#REGARDLESS OF OUR ITERATIONS
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Does the Daily Bugle have a tv news program yet or are they entirely print media?
WE’VE HAD SEVERAL BROADCASTING PLATFORMS DURING THE BUGLE’S ILLUSTRIOUS CAREER! I SUPPOSE I CAN SPARE A MOMENT FROM MY NEVER-ENDING CRUSADE FOR TRUTH TO SHARE SOME HIGHLIGHTS…
1. J3 COMMUNICATIONS
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BACK IN THE 90S WE BEGAN OUR HUMBLE EXPANSION INTO CABLE NEWS WITH J3 COMMUNICATIONS. WE WERE SMALL POTATOES BACK IN THOSE DAYS, TACKLING A FEW OF OUR MOST LOCAL VILLAINS. UNFORTUNATELY, WE WERE DROPPED AFTER 5 SEASONS ON AIR DUE TO BUDGET CUTS, BUT I STILL BELIEVE THERE ARE SOME DIE-HARD FANS OUT THERE THAT MIGHT GET US OFF THE GROUND AGAIN. DAMN, FOX…
2. DAILY BUGLE COMMUNICATIONS
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THEN OF COURSE WE CAME TO THE MAINSTREAM IN THE EARLY 2010S WITH THE DBC!!! A NEAR 24/7 CHANNEL REPLAYING ONLY THE HIGHLIGHTS OF MY FINEST DIATRIBES AGAINST THE WEB-SLINGER AND HIS CAPED COMPANIONS! A CONTROVERSIAL TAKE ON NEWS-COVERAGE, BUT DAMNIT I STILL STAND BY IT AND SAY OUR FIRST TWO SEASONS ARE UNDERRATED AND WORTH A WATCH!
3….??????
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MORE RECENTLY WE UH… HUH?! THE HECK IS THIS?! MISS BRANT!! I WANT YOU TO FIND WHOEVER WROTE THIS CRAP AND FIRE THEM! ACTUALLY, UNFIRE THEM AND BRING THEM TO ME SO I CAN DOUBLE FIRE THEM!! THE BUGLE’S NOT SOME CONSPIRACY RAG, WE’RE THE COLD, HARD, TRUTH!!
#REGARDLESS OF OUR ITERATIONS#THE BUGLE’S CORE VALUE REMAINS THE SAME#AND THAT’S TAKE DOWN THE WALL-CRAWLER NO MATTER THE COST!!!#daily bugle advice column
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Our Stance On Gen-AI
This year, for the first time, we've had a couple of reports from bidders that the FTH fanworks they received were produced using generative AI. For that reason, we've decided that it's important that we lay out a specific, concrete policy going forward.
Generative AI tools are not welcome here.
Non-exhaustive list of examples:
image generators like Imagen, Midjourney, and similar
video generators like Sora, Runway, and similar
LLMs like ChatGPT and similar
audio generators like ElevenLabs, MusicLM, and similar
Participants found to have used generative AI to produce a fanwork, in part or in whole, for their bidder(s) will be permanently banned from participating in future iterations of Fandom Trumps Hate.
Why?
We understand that there can be contentious debate around the use of generative AI, we know individual people have their own reasons for being in favor of it, and we recognize that many people may simply be unaware that these tools come with any negative impacts at all. Regardless, we are firm in our stance on this for the following (non-exhaustive) list of key reasons in no particular order:
negative, unregulated environmental impact
Over the years, you may have noticed that we’ve supported multiple environmental organizations doing important work to combat climate change, preserve wildlife, and advocate for renewable and sustainable energy policy changes. Generative AI tools produce a startling amount of e-waste, can require massive amounts of storage space and computational power, and are a (currently unregulated) drain on natural resources. Using these tools to produce a fanwork flies in the face of every environmental organization we have supported to date.
plagiarism and lack of artistic integrity
Most if not all generative AI models are trained on some amount of stolen work (across various mediums). As a result, any output generated by these models is at worst plagiarized and at best extremely derivative and unoriginal. In our opinion, using generative AI tools to produce a fanwork demonstrates a lack of care for your own craft, a lack of respect for the work of other creators, and a lack of respect for your bidder and your commitment to them.
undermining our community building impact
One of the best things to come out of the auction every year—we can't even call it a side benefit, because it's so central to us—is that bidders and creators form collaborative relationships which sometimes even turn into friendship. Using generative AI undermines that trust and collaboration.
undermining the value of participating as a creator
Bidders participate in Fandom Trumps Hate for the opportunity to prompt YOU to create a fanwork for them, in YOUR style with YOUR specific skill set. Any potential bidder is perfectly capable of dropping a prompt into a generative AI tool on their own time, if they wish. We hope all creators sign up with the aim to play a role more significant than “unnecessary middleman.”
In general, we try to be as flexible as we can in our policies to allow for the best experience possible for all Fandom Trumps Hate participants. This, however, is something we are not willing to be flexible on. We realize this may seem unusually rigid, but we ask that you trust we have given this serious consideration and respect that while we are willing to answer clarifying questions, we are not open to debate on this topic.
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Sigh....Galemancers really love to move the goal post when it comes to the grooming accusations huh? You found out Gale was a fully grown MAN when Mystra slept with him so now you have to say, "Well then he was emotionally groomed and the power dynamic is too vast." Mystra is a neutral good goddess because she's Midnight, who was a neutral good human. She hates that her magic has to be used for good and evil. Ao makes her share it evenly but she'd rather not. She would never do anything to hurt Gale. The writers of the game even confirmed she's not a groomer. People like you also downplay the point of Gale's entire story arc, which is he should've listened to Mystra! The whole point of his personal quest is he needs to learn to humble himself and listen to his goddess! He has no one to blame for his downfall but himself.
There's no "post" to move, anon. The game and lore give us all the context we need. Grooming doesn't only apply to children, and people have proven right and left that Mystra is terrible at relationships. She's petty and abusive when she isn't obeyed by her partners, and that's been the case with all of her iterations. Even the narrator describes her as a "jealous goddess" when you visit her shrine. Plus, your information is wrong on many accounts; the most pertinent being that the Mystra of BG3/5E isn't technically Midnight. Cyric and Shar killed her, reducing her to her godly essence (lore-wise that means she died). The current Mystra is an amalgamation of the vestiges of Mystryl, Mystra, and Midnight, as told in the novel Elminster Enraged.
Now, this is about to get complicated, as it always does with Mystra, so from here on out I'll be referring to Mystra #1 as Mystryl, Mystra #2 as Mystra #2, Mystra #3 as Midnight, and Mystra #4 as 5E Mystra. Alright, let's get started.
Elminster had to reform the fallen goddess by giving her fragments of all three iterations of Mystra. Since all three iterations are combined, our current 5E Mystra embodies the good, the bad, the beautiful, and the ugly. There's even a conversation with The Simbul (one of the Seven Sisters and a Chosen of Mystra) where the newly reformed 5E Mystra speaks of Elminster as her "longest lover". This puzzles The Simbul because that was something of the old Mystra (Mystra #2), not Midnight. The new 5E Mystra replies that she has become a combination of the memories of Mystryl, Mystra #2, and Midnight. This is all in chapter 25-30 of Elminster Enraged. I know it's confusing, but in short: 5E Mystra is not Midnight anymore, and the leading mind is clearly that of Mystra #2, hence her extremely poor judgement—a recurring theme with her character.
Mystryl and Mystra #2 were originally lawful neutral. The alignment changed to neutral good when Midnight took up the mantle, because Midnight herself was a neutral good person. But now it seems 5E Mystra is true neutral, because you are right, anon; Ao won't allow her to do whatever she wants. Midnight tried and was forbidden. 5E Mystra absolutely does not have the same level of humanity or kindness as Midnight, and that may be because Mystryl had no human consciousness and Mystra #2 was a mess.
