#Like the JOB of a DM is to make their world as accessable as possible to their players
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vegalocity · 13 days ago
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I mentioned this in a server chat but i think it's funny-
now that i actually have been a dungeon master for Dungeons and Dragons im physically incapable of watching the gravity falls episode "Dungeons Dungeons and More Dungeons" because i cant possibly be expected to presume that the lesson was 'Stan and Mabel need to learn to get out of their comfort zone and might end up surprised' when Ford and Dipper are shown to be extremely inhospitable DMs to anyone with a different play style other than themselves
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mayimkjs · 4 months ago
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All of my DID Research for FOOL's MATE So Far
PLEASE PLEASE PLEASE FEEL FREE TO CRITQUE THIS IF YOU ARE A SYSTEM! IF THERE'S ANYTHING YOU THINK I SHOULD ADD, PLEASE TELL ME IN ETHER THE COMMENTS, REBLOG THIS, DM ME OR THROUGH THE ANNONOMOUS FEEDBACK FORM.
Taken from the FOOL's MATE research doc
Introduction
Mikoto has Dissociative Identity Disorder. This means that he has multiple personalities/identities called “Alters”. DID is developed by repeated trauma typically before the age of 9 or 10 while one’s identity is not fully formed yet. In order to keep the host safe and functioning, the brain dissociates from those experiences and amnesia walls are put up. These walls interfere with the identity from fully integrating, and because of that, multiple identities are created. DID is the most severe form of PTSD.
Terminology
General
Alter: An individual “personality”. Alters are their own entities with their own consciousness, opinions and free will. They are each their own person, not a personality. They have their own names, genders, sexualities, ages or other identity traits. Alter is short for “Alternate Stare of Identity”.
System: The group of alters in one’s body. Sometimes, the system gives itself a name. For simplicity's sake, I will be calling Mikoto’s system the “Kayano System” or "Kayano Sys".
Inner World: A world that the mind has made for all the alters to live and communicate in. This is sometimes called “Headspace”.
Integration/Fusion: The act of 2 or more alters becoming one. This can happen randomly, when an alter is unneeded or from an alter coming to terms with or processing trauma. The new alter may change genders or names.
Split(ting): The formation of a new alter.
Switching / Fronting
Switch: The act of the alter who is in control of the body changing and switching to another. They can look slow, fast, immedient, very dissociated or many other things. They can also be intentional or unintentional. 
Front(ing): The alter who is in control of the body.
Co-Fronting: When multiple altars are in front at once. This can differ from system to system. 
Triggered Switch: These switches are not desired by any of the alters involved and occur when a stimulus has been registered that forces out an alter who can better handle it. 
Co-Conscious: When one alter is close enough to the front to know what’s going on in the outer world but isn’t in front. This is often called “Co-Con”.
Think of being able to tell what’s going on outside like a house. Someone is talking in a room and the closer you get to them (front), the more you can hear.
Roles
Host: The alter who is in front the most and handles day-to-day activities. This is seen as the main alter. These are not necessarily the “original” alter. However, it’s very common for the host to be the alter that has been around for the longest. Co-Hosts can also exist.
Protector: The alter who’s job is to protect the system from more harm whether it be physical, mental or emotional. There are many possible types of protectors like personal, primary, sexual, physical, spiritual, emotional and more. Protectors can slightly manipulate who is in front. 
Gatekeeper: The alter who is essentially like the administrator for the system. They can choose who fronts and manages/has access to all the memories in the system. They help the system stay organized and make sure nobody is remembering trauma they can't handle. 
Caretaker: They take care of and comfort the system or body. 
Fragment: An alter that is not fully differentiated or developed. They may exist to carry out a single function, to hold a single memory or to represent a single idea. It’s possible for fragments to develop into more elaborate alters if the need arises or with further use.
Types
Trauma Holder: An alter who holds trama. 
Non-Human: Sometimes, alters may appear as something other than human.
Introject: An alter who is based on a real person. The amount that they are based on someone can vary.
Fictive: An introject of a fictional character.
Little: A child alter. They stopped developing during the initial trauma or they extant to retain a type of childhood that the system was unable to experience. 
Others
Dissociative Amnesia: Not necessarily a DID thing and is really only a symptom. This is caused by someone unconsciously repressing traumatic or stressful memories as a coping mechanism. 
Singlet: Someone who doesn't have DID.
ANPs: Apparently Normal Parts have little knowledge of trauma. They are the rational, present-oriented and grounded parts of the system that handle daily life. 
EPs: Emotional Parts have awareness of trauma. They are the parts that represent dissociation and are often drawn to the front by reminders of trauma and may not experience much of everyday life.
Notes
Physical reflexes can differ between alters.
The debated average number of alters in a system is around 10-20 but you only need at least 2 alters to have DID.
Switching can also cause headaches and migraines. 
DID is the most extreme form of PTSD.
PTSD > CPTSD > DID
Medication cannot help DID it’s self. It can only manage symptoms such as anxiety or depression. 
Some alters may be neither apparently normal nor emotional parts but a combination of both.
Stress alone or in combination with genetics is not enough to cause PTSD. 
Misconceptions
What it is & How it’s formed
Someone can develop this but not have any symptoms until they are older. That is likely the case with Mikoto. 
Not all alters have trauma. 
DID isn’t always formed from abuse but it’s the most common way it’s formed. It’s not linked to a certain type of abuse. 
It’s not a personality disorder. It’s a trauma disorder. 
What are people with DID like?
People with DID can do anything someone without it can. 
Not all systems or alters are dangerous. 
Alter Relationships
Alters can be in any type of relationship. 
It's not always fun to have multiple people in your head. It's like a roommate you can't escape. 
All alters are responsible for each other’s actions. 
Alters can get into arguments and have their own opinions of other alters.
Kayano System
Roles
Mikoto: Host
John: Protector (ex-fragment)
Midokoto: Gatekeeper
Notes
They’re communication is horrible, if not non existent.
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thehufflebean · 11 months ago
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Seeking Beta Readers!
Hi there!
I'm reaching out because I figure at least some of you are here because you've enjoyed my writing on AO3 over the years! I just finished the first draft of an original fiction novel I've been writing (on and off) since 2017, and it's time to get some fresh eyes on it! It's about a small town witch with a cranky crow Familiar trying to break a curse for a femme fatale. And yes, there is magic, it is gay, and it is even polyamorous!
For those interested, we talk about monetary compensation, but I will say right off the bat I can't offer a lot and I totally understand that not everyone can offer their help for free.
Deets under the read-more:
The deets:
~ I need help detecting any continuity errors, grammatical errors, and areas that would benefit from being expanded or trimmed
~ I am looking for feedback of any kind! Are the characters compelling? Is the world-building working? Are there loose ends I missed? Should it be more spicy/less spicy? Should I add another POV? Is the whole thing a big stinky pile of doodoo?!
~ I would give betas access to comment on the Google doc (the more comments the better!) and would appreciate a short review or response (kinda like a GoodReads style book response?) after you've finished reading, reflecting on what you liked and didn't like, what did or didn't make sense, etc.
~ If it ever gets published, you will be mentioned in the Acknowledgements!
About the book:
Working Title: Magic Touch
Currently weighing in at 62.5k
Blurb:
Down a cozy street of apothecaries and palm readers, is a little shop by the name of Magic Touch Spell Service. It is here that hedge witch April offers her magical services to local townies and summer tourists alike. As big-hearted as she is stubborn, April is simply trying to make it through the slow winter season. Sure, money is tight, her late mentor’s cranky Familiar won’t quit hassling her, and she is no stranger to grief, but it’s not all bad. Her boyfriend Ivan is as sweet as the honey from his apiary, the pair have plenty of friends in the small town of Clement, and even if she struggles to believe in herself, April is damn good at her job.
But when a local man dies of an unexplainable ailment, and a woman as inscrutable as she is gorgeous enters the shop in search of a witch to break a curse, April finds herself at odds with her own principles. Will she be able to protect the town that adopted her after the loss of her parents? What would her mentor Mama Zeta say if she could see how her protégé was running the shop she inherited? And is it even possible to return to ‘normal’ after disturbing the ghosts of the past?
~
If you're interested, slide into those DMs!
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narzissenkreuz-ordo · 10 months ago
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ive got So Much aster lore stewing in my brain that ive been vomiting into dms lately and. oh mygod. oh mygd
been thinking abt the asteraven situationship that leads up to them actually dating:
after first taking on the identity of 'aster' and committing to finding meaning of existence in the real aster's memory (who WAS part of the doctors of chaos trying to find optimism and happiness in the meaning of existence)
she starts taking on various side jobs to travel and learn about other people's reason for living. despite having a general nihilistic world view and difficulties connecting with others. she's determined find these answering to honor her dead friend
i absolutely want aster & aventurine's to be at some random casino. where aster knows Exactly who he is and who he works for. Hoping to gain some sort insight (and possibly getting some sort of in with the IPC), she decides to play a few games in hopes of gaining his attention. but she has absolutely NO idea how to play most games in just kinda rolls with it and ends up learning a bit of WHY people like gambling so much
aventurine absolutely knows she's trying to extort him and plays into it. wanting to know if SHE could offer anything to HIM. and oh the sexual tension starts so early. but aventurine does end up loose to her.
privately, to two end up making a loose deal with aster providing back alley/black market time info that aventurine himself cannot physically investigate given his status. in return, aster gets access to IPC intel that is mostly unknown to the general public
they have their deal, but do end up on opposite sides of various conflicts and it becomes a game of who can come out on top and eventually the sexual tension finally cracks and they fuck
[reminder to add a part 2 detailing their actual situationship bc it almost 5 am and im eepy]
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joycrispy · 1 year ago
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So I've mentioned before that I've had a lot of arts n' crafts small creative projects on the go (and a few not-so-small ones, but that's another post), and I just kinda felt like talking about 3 of them.
SO I WILL.
1. Bookbinding
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This is more of an ongoing learning process than any one particular book I'm binding --but the process is going very well. Pictured here is the latest attempt, and my most ambitious attempt in that it was mostly me going, 'huh, I wonder if that would work' and dicking around until I got some sort of result.
(Example: I dyed that cover black. Did not know if it would work. It...kinda does? Further testing required.)
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The final book is far from perfect, but I'm actually very happy with it. It's like a prototype of the kind of book I've been wanting to make all along, the whole reason I picked up bookbinding. Old fashioned tomes are the goal here.
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More on that in a bit.
2. DnD Character Journals
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At the moment I am in three different ongoing campaigns (including one I'd been playing in for two years before Covid happened, now picked back up again, and another which is a sequel to a previously completed campaign. Exciting stuff. The third is a character I usually reserve for one-shots, but she got a whole campaign this time. Good for her!), and I have completed journals for two out of my three characters.
(If you don't know what a character journal is: it's basically just a Character Sheet, but way more extra and ~Aesthetic. Sort of a functional gaming scrapbook. I also design mine to make the game as accessible as possible to my very ADHD brain. I highly recommend it, as a practice).
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Pictured here is the main stat page for my monk, Wormwood, who just reached level 5.
Speaking of DnD...
3. Campaign Journal
So anyone who has played with me knows that I take EXTREMELY DETAILED NOTES, but this time around I'm taking the notes, immediately converting them into readable prose recountings (as opposed to fast n' easy notetaker's shorthand, which only makes sense to me), and then sharing them as an editable Google document with the group. They can add anything I missed, or flesh out details I skimmed over, add their character's POV of a scene, or whatever they like!
(This also has the neat side-effect of generating material for the DM's World Anvil, which is nice. He's free to pick and choose what he wants, or ask me to write an article for him, etc.)
This makes it very easy for the group to refresh their memories between sessions, but also, when the campaign is finished...there will be a very thorough record of it.
Last year I had the thought that, with the way I take my notes, I could easily print out a campaign journal and bind it as a physical book, and then have that as a memento/give it as a gift to the other players.
That's an exceptional amount of work to do AFTER the fact, but doing it one session at a time, as they happen...that's very doable.
I mean. People bind novel-length fanfiction for their own personal collections. There's no reason I shouldn't bind a novel-length campaign, lol.
And I can personalize each book to each player, as well! No, yeah, this is EXACTLY the kind of thing I love to contribute to a game. The group's excited, I'm excited, lots to look forward to, here.
I have other projects, including two large ones that are each going to take the better part of 2024, which slows all these little ones down...but I'm consistently whittling down the daily to-do list into something more manageable.
And work is nice right now because my main job atm is something I'm really, really good at...
