#K'Tinga Class
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spockvarietyhour · 2 years ago
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The Fleet Museum "The Bounty"
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alphamecha-mkii · 1 year ago
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Guess Who's Coming to Dinner… by Andrew March
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stra-tek · 2 months ago
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Klingon D7/K'tinga Battlecruiser continuity DEEP DIVE!
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Where it all began in TOS, designed by W. Matt Jeffries. The name D7 was an on-set in-joke between Shatner and Nimoy which stuck.
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When Star Trek rebooted it's Klingons for The Motion Picture, they added tons of surface detail to the Klingon Battlecruiser too. The name "K'tinga" was given in the TMP blueprint pack (although the model was called "Koro class") and it stuck. This was considered the Klingons' equivalent to the refitted Enterprise seen in the movie.
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Deep Space Nine's "Trials and Tribble-ations" crossed DS9 over with TOS' "The Trouble With Tribbles", and the DS9 VFX crew built all-new physical models for visual effects - and Greg Jein chose to add a green tint and K'tinga-style surface detail to the TOS D7 battlecruiser, making us all wonder if they were really meant to be the same ship type all along.
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Voyager's "Prophecy" would show us a Klingon "D7" battlecruiser in the Delta Quadrant. Although called a D7 in the script, the CG model is clearly based upon the TMP K'tinga, with the extra hull detailing.
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Doug Drexler designed this ⬆️D4 Battlecruiser for Star Trek: Enterprise's "Unexpected" as a predecessor for the ship seen in TOS. But The Powers That Be decided the ship didn't have enough windows (yes, really) and requested the D7/K'tinga CG model from Voyager be used instead⬇️ putting it's first appearance 150 years earlier in 2151.
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For the TOS Remastered HD TOS project, the original look for the Klingon D7 Battlecruiser was retained, albeit in a somewhat low-poly PS2-ish form
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The Klingon Warbird, seen during the Kobayashi Maru sequence of the 2009 reboot movie (and more so in the deleted scenes, surrounding the damaged Narada before Nero's imprisonment at Rura Penthe), was literally the TMP K'tinga with extra stuff bolted on and smaller windows implying an upscaling to match the enormous Starfleet ships in the Kelvin universe.
The Pike-era novel Children of Kings would reconcile the huge Klingon Warbird by saying it was a larger version of the Battlecruiser (of course, Klingons are no strangers to upscaling their Bird of Prey) and most feared ship in the Klingon fleet
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Fast forward to 2017. Star Trek: Discovery has rebooted the look of the Klingons again and this time their ships as well, ten years prior to TOS. And in "Choose Your Pain" this ship ⬆️ (called Sech-class in behind-the-scenes art) is called a D7. But then fast-forward to season 2, when 5 concurrent series' of Trekspam were planned out, tying more closely into previous canon and Discovery backpedaled somewhat on it's unique designs - and a "new" D7 battlecruiser (a more modest updating of the Klingon D7/K'Tinga design, upscaled like the Kelvinverse version to match the bigger Discovery/Strange New Worlds ships) was planned as a unified design to united the 24 Klingon great houses, ignoring ENT: "Unexpected" and Disco's own "Choose Your Pain":
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So yeah, the D7 class may or may not be the same as the K'tinga class, and it appeared "first" in 2151 and again in 2257.
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staringdownabarrel · 2 years ago
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I know the copy-paste fleet from PIC's Et in Arcadia Ego, Pt. II tends to get a lot of people riled up, but honestly, I feel like it makes a lot of sense from an in-universe perspective.
Like, one of the big issues Starfleet had in the TNG and DS9 eras was that basically any time a new threat rolled up at the border, their threat response was just whichever ships they could call up at short notice. This was one of the bigger reasons why the fleets in episodes like The Best of Both Worlds, Redemption, Pt. II, and the Descent two parter were a mish-mash of different classes: from Starfleet's perspective, it was quite literally just whoever they could drum up in the moment, not which ships were actually best for this job.
During the DS9 era, there was a shift from fleets being just whoever they could drum up to being actual formalised big fleets that consistently did maneuvers together. This is why it went from DS9 getting seven ships as reinforcements during the battle in The Way of the Warrior to there just being hundreds of ships that operated together a few seasons later. This is apparently a trend that continued after the Dominion War, too: in Nemesis, the fleet the Enterprise-E was supposed to link up with towards the end was referred to as Battle Group Omega.
