#Super Mario Land Six Golden Coins
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Wasn't a fan of how Super Mario Land 2 DX handled it's colorization, so I made a mockup of my own colored version of Super Mario Land 2
#mario#super mario#super mario land 2#super mario land 2 6 golden coins#super mario land 2 six golden coins#gameboy#gameboy color
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Name: Bee Fly (again)
Debut: Super Mario Land 2: Six Golden Coins
Bee Fly here is one of the cutest little patooties in the Mario series, probably! Look at it! So many aspects that, if applied to a vertebrate, would feel overdone and not very notable. But on a bug, it is just so darling, especially since it gets to keep its proboscis! It would be such a sad day, if Bee Fly were to not have a proboscis.
Bee Fly is not only a cutie patootie, but also a sweetie badeedie, because it does not attack at ALL. It is scared of Mario, and flies away when he approaches! It is possible to kill it with a fireball, but why would you do that? Surely you must have a good reason to want to kill this harmless fly. Is it because you plan to eat it? Are you a predator who saw through its mimicry? Are you an insectivorous bird? Wow! That must be the reason. It's the only possibility that makes any sense. I'm very impressed with you for learning how to operate human technology!
Of course, Bee Fly wouldn't hurt anyone because it has no reason to. Adult bee flies are harmless, passive flower feeders! It wouldn't hurt a fly... anymore. Bee flies are typically parasitoids, feeding on other insects as larvae! Maybe these ones are even on their way to drop off their eggs into the nests of Mario Land 2's charming ant population... as modern WarioWare would attest, That's Life!
Bee Fly has the distinct honor of appearing in both Super Mario Lands 2 AND 3, an extremely rare example of a creature encountered by both Mario and Wario independently! At least, it SEEMS so, but an official guide lists this one as the "companion" of the previous game's. Maybe they're different individuals of the same species? If you don't scare it away too quickly in this game, you could give it more screentime than Mario gets here. Awesome! It also gets new art for this game, which I don't like as much, on account of the Sonic character-like muzzle. But I can't act like it's BAD. It's still a silly creature! I just like my bugs to look more like bugs. You can and should make cartoon bugs with simple designs that don't lose the buggy features, and the original art proves this!
I'm sure the Bug Fans reading this have noticed something wrong, here. Something wrong from the beginning. This is called a bee fly, but flies only have one pair of wings, while this has four! What's the big idea? I'll tell you my theory...
My theory is... they forgot! I think it's as simple as that. Its original Japanese names reinforce that it is meant to be a fly, and the rest of it looks fly-like enough. But I do have a DIFFERENT theory, one that I love very much!
Bee Fly's design does not make me think of bee flies, but it DOES make me think of a certain other of my compact little fuzzy dipteran friends. It makes me think of a drain fly! So I made it gray and removed one pair of wings to look even more like one. This is not based JUST on superficial design aspects, though! "Bee Fly" is found mostly in the Macro Zone, inside the massive house. The stage with the most "Bee Flies" is one where Mario travels through what appears to be the house's plumbing system, where three of them appear at the end! Suspiciously drain fly-like behavior, in a place where bee flies would make, quite frankly, no sense at all.
So until any further confirmation (which we will not get), I am going to be content with my headcanon that this creature is a drain fly, and that this is drain fly representation, which I have literally NEVER seen in media before! Actually, forget headcanon. I'm going to treat this as canon! Super Mario Land 2 has won the award for most respect shown toward drain flies in a video game! Wahoo!
#bee fly#drain fly#bugs#insects#super mario land 2#super mario land 2 six golden coins#wario land#wario land super mario land 3#mario#mario enemies#mario entities#mod chikako
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@dragon-install-activate
Shoutout to this comment on the Silvagunner Haunted House rip for being one of my favorite things ever
#shitpost#silvagunner#high quality rips#mario#wario#super mario#super mario land#super mario land 2#super mario land 2: six golden coins#family guy
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felt like i'd done enough Girl Draws for a minute and wanted to go back to my other artistic passion: incredibly niche fanart of random-ass video game enemies
so here's some guys from mario land 2!!!!
