#Most of it aren't applicable. But the parts that are applicable are applicable.
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thefadecodex · 19 hours ago
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Cultural Views and Interactions with Spirits Across Thedas
The cultures of Thedas have vastly different relationships with spirits, shaped by history, faith, and tradition. While some societies embrace spirits as allies, teachers, or even deities, others regard them with suspicion, fear, or outright hostility. These views often reflect each culture's relationship with magic, the Fade, and the Chantry's teachings.
Broadly speaking:
Northern Thedas tends to demonstrate more openness and integration with spirits.
Central Thedas is likely influenced by both Northern and Southern Thedas, resulting in an amalgamation of cultural beliefs.
Southern Thedas is heavily influenced by Chantry doctrine, enforces stricter separation and suspicion. 
The significant exceptions, such as the Avvar tribes and the Dalish elves, whose unique spiritual beliefs set them apart.
Then, we have the Circle of Magi.
Northern Thedas
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Tevinter Imperium
Cultural View: In Tevinter, spirits are seen as tools, allies, and occasionally even advisors. Magic and spirits are deeply integrated into society, and the Chantry's warnings are largely...interpreted differently than southern Thedas in favor of practical application. Tevinter mages will often bind spirits and compel them into service.
Key Spirit Interaction Example: In DAI, Dorian speaks openly about spirits with respect, showcasing Tevinter's pragmatic—if morally gray—approach to spirit magic.
(source: Tevinter, Spirit)
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Rivain
Cultural View: The Rivaini people, heavily influenced by their Seers, view spirits as part of the natural and spiritual order. Spirits are seen as protectors, teachers, and sacred presences.
Interactions:
- Seers: Rivaini hedge witches, known as Seers, communicate directly with spirits. Southern Thedas believes that Seers often allowing themselves to be possessed willingly for the benefit of their communities. However, in the codex entry ‘Riviani Seers and Spirits,’ Taash notes that the Seers aren't possessed at all. The Seers simply open themselves up and share their body. - Spirit Amulets: Seers craft "Amulets of the Unbound," magical talismans that protect spirits from blood magic and binding rituals. - Spiritual Integration: Spirits are welcomed into villages and trusted to guide important decisions or provide aid in crises.
Key Spirit Interaction Example:  During Taash's personal quest, a Rivaini Seer allows a spirit to speak through her rather than fully sharing her body. The spirit, having spent considerable time around the Ancient Qunari, respected the Qun's beliefs about possession but still wished to offer its assistance.
(source: Rivain, Spirit)
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Antiva
Cultural View: The Fade Codex is theorizing that it appears that in Antiva, spirits are neither overtly worshipped nor deeply feared but are instead accepted as a natural part of the world. The Antivan people generally remain untroubled by the occasional presence of spirits.
While Chantry teachings are widely followed in Antiva, they seem less rigid compared to the stricter interpretations in the South—likely a result of Antiva's origins as a nation founded by pirates and mercenaries, who valued pragmatism and adaptability over dogma.
Key Spirit Interaction Example: The Treviso marketplace, there are spirit cats lounging around, which reflects Antiva's relaxed approach to spirits, to some degree.
(source: Antiva, Spirit)
Central Thedas
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Nevarra 
Cultural View: Nevarrans have one of the most unique relationships with spirits in Thedas, deeply intertwined with their cultural views on death and the Fade. Spirits are seen as natural caretakers of the dead and necessary intermediaries between the mortal world and the afterlife.
The Mourn Watch (an elite group of Mortalitasi) avoids using the term "demon." Instead, they refer to what most of Thedas would call a "demon" as a "maligned spirit."
Interactions:
- Mortalitasi Mages: These spiritual leaders interact directly with spirits, often guiding them in rituals surrounding death and the Fade. - Guardians of Tombs: Spirits are sometimes bound to tombs or structures, protecting the dead and ensuring the Fade remains undisturbed. - Rituals of Passing: Spirits play an essential role in guiding souls to their rest.
Key Spirit Interaction Example: In DATV, we see a number of different interactions in the Grand Necropolis regarding spirit interactions. Such as benign spirits being placed in skeletons to help with the upkeep of the building, Curio and Keepsake helping with the return on Manfred, etc.
(source: Nevarra, Spirit)
Southern Thedas
Ferelden and Orlais
Cultural View: Both Ferelden and Orlais follow strict Chantry teachings, viewing spirits with fear and suspicion.
Interactions:
- Spirit interaction is largely confined to the Circle of Magi and heavily monitored by Templars. - Any uncontrolled interaction with spirits is viewed as dangerous, with possession considered an abomination.
Beyond the Chantry's Reach: The Avvar and Dalish Spirit Traditions
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Avvar
Cultural View: The Avvar revere spirits as "gods," integrating them into their culture, mythology, and daily lives. Spirits are not merely distant entities but active participants in Avvar society, deeply interwoven with their survival, rituals, and spiritual guidance. Unlike the Chantry's fear of spirits, the Avvar see them as powerful allies deserving respect and proper rituals to maintain harmony.
Neither the Chantry nor its Templars are welcome in the Frostbacks, as Avvar rituals often involve spirits speaking through their casters—practices the Chantry would deem heretical. However, the Avvar are deeply aware of the dangers of spirit interactions and have developed rituals to safeguard against corruption and possession.
Interactions:
Augurs – Spiritual Leaders: 
The Augur, chosen from the hold’s mages, serves as a mediator between spirits and the hold, interpreting omens, guiding rituals, and advising the Thane. They appease spirit gods through ceremonies to protect the hold and drive away malevolent spirits. Augurs allow apprentices to host spirits temporarily, teaching mages patience and control over their magic. If an apprentice fails to release the spirit through ritual or risks corruption, they are quietly executed to prevent harm.
Spirit Bonds:
Spirits actively participate in Avvar life, guiding warriors, aiding mages, and protecting the hold from harm. These bonds are built on respect and reciprocity, with spirits offering blessings, wisdom, and strength in return for proper reverence.
Combat and Spirits:
During ritual combat, spirits are drawn to Avvar warriors, enhancing their reflexes, strength, or endurance. This bond resembles the connection seen in Spirit Warriors, with warriors embracing spirits as sacred allies in their battles.
Ritual Safeguards:
The Avvar use structured rituals to ensure spirits do not linger in mortal hosts or become corrupted. These traditions, developed long before the Circle of Magi, reflect a deep understanding of spirit behavior and the Fade.
Spiritual Duties:
Augurs also prepare the dead for the Lady of the Sky, interpret omens from nature, and preserve the old songs and lore of their people.
Key Spirit Interaction Example: In DAI, Avvar shamans openly invite spirits to aid their people, fostering deep trust and cooperation. Warriors receive spiritual blessings during combat, and mages learn magic through spirit guidance, reflecting the Avvar's balanced and structured approach to spirit interaction.
(Source: Avvar, Spirit)
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Dalish Elves
Cultural View: The Dalish hold a deeply cautious view of spirits. While they do not inherently view demons as evil, they see all spirits as wild and dangerous, comparable to untamed animals.
Interactions:
- Dalish mages are expressly forbidden from using spirit magic, as spirits are considered unpredictable and inherently risky. - Felassan's Insight: The Dalish believe demons are not evil but are dangerous if treated carelessly. - Merrill's Perspective: In DA2 Merrill reveals that the Dalish believe "there's no such thing as a good spirit."
Key Spirit Interaction Example: Merrill's attempts to interact with spirits and her controversial use of blood magic highlight the tension between Dalish caution and the pursuit of knowledge.
(source: Dalish, Spirit)
The Circle of Magi: Doctrine, Control, and Spirit Interaction
Spirit Healers
Cultural View: Within the Circle of Magi, Spirit Healers represent a unique and often controversial branch of magical study. These mages form bonds with benevolent spirits—typically those embodying fortitude, compassion, hope, or faith—to channel restorative magic that far exceeds the capabilities of traditional healing spells.
While the Chantry acknowledges the value of Spirit Healers, particularly in times of war or crisis, the Templars remain deeply suspicious of their practices. Spirit Healers walk a precarious line in the eyes of the Circle, seen as both invaluable assets and potential risks, as their reliance on spirits is viewed as dangerously close to inviting possession.
Interactions with Spirits:
Benevolent Bonds: Spirit Healers summon and form connections with spirits of compassion, hope, or fortitude, persuading them to lend their power to heal wounds, restore vitality, and alleviate suffering.
Spirit as an Ally: The spirit does not typically cross the Veil fully but instead channels its power through the mage, acting as an ally rather than a master or servant.
Advanced Healing: While standard healing spells can mend physical injuries, Spirit Healers can cure grievous wounds, cleanse diseases, and even stabilize those on the brink of death with their spirit’s aid.
Role Within the Circle:
Desirable Yet Distrusted: Spirit Healers are highly valued for their unparalleled healing abilities, especially in times of war, plagues, or crises. However, their reliance on spirits causes them to be monitored closely by Templars for any signs of corruption or possession.
Rare Practice: Few mages pursue this path due to the intimate bond required with a spirit and the risks associated with such relationships.
