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#Lord Have Mercer
keyleth-clay · 1 year
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Happy Birthday to me, and eternal nat 20's to my sister for the best presents!
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She also got me the Vox Machina d20 set. Whenever I get a new set of dice, I do a test roll right away to see how they do, and -
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stay-funky-ponyboy · 10 months
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Matt??? Writing something down??
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further to my last post i have a problem and that problem is asshole skyrim characters and me finding them hot. arnbjorn and astrid? call that shit polyamory. miraak? take off the mask bb lemme kiss that face (eleven year old me wrote a fic where he took off his mask and i described him as ‘scarred and handsome’). mercer?? fucking MERCER FREY??? he can rail me. harkon? ig im a monsterfucker now
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murderandcoffee · 11 months
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hi 👁
congratulations, you have been assigned…
💫 THE VAST 💫
enjoy your new allegiance!
(send me a 👁--or 👁👁 if you want two!--and I’ll roll a d20 on my randomized chart and assign you a fear entity!)
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felassan · 2 months
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Post on the Dragon Age website:
"Journal #2 The Voices of the Veilguard Get acquainted with some of the voice actors and join us for our upcoming character panel at SDCC! --- Hey everyone, We're packing our bags and heading down to SDCC this week and alongside that comes more Dragon Age: The Veilguard reveals! Today, we're excited to reveal some of the voice actors who bring our characters to life - a few of whom will be joining us for our character-focused panel at the convention. ICYMI, our SDCC panel "Dragon Age - Meet The Heroic Companions of Thedas” will feature Creative Director John Epler and Creative Performance Director Ashley Barlow as they discuss bringing the cast of Dragon Age: The Veilguard to life. Moderated by Lucy James, host and video producer at GameSpot, panel attendees will hear from Neve, Emmrich, Harding, and Lucanis’ voice actors as they discuss their motivations and inspirations that have lit up the personalities and uniqueness of each companion. The panel will be held on Friday, July 26 from 3:15PM - 4:15PM in Room 6BCF.  If the panel isn't enough to satisfy your Dragon Age cravings and you'll be at SDCC in person, join us at the Dark Horse Comics booth (#2615) where we will have swag to give away as well as talent & developer signings. Keep an eye on our social channels for more information on this. Discord members who drop by the booth and show us that they're a part of the server will receive a Romancer pin while supplies last. For those of you who will be keeping an eye on SDCC coverage from home, we'll have the full panel video available at a later date. Stay tuned. With that said, let’s get into our cast."
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"Four Rooks are Better than One Featuring the most comprehensive character creator in Dragon Age yet, your character, nicknamed Rook, debuts with four different voice overs to make this story truly your own. Rook is Dragon Age: The Veilguard’s leader in the making who has to bring the Veilguard together to take down the threats on Thedas. Immerse yourself even further by picking your voice, with two options from US/North American personalities and two from the United Kingdom/EU.  Rook’s voices have been provided by iconic television, film and video game personalities Alex Jordan (Cyberpunk 2077, The Amazing World of Gumball), Bryony Corrigan (Baldur’s Gate 3, Good Omens), Erika Ishii (Apex Legends, Destiny 2), and Jeff Berg (Battlefield 1, NCIS). What even is Dragon Age: The Veilguard without the Veilguard? These 7 companions stand ready to join the fight to restore order to Thedas. We're happy to announce that our cast of companions includes: - Ali Hillis (Mass Effect 3, Naruto), returns to the fray as Harding, the dwarven scout, a Dragon Age: Inquisition hero with a big heart, a positive outlook, and a ready bow – as well as unexpected magical powers. - Ike Amadi (Mass Effect 3, Halo 5: Guardians, Insomniac's Spider-Man) as Davrin, a bold and charming Grey Warden who has made a name for himself as a monster hunter. - Jee Young Han (Perry Mason, Unprisoned) as Bellara, a creative and romantic Veil Jumper obsessed with uncovering ancient secrets. - Jessica Clark (True Blood, Pocket Listing) as Neve, a cynic fighting for a better future, both as a private detective and a member of Tevinter's rebellious Shadow Dragons.  - Jin Maley (Star Trek: Picard, Silicon Valley) as Taash, a dragon hunter allied with the Lords of Fortune who lives for adventure and doesn't mind taking risks.  - Nick Boraine (Call of Duty: Modern Warfare, Black Sails) as Emmrich, a necromancer of Nevarra's Mourn Watch who comes complete with a skeletal assistant, Manfred, voiced by Matthew Mercer (Critical Role, Fallout 4). - Zach Mendez (Horizon Forbidden West, Married Alive) as Lucanis, a poised & pragmatic assassin who descends from the bloodline of the House of Crows, a criminal organization renowned throughout Thedas.  Last but not least, we’re excited to let you know Gareth David-Lloyd is returning as Solas, and Brian Bloom as Varric. We have so many more people to introduce you to, including some returning characters, but we’re not quite ready to reveal all those yet, because of you know - story spoilers.  While that’s all we have for now, we’re eager to meet those of you attending SDCC and to continue our summer filled with reveals from Dragon Age: The Veilguard. Talk soon. — The Dragon Age Team"
[source] [Twitter post]
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yuripira4e · 1 year
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Like every other eftbk fan rn I am going to recommend it to everyone into mentopolis!!! Lord of the rings workplace parody about the villain’s high ranking advisors after the villain dies. They’re all freaks. Mike Trapp is there! He’s absolutely fucking hilarious and plays a freaky guy with a freaky creature unbeknownst. Matt Mercer spends an entire fight scene trying to kill a hafling with a frying pan. He is so pathetic and I am obsessed with him. He has a pirate bf and I personally have a giant crush on Ify so reason enough. Matt Mercer co parents a demon baby with his rival turned bestie who is so girlboss and has a giant hammer. There a wet elf and an even wetter elf and a spider mom who just wants her kids to be happy.Found family. Freakazoids. Absolute losers.
Bonus:
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d-targaryenshoe · 3 months
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Rageous Love - Benedict Bridgerton
Word Count: 1040
Summary: One man shall not ask a married Lady to dance if she does not wishes to do so, am i right?
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The grand chandelier in the ballroom of the Featherington estate sparkled with an almost ethereal light, casting a golden glow over the swirling dancers below.
The orchestra played a lively waltz, and the guests moved in perfect harmony with the music, their laughter and chatter mingling with the melodies.
Among them, Benedict Bridgerton stood with you, his arm securely around your waist.
You, dressed in an elegant gown of deep sapphire, caught the attention of many admirers.
Your charm and grace were undeniable, and Benedict couldn’t help but feel a surge of pride every time someone complimented your beauty.
You had only been married for a few months, and your love for each other seemed to grow with each passing day.
