#Jungle hijinx
Explore tagged Tumblr posts
the-iron-shoulder · 1 year ago
Text
youtube
omggggggg fam insaneintherain is making VGM again!!!
2 notes · View notes
bananabraiined · 2 years ago
Text
Tag People You Want To Get To Know Better
Tumblr media
favorite colour(s): Periwinkle, Scarlet, Goldenrod
favourite flavour(s): Sour, salty, savory, sweet, spicy
favourite genre(s): Sci-fi, Thriller, Action-Adventure
favourite music: Reggae, Hard Rock, Jazz
favourite series: Animorphs, Remnants, various Book and TV shows.
last series: Major Crimes, Rizzoli & Isles.
last movie: None atm
currently reading: None atm
currently watching: Providence.
currently working on: None atm.
Tagged: @timid-plumber
Tagging: My mutuals. Steal it from me, LMAO
3 notes · View notes
smallmariofindings · 5 months ago
Text
Tumblr media
Original concept layout for the beginning segment of Jungle Hijinxs, the first level of Donkey Kong Country (note DK's treehouse on the first screen), drawn on sticky notes during the game's development process.
Main Blog | Twitter | Patreon | Small Findings | Source
155 notes · View notes
vintagerpg · 2 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
The other Midkemia Press publication I was missing was Heart of the Sunken Lands (1983), which is, I think, the company’s final offering. That’s a damn shame.
This is a pretty vast wilderness setting, ripe for exploration. The earlier companion book, Jonril: Gateway to the Sunken Lands, was designed as a hub from which expeditions depart and the prosperity of the city implied a great amount of wealth that was awaiting extraction from the jungle. And its true — gemstones, exotic wood, animal specimens, honey and more await explorers, as do a plethora of creature and mysterious tribal groups.
The Sunken Lands are dense, magically mutable jungle and the book basically takes the random tables of Midkemia’s city projects and applies them to a jungle hex crawl. A few bespoke locations are included in the mix, including the temple complex of the antagonistic People of the Pit (who created headless zombie thralls by feeding heads to their god), but for the most part, you’re rolling on nested tables several times to find out what exactly the players have come across. There’s a frankly massive number of possible encounters. Lots involve monsters and combat. Others are more tranquil, like encountering the peculiar species of butterflies. Oh, and the four-armed, purple ogres are just called Purples, which I love.
A lot of the richness of this book is down to its author, Rudy Kraft, who notably worked on both Griffin Mountain and Snake Pipe Hollow for Chaosium (and precious little else, alas). There isn’t quite the level of mystery or social interaction as, say Griffin Mountain, but there is more to work with here than your average hexcrawl. I really like the number of commercial activities players are offered (even if they are, you know, destructively capitalistic). Logging and mining seem like fun logistical problems in this environment, instead of a slog. And those activities will inevitably put players in contact (and at odds) with the locals. From there, hijinx. Its a good formula.
64 notes · View notes
allykakamatsu · 7 days ago
Text
Deep Jungle Hijinx
Tumblr media
Aka, Sora's having fun while Riddle is loosing it more than usual-
Masterpost
Buy me a coffee
Commission Prices
21 notes · View notes
cerastes · 2 years ago
Note
Top five wombs in Arknights??
5. Surtr
Tumblr media
Surtr's womb is the perfect tutorial mode to get your feet (and various other limbs and apendages) wet. You'd normally think that one as feisty as Surtr would pose you great duress, but that couldn't be further from the truth. Her womb is in fact much like Jungle Hijinx, the first level of Donkey Kong Country: Smooth, simple, and holds your hand throughout, hoping you learn the tools of the trade so you can challenge bigger, meaner wombs. Surtr's lack of lore makes the whole trip, honestly, very simple and appealing to the novice, since you don't have to think about it too much and can experiment plenty, as long as you don't mind not receiving much of a challenge of your abilities in return. I rate Surtr's Training Mode out of ten. The only problem with Surtr is that sometimes her memories get scrambled, and she calls you names that aren't yours, and then she starts wondering why she's called out that name in particular, but then it goes nowhere because Hypergryph hasn't given her lore. It's just kinda awkward.
