#They made it!!
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angeart · 6 months ago
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hhau rescue rambles - part III
>> part I here // part II here // hhau masterpost here <<
3,3k words. cw for this one - violence, injuries, maybe mild gore?
-- The hunters come, drawn by the loud noises of panic Grian was making, unerringly making their way towards them. They yell and holler at each other and cheer, feeling triumph from cornering their prey. It’s going to be them who get the wanted poster reward money. Them who will get their hands on those rare, special, bright feathers. 
They do not hesitate to approach and attack.
Scar is tightly holding onto Grian, unwilling to let go. He’s going to protect him with everything he has, and if right now that’s just his body? If it means being a shield? He’ll do it.
He’s in his vex form, which allows the wounds to heal, but they still hurt. It still feels desperate. It still feels like there’s a limit, and the enemies are approaching, cautious around the clearly feral vex. 
Scar’s going to have to let go of Grian if they have any chance to fight them off here.
He pleads and begs, asking for Grian’s attention and trust, hoping for some coherency. Hoping, to all hells and back, that Grian can do this last thing. That he won’t run, that he won’t give up, that he won’t give himself over in some misguided attempt to protect Scar. (There’s no protecting Scar here. He’s on that wanted poster as well, after all. He’s already caught in this skirmish.)
There’s only one thing for them to do.
Fight.
So he looks at Grian, trying to anchor his panicked gaze, and begs him to fight with him. 
Please, fight with me. Please, Grian. It can be the last time.
And Grian nods. He rubs the tears out of his eyes. There’s nothing else to do here. He’s going to stand by Scar’s side and do his part in their survival, like always. Even if it might be the last time. (Grian definitely thinks the last time means something else here, but he’s willing to take as many hunters down with them as possible.) (He also thinks this just proves his point that he’s a beacon and he’ll draw danger to Scar, constantly, always, until they die.)
They slip into something learned, feral and fierce. A flash of steel and claws, blue magic and violet feathers. The panic and exhaustion take second place, pushed away entirely by a haze of a fight, blood gathering on their hands as they cover each other’s back.
It’s violent. It’s vicious.
This is how the hermit rescue party finds them. 
They’ve never seen Grian and Scar like this. They’ve never seen a scene quite like this one. But the fight is far from over, and more hunters are coming, and— The hermits don’t really get time to process what they’re seeing—what any of it means, a reflection of a year of horrors—they simply rush in to help.
Scar is relieved to see them. They can now see that Grian is alive! (And they can help keep it that way!) And Grian can see that there really is hope!
Except Grian isn’t really processing that this is their friends. His mind is completely haywire, adrenaline loud in his ears. This makes no sense to him, and he doesn’t have the space to stop and pause and take it in. It’s staticky and numb and far away, nonsensical to his frightened heart. The coherency evades him. 
There’s nothing here for Grian but blood and death and Scar Scar Scar Scar.
He barely dodges an arrow aimed at him and pounces at a hunter who was approaching Scar from the side. There’s no hesitation in his motions. No pause or remorse about fighting to death on a permadeath server. About killing, ruthlessly and brutally. It’s long since past the time when thoughts like that felt like they hold any weight.
The hermits quickly assess that this isn’t going to go well. The fight won’t easily be turned in their favour if they’re overwhelmed by numbers. They need to go. Now.
They don’t get to tell their plan to Scar and Grian. There’s no time. There’s no real way to explain anything in this chaos of a fight. They simply act.
It’s Cub who manages to get close enough to vex-mode Scar, snapping a bracelet on his wrist.
Scar barely registers that there’s something against his skin before he feels a sharp yank as he’s teleported away, without warning or consent. 
Disorientedly, he finds himself on a ship, the surroundings quiet where before everything was loud. Cub is there with him, and so is Doc and Ren and Impulse. Xisuma hurries into the room, eyes wide, asking if Scar’s okay.
Scar isn’t okay, because he is here and Grian isn’t.