“Do you want to dance, my love?” Benedict asked, leaning in close so his words were meant for your ears only.
You smiled up at him, your eyes twinkling. “Always.”
You stepped onto the dance floor, and as the waltz enveloped you, it felt as if you were the only two people in the room.
Benedict twirled you effortlessly, his movements graceful and practiced. Your laughter rang out, a sound that Benedict treasured above all else.
As the dance came to an end, you reluctantly parted and returned to the sidelines to catch your breath.
Benedict excused himself for a moment to speak with Anthony, about some family matter.
You stood alone for a brief moment, enjoying the atmosphere and watching the other dancers.
It was then that a young man approached you.
Tall and handsome, with a confident air that bordered on arrogance, he bowed deeply before you.
“Lady Bridgerton, may I have the honor of this next dance?” he asked, his voice smooth and self-assured.
Your smile faded slightly.
You recognized the man as Lord Edwin Mercer, a notorious rake known for his relentless pursuit of married women.
You had heard stories of his exploits and had no desire to engage with him.
“Thank you for the offer, Lord Mercer,” you replied politely, “but I must decline. I am here with my husband, Benedict Bridgerton.”
Lord Mercer’s smile did not waver, though a flicker of annoyance crossed his eyes. “Ah, but surely one dance wouldn’t harm. I am certain your husband would not mind.”
Your demeanor remained calm and composed. “I appreciate your persistence, my lord, but I must insist. I am a married woman, and my husband will indeed mind.”
At that moment, Benedict returned, having noticed the exchange from across the room.
His expression hardened as he saw Lord Mercer standing too close to you. He approached swiftly, his protective instincts kicking in.
“Is there a problem here?” Benedict asked, his voice cool and steady.
Lord Mercer straightened, his eyes meeting Benedict’s with a hint of challenge. “No problem at all, Bridgerton. I was merely inviting your lovely wife to dance.”
Benedict’s jaw tightened. “My wife has declined your offer. I suggest you respect her wishes.”
Mercer’s smile turned mocking. “Come now, Bridgerton. There is no need for such possessiveness. Perhaps your wife simply needs a bit more… convincing.”
You felt a surge of anger at Mercer’s insinuation. Before you could respond, Benedict stepped closer to the man, his eyes blazing with fury.
“She is my wife,” Benedict said, his voice low and dangerous. “And you will respect her. Now, leave.”
Lord Mercer laughed, a harsh, condescending sound. “You Bridgertons think you own the world. But not everyone is afraid of you.”
He looked at you, his eyes raking over you with a contemptuous sneer. “Perhaps your wife simply has poor taste.”
The insult was too much. In an instant, Benedict’s control snapped.
He swung his fist, landing a solid punch on Mercer’s jaw.
The force of the blow sent Mercer staggering backward, crashing into a nearby table.
Gasps and exclamations erupted from the surrounding guests as the room fell into shocked silence.
Mercer recovered quickly, his anger flaring. He lunged at Benedict, and the two men grappled, knocking over chairs and tables in their struggle.
You watched in horror, your heart pounding in your chest. You had never seen Benedict so enraged.
“Stop it! Both of you, stop!” you cried, rushing forward.
It took all your strength, but you managed to pull Benedict away from Mercer, your hands gripping his arms tightly.
Benedict was breathing heavily, his face flushed with anger. Mercer, nursing a bloody lip, glared at them both with undisguised hatred.
“This isn’t over, Bridgerton,” Mercer spat before turning and stalking away.
You turned to Benedict, your eyes filled with concern. “Are you all right?”
Benedict took a deep breath, his anger slowly subsiding. He nodded, though his hands were still clenched into fists. “I’m fine. Let’s go home.”
You made your way through the stunned crowd, ignoring the whispers and curious stares.
The night had been ruined, and you couldn’t shake the feeling of dread that settled in your stomach.
When you arrived home, you immediately set to work cleaning Benedict’s wounds.
He had a small cut on his cheek and a bruise forming on his jaw. You dabbed at the injuries with a damp cloth, your touch gentle.
“You didn’t have to fight him,” you said softly. “I could have handled it.”
Benedict winced as you cleaned the cut. “He humiliated you. I couldn’t let him get away with that.”
You sighed, your heart aching for your husband.
You knew he had acted out of love and protectiveness, but the consequences of his actions would be far-reaching.
“Whistledown is going to have a field day with this,” Benedict muttered, his frustration evident.
You couldn’t help but smile at his remark. “Let her write what she wants. The only thing that matters is us.”
Benedict looked at you, his expression softening.
He reached up and gently took your hand, bringing it to his lips. “I love you.”
“And I love you,” you replied, leaning in to kiss him tenderly. “We’ll get through this together.”
As you sat there in the quiet of your home, the outside world and its gossip seemed distant and unimportant.
All that mattered was your love and the bond you shared.
And in that moment, you knew that no scandal or suitor could ever come between you.
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fagueroth-faeth · 1 year
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i’m so glad everyone is insane about hunch curio because it means i get to plug BLOODKEEP!!!
if you or your loved ones are fans of michael trapp in the dome, you should try watching ESCAPE FROM THE BLOODKEEP!!
the first sidequest d20 ever produced, ESCAPE FROM THE BLOODKEEP features a plethora of incredible improv comedians you know and love! (erika ishii and rekha shankar from the seven, ify nwadiwe from shriek week, mike trapp from mentopolis, matthew mercer of critical role fame, and amy vorpahl from breaking news) this lord of the rings parody will keep you DOUBLED OVER with laughter.
if you’re a fan of the oops! all villains, accidental found family, and cringefail sadguy tropes, you’ll love ESCAPE FROM THE BLOODKEEP!
don’t have dropout?? no problem!! all six episodes of ESCAPE FROM THE BLOODKEEP are free on youtube! here’s the playlist!! go! right now!!
(okay but in all seriousness, i love bloodkeep with all my heart, and it’s criminally underrated! especially since it has a similar energy to mentopolis, now feels like the perfect time to plug it! if you haven’t already, you should definitely give it a try!!!)
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missladym1981 · 24 days
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Ok let’s try this again shall we? Marcus Pike kept getting cut out of my damn photo but I finally got him to stay . Again, sorry. Here once again is the damn ledger.
