#Star Control 2
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zarla-s · 1 year ago
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@cooperationiskey has this adorable little thing called Teeny Towers where you can make and collect little rooms for a tower you can put on your site. I always thought it was such a cute idea so I finally sat down and made some rooms! I need to actually set up a page for my tower still...
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[patreon]
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foone · 3 months ago
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alanahikarichan · 7 months ago
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was talking with the incomparable @zarla-s about DAX getting chompied by a somewhat less dangerous pet than the Beauty and then my hand slipped
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remcycle · 5 months ago
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Can you tell I like spaceships
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nebulacritter · 4 months ago
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talenlee · 4 months ago
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Game Pile: The Arilou
New Post has been published on https://press.invincible.ink/game-pile-the-arilou/
Game Pile: The Arilou
In consideration of science fiction storytelling there are some problems that kind of have to be tangled with between the realism of here and now and the fantastic of the story can intersect. It’s because there’s a hypothetical attenuation between the scientific of the genre, the way that things need to be built out of conventions and frameworks we’re already familiar with. Sometimes this can be done with single, deeply, and fundamentally important boundaries on reality, like how in Mass Effect there’s the introduction of a new, single element one level higher than Hydrogen, and its presence allows for all the stuff in that universe that we conventionally consider to have broken the rules of our reality.
One of those challenges is the Fermi Paradox, which is – simplified – ‘hey, where are all the aliens, bro?’ If there are a lot of aliens and we’ve had a lot of time, surely we’d see some sign of them, and we haven’t. This puzzle is at the heart of a lot of different science fiction stories. Sometimes it’s addressed, sometimes it’s central to the whole narrative (spoilers for The Three Body Problem I suppose), and sometimes, in a story big enough, it just gets to be a detail in amongst many.
In Star Control 2, there is a species of little green humanoids that fly around in strange saucers that don’t behave according to the laws of physics the way that other species’ space ships do. They’re called the Arilou, or more formally the Arilou Lalee’lay, and they speak to humans as delightful tricksters who are here to help us and guide us through the stars.
They like to use the term ‘enigmatic,’ which is a good term for it. They do things that don’t seem to make much sense. Now, part of the challenge with all of this is that when you’re dealing with alien civilisations, hypothetically they should have some sense of individuality and cultural variety just by dint of having such large numbers, and yet, the genre that Star Control lives in is that there are [The culture] and then occasionally, like Admiral Vux or Fwiffo, you get individuals from that culture. Complicating this further are some cultures that aren’t cultures – the Mycosynth and Orz in particular.
Spoilers for the Orz I guess.
Anyway, the Arilou project a uniformity of purpose, a univocality of culture, and that means that their reasons are inscrutable. They appeared out of nowhere to join an alliance, but only once humans did. Then when humans were enslaved by the Ur-Quan (we’ve talked about them before), the Arilou also disappeared. They then rejoined the normal world when the humans sought them out, all because of their special, mysterious connection with humans.
Anyway, the Arilou are kinda dicks?
See, if you asked the rest of our galaxy about them, they had no idea they existed, which is pretty odd. After all, they’re very technologically advanced and somehow did everything without trading with other people. They know a lot about everything in the whole of the sector and they interact freely with them as soon as Humans are involved. And bear in mind, that’s Humans Humans. There are two cultures in the Star Control Universe that provide a wrinkle to what it means to be humans.
Most obviously, there are the Androsynth. They are uh, they’re humans? They are definitively and actually humans. They’re cloned humans who have left the Earth and undergone whatever modest genetic translation you can do across a few generations, which is nothing fit enough to guide towards speciation. Androsynth and humans could absolutely interbreed, if not for the fact the Androsynth regard humans as being a bunch of slave-keeping assholes.
Which they are.
But that’s not all, because there’s also the Syreen. Syreen were originally conceived as a kind of Sexy Space Succubus, but in Star Control 2 they were fleshed out into a fully realised culture of their own. They’re a culture of predominantly women who are completely genetically compatible with humans, which, if you’re curious about such things, means they’re basically humans. Of course the question about why the Syreen are like that is a huge puzzle for the universe to answer, and the weird thing is there’s actually a pretty obvious answer as to why there’s a culture of nonhuman humans parked a few hundred light years away.
That answer is ‘probably something the Arilou did.’
