#I need to replay that fucking DLC
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The past is so overwhelming
#ethan winters#resident evil#resident evil village#re8#rose winters#I need to replay that fucking DLC#and cry again
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the first time u slay a dragon in dai u get a wartable mission that is like "people are throwing a party over you killing a dragon!" and its like ok why am i not invited then? lowkey think they dont like me fr.
#my inquisitor is funny to me bc he absolutely should not be in this position of power bc he hates authority#but its kinda like ok he was kidnapped and is now lowkey hostage to be a god/holy-figure and he is like um#so i just constantly got the feeling that people just did NOT fuck with him . just the idea of him. which i mean is true tbh#i kinda wish this game did more with that aspect of the roleplay. like you CAN play a character who does not follow chantry teaching but-#-the games dialogue always loops right back around to ''well whatever you say this is what we think anyway'' which ig is fine#but the games theme to me i think is supposed to be faith i guess and its lacking the follow through#but i need to replay dlcs maybe im forgetting stuff#i also wish when you play as a mage who was in a circle you had more option to be anti-circle in dialogue. oh well!
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FIRST DA2 PLAYTHORUGH EVER DONE. if eel sick
#da yapping#itsepost#dragon age#THE FLORENCE AND THE MACHINE END CREDITS SONG???#if i had a nickel every time a video game that made me cry had a florence song in the end credits that made me lose it even more#i would have 2 nickels etc#I Need To Draw. But I'm So Busy. AND i still need to replay inq + dlc before veilguard#how did i survive without this game. this might have actualy altered my brain chemistry#i have so many thoughts.#i really do want to replay it at some point#the rival/friend system i def wanna explore more#im just also terrible at replaying games like this because i feel bad in real life about doing things i dont agree with LMAO#im incapable of not being pro-mage and i dont like being mean to my friends#but the allure of the rivalry/rivalmance dynamic... new paths and character interactions. ough#and also i completely fucked up isabela's questline which im annoyed about
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Im so sorry i played Our Life: beginnings and always and not only has it sucker punched me with bittersweet feelings of life and change and relationships but its also thrown me into brain rot hell of it. Im sorry if ocean boy cove floods your feed get it? Its a pun
#t-n talks#personal#our life: beginnings & always#olba#i love him so much i love them all so much i need to replay with all the dlcs and get shiloh to come to our wedding#because i named a fosh after him in like step 2 or 3 and i missed him and i dont care if he lied to us im sorry shiloh#come baaack#but also baxter what happened baxter we missed you so much youre important to us youre important to meeeeeee#everyones my friend now how do i have jeremy at my wedding but not shiloh? jeremy you should have made shiloh suffer tooooo#im so glad i got jeremy though god i felt for him so bad like genuinely what was wrong while he was mean to us#i just wanted to be nice and friends but also dont be mean to cove and im so glad hes mellowed out a bit hes really a good kid sometimes#i love them all so much dereeeekkkkk hes such a good friend god hes SUCH A GOOD FRIEND im screaming#and baxter baxter baxter baxter sometimes i dont think hes in love with us but in love with our relationship but also like#i wouldnt mind us three being closer because youre fucking important to me baxter just like jeremy#youre all part of this found family gay as shit now if i can be adopted then that means i can adopt you too!!!#god but seriously? like i expected to cry because of relationship love drama at first not because i was having#complicated feelings about being adopted and my relatiinship with my sister god ive never had an older sister really#and my siblings and i arent super close but im adopted and i dont think ive ever wanted something more than this family#this game man i just god my fiance was like “i dont think this game was meant to be so deep/intense” but like its a visual novel#novels are meant to invoke feelings and thoughts and discussion and reflection at least thats what i believe every story has a purpose#its up to us to figure out what its purpose is maybe not in general but to us what can we take away from it and god#it makes me want to hold onto my friendships tightly and reach out to everyone i knew/know#i have too many tags on here because of brain rot but i love this game and im so excited for the next one and i would love to download#like my log of the entire game so that i can recap everything at like my leisure#just cause im not gonna remember all my choices and stuff
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LAKEHOUSE SPOILERS (vaguely, tangential, but still spoiler)
Man i am SO Happy to see the bookers again like genuinely, I spent this whole YEAR wondering about their wherabouts and hoping remedy wouldn't just abandon them when they had so many little details in the game (plus an Obvious echo to alan and alice) so seeing them again is immensely satisfying 😌
Now I'm worried about them though, this is quite possibly the worst place they could be right now 😬😭
#Let's fucking goooooo#tani's personal shit#can't wait to keep playing it tomorrow w/o having to check the clock every few seconds bc I had stuff to do ;_;#//also I need to look up the first marmonts video on yt bc I completely missed it in game and it's not stored anywhere for a replay ;___;#///NO WAIT WHAT AM I SAYING. ED BOOKER GETS KIDNAPPED AFTER TALKING WITH SAGA. THIS DLC IS BEFORE THAT#NOOOOO ILL NEVER GET MY ANSWER WILL I......
