#SQUARE ENIX I NEED TO SEE MORE OF HIM
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more harbard posting because Iâm obsessed sorry
#ff16#ffxvi#sleipnir harbard#out of all the fucking characters I can brainrot over it is this fucking horse#he is endlessly entertaining despite having like what 20mins of screentime in total#or less even idk#SQUARE ENIX I NEED TO SEE MORE OF HIM#and why does barnabas have to make his horse a pretty twink#i have to know#bacons art
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PROMPTIS IS SO BOYFRIEND CODED!!!!! đ”âđ«đ”âđ«đ”âđ«đ”âđ«đ”âđ«đ”âđ«
#angelâs altar đ#ffxv.posting#square enix in the studio deciding to make two characters that are so bisexual#just got the motel scene and đ„ș#noct really is kinda closed off n emotionally stunted đ but the way heâs able to show that vulnerability to his friends when they need it#HEEEEEEEEEEEE#like yes noct can be a lil brat who wonât eat vegetables#but heâs also incredibly kind#telling prompto to âthink what he will. i think youâre good enough for meâ#that it didnât matter what he looked like in elementary school. he wouldâve been friends with him regardless#that even if prompto isnât royalty he isnât any less deserving#THIS ALL SOUNDS LIKE BASIC BITCH STUFF BUT I PROMISE THE MOMENT IN THE GAME IS MORE HEARTFELT#also in episode prompto when noct is like âiâm gonna change the world and make it a better place. you with me?â#and prommy is like âever at your sideâ#âI TOLD MYSELF I COULDNâT DIE. NOT UNTIL I COULD SEE YOUâ#HELPPPPPPPPPPP#âevery moment iâm desperate to earn my place. to prove that iâm good enoughâ#âthink what you will. i think youâre good enough for meâ#also their banter when in battle đ#âso this is how it feels to be rescued by a princeâ#âgo back to sleeping. beautyâ#ANYWAY! iâm done
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Hayes Madsen for Inverse - Game Changers: 'Corinne Busche Is the Ruler of RPGs, Conqueror of Haters'
The director of Dragon Age brings her personal journey to life in her games with a rich, messy tapestry of love, life, and romance.
[source]
"If thereâs a single Dragon Age character that ever made their way to Super Smash Bros, it should be the lovable dwarf Varric Tethras â at least thatâs what Dragon Age: The Veilguard director Corinne Busche thinks. âCan you imagine, in a game like Smash Bros, seeing him whip around the battlefield,â Busche tells Inverse, âYou could smash someone back off the ledge by giving Bianca a good old toss, and donât worry, itâll ricochet, heâll catch it. It writes itself.â Varric, always with his beloved crossbow Bianca, has been something of a poster dwarf for the franchise â a constant in a series that drastically changes between each entry. But Varric himself is also a perfect representation of Dragon Age at large. An emotionally complex character, Varric openly deals with deep trauma, but can still manage to be whimsical and uplifting. That holistic sense of character is a big part of whatâs made Dragon Age so successful, and lasting. Its influence is clear to see, especially in the 2023 Game of the Year, Baldurâs Gate 3 â which heavily borrows from the world and party member design of Dragon Age games. Itâs a connection thatâs been pointed out by countless fans and critics â but whatâs fascinating is how Baldurâs Gate 3 and Veilguard feel like theyâre advancing different aspects of Dragon Ageâs identity. âItâs not lost on me, and itâs not lost on the team, how important these games are in peopleâs lives,â Busche says, âComing into this game, thatâs a tremendous feeling of accountability and of needing to be true and authentic to what these games mean to people.â When it comes to authenticity in games, plenty of directors and developers talk the talk, but Busche is the rare game maker who delivers. From her time with The Sims to Dragon Age, Busche has always brought a deep sense of humanity to the game, putting characters first and never shying away from nuance or complexity in identity, relationships, and existential crises. Itâs what makes Busche a leader in the industry, and why BioWare tried so hard to carry on the Dragon Age seriesâ legacy with Veilguard. But Busche isnât finished yet. Sheâs come a long way in the industry and has wisdom to impart â and more projects to come."
"Varric himself is also a perfect representation of Dragon Age at large. An emotionally complex character, Varric openly deals with deep trauma, but can still manage to be whimsical and uplifting"
"The Days Before Fantasy Like many developers, Busche got her start from humble beginnings, working on a series thatâs a far cry from a fantasy epic â Tiger Woods PGA Tour. In fact, Busche hadnât planned on working video games at all, but using her digital animation degree she landed work on Tiger Woods as an environmental artist, and the desire to keep making games stuck like glue. But her love of RPGs started long before that, with some deep-cut classics like Heroes of Might and Magic 3 and Final Fantasy XII â which she argues is the best one in the series. An even bigger influence on her personal philosophy as a developer, however, was the Square Enix cult classic Xenogears. âThat was the first RPG that really touched my heart, that made me cry, where I feel in love with the characters, and realize these games have something to say,â says Busche âThey touch on deep socially relevant narratives through these fantasy setting and the complexity of characters.â"
"Xenogears was an incredibly influential game to developers like Busche. Its creator, Tetsuya Takahashi, went on to make the wildly popular Xenoblade franchise."
"Those specific RPGs have a lot to say about identity and personality, and thatâs a topic that Busche has constantly wanted to explore in her work â how games can explore autonomy and choice. Busche has been open in the past about transitioning while at BioWare, and how much the studio helped her feel seen and supported. But thereâs another vital piece of her career that directly played into Buscheâs expertise with Dragon Age, and it might not be what you think. Before leading the charge on Veilguard, Busche honed her skills working on an even bigger mega-hit franchise, The Sims. For over five years she worked in designer and creative director roles. âWorking at Maxis and on a game like The Sims, is an incredibly fortunate environment for a designer to really hone their craft, and the reason I say that is theyâre deeply complex games,â says Busche, âYouâre really exploring underlying systems that drive character behaviors, skill progression, game economies, all allowing for emergent gameplay.â"
"Busche cut her teeth on the Sims 3: Into the Future expansion."
"To Busche, games like The Sims, or even Animal Crossing, continue to flourish because of human nature, the inherent need we have to be social creatures and form connections. Theyâre deeply relatable games that reflect our real lives, but in a way, that same idea can apply to a complex RPG like Dragon Age â and Buscheâs time with The Sims gave her a unique advantage going into Veilguard. âI love that marriage of simulation and these fantasy worlds full of rich, deep characters that feel lived in. I believe that as RPGs continue to evolve, what youâll see is an increasing focus on that marriage between simulation and a fantasy storytelling layer,â says Busche âAfter all, itâs about immersion, itâs about autonomy and relatedness. These are deep common aspects between these two seemingly different styles of games.â"
"An Origins Story Dragon Age has been a lot of things over the years, an open world game, a mobile hero-collecting title, dozens of comics and books, and even a Netflix series. Fan-created works have flourished for nearly two decades â the fan fiction archive website Archive of Our Own even has over 13,000 entries for Dragon Age: Origins alone. That idea of player agency and identity is the very bedrock of what Dragon Age is built on. As such, Dragon Age has always been incredibly progressive. Origins liberally featured queer romances, and Inquisition, the third game in the series, has a whole plotline about a major side character being transgender. This allows the series to explore themes of identity and belonging in ways other RPGs canât, and Veilguard certainly sticks to that idea. âIâm an openly queer, trans woman,â Busche says. âIt shaped everything about who I am, and itâs been the source of a lot of joy, a lot of difficulty, and perspective. For me personally, one of the greatest gifts about being trans is the amount of introspection it forces upon you. You spend a lot of time deeply examining who you are, and why that matters.â"
"Zevran from Dragon Age: Origins was an accomplished assassin, but, more notably in 2009, a bisexual character."