Regardless of her alignment, she must embody her domain by Ao's decree, which means she needs to spread magic across all Realmspace. Since she has to maintain the balance, she approaches good, neutral, and evil mages with potential opportunities. This isn't a criticism (that's just how godhood works), but rather proof that Mystra is absolutely capable of good and bad. I don't want to hear any more of this "she's a precious little bean and Gale's victim" nonsense. Even if she wants to be, she's not. As Kikitakite said in their post, she's done some fucked up things.
Whether or not the writers intended to make Mystra a groomer, that's exactly what they did. Sometimes writers don't realise they've written an abusive character until they're criticised. Take writer of The Notebook, Nicholas Sparks, for example. He didn't realise he'd written Noah to be an abusive piece of shit until Ryan Gosling pointed it out himself. Gosling has gone on record many times to say he hates Noah, and experts have labeled him an unrealistic and emotionally abusive/manipulative character. The same can be said for Stephenie Meyer, who wrote some of the most celebrated toxic relationships in recent media—with a dash of borderline pedophilia on the side. Therapists have weighed in extensively to tell people that Bella and Edward's relationship isn't healthy and shouldn't be emulated in real life. Indeed, perhaps the best thing to come out of the entire franchise is Robert Pattinson's hatred of Edward and the series as a whole. Jacob's actor, Taylor Lautner, even argued with Meyer's on set because of how weird the "imprinting" segment was and he didn't want to come off as predatory. Meyer argued it was "romantic". 😕
Even if you don't agree Gale was groomed, Mystra is flagrantly responsible for his insecurities and she never should've put her hands on him. The power dynamic is too vast, and even god Gale (conceited as he is) realises it by the end. He only stays in a relationship with Tav if they allow him to ascend them alongside him as his equal. He recognises that anything else would be unhealthy and unacceptable. Also, I researched high and low regarding your claim, but none of the devs have dispelled the idea that Mystra is a groomer. In fact, the most I could find was one dev simply saying, "To Gale it was love, but he didn't know any better." If anything, that only confirms he was confused and didn't know what to do. Their "relationship" was a stunningly horrible idea from the start and that's not on Gale, it's on the literal cosmic being who initiated it.
Moreover, Gale was very likely 17 when Mystra revealed herself to him. This perfectly fits into the 5E Forgotten Realms timeline. If so, no, he absolutely wasn't a grown man. He was a teenager. Mystra may not have slept with him until he was in his 20's, but that still makes it a disgusting teacher-turned-lover situation. Gale even tells us he was "young" when she took him into her fold, and he was only eight years old when Elminster started their lessons. Remember, Elminster is Mystra's biggest apologist. He would've taught Gale to revere her, which means there was almost never a point in his life when Mystra wasn't the main focus. You can tell by the way he speaks about her in Act 1. He's in awe, he's excited, he's proud she chose him. That does something to a child. Something irreversible. If anything, Elminster is complicit in what happened. I've said this before, but he couldn't even be bothered to visit Gale himself. He sent a simulacrum.
As for your accusation that I'm "downplaying" Gale's story arc—you're damn right I am, because the writers made me! Most D&D players I know aren't very happy with how Mystra is portrayed in the game, and that's probably because even they know she isn't presented in a very flattering light. If you really think about it, it's obvious what the writers were going for, but they failed. For example, you said Gale should've listened to Mystra, right? Well, in Act 1 he admits his ambition was his undoing, blames himself for his downfall, and by Act 2 he's literally ready to off himself for her. In fact, he's the only one who sees her ultimatum as justified. Every other companion says she's being cruel and unreasonable. If Gale actually blows himself up at the end of Act 2, the results are catastrophic. The brain is destroyed, yes, but the tadpoles, free of the Absolute's control, complete their transformation and infect/enslave the entire Sword Coast. Anon. She. Is. Stupid. Even the Narrator is like, "You wanna ... you wanna try that again?"
The entirety of Act 2 is Gale learning he shouldn't listen to Mystra. And then she has the audacity to lecture him in Act 3? If he'd listened, it would've been the end of everything. Maybe if Mystra was as infallible as she pretends to be, she would've put her three brains together and came up with a better, less vindictive plan. Because make no mistake, she wanted Gale to blow up in Act 2, which is ridiculous. I know this is an uncomfortable topic for some people, but gods aren't perfect, especially in fiction. They're flawed. They're selfish. Some of them are straight up assholes. The real irony of Gale's arc isn't that he has no one to blame but himself, it's that Mystra should blame herself. At no point does she even consider if she's being unreasonable or unfair. There's no self reflection whatsoever. And the writers expect me to think Gale's full of himself? I wonder where he got it.
Probably from his teacher. ✋🎤
#baldur's gate 3#bg3#gale of waterdeep#gale dekarios#bg3 mystra#mystra#dnd#d&d#dungeons and dragons#elminster#bg3 tav#lore#twilight
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After a good night's sleep, I think I can better solidify my thoughts in regards to the Dragon Age trailer.
First, let's start with the positives:
- Companion diversity: This has always been part of the series' DNA that has been clearly depicted with every iteration, so those who cry foul over "Asian & Black elves", prosthethics, etc etc...I really don't get that, because values and sensibilities evolve over time. Even the series itself has course corrected when needed, eg. Player character creation influencing the family ethnicity of the Couslands in DA:O vs the Hawkes in DA2.
- Unlocked romances: Letting players choose whoever they want to romance regardless of their sexuality and race has always been a positive for me. Allowing everyone to enjoy the experience equally is great (and I'm sure the nuances of player race & gender will be addressed through dialogue and banter). Moreover, CRPGs are long and time-consuming, so to be locked out of character romances mid-way through is never going to be a good time (from personal experience and observing fandom in the past).
Now the negatives:
- Maybe it's me being on the older side of the Bioware fandom (15 years in Dragon Age, 20 years if you count older games like KotOR and Jade Empire), but I cringed very hard watching the trailer. If you followed the development of this game in the past decade, the cancelled live service element that was to be DA4 in one of its iterations was so all over the way the companions were introduced that it brought out a visceral reaction in me. The tonal whiplash from how foreboding Dreadwolf was presented in the past to the patronising happy quippy MEET OUR LITTLE GUYS YOU'RE SURE TO LOVE also did not help as a first concrete look of what to expect after all this time (also poor anachronistic choice of soundtrack when you already have Trevor Morris' compositions right there). I was so dismayed when they went with a looter-shooter-esque lighthearted vibe when they could've leaned hard on the foreboding established mood and momentum they've already got going with Dreadwolf.
- The branding switch this late in the game that comes with it, especially one as drastic as this will always come with questions and ambivalence. I feel that mitigating uncertainty from announced changes (party number, combat mechanics, setting and environment, etc) should've have been prioritised to reassure existing and lapsed fans before appealing to new ones in such a jarring way.
- I'm simply baffled at the marketing suit who signed off on whatever this is to be their "best foot forward" at reintroducing the final form of this game? If only there were confident with the world they've already built instead of relying on trendy gimmicks, the amount of damage control I'm seeing prior to the gameplay reveal tonight was so avoidable. Controlling the narrative from the get go is so very important especially now as opinions can easily snowball overnight into behemoth-like proportions especially from bad faith actors. You would think that lessons were learned from DA:O's "THIS IS THE NEW SHIT" and DA2's "Press a button, something AWESOME happens" debacles.
(The thing is, despite it being my least favourite DA out of the three, imho Inquisition has the best marketing campaign in the franchise despite the developmental troubles going on in the background. So it has been pulled off successfully before!)
- I think the Bioware layoffs, especially the recent extensive gutting of senior staff in September 2023, significantly depleted my goodwill as a fan. To see Varric being paraded as a mascot in the trailer, game promotion and supplementary media while having his creator unceremoniously let go after years of building the franchise we love left me so very cold. And it's a me problem, but seeing many other fans barely acknowledging that save for few hollow words before getting back into the fun frustrated me so much. I get being excited to finally get something solid after years of false starts, but with what was lost along the way...I personally don't feel right to approach this installment without cynicism.