4. Ch'en
Tumblr media
Now here's where the real Ark Knights: The Knights of Tomorrow really begins. Steel yourself to face some truly unsightly catacombs, as Ch'en's womb is much like a Floridan suburban garage sale: Dirty, cheap and colossal. However, hidden beneath those suitably hoggish beef curtains lies an obstacle course of ecstasy, sizzling with lore and development to truly give any cylinder out there a cavern that is as challenging to please as it is to fill. It is a relatively safe environment, but one that will demand you know your rotation, since the DPS check is rather steep, so be sure to meld properly.
3. Ptilopsis
Tumblr media
Now here's where real Clitoris Centurions and Ballsack Berserkers congregate to test their vim and vigor to the utmost limits, journeymen need not apply! Access to this sacrosanct marriage of flesh and technology is restricted only to top Doctors with many an expedition into the moist depths of carnal communion, with various victories in the damp, soggy sauna of star-struck sensation, with a black belt in hand-to-gland combat. If you wish to mash pissers with Ptilopsis, you must prepare accordingly, as a myriad of challenges lies between your weasel and her nest.
Tumblr media
(Pictured above: A valiant Doctor perishes trying to reach Ptilopsis' Sector G)
If you have confidence in your muscles, the desire to test your brawn and brain to the ultimate limit, and won't get turned off from doing the horizontal mambo with a woman named Joyce, then Ptilopsis' womb is a place you cannot skip.
2. Skadi
Tumblr media
You completed your training in the Sarkaz Stretch.
You navigated your way through the Pig Park.
You even managed to avoid an Owl Obituary. Respect!
But nothing, not even these accolades, can prepare you for the Abyssal Armageddon.
Be fooled not, valiant swashbuckler, for behind those gentle eyes and that gentle disposition lies the musculature that decimated a living god. What makes you think you can challenge it?
But, at the same time... Did not Mankind look upon the Everest and proclaim climbing it naught but a hobby? The heart of Mankind is with you. Love guides your meat, and justice gives it strength. For all of humankind's sake, you must reach the depths of this crevasse, and inscribe upon it your kin's redemption with letters of fire.
A test of pure, raw resilience where the very fiber of your being will be tested to the utmost limit: In but one quiver of pleasure, you might simply be crushed. A test of pure fundamentals, a battlefield that is a creepy as it is wet, a hunting ground for the unsuited, and the grave of the unsung.
Dare you milk the tightfisted brass with one who bested a God?
(HINT: The Tiger Drop, which negates all damage, may well be your only recourse. I hope your timing is impeccable, as a frame lost is a life lost. Yours.)
1. ?????????
Tumblr media
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
265 notes · View notes
submalevolentgrace · 8 months ago
Text
people will be like what music are you listening to, and i have to be like
well i am always listening to wendy carlos's 1986 microtonal synth album 'beauty in he beast' and soaking it in, you know it bothers me somewhat that she's really only remember for her film soundtracks, but also i've also been stuck on insaneintherain's one man big band cover donkey kong country jungle hijinx that quotes 'sing sing sing' and if i'm not mistaken also references the yooka-laylee casino level, although that's possible because y-l was referencing benny goodman in the first place and--
wait where are you going
26 notes · View notes
xbuster · 2 years ago
Text
The Mario movie had a great song that incorporated the Donkey Kong Country theme and Jungle Hijinx but they cut it for Take On Me???? This movie’s crimes keep stacking.
