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mo-inc-torious · 1 year
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http://bit.ly/collezione_w
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marketxcel · 6 months
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What Is Consumer Research: Methods, Types, Scope & Examples
Explore the world of consumer research with our comprehensive blog. Learn about various research methods, types, and the broad scope of consumer studies. Dive into real-world examples to understand how consumer research impacts businesses and shapes the market landscape. Elevate your knowledge and stay ahead in the dynamic field of consumer insights.
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fytko-mobile-specs · 2 years
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Realme GT 3: A Rebranded Version of the GT Neo 5?
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Realme is set to launch the Realme GT Neo 5 in China on February 9, with no word yet on its global launch. However, recent information from a tipster suggests that it could debut in global markets under a different name - the Realme GT 3.
Tipster Steve H McFly recently shared an image of the possible retail box packaging for the Realme GT 3, which he claims could support 240W fast charging. The specifications for the Realme GT Neo 5 have been revealed by the company, and if the GT 3 turns out to be a rebranded version, it could boast similar specs.
The Realme GT Neo 5 is expected to feature an AMOLED flat screen with a 1.5K resolution and a 144Hz refresh rate. It may also carry a Qualcomm Snapdragon 8+ Gen 1 SoC and a Sony IMX890 main sensor with OIS and Turbo RAW.
Additionally, the back panel of the GT Neo 5 may use AG Glass technology and offer a matte finish, while it may also have a 5,000mAh battery with support for 150W fast charging. The specs of the Realme GT 3 are yet to be confirmed, but if it does turn out to be a rebranded GT Neo 5, these specs could be similar.
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sexymemecoin · 4 months
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The Metaverse: A New Frontier in Digital Interaction
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The concept of the metaverse has captivated the imagination of technologists, futurists, and businesses alike. Envisioned as a collective virtual shared space, the metaverse merges physical and digital realities, offering immersive experiences and unprecedented opportunities for interaction, commerce, and creativity. This article delves into the metaverse, its potential impact on various sectors, the technologies driving its development, and notable projects shaping this emerging landscape.
What is the Metaverse?
The metaverse is a digital universe that encompasses virtual and augmented reality, providing a persistent, shared, and interactive online environment. In the metaverse, users can create avatars, interact with others, attend virtual events, own virtual property, and engage in economic activities. Unlike traditional online experiences, the metaverse aims to replicate and enhance the real world, offering seamless integration of the physical and digital realms.
Key Components of the Metaverse
Virtual Worlds: Virtual worlds are digital environments where users can explore, interact, and create. Platforms like Decentraland, Sandbox, and VRChat offer expansive virtual spaces where users can build, socialize, and participate in various activities.
Augmented Reality (AR): AR overlays digital information onto the real world, enhancing user experiences through devices like smartphones and AR glasses. Examples include Pokémon GO and AR navigation apps that blend digital content with physical surroundings.
Virtual Reality (VR): VR provides immersive experiences through headsets that transport users to fully digital environments. Companies like Oculus, HTC Vive, and Sony PlayStation VR are leading the way in developing advanced VR hardware and software.
Blockchain Technology: Blockchain plays a crucial role in the metaverse by enabling decentralized ownership, digital scarcity, and secure transactions. NFTs (Non-Fungible Tokens) and cryptocurrencies are integral to the metaverse economy, allowing users to buy, sell, and trade virtual assets.
Digital Economy: The metaverse features a robust digital economy where users can earn, spend, and invest in virtual goods and services. Virtual real estate, digital art, and in-game items are examples of assets that hold real-world value within the metaverse.
Potential Impact of the Metaverse
Social Interaction: The metaverse offers new ways for people to connect and interact, transcending geographical boundaries. Virtual events, social spaces, and collaborative environments provide opportunities for meaningful engagement and community building.
Entertainment and Gaming: The entertainment and gaming industries are poised to benefit significantly from the metaverse. Immersive games, virtual concerts, and interactive storytelling experiences offer new dimensions of engagement and creativity.
Education and Training: The metaverse has the potential to revolutionize education and training by providing immersive, interactive learning environments. Virtual classrooms, simulations, and collaborative projects can enhance educational outcomes and accessibility.
Commerce and Retail: Virtual shopping experiences and digital marketplaces enable businesses to reach global audiences in innovative ways. Brands can create virtual storefronts, offer unique digital products, and engage customers through immersive experiences.
Work and Collaboration: The metaverse can transform the future of work by providing virtual offices, meeting spaces, and collaborative tools. Remote work and global collaboration become more seamless and engaging in a fully digital environment.
Technologies Driving the Metaverse
5G Connectivity: High-speed, low-latency 5G networks are essential for delivering seamless and responsive metaverse experiences. Enhanced connectivity enables real-time interactions and high-quality streaming of immersive content.
Advanced Graphics and Computing: Powerful graphics processing units (GPUs) and cloud computing resources are crucial for rendering detailed virtual environments and supporting large-scale metaverse platforms.
Artificial Intelligence (AI): AI enhances the metaverse by enabling realistic avatars, intelligent virtual assistants, and dynamic content generation. AI-driven algorithms can personalize experiences and optimize virtual interactions.
Wearable Technology: Wearable devices, such as VR headsets, AR glasses, and haptic feedback suits, provide users with immersive and interactive experiences. Advancements in wearable technology are critical for enhancing the metaverse experience.
Notable Metaverse Projects
Decentraland: Decentraland is a decentralized virtual world where users can buy, sell, and develop virtual real estate as NFTs. The platform offers a wide range of experiences, from gaming and socializing to virtual commerce and education.
Sandbox: Sandbox is a virtual world that allows users to create, own, and monetize their gaming experiences using blockchain technology. The platform's user-generated content and virtual real estate model have attracted a vibrant community of creators and players.
Facebook's Meta: Facebook's rebranding to Meta underscores its commitment to building the metaverse. Meta aims to create interconnected virtual spaces for social interaction, work, and entertainment, leveraging its existing social media infrastructure.
Roblox: Roblox is an online platform that enables users to create and play games developed by other users. With its extensive user-generated content and virtual economy, Roblox exemplifies the potential of the metaverse in gaming and social interaction.