(charity fundraising: my location is 1st in the district and 7th in the country for donations, and almost a third of those donations were made through me. I'm very, very good at this part of my job)
(I tend to be good at things I care about --ADHD, like I say-- and our partner charity benefits local queer and disabled kids who need shelter and support, so, YES, I CARE ABOUT THAT)
...so it makes the days pass quickly and peacefully. I get to come home in a good mood to all my little arts n' crafts. It's been very fun.
I'm glad I have time to be on tumblr again, though.
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madhukumarc · 6 months ago
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How to find clients for copywriting?
Finding clients for copywriting can be a challenge today, especially in an AI-dominated era. But with the right strategies and a little persistence, you can build a successful client base.
Yes, let's dig deeper to provide you with more information.
Finding Clients for Copywriting:
Here are experts' seven proven tips to help you find clients for your copywriting services:
1. Build an Online Presence:
In today's digital age, having a strong online presence is essential.
Create a professional website or blog that showcases your portfolio, highlights your expertise, and includes testimonials from satisfied clients.
Use social media platforms like LinkedIn, X (Twitter), and Facebook to connect with potential clients and share your work.
Focus on quality business groups and communities (avoid spammy types), offering valuable guidance and strategies to connect and engage effectively. Send a DM if needed.
“posting consistently is not only important for improving your copywriting skills, but it’s also important if you want to succeed on any social media platform” – copyblogger
2. Network with other Professionals:
Networking is a powerful and evergreen way of finding clients.
Attend industry events, and conferences, join professional organizations, where you can meet potential clients and establish relationships with them.
Offer valuable insights and advice to position yourself as an expert and build trust with potential clients. Seek referrals based on engagement and trust.
3. Offer Free Samples or Trials:
One way to attract clients is by offering free samples or trials of your work. This allows potential clients to see the quality of your writing firsthand and gives them a taste of what you can do for them.
Be selective in offering free samples to ensure that you are targeting the right audience and attracting clients who are genuinely interested in your services.
4. Utilize Freelance Platforms:
Freelance platforms like Upwork, Fiverr, PeoplePerHour, and Legiit can be a great way to find clients for your copywriting services. But today, there is a huge competition here.
Create a compelling profile that highlights your skills and experience, and actively explore opportunities.
Enhance your profile by drawing inspiration from individuals who offer similar services, and adjust your approach accordingly.
Be sure to showcase your unique selling points (USP) and provide examples of your previous work to stand out from the competition.
You can also utilize LinkedIn's jobs section to explore a variety of work prospects sought from businesses of all sizes from across the world.
5. Collaborate with other Professionals:
Partnering with other professionals in related fields can be mutually beneficial.
For example, if you specialize in writing website copy, connect with web designers or developers who may need your services for their clients. Examine more possibilities.
By collaborating with others, you can expand your network and gain access to new potential clients. Aim for a win-win situation.
6. Cold Emailing and Prospecting:
While it may not be the most glamorous approach, cold emailing, and prospecting still works to find clients.
Identify businesses or individuals who could benefit from your copywriting services and reach out to them with a personalized email pitch.
Make sure your email is concise, compelling, and tailored to their specific needs. If necessary, do a follow-up to close the deal.
7. Build a Personal Brand:
Developing yourself as a personal brand in the market can make attracting clients easier, but it requires years of dedicated work and effort to achieve that level.
Follow your favorite mentors to learn their tips, techniques, and strategies for leading a successful journey. X (Twitter) social media platform is best in this case.
“Trust is harder to come by but more powerful when earned. This is where content shines. Persuasive copywriting and high-impact content campaigns have built trust, reputation, connections, and brands for centuries” – Search Engine Journal
Pro-Tips: Having multiple skills is essential, so learn SEO, data analytics, and other in-demand skills to enhance your prospects of attracting clients.
Gather testimonials and reviews from clients to build social proof and display them on your various online platforms to drive attention and engagement.
In conclusion, finding clients for copywriting takes time and effort. It is not so easy today.
Be proactive in promoting your services, continuously improving your skills, and providing exceptional value to your clients.
With persistence and dedication, you can build a thriving client base and establish yourself as a trusted copywriter in the industry.
Here's related information that you may also find helpful – Does Copywriting Pay Well?
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desifirstwivesclub · 1 year ago
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Dealing with abuse as a Desi First Wife
The abuse that Desi First Wives endures comes in all forms, and the list that follows is not all-inclusive.  
Physical abuse.
Domestic violence or abuse.
Sexual abuse.
Psychological or emotional abuse.
Financial or material abuse.
Modern slavery.
Discriminatory abuse.
Organisational or institutional abuse.
Coercive control.
Forced marriage. 
Abuse of Desi First Wives can take many different forms, and it frequently leaves its victims' sense of self and overall health scarred for life.
Emotional Abuse:
A pattern of actions known as emotional abuse is used to undermine a person's sense of self-worth and emotional health. Emotional strategies used in the context of female abuse may include continual criticism, belittling, humiliation, manipulation, and gaslighting. These strategies are meant to undermine a woman's self-confidence, leaving
These strategies are meant to undermine a woman's self-assurance and make her feel confined, alone, and helpless.
Mental Abuse:
Psychological damage brought on by mental abuse frequently results in lifelong emotional suffering. Abuse of this kind may take the form of excessive control, seclusion, threats, or intimidation. A woman may experience a sense of helplessness and inability to make autonomous judgements as a result of the perpetrators' use of techniques to engender fear, anxiety, and dependency.
Financial Abuse:
Controlling or taking advantage of a woman's financial resources is known as financial abuse. The perpetrators may limit access to funds, keep tabs on expenditures, obstruct job possibilities, or rack up debt in the victim's name.
Women who experience financial abuse become dependent on others and lose their independence. making things challenging for them
Women who experience financial abuse become dependent on others and lose their independence, making it difficult for them to leave abusive circumstances.
To assist those who could be facing female abuse, it is imperative to recognise its symptoms. Constant criticism, social exclusion, unexplained behavioural changes, low self-esteem, worry, and unexpected financial hardships are a few of these warning symptoms.
To offer the required support and intervention, it is crucial to comprehend the dynamics of abuse.
To escape abuse, one needs encouragement and empowerment. It is critical to establish safe spaces where women can speak openly about their experiences without worrying about criticism or reprisals. Women can find the strength to identify the abuse, ask for assistance, and improve their well-being and independence by creating a supportive atmosphere.
Desi First Wives abuse,  whether it is physical, psychological, or financial, has a significant and long-lasting impact on victims' life. It is crucial to increase awareness, end the silence, and assist people who have been abused. We can enable women to escape toxic relationships and build a world free from abuse by promoting a culture that values empathy, respect, and gender equality. Together, we can fight against female exploitation and advance a culture that upholds the dignity, security, and wellbeing of all women.
If you would like to share your in-laws stories please email me at [email protected] or DM me at IG:desifirstwivesclub
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khaleesiofalicante · 2 years ago
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Not me coming on Tumblr to get career advice rather than Linkedin or sum… but that’s okay because you are very accomplished
Olay let me start this by: OMG THE FOX NEWS THING😭😭 I CANT BELIEVE I DIDNT KNOW… that is some life goals being achieved. No cause how do you do all this? It’s so- wow. Yup that’s what it is. It’s just ~wow~
As someone who has worked with the UN and pissed off fox news (which is arguably a bigger life moment) do you have any advice on how I can get started?
I know I’m really young so finding internships and stuff is a lot harder. It’s even more difficult since I’m an international student meaning I practically have no connections whatsoever (the pain is almost unbearable).
I was thinking about just like cold emailing a bunch of lawyers in big firms to see if they’d let me intern there or at least shadow them but that could come off as impolite and a waste of their time and I don’t want to ruin potential career prospects (like what if they decide not to employ me years from now because of this… idk lawyers are grudge holding and weird like that). I thought I could do the same with university professors cause they do research but I have absolutely MO idea how a “humanities” professor (like law, history) would do research or why they’d need people to help cause it’s not like they’re in a lab… I suppose I could try that with social sciences professors. I’m not really afraid of rejection from them cause it’s over email so I can just pretend it never happened (right????!). Then again, I don’t know if this is socially acceptable.
I’m not even in university yet so I’m too young everything online but I’m afraid when I am old enough for the big girl stuff then I won’t be experienced enough to stand out so I need to start young but idk how.
I feel like I should get a career advisor but I can’t so I’m just gonna ask credible online strangers :) hehe
Alright enough real world thinking for the day… imma go ials now. ITS ARTHURS CHAPTER!!! I wonder if we’ll see a certain love interest…
Helloooo.
Okay. I'm going to be honest with you professors and lawyers are not gonna give internships to school students. Internships in the development sector (where we focus on social, economic and political development) are incredibly tough.
But I will tell you that internships are easier to access when you are actually in college (because sometimes it is required that you do one) and people are more likely to hire you when you have a little bit of credibility.
So, if you are still in school, I will advise you to focus on your learning and worry about the internship a little later.
What I would advise you to do instead though however is to join as many online (or offline if possible) programs for youth on various niche topics. These vary from workshops, trainings, youth camps, etc. These are usually for 18 and above and are specifically for young people so you are more likely to get in. These are fantastic opportunities for you to 1) learn about the topic before you go to college. college is theory. here you can learn from mentors who actually work in the field 2) it looks fantastic on your CV if you don't have job experience yet 3) VERY IMPORTANT - you get to make like-minded friends. 4) You also meet mentors and inspirations who might end up changing your life.
These kinds of events (one-off online workshops or even a series of events) are hosted by almost all organizations in the development sector. All you need to do is google it. I would suggest you to start locally (in your country or continent/region).
For example, I just googled this:
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Identify your niche interest (as mine is gender/digital rights). Find a program or event. Remember to apply for as many as you can.
I started applying when I was 19 (when I finished school) and it's really how I met so many people and started to work with different organizations.
If you are comfortable sharing your current region or country, (DM me if it's better) and let me know your interest areas, I'm happy to share any opportunities that I see because I'm in so many whatsapp groups and pages where people are constantly looking for people like you! Youth who are interested!
NETWORKING IS EVERYTHING IN THIS FIELD.
Also. You don't necessarily need to do anything right now either. If all you do is read books and watch videos that are relevant to your topic, that's great. I would strongly advise you to do that. For example, if your interest area is Law +LGBTQ, then you need to be aware of the current events in this area (ILGA Asia on IG is good for this!). That's very important!
I hope this helps! 💜
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roll-britannia · 1 year ago
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anonymousdandelion · 2 years ago
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One of my favorite little strategies for when I am struggling with the far-too-frequent feelings of self-loathing is rapidly becoming this ridiculously basic thing: say nice things to people.
Remind a loved one that you love them. Thank a mentor or role model. Compliment a stranger (in a non-creepy way). Leave a comment on a piece of fanfic. Tell a colleague how much you appreciate the great job they did on that project last week. Send a supportive ask.
See, what I've found is that it makes it a bit harder for my brain to keep insisting that I am horrible, worthless, nothing but a useless burden on everyone around me, etc. etc... when I have evidence that I just put something positive into someone else's life.
(And yes, kind words do put something very positive into the life of the recipient. If I ever start to doubt that, I just need to stop and remember a time or two when I was lucky enough to be on the receiving end. Kindness counts. It matters.)
If approaching people in person feels out of reach, that's okay. Try an email, text message, or DM. Feeling shy? Turn on anon and send a nice ask to your favorite Tumblr blogger.
(Confession moment: I started occasionally doing that back before I even had a Tumblr account at all, when I was a blog-less lurker on this here Hellsite. It's remarkably fun, being a disembodied voice. 10/10 do recommend.)
Whatever works, resonates, and feels accessible for you.
If you're someone who enjoys vicarious happiness, you may get an additional benefit if/when the person responds. (When I'm low in self-image, I also tend to be low in general mood. Making someone smile reminds me that, hey, smiling is possible.)
If you're someone who, like me, tends to socially isolate or withdraw when feeling down (which can be quite the vicious cycle), complimenting someone provides a moment of interaction.
If the recipient of your kindness is someone you already know, a family member or friend, you'll be strengthening that relationship; and if you choose a stranger, who knows, perhaps that classmate you've never spoken to before is a future friend.
You'll be practicing expressing kindness and caring, developing skills that may eventually translate into self-talk.
And the best part? Well, look, people are different. Just because this helps me doesn't guarantee it will help you. For that matter, it doesn't always help me. Brains are complicated.
But there's nothing to lose. Worst case scenario, you've brightened someone's day, and the world has a little more kindness in it.