Idk, I'm just a bundle of conflicted feelings over this series I guess? When it's so good, it's really good and stays with you as memorable gaming experiences that stays with you for life, but when it stumbles and fumbles the bag...it hurts to see.
#dragon age#dragon age critical#I'm not good with words but I'll try to articulate my thoughts anyway#so i can process it out of my system
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Some Thoughts on Karma, the Natural Journey of Ascension, and Why the Ancients/Benefactors were Kind of Wrong
I'd like to address the community-wide misconception that you can only gain karma through "shedding your urges" when both in game and within the text of the game, we see this isn't true! the whole "shedding urges in order to ascend" stuff was only really a thing before the void fluid revolution, as Moon states in the bright red farm arrays pearl. The discovery of void fluid entirely trivialized needing to completely shed your urges by providing a much more natural method of ascension, and we see this play out within Rain World's story and gameplay.
In-game, we gain karma by directly engaging with our urges, whether it be sustaining our hunger, holding treasured items close or just survival in itself. From the beginning we are deeply ensnared within the struggles of living, "caught in the net" as the ancients/benefactors say. However, over the course of our gameplay, (I'm using survivor as a baseline, since their campaign illustrates the core of this) as we learn and grow and become more knowledged, living becomes easier, the struggle is not as harsh as it was before, and surely but slowly we die less and less as time goes on.
Simultaneously, this is reflected in our karma, as by dying less, we now hold higher karma more frequently. This coincides with the natural gameplay loop of rain world; the more we explore and learn new things, the more we grow and learn about the world and our place within it, we tread further and further away from the struggles of life, and become closer to enlightenment.
Ascension is the natural culmination of this journey of enlightenment, the next step on the path beyond. It's not inherently the right or wrong choice to make, its a step into the unknown, in search of something greater, of answers to our own existence, true spiritual self-fulfillment. This is how the ancients/benefactors saw it, but you could say they still got parts of it pretty wrong...
This is treading more into personal headcanon territory now, so bear with me, but I believe the issue lies within the great problem that the ancients built the iterators to solve. They wanted to find a means of evicting all life, material, the entire world from the cycles entirely, eliminating the personal struggle tied to ascension, taking away the choice and the journey that are so unbelievably crucial to it. This is also why I personally believe that a solution to the great problem doesn't or can't exist, as it would go against the fabric of their universe, from which the cycles are built upon. (LTTM describes the group behind this ideology as "triangulators"; they believed a solution was dangerous and had to be inferred rather than solved)
Ironically, in their desire to become effortless, by creating the iterators to make living easier, and to detach themselves from the struggles of the cycles, (just as we do within our own journey to ascension as the slugcat) this could also only be achieved through massive effort, so they even weren't truly "effortless" in the end, as nothing can be. Of course though, the few echoes in-game demonstrate that same ideology slipping through. Those ancients/benefactors became echoes because they hadn't experienced the personal journey paramount to ascension, or maybe they just didn't want to leave, but regardless, they weren't able to let go of their place in the universe and move on, and thus, they stayed behind.
TLDR: The ancients/benefactors were wrong about ascension because as a society they didn't fully recognize how important personal struggle, journey, and choice is for ascension, and sought to remove that struggle entirely.
#this is an older post of mine from twitter that i wanted to touch up and share here#im benefactor pilled i promise#in my original post i used ancient as an umbrella term just for the sake of people understanding#i kinda threw both terms in instead this time so well see how that goes#rain world#rainworld#rain world lore#rw lore#my lore#analysis#rain world analysis#thematic dissection
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If Universes Beyond is "Additive" as you said a few days ago, then why not make an "additional" format rather than forcing a change to Standard?
The psychographics are about the different ways you can psychologically approach the game.
If you’re a Spike, you’re about proving what you are capable of (which often means winning, but not always). That means you focus on picking the best card for the job at hand. That’s going to be dictated by card power and not creative decisions. Whether you like a creative execution (be it in-multiverse or Universes Beyond) or not simply isn’t the deciding factor.
If you’re a Timmy/Tammy, you’re about experiencing something. That means you pick the cards that best create the experience you want. If creative choices are a big part of that experience, then you will prioritize choosing cards that match what you want for your deck.
If you’re a Johnny/Jenny, you’re about expressing something. Your card choices are about you saying something about who you are. If creative choices are important to that message, it will impact which cards you play with.
The issue about mixing in-multiverse and Universe Beyond cards is only forced for the Spikes, because they’re the one psychographic that has to make choices irregardless of the creative execution of the card.
For the Timmy/Tammy and Johnny/Jenny players, if Universe Beyond cards dilute your experience, make other card choices. Don’t play with them.
That’s what I say about the cards being “additive”. You can add them to your deck if they enhance your experience. If they lessen your experience, don’t add them.
The big question is what matters most to you. If you’re choosing a card because it will increase your win rate, then you’re making a Spike-y decision. And that’s fine, but it means you’re prioritizing mechanics over flavor.
My core message is you the player have total power over what you play. You pick the format you play, you pick who you play with, and you pick the cards in your deck.
This issue isn’t new to Universes Beyond. Some people don’t like the cuteness of Bloomburrow, or the modernity of Duskmourn, or the famous characters in cowboy hats approach to Outlaw of Thunder Junction. If you want to make Spike-y decisions, then you play the card regardless of your personal opinion of the creative choices of the card.
Maybe you’re playing a card with a cutesy name you don’t enjoy, or a piece of art that’s not your style, or flavor text that you find groan worthy. That’s a decision you make when you build your deck and you choose what to prioritize.
Everyone has a different line of what creatively is acceptable, and it’s human nature to want to believe that your line is “the line”.
I’ve been doing this for a long time. Every line we cross is somebody’s line. But Magic, at its core, is about pushing boundaries and trying new things. It’s one of the defining qualities of the game.
My message is you can choose your own line. Magic adaptability allows you to play with what makes the game the most fun for you. You can choose to not cross your own line, but it does require you to prioritize that line over Spike-y decisions.
Look, we’re going to keep adding things to the game that players demonstrate they enjoy, whether that be mechanical or creative. It’s the defining quality of the game’s growth over the last thirty-one years.
And by the way, the data strongly, and I mean strongly, shows players enjoy Universes Beyond. All the people that made The Lord of the Rings the most popular set of all time are just as much Magic players as those that never purchased it.
And why not make an additional format? Because the data says there isn’t a large enough audience to support it. If there was, we’d make it. We’re very influenced by the desires of the players.
Our goal, as it has always been, is to make the best game in the world. We iterate, you give feedback, and we adapt. Lather, rinse, repeat.
One of the big lessons I’ve gotten designing Magic is that it’s going to adapt based on the totality of the desires of the players. Enough players like something, and the game starts adapting to it.
That adaptation is not always what I personally would choose, but over the years, I’ve come to realize the fact that the adaptation is not the choice of any one person, but the totality of the playerbase is the thing that makes Magic a game unlike any other.
It’s a living breathing entity that’s constantly becoming what its players want it to be. And that’s pretty cool.
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posted this on twitter first but a common misconception I see in the RW community is thinking the "umbilical", referenced in the Downpour DLC's Vanilla Game's overseer eye dialogue is the Iterator Puppet's arm, and not the wires.
"It is the remains of an overseer. Overseers act as our eyes on the outside. I used to have a lot of them, but I lost contact with them when I was neutered. My umbilical is cut..."
Here I have included some helpful (?) labeled diagrams indicating what is the umbilical and what is the arm.
the umbilical cord is what connects an unborn baby to the mother's placenta. It is cut when a baby is born. I'm pretty sure this is meant to evoke imagery of birth, specifically of the unborn, since iterators exist somewhat outside of the Cycle, and birth/death/rebirth is an overarching theme in Rain World.