Sexy Meme Coin (SEXXXY): Sexy Meme Coin integrates metaverse elements by offering a decentralized marketplace for buying, selling, and trading memes as NFTs. This unique approach combines humor, creativity, and digital ownership, adding a distinct flavor to the metaverse landscape. Learn more about Sexy Meme Coin at Sexy Meme Coin.
The Future of the Metaverse
The metaverse is still in its early stages, but its potential to reshape digital interaction is immense. As technology advances and more industries explore its possibilities, the metaverse is likely to become an integral part of our daily lives. Collaboration between technology providers, content creators, and businesses will drive the development of the metaverse, creating new opportunities for innovation and growth.
Conclusion
The metaverse represents a new frontier in digital interaction, offering immersive and interconnected experiences that bridge the physical and digital worlds. With its potential to transform social interaction, entertainment, education, commerce, and work, the metaverse is poised to revolutionize various aspects of our lives. Notable projects like Decentraland, Sandbox, Meta, Roblox, and Sexy Meme Coin are at the forefront of this transformation, showcasing the diverse possibilities within this emerging digital universe.
For those interested in the playful and innovative side of the metaverse, Sexy Meme Coin offers a unique and entertaining platform. Visit Sexy Meme Coin to explore this exciting project and join the community.
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reasonsforhope · 4 months
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"Nasir Mansoor has spent 40 years fighting for Pakistan’s workers. Whether demanding compensation on behalf of the hundreds of people who died in a devastating 2012 factory fire in Karachi or demonstrating against Pakistani suppliers to global fashion brands violating minimum wage rules, he’s battled many of the country’s widespread labor injustices.
Yet so far, little has improved, said Mansoor, who heads Pakistan’s National Trade Union Federation in Karachi... Regulations and trade protocols look good on paper, but they rarely trickle down to the factory level. “Nobody cares,” Mansoor said. “Not the government who makes commitments, not the brands, and not the suppliers. The workers are suffering.”
Change on the Horizon
But change might finally be on the horizon after Germany’s new Supply Chain Act came into force last year. As Europe’s largest economy and importer of clothing, Germany now requires certain companies to put risk-management systems in place to prevent, minimize, and eliminate human rights violations for workers across their entire global value chains. Signed into law by German Chancellor Olaf Scholz in January 2023, the law covers issues such as forced labor, union-busting, and inadequate wages, for the first time giving legal power to protections that were previously based on voluntary commitments. Companies that violate the rules face fines of up to 8 million euros ($8.7 million)...
...As governments come to realize that a purely voluntary regimen produces limited results, there is now a growing global movement to ensure that companies are legally required to protect the people working at all stages of their supply chains.
The German law is just the latest example of these new due diligence rules—and it’s the one with the highest impact, given the size of the country’s market. A number of other Western countries have also adopted similar legislation in recent years, including France and Norway. A landmark European Union law that would mandate all member states to implement similar regulation is in the final stages of being greenlighted.
Although the United States has legislation to prevent forced labor in its global supply chains, such as the 2021 Uyghur Forced Labor Prevention Act, there are no federal laws that protect workers in other countries from abuses that fall short of forced labor. That said, a proposed New York state bill, the Fashion Act, would legally require most major U.S. and international brands to identify, prevent, and remediate human rights violations in their supply chain if passed, with noncompliance subject to fines. Since major fashion brands could hardly avoid selling their products in New York, the law would effectively put the United States on a similar legal level as Germany and France...
The Results So Far
As of January, Germany’s new law applies to any company with at least 1,000 employees in the country, which covers many of the world’s best-known fast fashion retailers, such as Zara and Primark. Since last January [Jan 2023], German authorities say they have received 71 complaints or notices of violations and conducted 650 of their own assessments, including evaluating companies’ risk management.
In Pakistan, the very existence of the German law was enough to spark action. Last year, Mansoor and other union representatives reached out to fashion brands that sourced some of their clothing in Pakistan to raise concerns about severe labor violations in garment factories. Just four months later, he and his colleagues found themselves in face-to-face meetings with several of those brands—a first in his 40-year career. “This is a big achievement,” he said. “Otherwise, [the brands] never sit with us. Even when the workers died in the factory fire, the brand never sat with us.” ...
-via The Fuller Project, April 2, 2024. Article headers added by me.
Article continues below, with more action-based results, including one factory that "complied, agreeing to respect minimum wages and provide contract letters, training on labor laws, and—for the first time—worker bonuses"
With the help of Mansoor and Zehra Khan, the general secretary of the Home-Based Women Workers Federation, interviews with more than 350 garment workers revealed the severity of long-known issues.
Nearly all workers interviewed were paid less than a living wage, which was 67,200 Pakistan rupees (roughly $243) per month in 2022, according to the Asia Floor Wage Alliance. Nearly 30 percent were even paid below the legal minimum wage of 25,000 Pakistani rupees per month (roughly $90) for unskilled workers. Almost 100 percent had not been given a written employment contract, while more than three-quarters were either not registered with the social security system—a legal requirement—or didn’t know if they were.
When Mansoor, Khan, and some of the organizations raised the violations with seven global fashion brands implicated, they were pleasantly surprised. One German retailer reacted swiftly, asking its supplier where the violations had occurred to sign a 14-point memorandum of understanding to address the issues. (We’re unable to name the companies involved because negotiations are ongoing.) The factory complied, agreeing to respect minimum wages and provide contract letters, training on labor laws, and—for the first time—worker bonuses.
In February [2024], the factory registered an additional 400 workers with the social security system (up from roughly 100) and will continue to enroll more, according to Khan. “That is a huge number for us,” she said.
It’s had a knock-on effect, too. Four of the German brand’s other Pakistani suppliers are also willing to sign the memorandum, Khan noted, which could impact another 2,000 workers or so. “The law is opening up space for [the unions] to negotiate, to be heard, and to be taken seriously,” said Miriam Saage-Maass, the legal director at ECCHR.
Looking Forward with the EU
...Last month [in March 2024], EU member states finally approved a due diligence directive after long delays, during which the original draft was watered down. As it moves to the next stage—a vote in the European Parliament—before taking effect, critics argue that the rules are now too diluted and cover too few companies to be truly effective. Still, the fact that the EU is acting at all has been described as an important moment, and unionists such as Mansoor and Khan wait thousands of miles away with bated breath for the final outcome.
