#Strixhaven artificer student
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I just realised I never posted my updated Lorehold Wick design.
Cropped jacket, throuses and armor. She is ready for adventure always!
Also her Homunculus Servant Tarmo. Little dragon buddy. With Wicks 10 passive perception, Tarmo serves as her second pair of eyes that actually notice when shit is about to hit the fan.... Or just to locate her friends in a crowd.
+7 to investigation and 0 to perception. The tunnel vision is real.
#dnd art#dnd character#dnd 5e art#dnd#dnd character art#dnd oc#dnd artificer#dnd armorer#strixhaven student#strixhaven dnd#strixhaven lorehold student#dnd fire genasi#fire genasi
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Colleges of Strixhaven - Prismari
Hey there tumblr, it's been awhile! Believe it or not though, while I haven't been posting here much, I'm still regularly doing new releases over on patreon. In fact, this is a preview for a brand-new, 2-page release focused on the Prismari college from the Strixhaven campaign setting.
If you'd like the other page, which includes rules for using famous Prismari student Rootha Squallheart as an NPC (plus two, brand-new Prismari-focused student extracurriculars) feel free to check them out on my Patreon. My last 4 releases are always free to the public, so this is also a chance to grab statblocks for the new flip-walkers from Modern Horizons 3, plus an artificer-themed cleric subclass, the Invention Domain!
To get all of them, just head here! It's free to join as a member, but you can also sign up for as little as $2/month to get access to a whole backlog of posts.
#dnd#mtg#dnd homebrew#dnd 5e#dnd5e#mtg to dnd#strixhaven#magic the gathering#prismari#spell#sorcerer spell#wizard spell#2nd level#6th level#conjuration#evocation
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Name: Octavia
Species: Satyr Planeswalker
Gender and pronouns: Transfem She/Her
Color identity: GB
Height: 6'0"
Weight: ~170lbs
Age: 20yrs (AR)
Plane(s) of residence: Shiv, Dominaria (current), Arcavios, Innistrad
Plane of origin: Theros
Affiliations: Witherbloom College, Strixhaven (former student)
Titles/ranks/positions: N/A
Allied organizations: N/A
Companions/associates: Rain (ally, crush, source of immense frustration), Biilzie (Friend/it's complicated)
Likes: Insects (especially bees!), Mushrooms, Moss, zombies, dancing, hunting
Dislikes: Large groups or crowds, mirrors, swimming
Bio: Born on Theros, Octavia was often the black sheep(pun intended) of her community, due to her lack of interest in the hedonism and revels of most Satyrs. She often found herself alone in the woods, exploring, hunting, or gathering herbs to study.
She sparked at 15, when she was attacked while out in the woods by a group of Nylea's followers, who had chosen to interpret their God's ire for Xenagos and his ascension as a call to violence against Satyr kind and their revels.
Grievously injured, she Planeswalked to Innistrad, finding herself in the care of an elderly witch. There, she learned the basics of necromancy, studying the old shamanistic ways which predated Ghoulcalling and Stitching. Only months into her stay on Innistrad, her mentor was caught up in the Travails, and killed by the Flight of Moonsilver as a heretic.
Octavia planeswalked again to escape, eventually finding herself on Arcavios. Learning of Strixhaven, she took the opportunity to join Witherbloom college to continue her studies in necromancy and botany. She stayed there until the Phyrexian Invasion, when she, a long with other students, worked to repel the assault.
After the invasion, Octavia once again found herself unsettled, feeling unsafe in the place she had called her home for 3 years. Rather than stay and assist with the rebuilding efforts, she elected to travel the realms, trying to find someplace she could feel at home. Eventually, she ended up in Shiv on Dominaria, where she met the artificer Rain. Intrigued by him and his project, she elected to stay in the area for the time being, to assist him, and travel with him to find the parts he needs to repair the ship.
Cards: Coming soon
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Aaand this artwork is done, yay!