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thedeadhandofseldon · 3 years ago
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The Anti-Mercer Effect
On the Accessibility of D&D, Why Unprepared Casters is so Fun, and Why Haley Whipjack is possibly the greatest DM of our generation.
(Apologies to my mutuals who aren’t in this fandom for the length of this, but as you all know I have never in my life shut up about anything so… we’ll call it even for the number of posts about Destiel I see every day.
To fellow UC fans - I haven’t listened to arc 4 yet, I started drafting this in early August, and I promise I will write a nice post about how great Gus the Bard is once I get the chance to listen to more of his DMing).
Structure - Or, “This is not the finale, there will be more podding cast”
So, first of all, let’s just talk about how Unprepared Casters works. Because it’s kind of unusual! Most of the other big-name D&D podcasts favor this long, grand arcs; UC has about 10 hours of podcast per each arc. And that’s a major strength in a lot of ways: it makes it really accessible to new listeners, because you can just start with the current arc and understand what’s going on!
And by starting new arcs every six or seven episodes, they can explore lots of ways to play D&D! Classic dungeon delve arc! Heist arc! Epic heroes save the world arc! Sportsball arc! They can touch on all sorts of things!
And while I’m talking about that: Dragons in Dungeons, the first arc, makes it incredibly accessible as a show - because it lets the unfamiliar listener get a sense of what D&D actually is. (It’s about telling stories and making your friends feel heroic and laugh and cry, for the record). If I had to pick a way to introduce someone to the game without actually playing it with them, that arc would definitely be it.
And I’d be remise not to note one very important thing: Haley Whipjack and Gus the Bard are just very funny, very charismatic people. Look. Episode 0s tend to be about 50%(?) those two just talking to each other about their own podcast. It shouldn’t work. And yet it DOES, its one of my favorite parts, because Haley and Gus are just cool.
And a side note that doesn’t fit anywhere else: I throw my soul at him! I throw a scone at him - that’s it, that’s the vibe. The whole podcast alternates between laughing with your friends and brooding alone in a dark tavern corner - but the laughs never forced and the dark corner is never too dark for too long.
Whipjack the Great - Or, the DM is Also a Player!
I think Haley Whipjack is one of the greatest Dungeon Masters alive. The plots and characters! The mechanical shenanigans! The descriptions!
Actually, let’s start there: with the descriptions. (Both Haley and Gus do this really fucking well). As we know, Episode 0 of each arc sees the DM reading a description - of a small town, or the Up North, or the recent history of a great party. And Haley always strikes this tricky balance - one I think a lot of us who DM struggle with - between giving too much description and  worldbuilding, and not telling us anything at all. She describes people and events in just enough detail to imagine them, but never so much they seem static and unreal - just clear enough to envision, but with enough vagueness left to let your imagination begin to run wild.
While I’m thinking about arc 3’s party, let’s talk about a really bold move she made in that arc: letting the players have ongoing control of their history. Loser Lars! She didn’t try to spell out every detail of this high-level party’s history, or restrict their past to only what she decided to allow - she gave them the broad outlines, and let them embellish it. And that made for a much more alive story than any attempt to create it by herself would have - but I think it takes a lot of courage to let your players have that agency. Most Dungeon Masters (myself included) tend to struggle with being control freaks.
And the plots! Yeah, arc one is built of classic tropes - but she actually uses them, she doesn’t get caught up in subverting everything or laughing at the cliches. And it’s fun! In arc 3, there really isn’t a straight line for the players to follow, either - which makes the game much more interesting and much trickier to run. And her NPCs are fantastic and I will talk about them in the next section.
Above all, though, I think what is really impressive is how Haley balances mechanics, and rules as written, with the narrative and rule of cool - and puts both rules and story in the service of playing a fun game. And the secret to that? She’s the DM, but the DM is a player, and the DM is clearly having fun. Hope Lovejoy mechanically shouldn’t get that spellslot back, but she does, and it’s fun. The changeling merchant in Thymore doesn’t really make some Grand Artistic Narrative better, but wow is it fun. And she never tries to force it one way or the other - the story might be more dramatic if Annie didn’t manage to banish the demon from the vault, but it’s a lot cooler and a lot more fun for the players if Annie gets to be a badass instead - and the rules and the dice say that Annie managed it.
Settings feel like places, NPCs feel like people, and the narrative plot feels like a real villainous plot.
Anyway. I could go on about the various ways in which Whipjack is awesome for quite a while - she’s right, first place in D&D is when your friends laugh and super first place is when they cry - but I’m going to stop here and just. Make another post about it some other time. For now, for the record I hold her opinions about the game in higher esteem than I do several official sourcebooks; that is all.
Characters - Or, Bombyx Mori Is Not an Asshole, And That Matters
Okay, I said I would talk about characters! And I will!
Just a general place to start: the party! All of the first three parties are interesting to me, because they all care about each other. Not even necessarily in a Found Family Trope sort of way, though often that too. But they generally aren’t assholes to each other. The players create characters that actually work together, that are interesting; even when there’s internal divisions like SK-73 v. Sir Mr. Person, they aren’t just unpleasant and antagonistic all the time. Listening to the podcast, we’re “with” these people for a couple hours - and it isn’t unpleasant. That matters a lot. (To take a counter-example: I love Critical Role, but the episode when Vox Machina pranked Scanlan after he died and was resurrected wasn’t fun to listen to, it was just uncomfortable and angering and vaguely cruel).
All of the PCs are amazing, and the players in each arc did a great job. If you disagree with me about that, well, you have the right to be incorrect and I am sorry for your loss. Annie Wintersummer, for one example: tragic and sad and I want to give her a hug, but also Fuck Yeah Wintersummer, and also her familiar Charles the Owl is the cutest and funniest and I love him. And we understand what’s going on with Annie, she isn’t some infinite pool of hidden depths because this arc is 7 episodes and we don’t have time for that, but she also has enough complexity to be interesting. Same with Fey Moss: yeah, a lot of her is a silly pun about fame that carries into how she behaves, but a lot of how she behaves is also down to some good classic half-elven angst about parenthood and wanting to be known and seen and important. (Side note: if your half-elf character doesn’t have angst, well, that’s impressive and also I don’t think I believe you).
There are multiple lesbian cat-people in a 4-person party and they both have requited romantic interests who aren’t each other. This is the future liberals want and I am glad for it.
Sir Mister Person, the human fighter! Thavius, the edge lord! Even when a character is “simple,” they’re interesting, because of how they’re played as people and not action-figures. And that matters a lot.
In the same way: the NPCs. There really aren’t a lot of them! And some of them come from Patreon submissions, so uh good work gang, you’re part of the awesomeness and I’m proud of you! The point being, the NPCs work because enough of them are interesting to matter. It’s not just a servant who opens Count Michael’s door, it’s a character with a name (Oleandra!) and a personality and history. They’re interesting. Penny Lovejoy didn’t need to be interesting, the merchant outside the Laughing Mausoleum didn’t need to be interesting, but they ARE! And Haley and Gus EXCEL at making the NPCs matter, not just to the story but to us as viewers. I agree with Sir Mister Person, actually, I would die for the princesses of the kingdom. I actually care about Gem Lovejoy of all people - that wouldn’t happen in an ordinary campaign! That’s the thing that makes Unprepared Casters spectacular - and, frankly, it’s especially impressive because D&D does not tend to be good at making a lot of interesting compared to a lot of other sorts of stories.
And, just as an exemplar of all this: Bombyx Mori. Immortal, reincarnating(?), and described as the incarnation of the player’s ADHD. I expected to hate Bombyx, because as the mom friend both in and out of my friend-group’s campaigns, the chaos-causer is always exhausting to me. And yeah, Bombyx causes problems on purpose! But! She is not an asshole.
And that’s important. Bombyx goes and sits with the queen and comforts her. Bombyx gives Annie emotional support. Bombyx isn’t just a vehicle to jerk around the DM and other players; Bombyx really is a character we can care about. To compare with another case - in the first couple episodes of The Adventure Zone, the PCs are just dicks. Funny, but dicks. Bombyx holds out an arm “covered in larva” to shake with a count, and robs him of magical items, but she also cares about her friends and other people! She uses a powerful magical gem to save her fertilizer guy from death! Yeah, Bombyx is ridiculous, but she’s not just an asshole the party has to keep around for plot reasons; you can see why her party would keep her around. And one layer of meta up, she’s the perfect example of how to make a chaotic character like that while still being fun for everyone you’re playing with, which is often not the case. And I love her.
The Anti-Mercer Effect - Or, “I think we proved it can be fun, you can have a good time with your friends. And it doesn’t have to be scary, you can just work with what you know”
The Mercer Effect basically constitutes this: Matthew Mercer, Dungeon Master of Critical Role, is incredible (as are all of his players). They’re all professional story-tellers in a way, remember, and so Critical Role treats D&D like a narrative art-form, and it’s inspiring. Seeing that on Critical Role sets impossible standards - and people go into their own home games imagining that their campaigns will be like Critical Role, and the burden of that expectation tends to fall disproportionately on the DM. And the end result, I think, of the Mercer Effect is that we get discouraged or intimidated, because our game isn’t “as good as” theirs. (And I should note - Matt certainly doesn’t want that to be our reaction).
So the Anti-Mercer Effect is two things: it’s D&D treated like a game, and it’s inspiring but not intimidating. And Unprepared Casters manages both of those really freaking well. Because they play it like a game! A UC arc looks just like a good campaign in anyone’s home game. They have the vibes of 20-somethings and college students playing D&D for fun because that’s who they are (as a 20-something college student who plays a lot of D&D, watching it felt like watching my friends play an especially good campaign). They’re trying to tell a good story, sure, and they always do. But first and foremost, they’re trying to have fun, and it shows, and I love the UC cast for it.
And that’s the other half of it: it’s inspiring! It’s approachable; you can see that Haley and Gus put plenty of work into preparing the game but it also doesn’t make you feel like you need hundreds of pages of worldbuilding to run a game. Sometimes a cleric makes Haley cry and she gives them back a spell-slot from their deity! That’s fantastic! It’s just inspiring - listening to this over the summer, when my last campaign had fallen apart under the strain of graduation, is why I decided to plan and run my new one!
That quote from Haley Whipjack that I used as the title for this section? That’s the whole core of this idea, and really, I think, the core of the podcast.
The Mercer Effect is when you go “that’s really cool, I could never do that.” But Unprepared Casters makes you look at D&D and go “wow, that looks really fun. I bet I can do that!” And I love the show for it.
And I bet a lot of you do too.
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utilitycaster · 4 years ago
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Skill Proficiencies are the Bedrock on Which the Success of a D&D Party Rests, Monks are  a Utility Class, and Other Correct Opinions
This came up when I was thinking about the Cobalt Soul subclass and the discussion thereof, especially the dismissive way in which people sometimes treat the mystical erudition feature. I am also a bard player, in my longest-running game, and I prefer utility classes in general, so I decided to write a whole essay that maybe like 5 people will appreciate, two of whom are in my inbox (thanks for the encouragement, @ayzenigma and @agigabyte and one of whom is me.
In D&D, on a fundamental level, this is what happens:
A DM describes the world
You decide to interact with the world in some way
The DM decides if you automatically can do what you want, if you automatically can’t do what you want, or if there are a range of possible outcomes. If the last option, roll a d20.
The DM narrates what happens when you act or fail to act, ie, describes the new state of the world; the cycle begins anew.
The vast majority of those d20 rolls will be skill checks. Some will be combat rolls, which are a whole other thing, but most will be skill checks. Some will be incredibly important skill checks. Some will be relatively minor. Sometimes you’ll be aware of how important the roll is; sometimes you will not. Spells can sometimes guarantee or improve the chances of a success, as can some class abilities; but those are finite resources, and in the end a lot of D&D is resource management, and many of the choices you make in interaction are going to be influenced by what resources you have left.
Consider: the party comes upon a door with a single lock. The party is D&D four-person-party classic: a mage archetype, a thief archetype, a healer archetype, and a strength-based battler archetype.
The mage can cast knock to open the door. This does guarantee success, but it’s extremely loud and will not only alert anyone nearby but also uses a second level spell slot. They may be able to get around this if they or the healer also casts silence, depending on how you play it*, but that’s either another spell slot gone, or ten minutes wasted.
The battler can, for free, either kick down the door or attack it. This is also going to be very loud unless silence is employed, they might choose to use a finite resource (a once a day weapon ability, a rage) and even if this itself doesn’t alert anyone on its own, the big hole where a door should have been, or even the smashed keyhole, probably will.