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i was like. why am i flying by the seat of my pants on these dlcs omg. *realizes ive been doing this whole playthrough on master difficulty* ohhhh
#shitpost#im about to do sanat. and then only masakado left#smtiv replay#i need to use metatron as my healer b/c my other healers have too low hp lol#one of my fav things about smtiv though is that even at level 99 flynn can still die. the way armor and such works in the game means like#it isn't super easy#and tbh i think smtiva would be the same but the issue THERE is that twisted tokyo makes you go above level cap and so like#my nanashi is TOO powerful now because he's in the 300s or 400s or whatever the fuck lol#i think i have some maxxed skills too. i'd have to check#so like flynn can still have trouble but nanashi built for twisted tokyo is just too powerful for the maingame.#i should do a playthrough where i dont do that lol#is it possible to have the level break dlc but not activate it? idk man#i'd love to have level 99 nanashi feel the same as level 99 flynn#and then i'd just do only one level of twisted tokyo and not mroe than that#idk.
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they made final fantasy 7 to long I AM not playing all of that, fuck off I'm sure it's one of the best games out this year but no.
you couldn't make me do that lol.
#also are they just taking titles from binding of issac dlc?#what next repentance?#antibirth?#that's a mod#binding of issac mod where you can play as the various ff7 characters#I should buy tboi instead of just playing the 3ds version I pirated.#in my defense#look at it#they made an amazing port.#wonder if it's available on linux#honestly wish they went back to the pixel art style lol#like seriously that shit was wonderful#I mean ff7 (the og one) is great#lovely game#but damn I love pixel art so much#maybe do a chronotrigger like movement system?#chronotrigger is also a good game that you should play#I got the ds version#played it a bit#turns out?#it was a fake#atleast I completed the game#still need to replay it though#so many fucking endings#remember when games used to be good?#aka fitting to my preferred art style#ALSO THEY WERE SHORTER.#I am not sinking a hundred hours into act 1 of a 3(?) act game series#if you can't tell your story in under a hundred hours#I probably won't play.
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batshit insane statement but part of harrisville's theme sounds kinda like part of uhhhhh. one fantasy life song. i don't remember which part but it has fantasy life vibes. they probably had the same composers honestly sfdlkfjlksfjkfkjsf-
#puppy rambles#yo-kai watch#i think that everyone here should play fantasy life it is amazing#the writing is very similar to yo-kai watch's. the music doesn't have the Spoopy Vibes obv but it's still similar in some ways#the gameplay's great action rpgs or whatever aren't very common. the lifes are all great but also woodcutter's the best one#i'm so fucking excited for fantasy life i y'all don't understand#i should replay fantasy life before fantasy life i comes out. i never actually got to the point where i can do dlc stuff despite buying it-#level 50 is just an absurd level to need to get to. you end the game at like level 20 usually-#... what is it with level-5 and rpgs where you beat the game at a fairly low level compared to most rpgs lkdsfjsdjkfskj-#granted. my only other rpg experience is pokemon basically. and the team kirby clash games but those don't count-#i got derailed. harrisville sounds like fantasy life music thanks for coming to my tedtalk
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is it an unpopular opinion to say that i like The End's fight in the base game rather than the dlc?