This is a dnd character I played in a Strixhaven campaign last year! Human artificer and Lorehold student, goes by he/she pronouns. I'm not sure how to translate his name correctly (I wasn't playing in english), I guess it's El? Yel? (with a sofl L at the end) Stormsong. Anyways...
This was actually my first dnd campaign (I participates in handful of writting-based roleplays waaay back in like 2010-2014 and played one session in warhammer 40k campaign which I didn't like because I know next to nothing about the setting but my friend dragged me there).
So, few notes from the campaign itself:
In the first year Larine almost died from exhaustion because she took all her free time for extra practice before the water-dancing club had a large performance on Rose Stage (which was it's own shenanigans to find someone who can cast and controll the huge mass of water to give us, like, temporary magical pool on stage).
Also in year 3 Larine won the magical fashion show and ended up working as designer later on.
My character and Aurora almost killed each other. Not like that, they were besties and tried to handle some issues with Aurora's dhampir hunger that was triggered by her falling in love with another NPC and, well, I'll just say it was one of the most emotional moments in the whole campaign and the only time I cried. Eventually DM decided it's too much and we got a happy ending (both survived) but damn.
Also right after that my character got in trouble because, well, she took so much damage she had to go to the hospital, but he tried to convince people that's just study experiment went wrong and not a dhampir bite so she got scolded by professor for allegedly messing with necromancy.
Quentillius tried to hit on Jawenish (unsuccessfully) and eventually ended up dating my character instead. They married after graduation and opened a shop selling magical music instruments.
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Riven
This is my half-orc/half-tielfing character that I play in a Strixhaven campaign! He's a Quandrix student, and an artificer that lives and dies by the "fuck around the find out" principle. He's typically guarded and standoffish and likes to maintain the "punk" image, but secretly he has a heart of gold.
#artists on tumblr#digital art#digital illustration#digital painting#illustration#oc art#oc artwork#since this blog is just a portfolio#i'll be posting the official artfight character lineup over on moltensunlight#but riven here is one of my characters i have up for artfight!!#my username over on artfight is ZethranSolaris in case anyone is curious!#i'll be doing art attacks at random >:)#regardless of mutual status >:)#oc: riven
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Another character made for Strixhaven: A Curriculum of Chaos, an artificer Prismari student (an Edna Mode-inspired designer/armorer)
Download Sim: Razira Dawa Requires: My Wedding Stories, Realm of Magic, Vampires, Vintage Glamour Stuff
Other CC: Crypticsim Cloud Blush DangerouslyFreeJellyfish Whisper Eyes (Default) Lamatisse Rosewater No Eyebags Skin (Default) Ms Blue Lace Gloves Obscurus Nose Bridge Skin Detail Retro-Pixels Steamqueen Dress
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Wyrmhaven Guide
This blog is about a "Strixhaven" game - that title is in quotes because our lovely DM has added some many homebrew NPCs and events that we're approaching Strixhaven of Theseus territory here - if you add a bunch of new content to a DnD module, at what point is it even the same game? The point of this blog isn't to answer this question, it's to enjoy the ride and hopefully share that joy with others. There is a lot of NPCs that are not in the base module, so if you see a name you don't recognize from the base module, chances are they were homebrewed in.
