reveal more to her. But WHY does she want that? Why does she need to know what Sam is obsessing over, all the while shutting down Sam's attempts to discuss it himself with her, which he has tried beforehand?
If anything, this episode just kind of confirms to me that Alice is doing something for the OIAR; of course I might be biased, because in my head I've already been imagining her as a "Internal liaison agent". Reporting/redirecting/assessing/protecting(?) the people who work here when they begin to... think/ask too much about everything that goes on here. But maybe i'm off-track and she's just got her own non-official secret, like the others do.
........................ Also I literally cannot decide if her last remarks were jokes to distract Celia from her feelings for Sam, jokes that hold some truth about possible feelings for Celia, or jokes to close a conversation in a way that lets on she was only prying for "sentimental" reasons and not for other more specific work reasons.
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