I think having a couple hundred Inquiry-class ships operating as a single fleet would make sense in this context. A lot of the ships that were in service during the TNG/DS9 era would have been decommissioned or destroyed by this point, and Starfleet would have had to replace them with something. In seasons two and three of Picard, we've seen some of the other ships that have been introduced over the intervening decades; having a few rapid response units would also make sense.
This wouldn't necessarily square with Starfleet's exploratory and scientific missions, but I don't think it'd necessarily need to. Even in TNG, there were more military-focused officers like Captain Jellico and Admiral Nechayev who were very concerned with the Federation's security, and they didn't get in the way of the Enterprise-D's exploratory, scientific, or diplomatic missions.
The same would be true of the late 24th/early 25th century of PIC's first season: they could easily have both the heavily militaristic officers and the more pacifist officers working different missions for the most part. It's just that the part of the fleet we saw was the military part.
Plus, from a thematic point of view, this would tie into why Picard left Starfleet to begin with. In Remembrance, Picard straight up says he left because he felt that Starfleet wasn't Starfleet anymore. Having a noticeable chunk of the fleet set up to be the immediate military response to a new threat would make sense in that context. Picard's traditionally been the kind of guy who prefers peace and diplomacy (though he is a capable military guy when the chips are down), so Starfleet immediately being able, and potentially willing, to respond to everything with deadly force really would rub him the wrong way.
The other reason I don't mind there being a fleet of hundreds of Inquiry-class ships ready to go is because of the makeup of the Romulan, Klingon, and Cardassian fleets during DS9. While these powers did have some varieties in their fleets, for the most part they're just as guilty of flying copy-paste fleets as Riker was in Et in Arcadia Ego, Pt. II. While Starfleet was flying fleets with a large variety of ship classes, the Romulans were almost exclusively flying D'deridex-class warbirds, the Klingons mostly Vor'cha- and Negh'var-class battle cruisers with the occasional bird-of-prey and K'tinga-class, and the Cardassians exclusively Galor- and Keldon-class ships.
This doesn't necessarily mean that these are the only ships these powers had available, but they were very much the backbone of their battle fleets and were clearly considered to be the most capable of combat. Their other ships were probably made for much more specialised purposes.
This is probably a design philosophy Starfleet probably took as well. Instead of having most of their larger ships be jack-of-all-trade ships, they spent more time having specialised ships for specialised purposes. The end result of this is that they could have 200 Inquiry-class ships ready to go for this purpose rather than just have dozens of different classes that might not be the best for it, but would do in a pinch.
I feel like this is also something people would have warmed to a lot more over time, had the Picard writers not immediately try to back peddle in season two's opening episode, The Star Gazer. Had they just said, "Well, this is a new era, both of production and in-universe, and this is how Starfleet does battle fleets now," it might still be a contentious thing but people would eventually get used to it.
The other thing they probably should have done--and I still think they should do this at some point--is have a show set during this same period that focuses heavily on a five-year mission during this period. That'd allow room for an explanation that the copy-paste Inquiry fleets are mostly just for emergencies, and that other ship classes exist for different purposes. (I know eventually someone will say, "Yeah, but Lower Decks and Prodigy exist", but keep in mind they're set twenty-ish years prior to Picard.)
I think this would allow for starship classes to clearly be for much more set purposes rather than just be the jack-of-all-trade ships they've traditionally been. While there's been exceptions to this like the Oberth- and Nova-classes mostly being science vessels, the Defiant-class being a warship in all but name, and the Olympic-class being a medical ship, but these are mostly the exceptions.
Classes like the Constitution- and Excelsior-classes are nominally explorer classes, but have been shown to be used for military missions as well for example, and that tends to be the general rule for larger ships. For the most part, if they're a medium-to-large ship for the era, then they're used as a jack-of-all-trades ship rather than for a specialised purpose.
So really, the writers on Picard had the opportunity to really do something interesting with how starship classes get used and having a set canonical purpose for each new class, but then they chose to not do it because it didn't really gel with a lot of people. I feel like this is ultimately an unfortunate thing.