THE SETTING This game takes place in a world known as Kharas, in a city-state called Lux Concordia. The Strixhaven Academy has been renamed to the Wyrm Academy to fit in with the DM's existing worldbuilding, and the headmaster has been replaced with a woman known as Archjusticar Yasha. Lux Concordia is a city of towers built upon several other iterations of itself, and is approaching industrial revolution levels of technology. The layout of the Academy itself is similar to the module, although it is now dominated by a central tower known as the Hexpiral Tower that holds most of the classrooms, and all of the Dragon House Demiplanes There are several other locations of note in this world:
Valtahost, a more technologically advanced empire and Lux Concordia's bitter enemy
The Orzkhov Union, a nation run by vampires
THE PLAYER CHARACTERS Carmilla - Our dhampir warlock/bard who claims to be a vampire despite only being a dhampir. Her patron is a enigmatic figure known as "All Ravens" who lives in the Shadowfell Doya - Our aasimar monk who is a bit over her head in this magic academy Rin - Our roadent (homebrew rat race) sorcerer who thought he was a wizard, but was actually imbued with magic by a tome that his adventurer brother gave him White - Our changeling wizard who doesn't know much of their own past. They are genderfluid, but will be referred to as he/him in the logs for the sake of consistency Zoey - Our bard/warlock with a knack for creating crimes against nature PLAYER FAMILIARS Guillermo - One of Carmilla's raven familiars, who works with different game mechanics than most familiars Nandor - The other one of Carmilla's raven familiars, who is technically a shape-shifted imp Ra - White's hairless cat familiar "La Creatura/The Creature in the Hat" - a strange creature that lives in Zoey's hat. We still don't know what it's deal is Sproing/Slash/Puff/so many others - Zoey's familiars. She goes through them quickly, as all her familiars are doomed to die despite her best efforts
MAJOR HOMEBREW STUDENT NPCs "The Angels" - a trio of popular girls who bully the player characters relentlessly. A parody of the Heathers from the movie of the same name Angelika - An aasimar sorcerer, and the leader of the three Angels. Thinks she is queen of the school, and might as well be Angelique - An elven wizard, and the smart one of the Angels. Always has perfect grades Anjarika AKA Anji - A genasi warlock, and the pretty one of the Angels. Has a lot of suitors, but not a lot of thoughts
"Missing Peace" - A band of four girls whose music is similar to what we would call Punk Rock Asher - A tiefling bard who is the lead singer of Missing Peace that lives up the punk rock image Amalie - An aasimar bard who is the lutist of Missing Peace that seems surprisingly gentle considering her choice of music Larksann - A gnome artificer with a mechanical backpack who is the drummer of Missing Peace and is incredibly anxious. Occasionally a PC when one of our OOC friends wants to join in Mailu - An elven sorcerer with an affinity for pyrotechnics who is the bassist for Missing Peace
Chadriz - A Mage Tower player with a bone to pick with just about everyone. The resident bully Dawn - A kalashtar sorcerer, who is friends with multiple PCs and just about anyone else she talks to Dismay & Violence - A pair of goth tiefling twins would would rather not get caught up in all this drama Max - A human ranger who considers himself a superhero. Has a pet chicken who is his sidekick, which he calls Wonder Chicken Nicollin - A dhampir wizard who is Carmilla's friend, but also inexplicably friends with multiple other PCs despite being the most boring person alive Pain - A tiefling warlock, and the academy's resident bad boy "Sunny" - A halfling bard who comes from a family associated with organized crime, but would rather distance himself from it
MAJOR HOMEBREW FACULTY Archjusticar Yasha - The eladrin headmaster of the Academy who is eternally stuck in her winter form. Cold as ice. Professor Nadia - An elven PC from a previous game, now the physical education teacher for the academy
#about us#thank you platt for this summary#and all the other summaries really#wyrmhaven#strixhaven#dnd#homebrew
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Fun D&D Builds 8: Healer Artificer
What you’ll need:
The Artificer Class - Alchemist Subclass
Mark of Healing Halfling
A Strixhaven Student Background that gives you access to a 1st level Wizard spell - Witherbloom Student or Quandrix Student preferable
Optional: Cleric Class - Life Domain
Ok so first, you’ll want to be a Mark of Healing Halfling from the Eberron books, this will give you an extra 1d4 to medicine checks and checks with your herbalism kits. You can also cast Cure wounds or Lesser restoration spells for free once per long rest, which is handy if you’re running low on spell slots and an ally goes down. Finally, you’ll get a greater range of healing spells to choose from thanks to the expanded spell list.