Scar isn’t okay, because Grian was ready to give up and sacrifice himself before Scar found him, and now he's alone again.
Scar isn’t okay, because Grian is terrified and Scar isn’t there to help. He isn’t there to keep him grounded. He isn’t there to keep him alive through this. He—
 It doesn’t matter that Cub promises they’re coming. So very sure the others will join them very soon. Any second, really! Aaaaany second.
Scar’s going ballistic on the ship. Gone full vex brain, and they can’t snap him out of it. Doc tries to restrain him with his bionic arm, since it can resist Scar’s claws. (Scar does not like seeing a creeper right now, either. He’s not thinking straight.) Scar’s hair is still white, eyes shining blue, vex magic rampant in his veins as feral panic floods him, leaving him thrashing and yelling at them, demanding to see Grian. (They took him away, he can’t be taken away, no nononono—)
Cub keeps repeating they’re coming. They’re coming.
Scar keeps trying to fight back, get free, get them to listen to him. Insisting, urgent and panicky: Send me back send me back send me back.
A minute passes, then another.
The others aren’t showing up.
Scar’s agitation only grows. He told them. He told them that Grian needs him! They aren’t listening to him. Nobody is listening.
Impulse tells him to trust them.
Scar shouts back that he doesn’t trust anybody.
It’s bewildering and startling and wild. On top of that, Cub is freaking out, because Scar’s still in his vex form, and Cub knows all too well that it’s actively dangerous to Scar to keep holding onto that much vex magic at once for too long. That Scar needs to stop.
Scar won’t stop. Not until Grian is safe.
--
Grian isn’t safe.
The fight is messy and the hermits showed up in the middle of it and Grian isn’t processing any of it. He just knows someone’s trying to grab him, and then Scar is gone, and Grian’s left in an even worse state, everything a cacophony of danger and panic. 
Amidst the chaos of the fight, he does what he knows best: he avoids being touched. He avoids capture, which is what his brain perceives as the hermit rescue party trying to do. They need to get close to him, within touching distance, and put the bracelet on him, and— He isn’t letting them. He isn’t letting anyone near him. (Anyone but Scar.) (But Scar isn’t here anymore.)
Alarms blare through Grian’s head at the loss of Scar—his only source of safety irreparably gone in a way he can’t comprehend—hurtling him deeper into confusion and despair. Everything’s a blur of blood and adrenaline, and he’s terrified.
But Scar asked him to fight, one last time. So Grian does.
--
Scar, too, fights. 
He fights to get free, to get sent back to Grian, somehow, he doesn’t care how just send him back. He’s distressed in a way they’ve never seen, and the more time passes without the rest of the rescue party coming back, the more grim it all becomes. 
Doc is still on Scar-restraining duty. Impulse and Ren are trying to help but are lowkey pressing themselves against the walls, trying to avoid the lash out. Cub’s still trying to get to Scar, urging him to calm down before the vex magic burns him out completely (and literally). Xisuma is anxiously counting every second that the rest of the rescue crew isn’t coming, trying to process the severity of the implications without having all the informations to do so. 
And then, finally, Pearl comes through.
Only Pearl. 
She’s dazed. She’s bleeding.
Scar doesn’t care. He tries to tackle her and demand answers, Doc’s hold slipping, managing to reel him back just in time. 
Everyone’s now on high alert. They don’t know what’s going on down there and they also need to take care of Pearl’s injuries. 
Turns out, Gem triggered Pearl’s teleport to get her out of there when she got severely injured. It’s now only Grian and Gem against a whole bunch of hunters in a world that doesn’t play nice. 
Scar swivels, yanking himself free of Doc’s hold. He grabs Xisuma. “Send me back.”
Pearl’s pleading the same now. She was so close to Grian! She doesn’t know what’s going to happen now that she isn’t there. Now that she doesn’t have a chance to reach him anymore. There was so much blood everywhere. Her injuries throb in a way she’s never felt, dread thick on her tongue like blood. 
