#Ginneo
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Ginneo is on the other end of the Equius Spectrum from Dirk.
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I'm begging you OP, please check out Alabaster the Doomed Session.
yeah yeah "character comes back wrong" and all that
but instead consider. character comes back right.
something went wrong and now they were missing something, sort of, and its not until they die and are brought back that theyre whole again.
like yes they and everyone they care about still has to come to terms with the trauma of them dying. and yes, theyre not quite the same person they were when you met them.
but theyre themself, in a way they truly havent entirely been in years.
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the-hs-etaverse · 1 year ago
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ginneo watches cocomelon send post
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oasis-nadrama · 10 days ago
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ALABASTER THE DOOMED SESSION: NEXT MOVE
Ginneo leaves Renart's hive.
Read the current Alabaster update here!
WEBSITE --- MSPFA --- DISCORD (no minors)
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thiscreepylittlepunk · 2 years ago
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Alpha Trolls Highest Kins
Damara Megido: Tatsuya Souo
Rufioh Nitram: Jake Long
Mituna Captor: Tatsuya Soudo
Kankri Vantas: Berdly 
Meulin Leijon: Sarah (Gumball)
Porrim Maryam: Makoto Nijima
Latula Pyrope: Cloud Strife
Aranea Serket: Wakaba Ishiki
Horuss Zahhak: Ayato Kamina
Cronus Ampora: Ginneo Ardana
Meenah Peixes: Fuyuhiko Kuzuryuu
Doc Scratch (he counts for, reasons): Alfred Pennyworth
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oasis-nadrama · 3 months ago
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Vamuin, Ginneo, Batori, Renart, Sallie and ectra from Alabaster The Doomed Session.
Five of these characters I imagined and designed entirely myself, as well as a full support cast.
The character of Sallie is mine when it comes to personality but they are based on a design my pal sadisticNothings made in 2011:
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Since Alabaster went through a ten-years-long hiatus (the Decapause), I waited for 13 years before being able to show this character! :)
everyone post their fantrolls
if you dont have one make one idc if its canon compliant i just wanna see it
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urfavesarequadranted · 2 years ago
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Batori Logaro and Ginneo Ardana from Alabaster the Doomed Session are Moirails.
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Batori Logaro and Ginneo Adarna from Alabaster the Doomed Session are moirails!
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somewow-blog · 11 years ago
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Riki wanted something Yaoi. So Gin the Unitroll :U
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valedecem · 12 years ago
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Ginneo is back to kick ass and revive Batori. And this territory is out of ass to kick.
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Okay so applying this to Alabaster for a Bit.
Alright to Vamuin (being the most prospit dreamer to have ever prospitted) is a glory obsessed douchebag. He loves sports, but he primarily does them for image. He's very fixated on victory.
This also applies to Renart and Batori, Batori a vampire novel fan she talks big game but kinda flips out under pressure for the first act (around until she gets her own buttons flipped in Chapter 4), she'd not respond well to derse, but prospit gives her dreams. And for Renart, his personality seems to adapt well to having "lovely dreams"
This also explains why Ginneo's derse. Ginneo's whole arc is about leaning into conflict. In spite of some early hesitation, Ginneo is probably the individual who responds best to conflict, it's the reason he rises in the game while Vamiun falls. I'd imagine similar things are true for Sectra and Ausira.
This can also help us dream analyse the other character. Ophiuchus's delusions of grandeur but him squarely in prospit (as thought anybody thought otherwise), while Mnevia's development of her skills after Atosis's death puts her squarely in derse.
Now onto another character
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Let's look at Tyanha's character for a bit now. Tyanha's an escapist, much like the rest of the cast, albeit one a bit more honest about it. Tyanha acts the dungeon master for various tabletop roleplaying groups, a very hardcore group from the looks at it. From this she's developed a hyper-critical mindset towards others and the world, this all comes from the brutal nature of Alternia. So, hypercynical, kinda rude, bit on the rebellious side. A total derse dreamer right. Nope, Tyanha/Crossover is prospit to me. Let's take a look at her escape mechanism and why she does it. To paraphrase her final speech before deny "Alternia sucks. It's a place where everyone was huge dicks to each other". Her methods of escape are to dream of a better world in her head. That's why she's in my head a prospit dreamer, she'd be very interested in making another, better, world. That's what she already does.