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funnywormz · 10 months ago
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i think the klingon k'tinga and d7 classes look so damn silly but i don't say that as a negative thing. those are animals to me. they look like they've got silly little hats on
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defconprime · 3 years ago
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Klingon Battlecruiser
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ship-o-rama · 6 years ago
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Name: I.K.S. K’Tanco
Type: K’Tinga-class Battlecruiser
Year: 2310
Captain: Kang
Background: Rendezvoused with the Enterprise-B at Qadyaq, a Klingon colony. The Starfleet vessel was on a relief mission coordinating with the Klingons there when they found out from the planetary governor that their aid was unnecessary, they were now thriving. Kang later found out from an colonial guard - Mazka - that the governor had turned to piracy and raiding neighbouring Klingon worlds, a dishonourable act. By the following morning, Mazka had slaughtered all four thousand inhabitants of the colony with nothing but his d’ktang. Kang believed the guard had done what had been needed in order to restore honour, even if Starfleet didn’t see it that way.
Appeared in Star Trek: Alien Spotlight: Klingons, IDW Comics
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jakey-beefed-it · 3 years ago
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So Star Trek Online is doing an event where if you make a new Klingon-Faction captain, they get all sorts of little perks right now. I already have a properly Klingon captain, but he’s an Engineering captain so he flies around in a big ol’ cruiser. But one of the perks for new captains is a really nice bird-of-prey that scales with you as you level, so I made a tactical captain to take the most advantage of that. 
She’s an Orion, but rather than either the TOS era ‘slave girl’ grossness or the ENT era ‘no honest they run things and just ACT like ‘slave girls’ grossness, I just gave her a fancy outfit incorporating armor, a punk-rock hairdo, and set her loose upon the galaxy.
Since ‘Orion Marauders’ are a thing, and Klingons are all about the marauding like the space-mongol-vikings they are, I figured she needed a suitably piratical nom-de-guerre. So her actual name is Nevala Shasi, but she’s known to Federation petaQs as “Vala Synne”.
Anyhow I’m having way too much fun flying around under cloak only to de-cloak and obliterate someone with a disruptor and torpedo barrage on their rear flank, all while listening to this:
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wetterroomba · 2 years ago
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Why does gougar look like a k'tinga class ship
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crossoverworldtree · 3 years ago
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Ships of Star Trek
Note: These are not the ships of Star Trek, but from the civilizations featured in those series from the 20th and 21st centuries, where the majority of play takes place. A few tweaks are needed (mostly speed and shields) to get to the later eras.
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Name: Early Battlecruiser (Rutan Host/Skrull/Changeling) Size: 6 DC: 2800 Toughness: 2 Crew: 4 Acceleration: 5 Accuracy/Sensors: 7 Armor Value (Hull): 160 Shield DC: 2000 (Regenerating) Handling: 1 Range: Minor Inter-Stellar Max Speed: NA Additional Builds: Emergency Measures: 4 Point Extra Space: 3 FTL Capacity: Warp 3 Guns: 12-14 Phaser Banks (300 Phaser Damage), 2-4 Torpedo Launcher Other Equipment: Intellect 5, Medical Facilities
In one corner of the galaxy, the Rutan Host/Founders/Daemonites/Dire Wraiths/Skrulls use these ships to enforce their order in their territory. Only they have the resources to build such ships while limited by Warp speeds.
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Name: Cruiser (Federation Constitution-class vessel, Klingon K'Tinga or D7, Bajoran Freighter, Jem'Hadar Flagship) Size: 5 DC: 2100 Toughness: 2 Crew: 4 (Full Crew) Acceleration: 3 Accuracy/Sensors: 6 Armor Value (Hull): 150 Shield DC: 1500 Handling: 1 Range: Minor Inter-Stellar Max Speed: 600
Additional Builds: Emergency Measures: 6 Point Extra Space: 3 FTL Capacity: Warp 4
Guns: 4-8 Phaser Banks (300 Phaser Damage), 2-6 Torpedo Launcher (Photon) (200 Torpedoes total.)
Other Equipment: Intellect 5, Medical Facilities, Transporter
Most ships in the Original Series or earlier eras were around this size. Many science vessels and cruisers are in this size category as well. A full crew component is needed for these ships.
In the late 20th/early 21st century, this is the top-of-the-line ship of the various non-Goa'uld civilizations. The Draconians (Klingons), The Cappellan's/Iridonians, Kree and their various subspecies, The Nestene Consciousness, Yaut'ja/Predators, the refugee fleet of the Denizens of Yaddith, and the Rutan Host/Changelings.
The Changeling Ships have an additional weapon, a Phased Polaron Disruptor which deals 300 Plasma damage.