She can’t bear the possibility of this going wrong. 
Nobody can.
Impulse snaps to action (as the Unhurt Sane Person™). “Alright, that’s it. I’m going in.”
X, worried for Gem and Grian, lets him.
Which makes Scar more feral, because he also wants to go, and now he knows Xisuma is capable of sending him back. He starts straight up threatening them all, tries to snatch at the controls himself, tries to grab Xisuma by the throat, all the bad things. He yells at them that Grian’s going to die. Can’t they understand??? His words are jumbled and desperate and hard to comprehend, but he needs them to understand. He needs to go back.
His claws are still smeared by blood of the hunters. He’s still in vex form, hair white and eyes blue, fangs sharp. Breath hitching, tears dripping down his chin, heart beating wildly in his chest. He needs to go they need to let him they have to. Grian’s going to die.
Cub decides he has to make compromises. He says they have to send Scar back in. (Scar isn’t going to let go of his vex form here like this.) He makes the call to trust Scar despite all the damage he’s causing here. He approaches him, even though Scar is scary and has been lashing out, grabs his hand and presses a bracelet into it.
He tells Scar, “Save him.”
--
The second Scar spawns back down, he is welcomed by Grian’s visceral scream of pain.
His first instant thought is a harrowing not again, vividly remembering how he found Grian that very first time in this world. How close to death that ended up. How awful it was. 
He wanted to never hear that kind of sound again. And yet he keeps hearing them. Screams of pain he’ll never be able to forget.
The scene that greets him is dismal. 
Grian’s on the ground, his wing tangled into a trap that keeps dragging and ripping at it. There’s a lot of hunters trying to approach the trap—they want to kill Grian so he’d stop thrashing and tearing his wing apart, because they don’t want their precious money-making wings destroyed. Gem and Impulse are slightly off to the side, getting overwhelmed as they’re desperately trying to keep the hunters on them and away from Grian.  
It’s a blur. Scar rushes through the hunters, drawing blood as he goes, mindless and with only a singular goal in mind: get to Grian. He doesn’t care if he’s getting stabbed or sliced in the process. (It’ll heal. It’ll heal. Grian might not.) A growl rips from him, low and deep and feral. A handful of hunters startles away from Grian, stumbling out of the mad vex’s path, but it doesn’t save them from their fate.
Scar’s claws are drenched in scarlet, leaving behind an absolute carnage by the time he collapses to his knees by Grian’s side, unable to relax until he can gather Grian in his bloodied arms. 
Impulse and Gem keep fending off hunters, but they also watch this scene unfold in stolen, fragmented little moments, keeping an eye on the two of them. And it’s destabilising to witness, for very different reasons than everything else that’s happened so far.
Because it’s only when Scar has a hold on Grian does some of the white bleed out of his hair, his hands softening from claws into blunt nails and harmless fingertips. 
Because where there were only growls and snarls and seemingly no control, there’s suddenly gentleness and soft murmured words.
Because Scar kisses Grian’s hair as he soothes him, and Grian finally grows quieter and calmer, even though he’s still shivering and sobbing and clearly in immense pain.
Because Grian lets Scar put that bracelet on him so easily, so willingly, clutching onto him, Scar’s name on a desperate, hoarse, endless loop on Grian’s lips. 
It all suddenly makes a lot more sense. (They messed up taking Scar away.)
--
They all get teleported out of there, this time Grian included. 
It isn’t pretty. The trap that tears at his wing and leaves him hopelessly ground-bound is so firmly attached to him that it gets teleported with him, its sharp edges buried deep into the flesh of Grian’s wing.
He keeps freaking out whenever someone tries to approach, making it impossible for them to help.
It’d be best if Peal could come and take a look. She’s a moth hybrid, not an avian, but she still knows more about wings than any of them. (She should know a lot about Grian’s wings, their relationship once almost sibling-like, but she looks at the tangled, bloodied mess that Grian is, flinching away from her, and she is terrified, finding no traces of that bond in Grian’s frightened gaze.)