"For Busche, great games offer a mirror that allows you to reflect on your own identity, preferences, and choices. When developing a game, Busche says she is âthinking about the role introspection plays on people in general, and how each of us go through our lives having these moments of crises, epiphanies, and those quiet moments when youâre alone. These are questions that are ripe for personalized experiences like RPGs, especially when you consider our biggest creative pillar: Be who you want to be.â To Busche and the team it âfelt like the right timeâ to really take Dragon Ageâs exploration of identity further, especially with a character like Rook thatâs so molded by the playerâs personal feelings and thoughts. But one of the more interesting strides Veilguard makes is allowing you to share experiences, including romances, with a compelling cast of party members â easily some of the most memorable characters BioWare has ever created."
"The Fight For Progress And Fate For Dragon Age Questions about BioWareâs future abound, especially with the team now pivoting to focus work on Mass Effect 5 â a similarly long-awaited comeback for a beloved franchise. But in the immediate future the studio has faced a different problem, a hate campaign thatâs put Veilguard at the center of a kind of culture war on social media, along with plenty of hateful comments toward developers and review bombing on sites like Metacritic. âI think we should talk about it,â Busche says. âItâs hard. I grew up in a time when it really felt like weâre there to celebrate the games and to have these shared experiences, and that drive is still there. I think the discourse we see is the result of highly polarized times, and perhaps itâs a little naive. I know itâs hard when you have to ask the question, is this game for me? Do I belong here? And games are better for it when we can say yes, you do belong here.â Dragon Age is far from the only game thatâs come under fire recently, particularly for inclusions of diversity, or diverse storytelling. For most of this year, Assassinâs Creed Shadows has been the constant target of a hate campaign, with Ubisoftâs art director recently condemning the backlash and harassment the studio and team has faced. The creator of the indie game Tales of Kenzera: ZAU, Abubakar Salim, has also been vocal about the âfever pitchâ of racism the game and its team have received. These kinds of events seem to be happening more and more, but for BioWare and Busche, the focus is on celebrating what the team has created. âI know, and something thatâs very important to me, is that games are inherently diverse when you think about the size of these teams and the specializations you have within them. When you have diverse, complex, large groups of people coming together to make something, of course, the game is going to be a reflection of those teams,â says Busche âI think we need to consider that we can make the most authentic, best experiences when weâre tying into what makes us as the developers, and you as the fans, when we can tie into those elements that make us distinctly human, and that means differences.â In Buscheâs mind, not embracing the lived experiences of the development team would result in stories and worlds that feel less relatable, less alive. Game developers also need to feel safe in what they do, which ultimately means being able to see themselves reflected in their work. âWe have an incredibly diverse player base, and what I mean by that is their motivations and expectations,â Busche says. âThis becomes the biggest opportunity to continue that tradition of reinvention.â At the end of the day, gamers Busche believes gamers have so much in common, starting with a love for the game. âWhat I long for is just that opportunity for us as gamers to step back and get in touch with why we fell in love with games in the first place, and recognize how difficult and complicated and messy it is to make games,â says Busche, âTo share these vulnerable experience and just approach it with a little greater sense of kindness and curiosity.â"
[source]
#dragon age: the veilguard#dragon age: dreadwolf#dragon age 4#the dread wolf rises#da4#dragon age#bioware#video games#long post#longpost#lgbtq#mass effect#mass effect 5
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Dumb Doodlepad
idk, ish pretty random ÂŻ\_(ă)_/ÂŻÂ
Some ideas I had in an AU where KH3 wasn't a mess, Sora didn't disappear, and our heroes go on missions in their local team headed by Master Aqua. Lea slept in and Naminé is fixing something behind the scenes. That's the excuse I'm going with for them not being in the group shot. - 3- And Sephiroth's there. Bc this is the Aquaroth AU keke
I had originally planned to do fully coloured pieces for all of these but just lost motivation along the way and wasn't really enjoying it. But I also didn't want to just let them sit there so this is what you get.
This is Kairi admiring byootiful and graceful Master Aqua. Aqua deserves more in-verse recognition in general, the poor thing. Despite Kairi getting pretty much screwed over by the games, she was at least made out to be super important.
I don't know if anyone pointed this out but this was my first reaction to hearing Aqua's theme. I thought Square Enix was gonna do something cool and link the two characters somehow but they didn't even interact so... lost opportunity. Again. I also just realised Roxas is way too tall here. Ah well, he's standing on a rock or something, idk
And finally, the two coloured pieces. Why am I putting them at the very bottom where people are less likely to see if they don't expand the post, you ask? Well, frankly, I don't think it makes much of a difference given my low note counts. :P
Some Ven and Aqua appreciation! Because Ven loves his blueberry mamma and could stand to show it more. There's also very little artwork of the two together so I felt the need to do something about that. I'm imagining him being clingy to her here after she starts to get more attention.
Aaaand my favourite piece!
Xion being a sweetie and wanting to befriend Sephiroth after noticing he's a bit of a loner when Aqua's not present. Her two bodyguards are behind her being dorks.
Thank you for reading and viewing all the way to the end~ \(>w <)
Credits for MMD backgrounds:
edRevolutionnaire
Square Enix & Disney
Vianesta
Hallow
#kingdom hearts#kh aqua#final fantasy 7#sephiroth#kh terra#kh ventus#kh ven#kh sora#kh kairi#kh lea#kh axel#kh roxas#kh xion#kh riku#art dump#au
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Cherry Magic Episode 3
THATâS RIGHT BESTIES, WE ARE FUCKING BACK!!
First of all, let me pause to share the good news for anyone who hasnât heard: GMMTV decided to give a hearty fuck you to Square Enix by putting English subs on the episodes airing on Viu. All you need is a VPN set to Thailand and a free Viu account and you can continue watching Achi and Karan and friends. Cheers to GMMTV for making sure their international fans didnât get totally fucked over by this mess.
Now onto the episode: ANOTHER BANGER. If I could, I would ask for this episodeâs hand in marriage. A few important points:
This is all new material that is NOT in the jbl (but presumably some of it at least is sourced in the manga, Iâm no expert so manga readers hmu if you know)
It all felt so so very Thaiâa field trip! a street fight! new side stories!âin the best way
They are using much of the extra time to deepen Achi and Karanâs characterizations and add more heft to their getting to know you arc, which is basically my dream scenario for this adaptation
This episode is all about Achi learning to see past his own insecurities to see the humanity in others, even people like Karan who seem perfect on the surface, and recognizing that he also makes real contributions to his community that people see and appreciate. I loved the arc of this episode and the way they let Achi work through his emotions until he arrived at a place where he could be the one to reach out to Karan and offer him some reciprocation for his kindness. It was so beautifully done and well earned.
I also really liked what this episode did with the side charactersâPai in this version is clearly different from Fujisaki in the Japanese live action, but there were some clever nods to a possible aroace read on Pai in this plot about her ex (Papang!). Rock growing to appreciate both Pai and Achi more was also very sweet, and Min and Jinta bonding over the kitty was just adorable. This show is so much fun and Iâm thrilled we can continue to watch it.