Solidarity from Europe is important, Khan said, and could change the lives of Pakistan’s workers. “The eyes and the ears of the people are looking to [the brands],” Mansoor said. “And they are being made accountable for their mistakes.”"
-via The Fuller Project, April 2, 2024. Article headers added by me.
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A research paper published in Science Advances reveals a direct correlation between plastic production and plastic pollution, such that every 1% increase in plastic production is associated with a 1% increase in plastic pollution in the environment. The study finds that fast-moving consumer goods companies disproportionately contribute to the problem more than household and retail companies. The study marks the first robust quantification of the global relationship between plastic production and pollution. The research, led by scientists from a dozen different universities in the United States of America, Australia, the Philippines, New Zealand, Estonia, Chile, Sweden, Canada, and the United Kingdom, found that 56 global companies are responsible for more than half of all branded plastic pollution. The Coca-Cola Company was responsible for 11% of branded waste, followed by PepsiCo (5%), Nestlé (3%), Danone (3%), and Altria/Philip Morris International (2%). The top companies identified produce food, beverage, or tobacco products.
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beautifullache · 7 months
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🦄The Sims 4🦄
🎆PATREON ONLY🎆
Steve Madden
PTO 10 days off
Steve Madden is about fashion-forward product and great people. We are proud of our talented, diverse workforce. Our employees are energized, intelligent and passionate about our business and committed to providing excellent customer service.
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Shoe Stylist
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A product and master of the true, traditional craft of ink, Don Ed Hardy, "The God Father of Modern Tattoos," is an American born, internationally recognized artist. A brilliant creative who developed the potential of tattooing as a legitimate, expressive art form and is primarily responsible for its global growth over the past fifty years. His unique aesthetic and innovative techniques are still being utilized by tattoo artists today.
A product and master of the true, traditional craft of ink, Don Ed Hardy, "The God Father of Modern Tattoos," is an American born, internationally recognized artist. A brilliant creative who developed the potential of tattooing as a legitimate, expressive art form and is primarily responsible for its global growth over the past fifty years. His unique aesthetic and innovative techniques are still being utilized by tattoo artists today.
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Chanel
CHANEL is a private company and a world leader in creating, developing, manufacturing and distributing luxury products.
Founded by Gabrielle Chanel at the beginning of the last century, CHANEL offers a broad range of high-end creations, including Ready-to-Wear, Leather Goods, Fashion Accessories, Eyewear, Fragrances, Makeup, Skincare, Jewelry and Watches.
CHANEL is also renowned for its Haute Couture collections, presented twice yearly in Paris, and for having acquired a large number of specialized suppliers, collectively known as the Métiers d’Art.
CHANEL is dedicated to ultimate luxury and to the highest level of craftsmanship. It is a brand whose core values remain historically grounded on exceptional creation. As such, CHANEL promotes culture, art, creativity and “savoir-faire” throughout the world, and invests significantly in people, R&D and innovation.
At the end of 2019, CHANEL employed more than 28,000 people across the world.
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Christian Dior
The Christian Dior group was formed through successive alliances among companies that, from generation to generation, have successfully combined traditions of excellence and creative passion with a cosmopolitan flair and a spirit of conquest. Together, these companies now make up a powerful, international Group, sharing their expertise with its newer brands and continuing to cultivate the art of growing well while transcending time, without losing their soul or their image of distinction.
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Giorgio Armani
Join us in our mission to passionately convey Giorgio Armani’s unique vision of timeless and natural elegance, where fashion and design provoke a confident state of being for all people by fostering beauty in the world.The Armani Group is one of the leading fashion and luxury goods groups in the world today. Our company designs, manufactures, distributes and retails fashion and lifestyle products including apparel,accessories, eyewear, watches, jewelry, home interiors, fragrances, cosmetics, chocolates, hotels and restaurants under a range of brand names: Giorgio Armani, Emporio Armani and Armani Exchange.
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L'Oreal Luxe
L’Oréal Luxe opens a unique world of beauty. Its international brands incarnate all the facets of elegance and refinement in three major specializations: skin care, make-up and perfume. L’Oréal Luxe products are available at department stores, cosmetics stores, travel retail, but also own-brand boutiques and dedicated e-commerce websites.
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tamapalace · 4 months
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Your Tamagotchi Connection 20th Anniversary Questions Answered by Bandai!
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You’ve been waiting patiently, and the answers to your Tamagotchi Connection 20th Anniversary questions are here. After a global announcement of the Tamagotchi Connection 20th Anniversary we’ve been soliciting questions form the Tamagotchi community that you wanted answered by Bandai! These questions were brought directly to the Tamagotchi team over in Japan.
Q: Which programming is featured on the Tamagotchi Connection 20th Anniversary?
A: The programming is an nostalgic reboot of the earlier versions of Tamagotchi Connection.
Q: Will Bandai release new shells over time such as the release patterns of the Tamagotchi Original shells?
A: We plan to introduce new shells consistently.
Q: Can the Tamagotchi Connection 20th Anniversary connect with the Tamagotchi Connection series from the early 2000’s?
A: No, the 20th Anniversary devices cannot connect to the older devices from the 2000’s.
Q: Can you confirm is TamaTown will return?
A: At this time, TamaTown is not planned to be re-released.
Q: Will all Tamagotchi Connection’s support both English and Japanese languages?
A: All Tamagotchi Connection shells contain the same programming globally and include the option to play in English and Japanese.
Q: Does the Tamagotchi Connection 20th Anniversary include the pause feature?
A: It does not.
Q: Do you have a list of retailers where the Tamagotchi Connection 20th Anniversary will be sold in?
A: A list of retailers will be shared when the product is officially released. At the moment, we are focusing on Amazon presale, more to come…
Q: The Tamagotchi Connection logo is a bit different in Japan from the global logo, is there a reason for this?
A: All logos were made in the same font as the original Tamagotchi logo. However, for the western logo, it was previously in yellow and blue so we added those changes to appeal to the nostalgic coloring and branding.
Q: Is there a list of territories where the Tamagotchi Connection 20th Anniversary will be available?
A: We will have a list soon!