 Scar keeps holding onto Grian, blindly eager to keep everyone away as well, attuned to Grian’s panic. But his worry wins over, his adrenaline-muddied mind unable to figure out the trap without assistance.
So he eventually allows Pearl to approach.
Grian has different ideas. He’s having none of this. He doesn’t want anyone near his wings.
Determined and not seeing much of a choice here, Pearl crouches as close as Grian allows. Scar’s blocking Grian’s view, trying to redirect his attention and keep him calm through the waves of frantic, leftover but still very real panic. (He’s using his wings to block the view.) (Cub cringes at the state of them. They all do, actually, momentarily stunned but determining that this isn’t the time to ask.) 
Pearl is just close enough to inspect the tangle, and just far enough for it all to be out of reach.
It’s hard to see, through the blood and the feathers and various other bits that she really doesn’t want to think too much about.
Trying to take control over her trembling voice, she does her best to navigate Scar through it. It would’ve been so much simpler if she could do it herself—it’d probably avoid some mistakes and more damage, and it’d be faster. (Verbal navigation with frenzy-muddled thinking is difficult.)
But Grian can’t can’t can’t
Scar’s hands tremble almost the entire time. He’s still on an adrenaline rush. He’s exhausted from his magic usage—even having his wings out is a struggle.
At one point, Pearl tries to lay a soothing hand on Scar and he jumps.
And it just really settles then—that, wow, they’re both really messed up, aren’t they?
--
Scar ends up being the one to bargain with hermits. Bargaining is a strong word, it’s more of a list of demands, really. Safety lines, kind of. Grian’s still not processing quite right that this is happening—it’s a numb, almost dissociative feeling; he knows these are his friends, but he doesn’t understand how this is real, and his feelings are nonsensical and haywire. He feels very far from normal. (He doesn’t remember what normal is.) He doesn’t want anyone near.
They’re given lots of potions in lieu of a more proper medical examination, and a private shared room. Scar’s always the one to answer the door, on guard, tense even as he slips on an easygoing smile most of the times. 
They’re given new comms, which they tuck away and promptly forget about, completely unused to such a thing. 
Once things settle a bit, all the startling differences come into focus. Cub points out that Scar’s got new scars, and everyone notices his stark white streak in his hair. (Not to mention his tattered wings.) On top of that, Grian is scarred now too. And they hold themselves differently, twitching and flinching, curled up and quiet. Guarded and unapproachable. 
Everything feels horribly precarious. The hermit crew skirts the topic of what that world was like, what happened to them, never quite managing to ask in any meaningful way, even as the questions burn on their tongue. 
They’re not going to get any answers. Not now. Not for a long time.
Nothing but hints and flashes of fear in eyes and marks written deeply into skin, to stay forever, carry across respawns (which will now be a real possibility again, but it’s a concept Scar and Grian don’t know how to grasp anymore.)
The rescue crew sends a message home, to warn the others. Telling them to be careful and maybe not approach too fast. It’s vague, devoid of details. They themselves don’t really understand the triggers, after all, feeling confused. The journey home isn’t long enough for any of it to properly settle, a mere two days worth of travel until they’re within reach of Hermitcraft.
So of course the messages don’t make much sense to anyone waiting home on Hermitcraft. Everyone’s simply hyped and excited that this’s been a success, that Scar and Grian are going home!
They organise a welcome party.
It doesn’t go well.
Grian and Scar spawn in, not expecting to be instantly surrounded by people friends. It’s chaotic and loud, everyone cheerful and celebratory, ready to throw themselves at the two of them—
Except Grian’s backing away now, lowkey having a panic attack, and Scar’s protectively standing in front of him, shielding him, used to block the view of Grian’s wings on sheer instinct. Everything’s too much all at once, an onslaught of noises and people crossing lines before either of them are ready for it, and—
Well, Grian runs.