Templar Suspicion: Templars remain wary, fearing that the line between collaboration and possession is dangerously thin for Spirit Healers
(source: Spirit)
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selfcontainedunivcrse · 10 months ago
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thinking abou t. my silly axolotl and its silly interpersonal relationships. Seventeen from heathers isn't not cvwoop
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prokopetz · 6 months ago
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I'm not gonna claim that most Tumblr polls are anything like rigorously structured, but I've seen a lot of folks rather smugly asserting that having a "not applicable" option that ends up dominating all other responses is evidence that the person who created the poll is incompetent, and y'all: under the specific circumstances in which these polls are constructed and distributed, that outcome is evidence of good poll design, not bad poll design. Yes, even when the "not applicable" responses outnumber all other responses ten to one. There are several reasons for that:
At the time of this posting, Tumblr polls have no "see response" button. The only ways to see a poll's distribution of responses are to wait for the poll to conclude, or to respond yourself – and not only are people on social media typically curious and impatient, many of them also know that there's no way they'll remember to check back later once the poll has concluded, so in practice, their opportunity to see the results is now or never. Adding a little note to the poll insisting that people who aren't part of the targeted demographic should refrain from voting isn't necessarily going to restrain that impulse. Indeed, it may end up encouraging folks who otherwise wouldn't have picked a random result-revealing response to do so, because fuck you, don't tell me what to do.
Many respondents genuinely won't realise they're not part of the targeted demographic until after they've voted. It doesn't matter how much text you add to contextualise the poll, because they'll read the poll first, and if they read the accompanying text at all, it's only after they've responded. Heck, a lot of folks don't even bother to read the question before responding to a poll; they just start going down the options and reflexively click the first one that seems like it might apply to them, then go back and read what was actually being asked (and complain in the notes if it turns out that they misunderstood). Even a well-meaning person can only comply with instructions they've actually read; for those folks, clicking the "not applicable" option is what compliance looks like.
Even folks who do fit your poll's targeted demographic can fall prey to the imp of the perverse. Giving the most accurate response rather than the most entertaining one can be a real struggle for a lot of folks; in scientific analysis of polling data, this is known as the "mischievous responder bias". In an informal setting like Tumblr, it's reasonable to suppose that the mischievous responder effect might be exaggerated compared to polls conducted in more formal contexts, and a well-designed poll is going to take that into account. A humorous "not applicable" option provides an escape by affording folks the freedom to screw around with the knowledge that they're not polluting useful data by doing so; in practice, the "I am a toaster" option is a mischievous response filter.
What this adds up to is that a poll where 90% of the responses hit the "not applicable" button is more likely to have yielded useful data than a poll with a narrow target audience where some unknown percentage of the responses represent folks not reading the instructions, clicking random options to see the results, and/or taking the piss.
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ode2rin · 1 year ago
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there sure is never a dull day in your life ever since you somehow bumped your head somewhere and decided to marry gojo satoru.
he was, without a doubt, the most dramatic man you'd ever known.
“why aren’t you obsessed with me?”
and here he goes again making your marriage life comically interesting from his never-ending theatrics that you can’t help but adore. 
he isn’t gojo satoru if he wasn’t dramatic, after all.  it was all part of the deal, one you gladly accepted, promising to be by his side in sickness and in health.
“good morning to you, too, baby,” you responded, a smile tugging at your lips. “what’s got you worked up this early?”
leaning against the bathroom door frame, his eyes fixed on you as you diligently performed your morning skincare routine. sunlight streamed through the window, casting a soft, warm glow, making your features radiant as you applied your cleanser. and for a moment of sight, he got too lost in your beauty and almost forgot his plan of interrogation. 
but still, he needs to get to the bottom of this. “listen, i’m not looking for an argument, just understanding.” 
“okay, then,” you said, still attending to your skincare routine. “let’s hear this seeking of understanding.”
gojo’s gaze remained fixed on you as he considered his words carefully, “why aren't you obsessed with me like how i'm obsessed with you?”
“i’m in love with you.” you replied instantly, without a second in waste. because that’s how it has always been, loving gojo satoru and declaring it to the world was as easy as breathing.
you threw a side glance to your lover only to be met with glassy sky blue eyes looking at you and a pout telling you it wasn’t the right answer to the question.
“but you’re not obsessed with me,” he mumbles. “while i think about you every single minute of the day – in my sleep, in my lunch – i think about you, and i don’t think you think about me at all.”
“and where could this be coming from?”
“i was gone for 13 hours, and you only called me once. once, baby. do you even care about me?”
you attempt to explain, “you were on a mission—”
“i could have an injury,” he interjects, “i could have bumped my head somewhere, had amnesia, and forgotten about you.”
you couldn’t help but laugh at the possibilities he laid out just because you only called him once. finishing your skincare with a swift application of lip balm, you make your way to your lover, who is now resting his left temple against the doorjamb while earnestly watching you with the same look in his eyes from when you walked down the aisle.
“i think that’s fairly impossible, though,” you muse. your hands naturally find their way to his neck. “my husband is the strongest.”
strongest in the eyes of sorcerers and curses, perhaps, he is. but here? with you pressed close to him like this? he was nothing of any sort the strongest.
“what your husband right now is not the strongest but an unloved husband who couldn’t get his partner to call him to check on him,” he teases, putting great stress on ‘your’ because he was, in fact, yours.
“aw, must have been hard for him, huh?” you coo, going along with his teasing, “what can i possibly do to make up for it?”
“you can start with a kiss here,” he gestures to his lips, and you gladly oblige with a soft peck.
“too easy. what’s the next step?”
“and i want you to be obsessed with me. call me multiple times a day. text me. email me if you want.”
“okay, done. do you want me to write you a letter as well, like we’re in the '80s?” you sarcastically replied.
“sure, i’d love that,” he says with a chuckle before pulling you close enough to rest your head in the crook of his neck, his jaw resting on your temple as he caresses your back.
you closed your eyes, finding comfort in his warmth, and relishing every soft little kiss planted on your temple, until you felt his head drop onto your shoulder.
“i think about you every second of the day,” he whispers right in your ear.
jokes of being obsessed with you aside, it was truly a confession.
you could be beside gojo, peacefully slumbering, and there would always be that wave of need threading in his chest to be closer to you.
and behind his theatrics, none of his words held any bite of hoax. because after all these years, it still wouldn't sink in to him that there was someone who could take him for a husband.
but you're here – waking up next to him, doing your skincare next to his own set of toiletries, roaming around the house wearing his shirt, gracing the quiet corners of his soul with your laughter.
you're here, and it's everything and more that truly matters.
as you reach to cradle his face in your palms, you feel a squeeze in your chest from how he closes his eyes as if melting in your touch.
“even after all this time? you might get sick of me, my love.” you ask, a smile so evident behind.
“never,” he declares against your lips, a boyish curl of his lips slowly showing. “you, on the other hand, might get sick of me soon. seeing that you couldn't even call me twice after those long hours i wasn't home.”
you playfully roll your eyes at his accusation, of course he wouldn't let it off that easy. “i promise to call you twice and text you as much as i can. how's that sound now?” you hum.
“promise?”
“i promise,” you assure, sealing it with a kiss on the tip of his nose,  “and what do you mean, get sick of you? that’s nonsense. i told you right? it’s you for me.”
you for me. oh, how he likes the thought. sheepishly, he whispers in question, “even after all this time?”
“until the end of time, toru.”
until the end of time. oh, heaven and earth, how he loves the thought.
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note. i miss him... terribly, i'm afraid. btw, here's a payback for all the angst..
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mysticheathenn · 7 months ago
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Why Are You Still Single?
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Hi, Hexlings!
This pick-a-card reading is for my Patreon All Tiers. This pick-a-card reading is all about why you are not in a relationship and how to invite more love into your life.
This is a general reading, remember to take what resonates and leave what does not. This reading does not supplement your need to seek professional help. Tarot should be used as entertainment and not a for sure answer to your problems but as a guide, a sense of hope, and amusement.
Take your time when choosing your pile. Ask yourself the question and choose the picture that you can’t stop looking at. Listen to your intuition.
Extended Patreon Includes:
How can I invite more love in?