#my art#super mario land 2#super mario land 2 six golden coins#kurokyura#i'm only tagging the vampire's name out of this selection of guys because i know he has fans. i seen images
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2024 Game of the Year Countdown #7: Super Mario Land 2: Six Golden Coins Nintendo Gameboy, 1992
A wholesale change and improvement upon the first SML, this game chose to go for graphics that resembled Super Mario World, as well as a similar world map. There are hidden levels and secret exits, and Mario looks amazing in his larger, more detailed form.
The music is far from bad, but perhaps a bit boring when compared to SML’s excellent score. A lot of the music fits the individual levels, like the creepy sounds of Pumpkin Zone or the spacey sounds of Star Zone, but I don’t really find myself humming the tunes or looking up remixes, with the exception of one specific remix featuring Snoop.
We do get the first ever appearance of Wario, though! His final castle is a bit of a jump in difficulty when compared to the rest of the worlds and levels, but I was able to beat this game back when I was 6 or 7 without any guides or help from anyone, so it shouldn’t frustrate people too badly. However, Wario’s final castle will take a bit more patience than speed or skill, so keep that in mind.
As far as graphics go, this looks amazing on the original GameBoy. It’s kind of crazy to think that only three years passed between SML and this game. Mario looks like the standard 2D cartoon Mario instead of his 8bit self we saw in SML. It really is an improvement in every way.
While I don’t have as much to say about SML2, it is a fantastic game and honestly a Top 10 GameBoy game. Heck, it was probably my Game of the Year when I was 6. With its inclusion in the NSO subscription, it should be available to tons of people!
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This is only counting things that Mario transforms into, not things he wears like the propeller hat. I may have missed some (I purposefully didn't include the Wing from Super Mario Special because I was mostly trying to draw from mainline games).
#mario#super mario bros#super mario bros 3#super mario world#super mario land 2#six golden coins#super mario 64#super mario galaxy#new super mario bros wii#new super mario bros u#poll#polls#tumblr polls
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Swagger Blonde Let's Plays Super Mario Land 2 Six Golden Coins Super Game Boy Part 3 Tree Zone
#youtube#Tree Zone#mario#super mario#super mario land 2#six golden coins#wario#game boy#nintendo#super game boy#retrogaming#mario land#retrogamer#Youtubers#fyp#fypシ#fypage#tumblr fyp#fypツ#foryour#foryourpage#foryourpages#fypages#oldisgold#oldschoolcool#fyi#foryourinformation#mario wario#wario mario
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//sorry my brain has been consumed by metroid 2
#//idk how far in I am yet but I’m pleasantly surprised??#//im very much enjoying my time with the game so far!#//granted there are some hiccups like having to deal with samus large hitbox and how it’s a little easy to get lost but other than that?#//and trying to remember to kick the habit I developed while playing super and dread bc yeah those mechanics or double jump-#//is not a thing here#//but other than that I’m having a nice time!#//ngl im kind of juggling a few of the gb games so I’m not just playing metroid 2 I’m also playing that mario game and wario land lol#//but I’ve definitely spent the most time with metroid#//six golden coins is pretty fun too im having a ton of fun with that at least#//but yeah#//game fun#backup log {ooc}
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Original 1992 Japanese style guide document for Super Mario Land 2, detailing the colors of the logo and the Six Golden Coins.
Main Blog | Twitter | Patreon | Source: twitter.com user "gamescanner"
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GameGirl36 ~ Super Mario Land 2: 6 Golden Coins (1992)
Can we just admire this box art for a second? Mario games have a knack for the whimsical, but there are few that spark the imagination as bright as this. The fish eye lens gives you the feeling that you're peeping into the world inside your GameBoy; so small that it all fits in this one vortex of action, but so vast that every inch is covered in details to admire and wonder about. Older Mario games in particular tapped into that sense of wonder so effectively because, well... what IS any of this stuff? I've never seen that particular boxing shark before! Why is there another island-sized Mario in the background? The moon is out during the daytime?