Well there we have it folks. Your burning questions answered. Bandai did leave some mystery in there, which we can appreciate! With over a month until release, let’s continue to celebrate the iconic return of the Tamagotchi Connection series!
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felassan · 1 month
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EA Press Release
"Dragon Age™: The Veilguard Launches October 31, 2024; Pre-Orders Available Now August 15, 2024 New Trailer Showcases Aftermath of Solas’ Interrupted Ritual as Members of the Veilguard Must Fight Back Against Ancient Elven Gods Electronic Arts Inc. (NASDAQ: EA) and BioWare announced today that Dragon Age: The Veilguard will launch globally on Thursday, October 31, 2024 for PlayStation®5, Xbox Series X|S and PC via Steam (Deck Verified), EA App and Epic Games Store. Additionally, fans can now pre-order * the Standard and Deluxe Editions to receive in-game cosmetics that can be used to further personalize their journey through the next chapter in the critically-acclaimed saga. View the brand-new Release Date Trailer for Dragon Age: The Veilguard HERE In Dragon Age: The Veilguard , players will step into the role of Rook, a fully-customizable protagonist who must rise up, unite their crew and become the hero Thedas needs in a time where legends are born or slain. Joining Rook in their fight against corrupt Elven gods is a cast of seven compelling companions, each of whom hails from an iconic faction from Dragon Age lore. In addition to their own personal storylines and motivations, companions Bellara, Davrin, Emmrich, Harding, Lucanis, Neve and Taash all bring unique combat abilities and equipment to the fray, which Rook must strategically implement in their fight for the future of Thedas."
“As someone who’s been working on Dragon Age for over 15 years, I know just how much our community has been looking forward to this day, and I’m equally excited to share and celebrate that the game will officially launch on October 31,” said John Epler, Creative Director of Dragon Age: The Veilguard. “We wanted to give you the choice to really express yourself, and do that in a world full of adventure and danger. So whether you’re a Warrior, Rogue or a Mage, we can’t wait for you to gear up, gather your party, and set out for another thrilling adventure through Thedas this Halloween.” As a character-driven RPG, Dragon Age: The Veilguard offers a crafted experience woven from the threads of rich storytelling and fantasy worldbuilding the franchise is known for. In this bold, heroic adventure, players will experience expansive and dynamic stories that navigate love, loss and complex choices that affect relationships and the fate of each member of the Veilguard. In true Dragon Age fashion, these bonds of fellowship are the foundation upon which Rook’s journey is built, and it will be up to the player to determine how their personal story unfolds. Fans who pre-order * the Standard Edition of Dragon Age: The Veilguard for $69.99 USD ‡ on PlayStation 5 and Xbox Series X|S, or $59.99 USD ‡ on PC will receive cosmetic Blood Dragon Armor sets for Warrior, Mage and Rogue classes. Those who pre-order* the Deluxe Edition for $89.99 USD ‡ on console or $79.99 USD ‡ on PC will further receive the following cosmetics: three Rook armor sets, six Rook weapons, seven companion armor sets and seven companion weapons. EA Play Pro † members on the EA App will enjoy unlimited access to the EA Play Pro Edition starting October 31st. In addition, the BioWare Gear Store has been outfitted with a variety of new merchandise, including Rook’s Coffer. Available for $150 USD ‡ , Rook’s Coffer features a variety of unique physical keepsakes including a light-up Lyrium Dagger, Rook’s deck of cards featuring in-game art, and more (game not included). For additional information and to stay up to date on Dragon Age: The Veilguard , visit the official website , like Dragon Age on Facebook , follow the franchise on Discord , TikTok , Tumblr , Instagram and X (formerly Twitter) , and subscribe to its YouTube channel. Legal Disclaimer: *Conditions & restrictions apply. See https://www.ea.com/games/dragon-age/dragon-age-the-veilguard/disclaimers for details. ‡ Offers may vary or change. see retailer site for details. † Conditions, limitations and exclusions apply. See EA Play Terms for details. PRESS ASSETS ARE AVAILABLE AT EAPressPortal.com"
[source]
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acesw · 9 months
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UTTU Part 1: The Magazine
Welcome back to A.D. doing mega lore posting because good god this will never get old. But anyways, this post will be about UTTU and not only about their magazine, but also about their Flash Gathering. (This also counts as my birthday gift for Sonetto since she likes being info-dumped, probably. Happy Birthday Sonetto!)
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“Standing in the shadow, we tell all the stories which were once unknown, like a weaver in silence, or a moth light trap in the dark night.” - Pandora Wilson, UTTU Journalist
First, who even is UTTU?
UTTU Magazine is an arcanist magazine organization that releases stories about notable arcanists. According to Blonney, they are "the greatest fashion and arcanist information magazine." They operate globally as well as privately, going so far as to hide the physical identities of their reporters and their main headquarters.
There’s not a lot of things known about how UTTU works, but what we do have is information about their magazine and their Flash Gathering event, which we can start off from there. But first, what does the name mean?
The name ‘Uttu’ comes from the Mesopotamian goddess of the same name, one of Sumerian origin. She was associated with weaving (and spiders but the claim of Uttu being envisioned as a spider is limited).
They sell their magazines in the form of seasonal subscriptions, advising to only purchase the subscription and not much else. From there, they create the articles and send out monthly updates.
UTTU also hosts “Flash Gatherings” for the game’s events as a reading club, where the arcanists are invited to see the UTTU market situated in the area of where the in-game event takes place; they can read the Flash Journal and FLASH:FAME, obtain FAME cards from retails, and get rewards. I’ll get into this in Part 2.
First, we'll explore the magazine since there's so much questions surrounding them.
UTTU Magazine
Of course, the magazine is the main brand of the organization. The magazine has properties in which only arcanists are able to read it (speculation), and it has a scheduled self-update to release new articles/artworks.
The reason why we are able to see such a large amount of information is because from what can be told, Vertin is an avid collector of this media, even being titled “Top Collector” in the introduction of the Green Lake Flash Gathering.
Anyway, the magazine has a very interesting way of how it works, and they even have their own reading guide, including instructions of how to manage the magazine and activate the self-update.
Reader’s Guide and Self-Updating system
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Welcome to UTTU. This is a magazine.
