#DEAD SPACE SAGA
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crisicsgames · 1 year ago
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CORRI ISAAC DEAD SPACE 2
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grayrazor · 1 year ago
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It may be obvious from my recent posts, but I think a great and underused trope is our protagonists finding some powerful artifact in the ruins of an ancient civilization.
They use it to lay waste to their enemies a couple times, but then later they finish translating the writings from those ruins and it's, "This is a powerful artifact that we found in the ruins of some ancient civilization. Our rulers plan to use it against our enemies but maybe we shouldn't?" Just multiple sequential apocalypse macguffin.
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quantumfizz · 8 months ago
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Tbh instead of yet another continuation/nostalgiabait production like X-Men 97, it would have been cool to finally get a New Mutants animated series. The movie sucked and it would be difficult to tie-in the end of the Brood saga with Xavier being space-pregnant with the alien, but it's a nice chance to start relatively fresh.
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otter-pop-supreme · 10 months ago
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Time: go to your room
Reality: you never send Memory to his room when he's in trouble
Time: that's cause he never LEAVES his room
Time: if he were in trouble I'd make him sit in the living room, go outside, or talk to other steves
Memory, threatened: I CAN HERE YOU-
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merelyroleplayers · 1 year ago
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Do you enjoy sci-fi stories where the antagonist is an AI that manifests on screens as a shifting geometric pattern, and predicts everyone's every move using a sophisticated simulation of the entire universe?
Have you already seen Mission Impossible: Dead Reckoning part 1?
Let us recommend:
Parallax
A Merely Roleplayers production in 3 parts: Parallax Core (4 acts), Parallax Converging (5 Acts), Parallax Inverted (5 acts)
Playing Impulse Drive by Adrian Thoen
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saintvampe · 2 years ago
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oh,
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lackadaisycats · 10 months ago
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Since it's Indie Animation Day...
I figured I'd repost that list of other animation creators on YouTube that I shared last week, separate from it's original, weird context. I've also included several more entries based on suggestions in the comments. Thanks for the feedback! General Content Warning: Some of the below is not for kids, or contains violence or other subject matter some viewers might find distressing. Please use your adult discretion. Also, this is not a list of moral endorsements. I know some of these creators personally, but many of them I do not. While I have tried to make sure I'm not listing anyone who is a criminal or otherwise objectively harmful person, I don't have encyclopedic knowledge of every little internet drama that has gone down (and chances are I'm not super interested in hearing about it all because it's really difficult to tell fact from fiction from hyperbole around here).
Anyway, check out some Indie Animation:
Far-Fetched Worthikids Satina | Scumhouse Noodle and Bun Punch Punch Forever Ramshackle Noodle Papajoolia | Pipi Angel Hare | The East Patch Jonni Peppers Salad Fingers Monkey Wrench Studio Heartbreak Felix Colgrave JelloApocalypse Odd1sout (started indie, got picked up by Netflix) Allie Mehner JaidenAnimations Lumi and the Great Big Galaxy Cloudrise | The Worlds Divide Telepurte RubberRoss James Lee ENA Godspeed | Olan Rogers Ollie and Scoops Meat Canyon Port by the Sea Kekeflipnote Boxtown Kevin Temmer Weebl Joel Haver CircleToons Long Gone Gulch Atlas and the Stars Animist Skibidi Toilet A Fox in Space Alex Henderson Talon Toniko Pantoja Sr. Pelo Hullabaloo Kane Pixels (started indie, picked up by A24) Homestar Runner Fennah Gods' School Alan Becker Dungeon Flippers JazLyte Psychicpebbles (started indie, Smiling Friends picked up by AS) Piemations vewn Metal Family Dead Sound chluaid Jacknjellify Betsy Lee | No Evil My Pride Cranbersher GeoExe | Gwain Saga Horatio the Vampire Mech West Playground | Rodrigo Sousa The Brave Locomotive Finchwing (+ check out other Warrior Cats animators) Quazies SamBakZa Kamikaze: Trial by Fire Parasomnia
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gameoteca · 1 year ago
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Dead Space 3 - O Filme | Jogo Completo (Legendado PT-BR)
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crowsintheforest · 5 months ago
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you can look at the vorkosigan saga books and assume (correctly!) that it's a lot of space opera/space war stories, with daring rescues and laser gun pew pew and clones wandering around. but they're also full of other things, like
probably most famously, jane austen via space russia (a civil campaign my beloved)
look I swear we're going to finish our honeymoon but my boss's ships got impounded and whoops I seem to have found a murder mystery
oh no we lost a dead body before we could do future medicine to bring it back oh no we lost the protagonist
fake wedding turns out to be a real wedding and your cousin won't stop laughing at you
great news shareholders, we've genetically engineered humans to live in null G by giving them arms instead of legs! what do you mean humanity invented artificial gravity
culture and medical exchange's influence on gendered politics, or how does nobility's patrilineal inheritance work when you can trans your gender
navigating polyamory when one of you is dead
basically a decades-long multibook treatise on the impacts of providing and utilizing alternatives to in vitro fertilization and live births
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paganminiskirt · 9 months ago
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Like Frieza and Vegeta’s relationship was absolutely abusive and exploitative from start to finish but I think people write it wrong. Well not wrong, just in a way that I personally believe removes the deeper horror in favor of an easy depiction of what a relationship like that looks like. He’s not getting strung up and whipped or locked in a cell to cry, he’s getting his chin scratched by a person who uprooted him from everything he had ever known on a whim and destroyed the culture upon which he founded his most nascent sense of identity. And that person is only keeping him alive because despite it all, he’s useful, and kind of cute, especially now that all the other Saiyans are dead. Vegeta’s a small child being made to commit atrocities for profit an amusing little novelty, still using the honorifics & regurgitating the legends of a planet that’s been obliterated. DBS is not a perfect sequel by any means but it did this part so, so well. “All hail Vegeta, prince of no one.” “I always thought you shined the brightest when you were serving as my pet.”