When moon's connection to the umbilical is severed, she experiences something far closer to death than most other Iterators, and when she is revived via slag reset keys, I suppose one could argue she experiences a sort of "birth" or "rebirth" as well. In the corresponding Downpour DLC this dialogue originates from, power is restored to her structure, which is... I dunno, you guys can figure out the symbolism on that one, lol
I don't believe the label of "umbilical" is outright stated in Vanilla, but I'd imagine the corresponding imagery was still intentional, at least on some level. Regardless, I think calling those wires/cord thingy the "umbilical" is probably one of my favorite DP additions!! wooooo!!! well not a DP thing apparently, but I'm still a big fan
Pretty sure someone's pointed this out before, but I still see it sometimes, so I figured I'd yap about it. (actually i just wanted to yap) Also, what should I call the Arm...? The puppet arm, maybe?
EDIT: Apparently this dialogue IS from Vanilla, the wiki just has it listed as DLC for some reason?? ah, so confusing ....!! here's how the wiki looks currently vs how it looked in the past
ty to @soaricarus for providing the second screenshot!!
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Workshop Update: January 2025
Howdy Workshop Spectators! This is a pretty thick update, so please read through it carefully.
It's been a little over a month since our initial release; excluding a few minor bugs, it's gone exceedingly smooth. We'll be rolling out our first round of bug fixes soon; we thank you for your continued patience!
To that end, we're incredibly thrilled to have clinched a spot for Nexus's January Mod of the Month! The reception from the community at large has been overwhelmingly positive, and the Staff is humbled by your praise.
Speaking of the Staff; for those of you who have applied to join the Workshop staff, all candidates have received their respective set of follow-up questions. You have until February 10th to respond with your answers, or you will be removed from the candidacy pool.
Moving right along, the Workshop's Two Year Anniversary is coming up on February 27th! We'll be hosting a celebration on the server on both the 27th & 28th -- the event invite will be shared next week, so look forward to it.
We'll be going over the 2024-2025 End of Year budget report, presenting our new budget proposal for the next leg of our project, and showing off some of the new Workshop Original scripts we have cooking behind the scenes. Additionally, we'll be going over the results of the newest community poll.
As we focus in on creating new Kaidan content, one of the core problems our Writing Team has run into is how to handle his morality with regards to certain choices the player can make. In short, the moral compass of the original iteration of Kaidan is effectively centered around the Player; there aren't any quests or objectives that are too 'evil' to deter his support of the Player.
While functionally this does allow for players to keep him throughout their playthrough, regardless of their actions, it also makes Kaidan's existing narrative regarding redemption and carving his own path fall flat (kind of hard to say you're a changed man if you're only mildly miffed that the Player blotted out the sun). Our writers feel that there are certain 'points of no return' that Kaidan would narratively have; where if a Player insisted on engaging in certain questlines or decisions (e.g. blotting out the sun), Kaidan would refuse to be morally complicit.
Therefore, we bring this query to you all: should Kaidan's moral compass be player-centric, or should it be narrative-centric?
A narrative-centric Kaidan would have questlines that he would refuse to participate in, scaling all the way up to possibly leaving your employ (or worse if you're married - the betrayal! the angst!). A player-centric Kaidan might complain about your evil ways, but will never leave the player.
Besides that doozy of a question, we're also seeking some feedback regarding the inclusion of the legacy wedding clothing (do you use it? can we overhaul them into something nicer?), as well as what to do with our beloved Autumnwatch (how would you feel about us moving the location? what about a full design overhaul?).
You can find the poll here -- voting ends on February 14th, 11:59PM CST.
As always, we thank you for your continued support!
#kaidan 2#kaidanworkshop#custom voice follower skyrim#kaidan skyrim#elder scrolls skyrim#custom voiced follower#tes v skyrim
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I'm just so tired of holding up the concept of patriarchy. I'm so sick of pretending it is the focus of my problems. Yes some ancestor of mine or yours lived in and upheld this particular iteration of patriarchy. Yes some of our modern beliefs are part of or reactionary to that patriarchal ideal. Yet I have never lived in one. The vitriol and pain I have experienced is more generic, and also more personal, than "patriarchy" can describe. I am so so tired of having to include it in every conversation about gender, or when I read of it. The word is rarely used as it was made to be used, and more to describe the supposed role of men in a sexist world. The point of feminism, I thought, was to destroy such a concept. You have power as women, or as men(not to speak of nb people at the moment). Your ability to destroy and to be oppressed has pretty much equalized in a generic sense, or at least enough that a substantial amount of the population is in flux. Act like it. Wield that power and responsibility. I beg you. Androphobia regardless of the specific group is perpetuated by men AND women and does not always center around patriarchal ideals
(this is about the US, if you live elsewhere I am not claiming I know what type of system you live under. Even in the US, if you are actively living within a religious group that individual group is likely patriarchal)
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also like. i don’t have this fully articulated in my head so i’m kind of just working it out here. bear with me. but part of the “mission” of the amc iwtv show is to repair anne rice’s text, right? to respect what works and to let new things fill in the gaps where the text is, um, lacking (see: violently racist and misogynistic). and i would say that the show so far has been successful in many regards - ldpdl is an actual Black character. credit where it’s due. jacob’s here to stay. but ultimately a show that is deferent to anne rice’s estate and to the power of amc’s money is ultimately always going to be in service of antiblackness because antiblackness is the blood that oils the machine that allows television shows to make millions of dollars. plain and simple. that kind of TV money in a capitalist state does not exist without imperialism, without slave labor, without genocide, without eradication of indigenous people and their lands, without the dehumanization of black people. so there’s just never any such thing as keeping your head down and just being grateful a show is less racist than the racist book being adapted. i guess i just don’t believe in “fandom” anymore because to be a “fan” is to accept a level of subservience to capitalist forces protected by intellectual property law and ultimately normalizing of empire that i just do not fucking believe in and it does not suit the needs of fans who are the most ostracized time and time again by these white supremacist fan communities regardless of the alleged anti-racism in a given text. that anti-racism can only ever be symbolic in a pre-revolution context. the least we can do, since amc is not actually keeping our lights on, is to engage with the text and all texts as bravely as we can muster, including releasing this fucking false idol worship that makes IP holders into gods. fuck anne rice and her genius brain. she was a racist wretch who hated to share so much she blew up half of her own “fan” communities. idk man i dont think it’s a coincidence that the fans with the most concentrated hitler particles seem to be the ones with the most access to the cast and crew. antiblackness gets you really fucking far in this world. gives you access to material resources. replicates the lie that power is the most important quality in any artist, and that to love a text is to want to rub up against the chosen few who are involved in this legal iteration. you think those fans will give a fuck about jacob anderson when he’s no longer under amc contract? these old modes of popular culture worship will turn to sand in the dustbin of history full of white louis funko pops amen
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Finally, More NINA Puzzle Pieces
DISTRESSED NOISES!! WE GOT NINA CRUMBS!! AND IT'S DRIVING ME INSANE!!
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IT HAS THE CAMERA!!! AT LEAST ONE VERSION OF REALITY HAS THE CAMERA!!!!!
Okay so remember when I pointed this out about the NINA discrepancies in El's 4.05 entrance, and how there were at least 22 different iterations of events?
Specifically this glaring difference between reality (tapes) and the rest of the 4.05 entrance (labeled 3 and 8)?
The presence of a camera in a UD-ified version of HNL tells us that the bottom row of images straight up cannot physically exist in one cohesive reality.
Which is to say—Anything that does not have the camera is 100%, definitely, concretely not based in the UD's reality/those versions without the camera are either fake or set in a different reality.
If you've been following along this past year and a half, this is not news to you; it's just confirmation of what we already knew.
It does, however, means that none of this was based in reality:
We already kind of knew that, based on the props changing so much within the Rainbow Room each time/Henry's changing hair/etc, but the confirmation goes crazy insane. We love to see it.
After the first entrance to NINA/after we see the footage of the version with the camera, we don't see a non-camera version again. Any non-camera versions seem to disappear. This means whatever simulation El's stuck in, it's adaptive. It learns, with a propensity for making itself immersive by molding itself to to the subject's understanding of reality.