Extra Messages (If applicable)
MasterList
Patreon Link
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Pile l:
Why are you still single? Tarot: The Magician, The Empress, The Star, 8 of Cups, 6 of Swords (reversed), 5 of Swords
You don't see the beauty in yourself pile l. You are always giving away your power to someone else who does not see the beauty in you and you use their lack of love not only for others and themselves but their lack of love for you as facts to tell you about yourself. Who you are? If you are beautiful, kind, or generous? Are you worthy of love? Some of you most likely have dealt with abusive relationships or narcissistic people. This could be mental, physical, or emotional abuse, and could also be family and not a romantic relationship who like to tell you that you aren't good enough. Either way, for some strange reason you don't know how to release the same stories you keep entertaining from others and yourself. It's as if you have given up on yourself and refuse to see anything good about you because of your past history. You are the star. You are the Empress, pile l. You are loving, giving, kind, abundant, and beautiful. You do not need permission from others to exist or to feel worthy of anything or loved. Why must you torture yourself with the same stories that have led you nowhere but with depression, anxiety, and self-doubt? Look in the mirror and do affirmations about the kind of person you truly believe you are or if you still can't see what kind of person you are say affirmations about the kind of person you wish you could be. You don't need to believe it at first, and it may feel silly but it will help you look in the mirror and see what those with kind and beautiful hearts see when they look at you. Patreon Link
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Pile ll:
Why are you still single? Tarot: The Tower, 6 of Cups, 4 of Swords (reversed), The Emperor (reversed), 9 of Wands
This is for some of you but you may have grown up in a household where your dad or a father figure wasn't around. If he was around he wasn't the best example of what you should look for in a partner and it has led you to carry beliefs that may hold some truths but in reality, most of it is just a way to keep you safe from getting hurt romantically. For others of you, these beliefs have led you down a path where you have had nothing but hardship in your dating life. Some people may have called you picky, unrealistic, or even called you the crazy one for not allowing people to play in your face. But some of you cut people out of your life just for breathing wrong and that is somewhat part of the problem. You are so concerned about not getting hurt or having people play in your face that you don't give people a chance to show who they really are. You take any and everything you see whether from social media, friends past relationships, or what you feel is intuition when really it's paranoia as a red flag. People are human and are allowed to make mistakes and it's okay to make a mistake here or there. I can already hear some of you say "Well they can make a mistake over there because over here you come correct." Here's the thing pile ll if someone isn't consistent with their words matching their actions it's to the left to the left, but if someone forgets to call but has done nothing wrong beforehand (meaning they are consistent but this one time forgets) that isn't a red flag nor does it always mean things are going downhill from there. It's okay to give people grace and still hold your standards and not deal with heartbreak or your time being wasted. It's called communication and not seeing everything that is more anxiety and paranoia as a sign of intuition. Patreon Link
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Pile lll:
Why are you still single? Tarot: 5 of Wands (reversed), 4 of Cups (reversed), 2 of Pentacles, 5 of Swords, 10 of Wands (reversed)
You're not really looking for anything pile lll. I am hearing the quote "You're not in competition with other suitors. You're in competition with my peace. Does your presence make me not want to be single anymore? What do you bring to the table?" I hear that pile lll and I stand with you in this decision. When and if you are looking for someone you are looking for someone who can bring balance to your life and not chaos, stress, and drama. You want someone who can bring things to the relationship that you either can not bring on your own or help provide peace and stabilize it as well. You don't want to bring just anyone to your table just for the sake of not being alone and loneliness. People need to offer some sort of significance to you for you to give anyone the time of day let alone look their way. For some of you, you're questioning if this is the right decision. You may have been single or even celibate for a while now and I am confirming to you to stay strong and hold out for that person who offers you what you deserve in a relationship. You will be fine and there is someone out there who will see your requirements as "That's all while others told you, you were asking for too much." You have gone through too much and did so much work on yourself to get to the level of peace that you are experiencing in your life to second guess yourself or lower your standards just to appease others or have someone in your life. Remember "You would rather adjust your life to the absence of someone than lower yours to appease disrespect." That is exactly what you will be allowing in your life if you lower your standards now. You will also be disrespecting yourself in the process too. Patreon Link
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Pile lV:
Why are you still single? Tarot: The Moon, 4 of Pentacles, The Hermit, The Chariot, The Star (reversed)
Pile lV you may have been somewhat drawn to pile l but not completely drawn to it. This energy somewhat mirrors them but instead of you giving away your power to others and letting them tell you about your worth. Your pile is if pile l decided to do the work it takes to not have that energy anymore. Most of you are single by choice and others of you are single because God (universe, Allah, source, etc) has placed you in solitude so you can focus on yourself. There is something that you are being called to do pile lV. You are on your path of walking into your purpose. If not your purpose you are walking into a path that aligns more with where you need and should be in life whether it's something you have been desiring and it requires isolation from you or something spirit has said you need but you are confused as to what that is. Either way during this time you are doing the work that it takes to bring in this new love for you. Some of you may be doing shadow work with the Moon card here. You are working on the parts of yourself that you find either unattractive, unlovable, or even toxic for some of you. This doesn't have to be physical a lot of the work I am seeing for you have to deal with emotional and mental health and for a few of you this could be you working out and becoming a healthier version of yourself. You are wanting to come out on top unrecognizable with the star card in reverse. You want to operate as your highest self and to bring in healthy and loving relationships that match the frequency you are trying to attain. I'm hearing Hot GIrl Summer, That Girl, etc anything where you are doing something with yourself instead of falling into victim mentality or even allowing your thoughts to deceive you into thinking you are unworthy of a beautiful life or relationship. Patreon Link
Thank you for liking and reblogging my readings. I always appreciate you guys on here and on Patreon.
Stay safe and be blessed
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kinnbig · 10 months ago
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✨ Simple Gif Colouring for Beginners ✨
I wrote up my basic gif colouring process for a friend recently, but a couple of people here mentioned they'd also find it helpful! so, as requested, this is a beginner-friendly walkthrough of the way I colour my gifs :) it's aimed at brand new gif makers with no prior experience with photoshop or photo editing.
when I first started gif making I found colouring and photoshop in general suuuper daunting, so I've tried to simplify everything here as much as possible. hopefully this will be relatively easy to follow and not too intimidating!
a couple of things to begin with:
I'm only talking about colouring here - this is not a full gif making tutorial. I've linked to some of my favourites of those here!
I personally like to make bright, 'clean' looking gifs with vibrant but natural colours, so that is the style of colouring this tutorial is geared towards. most of gif colouring is subjective and about personal taste - the only thing that I'd say is possible to get wrong is skin tones, which I talk about a lot in this guide.
as I mostly gif Thai dramas, most of the advice is geared towards colouring for East Asian/South East Asian skin tones - but the techniques should be fairly universally applicable (and here are some tutorials that talk about gif colouring for other skin tones).
I'm not an expert! I'm not claiming this is the best or the only way to colour gifs - it's just how I do it.
this post is very image-heavy. if the images aren't loading (or the gifs are running slowly or cutting/looping weirdly), then try viewing the post in its own tab (rather than on the your dash or someone's blog) and refreshing the page.
okay, full walkthrough beneath the cut!
contents:
1. intro a. natural gif colouring goals b. very very basic colour theory 2. super simple colouring (the essentials) a. curves b. selective colour (and skin tone correction) c. hue/saturation d. saving and reusing colouring e. another simple colouring example 3. other adjustment layers a. brightness/contrast b. levels c. vibrance d. colour balance e. channel mixer 4. troubleshooting a. curves b. saturation 5. fin!
1. intro
the colouring part of gif making can be super overwhelming, especially if (like me when I first started!) you're completely new to photoshop and/or have no experience with colour theory or photo/video editing.
if you're opening photoshop and making gifs for the first time, I highly recommend getting used to making a few basic, uncoloured gifs to begin with. just to practice, rather than post anywhere (though you can always come back and colour them later if you want) - but it'll make the rest of the process much easier if you're already beginning to get used to working in timeline mode of photoshop. give yourself a bit of time to practice and get a feel for things like how many frames you tend to like in a gif, where you like to crop them for the best loop, what kind of aspect ratio you like etc* - so that you're not trying to navigate all of that for the first time on top of everything else!
* frames: for me between 60-90 frames is ideal, but 40-120 frames is the absolute min-max I'd personally use in a normal gifset loops: for the smoothest loops, try to avoid cutting someone off mid-movement or mid-word if possible. aspect ratio: for full-size (540px) gifs, I tend to go for either 8:5 (slightly 'skinnier' gifs), 7:5, or 5:4 (particularly big, thick gifs lmao)
✨ natural gif colouring goals
part of what can be so daunting about starting gif making is not knowing where to start or what you want to achieve. this is definitely something that gets easier with practice - the more gifs you make, the more you'll get a feel for what kind of look you like and the more instinctively you'll know how to get there. it also helps to see if any gif makers you like have made "before and after colouring" posts - these can help with getting a sense of the kinds of changes made through gif colouring. here's one I made!
in general, I like to make my gifs bright and 'clean' looking, with vibrant but natural colours. these are the things I'm usually hoping to achieve with colouring:
brighten dark scenes
remove muddy, yellowish lighting or filters
saturate colours
correct any skin lightening filters or overexposure
make lighting and colours as consistent as possible between gifs within a single gifset, especially gifsets featuring gifs from multiple scenes/episodes/videos
this guide is focusing on natural colouring, but of course there are many cool ways to make stylised/unnaturally coloured gifs. imo you'll need to master these basics first, but if you want to learn how to do things like change the background colour of gifs or use gradients or other cool effects, then @usergif's resource directory has loads of super helpful tutorials!
✨ very very basic colour theory
[disclaimer! I don't know shit about fuck. I do not study light or art. this is just an explanation that makes sense to me exclusively for the purposes of gif making.]
the primary colours for light/digital screens are red, blue, and green. having all three colours in equal measures neutralises them (represented by the white section in the middle of the diagram).
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so to neutralise a colour within a gif, you need to add more of the colour(s) that are lacking.
in practice this usually means: the scene you want to gif is very yellow! yellow is made of red and green light, so to neutralise it you need to add more blue into your gif.
it can also mean the reverse: if you desaturate the yellow tones in a gif, it will look much more blue.
looking at the colour balance sliders on photoshop can make it easier to visualise:
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so making a gif more red also means making it less cyan.
removing green from a gif means adding magenta.
taking yellow out of a gif will make it more blue.
tl;dr:
neutralise yellows by adding blue (and vice versa)
neutralise reds by adding cyan (and vice versa)
neutralise green by adding magenta (and vice versa)
2. super simple colouring (the essentials)
starting with a nice sharpened gif in photoshop in timeline mode. (these are the sharpening settings I use!)
some scenes are much harder to colour than others - it helps to start out practising with scenes that are bright/well-lit and that don't have harsh unnaturally coloured lights/filters on. scenes with a lot of brown/orange also tend to be harder.
I usually save a base copy of my gif before I start colouring just in case I end up hating it, or find out later that it doesn't quite fit right into a set and need to redo it etc.
so here is my base gif!