#like its a LITTLE stupid. BUT#youve got The End's speech which fucking rocks#I'm with You playing during the fight which is by far one of my favorite tracks in the whole ost#and the bullet he feels three million times more rewarding than the dlc to me#bullet hell**#The End inhabiting Supreme felt artificially hard#like a convoluted puzzle i needed to attempt again and again to figure out#not as fun ig#BUT! thags justmy opinion#i really gotta replay the dlc
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So in your chaos theory au, do the events of the tfbw dlcs happen? I can completely understand why btc wouldn’t considering it’s very……not child-friendly for a whole lot of reasons and also the summer camp thing doesn’t really work if they’re not children. Fdtcb, however, I feel is, like, peak cartoon material if you take out the “Corey Haim” (Michael Jackson) stuff.
Sort of!! I just wanna clarify I haven't actually played the BTC dlc fully though yet and only know a little about the plot, but once I fully play through it I'll probably make a follow up (I will say though for the sake of "not wanting to go down that road" the ending scene with Mintberry isn't canon to my au). I could possibly come up with a slasher movie parody in it's place if need be
However I do have an idea that at least references the casa bonita dlc, with the vamp kids yet again as the antagonists!! And they're actually vampires in this au :]
The hypothetical episode would be a Halloween special and basically be a mix between From Dusk til Casa Bonita and The Ungroundable (which is one of my favorite episodes) and don't worry the Micheal Jackson stuff won't be included
#i need to make a follow up post on the vamp kids at some point because conveniently I've been thinking a lot about them in this au#and there's actually a lot of sort of remixed events in this au!!! or at least references to past plots#for example a version of the racoon and Cthulhu stuff is an idea ive been playing around with#but yeah#dw the events wont just be the exact same as canon I'm basically putting my own spin on them#the fractured but whole#south park#south park au#from dusk til casa bonita#bring the crunch#sp vamp kids#chaos theory au#fuck I also need to replay the casa bonita dlc
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Regarding Donna Beneviento and her characterisation in the fandom, I think it's important to note that she really isn't the shy awkward adorable blushing mess that everyone depicts her as being.
This got long but I did a mildly extensive read on her character under the break! :)
Here are the notes I took a screencap of, written by Mother Miranda, which talks about the suitability of Donna being a vessel for Eva:

There's the evidence you need that she is severely mentally ill, so babying her just feels... wrong anyway, all things considered.
Note - "and has divided her Cadou among her dolls in order to control them from a distance." While I'm on my 3rd replay of re8 I still don't fully get how the Cadou works, but what I think is essentially happening is Donna is literally splitting off parts of herself and putting them in her dolls.
The main one being Angie, of course.
I always used to consider Angie a separate character entirely but she's linked deeply to Donna on a very personal level. Considering what she's like and what all the other dolls are like - loud, funny, sarcastic, rude, etc - and how Donna is literally the one directly controlling Angie (that's the only way she moves lol, because Donna is carrying her places. Which is also why, when you kill Angie, the illusion melts away to reveal that you've actually killed Donna), I think it's safe to say that's what her actual personality is like.
Also, her only spoken line of dialogue? Please listen to it. For those who are hard of hearing, like me, she says: "don't leave... I can't let you."
Bearing in mind the way she speaks? Her tone? She sounds confident imo. Determined. And perhaps even a little angry at Ethan for thinking he can escape her.
Just a last addition as well, can I say that her abilities as one of the Four Lourds is genuinely evil? Everyone else has physical intimidation - Alcina has her height and her claws and mutation, Heisenberg has his ability to control magnetic fields and metal, and Moreau can mutate into that huge fish-with-legs thing that vomits something akin to acid? Oh yeah and he can swallow you whole too.
Donna, on the other hand, doesn't have physical intimidation like that. She only has the threat of psychological damage (which makes sense considering she's severely mentally unwell). When Ethan goes through her gardens and has to solve the puzzles in the house, she makes him hallucinate about his wife whom he thinks is dead, and about his baby who is somewhere in this unknown country with a bunch of mutants who only have bad intentions.
It's even worse in the Shadows of Rose DLC imo. As Rose, Donna makes her hallucinate the bullies from back home, being called a freak and a weirdo, made to relive the worst moments of her life. And the puzzles too? Hell. Having to actually recreate the scenes of her bullying with wooden fucking dolls. I remember feeling really sorry for Rose while playing through that part.