However, what fucks me up is that all of these are, then, set in the same "reality":
Which means the new ST5 UD-ified HNL, the physical camera footage of 1979, Henry's electrocution, Blood Hands El, El running to the Rainbow Room, and Brenner running to the Rainbow Room are all supposedly set in "reality".
That's not possible, though. The electrocution scene cannot have existed in reality/could not possibly be a memory, because 14 year old El is barely tall enough to see in. 1979 El would not have been tall enough to have seen interaction:
This means that none of NINA is reliable. Period. Even the things that appear to be set in reality are unreliable re: what actually happened in 1979.
Whatever NINA runs on, it's adaptive and manipulative. It's like c.ai, if c.ai was actually AI. Whatever it is, it takes El's experiences both in the lab and outside the lab and combines them to form entirely new scenarios that never really happened (see: Blade Runner 2049 and the manipulated/mash-up memories shenanigans). El has been told she's reliving memories. That is not the case. None of what she's seeing is reliable. It's like when a movie says it's based on a true story.
This fits with what I said about the monologue never having existed at all and NINA being an immersive empathogenic drug trip that pulls from El's outside memories. It also fits with my draft about the Mindflayer ties between Shadow-NINA in the VR, TFS, and NINA in ST4, and my speculation in that same draft about a) NINA specifically running on the Mindflayer, and b) the Mindflayer using familiar humanoid avatars to gain sympathy and coerce its target into joining it.
We see this kind of behavior in Patty in her garnering sympathy from Henry and then insisting that she and Henry run away together to find her mother in the Stardust Casino...regardless of the fact that Henry is still flayed. We see it again in our "Couldn't Possibly Exist" Henry as he garners sympathy from El and then tells El to join him. And then we see it again in Shadow Brenner using the NINA-like maze to learn about Henry as a means to try and coerce him into joining him. It's a continuing theme.
Both Patty and "Henry" want Henry and El, respectively, to accept their offer and leave with them. Both Henry and El reject that offer in exactly the same way:
In my speculative opinion, we see a resurgence of this particular dual-yeeting in Billy and Heather.
Henry in the VR, as we know, has a dubious ending re: escaping the simulation.
This exists in contrast to the other version of NINA Henry, who, much like TFS Henry with Patty, is insistent that El run away without him.
When I say that we have multiple guys, this is what I mean. Their motivations are entirely different. One of these men in NINA is not Henry. It's someone or something masquerading as him. If I had to speculate, I would say that it stems from the Mindflayer and its possible presence in NINA...Especially given the similarities between NINA and the Russian prison, wherein they have a trapped form of the Mindflayer:
In short—Every day it seems more likely that whatever El fought in the massacre was not Henry. It's like I said way way back last year: there's someone else in there with her. Multiple someone-elses, even.
It also seems, if I had to speculate, that rejecting the Mindflayer avatar is what gives El her powers back. This means it may also be what "changed" about One, as mentioned in the plinko scene.
This all also backs what I speculated way back in the day about the blood transfusions being related to immunity against the Mindflayer, either finding it, triggering it, or building it. It seems to function like getting a live vaccine: you're given dose of the live virus, and your body fights it off. In fighting off the Mindflayer, it's entirely possible that the process triggers latent powers in those who have them. Those who don't have the basis for latent powers eventually succumb (see: Will, Billy, the Flayed). Brenner, with NINA, may have been giving El the equivalent of a booster shot.
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End of Secrets, Rise of Speakers
“See no evil, Hear no evil, Speak no evil”
Martyn IntheLittleWood made it clear that this proverb was closely tied to the beings that control the multiverse.
Well, we have out Watchers and our Listeners, but who are our Speakers?
I believe we have found them.
The First Speaker
Jimmy Solidarity’s Discord Server recently had an interesting discussion about the lore implications of Wild Life in which we determined the Identity of the first Speaker:
Oli, aka: TheOrionSound
While he is not a member of the series, his presence can still be felt in the voices of the snails and trivia bots. The one part of him in the series is his voice [1], and that voice is coming out of the wild cards’ creations. The things mean to affect the players in a similar fashion to how the Watchers and Listeners do. In the past, every interaction between Being and Player has been silent, but now they Speak and they speak with Oli’s voice.
TheOrionSound is in the Life Series, but only as a Voice.
But If Oli is just the first Speaker, who are the others?
A New Voice has Spoken
Well, who could it possibly be other than Trader Scar?
GoodTimesWithScar is known for two things: Good Times[2] and Talking his way into and out of situations[3]. In Third Life, Scar talked all of the other players into giving him what he wanted and betraying each other. He nearly won the first of the death games by simply talking. His actions from the beginning caused him to become of interest to these otherly beings we call Watchers and to be dubbed by many as “The Watchers’ favorite.” It wasn’t long before his fate was tied to theirs[4]. But this hardly seems like enough to assume he is a Speaker, right? Surely, he’s nothing more than a chatty player. Well, he was. Then, Secret Life came to be.
Secret Life spelled the beginning of the end for the Watchers. Using the watcher to prematurely release Villain Scar as well as chaos from the other members, they were certain they could harvest all the negative emotion they could ever need much faster than in previous iterations of the game. They got greedy, cocky and in their misplaced confidence, their hold over the players started to slip. Jimmy didn’t die first; he escaped his curse. Grian managed to take enough power to free one player (Scar) just long enough to escape the Wither. Scar was never supposed to win Secret life. He was their plaything, their instrument of Chaos, their executioner. He was merely supposed to speed things up, not be the last one standing. The Watchers had to fix things, had to kill Jimmy, to get back what power Grian took, to end the game, but in their panic, they forgot one thing: the newest champion, left alone in a dying world.
How could Scar bare it? All he has ever wanted is to be loved, to be with his friends! And sure, every season he’s had that ripped from his hands, but it was always temporary, always just a moment before they were reunited. Now, he just had an eternity of loneliness. To escape his solitude, he was a player no more.
Isn’t it amazing what humans will do to save themselves?
Secret life deprived him of the love[5] and good times he craves, so he took his fate into his own hands. IT was after his victory that he ascended into being a Speaker.
Regardless if the speculation of Speakers is true, one thing is clear. The Watchers have lost control of the death games. Secret life showed their weakening powers through the breaking of the Canary Curse along with Grian gaining some control during the wither battle. While it was entirely possible for the Watchers to regain control in between seasons, it’s fairly obvious that they have not. Jimmy once again didn’t die first. Grian is very obviously controlling the gimmicks (technically he always does, but this is the most they’ve acknowledged it in game).
A Canary’s Cry
Jimmy broke his curse. Whether it was through skill, luck, or …questionable ethical decisions (elaborated on later) the Canary is free from his cage. And what will he do with his newfound freedom?
Well, some believe he is the next to become more than human.
Now, this will probably be my least coherent part of this discussion because I’ve just typed a research paper about Minecraft instead of studying for my finals and I’m tired. It’s also going to be the least poetic like and flowy because I need to finish this before cram time. Jimmy is a) free from his curse b) talks an awful lot and c) likes to have fun almost as much as the previous two guys. He’s got the qualifications of the Speakers; he could be the next.
He is also well liked by the other potential Speakers. It is possible that they are trying to turn him into one of them like the Watchers did with Grain. We all know that Oli is about obsessed with Jimmy as Etho and Joel are obsessed with each other. Scar has also spent the whole season with Jim trying to causse chaos. Both Scar and Oli are naturally drawn to Jimmy in every universe that they meet. It would make sense for them to induct him into their other worldly shenanigans.
And thus conclude my theory before I completely lose track of where I’m going.
Unsorted notes:
The Watchers seemingly are just mischievous at worst once again. The one making the cruel twists of fate now is Grian. Jimmy made a deal with the Watchers and it seems to have taken an interesting effect on the world (ritual can be found on his Instagram and TikTok)
The people who helped me come up with this are HunterChi and loz!! I have no idea if they have an account here or not.
