#Honey heist
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tsuyoshikentsu · 3 months ago
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L'Yom Vayom: A Jewish TTRPG
The Complete Edition of L'Yom Vayom, my TTRPG about being Jewish, has just been released! You can grab it at the link below:
Please note that the rules require that the MC be Jewish. Please also note that it might be a pretty tough game to play.
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herecomesthementalmeltdown · 3 months ago
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timplatt · 6 months ago
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the next four episodes of Rude Tales of Magic are a madcap love letter to Obelisks. I (Tim Platt) GM with thoughtful care and incredible humor. The game is based off of Honey Heist AND MORE!
Please listen this June and July!
Art by @bransonreese
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jtrofe · 4 months ago
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The First Trial of the Obelisk
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A motley crew of bears seeks out a mysterious obelisk which holds the key to restoring honey to the world. Before giving its blessing it must test them with a trial...
From Rude Tales of Magic: Tim Platt presents: Bears! The Blessing of the Obelisk (Part 1)
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probablyfunrpgideas · 1 year ago
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RPG Idea: a Honey Heist spin-off called The Groundhog Day Disaster.
Players take on the roles of several groundhog time travelers, with a machine that can do one thing - replay the same day over and over. They’ve been assigned by the Borough Burrow Bureau (the agency of subterranean creatures) to teach important lessons. Usually this involves humans, and the Groundhogs must stay undercover as ordinary rodents. But some adventures might take place in a forest or within the BBB itself, and they can leave their secret identities behind.
Of course, the missions are never simple. The Groundhogs might contend with territorial pets, a volcanic eruption, or the mayhem of their target’s actions in the time loop. But they’re the best of the best. They’ll put together the complex parts into some wild solution, and have some delicious roots to eat along the way.
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haveyouplayedthisttrpg · 8 months ago
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Have you played HONEY HEIST ?
By Grant Howitt
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You are a bear, trying to steal honey from a convention. You also have a little hat.
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pocketgalaxies · 2 years ago
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marisha: i named all of the guards after linebackers for the chicago bears
the three nerdiest, non-jockiest theatre men in the world:
marisha: there was o'donnell, glennon
tal: you could be making up shit right now and i would not know
matt: today i learned that there are the chicago bears.
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baddywronglegs · 7 months ago
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People who've played Honey Heist:
I've been thinking of a game about Goblin Energy. I don't need to explain Goblin Energy to Tumblr. But the idea is that the characters' Goblin Energy is an attribute that increases and potentially decreases over the course of the game.
Does this sound like something Honey Heist's core mechanic already handles? If not, what would have to change about it?
Has anyone used Honey Heist's mechanics for anything other than a heist and how well did that go? Or ported it in as a subsystem of another system? If so, how did that go?
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natjennie · 6 months ago
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tfw you're being really normal.
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codassential · 2 months ago
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More Weird Stats Please
One of the things that I love about non-D&D/Pathfinder TTRPGs is the propensity too make very specific, highly evocative, and extremely funny stats. Grant Howitt's One pagers are great examples of this like honey heist only has two stats: "bear" and "crime" which
Is easy to understand and use, especially for new TTRPG players
Encourages the players to think within the constraints of acting as an inconsistently intelligent wild animal (something they may not be used to)
immediately communicates the tone of the system
Makes me laugh
This isn't just for systems designed for one shots, Golden Sky Stories is a system where you play as a shapeshifting animal called a henge solving problems for humans in a nearby town. GSS has four stats: "henge," "animal," "adult," and "child," the first two used for your animal form and the second two used in human form to imitate their behaviors. I don't think I've played another system with any of those four stats, but they do such a good job of putting a player in the right frame of reference to tell the kind of stories GSS is trying to tell.
There's a reason why every PBTA system makes slight tweaks to apocalypse world's "cool, hard, hot, sharp, wierd," there's real power to the specific name that you use to describe a character's qualities. A Monster of the Week character with +2 charm, +1 wierd, and -1 cool gives me a much more evocative picture of how a character acts then "18 charisma" ever could.
obv there are benefits to the dnd str/dex/con/int/wis/cha spread, but whenever I open an RPG and see a stat named "grink" or somethin my heart is set aflutter
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dailymarisharay · 2 years ago
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isthatacalzone · 2 years ago
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jtrofe · 4 months ago
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Sunny the bear, the Blessing of the Obelisk
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robertgroveenthusiast · 1 month ago
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ottonevermore · 1 year ago
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NRB Plays Honey Heist - Part 3/3 Buttons
he's horrifying, i love him extra words + art info under the cut!
i drew this one first (out of the HH drawings) and i looked back after doing the rest and i realized how terrifying he looks??? lskdgfs idk why i gave him human eyes thanks dom, i guess... Buttons is still my fav HH character though
currently ive been going a bit insane over nrb dread art, it may take a while for me to finish it lol I'm still debating what to post next! I'm thinking maybe Call of Cthulu fanart :)
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thechampagnesocialist · 1 year ago
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We're So back!
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