Don’t skip this page. Unlike those useless prefaces filled with boring platitudes, this one is important.
1. Don't doubt the truth of UTTU. We only tell true stories that happened to real arcanists.
2. You only need one copy of UTTU. After you make the seasonal subscription, the copy will update itself on 15th every month.
3. Whenever the copy updates itself, please place it below a cupboard or the firewood in a fireplace, but do not leave any fire or light. Then step back to 8.8 feet away and wait for 10-15 minutes. It is normal to hear the sounds of sewing and crawling during the update.
4. Don't be confused about the interviews of the artworks. Please note that anything can be an artwork: they can be alive, or dead. Whoever has a story to tell can be deemed an artwork.
5. You might smell a fine aroma from the pages while reading an interview. This is normal.
6. Do not be shocked by live photographs, and do not let any of them come in contact with dark coffee or matches.
8. Keep UTTU away from fire. This is an arcanum magazine and is definitely not fireproof.
9. Although it's not fireproof, UTTU is waterproof, but please do not soak it in water for too long. If you do so by mistake, please prepare enough insect repellent.
10. Don't ask where article 7 is. (lmao)
11. If you see any ads about nightmare recycle on the attached pages, do not call the number on it or make any attempt to catch those monsters. If your children report strange goings-on to you, comfort them with one extra milk candy before bedtime.
12. Try to enjoy reading UTTU.
The way one could get the magazine is buying a seasonal subscription, and upon receiving it you’d have to take care of it regularly since it is delicate. When updating, you put it in a place where you’d most commonly find spiders. That way, these arcane weavers can multiply and add to the tapestry. Additionally, this magazine seems to be a live and interactive type of media, which does explain the “live photographs” and the spiders.
Magazine Contents
Now, what are the contents of the UTTU Magazine?
First, we look at our Role Atlas. Yes, the Role Atlas is involved in this too.
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There are categories of our roster that classify them by what they are: Beyond, awakened, arcanist, mixed, and infected. Now, what are each of these?
Beyond: an Arcanist with unexplainable origins not found within Arcanum (Ex: Voyager and aliEn T are aliens born of supernatural causes rather than arcanum. Jessica is a hybrid species of a deer woman (a spirit in Native American myth) and a changeling (a supernatural creature in European folklore) )
Awakened: an Arcanist who was once an object and has been given sentience one way or another (Ex: Sputnik was a regular space probe as the real Sputnik 1 who gained sentience when entering orbit).
Arcanist: A general term for those who are born with a different physiology that makes them able to sense and use arcanum, this is not limited only to human arcanists. (Ex: Door was born of arcanum on Earth and was always sentient thus is not a Beyond nor Awakened arcanist)
Mixed: People who both have the genetics or blood of a Human and an Arcanist. (Ex: Pavia and Satsuki were implied to be born of a human and an arcanist)
Infected: Currently unknown, no arcanists within this category.
They also have a “Bound Volume”, which serves as a gallery collection of arcanists that Vertin has and has not met. Those she (and we) haven't met will be obscured.
The “Artwork”
Artworks in this game are basically the arcanists that UTTU chooses to write about. As long as there is one to tell, they will conduct an interview and report on it. For each artwork they contain: Exhibition details, Item Collection, and Story/Interview.
First, the cover. Made by my friend and fellow lore chat dweller Rabies En., this is what can be made out of what each part of the exhibition details mean:
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And of course, the “Completion” date is their birthday.
When it comes to describing their inspiration, it tends to be left on a vague note and left for speculation. While concluding that the first half is the title of the arcanist’s afflatus, the second half has left most people confused. My speculation is that this latter half is something that is related to their job, hobby, skill, or interest.
For example, Balloon Party’s inspiration is quite straightforward: “Remains of a Rock Formation [Mineral] Bones Balloon.” It directly showcases her afflatus and what she is inspired by, which also goes hand in hand as to what her arcane skill is. Meanwhile, Sonetto’s is more vague and unique: “Trained Loyal Dogs [Mineral] Foreign Affairs.” These reflect her upbringing and main interest respectively. With this theory, I concluded that the afflatus and inspiration boost one’s arcanist’s medium, which in turn helps fuel their arcane skill.
Second, the items. All arcanists have a section that lists personal items that closely pertain to their character, usually, these things would be visible on their person. The author analyzes them and relates them to their story and character. And depending on the item, they are priced by clear drops.
Additionally, if a character has a garment that isn't their I2 (e.g. event garments), they will have a special section for a new set of items. (Ex. Sonetto's Parade Anthem garment isn't exactly her I2 outfit, thus she has another set of items that relate to the uniform.)
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Lastly, the Story and Interview; Each and every arcanist is interviewed by Pandora Wilson, another fellow arcanist and one whose face is obscured to the world other than a pair of lips.
The first story is a retelling of their background and upbringing, the second is a story about their daily life or lifestyle, and the third is a transcripted segment of their interview. The interview segments usually starts with Pandora greeting and/or asking a few questions towards the interviewee, but occasionally they also include the end of these interviews.
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They highlight parts that make the interviewee unique; It exhibits their distinction, their personality, and most importantly, their overall character and the life they lead. These help us learn about the arcanists in a more deeper level the more we bond with them, as well as learning about the world they live in considering how all of them come from different times.
Now, our magazine analysis ends here. Feel free to ask questions and Part 2 is linked below!
Part 2: The Flash Gathering
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trinketfairy · 23 days
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SQUISHMALLOWS/BUM BUMZ ALTERNATIVE MASTERPOST
After posting my warning on Jazwares for supporting Israel, I've been asked time and time again to make my alternative plushies brands available for non-Twitter users, to which I say "absolutely, fuck that site." It's well overdue at this point, so here's my list of plush brands that are way better than Squishmallows and Bum Bumz!
Unfortunately can't provide images due to Tumblr's image limit, but I'll provide websites for you to search through when available.
Complete list is under a readmore for convenience.
Squishables: If you want that same "kawaii" aesthetic and round shapes, Squishables is your best bet. They're great too because a lot of their plush are designed by fans who are given a cut of their sales. Sign up for their email notifications, they have sales very often!
Amuse/Amufun: If you're really into the "kawaii" aesthetic, then it makes sense to look directly towards Japanese brands! You may know them for their Alpacasso line. It can be expensive to get them imported, but I think they're very much worth it.