(Also the two characters I most compare her mentality to Karkat and Daraya both are prospit dreamers)
So, I'll leave you with this
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The only Ausira's we've ever met was dreaming on derse. She looks as thought a prospit and a derse dreamers bodies were stitched together, ie Frankenstein. Considering the bodies, has er mammaries, it was likely a female prospit dreamer. We don't know how long Renart has been on Prospit for, he seems to simply...have access to it, he very easily could've seen one of his neighbors and got new horns. ;)
how is it 2022 and we still don't have a simple way to explain the differences between prospit dreamers and derse dreamers like if you want to know which one you are you either have to analyze every single page of homestuck until you've memorized every theme, motif, character arc, etc. or just take the extended zodiac quiz's word for it
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Alabaster the Doomed Session Text Posts
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Every single Alabaster character is what if you gene-spliced a RGU character with Nanami and seeing how they'd react.
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oasis-nadrama · 13 days ago
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ALABASTER THE DOOMED SESSION: MY DARKEST FLAME
Ginneo rushes towards Renart's Territory.
Read the current Alabaster update here!
WEBSITE --- MSPFA
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oasis-nadrama · 2 years ago
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Alabaster continues
Hi everyone! :)  Some information on the current state of affairs. I'm working hard on next update, which is going to be, mainly, one big Batori-Ginneo conversation. For pacing and mise-en-scène reasons, it will be 50 panels long. In the meantime, have a little preview, two of the upcoming panels:
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For the Alabaster F.A.Q.  questions some of you sent me on this blog, thank you, and don't hesitate to send more! I will answer in due time, I'm just prioritizing drawing for now. Thank you for reading and see you soon for the continuation! :)
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oasis-nadrama · 2 years ago
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Hey What would've Crossovers land looked like?
Two things first:
1 - When a Player enters, their Land is always, pre-production speaking, a work in progress, so the answer is to take with a grain of salt. (I can expand on that if someone is interested, give example of revised plans for the Lands).
2 - Unlike the other characters, Crossover is first and foremost a creation of Flabber, the same person who participated in the creation of Ginneo and wrote part of his logs (as well as the first Ophiuchus conversation). I did her design but her personality is mostly Flabber's. If I was to conceive Cross' Land in detail, I would much certainly check things out with Flabber first.
That being said, and as far as I can see without taking into account the two things above, if you tasked me at GUNPOINT with making her Land right here, right now... :D
Crossover's Land would have been the Territory of Labyrinths and Pilgrimages. It would have featured huge, deep cyan oceans with greenish pirate ships, as well as entire continents of fossilized plants. The cities would have been entirely red and black, in warm and ancient gradients highlighting medieval and celtic architecture. A lot of life in these cities, with extra quests and deep mysteries.
Crossover's Necronom tree would have landed on a high peak, similar to John's arrival in LOWAS, and identically, clouds and darkness would have kept her from first seeing her Land. To reach it would have already been an adventure!
Progressing in the Land, cooperating with the Irish Elk Consorts, Cross would have discovered the truth of the local lore: TOLAP was once a futuristic world, it is now post-apocalyptic fantasy. She would have tried to twist the local politics and secrets for everyone's good, and would have probably succeeded.
Cross' Denizen would have been Scarlet, a high-tech, gigantic mechanical being controlled by a powerful AI, an echo of the now extinguished technology of the world, ted to an entire cyberpunk/transhumanist/superheroic mythology.
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oasis-nadrama · 2 years ago
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You brought up revised lands and I remember from your old QA pages certain characters lands had different names. Can you give me some info on the land revisions?
--------- Yeah, definitely! Here are the original Lands as indicated in the original 2011 pre-production notes, followed by the new names as well as my comments.
VAMUIN'S LAND 2011 notes: Territory of Incandescence and Chronographs (With a lot of sun, beachs and metronomes and surfing things too) Final version: Territory of Metronomes and Marquetry Comments: The original idea for Vamuin's Land was pretty flat, almost like a joke adventure - and it may have to do with the fact I first planned Alabaster as a way shorter, simpler work, 600 pages long rather than 2600+ (the complete Alabaster will probably be around 4000 pages). So yeah, it was quite superficial, like, "give the surfer guy some beaches with giant boards and maybe metronomes to go with the fact he's a Bard of Time, whatever". It was empty. It was lazy. I pretty much restarted completely from scratch, keeping only the metronomes and the general idea that the planet would be warm. Then I started developing ideas, symbolism. For example wood is a material evocative of growth, fitting with the Aspect of Time, and also fitting with the Dionysian thematic of Vamuin, with harvest, and, well, of course it's a dick joke, too, "wood". Vamuin's Land was always going to be full of dick jokes. He was also supposed to fry himself to death attempting to convert his questcoon into the ultimate tanning lounge.
