#DC20 TTRPG
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kalianos Ā· 6 months ago
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As a forever DM, I'm sold.
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coqotheclown Ā· 3 months ago
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Stuff made for ttrpg time, wheeeee
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pyritewolf Ā· 3 months ago
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Mihail's three phases šŸ„° Priest of Valutar, Paragon of Prosperity and Paragon of Greed.
Love the lil guy!
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copperweave Ā· 6 months ago
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I wish more TTRPGs had fun damage dice mechanics without also having massive HP bloat. 30-50 really is the highest it should ever go but I like rolling 12 dice then doubling some of them on a crit yo.
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jeffs-gamebox Ā· 5 months ago
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Why Iā€™m More Excited for Smaller Titles.
Here's the list of D&D killers that may be just a quick, rather expensive flash in the pan. Will we still be talking about any of these games in 2025 or beyond?
Fantasy RolePlaying is undergoing a renaissance of its own right now. Recently I recommended 5 Alternatives to Dungeons & Dragons. The reason I created that article is simple: Iā€™m getting a bit burned out on million dollar Kickstarters and everyone trying to ā€œkillā€ Dungeons & Dragons. While I totally support games rising in popularity over Wizards of the Coastā€™s current model for D&D, I thinkā€¦
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moonlightrpg Ā· 7 months ago
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magic
i would like to have a bigger theme around it, like Rick Riordan's mist, but i need a auxiliar magic system so players around too tied on plot to have magic, so i am just throwing the idea of nobles do magic with movements and stuff by writing on the air, kinda like Dragon Prince but with material components.
to cast a spell, you need freedom of movement, speak and any materials the spell ask, but instead of needing a specific item like bat shit, you need something like a descriptor, so a cloud of daggers would be a cloud of edges, and anything that is sharp could be used to make the spell work. a item can have multiple descriptors, like a tiger claw would be "sharp", and "bestial", all to the discretion of the table and the master, any item used to cast a spell is consumed, and when you gather or buy an item you roll a rarity die and this becomes the modifier of the item, you roll once for a bunch of the same item, i am not entirely sold on this system, it would be cool, but i can't play test it.
familiars can be used as material components, so if something needs a "flammable" component you could use your familiar that spits fire and cast the spell with no item bonus. it should make sense with your familiar, so not every familiar can be used as every component. familiars should be useful in combat more as pokemons and not as spell bot, so they have this nice benefit for mages without being any less useful for everyone else.
because you need to take a action from your 4 to get an item to your hand or to change items of your hand, you can cast most fast spells with one action instead of two or three. it should also cost a resource but i am not sure what, maybe a resource that gets better as the battle goes on to create tension, leave your ideas.
you can cast spells outside of combat for free if you take a lot more time to do it, like rituals in ded, any material cost would still apply.
if you see another spell cast casting a spell, you can spell duel them, you cast another spell and roll opposing checks and who wins decides the result and if you two roll the same, wild magic happens. this is blatantly stealing from DC20 spell duel, but its a cool mechanic, again, the table and the master decide if it makes sense on the narrative.
i don't have any idea on how to theme this around but i decided on some schools of magic, these could be
soul, life, death and healing
time, gravity and entropy
prophecies and divination
enchantment and illusion
transport, transformation, manipulation and creation
this is all very generic and depending on themeing it could be bundled differently, but i don't know themes for generic arcane magic, i wanted some philosophy to support it like i have for the solarpunk druids, but i cant think of anything.
i think that's all i have around generic arcane magic that i need to make magic accessible to this fantasy setting, maybe i could make it more steam age and in a setting where people are already slaves of capitalism instead of in the process of capitalism world domination. so the magic would be more to be fantastic steam technology, i don't like that.
thank you for reading :3
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churning-the-sea-of-milk Ā· 11 months ago
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Okay pixelberry, now make another stats collection for blades but make it pathfinder. Ecclesitheurge Nia and Eldrich Knight Tyril for the win.
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destronlok Ā· 4 months ago
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So I only just found this out.
