#Wilderness survival clothing
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snekdood · 6 months ago
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this is so true 😩 absolutely 0 survival skills
"if we make america worse and more of a dictatorship that will be even harder to unravel and make it the way we want the country to be, maybe then everyone will join our Glorious Revolution!" bb girl you cant even be in the same room with someone who thinks you should vote, how in tf do you think you're gonna unite people to fight in The Revolution with you? it's gonna be you and your 5 friends, i hate to break it to you.
#do you know how to make a fire?#do you know how to survive outside for a long period of time w/o bug spray?#do you know how to cook food over a campfire?#do you know how to forage and what to forage for?#do you know how to hunt at all?#would you know the correct combination of herbs n such to make soap to bathe yourself?#do you even know how to find water?#do you know how to find where you are w/o a compass?#do you know how to listen to the movement of animals and take hints from them about whats going on in the world?#would you tolerate being stinky for long periods of time and likely wear the same 3 pairs of clothes if that?#do you know how to survive w/o your little luxuries and essentials like lotion n shit?#what about your prescriptions? how will you get them filled?#i mean we're running away from the far right rn we're sure as fuck not staying in our houses#do you know how to drive????????? i don't either#do you know how to ride a horse?#do you know how to use a gun or any other type of weapon quite frankly?#do you know how to disappear w/o a trace?#do you know how to find/build shelter w/o a tent?#do you know how to survive w/o toilet paper ?!!??!?#what if you get injured- do you know how to heal your wounds w/o a first aid kit?#do you know how to navigate w/o your phone?#do you know how to clean river water to make it drinkable?#do you have ANY bare minimum wilderness survival skills? wb how to fight? any self defense?#we're gonna hafta become nomadic i mean they got cops on their side yall#my guess is majority of leftists larping about a revolution in AMERICA... dont even have a quarter of the skills ive listed.#its a militarized government.#guys i think you're woefully unprepared#DO YOU EVEN KNOW HOW TO IDENTIFY POISONOUS/TOXIC PLANTS?????????? *BESIDES* POISON IVY???#how will you acquire food? even if you made like a prepper and stockpiled everything it still wouldnt last forever#and lets be honest you likely dont have the money to invest in that kinda stockpiling anyways
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sunderwight · 11 months ago
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Liushen AU where SY transmigrates into SJ's older brother, and subsequently nopes them right out of the slavery backstory by using his general knowledge of the story and actually being an adult in a kid's body to just leave (basically) with SJ and YQ.
SY carts them both up to Cang Qiong for the next sect trials. It's actually not all that hard, the trickiest part is getting enough to eat and finding safe places to sleep between leaving the slavers and taking the trials (SY manages just barely, with considerable help from his new little brothers.) Nobody bothers to go after them because it's before Qiu Jianluo and this style of human traffickers mostly operate by virtue of their merchandise having nowhere else to go. Chasing down runaways is an expense not worth indulging, given that most of them either come straight back or die of exposure.
Anyway, they take the trials, and as expected YQY gets chosen to become a personal disciple for the sect leader, and SJ gets chosen by the Qing Jing Peak Lord, but also as (kind of) expected (by SY alone) nobody wants SY. He's older the Yue Qi, so too old, and unlike YQ and SJ his cultivation potential isn't striking enough to make any exceptions for him.
SY, however, can't leave it at that. He's spent more than five minutes with the street kid codependency gang, so he's gotten attached to both of them. And he knows what will happen if they're left to their own devices and The Plot proceeds accordingly. (Also, they keep threatening to not stay at the sect if SY doesn't stay too, for some reason.) So with a heavy heart and internal candle lit for himself, SY heads to Bai Zhan Peak. Which is the only peak that accepts disciples by way of them turning up and refusing to leave.
SY's not much of a fighter. He actually really hates the atmosphere on BZP, he's not bad at physical cultivation (his health's pretty good in this life, ironic considering how much worse his situation was) but the random ambushes and survival-of-the-fittest stuff is just not his brand. But that's okay, because it turns out that BZP actually DESPERATELY needs disciples on the actual peak who are interested in things other than fighting and cultivating their own strength. Stuff like, filling out requisition requests for An Ding every time things break, apologizing to An Ding every time things break again, organizing schedules, browbeating senior disciples into actually teaching, educating disciples on virtually any artistic or social skill, hosting lectures on how to beat vicious beasts without just overpowering them, and etc.
Okay so some of this stuff isn't and has never actually been on Bai Zhan's curriculum but Shen Yuan is going to make this place tolerable. And stop these children from needlessly getting acid burns or lyme disease or scurvy or whatever. He keeps internally chewing out Airplane for designing a sect system that means there are a lot of largely unsupervised 12-year-olds running around the wilderness on a mountain picking fights all the time. (When he actually meets Shang Qinghua and figures him out he switches to doing it in person, of course, in twice-monthly bitching sessions that look a lot like budding friendship.)
Of course one of the worst offenders is the Liu kid, who SY would suspect was actually raised by wolves if he didn't know for a fact that Liu Qingge has a younger sister, and also the kinds of nice clothing and letters from home that strongly imply not only does he have a family, but that the family is pretty well-off. Liu Qingge is at first deeply offended by SY being a BZP disciple. He rarely fights anyone, and uses tricks and evasion tactics whenever a fight can't be avoided. And he does other annoying stuff, like pestering him about meals and baths and lecturing him on identifying dangerous plants and the early signs of qi deviation. This is not what their peak is about! He should get with the program already! Just fight stuff until you're too tired to keep fighting stuff!
Also SY's younger brother, SJ, is pure evil (at least according to baby Liu Qingge) even though his other younger brother (?) is cool and nice.
Anyway, Liu Qingge stops complaining about SY after their first mission together, where Liu Qingge doesn't lose a fight but does get into a kind of pyrrhic victory situation where he's really badly hurt, and it's SY who helps him win (correctly identifying the monster and then pointing out its weakness) and takes care of him afterwards and gets him safely back to Cang Qiong. SY expresses surprise at LQG actually being polite to him, and LQG realizes that he's been a colossal ass if people think he wouldn't be grateful to someone who saved his life, so the usual Liushen dynamic proceeds from there. Liu Qingge starts bringing SY fans he leaves behind and hunts down animals that are supposed to be useful for bolstering weak cultivation, SY invites LQG to tea and keeps the critters as pets, etc etc.
SY doesn't get the Head Disciple position, because that's only acquired via beating the current peak lord in combat and lol no. Also he's not interested in stealing it from Liu Qingge, to whom it rightfully belongs (in his mind). But that's fine, because Liu Qingge takes the position when the next generation ascends and then he lets SY exclusively handle all the peak duties SY actually likes (mainly teaching). It's perfect -- Liu Qingge gets to focus on his War God antics and occasional administration/meetings without having to deal with students his has no patience for, but the disciples of BZP don't get neglected because SY is actually teaching and organizing classes and student care. BZP hasn't enjoyed a golden age like this since it was founded!
Things are pretty good overall, but Shen Yuan knows that it's only a matter of time before The Plot shows up, and so he can't rest completely easily.
Meanwhile, the will-they-or-won't-they bets on Liushen have been going strong for a while now. The thing is, most of their martial siblings are convinced that these two are already "together", and just being circumspect about it. Those who know SY well (like SJ, YQY, and SQH) know better but think that SY's romantic obtuseness is to blame, whereas those who know LQG well (LMY, WQW, and MQF) are pretty sure that it's actually LQG's obtuseness that's the problem. Of course it's actually both of them, so efforts to "fix" matters by getting through one of their thick skulls inevitably run afoul of the other's.
An additional complication is of course: SJ doesn't like LQG (mutual), and now that he's the leader of his own peak, he wants to poach SY to come and live there. Not only so he can have one of the 2 people he trusts actually close at hand, but also because SJ also hates actually teaching the atrocious little brats on his peak, and would like to have SY come and do it for him. YQY is still a total pushover for him too, and is also now the sect leader, so YQY agrees that SY can change peaks if SY and LQG both agree to it.