Top row from left to right
1. King Lear- Edmund
2. Lobby Hero- Jeff
3. Much Ado About Nothing- Don John
4. Maple and Vine - Roger
5. Sand- Ahmed
6. Hamlet- Horatio
7. Trolius and Cressida- Thersites
8. Lorenzaccio-Piero Strozzi
9. Orphans - Phillip
10. Graceland - Juan Badillo
11. Nikita- Liam
12. Red Window- Jay Castillo
13. The Sixth Gun- Special Agent Ortega
14. CSI - Kyle Hartley
15. Old Comedy from Aristophanes Frogs- Diony
16. Body of Proof - Zach Goffman
Second row Left to Right
17. The Mentalist - Marcus Pike
18. Burn Notice : the fall of Sam Ace- Comendante Veracruz
19. Wonder Woman - Ed Indelicato
20. Law and Order SVU- Special Agent Greer
21. Charlie’s Angels- Fredrick Mercer
22. Brothers and Sisters - Zach Wellison
23. Lights Out- Assyrian
24. The Good Wife - Nathan Landry
25. Law and Order- Tito Cabassa
26. Without a Trace- Kyle Wilson
27. Law and Order CI- Reggie Luckman
28. NYPD Blue- Shane “ Dio “ Morrisey
29. Touched by an Angel - Ricky Hauck
30. undressed- Greg
31. Buffy the Vampire Slayer - Eddie
‘Third row Left to Right
32. TWMT- Javi Gutierrez
33. If Beal Street Could Talk- Pietro Alvarez
34. The Great Wall - Pedro Tovar
35. We Can Be Heros - Marcus Moreno
36. WW84- Maxwell Lord
37. Bloodsucking Bastards- Max Phillips
38. Kingsman : The Golden Circle- Agent Whiskey
39. The Equalizer- Dave York
40. Prospect- Ezra
41. Triple Frontier- Frankie Morales
‘Row 4 left to right
42. The Bubble- Dieter Bravo
43. House Comes With A Bird - Nico
44. Strange Way of Life- Silva
45. Freaky Tales- Clint
46. Drive-Away Dolls- Santos
47. The Uninvited- Lucien Flores
48. The Mandalorian - Din Djarin
49.Game of Thrones- Oberyn Mother Fuckin Martell
Final row of epicnessssssss left to right
50. The Materialist- TBA
51. Narcos- Javier Peña
52. The Last of Us- Joel Miller
53. Gladiator lol- General Marcus Acacius
54. Merge Mansion- Tim Rockford
55. SNL- Mr. Ben
56. Fantastic Four- Reed Richards
57. The Wild Robot- Fink
58. Housebroken- Claude
Sorry again for the fuck up. Sometimes shit happens but they are fixed now. Thank you have a good night
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utilitycaster · 10 months
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Dimension 20's Failed Genre Experiments
(This is the "Has Dimension 20 lost its touch?" post I’ve alluded to; please enjoy some genuine criticism masquerading as a riff on those sorts of articles for other shows.)
Dimension 20's debut and flagship burst onto the scene with a simple and elegant premise. What if a John Hughes movie were set at a high school for D&D adventurers? Its next full length pre-recorded season was the similarly strong urban fantasy The Unsleeping City, which in turn was followed up by the channel’s most ambitious outing yet: the Game of Thrones in Candyland mash-up, A Crown of Candy. 
Widely considered to be a watershed moment for the show, A Crown of Candy explored darker themes on a famously comedic platform, was the first on the channel to have permanent player character deaths, added new mechanics and limited what the players could choose to fit the world to support this more serious tone, and on a structural level, was a welcome departure from the prior rigid alternation between episodes of combat and episodes without. It was filmed prior to the pandemic but went to air in early April 2020, when many livestreamed actual play shows were on pause and even some podcasts were scrambling to figure out remote recording. D20 introduced their talkback show as a way for the cast to hang out remotely and chat about each episode, and Adventuring Party has remained a companion to the main show. The channel had hit its stride.
Its House of the Dragon sidequest, The Ravening War, aired three years later. Despite a complicated reaction to its announcement, it was a well-received outing, but one on what had by that time become a noticeably bumpy road.
Sidequests like The Ravening War are what D20 calls its shorter, 4-10 episode seasons that do not feature the main “Intrepid Heroes” cast in full nor necessarily feature Brennan Lee Mulligan as DM. We've seen everything from the perspective of the villains in both a Lord of the Rings clone (Escape from the Bloodkeep) and a Dracula homage (Coffin Run); to a Regency romance in the Feywild (A Court of Fey and Flowers). In addition to Mercer, Jasmine Bhullar and Gabe Hicks have each run a sidequest, and Aabria Iyengar has run three. And while the Intrepid Heroes' only venture outside D&D so far is the D&D-inspired Star Wars 5e, sidequests have been run in various Kids on Bikes hacks and Hicks' own Mythic system, as their shorter format makes it even easier to experiment with the parodies, pastiches, and mash-ups the channel is known for.
There have however been two notable failed experiments, and their close proximity (both released within the past year) could be a hiccup, or could be a sign that D20’s ambition, while admirable, could use some serious reining in. They are Neverafter and Burrow's End.
Marketed as the horror season, crossed over with fairy tales, Neverafter started out strong. Only three episodes in, there was an unprecedented (for D20) total party kill. The subsequent episode is the zenith of the season, in which each character is brought back, most of them changed and twisted by the experience, playing out an analysis of their role as an archetype within these stories: Sleeping Beauty and the classic roles of The Princess (introducing such NPCs as Cinderella and Snow White), for example; or Puss in Boots as The Trickster.
Unfortunately, the quality dropped soon after. It was revealed that the darkness spreading across the fairytale multiverse was due to the influence of The Authors, and the story began to be one about the concept of stories...while still trying to incorporate not only the plotlines of the fairy tales the main PCs were from, but also an intertwined conflict between the fairies and the princess NPCs. With this, the horror, with a few exceptions, melted away: violence and monsters are standard D&D fare, and when heroes race to save the world and victory seems not only possible but likely, any distinction between horror and a typical D&D heroic fantasy is lost.
It’s not the first overstuffed campaign, but it certainly is the first one that fails to land on several levels. Starstruck Odyssey is similarly chaotic and rushed at times, but it consistently sticks to a broad message of personal autonomy and freedom within late-stage capitalism. Mulligan is famous for his capacity to spin endless dense lore off the cuff, and if it at times overcomplicates the plot of the packed and colorful comedic space adventure, at least it contributes to the baked-in excess of the setting. But Neverafter's postmodern flourishes against a horror backdrop desperately needed an injection of sparseness and silence it never received. 
This is enhanced by the nature of actual play: with a few exceptions, even when filmed and even with the elaborate production values of Dimension 20, it is first and foremost primarily an auditory medium. We only know what is narrated to us. Neverafter did not permit its audience the time and space to fear the unknown. The existential horror of the metanarrative, of being a character doomed to a specific ending, while touched on by some of the cast (particularly Siobhan Thompson’s Sleeping Beauty), took a backseat to models of giant spiders and tales of undead dwarves. The story lacked the room to build real tension, but also failed to adequately create the claustrophobia of being truly trapped within its narrative. It feels more stuffy than unsettling.