We do take for granted how strange the Mario world is to begin with; walking mushroom people probably shouldn't feel so normal to us. But due to how standardized Mario's brand is nowadays, it throws you for a loop to see him jumping off of a bomb turtle in front of his own castle. These details just don't line up with who he's been in the latest games. No, these older Mario games showcase a cartoony, plastic version of Mario that is stretched and squashed to fit whatever mood Nintendo was in that year.
Today, we're talking about one of the masterpieces of the GameBoy. I have played it before, so this entry will be less raw and reaction-based than usual. My goal is to explain what sets this one apart from the other millions of Marios that you could be playing right now.
Take a shot every time I say "Mario" for a fun and moderate drinking game! /j
~Guided tour of Mario Land~
This game feels like playing a Saturday morning cartoon many ways, including the plot. Since the developers were forced to come up with a reason for Mario to be scuttling around in the rafters of your home wearing rabbit ears, they settled on creating a brand new world and villain for this game only. After the events of the first Super Mario Land, Mario returns home(?) to "Mario land." Here, he presumably lives in peace with the giant birds and turtles and toy robot clone of himself in his castle at the center of the island. Just... when did Mario get so bougie? His own island? His own CASTLE? Always thought of him as a more modest guy, myself.
Either way, Mario is met with a nasty surprise when everyone in Mario land turns against him upon his return. Everything he loves is taken away and twisted into a flipped-around funhouse mirror of what he remembers by his arch-rival... Wario. (Yes, this is Wario's introduction to the Mario series as a whole!)
World map included with the game manual!
Okay, so now we have our reasoning as to why everything is so weird, and we have to set it back to normal. I like the larger plot subtext that this game implies about Mario villains—while Bowser often employs brute force with merciless fiery obstacle courses and an organized army, this escapade has Wario written all over it. The enemies feel like scrounged-together mercenaries he purchased on the cheap, and each world is some bizarre head trip; like the whole adventure is a giant prank on Mario. Wario is a truly disturbed little goblin man.
To win the day, Mario must journey to all six zones, defeat their corrupted bosses, and collect the titular six golden coins. Once they are all collected, he can once again enter his castle and beat up the man child that wrecked everything.
UGH, as goofy as it is, I genuinely love cartoony space aesthetics in old games .-~*
YouTube comments, everyone. They're not wrong, though
~Weird to watch, weirder to play~
This adventure does technically follow the typical formula for a Mario platformer, but with some... strange twists. Much like Mario land itself, the controls introduce and remove a lot of staples willy-nilly, in such a way that I never quite felt comfortable controlling it. To be perfectly clear, I like this disorienting and unique effect. It's one of those things that sets classic Mario games apart most from the modern entries. I'm gonna lightning-round the weird changes I'm talking about, exclusive to this one game:
Defeating 100 enemies awards an item, shown by a counter on the HUD
Press select on the file screen for easy mode
The player loses ALL golden coins upon game over
High jump by holding up on the d-pad and jumping
Spin jump by holding down on the d-pad while jumping
Spin jump can open ? blocks from above
Jump continuously by holding the jump button (only with Bunny Mario, though, for some reason)
Neither koopa shell kicks nor continuous enemy jumps award 1-ups (but stars still do!)
Not all of its uniqueness is completely random, however. As you might expect, this game does share some DNA with its direct prequel, Super Mario Land. For example, the game does not freeze when collecting a powerup, instead allowing the player to move while Mario's body stretches or squashes into its new form. The end-of-level goals split into an upper and lower part, with the upper being a skill check that awards the player a powerup minigame. Though most of the soundtrack is original, it borrows some ideas from its predecessor: the invincibility theme similarly differs from The Famous One, and SML2 recycles the unique underground theme from Super Mario Land for the haunted house level! I thought that was a very subtle but neat reference; it's an ambient theme catchy enough to deserve at least two games.
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The entire soundtrack sets the golden standard for GB music; pop on this 30 minutes of merry melodies for your next walk
~Lil guys~
Next, I just want to show off some highlights from this game's art style by lining up my favorite lil guys I ran across. SML2 definitely has an all-around Hannah-Barbara type feel, with lots of down-to-earth concepts stylized to look more alive and dynamic. The moon gets moody, the distant islands frown at you, and the tiling of Mario's castle halls have teeny goomba likenesses trapped inside of them.