Liu Qingge, of course, is a no, but he's a variable "no". He's not going to hold Shen Yuan against his will or anything.
As for Shen Yuan, it's... complicated. He doesn't really like BZP, but it's gotten a lot better than it was at the start. These days he's actually pretty proud of his accomplishments, and it's more comfortable, but it's still a rough and rowdy place with fewer creature comforts, libraries, or other appealing points than QJP. Also, if he goes to Qing Jing to teach, he can personally ensure that SJ doesn't go around persecuting any of his students!
But... SJ never lived with the Qiu family in this AU, and even though SY's not totally clear on what the PIDW backstory for SJ was, he knows he's a better guy now than the scum villain in the book was. He has a reputation for making cutting remarks, not for being an abusive snake or a lecher. SY's honestly less worried about him doing anything bad at all, and there are other people on QJP who can teach. It might even be good for SJ to promote more people to fill out a social circle he can rely on! That guy needs more friends, seriously.
And QJP really doesn't need more layabout literary intellectual types who get into pointless arguments, which is all SY would be if he went there. Just yet another nerdy scholar for the rich kids with middling cultivation that the peak favors to ignore. At least on BZP he's filling a gap.
SY is clearly torn, and the fact that SY's considering it has LQG upset, and LQG doesn't handle being upset very well, so of course they have an argument about it. SY storms off to cool his head and LQG is like, this is it, he's gone to Qing Jing Peak, I've drive him off by being too aggressive and he's probably remembering all those times I told him he didn't belong here and oh no what have I done maybe if I build him a heated bath and get him books he will come back???
Turns out that SY just went to An Ding to vent at SQH while SQH was like "I think you would have fewer problems if you and Liu Qingge just got married and my disciples could call you Shigu to your face instead of behind your back" and SY threw melon seeds at him and sulked on his fainting couch (which is always cold for some reason...)
Thus begins the Liushen Divorce Arc where SY tries to be anywhere but BZP or QJP, Liu Qingge tries to figure out what thing he can punch to fix this not-punchable problem, SJ is like "I don't see what the big deal is they should break up Liu Qingge is awful and I want my brother to teach my classes for me" like the spoiled youngest sibling he's finally allowed to be, YQY is trying to moderate this Hades vs Demeter situation and is all "well maybe SY could spend half the year on QJP and half on BZP?", and Liu Mingyan is going "I know my brother if this doesn't work out he is going to die single and pining like an idiot" and so keeps conscripting other disciples to y'know, lock SY and LQG into storage closets together (ineffective: LQG can punch through walls) or at least get them in the same room (underestimating SY's willingness to yeet himself out of windows to avoid awkward social interactions.)
By the time Luo Binghe joins the sect (as a Qiong Ding disciple), the drama is in full swing and is the main topic of gossip across most of the peaks.
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prep4tomoro · 2 years ago
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Making Wilderness/Survival Snowshoes:
The concept of "snow shoes" is to make your footprint larger to disperse your body weight over a larger area so you don't sink into the snow. If you find yourself stranded in the wild and battling deep snow, an improvised set of snowshoes might be the thing that helps get you out alive using tree limbs, branches, vines and evergreen branches with needles. If available, household items (like PVC pipe, string, rope, cloth strips, electrical tape and Duct Tape) can be used to help make them. Essentially, there are 4 parts to snowshoes:
Frame: Supple, springy branches about an inch in diameter and approximately seven feet long. Willow branches and young tree branches work best. Bend them into a rough snowshoe frame shape and bind the ends together to hold the frame in place. You can also use two branches, each about three feet long, to form your snowshoe frame by binding both ends.
Cross-Supports: Use sturdy branches to act as cross pieces that will support your weight and help the snowshoe maintain its shape. Notch the ends so that they fit snugly against the shape of the frame.
Webbing: Use string, rope, duct tape, electrical tape, or fabric torn into strips to weave a tight webbing between your frame. You may also be able to use small pieces of evergreen branches as the needles will help distribute your weight across the snow.
Binding: Attach your foot to the snowshoe with any binding material available. Make an X-pattern over the toe of your boot and then wrap the binding around the back of the boot so that your heel can still raise up while walking while the snowshoe remains on the snow otherwise the front of the snowshoe will dig into the snow. The cut-end of the bough should be at the heel of your foot, not on the toe end.
Fresh fir (evergreen) boughs [with needles] can act as a quick showshoe base as-is and binding them directly to your boots. Boughs should be about three (3) feet long and placed upside down so the side that normally faces up on the tree is pressed into the snow. Check out these related links to learn how to make them in the wild or at home:    [Link 1]    [Link 2] Walking with snowshoes is known as striding. The basic technique is to keep your stride natural. It should be compatible with the snowshoer's step. However, keeping your legs a little wide apart will avoid kicking your shins or ankles. Other techniques should be learned for getting up if you fall and ascending or descending hills. [Video] [Reference Link]
[14-Point Emergency Preps Checklist] [11-Cs Basic Emergency Kit] [Learn to be More Self-Sufficient] [The Ultimate Preparation] [5six7 Menu]
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flamingbluepanda · 2 years ago
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How to Camp for Beginners
Hello! Tis I, your local boy scout/girl scout/avid gay camper, here to give some top notch Advice���️ about camping! The season is nearly upon us and the woods are a callin' so let's get out there and be safe kiddos!
Before you Go!
Make sure you find a campsite you like and that fits your comfort level! There's ZERO shame in picking a place with cabins, public restrooms, showers, heated pools, hot tubs- whatever your looking for!
Once you pick your campsite, make sure you know the area around it- especially if camping somewhere your unfamiliar with! Example questions to make sure you know: Where's the local hospital? Where's the closest grocery store? Gas station? Are there rangers at your campsite and how do you get in contact with them? Does your campsite provide anything at all as a courtesy?
Also make sure you know the wilderness around you and prep accordingly -- if your camping in a site with bears during their non hibernating months, make sure you bring bear safe trash recepitecals if your campsite doesny provide them
Bring people with you. People you know and trust. Seriously, the buddy system saves lives. Do NOT camp alone unless you are an EXPERT and know the area EXCRUCIATINGLY well. This is also not the place to go with your new romantic partner/friend/friend or partners family -- some people are very good at pretending to be safe and getting you alone in the woods is when they stop pretending.
Pack layers. Make sure you bring at least one set of sweatpants and hoodie, bonus points if their insulated. It gets very cold at night in most wilderness locations, even in the summer.!
Bring at least one set of waterproof clothes, including rain boots and a waterproof coat.
Pack however many sets of underwear and socks you think you need to bring, then pack more. Bring an overwhelming number of socks
Bring good sneakers that are broken in but not worn out
Flashlight with extra batteries and a portable battery cube, fully charged
Make sure you have sunscreen and bugspray, your skin will thank yoi
While packing food, make sure you bring things that will last the trip in an insulated bag or cooler. Don't buy your ice until your close to your camp. Some campsites will even offer bags of ice at the ranger station!
Bring PLENTY of water. My brother always packs ten nalgenes full of water, others bring a big pack of water bottles. Stay hydrated!
If you're bringing a furry friend, make sure they are fully up to date on their rabies and Lyme shots
Pack In!
Make sure you have a full tank of gas when you arrive at your campsite
I personally like to leave my phone in my car while I camp. Bring books/art supplies/journals or whatever you do for fun -- if that's your phone and you have service, great!
Having said that, if you ARE having a technology free camping trip, pick one person in your group with the best phone and declare them the emergency phone person
Best doesn't mean newest -- your friend who hates capitalism and has a Nokia that can survive nuclear fallout should be picked over your friend with the brand new super fragile iphone
Make sure the emergency phone remains fully charged and comes with you when you leave the campsite. Most emergency calls will work without cell service, but a dead phone can't make calls
Make sure you get the rangers number! Rangers are your friends, they want you to have a safe trip and are there for all your questions!
Also make sure to respect the rules of whatever campsite you're at -- if you're on boy scout property for example, you absolutely CANNOT bring alcohol. If you're having a fun adult camping trip, make sure you know the weed laws in that state before your puff and pass.
