#Free League RPG
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Forbidden Lands by Free League Publishing
Venture into the dark fantasy world of Forbidden Lands by Free League Publishing! š Survive, explore, and conquer in this immersive sandbox RPG. Perfect for fans of gritty adventures and deep storytelling! #ForbiddenLands #RPG #TabletopGaming #FantasyRPG #FreeLeague
Forbidden Lands by Free League Publishing What is it? Forbidden Lands Forbidden Lands by Free League Publishing is a dark fantasy tabletop role-playing game set in a cursed and perilous world. Players take on the roles of adventurers and rogues exploring a land filled with ancient ruins, dangerous wilderness, and supernatural horrors. The setting is grim and gritty, emphasizing survival,ā¦
#dark fantasy adventures#Dark Fantasy RPG#Forbidden Lands#forbidden lands adventures#forbidden lands campaigns#forbidden lands character creation#forbidden lands combat system#forbidden lands exploration#forbidden lands game review#forbidden lands gameplay#forbidden lands hex crawl#forbidden lands lore#forbidden lands magic#forbidden lands mechanics#forbidden lands pdf#forbidden lands rpg#forbidden lands setting#forbidden lands survival#forbidden lands worldbuilding#free league publishing#Free League RPG#gritty fantasy rpg#legion of myth#sandbox rpg#tabletop RPG
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Have you played VAESEN ?
By Free League Publishing
Vaesen is a horror game that takes place in 19th century Scandinavia, and is inspired by Scandinavian folklore. You are part of the Society, and organisation who solve mysteries around conflict between human an vaesen. These vaesen are creatures of stories, who either help or hinder human, but are unseen by most. There are those that can see them though, Thursday's Children who are blessed (or cursed) with The Sight. With time more and more conflicts appear between vaesen and the humans who live nearby, as industrialisation pushes civilisation further and further into nature and the supernatural seems to grow stronger.
Vaesen is based on the book "Vaesen: Spirits and Monsters of Scandinavian Folklore" by Johan Egerkrans, and uses the Year Zero Engine. The game alternates between solving mysteries and dealing with whatever problems appear at your base, Castle Gyllencreutz in Upsala, Sweden.
(Poll Runner note : There is a french translation, and as a bonus, the translators did a bestiary book dedicated to my region. Nice touch)
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I was skeptical when Free League announced their Alien RPG, yet it became one of my favorite horror RPGs. Like, instantly. The Blade Runner franchise is less picked over ā two movies, both of which I enjoyed, an animated series Iāve not yet seen, some book and comics that donāt cast a terribly long shadow. And yet, again, Free League announced an RPG and I was skeptical (note that in both these cases, skepticism did not prevent me from, you know, buying the games).
This is the Blade Runner Starter Set (2022), which, like Alien, has a light version of the rules, dice, cards and a cinematic scenario, complete with a rather decadent envelope of handouts. The production value here is very high ā this was probably Free Leagueās finest looking product until the release of Dragonbane, and even then the margin is narrow.
The system is a modified Year Zero. This is the first time itās used different valued dice, but success is still a 6, so higher value skills have greater chances of success. The rest of the system seems pretty generic ā combat is essentially unchanged from the last few YZE games Iāve read, there is a stress mechanic, and so on. There is a cool chase mechanic, where each sides selects secret maneuvers and the GM pulls a random obstacle, then all the participants hash out a resolution, then resolve or continue the chase from there. There is a lot of framework for investigation, too ā a digital assistant, ways to leverage assets and so on.
It all feels good but Iām still a little unsure. It didnāt have that magic a-ha that Alien did. I want to see it in play, and Iām not sure when I am going to get it to the table. Itās handsome though, and nails that early cybernoir aesthetic squarely ā its so smooth and dreary and rainy it almost seems like an entirely different genre than other modern cyberpunk games. If for nothing else, I appreciate it for that. On the other hand, the only character class is āCop,ā which doesnāt feel good at all.
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Terminal State is live on Kickstarter.
Terminal State is our newĀ cyberpunk tabletop roleplaying game, powered by the Year Zero Engine. (You may know the Year Zero Engine from Free League games like Blade Runner, Alien, Vaesen, Twilight: 2000, Coriolis, Forbidden Lands, The Walking Dead, and Tales From the Loop.)
Terminal State presentsĀ a new vision of cyberpunkĀ that is rooted in our present, rather than an 80s retro-future. A world in the grip of rapacious hyper-corps and surrounded by near-orbital rings where the rich live in luxury. A world where new forms of humanity -- fabricants, ringers, and neo -- now struggle to survive, alongside their creators. A world where the real currency is your reputation.
Terminal State is alsoĀ a robust toolkit for playing your own cyberpunk campaigns with the Year Zero Engine, with highly customizable character options, weapons, vehicles, and of course, cybernetic and biomorphic augments.