Sickening, yes? And the intimacy is the worst part, the realization that Frieza seems to favor him; seems to like him. Who knows, maybe Vegeta reminded him of himself at some ancient, half-forgotten stage of life. King Cold did drop him like a hot potato as soon as he was proven weaker than Trunks. Maybe that’s the whole reason he made King Vegeta give up his kid in the first place. Frieza’s relationship with his father is shallow and dependent entirely on his value as a soldier, the underlying cruelty of which they’ve both silently agreed to use superfluous affection to cover up? Fine. He’s gonna make the Saiyan king give up his own militarized child prince. He’s gonna strip away the cultural justifications for what he’s doing to his son by making him treat it like the cold, spineless profiteering that it always was. He’s gonna rub it in.
But hey, he’s not mad at the kid. It was his dad who got too big for the barrel. Vegeta is still serving his purpose, Vegeta is still being good. Why wouldn’t Frieza treat him in accordance with his “station,” even after it’s been rendered an empty title because of him. All he has to do is keep spinning the wheel on the Cold Empire, vomiting out violence into the endless vacuum of space & never getting too uppity about his dead father or dead planet or about the fact that, even when reduced to the most baseline level of childish narcissism, the state which this arrangement has emotionally stunted him into maintaining well into adulthood, he never actually wanted any of this. He didn’t want to leave Planet Vegeta! He didn’t want to grow up surrounded by strangers! He didn’t want to have no claim over anything he ever achieved! He wanted to work for himself! It wasn’t his choice!!! For all of Vegeta’s dickswinging and hierarchy and “pride,” he is so, so helpless, “like a tiny insect glowing in a jar,” as Frieza so helpfully summarized for us. Overcorrection layered on overcorrection layered on overcorrection layered on desperate, screeching fear and sadness and shame. Blow up a planet. Nuke a city. Wipe out a village. Fix It Again, Tony.
And that viciously indulgent cruelty that Vegeta used to comfort himself as he grew into a man is only emphasized by how blasé Frieza appears to be about the whole thing. He’s calm. He’s secure. He spends half the arc sitting down, just watching. He’s what Vegeta was in the first part of the Saiyan saga, and he slowly turns into what Vegeta slowly turned into in the second part of the Saiyan saga. An addled, wounded, unthinking mess, trying to put their self image back together as someone else’s superior ability causes it to crumble. Frieza was scared of the super saiyan. Under all that collected ambivalence, that whole time, he was scared.
Vegeta is Frieza’s heir. As gross as that incongruent, unwanted warmth is to witness, Frieza succeeded in establishing influence over & connection between himself and the child he orphaned. And the process of healing from that relationship involves Vegeta going back to square one and having to acquiesce to another foreign, combat oriented culture populated by vaguely hostile strangers. He gets new clothes. He gets a new place to train. He gets new tasks to perform. He gets called cute.
Like. It’s not physical torture, at least not as we usually imagine it. It’s this slow poisoning of a person’s ability to trust and connect with others, a process which is gussied up by regular assertions of fondness, so casual & consistent that you have to actively remind yourself that the guy who’s doing it sees Vegeta as a literal subhuman, and is only being good to him the way you’d be good to a valued piece of property. He tortured him to death, but he still thinks he was a good pet. Vegeta’s life was Frieza’s to end, but his feats of wanton destruction were also his to be proud of.
That’s the whole reason why Vegeta’s character development was slow, ugly and recidivist. Because it was his knowledge of how to grow, of how to exist any other way, that Frieza intentionally eroded for his own selfish, petty gain. And for a relationship between a man with a monkey tail and his pink-skinned alien overlord, the most uncomfortable part about the dynamic is that it’s realistic. Common, even.
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pale-opal · 3 months ago
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I Listened to "The Wisdom Saga" and I Have Some Things to Say - Part 1
If you haven't listened to this part of "Epic: the Musical" yet, feel free to click off this post and do that because not only are you doing yourself a disservice, I will also be giving ALL of the spoilers under the cut, and the Epic sagas are best experienced blind. It's free to listen to on YouTube, Spotify, and Amazon Music, and it's also available to buy on iTunes.