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I loved FFXVI, to the point where I'm still talking about it over a year after its release. We can all agree that the side quests were... maybe not up to brand standard but I can see what they were doing. The vast majority of sidequests focused on an everyday, non-dominant NPC - in other words, the people who would be forming the new world Clive and squad are trying to make. Mid invents a way to travel. Blackthorne's town learns to make weapons with no magic. Northreach starts to rebuild Sanbreque. Lubor's town learns to stop being racist, blah blah you get the point.
But due to I'm guessing either budget or time, both Terence and Kihel didn't show up at all in the third act, and I think they would have really added to the overall message of the story. Especially Kihel, she has ONE job in the entire story, and that's to show the ordinary people with no special abilities and how they are affected by the wars of the dominants. She already had skills with medicine using no magic. She was a perfect candidate for showing that the world will go on without magic. She could have talked to Clive about her family, her journeys, and eventually her goals for the future. Given how much she was affected by Clive's actions, and how much he likes kids, it's a perfect setup for an adorable questline where Clive gets supplies for her medicines and he compliments her skills, maybe he'll offer to tell Tarja about her or offer an introduction. Or hell, just a conversation where we learn her name organically and not by digging in Vivian's archives.
Terence didn't need his own sidequest as much as Kihel, but I think it would have been cute for a quest to tie in the lanterns Kihel mentioned. If there's a lost spirit in this game, it's our boy Dion.
It would have been nice to help Terence make a lantern. Terence could have a whole speech about wanting a lantern for his "beloved" to set out when he feels it's time. It would still allow for Dion's ambiguous ending. The player could infer the lantern is to guide Dion's spirit to some afterlife, or literally guide him back to Terence from the water under Origin. Again, not really needed for the story but it would have been better than the "we feed bearers to an arena monster" questline (tf was that shit?)
If I were Square Enix, I'd take this as a lesson: to avoid chopping people for budget/schedule prioritize differently. Medicine girl and Terence got more screen time than Waloed randoms, so their side content should have been written first.
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Whumptober 2024 Day 24: Under Rubble
Now on AO3!
TAGS: @gala1981 @whumptober-archive @crash-bump-bring-the-whump @rebelxwriter @expressionless-fr
@fourwingedsnake @whumble-beeee @whumpninja @kingxlinkwrites (let me know if you wanna be added or removed!)
CWs: bombing, trapped under rubble, blood, unconscious, self sacrifice, male whumpee, male caretaker, whumpee x caretaker, Alternate Ending AU (because fuuuuuck that FFXV ending), death mention
FANDOM: Final Fantasy XV
A/N: I don't own anything in this. Everything belongs to Square Enix.
ENJOY!!!
_____
Collapsed building / Equipment failure / "I never knew daylight could be so violent."
Noctis was so bored out of his mind, he nearly fell asleep during the meeting. However, he forced himself awake by shaking his head when he nearly fell asleep, blinking his eyes.
The man and Ignis were still droning on and on about this politic and that, and while Noctis knew he had his duty as a king, he still couldn't help but feel bored. However, after everything that had happened ten years ago, he felt he should do his duty instead of messing around like he used to.
Occasionally, Noctis piped up to suggest some ideas, but beside that, he let Ignis do most of the talking. He wasn't used to these types of things. He was glad that Ignis, Gladio, and his husband, Prompto, were there to help him if needed.
He felt Prompto squeeze his hand slightly, and Noctis jerked awake again, blinking his eyes before turning to his beloved. Prompto smiled, before whispering, "Still sleepy after all these years?"
"YeahâŠ" Noctis yawned with a shrug, "I'm doing what I can to do what I need to do, but ugh⊠even now, meetings are so boring."
"Sometimes you have to do what you need to do," Prompto pointed out, "You're doing great, Noct."
Noctis quirked a smile at this. Prompto, for years, had been so supportive of the king, and he was lucky to marry someone like him. The two had been close for years, and their love for each other grew ever since the sun returned.
Ignis and the man appeared to have made an agreement, and they shook hands. Noctis sighed internally. Finally. The meeting was finally overâ
BOOM
The building shook then, and Gladio, Ignis, and the man nearly fell on the ground. Noctis and Prompto jumped from their seats as they try to steady themselves from the sudden earthquake. Noctis' ears rang as his heart pounded in his chest. What was that? An earthquake? But there was no newscast regarding natural disasters. What was going on?
"Someone blew a bomb in the building!" All five of them heard a voice scream from a distance, "Evacuate! The building is going to collapse!"
The man bolted for the door and disappeared, never to be seen again. Gladio immediately took Ignis' hand and yelled out to the other two, "C'mon!"
Noctis and Prompto didn't need to be told twice. Grabbing each other's hands, they followed Gladio and Ignis out of the room, as the ceiling began to collapse above them. Noctis could hear screaming around him as people fled the scene; at the corner of his eye he could see a small fire engulfing a nearby staircase.
"Keep running!" Gladio yelled, and Noctis realized that he and Ignis were further ahead. Noctis hurried faster with Prompto not far behind him.
The black haired man coughed as smoke entered his lungs, and he felt small bits of debris falling on his head. Prompto was also coughing from the smoke, but the two continued to run towards the emergency exit. Gladio and Ignis were already there, waving at the two to hurry, that the building would collapse any minute.
Just a little more. Then we'reâ
He heard a gasp of surprise behind him, and he felt Prompto's hand slip from Noctis'. Noctis turned and realized that his beloved tripped on a piece of debris.
"Prom!" Noctis cried, running back to help his husband up, despite Gladio and Ignis yelling out to keep running. He was not going to leave Prompto behind. Not like this.
He helped Prompto back on his feet, failing to notice the roof collapsing around them. By the time he realized this, it was too late; the building began to collapse, with large debris falling straight towards the couple.
Prompto shouted something Noctis missed, and he was suddenly shoved out of the emergency exit. Their eyes met then; horrified ones to resigned ones, as Prompto disappeared in the debris.
Noctis' eyes widened, his breath caught in his throat, as he stumbled to the ground. He could only watch as the entire building collapsed, with nothing remaining of it after a few seconds.
"PROMPTO!" Noctis screamed, tears filling his eyes as he stood from the ground. He rushed forward to the remains of the building, but Gladio gripped the collar of his shirt, keeping him in place.
"Noct!" Gladio yelled, "It's dangerous! Get back!"
"NO!" Noctis screamed, "Prompto's still in there! I have to get him out!"
"You can't help him if you don't back away, Noctâ" Gladio warned, but he lost his grip on Noctis' shirt, and Noctis barreled towards the wreckage.
"NOCTIS!" Both Gladio and Ignis screamed, and without a moment's hesitation, rushed towards the wreckage to stop the king. They pushed away large debris and rubble as they searched for the runaway king, screaming out Noctis' name along the way. The two kept their eye on the mount of black hair, but they were unable to relocate himâit was as if he disappeared into thin air.
"NOCTIS!" Gladio screamed, "Come back here or I swear to Shiva's tits, I'llâ"
Gladio paused when he and Ignis heard heavy breathing close by, along with sniffling. He glanced at Ignis, who pursed his lips in worry.
"You're so stupid, Prom," a voiceâNoctis', Gladio recognizedâwhispered, and the two heard hands digging into rubble, "you're not supposed to be the one caught in the crossfire. If you're dead, I'll kill you myselfâ"
Both Gladio and Ignis ran forward, listening in on Noctis' voice. The king's voice was trembling, on the verge of tears. Not a good sign.