Burrow's End is far less airless, but profoundly disjointed. Neverafter thought it knew what it was, but Burrow's End went through multiple identity crises by the halfway mark, and the marketing for the series reflects this.
The initial trailer makes it seem like a cute if dramatic story about a family of stoats - think Redwall, think Wind in the Willows. The first episode was excellent, however, and sold many who had been unimpressed by the trailers on the series, with its well-played setup of the clear Watership Down/Mrs. Frisby and the Rats of NIMH parallels with a unique twist in the form of The Blue.
The promotion took a strange turn, however, with the second episode and its infamous bear carcass battle map. It was hyped as uniquely horrifying, with a teaser video posted of the cast shrieking as the map, unseen by the audience, was wheeled past them. This seemed rather cavalier of the channel once the episode was posted, accompanied by a gore content warning covering a period of well over an hour...which was then further undercut by an exquisitely crafted, but ultimately rather tame display of a bear's innards. It was left out on the table during Adventuring Party as well, further reducing the idea of any meaningful shock factor (or any attempt to accommodate those in the audience who were triggered). The combat this map was for was a creative one, and the episode itself high quality, but it furthered the sense that Dimension 20 itself was unsure of what they were trying to get people to watch.
The series continued on with two more excellent episodes as it reached Last Bast, a clearly man-made structure full of thousands of stoats, with a strong dash of the police state. The actors immediately clocking the flaws of this society, but their stoat characters having no similar sense, led to a fascinating tension. However, the Blue (called the Light in Last Blast), previously described as some animating force and driver of magical power, and mysteriously concentrated in the brain of the dead-but-animated bear, was then revealed to be ionizing radiation.
At this point, the details of my own life become relevant. My career is in the field of health physics. I hold a master’s degree in this specialty and have served as a radiation safety officer, though not at a reactor. I don’t think that this background is a requirement to understand the structural issues of this season; but it certainly made me particularly attuned to the flaws.
Before you claim that this is just a show and who cares: In addition to my love of actual play, I am also a fan of comics and all sorts of speculative fiction. I am well aware that Spider-Man’s “radioactive blood” would not realistically grant him spider powers; I know that going into a high radiation field would not create Doctor Manhattan; I know that Superman does not actually have ‘x-ray vision’, and I know that radiation creates neither kaiju nor rad roaches. This is fine. In comics, radiation is a shorthand for “mad science” or “mysterious powers” with a sense of the lethal and the eldritch and the hubristic. The story is not so much about the source of these powers, but rather the great responsibilities they require. Godzilla, meanwhile, is clearly a metaphor for the very real nuclear devastation of Hiroshima and Nagasaki, and Fallout is an anti-proliferation and anti-war message with nuclear annihilation as the set up for its post-apocalyptic setting. These works understand that radiation is a limited-use plot device, and, wisely, they keep it simple.
Burrow’s End, by placing radiation front and center, has lost the message. The themes of the story are irretrievably muddled: what seems like a tale of family displaced by human intervention now positions a man-made hazardous material as both sinister corruption and divine boon, and engages neither with a fitting narrative of both the pros and cons of technology, nor of human and animal symbiosis. The finale establishes the latter in a rushed cut scene reliant on a single persuasion roll, and the two episodes prior to that meanwhile establish that while the humans first introduced radiation to the ecosystem, the first five stoats were the ones who sought it out and disseminated it and built the police state, and their true nemesis was Phoebe, one of their own. This culminates with Phoebe, the previously unseen fifth of the first five stoats (who have by now already been killed by the heroes), piloting the body of a 20-years-dead human, threatening to somehow cause global radiation contamination as her grand Evil Scheme. Unnecessarily, from a narrative perspective, I might add; this occurs after the final combat has already begun and she is magically controlling two of the party members. They’re already going to kill her. It’s a hat on a hat on a hat, and the humans are incidental.
When I was a child, I was enamored with the sort of stories in which children are sent to another time or place and then return with seemingly no time passing, and at one point excitedly told my mother I had an idea for a story, of what happens back while you’re time traveling. My mother, a fan of speculative fiction herself, and never one to coddle, told me “nothing, honey, that’s the point.” I wonder if something similar happened here; an attempted deconstruction of those radiation-granted superpower tropes, focused so hard on being clever it overshot into something anything but. Other elements of the story - particularly the weak pun of “copper” to hammer home the already obvious theme of population support being the arm of the police - make me think this was indeed an attempt at cleverness that missed the mark.
I am happy to elaborate on the flaws of the science elsewhere but I think the most succinct way to put it is that while the biology and habits of stoats sans radiation has been considered with what seems to be at least a modicum of love and care (their use of pre-existing burrows, Viola’s pregnancy), the radiation science/understanding of recent nuclear history can only be described as abysmally neglectful, in and out of game. They let a Loss of Coolant Accident go on for three days with a remarkably casual attitude? This disaster was sufficient to result in what appears to be an exclusion zone (of which there have been three, ever, in human history; two of which are the immediately recognizable Chernobyl and Fukushima) and yet it isn’t being monitored closely enough for someone to notice that there’s been penned animals next to the building for years (let alone that the building itself is teeming with stoats)? For that matter, they’re opening the site only twenty years later? After the “radiation dust”, apparently present on the fully maintained roads by the reactor, but neither within nor in front of the reactor, just now made 14 people bleed out (not how Acute Radiation Syndrome works; also 14 deaths from ARS in 1982, when the series is set would in fact be an unprecedented disaster. In our world, Chernobyl - which had not yet happened in 1982 -  is the only nuclear accident that exceeds that ARS death toll.)
Radiation becomes an all-purpose plot engine with no internal consistent logic: it kills humans swiftly and brutally (though based on statements by Dr. Tara Steel and the fact that she seems fine in only a hazmat suit - which shields from contamination but will stop neither gamma nor neutron radiation - only via inhalation). But it infects chipmunks and bears with corruptive and bizarre neurological effects, turns wolves into horrifying but loyal hybridized monstrosities, and conveys to stoats not just human intelligence, but mastery of human language, magic spells, and the ability to come back as a revenant through force of will…though it also can immediately kill them, but also extend their lifespans, but also cause them to slowly mutate into wolves (but not through DNA splicing transfer, that would be silly). It kills 14 humans nearly instantly with off-site dust, but another survives a fiery attempted core meltdown with no apparent ill effects.
There is an excellent and thoughtful story about family, generational trauma, and political structures somewhere under here, and the incredible cast does its damndest to sell it, but it is all but lost beneath a sci-fi whodunnit that would make Ed Wood cock a skeptical eyebrow.