If Scar and Oli are Speakers like I believe, then it seem they are not intentionally a threat to the well-being of the players like the Watchers are. They appear to just want to have fun and that any tragedy they may cause is genuinely an accident
The Watchers feed on negative emotions. The Listeners want to undo the pain caused by their sighted counterparts. The Speakers want to party.
Most of the team that work on the gimmicks for Grian in wildlife are Artimators and now I kinda feel like they are honorary Watchers, just not the malevolent kind.
This is my first tumblr post and I copy pasted from a word document. formatting may have gotten messed up
Foot notes/references:
[1] Wild Life Episodes 3 and 5
[2] Its literally his name. I don’t know what you want from me
[3] Any SMP that he has ever been in ever
[4] Double life soul bond to Grian
[5] Scar has stated in multiple series and SMPs that all he wants is to be loved. When asked what was more important to him, love or respect, he chose love without hesitation (Limited Life)
[6] I’m tired now and have no idea why I put citations. Just watch the Life series and it should be obvious where I’m getting most of this from. If it’s not stated in the series, it either in IntheLittleWood’s lore streams or in Oli’s YouTube channel because he keeps posting all of his contributions to the server.
#eyes and ears#jimmy solidarity#martyn inthelittlewood#life series#3rd life#theorionsound#goodtimeswithscar#the life series#traffic smp#life series smp#the watchers#eyesandears#mal's rants
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to pebbles and moon,
why do your opinions on your creators differ so much, compared to your personality towards other things? not saying you love your creators lots and lots, but pebbles seems more perceptive of them than moons comparison to.. a parasite.
Looks to the Moon:
"I-I'm sorry. I didn't mean to say that. That was not right of me. I... owe them everything, after all."
Five Pebbles:
"Moon said that?!? That’s… honestly impressive. Sorry for my surprise. Regardless, I suppose they did feel like parasites at some times, but they are our creators after all. We would not be here without them, we’d remain carbon and iron within the earth. I despise them now, but when we lost them… You have to understand, I was at the peak of my selfishness and godhood. To have millions of praises every day, to be cherished and seen as a god… only to lose it in what felt like an instant…. Have you ever been abandoned by what you thought loved you? "
"As ironic as it is for me of all iterators to say this, that was one of the lowest points in my existence, or so I thought at the time."
#rain world#rw ask blog#rw askblog#rw voiceover#voice acting#voiceover#rainworld#rain world ask blog#rain world askblog#rw iterator#rain world iterator#rw looks to the moon#rw five pebbles#rw lttm#rw fp#rain world five pebbles#iterator#five pebbles#looks to the moon#rain world looks to the moon#rain world lttm#rain world fp
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What happens after ascension
There have been many theories on what happens to creatures post-ascension- specifically, the slugcats. After all, we play as them. Do they disintegrate, the vision in the Void Sea a last dream before eternal death? Does the Void Sea give them what they most desire, regardless of if it's real or not, and they live in a dream? Do they enter the afterlife? Do they ascend to a new cycle of life, repeating and looping? Is it a trap, a blessing? Well, I think I've finally figure it out. They turn into the Sanshee Official Marketable Plushies- specifically, slugpup plushies. Think about it. The whole game focuses on a cycle of birth and rebirth. Doesn't it make sense that, instead of dying or transcending to a afterlife, they're reborn once more- as slugpups, having transcended to a new world, a new plane of existence? That plane is our plane. They have ascended so far as that, in comparison, their old life was nothing but a game, a two-dimensional way of thinking- so much so that it becomes literal. In addition, think about the Artificer plushie. In the game she doesn't get her scar until adulthood, but as a plushie she has it as a pup. It's a mark of her old life. The same can be said of Hunter. Want more proof? As the slugcat swims towards the light, there appears to be clones of them. How else would Sanshee get hundreds of the same slugpup? So there you have it. The true epilogue of Rain World. The iterators, slugcats, even lizards... not in a dream, not dead, not in an afterlife, not even in a trap- they are in your home, sitting on your shelf (assuming you bought the plushies). And they are 100% cuddable. I can verify this. Edit: Sanshee restocked plushies and announced the scav plushie the day I made this post. It's a sign.
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I requested more of the scenario Molt meeting og nightmare
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I'm sorry for the wait anon! For a change of pace, you get a one-shot this time! word count: 3411 general content warning for canon typical violence and angst.
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Something grainy, like gravel and sand, crunched under the soles of his boots as he shuffled back a step. One looping tendril made contact with a roughly cut boulder behind him. The height of the stone reached his hip. Clumsily, he ran his phalanges along its surface. He stepped around it and stopped once he stood on the south side, uncertain of how to proceed from there.
It was rare that he found himself in a space so wide open without someone nearby. He’d like to think he was better at navigating now than he had been when he was younger. Yet, regardless of how much time passed, he could never seem to quite outgrow the sudden spike of anxiety he felt whenever he entered a space that seemed... empty.
He didn’t know what he was walking towards or away from. He could be approaching a canyon for all he knew.
A steady, lonely wind howled above him. It caught the tail of his tunic and the fabric slapped against his side. Something rustled in the distance.
The wind turned cold.
Ley lines of magic, negative and positive, wrapped around this world in a vast net of ever-shifting ripe tides. Instinct had directed him to follow the nearest positive swell but now he felt it move again. Bending as though to make way. Just as suddenly as the air had turned cold, a well opened up, and negativity cascaded down the pit and condensed into a single point of black frost.
A shiver ran down his spine. “Nightmare…?”
Something about Rem’s magic didn’t feel right—
“How unlike you to make the first move. Was it not enough for you to…” his brother’s voice trailed off. “You are not my brother.”
No... no he was not. Rem’s magic felt cold, but not this cold. Though, the undercurrent of bitterness was painfully familiar.
“… the sentiment is mutual,” Molt murmured. He steadied himself on the boulder behind him. Silently, he tried to gauge the other’s intent.
An air of suspicion and curiosity rolled underneath the cold. He had the sense he was also being appraised.
“And yet, you are Dream.”
He did not sound—did not feel happy about that.
“If it were not impossible, I would wager you were from a divergent timeline.”
“Our world had only one timeline,” Molt confirmed cautiously. His voice remained low. “… it’s tied to the multiverse itself. No resets. Just the one.”
“Ah, so you are informed,” his brother's voice mocked. “Your presence here suggests a paradox, then. For all my searching, I have never met another iteration of us who could breach the confines of their AU on their own. It seemed there was some law restricting the role of Guardian to Two.”
He nodded because that more or less described the situation back home. With a renewed sense of scrutiny, Nightmare said, “Can I assume then, that instead of your brother, you were the one who bit the apple?”
And Molt stalled. The question was so direct. It felt a bit like a verbal slap to the face.
Nightmare hummed. “I see. That expression you’re making... It makes sense for my alternative self to have other motives if you are like this yourself.” He heard the grin in his tone, even if he could not see it. “Tell me, Dream. What do you say to adding to that collection of yours?” He— he couldn’t be serious.
“In this multiverse, you have the opportunity to increase your power. If you collect the last apple from my brother, perhaps we can reach an agreement.”
His mouth felt suddenly dry. He had to consciously still his tentacles to keep them from lashing defensively.
“You… you want me to kill my counterpart.”
He struggled to wrap his mind around that. Less so the threat itself and more so that it was Nightmare who was asking him to do it. He felt sick.
His brother’s alternate rumbled a low laugh. “It would not be difficult for you. You dwarf him in raw power. I’m confident you could easily subdue him... Ah, but I see I cannot convince you. The thought distresses you. A pity.”
Gravel and sand crunched underfoot. The sound came quietly. “ … hmm just as I thought, you are blind.”
“...what are you doing?”
Nightmare was amused by the question. Dread washed over him. Nightmare had been speaking to him civilly until that point, and while this mirror of his brother gave off an ambient feeling of danger, he had not taken the feeling as seriously as he should have.
