#The Art Of Flight
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hinamie · 2 months ago
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post-graduation trip airport looks
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pocketss · 7 months ago
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flight rising dot com 😩
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jojaxcola · 9 days ago
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the jojamart mockumentary that constantly plays in my mind
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thethoriumreactor · 4 months ago
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The colorblind Alastor headcanon is so fun to think about I made an entire comic page about it pls be proud of me guys
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He chose the more vibrant one lol (if image quality is bad pls click on it)
Bonus doods (Alastor admitted the truth):
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mayomkun · 5 months ago
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Glasses buddies 😎
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rendside · 3 months ago
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ink-the-artist · 11 months ago
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Bon Voyage
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anna-scribbles · 9 months ago
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inspired by recent events from my sister’s actual real life
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cattnipt · 5 months ago
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maybe I really was born to meet you
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superbat-love · 1 year ago
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- Dan Mora, NYCC 2023
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linuxgamenews · 1 year ago
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Bring the Epic Battle to Life With The Art of Flight
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The Art of Flight bullet hell SHMUP game is due to makes its way onto Linux via Steam Deck with Windows PC. The game comes to life thanks to the dedication and hard work of the team at Et Al Games. Due to make its way onto Steam. The Art of Flight brings a fresh take on space action games. Instead of piloting just one spacecraft, you find yourself in command of an entire squadron. So you will have multiple spaceships that all move in sync, darting and weaving through the vastness of space. This isn’t just about shooting and dodging; it’s about coordinating a dance, where each move has the potential to change the outcome of an epic battle. Visually, The Art of Flight stands out. The choice of using water color aesthetics gives everything a dreamy, fluid quality. It's as if you're gliding through a mesmerizing artwork where colors blend and swirl. This isn't the crisp, digital look you might be used to; it’s softer, almost otherworldly. And it's all due to be playable on Linux via Steam Deck.
So we'll definitely be usable thru Proton as we're planning to release for the Steam Deck.
According to the The Art of Flight developer's email reply, there are no plans for a Linux port, but they will keep the option open post launch. What you can expect, proper Vulkan support via Proton. Complementing this is the The Art of Flight soundscape. Think of the strum of warm guitars and the rhythmic beats of drums that seem to pulsate with life. There's something deeply engaging about the audio; it's not just background noise. The most unique part is how it's responsive. As you maneuver your squadron, the music alters, echoing your moves. It's as if you're not just controlling spaceships but also designing a dynamic musical composition.
The Art of Flight - SHMUP Fest Trailer
youtube
Challenges pop up in the form of episodic encounters. Each of these has its own spin, urging you to adapt and reconsider your The Art of Flight tactics. Navigating these waves becomes a blend of strategy and reaction, making every session feel distinct. Power-ups, when captured, grant your squadron enhanced abilities, broadening your approach to battles. Boss encounters amp up the challenge. Using a single ship against these titans would be a colossal task, but in The Art of Flight, you've got an entire squadron. Coordinate, strategize, and find those weak spots. For those who thrive on high stakes, the scoring mechanics are crafted to reward daring plays. Every decision, every move, could mean the difference between setting a new record or starting over. Local co-op introduces another layer. Collaborate with a friend, and the coordination reaches new heights. For those who prefer a more leisurely pace, or perhaps just want to immerse in the visual and auditory experience, there's the option to adjust the speed. This thoughtful feature ensures that everyone, regardless of skill level, can dive into The Art of Flight and enjoy it. In essence, The Art of Flight transcends typical space action experiences. It's an artistic journey, a synchronized ballet of ships, combined with strategic depth and immersive visuals and sound. For those who've ever dreamt of the stars, this offers a chance not just to fly, but to command, to orchestrate, and to truly experience The Art of Flight.
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cryptic-forge · 2 months ago
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a custom commission for @cre0sote! i had a lot of fun making this one, and i'll definitely experiment with different kinds of art dolls in the future. also i swear she has a right side, i was just in a bit of a hurry with the photos so she ended up only facing left.