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GINNEO 2011 notes: Land of Spades and Fur (With darkness and pulsing arteries of some grey liquid everywhere) Final version: Territory of Belligerence and Glaciation Comments: The "Land" form on this one indicates the original name for Ginneo's planet is an extremely early draft, anterior to the idea of revised SGRUB terminology. It may have been the first land I planned. I envisioned this one as an entirely organic environment, with a lot of brown tones, similar to the shapes and palettes I finally used in Silent Hive… It is the way Ginneo's mind looks, like a mess of warm colors and "cuteness" dissimulating more metallic, rusted, dangerous things. And when I finally made the minigame Silent Hive, I was left with an issue: I couldn't make the Land as usually envisioned, it would have been too much of a repetition. So I looked for contrast, and for contrast with Vamuin's Land as well; I had to get away from warmth and warm colours. I was partially inspired by the video game Silent Hill Shattered Memories, which features a frozen world. So the final version started from this idea of glaciation, and was also about WAR - war was a focus of Ginneo before his psychological transformation, and work pretty well with his Rift Aspect.
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BATORI 2011 notes: Territory of Oceans??? and Sepultures (with big elegant quiet gardens) Final version: Territory of Rainforest and Sepultures Comments: I MAY have been thinking about floating gardens for this one. Unsure. As indicated by the "???" in the note, I was never sure about the oceans. The Sepultures I envisioned as more sinister than their final interpretation, they were going to be large, greyish, maybe labyrinth - Necropolis-like. I am glad to have chosen a lighter "jungle ruins" look in the end, because the original idea was WAY TOO CLOSE to what we discovered in canon Homestuck in the following years, the Alpha Kids' session.
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RENART 2011 notes: Territory of Tincture and Latticework (with a lot of prisms and rays and inks and jungle gyms Final version: Territory of Flamboyance and Choregraphy Comments: This one changed the MOST. Until then, each territory kept at least a shadow of continuity with the original concept - Vamuin's Land keeps the Metronomes and the general heat, Ginneo's Land keeps the war/conflict theme and the hostility, Batori's Land the Sepultures and the idea of exploration… But RENART'S LAND? Well, it was really difficult. There were actually a dozen iterations of Renart's Land. At some point I wanted it to have gigantic grey mountains and a deep, dark sea. At another point I wanted it to be all ribbons. I envisioned entire oceans made of silk, of rough paper ribbons adorned with scribbles of black ink. And, as you can read from the notes, I played a lot with the idea of latticework, scaffolding or jungle gyms - I loved the idea that he would end up with an empty world reduced to some underlying structure. In these visions, the ENTIRE PLANET was basically scaffolding. But I realized I could not use scaffolding because it would be too similar to my approach of a "Land in Formation" as displayed here:
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I also wanted Renart's Land to contain basically ALL possible colors. The palette would have been pretty similar to the bright city of Nelphis in my webcomic Pantagrame. But I realized it did not work with other Lands. I wanted a balance between the palettes of the various Lands, and if Renart had a complete psychedelic rainbow, it left no room for other planets to shine in the color bible. So yeah, I completely scrapped all of the previous ideas and worked on something colorful yet in limited tones. Something which would echo's Vamuin Land in various ways, since Renart mirrors Vamuin while opposing him. I ended up deciding on Art Nouveau/baroques continents, in opposition to the Art Déco continents of Vamuin's Land; it was a duality I already used in Pantagrame for Nelphis and Cindralia, so I knew it worked. I hesitated a lot for the colors, I wanted both the continents and the sky to look deeply psychedelic and unnatural. Finally I was lucky enough to find the idea of making the forests oceans as in the first Land, but oceans of giant mushrooms. I found some more symbolical details, related to Renart's mythological role etc, but basically by this point it was done. The Territory of Flamboyance and Choregraphy was born.
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