Neverafter and Burrow’s End’s respective collapses under the weight of ambition coincide, perhaps unintentionally, with some of the more dubious film editing choices on Dimension 20. Filmed actual play can be visually unexciting, and Dimension 20 has used simple shot/reverse shots, as well as some sound effects (notably for critical hits and fails) throughout its run to break it up. Neverafter, however, is marked by deliberate hisses and glitches, fractured split screens, echoey vocal effects, and nails-on-chalkboard screeches. This did not add to the atmosphere as intended; at best they were irritating and for many made it actively harder to hear key dialogue. Burrow’s End’s editing has been simpler, mostly relying on some, to be fair, well-placed cuts to black and voice distortion to indicate taped or radioed segments; but a key moment - Jaysohn’s potentially fatal rush into radioactive waters - is undercut with a frankly cheesy montage. Others I spoke to compared it to Indian soap operas, 1960s Doctor Who, The Oscars In Memoriam video, and reality show farewell reels. It takes what could be a tense potential character death - something D20 already handles wonderfully with their iconic Box of Doom - and makes it cheap and tacky, particularly jarring given the beautiful and haunting shadow puppet animation the season had previously delivered to convey the stoat creation myths. (And then, when Ava falls into the waters herself saving him, she merely comes back as a revenant with no ill effects. The stakes were never there to begin with in this smoke and mirrors season.)
Praise for Dimension 20 often hinges on its original innovative structure; most actual play shows skew towards more longform storytelling. However, the short format comes with a price. The fixed length of D20 seasons and the elaborate, custom made maps require a deft GM that can guide players to the exact right place without it seeming forced. Threading the needle is harder than it looks; even the otherwise iconic Fantasy High debut season stumbled towards the end when the players were too good at uncovering the mystery, and Mulligan had to place their characters in an inescapable prison in order to pad out a pre-scheduled episode before the finale. Perhaps the strain of this constant need to live up to a reputation as high-concept innovators, rather than simply create something good and cohesive, is beginning to show. The higher production values in Neverafter and Burrow’s End cannot hide their messy plots and confused messages, and indeed only highlight them. One interview said that for Burrow’s End, Iyengar wants the audience to trust her; after Burrow's End, I can’t say I do.
The next Dimension 20 season after Burrow’s End is a long-awaited return home to the flagship: Fantasy High Junior Year. Let’s hope this reminds the channel where they came from, and what magic they are capable of making when they keep it simple.
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bizzybee280yt · 7 months
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i played frontiers of pandora and had a category 43259423854 autism moment
i love my ikran. Katir is the greatest thing that has ever happened to me. precious pink baby demon dragon. i’ve got her fully dripped to the gills with sarentu heritage stuff, it’s so fucking great. i love her.
so, who becomes Olo’eyktan and Tsahik of the Sarentu? Nor fucked off after killing Alma’s avatar, Teylan’s a whiny little piss boy and Aha’ri is fucking dead. So’lek can’t be leader, he’s not Sarentu. Ri’nela would be better as a Tsahik seeing as she deals with things around the base and offers council, which is like the stepping stones to leading the clan spiritually. That means that… I’d be Olo’eyktan? considering i led the attack at Mercer’s base and hunt very well and got all the upgrades and tarsyu shits, and all the bellsprigs and shit.
If i’d be Olo’eyktan and Ri’nela would be Tsahik, does that mean we become a mated pair? dialogue from one of the npcs in the game shows that homosexuality is a thing among the Na’vi, with one of the riverside uninteractable people (who is a woman) talking about not being able to talk to this one girl she likes (which was so real of her to say)
So, my dumbass (female) and my ultimate girlboss wife (Ri’nela) leading the Sarentu into greatness when we were once a dying clan?? sign me the fuck up yes MA’AM
i’d kill a palulukan for Ri’nela, on god
also i feel like the way the RDA say “Na’vi” feels like a racial slur, like how people say “Arab” incorrectly to use it as a slur. i really like how this game showed how much the RDA were the bad guys, but reminded us all the time that they’re human. they are human people. the same race as me. i can’t hide behind my mask of being Sarentu when reminded that this is what humanity would be like if put on Pandora.
the way Mercer said that the Na’vi things, like Ri’nela’s feathers or the Songcord from the mother, were ‘dirty’ or ‘primitive’ or ‘foolish’ made me have a immense realization that these tactics were used during the assimilation of north americans into society. only this time, the Na’vi were able to escape.
i feel like the story of humans and Na’vi is like that of the native americans, only the Na’vi won back their land when the native americans didn’t. hunting the tulkun and zakru? just like the bison being mass hunted. TAP? boarding schools.
it feels so jarring to remember how badly white people have absolutely fucked over every other race in the ass sideways on the lord’s altar whilst saying “it’s all God’s will”
so yeah, i had some fun analyzing and playing this game. symbolism is my autistic special interest
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LMK S5 spoilers below the cut
LORD HAVE MERCY, it's freaking MATT MERCER.
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JUST YES XD
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catwyk · 7 months
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(notes and comments next, tumblr will not let me add a cut no matter how hard i try!!!!!!! killing and maiming!!!!)
silt verses wips, some will get finished and some wont :p which is which?? who knows !!! not me !!!!
1) thurrocks and faulkner on their quest to the endless drear, with jasp, tapper and wallace in the background (or at least thats the idea). most of my time on this one has been spent adjusting values on the hills in the background, and its absolutely too vibrant and green for how i imagine the scene lol theyre also really shitty hills if you look at them for less than a second so. dont do that please LMAO
2) faulkner in his katabasian garb, sat in a river for to maximise his solo slay. this one is kinda old atp but the design hasnt changed much. ive mentioned the open-mouthed epaulettes referencing the mouth delivering/returning before, but the green uhhh idk thing is dried and woven seaweed :) the rest of the robes will be more decorated with abstract woven patterns and embroidery if i ever start working on this one again
3) now THIS is the relgious faulkner that was giving me brain damage a couple days ago, that ive since realized wont be fixed with the ideas a couple people offered because of the perspectice. its pretty obviously mimicking a guillaume dufube sketch intended for a ceiling that i absolutely love. the parts ive produced, im really happy with, but i cant work out the composition fully so its gonna be abandoned at least for a while. not to mention the absolute misplacement of a sky motif. its one of those paintings i wish i had thicker/oil paint or gouache style brushes on medibang for
4) my mercer design!! heavily inspired by paleoart from various sources. everything she and gage have is organic, except a very few, like her sheath (oblong metal with a leather "cap" around the tip of the blade, a real ancient design i found references for on google) and her rifle. the original image also features gage playing their flute while squatting, but both of those things are hard poses to draw and hard to find refereces for, and im not willing to put in THAT much effort god lord i draw for FUN if its hard im giving up baby
5&6) snare dog!!!! i love these silly guys but i dont like this design, its too wolfish and i imagine them sorta borzoi/greyhound aligned. i also dont like the way the face opens, since i imagine that as more of a twist. i do like the flopping tongue though and i liked the half assed rendering
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anonymousewrites · 4 days
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Pearl of the Sea Chapter Nineteen
Found Family! PoTC Cast x Teen! Reader
Platonic! Will Turner, Elizabeth Swann, Jack Sparrow, Tia Dalma x Reader
Chapter Nineteen: Journeying to the Locker
Summary: (Y/N) finally finds their way to Davy Jones's Locker and Jack.