“I am considering what to do with you. Since it seems you are reluctant to cooperate. But you would be of a dull mind not to suspect that already. If you are anything like the thorn I have in my side now, I’m sure you will quickly surmise why I simply cannot let your existence go unchecked.”
Molt slowly shuffled a step back.
“… where do you think you will escape to? Are you even aware of what is behind you?”
Molt froze.
He sensed no one behind him but— the subtle rustle of fabric. A step was taken closer and it dawned on him that Nightmare had been trying to distract him.
Molt’s hearing was keen. It had to be. He learned to rely on it when sensing nearby emotions, and the flow of positive and negative wasn’t enough. But his haptic memory was better, and with one tentacle brushing against the boulder behind him, he knew which side he stood on and which direction he originally came from.
He darted around the boulder, squarely placing it between himself and Nightmare. His brother’s alternate self stood still, contemplative and mildly surprised.
“Hm. You cannot see, and yet you are able to pinpoint my position. Interesting.”
Molt didn’t feel like providing a reply.
Nightmare didn’t move for a width of time that felt like years. And then, he vanished. The cold sucked out of the air in a blip of distorted space-time.
Alarm seized him. Given no time to think, he picked direction and distance at random and took a shortcut through. As he felt his bones materialize in reality again, a dense frame of cold magic solidified where he had stood seconds prior.
Displeasure radiated off of Nightmare in waves. “Come now. Don’t run. It’s unbecoming. We can discuss the terms of your departure from this world with maturity.”
Molt shivered. “Don’t. I would return to my reality if I knew how.”
“Then allow me to assist you,” Nightmare said, and the malice in his words sent needles crawling up his spine. He vanished again in a wash of cold. Molt leaped back, grasping at the nearest tide of positivity to carry him away.
He found his feet again on the sand. The sudden incline made him stumble. The seconds it took to catch his balance nearly cost him. A frustrated growl and the sensation of ice to his right was the only warning he had before a sharp object whistled past his skull. He teleported again and Nightmare followed.
“Enough! Cease this childishness.” The burning cold struck his side. Molt tumbled to the ground. He rolled, gasping in pain, and launched himself to the side. “Stop! I don’t want to fight you.” A loud crack sounded where he’d just been. Gravel pelted his arm.
“Then what happens next is your own fault,” His brother’s voice snarled.
He took another shortcut. Aiming north of the dense vortex of cold desperately trying to put some distance between himself and his brother’s counterpart. He needed that distance to escape this AU. If he attempted the jump too close to Nightmare he might unintentionally drag him along, or Nightmare would be able to sense where he went and this fight would never end. The temperature plummeted. In a split second, a cold tendril snapped around his middle. And then he was flung. His body hit the ground once, twice, and his skull was knocked against something hard.
A hiss shuddered through his ribcage. Molt clenched his teeth as the world spun, attempting to swallow back the sound.
“You brought this on yourself, Dream.”
Gravel and sand crunched at a steady pace. Malice approached slowly.
He struggled to push himself upright. The ground beneath him swayed dangerously. His tendrils lashed, writhing in defense of their host. But the ground beneath him lurched, his arms buckled, and the ground swung up to meet the side of his skull again.
His soul pulsed so fast and hard in his chest, he thought he was going to be sick.
“Poetic, isn’t it? I wonder... did the same desperation drive you?”
Cold wrapped around him and slammed his back into a hard, stone wall.
Claws dug into his jaw, roughly pinning his skull to the stone slab behind him. A strained hiss tore from his bared teeth. He found the strength to wrestle one arm free and dug his claws into the wrist pinning his head down. Nightmare’s strength didn’t waver, but an involuntary noise rattled through him, a jolt that was close enough to a flinch to be nothing else.
Faintly, Molt felt the phantom echo of a hot brand race up Nightmare’s arm, starting from where his claws dug into his wrist.
“W-why are you doing this? I am not from your timeline, so why?”
“The distinction is irrelevant,” the grip on his jaw tightened. “This fate, it’s the least you deserve. For everything you put me through. For every day I was left to defend myself while you selfishly basked in undeserved praise.”
Exhaustion crept into his limbs. He felt weaker and heavier by the second.
“Would you have always resented me?” Molt gasped out. “If things had been different... If our lives had been better—”
Nightmare barked out a bitter laugh. “Even as you are now, you are naive. No. I cannot imagine a world where I did not hate you. For us, no other outcome was possible.” Molt flinched. “... you doubt me? Do you actually believe my alternate self doesn’t resent you?”
The knife in his heart gave a sharp lurch. It would make sense... wouldn’t it. For all he hadn’t done, who wouldn’t resent him?
“N-Night...”
“You neglected your responsibilities, Dream. You were selfish. I’ve always wondered if you had known what I stood to lose that day. If you had known what they had planned to do—” “Nightmare!” Molt snapped. He was terrified, his soul shook, and he was painfully cold. “That was my home too!” Something snapped. He felt the abrupt, quaking shift in Nightmare’s demeanor. Rage colored all rational thought. Molt didn’t know what he intended to do and he didn’t have time to think about it. That rage solidified into a single, sharp tool. Malice soaked the thing so vividly, he could almost see it. A serrated bone dagger.
Molt jerked his head to the side, the claws on his jaw slipped, and something sharp and blisteringly cold scraped the side of his skull.
He might have blacked out for a few seconds. He couldn’t be sure. One moment, his vision was black. Then it was white. He’d yanked a tentacle free in the next. A resounding crack thundered through the stone lab behind him. Nightmare’s grip on his head slipped, caught off guard. Molt kicked his shin, and as Nightmare staggered, snarling, he flash-stepped out of immediate reach.
A safe distance away he sank to the ground.
Head swimming, he lifted a shaky hand to the side of his skull. He felt bone. The dry, clean surface of a malar bone. The muddy, blurred shape of his palm swam in and out of focus.
Nightmare stood very still for a long moment. His emotions felt stunted and Molt could not identify the feeling that had rendered him so still. Moments ago, Nightmare had been content to hurt him in every possible way.
“Get up,” Nightmare said. And he couldn’t identify the emotion behind that command either. It felt like anger but brittle. “I said get up!”
A tremble racked through his body. He felt a forbidden spark of anger ignite in his throat and shakily rose to his feet.
As he slowly lifted his gaze, palm still pressed to the side of his skull, he saw black tar and went still.
It was one thing to guess the shape of the magic that had tossed him around the field like a rag doll, but it was another thing entirely, to see it.
The ground felt like it was tilting. Nightmare was taking too long to respond. And though he hid it well, he was clearly in pain. Head swimming. Pounding. Red-hot needles. Nausea pricked through his brother’s bones.
Nightmare took one step closer. Molt flinched back, and a bitter smile crawled over his brother’s teeth—
“NOT SO FAST!”
A sharp ping. His vision was eclipsed in hazy blue. Before Molt could blink, he found himself yanked to the side, several feet away.
He was released, gently at that, and stumbled once as gravity resumed its normal weight. The world erupted in a cacophony of noise. With color and light sloshing together, it was difficult to make out shape and form, but the stirring magic immediately in front of him was familiar.
“Blue?” Molt whispered, but like Nightmare his magic felt just slightly off. The hope in his soul withered. He was surrounded by strangers.
“MWEH HEH HEH FEAR NOT STRANGE INTERDIMENSIONAL CITIZEN! WE ARE HERE TO SAVE THE DAY. NIGHTMARE! YOU WILL NOT GET AWAY WITH THIS!”
Whatever his brother’s mirror said in reply it was drowned out by noise.
“Wait.”
But his voice was too low. Too quiet. And his plea went ignored.
Too much happened at once after that. The Swap Sans launched himself into the fight. Light. Movement. A flash of white. Bones summoned then shattered by the furious sweep of a black arm. Nightmare’s strength was weakening. The balance had tipped. And battling three by himself? Nightmare couldn’t keep this up for much longer.
Most of the fight happened too fast for his barely stable eyelight to track.