While setting up your campsite, try to find somewhere dry, that's not located near the bottom of a hill or next to a river.
Try to find places that don't have a ton of loose rocks or dirt, but where the ground is soft enough to nail in stakes for tents/canopies
Most campsites will have an assigned area with a fire pit, but if yours doesn't, make sure you collect enough rocks to build a fire circle before roasting any s'mores!
If your campsite doesn't let you bring cars past a certain point, make sure you know the fastest and safest route to the parking lot
I cannot stress how important it is to make sure you know the emergency numbers -- if theres a medical emergency, you may not be able to get someone to the car. Rangers will have ATVs and paramedics will have the skills to get people out of situations
Make sure your first aid kit is well packed with plenty of bandaids antiseptic and gauze- triangle bandages are also a versitle tool that can help with sprains splints and holding bandages in place. Preferably bring someone who knows at least basic first aid or CPR -- if you can't find a friend with that knowledge, make sure to be extra nice to the rangers
Bring an extra large bottle of your preferred over the counter painkillers -- dehydration and too much time in the sun can cause headaches! Also nifty for twisted ankles or sore backs from sleeping on the ground.
If you forgot your tent stakes, that's okay, put a spare cooler/bag/something heavy in the center of your tent to weigh it down in case of high winds.
If you forgot your rain canopy, a ripped trashbag will work in a pinch, but be warned: it's gonna get hot as HELL in that tent
During your Trip
Sunscreen and bugspray every day- even cloudy days have high UV rays, melanoma kills
Whether cooking on portable grill or campfire make sure your meat is fully cooked.
Chopping your produce and meat and cooking them in two separate packets of tin foil makes delicious meals, plus it's easy to check how done it is
Speaking of fires, make sure you have fireproof gloves and tongs if cooking over a campfire
Zip tents if rain is predicted but believe me, tents are like fucking hot boxes, so try to get as much air movement as you can.
If your campsite doesn't have latrines/portapotties/bathrooms (and you didn't bring one) be a good friend and make sure your camp's designated potty site is down wind of your camp. Also, human droppings can attract animals, so make sure it's a good distance away
(seriously though consider bringing a porta potty they make ones for campers)
CHECK FOR TICKS!!!! CHECK FOR TICKS EVERY SINGLE TIME YOU CAN!!!
Ticks like warm, dark places, so make sure you check behind your knees, under your arms, the back of your neck, in your socks and your privates! Ladies- that includes under the boobies. Wearing long pants, high socks, or long sleeves can be a simple and efficient tick deterrent, especially in marshy areas or tall grass. Don't forget to check your pets if they came with you!
If you find a tick, get some tweezers, grasp as close to the skin as you can, and slowly but firmly pull down on the tick- remember, you want the head out. You can also use a credit card or any other dull edge to help push downward.
Wet feet cause blisters, so always wear socks and change them often. If you get a blister, DONT POP IT, cover it with a bandaid or surround it with moleskin
Hydrate hydrate hydrate hydrate, drunk water every fifteen minutes even if your not thirsty
Remember to respect the nature around you- don't go pulling leaves off trees or disturbing animal dens, stay away from pretty much any animal- yes, even deer, bucks can and will gore you If frightened enough, deer can tramble you and even the cutest little Birdy can carry rabies and other diseases.
Poison Ivy has three leaves, poison oak looks like a strangling vine, and poison sumac has berries. Make sure you know what grows in your camping area.
If you brought a pet, don't let them eat any plants!
Make sure to use the buddy system especially if someone starts feeling ill- a lot of really dangerous illnesses start out looking a lot like colds and flu
Make sure to have a bucket of water next to your campfire, and every night make sure to completely douse your fire before turning it. Splash water on instead of dumping and make sure every ember is out- remember, only you can prevent wildfires
If you brought a gas powered generator for your campsite, make sure it's as far away as possible from the fire pit. Also, they're quite loud, so maybe don't put it near your tent. Put it on the outskirts of the campsite and don't leave it running when you're not there
Pack out!
LEAVE NO TRACE!!! make sure you clean up ALL your litter, all of it, every single one. Check and triple check your entire camp site.
Make sure everyones tent poles and stakes end up with the correct tent- you'd be surprised how brand specific stuff like that is.
Especially don't leave any food items -- there's likely going to be another person filling that campsite soon, they don't need moldy food attracting critters!
If there's a sign out sheet, don't forget to sign out at the ranger station! If they had to evacuate the campsite for whatever reason, they'll need to know you're gone!
Do a final tick/other bug check- you don't need to be bringing bugs home with you! Also check that there are no critters are in your supplies -- this sounds obvious, but you'd be surprised where snakes and mice can end up.
Give your pets an extra good bath when you get home. You don't know what could've gotten stuck in their fur!
Tick/spider bites tend to look like bullseyes. If you develop bullseye shaped rashes after you get home, seek medical attention.
Most of all, have fun and be safe!!!
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prokopetz · 2 years ago
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It's pointless arguing about which Link is the scrungliest because they're all the scrungliest, on different axes of scrungle.
Twilight Princess Link is scrungly in a Serious Fantasy Protagonist™ sort of way, his clothes and skin sporting an even coating of grime of no specific origin, forever slightly but noticeably damp, and inexplicably smelling faintly of used motor oil.
Breath of the Wild Link is scrungly in a lives-alone-in-the-woods sort of way: surprisingly well groomed, because Hollywood stereotypes notwithstanding, letting your hygiene slide is not conducive to long term wilderness survival, yet 100% prepared to catch a fish with his bare hands and eat it live and wriggling in front of you.
Wind Waker Link is scrungly in an unsupervised middle schooler sort of way – charming enough from a distance, but you probably don't want to know what he's got in his pockets, and if you touched him your hands would come away greasy. Why is he greasy?
It's scrungle all the way down.
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vexwerewolf · 1 year ago
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Showrooms of LANCER Manufacturers
IPS-N
IPS-N showrooms are what you'd get if you slammed a truck dealership, a hardware store, a camping gear shop and a sports bar together in the Bass Pro Shops Pyramid. We're talking row upon row of shelves stocked with the most precision-engineered engine parts you can print on one side of the floor, and on the other, durable, hard-wearing survival gear. Camping stoves you can run off of your mech's coldcore, sleeping bags that'll survive a HEX charge, automatic camo cloth, the works.
Right down the middle, you've got the mech floor. They've got the Tortuga. They've got the Blackbeard. They've got the Drake. They've got the Lancaster and the Kidd. They've got the Vlad (they put a chain-link fence covered in DO NOT TOUCH signs around that one after the infamous CFO's 10-year-old Incident). They've even got the Raleigh, kinda tucked away a little bit behind the water feature, but it's there!
Everything on the shop floor is ruggedized to the point that you could take a mech's fist to it without leaving a dent - and they sometimes do that to demonstrate the engineering quality. There's a giant screen hanging from the ceiling displaying constant advertising for the mechs and IPS-N in general, usually striding purposefully through idyllic Diasporan wilderness or doing hard, honest work like starship loading or construction. There's a mixtape of the most famous bro-country hits playing 24/7.
Smith-Shimano Corpro
In a word: bespoke. Everything in this place is custom. Each and every desk is individually built according to the height of the salesperson who sits behind it, and manages to be a unique art piece without disrupting the overarching aesthetic of the showroom. Whenever there's a change of staff on the sales floor, they rearrange every single desk so that they're still in ascending order.
All of the salespeople are inhumanly pretty, by the way. This atelier has its own fully-staffed makeup and wardrobe team. You're part of a work of art when you work for SSC. Everything and everyone gleams. Even the most chic visitors might feel underdressed in the midst of all this splendour.
The mechs aren't just there to be sold, they're there to be part of the experience. You might see a Monarch holding up the ceiling like the titan Atlas himself. A Mourning Cloak might be posed provocatively like a nude statue. That Swallowtail - is it in a slightly different position every time you see it, or is that just its camouflage decals? How does it always manage to be just inside your line of sight, even when you're looking somewhere else?