            “Our new friend in Singapore was very specific,” said Mercer. He stood in Beckett’s cabin on his ship, the HMS Endeavor. After the fight on Singapore, he had returned to report on the intel they’d recovered. “Nine pieces of eight.”
            “What’s the significance of that, I wonder,” remarked Beckett.
            “Nothing can hold against the armada,” said Mercer. “Not with the Flying Dutchman at the lead.”
            “Did your friend figure mention where the Brethren Court are meeting?” said Beckett.
            “He was mum on that, sir,” said Mercer distastefully.
            Beckett hummed thoughtfully. “Then he knows the value of information. Better keep this between ourselves. We don’t want anyone running off to Singapore, do we?”
            Mercer and Beckett looked at former Governor Swann. He was stuck at his desk, always under a watchful eye, only a face to provide comfort to those that weren’t sure about Beckett. He was useful to have around.
            “And (Y/N) Swann?” said Beckett.
            “They escaped,” said Mercer.
            Beckett tsked. “How troublesome.” The door to the cabin opened, and Beckett glanced up. “Ah, Admiral.”
            “You summoned me, Lord Beckett,” said Norrington.
            “Yes. Something for you there,” said Beckett. He looked at a box, and Norrington faced it in confusion. “Your new station deserves an old friend.”
            Norrington opened the box. He found the sword crafted by Will staring up at him. He lifted it reverently.
            “The Brethren know they face extinction,” said Beckett. “All that remains is for them to decide where they make their final stand.”
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            The freezing cold air swirled around (Y/N) and the other pirates. Frost had long since settled over the ship as they sailed as north as they could go.
            “No one said anything about cold,” groaned Pintel.
            “I’m sure there must be a good reason for our suffering,” stammered Ragetti through the chill.
            “Why didn’t that witch woman bring Jack back the same way she brought back Barbossa?” grumbled Pintel.
            “Because Barbossa was only dead,” said Tia Dalma.
            Pintel and Ragetti jumped as she appeared.
            “Jack Sparrow is taken, body and soul, to a place not of death but of punishment,” said Tia Dalma, gaze dark. “The worst fate a person can bring upon himself…stretching on forever. That’s what awaits at Davy Jones’s Locker.”
            She strolled by.
            Ragetti swallowed. “Yeah. I knew there was a good reason.”
            (Y/N) sat and watched Will figure out the strange, rotational charts. Slowly but surely, they were finding their way to Jack. He lifted the charts and handed them to Barbossa. (Y/N) stood and looked at them over his shoulder.
            The disks of the charts had been moved to spell out several words. “Over the edge over again. Sunrise sets. Flash of green.”
            “Do you care to interpret, Captain Barbossa?” said Will.
            “Ever gazed upon the green flash, laddie?” said Barbossa, grinning at (Y/N).
            “No. I’ve read about them. Are they real?” said (Y/N).
            “Aye,” said Barbossa. “Mr. Gibbs, seen them?”
            “I’ve seen my fair share. The last glimpse of sunset, a green flash shoots up into the sky,” said Gibbs. “Some go their whole lives without ever seeing it. Some claim to have seen it who ain’t. And some say…”
            “It signals when a soul comes back to this world from the dead,” said Pintel eagerly. Gibbs glared. “Sorry.”
            “Trust me, young Master Turner,” said Barbossa. “It’s not getting to the land of the dead that’s the problem.” He turned the ship violently. “It’s getting back.”
            They sailed into a large cavern. (Y/N) closed their eyes as they felt an energy sweep in with the water. It just felt…different. A shiver ran down their spine, and they nearly reached into the freezing water.
            Tia Dalma watched their expression change, and she glanced down at their arms. The wind rippled over their shirt, and there was a slight shine on their arms. It was gone as soon as it came, but Tia Dalma narrowed her eyes. She had seen it. Of course she had. Every part of the sea was clear to her.
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            Beckett and Mercer stood on the Endeavour’s deck and looked at the destruction the Flying Dutchman had wrought on another ship.
            “Bloody hell. There’s nothing left,” said Beckett, frustration lacing his words.
            “Jones is a loose cannon, sir,” said Mercer.
            “Fetch the chest,” said Beckett.
            “And the governor? He’s been asking questions about the heart,” reported Mercer.
            “Does he know?” questioned Beckett. Mercer looked at him with narrowed eyes, and Beckett raised a brow. “Then perhaps his usefulness has run its course.” He turned to Mercer. “You may be inclined to bring him with you for a little visit to Jones.”
            “Yes, my Lord,” said Mercer.
            A few minutes later, platoon of sailors rowed towards the Dutchman. The burning remains of a pirate ship floated around them, and corpses bobbed in the water. There were no sounds in the air save the organ playing on board the Dutchman, and that sound held no joy or life. It was as dark and empty-hearted as the player.
            However, despite his men’s fear at boarding the ship of monsters, Mercer was as efficient as ever. He ordered them aboard with muskets and gazed out at the servants of Jones without a care in the world. The monsters looked around at the guns trained on them, and the soldiers swallowed at the strange, sea-creature faces looking back at them.
            “Steady, men,” said Norrington, also keeping a strong face.
            Jones barged to the front of the crowd and glared as the chest with his heart was carried towards him.
            “Go. All of you,” he snapped. “And take that infernal thing with you. I will not have it on my ship!”
            “Oh, I’m sorry to hear that…because I will.” Beckett stepped forward with his usual condescending tone. “Because it seems to be the only way to ensure that this ship do as expected by the company.” He flicked his cane, and Norrington brought the guards with the chest into the hull. “We need prisoners to interrogate,” continued Beckett while Jones bristled. “Which tends to work best when they’re alive.”
            “The Dutchman sails as its captain commands,” snapped Jones.
            “And its captain is to sail as commanded,” said Beckett. He stepped forward. “I would have thought you’d learned that when I ordered you to kill your pet.” He took immense pleasure in the way Jones’s shoulders fell at the reminder of the kraken’s fate. “This is no longer your world, Jones. The immaterial has become…immaterial.” He turned away before pausing. He cast a careless glance behind him. “And should you come across any of the former crew of the Black Pearl…” He narrowed his eyes. “I want all but the child killed. Bring them to me, if you’d please.” It wasn’t a request, and they all knew it.