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Name: Defiant/Heavy Fighter/Transport (Jem'Hadar Attack Ship, Klingon Bird of Prey, Romulan Bird of Prey, Bajoran Assault Vessel) Size: 3 DC: 800 Toughness: 3 Crew: (4) Acceleration: 5 Accuracy/Sensors: 6Armor Value (Hull): 130 Shield DC: 500 Handling: 3 Range: Minor Inter-Stellar Max Speed: 600 Additional Builds: Emergency Measures: 4 Point. Extra Space: FTL Capacity: Warp 4 Guns: 2 Pulse Phasers (200 Phaser Damage, 2 hits per shot, -2 to hit), 2 Phaser Banks (300 Phaser damage) 2 Torpedo Launchers (8 Photon 300)
Other Equipment: Intellect 3, Medical Facilities 3, Transporter
Heavy Fighters, large cargo haulers, and other ships too small to be cruisers, but too large to be fighters or shuttles. Skrull/Rotan Host/Changeling vessels are also equipped with a Phased Polaron Cannon which deals 200 Plasma damage. Also, Romulan Birds of Prey Torpedo deal Plasma damage
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Name: Fighter or Large Shuttle Size: 2 DC: 560 Toughness: 2 Crew: (Pilot, Gunner) Acceleration: 5 Accuracy/Sensors: 6 Armor Value (Hull): 70 Shield DC: 400 Handling: 3 Range: Minor Inter-Stellar Max Speed: 600
Additional Builds: Reduced Armor Emergency Measures: None Extra Space: FTL Capacity: Warp 3 Guns: 2 Light Phasers (200 Phaser Damage), 1 Torpedo Launcher (8 Torpedoes, 300 damage) Other Equipment: Intellect 4, Medical Facilities 3
Fighters are rare in the Federation, and many others powers see little use for them. They remain effective, however, it's just that society and economics work against the building and training of Fighter craft. More often, a weaponless captain's yatch or shuttelcraft.
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Name: Runabout Size: 0 DC: 200 Toughness: 0 Crew: (Pilot) Acceleration: 5 Accuracy/: 4 Armor Value (Hull): 55 Shield DC: 200 (Original Series era. Add 100 for Next Gen, subtract 100 for Enterprise era) Handling: 5 Range: Minor Inter-Stellar Max Speed: 600 Additional Builds: Reduced Armor Emergency Measures: None Extra Space: 0 FTL Capacity: Warp 2 Other Equipment: Intellect 4, Medical Facilities 3 A glorified escape pod, really, also used for exploration when the transporters are not fully functional.
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charles-markov · 4 years ago
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USS Anand (Deep dive) Named for the Indian author Mulk Raj Anand of the 20th century USS Anand commissioned into the fleet in 2294, participating in relief efforts in the Klingon empire following the explosion of the moon Praxis. These efforts lasted until 2298, afterwards the ship undertook a cadet training cruise in Vulcan space, completing this in 2300 the ship was then in refit until 2305. The ship next participated in extensive tactical exercises near starbase 5 which took up three years from 2306-2309 and resulted in significant reforms to starfleets tactical doctrine which held until the border wars with the Cardassian union. During these exercises Anand distinguished herself for her accurate firing and prompt maneuvering while in formation. Despite her good marks for her tactical proficiency Anand spent the 2310s and 20s largely in scientific, diplomatic and colonial support missions. The early 24th century being a time of unprecedented peace and stability for the Federation there was precious little for the ship to do combat wise. It would not be until 2346 that the ship would first fire her guns in anger, a full fifty two years after she first entered service. The vessel was engaged by a flight of Cardassian Elkoor class vessels while patrolling the federation-cardassian border. However after this initial bout the ship played very little roles in the successive border wars with the union. Anand spent much of the 2350s on police and law enforcement missions within Federation space, running missions from one starbase to another and generally continuing in the peacetime missions which had till this point typified her career. Sadly the Anand would become a victim of the brief Klingon-Federation war, being destroyed when ambushed by a pair of Klingon K'tinga class cruisers. However the ship would take one of her attackers down with her.
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spockvarietyhour · 2 years ago
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Captain, they're coming about.
Star Trek VI: The Undiscovered Country &
Star Trek: Picard "Imposters"
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alphamecha-mkii · 1 year ago
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Presumed Guilty by Jetfreak-7
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stra-tek · 7 months ago
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Another update!
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The U.S.S. Discovery NCC-1031 as she appeared in "Context is for Kings" way back in season one
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And the Klingon D7/K'tinga-class I.K.S. Amar from The Motion Picture
(Also Archer's ready room on the NX-01 is now off a bridge door!)
