#Gaming Narrative
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trendynewsnow · 5 days ago
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Exploring Romance in Dragon Age: The Veilguard
The Art of Romance in Video Games In the realm of storytelling, the classic narrative of boy meets girl has been a timeless theme. However, translating this delicate dance of emotions into video games has always posed a unique challenge. This is where Dragon Age: The Veilguard steps in, a new title that offers players the chance to forge romantic bonds through engaging dialogue options,…
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fogaminghub · 21 days ago
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🚀 Ready for an adventure? "The Road to Resolution" in Rise of the Ronin awaits you! Join Princess Atsuko on a quest filled with fierce battles, emotional choices, and hidden surprises. Discover the secrets behind this captivating story in our latest blog post! 🏯🌸
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damez1979 · 3 months ago
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Assassin's Creed Unity: ARNO ORPHANED at Versailles! EPIC Story REVEALED!
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deception-united · 7 months ago
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Writing Tips Master Post
Character writing/development:
Character Arcs
Making Character Profiles
Character Development
Comic Relief Arc
Internal Conflict
Character Voices
Creating Distinct Characters
Suicidal Urges/Martyr Complex
Creating Likeable Characters
Writing Strong Female Characters
Writing POC Characters
Building Tension
Plot devices/development:
Intrigue in Storytelling
Enemies to Lovers
Alternatives to Killing Characters
Worldbuilding
Misdirection
Consider Before Killing Characters
Foreshadowing
Narrative:
Emphasising the Stakes
Avoid Info-Dumping
Writing Without Dialogue
1st vs. 2nd vs. 3rd Perspective
Fight Scenes (+ More)
Transitions
Pacing
Writing Prologues
Dialogue Tips
Writing War
Writing Cheating
Worldbuilding:
Worldbuilding: Questions to Consider
Creating Laws/Rules in Fantasy Worlds
Book writing:
Connected vs. Stand-Alone Series
A & B Stories
Writer resources:
Writing YouTube Channels, Podcasts, & Blogs
Online Writing Resources
Outlining/Writing/Editing Software
Writer help:
Losing Passion/Burnout
Overcoming Writer's Block
Fantasy terms:
How To Name Fantasy Races (Step-by-Step)
Naming Elemental Races
Naming Fire-Related Races
How To Name Fantasy Places
Ask games:
Character Ask Game #1
Character Ask Game #2
Character Ask Game #3
Miscellaneous:
1000 Follower Post
2000 Follower Poll
Writing Fantasy
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composeregg · 27 days ago
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edit (10/23/2024) now that the poll is over: Original version, with 10 questions, from April 2023 here
And, given that the original is from April 2023, that means I can very easily say:
No, this was not an ISAT reference!
Just because I use parentheses and 2nd person pov and love the same concepts of what a time loop can do to a person doesn't mean it's ISAT
(Yes, I like ISAT, the original poll is why I was recommended the game! But if you look at the original, you can see all the origins of the options to choose from, including what spurred me on with the moss option from the replies)
If I were going to make something for ISAT, I would never be so vague, you can simply look at my ao3 for proof of that
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ampleappleamble · 9 months ago
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haven't seen this on here yet so:
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in case you don't want to slog through the shitscape that is the bird/letter website, take a peek beneath the cut (shamelessly copied from the something awful forums dungeon meshi thread)
- Her first memory of video games was watching her father playing Wizardry on Famicom, also Dragon Quest, Ultima, and Fire Emblem among others.
- She was a difficult child so her parents didn't let her play. Wizardry is a boring game to watch, but the monster illustrations on the walkthrough evoked her imagination and made her keep watching.
- She only started becoming a serious gamer after the serialization of Dungeon Meshi was locked, for research purposes. Before that, she read fantasy novels such as The Neverending Story (Michael Ende) and The Lord of the Rings (JRR Tolkien).
- The international title for Dungeon Meshi: Delicious in Dungeons was decided by her editor.
- D&D popped up a lot when she researched the history of video games, so she read the rule books, replay novels, and games inspired by D&D.
- One of the first games she studied was the Legend of Grimrock (game's 80% off on Steam atm). Originally, she wanted Dungeon Master (FTL Games) which was famous for "RPG with meals" but hunting down the game and machine was too much.