Okay. Did you listen to it? You did? Great! Now let's get into it: 1. Legendary- This is my favorite song in the saga. - Telemachus is precious and must be protected at all costs - The "l-l-l-l-legendary" is giving Hamilton (2015), not gonna lie. - I mean that in the best way possible. - Some people have pointed out that Athena's melody can be heard in the background, and we know from past songs that when her theme or ticking sounds can be heard when she's not present in the song, that means that she's just observing to see what's going to happen before getting involved. - And that's a good thing, considering what's about to happen. - But we'll get to that. - I want to talk about this part of the chorus for a second:
"Give me sirens and a cyclops Give me giants and a hydra I know life and fate are scary But I wanna be legendary" - I just think that first line is so ironic because Odysseus fought both sirens and a cyclops. - I also think the giants line is interesting, since Odysseus almost got sent to the Land of the Giants after a certain someone opened the wind bag (*cough cough* Eurylochus *cough cough*). - Now I wanna talk about these lines:
"There are strangers in our halls Trying to win the heart of my mom But she is standing tall 108 old faces of men who call me small They keep taking space and it's not much longer we can stall
Cause they're getting impatient, dangerous tooAnd I would fight them if I was half as strong as you Somebody help me, come and give me the strength Can I do whatever it takes to keep my mom safe?" - While listening to this song, I got reminded of when my 10th grade English teacher covered the original Odyssey.- A phrase she kept using to describe how the suitors were treating Penelope and Telemachus was "eating [them] out of house and home." - To sum up what she meant by that, the suitors are basically taking advantage of the concept "xenia", which is an idea the ancient Greeks had. They believed that visitors were under the protection of Zeus, and that they had to be treated with respect. - Odysseus and his men try to invoke this when they first meet the cyclops. - Because of xenia, Penelope and Telemachus are sort-of "barred" from kicking the suitors out. - And even if they could... there are one-hundred and eight (108) of them. They're horribly outnumbered. They could easily be overpowered. - Now you may be asking yourself: "How come they haven't been overpowered already?" - The original text actually gives us an explanation for that: Penelope started working on what was known as a "funeral shroud" (a fabric a dead person is wrapped up in before being buried) for Odysseus' father. - She told the suitors that she would choose one of them to marry once the shroud was complete. - However, what she DIDN'T tell them was that she was going to undo some of the work each night, thus allowing her to work on the shroud for an indefinite amount of time, or until Odysseus came back. - ...or, at least, that's what would've happened if the suitors didn't find out what she was up to. Hence why their so antsy to find out which one of them she intends to marry:
"Where is he? Where is the man who'll have you to wife? Oh Where is he? Where is the man with whom you'll spend your life? Cause it's been 20 years (20 years) And we still have no king" - And now it's time to talk about the only antagonist in the entirety of "Epic" who is a clear-cut villain with no redeeming qualities: Antinous.- I want this man defenestrated immediately. - You know how Telemachus is a young man who respects women, loves his dad, even though he's never met him, wants his mother to be happy and safe, and also wants all of these sleazy men out of his house? - Yeah, okay, well, Antinous is the complete opposite of him. Just take a look at this interaction between the two of them (cw for implications of SA):
"[ANTINOUS] Boy! When's your tramp of a mother gonna choose a new husband? ... Why don't you open her room so we can have fun with her?
[TELEMACHUS] Don't you dare call my mother a tramp! ...
[ANTINOUS, spoken] I just did! Whatchu gonna do about it, champ?" - And you want to know what Antinous does after saying all of this? - He challenges the son of the woman he supposedly wants to marry, the same son who he sees as a child despite him being twenty (based on "108 old faces of men who call me small" and how he calls Telemachus "boy"), to a fistfight. 2. Little Wolf- This was the song I was the most excited for prior to its release, and I am pleased to say that it does NOT disappoint. - One thing I noticed before the song came out is that Poseidon refers to Odysseus and his crew as a "pack of wolves" in "Ruthlessness". - Considering how animal symbolism is used in this musical, Telemachus is seen as being in the same vein as his father, but is called "little" because he isn't quite on the same level as him... not yet, anyway. - But I'm getting ahead of myself.
"Fight, little wolf, fight Wanna entertain me? Bite, little wolf, bite Let's see how you take this Strike, little wolf, strike Wanna be a man? Then Fight, little wolf, fight, little wolf, fight" - The chorus is literally a bunch of grown-men trying to pressure Telemachus, who they see as a child, mind you, into fighting a man who is not only older than him, but who is also implied to be stronger, too. - They want this boy dead, and that is apparent before they line "die, little wolf, die, little wolf, die" even leaves their mouths. - I can't wait for "King" to come out. I want these posers to get what they deserve. - Oh, and as for Antinous: "You've made your worst mistake here, might be your last one too You'll have run out of bones to break when you and I are through I'll teach you all the lessonsyour daddy never couldThis cruel world doesn't give out presentsjust for being good" - While I do agree that Telemachus needs to become less sheltered, beating him to death is NOT the way to teach him how harsh the world is. That lesson is going to do him no good if he has to die to learn it. - But, of course, Antinous doesn't care about that. He only cares about dealing with the person standing between him and "his" woman. - The further I go into this, the more I want Antinous chucked out of a window. - But it's okay. It's fine, everybody. Because Telemachus' real mentor soon arrives on the scene:
"[ATHENA, spoken]Need some help?