They have a catwalk, like you'd see at a fashion show, but it's sized for mechs. If they really think you might make a purchase, they'll queue up the entire performance for you, and you'll get to see a Viceroy strut.
The mix tape for this showroom is a seamless mixture of complex jazz, psychedelic ambient and classical piano music. It's sophisticated and mysterious.
Harrison Armory
Imagine if America could be a showroom. Harrison Armory mech outlets are part dealership, part museum. Every mech is in its own diorama, depicting some heroic event in the Armory's glorious history. A phalanx of Sherman Mk. Is holds the line against some Diasporan slaver-tyrant's army. A Saladin fends off Karrakin hordes during the Interest War. The Genghis Mk. II? Oh, that diorama isn't open right now, it had to be closed for *coughcoughcough* and *coughcoughcough* but let's move on shall we heh heh
Everyone who works here has been in the Colonial Legion at some point, and knows every specification of the mechs they sell off by heart without even looking at their slate. If possible, the Armory tries to employ people who have actual combat experience with the mechs they're selling; people who can speak to the efficacy of their technology first-hand. It's one of the many programs which the Armory has open for retired veterans; it's easy work for decent pay, good benefits and it looks great on your Social.
The music here is a constant loop of patriotic Armory anthems. If you've ever heard the music from Starship Troopers, or the Outbreak of War from Star Ocean, you'll know what I'm talking about.
HORUS
Being a decentralized omninet collective with no official branding or even consistent manufacturing standards, it should come as no surprise that HORUS has no showrooms.
ERR:CONNECTION_INTERRUPT
CartesianWhisper: P55555t CartesianWhisper: Ignore that 5hithead CartesianWhisper: They don't have any idea what they're talking about CartesianWhisper: You want a mech, kid? CartesianWhisper: And I'm not talking the tra5h the Purv5 try to 5ell you CartesianWhisper: Or that overpriced garbage 55C want5 you to mortgage your genetic5 for CartesianWhisper: Or the macho trucker bull5hit IP5-N i5 trying to hawk CartesianWhisper: I'm talking about the REAL DEAL CartesianWhisper: The PROPER 5TUFF CartesianWhisper: Log on to rgx0582.node-7.c4l.omni CartesianWhisper: I'll 5how you what true power mean5 >:]
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nickfromguesswhohateclub · 2 years ago
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coming from an autistic person, here are some things that MAY mean you’re autistic.
-you had abnormal & intense interests when you were a young child (even 7 and under). for example: pirates of the caribbean, wilderness survival, fighter jets, etc.
-you were called “quirky” as a kid. in the tone that’s a polite way of saying “weird.”
-as a kid, you got along much better with adults or older kids instead of your peers. perhaps you were called an “old soul.”
-a lot of your peers didn’t/don’t like you, and you didn’t/don’t know why.
-you walked on your toes as a kid, maybe you still do.
-your body movements can be described as “stiff” and it’s noticeably different from your peers. especially as a kid.
-you tend to have a monotone voice unless you forcibly emote.
-you had a very rich inner world as a child. for example, preferring to talk to your imaginary friends, even as you passed the “typical” age for that.
-you talked/talk to trees or other inanimate objects.
-you have bad proprioception, which means you have a hard time knowing where your body is in space. this can manifest as clumsiness, bad hand-eye coordination, bumping into walls or tables, misjudging distances, etc.
-you crave stimulation such as spinning around, rocking back and forth, hanging upside down, etc.
-you have bad auditory processing skills. for example, when someone speaks to you, you HEAR them perfectly well, but it may take you longer to PROCESS/UNDERSTAND what they say.
-you often speak too loudly or too softly without realizing it.
-you are bothered by things that other people tune out or don’t notice. for example: the sound of electricity or your own heartbeat, tags on clothing, sock seams, slightly flashing lights, traffic, the texture of your skin, etc.
-pretend play was difficult or impossible for you as a child.
-you practice/practiced smiling, small talk, facial expressions, etc in the mirror.
-you mimic what the people around you do in conversation, or in any social situation, to help you fit in.
-you often express yourself by quoting lines from your favorite media. more than just for fun - to a level where people don’t just laugh along and “get it,” but think you’re weird or don’t understand what you mean.
-you have a difficult time regulating your body temperature, and might swing between being too hot and too cold even though the actual temperature hasn’t changed.
-you have an unusually high pain tolerance. alternatively, you may have an unusually low pain tolerance.
-you can’t stand or sit still. you are always swaying and/or shifting your weight from one foot to the other.
-you have bad interoception, which means you often don’t realize that you are hungry or thirsty or need to use the bathroom until the sensation is painful.
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hayatheauthor · 3 months ago
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Surviving the Wilderness: Writing Realistic 'Lost in the Woods' Scenarios
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The wilderness, with its vastness and unpredictability, can turn from serene to menacing in an instant. For writers, depicting a character who is lost in the woods offers a rich tapestry of emotions, challenges, and survival instincts to explore. But to do so effectively requires a blend of authenticity, attention to detail, and understanding the real-world repercussions of such an event.
Whether your character is an experienced outdoorsman or a city dweller thrown into the wild, this guide will help you craft a realistic narrative that resonates with readers.
1. Setting Up the Scenario
A. Choosing the Right Wilderness Environment
The first step in creating a believable lost-in-the-woods scenario is choosing the appropriate setting. Different types of wilderness present different challenges, and the environment you choose will shape the narrative.
Type of Forest: Consider the differences between dense forests, temperate rainforests, boreal woods, and tropical jungles. A dense forest might offer limited visibility and a disorienting array of trees, while a tropical jungle could present humidity, dangerous wildlife, and thick undergrowth. Each environment comes with unique hazards and characteristics that will impact your character’s journey.
Seasonal Considerations: The time of year plays a significant role in the story. In winter, your character might face snow, freezing temperatures, and the challenge of finding food. In summer, they might struggle with dehydration, heat exhaustion, or the difficulty of navigating through thick foliage. The season will also affect the availability of resources, like water and shelter.
Location-Specific Details: Consider the unique features of the chosen location. Is it known for dangerous wildlife, such as bears or wolves? Does the terrain include steep cliffs, rivers, or swamps? Researching the specific area can add layers of realism to your story, providing challenges that are true to the environment.
B. Character Background
The character’s background is crucial in determining how they will respond to being lost. Their level of experience, purpose for being in the woods, and psychological state all influence their actions.
Experience Level: Are they an experienced hiker with survival skills, or are they a city dweller with little knowledge of the outdoors? An experienced character might know how to build a shelter and find water, while an inexperienced one might make dangerous mistakes. Balancing their skills with the challenges they face can create tension and interest.
Purpose of the Trip: Why is your character in the woods? Whether they’re on a leisurely hike, conducting research, or fleeing from danger, their purpose will affect their preparedness and mindset. A hiker might have a map and supplies, while someone fleeing might have nothing but the clothes on their back.
Psychological State: Consider the character’s mental condition before they get lost. Are they overconfident, stressed, or fearful? Their psychological state will influence their decisions—overconfidence might lead to risky choices, while fear could cause them to panic. Understanding their mindset will help you write a more nuanced and realistic portrayal.
C. The Catalyst: How They Get Lost
The moment when a character realizes they are lost is a critical point in the narrative. How this happens can be gradual or sudden, depending on the story you want to tell.
Common Triggers: Characters can become lost for various reasons, such as deviating from a marked trail, encountering sudden weather changes, sustaining an injury, or simply having poor navigation skills. Each trigger offers different narrative possibilities—an injury might limit their mobility, while poor navigation could lead them deeper into danger.
Pacing: Decide how quickly your character realizes they are lost. It could be a slow realization as they fail to find familiar landmarks, or it could be immediate, such as after an unexpected event like a storm or injury. The pacing of this moment will set the tone for the rest of the story.
2. Writing the Experience of Being Lost
A. The Initial Panic
When a character first realizes they are lost, their initial reactions are often driven by panic. This moment is crucial for establishing the tone of the story and the character’s mental state.
