#Gloomtail
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thefantastician · 1 year ago
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I always got The Thousand Year Door on the mind, so have some Gloomtail
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incorrect-ttyd-quotes · 4 months ago
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*as the heroes encounter Gloomtail*
Vivian: Wait, wait, wait! — I know this guy! ...yeah, we are screwed.
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blue-skytan · 7 days ago
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Now all of them together! Dragon trio gijinka from TTYD
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kunehokun-ut · 1 year ago
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Thousand-Year Door (to the RUINS)
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moonknightproductions · 2 years ago
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For Appreciate a Dragon Day
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hardcoregamer · 6 months ago
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Paper Mario TTYD: All Bosses, Ranked
While it doesn’t have as many bosses as the likes of Elden Ring or Hollow Knight, Paper Mario: The Thousand-Year Door still offers players a decent number of big baddies to test their skills on. Some of these bosses are genuinely tough fights, while others are seemingly there only for comic relief.
Check out our list!
https://hardcoregamer.com/paper-mario-ttyd-all-bosses-ranked/
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mahimeghan · 15 days ago
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linkedin-corp · 4 months ago
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ok so i SWEAR you once mentioned that once chimera vivian returns back to normal, she'd be a bit different (if i am misremember something, um, sorry!!) — if so, what might those changes be, physical, mental, or otherwise? :0
HIII I DID!! i didint touch on it much bcus when i talked about it, it was in a "talking about series of events" fashion, and since it doesnt bother the storyline much at all, not much was said about it. buttttt i can ramble about it now so thank you!
i did a small doodle in this post, that kinda shows what she would look like afterwards. basically she just keeps the feathers! thats pretty much it, visual wise. she also gets a bit of a power boost, but its pretty insignificant. shes able to warm herself up easier after, too. but again, pretty insignificant. honestly, not much changes about her physically, as all traces of gloomtail are pretty much nonexistent anymore!
mentally? oh man. its hard to describe how she feels after its all over! she definitely keeps that confused mirage about her for a long while yet, but after being told that everything is fine again, she mellows out quite easily.
of course, once she hears of what she did, it does sort of click for her a little bit. she probably remembers fragments of what gloomtail had told her in her head while they were merged together, but of course since he isnt around anymore after she returns to normal, it fades pretty easily (especially because during the recovery period for her, theres alot of uhm. lets just say. not fun moments). its a shame, and she does feel guilty about it, as it felt pretty important, but the comfort of knowing that things are alright again (and that she Isnt killing random people every other minute) outweighs the guilt of not remembering significantly
and i feel like for awhile after, theres a large period of time where she tries her best to help out with the community more than usual just because the thought of murdering random people for awhile made her wanna hurl. heights also scare the shit out of her after too. sad irony </3
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paper-mario-wiki · 8 months ago
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Paper-Mario-Wiki. I've always wanted to ask you, Hooktail from Thousand Year Door is confirmed to be a relative of Bonetail and Gloomtail, but is Fracktail a relative too or do all Paper Mario dragons have the same naming scheme?
Thank you for your time.
not at all!
Fracktail is the robotic protector of the pure heart, and as a result doesn't have any siblings.
to the contrary of this assumption, his appearance is much more similar to the Blargg dragons of Mario World, and his korean name only makes this connection stronger; in korean, Blarggs are called "짜자잔" or "Jjajajan", which is an onomatopoeia for something surprising.
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Fracktail's korean name is a play on that, being "진자잔" or "Jinjajan".
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smallmariofindings · 5 months ago
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While the Nintendo Switch version of Paper Mario: The Thousand-Year Door features extensive rewrites of the game's scripts, which include the correction of typographical errors and similar oversights, one error from the original version was kept in the Spanish translation.
When tattling Gloomtail, Goombella says "Poder de ataque: 8, Poder de ataque: 2" which translates to "Attack power: 8, Attack power: 2", instead of "Attack power: 8, Defense power: 2". Due to the vast amount of text in the game, even a localization project centered mainly around revising existing text instead of writing new text can result in such oversights.
Main Blog | Twitter | Patreon | Small Findings | Source
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friendlybatteringram · 4 months ago
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Gloomtail: Who are you?! No one’s disturbed me here in eons!
Goombella: Whoa, is that Hooktail?? But didn’t we beat her already? Like, just totally murder her? Remember, Mario? Remember when we beat her to a gruesome pulp? Mopped the floor with her? Remember when she begged for her life and you mercilessly kept attacking? Remember her dying words? Seeing her twitching, lifeless body sprawled on the cold, hard floor? Remember that, Mario?
Gloomtail: WHAAAAAAAAAAAAAAT?!
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jayyydez · 5 months ago
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I see you have fallen for my trap…
@scribeprotra
Genuinely though, I'm still at a somewhat loose framework.
The whole topic came about because one of the tracks in one of the newer Mario Kart games. (I think it was Dragon Driftway in Mario Kart 8?) I was trying to rationalize why a structure like this would exist, and settled on this thought.
It would make a lot of sense if Koopas worshipped dragons in this world, especially since we have seen them exist in at least two games. (First Paper Mario and Super Paper Mario) Plus, given that Bowser himself and the Koopalings have dragon-like traits, and that in our own history, we've regarded monarchs as divinely chosen or directly enacting a god's will on earth.
Add in an idea that Koopas like Bowser and the Koopalings are nobles and royalty because they have closer proximity to dragons, which are their gods. Daimao Koopas are essentially regarded as demigods amongst the Darklands for this reason.