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            (Y/N) stared in amazement at the sea of stars they sailed on. They were reflected in the water, but the surface was so mirror-like that they seemed to be flying through the night sky. Millions of stars shone around them, and (Y/N) couldn’t help but smile. It was a magical sight that they would treasure for the rest of their life.
            Then a wind swept by and blew the slight mist away from the water. (Y/N) frowned and peered out into the darkness. Other forms floated across the sky in small boats, but they were too far away to be properly made out.
            “Barbossa, ahead!” Will shouted.
            “Aye, we’re good and lost now,” said Barbossa, pleased with himself as he steered.
            “Lost?” That got everyone’s attention.
            “For certain you have to be lost to find a place that can’t be found!” said Barbossa. “Elseways, everyone would know where it was.”
            Everyone stared.
            “Well, that makes as much sense as anything else we do,” said (Y/N), accepting the situation.
            “We’re gaining speed!” warned Gibbs.
            “Aye,” said Barbossa with another grin.
            “To stations!” said Will. “Rudder full. Hard aport! Gather way!”
            “Nay! Belay that,” said Barbossa. “Let her run straight and true!”
            “Blimey,” gasped Ragetti, and everyone turned to see what he was staring at.
            A waterfall was approaching. They were about to drop over the side of a void into a further nothingness (which somehow had made sense).
            “You’ve doomed us all!” said Elizabeth.
            “Don’t be so unkind,” said Barbossa. “You may not survive to pass this way again, and these be the last friendly words you’ll hear.”
            “So we’re touring our afterlife, how wonderful,” said (Y/N), holding on to the side of the ship as the group ran around in a panic. “At least it’s pretty!”
            They plunged over the edge.
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            Jack paced around the stranded Pearl. It sat on a pure white, flat land that extended out forever was far as he could see. He hated it there, in the Locker. He was losing his mind with only himself to talk to, no wind, no sea.
            No (Y/N).
            After returning to help them, he hadn’t forgotten them. He missed them. They had become like family, and the moment he realized that was the moment he was ripped away from them.
            Jack kicked a rock in frustration. If he got back to them, he swore that there would be no more lying, no more double-crossing, no more betrayals—aimed at them. (Y/N) was his kid, his Pearl.
            He froze as a skittering sound echoed in the silence around him. He turned and looked down to find the exact same rock lying next to him. Jack frowned.
            “Now we’re being followed by rocks,” he said. “Never had that before.”
            He turned away and tried to make himself useful by grabbing a rope and dragging the Black Pearl with him. Obviously, that didn’t work.
            Another skitter. He hesitatingly turned to find a crab, not a rock, staring at him. A field of rocks stood behind it. One by one, they shook and popped open to reveal crabs. They marched forward and picked up the Pearl.
            Jack watched in shock as the ship sailed with the crabs. It was among the most surreal sights he had ever seen. He stood frozen for a good long moment before straightening. He wanted wind? He got crabs.
            Jack would take what he could get. He ran like a madman after the ship.
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            (Y/N) pulled themself out of the sea and into the sun. They had fallen for who knew how long, splashed into water, and were somehow alive on a beach (they didn’t question where they’d fallen from, the sky they guessed, it was the Locker). (Y/N) stretched as everyone else straggled out of the water. The ship had been destroyed, and very little supplies had washed up with them. The other pirates were exhausted and struggling, but (Y/N) just watched.
            “This truly is a godforsaken place,” said Gibbs. He spoke the first words as he surveyed the empty desert that was the Locker. The air was still, and the sun beat down. No life was present.
            “I don’t see Jack,” said (Y/N), bouncing on the balls of their feet.
            “I don’t see anyone,” said Elizabeth.
            “He’s here,” said Barbossa confidently. “Davy Jones never once gave up what he took.”
            “And does it matter?” snapped Will. “We’re trapped here by your doing. No different than Jack.”
            “Witty Jack is closer than you think,” said Tia Dalma. She held a rock-like crab in her hand and petted its carapace. She looked at the dunes, and (Y/N) followed her gaze. Their eyes widened.
            The Black Pearl was cresting a wave of sand with crabs at its base. In the crow’s nest, Jack perched and looked out at them. Everyone just stared as the Pearl slid down the dune, over the beach, and neatly into the water.
            “Boat,” said Ragetti, dumb with shock.
            “Slap me thrice and hand me to me mama,” said Gibbs. “It’s—”
            “Jack!”
            (Y/N) ran over the beach towards the Pearl. Jack had already descended from the boat and was wading back towards the group. He looked at them warily as they ran towards them. If this was another trick of the Locker, a new form of torture of his mind to drive him mad by the nonexistence presence of his friends and family, Jack couldn’t handle.
            “Jack!” (Y/N) nearly tackled him in a hug.
            It was real. Jack grinned and hugged him back. “I’m glad to see you,” he said quietly. “Pearl.”
            (Y/N)’s head jerked up at the word, a question in their eyes, but the others ran up behind them before they could respond.
            “It’s the captain!” said Gibbs. “A sight for sore eyes.”
            (Y/N) and Jack stepped back from one another.
            “Mr. Gibbs,” said Jack.
            “Jack Sparrow.” Barbossa stepped forward.
            Jack turned to him. “Oh, Hector. It’s been too long. Hasn’t it?”
            “Aye. Isla de Muerta, remember? You shot me,” said Barbossa.
            “No, I didn’t,” said Jack brightly. It was a bald-faced lie, but what did he care?
            “Tia Dalma, out and about, eh?” said Jack to her. “You add an agreeable sense of the macabre to any delirium.”
            Tia Dalma smiled unpleasantly.
            “He thinks we’re a hallucination,” said Will.
            “Nope! I know the laddie is real,” said Jack, grinning. “No one else has their sense of…” He waved a hand. “Sea-ness?”
            “Thank you?” said (Y/N).
            “Now, William, tell me: have you come because you need my help to save a certain distressing damsel, or rather, damsel in distress?” said Jack. “Either one.”
            “No,” said Will curtly.
            “Well, then, you wouldn’t be here, would you?” said Jack. “So you can’t be here. QED, you’re not really here.”
            “Jack, we’re real,” said (Y/N). “Not just me.”
            Jack narrowed his eyes. “You might be losing your mind, too. You seem like the type.”
            “Trust me,” said (Y/N).
            Jack stared at them. It felt like the truth. They had faith in him; he’d have faith in them.
            “Jack.” Elizabeth urged him to listen to them.
            Jack looked at her and stepped back. He preferred not to see her, especially in the flesh after what had happened.
            “We’ve come to rescue you,” said Elizabeth.
            “Have you, now? That’s very kind of you,” said Jack. “But it would seem that as I possess a ship and you don’t, you’re the ones in need of rescuing, and I’m not sure as I’m in the mood.” He spun and faced (Y/N). “You’re welcome to come, laddie.”