If you'd like to know more, you canĀ download the Terminal State QuickStart for freeĀ right now -- click below.
We hope you'll give Terminal State a look and consider backing it, becauseĀ we'd love to share it with you. Thank you!
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Recap of the events of ALIEN: On a Pale Horse, a homebrew campaign using the ALIEN Roleplaying Game rules by Fria Ligan.
#alien#alien rpg#alien roleplaying game#fria ligan#free league#year zero engine#homebrew#sci-fi#sci-fi horror#my writing#horror#cyberpunk#cosmic horror#rpg#tabletop games#ttrpg
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The Alien movie series, and thus the Alien rpg, has a recurring trend of āone of the central characters turns out to be a synthetic personā. This is usually combined with āingrained programming forces the synthetic to betray their crew for corporate interestsā.
I just think it would be funny if you told a whole group of players that theyāre the only android on the team, and they have to infect one of their human crewmates with xenomorph to bring it back for study. As the team gets split up and encounters various challenges they eventually find out that theyāre part of some kind of experiment. Will they turn against each other, or against their human superiors back on Earth? And what about the poor Aliens with only weird plastic to eat?
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The Kickstarter for Black Powder and Brimstone is now live!
Created by me and pubished by Free League this is an action packed TTRPG packed with Witchcraft and Gunpowder.
You can back the campagn here!
#illustration#horror#artists on tumblr#rpg#ttrpg#fantasy#mƶrk borg#free league#blak powder and brimstone#witchcraft
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Look, I complain a lot about BG 3, but it is a good rpg in spite of any of its flaws
I don't know what veilguard is supposed to be but it's not good and it's not a rpg
#veilguard critical#looks uglier than inquisition and that was 10 years ago#worst character creation i've seen in a while#looks like you're making the new league of legends character drop#not a new dragon age protagonist#and ofc your choices don't matter because why would they in a rpg#duh#and lol doesn't have a bad da but it's fancy cartoon#which isn't dragon age's da#still gonna complain about bg 3 btw#it's not getting a free pass just because veilguard is awful
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aphelios (200x320)
cr : @lovinu3u (twitter), @shaoyini (artstation), @ahdrnfl2 (twitter), @5eTTr1Gh (twitter)
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Leanna as a child. This is a homage to my Tales from the Loop RPG character. Letās see what the grown up version will accomplish in the electric state.
#midjourney#ai art generator#ai girl#simon stalenhag#simon stƄlenhag#tales from the loop#tales from the loop RPG#the electric state#the electric state RPG#free league publishing
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The Lore Of My Alien Campaigns
Hi! So I'm about to start GMing the Alien RPG for my friends and I've already been working on the lore and such. I've decided to modify aspect of the established lore and confirmed for the setting my games will occur in. It's all heavily inspired by the comics and the expanded universe, and I wanted to share it with you all, both for fun and in hopes of hearing your opinions!
**The Aliens**
So in this universe, the Xenomorph themselves are an immensely ancient specie. I really want to hammer home their "Alienness". I also wished to have some cosmic horror aspect with them, so essentially in this universe, they're *The Fermi Paradox*, aka the reason for why the galaxy is seemingly devoid of other intelligent life. It's kind of an unending cycle, an intelligent specie evolves, discoveres space travel, encounters the Xenomorph and inadvertently spread the specie around the galaxy. In this way, they're the perfect organisms as well as the perfect parasite, not only because they're able to adapt to most if not all environments and other alien species to use as host, but also because they've managed to colonize the galaxy without even developing space travel themselves.
**The Engineers**
So, in this universe the Engineers are essentially the last poor saps to have encounters the Xenomorphs. Using them they've managed to perfected the plagiarus praepotens into the Black Goo (so in this universe, they did not create the Xenomorph). They would use the Goo to boost their Biotechnology, the way plagiarus praepotens allows for such fast growth rate and metabolic processes is incredible, by all known science nothing should be able to grow this fast without literally burning itself out, so for a biomechanical based civilization this would be a massive game changer, imagine growing massive structures in meer weeks or days instead of years! They used this to also modify their own biology, so yes the people we see David whiped out in Covenants were Engineers, more precisely an non altered version of them, while the ones seen in Prometheus are more like soldiers or something along those lines. They also used the black goo to seed the galaxy with their own specie, which eventually gave birth to humanity. While in this universe the reason why they wanted to whipe use all out isn't confirmed, the most likely reason is because they didn't wanna make us in the first place. They wanted to make more engineers but when they saw us evolving into a different specie they decided to get rid of us, perhaps to avoid future competitions. It is suspected that the cave paintings seen in Prometheus were warnings left by a more compassionate group of Engineers. However, the Engineers didn't have get the chance to whipe us all out as their interstellar civilization got whiped out, either by the xenomorphs infestation or by products of their meddling with xenomorphs, like perhaps a plague infected their biotech, rendering most of it inoperable? That would explain why the Engineers in covenant seemed a bit more primitive technology wise... Or maybe a virus which triggered something in their genome which had been already modified by their black goo... Whatever it was, the Engineers are now a dying specie.