Physical Reactions: Describe the character’s immediate physical responses, such as an elevated heart rate, adrenaline rush, sweating, and shortness of breath. These physiological reactions are the body’s natural response to fear and uncertainty.
Mental Reactions: Mentally, the character might experience denial, anxiety, or confusion. They might try to convince themselves that they aren’t really lost or that they’ll find their way back soon. This denial can lead to irrational decisions, like wandering in circles or making impulsive choices.
Immediate Actions: The character’s first actions after realizing they’re lost are critical. They might attempt to retrace their steps, call for help if they have a phone signal, or check the time to gauge how long they’ve been lost. These actions are often driven by the hope of quickly resolving the situation.
B. The Descent into Survival Mode
Once the character accepts that they are truly lost, the story shifts from panic to survival. This is where the character’s skills, or lack thereof, come into play.
Acceptance of the Situation: The character moves from panic to a more rational state of mind. They begin to assess their situation and prioritize their needs. This shift marks the beginning of their survival journey.
Basic Needs: The character will need to address their most immediate survival needs: shelter, water, food, and fire. Describe their efforts to find or create shelter, locate water sources, forage for food, and start a fire. Each of these tasks presents its own challenges and dangers.
Navigational Challenges: As the character tries to find their way, they will face navigational challenges. Dense foliage, fog, and the lack of clear landmarks can make it difficult to maintain a sense of direction. The character might struggle with the disorientation that comes from being surrounded by identical trees or losing sight of the sun.
C. Emotional and Psychological Effects
The emotional and psychological toll of being lost is significant and should be explored in depth.
Isolation and Fear: The character’s sense of isolation can amplify their fear. The fear of predators, injuries, or never being found can become overwhelming. This fear might cause the character to make rash decisions, or it could paralyze them, preventing them from taking action.
Hope vs. Despair: The character’s emotional journey will likely fluctuate between moments of hope and despair. They might find something that gives them hope, such as a sign of civilization or a source of water, only to be crushed when they realize it was a false lead.
Hallucinations and Delusions: In extreme situations, such as severe dehydration or starvation, the character might experience hallucinations or delusions. These can add an element of psychological horror to the narrative and further illustrate the severity of their situation.
D. Interaction with Nature
The character’s interaction with the natural environment is a key aspect of their survival story.
Wildlife Encounters: Depending on the location, the character might encounter dangerous wildlife, such as bears, wolves, or snakes. Describe these encounters realistically, focusing on the character’s fear and the steps they take to avoid or confront these animals.
Environmental Hazards: The natural environment presents its own set of dangers, such as quicksand, poisonous plants, and unstable terrain. The character might have to navigate these hazards while dealing with their growing exhaustion and fear.
Natural Resources: The character can use nature to their advantage by finding water, edible plants, or materials for building a shelter. This not only adds realism to the story but also gives the character moments of small victories that can keep them going.
3. Survival Tactics: What Works and What Doesn't
A. Basic Survival Skills
Understanding and depicting basic survival skills is crucial for writing a realistic lost-in-the-woods scenario.
Finding Water: Water is the most critical resource for survival. Describe how the character identifies potential water sources, such as streams or dew on leaves, and how they purify water to make it safe to drink. If they can’t find water, their condition will deteriorate rapidly, leading to severe dehydration.
Building Shelter: The character needs shelter to protect themselves from the elements. Whether they find a natural shelter, like a cave, or build one from branches and leaves, this task is essential for their survival. The process of building shelter also gives the character a sense of purpose and control over their situation.
Starting a Fire: Fire is essential for warmth, cooking, and protection from predators. Describe the challenges of starting a fire in the wild, especially if the wood is wet or the character lacks the proper tools. The ability to start and maintain a fire can be a turning point in the character’s survival story.
Foraging for Food: Finding food in the wild is difficult and dangerous. The character might forage for berries, roots, or small animals. Describe the risks of eating unknown plants or the difficulty of catching and preparing small game.
B. Navigational Techniques
Navigation is a critical aspect of survival, and the character’s ability to orient themselves can mean the difference between life and death.
Reading the Environment: The character might use the sun, stars, or natural landmarks to navigate. Describe how they attempt to determine their direction, and the challenges they face if the sky is cloudy or if they’re in a dense forest where the canopy blocks out the sun. Their ability to read the environment will depend on their prior knowledge and experience.
Using Makeshift Tools: If the character has access to materials like sticks, rocks, or even a piece of reflective metal, they might create makeshift tools like a compass or use shadows to determine direction. These improvisational skills can add a layer of resourcefulness to the character’s survival tactics.
Trail Marking: If the character decides to explore the area in hopes of finding a way out, they might mark their trail to avoid walking in circles. They could use stones, branches, or even carve symbols into trees. This tactic not only helps with navigation but also adds to the tension if they realize they’ve returned to a previously marked spot, indicating they’ve been moving in circles.
C. Mistakes and Misconceptions
Realistic survival stories often include mistakes that characters make, especially if they are inexperienced.
Following Streams Incorrectly: A common misconception is that following a stream will always lead to civilization. While it can lead to water sources, it might also take the character deeper into the wilderness. Highlight the risks of relying on this tactic without proper knowledge.
Overestimating Stamina: Characters might push themselves too hard, assuming they can keep going without rest. Overestimating their stamina can lead to exhaustion, injuries, or even fatal mistakes. Describing the physical toll of these decisions can add realism and tension to the narrative.
Eating Dangerous Plants: Foraging for food can be deadly if the character lacks knowledge of the local flora. Describe how they might mistake poisonous plants for edible ones, leading to illness or hallucinations. This mistake can be a significant plot point, demonstrating the dangers of the wilderness.
4. Realistic Repercussions of Being Lost
A. Physical Consequences
Being lost in the wilderness for an extended period can have severe physical repercussions.
Dehydration and Starvation: The longer the character is lost, the more their body will deteriorate. Dehydration can set in within a few days, leading to confusion, dizziness, and eventually death. Starvation takes longer but will cause weakness, muscle loss, and an inability to think clearly.
Injuries: Describe any injuries the character sustains, such as sprains, cuts, or broken bones. These injuries will hinder their ability to move and survive. If left untreated, even minor injuries can become infected, leading to serious complications.
Exposure: Depending on the environment, the character might suffer from exposure to the elements. Hypothermia can occur in cold conditions, while heatstroke is a risk in hot climates. Both conditions are life-threatening and require immediate attention.
B. Psychological Consequences
The psychological toll of being lost is often as severe as the physical consequences.
Post-Traumatic Stress Disorder (PTSD): Even after being rescued, the character might suffer from PTSD, experiencing flashbacks, nightmares, and severe anxiety. Describe how their ordeal has changed them, affecting their ability to return to normal life.
Survivor’s Guilt: If the character was lost with others who didn’t survive, they might experience survivor’s guilt. This emotional burden can be overwhelming, leading to depression and difficulty coping with their survival.
Long-Term Anxiety: The fear of being lost again can cause long-term anxiety and phobias. The character might avoid certain environments or experience panic attacks in similar situations.
C. Legal Consequences
There are also legal and financial repercussions to consider, especially if the character’s actions led to their getting lost.
Search and Rescue Costs: In many places, the cost of search and rescue operations can be billed to the person who was lost, especially if they were negligent or broke the law. This can be a significant financial burden and add a layer of realism to your story.
Negligence and Liability: If the character’s actions endangered others, such as leaving a marked trail or ignoring warnings, they might face legal consequences for negligence. This could include fines, community service, or even jail time, depending on the severity of their actions.
Impact on Relationships: The ordeal of getting lost can strain relationships with family and friends. Describe how their loved ones react—do they blame the character, or are they just relieved they’re safe? The legal and financial consequences can also impact these relationships, leading to tension and conflict.
5. Writing Tips: Making It Believable
Crafting a realistic and compelling lost-in-the-woods narrative requires attention to detail and an understanding of the human experience in such extreme situations. Here are some tips to make your story believable:
A. Research and Authenticity
Understand the Terrain: Before writing, research the specific environment where your character will be lost. Whether it's a dense forest, a mountainous region, or a desert, understanding the flora, fauna, and climate will help you create an authentic setting. Pay attention to details like the types of trees, animals, weather patterns, and geographical features.