Next, go for the Artificer class, for your spells you’ll need to grab the Spare the Dying cantrip and the Cure wounds spell. For your Infusions the only one you’ll really need is Homunculus Servant, this will allow you to cast your spells through your Homunculus as long as the spell has a range of touch, which means you can position it near an ally and potentially heal or stabilise them if they’re running low on health.
For your Subclass, choose the Alchemist. This will allow you to brew one potion for free per day (you can brew more but you’ll need to expend a spell slot) admittedly, only one of these will heal you and you’ll have to roll on a table for it so there’s a 1 in 6 chance of getting it. BUT, at higher levels you’ll gain an additional boost to your healing equal to your Intelligence modifier, so using a 1st level spell slot your Cure wounds spell will heal for a minimum of 11 hp and a max of 18. Later on, you’ll be able to brew two potions per day for free at level 6 and three at level 15 and the creature who drinks it will gain extra temporary hipoints. Finally, at level 9 you can cast Lesser restoration a number of times equal to your proficiency bonus and at level 15 you can cast the Heal spell once per day.
Finally, and this part’s important: Choose a Strixhaven background, personally I would recommend either Witherbloom Student (as you will get additional healing spells) or Quandrix Student (as you will get a balance of attack and support/buffing spells). This will give you the Strixhaven Initiate feat which will give you two extra cantrips and will also let you learn one 1st level spell which you can cast for free once per long rest OR you can expend spell slots to cast it again. Choose a spell from the Wizard Spell list and specifically choose the Unearthed Arcana Spell: Healing Elixir. This takes one minute to cast but you can make a healing potion which heals for 2d4 + 2 hit points, which remain magical for 24 hours and you can make a number of these as long as you have the spell slots (and flasks)
So, you get a few ways to heal yourself or your allies for free, a way to transport better healing spells than healing word and a way to buff your medicine checks (which if you cast guidance on yourself you gain 2d4 to add to your medicine checks)
Still not enough? Well you can also multiclass into a Life Domain Cleric and all of your healing spells will gain an extra 2 + the level of the spell hit points in addition to all the other healing buffs you’ll have, and you’ll have Channel Divinity: Preserve Life to help out too.
Thanks for reading and happy healing! :)
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I thought your wording was nice! Though I'm not a Silverquill student, I wouldn't know.
A portal mage is a folk who is particularly adept at opening portals connecting two or more points on a plane without needing the use of artifice or enchanted objects. Imagine how doorways connect two parts of a house, portal mages create new doorways to connect the plane in different ways.
Usually, it's dangerous to extend these portals past a, mostly personal, distance limit because they can become unstable. So portal magic is often only used more to avoid or redirect and less to travel. Whether you're avoiding a busy city street or redirecting a death spell depends on the situation.
Portal mages, historically, are mostly employed as keepers of peace or assassins. The ability to cause an incoming knife to stab its owner or seamlessly switch a cup of wine to a poisoned one is unmatched, in my very biased opinion. The Azorius on Ravnica have portal mages among their ranks, for example.
Despite all the benefits, you won't see portal mages very frequently. It can take decades to understand just the basics of the magic. Its also why they aren't often used during genuine wartime. There's too few of them to risk on the battlefield, and you can't expect your battle mages to learn enough portal magic in time. Though artificial portal gates and enchanted objects have been known to be commonly used as effective transportation during war, but that's portal magic and not specifically a portal mage so I probably shouldn't bring it up.
If you're interested in trying portal magic out, there's some lessons here on Strixhaven! I've been to a couple, but I'm already so far ahead of what they taught. Not because I'm better than the teachers, but because I've had my entire life to learn and perfect it. Which is why I'll probably never do classes on it myself. I know portal magic more than I understand it, and you need to wholely understand something to teach it. At least I think so.
Also, if you do end up trying it, be aware it is banned to use portal magic unsupervised on campus. I absolutely stick to this banning and do not get away with anything because I'm small and know what I'm doing.
