#SA1
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would you want future sonic games to be divided into “hero story/dark story/[character] story/etc.”
- yes, i think all future games should use this format
- yes, the occasional game should use this format
- no strong opinion either way
- no, no future games should use this format
Thanks for the poll anon!
Polling Sonic Fans for their opinions on all manner of things. Share good questions to indicate what you want asked. Submissions open.
#Poll 258#Would you want future Sonic games to be divided into Character/ Team stories?#Games discussion#Team sonic#Team hero#Team dark#Sonic adventure#Sonic adventure 2#Sonic heroes#Sa1#Sadx#Sa2#Sa2b#Opinion poll#Speculations and wants#Sonic the Hedgehog#Sonic Fandom#Sonic#Sega#StH
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Chaos is power!
Collab with the awesome @samoirax / he did the sketch and I got to render it! 💫
#sonic art#sonic fanart#sonicfanart#sonic artist#sth#sonic the hedgehog fanart#sonicthehedgehog#sonic the hedgehog#sonic#shadow the hedgehog#shadow#shadow fanart#shadow the hedgehog fanart#tikal#tikal the echidna#tikal the echidna fanart#chaos#chaos sonic adventure#chaos sth#chaos fanart#sa1#sa2#sonic adventure#sonic adventure 2#sonic adventure fanart#chaos emeralds#master emerald#chaos emerald fanart#master emerald fanart#ough this is a lot of tags
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E-102 Gamma
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Real After All.
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I JUST CAME TO A REALISATION-
#sonicmovie3hype#sonicmovie3#movie sonic#movie tails#movie knuckles#LMFAOOO#sad bois#I genuinely cannot get over this being their collective reaction to being in the UK#sonic the hedgehog#miles tails prower#tails the fox#knuckles the echidna#sonic adventure 1#SA1#sonic adventure
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hey so you guys know this photo?
i actually found a page that goes into detail about sonic teams road-trip they took for sa1:
...and there are more pics like this from their trip!
i cant believe sonic team took a picture of a sonic plush riding a llama and ive never seen it before today
edit: you might notice the title of the page is "Sonic Team Road Trip in South America". the reason i looked into the source of the pic in the first place was bc i wanted to know what site it was photographed at. turns out its Chichen Itza! which is in Mexico. which, super obscure fun fact, is not located in South America. whoever wrote the article wasn't exactly great at geography lol
#my posts#sonic the hedgehog#sonic adventure#sonic adventure 1#sa1#sonic adventure dx#sonic team#sega
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Concept design sketches for the main cast of Sonic Adventure in my superhero human AU! With both their hero personas and secret identities! (Or, in Knuckles’ case, his real identity and a casual style disguise for going about the city unbothered lol)
ALSO if you’re wondering why Tails and especially Big are still furries here… well this isn’t just a human AU, it’s also a superheroes AU so they all have the same powers that they have in canon! Tails is a shapeshifting kitsune who still uses his two tails to fly, and Big is a mutant and the local cryptid of the Mystic Ruins… but he’s still just a chill dude who likes fishing! He’s not exactly a ‘hero’ but he does have powers and likes to use them to help out his friends :)
#sonic adventure#SA1#I’ve been designing this with the concept in my mind that the cast would have different outfits in each game#which is why these designs are specifically for SA1!#they’re also not final I’m still not sure about knuckles#designing outfits for him has been hardest for me out of everyone#ALSO HIS DISGUISE SHIRT IS MEANT TO BE 99 AND NOT 66 I JUST MESSED UP AND FORGOT TO FIX IT LMAO#sth#sonic#sonic the hedgehog#knuckles#knuckles the echidna#tails#miles tails prower#Amy rose#big the cat#sonic human au#sth human heroes au#sonic gjinka#re: big I just think it’s really funny how putting him in my human au with little to no changes makes him that much weirder#it’s like if Bigfoot was real but he just some guy chilling in the woods
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I wanted to draw a micro continuation🤏
#art#sonic#sonic art#sonic fanart#fanart#shadow the hedgehog#sonic the hedghog fanart#sonic the hedgehog#shadow fanart#shadow the ultimate lifeform#Tikal#tikal sth#tikal fanart#tikal the echidna#Shadikal#SA1#SA2#sonic adventure 2#Sonic adventure 1
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Day 36: Fearless (Sonictober day 7)
"This robot is my friend! He helped me!"
PLEASE! Donate to save Muhammad Shehab's family! Main Post | GoFundMe
#amy rose#amy rose daily#sonic#sth#sonic fanart#please donate!#sonictober 2024#sonic the hedgehog#sonic adventure dx#sonic adventure 1#e 102 gamma#sa1#Tails is there in spirit sorry I didn't draw you buddy#“the ship is losing altitude!!” That's what he'd say#day 36
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[-UNITS REMAINING: Gamma, Beta-]
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🤖Jungle - Egg Carrier🤖 Happy birthday, Amy and Metal Sonic!