So at least ONE dragon would be regarded as a god or an extension of the divine, but it stands to reason the others, like Hooktail, Gloomtail, Bonetail, Fracktail, and Wracktail, are divine in their own right. Wracktail even calls themself a god when you encounter them in the Pit of 100 Trials in SPM.
But clearly dragons are not the only powerful entities, since we have the star spirits as well as the Fire God and Thunder God in Superstar Saga, as well as figures like Grambi and Jaydes from SPM.
So there would likely be a whole pantheon's worth of potential divinity that rule over the Mushroom World. Despite the easy choice, I hesitate to make Grambi and Jaydes rule over life and death respectively. Grambi doesn't rule over life. He merely guards the Overthere. Jaydes is not a goddess of death. She is the goddess of the dead, in much the same way that Hades from Greek Mythology rules over the domain of the underworld and the dead, but is not the actual god of death.
I'd sooner place them as representations that I'd want to extend to Mario and Luigi. Grambi represents the Day. Honor and courage, heroism, idealism, the spotlight of popularity and attention. The light of day and all that happens in it. The physical and tangible. Due to the role Mario plays, you could consider him as being the Star Child Grambi chose to represent his domain amongst the living, and Star Children can be the chosen ones of the stars.
Jaydes, on the other hand, would represent the Night. Secrecy and mystery, underhanded tactics. The shadow that the day and the sun has cast. The cover of darkness and all that can be hidden in it. The supernatural and the metaphysical. Luigi, especially in the way I characterize him, would be Jaydes' chosen Star Child.
Night and Day are established, but that still leaves life and death as foundational forces that do not have a representative. There may not be a true death god, but there would certainly be entities that serve the same purpose. Currently, I'm placing Bonechill as one of those potential entities. He represents the withering and decay, the cold and dark. If Life's gift is a heartbeat, then Death's gift is breath, because as soon as you have air in your lungs, it is something that can be taken from you. And if I recall, Bonechill has an icy breath weapon.
So Bonechill is probably not a true death god, but he represents the worst possible deaths and suffering, and is one of the closest things they'd get to Evil in their deities.
Which still leaves the question of what represents Life. If the Stars are the power of the universe, the cosmos, of reality itself in the way it can grant wishes, Grambi and Jaydes are Day and Night, and Bonechill is an Evil that probably became a euphemism for death and suffering, then what is left?
I think a significant source of religious conflict and debate would be what each group regards to be the source of life. For the Darklands, Life comes from the volcano, and they have their own myths about a dragon breathing life into one. Fire and warmth would be important to a reptile species. Volcanoes spew ash, which can make the lands around it very fertile for when they do have agriculture periods between eruptions. The Darkland time cycle probably even revolves around the volcano, much in the way Ancient Egypt revolved around the flooding of the Nile. The Volcanoes, which were said to be brought into being by dragons, are what Koopas would regard as the source of life.
Meanwhile, of course it makes sense that the Beanians would have gods that are physically shaped like the Sun and Moon. A plantbased species that may be capable of some extent of photosynthesis and relying on the sun and moon for growth and blooming makes sense. It would also make sense that the one shaped like a moon is the Thunder God. Sunshine and rain would be a very natural duality for a plant based species. You'd need both in order to grow and flourish.
So my current framework is basically that the Star Spirits we meet in Paper Mario 64 are the supreme beings, or at least very close to it, with a whole hierarchy of Star Spirits and Star Sprites that would probably function like an angelic or even the demonic hierarchy is Abrahamic religions, which would include Geno and Starlow, and then there would be other entities that either were Star Spirits that took on a new form, or something created by the stars.
I was toying with the idea of the Pure Heart and Chaos Heart being primordial entities that predated the stars and represented Creation and Entropy, but I'm not sure if I want to continue that train of thought or not.
I also think that where royal Koopas are essentially demigods from dragons, the Ancients may be demigods from the Stars, and it is why their magical abilities are so strong and why Pixls were something to be so concerned about.
(Also if someone has ideas about other potentially divine entities in the Mario World, please let me know. This is a potentially huge rabbithole of research)
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munchboxart · 5 months ago
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Paper Mario TTYD spoilers (chapter 8)
Guys I'm so fucking screwed LMFAO
The only ones on my party that have full upgrades are Yoshi and Bobbery because I thought they we're pretty strong. I don't think Goombella has any upgrades because I thought she was gonna be pretty week and not have AOE attacks (I love AOE) so I ignored her, while I think most of everyone else has at least 1 upgrade except for Ms. Meowz or whatever her name is.
And right now, I just beat Gloomtail and boy did I struggle LMFAOOOOO
I DON'T THINK ANY OF MY BADGES ARE THAT GOOD EITHER, I TRIED FINDING ATTACK ONES BUT NONE </3 I do have a badge where it increases my attack by 1 if I do successful attack moves though I think, and the rest are mostly more moves, finding/saving FP and uhmmmm yeah !
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This is my life, sorry for doubting you Goombella.
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illustrious-rocket · 5 months ago
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Paper Mario: The Thousand-Year Door (2024): Boss #16: Gloomtail
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kaiokentimesten · 9 months ago
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Mfw I play a paper mario TTYD randomizer and I just happen to run into Gloomtail's room and trigger its boss fight 4 FUCKING TIMES
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kappy321 · 10 months ago
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How to Superguard Gloomtail's Quake
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