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it's an okay gif, but it has a bit of a yellow tint to it that I want to reduce.
colouring is easiest to do in adjustment layers, which can be found under layer -> new adjustment layer - or for me they are here:
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there are lots of different types of adjustment layers that do lots of different things - but for me the absolute essentials for colouring are curves, selective colour, and hue/saturation.
I also use brightness/contrast, levels, exposure, vibrance, colour balance, and channel mixer sometimes, depending on the gif - but I use curves, selective colour, and hue/saturation on every single gif.
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✨ curves layer
the first thing I always do is a curves layer. when you first open one it will look like this:
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first I usually click the ‘auto’ button, just to see what happens. sometimes it makes a big difference (it usually brightens the gif a lot) - but on this gif it didn’t do much.
if it had made the gif look nicer then I would have kept it and added a second curves layer on top to do the rest of these steps.
the next step is selecting the white and black points with the little eyedropper tools.
the bottom eyedropper lets you pick a white point for the gif. click somewhere super light on the gif to see what happens - for this gif, I clicked on the lampshade on the left. if it looks weird, I just undo it and try somewhere else - it usually takes a few goes to find something that looks good.
here's what that did to the gif:
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then I pick the top eyedropper and use it to pick a black point by clicking somewhere really dark, again playing around until I find a black point that looks good.
here's what the gif looks like after picking the white and black points:
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this can take some experimenting, but you can make super easy drastic changes to your gif just with this. in this case, the curves layer took out a lot of that yellowy tint.
and this is what the curves graph looks like now:
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you can click and drag those lines to make further changes if you want - I usually leave them alone though. the colours of the lines indicate which colours have been changed in the gif - for example, you can see from that steep blue line on the graph that blue has been added to neutralise those yellows.
next I usually do another curves layer and just press the ‘auto’ button again to see what happens. usually it brightens the gif a bit more, which I like.
‼️if nothing is working: usually with a bit of fucking about a curves layer works well - but sometimes you can’t find a good white and black point anywhere, and instead your gif turns wacky colours and nothing looks good. this happens more often with very heavily colour tinted scenes :( the troubleshooting section at the end goes over some options, including starting with a levels layer instead.
✨ selective colour (and skin tone correction)
skin tones are made up of a mixture of yellow and red.
removing yellow (or adding blue or red) to a gif will make the skin-tones too red - and removing red (or adding cyan or yellow) to a gif will make the skin-tones too yellow.
adding blue to this gif with the curves layer took out the yellowy tint, which I wanted - but it also took the yellows out of Kim's skin tone, which I don’t want. so I need to put yellow back into the skin tones specifically - without putting it back into the rest of the gif.
selective colour layers let you select an individual colour and adjust the levels of other colours within that colour. you can change how yellow the green shades are, or how much cyan is in the blues, for example.
I need to add yellow back into the red tones to correct the skin tones on this gif. this is the case for most gifs in my experience - the vast majority of the time, unless a scene is very heavily tinted in another colour, a curves layer will add blue/remove yellow.
in the 'colors' dropdown, select the 'reds' section and drag the 'yellow' slider higher - this will add more yellow into just the red shades within the gif.
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the amount of yellow you need to add back into the reds depends on how much yellow was taken out of the gif initially - I just play around with the slider until it looks right. if you're not sure, it helps to have some neutrally-coloured (not white-washed!) reference photos of the people in your gif to compare to.
here's the result. Kim's skin is a lot less pink toned and much more natural looking:
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✨ hue/saturation
this adjustment layer lets you adjust the hue and saturation of the gif as a whole, and also of each colour individually.
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I don't use the hue or lightness sliders unless I'm trying to do something more complicated with the colouring.
clicking the dropdown menu that says 'master' lets you edit the saturation of each colour individually. this is useful if your gif is still super tinted in one colour.
I thought the yellows on this gif were still slightly too bright, so I switched to the yellow channel and desaturated them slightly. (remember if you do this then you need to go back to selective colour and add more yellow into the red skin tones to balance out the desaturation!)
then I increased the 'master' saturation of all the colours to +5:
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I usually find the right amount of saturation is somewhere between +5 and +12, but it depends on the gif.
‼️if the gif feels undersaturated, but the saturation slider isn't helping/is making the colours worse, try a vibrance layer instead.
done!
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✨ saving and reusing colouring
you can copy and paste adjustment layers between gifs to make your colouring even across each of your gifs for one scene - so if you're making a set of multiple gifs of the same scene, or you think you might want to gif the same scene again in the future, you can save it as a psd so you can reuse the colouring again later.
each gif's colouring will then still need tweaking - different cameras/angles/shots of the same scene can still start out with slightly different colouring.
I recommend uploading the gifs as a draft post on tumblr so you can see what they all look like next to each other and catch any inconsistencies.
✨ another one! (speedrun!)
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HI KEN!
the white point for the curves layer was in the window behind them.
the curves layer removes the muddy yellow tint, but again it makes their skin tones (especially Ken's) very red toned, which is adjusted by the selective colour layer.
3. other adjustment layers
imo many many gifs can be coloured really nicely with just those three adjustment layers, but some need different adjustments.
✨ brightness/contrast
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pretty self explanatory!
I personally usually avoid using the 'brightness' slider because I rarely like the effect - I only tend to use the 'contrast' one. 
the 'auto' button is sometimes useful though, especially if you’re struggling with the curves layer.
✨ levels
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levels alters the white and black points of the gif, like curves - but unlike curves it doesn't also alter other colours.
use the sliders beneath the graph to alter how dark/light the gif is. you can slide the black slider further to the right to make the blacks darker, and the white slider to the left to make the whites lighter.
levels is a good place to start if your curves layer isn't working.
(I'm going to hit the image limit for this post lol so here are some screenshots of a table I made to demonstrate this rather than actual gifs. sorry!)
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on both sides, I dragged the sliders up to where the big jumps are on the graph - this is usually a good place to start!
✨ vibrance
vibrance... makes the colours more vibrant. it's more subtle than saturation.
it's really helpful for gifs that feel grey. sometimes adjusting saturation just makes the greys kind of weirdly tinted, but a vibrance layer can fix that.
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vibrance is much more subtle!
✨ colour balance
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colour balance affects the overall balance of colours within a gif.
it's good for scenes with heavy tints.
I tend to stick to the 'midtones' dropdown, but you can also alter the colour balance within the shadows and highlights if you want.
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✨ channel mixer
I avoided channel mixer for such a long time because it scared me. but it's great for scenes that are very heavily tinted in one colour.
basically, it works with the levels of red, green, and blue within a gif. you select an output colour and then play around with the levels of the colour you selected within each other colour.
kind of the reverse of selective colour?
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so in the 'blue' channel, the levels of blue are at 100%, and the levels of red and green are at 0% - but you can impact how much blue is in the reds and greens and blues.
this tutorial explains it well - but imo the best way to get to grips with channel mixer is just to play around with it a bit (sorry)
(when I made this guide for my friend, I also made a slightly more complicated gif colouring walk-through that included using channel mixer. there isn't space to include it within this post, but if anyone is interested I could always upload it as an 'intermediate' gif colouring tutorial - lmk!)
4. troubleshooting
‼️curves
usually with a bit of fucking about a curves layer works well - but sometimes you can’t find a good white and black point anywhere, and instead your gif turns wacky colours and nothing looks good. this happens more often with very heavily colour tinted scenes :(
for example, with this base gif:
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using many of the brightest points as a white point turn it wacky colours, like this:
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yikes :(
some options for these cases:
try brightening the gif first with the 'auto' button on the curves layer or with a levels layer. having a brighter gif to start with can give you better options for picking a white point.
try finding an alternate, whiter/brighter white point. look for places the light reflects - on this gif, using the light on Porsche's cheekbone works well as the white point. it also helps to find places that would be white if the scene wasn't tinted - the lightest part of a white shirt is often a good place to start, for example.
skip the curves layer, and instead use a levels layer to alter your white/black points, and colour balance or channel mixer to balance the colours.
‼️over/undersaturation
if your gif (especially the skintones) is looking a little washed out or lifeless, it might be undersaturated. boost that saturation - or if that's not working, try a vibrance layer.
oversaturation is often easiest to spot in the mouths and ears of any people in a gif. if the mouths are looking unnaturally, vibrantly red, then you've gone too far with the saturation.
5. fin!
and done! I hope this was coherent helpful to somebody.
if there's anything that I've missed or that doesn't make sense pls feel free to shoot me an ask or a message and I'll do my best to help! I've also collated a bunch of additional reading/resources below.
happy gifmaking 🥰
✨ some links!
photoshop basics by @selenapastel
gifmaking for beginners by @hayaosmiyazaki
gifmaking guide for beginners by @saw-x
dreamy's gif tutorial by @scoupsy-remade (includes instructions on how to blur out burned-on subtitles or annoying video graphics)
beginner's guide to channel mixer by @aubrey-plaza
how to fix orange-washed characters by aubrey-plaza
colour correcting and fixing dark scenes by @kylos
does resampling matter? by usergif
how to put multiple gifs on one canvas by @fictionalheroine
watermarking using actions by @wonwooridul
resource directory by @usergif
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thydungeongal · 5 months ago
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Those of you who have read older editions of D&D may have run into a little stat called "% Lair" in your monster books. Basically, it's a number you can roll against to check if a creature encountered as part of a random encounter is encountered in its lair.
Or so it's accepted.
This came to me when I first read Fantastic Medieval Campaigns by Traverse Fantasy: Fantastic Medieval Campaigns is a retroclone of 0D&D that seeks to present 0D&D's rules as accurately as possible, down to preserving ambiguity when the rules were ambiguous. For an example, this is what FMC says about % Lair:
% Lair is self-explanatory as far as application is concerned.