[TELEMACHUS] What's going on here?
[ATHENA] Is your plan to stand around? Cause I suggest you fight back
[TELEMACHUS] I don't know how" - Okay, so two things: 1. Athena being totally down with helping Odysseus' kid despite this being the first time they meet is awesome. 2. Telemachus wants to fight monsters, but he doesn't even know how to properly punch a guy. I love this. He has Odysseus' heart, but not his "mind" so to speak. He wants to do all these serious and impressive things, but when the time comes for him to do so, he hasn't the foggiest idea as to how.
"[ATHENA, spoken] Uppercut him, now.
[TELEMACHUS] Woah, how did I do that? Is time now moving slow?
[ATHENA] No, I just made your thoughts quick" - I'm so glad we get this explanation of how "quick-thought" works! It doesn't slow-down time. It speeds up the mental faculties of the person under its effects, and essentially puts them in a "bubble" where they can interact with the outside world in-real time while perceiving (and acting?) faster than their surroundings (I don't know if Jay explained this anywhere else. If he did, I'm sorry for being redundant). - And then we get these absolutely raw lines from Athena: "I've no respect for bullies Those who impose their will I've seen plenty enough to truly understand this kind of filth Let's teach this dog a lesson In front of all his kind One young wolf has a larger heart than all these men combined" - THIS IS WHAT I MEANT ABOUT THE ANIMAL SYMBOLISM! Dogs are considered by many to be the descendants of wolves. A genetic relative that is not quite as feral or quite as aggressive as a wolf, even if they're wild. And based on how Athena calls the suitors "filth" (ha!) and puts extra emphasis on how wolves are stronger than them, I wouldn't be too surprised if she was talking about domesticated dogs. And that case, they don't stand a chance against - oh, wait. Hold on a second: "[ATHENA, spoken] Ooh, maybe I pushed you a bit too hard!
[TELEMACHUS, spoken] Ow..." - I can totally imagine Telemachus getting a headache or a nosebleed here. It's his first day getting into a fight, and the first time he's experiencing deus ex machina. Ya boy is not qualified for all of this. He needs a break. - Oh, and then we get Antinous being butthurt about Telemachus actually managing to rough him up a little:
"Go back and cry in your corner Make sure your mother hears If she won't choose a man to adorn her We'll bring blood and tears" - Again. Defenestration. It would suit Antinous really well.- The next song is dedicated to Telemachus receiving an answer to this question: "Athena, why did you come to my aid?"
3. We'll Be Fine - I have a confession to make: I thought this song was going to be boring. - I am SO glad I was wrong. - I also thought that this would be a Penelope song. - I was wrong about that too, but I'm sure she'll get her moment eventually. - One thing that this song accomplishes musically is that it combines the melodies of "Warrior of the Mind" and "Legendary" together, making something that sounds new and different. It feels like Athena and Telemachus really see each other as friends, and that Athena felt the same way about Odysseus - she was just to focused on being his mentor to acknowledge that until now. - Oh, and we also find out that Athena has been dealing with some serious guilt since the cyclops argument:
"I had a friend before, and He was a lot like you I helped him fight through war, but He had his demons too And then we grew apart Then his light went dark
And so, I thought Maybe, if I made a different call Maybe if I hadn't missed it all Maybe, he'd be fine Maybe we'd unwind Maybe, if I help another soul Maybe, if I helped you reach your goal Life could be that bright I could sleep at night"
- This part of the song hurts, y'all. - Athena is genuinely convinced that if she had stuck with Odysseus then he would be home safely, and that what happened between them is mostly her fault, even though Odysseus told her to her face that he wanted to be rid of her, too. - AND she's losing sleep over this man? Somebody go get him immediately.- I really want to talk about the lines referring to light for a moment: - When I first heard "Then his light went dark" I thought that meant Athena legitimately thought Odysseus was dead. Which makes the fact that she feels guilty about everything that happened even WORSE. - And then "Life could be that bright" is just her saying that Odysseus made her life better and that she was wrong about not seeing him as a friend, and that friendship is necessary for living a meaningful life. - And you know, that kind of makes me want to grab Odysseus by the shoulders and violently shake him for shouting "YOU'RE ALONE!" to Athena all the way back in "My Goodbye". Like, no she wasn't, Odysseus, she had you. And you had her. And then you both screwed it up by being too stubborn to admit that the other person had a point. Now BOTH of you are sad and lonely. - But again, it's okay. It's fine (pun not intended). Because Telemachus is still here, listening to all of this: "Athena, I don't know who your friend is I don't know what he's like, but My time with you has been splendid The best day of my life Cause I got in a fight, and I didn't die" - He literally has doesn't know who Athena is talking about, and even if he did, it wouldn't matter, because he NEVER MET HIS DAD. - Why is this song so sad? - We're three songs deep, and I am HURT. - And it's just gonna get worse from here. - On a lighter note, Telemachus says that he has really enjoyed hanging out with Athena for the past fifteen (15) minutes, and that this is actually the best day of his life. His reasoning? He survived getting jumped! Hooray! - Wait, what? That's it? That's all took for this to be the best day of his life? Just... just how bad has his life been, until now? - ... - ...hm. "Maybe, if life wasn't spent as planned Maybe, it's time that you lend a hand I don't think he'll mind If not his friend, then mine