40 notes · View notes
tyrorexdmzapp · 1 year ago
Text
I created two new tracks based on Donkey Kong Country Returns, intended for a certain future project. These tracks are based on a certain idea- what was DK Island like prior to the kongs arriving, and the era in which the Tiki Tak Tribe were dominant? The first song, "Tiki Jungle Jaunt", is a non-DK replacement for "Jungle Hijinx"'s first half. Meanwhile, the second song, "Tiki Jungle Depths", is the same for the elongated second half of "Jungle Hijinx", as heard in DKCR.
These songs were composed in LMMS.
8 notes · View notes
longboxd · 2 years ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media
2022 comics reading log
In the early days of last year, I was inspired by some twitter mutuals to post my comics reading in the new year and kept it up from Jan 1 2022 till just about the bitter end. Something about it really helped keep me invigorated by the medium even in some pretty bleak times, so I’m going to keep it going this year, but here at Longboxd instead of on twitter, which I’m trying to spend less time at. Before I can do that though, I want to archive the 2022 entries in a spot that’s more permanent/less twitter-iffic, so here we go—pretty much every comic I read in 2022! (As transcribed from here)
Part 4: 84-101 (of 387)  
(I can “only” post 30 images at a time here, so that’ll dictate the length of these catch-up posts)
84) X-Force #11 - Not great, pretty nonsensical—you don’t even get the dubious pleasures of Rob L’s art from this era, it’s just some dude aping him. 
85) ROM #67 - However, Ditko inked by P. Craig Russell is delightful!
86) Detective Comics: The Neighborhood tpb
87) The Grande Odalesque - Very nice cartooning and coloring elevates what is essentially a dumb, fun, trifle.
88) HELLBOY: Buster Oakley Gets His Wish - Kevin Nowlan pencils inks colors and letters 😍
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
89) MARVEL SUPER HEROES Featuring The Incredible Hulk #91 - This coulda been 4 whole issues. I really like the Trimpe/Grainger art—has an almost cut paper quality to the brushwork, like a Nikki McClure illo
90) Jungle Action Featuring The Black Panther #16 - Wonky primal 70s superhero comics. As beautiful as it is wildly verbose, thanks to artist Billy Graham and colorist Glynis Wein.
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
91) Star Wars Annual #1 - This pre-Empire SW comic reads like a Heavy Metal backup (both in terms of the incest quotient and the Moebius influence)
92) Conan #152 - Buscema & Chan 
93) Swords Of Texas #1 - well, it’s no SCOUT😏
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
94) The Thing #5 - hat on a hat
95) X-Men #9 - Some people are apparently hating this run, but I a simple man who loves hijinx (and Nimrod)
96) Nice House On The Lake #7 -
97) Step By Bloody Step #1 - Green Knight by Joe Mad & Moebius, chock full of great drawings. 
98) One-Star Squadron #4 - I legit lol’d at that panel.
Tumblr media Tumblr media Tumblr media Tumblr media
99) Human Target #5 - This didn't sit well on first read.
100) Love & Rockets #11 - talk about twists and turns!
101) 7174 Annual 2022 - I will be honest, I stopped reading the words about halfway through, but I’m always stoked to get a new one of Wood’s vibes-first comics and graphic design packages.
Tumblr media
To be continued! Read Part 1 here
2 notes · View notes
Video
youtube
Jungle Hijinxs Bonus Rooms - Donkey Kong Country
Hello my friends! It's your friend Alex The Super Nintendo Gamer! Today guys, I'm going to show you how to find all of the bonus rooms in Jungle Hijinxs. Have a great day and God Bless you, my friends. 🥰
0 notes
smashlawlai · 3 months ago
Text
Tumblr media
Here’s a Super Smash Bros. Lawl moveset for Crash Bandicoot from the Crash Bandicoot series:
Reveal Trailer:
The trailer begins with Mario and Pikachu racing through a jungle-like environment, evoking the Jungle Hijinxs stage. As they approach a wooden crate, it suddenly shakes and bursts open with a flurry of Wumpa Fruit. Mario and Pikachu exchange confused glances before the iconic sounds of Crash Bandicoot’s spinning attack echo through the jungle. Crash bursts onto the screen, spinning wildly and knocking both characters away. The screen flashes: "Crash Crashes the Party!"