Ah thank you. So, yeah, 0D&D didn't actually bother to explain what % Lair means in its context. This is what FMC has to say about number appearing:
Number Appearing (No.) is the total number of that monster type which appear in an area. This is primarily used for outdoor encounters, and the referee may adjust this number according to the number of adventurers present.
Which appear in an area. This to me implies that the numbers given on the tables (which are usually in the hundreds) aren't supposed to reflect how many creatures the party runs into during an encounter. It should reflect how many of a given creature one could find in an area. How big an area? Who knows!
What does % Lair mean then? Well, it means how many of that number are usually found in their lair at a given time! It also makes sense that Bandits would have a low % Lair because they are most likely to be out banditrying, while orcs and goblins have relatively high % Lair, because they're more likely to be settled! It's fascinating!
These tables could be used not for the sake of creating random encounters, but for populating hexes! And if you happen to generate only 1 of a given creature (like a dragon) in a given hex, you can still use that number when the party stumbles into the dragon's lair. To check whether the dragon is currently there!
Anyway this is not necessarily what was intended by these numbers but idk I prefer my application.
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thetriggereffect · 2 months ago
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True Blood - The Medical Advancement With No Medical Applications
Don't get me wrong, I enjoyed True Blood, but I was always annoyed about one thing in particular: The whole setup is that scientists came up with a way to make artificial blood, but the only time we see this miracle advancement is in a bottle marketed to vampires. This is incredibly myopic, as this would be one of the most significant medical advances in history.
First of all, the Red Cross spends $2 billion a year collecting blood-- a majority of its operating budget. That money would no longer be needed, and would be spent on other causes. The Red Cross itself would become a considerably less influential power, which would probably be good for everyone (including the Red Cross).
In a world where blood is available by the keg, the average human lifespan would probably spike by 20 years. There are plenty of ailments, illnesses, and conditions that can be treated quite effectively with blood transfusion, but aren't, because blood isn't really available on that type of scale.
Every ambulance would be carrying a couple of gallons of O positive. In large hospitals they'd be working out of 50 gallon barrels. (This sounds like an exaggeration, but you'd be amazed how many different fluids are used in medicine because you just can't have that kind of blood on hand-- and because they're NOT blood, they have limits that unlimited transfusions would not.)
You would literally have a new class of licensed medical professional-- a transfusionist, falling somewhere between a phlebotomist, a paramedic, and a nurse. And they would be in incredibly high demand, because oh, buddy, we now have a world with elective blood transfusions.
Getting an "oil change" would be part of the spa experience. There would be teams doing housecalls out of a van ambulance, and blood boutiques in every shopping mall. Wealthy people would get transfusions the morning after a night of extreme partying.
And, I know, that's not the story they wanted to tell, but there would have been impact on the vampires as well, because the availability of True Blood would make real blood more readily obtainable, because humans could donate large quantities with no ill effects. (Hell, get a license as a transfusionist, go around in a van, and trade housewives a couple pints of True Blood for their natural blood... they'll PAY YOU to do it, and you can sell the blood or (if you're a vampire) drink it yourself.)
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maxwell-grant · 23 days ago
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Since he’s probably Oswald’s closest Marvel equivalent, being a relatively-unpowered crime-boss who semi-frequently becomes Mayor… any thoughts on Wilson Fisk, the Kingpin of Crime?
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It's a comparison that's frequently made by Big Two fans and it's easy to see where it comes from, certainly they're the most iconic gangster/mafioso villains in their respective companies, but I don't think Kingpin is the closest Marvel has to Oswald because A: If anyone has a prior claim on Comic Book Gangster, it's definitely him, and B: They simply don't work in comparable or equivalent fashion. You can even boil down a key difference to the fact that The Penguin is inherently a small man trying to be bigger, and The Kingpin is the biggest man who ever lived. That's not a joke about their sizes, that's how they operate as characters and villains: Oswald is underestimated, ridiculed, diminished, and driven in large part because of it. He is the underdog, he slips under the radar, he slips through the cracks, he is a cockroach who lives to thumb his nose and pull the rug under the bigger bastards who think they can step on him. Wilson Fisk IS the bigger bastard who steps on people, he is the biggest bastard in the world.
He is an unsurmountable force of crime at the top of every possible advantage that a criminal can possibly weaponize, he is a titan of wealth and privilege as willing and capable of crushing your skull with his bare hands as he is of murdering your entire social circle with a phone call. He is "the ill intent", the biggest and strongest gangster of all time, and even if there are bigger and stronger bastards than him, they certainly aren't gangsters like him, they certainly aren't meeting him in his playing field of choice. There isn't really a DC equivalent to Wilson Fisk - there were certainly attempts to make Luthor and Cobblepot more like him, there's no shortage of imitators or knock-offs like Blockbuster and Tobias Whale, but the Kingpin is a league of it's own among comic book gangsters. Like Luthor and Joker and Doom, like the top dogs of the genre, he's become an Archetype in his own right.
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I talked about his Spiderverse version a little while back in regards to how much I liked him in that movie and what his design represented about him, Fisk as this black hole obelisk who drains the color of every room he's in and suffocates the world visually as well as metaphorically, far from the most interesting character in the movie but one that you can pin all these other more interesting things on, and I think that's also applicable to a lot of what he does as a Spider-Man villain. Now, he's a GREAT Spider-Man villain, easily one of the best, his arcs in Ultimate Spider-Man alone should be more than enough proof of concept for that, but even if he's not necessarily the most colorful or intimate or dangerous villain to hang a Spider-Man story on, he is maybe the most villain to hang a story on - the entirety of Marvel's street level vigilantes and organized crime exists under his shadow, and you can blow up his scope to the moon and back as a way to build up all the other characters you can squeeze more dramatic stuff out of. Whether it's in TAS, where he is so undisputably atop the pecking order that everyone else is bouncing off his fixed presence, or in the Insomniac games, where he stood tall as Peter's main villain for 7 years until the game begins with his downfall as a way to kick off all the strange new threats he'll be up against, Wilson Fisk is The Crime Man to rule all Crime Men, as entrenched and emblematic and secure in his kingdom of Manhattan as Dracula is to Transylvania and Dr.Doom is to Latveria.
Unlike the vast majority of Spider-Man villains who regularly enjoy redesigns and rewrites and do-overs, official and fan-made alike, Wilson Fisk is practically the same character in every iteration, there's very little need to seriously rethink or readjust who he is and how he does things because he is perfectly simple and perfectly timeless - we have now two Ultimate Spider-Man comic runs that have brought significant overhauls and revisions and new spins to established Spider-Man characters, and in both of them, Wilson Fisk is a major character, and he is completely and utterly unchanged from how he already works in the mainline universe. Even if you don't want to use Wilson Fisk, you can't neglect Wilson Fisk, you have to show how he fits into things, you have to show what he's up to or how he allows or makes way for what's happening without him, you have to give him his cut. This imutability of his is another thing I'd say is a major difference between him and Penguin - Oswald demands change, he demands growth and adaptability, he demands different surroundings more suited to him, he wants to grow and grow and make a nest that's suitable for him, he can't fit into existing systems so he breaks them to remake them as his own. That is simply not the case with Wilson Fisk.
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Unlike The Penguin, unlike some of the other great comic book supervillains, Fisk has no intention whatsoever to change anything about how the world works - as far as he's concerned, it worked just fine up until these costumed irritants arrived, and even they just became another part of his conglomerate in time. Fisk really doesn't have or need any kind of big philosophy to justify himself, rather, he takes it as fact that he's operating under the way the world works and under a merit he's achieved by being the man he is. He is content within society's morality, because he is at the top of society and therefore that morality will always bow to him. The legions of costumed enemies orbiting his life are merely dissidents going against the order of things that places him at the top, tools to be used and bugs to be squashed and little more.
And this is true even of those whose power and scope stands above his own - they are not players in his game, and if they are, they are distractions, diversions, things that he can deal with. When he loses to billionaires like the Stromms in Zdarsky's run, when he has to playy ball with bigger villains, when he is ousted in a power play, it is humiliating, and he doesn't deal well with humiliations - but he can take humiliations, he knows he can give back, he can ultimately rebuild his pride as he rebuilds his empire time and time again. Spider-Man is annoying and powerful and infantile and annoying and an enemy and really really annoying, but he is no existential threat. He is not terribly concerned about Spider-Man, which is part of what makes him such a fun Spider-Man villain, that he never sees it coming when Spidey gets serious and just brings him down (peak example of this being Back in Black), that he is this larger-than-life bully/shitty grown-up who actually can and must be defeated. And if a lot of what makes him a fun and great Spider-Man villain is contingent in the ways that he doesn't lose sleep over Spider-Man, part of what makes him a stronger Daredevil villain is the precise opposite: he desperately wishes he could be this dismissive towards Daredevil, who is for all intents and purposes weaker than Spider-Man. It's his relationship with Daredevil that brings out the best of him as a villain and the worst of him as a person alike.