And yet Donna is still "the uwu baby" because what? I don't know. People love to declaw female villains just because they're attractive (looking at Lady Dimitrescu here). They love to reduce the characters down to their looks and not consider their actual lore or background or the role they play in the franchise (looking at Leon especially...)
Which, ya know, of course people are allowed their headcanons for characters and Donna doesn't get enough screentime to really have her personality even thought of, let alone to be made canon. But I think it's fair to say that Angie and Donna are basically one and the same because they're literally the same Cadou.
This is a quick reminder that you are, of course, allowed to disagree with me. Everyone has their own opinions and that's fine. If you would like to politely debate about this in my comments or in my DMs, or even in my asks, then you're more than welcome to! Please remember debating and arguing are two different things though.
If it really irks you that bad then please scroll, it's not hard. If you don't want to do that then feel free to block me - the button is free of charge after all and should be used more to cultivate your feed to your liking.
#resident evil#resident evil village#resident evil 8#re village#re8#donna beneviento#resident evil donna#re8 donna
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So uh...I was googling a Mark of the Assassin dlc summary to see in I needed to replay it since I'm running out of time to beat all 3 games lol and it was on my phone so it forced this shit on me and

Nani the fuck??
THIS is what tech bros & their bootlicking groupies are so hot about? Uhhh...k...
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Soooo, you've probably noticed Ive been replaying HZD recently so my mind's been stuck on the franchise for a while.
I finally took the time to actually try and experience Burning Shores for the first time, this time with an unbiased opinion.
Bcs, ngl, when it came out, I was very negative towards it for a couple of reasons. It already started out with me not being able to freaking play this DLC, even though I was so excited for it, cos while HFW was on PS4, the DLC wasnt. And Im wasnt going to buy a whole ass PS5 just for a DLC.
(I will get it once I buy a PS5 for MH Wilds though).
And then, ofc, the elephant in the room - Seyka, or rather Aloy's relationship with her.
I'll preface this with, though it should be obvious with my content, I do NOT have a problem with Aloy being in a gay relationship.
What rly irked me, and honestly still irks me, is that Aloy finally gets to experience new feelings IN A FUCKING DLC. AN EXTENSION A LOT OF THE PLAYERBASE WONT PLAY.
The second reason I didnt enjoy this decision was bcs it felt so rushed. I mean, we're talking about Aloy here! Miss "I dont have time for feelings bcs I gotta save the world"! Miss "I barely just learnt to let others in"!
From what Ive heard, the DLC is over the course of a few weeks/months, so it's not like they fell in love just like that, but Ive also heard that while playing you do not get a feel for that passage of time. I'll have to experience that for myself though.
Now that Ive had some distance from the franchise though, my feelings have changed a bit
Im not going to lie and say I now loooove this decision. No, I am still miffed such enourmous character developement for Aloy is stuck IN A DLC. Not to mention that it was such a bold move to try this with a new character, cos this relationship being perceived well hinges on the player liking Seykay and that fast. Imo she's a fine character but also nothing special.
Now, I do have to say, I am really happy that Aloy has finally come so far that she allows such intimate feelings to develop, or rather, that the devs let her be this way. I know a lot of us still perceive Aloy as this single minded protag, that wont let anyone in bcs "the mission is too important", so Im glad Guerilla shows us that Aloy has undergone quite the growth.
Im also pleasantly surprised that Guerilla has the guts to include romance for Aloy, bcs they were one leg in the "strong women need no (wo)men" pit, so it's great to see they dont let Aloy fall into that trope.
Now, for the FUN part.
I actually have a conspiracy theory, ie I am gaslighting myself on why such a big thing is stuck in a DLC.
I think Guerilla is testing the waters to see how players react. I am pretty sure they can gather the data on what dialogue options players used, so Im thinking this:
Guerilla is trying to gauge the player reaction on a) Aloy developing feelings, b) players thinking Aloy is ready/willing for a relationship, c) same sex relationships. They tried killing quite a few birds with one stone.
I have seen quite a few teasing, winky face posts and replies from Guerilla staff about romance options in the third installment, so my guess (delusion) is that the relationship is hidden in the DLC so Guerilla can plan on how much and obvious to include several romance options in the last title.