I'm seriously in love with the stylistic choice of "add tiny eyeballs to otherwise unremarkable background object"
Little witchy tongue~! :P
~Conclusion~
Now, I acknowledge that not every Mario platformer is a remarkable game. I will not be the first or last person to tell you that many entries in the series feel like rehashes of the same ol', same ol'. With all the hundreds of Mario games out there, it can be difficult to sift through and find the most unique and worthwhile ones. Super Mario Land 2: 6 Golden Coins is the game you are looking for. (And if I had to provide a short list, also write down SMB3, SMWorld, NewSMB, and SMBWonder)
Do I recommend it? Yesss please play it!
100% completion of this game only took me 5 hours, so even if it is a waste of your time, at least it's a small amount of your time! ^^; (For completion, by the way, you just have to reach every level exit. There are 38 in total, including secret exits and the bonus levels that you unlock through these secrets)
I fw with the NSO gameboy color and LCD filters
Alright, we're cooking through this row of GB games! Only two games to go... and the next one promises to be unique on a whole different level...
Thank you very much for reading.
~Lark Lyke
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I played a few Mario games before MAR10 because I knew I wouldn't have time on my vacation to do it on the day of. I played through SMB1 and SMB2, as well as Donkey Kong and a little bit of Wrecking Crew and Mario Bros.
Well I'm just going to keep going. Today I played all of Mario 3 and Mario Land. Maybe tomorrow I'll do Super Mario World, and Super Mario Land 2: Six Golden Coins.
I think in the future i'll just make March a whole "month of Mario" for me. Not that I need an occasion to remind me to play Mario, it is one of my favorite media franchises of all time so like, of course i'm gonna play it year round. But it could be cool to make it a tradition of playing as many games as I can in March. Though I don't mind saying i'm probably going to slack in this regard this year as i'm distracted with an art project.
Anyway, these are great games I don't need to actually say much about, other than Mario Land, which, as always, I wish more elements of Mario's off-beat games would get incorporated into contemporary games. I'd love to see Sarasaland revisited and see Tatanga again, it's great that we get Daisy in a mainline game last year after all these years but like........ Super Mario Land was a hell of a lot more than just "the game that introduced Daisy" it had so much original content that we never saw again. Even Mario 2 had a bigger impact on that franchise than Gunpei Yokoi's original Mario games and he deserves so much more respect than some radio program.
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Nintendo Celebrates MAR10 DAY 2024
March 10th, often referred to as "MAR10 Day" by fans, saw a flurry of exciting announcements from Nintendo in celebration of everyone's favorite plumber, Mario. Here's a breakdown of the key reveals:
1. A New Animated Mario Movie: Following the success of the 2022 live-action film, Nintendo confirmed the development of a new animated Mario movie. Details remain scarce, but the announcement video hinted at a return of the voice cast from the previous film, including Chris Pratt as Mario and Anya Taylor-Joy as Princess Peach.
This news comes as a welcome surprise for fans who, despite the live-action film's box office success, expressed mixed reactions to the voice acting and certain creative choices.
2. Release Dates for Upcoming Games: Nintendo also unveiled release dates for two highly anticipated Mario titles:
Paper Mario: The Thousand-Year Door: This beloved GameCube RPG classic will be making its long-awaited return to consoles on May 23rd, 2024. Fans can expect the charming story, turn-based combat, and quirky humor that made the original a cult favorite.
Luigi's Mansion 2 HD: Gear up for some spooky fun with a remastered version of Luigi's Mansion 2. This enhanced edition, hitting store shelves on June 27th, 2024, promises sharper visuals and potentially improved gameplay mechanics.
3. Classic Games Return to Switch Online: Expanding the library of retro titles available through the Nintendo Switch Online service, three classic Mario games were announced for future release:
Super Mario Bros. 2: The Lost Levels (NES): This challenging sequel to the original Super Mario Bros. tests players' skills with its relentless difficulty.