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Against Spider-Man, the Kingpin is a very strong enemy, the figurehead of the kind of crime that is Spidey's daily routine, a powerful and oppressive force ruling over NYC who is nevertheless a step down from the Green Goblin or Dr Octopus or the Symbiotes and all those other genetic nightmares and obsessed masterminds that plague his life. No matter how clever or vile his schemes are, Spider-Man can still beat them, and Spider-Man can ultimately always triumph over him in a fight, and Fisk can always rebuild because Fisk builds empires as easily as most people breathe, and things rarely if ever get personal between him and Peter. Against Daredevil? There IS no bigger threat than Kingpin (well, The Hand I guess, but they're boring as shit), Kingpin is the mountain that Matt always crashes against in due time, and it is always personal. The Kingpin is his biggest and strongest enemy, able to run mental laps around Matt and someone that Matt cannot in fact beat in a fight, their battles are drawn out miserable slugfests where Fisk usually thrashes him around like a ragdoll with few conclusive victories and whatever victory Matt has is hard-won and usually via cheap shot.
Matt has an infinitely harder time dealing with Fisk than Spider-Man does, which is part of why it is Kingpin's appearences in Daredevil comics that made him comic book villain royalty: Matt has no real advantage against him other than his senses. He has no intellectual advantage, no physical advantage, and he can't even claim to be more determined or driven, Fisk is fueled by an equally horrendously powerful will and protectiveness towards what belongs to him, This City. There is nobody and nothing in the world that Matt hates more than Fisk, and there is nobody and nothing in the world that Fisk hates more than Matt. They've taken turns shattering each other to the point that those slugfests are the least of each other's offenses against each other.
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Even besides the sheer accumulated history they have against each other, it's in the way they unforgivably violate each other's vision of the world. If the Kingpin was the invincible man of vision who loves the city and must steer it even if smaller people disagree with him, if he was truly so secure and untouchable at the top of the world, he wouldn't be having such a colossal hard time dealing with this one guy and he wouldn't be reduced to a base animal thug every time he shows up, let alone lose and be humiliated. If Wilson Fisk was as correct as he needs to be, if the strength of his love for Vanessa/the city/what belongs to him was as powerful as he wants it to be, Daredevil would never get the upperhand on him.
And if Daredevil is a man who dedicates himself 100% all the time to protecting the city and it's people, if Daredevil commits unlawful deeds to preserve human life and fight for justice, if Daredevil struggles with the innate contradictions and hypocrisies and nature of what he is and does but can nevertheless push past them all to do the right thing for others, every second the Kingpin lives, every second Fisk lives because he lets him, chips away at the assurance that he's doing the right thing, that he isn't just wasting time. If Daredevil's vision of the city was correct, if Daredevil was right about his beliefs and worldview, there wouldn't be a Wilson Fisk out there getting away with the things he does. They hate each other for that same fundamental reason: If the world was ruled by the principles I need it to be, in order for me to be who I am and do what I do, you wouldn't exist, and you wouldn't be in my way again and again.
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As a Spider-Man villain, he is one of the greats, a core component of his world, a highly versatile and even necessary figure to have and an excellent villain to dictate proceedings. As a Marvel Universe villain, he is an indispensable facet of any criminal element, the Mt.Fuji that the streets of Marvel rest upon, someone who can be added to any storyline and be grafted into many characters to oppose or assist them, or even create and kill them. As a Daredevil villain, he is undeniable as one of the top supervillains, bordering on main character a lot of the time. An implacable unstoppable force of nature as well as a villain of history and brutality and drama and a character who brings intrigue and tragedy and even complexity, even as it all ultimately comes down to that raw hatred between them, the splinter in each other's eye, an infection in their world that just keeps taking and taking and taking without stopping.
It is an unforgivable offense to Wilson Fisk that there is a man out there so beneath him that he cannot break, cannot bend, cannot stop, and who makes such a mockery of everything he's built himself to be by existing, just as it is unforgivably offensive to Matt Murdock that there is a man out there named Wilson Fisk who thinks he has the right to be who he is, and do what he does. To be a man who not only cannot care about human life in any capacity other than what he thinks belongs to him, but whose continued existence attests to a world that validates him, that doesn't care about those lives either, where there is no accountability and no justice and no salvation that cannot be bought and sold. Fisk isn't just an embodiment of cruel, bottomless indifference, he stands for a world that agrees with him.
It would take too much work to defeat him, he just walks unscathed if you do, and even if you defeat him there will just be someone else to step in temporarily. And so it is with a heavy heart that the people of New York accept that the blood of countless runs through the streets, so long as the big man gets to give them their cookie at the end of the day for their hard work and agreeability. He is too big, too clever, too strong, and too invincible - and that's why Peter needs to stop him, that'd why Matt can never stop trying, that's why they can never let him be, otherwise Marvel New York would just be regular New York.
They'd have to accept a world where Wilson Fisk gets away with everything, and who could live with that?
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raven-at-the-writing-desk · 8 months ago
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Quick world lore question; does the game ever specify what kind of potions/poisons exist in twst? Like, since it's technically a fantasy world, would things like health/stamina potions like you'd see in rpg's exist? Or would it be closer to reality, like home remedies and basic pharmaceutical stuff?
I'm only an EN player and I havent read all the pomfiore student's vignette's so if they answer this there then im sorry for the bother ; ;
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Potions aren't talked about in the only Pomefiore students' vignettes! (In fact, if we're talking just strictly Labwear vignettes... Vil and Rook's don't really focus on potions at all; only Epel's sort of does.) There isn't actually a ton of lore about potions, and in the times when they do become relevant, the writing tends to focus more on the ingredients and/or the preparation process rather than what kind of potion would be produced. For example, the entire Labwear series of vignettes frequently brings up rare or dangerous plants that require the application of magic in order to safely harvest, such as the mandrake and the lantern blossom.
I wasn't able to check all vignettes (since that would be like... what, probably a few hundred at this point? If not that, then at least over 100.), but there's definitely mentions of potions with various effects. From all lab vignettes alone and combing through the main story, here's what I could glean:
transformation/transmutation potions (prologue, book 2, Beans Day, book 6, etc; this is probably the most often mentioned type of potion)
voice-changing potions (Leona Labwear vignette)
color-changing potions (Epel Labwear voice line)
plant growth potions (Epel Labwear voice line)
sleeping potions (Silver Labwear vignette)
awakening potions (Silver Labwear vignette)
magic enhancing potions (book 2)
breathing underwater potions (book 3)
a potion that changes one part of your body to that of an animal's (book 3)
itch-relief potion (Lost in the Book with Stitch)
potion that heals burns instantly (Jamil Labwear vignette)
On the subject of poisons, no specific kinds are mentioned as far as I'm aware. There's a Poison Refining class (Cater Labwear vignettes), but we don't really get specifics. When poisons are talked about, it's usually in reference to the Fairest Queen or the Pomefiore dorm leader being skilled in making potent poisons, or it's Kalim talking about the many attempts on his life and unnamed poison antidotes. There may be more mentioned in other places, but at this time I don't have the capacity to check every single event and vignette. If you know of any more that aren’t listed here, please let me know and I can update the list!!
It should also be noted that "potions" can also be used for other purposes. This includes creating special effects for movies (mentioned in Vil's Labwear vignettes) and enhancing the effects of skincare (book 6, Azul Ceremonial Robes, etc.).
You'll notice that the effects of these potions can also be achieved via regular spellcasting. (In fact, we see Adeuce practicing color changing magic in Floyd's Labwear vignettes + Vil using color changing magic to help himself hide from paparazzi, etc., Jack's/Malleus's/Azul's UMs also allow them to do things without the help of potions.) Because of this, I believe that potions are meant to be an alternative way of spellcasting without actually needing to use magic. This makes already prepared potions usable by mages who don't want to expend energy/build blot as well as by NON-MAGES.
Within the world of TWST, there is an occupation known as the “medical mage”, who appear to combine magic and medicine into their practice. Furthermore, what is called “Potionology” in EN is written as 魔法薬学 (literally, "magic pharmaceuticals") in JP, implying that there is, in fact, an intersection between magic and medicine. This is similar to how "technomancy" is described to be the cross between magic and technology.
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In terms of a "healing potion", there are instances which show that a magic potion may heal or at least speed up the body's natural healing process. For example, in 7-68 of the main story, Baur gives Lilia something to drink to help him with the dire blow he just took. It doesn't appear to restore him to full health though, as Lilia states he still needs rest afterward. In EN, they use the term "potion" but in JP they use "薬" (kusuri), which is "medicine". Baur qualifies the character with "魔法" (maho), which is "magic", so the term he's using is "magic medicine". This is probably the closest thing to a "healing" potion that we know of in the TWST lore.
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So technically, yes, TWST has "healing potions". I wouldn’t say there is one blanket cure-all potion though; based on what we know of potionology and how it’s very similar to irl chemistry classes, we can assume that there are generalized “healing potions” but that there must also be far more specialized and targeted ones, similar to medicine irl or non-enchanted or non-magic infused medicine. This is supported by Riddle mentioning a potion that instantaneously heals burns, implying that there is no “cure-all”.
I would imagine that, like transformation potions, “healing potions” would have to be highly regulated since they’re basically a drug 💀 (There would probably be OTC types too, given proper governmental approval!)