**David, Paradise, etc**
The Engineers being a dying specie certainly wasnt helped by David, who unleashed a black goo based bioweapons on Paradise, which in this universe is the Engineer's homeworld as well a the genetic template of all life on Earth. This is why the planet as vegetation so similar to Earth. While we only see a single city in the movie, in this universe at least, the planet had much more cities all over it which all got whiped out by David's initial release of the Pathogens, which went into the atmosphere and essentially sterilized the entire planet. The very few Survivors were killed by the abominations birth of the pathogens. When David studied and explored the city, he learned all about the Xenomorph and decided to try and recreate the specie.
Anyway, this is pretty much the rough base of my ideas for the lore. Hope to hear what you all think of it!
#alien franchise#alien movie#alien rpg#alien roleplaying game#free league#alien ttrpg#aliens#xenomorphs#xenomorph
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Dragonbane by Free League Publishing
š Discover the epic world of Dragonbane by Free League Publishing! š² Dive into fast-paced fantasy adventures, rich lore, and immersive gameplay. Perfect for both new and veteran players! #Dragonbane #RPG #TabletopGaming #FantasyRPG #FreeLeaguePublishing š [Link to your overview or article]
Dragonbane by Free League Publishing What is it? Dragonbane by Free League Publishing is a reimagining of the classic Swedish RPG āDrakar och Demoner,ā set in the newly created world of the Misty Vale. This fantasy role-playing game combines elements of magic, mystery, and adventure, designed to provide a quick and engaging play experience. Players take on the roles of various fantastical beings,ā¦
#dragonbane adventures#dragonbane campaign#dragonbane character creation#dragonbane classes#dragonbane combat system#dragonbane game review#dragonbane gameplay#dragonbane guide#dragonbane lore#dragonbane magic system#dragonbane mechanics#dragonbane modules#dragonbane monsters#dragonbane pdf#dragonbane resources#dragonbane rpg#dragonbane rpg review#dragonbane rules#dragonbane setting#dragonbane worldbuilding#fantasy rpg#free league publishing#Free League RPG#legion of myth#tabletop RPG
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This is Death in Space (2021), an RPG about blue collar life (which is often miserable) in space (which is always hostile). In this, it is a cousin of Mothership, Alien, Those Dark Places and all the various other incarnations of industrial, deep space science fiction. Both the regular and the deluxe versions of the book make a good first impression, with a lovely design sense and very nice illustrations. I see a lot of folks shorthand the graphic design (and the play, honestly) as Mork Borg in space. I understand the impulse and there are definitely similarities, but that does the overall experience of the game a disservice.
The system is a minimal and D20-based. Character generation is highly random (there are lots of random tables in general; in this the relationship to Mork Borg is undeniable). The game focuses around the characters and their hub ā a ship or station ā that they work to maintain, which often requires taking jobs in order to fund or salvage the necessary material for maintenance. For the most part, the game universe ā the Tenebrous System ā is gritty and prosaic.
It isnāt entirely without mystery, though. Character progression accrues Void Points, which can turn into mutations (limited special abilities) or corruption (weird side-effects that hint at a stranger truth to existence). Likewise, when a character dies, they role on the Death in Space table to have a vision of how they were meant to die, implying something is fundamentally wrong with existence as the character experienced it. Thatā¦is extremely interesting!
Unlike the highly orchestrated Coriolis, Death in Space feels like a toy box and no clear indication of the right or wrong way to play with them. Want to play an Expanse-style game? Go for it. Want to do Dead Space? Thatās maybe a little trickier, but doable. The implied universe is fascinating on its own merits but, after all, it remains just that: implied.
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For FreeRPGDay, the Terminal State TTRPG QuickStart is FREE on itch and DriveThruRPG for a limited time.
Terminal State presents a new vision of cyberpunk powered by the Year Zero Engine. Enjoy a sneak peek of the core rulebook, coming soon to Kickstarter.
https://linktr.ee/vx2games
#cyberpunk#ttrpg#ttrpg art#year zero engine#free league publishing#free rpg day#dystopia#science fiction
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Blade Runner RPG Core Rulebook Free League Publishing - PDF on DriveThruRPG*
The official BLADE RUNNER RPG will propel players into the streets of Los Angeles as Blade Runners with unique specialties, personalities ā and memories. The core game and its line of expansions will push the boundaries of investigative gameplay in tabletop RPGs, giving players a range of tools to solve an array of cases far beyond retiring Replicants.
*(affiliated link to product page)
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