Learn Basic Survival Techniques: Familiarize yourself with basic survival skills, such as building a shelter, finding water, and starting a fire. Even if your character is inexperienced, knowing the correct methods will allow you to portray their struggles accurately.
Incorporate Local Myths and Folklore: If your story is set in a particular region, consider integrating local myths or folklore about the wilderness. This can add depth to the narrative and give the environment a more ominous or mystical feel.
B. Character Realism
Establish Their Skills Early: If your character has any survival skills, establish them early in the story. This could be through flashbacks, previous experiences, or hints in their background. This will make their actions in the woods more believable.
Show Their Vulnerability: Even the most prepared individuals can make mistakes. Show your character’s vulnerability by having them face setbacks, make poor decisions, or struggle with their emotions. This makes them more relatable and human.
Reflect Their Mental State: The character's psychological state should evolve throughout the story. Show how their thoughts shift from initial panic to determination, despair, and finally, either acceptance or a desperate push for survival. Use internal monologue, dreams, or hallucinations to illustrate their mental state.
C. Plot and Pacing
Balance Action with Reflection: While the physical actions of survival are crucial, so is the internal journey of the character. Balance scenes of intense activity, like building a shelter or escaping a predator, with quieter moments of reflection or memory.
Use Sensory Details: Engage the reader’s senses by describing the environment through sights, sounds, smells, and even touch. The rustling of leaves, the scent of pine, or the rough bark of a tree can immerse readers in the setting and heighten the tension.
Avoid Convenient Resolutions: Survival stories are often about struggle and perseverance. Avoid giving your character an easy way out, such as a sudden rescue or finding a cabin with supplies. Instead, focus on their gradual adaptation and the hard choices they have to make.
D. Dialogue and Interactions
Internal Dialogue: In situations where the character is alone, internal dialogue becomes crucial. Use it to explore their fears, hopes, and regrets. This can also be a way to explain their thought process and decision-making.
Flashbacks and Memories: If your character is alone, use flashbacks or memories to develop their backstory and explain their motivations. These can also serve as a contrast to their current situation, highlighting how far they’ve come or what they’ve lost.
Interactions with the Environment: Treat the wilderness as a character in itself. The environment should interact with the character, creating obstacles, providing resources, and affecting their mood and decisions.
Looking For More Writing Tips And Tricks? 
Are you an author looking for writing tips and tricks to better your manuscript? Or do you want to learn about how to get a literary agent, get published and properly market your book? Consider checking out the rest of Quillology with Haya Sameer; a blog dedicated to writing and publishing tips for authors! While you’re at it, don’t forget to head over to my TikTok and Instagram profiles @hayatheauthor to learn more about my WIP and writing journey!
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innerfare · 2 months ago
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Scars - Sabo  
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Summary: Sabo has been feeling a little insecure since he met you; a short drabble
Genre: A little fluffy, a little angsty
CW: None // SFW
Word Count: 890
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Sabo never felt insecure about his scars before he met you. 
Scars were badges of honor, something to be worn with pride. They were a sign that he had stared down foes and persevered, that he had fought and lived, that he had experience under his belt and was a man to be respected. And the scar on his face, in particular, was something to be proud of, given to him by a Celestial Dragon. Not many people could claim they had survived an encounter with a World Noble, certainly not when they were a mere child. 
Sabo was young, but he was a battle-hardened revolutionary soldier under the tutelage of Monkey D. Dragon himself. He had run away from home at a young age and trained alongside some of the most fearsome pirates of his age in the wilderness. And yet, he stared into the mirror with a forlorn look on his face, a boy uncertain of himself. 
He didn’t have acne- he was lucky in that regard- and Ivankov always told him he was a pretty boy, something he had disdained initially but was now grateful for. Or was that wrong? Did girls like pretty boys? Did you? Or was he right to scorn the nickname? 
He ran his fingers through his blonde hair. It was soft, and blonde- did you like blonde? His lifetime of training had left him lithe and muscled, and even though his face was pretty, his shoulders and hands were quite masculine. Was that enough? Did you like that? 
He let out a heavy sigh, thinking it didn’t matter. No amount of prettiness or manliness would get rid of the scar on his face, and a lifetime of training had not prepared him to stand on his own two feet when you were in the same room as him, when you made eye contact with him across the table and offered him that soft smile, when you said his name to get his attention. 
His meltdown in front of his bathroom mirror had been triggered by you giving him half of the chocolate chip cookie you had been eating with your afternoon tea. He’d barely choked it down, not because it tasted bad, but because his stomach was flipping with what he could only describe as inadequacy. 
The fear of you secretly disliking it when he was in the same room as you, detesting the lopsided smile he always threw back at you, and despising the sound of his voice when he said your name made his piping hot blood run as cold as ice. 
He scrubbed his hand over the scar as if it might wipe off. He had many more beneath his collar, but at least he could hide those beneath clothes. The one on his face was visible for all to see and, unfortunately, permanent. 
Suddenly, there was a knock at his bedroom door. 
Sabo jumped, knocked out of his thoughts by the sound. With a huff, he stalked out of the bathroom and went for the bedroom door, pulling it open. “Yeah? What?” 
“I’m sorry to bother you,” came your sweet voice. 
Sabo blinked down at you in shock. Every ounce of annoyance left his body at the sight of you standing there with his jacket in hand, shifting back and forth on your feet as though uncertain, probably because he had opened the door in such a mood. 
“You left this behind. I thought you might want it back.” 
He stared at the jacket in your hand, thinking how foolish he’d been to take it off in the meeting room. You had been in the meeting room, after all; what if he had rolled up his sleeves without thinking twice and flashed some more of his scars? A grim expression settled onto his face, the stress of it all dragging his lips down into a frown. 
“Sabo?” You asked. “Are you alright?” 
He noticed your expression sinking, too, though with concern rather than frustration. It made him want to die again. 
“Fine,” he ground out. 
“You don’t seem fine,” you said, still holding the jacket out to him. 
“I’m just… I’m just a little tired.” He accepted the jacket and noticed immediately that it smelled a bit like you. 
“Oh, well. It works for you.” You pushed your hands into your pockets. 
“What do you mean?” Sabo asked. 
“I mean you look cute when you’re tired.” 
The words left his mouth before he could stop them. “Even with this scar on my face?” 
You looked genuinely shocked by what he had said. “Especially with the scar on your face. It’s one of the best parts about you.” You offered him that small smile of yours. “Anyway, I still have some work to get done. I’ll see you at dinner.” With that, you turned on your heel and walked away, not having any clue what you had just done. 
Sabo closed the door as quickly as he could without slamming it. As soon as it closed, he jumped for joy, a grin spreading wide across his face. He felt like a balloon about to pop. It’s one of the best parts about you. He collapsed on his bed and stared up at the ceiling, that same, dumb smile on his face. He didn’t think he’d ever scowl again. 
———
Hope you enjoyed it! If you want more, you can check out my masterlist here!
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phoenixcatch7 · 5 months ago
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Honestly I'd really like to see a mxtx3 story where wwx and xl work with Sqq to reveal sqq's true backstory and the system to lbh.
I mean, think about it!! One of the biggest problems with scum villain is how even though they get together, unlike the other couples bingqiu is still left with all these huge secrets that massively affect them both. Lbh is left believing he married his mercurial abuser, that his suffering passed some sort of indefinable test that proved him worthy of basic rights. That Sqq threw him in the abyss of his own volition. That Sqq was really sacrificing his life and not faking his death with intent to survive.
Sqq is left knowing all these things but unable to act on them, unable to tell his husband about his own past, unable to explain his actions, never able to fully let his guard down because he's supposed to be shen qingqiu. He can't even tell his own husband his original name!! If he could have, he would have, even if only in the extras!
But can you imagine???