They eventually came across Noctis, who managed to find Prompto, buried under the rubble. A stream of blood flowed down the blond's forehead, and he was unconscious. Noctis was holding Prompto's hand, trying to hold in a sob to no avail.
"Noct," Gladio whispered, "move."
"B-b-but Promptoâ" Noctis tried to whisper, but Gladio shook his head.
"We're gonna get Prompto outta there. Sitting there and crying ain't gonna help him now."
"But he could be dead!" Noctis exclaimed, "What ifâ"
"Noctis." Gladio growled, using Noctis' full name. Noctis paused and froze in shock. "Let. Us. Help. If you don't, Prompto will definitely die."
Upon hearing that last sentence, Noctis knew that Gladio was right. He moved aside then, reluctantly letting Prompto's hand go with a sigh. Gladio could see the guilt and sadness in his eyes and he frowned. He knew how much he loved Prompto, and how he cared for him. Losing Prompto in such a way would devastate him.
With a sigh, Gladio crouched down and took Prompto's hand, feeling for a pulse. Weak, but still alive. Thank Cosmos.
He gathered as much rubble as he could, grabbing the largest parts of it, and he pulled. He gritted his teeth, as he grunted and panted. It took a few minutes, but finally, he managed to pull the large rubble off of Prompto's body.
"Iggy," Gladio ordered, "think you could call an ambulance?"
"On it," Ignis was already on the caseâwith his cell phone, he called 911 and began speaking to the operator from the other end. "Yes, a bombing has occurred here. The king's husband is severely hurt. We're inâŠ"
Noctis could only watch as the scene unfolded in front of him, tears threatening to fall. This was all his fault. If he had been more careful, Prompto wouldn't be in this state. He would be okay. Not buried under the rubble, nearly dying.
"N-N-NocâŠ"
The three froze when they heard Prompto's quivering voice. Noctis' eyes widened, as he rushed forward and knelt down to the fallen blond.
Prompto began to stir, groaning in pain as he slowly glanced up at Noctis. He was hardly breathing, but alive.
"Prompto!" Noctis gasped, and without warning, wrapped his arms around Prompto. Tears fell then, as he sobbed. Prompto couldn't help but smile as he returned the hug as best as he could.
"Whoa, hey, babe, too tight, I'm gonna suffocate more," he joked. Leave it to Prompto for cracking jokes at the worst times.
"Don't ever scare me like that again," Noctis whispered, burying his face in Prompto's shoulder.
"You'd do the same for me," Prompto pointed out, "you can't be the only one who's a self sacrificing idiot here."
Gladio and Ignis shook their heads, with Ignis pinching the bridge of his nose in exasperation. Gladio could have sworn he heard Ignis mutter, "Idiots."
They were glad that help had finally arrived; they didn't have to lose any more brain cells seeing these two idiots.
#whumptober2024#no. 24#collapsed building#final fantasy xv#fic#death mention#blood#bombing#self sacrifice#my whump stories#promptis#prompto argentum#noctis lucis caelum#gladiolus amicitia#ignis scientia#male whumpee#male caretaker#whumpee x caretaker#ffxv spoilers#jic#ffxv au
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episode ignis
main + up to ch3v2 SPOILERS also TMI
i nearly pissed my pants when finishing this like 5 times because of ardyn bro FUCK ARDYN (hes HOMOPHOBIC). honestly i lowkey did that too when playing the main game but that was because of the jumpscares. then after that i got even more pissed off on tabata's behalf (note i have yet to finish the other 3 dlc) cause like yeah you see the guys in the main story but this like fleshed out ignis so much. u really cant tell just *how* (how to do italics??) much ignis cares for noct and is willing to not just put his life on the line but to totally lose it in order to protect him. afaik (or assume) iggy is probably closest to noct out of the bros (again assuming from brotherhood n the opening scene) and he had pretty much just been always hanging around (key to his apartment) noct. we get to see all that from iggy's perspective (literally at times) which the main game was very much missing and this was practically supplemental materials to the course that is ffxv. alas they killed off tabata and now we have nothing to see. i cant really comment on ardyn & im still weighing my options for the novel (i hate spending money but i hate buying licenses more) but it seems that something regarding bahamut comes up (more soon). like honestly this is lowkey as a whole but anything under tabatas command has this melancholy to it that we will probably never see the of light again and i think this verse 2 is yet another example of what could have been but wasnt due to the workplace opps. moral of the story is there are always jealous losers after you, but when they think they've won they've just sent a bunch of other people after themselves...
anyways i think thats enough regarding the story. i want to comment on iggy himself. i found it really funny that even with his glasses off he could see clearly (why even wear them especially because he literally looks fine without them) with apparently enough that he could fight ardyn. lowkey though this guy is like one of those "fashion mfs" (i have tik tok brainrot) like bro you could see his collar sparkling in the sun as well as his belt?? on top of that his shirt is leopard print (as well as the roen skull) and the necklace like wtf... this guy is an inspiration. i really like the implication that he does his hair every morning without fail and tbf i think aside from the dlc whenever the rest of the bros get dirty ignis is somehow the cleanest (except in those crestholm channels) as well as the fact that he remains clean shaven through those 10 years. i need to be like him STAT. wonyoungism more like ignisism...
combat wise i feel like theres that slowness again but its not just with ignis; with gladio sure its expected and it took time to get used to it with noct but noct's warping abilities make up for it. this isnt a big deal tbh just a little annoying especially with how (at least for me) lt will dodge and lb would have "warped" but otherwise gameplay here is pretty simple too. honestly even with that like the fact that ravus and even aranea never became playable is a loss bc iggy n ravus synergize pretty well. whatever no point in focusing on what could have been. instead we have to focus on what will be (i filled out the square enix ff survey with a wish for more ffxv... if more people do it perhaps they will hear our pleas...) please i need more of my beautiful king ignis.........
ok thanks for coming to my ted talk more to come once i finish the other three dlcs
#ignis scientia#ffxv ignis#ffxv#final fantasy xv#final fantasy 15#ff15#ff15 dlc#final fantasy 15 dlc#ignis#ff15 ignis
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I believe you may or may not have awnsered a similar ask, but as i read chaos theory i'm sitting here like "oh damn, y/n is really blowing this poor man's mind, heart and soul to oblivion with the knowledge that she genuinely loves him and his affections aren't unrequited or driven by guilt" like damn Rev, you and y/n are going all out on poor vincent there. I honestly can't blame you. Even though it overwhelms the sweet man, he really needs genuine love from someone who's dead set on loving him and him alone.
Anywho, question if we get more content from Square Enix (i pray we do, i really do i feel starved for vincent now) that primarily involves vincent more, are we gonna get to see our man grapple with this knowledge and come to the understanding that the love he's developed with y/n definitely isn't one-sided once you're able sink claws into the new content and flesh out your story? Are we also gonna see his demons come out and play a bit more as well when that happens? I love myself some chaos "scares" and well, i'm kinda itching to see if we get some other demon "scares" sprinkled in Úwé
Good questions Anon, this is a huge one so Iâll answer it bit by bit lol.
To start with, I have absolutely left some breadcrumbs in Chaos Theory that hint at some of the other plot things that are going on. These hints are incredibly subtle, maybe too subtle honestly lmao, but I have seen them mentioned in comments so đ
. I do intend to reveal some important plot stuff in the sequel covering the Temple of the Ancients. Iâm talking shocking stuff lmao, so thatâs definitely coming even if SE doesnât give us any more Vincent content until part 3.