And and and also this cool mini-documentary about DS9's Promenade, narrated by Quark himself, Armin Shimerman:
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This is one of the greatest things ever. Walk around every single version of the U.S.S. Enterprise in photorealistic 3D in your browser, from the Roddenberry Archive. On a phone you just see wraparound 3D pics. On a PC or laptop you get the full 3D interactive experience. They NEED to make this VR compatible, it'll be beyond words.
There are more Enterprises here than Tumblr will allow me photos of, and more will likely be added.
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Here's the TOS Enterprise, which appears in several incarnations ("The Cage", "Where No Man Has Gone Before" and TOS proper as well as TAS with the second turbolift!), has the correct original graphics and is perfect.
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This is the bridge from the unmade Star Trek: Phase II series (whose pilot episode "In Thy Image" was rewritten to become Star Trek: The Motion Picture), with it's legendary big comfy command sofa seat and tactical display bubble!
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The Motion Picture, such an accurate recreation that there's even a very faint flicker on the rear-projection animated screens as seen in the movie.
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Enterprise NX-01, looking exactly as it did in "Broken Bow"
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Recognise this? It's the briefing room of Discovery season 2's version of the U.S.S. Enterprise NCC-1701. Although at the front of the saucer on the "real" ship, here it's off the second bridge door which may well be where the set was IRL.
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I wasn't expecting modern Trek to be represented equally as the originals in this project, but it is. This is the Enterprise from Strange New Worlds, with Pike's Ready Room located just off the bridge.
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Star Trek V: The Final Frontier. My favourite version of the classic bridge, as a kid I drew all these control panels and stuck them on my bedroom walls. And now I can look around and look at them all close-up! They've even replicated the noticable TVs stuffed into the panels for the more complex animated screens.
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The Enterprise-C bridge from "Yesterday's Enterprise". This one has always fascinated me, being a low-budget TV set (formerly the Enterprise-D battle bridge, originally built from the rain-damaged TMP set's back wall and redressed endlessly though TNG) representing TNG's immediate predecessor. In the episode they mostly shoot the back wall and imply the consoles make a huge circle, but here you can see the set's real dimensions and the weirdness of the classic movie helm/nav console in front of the TNG con/ops panels. I love it.
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You know how much I love the Kelvin movies, so seeing this was amazing. For some reason the consoles don't have their screens lit (hopefully this'll be fixed soon), but you can see the saucer under the window and it's shiny and amazing.
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The last thing I expected was the U.S.S. Titan-A/Enterprise-G bridge, but it's here. And the lights are on.
Other bridges available to explore which I'm out of pictures to show: The Enterprise-D (of course), Enterprise XCV-330 (the ringship, based on concept art for the unmade non-Trek series "Starship"), the Planet of the Titans U.S.S. Enterprise (again, based on concept art for a cool multi-levelled set) and the "launch" U.S.S. Enterprise NCC-1701 (based on the very first piece of TOS bridge set concept art), the Enterprise-E, the Enterprise-F (seen on viewscreen for all of 2 minutes in Picard) and the U.S.S. Voyager NCC-74656!
Take a bow lads, you've done good. Now just add VR support!
That link again.
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defconprime · 3 years ago
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Romulan K'T'Inga vs a Federation Refit
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ship-o-rama · 7 years ago
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Name: I.K.S. Deathcry
Type: K’Tinga-class Battlecruiser
Affiliation: Klingon Defence Force
Year: 2272
Background: One of three Klingon Battlecruisers headed to Earth after the V’Ger Incident to share their data on the Cloud. When the lead ship’s commander saw the retrofitted Enterprise in action he wanted its secrets and ordered all three ships to pursue under cloak. They surrounded the Enterprise while still in Federation Space. Admiral Kirk refused to surrender threatening to use the new “Omegatron” device. Krell didn’t believe him and they pounded the Starfleet vessel relentlessly. Kirk hailed them again giving them a final warning, which they ignored. The Enterprise fired a massive burst through their phaser array that pierced the flagship’s shields and disabled them in one shot. Krell ordered them to retreat, taking his wounded pride and flagship in tow. (They were unaware that Kirk bluffed them, using a new design to channel warp power into the phaser banks that burned their emitter array and disabled their own warp drive.)
Appeared in Star Trek: Untold Voyages #1, Marvel Comics
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