Moveset:
Crash is a chaotic and energetic fighter, utilizing his iconic moves like the Spin Attack, jumps, and Wumpa Fruit to overwhelm opponents. He excels at fast-paced combat with a balance between close and mid-range abilities.
Neutral B (Spin Attack):
Description: Crash performs his signature spin attack, dealing damage to anyone in his immediate vicinity. The longer the button is held, the longer Crash spins, but he’ll eventually get dizzy if the attack is held for too long, leaving him vulnerable.
Inspiration: The Spin Attack is Crash’s most iconic move, used to defeat enemies and break crates in the Crash Bandicoot series.
Side B (TNT Crate Toss):
Description: Crash throws a TNT Crate forward. It bounces once and remains on the ground for a few seconds before exploding. Opponents can trigger the explosion by standing near it. Crash can also trigger it early by hitting the crate with a Spin Attack.
Inspiration: Based on the TNT Crates found in the games, which explode after a countdown or when triggered by Crash’s spin.
Down B (Aku Aku Shield):
Description: Crash summons Aku Aku, his protective mask ally, who temporarily shields Crash from damage. Aku Aku will circle Crash for a few seconds, making him invincible for a short period, similar to the effects in the Crash Bandicoot games when Crash collects an Aku Aku mask.
Inspiration: Aku Aku serves as Crash’s protector in the games, giving him temporary invulnerability.
Up B (Jetpack Jump):
Description: Crash activates his jetpack from Crash Bandicoot 2: Cortex Strikes Back, propelling himself upward with high velocity. He can move in any direction for a short period, and any opponents hit by the jetpack’s exhaust take damage.
Inspiration: Crash’s jetpack levels from Crash Bandicoot 2 are used here as a recovery move, offering a mix of control and offense.
Final Smash (N. Brio's Mutant Transformation):
Description: Crash drinks a potion, and suddenly transforms into a large, hulking mutant version of himself, similar to Dr. N. Brio’s transformation in the original Crash Bandicoot. In this form, Crash becomes significantly larger, dealing massive damage with his punches and stomps. The transformation lasts for several seconds, after which he returns to normal.
Inspiration: This is based on the boss battle with Dr. N. Brio, where he mutates into a giant monster.
Taunts:
Up Taunt: Crash pulls out a Wumpa Fruit, tosses it in the air, and catches it in his mouth before giving a big grin.
Side Taunt: Crash does his signature dance, spinning around and doing his goofy arm movements, ending with a thumbs-up.
Down Taunt: Crash pulls out a crate and smashes it with a spin, causing Wumpa Fruit to scatter around him.
Victory Poses:
1. Victory Pose 1: Crash stands on top of a pile of crates, laughing and performing his dance while Aku Aku floats around him.
2. Victory Pose 2: Crash breaks open a crate to reveal a gem inside, holding it up triumphantly as the camera zooms in.
3. Victory Pose 3: Crash rides on the back of Polar (his polar bear buddy), charging toward the screen before jumping off and striking a pose.
Defeat Pose:
Defeat Pose: Crash lies on the ground, flattened, with stars spinning around his head in a dazed state, mimicking his death animation from the games.
0 notes
lady-zephyrine · 3 months ago
Text
Once thing I still liked about Donkey Kong Country Returns is how they took Jungle Hijinx and made the second part of the song its own thing (because it really DOES sound like it's own thing)
0 notes
smallmariofindings · 1 year ago
Text
Tumblr media Tumblr media
Top: in the data of Donkey Kong Country, an unused early version of the script can be found, which refers to the level Jungle Hijinxs as "Jungle Japes".
Bottom: interestingly, this name, while scrapped in Donkey Kong Country, was used 5 years later for the first world of Donkey Kong 64.