Wizards of the Coast sent a copy of the new 2024 Player's Handbook to Michael Shea (Author of the Lazy Dungeon Master and the Forge of Foes - two amazing books you should check out)
After the video had been up for a while, he was asked to blur almost all footage of the book by Wizards of the Coast due to concerns over piracy.
Michael doesn't even show the whole book in the video.
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It just goes to show you how arrogant and out of touch wizards of the coast is. They don't even want you to see their products. They know people will buy the product independent of the content inside of it.
If you play 5th Edition, please switch to an equivalent game by a different company like Level Up Advanced 5E or Tales of the Valiant.
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phasellama Ā· 6 months ago
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Just found out through a friend that there is a guy (ok, actually a somewhat-known ttrpg youtuber, but I never heard about them before) who is making a ttrpg-system aimed at being somewhat like D&D 5e, but streamlined and more engaging:
https://thedungeoncoach.com/pages/dc20
The alpha playtest rules are accessible for free
https://drive.google.com/drive/folders/1skm_yOjNnxtFl-L5pCzVB2l3XZUPd9kY?usp=drive_link
and this Video
https://youtu.be/298EA6woVfo?feature=shared
is quite a good (extensive) overview of the system.
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hiyaluronic Ā· 5 months ago
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Last 36 hours to help support DC20! Lets get to 2M!!!
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featheredsnek Ā· 3 months ago
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Behold, the dragon soul monk! Featuring GUN because the kobold totally needed more firepower hehhh
Comm for @Amulrei on x dot com for a cool custom class he's submitting for DC20, one of my new favorite TTRPG systems!
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thydungeongal Ā· 5 months ago
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There are many in-development TTRPGs that are trying to compete with 5e, such as Daggerheart, DC20, MCDM, etc. Are you interested in any of them?
I personally have run a few sessions of Daggerheart and we have had some extremely good sessions, but I'm not sure if it's because of the system or if it's a really good homebrew campaign.
DC20 I have absolutely zero interest in because the impression I've gotten is that it's just 5e with fan patches. The MCDM RPG I'm not actively following but of the ones mentioned I'm most cautiously excited about because it actually seems like a game built to consciously support the type of play people want out of 5e and that 5e is dogshit at providing, plus Matt Colville name-dropped Rolemaster in one of his videos so he's definitely one of the coolest designers out there. Daggerheart I'm not sure I've heard about, was that that Critical Role joint?
But yeah, we need fewer hacks of 5e and more games like the MCDM RPG that starts from zero and works towards trying to provide the type of gameplay people want out of 5e, instead of starting with 5e and trying to twist it into a game it's not good at (this is as much a critique of the play culture surrounding 5e as it is of this school of design where people try to turn 5e into a different game by applying what amount to band-aids instead of trying to address the fact that a lot of the issues that lead to this disconnect between the game and playstyle go much deeper than what individual patches can fix).
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gameideas-111 Ā· 2 hours ago
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SCP TTRPG Idea
You know, an SCP TTRPG would be a fun idea. Add some stuff similar to Mothership, maybe some stuff from Call of Cthulhu TTRPG, and maybe if people really want combat some stuff from DC20 or Pathfinder (Though Personally, I think that subtracts from the game feel, although It can work depending on the game feel). Overall Idk, let me know if you guys would like me to make something like that.
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pyritewolf Ā· 5 months ago
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Finally presented this map to the players of a small DC20 4-session adventure that a buddy is running. It's a banger, y'all. Super pleased with the map, the adventure, the players, and the whole experience.
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zalianth Ā· 5 months ago
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look once dnd 5.5e releases can we all just agree to ignore it and play better ttrpgs(DC20 and Pathfinder fill the dnd niche of rules heavy heroic fantasy if you need a place to start)
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jeffs-gamebox Ā· 6 months ago
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Dungeon Coachā€™s DC20 RPG breaks $1 MillionĀ  on Kickstarter!
Celebrating a big win for DC20 RPG. Funded in ONE minute on Kickstarter!
Just a quick note of congratulations for the Dungeon Coach. As of this writing the project has reached $1.15 Million. It was funded in one minute. Thereā€™s already been a lot of hype about this book, so I wonā€™t say much more. The game is currently being promoted on several YouTube channels. Congratulations, Dungeon Coach!
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