Scar, who has a slightly more solid understanding of how they’re meant to be safe now, falters. (His emotions aren’t settled at all, but he can somewhat rationalise it to himself.) (Grian can’t grasp it just yet at all.) He mumbles an anxious and slightly startled “Sorry— This— No.” Before he bolts after Grian.
The rescue crew sighs, telling the others they shouldn’t have done this. The welcome party was a bad idea. But nobody really understands. They can see now that, clearly, it was a bad idea, but they’re left reeling, trying to catch up to it. (Scar’s white streak. Grian’s scars. The panic in their eyes. Scar’s protectiveness. Grian’s fear.)
They’ve been looking forward to this reunion. They’ve spent weeks, months, feeling despair and hopelessness, an empty space left on the server where two beloved, pesky members of their family should be. And now they’re left standing here, in the wake of what should’ve been a happy occasion, all kinds of confused and concerned and confused.
Everything is far from ideal. 
They’re going to take a breath, have an (unproductive) meeting about this, and do their best to figure out what to do about this situation.
Grian and Scar, in the meanwhile, are going to dig a hidden bunker. (The others had a house prepared for them, near the shopping district, lively and easy to visit.) (They didn’t even get to tell them.) 
Well.
This is going to take some time.
But they’re home now. They’re home, and one day, that revelation is going to properly sink in.
Until then, they have each other. (And everyone else, waiting and ready for them. <3)
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brokengloss · 2 months ago
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i love seeing an old lady in the post office. park. library. coffee shop. bus. mall. restaurant. i love you old ladies <3
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sabrebash · 1 month ago
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the joy of realizing someone is a similar type of freak as you
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androdragynous · 1 month ago
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being on tumblr for a long time but never reading homestuck like
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hauntingrabbits · 2 months ago
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comic
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wizardnuke · 3 months ago
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"skibidi toilet is ruining gen alpha" do none of you people remember asdf. i remember asdf.
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dinklebat · 6 days ago
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an interaction im very tired of in online autism spaces. aka when you don’t have a special interest / when your special interest isn’t [character] or [fandom]
EDIT: if you’re confused on this post look at this version: https://www.tumblr.com/dinklebat/767829405172219904/some-of-you-did-not-understand-this-post-hope?source=share
also if you want to see column posts just check #column posting on my blog
EDIT 2: I turned reblogs off because you guys are literally acting like blue and I’m done.
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billskaarsgard · 1 month ago
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Andrew Garfield talks to Elmo about grief and the passing of his mother
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mudwisard · 6 months ago
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my trick for getting through grad school is learning to navigate the quadrants with all their nuances
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ceaselessbasher · 2 months ago
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I swear to god one of these days were going to see a video of Amaury Guichon and he's going to be making some wings and they are going to look dope as hell, the detail of each feather will be breathtaking, he'll spray paint them to perfection, but as the video goes on, he's not building any sort of winged creature, just the wings. And then there's a human-sized harness (also made of chocolate, somehow, he can do it). And he's attaching the wings to the harness. And he's putting the harness on and he demonstrates how he can flap the wings. And then he'll be off. Out the window and up and up and up. And we'll be looking at the livestream (it's a livestream now) and we'll scream "No, Amaury, the sun! It's going to melt the wings!". But he knows this already. And he is free.
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knightofleo · 2 months ago
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t-...to-...toasty s'more mushrooms.....
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angelofdumpsterfires · 3 months ago
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presented without comment
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sailing-ever-west · 11 months ago
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graph of what being hungry is like with adhd
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desperatepleasures · 3 months ago
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one time I used the ben affleck smoking reaction image in the family group chat and my mom replied with the funniest possible response which was: "mommy doesn't know who the guy is???" and that phrase has not left my brain since. I'll see blorbos on my dash that I don't recognize and I'll be like well it seems mommy doesn't know who the guy is.
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eliotlime · 5 months ago
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guess i'll put this here too, even though its past the day in my timezone lol
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