Without knowing where SE are going to go with part 3, I have a bunch of plot ideas that are somewhat vague, so that I can fill them in with specifics eventually. Unfortunately this means that even when I reveal stuff, itâs still gonna be kind of vague đđ. So apologies for that.
I also want to add that while I obviously want to finish this story, I canât exactly commit to writing another fic once part 3 comes out in 3 years time. So, I am apologising in advance that this story might never end up finished.
Specifically with regards to your question, yes Vincent would have to come to terms with allllll of that lol. I mentioned in a previous ask that as long as the timeline works out, their initial âI love youâsâ would be just after visiting Lucrecia in her cave. Emotions at that point would be exceptionally high, and Vincent is forced to make a choice and confront his own feelings.
Like, just consider that conversation for a sec. Because Reader knows a lot of Vincentâs backstory by that stage, itâs not just about him having to make a choice about clinging to the past or moving forward. Itâs also coming to terms about what Lu(sexually and experimentally) and Hojo(experimentally) did to him, which he only really does in Dirge in canon. Reader is also smart enough to connect the dots on her own that he might be Sephâs father too. Thereâs just a whole host of things there and thereâs no way Iâd ever let Vincent get away with not coming to terms with all of it đ.
With regards to his monsters, of course they would be making more appearances. I love them and Iâm way too much of a monster fucker to ignore them. Each of them would get their own time in the spotlight hehehe.
Honestly theyâre one of the main reasons Iâm reluctant to commit to a part 3 fic. As a quick example, Chaos Theory has 7 smut scenes. Any sequel would need each monster, the love confession and then an âUnder the Highwindâ end of the world scene. Thats 6 before we even start on them just having fun and exploring each other, and you know, the actual plot lmao.
Anywayyyy. I rambled a lot but there you go. Feel free to send in any more questions or ask for clarification if I was too vague. This fic is my baby and I love talking about it :)
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So, I'm falling back into the FFXV kick, and I have decided that I disapprove of how little complex character development Square Enix has given the guys?? Like where is the emotional depth beyond surface-level cutscene angst?? So I took matters into my own hands and have compiled a handy little list of headcanons / expanded canons that I think make sense.
Noctis: Has clinical insomnia and frequent lucid dreams (sorta a given, but bear w me bear w me)
Feels the weight of having to take so much on from such a young age much, much more than he lets on
Loves to argue
Would've been happier if he and Luna stayed as childhood best-buds rather than betrothed fiancés (controversial, ik, but it just didn't seem like he cared that much for her romantically to me?? Like he obviously cared about her, but it seemed like a really strong penpal vibe rather than a "We're-gonna-get-married-and-be-the-next-hotshot-couple" vibe. If you disagree, coolio, I'm not gonna debate w you on this one)
Has a natural sadness to his eyes regardless of what he's feeling
Went through an anime phase (possibly still in his anime phase, idk)
Social anxiety for the win
Severe RBF
Prefers tea over coffee (black tea is best---particularly lavender earl grey)
Can play the cello (practicing tho?? Don't know her)
Writes the most beautiful poetry when The Motivationâą strikes him (usually when he's home sick and half-delirious)
Prompto: Has ADHD and clinical anxiety, but is undiagnosed and doesn't take any meds for either of them.
Is legit like SO SMART, but can never focus, so not many people take any notice
Wears contact lenses (he had glasses as a child and I refuse to believe he had some high-tech corrective surgery to eliminate the need for them when lenses are cheaper and less risky)
Doesn't drink caffeine because it makes him jittery
Doesn't drive the Regalia when the guys are around because having other people in the car distracts him from the road. Also he tends to drive like a speed demon, which worries Ignis to no end.
Sunburns insanely easily
Could legit become a hitman if he wanted to with the amount of gun-knowledge he has. It doesn't matter what firearm you put in this boy's hand---pistol, SMG, sniper, rocket launcher, you name it. He can and will hit the target every single time.
Addicted to adrenaline
Pansexual
Has a lot of self-loathing (we see a bit of this in Ep. Prompto) and talks with an online therapist about it via text whenever his lows hit him. He's making great progress in learning how to heal and how to accept himself for who he is beyond the mask he wears for others
Ignis: More than a little bit of a control freak, and works very hard not to be too overbearing or critical about his friends' misgivings
Hypochondriac
Wants to protect everyone all the time and mentally kicks himself when he doesn't get there fast enough
Is SO PROUD of Noctis's journey and felt a stronger hatred towards Ardyn than anyone else in the group for what he forced Noct to go through (he stayed up at night sick to his stomach with hollow rage and baked nonstop to take his mind off of it)
Can verbally obliterate a man, but only rarely chooses to do so bc he's classy like that
After losing his eyes, he notices so much more beauty in the world than he used to (the sound of rain on the Regalia's roof, the specific gait of each of his friends, the smell of salt on the wind in Galdin Quay, the flawless feel of one specific silk tie he has in his repertoire, etc)
His internal compass is never wrong
Regularly takes antacids for his stomach
Has the straightest teeth you've ever seen
Demiromantic
Gladio: Hates being wrong: it's his way or the highway
Actually so much smarter than the musclehead jock front he puts up
A little vain and easily jealous (this man has a Jealous Face like no other)
Thunderstorms are his favorite; his ideal place to be is at a campsite, during a storm, with a well-worn book and a mug of Irish coffee in hand
Would throw himself in front of a bus for any one of his friends
Would beat up kids for the folks he cared about in middle school and spent the time he wasn't training to be a Crownsguard sitting in detention with the most unrepentant, smug, and-I'd-do-it-again look scrawled across his face
Can make a better smoothie than anyone (except maybe Iggy)
Spotify junkie
Had a dinosaur phase as a kid and can still name random facts about them whenever the opportunity presents itself
Avid technology-hater and only has a phone to make calls and join the others in playing King's Knight since they begged him so profoundly (he's sure the thing's going to be his downfall)
Gets most of Prompto's pop culture references
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Cherry Magic TH Ep 2 Stray Thoughts
Last week, we began our foray into the GMMTV take on Cherry Magic, and it started strong. They kept all of the early setup recognizable from the Japanese adaptation. Achi just turned 30, is an underachiever at work, and is a virgin. He is bombarded by everyone's thoughts when his powers manifest: he hears the internal monologue of anyone he touches. At first he is overwhelmed by this, and surprised to learn that Karan, the office star, has a crush on him. He's been helping a new junior, Rock, and decided to stay late at work to cover for Rock so he could see his partner. Karan also stayed late to help Achi, and has taken Achi back to his place to stay the night.
Overall, I'm enjoying the changes so far.
I'm glad GMMTV has been including the nicknames for the actors in English, since that's how much of us find and follow them.
Wait, Square Enix has rights on this story?
The room is messy? I'm going to fight him.
Tay and New were actually the best choice for these characters. Newwie is better modulating his performance than he did as Kao years ago. The pajama scene is really excellent.
HE EMBROIDERED A REFERENCE TO HIS MOLE ON THE PAJAMAS. OMG.
I knew Karan wouldn't let me down by kissing a sleeping person. I appreciate them letting us have a peek at Tay's chest though.
Take notes, babies! You gotta practice your cooking so you stay ready for your crush.
I like that Achi is internally mulling over how someone acting on their crush feels for him.
This tie scene is new, but I love it.