Sorry about replying with a short essay, it's just that I have a lot to say about something that's been with me for as long as I can remember.
Hello! I am August of Lorehold College.
I'm a Mousefolk originally from Goodhill, Valley, on Bloomburrow, but if I'm not visiting home or studying on Arcavios, you'll probably find me wandering around the Multiverse. Well, you'll probably almost step on me. No hard feelings if that happens!
I'm a natural born portal mage, a pretty decent spirit summoner, and I've picked up a plethora of useful spells over my time as a planeswalker.
I do know how to use a sword and bandage, so don't worry, I'm still useful under a void enchantment. I've learned that the hard way.
I'm always happy to lend a helping paw! Unless I'm swarmed with work, then I have to finish that first.
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Also artificer Alen gets to go to college for a quadbloom strixhaven student!
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After all these weeks...
Finally, I have them all!
What I've been working on lately for a fun little podcast I've been listening to <<<:
Roleplay Radio is a fun, new and tiny DnD podcast based on the Strixhaven: Curriculum of Chaos module (if you don't know it's about a magic college, if you do trust me this shows what the module could've been and more)
It was such a fun and surprisingly amazing show I had to do some sketches
And so I present to you the main cast (plus an extra npc original to the show):

Mistake (Tiefling Rogue) - Serious, clever and distrusting girl from a rough and mistrusting world. Thanks to a little vengeful thievery and her special love for books, she's now given an opportunity to learn more about magic and the genuine goodness in... some people.

Garrett "Gary" Grigg (Human Artificer) - Highly curious, clumsy and an alchemical prodigy. A great cook, talented student and a mess of a man. Quite the skrumblo.

Koss Silvertrove (Changeling Bard) - A sweet and artistic person with a knack for awkward compliments. A kind soul in search for their own identity and form.
Shelly Shell (Tortle Barbarian) - They have a big heart and a not-so-big brain. Their shell is also pretty big. They put all their stuff in it. Clueless, naive and lovely, but scary in the metaphorical battlefield and in slam poetry.
Bonus NPC: Tobias Swiftfoot (Harengon) - a precious little boi

Griff Burninghammer - A man of few (sometimes unexpectedly funny) words. He wears an intimidating and stern deamenor holding an expressive soul lying dormant within.
The DM behind it all is Alex Aguilar-Thompson - a brilliant man in charge of the impressive worldbuilding, enticing storytelling and fun characters. Although the players also do a lot of work on the last two.
If you're a fan of DnD, want to listen to something fun and/or got time to support a new and shiny creator go check them out on YouTube, Spotify and some other places.
#dnd#d&d#my art#sketch#fanart#dnd fanart#d&d art#d&d fanart#dnd podcast#d&d podcast#strixhaven#tiefling#changeling#tortle#leonin#ravnica#underrated#very underrated#Roleplay Radio
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Trying to figure out how to do armor. It is a never ending feeling of it looking wrong
#strixhaven#dnd art#dnd 5e art#dnd character#strixhaven student#Fire genasi#artificer#Artificer 5e#dnd character art#dnd#Strixhaven artificer student#Strixhaven fire genasi student#strixhaven first year
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A Strixhaven student by the name of Lindolle Snumfluff, Lindie for short. She is a chaotic good fairy artificer.