I know this is all just wishful thinking, but even if Seyka is a good character, I hope to fucking god that they dont just take that relationship decision away from us, esp with a character bound to a DLC.
Guerilla gave us such a wonderful cast of characters over the last two games, and if they want to give Aloy an "end game" in the third title, I hope they do let us choose with who. Or at least I hope they dont force a relationship we cant choose onto us.
Cos as much as Aloy is her own person, it is still US that make the decisions in game. Through our individual playstyles , we give Aloy our own interpretation. Now, we cant change her core values, but still, I hope to GAIA that Guerilla will give us enough wiggle room.
(Guerilla, Im begging you, Ive already waited 8 years, please dont let my ship sink)

#horizon zero dawn#horizon forbidden west#horizon burning shores#ramble#thoughts#finally wanted to put down my thoughts on burning shores#without being all angy and emotional bout it#still sad i cant play it#(yet)#i wanna fight a horus#also seyka is alright#i dont hate her or anything#and im happy aloy gets to experience a crush#but ogs know ive been an ereloy shipper since the start#and I can respect and accept another ship#doesnt mean i have to like it#esp if it feels so shoehorned in#so we'll see what Horzion 3 brings to the table#pls Guerilla I wanna smooch all of them
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After seeing the Obey Me news I was heartbroken. I hate feeling that way so I tried to think about what this "new era" could have in store for us in the hopes of cheering myself up and this is what I thought of. I wanna start by saying that I highly doubt this is actually something that could happen but thinking about it did help me feel a little better so I thought I'd share my idea with y'all.
What if they made a full length Obey Me video game? Like you'd get to customize your own MC that you can actually run around as instead of just being a cute little pink sheep. They could make it Persona-esque in that you go to RAD during the day and can hang out with the others after school and then they could add a dungeon crawling aspect to it but just frame it as like you're playing one of Levi's interactive video games. They could go full JRPG with it and have each character be able to be a part of your party and everyone has their own special moves and cool outfits and weapons and you'd be fighting different monsters for whatever reason. With a full length game you'd be able to better flesh out the story and relationships between not only the other characters but also between MC and the characters. You could also make the player feel more involved in the game especially with the intimacy scenes. Make it so you can't just date everyone all at once without consequences or make it so there are so many different routes to take through the game so you can have a reason to replay the game over and over again with different outcomes each time. There is so many things they could do with a full length video game.
Obviously it takes a lot of time, money, and resources to make something like that but I think the reward would be worth it for everyone involved. Fans get more of the characters they love and Solmare gets more money to keep them afloat. Yes the player would have to shell out $60+ for the game but I personally feel like it'd be worth it. They could do little optional dlc for like special outfits and such too. I would not only pre-order the game but I'd buy whatever special edition they had.
Again I don't actually see this happening but it would be so fucking amazing if they were to do it. I'd wait as long as they needed if they were to take their time and fully flesh it out so we got the best product they could develop.
#just wishful thinking#obey me#obey me shall we date#shall we date obey me#om! shall we date#obey me nightbringer#obey-me-hoe-posts
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Resident Evil 7 and Mia's secrets
(Oh, did you think I was done talking about Mia? Not even close! >D)
Coming into this fandom late, I was surprised that popular fanon has it that Mia never does come clean to Ethan, post-RE7. Sure, RE8 depends on Mia not having told Ethan he died in Dulvey, but that has nothing to do with her own past with the Connections (and far more to do with Ethan's own denial, but that's a whole other thing).
Myself, I’d taken it as given that the scene where Ethan learns the truth must have just happened off-screen. Because, disappointing as that omission is, the whole damn game is leading up to it.
And having replayed RE7 lately, I realised there'd be no better way to explain my take than to catalog every time the game spells out to us that Ethan knows Mia’s keeping secrets and wants answers, and that Mia herself wants to come clean.
Heck, it’s just about the very first thing we learn about them.



“Ethan... You were right. I did lie to you. I shouldn’t have, but…”
Ethan's not actually stupid, and Mia's secrecy has obviously strained their marriage for some time. And as soon as Ethan finds her, he’s asking questions.



Here, he’s mostly asking who did this to you; it's way too early for real answers. But then Eveline takes control, shit goes down, and next we see her, it’s in her recorded message from the “Mia” video tape.