Sonic fanmerch currently on saIes until 23rd September 23:59 CEST! Iink below!
HERE: https://7marichan7.etsy.com
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Alrighty fellow insane sonic fans i have something very cool for you today: a WORLDBUILDING theory!! this is something that's been kicking around in my head for so long that i forget it isn't something I've shared with many others yet lol
[ This post primarily covers stuff from Sonic Adventure, Sonic Adventure 2 and Sonic Advance, and ignores Sonic Chronicles and Sonic Pocket Adventure as they have been struck from canon (see: Encyclo-speed-ia) ]
[ It should also be noted that this theory is built on the idea that "the world" as depicted in Sonic Forces is not accurately depicting the entire globe, but rather depicting Eggman's takeover of just the island archipelago where the animal cast lives (South Island, West Side Island, Mirage Island, Northstar Islands, Angel Island) as to explain its geography and lack of human characters ]
Right! So, a big theme in the environmental design of the original Sonic Adventure was having the Sonic cast sort of "cross over" into the human world more - the wording on this was initially nebulous, but with updated translations and clearer official word recently, we now know that it means that the "human world" is moreso like a mainland populated by humans that exists separately from the animal-inhabited island archipelago of Sonic 1, 2, CD, 3&K and Superstars (see: Sonic Origins). My immediate first point of comparison - of all things - is something like the first Madagascar movie, where the lemurs are able to be a fully functioning society in a region completely isolated from humans.
Except it's not quite like that movie, is it? We see in Sonic Adventure (and further in Unleashed, 06) that animal characters like Sonic and c.o are able to exist just fine within the human world, to where Amy has flat-out moved into Station Square. Big and Tails, too, have settled down by the Mystic Ruins close to where Angel Island (sometimes) crashes down by, Rouge owns a club in Sonic Battle - you get the gist. Animal characters, the majority population of the islands as we see in Forces and the IDW series, are able to migrate into the "mainland" human societies, but it appears to still be a rarity, likely not even something everyone has the opportunity to do (Big might've been born on Angel Island, Tails and/or Sonic can fly any of Sonic's friends to wherever they want to go, etc.). The most contact humans have with the animal world is through the Mystic Ruins site, or Eggman using his excessive wealth to fly in and try and effectively colonize the islands as we see in Sonic 1, 2, Superstars, CD, 4.1 and 4.2 (for note: CD, 4.1 and 4.2 take place on the same island of Mirage Island)
Sonic Adventure 2's level select is obviously to be taken with a grain of salt as a stylized take on a world map, but it seems to infer the same thing that Origins' main menu and Angel Island's close proximity to the Mystic Ruins both corroborate - the island archipelago inhabited by the animal characters seems to be quite close to the mainland "United Nations" landmass, most evidently close to Rouge's Route 280 level. And given how often Eggman lays his sights on the islands as a primary target for his schemes (Heroes may well also be taking place on the islands, as Seaside Hill is confirmed to be near/on South Island), it would make sense from the United Nations' POV to try and make access to the islands more accessible. For example, to enable easier import and export of goods, help citizens evacuate from possible disaster (eg. how the Metal Virus in IDW described how it was impossible to evacuate to anywhere else but Angel Island), and so on - a way to connect the two societies more smoothly only makes sense.
With ALL that context and preamble out of the way, this is my theory, and where Sonic Advance finally comes into the picture:
Radical Highway in Sonic Adventure 2, and later Neo Green Hill Zone from Sonic Advance, were together depicting a brief attempt to connect South Island to the United Nations mainland.
You may think this is a bit of a nutty conclusion to draw given how little of a story Sonic Advance actually has, but I think there's a lot we can glean from just the environmental design of Neo Green Hill Zone alone. Compared to the original Green Hill Zone, and most of the levels in the Classic Sonic games that aren't just flat-out urban cities/facilities seemingly built under Eggman's control (Star Light, Spring Yard, Chemical Plant), Neo Green Hill Zone's touches of human infrastructure are far more...friendly, for a lack of a better word. There's parasols and wooden scaffolding, a grind rail or two along paved sidewalks, yet the natural beauty of the area is left entirely in tact. Nothing about it appears like Eggman's work, yet it is quite evidently structured for human interests, for tourism and walking/biking rather than all the funky ways in which Sonic's animal cast are comfortable moving around. Then there's of course the name: NEO Green Hill Zone, as if it's reinvigorating the idea for a fresh new facelift, re-marketing it!
But how does all that connect to Radical Highway?
Radical Highway (and Mission Street by extension) have a quirk unique to them when compared to almost all other urban city levels in the series - as you can see in the image above, they're themed around still being under construction. Compared to a level like Lethal Highway from Shadow the Hedgehog (or the aforementioned Route 280 from SA2) the holes and gaps in Radical Highway are presented as being specifically because the winding roads are still under construction. You can see this on the level map above too - Route 280 and Route 101 appear to be part of a long, linear, already-finished stretch of road, wheras the area of Radical Highway and Mission Street is filled with gaps, inlets and breaks in the road. Route 101/Route 280 already appear to fill the function of letting people cross between the two city areas depicted on Adventure 2's world map...so then, what exactly is the construction and general wobblyness of Radical Highway for?