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guardian-of-da-gay · 1 year ago
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eventual Mama's boy
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bixels · 1 month ago
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In the past, people in the Animal Crossing community would make fun of Tom Nook as a sleazy landlord. Since then, he's really rehabilitated his image as this 'heart of gold' businessman (he's the one who puts bells and furniture in trees for you to find! he adopted orphans! he donates to charity!), but New Horizons genuinely paints the most devious version of him.
He's successfully privatized settler colonialism: you pay HIM to move to a "deserted island" (which apparently the oceans in the AC world are just full of) and start a colony that he is directly invested in. At best he's running a weird vacation package scam (you arrive on the island with no money and in debt for "using his services"). At worst, he's using you to set up company towns. For god's sake, he literally has his own fake currency that he forces you to use to pay off your debt. But don't worry, he's repackaged it in a way that definitely doesn't sound like an MLM scam: the Nook Mileage Program!
You're no longer just his tenant or his temporary part-timer, you're his business lackey. The entire tutorial section of the game has you spending actual weeks running around completing tasks and doing hard labor to set up his colony. You're even tasked with preparing his properties and finding buyers for them. No, you aren't a tenant anymore. You work for the landlord. You are directly responsible for finding tenants for him. And he doesn't even fucking pay you. Not for setting up town hall and museum, or his nephew's shop –– which is the ONLY store on the entire island that sells necessities –– or bringing KK Slider to town, or helping populate his town. Not a single cent. No, actually, you have to pay HIM to BUY infrastructure like bridges and stairs and park benches. And all the while, he's telling you're the "resident representative"; you get to call the shots! That the reward is the community's progress. That what you're doing is in everyone's best interest (but most importantly, his).
Since NH's release, people have done a lot of legwork to say that Tom Nook isn't a capitalist while the game shows him at his very worst. He owns the only general store in town. You're forced to use a phone that he modified and branded as his own. Buy Nook-branded furniture and merchandise at the self-serve kiosk in the town hall, a governmental building! There's no conflict of interest here!
But hey, if you're tired of being the landlord/business mogul's goon, you can also find work as a deluxe resort home designer for a company that also pays you in their special company currency that can only be used to buy their products instead of a real salary! Because that's what the Animal Crossing franchise needs! More vacation homes!!!
#this is a really long winded way to say i really really really really hate new horizon's storyline and player role#i really hate that not only your house but the entire TOWN. the whole COMMUNITY you're a part of is owed to tom nook's business#i really hate the “vacation getaway package” angle because it shows just how commercialized the entire premise of nh is#and how lost the game is in its original core concept#animal crossing is about the experience of moving to a new town and becoming a part of that community#just to compare: all past ac games have a similar opening#you're on a bus or train or taxi to someplace new. a stranger strikes up a conversation and you get to know them before arriving#new horizons opens with you at customer service desk filling out an client application before a flight.#in prev games working for nook in the tutorial is meant to be demeaning. you want it to be over with so you can actually start living life#but in new horizons working for tom nook IS your life. and it's so rewarding! don't you feel rewarded?#you aren't a person. you aren't a new neighbor. you're tom nook's client. and then his unpaid employee. and the game insists it's fun to be#that's how void the game is#because it's bad enough that a rpg life sim got turned into a sandbox game where you have to build the town yourself#but the only reason why you're building it is because the landlord who you're in debt to TOLD you to build it.#everything is a rewards program! everything is a tour service! be sure to do your daily tasks to earn nook bucks to spend on nook merch!#that really sucks imo.#i mean. the entire game is based around the vacationing industry. of course it all feels fake and temporary. it's only a vacation.#long post#rant#not art#god the fact that your starter villagers can't even decide where to live you have to decide for them#i've never played a game that does the opposite of handholding#where instead it's the PLAYER who has to handhold the npcs through everything. and newsflash!! it's really exhausting and boring
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jamtamart · 1 month ago
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There is an almost unanimous agreement between the birds and the plants that you are going to destroy us all
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twams · 2 months ago
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dark samus i did to test out gouache brushes on procreate
i don’t really post on here anymore but check out my twitter maybe
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