The thief can, for free, pick the lock. Assuming they are specifically a rogue, because of their class build there is a very high chance of success, and specifically a high chance of quick, quiet, secret success even without additional help. And if they fail, well, the other options still exist and only a small amount of time has been lost.
Things like a single rage, or a second level spell slot, don’t seem like much on their own, but that is the other thing about D&D: usually you go to bed with some things left in the tank, but occasionally you do not, and as the resources get into the red line it is not terribly difficult to get into a death spiral of throwing your limited resources at a problem too large to be solved by them. When you’re in a game where, mechanically, there is no difference between having 100 hit points left and having 1 hit point left, but there is a vast chasm between having 1 left and having none, that extra second level slot worth of healing or damage can mean everything.
Or: at levels 5 through 8, with a cleric, the difference between an ally’s life and potentially permanent death is whether the cleric is left standing with one third level spell slot at the end of a battle.
This isn’t to say you shouldn’t use spell slots to achieve things, especially if they’re important; just that there’s a balance, and sometimes a single good thieves’ tools check, investigation check, or persuasion check makes just as much of a difference in terms of the party’s success as a high level spell, even though it’s far less flashy.
The game designers realize this. Older versions had the idea of taking ten: if time is not of the essence and there is no significant penalty for failure, you could take ten and guarantee an average job (which does still require some skill proficiency to take that assumed roll of ten to “pretty good”). This still remains in 5e in the form of passive checks. It’s a core element of the rogue and bard classes that they are people who are highly skilled - both have more skills than most classes and access to expertise, which significantly increases their proficiency bonuses and therefore reduces the chance of failure - and both have additional class features that either improve the breadth (jack of all trades for bards granting them partial proficiency in everything) or depth (reliable talent for rogues granting them a guaranteed average job) of those skills. Frequently, and especially for bards, this is not seen as a significant help, possibly because it rarely comes up in combat. This is wrong.
Here’s the thing: combat takes a long time at the table but in terms of what the party is doing, two minutes of combat a day (20 rounds, total) would be considered an incredibly difficult day. The rest of the time, you’re not in combat.
Here’s the other thing: how did that combat happen? Did it happen because someone failed a check - that a better stealth roll or deception check, perhaps made by someone with expertise in one of those two areas, could have prevented? Or if this conflict was inevitable or necessary, was the party able to use that stealth or deception to get a surprise round? Investigation, nature, arcana, or history to know a little bit more in advance about what they’re about to face? Perception or survival to even find the enemy they need to stop? Persuasion to gain an ally? All of these can make the difference between a success and a failure.
When you come to the end of a long-running D&D game, you will probably think back a lot to combat moments and RP moments, and unless it was one of those few clutch ability checks where you knew how momentous it was at the time you probably won’t think back to the dozens of locks picked without issue, or social encounters navigated with relative ease, but they’re going to be there, and you would have felt the strain without them.
This isn’t limited to skill checks, honestly; it’s a problem with almost all so-called fluff/flavor abilities. It’s interesting, in that the words we use to describe a well-built character are themselves quite neutral in terms of the specific build (min-maxed, optimized) but in practice many people assume these fit into one of two categories: the tank, or the glass cannon. Of course, those are combat-specific abilities, and see above with regards to combat. And maybe you are in a D&D game that is very much about combat and combat only, but if you’re not, that so-called fluff is far too dismissive of utility.
And monks, in particular, are more of a utility class than one would expect. Sure, they get a lot of attacks and they’re sort of tanks of the ‘too fast to hit’ variety and they can stun, but monks are utility in a negative-space sort of way.They don’t need your buffs, and a monk in your party, like a rogue who can pick locks or a bard who can talk their way out of trouble, saves your resources. They are incredibly fast, and don’t need longstrider or jump cast on them. They don’t need feather fall or fly because they run up walls and avoid falling damage. They don’t need to be healed, if they just catch the arrows that were shot and evade the area of effect spell; they don’t need a magic weapon (or any weapon); they don’t need a restoration to end effects, they don’t need protection from poison or disease, they save you the need to cast comprehend languages or tongues, they’re less likely to need a buff to help them save against other effects, eventually they don’t even need food or water. A monk, like a skill check, helps the party by saving finite resources. The Cobalt Soul build merely makes it a little more literal by granting the monk themselves the ability to make those skill checks.
In conclusion: skill checks are cantrips that everyone gets, and if a class got 8 cantrips when most others got 4, and they had an extra bonus to hit, you’d absolutely notice.
*per a quick search it’s up for debate based on the ranges of the respective spells and whether the lock needs to ‘hear’ the spell or not and anyway if this is what you choose to fixate on in this essay I cannot stress this enough: you have the reading comprehension of a slime mold and the sense of relevance of a Republican congressperson.
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cowboyjen68 · 4 years ago
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Recently I’ve been debating getting top surgery. I know that some butches get top surgery and seem happy with the results but I’ve also met some who grew out of their discomfort with time. So I guess I’m debating if I should wait to see if maybe the discomfort around my chest will ease with age or if I should look into getting top surgery. The ones I’ve talked to also had this discomfort about their breast growing during puberty but they said after some time it decreased but for mines it seems like a problem that hasn’t gone away.
I am so sorry for the delay, seems work and side gigs are taking up a lot of my time lately. 
I can only speak from my experience with my body and from other lesbians I talk to... and I talk to a lot. I have many friends across generations. Many of my younger friends are butch but not all. My older friends are a myriad of types of lesbians and as diverse as the greater population. This weekend now that we are all vaccinated we had a campfire with 12 lesbian, 5 butches present. We have definitely had discussions about our breasts, discomfort, and the mourning over loosing breasts to cancer (or the danger of cancer).  Most of my buddies, from 19 to 68 share similar stories about learning to be at least “okay” with their bodies in a world where our physical attributes are often used to define our personality, and our worth. 
One thing we ALL share, as women, not just lesbians, is that we were at best dissatisfied that we have breasts starting as soon as they begin to form. I was 7 when mom told me I had to wear a shirt outside. Wow was I pissed. AND as a 7 years old I knew it had nothing to do with me but everyone seemed just fine with the fact that men were the issue but since we can’t change them we must change our own behavior.
 I remember thinking “how is me not wearing a shirt a problem”. Breasts had been neutral for me at that point. Just another part of my body. Once I realized “they” made me different, more vulnerable, more controlled, less “human” than those around me without breasts I turned my hate on my body instead of the people who really were to blame. Just like I was taught, I can’t control the men but I perhaps I could control my body. 
I have raised at least 10 teenage daughters (2 are lesbians now) my youngest adopted is 15 and when her other mom told her to put on a shirt in the summer of her 8th birthday, even in our rural yard she looked at me dead in the eye and said “why haven’t you fixed this yet?” (meaning women’s bodies being subject to the eyes and opinions of men). I wonder.. why haven’t we? She is the youngest, but all the others grew from hating their breasts to at least neutral, some really love their bodies and that is lovely. 
Lesbians are unique in our dealings of men’s opinions because we never need or want the approval of men in relation to our bodies. The opposite in fact.. we would prefer they see us void of anything they find sexual. Many women, straight, bi, lesbian eventually either learn to give no shits about the opinions of men or they learn to work around that feeling.
Ok.. all that being said, my story. My breasts are B cups, perhaps C’s when I was a bit heavier weight wise. I wore regular bras WITH padding and always as tight as a could to make them less noticeable. When I came out i switched to sports bras because i was embracing being butch and no longer wanted to play the game of wearing  “pretty bra” . I never wore tight shirts, always baggy. I wore the tightest bra I could wear to keep my breasts smaller, less visible. FOR YEARS. 
Going to a women’s festival opened my eyes to the many ways bodies can be. The many ways BUTCH bodies can exist. Women went topless and NO one sexualized them. (except when appropriate-- like while flirting etc when it was welcomed). Thousands of people, many topless and no one, not one person was oogled, cat called, teased, or otherwise treated as different than someone wearing a shirt.  What did they all share? Why was it different than in other places? Women. All women and mostly lesbians. However that did not automatically translate to “I am going back to the real world and giving no fucks about the reality of existing with breasts in our world”. It took time.
I no longer wear a bra just an undershirt. BUT I am in control of where I go, who I interact with most of the time. If I was still at my retail job, I’d probably still wear a bra. I no longer dislike my breasts. I love them. They bring me pleasure, they bring my girlfriend pleasure. They are a lovely part of me BUT that does not mean I am not very aware in public of my nipples being visible or of people noticing I am braless. And I imagine it is harder for women with larger breasts. 
Had binders been a “thing”, had I had access to a double  mastectomy, or the idea of it i cannot say that would have pursued either. The pattern suggests I would have. But again., neither were on my radar, not options presented to me or encouraged as a way to solve my discomfort.
 I have  three friends who have had elective double mastectomies. And many who had one to prevent or remove cancer. Several of them suffer consistent and painful nerve damage that is not treatable, is quite common, is unpredictable (they can’t know who will have it) and possibly life long. Of the three who were trying to alleviate the distress of dysphoria, all three regret the decision and none of them are over 30 yet. These women are all lesbians. Those who had the surgery because of cancer are thrilled to be happy and alive with less worry, although they do deal with nerve issues and mourn the loss of a part of their body. 
I have a few trans men friends, although we are not close. A  couple of them have had double mastectomies but their thoughts or feelings have not come up, we are just not close enough for such a personal discussion and none have had the surgery for more than 2 years.  I have had lots of older lesbians friends (and a few younger) who did get breast reduction surgery and their health and mental health were both improved. Their backs are better, their clothes fit better and they feel more active, less self conscious with out the physical risks of a full mastectomy. 
The easy answer and what I WANT to say, is be patient, find lots of older lesbians friends to show you your body is neutral, men are the problem. Give yourself time to understand that your breasts are as butch as the rest of you. They are a natural part of your body and how you are meant to be. Also, I know there is not an easy answer. Men will continue to exist. They will continue to sexualize lesbians (with or without breasts). I didn’t outgrow wishing my breasts could just disappear(in public settings) until my 40′s but it got easier and easier to sort of “live with it”. I am many times over grateful for my healthy breasts now. 
Seek therapy.. and not someone who will just go along with what ever you say. My therapists works me hard. She makes me answer the hard questions. She has me vocalize things that I don’t even want to admit in my head let alone out loud. Find one like that. Find one who is willing to explore all the reasons your breasts cause you distress. Then, if you decide to proceed, you can do so knowing you were worth the hard work and you can feel more confident in making an informed decision. Don’t make any decisions based on the opinions of men. Your body. YOUR decision. Write that down on a post it and keep it somewhere you will see it. 
If you would like to speak to some others who are struggling with how you feel or want to talk to lesbians who can tell you about their double mastectomies, DM me, perhaps I can connect you. 
If  anyone wants to add their experience in the notes please be kind. No judgement for anyone making such a difficult decision. 
One last thing to this long post. From one butch to another.  I care about you and I am saddened and angry at  bull shit you have to wade through in this world. I get it. You are not alone. 
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honourablejester · 4 years ago
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Ideas for Deities and Cleric Domains (D&D)
I absolutely love clerics as a class in D&D. They’re up there with warlocks for customisation, it’s fantastic. But clerics, more than many other classes, really seem to be dependent on the setting and worldbuilding, because a huge chunk of their story and background is dependent on their deity. A cleric’s power comes directly from their deity, and they can possibly lose it if the deity disapproves of them or their actions. I know a lot of DMs won’t do this, but in-universe it does make sense that a deity is not going to keep giving power to a servant that is actively acting against their goals. If I’m building a cleric, I do feel a bit of a desire to have their personality and history either fit in with or comment interestingly on their deity’s personality and domains. They’re a class you really have to build in collaboration with the DM, I feel.
So. On that worldbuilding end, going by the cleric domains. Some (admittedly highly biased) thoughts on the associations of each domain, and some ideas for deities and maybe clerics for each. It got LONG (as in, 7000 words long), because I have thoughts apparently. If you want to skip around, the domains are in alphabetical order of:
Arcana
Death
Forge
Grave
Knowledge
Life
Light
Nature
Order
Peace
Tempest
Trickery
Twilight
War
Arcana
This domain feels slightly sticky to me in D&D because of the difference between arcane and divine magic. Like, do wizards view arcana clerics as essentially cheaters? Oh, sure, no study for you, you just get it for free! Arcana gods who were once mortal wizards, do they view clerics as cheaters? Especially given that a lot of the existing arcana gods are also knowledge gods, how do they feel about just granting magic without, so to speak, the effort of acquiring knowledge by your own means? Or do some of them prefer clerics? Gods of magic that are embodiments of magic as a force, do they like that clerics have an intuitive grasp of them and thus magic? Knowledge deities who believe that all knowledge should be available to everyone, they’d be fine with it too, presumably. There are lots of paths to knowledge, and for some people that would be through a teacher, in this case the deity. If knowledge and magic should be shared, then the path of the cleric is just as valid as the path of independent study.