Super Mario Land 2: 6 Golden Coins (Game Boy): Join Mario on his quest to collect the six golden coins in this side-scrolling adventure.
Wario Land: Super Mario Land 3 (Game Boy): Take control of Mario's greedy rival, Wario, as he searches for hidden treasures in this unique platformer.
Specific release dates for these titles haven't been announced, but their addition provides Switch Online subscribers with a delightful dose of nostalgia.
4. A Glimpse into the Future: While details were scarce, Nintendo also teased a collaboration with The LEGO Group. While the exact nature of this project remains under wraps, speculation suggests a potential LEGO Mario set or even a full-fledged video game.
5. A Message from the Mastermind: Adding a personal touch, Mario creator Shigeru Miyamato delivered a heartfelt message to fans, expressing his gratitude for their continued support and hinting at exciting things to come for the Mario franchise.
Beyond the Headlines: While these announcements were the major highlights, Nintendo also offered discounts on various Mario titles and merchandise throughout the weekend, further fueling the celebratory spirit of MAR10 Day.
Analyst Take: Experts believe these announcements are a strategic move by Nintendo to capitalize on the enduring popularity of the Mario franchise. The diverse range of content, catering to both nostalgic fans and newcomers, ensures continued engagement and potential revenue streams.
#super mario bros#super mario#mario#nintendo#mar10 day#video games#gaming#news#luigi's mansion#gaming news
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(All of these games were eliminated in quarterfinals! This decides 8-5th place)
#tournament poll#fandom polls#polls#tumblr polls#80s#90s#game boy#nintendo#bonus round#kirby#kirby's dream land#kirby's pinball land#the legend of zelda#link's awakening#super mario#super mario land
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i know this is a minor nitpick but literally what the fuck is up with this specific language Nintendo has mandated their employees use when talking about their games where they have to say “the (x) game” instead of just the title. They do it all the time in nintendo directs too and it vexes me to no end. Literally nobody on earth has ever said “I really like The Super Mario Land 2 Six Golden Coins Game“ other than me, right now, as a joke, to illustrate how fucking absurdly unnatural it sounds. It confounds me.
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5/16/2024
11:14 PM
Man, I really forgot how awful the controls are for the original Super Mario Land. It got added to the Switch Online library and I played that game a lot growing up. I was done with it in a half hour, but god the controls. I'm glad they got it right on the sequel. Super Mario Land 2: Six Golden Coins is in my top five games ever made and I still stand by that. I love that game. It was my favorite game growing up.
Didn't really do all that much today. I woke up in a really crabby mood and I was kind of snippy with everyone today. I didn't mean to be, trust me. I don't now why I'm so angry today, but I'll just chalk it up to my old faithful excuse. Mental Health Issues. Either way, I'm sure I'll be fine tomorrow. It does get old though, not really having control over my emotions or moods. I'm always at the mercy to whatever the bipolar gods decide. But the bipolar gods have bipolar and can't figure out what to do. And it's like that for good. I tell people I'm stable, and that I'm fine, but who am I kidding. I'm not stable. I'm medicated. I don't think I've ever been stable. And truth be told, I'm not fine. I'm pretty far from fine. But I am handling it. I recognize the issues and I'm working on them. I know I need to change some things in my life if I ever want a shot at being happy.And I am trying, for the most part. I'll be the first to admit I could try harder, but I don't really have the energy. It's hard enough sometimes to fight with my delusional head, and that gets really frustrating. I'm scared of what would happen if I just gave into my head. I can never do that again, because I won't survive that a second time. I nearly died the first time I gave in. I honestly don't know how I didn't.
#journal#my blog#blog#life#my journal#my stuff#my post#my writing#personal#personal blog#slice of life#writing#nonfiction#inner thoughts#personal thoughts#punkrocksoapoperas#punk rock soap operas#writersandpoets#spilledthoughts#spilledfeelings#writer
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Super Mario Land 2 💰
The Six Golden Coins!
Pressed out of Sculpey and drawn on with permanent marker.
#super mario land 2#mario#nintendo#gaming#fan art#artwork#fanart#clay sculpting#sculpey#sculpture#sculptor#3d artwork#coins
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