Jellycat: I can't say I 100% recommend their newer plush anymore considering their steep decline in quality, but their older plush are still so wonderful and full of character. You're bound to find something by them that you like from their catalogue. (Editor's note: This is what my original thread said, but it seems like Jellycat has improved their quality control, so I feel much better with recommending them again!)
Mary Meyer: If JC is too much out of your price range, then Mary Meyer is what I recommend next to them! Their Marshmallow Zoo line is a huge favourite of mine, I love how full of character they are.
Aurora World: Aurora World has plenty of brands under their belt, so there's bound to be something that tickles your fancy. Brands under the Aurora World company include Palm Pals, Eco Nation, Miyoni, and their baby line, Ebba.
Steiff: Ah yes, the OG teddy bear brand, the one that started it all and is still going strong. Be warned that they can get pretty expensive depending on what you're looking at, but I hear that they're so worth every single penny.
Douglas Cuddle Toys: Probably the quintessential plush brand when it comes to realistic plush, especially cats and dogs, but they have tons of other species available too! Pretty affordable too if you're buying them at retail price
Wild Republic: Another one that does more realistic-looking plush, but I think they have a wider selection of species to choose from. If you're looking for a niche animal, Wild Republic (likely) has you covered!
Shinada Morisaka Global: Another plush brand I have yet to get my hands on, but one that I hear fantastic things about. I mean come on, how can you not love these little guys??
Pokemon Center: Jazwares unfortunately holds the license to make Pokemon plush, but that doesn't mean they're your only option when it comes to Pokeplush! TPC has been making their own Pokeplush for ages now, and they have plenty of different lines to suit your tastes.
Sunlemon: They're expensive to get imported but oh my god are they worth it. The quality is truly umatched compared to American plushies, I adore my tanuki to bits. Please get more eyes on their stuff.
Prime Shiba: Definitely a more expensive option, but I think they're cute plushies for every dog lover. Their stuff often goes on sale often so definitely take advantage of them!
Plushie Dreadfuls: You've probably seen one of their mental illness-themed bunnies before, but have you seen their Pride and Zodiac collections too? They also have many generic-looking plush if the personalization isn't up your alley! Ok so this was in my Twitter thread but apparently since then some shit has gone down with the company CEO making some offhand remarks that got misinterpreted but he acted like an ass in response to it, I recommend doing your own research on it before you buy in case that's not something you wanna support.
StrawbunnyCake: Want to go more small business? Consider supporting a fellow disabled creator, StrawbunnyCake! Their stuff is adorable, and you're sure to fall in love with their characters.
Hannimations: Also on the list of small businesses is Hannimator! Easily best known for their Pride-related Colourful Puppies/Kittens plush lines
Paleoplushies: If you're super into dinosaurs and other preshistoric animals, then Paleoplushies is sure to have something you'll like! They're all handmade by a single artist, so please show them your love and kindness
Cirquell Curiosities: Another great small business to support, most known for their high-end demon goat plushies! A lot of their stuff is one of a kind too, so they're the place to go if you're looking for a unique plush.
Snughouls: The unique and elusive Care Weres line by McMadMissile is sure to win over your heart! It originally started as just being the werewolves, but has since expanded to all kinds of demonic creatures from the Kickstarter! There's even some designs waiting to be funded!
Next are a bunch of brands that weren't personally recommended by me, but get my seal of approval:
AfternoonFika
Creep Cat Toy Co.
Weighted Wildlife
Tasty Peach Studios
Bunnies By The Bay
Snoozimals
Smoko
ChottoBonita
Honeylambs
CraftedCuddlez
Cyborutchi
Fluffnest
MarDeLunaArts (+ on Etsy)
Bellzi
B Softies by B Toys
That's all I have to share, but if you have any other brands you think are worth highlighting then by all means I invite you to reblog with your additions. Please remember that this is a collective effort and we're all counting on each other to act. Keep your head up, don't stop talking about Palestine, and remember to prioritize the official BDS brands list. From the river to the sea 🇵🇸🍉🕊️🫒
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marketxcel · 1 year
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In-Store Retail Audit: Boosting Brand Success
Discover how an in-store retail audit empowers brands to enhance performance, optimize customer experiences, and achieve lasting success.
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gingerofsuburbia · 8 months
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BDS Consumer Boycott Targets
Everything here is copied over from the BDS website.
Hewlett Packard Inc (HP Inc)
HP Inc (US) provides services to the offices of genocide leaders, Israeli PM Netanyahu and Financial Minister Smotrich. HPE, which shares the same brand, provides technology for Israel’s Population and Immigration Authority, a pillar of its apartheid regime.
Chevron (including Caltex and Texaco)
US fossil fuel multinational Chevron is the main corporation extracting gas claimed by apartheid Israel in the East Mediterranean. Chevron generates billions in revenues, strengthening Israel’s war chest and apartheid system, exacerbating the climate crisis and Gaza siege, and is complicit in depriving the Palestinian people of their right to sovereignty over their natural resources. Chevron has thousands of retail gas stations around the world under the Chevron, Caltex, and Texaco brand names.
Siemens
Siemens (Germany) is the main contractor for the Euro-Asia Interconnector, an Israel-EU submarine electricity cable that is planned to connect Israel’s illegal settlements in the occupied Palestinian territory to Europe. Siemens-branded electrical appliances are sold globally.
PUMA
Since 2018, we have called for a boycott of PUMA (Germany) due to its sponsorship of the Israel Football Association (IFA), which governs teams in Israel’s illegal settlements on occupied Palestinian land. In a major BDS win in December 2023, PUMA leaked news to the media that it will not be renewing its IFA contract when it expires in December 2024. Until then, it is still complicit, so we continue to #BoycottPUMA until it finally ends its complicity in apartheid.
Carrefour
Carrefour (France) is a genocide enabler. Carrefour-Israel has supported Israeli soldiers partaking in the unfolding genocide of Palestinians in Gaza with gifts of personal packages. In 2022, it entered a partnership with the Israeli company Electra Consumer Products and its subsidiary Yenot Bitan, both of which are involved in grave violations against the Palestinian people.