And then there’s deities for whom magic, arcana, is a secondary domain, in service to their primary one, who’re happy for their cleric to use any power at their disposal to enhance their service (for example, deities whose primary domain is war or forge or death might not care how their arcana domain servant gets their power, provided they use it for the right causes).
Arcana is an interesting and slightly sticky domain for me. But. Some other domains it combines interestingly with, for deities with different views:
Knowledge. The most obvious. Fits well for a wizard-type deity, magic as study, but maybe also a more … theoretical physicist sort of deity? Deities who like people who just appreciate the raw wonder and intrigue of magic on an emotional level, a vast and beautiful unknown that needs to be interacted with and both studied and experienced. You know those people who just want to babble about their field of study, and you don’t even have to understand, though it would be great if you did, they just want you to come up and look at the cool thing? Deities like that.
War, Forge, Death. Like I said above, these would be big domains for gods who view magic as a fundamental tool to serve other causes. War, the destruction or defense of things. Forge, the making of things. Death, the breaching of the walls between states. Trickery could also go here, for sneaky deities who view magic as an obvious tool-kit. In worlds with magic, it’s such an obvious factor to deal with when it comes to their primary domains that these deities have sort of been forced to acquire the expertise, and sometimes they might want servants who specialise in supplying that tool-kit for the cause. Forge might also lean a bit in Knowledge’s direction as well, your ‘tinkerer with the universe’ sort of deity. Trickery also works because Arcana clerics get a few nice scout-and-secrecy type spells, like Arcane Eye, Nystul’s Magic Aura, and Leomund’s Secret Chest, so a trickery deity having an ‘agent’ cleric with a disguise as a pious scholar and a toolkit for spying and smuggling feels like a fun idea.
Order, Twilight, Life. These also work as primary domains for deities who view Arcana as a toolbox domain to supplement their primary one. With features like Planar Abjuration, Spell Breaker and several of the abjuration, divination and conjuration spell options, arcana clerics feel like they could be good ‘civil defender’ sort of agents. The sort of magic civil servants for deities of civilisation, making sure that things stay where they’re put and that the righteous are not influenced unduly by arcane powers.
Death
The necromancy domain, for when you want a divine boost on your path to lichdom. I’m going to say, though, that I do like the disease aspect of this domain. I blame reading The Legend of Huma as a teen, and Morgion’s corruption of a certain knight to the shock and betrayal of all his fellows. On the cleric end, I really, really like this domain as an expression of, not so much malice, as just absolute despair. It’s the necrotic domain, the domain of entropy and rot and decay. Murder, secrecy, death, decay, despair, disease. Miasma. It’s an evocative domain.
Deity-wise, this domain is the four horsemen (or three of them, Death, Pestilence and Famine – pair a War god to add Conquest and War). The walking wasteland. The crawling oblivion. It’s the Black Death, the Red Death, the White Death. It’s a pale figure atop a pale horse. Poison in a cup, rot in a wound. Petyr Baelish, sowing chaos just to see where all the pieces fall. It’s false dawn. The calm shallows of despair. It’s black and white and green. Every Outer God ever, from the crawling chaos to the blind idiot god at the centre of the universe.
I love the disease aspect. Start with plague. Start with fire and drought and famine. The aftermath of war. The fevered, skeletal survivors. Have a voice in the dark make them an offer. A shelter, an assurance, that the worst has already happened, and nothing more can trouble them now. All they have to do is … offer other people the same thing. The fire and the fever and the pain. And then ... the quiet place beyond it, where there is only peace and purpose.
As a domain, Death feels perfectly capable of standing alone. Add Arcana, if you want more a focus on necromancy. Add Trickery, if you want more chaos and entropy, toppling towards annihilation. Add War, that old friend and partner. Add Tempest, the scourging storm, or Light, the searing, radiant fever. Add Life, to pair and partner with Disease, the poison and the antidote in one cup. Add Peace, for the quiet oblivion when all pain and strife has been toppled gently away.
Forge
This is an odd domain for me, because I absolutely love the image of the smith deity, Hephaestus, Wayland, Prometheus, and I love characters like Tony Stark in the MCU, people who forge their way out of captivity and pain by raw force of will and ingenuity. But. A lot of the available deities for the Forge domain feel a bit on the lacklustre side, and I don’t know if that’s because the smith imagery for me is so bound up in image of conflict and captivity, Prometheus, Wayland, Tony Stark? It might just be a case where the domain evokes such specific imagery for me that I’m a bit blinkered by it.
The Forge domain is bound up in imagery of fire and metal, war and craftmanship. As a cleric domain, it’s fairly focused on weapons and armour, rather than the wider applications of the craft, so the clerics will likely be a bit more specialised than the deities. Mythologically, forge deities are often creation deities, civilisation deities, discovery/exploration deities, even healing deities. There’s a lot of ‘whatever the problem, we can build our way out of it’. Which is awesome.
So. Some interesting domain combinations:
War is the obvious one. Forge clerics are pretty clearly designed as front-liners. And on the deity side, war is often a necessity for a forge deity, both as a primary market for their wares, and also because they tend to be prime targets for forces who want to have exclusive access to said wares. There’s a reason I associate the forge with captivity. Going to war because the enemy forced your hand and you had to build your way out of captivity seems to be a typical job hazard for a smith deity. An interesting addendum, put Life with it, for deities of War, Forge and Life, who build prosthesis and solutions to the aftermath of war. A lot of actual RL forge deities do seem to have a ‘mechanical solutions to biological problems’ sort of mindset.
Knowledge is the other immediate aspect. Discovery, invention, civilisation. Tool-makers, more than weapon-makers. Prometheus. Fire and the taming of the natural world. Craft. Trade centres. In more industrialised settings, invention and industry. So, Order and even Nature might be good domain mixes as well, for the civilisation and harvest/nature-tamed end of things. The plough as much as the sword. Forge has some hearth associations, for gods of city, home and protection. On the darker side, Order, forges are also where you make shackles. But then you have my favourite image. Prometheus, Wayland. The chained or hobbled smith god forging his way to freedom. I like chaos in a smith god. Fire and freedom, creation, wringing possibility from the raw material of the universe. Forge, Knowledge, Arcana, Life. Tempest, even Trickery. The smashing of chains.
Grave
I love this domain so much. I’ve always loved psychopomps, guides, and the gentler aspects of death. Hades and Persephone, Isis and Osiris, Hermes guiding souls. Charon the ferryman. Death-the-Gatherer, rather than Death-the-Hunter. I’d love a dual-aspect deity, Life and Grave domains, the Lord/Lady of First and Last Respite. Peace, ease from pain, freedom from slavery.
Grave pairs very well with Twilight. They have the feel of boundary guardians, the liminal deities. Grave’s use of necromancy spells feels very much like something drawing power or essence from the boundary between life and death itself. A border guardian, authorised to open the gates when needed and ensure that they are safely closed again. Twilight sits so well with that.
Life, Knowledge. Medicine. Hermes and his caduceus. Peace. Laying to rest what should not have been disturbed. Nature. The acknowledgement of natural cycles of decay and reinvigoration. Grave lies very much on the ‘slow and steady, all things in their course’ sort of feeling. It really does pair well with Life in a single deity, not a raw striving against death as an enemy, but a more balanced understanding of what to push and how far, before life itself becomes a tyranny of captivity. First and Last Respite. You strive and you strive and you strive, and then you rest.
It also goes well with War in this regard. Again, its partner aspect. Death domain pairs more overtly with War, but Grave also has a place. Poppies in the fields. Last rites. The soldier chaplain. War as necessity, and then the aftermath. A grave domain cleric has a lot to do in a war.
Interestingly, with the likes of Hermes, and even Isis to an extent, there’s also a Trickery association. Thieves on the boundary line. Stealing knowledge or wealth or time past the line of death. People who have seen things that were never meant to be seen. Truth behind illusion. Journeys, exploration, knowledge. Outcasts. Death is the great equaliser, after all. It welcomes all, even the most wretched. There’s the interesting balance for a thief god, ‘you can’t take it with you when you die’, but maybe you can? Or a thief who will not be stolen from, and that includes their life, the one possession everyone should have the right to defend. Trickery and Grave have some interesting mixes, and a grave cleric with a criminal background would be fascinating to me.
Knowledge
Again, I adore this domain with all my heart. Knowledge domain is the seeker archetype, both in deities and clerics. A shared wellspring of knowledge, and a mission to perpetually add to it, to ask questions and then go and find the answer.
A thing I find with deities for this domain, they can have an oddly static feel. Like the sum of all knowledge already exists, is already stored in some library somewhere, and no knowledge deity ever needs to discover anything themselves. It’s a danger to get stuck in the static ‘archivist’ image of a knowledge god, even though the collection and processing and classification and archiving of information is a whole dynamic activity in itself. Knowledge changes, is always changing. Knowledge is about seeking, archiving, analysing, understanding, drawing linkages. Disseminating, teaching, sharing. Though there are and should be gods who focus on recording information, because that’s a right and necessary thing we like to do with knowledge, there’s a lot more to the domain than that.
On that note. I feel like Knowledge and Trickery are a very nice pair of domains for a deity. What’s that quote about the basis of trickery being knowing one extra fact? Plus. Espionage is a whole industry based on, essentially, the theft and dissemination of protected knowledge. And the flipside, that to protect knowledge, you have to know how people will try to steal it. A lot of the knowledge domain’s abilities and spells lend well to spying. Even your static ‘archivist’ god, with his library and his scrolls, has probably seen just about every idiot seeking forbidden knowledge, and was possibly the cause of what happened to quite a few of them. Heh.
With that in mind, War is also a potential partner domain as well. Finding information that your enemy doesn’t want you to know is a huge part of warfare, and messengers and couriers are also vital during wartime. If you wanted to make a god of espionage, Knowledge, Trickery, War and maybe Arcana would be a good mix of domains.
Knowledge also just goes well with a lot of the civilisation-focused domains. Order, Life, Arcana, Forge, even Nature. And with more chaotic areas as well. Knowledge is about exploration, discovery, invention. Maybe even Tempest can fit alongside, especially combined with Forge as well, for that ‘lightning strike of inspiration’ idea. Knowledge over tradition. The heretical pursuit of truth in the face of order. The defiance of demanding answers to questions people don’t want asked. Prometheus, after all, is one of the archetypal deities of knowledge.
Knowledge is just … about seeking. The pursuit of knowledge. Knowledge clerics are seekers, especially in the adventurer mould. The explorer, the archaeologist, the pilgrim, the messenger, the spy, the broker, the medium (Knowledge pairs well with Grave too). The teacher, the protector. If a god of knowledge wants a mortal pair of hands, it’s to find, protect or spread knowledge. Or to use it for a specific purpose. Ideas can be the levers on which a world turns, after all. Not all knowledge deities might be neutral …
Life
The bog-standard domain of the jobbing cleric. The domain people maybe feel they get saddled with if the party needs a healer. But I like the Life domain a lot, although for some reason it’s locked on to orcs and half-orcs in my head (every life cleric I’ve ever built has been one or the other). I like the feeling of striving and equality you get with the Life domain. The endless fight against evil, destruction and even just normal decay. Life is the bulwark domain. Life is the stubborn domain (which, actually, might be why I associate orcs with it). And I like a lot of the existing life deities.
Life is about preservation. It doesn’t create, but it preserves. Life holds the line. It’s considered the bog-standard domain, and to be fair it does fit most anywhere. You can tack the life domain on to the portfolio of nearly any deity you please, and it’ll probably fit.
And! It doesn’t have to always be good. I don’t even just mean that you can have a racial life deity for an ‘evil’ race, like Luthic for the orcs (which is a whole other thing, racial pantheons are … a tricky thing), but Life itself can be an enemy. If you’ve ever read the fairytale ‘The Soldier and Death’, you’ll know what I mean. And, for a more recent example, the Many-Faced God in Game of Thrones is an example of a death-as-mercy deity that moved towards punishing and/or preventative medicine later down the line. Life without cease can be a hell without escape. Life is as much a force that needs to be tempered and balanced as any other. You have options with Life deities.
So. Domain combinations. I LOVE the Life/Grave duality. I said it above with Grave, and I’ll say it again down here. Pair the two. They work beautifully together.