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aeliem · 1 month ago
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3rd horseman - Famine
click for better quality
1st horseman - Conquest 2nd horseman - War
timelapse and me complaining under the cut
this bastard was the reason this took so long. this asshole dealt so much mental damage to me i fucking hate him (joking) (he's fine) (i like him a lot actually he's a cool character)
figuring out the pose and composition was the worst part honestly. i had a precise idea early on of what i wanted for the scale (fancy metal scale, with the cyan/yellow eye on one side and a pile of monster souls on the other, with the eye weighing more), but finding out how to arrange it into something readable was really hard.
honestly now that it's over i might've overthought it, but i think having this many points of interest did work against me
the point of the scale, and Horror tipping it to the side of the eye, is pretty much to illustrate his breaking point in the comic. when (spoiler!) even after the core started working and everyone got (seemingly) saved from famine, he chose to destroy it and doom everyone out of pettiness because his eye being stolen was more important to him (which like, granted, undyne could've gone about this way better, but the way horror reacted really makes him an asshole)
i'm sure you know the answer, but im gonna say it anyway: (because i want to >:] )
Why Horror as Famine?
the og choice is obvious (he's the one in the group who's story fits the most with the theme) but i actually really like the thought process i had for it
famine is associated with: the color black, a scale (for weighing stuff to sell), and famine (self-explanatory). asides from famine, nothing really screams horror sans, so i really went all in with the theme on this one.
the big thing i tried to do with the 4 of them was: they aren't only affected by the themes of their horsemen, they are also the people bringing it and spreading it to others: - Dust is a victim of conquest, as in gets killed by the human going through and "conquering" the underground, but also "conquers" part of the underground himself by killing monsters/getting their exp in order to fight back - Killer is a victim of war, as in forced to fight monsters against his own will after he made a pact with chara, but also he himself starts conflict/war against his own people on his own terms and for his own enjoyment/benefit - Nightmare... well you'll see it in his own post but i'm sure you can already figure it out :)
so for Horror, he's obviously a victim of famine, he's starving, everyone is. but for the horseman of famine (or at least in the interpretation of the bible that i'm using (the one from wikipedia)), famine is man-made. it's economic famine, choosing to increase the price of basic necessities while keeping luxury products the same. obviously it's not directly applicable to horrortale, but it being a conscious, human(or monster)-made thing is what im running with.
but basically, horror is a victim of famine, specifically the one created by frisk's choice (leaving the monsters trapped underground). but he's also the one who brought famine to everyone left in the underground by destroying the core.
so, timelapse!
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justdiptych · 8 months ago
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The original Fallout had one group of raiders. That was the name the game map gave to them - 'Raiders' - but they were in fact known as the Khans. They were a relatively minor faction, being tied to quests in the first town the player is likely to visit, but we learn a lot about them in their brief appearance.
Many of the Khans are given names and dialogue, and will tell the player about their history - including how they came from the same place as the people of Shady Sands, Vault 15, and feel entitled to share in the town's wealth. Some see their raiding life as a way to claim control of the post-war world - ruling through strength and fear, believing that old ideas of morality died with the rest of the world. Others treat it as just another job - they support their group by trading, maintaining equipment, preparing food, and other everyday tasks.
In short, the Khans are a fully-realised community, as much a part of the story as any other. We learn that their brutal leader, Garl Death-Hand, took command after killing his abusive father. The player can kill him, or negotiate with him, or impress him with acts of cruelty, or even challenge his nihilistic views by convincing him that they're his father, back from the dead. Killing Garl and destroying his compound is treated as the best choice for the region as a whole, and is confirmed to have happened in the next game in the series, but it's certainly not the only option.
Fallout 2 has two groups of raiders. One - again marked 'Raiders' on the map - turn out not to be raiders at all, in that they're not attacking towns to steal their wealth. Instead, they're a mercenary company, hired by a disreputable businessman from one town (New Reno) on behalf of another town (Shady Sands again, now the capital of the New California Republic) to harass a third town (Vault City) to convince them that they need outside help in maintaining their defences. It's part of the game's major subplot about the three societies competing for control of northern California and western Nevada.
The other group are the New Khans, founded by Garl's son Darion after the original Khans' defeat. These Khans aren't nearly so fearsome as their predecessors - they mostly operate in secret, hiding behind a group of squatters who have moved into the ruins of Vault 15 and pretending to help them restore it for use. Darion is wracked with resentment over what happened to his father's crew and guilt for having survived, and his gang ultimately present little real threat to the outside world.
What I'm getting at here is that, in the world of Fallout as it existed in those early games, 'raiders' were not a major factor. There was one group who conducted raids as part of their regular economic activity, but only against particular communities - Shady Sands saw them as raiders, but to the Hub, they were just traders. Raiders only existed in a particular context - they had particular interests, beliefs and opportunities that would not always be possible or applicable.
Most of the games' conflict came not from the existence of raiders but from bilateral political and economic competition between groups with overlapping but not identical interests, which was reflected in their respective ideologies. We see this in Killian and Gizmo fighting to control the future of Junktown, and in the Master's attempt to reshape the world with the Unity while the different groups of New California try to retain their independence.
We particularly see it in Fallout 2, with its three-way battle for economic domination between the constitutional democracy of the New California Republic, the mafia-ruled narco-state of New Reno, and the elitist technocratic slave state of Vault City. Which of these groups continue to rule and expand, and which crumble, is what ultimately shapes the region's future - with control of Redding and its gold supply as the linchpin.
While the Enclave are the story's primary antagonists, they're chiefly characterised by their refusal to engage with this new socio-economic order - they believe that all outside authorities are illegitimate, and all outsiders non-human, and their only plan is to release a bioweapon into the atmosphere and kill literally everyone on Earth but themselves. The Enclave's defeat is necessary for New California's survival, but, otherwise, they change very little about how people live their lives. They're like Darion's New Khans on a larger scale - relics of a fallen order, robbed of their purpose, hiding in an old bunker and driven by nothing but resentment of having been left behind.
I might, in future, talk about the contrasting depiction of raiders in Fallouts 3, 4 and 76, and about New Vegas's use of raider and bandit groups like the Khans, the Legion, the Fiends and the White Legs. For now, I think I've made my point - that raiders are not a fact of life but a product of a particular place and time, and much less relevant to the universe of Fallout than other forms of competition and violence.
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blueishspace · 1 month ago
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Hero, Villain God 18
(Prev) (Next) (First)
Chapter 5
*Grian's pov*
You show up to the Hero association, you wwnt in your "Grian" form but nobody is able to notice you anyway, just a little manipulation of the mind...nothing too drastic.
The first part of the whole process is nothing more then a written test, which you didn't expect from an hero sidekick application...you tought mortals limited these specific tortures to their schooling.
You are able to answer all of course but it's so mind numbingly boring... Especially since you are forced to wait in the hall for hours after you're done...you are almost considering saying screw it and grabbing elation itself by the time they call you back in.
You pass to the next part of the evaluation, around two thirds of the initial group are gone already... Was it really that hard of a test? It isn't that surprising, most humans don't have billions of years of knowledge... Scratch that, no human has billions of years worth of knowledge...but like, still disappointing.
The second layer of this whole thing is combat related, of course, a hero like hotguy needs a sidekick that can at least not immediately get themselves killed in a fight... Not a problem for you of course but likely a problem for the average non superhero.
Looking around you realize that the Hero Association must have a lot of money to trow away because you are pretty sure this is a whole arena that was built for this test.
You are alone, this one is done individually...probably as a scare tactic, but it's not like you care that much... And then Sheriff enters the room....Interesting.
*Jimmy's pov*
They told you that you were perfect for testing the fighting skills of the people trying out for the position, apparently Hotguy is "too busy" and "too advantaged" to do it.
You call bull, you might be number three but you also have much more important stuff to do instead of this...and It's not like Hotguy is that much stronger then you... It's like a very masked insult. You, of course, spent the entirety of last night complaining to Lizzie about it.
The first two go down almost immediately, the third one takes less then a minute ... You aren't really feeling hopeful about this, none of them are even getting a hit in and the associaton said to avoid going easy on them so you aren't even allowed to make them feel any better about it.
At this speed you doubt any of them are going to even come close to getting to the final interview.
Then, in front of you is a winged man, in a way you are kinda rooting for him already. It would be nice to have another winged hero, you could be bird buddies... You try to not get your hopes up too much though, you don't want to be disappointed.
"So, are you ready?"
The man looks at you, something about his eyes makes you viscerally unconfortable for a few moments, you shake it off.
"Yes"
And just like that he jumps at you, holy cow this one is fast! You jump in the air with a laugh.
*Grian's pov*
What starts as a fight quickly devolves into you and sheriff flying and jumping after eachother, it is quite fun actually. It's a bit like jumping around as Poultryman but it's also different, you can't exactly explain why but it is, Sheriff seems to be enjoying it as well so you don't really question it too much... after all if he isn't saying anything why should you?
You make it easy for him, you have more fun with it then anything... Isn't that what this is all about anyway? The fun you have along the way? ... Nah, that's too much even for you...too sweet.
Perhaps you end up going a bit too easy...you get a bit distracted and you don't notice him preparing a punch until it is too late and it has punched your stomach... This strong of an hit would have caused a human to kneel over and here comes a choice: Reveal your identity as a god or lose the fight and fail... in the end you choose the lesser evil, you fall back holding your gut and fall to the floor.
...
Well, time for plan b-
"Congrats, you passed!"
... Huh?
"Huh?"
"What? Did you think you had to beat me?"
You did, what would be the point otherwise? Is he dumb?
"Mate, I'm the third strongest hero, you were just supposed to last a long enough time"
... You are a god, this is by all counts the most embarassing thing to happen to you.
"Which you did in case it wasn't clear, I didn't expect anyone to even make it halfway!"
You were worrying over nothing it seems, well then.
"Thank you then"
You go to leave but he seems to remember something.
"Oh and if you do end up being Hotguy's sidekick come and find me! I have a lot I can tell you about fighting with wings."