[TELEMACHUS & ATHENA] Maybe, to fall is to learn one way Maybe, it's all gonna turn out great I know we'll be fine I know it's light you'll find" - Telemachus offers to be Athena's friend, while also telling her that it's okay for her to move on from Odysseus. - And he still doesn't know that he's talking about his dad, I can't-- "To fall is to learn one way" = "Sometimes it's okay to learn things the hard way." - Athena had to learn that friendship was something worth pursuing with others by losing the first friend she ever had, and Telemachus had to learn to stand up for himself and come out the sheltered life he's been living by getting into a fistfight. - Light is being used as a metaphor for happiness, and that makes me happy. Because Telemachus and Athena needed a friends, and they have each other now. I love that for them. - This is also the point where the "Legendary" and "Warrior of the Mind" melodies combine. I know I said earlier that was a representation of how Athena and Telemachus friendship was forming, but I would like to off this interpretation as well: - Putting "Warrior of the Mind" and "Legendary" on the same level as each other musically could be a thematic way of saying that Telemachus is a "warrior of the mind", as it were. However, since I did say that Telemachus doesn't have Odysseus "mind" before, I would like to elaborate and say that in this instance, Telemachus is being considered to be an equal to his father due to his emotional intelligence. What he lacks for in book-smarts, he makes up for in heart.
Unfortunately, my complete thoughts on this particular saga are too long for tumblr to allow as one post, so I'll have to post a part 2 later today. We'll be covering "Love in Paradise" and "God Games" then. Furthermore, please do not confuse me talking trash about any of the characters or wanting to see them face consequences for their actions as me speaking poorly of or wishing harm upon any of the actors or crew for "Epic" or any other real people, because that is not what I am doing. I hold great respect for the "Epic" team, and I am eager to see what they do in the future. That's all I can say for now. I'll see you all in a few hours with part 2. Update: Part 2 can be found here.
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crisicsgames · 1 year ago
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ISAAC CANNONE TH-SDA 013 DEAD SPACE REMAKE
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karaspal · 5 months ago
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here is a reading guide for post-age up jon, including the good parts only so you guys could appreciate him more.
THE UNITY SAGA
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superman (2018) #7 - 10 this is the story that started it all. jon goes on a space journey with his grandpa and comes back seven years older with enough trauma to last him for the rest of his life and more.
THE ONE WHO FELL
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superman #29, action comics #1029, superman #30 - 32 during his time in the future, jon discovers his father might not have much time left in the present. worried about his dad, jon tries to warn him and prevent the inevitable. this story is cute and shows clark's love for his son and how proud he is of the man jon has become.
WARWORLD RISING
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action comics #1030 - 1035 follows up the pervious story. clark and jon find refugees who escaped warworld. while clark is ready to help 100%, jon thinks it's a trap to lure his father and is vocal about his suspicions. this story lets jon have flaws, and they make complete sense for his character. while he isn't the main main character, it's a great read to help you understand his character.
SON OF KAL-EL
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superman: son of kal-el #1 - 6, annual 2021, #7 - 8, nightwing (2016) #89, superman: soke #9 - 18, action comics #1050 after clark leaves for warworld to help the people there, jon is left in charge as the main superman on earth. with his dad gone, his identity being public and the weight of the world on his shoulders, jon tries to figure out the kind of hero he wants to be. this series also introduces jay nakamura, a journalist and a freedom fighter jon falls in love with. the final three issues is jon's reunion with his dad.
DARK CRISIS ON INFINITE EARTHS
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dark crisis #1 - 7 with the whole justice leauge dead, jon tires his best to keep the world spinning and the people in it hopeful. he goes around, trying to form a new justice league. this story shows how jon truly is his father's son and that he deserves the title "superman", as well as his strengths, and his undying spirit.
RISE OF METALLO
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action comics #1051 - 1056 clark comes back from warworld with twins, whom he and lois later adopt. jon struggles seeing his parents raise the kids in a way they couldn't raise him because of the time they lost. still though, jon tries his best to be there for his new siblings.
this is jon's main timeline since he came back from his space trip. those are the required stories. bellow, i'll list some comics that aren't necessary to understand him, but are nonetheless good.