“There’s so much you need to know.”
When Ethan finds Mia again under the old house, he’s angry and has every right to be, and he doesn’t pull any punches.



“I always wanted to tell you…”
But Mia’s memory’s still a mess, and Lucas interrupts. Ethan’s next chance to ask questions comes in the boat, and he wastes no time.






“You had something to do with this, didn’t you?”
Mia’s a little more defensive here, but she’s not lying about the holes in her memory. The game’s gearing up for the big reveal anyway, and the writers aren’t about to let her spoil it early.
If you choose Zoe instead of Mia, Ethan spends the boat ride asking all the same questions, only louder.






“I knew Mia was hiding something.”
But in the end, what do we get?
Whoever you choose, Ethan only gets a few brief moments with Mia after she frees him from Eveline’s mould, and no explanations are offered. But if you do pick Mia, then we end with Ethan flying away with her in the helicopter, saying only, “Mia's back and she wants to start over,” and I’m left going, wait, what? Haven’t we skipped something here?
In defence of the fanon consensus that Ethan never finds out the truth, that does seem to be the ‘canonical’ intent ‒ at least inasmuch as there's this one throwaway bit about Mia not wanting Ethan to know buried in a bonus text file only available with this one overpriced DLC for RE8. That’s it, that’s as much explicit recognition as this thing ever gets, one way or the other. And fucking hell, but that's a let down.
Even if we assume that Mia’s desire to come clean goes away once her memory comes back, why would Ethan just stop asking? He’s been asking questions the whole damn game – was clearly asking questions long before the game began! Knowing that Eveline was controlling people doesn’t explain what Mia had to do with it all. Now he’s suddenly all, ‘killed the bad guy, saved the girl, everything’s fine’? Was all that ‘a door closed’ bullshit supposed to be him accepting he’d never get answers? Why?
There are workable ways to spin Ethan never finding out. You could suggest he just accepts that Mia’s memory is gone (hell, for all we actually see of the ending, Mia genuinely might have lost her memory again after Eveline sucked her back into the mould). After all the trauma Ethan’s been through, you could also suggest he’s gone directly into denial, refusing to face anything that might threaten his ‘happy ending’ with Mia. You could even suggest that that bit with Eveline saying 'I can make him love you' is her actively wiping Ethan's suspicions away. There's some lovely, subtle horror in any of these possibilities ‒ I would genuinely love to see all of them explored in fic! But none of them actually come through in the ending we get, and that omission is the single biggest issue that makes that conclusion to RE7 unsatisfying to me.
The whole damn game has been building up to the big confrontation where Ethan finds out the truth and (eventually, if not immediately) finds a way to forgive Mia, so we can still have our happy ending. As much OTT hate as Mia gets, the game is consistent in portraying her as someone who is painfully aware of how bad she’s fucked up, regrets it, and is committed to doing everything she can to protect the man she loves from the fallout of her mistakes.
I cannot overstate how willing Mia is to die to save Ethan, from the very moment she realises she's infected. She does die to save him if you choose Zoe over her. It's so much of why I ship them do hard.
But most frustrating of all, denying Mia the chance to come clean denies her any chance to explain herself. How did she get involved with the Connections? Did she know from the outset who she was working for? Did she genuinely buy into the idea they were finding ways to win wars without losing soldiers on battlefield, that the human casualties of all their work was worth it? If not, why did she keep working there? Was she slowly frog-boiled down to the deep end, did they have dirt on her, did she fear they might kill her if she tried to leave? What excuses did she make to herself as the months or years went on?
It's possible Mia’s the kind of hypocrite who doesn’t care about the human casualties of her employer, just as long as she and hers are okay, but nothing we see from her sells me on that interpretation. And even if she ever was, it's even harder to believe she's still that person after all she's been through.
It aggravates me that the games never gave us answers, not just because I want explanations that cast Mia in a sympathetic light, but because not giving us answers leaves this huge hole in her character. I'd even take explanations that cast her in an unsympathetic light, as long as it all ties together.