Life has the obvious solar association, so Light is a common pair for it. Twilight actually works very well as well. Life is the bulwark. The preserving line that enemy forces founder against. Pair it with a domain that ventures protectively into the darkness, or with one that vengefully shatters it. Life, Light, and Twilight are a nice mix of domains.
Peace and Order are an interesting set, in that they can edge Life over into its darker aspects if left unchecked. The rigid, tyrannical end of lawful. Stepford smilers. Whatever happens, we can fix you right up! So just smile, and take whatever happens. Life is a torturer’s dream domain. You can go dark, dark places with it if you want to, and these two are a good pair of domains to set alongside that journey. Make a deity of Order, Life and Peace that would put the greatest Archdevil of Tyranny to absolute shame! Though you can take them gently too. You can take them as they were intended. Make bulwark deities. Protectors against the dark. Holding the line.
I also love Life, the same as Grave, as an equality domain. This is more on the cleric end, but I love outcast characters who take up the mantle of a healer god because the deity just accepted them. I do like Ilmater for this, for example. Life as the healer domain knows all about what people do when they’re in pain, and it works to heal rather than punish that. The ideal of a medic who heals regardless of nationality or creed. Dr McCoy from Star Trek, because I adore him. Make an angry healer, an outcast who works to help other outcasts, who struggles with the ethics of helping even evil people, because if you ignore pain when you see it, what does that make you? But if you cause untold pain with an act of mercy, what does that make you? There’s a lot you can work with here. Life is more than just a jobbing domain.
Light
The spear of god, the lance of the heavens. Light is the glorious, radiant, blinding, burning domain. The domain for when you want to smite people and set the world on fire. There’s also a vigilance, eyesight, ever-burning, all-seeing sort of association. The lantern ever-burning in the dark, the eye in the sky that sees all. So it has a sort of a, a half-and-half sort of feeling. Light will wait for all eternity, as patient as the sun, for their enemies to move. And as soon as they do, Light will smite them with fire from on high. Light is a distinctly decisive sort of domain. You can’t take back a fireball once you’ve launched it, so be sure you know where you’re aiming it first.
Light is honestly such a fun domain. It pairs well with a lot of things. Life. Tempest. War. Knowledge. I love a lot of RL mythological figures here. Helios Panoptes. Light and Knowledge are such a good mix. Light is knowledge as in surveillance. The big staring eyeball in the sky. The sniper’s little red dot on your forehead. I see you. Light is the crusader deity. ‘I’m going to see what’s happening, and then I’m going to act on it’. Add War in, sure. Tempest. The lightning bolt from on high. If any deity is going to have combat celestials to throw around as well, it’ll be Light domain deities. It’s a very smitey domain.
Light does have a gentler aspect. Light clerics tend to be blasters, mobile artillery, but they still have the standard cleric options. And light is the dawn of life. So. Life. Nature. It has a preservatory feeling against the forces of darkness and decay. Stand in my radiance and I will shelter you. And a sower of life feeling. Show me your grain and I will ripen it. Energy is epitomised by light. So you could pair Twilight as well, a deity with twin aspects, the light and the twilight. The spear and the shield. A deity who will venture out watchfully into darkness, keeping faith with it, until crisis point is reached and they bring the sudden dawn instead.
Nature
Gods of the natural world. I’ll be honest, while it makes absolute sense that you would have nature deities, as a cleric domain it feels slightly superfluous and like it’s stepping on the druid’s toes a bit. But. On the deity side, lots to work with.
With raw elemental might mostly given to Tempest, the Nature domain focuses on plants, animals, the land, the waters. Nature in its neutral state. There’s also a bit of an emphasis on survival, with things like heavy armour and Dampen Elements. Nature is very much about working with the land and creatures around you to survive. It can lean towards the wilder end, unspoiled nature, or the tamer end, the gods of harvest and field. You have things like your gods of the hunt, your gods of the wood, your gods of the field. Hearth, home. Freedom. Travel.
If you want to lean towards the wilder side, Nature combines well with Tempest, Trickery and War. These are your gods of the hunt, gods of the storm, gods of the jungle, the defenders of nature unspoiled. But you can also combine with Life and Light here as well, for the raw majesty and vibrancy of the wilderness, and with Twilight and Peace, for the shadowed forests and wilds.
On the tamer end, the gods of field and harvest, of fertility, Nature combines with Order, Life, Light, Knowledge and even Forge. Order, for the rolling fields of agriculture that feed the cities. Life, Light, for the sun that ripens the fields, the harvest that feeds the world. Knowledge and Forge, for the craft and the tools that tame the land, the knowledge of plant and soil and properties that provide food, medicine, systems of produce. Also, a deity of Nature, Trickery and Knowledge as a god of trade, of travel and produce and negotiation and knowledge. I like that.
Trickery combines well with either end as well. On the wilderness side, for nature’s more fey aspects, the gods of travel and wilderness and getting lost, the trickster deities of echoes in the mountains and lights in the swamp that lead people astray and protect their secrets. On the tamer side, I love Trickery and Nature (and Life) for a god of hospitality, the arcane rules and soft power that prevent violence by alternate means. And, I mean, if you want Hotel California, the little god of the vanishing inn, try some combination of Nature, Trickery, Life, Death and Twilight. You can check out any time you like, but you can never leave … I actually really love the idea of a Nature deity that defends the wilds just by luring and trapping intruders under the guise of civilised hospitality. The liminal deity of the boundary between the fields and the wilds.
On the deity end, Nature is actually a really versatile and lovely domain. Add it to everything. Heh.
Order
Apparently, I tend towards neutral or chaotic, because I kneejerk don’t like the Order domain. For much the same reason I’m not too fond of the enchantment school of magic. It’s by nature on the far end of lawful, and the focus is on control and conformity before free will. It’s a hard domain to balance. Gods of Order are going to be on the hard lawful edge, deities of law and cities and justice. Justice is the better end of the domain, but the spells and features … This domain leans a bit dystopian, yes? Law by compulsion. It’s ridiculously easy to slant towards evil.
But. Let’s try and get past the kneejerk. At its best, Order is the domain of cities and civilisation, centralised law, law by consensus. It’s a domain focused on discipline, on justice, at least in the sense of rigid adherence to the law. At it’s worst, it’s the domain of empire and tyrant and dystopia. Zealotry. The slaver domain. Deities with Order in their portfolio will lean in one of those directions. Justice and discipline, or conquest and control. Either way, there’s a focus on civilisation, on the polis, on centralised authority.
The natural domain pairing is War, for the conquest end, and Peace, for the civilisation end. Peace is very much the gentler, more consensual partner to Order, enabling willing communal links, while Order enforces unwilling ones. Peace encourages people to act together, Order forces them to act correctly. There’s an interesting tension there. On War’s end, I feel a deity with both Order and War domains will prioritise Order, viewing War as a tool to extend the reach far enough to ensure control, but the reverse is also possible, viewing Order as a way to maintain a strong enough army to feed War. You can sit anywhere on the lawful end of the alignment chart with any of these. A crusader for justice all the way down to a tyrannical despot.
On the polis end, civilisation, Arcana and Knowledge both sit well with Order, as well as Forge. A Knowledge and Order deity will be one of those ‘gods of lists’. Everything in its place. Arcana will be a toolbox, less a focus on the exploration and experimentation of magic. Though you could have an interesting tension of a deity of Order and Arcana trying to fully map and thereby control magic as a force. That is an arcana deity who will very much not like magic’s more chaotic expressions, which could go interesting places. If you want a theological war on certain types of magic (especially sorcery), that could be an idea.
Order as a domain feels very overbearing. It’ll dominate any domain mix its part of. You could put it with Light, with Nature, with Life, and it will bend and shape the other domains around it. It even goes with Trickery, which feels like it should be a chaos domain, because again, espionage is a fundamental part of warfare and control, and a domain that doesn’t balk at enchantment won’t balk at illusion either. Tools in the toolbox.
The one domain that doesn’t feel like it pairs well with Order is Tempest. Tempest does feel too rawly chaotic to sit nicely alongside Order. If you want a pair of gods to set in opposition, try Order vs Tempest. The city vs the sea, the storm vs the doldrums, raw force vs overbearing will.
Peace
I’m calling this the Hufflepuff domain, and like a good badger, it has the potential to be absolutely terrifying. Peace is one of those domains that you really, really don��t want in an enemy. This is the siege domain, the tank-generating domain. Come and have a go, dear, because you are guaranteed not hard enough. Put this with Life and then Order or Light or War, and you are dealing with an absolutely terrifying unified force that won’t go down. If you don’t like the Hufflepuff comparison, you can also try Starfleet. Walk softly in the sure knowledge that you are carrying the bigger stick.
An evil peace deity is such a fantastically terrifying thought. A long, calm walk into night, hand in hand, carrying each other when we falter. I want this domain for a post-apocalyptic setting so much. William Hope Hodgson’s Night Land. Dying Earth. A philosophical debate between two deities of peace, whether it is better to be the last bulwark standing firm against the darkness, or if true peace is found in gently letting go together. Put one with Life, put the other with Grave, and debate in a world of horror and darkness and madness and despair which one of them is ‘good’ and which one of them is ‘evil’.
But. Even normally, in non-dying settings. Peace is an exciting domain that can go in some interesting directions. The line between good and evil for this one will be what we’re willing to do to have peace, and what we’re defining as ‘forces that prevent peace’. Obviously if you’re going for a Peace/Order evil combination, ‘freedom’ is a thing that could prevent peace. If you’re going with Peace/Grave/Death, life is a thing that could prevent peace. It all depends on how you want to play it. But you can go gentler as well. Peace with Life, with Nature, with Grave, as a genuine, gentle attempt to help as many people as possible find a life free from pain or fear. Peace with Order as a good-aligned hope for civilisation and diplomacy triumphing over fear and war.
It’s just very fun for me personally to imagine the darker aspects here. An evil peace cleric as a cult leader. ‘Stand with me, help each other, stand together, and no one can stand against us’. All the worst aspects of group-think. Genuine loyalty, genuine camaraderie, and just a complete lack of actual morals. It would be terrible and fantastic. Hang an evil party around a peace cleric and have your loving, psychotically loyal bunch of clowns go to town on the rest of the world.
Tempest
The first D&D character I ever made was a high elven Tempest cleric, ex-slave, ex-city official. Looking back up at my thoughts on the Order domain will probably give you an idea why. Tempest is just a gorgeous domain for me. Distilled chaos, and all its tricky balances. Where’s the line between raw destruction and needful freedom?
It helps that I’m from an island nation and strongly associate Tempest with the sea. In the absence of an actual Ocean domain, Tempest is where that part of me gravitates. So Tempest gets all the associations of freedom and power and terror and awe that the ocean gets from me. The volcano and earthquake aspects aren’t as fun for me, though elemental storm very much is. Air and water and lightning and sky.
Tempest isn’t a kind domain. It doesn’t really feel nurturing or safe. At its worst, it’s raw destruction, power pitted against all comers. At its best, it’s freedom for those strong enough, a storm to break the oppressive swelter of summer, a sea wave to smash through walls. Like Order can sit at any end of the lawful spectrum, Tempest can sit at any end of the chaotic spectrum.
Tempest deities will probably lean towards one end or the other. Destructive and overbearing, or fierce opponents of tyranny. It pairs fantastically with Light, as the celestial realms’ shock troopers, with lightning as a nice conceptual bridge between them. Tempest probably lacks Light’s more patient aspects, though. Although maybe not. The sea is always power held in potential, after all. The promise of the storm is always there, even when it’s calm. So. Light is a good mix. War and probably Forge will work just as well too, though for Forge you will want the more volcanic/seismic end of Tempest.
Tempest is an interesting mix with Trickery. Whatever else Tempest is, it doesn’t tend to be subtle. But misdirection is as much an aspect of trickery as disguises are. Sound and noise, signifying nothing. Until the right moment. If you want Tempest to match Light’s patient aspects, pairing the two of them with Trickery would be a very interesting mix. Add War, and you have a deity with a full martial suite of domains, from the espionage and information gathering stages all the way through to shock troops and invasion. Or go Tempest, Trickery, Knowledge, to emphasise the secrets of the ocean depths, and the powerful forces that protect them.
On the gentler end, Tempest pairs naturally with, well, Nature. Wildfires and ocean storms serve their purposes too, clearing ground to help systems rebuild and refresh. Rainstorms to break droughts. It’ll still be a bit on the survivalist end of nature, cruel to be kind, but it can be much gentler than its more destructive outbursts imply. You can have a deity of Life, Nature and Tempest quite easily.