Main Blog | Twitter | Patreon | Small Findings | Source
167 notes · View notes
specternabbermaiori · 7 months ago
Text
Tumblr media
Jungle Hijinxs - Donkey Kong Country
Got more limited palette art! This time, we got Donkey Kong in the jungle. The mighty jungle. And I tried to match the proportions of the 3D models used to render the sprites in Donkey Kong Country 1.
0 notes
00s-blogs · 7 months ago
Text
Donkey Kong Country Returns Wii-Version/3DS-Version - Videogame - Essay
Das Spiel "Donkey Kong Country Returns" ist ein 2D - Jump- 'n'- Run Videospiel und setzt die ursprüngliche Idee der Donkey Kong Country Reihe fort (1994). Es erschien für die Nintendo Wii und kam im 21.11.2010 in den USA heraus und im 3. Dezember des gleichen Jahres in Europa, in Japan am 10.12.
Tumblr media
Bild: Donkey Kong Country Returns - Review, the guardian, Online (30.04.2024).
Die früheren Teile wurden von dem britischen Softwarestudio Rare entwickelt und das Remake von Retro Studios. Das Spiel wurde ein paar Jahre später als 3DS Spiel neu aufgelegt und kam am 24.05.2013 in Deutschland heraus (Vgl. Wikipedia). Diesmal übernahm Monster Games die Entwicklung am Spiel. Es stellt sich hier die Frage welche Version besser ist.
(Kleiner spoiler alert)
Die Story des Spiels ist bei beiden der gleiche Plot: ein böser Tiki-Tak-Stamm (statt die Kremlings mit King K. Rool, aus rechtlichen Gründen) hypnotisiert ein paar Tiere, um Donkeys Bananenvorrat zu klauen, bei dem die Hypnose keine Wirkung hat. Donkey Kong und Diddy Kong wollen sich den Bananenvorrat zurück holen und ab da beginnt das Abenteuer. "Wenn irgendjemand zum Ursprung dieser Bananenstehlerei rennen, springen und schwingen kann, dann sind es wohl diese beiden!" (DKCR, Bedienungsanleitung).
Bei der Steuerung beginnen bereits Unterschiede der beiden Versionen, denn während die Wii-Version mit der Wii-Fernbedienung und einem Nunchuk oder nur der Wii-Fernbedienung auf waagerechter Haltung bespielt wird, spielt man die 3DS-Version auf dem 3DS mit Schiebepad oder Steuerkreuz statt Nunchuk. Und der 3DS verzichtet auch auf die Motion Steuerung. Mit der 3DS Steuerung lässt sich das Spiel sehr genau steuern, mit der Motion Steuerung war das Rollen von Donkey und Diddy zum Beispiel nicht so präzise, was sehr oft im Spiel gemacht wird (Vgl. Mrgamingsound, 02:23-02:51 Sek. Video). Zur Grafik allerdings lässt sich sagen, dass das Spiel auf dem 3DS mit 30 Bildern pro Sekunde läuft, was die Hälfte der Originalversion entspricht, mit und ohne 3D Modus. Die Textur hat ebenfalls eine schlechtere Qualität (ebd. Mariowiki). Zum Leveldesign lässt sich sagen, dass im Gegensatz zur Wii-Adaption, die 3DS-Auflage eine neue Welt (die Bonuswelt: Cloud-world) hinzubekommen hat, mit 9 Leveln in einer Welt, die es mit dem Niveau der anderen Leveln aufnehmen kann. Die Bonuswelt überrrascht, fordert und überzeugt mit Abwechslung an neuen Ideen, dabei verfehlen sie gleichzeitig nicht das Thema des Spiels (Vgl. Spielewelten, 02:04-02:57 Sek. Video). Donkey Kong hat 3 Herzen statt zwei wie im Wii-Spiel, was insbesondere für Einsteiger praktisch ist, aber auch generell erzielt die 3DS-Spielvariante ein lockereres Spielerlebnis, denn weil das Spiel nach einigen Leveln beim Wiiableger schwerer wird, f��hlen die Levels in der 3DS-Sorte sich durch diese Änderung Einfacher und Fairer an, was den Frust abbaut. Kommen wir zum Multiplayer-Modus. Im Mehrspielermodus war es bei der Wii unkompliziert, wenn man DKCR zu zweit spielen wollte, musste man sich nur einen zweiten Griff holen, bei dem 3DS braucht man jedoch einen zweiten 3DS und eine Kopie des Spiels, also eine zweite Chipkarte, was finanziell demotivierend ist.