It irritates me even more because, even if Capcom wasn’t up for giving Ethan and Mia the big emotional confrontation they deserved, the solution was so simple: let Ethan find Mia’s diary on his way out of the ship. The whole goddamn franchise is filled with diaries and documents where characters lay out their backstories and motivations in ludicrous detail – why does Mia never get one? Just give us a handful of entries dated over the years, laying out her own feelings and anxieties about the job she’s doing. It would’ve been so easy!
It irritates me nearly as much that, even in the few corners of this fandom sympathetic to Mia, no-one seems to be very interested in answering these questions in fic or shared headcanons (and if there are examples out there I don't know about, please do link me to them!) How much did Mia know about what she was getting into when she started working for the Connections? Was it the job she kept telling herself was just until she could find something better, only for that ‘something better’ to never come along? Did she have stains on her record that made it hard to find another job? How much of her lying was a misguided attempt to protect Ethan, and how much was simply about protecting herself? There's so much to explore here!
This is also where I mention that I've already put my money where my mouth on this one, and written up my own take on Mia's backstory, and how Ethan might have found out the truth. You don't have to agree with my version, of course ‒ I mean it when I say I'd love to see other people's ideas too. Heck, I'd even be up for versions where Ethan ultimately can't forgive her, just as long as people come at it from the angle of looking at Mia as a character, not just a one-dimensional-villain.
But of course, I'd still prefer to think about versions where these two do find a way to make it work. It takes a lot to make me ship het this hard, but these two stealth-badasses have pulled it off with style.
#Mia Winters#Ethan Winters#mithan#Resident Evil 7#Resident Evil Village#Resident Evil#Mia Winters week#RE lore#meta
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The more I think about the Elden Ring DLC after my second playthrough of it the more I hate that I noticed too many things that frustrate me in the lore. Not to be a hater on main but I feel the urge to note these down to think about it more later.
- the whole radahn situation. the fight design and the fact that it's the boss we've fought already sucks bonkers. But the fact that it lacks a proper buildup in a narrative and feels random as fuck is what really frustrates me. Feels like retconing. Am I watching Bleach again? Why tf the character who was dead and whose story had an ending is bringed back. The war festival felt like an ending to his plotline and it was fitting. "Miquella saw kindness in him" in a WARLORD?
- Miquella's actions make no sense. Why to bring a bunch of people into the Lands of Shadow. Why charm them if he planned to discard his great rune anyway. These people are not helping. They're just confused. And it's not like Miquella needed help in the first place? What's the point of crosses. Why are they in random places. Why is the one in the Shadow Keep and everyone there is ok with it. If the crosses are in random places bc Miquellla was travelling and searching for the truth about Marika, why is there no cross in the Shaman Village then 💀 it would make sense especially given all the parallels between Marika's and Miquella's ascension.
- if Miquella was obsessed with Radahn all this time he feels not very smart to say the least. Like, the whole scheme of counting on someone to find Mohg and kill him - what are the odds someone would do that. Why cocooning himself in the Haligtree. Why not to help his sister after she nuked Caelid. How did Malenia miss Miquella's kidnap or she knew about the scheme all along. Idk
- what exactly is a Scadutree. "Scadutree is the shadow of the Erdtree". Ok thanks
- the perfumers are growing minor erdtrees in two places DLC and one of them is the Shadow Keep and there's no lore behind it thanks for nothing I guess. When I discovered it, it felt important af 😭
- Torrent? Why the official art showed us that he belonged to Miquella. I hoped to learn more
- love how we use the kindling to burn down the sealing tree only to find out that other Miquella's followers got there before us somehow. Messmer is rolling in his grave
- I wish there was more Godwyn lore. Now the whole Castle Sol situation feels stupid and makes no sense, the mausoleums, etc.
- Romina. I know everyone adores her design but she's so lacking of context to me that I can't really like her. Who is she, what is she doing there why is she guarding the entrance to endgame area.
My main problem with the dlc lore is that I always liked how Fromsoft kept this balance of known/unknown - they gave us little info but enough to be INTRIGUED and speculate further. And as with dlc lore...some of this stuff is so random and has no ties to the things we already know about - too much of unknown - that i don't want to even invest my thoughts into trying to figure this stuff out bc I know that I won't come even close to the truth.
But still the best game I've played this year, 12/10, will replay 10 times, love it
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