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i’m still on this
ok Melone was a touch harder then Abbacchio bc i made his primary class wizard and wizards theoretically have no upper liment on the number of spells they can know and uuuuuuuuuuugng so if his spell list is off by a bit that’s why lmao. his other class is artificer which i dipped into juuust enough to pick up the artillerist subclass for it’s eldritch cannon for reasons that will be explained Soon
Mel is a tiefling bc he’s got the Vibes, but more specifically he’s of Dispater descent bc i liked those bonus spells better for him (thaumaturgy, disguise self, and detect thoughts)
his background is based entirely on my headcanon that he’s a flunked out medical student of some kind. i know fuck all abt Strixhaven and picked Witherbloom just for the spells. one of the background features is the feat Strixhaven Initiate, so that’s where that one came from. the other feat, skilled, was from a level up. i picked it to round out his skill proficiencies w a few i think Melone would need
class feature and *weary sigh* a few spell explanation time
k so wizards actually do get all that much in terms of class features bc there is no theoretical limit to the number of spells they can learn. all these features are from his subclass: order of scribes. this subclass’ main thing is your spellbook is sentient! as you level up your spellbook gets more powers. it can flout around/scout ahead, make casting faster, give you advantages on some skill checks, alter the damage type of your spells, and even take a bit of damage for you! the big reason i gave Mel this subclass tho is bc i want him to be able to summon as many little dudes as possible. the spellbook here being a partial representation of the Babyface Labtop, and his summons being akin to the hommunclus’ it makes
but what’s that? the sentient spellbook is only partially Babyface? here’s where those artificer levels come in babbbbby
when you pick the artillerist subclass you get a walking eldritch cannon. it has a little list of powers to choose from and it appearance is 100% customizable.
Melone’s eldritch cannon if this fuckin thing except it can also breath fire
at this level the other artificer features are mostly abt tinkering with/fixing things up, and making small items. but you also get a handful of special item infusions! for Mel i picked: homunculus servant, self explanatory. mind sharpener, an enchantment for your cloths to make it easier to concentrate on spell casting. enhanced arcane focus, +1 to spell attacks. and magic item he can always make, i went with the alchemy jug. why the jug you ask? once a day it can produce an amount of any fluid you want. moving on
hhhng for spells like i said, there’s no upper limit for how many spells wizards can know. there is a limit on how many they can have prepared to use per day tho, so i just went with that number. he got a few spells for those 3 levels of artificer too, which is why his cantrips and lvl 1 spell lists are maxed out. he could totally have more, but i’d need a separate sheet for that, so i just focused on the higher lvl ones
for his main attack cantrip i pick mind sliver bc it deals psychic damage which just feels v Melone to me for some reason lol. if i had the space for his other cantips they’d def be more damaging ones to help round him out
besides that, most of his spells are either for manipulating ppl, summoning things to fight for you, and manipulating/molding physical matter(based off how Babyface can turn things into cubes and rearrange them). for the Big Damage spells tho, no wizard is complete w/o fireball and chain lightning imho. i also gave synaptic static bc more psychic damage, and crown of stars bc it’s cool and seems like something he’d have (it’s a bunch of little specks of light circling your head and you direct them to hit ppl. either all at once, or at dif targets over the course of the fight
i made Mel’s str and dex rly low since he’s not a physical fighter at all. his cha is also low bc this man is a straight up Freak lmao. his cha bonus actually would’ve been -1 if not for the fact tieflings have extra cha as racial bonus lol
hooooookay i think that’s everything! one squadra member down More Than I Would Hope to go orz
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Strixhaven Previews
Oh boy oh boy. I cannot begin to tell you how happy I am for Strixhaven to be coming. As someone who grew up reading two main book series, Harry Potter and the Forgotten Realms novels (mostly Drizzt and the books where Kelemvor became a god), I am totally stoked for Strixhaven and the D&D set.
So let’s look at what we know about Strixhaven, shall we? This is the Multiverse’s best wizarding school (take that, Tolarian Academy!) and it had five colleges.
Lorehold is in Red and White, and is focused on history, artifacts and understanding the magic of artifice.
Just look at that artwork. An owl student shooting magic. A dwarf student with a GATLING SCROLL!? And those effects - Make a 3/2 token? Make all creatures stronger and indestructible and fast? A lightning helix? A blood divination? And I get TWO OF THEM!? A 3/2 with a free Blood Divination is totally worth 5 mana! And it’s even more modular! I love it!
Then we have the college of dirt, decay and life, Witherbloom.