THE SUPERMAN OF METROPOLIS
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future state: superman of metropolis #1 - 2 this is a future state story that isn't canon. jon bottles the city of metropolis in hopes of saving it. the story follows the consequences of his choice.
OUT THERE
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dark crisis: worlds without a justice league - superman #1 do you wonder what would've happened had jon grown up with his folks? do you wonder what he would've been like had he not spent his formative years in a volcano prison? well, this is a story for you. this is clark's perfect world, and in a perfect world, he gets to see his boy grow into a man.
NIGHT AT THE CIRCUS
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nightwing (2016) #101 - 104 (back up story) nightwing investigates a mystery in the circus and calls jon for help. the story is a cute team-up between the two.
A HEART IN METROPOLIS
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action comics #1059 - "a heart in metropolis" (back up story) jon and jay struggle to find time to spend together, with life getting in the way. finally, the boys find the time to go on a date.
MAGICAL MYSTERY CUBE
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superman & robin special #1 cute jon and damian team-up. if you like the super sons, this is a story for you. it shows that their friendship can still work, even with jon being older now.
ELECTRIC
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lazarus planet: assult on krypton #1 - “electric” during the lazarus planet event, a common criminal gets powers and decides to join jon in helping people. their dynamic is fun: a righteous hero and a flirty villain. even though i don't particularly ship them, i still enjoyed their interaction.
this is it, guys. this is the list. happy reading! :)
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mikkeneko · 1 year ago
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I would also like to add on Ethan's behalf that he was also captivated by the possibilities of using telepathy to help comatose or nonverbal patients. like yes of course babies is his #1 priority at all times but not just that.
i actually can’t stop thinking about that one scene in ethan of athos like
terrence cee: anyway so yeah i’m a telepath basically
ethan: oh my god that’s incredible
terrence cee, sighing: it sure is
ethan: think of all the things you can do!
terrence cee, bitterly: oh i’m well aware
ethan: think of all the babies you can help!
terrence cee: what
ethan: the babies, terrence!!
terrence cee:
terrence cee, probably: holy shit i have to like Protect this man now don’t i
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mossy-rock-in-a-field · 11 months ago
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My Elderly Mother Plays Baldur's Gate: Part 4
If you're not up to date on the saga, my mom is having me play Baldur's Gate 3 on her behalf because she has trouble using controllers/keyboards but still wants to "smooch the wizard boy." She is playing a neutral good wood elf druid; this is a detailed account of her crimes. Part 1 & 2 Part 3
Hey, everybody! Thanks to everyone who followed my blog to keep up with my mom's adventures. Also, shout-out to whoever called my mom "Crime Mom" last time I posted about this; she really got a kick out of that. We played for a full day yesterday so we could really get into Act III and make some progress.
Here are the atrocities she committed during yesterday's play session:
My mom is very pissed that she cannot keep Myshka the white cat. When she found Myshka, she told him that she was his mother because of course she did. Naturally, Myshka started following her around the city after that, and she was SO thrilled about it. However, when we went back to camp to trade out a companion and immediately came back to the city, the cat wasn't following her anymore, and my mom was so fucking upset. ("That boy thinks I'm his mother and I LEFT HIM! Why can't I take my son back to my camp with us?") My mom told me to tell my "tumblr friends" that Myshka should be able to join our camp like Scratch and the owlbear cub. So, if any of you guys are from Larian—take notes, I guess. My mother demands a cat son.
Upon seeing Mystra for the first time in the Stormshore Tabernacle cutscene, my mom immediately said in the bitterest voice imaginable, "I'm prettier than her." She is, of course, right. Fuck Mystra, all my homies hate Mystra.
When we found the Hag Survivors Group, my mom asked me if she could try combat for the first time, and she actually started to get the hang of it. ("Left bumper, mom. No, that's the trigger. BUMPER. Other left. There you go.") However, she didn't fully understand what "area of effect" meant and decided to cast Fireball ("Ooh, I've always wanted to use that one!") in an enclosed space before I could stop her. She instantly incinerated Mayrina, the floorboards, and the paladin, Adrielle. I was so fucking proud of her but also laughing so hard I was nearly in tears. She had me reload the save for her.
My mom returned the stolen money to the Counting House's head banker, then asked me to rob the rest of the building on our way out. When I asked her about the logic of this particular decision, she said, "We're saving the city from mind flayers, so these funds are really going back into the local economy when you think about it. We're a great cause!" I have no idea why she didn't just keep the stolen pouch of money in the first place. We wasted so many scrolls and Arrows of Transposition to get everything out of those vaults.
She was FURIOUS when she found out Auntie Ethel wasn't actually dead. My dad called in the middle of the day to check in on dinner plans and mom kept him on the phone for at least ten minutes while she ranted about hags who "should stay dead when they're told to."
My mom adores Jaheira. The two of them are very similar to each other, so I think she gets a kick out of seeing Camp Mom do Camp Mom things that she would do if she were actually in the game. My mom also loves Minsc and Boo. TASTE.