A meeting of bingqiu, wangxian, Hualian, for whatever reason, and as the three (actual) protagonists chat and gossip and get to know each other, as they talk, Sqq is at ease enough to slip up and finds out he can talk about the system to anyone from outside pidw! Not just sqh!! Maybe not completely, but he can mention some, and the other two, concerned for their new friend, are clever enough to tease the rest out. They're horrified. Sqq is resigned but freshly hopeful.
And so begins Mission: Save Sqq's Marriage!
(Sqq would very much like to contend the title but he is out voted.)
I'd just love to see the three of them (with unquestioning aid from their husbands) get up to hijinks and face existential horrors on a quest to help bingqiu get the closure they need. And moshang too, I guess XD.
It'd also be very, very funny to have them all in the middle of the latest traumatic and/or mortifying scene look around at the other two like 'hey, aren't you supposed to be freaking out now? This is normally the part people start screaming' and the other two are like 'I mean I guess?? We've got things to do though' like kings of unflappable repression right there.
(and lbh and lwj having vinegar-offs while hc is sighing dreamily watching his husband make semi decent friends for once)
Like there's a bunch of crossovers but none really scratch that itch, you know? The main characters of all 3 mxtx?? There's so much potential for Truly Unhinged Shenanigans!! Wangxian visiting pidws wife plot filled world and disappearing into the wilderness for a full week, coming back with every single piece of clothing they brought ruined. Hualian go visit mdzs and and no one believes xl is a diety and hc chomping at the bit to kill them for the injustice. Bingqiu going to tgcf and lbh getting mistaken for a calamity, or Sqq falling into the one wife plot kidnapping or something intended for a diety.
But seriously imagine Sqq complaining about something and wwx and xl immediately going 'that's not right! You deserve better!!' and Sqq is like 'no it's fine I'm used to it' and the other two slam their fists on the table like 'no!!! If [husband] was forced to keep that kind of secret I'd hate it!! You two deserve to be properly happy!! Let us help! We can fix this!' and start working with zeal and vigor while Sqq trails along embarrassed half heartedly muttering 'it's not that bad >:/'.
And when it works (presumably some clever loophole they stumbled on) and bingqiu are tearfully kissing they share a low five without looking. Or that one meme where the person getting kissed holds their hand back and their wingman enthusiastically high fives it but there's two wingmen XD!
I don't knowww but it'd be such a good premise! Ripe for character interactions!! Fluff! Crack! Angst! Daytrips and pouring their hearts out to people who'd really understand! Xl wwx and Sqq bestie team up! Meeting moshang! Wwx info dumping about his monster index categorisation to an enthralled Sqq! Xl and Sqq bemoaning etiquette while wwx laughs at them! Xl and wwx having intense discussions about morality and righteousness! All three of them laughing at how oblivious they were about their husbands, each trying to one the other two for Dumb Moments They Should Have Realised (Sqq wins by horrifying the other two)!
Forget cross country kidnappings and being locked in a room! Where is my protagonist trio getting into trouble on a self imposed mission to help their friend! Let their magnetism for insanity shine!!
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dcvina-claires · 1 year ago
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thinking about it and natalie scatorccio really never caught a break in her life, huh? grew up poor in an abusive family and tried to kill her father to escape it only to fail and watch her father accidentally kill himself. plane crashed in the canadian wilderness and she had to eat her narrative foil/homoerotic frenemy to survive. and she was like “i wish i had died instead of you” and everyone else was like “good news, natalie! you get to die now! :)” and hunted her for sport the most dangerous game style. and then her boyfriend’s little brother who had previously been missing for months helped her escape but HE died in the process and you guessed it! she ate him! and everyone else’s logic is like “we didn’t succeed in killing you so now you get to be our leader” which btw natalie does NOT want but she does it anyways because the wilderness chose or whatever. and like ten minutes into this newfound leadership, the cabin that they’ve all been living in burns down (presumably due to the coach she befriended lighting it on fire). anyways they eventually get rescued and this poor girl becomes addicted to every substance under the sun. spends years miserable and in and out of rehab. her boyfriend dies and it seems like a suicide but turns out another homoerotic frenemy of hers accidentally killed him. and natalie decides that this is her sign to kill herself but the homoerotic frenemy previously mentioned kidnaps her and takes away her fun punk clothing and puts her in a purple dress. and she decides, for the first time in her life, that she doesn’t want to die and immediately gets killed by yet ANOTHER homoerotic frenemy only for it to be called a drug overdose. wtf are fans supposed to do with that arc?? what’s the message?? don’t have homoerotic frenemies? because that’s what i’m taking away from it
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jube-art · 5 months ago
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I’ve been on and off “stalking” your blog as I’ve come across AUs, but I’m back again for the double kryptonian au. Which I’ve gotta say, I love it!!!
Poor batfam, spending all those years in cryo-freeze. Get these boys some sunlight!!!!
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Bru doesn't understand, exactly, why he's standing here, shivering, while the large man from the House of El speaks in a language Bru has never heard before. Kara had tried to explain it, more than once, before she needed to leave, but what came out of her mouth was a mixture of strange, almost too good to be true words and explanations. Bru is still convinced that it's some kind of weird hazing, or something having to do with a perverted fantasy.
But if it helped his children, then he would do anything.
He would beg on his knees, let these people debase him fully, as long as his children survived another day.
Clothed in nothing but a pair of underwear, tied at the hip as tight as Bru could tie them, he walks into a sun room.
Bruce knows, from knowing the scout ships he's scoured for supplies over countless planets, that the room is meant to be a observation deck while in space, but turned into a greenhouse once landed to grow enough food to support everyone waking up from cyrosleep to populate the new planet.
Most of the time, when Bru had broken into the hundreds of scout ships that had landed on barren, dead planets, full of dead people, the place had been filled with just as dead plants. Empty hydroplanters, decayed soil and stems. A garden of Eden for a starving man.
This time, however, the greenery was nearly blinding.
The huge crystal windows let in a blinding, horrible light, washing everything into a brilliance that Bru had long since forgotten. Heavy hanging fruits and vegetables that are growing wildly and freely, better than Bru had seen even back on Krypton.
The large man from the house of El puts his hand onto the glass, and speaks in that strange cadence again, gesturing outside into the cold, snowing wilderness of the outside of the ship.
A paradise of endless bounty, surrounded by the empty, frozen tundra that Bru had seen again and again trying to find the one ship that had reported back a success, a viable planet.
--
Thank you for the stalking! i love that people are loving this AU! :)
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phuuca · 8 months ago
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I’ve started a werewolf TWST AU for no reason besides a need for First Years, found family.
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Deuce and Sebek have noticeable scars due to fights with other people. Epel and Jack have scratches due to, mostly, wilderness survival. Ace has scars, but they’re all hidden under his clothes.
The werewolves in TWST, of this AU, have very noticeable Tapedum Lucidum (AKA their eyes are super reflective in the dark). It’s subtle enough that one won’t notice when you’re having a conversation. But if you know what you’re looking for, seeing a different color reflect in a person’s pupils might be very, very scary.
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planetsano · 1 year ago
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◟* ♡ 𝐖𝐀𝐑𝐍𝐈𝐍𝐆𝐒 : hybrid reader, guns, hunting mention.
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Sometimes I think about a hunter— a big, tough macho kind of man who can hold a gun that’s heavier than you ever probably had to lift because all you do is pick berries and herbs all day.
A real man, you know? One of those men who could survive in the wilderness alone with just his bare hands. Hands that are so big and rough— ones that radiate warmth. I think about those same hands that have never touched or.. really felt a soft pair of silken bunny ears.
He would have had to met you in the wild, right? I imagine he’d had to have been at least 30 feet away looking through a scope on his rifle— he saw your ears first. Floppy sweet things that were beautiful in color. Shiny and healthy, a rare type of pattern speckled against the base color of your hair’s locks.
If your head hadn’t popped into view at the last second, surely you would have been someone’s dinner or a new fur scarf. A vegan’s worst nightmare, really.