AXA
Insurance giant AXA (France) invests in Israeli banks financing war crimes and the theft of Palestinian land and natural resources. When Russia invaded Ukraine, AXA took targeted measures against it. Yet, Axa has taken no action against Israel, a 75-year-old regime of settler-colonialism and apartheid, despite its ongoing genocidal war on Gaza.
SodaStream
SodaStream is an Israeli company that is actively complicit in Israel's policy of displacing the indigenous Bedouin-Palestinian citizens of present-day Israel in the Naqab (Negev) and has a long history of racial discrimination against Palestinian workers.
Ahava
Ahava cosmetics is an Israeli company that has its production site, visitor center, and main store in an illegal Israeli settlement in the occupied Palestinian territory.
RE/MAX
RE/MAX (US) markets and sells property in illegal Israeli settlements built on stolen Palestinian land, thus enabling Israel’s colonization of the occupied West Bank.
Israeli produce in your supermarkets
Boycott produce from Israel in your supermarket and demand their removal from shelves. Beyond being part of a trade that fuels Israel’s apartheid economy, Israeli fruits, vegetables, and wines misleadingly labeled as “Product of Israel” often include products of illegal settlements on stolen Palestinian land. Israeli companies do not distinguish between the two, and neither should consumers.
Non-BDS Grassroots Boycotts:
McDonald’s (US), Burger King (US), Papa John’s (US), Pizza Hut (US), WIX (Israel), etc. are now being targeted in some countries by grassroots organic boycott campaigns, not initiated by the BDS movement. BDS supports these boycott campaigns because these companies, or their branches or franchisees in Israel, have openly supported apartheid Israel and/or provided generous in-kind donations to the Israeli military amid the current genocide. If these grassroots campaigns are not already organically active in your area, we suggest focusing your energies on our strategic campaigns above. 
Recently, McDonald’s franchisee in Malaysia has filed a SLAPP lawsuit against solidarity activists, claiming defamation. Instead of holding the Israel franchisee to account for supporting genocide, we are now witnessing corporate bullying against activists. For both these reasons, we are calling to escalate the boycott of McDonald’s until the parent company takes action and ends the complicity of the brand.
Remember, all Israeli banks and virtually all Israeli companies are complicit to some degree in Israel’s system of occupation and apartheid, and hundreds of international corporations and banks are also deeply complicit. We focus our boycotts on a small number of companies and products for maximum impact.
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tailschannel · 1 year
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New Sonic LEGO sets inbound for 2023!
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New Sonic the Hedgehog-themed LEGO sets have been unveiled. These sets will feature characters from the Sonic the Hedgehog series, such as Amy Rose and Miles "Tails" Prower, and will allow fans to recreate iconic scenes.
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Sonic’s Speed Sphere Challenge (76990)
3 characters and accessories: The set comes with Sonic the Hedgehog, the iconic Moto bug Badnik, Sonic’s Flicky friend and lots of accessories for role play
$34.99 USD, £24.99 GBP, €29.99 EUR
292 pieces
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Tails' Workshop and Tornado Plane (76991)
4 characters and accessories: This action playset comes with characters Sonic, Tails, a Clucky, Buzz Bomber and lots of toy accessories for role play
$39.99 USD, £37.99 GBP, €42.99 EUR
376 pieces
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Amy's Animal Rescue Island (76992)
6 characters and accessories: The set comes with characters Amy, Tails, Crabmeat, Picky, Pocky and a Flicky, plus accessories for creative play
$49.99 USD, £46.99 GBP, €52.99 EUR
388 pieces
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Sonic's Green Hill Zone Loop Challenge (76994)
9 characters and accessories: The set comes with Sonic, Amy, a Flicky, Becky, Pocky, Pecky, Dr. Eggman, plus Badniks Chopper and Newtron and lots of toy accessories for role play
$99.99 USD, £94.99 GBP, €104.99 EUR
802 pieces
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Quotes
Ivo Gerscovich, Sonic chief brand officer at SEGA of America:
"At Sega, we strive to create memorable experiences with our licensing partners that fans will cherish for years to come. The Lego Group is the leader in play, and the perfect partner to bring exciting stories, iconic characters and environments from the Sonic universe to life in fans’ living rooms globally. Through our creative collaboration with the Lego Group, Sonic fans of all generations can use their imaginations to play out their favourite Sonic moments, and we can’t wait to see their awesome creations."
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Frédéric Roland Andre, LEGO Group designer:
"It really isn’t like anything else: the sets offer an entirely new, action-packed play experience. I’m especially proud of the Speed Sphere, as it was quite a challenge to figure out how we would get Sonic to speed up and interact with each course. Sonic is known for his speed and how he runs and jumps through courses, so for Lego sets inspired by him there was no way we could create a static set, we simply had to be creative and make them as action-packed as possible."
The sets are scheduled to hit retail and digital storefronts on 1 August 2023.
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kayfabesource · 2 years
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* BACKSTAGE ROLES MASTERLIST !
because there's so much more than photographers and makeup artists. jobs on this list can apply to most any wrestling promotion, so you can find something fun and unique for your oc. i found many of these by searching job titles on linkedin, so they're very much real! if you found this at all helpful, please reblog / like.
(keep in mind many of these titles can have intern, junior, associate, senior, & director titles ahead of them – based on experience. for example: associate producer, or senior producer)
creative.
art director
motion graphics designer
graphic designer
music producer
videographer
photo editor
photographer
costume / gear designer
marketing / pr.
project manager
marketing manager
marketer
social media specialist
social media manager
branding and communications specialist
content manager
media relations
public relations specialist
human resources / talent relations.
human resources coordinator
recruitment manager
hr operations specialist
talent operations
talent relations
travel and logistics coordinator
manager of talent appearances
payroll & benefits manager
personal assistant
production.
producer
production assistant
director
writer
live events.
athletic trainer
lighting designer
live event production specialist
retail
merchandise coordinator
carpenter
broadcast engineer
editor
sound/av engineer
administrative.
information technology (it)
logistics supervisor
administrative assistant
globals sales & partnerships
attorney
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selkies-world · 7 months
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Sign the petition to demand the creation of a new international law requiring fast-fashion garments to come with a statement of the human cost and environmental harm caused by their creation.