So he did what he always did when the world around him became too chaotic to follow. He reached for the cold pitch of his brother’s magic.
He followed the current of cold as it funneled into a singular point. Pushed back, and back again by a burning white star. Hope. Concentration. Concern for the other, yet the courage to see his actions through to the end. The familiarity of the magic here was disconcerting. But his head already ached something awful and he didn't think his nausea could get much worse. The phantom lashes he’d endured at Nightmare’s hand still burned. But... Nightmare. He felt his twin’s exhaustion, felt the unsteady slip to his heel, and his alternate was closing in now and—
The shortcut was rough. Poorly executed. And finding his balance on the balls of his feet was not fun. He raised his arm defensively, anticipating the attack seconds before, and found his hand closing around the pole of a golden staff. It smacked into his palm with a solid clank. It hurt only a little bit. His own magic absorbed the brunt of the blow to feed itself. To lessen some of his own pain. And staring into the wide eyes of his own face was...
Dizzying.
Everything was dizzying.
That startled look melted into one of fear, and it didn’t make sense. His own rib cage hitched, sharing that fear second hand and then it dawned on him how this might look. Oh. He thought. …oh.
He released his counterpart's weapon and yanked his hand back. The other skeleton flash stepped out of reach, his soul pulsing with the rhythm of a terrified rabbit.
Within the pool of frigid cold at his back, he felt a spark of something that felt suspiciously like gratitude. Nightmare struggled to stand for a moment, winded, then laughed. The sound was not pleasant. “Recklessness must be a universal trait.”
“That’s enough,” Molt rasped. “Please. Just stop…”
“You should have taken my offer when you had the chance,” Nightmare sneered, words bitting. But more than anything, they felt defensive. The darkness pinched into a small, black star, and then he was gone.
“I SEE. WAS I MISTAKEN THEN? ARE YOU AND NIGHTMARE ALLIES?” Blue had taken a defensive stance beside his teammate. His weapon was drawn, but he didn’t move yet. His soul hummed with grim focus. The suspicion hurt.
Molt struggled to speak for several precious seconds. Unsettled. He was reeling from the fight, from everything he had learned about this reality and the cruelty of his brother's words and actions and he was trying ever so hard not to let a tremble snake its way into his voice. It was very hard... to hear someone say those awful things in Rem’s voice.
He shook his head and said softly. “We aren’t.”
Blue’s brow furrowed. “THEN, WHY DID YOU DEFEND HIM?
The words ‘because he is my brother?’ were on the edge of his teeth but the hostile edge to Blue’s magic and tone made him pause. It was less a question and more of an accusation. And that answer wouldn’t have been exactly true besides.
The tendril on his back coiled defensively.
He hadn’t stopped to think before he leapt in front of Nightmare. It hadn’t been a “should I or shouldn’t I” situation in his mind. In that moment he was unable to look past the pain and hurt his brother’s mirror was experiencing. In that moment, the distinction didn’t matter. He had to put a stop to it, that’s all. He couldn’t fight his brother. In any form he took. He just couldn’t do it. It reminded him of too much. And he couldn’t stand to watch that either.
But how could he possibly explain that?
A step behind his teammate, Dream was trying to calm down. Blue’s presence helped but he was struggling. Molt took a step back. He was causing someone pain and distress. He didn’t want that. Blue’s stance shifted. Bracing.
That felt like betrayal too. Molt swallowed something bitter behind his teeth and tried not to think of it that way. Ignored that small part of him that hissed and felt a little bit angry. It didn’t make sense. He knew the person in front of him wasn’t his friend.
“FRIEND, I WANT TO GIVE YOU THE BENEFIT OF THE DOUBT BUT... YOU ARE ACTING SUSPICIOUSLY.”
“I’ll leave,” Molt said. His head was pounding, and the last thing he wanted was to be dragged into another fight. “Wait...” Dream took a breath. “You’re hurt. Stay for a minute, let’s talk.” “DREAM IS RIGHT, POTENTIAL ENEMY OR NOT, IT WOULDN’T BE RIGHT TO LEAVE YOU THIS WAY. NOT TO FEAR HOWEVER, I AM ALWAYS PREPARED!” “It’s okay. I don’t need candy,” Molt said and felt vaguely like he was reading the lines of a script. If Rem or any of the others were here, they’d be calling his bluff. “Then, what do you need?”
“Somewhere calm, with hope. That’s all.”
The two exchanged a look. Surprise, suspicion, resignation, dread. “I SEE. SO YOU ARE LIKE DREAM THEN. BUT SURELY THAT'S NOT ENOUGH. I... I CANNOT SEEM TO CHECK YOU FOR SOME REASON, BUT YOU DO NOT LOOK WELL.”
Blue seemed to ask to Dream something silently. Concern. Suspicion. Acceptance. Dream sighed. “I know somewhere. It’ll be okay. We’ll be keeping an eye on him together, right? The place I’m thinking of is isolated so...”
“IT’S SETTLED THEN.” he finally dismissed his weapon, and Molt felt the tendrils on his back slowly lower. “SO THEN, NEW FRIEND, WHAT DO YOU SAY TO A TRUCE? WILL YOU COME WITH US?”
He gauged their intent for a moment. Rem had sometimes remarked that his empathy made him gullible. But Molt was tired, and sore, and aching. The others weren’t here. And he let them make decisions for him too much anyway. He hated to admit it but Nightmare was right. Dream wasn’t a physical threat to him. He was scared and trying so hard to be brave, and Molt was trying equally hard not to feel rattled.
“Okay,” he said.
Blue made a noise, something between acknowledgment and mild confusion. Dream offered a strained smile. He supposed they had a lot of questions.
#orbital chatter#moltendreams!au#molten!dream#nightmare!sans#nightmare sans#OG Nightmare meeting Molten!Dream situation but its longer#it doesnt go well#ink arriving late w/ starbucks: so what did i miss?#everyone is gone#ink: wow so alot#one shot
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I think it's rather telling that many of the more prominent token "Jew" blogs on this site don't make any mention of the hostages unless they're prompted to or they're sharing well known and big name antisemitic blogs and their respective vitriolic takes and conspiracies. Many of these blogs have a long and well established history of harassing Jewish blogs, sending their followers to harass Jews, and spreading every antisemitic conspiracy under the sun.
There are a number of blogs that are supposedly about fighting antisemitism or being an anti-Zionist/neo-Bundist Jew that make little to no mention about our people being held hostage, the conditions they went through, the fear in our community for them, the joy of their return, or the violent and rampant antisemitic takes surrounding their release from anti-Zionist goyim.
When prompted it's always defensive with a heavy dose of pearl clutching. A lot of "how dare you" and professing just how Jewish they actually are. Of course they know and care about the hostages they'll profusely profess, but when you peruse their blogs it's not there. It's almost always an antisemite's post spreading some conspiracy about the hostages. If it's anything else it's some sort of goalposting and/or mental gymnastics to justify why the hostages were taken or that they aren't actually victims. But again...they share from blogs, people, and organizations that have made it very clear that they hate us.
Not just Zionists.
Jews.
Period.
So pardon us for thinking you're either not one of us or you'd harm your community.
If they are Jewish, then I would best describe them as an iteration of the fourth child. Except it's not that they don't understand Judaism in one capacity or another, it's that they don't understand antisemitism and all it entails. They either don't understand or refuse to understand that antisemitism exists regardless of political leaning. It exists on all sides of the political spectrum and when you refuse to acknowledge that because you share those political leanings then you don't understand the full breadth of hate aimed at our people.
As such, they don't understand what they don't understand about antisemitism and thus they're in a weird Dunning Kruger space where they'll say "as a Jew" statements to defend clearly antisemitic statements that are from a place of biased ignorance.
Addressing that ignorance is hard and may or may not be addressed as time goes on. Unfortunately we'll just have to wait and see.
#jumblr#antisemitism#leftist antisemitism#intersectional antisemitism#antisemitism exists regardless of political leaning
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