- She didn't like games other than turn-based RPGs at first, but she decided to stop being picky and play anything that piqued her interest.
- She played Zelda: BotW and TotK on a borrowed Switch from her editor due to the console's scarcity at the time.
- She enjoyed Red Dead Redemption 2 and God of War for their stories. RDR2's incredible attention to detail had Kui engrossed so much that she asked her editor and other mangaka to play it so she could discuss it with them.
- Kui praised The Witcher 3 localization as something only possible with full support from the developer. Cyberpunk 2077 is one of her all-time favorites.
- Papers, Please was her first taste of indie games.
- Disco Elysium is the perfect game for her due to the lack of fighting, intriguing story, charming character interaction, and top-down perspective. She tried playing it in English at first due to an unlikely chance for JP loc, but it was out of her ability. Thus she is forever grateful to Spike Chunsoft for localizing it.
- Kui played Baldur's Gate 3 from the time it was in Early Access. Again, she's grateful for Spike Chunsoft's JP loc. She hoped BG3's success would bring the possibility of JP loc for other titles too, such as Pathfinder: wotr
- She likes games with top-down perspective because they have narration text for monologues and scenery description. Even if the graphic is lacking, the texts show the atmosphere and each character's behavior and psyche. Also, characters that react to your choices.
- She praised Unpacking and House Flipper for being able to tell what kind of person lives there only through their belongings, and that there's no right or wrong for the placements; she would make the best arrangement and then enjoy her hard work while sipping tea.
- The biggest inspiration for Dungeon Meshi was the Cosmic Forge pen from Wizardry VI. With improved graphics from its predecessor, now it could show broken farming tools in the background and many more details that made exploration so much fun.
- At the time of the interview (Dec '23) she still hadn't watched DunMeshi anime, but she attended the recording sessions. She's embarrassed that the dialog she wrote now acted passionately by professionals. Marcille's screaming was wonderful but also made her want to flee.
- Kui was anxious about the CP2077 anime adaptation, but she was relieved it was the Night City she knows and loves.
- Other than minor adjustments, she left it to TRIGGER as to how to adapt
- She's happy that Mitsuda Yasunori was chosen as the anime composer, as she used to play Chrono Cross and rewatched the opening many times.
- Her anticipated games in 2024 are Cloudpunk, Nivalis, and Avowed.
- DunMeshi would be hard to adapt into a game because in the first place, what Kui depicted in the manga are parts that are omitted in games for the sake of brevity.
- If DunMeshi game was Wizardry-like, it'd be told through Laios' perspective and eating was essential not to die
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pigeon-princess · 16 days ago
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"Does he have the..." "The sword of Aegon the Conqueror? Blackfyre? Yeah, he does."
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wynandcore · 2 months ago
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Saw the sonic 3 trailer are you telling me the movie based on Sonic Adventure 2 is Not anti-military??? No anti-authority theming here?? Nothing?? The game where a kid gets gunned down? Where Shadow’s grief and hate for humanity is BECAUSE of the military?? Where Sonic runs from the cops and is consistently annoyed at their existence?
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hoaxghost · 25 days ago
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played it on a whim but now its gonna be stuck with me forever
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bricreative · 9 days ago
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I’m the ghost in the back of your head
(WIP)
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nancywheeeler · 2 years ago
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hopeless time loop. the way out isn’t to save everyone. the way out isn’t to save even one person. the way out isn’t to change anything. the way out is accepting how it happened the first time is how it always will be. that’s how you acted, that’s how they acted, that’s how you would have acted every time if you weren’t given the curse of hindsight. the way out is accepting you can’t fix the past; you can only forgive yourself for it.
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thelittleoddling · 8 months ago
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COZY GAMES ARE MEANT TO BE A LITTLE DARK
I keep getting videos on YouTube that talk about how cozy games are secretly not cozy because they have dark elements to them like the war in Stardew.
Apparently this is somehow meant to ruin the coziness? I hate to break it to you but THATS THE POINT.
These games do not exist in a cozy vacuum where nothing bad happens ever. That would frankly be a terrible game and an even worse story. Cozy games are not cozy in SPITE of their dark elements they are cozy BECAUSE of them.