Trickery
The domain of illusion, secrecy, misdirection, stealth. Okay. So. I adore this domain in terms of deities. Adore it. Anyone who knows me will tell you I love trickster deities with a passion. I will say that cleric-wise, this domain feels oddly blinkered, purely focused on stealth and misdirection, though the spell list does add some more fun, chaotic things. But in terms of deities, oh, I’m gonna have fun here.
On a base level, trickery is about accomplishing your goals by indirect, unexpected or subtle means. It’s about stealth, misdirection, leverage, diplomacy, theft, murder, guile. It’s about breaking the rules, taking the unexpected path. It isn’t necessarily chaotic, you can do an unexpected thing that is purely within the rules of the game, and for certain stripes of trickery deities I would suggest valuing exactly that, a matter of pride in pushing the rules to breaking point and highlighting all their absurdities in the process. White hat hackers. A lawful good trickery deity whose sole purpose is to test the bounds of law and tradition and show where it can be improved.
It also doesn’t have to be evil. It seems to come up a bit, that Trickery is added as a domain to an evil god’s portfolio simply to emphasise that they’re a liar. Which is … valid, fine, but it’s just … Lying is not all that Trickery is. You can do more with it.
I’m also not fully certain of the association with luck for Trickery. I feel it’s because 5e doesn’t yet have an actual chaos domain, so Trickery is used as a stand in for anything on the more chaotic end of concepts, but the thing with luck is that it’s random. The Dice Gods are the gods of fate, destiny and chaos. I’d give them … Order domain, Chaos domain, Balance domain, something like that. If you want good luck and bad luck, I’d give them the Life and Death domains, positive and negative energy, creation and entropy. But Trickery … implies more intent than luck allows. You have to set out to trick someone. Trickery is to accomplish goals. A roll of the dice, outcome uncertain, feels like something a trickery deity would go out of their way to avoid where possible. Tricksters try to play with loaded dice. I feel like they don’t like to rely on luck.
But. Moving on. Trickery deities are your gods of subtlety or change. Your thief gods, your spy gods, your gods of revolution, your gods of motion and change. Your gods you send out to accomplish things that other gods can’t. Your gods of desperation, your gods of last resort, your gods of hope. And, yes, also your gods of lies, of deceit, of hidden things. Your gods of manipulation and planning. Your gods of murder in the dark.
In terms of domains, Trickery goes with everything. Seriously everything. There is nothing you can’t put with Trickery, because it’s all about your methods, not your goals. In that sense it’s a bit of a toolbox domain, like Arcana or Knowledge. There are so many ways to go.
Trickery, Knowledge, Order, War. Your god of spies and espionage. Trickery and Light, your god of surveillance. Trickery and Knowledge and Arcana, your god of hidden, illusory and experimental magic. Trickery and Grave, your thief psychopomp. Trickery and Twilight, all in on illusion and hidden things, the god thieves pray to for protection and silence in the dark. Trickery and Nature, hospitality, trade and soft power. Trickery and Peace, diplomacy in all its forms. Trickery and Tempest, the god of sound and fury who knows how to level it strategically. Trickery and Life is a god that’s going to help and heal by whatever means prove necessary. Forge and Trickery is Prometheus and all my other beloved tricky smiths. Trickery and Death is your chaos-sower, your force of subtle entropy, your silver-tongued dark messiah.
Honestly, you can never give Trickery to too many deities! Add it everywhere! Well, no, you do need a contrast to it, deities who are genuinely honest and straightforward or blunt as the face of a hammer, but it is a versatile domain. You can do a lot with it.
Twilight
This is such an incredibly gorgeous domain. Twilight, dusk, shadows, borders, liminality. The quiet secret spaces. Flight. Second star to the right and straight on til morning. There is nothing I do not love about this domain. Here is the gentle end of Peace, the balm of Grave, the sheltering arm of Life, the watchful care of Light. Here is the darkness made gentle, a shelter, neither pitch black nor blindingly bright. The borderland, the crossing point, where all are treated equal, where the thief finds as much shelter as the righteous man. Good gods, I love this domain.
Like I said. Life, Light, Peace, Grave. All of them are natural combinations with Twilight. Grave, for the borderlands. Peace, for a peaceful crossing. Light, for the vigilance against the dark. Life, for the shelter and solace there. And Trickery, too, for those who live in shadows and draw their comfort there. A deity of Trickery, Grave and Twilight, the thief god with the hooded lantern who guides souls to their rest. A deity of Life, Light and Twilight, the hermit, the patient watcher, who shields travellers under their cloak and stares unblinking out into the night, standing guard until dawn. A deity of Trickery, Arcana and Twilight, the god of dreams. A deity of Nature, Twilight and Peace, the god of the twilight woods, of still pools, of unicorns.
This domain feels like magic to me. I mean the wonder of magic. The feeling you had as a kid watching The Last Unicorn for the first time. I can’t be analytical or eloquent about this. This is the bus stop at 4am domain. The silence in the desert at night domain. The domain of flying dreams, where a god or a fairy touches you in your sleep and tugs you out the window to walk on air. Here are illusions, here are secret truths, here are fairytales.
It’s a good domain. Make me some gods who evoke the quiet wonder of it. Please, I love you.
War
Ending on a bit of a blunt note, really, in that War is arguably one of the simpler thematic domains. To quote Fallout: ‘War. War never changes.’ Maybe not, though. There are a fair few dualities and contradictions bound up in the domain.
There’s your obvious, Athena vs Ares, intellectual vs physical war, strategy vs combat, civilisation vs barbarism. There’s your theological, Augustine of Hippo and Thomas of Aquinas and the concept of ‘just war’, the surgeon vs the soldier, under what circumstances and in defense of what ideals does violence become justified. War for conquest vs war for defense, and the boundary where one becomes the other. Ideological crusades. The honesty of violence vs the hypocrisy of honour. War as ritual, war as necessity, war as a vehicle for personal advancement.
All right. So maybe War is not a simple domain at all. You have a lot of options of what other domains to pair War with in a deity’s portfolio to put a different slant on them. War with Life or Peace, war for defense of values. War with Order, war for conquest and crusade. War with Death, war of annihilation. War with Tempest, blitzkrieg, lightning war, war of force and sudden might. War with Grave, the god of warriors, who cares for war’s people. War with Light or Twilight, guardian against invasions from beyond. War with Knowledge or Trickery, the wars of states and nations and intelligence, wars of trade, black ops, espionage. War with Forge or Arcana, strategic, toolbox thinkers, getting the tools to do the job.
War is one of those domains that works just fine alone, but you can also add it on to any other domain that someone would have to fight for. Now, granted, War is organised fighting, large-scale fighting, so it’s not just picking a fight in a bar, but even then, War gods who value warriors who strive to prove their might at any provocation can still pay attention. But you have a lot of potential variety with war. You could have one war deity in your pantheon, or have six or seven who at least dabble in the domain. There isn’t a single other domain that you couldn’t add War onto. Nature is probably where it strains most, because War is usually the opposite of helpful for fixing problems Nature might be having, but even Nature has her champions. Even Peace, which you think would be the opposite of War, can happily stand alongside as the end goal, and War the means.
And as a stand-alone domain, you have a LOT of philosophical room for argument with War. Fittingly enough. Heh.
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footballfanfictions · 4 years ago
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The thrill of the chase - Chapter Two
Pairings: Mason Mount/OC, Ben Chilwell/OC
Authors Note: Sorry that this has taken a little longer than anticipated and thank you so much for all the love for the first part.
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One of the main drawbacks of working with social media, is that you are always on social media and you’re constantly bombarded with information and images that make you feel downright crap about yourself.
I’d been asked to take over the instagram page of one of the high profile players at the club and his entire feed was just one supermodel and influencer after the other with the odd footballer thrown in to balance it out. They were all so stunning that it truly made me feel awful about myself, how could it not? My salary was pretty good for a new graduate but not quite good enough for weekly manicures, lip fillers and hair extensions and my time management wouldn’t stretch for that either, I barely made my eyebrow wax appointments.
I was trying to avoid looking at the player’s DMs while I posted a few pictures from the pre-season training sessions to his feed, but the notifications pinging every few minutes was getting quite annoying.
Has it been Brianna with access to his account and not me, she would have gone straight to his messages to read them. I preferred to live in blissful ignorance to the sleazy ways of the men around me. I already felt like finding a good guy was absolutely hopeless.
I had been renting a flat and I was saving for a deposit to buy a house, hoping that by the time I had saved up enough to buy that I would have found the right person to live with. If I were to attempt this alone, with London house prices I would be around  60 by the time I had saved enough alone.
The message notifications continued to come in and whoever Sam was, she was really keen.
I logged out after posting the final image and prayed I wouldn’t have to go into it again. The less I knew about their private lives, the better. It would be pretty awkward to be sat in the staff and players’ family box at a game knowing that the wife of someone I knew was cheating was close by. Best to steer clear of those complications.
Brianna hadn’t visited my office at all and by 12 I was both worried and hungry and decided to go looking for her.
I tried the kit room first but it was empty and surprisingly tidy. Dave kept a tight ship and liked everything to be in its place but it wasn’t often possible with the sheer volume of kits that needed to be looked after.
As I backed out of the kit room and closed the door, I felt something hit me in the back.
“Sorry” mumbled the voice from behind me. “I was looking for Dave, I need a new top.”
I knew who it was but I didn’t really want to turn around and look at him.
“They’re not in there, I was just looking for him and Brianna too.” I responded in an emotionless tone, shrugging.
“Why are you being so weird?” he asked.
I turned to face him then and gave him a look of contempt before I answered him. “Maybe I just don’t enjoy spending time around footballers?”
“No offence love, but I think you might be in the wrong job if that is the case.” he put his hand on the door, next to my head where I was practically pinned against the door by how close he was to me. Only then did I realise that the training top that he was wearing was ripped, front he shoulder to his navel, the material hanging and exposing his toned chest and abs. I tried to look away but he had caught me looking and was now smirking.
“Maybe it’s just you that puts me off.” I shrugged as I ducked under his arm, escaping from my position between him and the door.
“You really don’t like me?” He huffed. “I don’t remember doing anything to offend you personally.”
“Maybe I’m offended that privileged young lads get money, fame and praise just for kicking a ball around a muddy field. Try something more impressive, like curing cancer or performing life saving surgery, ending world hunger, ending wars.” I groaned in frustration. Maybe that was the truth of it. Why should he get all the praise and admiration that he got, just for playing a sport? There were so many incredible people in the world doing, or working towards the things in that list that never got half the praise that Mason Mount did for kicking a ball.
He looked a bit dumb struck.
I went in again, “Maybe I don’t like you assuming that I should be into you, just because you’re Mason Mount, England and Chelsea midfielder. Maybe that’s what the girls in the club that throw themselves at your feet are into, but it’s not for me.”
I made to leave and he grabbed my hand and mumbled, “Sorry, I’ll leave you alone from now on.”
I didn’t respond. Just pulled my hand from his and stormed off towards the boot room, leaving him outside of the kit room in his ripped shirt.
“Fuck it smells like feet in here.” I complained, walking into the boot room with my nose pinched between my fingers in disgust.
“When I said that I liked shoes to dad, this is not what I meant.” Brianna laughed.
“What are you doing in here, I didn’t think boots were part of your job?” I asked, perching on one of the benches while Bri sat on the floor, sorting through a massive pile of boots to try and match up the pairs. They were in all sorts of bright colours and differing sizes. If I had to guess, I’d guess that she had been at her task for hours.
“Dad and the boot guy had some sort of emergency” she shrugged.
I laughed at that, wondering what kind of emergency you could have that involved kits and boots. Maybe they hadn’t ordered the right brand or something and one of the stars wasn’t going to get his cash from his boot deal if they didn’t find him the right pair.
There was a little tap on the sliding glass door that lead out onto the pitches and stood there was the guy from the other day that had held the door to the cafeteria open for us. He looked a little sheepish.
“Are you going to let him in?” I asked Bri, trying to unbury her from the pile of boots by throwing some of them into a pile, all of the orange ones in one corner, the yellow in another pile and pink in another and so on.
“Oh yeah.” she said, standing and brushing herself off, and adjusting her skirt that rode up her thighs slightly. The guy had noticed and I watched as he tried to look away and then down at his feet. At first I hadn’t thought that his shyness was that genuine. Footballers were all confident cocky little shits in my book, I’d never met one that was shy and unsure of himself.
Bri unlocked the door and let him in.