But the Arilou don’t care about the Syreen. We know this because the Syreen were the people who witnessed the way that the Arilou abandoned the universe the second humans were slave-shielded. In fact, this led to the Syreen being defeated by the Ur-Quan and that’s why the Syreen call the Arilou a bunch of weasels.
Here’s the thing: The Arilou have fucked with humanity. The nature of Star Control 2 is that it is a world whose narratives leave a lot of questions because the why of how things ended up the way they are isn’t as important as the what the player gets to do in the discovering of it. To that end, what I can tell you about the Arilou is something with no greater answer, complicated further by the fact that the source for it is largely diegetic information from the Arilou themselves.
The Arilou assert that they want to preserve humanity from interactions with entities that exist. These entities, they claim, are fundamentally dangerous to humans, and therefore, the Arilou have changed humanity, like all of humanity so as to not be noticeable to them. They do this, and then also hide their own influence on humans, their presence in our history, their homeworld and a bunch of other stuff because they believe that ignorance is the humans’ best protection.
This belief is such that when they discover Humans know things, they bemoan them because the knowledge of things like the presence of the Orz or the way that Arilou travel through space is something that’s going to create problems for them later down the line. This ignorance and this enshrinement of it, complete with their discussion of keeping secrets from humans seems to indicate that they were doing things to keep us from finding out about other alien cultures.
When I talk about the science fiction speculation of Star Control, it’s not like I’m talking about it as a fundamentally predictive kind of text. It’s a science fiction story built out of the ideas of science fiction of its time, and there’s no reason any of this stuff needs to be built out of any kind of reasonable science. It’s wild to me that when Star Control 2 released, exoplanets were a theory (a pretty well justified theory). Now they’re confirmed facts. It isn’t even that remarkable a thing, when you think about it — the idea other stars wouldn’t have planets would be such a weird idea as to be impossible.
Every time we learn a bit more about the universe, in so doing, we discover the parameters that play with the edges of these big questions. Why aren’t there, why are there, how common is this, and the beautiful thing about it is that knowing these things are deducing actual answers to actual questions and we may know those questions better — and their potential answers — comes from being able to play with them, to see these ideas used in the media around us.
And in Star Control 2, this question of why are we alone has an answer that introduces you to the question.
The Arilou are why we are alone.
Because they were looking for things to make that way.
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awthredestim · 3 months ago
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Commission for FinalGamerJames.
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Sa-Shi-Ha is trying to muster the courage to tell HOX her feelings towards him. She just caught him in the middle of his gardening.
This one was fun to work on, especially because I got to draw interesting aliens and a cool environment (totally based on the greenhouse from Silent Running).
You know what's funny? Star Control 2 seems to be a game made for me, but I've not gotten the chance to even purchase it. Perhaps I should, once I've finished a few of the tens of games I have waiting on the queue.
Please, let me know what you think of it in the comments. I appreciate every single one I receive.
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whirligig-girl · 1 year ago
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Commission for Dragon Cobolt of an Arachnid (Starship Troopers) and an Ur-Quan (Star Control) serving aboard the U.S.S. Enterprise.
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zombified-queer · 8 months ago
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I will not be accepting critique at this time.
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loreweaver-universe · 29 days ago
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twitch_live
Starting my second attempt at Star Control 2!
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doctor-dorky · 6 months ago
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Not sure what Rusty did that was deserving of a kiss from Lavender.
Some self-indulgent art, because why not and because these two are adorable together.
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zarla-s · 4 months ago
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Given that humans had been trapped under an impenetrable slave shield for twenty years, I have to imagine ZEX was a little startled to have one come waltzing up to his planet, haha.
(btw you can play starcon2 for free, it's under free stars: the ur-quan masters on steam)
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geekysteven · 7 months ago
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alanahikarichan · 6 months ago
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do you think greg would have gone for it if rose had been a tentacle alien i think he would have anyways this is all @sysig's fault and i claim no responsibility
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remcycle · 5 months ago
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"We are the Ur-Quan Kohr-Ah. We cleanse our destiny. You will now die. Make whatever rituals are necessary for your species."
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marikedrawinge · 30 days ago
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AAryy Velaad's Transmission 2024 Pael species and AAryy by @quakeroc Assets from Free Stars: The Ur Quan Masters
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