Oh, I like mirroring Rock's breakup with Achi wondering if it's okay to let Karan care for him. People should consider the role of reciprocity in love and affection.
The audio mix for this show is surprisingly good. Sounds are coming from the correct speakers.
Wondering if we'll flash back to the boss's thoughts later.
I'm so happy to see Mark again. I love the way he's playing this version of Minato so far.
Okay, reading the cat was funny. I like Jinta.
Oh, Achi, you're giving me secondhand embarrassment.
Newwie looks good in this brown suit.
I don't mind how much more explicit about feelings this version is being. This episode directly exploring what the polite boundaries are around crushes has been really good.
I like the not-date turning into a company hangout, though I wonder why Karan and Achi weren't originally invited.
Pai definitely knows something's up with Karan and Achi.
Two rooftop scenes two days in a row? I need OffGun to come through for us tomorrow too.
Will Rock come running up next week like Rokkaku? I kinda hope he doesn't.
Tits next week!!!
This is a good adaptation so far. I like the way this episode meditated on the social politics of a crush, and how an unexpressed crush can be painful for both parties. Karan is carefully toeing a line and afraid of making Achi uncomfortable, and Achi is worried about taking advantage of Karan or leading him on. We end on Achi assuring he doesn't view Karan negatively, setting us up for the next phase of this. I'm deeply impressed.
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G-fantasy 2023
đ€Hello everyone Kuroniansđ€
Today I would like to tell you about this magnificent illustration featured in the April 2023 issue of G-fantasy magazine, which has undoubtedly become one of my favorites, not so much because of what it represents but because of what it communicates.To commemorate the magazine's 30th anniversary, Yanuzza created an illustration that blends greetings for the magazine and the story of Black Butler.
Message for G-fantasy:
As I think you know, Kuroshitsuji was born thanks to G-fantasy magazine, and with this special relationship, every year Yanuzza creates an anniversary illustration. For the 30th anniversary, she did not simply create an illustration, but rather wanted to emphasize the beautiful relationship she has with Square Enix's magazine, so much so that he included pearls as the main element since these stand for 30 years of marriage.The couple who reach this milestone celebrate the pearl wedding: a precious material that indicates the rarity of the event and at the same time the preciousness and durability.Don't you find this a beautiful declaration of love?
Message to Kuronians:
In addition to the main message mentioned above, Yanuzza never fails, in fact he wanted to embed (succeeding perfectly) another meaning dedicated to all fans of the series. The phrase we see on the cover is a quote from William Shakespeare "The world is your oyster" which in addition to wishing good luck in life contains a very beautiful meaning that we can say can refer to Sebastian and âCielâ .An oyster, together with its pearl, represents something precious, extremely rare and beautiful. Suffice it to say that the process of pearl formation is something very special: it is the result of forced entry into the oyster of a foreign or indesiderate substance. This leads the oyster to defend itself by covering the foreign body with the only substance it contains: nacre. This is how a pearl is formed, a mysterious object that is sold at exorbitant prices precisely because it is highly sought after and peculiar in its kind.
Despite the countless references to their forced relationship (and âCiel'sâ past) there is also more that will make you love this illustration even more.Just as the oyster sticks to the rock to survive predators, Ciel sticks (or perhaps it would be better to say relies) on Sebastian being the only stable point in his messy life. Sebastian is the only person who knows everything, a little dog ready to save him from trouble, to help him. The bond of the oyster and his rock is very strong, so much so that he does not abandon the mollusk even during strong sea currents, and because of this affinity between them it is very reminiscent of the way âCielâ bound the demon to himself because of the strict contract, but also because of the well-positioned position of the mark. We have said that the oyster needs its reef to survive, and for this very reason by separating from it, it would die from the pitfalls of the sea.I find it fascinating that the oyster is referred to as a "weak mollusk" precisely because without its reef it cannot defend itself against the pitfalls of the sea.
This very strong similarity, we also have with the young master, in fact he decides to become in every way like his brother, precisely because he considered himself too weak to bear the role of head of the family. Moreover, it should also be mentioned that Francis greatly emphasizes the second son's being fragile during a private conversation with Vincent, which his son accidentally manages to overhear making him feel even more wrong. In addition to this, I would like to emphasize the fact that âCielâ is left alone at the age of ten, and precisely because of the absence of an adult figure, a figure who conveys security and stability to him, I find it very normal that he feels a bit like an oyster "clinging" to his safe rock.
The semiotic details:
To add an extra touch to the child she birthed along with the G-fantasy, Yanuzza not only focused on the semiotic meaning, but also on the colors and clothes emphasizing this concept of the oyster and the rock. Ciel (as we noticed from the meaning of the oyster) is supposed to represent the mollusk, in fact we can see this from the percentage of ivory clothing (bandage, shirt, pants, shoes, earring and accessories representing small and delicate pearls) in addition to the color, the sleeve of the kimono style jacket shows us a shirt ending with from the sinuous shapes ( which we also find in the end of the pants) that precisely resemble the shape of the mollusk.
As for Sebastian, the colors are darker (Ciel's jacket tends to blue while Sebastian's tends to gray) furthermore, the outfit has very little white: the vest and the tie clip representing an oyster with pearls (not to mention the shirt and gloves he always wears). I find very interesting the brown detail of the tailcoat lapel and the inner tails, which recall the concept of the rock.
I love the way Yanuzza crafts her works of art (because that is what they are) with no less than two opposing meanings. She succeeds with great skill, to offer us a work of luxurious pain with the peculiarity of wrapping it in that idyllic yet naive appearance.
If you are curious to see more of my posts, you can find me on IG as Kuroshitsuji_itaru đ
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OKAY! Spoilers for Original Final Fantasy VII discussion of Rebirth! This is your only warning.
Cloud remembering Zack was a real surprise... even if he remembered wrong. Well, I'm sure in another world that's exactly what did happen, but not to this Cloud. I did love Tifa being all "I'll let Aerith know, okay????" because she knows Cloud's not got it right...
I really like that they're playing up the degradation angle with Cloud, even though that's not what it is. S Samples INDEED. It's been a minute since I played Crisis Core, but I also think that's why Zack didn't experience degradation. Of course, he also died sooooo...
When you're talking with Biggs, it's like he's from the main remake timeline whereas Zack is from the alternate universe. Initially I thought maybe they were dead in the lifestream, but of course that didn't make sense... And how Cloud can see into that other world in his dreams... but it's also not the one he winds up in near the end, because the only way to keep track of what universe we're all in is based on Stamp the dog. I think we've seen four variations now?? Maybe five? Because when Zack makes his choice in the tunnels, he creates another alternate world. UGH SO GOOD.
Oooh, but the opening flashback where you see hints of the REAL Cloud under the mask... So subtle. So good.
Evil Cloud. Evil, Sephiroth-quoting Cloud who kills indiscriminately. YEEEEEEEES. He was so ready to straight up murder Elena daaaaaaayum.
I love that they're really playing up how unstable and genuinely dangerous Cloud is to be around. The real Cloud is in there somewhere, but he's so lost. And the ending where he's chatting away to Aerith even though she's dead... although that did also undercut how impactful that part of the original was. The part where Sephiroth tells him he doesn't have any feelings because he's a puppet and Cloud fights back against that was lost in Rebirth because we flick between realities - including one where Cloud murdered her (at least that's what it looked like to me). Ultimately, I do like the ending, but the original did it better. Honestly, it will be easier to figure out how far they're taking that once we play the final part of the remake. I understand they have to pace a three part remake very different because in the original you just... carry on to Icicle Inn.