“I’m sorry to bother you, but only one of these fits” he said, holding up a pair of lime green boots and giving Bri an apologetic smile.
“Oh shit” she said, taking the pair from him and inspecting them. “I’ve given you one 10 and one 9.5.” she looked through the pile of lime green boots until she said “aha!” triumphantly brandishing another size 10 boot. “Here you go my love.”
That as just Bri’s way, she called everyone little pet names all the time, but he didn’t know that and he was blushing profusely and I was almost certain that his hands were shaking as he laced the boots up.
“Thank you so much.” he mumbled, looking like he was about to die of embarrassment. He turned to walk back out of the sliding door, but hadn’t realised that Bri had shut it behind him, so he ended up walking straight into the glass, hitting it with enough force to emmit a cracking noise from his nose which was suddenly streaming with blood.
I jumped up from my seat and crossed the room to him, avoiding the piles of boots the best that I could, not wanting to add myself to the casualty list.
I had an unused tissue in my pocket, that I took out and pressed to his nose. It was instantly bright red and the blood poured straight through it.
“Bri can you go and warn the medical room that we need to bring him down?” I asked.
She nodded in agreement and rushed out of the room.
I put my arm around his waist and guided him back over to the benches. He sat down and I slipped my cardigan off. It was a very thin material and already a deep shade of red. I didn’t let him protest as I replaced the tissue with my cardigan. It was the best that we had, and he looked like he was in a lot of pain.
“I’ve never seen anyone get that flustered before.” i laughed, sitting down beside him. He managed to give me a pained grin.
‘It’s Bri isn’t it? Is she why you were waiting by the canteen door the other day?” I asked gently, patting him reassuringly on the back. “I wanted to send her out of the room so that I could ask you, and also to reassure you that you shouldn’t be embarrassed about this. I’ve seen Bri do a lot more embarrassing things. She’s always falling over and hurting herself. You would make quite the pair.” I laughed.
He shook his head and mumbled “I can’t ask her out”.
“Why the hell not?” i scoffed.
“She has a boyfriend doesn’t she?” he shrugged, looking really sombre.
“Ah no, not anymore. Things are definitely over between her and that prick, and between you and me, if she ever gets back together with him, I’ll give her a matching broken nose.” I bumped shoulders with his, trying to cheer him up, just as Bri came back into the room and told us that the medical room were waiting for him.
“Can you come with me?” he asked, not talking to Bri, but to me instead.
“Sure, I would do anything to get out of work this afternoon. Our twitter page today is just full of fans that are disappointed that we didn’t use the Hazard money to sign Messi.” I laughed, getting up and guiding him towards the door.
“Can we catch up later?” I asked Bri before leaving the room, she nodded and told me she would be free all evening.
As we walked down the corridor I said to him “See, no plans to see a boyfriend” and he blushed again.
One of the medical assistants rushed out to meet us and guided him into the room exclaiming “Billy, what the hell? How have you done that?”
He shrugged, clearly feeling embarrassed about how he had injured himself. So when they looked over at me for clarification, I shrugged too.
Billy wasn’t the only player needing the use of the treatment room. As he sat down on one of the chairs, I noticed that Ben was in there too.
The medic went about dabbing Billy’s nose and he cried out in pain.
“Sorry about your cardigan.” he said, looking down at the red material on his lap. He didn’t need it now that he was getting patched up.
“Honestly don’t worry about it Billy.” I grinned.
The medic then mumbled something about needing something and left the room.
That gave Billy a bit more confidence to talk about what had happened.
“And thank you for the advice about your friend.” Billy seemed a bit happier as he said that, and I could see Ben out of the corner of my eye looking over at us as Billy spoke.
“Please tell me you’re going to ask her out!” Ben laughed.
I turned to look at him and smiled. “You know?”
Ben nodded and looked at Billy with a horrified expression “Oh god, you asked her out and she punched you.”
I shook my head. “Not exactly.” I said.
“The boyfriend was here for some reason, and he punched you?’ Ben went on, standing up and coming over to Billy. He walked with a slight limp.
He stood in between us.
“Why are you in here if you don’t mind me asking?” I looked down at his leg while asking the question.
“It’s my hamstring, nothing too serious.” He smiled.
“Don’t laugh at me when I tell you how I did this.” Billy warned, pointing at his nose. “I walked into a sliding glass door that I thought was open, all because she gave me a pair of boots and called me love.” he groaned, covering his face in embarrassment.
Ben laughed and clapped Billy on the back with his hand. “Oh mate, no wonder you’re embarrassed.” he then addressed me, asking “Just how cringy was it?”
I shook my head before answering him, “I honestly don’t think it was that bad. Bri is pretty oblivious sometimes and I don’t actually think she realised the real reason for you hurting yourself. So if you were to pluck up the courage to speak to her, I wouldn’t even bring it up.”
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The next day, I was looking out at the training pitches while I waited for the coffee machine to finish making my drink when there was a gentle tap on my door.
I crossed the room and opened it, expecting it to Bri or maybe even the club photographer giving me some new pictures of the squad to use, but it was Ben.
“Hi, are you free?” he asked, giving me one of his sweet smiles.
“Yeah come in.” I said, stepping back into my office and letting him pass me so that I could hold the door open.
“That coffee smells nice”. He remarked.
“Do you want one? Or did I put you off the other day?” I smiled.
“Ah no thanks, and no you didn’t put me off. I’ve never really liked the stuff. I like the smell of coffee, it just doesn’t taste as good as it smells.” as he spoke I realised that he was holding something in a plastic bag.
He realised that I was looking at it. “It’s your cardigan. I washed it for you at home. Think I got all the blood out but it’s red so I can’t really tell.”
I was for once, speechless. It was a small gesture but it was really kind all the same. I thought about making a witty remark about it actually being his mother or an employed cleaner that washed it for him but I just couldn’t bring myself to.
“Thank you, you didn’t have to do that. It’s only an old primark cardigan.” I said, taking the bag from him.
I suddenly felt a bit flustered in his company. He had that charming smile and didn’t really look like a cocky footballer to me. He didn’t act like one much either, he was just kind of like the guy next door, or the guy you would see on Tinder with a picture of him with his mates at the only photo on the profile so you couldn’t tell which one you were swiping for.
In all honesty, he kind of reminded me of my ex boyfriend Rory. He had the same sort of look, and they had similar accents. Maybe it was nostalgia that made me find being around Ben comforting.
‘I think your coffee is done.” he said, gesturing to the machine.
I nodded and walked over to the machine, taking the cup and adding some creamer and sugar. As I stirred the cup, he leant against my desk and crossed his arms over his chest.
“Something is bothering me if I’m honest.” he said.
“What is it?” I asked curiously.
“Mason said that you told him that you hate all footballers because we’re privileged and get too much clout for what we do.” He looked slightly disappointed in me. “Thing is, I don’t entirely disagree with you. Maybe we do get paid too much for what we do, and maybe doctors and nurses deserve way more praise than we do. I also don’t think that you hate all footballers. You were really kind to Blly yesterday and he won’t forget that in a hurry. You really helped him.” he continued.
“I don’t hate Billy, and I don’t think I hate you either.” I said quietly, taking a sip of my coffee.
“That is interesting.” he grinned, as he took one of my hands and guided me over to him, to stand in between his legs where he now sat on the edge of my desk.
Instinctively I put my coffee cup down and he put his arms around my waist.
“It’s interesting?-” he cut me off before I could say anything else, by pressing his lips against mine. The kiss is soft and gentle and lasts only a few seconds. He testing me and my brain is going in so many different directions. Am I actually going back on all of my principles and kissing a fucking footballer right now? And am I only doing it because he reminds me of my ex?
He moves to pull away, breaking the contact between our lips and I let out the tiniest whimper before putting my hand on the back of his head and pulling him back in for more. This time his tongue slips past my parted lips. My hand at the back of his head grips a generous handful of his hair and one of his hands makes its way to my bum.
My body feels like it is on fire. It has been a bloody long time since anyone kissed or touched me, and I hadn’t quite realised just how starved of affection I had been until I got a taste of it, a taste of him.
The telephone on my desk started to ring,and although I tried to ignore it, I just couldn’t. My job meant a lot to me and if it were Marina or someone of equal importance I would be chastised for missing the call.
We broke the kiss at the same time and I apologised to him. He grinned and fired back that I didn’t need to apologise and that he needed to get back to training, and by the time I picked up the phone, he was gone.
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bimboficationblues · 4 years ago
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I’m interested in going to law school, but as a commie I’m not really sure I’d be able to fit in lol what has your experience been?
In the words of my political hero, Urdnot Wrex, “better than I feared, worse than I hoped.” 
The short version: law school is culturally and pedagogically hierarchical and conservative. As a part of the capitalist social architecture, it’s structured to wear down the spirit of people who might otherwise use legal tools and skills for good, and get them to go help fuck over workers. I have made some good friends, met some great people who are doing comradely work that I really respect, and I know what my goals are, but I was pretty miserable before I achieved those things.  But, on the other hand, I think it’s a net positive if more people who care have the tools to help their comrades.
Even now I don’t find legal education rewarding in itself but as a means to my desired end - and I’m privileged to even be able to consider that end as a realistic possibility. I think this essay is worth reading and accurately describes many of my experiences. Feel free to DM me if you want to talk more directly!
The long version: 
1) If you go to law school then you will almost certainly hear a lot of staff and faculty say stupid bullshit about how it’s training you to “think like a lawyer.” This is true, but not necessarily a good thing. “Thinking like a lawyer” is a way of narrowing your understanding, making you less adept at understanding the world in general in exchange for a better understanding of one specific aspect, making you into a weak and malleable subject for your future employer. It is not some kind of access to the Deep Knowledge that couldn’t possibly be figured out on your own; because in most states you cannot take the bar exam without attending law school, legal education is essentially a class-based barrier to entry for one of the few tools that the liberal capitalist order actually values and responds to.
This idea of "legal reasoning" is designed to make you believe in the magic power of words and rules, to the neglect of material power relationships. Legal realism - the completely correct assessment that rules are (in Karl Llewellyn’s words) "pretty playthings" except insofar as they are useful to make power do what you want (whatever side of the bench you're on) - will be given a passing mention, but never actually applied in the skill-building process. Because of all this I have found law school, especially the first year, deeply frustrating; it obfuscates as much as it clarifies. The silences can feel oppressive in their own way.
2) This will probably depend on where you go, because some schools churn out more legal academics, but ime law school is not very intellectually stimulating or rigorous. If you are searching for something that will be engaging it will probably not be found in law school; there are ways of examining and analyzing law in interesting ways (and useful ways, for a revolutionary), but they largely require the application of other disciplines.
3) Many of your professors will lean authoritarian, if not in their politics then in their pedagogy. Not all of them - I’ve had several that I consider good and one that I considered great - but typically the reliance on the cold call system, curves, class ranks, and a generally infantilizing attitude all contribute to the distinct feeling of losing one’s autonomy. The hierarchical structure of the classroom inoculates you to the hierarchies that shape capitalist life and the legal system; the relationship between the authoritarian professor and yourself is not unlike that between the judge and the attorney, or the senior partner and the junior attorney. Many students tolerate it because they figure that when they get into their firm of choice they can work their way up and lord over some poor paralegal or junior attorney.
4) Any given peer you interact with will probably be some kind of liberal, but frankly that’s not so different from society in general ime. And just because they’re liberal actually doesn’t mean they’re not feeling the same sort of hostility towards the infantilizing educational environment. As it happens I have a higher tolerance for liberals compared to other communists (though not this year tbh), so usually when my liberal friends start spouting some shit I either gently but explicitly disagree or just move on. 
5) Those who go to law school and want to contribute to positive change, but lack scholarships or personal/familial wealth, are faced with a difficult choice. a) They can grapple with debilitating debt in an underfunded public defense or public interest job (though loan forgiveness is a thing), or b) They can go work at a well-paying law firm (or maybe even in-house counsel) that will pay off their student loans in exchange for fucking over the working class, domestically or internationally. The materialist answer as to what people will do is not surprising; most people will gladly accept bifurcating their private and public lives in this way. Even those who aren't saddled with debt are in a social environment that highly favors the corporate firm as the site of maximum social mobility, and it can be hard to see beyond that. (And those who don't care at all about having a positive influence can go into sports law or become prosecutors, I guess.)
I say all of this not necessarily to be like “don’t do it,” but like, know what you’re up against. Legal education - like the rest of capitalist ideology - is designed to either destroy you and drive you out, or make you surrender and assimilate to it. I think it’s possible, on an individual level, to do neither, but it’s hard.
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