Da DKCR3DS den Vorgänger abgesehen davon eins zu eins wiedergeben, das Spiel mit neuen Levels sich von DKCR für Wii unterscheidet und sogar ein paar Vorteile zum genannten Vorgänger hat, besonders weil es im Leveldesign klar abhebt und die behobenen Steuerfunktion klärt, ist die 3DS-Version absolut empfehlenswert.
Natürlich hat die 3DS-Version eigene Minuspunkte, was zum Beispiel die Grafik betrifft, aber sie sind relativ leicht zu kompensieren. Damit ist es ein Spiel, das genausogut wie sein Vorgänger ist, das Spiel ist insbesondere ein muss für 3DS Spieler, für ihre 3DS Bibliothek und es ist das 15. meistverkaufte Spiel für 3DS und verkaufte sich 1,52 Mio. mal (Stand 31.03.2014) (vgl. Mario Wiki). Es ist für mich eines der besten Jump 'n' Run Spiele für 3DS. Außerdem würde ich sagen, wer die Wii-Version mochte, wird auch die 3DS-Version mögen und auch wenn er damit DKCR schon kennt, wird ihm nicht langweilig bei der 3DS-Version, es ist nochmal ein ganz eigenes Spielerlebnis, dank der Bonuswelt, der anderen Steuerung und dem einfachen Modus. Damit ist es auch eine Kaufempfelung.
Hier ein Trailer zum Videogame:
youtube
(Donkey Kong Country Returns Official E3 trailer Nintendo Wii)
Die Aufmachung der verschiedenen Levels haben ihre ganz eigenen Themen und sind innerhalb dessen mit wechselhafter Kulissse oder Missionsmodi sehr flexibel, was ihm viel Charme verleiht.
Den schweren Modus, also den der Wii gibt es übrigens ebenfalls auf der 3DS-Version. Es ist schwer zu sagen welche Version ich besser finde, aber ich meine es sind beide gleich gut, trotzdem ist es spannend festzustellen, dass obwohl es um ungefähr das gleiche Spiel geht, doch einige Unterschiede gibt.
Quellen:
Bedienungsanleitung: Donkey Kong Country Returns Wii, Nintendo, 2010.
Internetquellen:
Wikipedia: Donkey Kong Country Returns, Online https://de.wikipedia.org/wiki/Donkey_Kong_Country_Returns (26.04.2024).
Super Mario Wiki: Donkey Kong Country Returns 3DS, Online https://www.mariowiki.com/Donkey_Kong_Country_Returns_3D (26.04.2024).
Mrgamingsound: Donkey Kong Country Returns 3D Review HD Deutsch 26.05.2013 (YouTube) https://www.youtube.com/watch?v=7qpWACrRTIc (26.04.2024).
Spielewelten: Donkey Kong Country Returns 3DS Review (YouTube) Donkey Kong Country Returns 3DS Review 12.06.2013 (YouTube) https://www.youtube.com/watch?v=vgMGKPVmvrU (26.04.2024).
Bildquelle:
Bild: Mike Anderiesz: Donkey Kong Country Returns - review, the guardian, 29.11. 2010, Online https://www.theguardian.com/technology/gamesblog/2010/nov/29/donkey-kong-country-returns-wii-review (30.04.2024).
0 notes