You aren't sure how much you believe that but you suppose he did win the fight, even if you were putting very little effort in it, so it couldn't hurt to hear him out... You definitely aren't bitter about that. You are above that... Yes. Definitely. ... You start to think you might have been in a mortal form for too long.
He waves you away, you wave back with a slightly forced smile as you leave.
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joannechocolat · 5 months ago
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Burn the library, or walk inside. Either way, it's your choice.
Unless you've been living under a rock, you can't have missed the escalating riots all around the country - riots which the media keep referring to as "protests", in spite of the fact that no-one involved seems to agree on just what they are protesting against.
Dragging strangers out of cars, burning down public buildings, throwing stones at ambulancemen, setting fire to hotels in a deliberate attempt to burn the people inside alive - and maybe scoring a new phone or pair of trainers on the way home - has nothing to do with "protest."
It certainly has nothing to do with the brutal murder of three little girls, although that was used as a springboard by online agitators, claiming that the murderer was an immigrant (he wasn't, and even if he were, attacking other immigrants because of what he did makes about as much sense as torching a Wetherspoons in Manchester in protest against Myra Hindley.) Nor does it have anything to do with Asian grooming gangs in Rotherham, although that's the most recent excuse I've heard: those grooming gangs were dreadful, but these criminals do not represent the Asian community any more than do the white leaders of grooming gangs (which by far outnumber them).
So, what the fuck is this about?
Well, it's the illegal immigrants, they say. Coming into our country, taking our jobs, raping our girls, yadda, yadda, yadda. Except that it isn't. Brexit has made it increasingly difficult for foreigners to work here, which is why so many European doctors and nurses have already left the country, putting still yet more pressure onto our dying NHS. And refugees - let's call them that, given they're neither immigrants, nor here illegally - aren't allowed to work while their application is being processed. As for "immigrant crime", a phrase that these people have borrowed from Trump - it represents a tiny proportion of crime in the UK, which by the way has risen sharply as the riots have escalated, because the police just don't have the manpower to fight on two fronts at the same time.
And add to this the fact that the principal agitators - people like Yaxley-Lennon and Farage - don't even live in this country, I think it's pretty clear that whatever motivation these burners of libraries, looters of shops, and goose-stepping Nazi cosplayers claim, it has nothing to do with "British values" or "taking back the country", and everything to do with doing whatever the fuck they want and blaming it on someone else.
Why do I care? Because I was born in one of these communities. I still have family in Rotherham, in Barnsley. I live less than fifteen miles away from the heart of these riots. I've done events in the libraries and universities that have been attacked. And by the way, isn't it weird how thugs always target libraries and places of learning on their way to robbing their local Lush, or Greggs, or Shoezone?
It's almost as if the agitators know that education is the key. That reading brings us together; teaches us to question what we read on the internet; crosses cultural boundaries; reminds us we're all human. And in disaffected communities like Rotherham, with a high degree of poverty, access to these ideas is very dangerous in the eyes of a far-right movement that wants to take power.
Already, 14 years of austerity, cuts and corruption has brought the country to its knees. By cutting education and the arts, Tories have reduced the access of these underprivileged communities to critical thinking and new ideas. Brexit has done further damage, as well as cutting us off from our allies. After the event, it is now clear how much Russian misinformation played its part in that process, just as it's playing a part right now in spreading its racist rhetoric via supporters like Farage and the fake accounts that amplify him. Now they're no longer in power, the far-right is doing its best to do as much further damage as possible to our society, urging people to "take control" by destroying anything else that can help them out of poverty.
Why? Because poor people are easier for the far-right to control. Poverty and crime are linked; just as illiteracy and crime are linked. And both of those things are linked to hate; to racism and mistrust of anyone who seems different.
But here's the thing. There's always a choice. Not everyone who grows up poor becomes a criminal. Not everyone who missed out on a good education becomes a racist. I grew up in a poor neighbourhood. There were some racists there, and some thugs, but most people were decent and honest. Most people were happy to co-exist with people of different cultures. I was one of those people; my family was different. Sometimes people even told us to go back home where we belonged. Most didn't. But of course, were were white. We looked like them. There's an obvious reason why brown and Black people in particular are being dehumanized and blamed for what's wrong with the country now.
And it's ironic, how people react when someone calls them racist? "But we're just ordinary people, with ordinary concerns."
"I'm not racist, I'm just (insert your bullshit reason here)."
And yet, here we are. Racism is ordinary. And if you do racist things, if you blame all brown people for what one brown person did, if you judge people by the way they look, if you make assumptions about whole groups of people, then you're a racist. And if you spout Nazi slogans, do Nazi salutes, walk with Nazis, repeat Nazi propaganda, then you're a fucking Nazi, mate. Live with it, or change. Your choice.
Because the choices we make today affect what comes tomorrow. And although poverty isn't a choice, being a decent person is. Your choices can help your children break the cycle of despair. Or they can keep your kids stuck in the same rut. To put it another way, you can take your kids to the library and let them learn to think for themselves. Or you can burn the libraries down and take them to watch you and your mates trying to set fire to some terrified refugees in a hotel instead.
Either way, your kids get to live with the choices you make today.
Right now, you're deciding their future.
Your choice.
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emptysekai · 2 years ago
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guide to ad-free youtube for mobile via. youtube revanced
since youtube vance is no longer maintained and youtube is cracking down on adblockers here is how to download youtube revanced which has the best options for customising youtube features; including removing youtube shorts popups, sponsorship segments in videos, hiding unused buttons, bringing back dislikes, and more! [official revanced github]
this guide is for android only. sorry apple users idk how to help you. your device doesn't have to be rooted. even if it is, you should still be able to follow this guide. if you have youtube vanced installed, revanced shouldn't clash, so you don't have to uninstall it if you don't want to.
installation guide:
1. download all 3:
i. microg (this will let you log into your youtube account) [apk mirror] (scroll past description, download the latest one)
ii. revanced manager apk [github] (select the latest release, scroll to the bottom in assets, install the .apk file)
iii. latest youtube apk [apk mirror]
2. open revanced manager
3. select in this order: "patcher" -> "select an application" -> "storage" (note: if your phone asks you to let the app have storage access, say yes)
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[id. two screenshots of the revanced manager app. there are red markings drawn overtop, indicating areas to select mentioned in step 3. the three spots are circled by a red square, an arrow pointing towards it, and a circle with a marked number to indicate the order at the end of each arrow. id end.]
4. select the youtube apk you downloaded
5. select patches. you can tap "recommended" or "default" or turn on/off patches you want
6. once you have selected, select: "done" -> "patch"
7. wait as it intialises youtube revanced. when it's done select "install" (note: if your phone gives you a warning that the app is blocked, select: "more details" -> "install anyway")
8. if this worked, you should have youtube revanced installed, and you can log in like normal. if this didn't work, read the next part.
(under the read more are troubleshooting solutions + other alternative apps)
issue a) if the botom right now says "open"
1. select: 3 dots on the top right -> "export apk"
2. save it
3. open whatever file browsing app you use (most phones should have a default one that comes pre-installed called something like "files" or "my files". if you don't have one, you can go to the play store and search "files" and pick one. if you aren't sure, i use "files by google")
4. find the exported file and install it (it will be called something like "youtube-revanced-versionnumber.apk")
5. if this worked, you should have youtube revanced installed, and you can log in like normal. if this didn't work, you can read the next part.
issue b) can't build or install youtube revanced with no option to export
1. something may have gone wrong with the file installation at some point, so try a clean start. to do this, uninstall:
i. revanced manager
ii. youtube revanced
iii. microg
iv. (optional) disable/uninstall the default youtube app
2. follow guide from step 1 again, hopefully it works. if it's still not working, you can try other alternatives. i've listed some in the next part of this post
alternatives:
libretube, newpipe, songtube, vuetube, astron, puretuber
i haven't used any of these personally, but i haven't seen any problems with them. let me know if there are and i'll remove it from the list.
you can also use youtube through your web browser with adblock add-ons. i'm not sure whether youtube has affected their mobile site though. with the firefox app you can use ublock origins (for ads) + youtube high definition (for general quality fixes)
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alexanderwales · 3 months ago
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Hey, I'd look more into IQ it's not all that (and by that, I mean fake and racist).
I am very familiar with the discourse around IQ, thanks.
I assume that this ask is in relation to me saying that my son was given an IQ test as part of assessment for ADHD/autism. IQ testing is a part of assessment, and in my opinion has a place there as one tool among many. Even the most ardent detractors against IQ admit that it measures something, and as we're white and middle class, we're in the ideal category for that "something" to be meaningful rather than culturally specific. And all the issues with IQ tests are much more likely to have false negatives than false positives: there are lots of things not related to general intelligence that might cause you to score low (e.g. attentional issues, culturally specific stuff, unfamiliarity with test-taking) and relatively few things that are going to get you a high score that doesn't reflect something that correlates with cognitive ability (and most of those are deliberate training on specific cognitive tasks).
I am fully on board with IQ tests being biased against those who aren't white, middle/upper class, English-speaking American males. They try to correct for that but admit that making a test which is truly culturally agnostic is impossible. You can't divorce people from the stereotypes they've been raised under, if nothing else.
But it doesn't need to be culturally agnostic or unbiased in order to be useful for certain applications, especially in conjunction with other tests. One of those applications is as a tool for individual assessment, particularly in the context of offering professional guidance on educational intervention, treatment, and placement. A good child psychologist should be able to tell when a test's validity should be questioned, and other tests and qualitative measures give context to whatever an IQ test says.
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