We all know fast fashion is bad for the planet - slave labor, environmental waste, air and water pollution, and unsustainable practices are just a few of the ways they impact our planet, our health and our lives. To date, the fast fashion industry is the 2nd largest consumer of water and is single-handedly responsible for 10% of global carbon emissions (that's more than all international flights and maritime shipping across a year combined). Even the simple act of washing these clothes releases 500,000 tons of microfibers into the ocean each year - that's equal to 50,000 plastic bottles. Fast-fashion is the 3rd leading cause of the climate crises we face, yet is rarely addressed.
Knowing these stats is one thing, and understanding them is important. Being aware of them is somewhat informative. But as long as we keep turning a blind eye to the issue, the stats are only going to get worse, and nothing will change for the better. Ignoring the issue or brushing it under the rug won't help anything. So what if we could see the real-world damage done by each of the garments we buy?
In the same way that cigarette packets have shown the harm their products do to our bodies ("SMOKING KILLS", lung cancer visualizations, etc.), what if fast fashion manufacturers & retailers had to show the harm their products do to our planet?
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[Image ID: A type-writer font has been used on a brown craft paper background. The text reads: "32 animals lost their habitat to the field where my crops were planted - 2 of those animals are already endangered species. 2,700 litres of water were used in my production. I was made in a sweatshop enslaving men and women aged 16 - 45, and children aged 6 - 14. I contain 0.22kg of carbon dioxide dye." End ID.]
This is a mock-up of a label / statement for a single T-shirt, with researched statistics and educated estimates for the information I couldn't find a calculated answer for.
Now imagine labels / statements like this for every single piece of clothing: how many toxic chemicals are in those new jeans? How many litres of water did that shirt take to make? How many animals were skinned to make those cute fur-trimmed boots? How many children made that jumper? How many people were forcibly removed from their homes, so production companies could plant crops to grow the materials used in clothes manufacturing? How many families were evicted for no reason other than corporate greed? How many trees were cut down? How many animals were displaced or killed?
Would you really want to buy those items of clothing if the answers to those questions were staring you in the face?
If this information was stated in clear, accessible ways on both the website and the ticket on the actual garment, this would dramatically reduce the number of people buying fast fashion items. It would also reduce the profits being made by fast fashion companies, and could lead to many of them being forced to choose between changing and becoming sustainable, eco-froendly and ethical brands, or shutting down due to being boycotted.
Who would really want to knowingly buy things that are made by slaves, or which cost a family their home, or which contributed to deforestation? Who would continue to buy fast fashion items knowing this is the damage caused by them, when sustainable alternatives are an option?
Whether it's second-hand fashion at affordable prices, or investing more money in sustainable products which were made with high ethical standards and which cost more money due to the fact their price accounts for the time it took a person to make that item... we can say for certain that sustainable shopping is going to become much more popular if people know how important that change is. Sustainable items last much longer than fast-fashion items, which by design are created to self-destruct, as they are made to be worn a few times and then discarded in order to be replaced by the next trend's items - and as trends speed up, these items become weaker and weaker. This then leads to people spending more money in order to keep up with the newest trends, and to keep replacing clothes they throw out after a few washes.
In contrast, buying sustainable items which are designed to last years means people won't have to spend money on new clothes every few weeks, which means they'll ultimately save money in the long term and actually be able to afford those pricier items which will last much, much longer.
Now, despite the amount of harm the fast-fashion industry causes to people and the environment, the last thing we should be doing is getting angry at those who continue to buy them. Being the target of anger doesn't make large populations change their behaviour - even a cursory look through history books will tell us that much. Neither does being the target of resentment or blame.
But guilt? Shame? Those are two of the most powerful emotions to magnify when you want change to happen in waves.
And frankly, if people feel ashamed of buying something, or if buying something makes them feel guilty... they're going to stop buying it.
Those aren't the only emotions that should be felt, though. Because only feeling guilt and shame leads to feeling hopeless, scared, anxious and depressed. And we don't want that. No matter how bad things get... we don't want that.
The only other emotions to provoke are hope and pride.
If there's no hope for the future, how can anyone be expected to imagine a better one?
You wouldn't think it, what with all the climate crises and disasters we experience around the world and the total lack of commitment made by billionaires, multimillion-dollar companies and corporations and politicians.
But it's true. Scientists in Scotland have discovered bacteria which eat plastic and speed up the decomposition of it. ‘Ecocide’ is now punishable by law. Some countries within the EU are already close to meeting their 2030 goals years ahead of schedule! Thanks to scientists and small, individual changes made on a massive scale by ordinary people who are making small adjustments to our everyday choices, we can and are healing most of the ozone layer before 2050. That is something we should all feel incredibly proud of.
So imagine how much we could speed that process up if more people made those changes. Imagine how much sooner we could heal our planet if billions of people made those changes, rather than millions. Imagine how much sooner we could be seeing the effects of a healthier planet if fast fashion companies were forced to choose between going green and transparent, or closing altogether due to a lack of interest from consumers. Imagine the changes we could create if corporations made massive changes in a short amount of time, in order to save their own profits.
Imagine more labels like this, sitting alongside each other on every single piece of fast fashion clothing. A statement like this beneath every item of clothing on fast fashion websites, which transparently states the harm done.
If every single fast-fashion company and store had to display this on their clothing, on their racks, on their websites, and if there were legal punishments for those who tried to evade or lie... fashion would turn a lot greener very quickly. We'd start seeing more and more labels with "I'm made from 6 plastic bottles! I used to be a newspaper! I had 0 pesticides used on me in my production! I only contain natural dye made from berries, beans and sustainably grown flowers. I was made from apple skins and corn! The people who made me get to go home to their families every night, have days off and the adults made £150.35 each in 1 week! The animal who made the wool for me is free-range and well-cared for! I came from a small family farm, and was created with a closed-loop water system!”
That'd be a much better civilisation to shop in, don't you agree?
That is hope for the future.
That is motivation, which can fuel ordinary people to do extraordinary things and create changes they thought were impossible.
If you want to be a part of creating this change, sign the Change.org petition which demands the the creation and implementation of an international law which will require all fast-fashion products to be displayed with a statement which states the harm done to people and the planet by that garment being made & shipped.
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