Well, let's look at Sonic Advance again: Specifically, the end of the Neo Green Hill Zone stage, and the way the game progresses immediately thereafter:
The natural beach environment of Neo Green Hill Zone Act 2 suddenly bows out before the Eggman boss fight to give way to something quite interesting: A red bridge extending out from the island's coast. The bridge's architecture doesn't quite match that of Radical Highway, most notably using tall suspension wires hooked up to some off-screen upper portion of the construction, but I think the idea alone is fascinating enough: This is drastically more modern architecture compared to the rickety wooden bridges otherwise seen in Green Hill Zone. We're still a bit unsure of if Advance 1 takes place before or after Sonic Adventure 2, but if it's before - it may also be possible that the work on this bridge began on the South Island end of things *before* the mainland Radical Highway-end were finished with their work, with the idea of joining the two bridges somewhere in the middle.
Let's again also consider where this bridge takes our characters in Advance - to Secret Base Zone, a shockingly urban facility which we still don't really know the location of. Sonic and c.o need to zip-line into its entrance, with a background that only features light and buildings far off into the distance - is it possible that the Secret Base exists sort of like an oil rig in the middle of the ocean, inbetween South Island and the mainland, as some sort of production facility for the UN? Regardless, it serves as a pit-stop in the Advance campaign - after it, we can pretty cleanly chart a roadmap for where the cast travels. Casino Paradise's ocean background seemingly depicts it as being part of the coastline (bottom left of the SA2 map), Ice Mountain is pretty clearly meant to be another area of Ice Cap Zone given how it leads to the Angel Island Zone - which is, in reality, a dilapidated Sky Sanctuary. Effectively, the campaign seems to go from South Island, to the bridge connecting South Island to the mainland, to a coastside Vegas-like casino wonderland built by Eggman, which is near the Mystic Ruins and thus near Angel Island by extension (it may be connected to Night Carnival from Sonic Rush?). And all of it connected thanks to the works of a bridge, seemingly set up in Adventure 2 with Radical Highway being under construction, possibly with the goals to connect the two core parts of Sonic's world.
Whew! That's pretty much all the words I have, and I've now reached the max cap of images per posts. I truly don't know how many Sonic fans care about these granular details and concepts about the environment of Sonics world in games from 20+ years ago, but I hope it got some gears turning - and if there is some merit to this, it may further get you wondering as to why the path connecting the two was seemingly cut off in the end? Given the cityscapes we see in Forces and IDW, it's possible that this mutual relation between the two worlds lasted for a fair while - what could've possibly led to that bond being broken? Maybe Unleashed breaking the world apart had something to do with it...
Thanks for reading this far if you did - and feel free to add your own ideas or things I might've missed in all of this!
#mel alphabet soup#ill make you eat those words!#sonic#sonic games#sonic the hedgehog#sonic lore#sonic adventure#sonic adventure 2#sonic advance#sa1#sa2#sa2b#sonic writing#sonic theory#sonic series#sonic franchise#sonic x shadow generations#sonic heroes
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Looking back at SA1, I see it as the game were Sonic starts to respect Amy
In the beginning, Sonic is nervous/uncomfortable around her. He isn't romanticly interested in her, and he knows how forward she is with her feelings. He's almost expecting to get hugged by her when she first shows up here like in CD.
He rolls his eyes before he follows Amy into Twinkle Park to protect her from Zero, almost in a "oh boy, this again" kind of way.
But when Amy protects Gamma, Sonic sees her more determined and compassionate side. He starts to respect her more, not seeing her as an annoyance or just a fangirl.
#sonic the hedgehog#amy rose#sth#sonic adventure 1#sa1#sonic#e 102 gamma#sonic games#sonic characters#sonic analysis
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Small break at the resort
#digital art#digital fanart#sonic artist#sonic art#sonic the hedgehog#station square#sonic adventure#sa1#artists on tumblr
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Thanks for the anonymously submitted poll!
Polling Sonic Fans for their opinions on all manner of things. Share good questions to indicate what you want asked. Submissions open.
#Poll 128#Which game is better solely in terms of gameplay?#Sonic adventure#Sonic adventure 2#Sadx#Sa2#Sa2b#Sa1#Favourites#Opinion poll#Games discussion
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Tikal and a chao :3
#sorry reupload bc I noticed mistakes.. as always#she's squishing its lil cheeksi hope it reads#this was part of a roulette challenge thing i got goin on magma and i rly love how it turned out. first time drawing tikal#sonic the hedgehog#sth#sonic adventure#sa1#tikal the echidna#chao sonic#sonic art#magma art#rovers art#artists on tumblr#rbs > likes#< testing that tag sorey... likes are always appreciated :3
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