#Criticism of Media
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prokopetz · 1 month ago
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One of the things you very quickly learn as an adult who's prepared to take kids' opinions on media seriously is that you're never too young to be a pretentious hater. Obviously your average six-year-old possesses neither the vocabulary nor the analytic framework to criticise a film as derivative or failing to commit to its own thematic premise, but sometimes these are very clearly the criticisms they're grasping for!
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rockpapercynic · 8 months ago
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A.I. photos are flooding social media and contributing to an Internet where we can't believe what we see. Spotting A.I. 📷s is an important media literacy skill.
None of us have time to research every image we see. We just need people to notice BEFORE THEY LIKE OR SHARE that an image might be fake. If unsure, check it or don't share.
I've started drawing some comics explaining the basic of AI spot-checking and media literacy in the age of disinformation. Follow along here or on my Twitter.
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lackadaisycal-art · 9 months ago
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I'm getting so sick of major female characters in historical media being incredibly feisty, outspoken and public defenders of women's rights with little to no realistic repercussions. Yes it feels like pandering, yes it's unrealistic and takes me out of the story, yes the dialogue almost always rings false - but beyond all that I think it does such a disservice to the women who lived during those periods. I'm not embarrassed of the women in history who didn't use every chance they had to Stick It To The Man. I'm not ashamed of women who were resigned to or enjoyed their lot in life. They weren't letting the side down by not having and representing modern gender ideals. It says a lot about how you view average ordinary women if the idea of one of your main characters behaving like one makes them seem lame and uninteresting to you.
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shyjusticewarrior · 3 months ago
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Two things can be and are true at once.
Robin Jason was a sweet, kind kid who cared about victims. He also had righteous rage and violent tendencies towards those he thought deserved it.
Being Robin gave him magic and as Robin he shattered a man's collarbone with no remorse.
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clementine-kesh · 4 months ago
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like ok you gotta accept that living under patriarchy + white supremacy subconsciously primes everyone to grant white men more personhood and sympathy than people who fall outside that group and this will extend to how you interact with media. there’s no escaping this and trying to argue that you just happen to always like the white dude characters more because they’re better written just makes you seem like an asshole incapable of introspection
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lasnevadaslaborunion · 2 years ago
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It frightens and discourages me how pervasive "tribal" stereotypes and imagery are in the fantasy and adventure genres.
It's all over the place in classic literature. Crack open a Jules Verne novel and you're likely to find caricatures of brown people and cultures, even when the characters are sympathetic to the plight of the colonized peoples - incidentally, this is the biggest reason I can't recommend 20,000 Leagues Under the Sea to everyone, despite Captain Nemo being one of my favorite fictional characters of all time.
You can't escape it in modern cinema, either. You'll see white heroes venturing bravely into jungles and tombs to steal from natives who don't know how to use their resources "properly." You'll see them strung up in traps, riddled with sleeping darts, forced to flee and fight their way out. Hell, Pirates of the Caribbean, a remarkably inclusive franchise in many other ways, had an extended sequence of the white heroes escaping from a cannibal civilization in the second film.
And when fantasy RPGs want a humanoid enemy, the "bloodthirsty natives" are the first stock trope they jump to. World of Warcraft is one of the most egregious examples, with the trolls - blatant racist caricatures with faux-voodoo beliefs, cannibalistic diets, Jamaican accents, and a history of being killed in droves by (white) elves and humans - being raided and slaughtered in nearly every expansion.
It doesn't matter how vibrant and distinctive the real-world indigenous, Polynesian, Caribbean, and African cultures are. It doesn't matter how much potential these real civilizations offer for complex and sympathetic characterization. Anything that doesn't make sense to the white western mind is shoved under the same "savage" umbrella. They're different. They're strange. They're scary. They have to be escaped, subjugated, eliminated, ogled at from the safety of a museum.
Modern writers, directors, and developers don't even seem to realize how horrifying it is to present the indigenous inhabitants of a place as "obstacles" for non-native protagonists to overcome. "It's not racist," they say, "because these people aren't really people, you see." And if you dare to point out anything that hurts or offends you as a descendant of the bastardized culture, you're accused of being the real racist: "These aren't humans! They're monsters! Are you saying that these real societies are just like those disgusting monsters?"
No, they're not monsters. But you chose to design them as monsters, just as invaders have done for hundreds of years. Why would you do that? Why can you recognize any other caricature as evil and cruel, but not this?
This is how deep colonialism runs.
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bixels · 9 months ago
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I watched Starship Troopers tonight.
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ot3 · 1 month ago
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i do get why people are going so hard in on reminding each other that depicting something bad in fiction isn't the same as endorsing that thing. but also i feel like that's a talking point that cedes a lot of ground i'm not willing to cede re: the right to engage with works that do endorse a bunch of bigoted or harmful shit. interacting with a work of fiction that wholeheartedly espouses a worldview you do not agree with isn't a trojan horse that injects hitler particles into your bloodstream or something. like sometimes you read a book and your main takeaway is 'wow this author thinks women are cattle' or something along those lines and nothing about the process of having read that book has in any way damaged your moral integrity. it's fine! it's fine. you can learn a lot about yourself by reading shit that's hostile to your worldview.