            “I would prefer for everyone to come,” said (Y/N), shrugging.
            “I see my ship. Right there.” Barbossa gestured to the Black Pearl.
            “Can’t spot it,” said Jack. “Must be a tiny little thing hiding somewhere behind the Pearl.”
            “Jack, Cutler Beckett has the heart of Davy Jones,” said Will. “He controls the Flying Dutchman.”
            “He’s taking over the seas,” said Elizabeth.
            “The song has been sung. The Brethren Court is called,” said Tia Dalma.
            “Leave you alone for a minute, look what happens. Everything’s gone to pot,” said Jack.
            “Aye, the world needs you back something fierce,” said Gibbs.
            “And you need a crew,” said Will.
            Jack faced them all. “Why should I sail with any of you other than (Y/N)? Four of you have tried to kill me in the past. One of you succeeded.” He pointed at Elizabeth.
            “What?” (Y/N) whirled on her.
            “Oh. She’s not told you,” said Jack. Elizabeth shifted guiltily and avoided (Y/N)’s devastated expression. “You’ll have loads to talk about while you’re here.” He looked at the crew. “Now, (Y/N)’s in.” He looked at Tia Dalma. “As for you…”
            “Now don’t tell me you didn’t enjoy it at the time,” she said, smirking.
            “Fair enough. Alright, you’re in,” said Jack. “Don’t need you.” Ragetti. “You scare me.” Barbossa. “Gibbs, you can come. Marty.” He cast a distasteful look at Pintel. “Cotton.” He nodded approvingly, and the parrot squawked (it has survived miraculously). “Cotton’s parrot, I’m a little iffy, but at least I’ll have someone to talk to.” He faced the Singaporean pirates and frowned. “Who are you?”
            “Tai Huang. These are my men,” said Tai.
            “Where do your allegiances lie?” said Jack.
            “With the highest bidder,” said Tai.
            “I have a ship,” said Jack cheerfully.
            “That makes you the highest bidder,” said Tai practically.
            “Good man. Weigh anchor, all hands!” said Jack. “Prepare to make sail.”
            “Jack,” said (Y/N), looking pointedly away from Elizabeth. “You have to take everyone.”
            Jack groaned.
            “They have the charts to get out of here,” pointed out (Y/N). “And I won’t leave them behind.” They crossed their arms, and their stormy eyes pierced Jack’s.
            Jack sighed. His soft spot for his kid was going to grow frustrating.
Taglist:
@slytherinroyalty16
@aew-kun-age-regression
@grippleback-galaxy
@andsoigotabutterfly
@insomniacneedssleep
@painstakingly-juno
@kitkatlover015
@chronicallybubbly
@froggyisfriend
@elliottheidiot2007
@paastaboi
@urlocalsabito
@speckle-meow-meow
@dmitrytherat
@vanessa-boo
@ohimjustagirlidrathetnotbe
@snowy-violet
@ceridwyn3
@heil-nah
@idonthaveanameforthisacc
@roo024
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dmercer91 · 6 months
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ebug's sister, dm91
i have such bad vocal fry from the game i was at last night and halls do NOT help the pain. this is a short one
last season! (2022-23) part one / part two / part three / part four / part five / part six / part seven / part eight / part nine / part ten / part eleven / part twelve
(2023-24)! part one / part two / part three
blakefriarr_
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liked by dawson1417, drayanewman and 7,999 others
blakefriarr_: short rundown today
slut, slut, slut, whore, four sluts, slut with proud sluncle (x2)
live reaction of slutty activities
don't think i forgot about you, worlds sluttiest captain!! your photo is included in spirit
also the angle???? of the sinbin cam??? 🤭
view 811 comments..
jj.friar31: why did this take you so long to post
→ blakefriarr_: i was busy
→ jj.friar31: doing what??
→ blakefriarr_: dawson
→ jj.friar31: FOR 24 HOURS?????
lhughes_06: who's text ss is that blake
→ blakefriarr_: ohh i think you know
→ lhughes_06: oh god
→ blakefriarr_: wanna know when?
→ drayanewman: blake no
→ blakefriarr: this is fucking payback for exposing my squeal
→ blakefriarr_: you asked permission before kissing her for the first time
→ tannercharlotte: AWW?? LUKEY
→ blakefriarr_: RIGHT????
curtislazar95: sluncle?? slut uncle??
→ blakefriarr_: fuckin right
→ curtislazar95: i'm so glad you chose dawson imagine if all this comedic potential was wasted on a hughes
→ blakefriarr_: hA
nicohischier: i can really never escape can i
→ blakefriarr_: would you even try to atp
→ nicohischier: no but that's not the point shut up
dawson1417: i think i'm slutty or something
→ blakefriarr_: first slut of the night!!
jackhughes: i feel like i need to remind you your account is public but then i remember that this is how you weaselled your way into mercer's pants
→ blakefriarr_: no this is how i weaselled my way into his HEART, it would've been considerably easier to get him to take his pants off he thinks i'm hot or whatever i needed to be weird first
→ dawson1417: both were very easy i was just afraid of rejection
→ blakefriarr_: i was very heavily flirting with you consistently
→ dawson1417: yeah, and?
adamfantilli: my poor young eyes
→ blakefriarr_: why are your infant eyes poor
→ adamfantilli: caption, last two slides, caption again
→ blakefriarr_: little bitch
→ adamfantilli: OUCH??
→ blakefriarr_: love you, rookie :))
→ adamfantilli: :( love you, coach
_quinnhughes: dear lord
→ blakefriarr_: yes my child?
→ _quinnhughes: sometimes the lord isn't an all powerful being it's a college student with her autocaps off
→ blakefriarr_: capital letters freak me out quintin it doesn't mean i can't be jesus
seamuscasey26: settle down it'll all be clear
→ blakefriarr_: don't pay no mind to the demons
→ luca.fantilli: they fill you with fear
→ seamuscasey26: literally go away
→ luca.fantilli: feeling the love guys
→ blakefriarr_: what love
jlochlyn: i also got into a fight tonight and i actually won mine gimme slut status
→ blakefriarr_: you're too hot for slut status baby i'll give you somethin better
→ jlochlyn: patch me up?
→ blakefriarr_: omw
→ dawson1417: @/tannercharlotte i hate you for making this a thing
read more comments..
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mayapapaya33 · 3 days
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Matthew Fucking Mercer is an Evil Genius. Having Pike intercede on Braius' behalf with the Highbearer speaking of redemption and second chances is so diabolical. Once again, The Everlight gives The Lord of Lies another chance, in miniature. History rhymes. If Braius fucks Pike over I'm going to chuck him through a plate glass window.
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