His brows would furrow in a burly pinch, lowering his weapon before letting out a sigh. Well, he couldn’t kill you now. That would go against his morals but he’s well aware that there are plenty who would just be jumping to sink their claws into a hybrid. To either sell, kill, skin or keep as a pet— even a slave. There was just so much opportunity, which is exactly why hybrids like you were in such a high demand.
He’s never actually interacted with your kind before so he’s curious. He’d inch closer, careful not to spook you. It’s no surprise that for such a big man, he’s surprisingly light on his feet when he’s in his element. There’s too much experience under his belt to carelessly step on a twig. It’s life or death in some cases.
You’re at a pond— the crystal-clear waters mirror the vibrant greenery that surrounds it, while lily pads float gently on its surface. There’s a waterfall pouring into its depths. It looks unreal, and you’re just the cherry on top.
You’re nearly nude, only tattered pieces of various pieces of cloth almost stylishly worn to your body. You seem to be at peace giggling as your feet make the water splash while your chase a butterfly. He’s never seen anything quite so innocent
It’s your eyes. Your eyes it’s just fucking big doe eyes that do him in when you finally spot him. He’s fully ready for you to make a run for it but You don’t seem afraid at all— he’s surprised. Even more so when you cautiously walk over as if you don’t want to scare him. It’s just that.. he’s a man.. you’ve never seen one before. You’re so curious, too curious for your own good.
Your fingers would gently trace the contours of his face and run through his hair, a sense of confusion deepening in your eyes. Unlike the hybrids you’ve encountered before, there’s a startling absence of ears on his crown. You would take one of his hands and allow him to touch the softness of the floppiness of your own, silently asking him where his were.
“I don’t have ears like yours—” He’d suddenly cut himself off at your expression. His voice..! It’s so.. deep! It’s amazing, you want him to say more words but you don’t quite know how to communicate in a way humans would understand. You’re just so excitable you want to explore every inch of him but alas, you hear your friends approaching near. You give him one of the wild flowers stuck in your hair before disappearing onto a deeper part of the forest.
And he wonders if he’ll ever see you again.
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— ushijima, kita, iwaizumi, toji, choso, nanami, eren, reiner.
+ bonus: dilf gojo specifically, and single father bakugo.
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tobiasdrake · 5 months ago
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Something I'll never stop appreciating about Camp Cretaceous is the way the kids' character models change over the course of the series to reflect how long they've been stranded in Dino Wilderness.
The core premise of the show - Six children left behind on Isla Nublar during the evacuation in Jurassic World - is already very OH GOD MY PARENTAL INSTINCTS right off the bat. But it's really sold by the way the character models aren't static, like they often are in cartoon shows.
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Brooklynn's hair grows out, revealing her brown roots beneath the pink dye job.
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Kenji develops facial scruff from losing his ability to shave.
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Ben goes fucking feral.
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Darius's transformation is subtler but his hair does seem to grow more unruly over time.
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Like Darius, Yaz and Sammy's hair gets subtly bigger and frizzier.
And, of course, everyone's clothes get dirtied up and tattered to hell for lack of ability to do laundry or tailor.
The kids change as the series progresses, looking the part of wilderness survival while developing a relationship with the island(s) and natural life therein.
Which in turn makes it so exciting to see them again as adults in Chaos Theory.
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Because these are characters we haven't just gone on an adventure with, but seen evolve over time. Letting animated characters physically change and grow dynamically is always so much fun when a show is willing to do it. This may not even be their final form.
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wimble-warcrime · 19 days ago
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been watching wayy too many bushcraft stuff and wilderness survival competition tv shows, so im inspired first COD fic, but i've read too many not to contribute at this point
-bushcrafter!simon riley who is not normal about anything, lets be real here. he spends 6 months deployed in bumfuck-nowhere roughing it with the boys, only to return his own little piece of land in the middle of civilized bumfuck-nowhere. he bought the property after a night of too many drinks and decided in his drunken stupor that he had no need for people or pagentry. and he was right
-he sells most of his earthly possesions, putting whatever he can't (or won't) sell into a storage container he hauls up to the property. at first, with his military training and field experience, he gets by on the bare bones while he figures his shit out. this isn't some survival expedition with a clear goal--he's going full wildman, living in the woods like this. the only address he has is a p.o. box at the closest town's post office. it's a bit of a pain getting down there, so he goes only when he's visiting the local hardware stores--he becomes a familiar (albeit masked) face with the locals
-his set up is pretty swanky after a good few months in the wilds on leave. he may or may not have (but he'll never admit to it) scrolled on pinterest for a wee while looking at what the bushcraft and survivalist lads were building for some inspiration, but at the ends, he's mighty proud of his little cabin in the woods. each time he comes back from deployment, he adds more to it, eventually expanding it to have a sort of functioning toilet and shower, a little woodstove and a relatively comfortable bed.
-one day after a particularly grueling mission, he decides to see just how far he can take it. he's been hunting for his game and gets a box of the community garden vegetables delivered to his driveway every week, but he wants more of a challenge. so he starts gardening. ever one for a flare of drama, simon starts using the bones of his kills to turn into some half-decent knives and other tools. and as much fun as it is, doing his dooms-day prepping shit (as price has lovingly called it) he won't admit he's lonely
-gets a rescue dog called lucky--lucky only has three legs and one working ear, but the mutt is so darn cute he has to bring the poor beastie home.
-the pretty bird who volunteers at the animal shelter is also cute, and lucky has grown on you. you're weary to part ways with the dog, but the masked man and his terrible flirting are endearing enough to smooth over the comfort. after he leaves, you're naturally curious about just who that man was. you hear around the town that he's a recluse who lives in the mountains like a caveman (he for sure could pull off a loin cloth with those hips of his) and that he gets the local garden delivery box every week
-so you do as any rational human would with that information and sign up to volunteer with the garden center. they let you deliver boxes after a few weeks of consistent effort, and when you're manager hands you the list of addresses, she makes it very clear that on box in particular is to be left at the drive way and that's it. he doesn't like people nosing around
-you save his delivery for last, driving up the 'drive way' to the edge of the woods and no further. like the foolish girl you are, you get out of the car and start hiking into the woods to deliver this man his vegetables. halfway, you find lucky running about, the mutt so excited to see his favourite human he almost vibrates right out of his skin he happily leads you to his new home, where the man you hoped to find is chopping wood out front. shirtless.
-you're content to salivate over this mans physique but lucky is determined to share his excitement with his second favourite human and announces your presence by barking.
-simon is silently thrilled you're here. ever since he met you when he adopted lucky all those weeks ago, he's been working up the courage to go back and befriend you. only problem is, simon is not normal about anything, so he instead starts fancying up his house in the hopes that you might see it one day. he told himself it was a delusion to think you'd just appear without any effort on his part. but luckily for him, you're not normal about anything either.
-you get the grand tour of the place, making a few remarks on the garden out front and the adorable little wood stove in his house ("My grandma had one of these in her house, she used to cook with me on it all the time. my apartment isn't exactly equipped for one, but i've always wanted one anyways"). when you see his bed, you can't help but sit down on it, needing to know if it's a comfy and sturdy as it looks (def not imaging why it would need to be sturdy--you're a big girly, furniture needs to handle all that extra fluff if you're using it) it is exactly as comfy as you thought it would be, lying back against the hand-me-down quilt and closing your eyes
-you make a comment about how many animal pelt are in the bed, praising simon's expert preservation of the furs and off-handedly remarking how you always wanted to learn how to hunt. when you look up at him from his bed, raking your eyes over his giant frame standing there with barely contained lust? well, let's just say he's ruminating on how big the newest addition has to be for a nursery
----
this is just a drabble, but my panties get wet at the idea of a wild, forest-dwelling man sweeping me off my feet and away from civilization to go live with him in his little hut in the woods. im the type of delulu that would HAPPILY be a bare foot and pregnant wifey living with my half feral man who worships me daily and lives to please me
did i maybe ready waayyy too man werewolf romance stories as a tween? why yes, yes i did. it altered my brain chemistry in a way you guys just wouldn't understand, but i cannot be normal about relationships anymore and it's a problem
ANYWAYZZZ hope you enjoyed, cause i know i did ;)
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