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idiosyncraticrednebula · 7 months ago
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Hot take: I actually think men and women are meant to work together and complement each other and not like,,, dislike each other and be divisive.
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prokopetz · 4 months ago
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People act like "satire must have clarity of purpose" is some elevated maxim, but all it's really saying is that you need to a. be making fun of something specific, and b. have a good understanding of what that thing is, because if you're just lashing out in all directions without regard for what you hit the result is usually going to be functionally indistinguishable from your conservative uncle on Facebook.
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rockpapercynic · 8 months ago
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The internet is flooded with AI-generated photos and they're getting harder to spot.
Most of the time AI is used for click-farming, but lately images have been used in fake news stories and product scams.
Most important: THINK CRITICALLY. AI will eventually get too good to make obvious mistakes. Being media literate means checking not just if an image is real, but if the source is trustworthy.
If you're not sure, don't share! You might be spreading misinformation.
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mostlysignssomeportents · 8 months ago
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All the News That Fits: Tom Tomorrow brings you This Modern World
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https://prospect.org/power/2024-04-09-this-modern-world/
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rebe-draws · 19 days ago
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Dorian x Orym 💙💕 Critical Role fan-art
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anneapocalypse · 2 years ago
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So, just curious how many writers and creators will have to be forcibly outed by relentless harassment before we acknowledge that "This queer characters was written by a cishet person and that's why they're bad" is not good criticism.
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alpaca-clouds · 1 year ago
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Why the media CEOs will always learn the wrong lessons
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Yesterday a friend and I talked about how the entire (AAA) game industrie looked at BG3 being as popular as it is and going: "Oh, we need to produce 100+ hour games, I guess! Those sell!" Which... obviously is not why it is popular. The game is not popular because it has 100+ hours of gameplay, but because it has engaging characters, that are well-acted and that work as good hooks for the players. Like, let's face it: The reason why I so far have sunken 160 hours into this game is, because I wanna spend time with these characters - and because I wanna give them their happy endings.
But the same has happened too, just a bit earlier this year, right? When Barbie broke the 1 billion and every Hollywood CEO went: "Oh, so the people want movies based on toy franchises! Got it!" To which the internet at large replied: "... How is that the lesson you learned from this?"
Well, let me explain to you, why this is the lesson they learn: It is because the CEOs and the boards of directors at large are not artists or even engaged with the medium they produce. They mostly are economists. And their dry little hearts do not understand stuff more complex than numbers and spread sheets.
That sounds evil, I know, but... It is sadly the truth. When they look at a successful movie/series/game/book/comic, they look at it as a product, not a piece of art or narrative. It is just a product that has very clear metrics.
To them Barbie is not a movie with interesting stylistic choices that stand out from the majority of high budget action blockbusters. It is a toy movie with mildly feminist themes.
Or Oppenheimer is not a movie to them with a strong visual language and good acting direction. No, it is a historical blockbuster.
And this is true for basically every form of media. I mean, books are actually a fairly good example. In my life I do remember the big book fads that happened. When Harry Potter was a success, there was at least a dozen other "magical school" book series being released. When Twilight was a big success there was suddenly an endless number of "teen girl falls in love with bad boy, who is [magical creature]" YA. When the Hunger Games was a success, there were hundreds of "YA dystopia" books. Meanwhile in adult reading, we had the big "next Game of Throne" fad.
Of course, the irony is, that within each of those fads there might have been one or two somewhat successful series - but never even one that came even close to whatever started the fad.
Or with movies, we have seen it, too. When Avengers broke the 1 billion (which up to this point only few movies did) the studios went: "Ooooooh, so we need shared universe film series" - and then all went to try and fail to create their own cinematic universe.
Because the people, who call the shots, are just immensely desinterested in the thing they are selling. They do not really care about the content. All they care about is having a supposedly easy avenue of selling it. Just as they do not care about the consumer. All they care about is that the consumer buys it. Why he buys it... Well, they do not care. They could not care less, in fact.
So, yeah, get ready for a 20 overproduced games with a bloated 100+ hours of empty gameplay, but without the engaging characters. And for like at least 15 more moves based on some toy franchise, that nobody actually cares about.
And then get ready for all the CEOs to do the surprised Pikachu face, when all of that ends up not financially successful.
Really, I read some interviews yesterday from some AAA-studio CEOs and their blatant shock and missing understanding on why BG3 works for so many people.
Because, yeah... capitalism does not appreciate art. Capitalism does not understand art. It only understands spread sheets.
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deramin2 · 2 months ago
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The great thing about a show bursting with queer characters as a normalized part of the world is that the story can have sexy tragic queer villains without it being a homophobic trope.
Diversity win! The hot card shark antique collector demon is queer! But so are most of the heroes and the Emprix that sent them there. The middle age sapphics are having a moment, and so are the situationship bis.
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