Don't know how soon my mother will come back for another play session, but I'll keep you guys updated whenever I can! She has already asked me if I would DM a D&D session for her retired friends, so I'm trying to find time to do that. Maybe I'll do some updates on that if we get it going.
Thank for everyone's support! Crime Mom and I appreciate it.
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raymantogether · 2 months ago
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Rayman Together Community Spotlight #4 - MarkedAsUnreal
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Introduction:
Rayman 3: Hoodlum Havoc was published by Ubisoft Paris and released on February 21st, 2003, in Europe and in March 2003 worldwide. That was almost 22 years ago. Feeling old yet? Well, Ubisoft did release Rayman 3: HD in 2012, but we won't talk about that. Rayman 3 is undoubtedly a fan favorite in the series thanks to its whimsical but very risque adult humor. The game is also critically acclaimed thanks to its very fun and diverse 3D platforming and its exceptional cast of characters and enemies. Nothing has ever come close in the series to the success of Rayman 3, in my opinion. And while I wait in hope for Ubisoft to bring back Rayman to his core 3D roots, I can't help thinking, Why doesn't Ubisoft just remake Rayman 3. 
Fortunately, this is no longer an issue. For this latest Rayman Together Community Spotlight, I have the pleasure of interviewing Marked As Unreal, a Rayman fan from Poland who is working on the Rayman 3 Fan Remake on YouTube. This ground-breaking development blog focuses upon reimaging Rayman 3: Hoodlum Havoc using Unreal Engine 5. The development process has been fascinating to watch, and this has become undoubtedly a favorite fan project of mine. The results have been spectacular, and the game looks simply incredible. You can see the results for yourself below from these comparison shots.
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(Rayman 3: Unreal Engine Fan Remake)
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(Rayman 3: Hoodlum Havoc)
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(Rayman 3: Unreal Engine Fan Remake)
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(Rayman 3: Hoodlum Havoc)
So sit back and relax as this latest community spotlight takes you into more detail about the genius behind the Rayman 3: Fan Remake and a more personal insight into this amazing community project. 
Spotlight:
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1. Please introduce yourself.
"Hi! I’m Mark. I’m a gaming enthusiast from Poland who dreams of making his own small indie title one day. To help me achieve that goal, I’m currently trying to learn game development and Unreal Engine by remaking one of my favorite games of all time, Rayman 3. I didn’t have much coding or Unreal Engine experience prior to this project, but I did work as a 3D artist for almost 4 years. The most notable project I’ve worked on as a 3D artist was “The Medium” by the Bloober team. What was really awesome about this project is that its art style is based on Zdzislaw Beksinski’s paintings, who is a painter that I am a big fan of."
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2. What do you do for a living?
"For most of the year I work at a campground doing maintenance, but in the summer I work at an ice cream/waffle shop."
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3. What do you enjoy doing in your spare time
"I often play games and watch various shows when I’m looking to have a chill time. There are many games which I would consider my favorites, but to name a few (besides Rayman of course), there are the old Halo games, the Dead Space series, Old School RuneScape, Subnautica, the Bioshock series, Portal 2, Undertale, from software games, or the Respawn Entertainments Jedi series. As shows are considered, I lately find myself really enjoying anime. My favorites are Vinland Saga, Attack on Titan, and Jojo’s bizarre adventure. Jujustsu Kaisen is also really sick. Regarding more active ways to spend my free time, I really love bouldering (it’s a type of rock climbing) and snowboarding."
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4. What got you into the Unreal Engine project on Rayman 3?
"Learning game development by trying to recreate one of my favorite games just seemed like it could be a ton of fun (and I wasn’t wrong, because it is a blast!). And I decided to go for Unreal Engine because I really wanted to try out the new features everyone was talking about (Nanite and Lumen). The fact that many AAA companies use Unreal Engine to make their games also made it feel like a better choice than Unity."
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5. Tell us about your experience on the project with Rayman 3.
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"The hardest part was the start, of course. I didn’t really know Unreal Engine, so doing the simplest things was a challenge. Every step required me to go through a tutorial first. Also, I started this project with the most complex part, while still having very little programming knowledge, which was coding in the characters movement and collision. On one hand, this was maybe not the wisest thing to start with, but on the other, I wanted to start with the hardest and most important part, to know if there is even a point in trying to make this game in the first place. Otherwise, I was at risk of doing something easy for half a year just to hit an unpassable wall. But you know, the greater the challenge, the greater the satisfaction once you overcome it. So, satisfying and fun are two main words that I would use to describe my experience working on this.
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What’s also an amazing feeling is to have this complete freedom and agency over the project. I can make it look however I like, I can work on whatever I feel like working at the moment, and I can work at a pace that I feel like working at. It’s an amazing luxury that’s only possible because this is a passion project.
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I’d also like to mention how cool of an experience it was working on the Teensie highway part of the level. Because of how surreal and random that part is, working on it felt very fresh and different. Not to mention that it was a nice way to see how much I’ve grown since I started this project, because while coding in all the logic for the surfboard Rayman, I could see how much easier this was for me to make in comparison to the regular Rayman that I was making when starting the project. Granted, the surfboard Rayman is much simpler in terms of complexity, but still, I felt like I could see a noticeable difference in my skill level. 