...seriously though, does he think she's alive???? Because it really feels like he thinks she's alive... which, well, I guess we'll see him mourn later.
The way they're really foreshadowing how Cloud is ultimately the most successful robed figure - albeit without the robe - because Hojo considered him to be a failed experiment. Again, it's in the original, but they're able to really expand on it here.
Oh - another minor complaint but still: did not like that we can't go upstairs in Shinra Mansion. Another part of the original I loved. But LOL at the door code. I SEE YOU, SQUARE ENIX.
The sidequest with the dude who makes a weapon for Barret and says that someday Barret might not need the gun any more. Nice nod to Advent Children.
Speaking of Advent Children, which obviously at this point in the remakes isn't canon, but with Cloud being so out of it re: Aerith it kinda takes away the whole him coming apart because of his depression and guilt in AC.
Hey, SE, while you're busy remaking stuff, wanna update those graphics on Advent Children? I always forget how GREY it is until I watch it again. And Cloud has such pretty eyes in the remakes!
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Unspoken Words - Part 1
I'm lazy and don't have the patience to draw a full comic so I used MMD.
FOR THE FEELS ; A ; I need Terra talking more dammit, so here's him expressing himself a bit more.
I made this mainly for closure after KH3 (as do most Terraqua artists do with their artwork, I suppose ehe) Sorry if it's OOC, this is kind of the result of exploring these characters, their pent-up emotions, and just my take on them. That and I'm several years late. I got back into KH and BBS after 3 rounds of Covid hitting me. Terraqua became my comfort ship.
How bold of me to use a Terra POV when I don't know him as well as Aqua. Please don't kill me.
I guess I'll see how this goes and decide from the responses if I'll upload part 2.
Credits
BBS models by Otzipai-Art, KlaidAstoria and VulpesFelidaeMMD Anti-Aqua model by wallawallabingbong Stage models by Mr-Mecha-Man, redRevolutionnaire, Square Enix & Disney, Nintendo, Julehyrule, AJD-262 and Hakirya
#terraqua#terra x aqua#kh aqua#kh terra#kingdom hearts#birth by sleep#bbs#fan comic#mmd#kh ventus#wayfinder trio#aqua#terra#ventus
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[MAJOR SPOILERS] up to the end of 6.0: Elidibus knew the future, and how translation harmed it's impact.
I posted this on twitter, but almost no one saw. As such I'm uploading it here, not only because I can go into more detail, but because I think this is one of the most important aspects to Elidibus' character that I never see anyone talk about.
Elidibus knew the future. This has been DIRECTLY stated since 2.55... but what you may not know is that this has been indirectly hinted at (more explicitly in Japanese) since Elidibus' first appearance in 2.1. In this sickly written 'essay,' I will be sharing with you all an incoherent babble of Elidibus' story, along with major changes in the English translation that diminish the legitimacy that he knew the future before becoming Zodiark.
Please note: Tl;dr version is at the bottom, for this post IS long. Tl;dr implores you to at least look at the images provided below.
Let us begin not at 2.1, but rather 5.3. The most important translation difference in my personal opinion. It is your climb up the crystal tower, and Elidibus stands before it's throne. As he awaits your arrival, he ponders the crystal in his hand. The crystal of the Exarch's memories... memories of a possible future.
For those who may not be able to see the images above, I will summarize the difference. While most of the translation is the same between Japanese and English, there is one major difference.
In both versions, Elidibus looks at the Crystal and calls it worthless. A possible future is the same as the past. It is fated to fray, fade, and disappear. In English he follows this with "Leaving naught but a gaping void..." Meanwhile, in Japanese he says "Within me as well... could such a thing have once dwelled, I wonder?" (keep in mind I'm trying to keep the translation here as exact as I can, including the awkward structure, as I want it to be easy for people to compare my translation to the original text.)
I think this is very... very interesting. While I, at times, adore Square Enix's liberties in translation (otherwise we would not have the absolute banger âThe rains have ceased, and we have been graced with another beautiful day. But you are not here to see it.â), I think this was an interesting moment to take liberties.
What's done is done however, my main focus on this essay is not to criticize the translations though. It is just to inform what I believe is true about Elidibus' character. As such, I will no longer be addressing translation differences beyond providing them for context.
So let us move on to discuss the very interesting implications this has, using the short story "Ere Our Curtain Falls"
English version: "Will you not look at your crystal?" I asked.
When Elidibus was still Elidibus and Lahabrea still Lahabrea, we had collected all of our memories of the Fourteen and committed them to crystal, that those who would take our seats one day might learn. Elidibus would, I was sure, find much within to help him rememberâyet he shook his head.
"I am Elidibus. So long as I remember my duty, that is enough. Aught else I would only lose again in the course of this timeless struggle...and if these memories are truly so precious, pray do not ask that I forget them twice."
The last part in Japanese: "I am Elidibus, and I remember what I need to do, and how to accomplish it. That is enough. Even if I remember this or that, I will lose it again in this continuing battle. If it is an important memory, don't make me forget over and over again."
(Link to Japanese story, which you can switch into English, at least on desktop, at the top right of the page)
Elidibus thinks a crystal that holds memories of a possible future is worthless... and he refuses to look at his own memory crystal... how interesting... very very interesting.
As a quick refresher of the important things that occur next: You fight Elidibus and put him in the crystal tower. The final days begins again. Left with no one else to turn to, we go to speak to Elidibus at the crystal tower. He remembers us in the past, and knows where he must send us... which is something that can only be done THANKS to him being sealed in the crystal tower.
And now I feel we can move on to OUR beginning of Elidibus, aka 2.1. Though there is a LOT of text that I feel should not have been altered, I only translated what I feel matters most to me. A specific piece of information that had it's implications completely altered, and the implications that Elidibus goes out of his way to TEACH Minfilia about the ascians.
(I will only transcribe the translation.)
"Was I not passed down in folklore? Well, it has been thousands of years since I last appeared in this world. Can't be helped. You all are the ones who defeated the priest of the abyss. I thought you understood a few things about us but...
We are immortal beings. When we posses a person, even should you destroy the dark crystal, our existence won't be destroyed.
I am the mediator. I have no desire to fight you all. Today, I came only to tell you that. Let us meet again."
Kiiiiind of strange that he would just casually tell us that they can't be defeated like that. What is there to gain in giving away such a secret? Perhaps he's cocky... or perhaps there's more.
to recap what matters in the next patch, 2.2: The sahagins are preparing to summon Leviathan. Y'shtola spies on them, and hears them speak of how they're going to ascend in power (a parallel to things Elidibus said to Minfilia.) We decide to investigate, and witness the Sahagin priest ascend into "immortality," before watching his essence be absorbed within Leviathan, with him questioning why the emissary/white robed one seemed to have tricked him.
Now keep in mind, before this patch, it's already established that Lahabrea is the one to promote primal summonings, AND that Lahabrea is back. What reason would Elidibus have to no only promote the summoning of Leviathan, but to risk teaching immortality to the Sahagin priest, especially when he KNOWS the scions are in direct opposition to not only to the ascians but to primals? And for this to be one of the first things he does, after thousands of years of not appearing in our world, and AFTER he approaches Minfilia to speak of seemingly only non-sense. What, oh what could be the purpose?
"My power... it's being taken... I'm being absorbed by the great water god? Did I... not become... immortal? White robed one... what... is this?!"