In Stardew yes there's a war, and people have dysfunctional relationships and that's the point! you're in a shitty town living on a shitty farm but you're there to help. you make friendships, and you fix your farm, and you leave the town a little better than when you found it.
In Palia you're living under an oppressive government and everyone has lots of problems. Some people are just struggling to be a single parent, others are on the run from a cartel. It's not light and cheery! but you get to help these people as you work to find your place in the world. I could go on for hours about other games but I think these examples are enough to drive home what I'm going to say next. COZY GAMES ARE ABOUT COMMUNITY, LOVE, AND FRIENDSHIP.
You don't expect your real life friends and communities to be conflict free. Bonds are built on the back of hardship. Lifting each other up. Loving each other and being kind when things are hard.
villagers in both games give me advice on how to do what I need to so I can fix up my property and start life in their town, They send me gifts they think will help with my projects. And in turn I give them a relationship they need. I'm an understanding friend for Linus, or an open ear for Najuma.
WE SUPPORT EACHOTHER IN HARD TIMES.
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fogaminghub · 22 days ago
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🚀 Step into the world of Visions of Mana with Chapter 4: Back with a Vengeance! 🌠 Discover the heart-wrenching objective "Look Around Gudju" as Val and the Alms confront their grief and fight to reclaim Hinna's corestone. Learn how this chapter brings depth to their quest for redemption in our latest blog post! 
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whatisamildopinion · 6 months ago
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these two had me rolling. no sneak attack, they are dealing 7 to 8 damage with their normal attacks and screaming at each other. Rogue on Rogue violence I love you
(click for better resolution, image without text boxes under the cut)
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blacktabbygames · 1 year ago
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hey did you know that slay the princess is out now? did you know it's on sale with a 10% launch discount until november 2nd? do you want to spend several hours getting sternly lectured by and annoying jonathan sims?? well this is your game i think it's good and you should buy it but don't listen to me look at that 91 metascore—and for us, just a couple of lil guys make a game with no gameplay other than click dialogue options! idk must be fun
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“An existentially horrific visual novel, with an incredibly well-written plot, a beautiful score and graphics that will enrapture all senses. One of the best narrative games of 2023.” 10/10 – Voxel Smash
“There isn’t a single thing I don’t like about Slay the Princess. The presentation is beautiful, the story is fantastic and moving, the voice acting of amazing characters is done phenomenally well, and the branching paths of the story give you what feels like unlimited possibilities.” 10/10 – Try Hard Guides
“Slay the Princess will stay with you for a long time, I think. It’s absurdist and dark and haunting in a way that not a lot of games are. If you have an itch for something that’s spooky but also morally confronting and you will be thinking about it for days to come, it’s impossible not to recommend this.” A- – Player 2
Anyways more seriously truly from the bottom of our hearts thank you all so much for making this launch a world-shifting experience for us! We can't wait to share more games with you, starting with Episode 5 of Scarlet Hollow 👀
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shitpostingkats · 1 month ago
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Man I've been playing through dual destinies and the visceral Apollo and Athena contrasts are making me go insane.
Your name is Apollo Justice. You are a lawyer. You're a pawn. You're a weapon. Your mentor is a jackass and your rival only sees you as a ghost of his brother. You're pushed around town to run chores you aren't being rewarded for. You are volunteered to deliver revenge on behalf of your jackass mentor, who refuses to tell you anything because it might spoil his game. When you falter, everyone tells you to learn to stand up on your own. Your mother finally learns of your existence, but she isn't ready, so everyone agrees not to tell you. After all, it's her feelings that are at stake. Apollo? It's never about Apollo.
Your name is Athena Cykes. You are a lawyer. You got here all by yourself, clawed your way to it all on your own. Your mentor set aside space in his life to take you under his wing, to offer advice and security. He takes over when you falter, and walks you through everything he's doing, so you can one day stand without assistance. You keep working, so so hard, because everyone in the courtroom is a familiar face. Your childhood friend. Your mentor. Your coworker who is slowly losing it, and you're not sure why, but you're pretty sure it's your fault. The man who gave up everything for you. Athena? Everything is about Athena.
Neither of you is okay.
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