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Finally, I can’t leave this question without mentioning what a great laugh I had when putting in all the drunken Teensies around the Heart of the World area. I love those guys, and creating all those little stories (like the two teens fighting on a ledge) was such a fun experience."
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6. How has it been for you personally revisiting Rayman 3?
"To be honest, this doesn’t really feel like I’m revisiting the game, because I replay Rayman 3 fairly often, so it kind of feels like this game is never far off."
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7. Are you planning to recreate the whole game in Unreal Engine?
"I’m sorry to say that no, I am not. It’s like I said in one of my first videos: this was always meant to be a learning opportunity for me, as well as a way to get a grasp on what project scope seems realistic for one person or a small team. If I had unlimited time, then I would love to recreate the whole game, because I love working on this. But the sad reality is that I'd probably be well in my 40s before the whole game would be remade. I’d like to be younger before I start working on my own games.
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I’m not yet sure where exactly I will stop, but I am going to finish the fairy council level and share it, so everyone will have a chance to play it.
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I haven’t really ever mentioned, though, what my plans are for the project; once I decide, it’s time for me to move on, so let me reveal them right now. My plan is to share the whole project for anyone to download and create a Discord server that will act as a hub for the project. I will be there to assist and help anyone who would like to make something using my remake (like continue from where I left off, make their own custom levels, or even just use some parts of it to create something else entirely).
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8. Has anyone at Ubisoft or within the gaming industry approached you during your time sharing your development blogs on YouTube?
"No, no one has."
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9. Are you planning to do any other Rayman games or any other videogames in Unreal Engine in the future after you have finished with Rayman 3?
"After the Rayman 3 remake, I will start making my own title. I already have a pretty clear idea of what that game is going to be; however, I’m not going to share that information yet. There is a lot of work left in this project, even just for the first level, so I’m still keeping my focus on the remake."
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10. You are also a fan of the Unity Engine; can you tell us why?
"I just really enjoy working in it. It’s really cool that anyone can just download this software and start creating a game. I really like how the software is structured. I feel like it's really daunting at first, but once you get the hang of it, using it just makes sense. Nowadays, I don’t really need to revisit many tutorials on how to do some things because I find the whole user experience pretty neatly organized and logical. What’s also really cool is that a lot of features are pretty cutting edge and yet still free to use (this is a bit of a double-edged sword, however, as new features are often pretty risky to use as they are not yet properly tested for production)."
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11. How did you get into the Rayman series?
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"My first Rayman game was Rayman 1 on the PS1. I was probably around 4 years old or something like that, so I think that it goes without saying that I didn’t beat it back then (and still haven’t, but I never really went back to try). Then, if I’m remembering correctly, I found Rayman 2 lying in a supermarket on a heap with other games and managed to convince my mom to buy it. I was probably around 6. This one I did manage to beat, but it took a long time. Some parts were really challenging back then. Also, it was really hard for me to figure out that I needed to backtrack in order to help Clark. Then I think I got Rayman 3 around the time it came out, so I was probably like around 8. So old enough to beat this one without too many issues. This is also the one that I liked the most at the time. I vividly remember how the first time I booted Rayman 3, I had this weird bug where the left key didn’t work, and I thought that maybe this was intended. I figured that since Rayman doesn’t have his hands (because Globox runs off with them), he has problems with keeping his balance, and that explains why I can't run left. Let me tell you, trying to catch that barrel without the ability to run left was pretty impossible, haha. Luckily, rebooting the game fixed the issue."
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12. What is your favorite Rayman game and character?
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"My favorite game is either Rayman 2 or Rayman 3, depending on my mood. Both to me have their respective strengths and weaknesses, but both are absolutely amazing. Rayman 2 is unmatched in its atmosphere and level design. Rayman 3 has really fun combat encounters, and I like the characters (design and writing) much more. And the whole Knaaren desert level is just so awesome! When I was a kid, my favorite character was straight up Rayman, but now it’s definitely the teensies. Though Globox from Rayman 3 is a close second place. Whenever I play Rayman Legends, I usually play as a teensie (but if I don’t feel like playing as a teensie, I always go for Rayomz)"
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Thank you so much for being a part of my community spotlight, Marked As Unreal. It was a pleasure to read and see some of the creative processes behind the Rayman 3: Fan Remake. I look forward to seeing everything once it's complete. I wish you all the best with the development and in your future projects. 
Please don't forget to support Marked As Unreal. If you are eager to see more, I have included links to their social accounts below. Have a good weekend, Rayman fans. See you next time. 
MarkedAsUnreal Links:
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https://www.linkedin.com/in/marek-holubowski/
Rayman The Boardgame:
Rayman fans, don't forget Rayman: The Boardgame Kickstarter campaign ends on October 8th. There isn't much time until the end of the campaign. If you haven't already, don't forget to pledge and don't miss out on this amazing board game and some amazing bonuses. 
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