I love the tusky troll dude. I love the green miasma. Land recursion with mill? Permanent removal? Creature debuffing? Life drain? It’s pretty nice.
Prismari is the art college, full of elemental magics, song and dance. So my wife’s school and my best friend’s school, but not my college.
Look at this. Burn. Rummaging. Treasures. Artifact destruction. This is the school of heavy metal and rock opera, the school of drumlines and dance troops, the school that’ll make you know you just got served. Amazing.
But if you’re more into STEM, maybe Quandrix is where you’ll be.
For only 3 mana, you get two of - a bounce, a counter, a permanent buff, or mill insurance? Yes please, I’ll do math for that! (This would be my sister’s college, btw).
This one we even know an associated teacher - Kasmina! Remember her, the wizard teacher planeswalker from War of the Spark? We all knew she was from Strixhaven, and it sure is good to be right.
So much cooler than Professor Trelawney, Kasmina can summon fractal owls, and just her being there makes your other planeswalkers have more abilities because she’s a wizard teacher, and she teaches them how. She even lets you tutor and free cast a spell of any color of a sufficiently loyal planeswalker you control. You can keep your Uncommon Walkers from WAR around longer now! I would totally be that guy to use Teyo to Wrath of God you or Angrath to pull a Star of Extinction. It’s just how I am. (Don’t use it with X spells though, because it’ll set X to 0.)
And finally, my college of choice, Silverquill. I wasn’t sure about them at first - they came off like the Slytherins to me, but their black mana isn’t from “Wizard Supremacy” or being literal wizard Nazis, but instead from healthy competition. Compete within the group to get stronger, and your group itself is now stronger. Then you are all better to face your enemies. They’re the school of constructive criticisms and biting witticisms. The writers. And they have ink magic they’re so cool!
Their Command gives you so much fun. An angel buff! Graveyard draw! A deal with the devil! Forcing a death! And the ink! Look at the ink!!!
Man they’re so cool. And we’re pretty sure we know one of their teachers now.
Look, I haven’t had a 2D crush since Sailor Mercury when I was 11, but hot damn. I think I’m hot for teacher. Like I never got the “step on me” jokes, but like, I get it now. As I said on Twitter when someone said “Everyone thirsting for Professor Onyx is a bottom,” - even if you’re a top, sometimes you have to make an exception.
Like, Liliana was always attractive. She traded her soul for eternal youth and beauty. But now that’s she’s trying to be good, and on a redemption arc, she’s got a certain je ne sais quoi.
And in that outfit, I suddenly have a lot of feelings I’m not used to, and I don’t want them to stop.
Like I shipped Lili and Gideon hard for a while, but to quote the sketch Ice Cream Parade “Oh... he’s dead now. Welp, here we go!” Like there’s people on Magic TikTok thirsting for Gids, and I suddenly get it.
Just... holy fuck, I started this post to try to convince people to play Strixhaven, and now I’m just ready to turn this page into a 100% Liliana Thirst Blog.
Anyway, I’m going to not shut up about Strixhaven. Come for the non-transphobic wizarding school, stay for the insanely attractive faculty, like holy fuck is this allowed, how in the name of Ugin is this allowed.
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Opps, I did OC again... We just can't stop play DnD and as our main campaign is prepared to be continued our DM introduced us to Strixhaven adventure in the meantime, so I needed to design myself a new character. I am obsessed with connecting my characters stories, so I decided to play with teenage version of my main campaign character's alchemy master.
Name: Setliri Brass Bamire
Race: gnome (forest)
Class: artificer/druid
Background: Witherbloom Student
Characteristics: She is a very dedicated alchemist who cannot miss any oportunity to discover new ingredients to her potions. She collect and try to taste literally everything… Glad she has a good friends to watch over her as this tasting habit is not always safe.

#my oc#setliri brass bamire#dungeons and dragons 5e#strixhaven#dnd character#dnd5e#dnd ocs#dnd gnome#dnd artificer#dnd druid
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