It is thanks to this "slip" in Elidibus' decision making that we learn that the ascians are in fact NOT immortal. They are simply beings of aether that have not dispersed. They can be ABSORBED within something, and when that something is destroyed, they don't return. It is directly thanks to Elidibus doing this that we learn not only how to defeat him and his brothers... but also that we can seal him away in the crystal tower.
Surely this is just coincidence, right? There's just no way. Clearly this is all set up to be a piece of sad, tragic irony right?
I take us now to the very final cutscene of 2.55. Though there are differences in translation, I find them mostly negligible. As such I will speak referencing the English translation.
The final cutscene features Lahabrea and Elidibus. Elidibus appears within Lahabrea's shadow to speak of Nabiales' death before the camera changes, placed in a cage and peering into the other side where Lahabrea and Elidibus stand. The bars of the cage separate them, though the darkness makes it hard to see.
Elidibus says that the warrior of light is becoming too strong. That they must make haste to stop them. He suggests Lahabrea head to the northern lands, and Lahabrea agrees and departs.
Urianger appears from the dark behind Elidibus, wishing to know why he has been summoned. To which, Elidibus says the he wishes to speak of fate.
Now why does he do this? As a reminder of what comes next: We defeat Lahabrea, Igeyorhm, and Thordan. This leads to there being no calamity on the source ready to absorb the 1st after it succumbs to light, and the Garleans having access to Azys Lla, meaning they have direct access to the warring triad.
All of this happens at the very end 3.0. However, this conversation between Urianger and Elidibus happens in 2.55. Even should you try to argue that it doesn't take place exactly when it's shown to us, it does HAVE to happen before the mid point of 3.0 at a minimum considering Lahabrea is obviously alive in this cutscene, and more than likely happens before you cross the bridge into Ishgard.
The only thing left to truly note when it comes to this topic is that all of this is reinforced in 3.1 with cutscenes in the Great Gubal Library (2nd to last cutscene of the patch)
"This is thy proof? The Gerun Oracles? Apocrypha."
"Our fates were ordained long ago, Archon. The Garleans are no exception. Nor the Triad. You know what must be done.
In conclusion, Elidibus knew Lahabrea would fail, and that he would need Urianger for not only the warring triad, but to get Minfillia to stop the flood of the first. It was a fate ordained long ago, for we are in a soft timeloop.
Now you may ask, how can you explain him knowing to do this despite his memory loss? If this is all the case, why does he fight us at the crystal tower so genuinely? To be blunt, I cannot give you a direct answer, outside of what is stated above. Elidibus seems to know on SOME level 'some' kind of goal. Specifically saying "I know what I need to do, and how to accomplish it."
Does he directly state what this goal is? No. Ultimately everything above can only be counted as speculation, but personally, I am of the mentality of "why show us this if it's not meant to mean something? Why does Elidibus do something that has already been established as another character's role? Why would THIS be the first thing he does in our world for thousands of years? Why have a character do this if it's not meant to mean something? Especially when THIS something (teaching immortality) leads to the DIRECT consequence of being sealed in the crystal tower, which is our ONLY way to go THAT far into the past to know about Meteion?"
When did he learn the future? That also would be speculation, but as Emet-Selch states, the memory crystals were made before the Zodiark's summoning. If they are truly eluding to his crystal holding memories of a possible future, and the Japanese version of Ere Our Curtain Falls specifically states that he's been losing himself and his memories since the moment he fell from Zodiark to help the convocation, then chances are high it's before the summoning. Who told him would be pure speculation, but the most likely answer is either Venat, Azem, or the Warrior of Light. And before anyone brings this up, no, I do not believe the writers are going to drop every character related to Zodiark and Hydaelyn just because we're moving on to a new chapter. The consequences of the past will continue into the future. While the ancients may no longer be the FOCUS of the story, I doubt we're never going to see them or interact with the past ever again. They will more than likely be explored further in side content ([SPOILERS FROM DAWN TRAIL TRAILER] given Solution 9 has text in Proto-Alphabet, aka the alphabet of the ancients... yeah... um... don't think our explorations related to the ascians and the past are over.) [SPOILERS OVER]
Now, I still haven't worked on translating 4.X, so I will make no comments towards it and any information it might hold in terms of Japanese Elidibus' views on not only the world, but of the future. Perhaps when I have time to translate it I will make a follow up post. I will also be posting some of my smaller translations from twitter to tumblr in time.
Tl;Dr: Elidibus thinks a crystal of a possible future is worthless. He refuses to look at his own crystal. Because his crystal was made before the sundering, he knew the future at least before that point.
Elidibus taught us indirectly how to seal away ascians, and summons Urianger to help him before there is even a CHANCE of knowing he'd need him unless he knew the future.
With this in mind, it's clear to me that Elidibus guided our path into sealing him into the crystal tower so that he could make the time portal and secure the soft timeloop we're in. Though chances are HIGH this is all subconscious the entire time because of memory loss.
Thank you for coming to my Elidibus Talk.
#ffxiv#ff14#final fantasy xiv#final fantasy 14#ffxiv spoilers#ff14 spoilers#Elidibus#Themis#ffxiv Themis#Final Fantasy 14 spoilers#Final Fantasy FFXIV Spoilers
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âŠI've just realized that just comparing the two, Partitio is smaller, more emotional, just more than a few of sort of stereotypical tropes in gay pairings when in a vacuum, but he's still iirc the second tallest of the whole group, and fairly buff on his own. He just comes out like that when compared to Osvald. Idk, just find it amusing
The pairing is quite similar to Dimidue in that regard. I'm not going to say that's a major draw for me, but it is pretty funny that they have that in common.
Like, the artist didn't have to draw Partitio leaning on Osvald looking like he's about to cop a feel of some big fuzzy man peaches...but that's what we got. I see you being covertly horny and gay, Square-Enix, and I applaud you.
But yes, Partitio's character sits in this fun space where you can read a variety of gay ship tropes and historical toxic masculine tropes into him as you please. He's got that whole pseudo-Wild West swagger going on, but he's also the most emotionally demonstrative of the male travelers not that that's saying much. If I recall he cries twice during the game, with one of those being mocked by an antagonist, which is an easy lead-in to making him sad and gay and in need of an affirming bear daddy. A daddy who calls Partitio "lean but strong," at that...man's got a thing for twunks.
I am both amused and grateful that, unlike the first game's country bumpkin character Alfyn, Partitio has no notable no-homo dialogue and instead comes with conversations where he doesn't pick up on innuendo involving women and gets flustered when a woman trolls him by suggesting they had a drunken hookup - and is just shy of giving him two gay dads that everyone in the fandom is fine reading as a divorced couple that get back together in the end. I also note that SE could easily have straighwashed the entire Crossed Path system, by giving Temenos/Throné just as much ship tease as Hikari/Agnea and by pairing Partitio with Castti and doing the same. We could have had three obvious straight couples, with Osvald and Ochette left as a platonic father-daughter dynamic. But nope - Temenos has/had Crick, Throné seems turned off by sex in general, Castti/Ochette is...something, and Osvald and Partitio are over here being kind of gay. So fun.
(Of course, perhaps because of comments I've had to deal with on my recent video, I can already see someone reading this and accusing me of being stereotypical and that I'm the reason straight men are afraid to cry, etc. To that I say 1) fictional character, and 2) provide an explanation for Partitio's Stimulate voice line that doesn't involve him being enthusiastic about shoving things up his ass. )
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